diff options
author | Cheng Hann Gan <chenghanngan.us@gmail.com> | 2021-09-28 12:50:36 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-09-28 09:50:36 -0700 |
commit | 12aec1bb718eb7b04d4a5506030154b0cce454a0 (patch) | |
tree | cc460ac2d94ec83522565fd11127df0fa172d5a4 | |
parent | 0d3b11e81a215875fc533db17895613c47a4da73 (diff) |
Created species/item data JSONs (#57)
* Created species data JSON
* Added item data JSON
* Removed address field from JSONs
-Moved constants/item.h import to item.h.
* Used default values for some JSON fields
-Use item ID macros for item evolutions.
-rwxr-xr-x | Makefile | 4 | ||||
-rw-r--r-- | data/item/.gitignore | 1 | ||||
-rw-r--r-- | data/item/item_data.json | 3225 | ||||
-rw-r--r-- | data/pokemon/.gitignore | 1 | ||||
-rw-r--r-- | data/pokemon/species_data.json | 20552 | ||||
-rw-r--r-- | data/system_sbin.s | 1214 | ||||
-rw-r--r-- | data_item.mk | 9 | ||||
-rw-r--r-- | data_pokemon.mk | 9 | ||||
-rw-r--r-- | include/constants/ability.h | 156 | ||||
-rw-r--r-- | include/constants/evolve_type.h | 10 | ||||
-rw-r--r-- | include/constants/friend_area.h | 2 | ||||
-rw-r--r-- | include/constants/item.h | 275 | ||||
-rw-r--r-- | include/constants/move.h | 410 | ||||
-rw-r--r-- | include/constants/move_id.h | 412 | ||||
-rw-r--r-- | include/constants/type.h | 38 | ||||
-rw-r--r-- | include/constants/walkable_tile.h | 9 | ||||
-rw-r--r-- | include/dungeon_entity.h | 4 | ||||
-rw-r--r-- | include/item.h | 283 | ||||
-rw-r--r-- | include/pokemon.h | 16 | ||||
-rw-r--r-- | src/friend_area.c | 8 | ||||
-rw-r--r-- | tools/dungeonjson/dungeonjson.cpp | 241 |
21 files changed, 24805 insertions, 2074 deletions
@@ -164,6 +164,8 @@ tools: $(TOOLDIRS) include dungeon_pokemon.mk include dungeon_floor.mk +include data_pokemon.mk +include data_item.mk $(TOOLDIRS): @$(MAKE) -C $@ CC=$(HOSTCC) CXX=$(HOSTCXX) @@ -188,7 +190,7 @@ $(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.c $$(C_DEP) @echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s -$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(ASM_DEP) dungeon_pokemon dungeon_floor +$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(ASM_DEP) dungeon_pokemon dungeon_floor data_pokemon data_item $(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@ $(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(ASM_DEP) diff --git a/data/item/.gitignore b/data/item/.gitignore new file mode 100644 index 0000000..fa03e18 --- /dev/null +++ b/data/item/.gitignore @@ -0,0 +1 @@ +item_data.inc diff --git a/data/item/item_data.json b/data/item/item_data.json new file mode 100644 index 0000000..1169444 --- /dev/null +++ b/data/item/item_data.json @@ -0,0 +1,3225 @@ +[ + { + "name": "None", + "namePointer": "0x0830f664", + "buyPrice": 0, + "sellPrice": 0, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 2, + "descriptionPointer": "0x08306580", + "order": 0, + "palette": 0, + "category": "ITEM_CATEGORY_NOTHING" + }, + { + "name": "Stick", + "namePointer": "0x0830f65c", + "buyPrice": 2, + "sellPrice": 1, + "type": "ITEM_TYPE_THROWABLE", + "icon": 0, + "descriptionPointer": "0x0830659b", + "aiFlags": [ + false, + false, + true + ], + "order": 50, + "unkThrow1B": [ + 6, + 10 + ], + "palette": 1, + "category": "ITEM_CATEGORY_THROWABLE" + }, + { + "name": "Iron Thorn", + "namePointer": "0x0830f650", + "buyPrice": 4, + "sellPrice": 2, + "type": "ITEM_TYPE_THROWABLE", + "icon": 0, + "descriptionPointer": "0x0830659b", + "aiFlags": [ + false, + false, + true + ], + "order": 48, + "unkThrow1B": [ + 5, + 8 + ], + "palette": 2, + "category": "ITEM_CATEGORY_THROWABLE" + }, + { + "name": "Silver Spike", + "namePointer": "0x0830f640", + "buyPrice": 6, + "sellPrice": 3, + "type": "ITEM_TYPE_THROWABLE", + "icon": 0, + "descriptionPointer": "0x0830659b", + "aiFlags": [ + false, + false, + true + ], + "order": 49, + "unkThrow1B": [ + 5, + 8 + ], + "palette": 11, + "category": "ITEM_CATEGORY_THROWABLE" + }, + { + "name": "Gold Fang", + "namePointer": "0x0830f634", + "buyPrice": 8, + "sellPrice": 4, + "type": "ITEM_TYPE_THROWABLE", + "icon": 0, + "descriptionPointer": "0x0830659b", + "aiFlags": [ + false, + false, + true + ], + "order": 47, + "unkThrow1B": [ + 5, + 5 + ], + "palette": 3, + "category": "ITEM_CATEGORY_THROWABLE" + }, + { + "name": "Cacnea Spike", + "namePointer": "0x0830f624", + "buyPrice": 10, + "sellPrice": 5, + "type": "ITEM_TYPE_THROWABLE", + "icon": 0, + "descriptionPointer": "0x0830659b", + "aiFlags": [ + false, + false, + true + ], + "order": 45, + "unkThrow1B": [ + 5, + 5 + ], + "palette": 10, + "category": "ITEM_CATEGORY_THROWABLE" + }, + { + "name": "Corsola Twig", + "namePointer": "0x0830f614", + "buyPrice": 12, + "sellPrice": 6, + "type": "ITEM_TYPE_THROWABLE", + "icon": 0, + "descriptionPointer": "0x0830659b", + "aiFlags": [ + false, + false, + true + ], + "order": 46, + "unkThrow1B": [ + 5, + 5 + ], + "palette": 4, + "category": "ITEM_CATEGORY_THROWABLE" + }, + { + "name": "Gravelerock", + "namePointer": "0x0830f608", + "buyPrice": 10, + "sellPrice": 5, + "type": "ITEM_TYPE_ROCK", + "icon": 1, + "descriptionPointer": "0x083065ce", + "aiFlags": [ + false, + false, + true + ], + "order": 52, + "unkThrow1B": [ + 3, + 5 + ], + "palette": 11, + "category": "ITEM_CATEGORY_ROCKS" + }, + { + "name": "Geo Pebble", + "namePointer": "0x0830f5fc", + "buyPrice": 5, + "sellPrice": 5, + "type": "ITEM_TYPE_ROCK", + "icon": 1, + "descriptionPointer": "0x083065ce", + "aiFlags": [ + false, + false, + true + ], + "order": 51, + "unkThrow1B": [ + 7, + 10 + ], + "palette": 11, + "category": "ITEM_CATEGORY_ROCKS" + }, + { + "name": "Mobile Scarf", + "namePointer": "0x0830f5ec", + "buyPrice": 