CeladonMansion1F_Script: call EnableAutoTextBoxDrawing ret CeladonMansion1F_TextPointers: dw CeladonMansion1Text1 dw CeladonMansion1Text2 dw CeladonMansion1Text3 dw CeladonMansion1Text4 dw CeladonMansion1Text5 CeladonMansion1Text1: text_far _CeladonMansion1Text1 text_asm ld a, MEOWTH call PlayCry jp TextScriptEnd CeladonMansion1Text2: text_asm farcall Func_f1e70 ld a, [wPikachuHappiness] cp 251 jr c, .asm_485d9 ld c, 50 call DelayFrames ldpikacry e, PikachuCry23 callfar PlayPikachuSoundClip .asm_485d9 jp TextScriptEnd CeladonMansion1Text3: text_far _CeladonMansion1Text3 text_asm ld a, CLEFAIRY call PlayCry jp TextScriptEnd CeladonMansion1Text4: text_far _CeladonMansion1Text4 text_asm ld a, NIDORAN_F call PlayCry jp TextScriptEnd CeladonMansion1Text5: text_far _CeladonMansion1Text5 text_end