ViridianForestScript: call EnableAutoTextBoxDrawing ld hl, ViridianForestTrainerHeaders ld de, ViridianForestScriptPointers ld a, [wViridianForestCurScript] call ExecuteCurMapScriptInTable ld [wViridianForestCurScript], a ret ViridianForestScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle ViridianForestTextPointers: dw ViridianForestText1 dw ViridianForestText2 dw ViridianForestText3 dw ViridianForestText4 dw ViridianForestText5 dw ViridianForestText6 dw PickUpItemText dw PickUpItemText dw PickUpItemText dw ViridianForestText10 dw ViridianForestText11 dw ViridianForestText12 dw ViridianForestText13 dw ViridianForestText14 dw ViridianForestText15 dw ViridianForestText16 ViridianForestTrainerHeaders: ViridianForestTrainerHeader0: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0 dw ViridianForestBattleText1 ; TextBeforeBattle dw ViridianForestAfterBattleText1 ; TextAfterBattle dw ViridianForestEndBattleText1 ; TextEndBattle dw ViridianForestEndBattleText1 ; TextEndBattle ViridianForestTrainerHeader1: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1 dw ViridianForestBattleText2 ; TextBeforeBattle dw ViridianForestAfterBattleText2 ; TextAfterBattle dw ViridianForestEndBattleText2 ; TextEndBattle dw ViridianForestEndBattleText2 ; TextEndBattle ViridianForestTrainerHeader2: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2 db ($1 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2 dw ViridianForestBattleText3 ; TextBeforeBattle dw ViridianForestAfterBattleText3 ; TextAfterBattle dw ViridianForestEndBattleText3 ; TextEndBattle dw ViridianForestEndBattleText3 ; TextEndBattle ViridianForestTrainerHeader3: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3 db ($0 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3 dw ViridianForestBattleText4 ; TextBeforeBattle dw ViridianForestAfterBattleText4 ; TextAfterBattle dw ViridianForestEndBattleText4 ; TextEndBattle dw ViridianForestEndBattleText4 ; TextEndBattle ViridianForestTrainerHeader4: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4 dw ViridianForestBattleText5 ; TextBeforeBattle dw ViridianForestAfterBattleText5 ; TextAfterBattle dw ViridianForestEndBattleText5 ; TextEndBattle dw ViridianForestEndBattleText5 ; TextEndBattle db $ff ViridianForestText1: TX_FAR _ViridianForestText1 db "@" ViridianForestText2: TX_ASM ld hl, ViridianForestTrainerHeader0 jr ViridianForestTalkToTrainer ViridianForestText3: TX_ASM ld hl, ViridianForestTrainerHeader1 jr ViridianForestTalkToTrainer ViridianForestText4: TX_ASM ld hl, ViridianForestTrainerHeader2 jr ViridianForestTalkToTrainer ViridianForestText5: TX_ASM ld hl, ViridianForestTrainerHeader3 jr ViridianForestTalkToTrainer ViridianForestText6: TX_ASM ld hl, ViridianForestTrainerHeader4 ViridianForestTalkToTrainer: call TalkToTrainer jp TextScriptEnd ViridianForestBattleText1: TX_FAR _ViridianForestBattleText1 db "@" ViridianForestEndBattleText1: TX_FAR _ViridianForestEndBattleText1 db "@" ViridianForestAfterBattleText1: TX_FAR _ViridianFrstAfterBattleText1 db "@" ViridianForestBattleText2: TX_FAR _ViridianForestBattleText2 db "@" ViridianForestEndBattleText2: TX_FAR _ViridianForestEndBattleText2 db "@" ViridianForestAfterBattleText2: TX_FAR _ViridianFrstAfterBattleText2 db "@" ViridianForestBattleText3: TX_FAR _ViridianForestBattleText3 db "@" ViridianForestEndBattleText3: TX_FAR _ViridianForestEndBattleText3 db "@" ViridianForestAfterBattleText3: TX_FAR _ViridianFrstAfterBattleText3 db "@" ViridianForestBattleText4: TX_FAR _ViridianForestBattleTextPikaGirl db "@" ViridianForestEndBattleText4: TX_FAR _ViridianForestEndBattleTextPikaGirl db "@" ViridianForestAfterBattleText4: TX_FAR _ViridianForestAfterBattleTextPikaGirl db "@" ViridianForestBattleText5: TX_FAR _ViridianForestBattleTextSamurai db "@" ViridianForestEndBattleText5: TX_FAR _ViridianForestEndBattleTextSamurai db "@" ViridianForestAfterBattleText5: TX_FAR _ViridianForestAfterBattleTextSamurai db "@" ViridianForestText10: TX_FAR _ViridianForestText8 db "@" ViridianForestText11: TX_ASM ld hl, Func_f2528 jp ViridianForestScript_6120d ViridianForestText12: TX_ASM ld hl, Func_f2534 jp ViridianForestScript_6120d ViridianForestText13: TX_ASM ld hl, Func_f2540 jp ViridianForestScript_6120d ViridianForestText14: TX_ASM ld hl, Func_f254c jp ViridianForestScript_6120d ViridianForestText15: TX_ASM ld hl, Func_f2558 jp ViridianForestScript_6120d ViridianForestText16: TX_ASM ld hl, Func_f2528 ViridianForestScript_6120d ld b, BANK(Func_f2528) call Bankswitch jp TextScriptEnd