1000, + "sellPrice": 300, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x0830665f", + "order": 4, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Heal Ribbon", + "namePointer": "0x0830f5e0", + "buyPrice": 1100, + "sellPrice": 350, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306718", + "order": 14, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Twist Band", + "namePointer": "0x0830f5d4", + "buyPrice": 1200, + "sellPrice": 400, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083067a0", + "order": 32, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Scope Lens", + "namePointer": "0x0830f5c8", + "buyPrice": 1300, + "sellPrice": 450, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x08306802", + "order": 42, + "palette": 4, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Patsy Band", + "namePointer": "0x0830f5bc", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306855", + "aiFlags": [ + false, + false, + true + ], + "order": 28, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "No-Stick Cap", + "namePointer": "0x0830f5ac", + "buyPrice": 1500, + "sellPrice": 550, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083068be", + "order": 33, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Pierce Band", + "namePointer": "0x0830f5a0", + "buyPrice": 1600, + "sellPrice": 600, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306915", + "order": 22, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Joy Ribbon", + "namePointer": "0x0830f594", + "buyPrice": 5000, + "sellPrice": 2000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306992", + "order": 15, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "X-Ray Specs", + "namePointer": "0x0830f588", + "buyPrice": 4000, + "sellPrice": 2000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x083069d7", + "order": 44, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Persim Band", + "namePointer": "0x0830f57c", + "buyPrice": 1500, + "sellPrice": 750, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306a26", + "order": 29, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Power Band", + "namePointer": "0x0830f570", + "buyPrice": 500, + "sellPrice": 250, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306a6b", + "order": 23, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Pecha Scarf", + "namePointer": "0x0830f564", + "buyPrice": 1200, + "sellPrice": 500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306aa2", + "order": 6, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Insomniscope", + "namePointer": "0x0830f554", + "buyPrice": 1200, + "sellPrice": 500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x08306afb", + "order": 37, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Warp Scarf", + "namePointer": "0x0830f548", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306b7c", + "order": 9, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Tight Belt", + "namePointer": "0x0830f53c", + "buyPrice": 5000, + "sellPrice": 1000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306bd3", + "order": 31, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Sneak Scarf", + "namePointer": "0x0830f530", + "buyPrice": 2500, + "sellPrice": 1000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306c25", + "order": 7, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Gold Ribbon", + "namePointer": "0x0830f524", + "buyPrice": 3000, + "sellPrice": 2000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306ca7", + "order": 13, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Goggle Specs", + "namePointer": "0x0830f514", + "buyPrice": 1500, + "sellPrice": 500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x08306d07", + "order": 40, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Diet Ribbon", + "namePointer": "0x0830f508", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306d71", + "aiFlags": [ + false, + false, + true + ], + "order": 11, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Trap Scarf", + "namePointer": "0x0830f4fc", + "buyPrice": 5000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306e2b", + "order": 8, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Racket Band", + "namePointer": "0x0830f4f0", + "buyPrice": 3000, + "sellPrice": 1300, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306e84", + "order": 30, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Def. Scarf", + "namePointer": "0x0830f4e4", + "buyPrice": 3000, + "sellPrice": 1350, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306eff", + "order": 2, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Stamina Band", + "namePointer": "0x0830f4d4", + "buyPrice": 3200, + "sellPrice": 1400, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306f37", + "order": 19, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Plain Ribbon", + "namePointer": "0x0830f4c4", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306f82", + "order": 17, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Special Band", + "namePointer": "0x0830f4b4", + "buyPrice": 5000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08306fc3", + "order": 18, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Zinc Band", + "namePointer": "0x0830f4a8", + "buyPrice": 5000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307002", + "order": 25, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Detect Band", + "namePointer": "0x0830f49c", + "buyPrice": 5000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307042", + "order": 26, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Alert Specs", + "namePointer": "0x0830f490", + "buyPrice": 