PokemonTower7F_Script: call EnableAutoTextBoxDrawing ld hl, PokemonTower7F_ScriptPointers ld a, [wPokemonTower7FCurScript] call CallFunctionInTable ret PokemonTower7Script_60d01: xor a ld [wJoyIgnore], a PokemonTower7Script_60d05: ld [wPokemonTower7FCurScript], a ret PokemonTower7F_ScriptPointers: dw PokemonTower7Script0 dw PokemonTower7Script1 dw PokemonTower7Script2 dw PokemonTower7Script3 dw PokemonTower7Script4 dw PokemonTower7Script5 dw PokemonTower7Script6 dw PokemonTower7Script7 dw PokemonTower7Script8 dw PokemonTower7Script9 dw PokemonTower7Script10 dw PokemonTower7Script11 PokemonTower7Script0: IF DEF(_DEBUG) call DebugPressedOrHeldB ret nz ENDC CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_0 call z, PokemonTower7Script_60d2a ret PokemonTower7Script_60d2a: ld a, [wYCoord] cp $c ret nz ResetEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 ld a, [wXCoord] cp $a jr z, .asm_60d47 ld a, [wXCoord] ; why? cp $b ret nz SetEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 .asm_60d47 call StopAllMusic ld c, BANK(Music_MeetJessieJames) ld a, MUSIC_MEET_JESSIE_JAMES call PlayMusic xor a ldh [hJoyHeld], a ld a, ~(A_BUTTON | B_BUTTON) ld [wJoyIgnore], a ld a, HS_POKEMON_TOWER_7F_JESSIE call PokemonTower7Script_60eaf ld a, HS_POKEMON_TOWER_7F_JAMES call PokemonTower7Script_60eaf ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld a, $4 ldh [hSpriteIndexOrTextID], a call DisplayTextID ld a, $ff ld [wJoyIgnore], a ld a, $1 call PokemonTower7Script_60d05 ret PokemonTower7MovementData_60d7a: db $4 PokemonTower7MovementData_60d7b: db $4 db $4 db $4 db $FF PokemonTower7Script1: ld de, PokemonTower7MovementData_60d7b CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 jr z, .asm_60d8c ld de, PokemonTower7MovementData_60d7a .asm_60d8c ld a, $1 ldh [hSpriteIndexOrTextID], a call MoveSprite ld a, $ff ld [wJoyIgnore], a ld a, $2 call PokemonTower7Script_60d05 ret PokemonTower7Script2: ld a, $ff ld [wJoyIgnore], a ld a, [wd730] bit 0, a ret nz PokemonTower7Script3: ld a, $0 ld [wSprite01StateData1FacingDirection], a CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 jr z, .asm_60dba ld a, $c ld [wSprite01StateData1FacingDirection], a .asm_60dba ld a, $2 ld [wSprite01StateData1MovementStatus], a PokemonTower7Script4: ld de, PokemonTower7MovementData_60d7a CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 jr z, .asm_60dcc ld de, PokemonTower7MovementData_60d7b .asm_60dcc ld a, $2 ldh [hSpriteIndexOrTextID], a call MoveSprite ld a, $ff ld [wJoyIgnore], a ld a, $5 call PokemonTower7Script_60d05 ret PokemonTower7Script5: ld a, $ff ld [wJoyIgnore], a ld a, [wd730] bit 0, a ret nz PokemonTower7Script6: ld a, $2 ld [wSprite02StateData1MovementStatus], a ld a, $8 ld [wSprite02StateData1FacingDirection], a CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1 jr z, .asm_60dff ld a, $0 ld [wSprite02StateData1FacingDirection], a .asm_60dff call Delay3 ld a, ~(A_BUTTON | B_BUTTON) ld [wJoyIgnore], a ld a, $5 ldh [hSpriteIndexOrTextID], a call DisplayTextID PokemonTower7Script7: ld hl, wd72d set 6, [hl] set 7, [hl] ld hl, PokemonTower7JessieJamesEndBattleText ld de, PokemonTower7JessieJamesEndBattleText call