INCLUDE "charmap.asm" INCLUDE "constants.asm" NPC_SPRITES_1 EQU $4 NPC_SPRITES_2 EQU $5 GFX EQU $4 PICS_1 EQU $9 PICS_2 EQU $A PICS_3 EQU $B PICS_4 EQU $C PICS_5 EQU $D SECTION "home",ROM0 INCLUDE "home.asm" SECTION "bank01",ROMX,BANK[$01] ;INCLUDE "data/facing.asm" dr $4000,$4111 INCLUDE "engine/battle/safari_zone.asm" SetDefaultNamesBeforeTitlescreen: ; 414b (1:414b) dr $414b,$442b LoadMonData_: ; 442b (1:442b) dr $442b,$4494 ItemPrices: ; 4494 (1:4494) dr $4494,$45b7 ItemNames: ; 45b7 (1:45b7) dr $45b7,$491e UnusedNames: ; 491e (1:491e) dr $491e,$499b PrepareOAMData: ; 499b (1:499b) dr $499b,$4a92 WriteDMACodeToHRAM: ; 4a92 (1:4a92) dr $4a92,$4aaa _IsTilePassable: ; 4aaa (1:4aaa) dr $4aaa,$4b89 PrintWaitingText: ; 4b89 (1:4b89) dr $4b89,$4bb7 _UpdateSprites: ; 4bb7 (1:4bb7) dr $4bb7,$5012 Func_5012: ; 5012 (1:5012) dr $5012,$5ce4 Func_5ce4: ; 5ce4 (1:5ce4) dr $5ce4,$5d58 PrintSaveScreenText: ; 5d58 (1:5d58) dr $5d58,$6042 SpecialWarpIn: ; 6042 (1:6042) dr $6042,$68a6 SubtractAmountPaidFromMoney_: ; 68a6 (1:68a6) dr $68a6,$68c9 HandleItemListSwapping: ; 68c9 (1:68c9) dr $68c9,$69a5 DisplayPokemartDialogue_: ; 69a5 (1:69a5) dr $69a5,$6d97 DisplayPokemonCenterDialogue_: ; 6d97 (1:6d97) dr $6d97,$6f0e DisplayTextIDInit: ; 6f0e (1:6f0e) dr $6f0e,$6f80 DrawStartMenu: ; 6f80 (1:6f80) dr $6f80,$7035 CableClubNPC: ; 7035 (1:7035) dr $7035,$71ac CloseLinkConnection: ; 71ac (1:71ac) dr $71ac,$71bf DisplayTextBoxID_: ; 71bf (1:71bf) dr $71bf,$778e PlayerPC: ; 778e (1:778e) dr $778e,$7a0f _RemovePokemon: ; 7a0f (1:7a0f) dr $7a0f,$7abf _DisplayPokedex: ; 7c18 (1:7abf) dr $7abf,$8000 ;SECTION "bank02",ROMX,BANK[$02] ; dr $8000,$9064 ;PlayBattleMusic: ; 9064 (2:5064) ; dr $9064,$909d ;Music2_UpdateMusic: ; 909d (2:509d) ; dr $909d,$984e ;Func_984e: ; 984e (2:584e) ; dr $984e,$c000 SECTION "bank03",ROMX,BANK[$03] INCLUDE "engine/joypad.asm" ClearVariablesAfterLoadingMapData: ; c07c (3:407c) ld a, $90 ld [hWY], a ld [rWY], a xor a ld [H_AUTOBGTRANSFERENABLED], a ld [wStepCounter], a ld [W_LONEATTACKNO], a ; W_GYMLEADERNO ld [hJoyPressed], a ld [hJoyReleased], a ld [hJoyHeld], a ld [wActionResultOrTookBattleTurn], a ld [wUnusedD5A3], a ld hl, wCardKeyDoorY ld [hli], a ld [hl], a ld hl, wWhichTrade ld bc, $1e call FillMemory ret ; only used for setting bit 2 of wd736 upon entering a new map IsPlayerStandingOnWarp: ; c0a6 (3:40a6) ld a, [wNumberOfWarps] and a ret z ld c, a ld hl, wWarpEntries .loop ld a, [W_YCOORD] cp [hl] jr nz, .nextWarp1 inc hl ld a, [W_XCOORD] cp [hl] jr nz, .nextWarp2 inc hl ld a, [hli] ; target warp ld [wDestinationWarpID], a ld a, [hl] ; target map ld [$ff8b], a ld hl, wd736 set 2, [hl] ; standing on warp flag ret .nextWarp1 inc hl .nextWarp2 inc hl inc hl inc hl dec c jr nz, .loop ret CheckForceBikeOrSurf: ; c0d2 (3:40d2) ld hl, wd732 bit 5, [hl] ret nz ld hl, ForcedBikeOrSurfMaps ld a, [W_YCOORD] ld b, a ld a, [W_XCOORD] ld c, a ld a, [W_CURMAP] ld d, a .loop ld a, [hli] cp $ff ret z ;if we reach FF then it's not part of the list cp d ;compare to current map jr nz, .incorrectMap ld a, [hli] cp b ;compare y-coord jr nz, .incorrectY ld a, [hli] cp c ;compare x-coord jr nz, .loop ; incorrect x-coord, check next item ld a, [W_CURMAP] cp SEAFOAM_ISLANDS_4 ld a, $2 ld [W_SEAFOAMISLANDS4CURSCRIPT], a jr z, .forceSurfing ld a, [W_CURMAP] cp SEAFOAM_ISLANDS_5 ld a, $2 ld [W_SEAFOAMISLANDS5CURSCRIPT], a jr z, .forceSurfing ;force bike riding ld hl, wd732 set 5, [hl] ld a, $1 ld [wWalkBikeSurfState], a ld [wWalkBikeSurfStateCopy], a call ForceBikeOrSurf ret .incorrectMap inc hl .incorrectY inc hl jr .loop .forceSurfing ld a, $2 ld [wWalkBikeSurfState], a ld [wWalkBikeSurfStateCopy], a call ForceBikeOrSurf ret INCLUDE "data/force_bike_surf.asm" IsPlayerFacingEdgeOfMap: ; c148 (3:4148) push hl push de push bc ld a, [wSpriteStateData1 + 9] ; player sprite's facing direction srl a ld c, a ld b, $0 ld hl, .functionPointerTable add hl, bc ld a, [hli] ld h, [hl] ld l, a ld a, [W_YCOORD] ld b, a ld a, [W_XCOORD] ld c, a ld de, .returnaddress push de jp [hl] .returnaddress pop bc pop de pop hl ret .functionPointerTable dw .facingDown dw .facingUp dw .facingLeft dw .facingRight .facingDown ld a, [W_CURMAPHEIGHT] add a dec a cp b jr z, .setCarry jr .resetCarry .facingUp ld a, b and a jr z, .setCarry jr .resetCarry .facingLeft ld a, c and a jr z, .setCarry jr .resetCarry .facingRight ld a, [W_CURMAPWIDTH] add a dec a cp c jr z, .setCarry jr .resetCarry .resetCarry and a ret .setCarry scf ret IsWarpTileInFrontOfPlayer: ; c197 (3:4197) push hl push de push bc call _GetTileAndCoordsInFrontOfPlayer ld a, [W_CURMAP] cp SS_ANNE_5 jr z, .ssAnne5 ld a, [wSpriteStateData1 + 9] ; player sprite's facing direction srl a ld c, a ld b, 0 ld hl, .warpTileListPointers add hl, bc ld a, [hli] ld h, [hl] ld l, a ld a, [wTileInFrontOfPlayer] ld de, $1 call IsInArray .done pop bc pop de pop hl ret .warpTileListPointers: ; c1c0 (3:41c0) dw .facingDownWarpTiles dw .facingUpWarpTiles dw .facingLeftWarpTiles dw .facingRightWarpTiles .facingDownWarpTiles db $01,$12,$17,$3D,$04,$18,$33,$FF .facingUpWarpTiles db $01,$5C,$FF .facingLeftWarpTiles db $1A,$4B,$FF .facingRightWarpTiles db $0F,$4E,$FF .ssAnne5 ld a, [wTileInFrontOfPlayer] cp $15 jr nz, .notSSAnne5Warp scf jr .done .notSSAnne5Warp and a jr .done IsPlayerStandingOnDoorTileOrWarpTile: ; c1e6 (3:41e6) push hl push de push bc callba IsPlayerStandingOnDoorTile ; 6:6785 jr c, .done ld a, [W_CURMAPTILESET] add a ld c, a ld b, $0 ld hl, WarpTileIDPointers add hl, bc ld a, [hli] ld h, [hl] ld l, a ld de, $1 aCoord 8, 9 call IsInArray jr nc, .done ld hl, wd736 res 