; pic + oam animations frame: MACRO db \1 x = \2 IF _NARG > 2 REPT _NARG - 2 x = x | (\3 << 1) shift ENDR ENDC db x ENDM const_def -1, -1 const endanim_command ; $ff endanim: MACRO db endanim_command ENDM const dorestart_command ; $fe dorestart: MACRO db dorestart_command ENDM const dorepeat_command ; $fd dorepeat: MACRO db dorepeat_command db \1 ; command offset to jump to ENDM const delanim_command ; $fc delanim: MACRO ; Removes the object from the screen, as opposed to `endanim` which just stops all motion db delanim_command ENDM