4000, + "sellPrice": 2000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x0830707a", + "order": 39, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Dodge Scarf", + "namePointer": "0x0830f484", + "buyPrice": 5000, + "sellPrice": 2500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083070dc", + "order": 3, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Bounce Band", + "namePointer": "0x0830f478", + "buyPrice": 3500, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307122", + "order": 10, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Curve Band", + "namePointer": "0x0830f46c", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307160", + "order": 21, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Whiff Specs", + "namePointer": "0x0830f460", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x083071fd", + "aiFlags": [ + false, + false, + true + ], + "order": 43, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "No-Aim Scope", + "namePointer": "0x0830f450", + "buyPrice": 100, + "sellPrice": 50, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x08307254", + "aiFlags": [ + false, + false, + true + ], + "order": 38, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Lockon Specs", + "namePointer": "0x0830f440", + "buyPrice": 4000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 13, + "descriptionPointer": "0x083072ab", + "order": 41, + "palette": 9, + "category": "ITEM_CATEGORY_SPECS" + }, + { + "name": "Munch Belt", + "namePointer": "0x0830f434", + "buyPrice": 4000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083072fa", + "order": 27, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Pass Scarf", + "namePointer": "0x0830f428", + "buyPrice": 4000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307398", + "order": 5, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Weather Band", + "namePointer": "0x0830f418", + "buyPrice": 4000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307461", + "order": 24, + "palette": 4, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Friend Bow", + "namePointer": "0x0830f40c", + "buyPrice": 5000, + "sellPrice": 500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083074b2", + "order": 12, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Beauty Scarf", + "namePointer": "0x0830f3fc", + "buyPrice": 9000, + "sellPrice": 5000, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307526", + "order": 1, + "palette": 10, + "category": "ITEM_CATEGORY_SCARFS" + }, + { + "name": "Sun Ribbon", + "namePointer": "0x0830f3f0", + "buyPrice": 5000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083075b8", + "order": 20, + "palette": 3, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Lunar Ribbon", + "namePointer": "0x0830f3e0", + "buyPrice": 5000, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x08307641", + "order": 16, + "palette": 0, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Ring D", + "namePointer": "0x0830f3d8", + "buyPrice": 5100, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083076ca", + "order": 34, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Ring E", + "namePointer": "0x0830f3d0", + "buyPrice": 5200, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083076d2", + "order": 35, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Ring F", + "namePointer": "0x0830f3c8", + "buyPrice": 5300, + "sellPrice": 1500, + "type": "ITEM_TYPE_HOLD_ITEM", + "icon": 4, + "descriptionPointer": "0x083076da", + "order": 36, + "palette": 4, + "category": "ITEM_CATEGORY_RIBBONS" + }, + { + "name": "Heal Seed", + "namePointer": "0x0830f3bc", + "buyPrice": 250, + "sellPrice": 120, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x083076e2", + "aiFlags": [ + true, + true, + false + ], + "order": 87, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Wish Stone", + "namePointer": "0x0830f3b0", + "buyPrice": 4, + "sellPrice": 2, + "type": "ITEM_TYPE_MISC", + "icon": 7, + "descriptionPointer": "0x08307743", + "order": 110, + "palette": 6, + "category": "ITEM_CATEGORY_MONEY_WISH_STONE" + }, + { + "name": "Oran Berry", + "namePointer": "0x0830f3a4", + "buyPrice": 50, + "sellPrice": 25, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 2, + "descriptionPointer": "0x083077d7", + "aiFlags": [ + true, + true, + false + ], + "order": 78, + "palette": 0, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Sitrus Berry", + "namePointer": "0x0830f394", + "buyPrice": 4000, + "sellPrice": 100, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 2, + "descriptionPointer": "0x0830782f", + "aiFlags": [ + true, + true, + false + ], + "order": 81, + "palette": 3, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Eyedrop Seed", + "namePointer": "0x0830f384", + "buyPrice": 60, + "sellPrice": 20, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x083078e6", + "aiFlags": [ + true, + true, + false + ], + "order": 86, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Reviver Seed", + "namePointer": "0x0830f374", + "buyPrice": 800, + "sellPrice": 150, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x08307994", + "order": 93, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Blinker Seed", + "namePointer": "0x0830f364", + "buyPrice": 50, + "sellPrice": 20, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x08307a3c", + "aiFlags": [ + false, + false, + true + ], + "order": 84, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Doom Seed", + "namePointer": "0x0830f358", + "buyPrice": 20, + "sellPrice": 5, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x08307afb", + "aiFlags": [ + false, + false, + true + ], + "order": 85, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Allure Seed", + "namePointer": "0x0830f34c", + "buyPrice": 60, + "sellPrice": 30, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x08307b6c", + "aiFlags": [ + false, + false, + true + ], + "order": 82, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Life Seed", + "namePointer": "0x0830f340", + "buyPrice": 1000, + "sellPrice": 50, + "type": "ITEM_TYPE_BERRY_SEED", + "icon": 14, + "descriptionPointer": "0x08307bdd", + "aiFlags": [ + true, + false, + false + ], + "order": 90, + "palette": 4, + "category": "ITEM_CATEGORY_FOOD" + }, + { + "name": "Rawst Berry", + "namePointer": "0x0830f334", + "buyPrice": 150, + 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0xa0, 0x01 -.byte 0x19, 0xfc, 0x47, 0x00, 0x9d, 0x01, 0x00, 0x00, 0xf8, 0xf2, 0x35, 0x08, 0xf4, 0xf2, 0x35, 0x08, 0x09, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x0b, 0x00, 0x02, 0x38, 0x39 -.byte 0x00, 0x01, 0x00, 0x64, 0x01, 0x00, 0x55, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x15, 0x00, 0x16, 0x00, 0x16, 0x00, 0x15, 0x00, 0x19, 0x01, 0x3f, 0x00, 0x0a, 0x0a, 0x18, 0x01, 0x00, 0x00, 0x00, 0x00 -.byte 0x00, 0x00, 0x00, 0x00, 0x82, 0x01, 0xa1, 0x01, 0x19, 0xfc, 0x48, 0x00, 0x9d, 0x01, 0x00, 0x00, 0xf8, 0xf2, 0x35, 0x08, 0xf4, 0xf2, 0x35, 0x08, 0x09, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 -.byte 0x00, 0x00, 0x01, 0x0b, 0x00, 0x02, 0x38, 0x39, 0x00, 0x01, 0x00, 0x64, 0x01, 0x00, 0x55, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x15, 0x00, 0x16, 0x00, 0x16, 0x00, 0x15, 0x00, 0x19, 0x01, 0x27, 0x00 -.byte 0x0a, 0x0a, 0x18, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0x01, 0xa2, 0x01, 0x19, 0xfc, 0x49, 0x00, 0x9d, 0x01, 0x00, 0x00, 0xe8, 0xf2, 0x35, 0x08, 0x58, 0xf9, 0x35, 0x08 -.byte 0x0c, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x39, 0x00, 0x01, 0x00, 0x64, 0x01, 0x0a, 0x07, 0x00, 0x64, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00 -.byte 0x01, 0x00, 0x01, 0x00, 0x4c, 0x01, 0x1f, 0x00, 0x0a, 0x0a, 0x18, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x83, 0x01, 0xa3, 0x01, 0x00, 0x00, 0xdc, 0x00, 0x9e, 0x01, 0x00, 0x00 -.byte 0xe0, 0xf2, 0x35, 0x08, 0xd8, 0xf9, 0x35, 0x08, 0x03, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x39, 0x00, 0x01, 0x00, 0x64, 0x01, 0x08, 0x0a, 0x00 -.byte 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x19, 0x01, 0x16, 0x00, 0x0a, 0x0a, 0x18, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x01, 0xa4, 0x01 -.byte 0x00, 0x00, 0x43, 0x00, 0x9f, 0x01, 0x00, 0x00, 0xd8, 0xf2, 0x35, 0x08, 0x5c, 0xf7, 0x35, 0x08, 0x05, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04 -.byte 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0xb4, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xb4, 0x00, 0xb4, 0x00, 0x03, 0x00, 0x06, 0x00, 0x99, 0x00, 0x0c, 0x00, 0x0a, 0x0a, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00 -.byte 0x00, 0x00, 0x00, 0x00, 0x85, 0x01, 0xa5, 0x01, 0x07, 0x00, 0x4d, 0x01, 0xa0, 0x01, 0x00, 0x00, 0x1c, 0xf3, 0x35, 0x08, 0x10, 0xf3, 0x35, 0x08, 0x03, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 -.byte 0x01, 0x00, 0x00, 0x0f, 0x0a, 0x02, 0x33, 0x08, 0x00, 0x02, 0x00, 0x64, 0x01, 0x08, 0x50, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x14, 0x00, 0x14, 0x00, 0x11, 0x00, 0x11, 0x00, 0x66, 0x01, 0x9c, 0x00 -.byte 0x0a, 0x0a, 0x18, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0xa6, 0x01, 0x00, 0x00, 0x14, 0x01, 0x9b, 0x01, 0x00, 0x00 +.include "data/pokemon/species_data.inc" @ Start of Species/Category Names .byte 0x53, 0x74, 0x61, 0x74, 0x75, 0x65, 0x00, 0x00 diff --git a/data_item.mk b/data_item.mk new file mode 100644 index 0000000..da025e3 --- /dev/null +++ b/data_item.mk @@ -0,0 +1,9 @@ +# Item data + +ITEM_DIR = $(DATA_ASM_SUBDIR)/item +ITEM_SPECIES = $(ITEM_DIR)/item_data.inc + +data_item: $(ITEM_SPECIES); + +$(ITEM_SPECIES): $(ITEM_DIR)/item_data.json + $(DUNGEONJSON) item_data pmd-red $< diff --git a/data_pokemon.mk b/data_pokemon.mk new file mode 100644 index 0000000..1ac9730 --- /dev/null +++ b/data_pokemon.mk @@ -0,0 +1,9 @@ +# Pokémon species data + +POKEMON_DIR = $(DATA_ASM_SUBDIR)/pokemon +POKEMON_SPECIES = $(POKEMON_DIR)/species_data.inc + +data_pokemon: $(POKEMON_SPECIES); + +$(POKEMON_SPECIES): $(POKEMON_DIR)/species_data.json + $(DUNGEONJSON) species_data pmd-red $< diff --git a/include/constants/ability.h b/include/constants/ability.h index 27f87fc..34515a4 100644 --- a/include/constants/ability.h +++ b/include/constants/ability.h @@ -1,84 +1,82 @@ #ifndef GUARD_CONSTANTS_ABILITY_H #define GUARD_CONSTANTS_ABILITY_H -enum Ability -{ - ABILITY_STENCH = 0x1, - ABILITY_THICK_FAT = 0x2, - ABILITY_RAIN_DISH = 0x3, - ABILITY_DRIZZLE = 0x4, - ABILITY_ARENA_TRAP = 0x5, - ABILITY_INTIMIDATE = 0x6, - ABILITY_ROCK_HEAD = 0x7, - ABILITY_AIR_LOCK = 0x8, - ABILITY_HYPER_CUTTER = 0x9, - ABILITY_SHADOW_TAG = 0xA, - ABILITY_SPEED_BOOST = 0xB, - ABILITY_BATTLE_ARMOR = 0xC, - ABILITY_STURDY = 0xD, - ABILITY_SUCTION_CUPS = 0xE, - ABILITY_CLEAR_BODY = 0xF, - ABILITY_TORRENT = 0x10, - ABILITY_GUTS = 0x11, - ABILITY_ROUGH_SKIN = 0x12, - ABILITY_SHELL_ARMOR = 0x13, - ABILITY_NATURAL_CURE = 0x14, - ABILITY_DAMP = 0x15, - ABILITY_LIMBER = 0x16, - ABILITY_MAGNET_PULL = 0x17, - ABILITY_WHITE_SMOKE = 0x18, - ABILITY_SYNCHRONIZE = 0x19, - ABILITY_OVERGROW = 0x1A, - ABILITY_SWIFT_SWIM = 0x1B, - ABILITY_SAND_STREAM = 0x1C, - ABILITY_SAND_VEIL = 0x1D, - ABILITY_KEEN_EYE = 0x1E, - ABILITY_INNER_FOCUS = 0x1F, - ABILITY_STATIC = 0x20, - ABILITY_SHED_SKIN = 0x21, - ABILITY_HUGE_POWER = 0x22, - ABILITY_VOLT_ABSORB = 0x23, - ABILITY_WATER_ABSORB = 0x24, - ABILITY_FORECAST = 