2, [hl] .done pop bc pop de pop hl ret INCLUDE "data/warp_tile_ids.asm" PrintSafariZoneSteps: ; c27b (3:427b) ld a, [W_CURMAP] cp SAFARI_ZONE_EAST ret c cp UNKNOWN_DUNGEON_2 ret nc coord hl, 0, 0 lb bc, 3, 7 call TextBoxBorder coord hl, 1, 1 ld de, wSafariSteps lb bc, 2, 3 call PrintNumber coord hl, 4, 1 ld de, SafariSteps call PlaceString coord hl, 1, 3 ld de, SafariBallText call PlaceString ld a, [W_NUMSAFARIBALLS] cp 10 jr nc, .numSafariBallsTwoDigits coord hl, 5, 3 ld a, " " ld [hl], a .numSafariBallsTwoDigits coord hl, 6, 3 ld de, W_NUMSAFARIBALLS lb bc, 1, 2 jp PrintNumber SafariSteps: ; c2c4 (3:42c4) db "/500@" SafariBallText: ; c5c9 (3:42c9) db "BALL×× @" GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d1) call GetPredefRegisters _GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d4) ld a, [W_YCOORD] ld d, a ld a, [W_XCOORD] ld e, a ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction and a ; cp SPRITE_FACING_DOWN jr nz, .notFacingDown ; facing down aCoord 8, 11 inc d jr .storeTile .notFacingDown cp SPRITE_FACING_UP jr nz, .notFacingUp ; facing up aCoord 8, 7 dec d jr .storeTile .notFacingUp cp SPRITE_FACING_LEFT jr nz, .notFacingLeft ; facing left aCoord 6, 9 dec e jr .storeTile .notFacingLeft cp SPRITE_FACING_RIGHT jr nz, .storeTile ; facing right aCoord 10, 9 inc e .storeTile ld c, a ld [wTileInFrontOfPlayer], a ret GetTileTwoStepsInFrontOfPlayer: ; c309 (3:4309) xor a ld [$ffdb], a ld hl, W_YCOORD ld a, [hli] ld d, a ld e, [hl] ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction and a ; cp SPRITE_FACING_DOWN jr nz, .notFacingDown ; facing down ld hl, $ffdb set 0, [hl] aCoord 8, 13 inc d jr .storeTile .notFacingDown cp SPRITE_FACING_UP jr nz, .notFacingUp ; facing up ld hl, $ffdb set 1, [hl] aCoord 8, 5 dec d jr .storeTile .notFacingUp cp SPRITE_FACING_LEFT jr nz, .notFacingLeft ; facing left ld hl, $ffdb set 2, [hl] aCoord 4, 9 dec e jr .storeTile .notFacingLeft cp SPRITE_FACING_RIGHT jr nz, .storeTile ; facing right ld hl, $ffdb set 3, [hl] aCoord 12, 9 inc e .storeTile ld c, a ld [wTileInFrontOfBoulderAndBoulderCollisionResult], a ld [wTileInFrontOfPlayer], a ret CheckForCollisionWhenPushingBoulder: ; c356 (3:4356) call GetTileTwoStepsInFrontOfPlayer call IsTilePassable jr c, .done ld hl, TilePairCollisionsLand call CheckForTilePairCollisions2 ld a, $ff jr c, .done ; if there is an elevation difference between the current tile and the one two steps ahead ld a, [wTileInFrontOfBoulderAndBoulderCollisionResult] cp $15 ; stairs tile ld a, $ff jr z, .done ; if the tile two steps ahead is stairs call CheckForBoulderCollisionWithSprites .done ld [wTileInFrontOfBoulderAndBoulderCollisionResult], a ret ; sets a to $ff if there is a collision and $00 if there is no collision CheckForBoulderCollisionWithSprites: ; c378 (3:4378) ld a, [wBoulderSpriteIndex] dec a swap a ld d, 0 ld e, a ld hl, wSpriteStateData2 + $14 add hl, de ld a, [hli] ; map Y position ld [$ffdc], a ld a, [hl] ; map X position ld [$ffdd], a ld a, [W_NUMSPRITES] ld c, a ld de, $f ld hl, wSpriteStateData2 + $14 ld a, [$ffdb] and $3 ; facing up or down? jr z, .pushingHorizontallyLoop .pushingVerticallyLoop inc hl ld a, [$ffdd] cp [hl] jr nz, .nextSprite1 ; if X coordinates don't match dec hl ld a, [hli] ld b, a ld a, [$ffdb] rrca jr c, .pushingDown ; pushing up ld a, [$ffdc] dec a jr .compareYCoords .pushingDown ld a, [$ffdc] inc a .compareYCoords cp b jr z, .failure .nextSprite1 dec c jr z, .success add hl, de jr .pushingVerticallyLoop .pushingHorizontallyLoop ld a, [hli] ld b, a ld a, [$ffdc] cp b jr nz, .nextSprite2 ld b, [hl] ld a, [$ffdb] bit 2, a jr nz, .pushingLeft ; pushing right ld a, [$ffdd] inc a jr .compareXCoords .pushingLeft ld a, [$ffdd] dec a .compareXCoords cp b jr z, .failure .nextSprite2 dec c jr z, .success add hl, de jr .pushingHorizontallyLoop .failure ld a, $ff ret .success xor a ret ApplyOutOfBattlePoisonDamage: ; c3de (3:43de) ld a, [wd730] add a jp c, .noBlackOut ; no black out if joypad states are being simulated ld a, [wd493] bit 7, a jp nz, .noBlackOut ld a, [wd72e] bit 6, a jp nz, .noBlackOut ld a, [wPartyCount] and a jp z, .noBlackOut call IncrementDayCareMonExp call Func_c4c7 ld a, [wStepCounter] and $3 ; is the counter a multiple of 4? jp nz, .skipPoisonEffectAndSound ; only apply poison damage every fourth step ld [wWhichPokemon], a ld hl, wPartyMon1Status ld de, wPartySpecies .applyDamageLoop ld a, [hl] and (1 << PSN) jr z, .nextMon2 ; not poisoned dec hl dec hl ld a, [hld] ld b, a ld a, [hli] or b jr z, .nextMon ; already fainted ; subtract 1 from HP ld a, [hl] dec a ld [hld], a inc a jr nz, .noBorrow ; borrow 1 from upper byte of HP dec [hl] inc hl jr .nextMon .noBorrow ld a, [hli] or [hl] jr nz, .nextMon ; didn't faint from damage ; the mon fainted from the damage push hl inc hl inc hl ld [hl], a ld a, [de] ld [wd11e], a push de ld a, [wWhichPokemon] ld hl, wPartyMonNicks call GetPartyMonName xor a ld [wJoyIgnore], a call EnableAutoTextBoxDrawing ld a, $d0 ld [hSpriteIndexOrTextID], a call DisplayTextID callab IsThisPartymonOurPikachu jr nc, .curMonNotPlayerPikachu ld e, $3 callab Func_f0000 calladb_ModifyPikachuHappiness PIKAHAPPY_PSNFNT .curMonNotPlayerPikachu pop de pop hl .nextMon inc hl inc hl .nextMon2 inc de ld a, [de] inc a jr z, .applyDamageLoopDone ld bc, wPartyMon2 - wPartyMon1 add hl, bc push hl ld hl, wWhichPokemon inc [hl] pop hl jr .applyDamageLoop .applyDamageLoopDone ld hl, wPartyMon1Status ld a, [wPartyCount] ld d, a ld e, 0 .countPoisonedLoop ld a, [hl] and (1 << PSN) or e ld e, a ld bc, wPartyMon2 - wPartyMon1 add hl, bc dec d jr