ROM0 org $0000 "rst 00" org $0008 "rst 08" org $0010 "rst 10" org $0018 "rst 18" org $0020 "rst 20" org $0028 "rst 28" org $0030 "rst 30" org $0038 "rst 38" org $0040 "vblank" org $0048 "hblank" org $0050 "timer" org $0058 "serial" org $0060 "joypad" ; $0061 "Home" org $100 "Entry" ; $0104 "Header" org $150 "Main" ROMX $1 org $4000 "bank1" ROMX $2 org $4000 "Sound Effect Headers 1" ; AUDIO_1 "Music Headers 1" "Sound Effects 1" "Audio Engine 1" "Music 1" ROMX $3 org $4000 "bank3" ROMX $4 org $4000 "Graphics (BANK 4)" "NPC Sprites 1" ROMX $5 org $4000 "NPC Sprites 2" ROMX $6 org $4000 "bank6" ROMX $7 org $4000 "bank7" ROMX $8 org $4000 "Sound Effect Headers 2" ; AUDIO_2 "Music Headers 2" "Sound Effects 2" "Audio Engine 2" "Music 2" ROMX $9 org $4000 "Pics 1" ROMX $A org $4000 "Pics 2" ROMX $B org $4000 "Pics 3" ROMX $C org $4000 "Pics 4" ROMX $D org $4000 "Pics 5" ROMX $E org $4000 "bankE" ROMX $F org $4000 "bankF" ROMX $10 org $4000 "bank10" ROMX $11 org $4000 "bank11" ROMX $12 org $4000 "bank12" ROMX $13 org $4000 "bank13" ROMX $14 org $4000 "bank14" ROMX $15 org $4000 "bank15" ROMX $16 org $4000 "bank16" ROMX $17 org $4000 "bank17" ROMX $18 org $4000 "bank18" ROMX $19 org $4000 "bank19" ROMX $1A org $4000 "bank1A" ROMX $1B org $4000 "bank1B" ROMX $1C org $4000 "bank1C" ROMX $1D org $4000 "bank1D" ROMX $1E org $4000 "bank1E" ROMX $1F org $4000 "Sound Effect Headers 3" ; AUDIO_3 "Music Headers 3" "Sound Effects 3" "Audio Engine 3" "Music 3" ROMX $20 org $4000 "Sound Effect Headers 4" ; AUDIO_4 "Music Headers 4" "Sound Effects 4" "Audio Engine 4" "Music 4" ROMX $21 org $4000 "Pikachu Cries 1" ROMX $22 org $4000 "Pikachu Cries 2" ROMX $23 org $4000 "Pikachu Cries 3" ROMX $24 org $4000 "Pikachu Cries 4" ROMX $25 org $4000 "Pikachu Cries 5" ROMX $26 org $4000 "Text 1" ROMX $27 org $4000 "Text 2" ROMX $28 org $4000 "Text 3" ROMX $29 org $4000 "Text 4" ROMX $2A org $4000 "Text 5" ROMX $2B org $4000 "Text 6" ROMX $2C org $4000 "Text 7" ROMX $2D org $4000 "Text 8" ROMX $2E org $4000 "Pokedex Text" ROMX $2f org $4000 "Move Names" org $5000 "bank2f" ROMX $30 org $4000 "bank30" ROMX $31 org $4000 "Pikachu Cries 6" ROMX $32 org $4000 "Pikachu Cries 7" ROMX $33 org $4000 "Pikachu Cries 8" ROMX $34 org $4000 "Pikachu Cries 9" ROMX $35 org $4000 "Pikachu Cries 10" ROMX $36 org $4000 "Pikachu Cries 11" ROMX $37 org $4000 "Pikachu Cries 12" ROMX $38 org $4000 "Pikachu Cries 13" ROMX $39 org $4000 "bank39" ROMX $3A org $4000 "bank3A" ; bank $3b is empty ROMX $3C org $4000 "bank3C" ROMX $3D org $4000 "bank3D" ROMX $3E org $4000 "bank3E" ROMX $3F org $4000 "bank3F" WRAM0 org $c000 "WRAM Bank 0" org $c100 "Sprite State Data" org $c300 "OAM Buffer" WRAMX 1 org $d000 "WRAM Bank 1" org $dfff "Stack" SRAM 0 "Sprite Buffers" SRAM 1 "Save Data" SRAM 2 "Saved Boxes 1" SRAM 3 "Saved Boxes 2"