0x25, - ABILITY_SERENE_GRACE = 0x26, - ABILITY_POISON_POINT = 0x27, - ABILITY_TRACE = 0x28, - ABILITY_OBLIVIOUS = 0x29, - ABILITY_TRUANT = 0x2A, - ABILITY_RUN_AWAY = 0x2B, - ABILITY_STICKY_HOLD = 0x2C, - ABILITY_CLOUD_NINE = 0x2D, - ABILITY_ILLUMINATE = 0x2E, - ABILITY_EARLY_BIRD = 0x2F, - ABILITY_HUSTLE = 0x30, - ABILITY_DROUGHT = 0x31, - ABILITY_LIGHTNINGROD = 0x32, - ABILITY_COMPOUNDEYES = 0x33, - ABILITY_MARVEL_SCALE = 0x34, - ABILITY_WONDER_GUARD = 0x35, - ABILITY_INSOMNIA = 0x36, - ABILITY_LEVITATE = 0x37, - ABILITY_PLUS = 0x38, - ABILITY_PRESSURE = 0x39, - ABILITY_LIQUID_OOZE = 0x3A, - ABILITY_COLOR_CHANGE = 0x3B, - ABILITY_SOUNDPROOF = 0x3C, - ABILITY_EFFECT_SPORE = 0x3D, - ABILITY_FLAME_BODY = 0x3E, - ABILITY_MINUS = 0x3F, - ABILITY_OWN_TEMPO = 0x40, - ABILITY_MAGMA_ARMOR = 0x41, - ABILITY_WATER_VEIL = 0x42, - ABILITY_SWARM = 0x43, - ABILITY_CUTE_CHARM = 0x44, - ABILITY_IMMUNITY = 0x45, - ABILITY_BLAZE = 0x46, - ABILITY_PICKUP = 0x47, - ABILITY_FLASH_FIRE = 0x48, - ABILITY_VITAL_SPIRIT = 0x49, - ABILITY_CHLOROPHYLL = 0x4A, - ABILITY_PURE_POWER = 0x4B, - ABILITY_SHIELD_DUST = 0x4C -}; +#define ABILITY_NONE 0x0 +#define ABILITY_STENCH 0x1 +#define ABILITY_THICK_FAT 0x2 +#define ABILITY_RAIN_DISH 0x3 +#define ABILITY_DRIZZLE 0x4 +#define ABILITY_ARENA_TRAP 0x5 +#define ABILITY_INTIMIDATE 0x6 +#define ABILITY_ROCK_HEAD 0x7 +#define ABILITY_AIR_LOCK 0x8 +#define ABILITY_HYPER_CUTTER 0x9 +#define ABILITY_SHADOW_TAG 0xA +#define ABILITY_SPEED_BOOST 0xB +#define ABILITY_BATTLE_ARMOR 0xC +#define ABILITY_STURDY 0xD +#define ABILITY_SUCTION_CUPS 0xE +#define ABILITY_CLEAR_BODY 0xF +#define ABILITY_TORRENT 0x10 +#define ABILITY_GUTS 0x11 +#define ABILITY_ROUGH_SKIN 0x12 +#define ABILITY_SHELL_ARMOR 0x13 +#define ABILITY_NATURAL_CURE 0x14 +#define ABILITY_DAMP 0x15 +#define ABILITY_LIMBER 0x16 +#define ABILITY_MAGNET_PULL 0x17 +#define ABILITY_WHITE_SMOKE 0x18 +#define ABILITY_SYNCHRONIZE 0x19 +#define ABILITY_OVERGROW 0x1A +#define ABILITY_SWIFT_SWIM 0x1B +#define ABILITY_SAND_STREAM 0x1C +#define ABILITY_SAND_VEIL 0x1D +#define ABILITY_KEEN_EYE 0x1E +#define ABILITY_INNER_FOCUS 0x1F +#define ABILITY_STATIC 0x20 +#define ABILITY_SHED_SKIN 0x21 +#define ABILITY_HUGE_POWER 0x22 +#define ABILITY_VOLT_ABSORB 0x23 +#define ABILITY_WATER_ABSORB 0x24 +#define ABILITY_FORECAST 0x25 +#define ABILITY_SERENE_GRACE 0x26 +#define ABILITY_POISON_POINT 0x27 +#define ABILITY_TRACE 0x28 +#define ABILITY_OBLIVIOUS 0x29 +#define ABILITY_TRUANT 0x2A +#define ABILITY_RUN_AWAY 0x2B +#define ABILITY_STICKY_HOLD 0x2C +#define ABILITY_CLOUD_NINE 0x2D +#define ABILITY_ILLUMINATE 0x2E +#define ABILITY_EARLY_BIRD 0x2F +#define ABILITY_HUSTLE 0x30 +#define ABILITY_DROUGHT 0x31 +#define ABILITY_LIGHTNINGROD 0x32 +#define ABILITY_COMPOUNDEYES 0x33 +#define ABILITY_MARVEL_SCALE 0x34 +#define ABILITY_WONDER_GUARD 0x35 +#define ABILITY_INSOMNIA 0x36 +#define ABILITY_LEVITATE 0x37 +#define ABILITY_PLUS 0x38 +#define ABILITY_PRESSURE 0x39 +#define ABILITY_LIQUID_OOZE 0x3A +#define ABILITY_COLOR_CHANGE 0x3B +#define ABILITY_SOUNDPROOF 0x3C +#define ABILITY_EFFECT_SPORE 0x3D +#define ABILITY_FLAME_BODY 0x3E +#define ABILITY_MINUS 0x3F +#define ABILITY_OWN_TEMPO 0x40 +#define ABILITY_MAGMA_ARMOR 0x41 +#define ABILITY_WATER_VEIL 0x42 +#define ABILITY_SWARM 0x43 +#define ABILITY_CUTE_CHARM 0x44 +#define ABILITY_IMMUNITY 0x45 +#define ABILITY_BLAZE 0x46 +#define ABILITY_PICKUP 0x47 +#define ABILITY_FLASH_FIRE 0x48 +#define ABILITY_VITAL_SPIRIT 0x49 +#define ABILITY_CHLOROPHYLL 0x4A +#define ABILITY_PURE_POWER 0x4B +#define ABILITY_SHIELD_DUST 0x4C #endif diff --git a/include/constants/evolve_type.h b/include/constants/evolve_type.h new file mode 100644 index 0000000..588484a --- /dev/null +++ b/include/constants/evolve_type.h @@ -0,0 +1,10 @@ +#ifndef GUARD_CONSTANTS_EVOLVE_TYPE_H +#define GUARD_CONSTANTS_EVOLVE_TYPE_H + +#define EVOLVE_TYPE_NONE 0 +#define EVOLVE_TYPE_LEVEL 1 +#define EVOLVE_TYPE_IQ 2 +#define EVOLVE_TYPE_ITEM 3 +#define EVOLVE_TYPE_LINK_CABLE 13 + +#endif diff --git a/include/constants/friend_area.h b/include/constants/friend_area.h index 4692f89..c94e2e7 100644 --- a/include/constants/friend_area.h +++ b/include/constants/friend_area.h @@ -48,7 +48,7 @@ #define DRAGON_CAVE 35 #define BOULDER_CAVE 36 #define JUNGLE 37 -#define DECRPEPIT_LAB 38 +#define DECREPIT_LAB 38 #define MT_DISCIPLINE 39 #define THUNDER_MEADOW 40 #define POWER_PLANT 41 diff --git a/include/constants/item.h b/include/constants/item.h new file mode 100644 index 0000000..1268bd8 --- /dev/null +++ b/include/constants/item.h @@ -0,0 +1,275 @@ +#ifndef GUARD_CONSTANTS_ITEM_H +#define GUARD_CONSTANTS_ITEM_H + +#define NUMBER_OF_ITEM_IDS 0xF0 + +#define ITEM_TYPE_THROWABLE 0 +#define ITEM_TYPE_ROCK 1 +#define ITEM_TYPE_BERRY_SEED 2 +#define ITEM_TYPE_APPLE_GUMMI 3 +#define ITEM_TYPE_HOLD_ITEM 4 +#define ITEM_TYPE_TM 5 +#define ITEM_TYPE_MONEY 6 +#define ITEM_TYPE_MISC 8 +#define ITEM_TYPE_ORB 9 +#define ITEM_TYPE_LINK_BOX 10 +#define ITEM_TYPE_USED_TM 11 + +#define ITEM_CATEGORY_NOTHING 0 +#define ITEM_CATEGORY_THROWABLE 1 +#define ITEM_CATEGORY_ROCKS 2 +#define ITEM_CATEGORY_RIBBONS 3 +#define ITEM_CATEGORY_FOOD 4 +#define ITEM_CATEGORY_HEALING 5 +#define ITEM_CATEGORY_CHESTNUT 6 +#define ITEM_CATEGORY_MONEY_WISH_STONE 7 +#define ITEM_CATEGORY_MISC 8 +#define ITEM_CATEGORY_TM 9 +#define ITEM_CATEGORY_LINK_BOX 10 +#define ITEM_CATEGORY_SPECS 11 +#define ITEM_CATEGORY_SCARFS 12 +#define ITEM_CATEGORY_ORBS 13 + +// see https://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_(Rescue_Team) +#define ITEM_ID_NOTHING 0x0 +#define ITEM_ID_STICK 0x1 +#define ITEM_ID_IRON_THORN 0x2 +#define