nz, .countPoisonedLoop ld a, e and a ; are any party members poisoned? jr z, .skipPoisonEffectAndSound ld b, $2 predef ChangeBGPalColor0_4Frames ; change BG white to dark grey for 4 frames ld a, SFX_POISONED call PlaySound .skipPoisonEffectAndSound predef AnyPartyAlive ld a, d and a jr nz, .noBlackOut call EnableAutoTextBoxDrawing ld a, $d1 ld [hSpriteIndexOrTextID], a call DisplayTextID ld hl, wd72e set 5, [hl] ld a, $ff jr .done .noBlackOut xor a .done ld [wOutOfBattleBlackout], a ret Func_c4c7: ; c4c7 (3:44c7) ld a, [wStepCounter] and a jr nz, .asm_c4de call Random and $1 jr z, .asm_c4de calladb_ModifyPikachuHappiness $6 .asm_c4de ld hl, wPikachuMood ld a, [hl] cp $80 jr z, .asm_c4ef jr c, .asm_c4ea dec a dec a .asm_c4ea inc a ld [hl], a cp $80 ret nz .asm_c4ef xor a ld [wd49c], a ret LoadTilesetHeader: ; c4f4 (3:44f4) call GetPredefRegisters push hl ld d, 0 ld a, [W_CURMAPTILESET] add a add a ld e, a ld hl, Tilesets add hl, de add hl, de add hl, de ld de, W_TILESETBANK ld bc, $b call CopyData ld a, [hl] ld [hTilesetType], a xor a ld [$ffd8], a pop hl ld a, [W_CURMAPTILESET] push hl push de ld hl, DungeonTilesets ld de, $1 call IsInArray pop de pop hl jr c, .notDungeonTileset ld a, [W_CURMAPTILESET] ld b, a ld a, [hPreviousTileset] cp b jr z, .done .notDungeonTileset ld a, [wDestinationWarpID] cp $ff jr z, .done call LoadDestinationWarpPosition ld a, [W_YCOORD] and $1 ld [W_YBLOCKCOORD], a ld a, [W_XCOORD] and $1 ld [W_XBLOCKCOORD], a .done ret INCLUDE "data/dungeon_tilesets.asm" INCLUDE "data/tileset_headers.asm" IncrementDayCareMonExp: ; c684 (3:4684) ld a, [W_DAYCARE_IN_USE] and a ret z ld hl, wDayCareMonExp + 2 inc [hl] ret nz dec hl inc [hl] ret nz dec hl inc [hl] ld a, [hl] cp $50 ret c ld a, $50 ld [hl], a ret INCLUDE "data/hide_show_data.asm" LoadWildData: ; cb62 (3:4b62) ld hl,WildDataPointers ld a,[W_CURMAP] ; get wild data for current map ld c,a ld b,0 add hl,bc add hl,bc ld a,[hli] ld h,[hl] ld l,a ; hl now points to wild data for current map ld a,[hli] ld [W_GRASSRATE],a and a jr z,.NoGrassData ; if no grass data, skip to surfing data push hl ld de,W_GRASSMONS ; otherwise, load grass data ld bc,$0014 call CopyData pop hl ld bc,$0014 add hl,bc .NoGrassData ld a,[hli] ld [W_WATERRATE],a and a ret z ; if no water data, we're done ld de,W_WATERMONS ; otherwise, load surfing data ld bc,$0014 jp CopyData INCLUDE "data/wild_mons.asm" INCLUDE "engine/items/items.asm" DrawBadges: ; e880 (3:6880) dr $e880,$e91b GymLeaderFaceAndBadgeTileGraphics: ; e91b (3:691b) INCBIN "gfx/badges.2bpp" dr $ed1b,$ed59 RedrawMapView: ; ed59 (3:6d59) dr $ed59,$ef93 MarkTownVisitedAndLoadMissableObjects: ; ef93 (3:6f93) dr $ef93,$f0a1 TryPushingBoulder: ; f0a1 (3:70a1) dr $f0a1,$f131 DoBoulderDustAnimation: ; f131 (3:7131) dr $f131,$f161 _AddPartyMon: ; f161 (3:7161) dr $f161,$f1e5 Pointer_f1e5: ; f1e5 (3:71e5) dr $f1e5,$f323 _AddEnemyMonToPlayerParty: ; f323 (3:7323) dr $f323,$f3a4 Func_f3a4: ; f3a4 (3:73a4) dr $f3a4,$f9de PrintBookshelfText: ; f9de (3:79de) dr $f9de,$fad3 PokemonStuffText: ; fad3 (3:7ad3) dr $fad3,$10000 SECTION "Graphics", ROMX, BANK[GFX] PokemonLogoJapanGraphics: INCBIN "gfx/pokemon_logo_japan.2bpp" FontGraphics: INCBIN "gfx/font.1bpp" FontGraphicsEnd: ABTiles: INCBIN "gfx/AB.2bpp" HpBarAndStatusGraphics: INCBIN "gfx/hp_bar_and_status.2bpp" HpBarAndStatusGraphicsEnd: BattleHudTiles1: INCBIN "gfx/battle_hud1.1bpp" BattleHudTiles2: INCBIN "gfx/battle_hud2.1bpp" BattleHudTiles3: INCBIN "gfx/battle_hud3.1bpp" NintendoCopyrightLogoGraphics: INCBIN "gfx/copyright.2bpp" GamefreakLogoGraphics: INCBIN "gfx/gamefreak.2bpp" NineTile: INCBIN "gfx/9_tile.2bpp" TextBoxGraphics: INCBIN "gfx/text_box.2bpp" TextBoxGraphicsEnd: PokedexTileGraphics: INCBIN "gfx/pokedex.2bpp" WorldMapTileGraphics: INCBIN "gfx/town_map.2bpp" WorldMapTileGraphicsEnd: PlayerCharacterTitleGraphics: INCBIN "gfx/player_title.2bpp" dr $11468,$1168a PrintStatsBox: ; 1168a (4:568a) dr $1168a, $11875 DrawPartyMenu_: ; 11875 (4:5875) dr $11875,$11886 RedrawPartyMenu_: ; 11886 (4:5886) dr $11886,$11a97 RedPicFront: INCBIN "pic/ytrainer/red.pic" ShrinkPic1: INCBIN "pic/trainer/shrink1.pic" ShrinkPic2: INCBIN "pic/trainer/shrink2.pic" StartMenu_Pokedex: ; 11c22 (4:5c22) dr $11c22,$11c36 StartMenu_Pokemon: ; 11c36 (4:5c36) dr $11c36,$11ce4 SpecialEnterMap: ; 11ce4 (4:5ce4) dr $11ce4,$11e98 ErasePartyMenuCursors: ; 11e98 (4:5e98) dr $11e98,$11ead StartMenu_Item: ; 11ead (4:5ead) dr $11ead,$1200a StartMenu_TrainerInfo: ; 1200a (4:600a) dr $1200a,$12195 StartMenu_SaveReset: ; 12195 (4:6195) dr $12195,$121a8 StartMenu_Option: ; 121a8 (4:61a8) dr $121a8,$121c5 SwitchPartyMon: ; 121c5 (4:61c5) dr $121c5,$12365 SECTION "NPC Sprites 1", ROMX, BANK[NPC_SPRITES_1] OakAideSprite: INCBIN "gfx/sprites/oak_aide.2bpp" RockerSprite: INCBIN "gfx/sprites/rocker.2bpp" SwimmerSprite: INCBIN "gfx/sprites/swimmer.2bpp" WhitePlayerSprite: INCBIN "gfx/sprites/white_player.2bpp" GymHelperSprite: INCBIN "gfx/sprites/gym_helper.2bpp" OldPersonSprite: INCBIN "gfx/sprites/old_person.2bpp" MartGuySprite: INCBIN "gfx/sprites/mart_guy.2bpp" FisherSprite: INCBIN "gfx/sprites/fisher.2bpp" OldMediumWomanSprite: INCBIN "gfx/sprites/old_medium_woman.2bpp" NurseSprite: INCBIN "gfx/sprites/nurse.2bpp" CableClubWomanSprite: INCBIN "gfx/sprites/cable_club_woman.2bpp" MrMasterballSprite: INCBIN "gfx/sprites/mr_masterball.2bpp" LaprasGiverSprite: INCBIN "gfx/sprites/lapras_giver.2bpp" WardenSprite: INCBIN "gfx/sprites/warden.2bpp" SsCaptainSprite: INCBIN "gfx/sprites/ss_captain.2bpp" Fisher2Sprite: INCBIN "gfx/sprites/fisher2.2bpp" BlackbeltSprite: INCBIN "gfx/sprites/blackbelt.2bpp" GuardSprite: INCBIN "gfx/sprites/guard.2bpp" BallSprite: INCBIN "gfx/sprites/ball.2bpp" OmanyteSprite: INCBIN "gfx/sprites/omanyte.2bpp" BoulderSprite: INCBIN "gfx/sprites/boulder.2bpp" PaperSheetSprite: INCBIN "gfx/sprites/paper_sheet.2bpp" BookMapDexSprite: INCBIN "gfx/sprites/book_map_dex.2bpp" ClipboardSprite: INCBIN "gfx/sprites/clipboard.2bpp" SnorlaxSprite: INCBIN "gfx/sprites/snorlax.2bpp" OldAmberSprite: INCBIN "gfx/sprites/old_amber.2bpp" LyingOldManSprite: INCBIN "gfx/sprites/lying_old_man.2bpp" QuestionMarkSprite: INCBIN "gfx/sprites/question_mark.2bpp" EndOfBattle: ; 13765 (4:7765) dr $13765,$1383a TryDoWildEncounter: ; 1383a (4:783a) dr $1383a,$14000 SECTION "NPC Sprites 2", ROMX, BANK[NPC_SPRITES_2] dr $14000,$1401b _InitMapSprites: ; 1401b (5:401b) dr $1401b,$143f1 RedCyclingSprite: INCBIN "gfx/sprites/cycling.2bpp" RedSprite: INCBIN "gfx/sprites/red.2bpp" BlueSprite: INCBIN "gfx/sprites/blue.2bpp" OakSprite: INCBIN "gfx/sprites/oak.2bpp" BugCatcherSprite: INCBIN "gfx/sprites/bug_catcher.2bpp" SlowbroSprite: INCBIN "gfx/sprites/slowbro.2bpp" LassSprite: INCBIN "gfx/sprites/lass.2bpp" BlackHairBoy1Sprite: INCBIN "gfx/sprites/black_hair_boy_1.2bpp" LittleGirlSprite: INCBIN "gfx/sprites/little_girl.2bpp" BirdSprite: INCBIN "gfx/sprites/bird.2bpp" FatBaldGuySprite: INCBIN "gfx/sprites/fat_bald_guy.2bpp" GamblerSprite: INCBIN "gfx/sprites/gambler.2bpp" BlackHairBoy2Sprite: INCBIN "gfx/sprites/black_hair_boy_2.2bpp" GirlSprite: INCBIN "gfx/sprites/girl.2bpp" HikerSprite: INCBIN "gfx/sprites/hiker.2bpp" FoulardWomanSprite: INCBIN "gfx/sprites/foulard_woman.2bpp" GentlemanSprite: INCBIN "gfx/sprites/gentleman.2bpp" DaisySprite: INCBIN "gfx/sprites/daisy.2bpp" BikerSprite: INCBIN "gfx/sprites/biker.2bpp" SailorSprite: INCBIN "gfx/sprites/sailor.2bpp" CookSprite: INCBIN "gfx/sprites/cook.2bpp" BikeShopGuySprite: INCBIN "gfx/sprites/bike_shop_guy.2bpp" MrFujiSprite: INCBIN "gfx/sprites/mr_fuji.2bpp" GiovanniSprite: INCBIN "gfx/sprites/giovanni.2bpp" RocketSprite: INCBIN "gfx/sprites/rocket.2bpp" MediumSprite: INCBIN "gfx/sprites/medium.2bpp" WaiterSprite: INCBIN "gfx/sprites/waiter.2bpp" ErikaSprite: INCBIN "gfx/sprites/erika.2bpp" MomGeishaSprite: INCBIN "gfx/sprites/mom_geisha.2bpp" BrunetteGirlSprite: INCBIN "gfx/sprites/brunette_girl.2bpp" LanceSprite: INCBIN "gfx/sprites/lance.2bpp" MomSprite: INCBIN "gfx/sprites/mom.2bpp" BaldingGuySprite: INCBIN "gfx/sprites/balding_guy.2bpp" YoungBoySprite: INCBIN "gfx/sprites/young_boy.2bpp" GameboyKidSprite: INCBIN "gfx/sprites/gameboy_kid.2bpp" ClefairySprite: INCBIN "gfx/sprites/clefairy.2bpp" AgathaSprite: INCBIN "gfx/sprites/agatha.2bpp" BrunoSprite: INCBIN "gfx/sprites/bruno.2bpp" LoreleiSprite: INCBIN "gfx/sprites/lorelei.2bpp" SeelSprite: INCBIN "gfx/sprites/seel.2bpp" dr $17c31,$17cb0 ActivatePC: ; 17cb0 (5:7cb0) dr $17cb0,$18000 SECTION "bank06",ROMX,BANK[$06] dr $18000,$1a4ea PlayerStepOutFromDoor: ; 1a4ea (6:64ea) dr $1a4ea,$1a527 _EndNPCMovementScript: ; 1a527 (6:6527) dr $1a527,$1a54c ProfOakMovementScriptPointerTable: ; 1a54c (6:654c) dr $1a54c,$1a622 PewterMuseumGuyMovementScriptPointerTable: ; 1a622 (6:6622) dr $1a622,$1a685 PewterGymGuyMovementScriptPointerTable: ; 1a685 (6:6685) dr $1a685,$1a785 IsPlayerStandingOnDoorTile: ; 1a785 (6:6785) dr $1a785,$1a7f4 HandleLedges: ; 1a7f4 (6:67f4) dr $1a7f4,$1c000 SECTION "bank07",ROMX,BANK[$07] dr $1c000,$1e321 SafariZoneCheck: ; 1e321 (7:6e21) dr $1e321,$1e330 SafariZoneCheckSteps: ; 1e330 (7:6330) dr $1e330,$1e385 PrintSafariGameOverText: ; 1e385 (7:6385) dr $1e385,$1e4bf CinnabarGymQuiz_1eb0a: ; 1e4bf (7:64bf) dr $1e4bf,$20000 SECTION "Pics 1", ROMX, BANK[PICS_1] RhydonPicFront: INCBIN "pic/ymon/rhydon.pic" RhydonPicBack: INCBIN "pic/monback/rhydonb.pic" KangaskhanPicFront: INCBIN "pic/ymon/kangaskhan.pic" KangaskhanPicBack: INCBIN "pic/monback/kangaskhanb.pic" NidoranMPicFront: INCBIN "pic/ymon/nidoranm.pic" NidoranMPicBack: INCBIN "pic/monback/nidoranmb.pic" ClefairyPicFront: INCBIN "pic/ymon/clefairy.pic" ClefairyPicBack: INCBIN "pic/monback/clefairyb.pic" SpearowPicFront: INCBIN "pic/ymon/spearow.pic" SpearowPicBack: INCBIN "pic/monback/spearowb.pic" VoltorbPicFront: INCBIN "pic/ymon/voltorb.pic" VoltorbPicBack: INCBIN "pic/monback/voltorbb.pic" NidokingPicFront: INCBIN "pic/ymon/nidoking.pic" NidokingPicBack: INCBIN "pic/monback/nidokingb.pic" SlowbroPicFront: INCBIN "pic/ymon/slowbro.pic" SlowbroPicBack: INCBIN "pic/monback/slowbrob.pic" IvysaurPicFront: INCBIN "pic/ymon/ivysaur.pic" IvysaurPicBack: INCBIN "pic/monback/ivysaurb.pic" ExeggutorPicFront: INCBIN "pic/ymon/exeggutor.pic" ExeggutorPicBack: INCBIN "pic/monback/exeggutorb.pic" LickitungPicFront: INCBIN "pic/ymon/lickitung.pic" LickitungPicBack: INCBIN "pic/monback/lickitungb.pic" ExeggcutePicFront: INCBIN "pic/ymon/exeggcute.pic" ExeggcutePicBack: INCBIN "pic/monback/exeggcuteb.pic" GrimerPicFront: INCBIN "pic/ymon/grimer.pic" GrimerPicBack: INCBIN "pic/monback/grimerb.pic" GengarPicFront: INCBIN "pic/ymon/gengar.pic" GengarPicBack: INCBIN "pic/monback/gengarb.pic" NidoranFPicFront: INCBIN "pic/ymon/nidoranf.pic" NidoranFPicBack: INCBIN "pic/monback/nidoranfb.pic" NidoqueenPicFront: INCBIN "pic/ymon/nidoqueen.pic" NidoqueenPicBack: INCBIN "pic/monback/nidoqueenb.pic" CubonePicFront: INCBIN "pic/ymon/cubone.pic" CubonePicBack: INCBIN "pic/monback/cuboneb.pic" RhyhornPicFront: INCBIN "pic/ymon/rhyhorn.pic" RhyhornPicBack: INCBIN "pic/monback/rhyhornb.pic" LaprasPicFront: INCBIN "pic/ymon/lapras.pic" LaprasPicBack: INCBIN "pic/monback/laprasb.pic" ArcaninePicFront: INCBIN "pic/ymon/arcanine.pic" ArcaninePicBack: INCBIN "pic/monback/arcanineb.pic" MewPicFront: INCBIN "pic/ymon/mew.pic" MewPicBack: INCBIN "pic/monback/mewb.pic" GyaradosPicFront: INCBIN "pic/ymon/gyarados.pic" GyaradosPicBack: INCBIN "pic/monback/gyaradosb.pic" ShellderPicFront: INCBIN "pic/ymon/shellder.pic" ShellderPicBack: INCBIN "pic/monback/shellderb.pic" TentacoolPicFront: INCBIN "pic/ymon/tentacool.pic" TentacoolPicBack: INCBIN "pic/monback/tentacoolb.pic" GastlyPicFront: INCBIN "pic/ymon/gastly.pic" GastlyPicBack: INCBIN "pic/monback/gastlyb.pic" ScytherPicFront: INCBIN "pic/ymon/scyther.pic" ScytherPicBack: INCBIN "pic/monback/scytherb.pic" StaryuPicFront: INCBIN "pic/ymon/staryu.pic" StaryuPicBack: INCBIN "pic/monback/staryub.pic" BlastoisePicFront: INCBIN "pic/ymon/blastoise.pic" BlastoisePicBack: INCBIN "pic/monback/blastoiseb.pic" PinsirPicFront: INCBIN "pic/ymon/pinsir.pic" PinsirPicBack: INCBIN "pic/monback/pinsirb.pic" TangelaPicFront: INCBIN "pic/ymon/tangela.pic" TangelaPicBack: INCBIN "pic/monback/tangelab.pic" dr $27d20,$27dff SaveTrainerName: ; 27dff (9:7dff) dr $27dff,$28000 SECTION "Pics 2", ROMX, BANK[PICS_2] GrowlithePicFront: INCBIN "pic/ymon/growlithe.pic" GrowlithePicBack: INCBIN "pic/monback/growlitheb.pic" OnixPicFront: INCBIN "pic/ymon/onix.pic" OnixPicBack: INCBIN "pic/monback/onixb.pic" FearowPicFront: INCBIN "pic/ymon/fearow.pic" FearowPicBack: INCBIN "pic/monback/fearowb.pic" PidgeyPicFront: INCBIN "pic/ymon/pidgey.pic" PidgeyPicBack: INCBIN "pic/monback/pidgeyb.pic" SlowpokePicFront: INCBIN "pic/ymon/slowpoke.pic" SlowpokePicBack: INCBIN "pic/monback/slowpokeb.pic" KadabraPicFront: INCBIN "pic/ymon/kadabra.pic" KadabraPicBack: INCBIN "pic/monback/kadabrab.pic" GravelerPicFront: INCBIN "pic/ymon/graveler.pic" GravelerPicBack: INCBIN "pic/monback/gravelerb.pic" ChanseyPicFront: INCBIN "pic/ymon/chansey.pic" ChanseyPicBack: INCBIN "pic/monback/chanseyb.pic" MachokePicFront: INCBIN "pic/ymon/machoke.pic" MachokePicBack: INCBIN "pic/monback/machokeb.pic" MrMimePicFront: INCBIN "pic/ymon/mr.mime.pic" MrMimePicBack: INCBIN "pic/monback/mr.mimeb.pic" HitmonleePicFront: INCBIN "pic/ymon/hitmonlee.pic" HitmonleePicBack: INCBIN "pic/monback/hitmonleeb.pic" HitmonchanPicFront: INCBIN "pic/ymon/hitmonchan.pic" HitmonchanPicBack: INCBIN "pic/monback/hitmonchanb.pic" ArbokPicFront: INCBIN "pic/ymon/arbok.pic" ArbokPicBack: INCBIN "pic/monback/arbokb.pic" ParasectPicFront: INCBIN "pic/ymon/parasect.pic" ParasectPicBack: INCBIN "pic/monback/parasectb.pic" PsyduckPicFront: INCBIN "pic/ymon/psyduck.pic" PsyduckPicBack: INCBIN "pic/monback/psyduckb.pic" DrowzeePicFront: INCBIN "pic/ymon/drowzee.pic" DrowzeePicBack: INCBIN "pic/monback/drowzeeb.pic" GolemPicFront: INCBIN "pic/ymon/golem.pic" GolemPicBack: INCBIN "pic/monback/golemb.pic" MagmarPicFront: INCBIN "pic/ymon/magmar.pic" MagmarPicBack: INCBIN "pic/monback/magmarb.pic" ElectabuzzPicFront: INCBIN "pic/ymon/electabuzz.pic" ElectabuzzPicBack: INCBIN "pic/monback/electabuzzb.pic" MagnetonPicFront: INCBIN "pic/ymon/magneton.pic" MagnetonPicBack: INCBIN "pic/monback/magnetonb.pic" KoffingPicFront: INCBIN "pic/ymon/koffing.pic" KoffingPicBack: INCBIN "pic/monback/koffingb.pic" MankeyPicFront: INCBIN "pic/ymon/mankey.pic" MankeyPicBack: INCBIN "pic/monback/mankeyb.pic" SeelPicFront: INCBIN "pic/ymon/seel.pic" SeelPicBack: INCBIN "pic/monback/seelb.pic" DiglettPicFront: INCBIN "pic/ymon/diglett.pic" DiglettPicBack: INCBIN "pic/monback/diglettb.pic" TaurosPicFront: INCBIN "pic/ymon/tauros.pic" TaurosPicBack: INCBIN "pic/monback/taurosb.pic" FarfetchdPicFront: INCBIN "pic/ymon/farfetchd.pic" FarfetchdPicBack: INCBIN "pic/monback/farfetchdb.pic" VenonatPicFront: INCBIN "pic/ymon/venonat.pic" VenonatPicBack: INCBIN "pic/monback/venonatb.pic" DragonitePicFront: INCBIN "pic/ymon/dragonite.pic" DragonitePicBack: INCBIN "pic/monback/dragoniteb.pic" DoduoPicFront: INCBIN "pic/ymon/doduo.pic" DoduoPicBack: INCBIN "pic/monback/doduob.pic" PoliwagPicFront: INCBIN "pic/ymon/poliwag.pic" PoliwagPicBack: INCBIN "pic/monback/poliwagb.pic" JynxPicFront: INCBIN "pic/ymon/jynx.pic" JynxPicBack: INCBIN "pic/monback/jynxb.pic" MoltresPicFront: INCBIN "pic/ymon/moltres.pic" MoltresPicBack: INCBIN "pic/monback/moltresb.pic" dr $2bd4c,$2c000 SECTION "Pics 3", ROMX, BANK[PICS_3] ArticunoPicFront: INCBIN "pic/ymon/articuno.pic" ArticunoPicBack: INCBIN "pic/monback/articunob.pic" ZapdosPicFront: INCBIN "pic/ymon/zapdos.pic" ZapdosPicBack: INCBIN "pic/monback/zapdosb.pic" DittoPicFront: INCBIN "pic/ymon/ditto.pic" DittoPicBack: INCBIN "pic/monback/dittob.pic" MeowthPicFront: INCBIN "pic/ymon/meowth.pic" MeowthPicBack: INCBIN "pic/monback/meowthb.pic" KrabbyPicFront: INCBIN "pic/ymon/krabby.pic" KrabbyPicBack: INCBIN "pic/monback/krabbyb.pic" VulpixPicFront: INCBIN "pic/ymon/vulpix.pic" VulpixPicBack: INCBIN "pic/monback/vulpixb.pic" NinetalesPicFront: INCBIN "pic/ymon/ninetales.pic" NinetalesPicBack: INCBIN "pic/monback/ninetalesb.pic" PikachuPicFront: INCBIN "pic/ymon/pikachu.pic" PikachuPicBack: INCBIN "pic/monback/pikachub.pic" RaichuPicFront: INCBIN "pic/ymon/raichu.pic" RaichuPicBack: INCBIN "pic/monback/raichub.pic" DratiniPicFront: INCBIN "pic/ymon/dratini.pic" DratiniPicBack: INCBIN "pic/monback/dratinib.pic" DragonairPicFront: INCBIN "pic/ymon/dragonair.pic" DragonairPicBack: INCBIN "pic/monback/dragonairb.pic" KabutoPicFront: INCBIN "pic/ymon/kabuto.pic" KabutoPicBack: INCBIN "pic/monback/kabutob.pic" KabutopsPicFront: INCBIN "pic/ymon/kabutops.pic" KabutopsPicBack: INCBIN "pic/monback/kabutopsb.pic" HorseaPicFront: INCBIN "pic/ymon/horsea.pic" HorseaPicBack: INCBIN "pic/monback/horseab.pic" SeadraPicFront: INCBIN "pic/ymon/seadra.pic" SeadraPicBack: INCBIN "pic/monback/seadrab.pic" SandshrewPicFront: INCBIN "pic/ymon/sandshrew.pic" SandshrewPicBack: INCBIN "pic/monback/sandshrewb.pic" SandslashPicFront: INCBIN "pic/ymon/sandslash.pic" SandslashPicBack: INCBIN "pic/monback/sandslashb.pic" OmanytePicFront: INCBIN "pic/ymon/omanyte.pic" OmanytePicBack: INCBIN "pic/monback/omanyteb.pic" OmastarPicFront: INCBIN "pic/ymon/omastar.pic" OmastarPicBack: INCBIN "pic/monback/omastarb.pic" JigglypuffPicFront: INCBIN "pic/ymon/jigglypuff.pic" JigglypuffPicBack: INCBIN "pic/monback/jigglypuffb.pic" WigglytuffPicFront: INCBIN "pic/ymon/wigglytuff.pic" WigglytuffPicBack: INCBIN "pic/monback/wigglytuffb.pic" EeveePicFront: INCBIN "pic/ymon/eevee.pic" EeveePicBack: INCBIN "pic/monback/eeveeb.pic" FlareonPicFront: INCBIN "pic/ymon/flareon.pic" FlareonPicBack: INCBIN "pic/monback/flareonb.pic" JolteonPicFront: INCBIN "pic/ymon/jolteon.pic" JolteonPicBack: INCBIN "pic/monback/jolteonb.pic" VaporeonPicFront: INCBIN "pic/ymon/vaporeon.pic" VaporeonPicBack: INCBIN "pic/monback/vaporeonb.pic" MachopPicFront: INCBIN "pic/ymon/machop.pic" MachopPicBack: INCBIN "pic/monback/machopb.pic" ZubatPicFront: INCBIN "pic/ymon/zubat.pic" ZubatPicBack: INCBIN "pic/monback/zubatb.pic" EkansPicFront: INCBIN "pic/ymon/ekans.pic" EkansPicBack: INCBIN "pic/monback/ekansb.pic" ParasPicFront: INCBIN "pic/ymon/paras.pic" ParasPicBack: INCBIN "pic/monback/parasb.pic" PoliwhirlPicFront: INCBIN "pic/ymon/poliwhirl.pic" PoliwhirlPicBack: INCBIN "pic/monback/poliwhirlb.pic" PoliwrathPicFront: INCBIN "pic/ymon/poliwrath.pic" PoliwrathPicBack: INCBIN "pic/monback/poliwrathb.pic" WeedlePicFront: INCBIN "pic/ymon/weedle.pic" WeedlePicBack: INCBIN "pic/monback/weedleb.pic" KakunaPicFront: INCBIN "pic/ymon/kakuna.pic" KakunaPicBack: INCBIN "pic/monback/kakunab.pic" BeedrillPicFront: INCBIN "pic/ymon/beedrill.pic" BeedrillPicBack: INCBIN "pic/monback/beedrillb.pic" FossilKabutopsPic: INCBIN "pic/bmon/fossilkabutops.pic" dr $2fd25,$2fd42 CheckIfMoveIsKnown: ; 2fd42 (b:7d42) dr $2fd42,$2fd6a Func_2fd6a: ; 2fd6a (b:7d6a) dr $2fd6a,$30000 SECTION "Pics 4", ROMX, BANK[PICS_4] DodrioPicFront: INCBIN "pic/ymon/dodrio.pic" DodrioPicBack: INCBIN "pic/monback/dodriob.pic" PrimeapePicFront: INCBIN "pic/ymon/primeape.pic" PrimeapePicBack: INCBIN "pic/monback/primeapeb.pic" DugtrioPicFront: INCBIN "pic/ymon/dugtrio.pic" DugtrioPicBack: INCBIN "pic/monback/dugtriob.pic" VenomothPicFront: INCBIN "pic/ymon/venomoth.pic" VenomothPicBack: INCBIN "pic/monback/venomothb.pic" DewgongPicFront: INCBIN "pic/ymon/dewgong.pic" DewgongPicBack: INCBIN "pic/monback/dewgongb.pic" CaterpiePicFront: INCBIN "pic/ymon/caterpie.pic" CaterpiePicBack: INCBIN "pic/monback/caterpieb.pic" MetapodPicFront: INCBIN "pic/ymon/metapod.pic" MetapodPicBack: INCBIN "pic/monback/metapodb.pic" ButterfreePicFront: INCBIN "pic/ymon/butterfree.pic" ButterfreePicBack: INCBIN "pic/monback/butterfreeb.pic" MachampPicFront: INCBIN "pic/ymon/machamp.pic" MachampPicBack: INCBIN "pic/monback/machampb.pic" GolduckPicFront: INCBIN "pic/ymon/golduck.pic" GolduckPicBack: INCBIN "pic/monback/golduckb.pic" HypnoPicFront: INCBIN "pic/ymon/hypno.pic" HypnoPicBack: INCBIN "pic/monback/hypnob.pic" GolbatPicFront: INCBIN "pic/ymon/golbat.pic" GolbatPicBack: INCBIN "pic/monback/golbatb.pic" MewtwoPicFront: INCBIN "pic/ymon/mewtwo.pic" MewtwoPicBack: INCBIN "pic/monback/mewtwob.pic" SnorlaxPicFront: INCBIN "pic/ymon/snorlax.pic" SnorlaxPicBack: INCBIN "pic/monback/snorlaxb.pic" MagikarpPicFront: INCBIN "pic/ymon/magikarp.pic" MagikarpPicBack: INCBIN "pic/monback/magikarpb.pic" MukPicFront: INCBIN "pic/ymon/muk.pic" MukPicBack: INCBIN "pic/monback/mukb.pic" KinglerPicFront: INCBIN "pic/ymon/kingler.pic" KinglerPicBack: INCBIN "pic/monback/kinglerb.pic" CloysterPicFront: INCBIN "pic/ymon/cloyster.pic" CloysterPicBack: INCBIN "pic/monback/cloysterb.pic" ElectrodePicFront: INCBIN "pic/ymon/electrode.pic" ElectrodePicBack: INCBIN "pic/monback/electrodeb.pic" ClefablePicFront: INCBIN "pic/ymon/clefable.pic" ClefablePicBack: INCBIN "pic/monback/clefableb.pic" WeezingPicFront: INCBIN "pic/ymon/weezing.pic" WeezingPicBack: INCBIN "pic/monback/weezingb.pic" PersianPicFront: INCBIN "pic/ymon/persian.pic" PersianPicBack: INCBIN "pic/monback/persianb.pic" MarowakPicFront: INCBIN "pic/ymon/marowak.pic" MarowakPicBack: INCBIN "pic/monback/marowakb.pic" HaunterPicFront: INCBIN "pic/ymon/haunter.pic" HaunterPicBack: INCBIN "pic/monback/haunterb.pic" AbraPicFront: INCBIN "pic/ymon/abra.pic" AbraPicBack: INCBIN "pic/monback/abrab.pic" AlakazamPicFront: INCBIN "pic/ymon/alakazam.pic" AlakazamPicBack: INCBIN "pic/monback/alakazamb.pic" PidgeottoPicFront: INCBIN "pic/ymon/pidgeotto.pic" PidgeottoPicBack: INCBIN "pic/monback/pidgeottob.pic" PidgeotPicFront: INCBIN "pic/ymon/pidgeot.pic" PidgeotPicBack: INCBIN "pic/monback/pidgeotb.pic" StarmiePicFront: INCBIN "pic/ymon/starmie.pic" StarmiePicBack: INCBIN "pic/monback/starmieb.pic" SECTION "Pics 5", ROMX, BANK[PICS_5] BulbasaurPicFront: INCBIN "pic/ymon/bulbasaur.pic" BulbasaurPicBack: INCBIN "pic/monback/bulbasaurb.pic" VenusaurPicFront: INCBIN "pic/ymon/venusaur.pic" VenusaurPicBack: INCBIN "pic/monback/venusaurb.pic" TentacruelPicFront: INCBIN "pic/ymon/tentacruel.pic" TentacruelPicBack: INCBIN "pic/monback/tentacruelb.pic" GoldeenPicFront: INCBIN "pic/ymon/goldeen.pic" GoldeenPicBack: INCBIN "pic/monback/goldeenb.pic" SeakingPicFront: INCBIN "pic/ymon/seaking.pic" SeakingPicBack: INCBIN "pic/monback/seakingb.pic" PonytaPicFront: