Func_f1e70: ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, CeladonMansion1Text_f1e96 call PrintText callab IsStarterPikachuInOurParty ret nc ld hl, CeladonMansionText_f1e9c call PrintText ld a, $0 ld [wDoNotWaitForButtonPressAfterDisplayingText], a call Func_f1ea2 call PrintText ret CeladonMansion1Text_f1e96: TX_FAR _CeladonMansion1Text2 TX_WAIT_BUTTON db "@" CeladonMansionText_f1e9c: TX_FAR _CeladonMansion1Text6 TX_BUTTON_SOUND db "@" Func_f1ea2: ld hl, PikachuHappinessThresholds_f1eb9 .asm_f1ea5 ld a, [hli] inc hl and a jr z, .asm_f1eb5 ld b, a ld a, [wPikachuHappiness] cp b jr c, .asm_f1eb5 inc hl inc hl jr .asm_f1ea5 .asm_f1eb5 ld a, [hli] ld h, [hl] ld l, a ret PikachuHappinessThresholds_f1eb9 dw 51, CeladonMansion1Text_f1ed5 dw 101, CeladonMansion1Text_f1eda dw 131, CeladonMansion1Text_f1edf dw 161, CeladonMansion1Text_f1ee4 dw 201, CeladonMansion1Text_f1ee9 dw 255, CeladonMansion1Text_f1eee dbbw 0, $ff, CeladonMansion1Text_f1eee CeladonMansion1Text_f1ed5: TX_FAR _CeladonMansion1Text7 db "@" CeladonMansion1Text_f1eda: TX_FAR _CeladonMansion1Text8 db "@" CeladonMansion1Text_f1edf: TX_FAR _CeladonMansion1Text9 db "@" CeladonMansion1Text_f1ee4: TX_FAR _CeladonMansion1Text10 db "@" CeladonMansion1Text_f1ee9: TX_FAR _CeladonMansion1Text11 db "@" CeladonMansion1Text_f1eee: TX_FAR _CeladonMansion1Text12 db "@"