ITEM_ID_SILVER_SPIKE 0x3 +#define ITEM_ID_GOLD_FANG 0x4 +#define ITEM_ID_CACNEA_SPIKE 0x5 +#define ITEM_ID_CORSOLA_TWIG 0x6 +#define ITEM_ID_GRAVELEROCK 0x7 +#define ITEM_ID_GEO_PEBBLE 0x8 +#define ITEM_ID_MOBILE_SCARF 0x9 +#define ITEM_ID_HEAL_RIBBON 0xA +#define ITEM_ID_TWIST_BAND 0xB +#define ITEM_ID_SCOPE_LENS 0xC +#define ITEM_ID_PATSY_BAND 0xD +#define ITEM_ID_NOSTICK_CAP 0xE +#define ITEM_ID_PIERCE_BAND 0xF +#define ITEM_ID_JOY_RIBBON 0x10 +#define ITEM_ID_X_RAY_SPECS 0x11 +#define ITEM_ID_PERSIM_BAND 0x12 +#define ITEM_ID_POWER_BAND 0x13 +#define ITEM_ID_PECHA_SCARF 0x14 +#define ITEM_ID_INSOMNISCOPE 0x15 +#define ITEM_ID_WARP_SCARF 0x16 +#define ITEM_ID_TIGHT_BELT 0x17 +#define ITEM_ID_SNEAK_SCARF 0x18 +#define ITEM_ID_GOLD_RIBBON 0x19 +#define ITEM_ID_GOGGLE_SPECS 0x1A +#define ITEM_ID_DIET_RIBBON 0x1B +#define ITEM_ID_TRAP_SCARF 0x1C +#define ITEM_ID_RACKET_BAND 0x1D +#define ITEM_ID_DEF_SCARF 0x1E +#define ITEM_ID_STAMINA_BAND 0x1F +#define ITEM_ID_PLAIN_RIBBON 0x20 +#define ITEM_ID_SPECIAL_BAND 0x21 +#define ITEM_ID_ZINC_BAND 0x22 +#define ITEM_ID_DETECT_BAND 0x23 +#define ITEM_ID_ALERT_SPECS 0x24 +#define ITEM_ID_DODGE_SCARF 0x25 +#define ITEM_ID_BOUNCE_BAND 0x26 +#define ITEM_ID_CURVE_BAND 0x27 +#define ITEM_ID_WHIFF_SPECS 0x28 +#define ITEM_ID_NO_AIM_SCOPE 0x29 +#define ITEM_ID_LOCKON_SPECS 0x2A +#define ITEM_ID_MUNCH_BELT 0x2B +#define ITEM_ID_PASS_SCARF 0x2C +#define ITEM_ID_WEATHER_BAND 0x2D +#define ITEM_ID_FRIEND_BOW 0x2E +#define ITEM_ID_BEAUTY_SCARF 0x2F +#define ITEM_ID_SUN_RIBBON 0x30 +#define ITEM_ID_LUNAR_RIBBON 0x31 +#define ITEM_ID_RING_D 0x32 +#define ITEM_ID_RING_E 0x33 +#define ITEM_ID_RING_F 0x34 +#define ITEM_ID_HEAL_SEED 0x35 +#define ITEM_ID_WISH_STONE 0x36 +#define ITEM_ID_ORAN_BERRY 0x37 +#define ITEM_ID_SITRUS_BERRY 0x38 +#define ITEM_ID_EYEDROP_SEED 0x39 +#define ITEM_ID_REVIVER_SEED 0x3A +#define ITEM_ID_BLINKER_SEED 0x3B +#define ITEM_ID_DOOM_SEED 0x3C +#define ITEM_ID_ALLURE_SEED 0x3D +#define ITEM_ID_LIFE_SEED 0x3E +#define ITEM_ID_RAWST_BERRY 0x3F +#define ITEM_ID_HUNGER_SEED 0x40 +#define ITEM_ID_QUICK_SEED 0x41 +#define ITEM_ID_PECHA_BERRY 0x42 +#define ITEM_ID_CHERI_BERRY 0x43 +#define ITEM_ID_TOTTER_SEED 0x44 +#define ITEM_ID_SLEEP_SEED 0x45 +#define ITEM_ID_PLAIN_SEED 0x46 +#define ITEM_ID_WARP_SEED 0x47 +#define ITEM_ID_BLAST_SEED 0x48 +#define ITEM_ID_GINSENG 0x49 +#define ITEM_ID_JOY_SEED 0x4A +#define ITEM_ID_CHESTO_BERRY 0x4B +#define ITEM_ID_STUN_SEED 0x4C +#define ITEM_ID_MAX_ELIXIR 0x4D +#define ITEM_ID_PROTEIN 0x4E +#define ITEM_ID_CALCIUM 0x4F +#define ITEM_ID_IRON 0x50 +#define ITEM_ID_ZINC 0x51 +#define ITEM_ID_APPLE 0x52 +#define ITEM_ID_BIG_APPLE 0x53 +#define ITEM_ID_GRIMY_FOOD 0x54 +#define ITEM_ID_HUGE_APPLE 0x55 +#define ITEM_ID_WHITE_GUMMI 0x56 +#define ITEM_ID_RED_GUMMI 0x57 +#define ITEM_ID_BLUE_GUMMI 0x58 +#define ITEM_ID_GRASS_GUMMI 0x59 +#define ITEM_ID_YELLOW_GUMMI 0x5A +#define ITEM_ID_CLEAR_GUMMI 0x5B +#define ITEM_ID_ORANGE_GUMMI 0x5C +#define ITEM_ID_PINK_GUMMI 0x5D +#define ITEM_ID_BROWN_GUMMI 0x5E +#define ITEM_ID_SKY_GUMMI 0x5F +#define ITEM_ID_GOLD_GUMMI 0x60 +#define ITEM_ID_GREEN_GUMMI 0x61 +#define ITEM_ID_GRAY_GUMMI 0x62 +#define ITEM_ID_PURPLE_GUMMI 0x63 +#define ITEM_ID_ROYAL_GUMMI 0x64 +#define ITEM_ID_BLACK_GUMMI 0x65 +#define ITEM_ID_SILVER_GUMMI 0x66 +#define ITEM_ID_BANANA 0x67 +#define ITEM_ID_CHESTNUT 0x68 +#define ITEM_ID_POKE 0x69 // 105 (0x69) +#define ITEM_ID_UPGRADE 0x6A +#define ITEM_ID_KINGS_ROCK 0x6B +#define ITEM_ID_THUNDERSTONE 0x6C +#define ITEM_ID_DEEPSEASCALE 0x6D +#define ITEM_ID_DEEPSEATOOTH 0x6E +#define ITEM_ID_SUN_STONE 0x6F +#define ITEM_ID_MOON_STONE 0x70 +#define ITEM_ID_FIRE_STONE 0x71 +#define ITEM_ID_WATER_STONE 0x72 +#define ITEM_ID_METAL_COAT 0x73 +#define ITEM_ID_LEAF_STONE 0x74 +#define ITEM_ID_DRAGON_SCALE 0x75 +#define ITEM_ID_LINK_CABLE 0x76 +#define ITEM_ID_ICE_PART 0x77 +#define ITEM_ID_STEEL_PART 0x78 +#define ITEM_ID_ROCK_PART 0x79 +#define ITEM_ID_MUSIC_BOX 0x7A +#define ITEM_ID_KEY 0x7B +#define ITEM_ID_USED_TM 0x7C +#define ITEM_ID_FOCUS_PUNCH 0x7D +#define ITEM_ID_DRAGON_CLAW 0x7E +#define ITEM_ID_WATER_PULSE 0x7F +#define ITEM_ID_CALM_MIND 0x80 +#define ITEM_ID_ROAR 0x81 +#define ITEM_ID_TOXIC 0x82 +#define ITEM_ID_HAIL_ORB 0x83 +#define ITEM_ID_BULK_UP 0x84 +#define ITEM_ID_BULLET_SEED 0x85 +#define ITEM_ID_HIDDEN_POWER 0x86 +#define ITEM_ID_SUNNY_ORB 0x87 +#define ITEM_ID_TAUNT 0x88 +#define ITEM_ID_ICE_BEAM 0x89 +#define ITEM_ID_BLIZZARD 0x8A +#define ITEM_ID_HYPER_BEAM 0x8B +#define ITEM_ID_LIGHT_SCREEN 0x8C +#define ITEM_ID_PROTECT 0x8D +#define ITEM_ID_RAINY_ORB 0x8E +#define ITEM_ID_GIGA_DRAIN 0x8F +#define ITEM_ID_SAFEGUARD 0x90 +#define ITEM_ID_FRUSTRATION 0x91 +#define ITEM_ID_SOLARBEAM 0x92 +#define ITEM_ID_IRON_TAIL 0x93 +#define ITEM_ID_THUNDERBOLT 0x94 +#define ITEM_ID_THUNDER 0x95 +#define ITEM_ID_EARTHQUAKE 0x96 +#define ITEM_ID_RETURN 0x97 +#define ITEM_ID_DIG 0x98 +#define ITEM_ID_PSYCHIC 0x99 +#define ITEM_ID_SHADOW_BALL 0x9A +#define ITEM_ID_BRICK_BREAK 0x9B +#define ITEM_ID_EVASION_ORB 0x9C +#define ITEM_ID_REFLECT 0x9D +#define ITEM_ID_SHOCK_WAVE 0x9E +#define ITEM_ID_FLAMETHROWER 0x9F +#define ITEM_ID_SLUDGE_BOMB 0xA0 +#define ITEM_ID_SANDY_ORB 0xA1 +#define ITEM_ID_FIRE_BLAST 0xA2 +#define ITEM_ID_ROCKY_ORB 0xA3 +#define ITEM_ID_AERIAL_ACE 0xA4 +#define ITEM_ID_TORMENT 0xA5 +#define ITEM_ID_FACADE 0xA6 +#define ITEM_ID_SECRET_POWER 0xA7 +#define ITEM_ID_REST 0xA8 +#define ITEM_ID_ATTRACT 0xA9 +#define ITEM_ID_THIEF 0xAA +#define ITEM_ID_STEEL_WING 0xAB +#define ITEM_ID_SKILL_SWAP 0xAC +#define ITEM_ID_SNATCH_ORB 0xAD +#define ITEM_ID_OVERHEAT 0xAE +#define ITEM_ID_WIDE_SLASH 