SaveEndBattleTextPointers ld a, OPP_ROCKET ld [wCurOpponent], a ld a, $2c ld [wTrainerNo], a xor a ldh [hJoyHeld], a ld [wJoyIgnore], a ld a, $8 call PokemonTower7Script_60d05 ret PokemonTower7Script8: ld a, $ff ld [wJoyIgnore], a ld a, [wIsInBattle] cp $ff jp z, PokemonTower7Script_60d01 ld a, $2 ld [wSprite01StateData1MovementStatus], a ld [wSprite02StateData1MovementStatus], a xor a ld [wSprite01StateData1FacingDirection], a ld [wSprite02StateData1FacingDirection], a ld a, ~(A_BUTTON | B_BUTTON) ld [wJoyIgnore], a ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld a, $6 ldh [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wDoNotWaitForButtonPressAfterDisplayingText], a call StopAllMusic ld c, BANK(Music_MeetJessieJames) ld a, MUSIC_MEET_JESSIE_JAMES call PlayMusic ld a, $ff ld [wJoyIgnore], a ld a, $9 call PokemonTower7Script_60d05 ret PokemonTower7Script9: ld a, $ff ld [wJoyIgnore], a call GBFadeOutToBlack ld a, HS_POKEMON_TOWER_7F_JESSIE call PokemonTower7Script_60ebe ld a, HS_POKEMON_TOWER_7F_JAMES call PokemonTower7Script_60ebe call UpdateSprites call Delay3 call GBFadeInFromBlack ld a, $a call PokemonTower7Script_60d05 ret PokemonTower7Script10: call PlayDefaultMusic xor a ldh [hJoyHeld], a ld [wJoyIgnore], a SetEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_0 ld a, $0 call PokemonTower7Script_60d05 ret PokemonTower7Script_60eaf: ld [wMissableObjectIndex], a predef ShowObject call UpdateSprites call Delay3 ret PokemonTower7Script_60ebe: ld [wMissableObjectIndex], a predef HideObject ret PokemonTower7Script11: ld a, $ff ld [wJoyIgnore], a ld a, HS_POKEMON_TOWER_7F_MR_FUJI ld [wMissableObjectIndex], a predef HideObject ld a, SPRITE_FACING_UP ld [wSpritePlayerStateData1FacingDirection], a ld a, MR_FUJIS_HOUSE ldh [hWarpDestinationMap], a ld a, $1 ld [wDestinationWarpID], a ld a, LAVENDER_TOWN ld [wLastMap], a ld hl, wd72d set 3, [hl] ld a, $0 ld [wPokemonTower7FCurScript], a ret PokemonTower7F_TextPointers: dw PokemonTower7Text1 dw PokemonTower7Text2 dw PokemonTower7Text3 dw PokemonTower7Text4 dw PokemonTower7Text5 dw PokemonTower7Text6 PokemonTower7Text1: PokemonTower7Text2: text_end PokemonTower7Text4: text_far _PokemonTowerJessieJamesText1 text_asm ld c, 10 call DelayFrames ld a, PLAYER_DIR_UP ld [wPlayerMovingDirection], a ld a, $0 ld [wEmotionBubbleSpriteIndex], a ld a, EXCLAMATION_BUBBLE ld [wWhichEmotionBubble], a predef EmotionBubble ld c, 20 call DelayFrames jp TextScriptEnd PokemonTower7Text5: text_far _PokemonTowerJessieJamesText2 text_end PokemonTower7JessieJamesEndBattleText: text_far _PokemonTowerJessieJamesText3 text_end PokemonTower7Text6: text_far _PokemonTowerJessieJamesText4 text_asm ld c, 64 call DelayFrames jp TextScriptEnd PokemonTower7Text3: text_asm ld hl, PokemonTower7Text_60f75 call PrintText SetEvent EVENT_RESCUED_MR_FUJI SetEvent EVENT_RESCUED_MR_FUJI_2 ld a, HS_MR_FUJIS_HOUSE_MR_FUJI ld [wMissableObjectIndex], a predef ShowObject ld a, HS_SAFFRON_CITY_E ld [wMissableObjectIndex], a predef HideObject ld a, HS_SAFFRON_CITY_F ld [wMissableObjectIndex], a predef ShowObject ld a, $b ld [wPokemonTower7FCurScript], a jp TextScriptEnd PokemonTower7Text_60f75: text_far _TowerRescueFujiText text_end