INCBIN "pic/ymon/ponyta.pic" RapidashPicFront: INCBIN "pic/ymon/rapidash.pic" PonytaPicBack: INCBIN "pic/monback/ponytab.pic" RapidashPicBack: INCBIN "pic/monback/rapidashb.pic" RattataPicFront: INCBIN "pic/ymon/rattata.pic" RattataPicBack: INCBIN "pic/monback/rattatab.pic" RaticatePicFront: INCBIN "pic/ymon/raticate.pic" RaticatePicBack: INCBIN "pic/monback/raticateb.pic" NidorinoPicFront: INCBIN "pic/ymon/nidorino.pic" NidorinoPicBack: INCBIN "pic/monback/nidorinob.pic" NidorinaPicFront: INCBIN "pic/ymon/nidorina.pic" NidorinaPicBack: INCBIN "pic/monback/nidorinab.pic" GeodudePicFront: INCBIN "pic/ymon/geodude.pic" GeodudePicBack: INCBIN "pic/monback/geodudeb.pic" PorygonPicFront: INCBIN "pic/ymon/porygon.pic" PorygonPicBack: INCBIN "pic/monback/porygonb.pic" AerodactylPicFront: INCBIN "pic/ymon/aerodactyl.pic" AerodactylPicBack: INCBIN "pic/monback/aerodactylb.pic" MagnemitePicFront: INCBIN "pic/ymon/magnemite.pic" MagnemitePicBack: INCBIN "pic/monback/magnemiteb.pic" CharmanderPicFront: INCBIN "pic/ymon/charmander.pic" CharmanderPicBack: INCBIN "pic/monback/charmanderb.pic" SquirtlePicFront: INCBIN "pic/ymon/squirtle.pic" SquirtlePicBack: INCBIN "pic/monback/squirtleb.pic" CharmeleonPicFront: INCBIN "pic/ymon/charmeleon.pic" CharmeleonPicBack: INCBIN "pic/monback/charmeleonb.pic" WartortlePicFront: INCBIN "pic/ymon/wartortle.pic" WartortlePicBack: INCBIN "pic/monback/wartortleb.pic" CharizardPicFront: INCBIN "pic/ymon/charizard.pic" CharizardPicBack: INCBIN "pic/monback/charizardb.pic" FossilAerodactylPic: INCBIN "pic/bmon/fossilaerodactyl.pic" GhostPic: INCBIN "pic/other/ghost.pic" OddishPicFront: INCBIN "pic/ymon/oddish.pic" OddishPicBack: INCBIN "pic/monback/oddishb.pic" GloomPicFront: INCBIN "pic/ymon/gloom.pic" GloomPicBack: INCBIN "pic/monback/gloomb.pic" VileplumePicFront: INCBIN "pic/ymon/vileplume.pic" VileplumePicBack: INCBIN "pic/monback/vileplumeb.pic" BellsproutPicFront: INCBIN "pic/ymon/bellsprout.pic" BellsproutPicBack: INCBIN "pic/monback/bellsproutb.pic" WeepinbellPicFront: INCBIN "pic/ymon/weepinbell.pic" WeepinbellPicBack: INCBIN "pic/monback/weepinbellb.pic" VictreebelPicFront: INCBIN "pic/ymon/victreebel.pic" VictreebelPicBack: INCBIN "pic/monback/victreebelb.pic" dr $3749e,$38000 SECTION "bank0E",ROMX,BANK[$0E] Moves: ; 38000 (e:4000) dr $38000,$38006 MoveEnd: ; 38006 (e:4006) dr $38006,$383de BaseStats: ; 383de (e:43de) dr $383de,$39462 CryData: ; 39462 (e:5462) dr $39462,$39893 TrainerPicAndMoneyPointers: ; 39893 (e:5893) dr $39893,$3997e TrainerNames: ; 3997e (e:597e) dr $3997e,$39bb6 ReadTrainer: ; 39bb6 (e:5bb6) dr $39bb6,$3a8df DrawAllPokeballs: ; 3a8df (e:68df) dr $3a8df,$3a9e9 SetupPlayerAndEnemyPokeballs: ; 3a9e9 (e:69e9) dr $3a9e9,$3aa28 PokeballTileGraphics:: ; 3aa28 (e:6a28) ; INCBIN "gfx/pokeball.2bpp" ;PokeballTileGraphicsEnd: dr $3aa28,$3aa68 TradingAnimationGraphics: INCBIN "gfx/game_boy.norepeat.2bpp" INCBIN "gfx/link_cable.2bpp" TradingAnimationGraphics2: ; Pokeball traveling through the link cable. INCBIN "gfx/trade2.2bpp" TryEvolvingMon: EvolveTradeMon: ; 3adb8 (e:6db8) dr $3adb8,$3b10f Func_3b10f: ; 3b01f (e:710f) dr $3b10f,$3c000 SECTION "bank0F",ROMX,BANK[$0F] dr $3c000,$3c04c SlidePlayerAndEnemySilhouettesOnScreen: ; 3c04c (f:404c) dr $3c04c,$3c127 StartBattle: ; 3c127 (f:4127) dr $3c127,$3cae8 AnyPartyAlive: ; 3cae8 (f:4ae8) dr $3cae8,$3ce1f DrawHUDsAndHPBars: ; 3ce1f (f:4e1f) dr $3ce1f,$3ceb1 DrawEnemyHUDAndHPBar: ; 3ceb1 (f:4eb1) dr $3ceb1,$3d320 MoveSelectionMenu: ; 3d320 (f:5320) dr $3d320,$3d9ac IsGhostBattle: ; 3d9ac (f:59ac) dr $3d9ac,$3ddc3 PrintDoesntAffectText: ; 3ddc3 (f:5dc3) dr $3ddc3,$3e6f1 MoveHitTest: ; 3e6f1 (f:66f1) dr $3e6f1,$3ec87 LoadEnemyMonData: ; 3ec87 (f:6c87) dr $3ec87,$3edb8 DoBattleTransitionAndInitBattleVariables: ; 3edb8 (f:6db8) dr $3edb8,$3eeb3 QuarterSpeedDueToParalysis: ; 3eeb3 (f:6eb3) dr $3eeb3,$3f3de StatModifierUpEffect: ; 3f3de (f:73de) dr $3f3de,$3fb2e PrintButItFailedText_: ; 3fb2e (f:7b2e) dr $3fb2e,$3fb39 PrintDidntAffectText: ; 3fb39 (f:7b39) dr $3fb39,$3fb49 PrintMayNotAttackText: ; 3fb49 (f:7b49) dr $3fb49,$3fb83 PlayCurrentMoveAnimation: ; 3fb83 (f:7b83) dr $3fb83,$40000 SECTION "bank10",ROMX,BANK[$10] dr $40000,$4050b Pointer_4050b: ; 4050b (10:450b) dr $4050b,$44000 SECTION "bank11",ROMX,BANK[$11] dr $44000,$45077 LoadSpinnerArrowTiles: ; 45077 (11:5077) dr $45077,$48000 SECTION "bank12",ROMX,BANK[$12] dr $48000,$4c000 SECTION "bank13",ROMX,BANK[$13] TrainerPics: YoungsterPic: INCBIN "pic/trainer/youngster.pic" BugCatcherPic: INCBIN "pic/trainer/bugcatcher.pic" LassPic: INCBIN "pic/trainer/lass.pic" SailorPic: INCBIN "pic/trainer/sailor.pic" JrTrainerMPic: INCBIN "pic/trainer/jr.trainerm.pic" JrTrainerFPic: INCBIN "pic/trainer/jr.trainerf.pic" PokemaniacPic: INCBIN "pic/trainer/pokemaniac.pic" SuperNerdPic: INCBIN "pic/trainer/supernerd.pic" HikerPic: INCBIN "pic/trainer/hiker.pic" BikerPic: INCBIN "pic/trainer/biker.pic" BurglarPic: INCBIN "pic/trainer/burglar.pic" EngineerPic: INCBIN "pic/trainer/engineer.pic" FisherPic: INCBIN "pic/trainer/fisher.pic" SwimmerPic: INCBIN "pic/trainer/swimmer.pic" CueBallPic: INCBIN "pic/trainer/cueball.pic" GamblerPic: INCBIN "pic/trainer/gambler.pic" BeautyPic: INCBIN "pic/trainer/beauty.pic" PsychicPic: INCBIN "pic/trainer/psychic.pic" RockerPic: INCBIN "pic/trainer/rocker.pic" JugglerPic: INCBIN "pic/trainer/juggler.pic" TamerPic: INCBIN "pic/trainer/tamer.pic" BirdKeeperPic: INCBIN "pic/trainer/birdkeeper.pic" BlackbeltPic: INCBIN "pic/trainer/blackbelt.pic" Rival1Pic: INCBIN "pic/ytrainer/rival1.pic" ProfOakPic: INCBIN "pic/trainer/prof.oak.pic" ChiefPic: ScientistPic: INCBIN "pic/trainer/scientist.pic" GiovanniPic: INCBIN "pic/trainer/giovanni.pic" RocketPic: INCBIN "pic/trainer/rocket.pic" CooltrainerMPic: INCBIN "pic/trainer/cooltrainerm.pic" CooltrainerFPic: INCBIN "pic/trainer/cooltrainerf.pic" BrunoPic: INCBIN "pic/trainer/bruno.pic" BrockPic: INCBIN "pic/ytrainer/brock.pic" MistyPic: INCBIN "pic/ytrainer/misty.pic" LtSurgePic: INCBIN "pic/trainer/lt.surge.pic" ErikaPic: INCBIN "pic/ytrainer/erika.pic" KogaPic: INCBIN "pic/trainer/koga.pic" BlainePic: INCBIN "pic/trainer/blaine.pic" SabrinaPic: INCBIN "pic/trainer/sabrina.pic" GentlemanPic: INCBIN "pic/trainer/gentleman.pic" Rival2Pic: INCBIN "pic/ytrainer/rival2.pic" Rival3Pic: INCBIN "pic/ytrainer/rival3.pic" LoreleiPic: INCBIN "pic/trainer/lorelei.pic" ChannelerPic: INCBIN "pic/trainer/channeler.pic" AgathaPic: INCBIN "pic/trainer/agatha.pic" LancePic: INCBIN "pic/trainer/lance.pic" JessieJamesPic: INCBIN "pic/ytrainer/jessiejames.pic" dr $4fe79,$50000 SECTION "bank14",ROMX,BANK[$14] dr $50000,$5267d CeladonPrizeMenu: ; 5267d (14:667d) dr $5267d,$54000 SECTION "bank15",ROMX,BANK[$15] dr $54000,$56745 _GetSpritePosition1: ; 56745 (15:6745) dr $56745,$56765 _GetSpritePosition2: ; 56765 (15:6765) dr $56765,$56789 _SetSpritePosition1: ; 56789 (15:6789) dr $56789,$567a9 _SetSpritePosition2: ; 567a9 (15:67a9) dr $567a9,$567cd TrainerWalkUpToPlayer: ; 567cd (15:67cd) dr $567cd,$58000 SECTION "bank16",ROMX,BANK[$16] dr $58000,$58dc0 CalcExperience: ; 58dc0 (16:4dc0) dr $58dc0,$58e8b PrintStatusAilment: ; 58e8b (16:4e8b) dr $58e8b,$5c000 SECTION "bank17",ROMX,BANK[$17] dr $5c000,$60000 SECTION "bank18",ROMX,BANK[$18] dr $60000,$64000 SECTION "bank19",ROMX,BANK[$19] dr $64000,$68000 SECTION "bank1A",ROMX,BANK[$1A] dr $68000,$6c000 SECTION "bank1B",ROMX,BANK[$1B] Cemetery_GFX: INCBIN "gfx/tilesets/cemetery.t4.2bpp" Cemetery_Block: INCBIN "gfx/blocksets/cemetery.bst" Cavern_GFX: INCBIN "gfx/tilesets/cavern.t14.2bpp" Cavern_Block: INCBIN "gfx/blocksets/cavern.bst" Lobby_GFX: INCBIN "gfx/tilesets/lobby.t2.2bpp" Lobby_Block: INCBIN "gfx/blocksets/lobby.bst" Ship_GFX: INCBIN "gfx/tilesets/ship.t6.2bpp" Ship_Block: INCBIN "gfx/blocksets/ship.bst" Lab_GFX: INCBIN "gfx/tilesets/lab.t4.2bpp" Lab_Block: INCBIN "gfx/blocksets/lab.bst" Club_GFX: INCBIN "gfx/tilesets/club.t5.2bpp" Club_Block: INCBIN "gfx/blocksets/club.bst" Underground_GFX: INCBIN "gfx/tilesets/underground.t7.2bpp" Underground_Block: INCBIN "gfx/blocksets/underground.bst" SECTION "bank1C",ROMX,BANK[$1C] INCLUDE "engine/gamefreak.asm" INCLUDE "engine/hall_of_fame.asm" INCLUDE "engine/overworld/healing_machine.asm" INCLUDE "engine/overworld/player_animations.asm" INCLUDE "engine/battle/ghost_marowak_anim.asm" INCLUDE "engine/battle/battle_transitions.asm" INCLUDE "engine/town_map.asm" INCLUDE "engine/mon_party_sprites.asm" INCLUDE "engine/in_game_trades.asm" INCLUDE "engine/palettes.asm" INCLUDE "engine/save.asm" SECTION "bank1D",ROMX,BANK[$1D] dr $74000,$7405c HiddenItemNear: ; 7405c (1d:405c) dr $7405c,$74726 VendingMachineMenu: ; 74726 (1d:4726) dr $74726,$78000 SECTION "bank1E",ROMX,BANK[$1E] dr $78000,$78757 AnimationTileset2: ; 78757 (1e:4857) dr $78757,$79816 HideSubstituteShowMonAnim: ; 79816 (1e:5816) dr $79816,$798b2 ReshowSubstituteAnim: ; 798b2 (1e:58b2) dr $798b2,$798c8 AnimationTransformMon: ; 798c8 (1e:58c8) dr $798c8,$798d4 ChangeMonPic: ; 798d4 (1e:58d4) dr $798d4,$7a19a RedFishingTilesFront: INCBIN "gfx/red_fishing_tile_front.2bpp" RedFishingTilesBack: INCBIN "gfx/red_fishing_tile_back.2bpp" RedFishingTilesSide: INCBIN "gfx/red_fishing_tile_side.2bpp" RedFishingRodTiles: INCBIN "gfx/red_fishingrod_tiles.2bpp" dr $7a22a,$7c000 SECTION "bank20",ROMX,BANK[$20] dr $80000,$80f14 SurfingPikachu1Graphics: INCBIN "gfx/surfing_pikachu_1.t4.2bpp" Func_82bd4: ; 82bd4 (20:6bd4) dr $82bd4,$84000 SECTION "bank21",ROMX,BANK[$21] dr $84000,$88000 SECTION "bank22",ROMX,BANK[$22] dr $88000,$8c000 SECTION "bank23",ROMX,BANK[$23] dr $8c000,$90000 SECTION "bank24",ROMX,BANK[$24] dr $90000,$94000 SECTION "bank25",ROMX,BANK[$25] dr $94000,$98000 SECTION "bank2f",ROMX[$5000],BANK[$2F] dr $bd000,$bf450 Func_bf450: ; bf450 (2f:7450) dr $bf450,$c0000 SECTION "bank30",ROMX,BANK[$30] dr $c0000,$c4000 SECTION "bank31",ROMX,BANK[$31] dr $c4000,$c8000 SECTION "bank32",ROMX,BANK[$32] dr $c8000,$cc000 SECTION "bank33",ROMX,BANK[$33] dr $cc000,$d0000 SECTION "bank34",ROMX,BANK[$34] dr $d0000,$d4000 SECTION "bank35",ROMX,BANK[$35] dr $d4000,$d8000 SECTION "bank36",ROMX,BANK[$36] dr $d8000,$dc000 SECTION "bank37",ROMX,BANK[$37] dr $dc000,$e0000 SECTION "bank38",ROMX,BANK[$38] dr $e0000,$e4000 SECTION "bank39",ROMX,BANK[$39] dr $e4000,$e8000 SECTION "bank3A",ROMX,BANK[$3A] MonsterNames: ; e8000 (3a:4000) dr $e8000,$e8a5e Func_e8a5e: ; e8a5e (3a:4a5e) dr $e8a5e,$e8d35 Func_e8d35:: ; e8d35 (3a:4d35) dr $e8d35,$e928a SurfingPikachu2Graphics: INCBIN "gfx/surfing_pikachu_2.2bpp" dr $e988a,$e9bfa SurfingPikachu3Graphics: INCBIN "gfx/surfing_pikachu_3.t1.2bpp" dr $ea3ea,$eaa02 FreezeEnemyTrainerSprite: ; eaa02 (3a:6a02) dr $eaa02,$ec000 SECTION "bank3C",ROMX,BANK[$3C] INCLUDE "engine/bank3c/main.asm" SECTION "bank3D",ROMX,BANK[$3D] INCLUDE "engine/bank3d/main.asm" SECTION "bank3E",ROMX,BANK[$3E] dr $f8000,$fa35a YellowIntroGraphics: INCBIN "gfx/yellow_intro.2bpp" dr $fbb5a,$fc000 SECTION "bank3F",ROMX,BANK[$3F] INCLUDE "engine/bank3f/main.asm" ;IF DEF(_OPTION_BEACH_HOUSE) ;SECTION "bank3C",ROMX[$4314],BANK[$3C] ; ;BeachHouse_GFX: ; INCBIN "gfx/tilesets/beachhouse.2bpp" ; ;BeachHouse_Block: ; INCBIN "gfx/blocksets/beachhouse.bst" ;ENDC