0xAF +#define ITEM_ID_EXCAVATE 0xB0 +#define ITEM_ID_SPIN_SLASH 0xB1 +#define ITEM_ID_SEE_TRAP_ORB 0xB2 +#define ITEM_ID_MUG_ORB 0xB3 +#define ITEM_ID_REBOUND_ORB 0xB4 +#define ITEM_ID_LOB_ORB 0xB5 +#define ITEM_ID_SWITCHER_ORB 0xB6 +#define ITEM_ID_BLOWBACK_ORB 0xB7 +#define ITEM_ID_WARP_ORB 0xB8 +#define ITEM_ID_TRANSFER_ORB 0xB9 +#define ITEM_ID_SLOW_ORB 0xBA +#define ITEM_ID_QUICK_ORB 0xBB +#define ITEM_ID_LUMINOUS_ORB 0xBC +#define ITEM_ID_PETRIFY_ORB 0xBD +#define ITEM_ID_STAYAWAY_ORB 0xBE +#define ITEM_ID_POUNCE_ORB 0xBF +#define ITEM_ID_TRAWL_ORB 0xC0 +#define ITEM_ID_CLEANSE_ORB 0xC1 +#define ITEM_ID_OBSERVER_ORB 0xC2 +#define ITEM_ID_DECOY_ORB 0xC3 +#define ITEM_ID_SLUMBER_ORB 0xC4 +#define ITEM_ID_TOTTER_ORB 0xC5 +#define ITEM_ID_TWO_EDGE_ORB 0xC6 +#define ITEM_ID_SILENCE_ORB 0xC7 +#define ITEM_ID_ESCAPE_ORB 0xC8 +#define ITEM_ID_SCANNER_ORB 0xC9 +#define ITEM_ID_RADAR_ORB 0xCA +#define ITEM_ID_DROUGHT_ORB 0xCB +#define ITEM_ID_TRAPBUST_ORB 0xCC +#define ITEM_ID_ROLLCALL_ORB 0xCD +#define ITEM_ID_INVISIFY_ORB 0xCE +#define ITEM_ID_ONE_SHOT_ORB 0xCF +#define ITEM_ID_IDENTIFY_ORB 0xD0 +#define ITEM_ID_VACUUM_CUT 0xD1 +#define ITEM_ID_REVIVER_ORB 0xD2 +#define ITEM_ID_SHOCKER_ORB 0xD3 +#define ITEM_ID_SIZEBUST_ORB 0xD4 +#define ITEM_ID_ONE_ROOM_ORB 0xD5 +#define ITEM_ID_FILL_IN_ORB 0xD6 +#define ITEM_ID_TRAPPER_ORB 0xD7 +#define ITEM_ID_POSSESS_ORB 0xD8 +#define ITEM_ID_ITEMIZER_ORB 0xD9 +#define ITEM_ID_HURL_ORB 0xDA +#define ITEM_ID_MOBILE_ORB 0xDB +#define ITEM_ID_TOSS_ORB 0xDC +#define ITEM_ID_STAIRS_ORB 0xDD +#define ITEM_ID_LONGTOSS_ORB 0xDE +#define ITEM_ID_PIERCE_ORB 0xDF +#define ITEM_ID_CUT 0xE0 +#define ITEM_ID_FLY 0xE1 +#define ITEM_ID_SURF 0xE2 +#define ITEM_ID_STRENGTH 0xE3 +#define ITEM_ID_FLASH 0xE4 +#define ITEM_ID_ROCK_SMASH 0xE5 +#define ITEM_ID_WATERFALL 0xE6 +#define ITEM_ID_DIVE 0xE7 +#define ITEM_ID_LINK_BOX 0xE8 +#define ITEM_ID_SWITCH_BOX 0xE9 +#define ITEM_ID_WEAVILE_FIG 0xEA +#define ITEM_ID_MIME_JR_FIG 0xEB +#define ITEM_ID_BEATUP_ORB 0xEC +#define ITEM_ID_G_MACHINE_6 0xED +#define ITEM_ID_G_MACHINE_7 0xEE +#define ITEM_ID_G_MACHINE_8 0xEF + +#endif diff --git a/include/constants/move.h b/include/constants/move.h index 6f1ea70..09e3276 100644 --- a/include/constants/move.h +++ b/include/constants/move.h @@ -61,414 +61,4 @@ enum TargetingFlag TARGETING_FLAG_EXPOSE = 0x600, }; -enum MoveID -{ - MOVE_IRON_TAIL = 0x1, - MOVE_ICE_BALL = 0x2, - MOVE_YAWN = 0x3, - MOVE_LOVELY_KISS = 0x4, - MOVE_NIGHTMARE = 0x5, - MOVE_MORNING_SUN = 0x6, - MOVE_VITAL_THROW = 0x7, - MOVE_DIG = 0x8, - MOVE_THRASH = 0x9, - MOVE_SWEET_SCENT = 0xA, - MOVE_CHARM = 0xB, - MOVE_RAIN_DANCE = 0xC, - MOVE_CONFUSE_RAY = 0xD, - MOVE_HAIL = 0xE, - MOVE_AROMATHERAPY = 0xF, - MOVE_BUBBLE = 0x10, - MOVE_ENCORE = 0x11, - MOVE_CUT = 0x12, - MOVE_RAGE = 0x13, - MOVE_SUPER_FANG = 0x14, - MOVE_PAIN_SPLIT = 0x15, - MOVE_TORMENT = 0x16, - MOVE_STRING_SHOT = 0x17, - MOVE_SWAGGER = 0x18, - MOVE_SNORE = 0x19, - MOVE_HEAL_BELL = 0x1A, - MOVE_SCREECH = 0x1B, - MOVE_ROCK_THROW = 0x1C, - MOVE_ROCK_SMASH = 0x1D, - MOVE_ROCK_SLIDE = 0x1E, - MOVE_WEATHER_BALL = 0x1F, - MOVE_WHIRLPOOL = 0x20, - MOVE_FAKE_TEARS = 0x21, - MOVE_SING = 0x22, - MOVE_SPITE = 0x23, - MOVE_AIR_CUTTER = 0x24, - MOVE_SMOKESCREEN = 0x25, - MOVE_PURSUIT = 0x26, - MOVE_DOUBLESLAP = 0x27, - MOVE_MIRROR_MOVE = 0x28, - MOVE_OVERHEAT = 0x29, - MOVE_AURORA_BEAM = 0x2A, - MOVE_MEMENTO = 0x2B, - MOVE_OCTAZOOKA = 0x2C, - MOVE_FLATTER = 0x2D, - MOVE_ASTONISH = 0x2E, - MOVE_WILL_O_WISP = 0x2F, - MOVE_RETURN = 0x30, - MOVE_GRUDGE = 0x31, - MOVE_STRENGTH = 0x32, - MOVE_COUNTER = 0x33, - MOVE_FLAME_WHEEL = 0x34, - MOVE_FLAMETHROWER = 0x35, - MOVE_ODOR_SLEUTH = 0x36, - MOVE_SHARPEN = 0x37, - MOVE_DOUBLE_TEAM = 0x38, - MOVE_GUST = 0x39, - MOVE_HARDEN = 0x3A, - MOVE_DISABLE = 0x3B, - MOVE_RAZOR_WIND = 0x3C, - MOVE_BIDE = 0x3D, - MOVE_CRUNCH = 0x3E, - MOVE_BITE = 0x3F, - MOVE_THUNDER = 0x40, - MOVE_THUNDERPUNCH = 0x41, - MOVE_ENDEAVOR = 0x42, - MOVE_FACADE = 0x43, - MOVE_KARATE_CHOP = 0x44, - MOVE_CLAMP = 0x45, - MOVE_WITHDRAW = 0x46, - MOVE_CONSTRICT = 0x47, - MOVE_BRICK_BREAK = 0x48, - MOVE_ROCK_TOMB = 0x49, - MOVE_FOCUS_ENERGY = 0x4A, - MOVE_FOCUS_PUNCH = 0x4B, - MOVE_GIGA_DRAIN = 0x4C, - MOVE_REVERSAL = 0x4D, - MOVE_SMELLINGSALT = 0x4E, - MOVE_SPORE = 0x4F, - MOVE_LEECH_LIFE = 0x50, - MOVE_SLASH = 0x51, - MOVE_SILVER_WIND = 0x52, - MOVE_METAL_SOUND = 0x53, - MOVE_GRASSWHISTLE = 0x54, - MOVE_TICKLE = 0x55, - MOVE_SPIDER_WEB = 0x56, - MOVE_CRABHAMMER = 0x57, - MOVE_HAZE = 0x58, - MOVE_MEAN_LOOK = 0x59, - MOVE_CROSS_CHOP = 0x5A, - MOVE_OUTRAGE = 0x5B, - MOVE_LOW_KICK = 0x5C, - MOVE_ANCIENTPOWER = 0x5D, - MOVE_SYNTHESIS = 0x5E, - MOVE_AGILITY = 0x5F, - MOVE_RAPID_SPIN = 0x60, - MOVE_ICY_WIND = 0x61, - MOVE_MIND_READER = 0x62, - MOVE_COSMIC_POWER = 0x63, - MOVE_SKY_ATTACK = 0x64, - MOVE_POWDER_SNOW = 0x65, - MOVE_FOLLOW_ME = 0x66, - MOVE_METEOR_MASH = 0x67, - MOVE_ENDURE = 0x68, - MOVE_ROLLOUT = 0x69, - MOVE_SCARY_FACE = 0x6A, - MOVE_PSYBEAM = 0x6B, - MOVE_PSYWAVE = 0x6C, - MOVE_PSYCHIC = 0x6D, - MOVE_PSYCHO_BOOST = 0x6E, - MOVE_HYPNOSIS = 0x6F, - MOVE_UPROAR = 0x70, - MOVE_WATER_SPOUT = 0x71, - MOVE_SIGNAL_BEAM = 0x72, - MOVE_PSYCH_UP = 0x73, - MOVE_SUBMISSION = 0x74, - MOVE_RECOVER = 0x75, - MOVE_EARTHQUAKE = 0x76, - MOVE_NATURE_POWER = 0x77, - MOVE_LICK = 0x78, - MOVE_FLAIL = 0x79, - MOVE_TAIL_WHIP = 0x7A, - MOVE_SELFDESTRUCT = 0x7B, - MOVE_STUN_SPORE = 0x7C, - MOVE_BIND = 0x7D, - MOVE_SHADOW_PUNCH = 0x7E, - MOVE_SHADOW_BALL = 0x7F, - MOVE_CHARGE = 0x80, - MOVE_THUNDERBOLT = 0x81, - MOVE_MIST = 0x82, - MOVE_FISSURE = 0x83, - MOVE_EXTREMESPEED = 0x84, - MOVE_EXTRASENSORY = 0x85, - MOVE_SAFEGUARD = 0x86, - MOVE_ABSORB = 0x87, - MOVE_SKY_UPPERCUT = 0x88, - MOVE_SKILL_SWAP = 0x89, - MOVE_SKETCH = 0x8A, - MOVE_HEADBUTT = 0x8B, - MOVE_DOUBLE_EDGE = 0x8C, - MOVE_SANDSTORM = 0x8D, - MOVE_SAND_ATTACK = 0x8E, - MOVE_SAND_TOMB = 0x8F, - MOVE_SPARK = 0x90, - MOVE_SWIFT = 0x91, - MOVE_KINESIS = 0x92, - MOVE_SMOG = 0x93, - MOVE_GROWTH = 0x94, - MOVE_SACRED_FIRE = 0x95, - MOVE_SHEER_COLD = 0x96, - MOVE_SOLARBEAM = 0x97, - MOVE_SONICBOOM = 0x98, - MOVE_FLY = 0x99, - MOVE_TACKLE = 0x9A, - MOVE_EXPLOSION = 0x9B, - MOVE_DIVE = 0x9C, - MOVE_FIRE_BLAST = 0x9D, - MOVE_WATERFALL = 0x9E, - MOVE_MUDDY_WATER = 0x9F, - MOVE_STOCKPILE = 0xA0, - MOVE_SLAM = 0xA1, - MOVE_TWISTER = 0xA2, - MOVE_BULLET_SEED = 0xA3, - MOVE_TWINEEDLE = 0xA4, - MOVE_SOFTBOILED = 0xA5, - MOVE_EGG_BOMB = 0xA6, - MOVE_FAINT_ATTACK = 0xA7, - MOVE_BARRAGE = 0xA8, - MOVE_MINIMIZE = 0xA9, - MOVE_SEISMIC_TOSS = 0xAA, - MOVE_SUPERSONIC = 0xAB, - MOVE_TAUNT = 0xAC, - MOVE_MOONLIGHT = 0xAD, - MOVE_PECK = 0xAE, - MOVE_ARM_THRUST = 0xAF, - MOVE_HORN_ATTACK = 0xB0, - MOVE_HORN_DRILL = 0xB1, - MOVE_WING_ATTACK = 0xB2, - MOVE_AERIAL_ACE = 0xB3, - MOVE_ICICLE_SPEAR = 0xB4, - MOVE_SWORDS_DANCE = 0xB5, - MOVE_VINE_WHIP = 0xB6, - MOVE_CONVERSION = 0xB7, - MOVE_CONVERSION_2 = 0xB8, - MOVE_HELPING_HAND = 0xB9, - MOVE_IRON_DEFENSE = 0xBA, - MOVE_TELEPORT = 0xBB, - MOVE_THUNDERSHOCK = 0xBC, - MOVE_SHOCK_WAVE = 0xBD, - MOVE_QUICK_ATTACK = 0xBE, - MOVE_SWEET_KISS = 0xBF, - MOVE_THUNDER_WAVE = 0xC0, - MOVE_ZAP_CANNON = 0xC1, - MOVE_BLOCK = 0xC2, - MOVE_HOWL = 0xC3, - MOVE_POISON_GAS = 0xC4, - MOVE_TOXIC = 0xC5, - MOVE_POISON_FANG = 0xC6, - MOVE_POISONPOWDER = 0xC7, - MOVE_POISON_STING = 0xC8, - MOVE_SPIKE_CANNON = 0xC9, - MOVE_ACID_ARMOR = 0xCA, - MOVE_TAKE_DOWN = 0xCB, - MOVE_JUMP_KICK = 0xCC, - MOVE_BOUNCE = 0xCD, - MOVE_HI_JUMP_KICK = 0xCE, - MOVE_TRI_ATTACK = 0xCF, - MOVE_DRAGON_CLAW = 0xD0, - MOVE_TRICK = 0xD1, - MOVE_TRIPLE_KICK = 0xD2, - MOVE_DRILL_PECK = 0xD3, - MOVE_MUD_SPORT = 0xD4, - MOVE_MUD_SLAP = 0xD5, - MOVE_THIEF = 0xD6, - MOVE_AMNESIA = 0xD7, - MOVE_NIGHT_SHADE = 0xD8, - MOVE_GROWL = 0xD9, - MOVE_SLACK_OFF = 0xDA, - MOVE_SURF = 0xDB, - MOVE_ROLE_PLAY = 0xDC, - MOVE_NEEDLE_ARM = 0xDD, - MOVE_DOUBLE_KICK = 0xDE, - MOVE_SUNNY_DAY = 0xDF, - MOVE_LEER = 0xE0, - MOVE_WISH = 0xE1, - MOVE_FAKE_OUT = 0xE2, - MOVE_SLEEP_TALK = 0xE3, - MOVE_PAY_DAY = 0xE4, - MOVE_ASSIST = 0xE5, - MOVE_HEAT_WAVE = 0xE6, - MOVE_SLEEP_POWDER = 0xE7, - MOVE_REST = 0xE8, - MOVE_INGRAIN = 0xE9, - MOVE_CONFUSION = 0xEA, - MOVE_BODY_SLAM = 0xEB, - MOVE_SWALLOW = 0xEC, - MOVE_CURSE = 0xED, - MOVE_FRENZY_PLANT = 0xEE, - MOVE_HYDRO_CANNON = 0xEF, - MOVE_HYDRO_PUMP = 0xF0, - MOVE_HYPER_VOICE = 0xF1, - MOVE_HYPER_BEAM = 0xF2, - MOVE_SUPERPOWER = 0xF3, - MOVE_STEEL_WING = 0xF4, - MOVE_SPIT_UP = 0xF5, - MOVE_DYNAMICPUNCH = 0xF6, - MOVE_GUILLOTINE = 0xF7, - MOVE_VICEGRIP = 0xF8, - MOVE_KNOCK_OFF = 0xF9, - MOVE_POUND = 0xFA, - MOVE_RAZOR_LEAF = 0xFB, - MOVE_BATON_PASS = 0xFC, - MOVE_PETAL_DANCE = 0xFD, - MOVE_SPLASH = 0xFE, - MOVE_BUBBLEBEAM = 0xFF, - MOVE_DOOM_DESIRE = 0x100, - MOVE_BELLY_DRUM = 0x101, - MOVE_BARRIER = 0x102, - MOVE_LIGHT_SCREEN = 0x103, - MOVE_SCRATCH = 0x104, - MOVE_HYPER_FANG = 0x105, - MOVE_EMBER = 0x106, - MOVE_SECRET_POWER = 0x107, - MOVE_DIZZY_PUNCH = 0x108, - MOVE_BULK_UP = 0x109, - MOVE_IMPRISON = 0x10A, - MOVE_FEATHERDANCE = 0x10B, - MOVE_WHIRLWIND = 0x10C, - MOVE_BEAT_UP = 0x10D, - MOVE_BLIZZARD = 0x10E, - MOVE_STOMP = 0x10F, - MOVE_BLAST_BURN = 0x110, - MOVE_FLASH = 0x111, - MOVE_TEETER_DANCE = 0x112, - MOVE_CRUSH_CLAW = 0x113, - MOVE_BLAZE_KICK = 0x114, - MOVE_PRESENT = 0x115, - MOVE_ERUPTION = 0x116, - MOVE_SLUDGE = 0x117, - MOVE_SLUDGE_BOMB = 0x118, - MOVE_GLARE = 0x119, - MOVE_TRANSFORM = 0x11A, - MOVE_POISON_TAIL = 0x11B, - MOVE_ROAR = 0x11C, - MOVE_BONE_RUSH = 0x11D, - MOVE_CAMOUFLAGE = 0x11E, - MOVE_COVET = 0x11F, - MOVE_TAIL_GLOW = 0x120, - MOVE_BONE_CLUB = 0x121, - MOVE_BONEMERANG = 0x122, - MOVE_FIRE_SPIN = 0x123, - MOVE_FIRE_PUNCH = 0x124, - MOVE_PERISH_SONG = 0x125, - MOVE_WRAP = 0x126, - MOVE_SPIKES = 0x127, - MOVE_MAGNITUDE = 0x128, - MOVE_MAGICAL_LEAF = 0x129, - MOVE_MAGIC_COAT = 0x12A, - MOVE_MUD_SHOT = 0x12B, - MOVE_MACH_PUNCH = 0x12C, - MOVE_PROTECT = 0x12D, - MOVE_DEFENSE_CURL = 0x12E, - MOVE_ROLLING_KICK = 0x12F, - MOVE_SUBSTITUTE = 0x130, - MOVE_DETECT = 0x131, - MOVE_PIN_MISSILE = 0x132, - MOVE_WATER_SPORT = 0x133, - MOVE_WATER_GUN = 0x134, - MOVE_MIST_BALL = 0x135, - MOVE_WATER_PULSE = 0x136, - MOVE_FURY_ATTACK = 0x137, - MOVE_FURY_SWIPES = 0x138, - MOVE_DESTINY_BOND = 0x139, - MOVE_FALSE_SWIPE = 0x13A, - MOVE_FORESIGHT = 0x13B, - MOVE_MIRROR_COAT = 0x13C, - MOVE_FUTURE_SIGHT = 0x13D, - MOVE_MILK_DRINK = 0x13E, - MOVE_CALM_MIND = 0x13F, - MOVE_MEGA_DRAIN = 0x140, - MOVE_MEGA_KICK = 0x141, - MOVE_MEGA_PUNCH = 0x142, - MOVE_MEGAHORN = 0x143, - MOVE_HIDDEN_POWER = 0x144, - MOVE_METAL_CLAW = 0x145, - MOVE_ATTRACT = 0x146, - MOVE_MIMIC = 0x147, - MOVE_FRUSTRATION = 0x148, - MOVE_LEECH_SEED = 0x149, - MOVE_METRONOME = 0x14A, - MOVE_DREAM_EATER = 0x14B, - MOVE_ACID = 0x14C, - MOVE_MEDITATE = 0x14D, - MOVE_SNATCH = 0x14E, - MOVE_LUSTER_PURGE = 0x14F, - MOVE_LEAF_BLADE = 0x150, - MOVE_RECYCLE = 0x151, - MOVE_REFLECT = 0x152, - MOVE_REFRESH = 0x153, - MOVE_REVENGE = 0x154, - MOVE_DRAGON_RAGE = 0x155, - MOVE_DRAGONBREATH = 0x156, - MOVE_DRAGON_DANCE = 0x157, - MOVE_ICE_PUNCH = 0x158, - MOVE_ICE_BEAM = 0x159, - MOVE_FURY_CUTTER = 0x15A, - MOVE_COMET_PUNCH = 0x15B, - MOVE_SKULL_BASH = 0x15C, - MOVE_LOCK_ON = 0x15D, - MOVE_ROCK_BLAST = 0x15E, - MOVE_COTTON_SPORE = 0x15F, - MOVE_STRUGGLE = 0x160, - MOVE_AEROBLAST = 0x161, - MOVE_VOLT_TACKLE = 0x162, - MOVE_REGULAR_ATTACK = 0x163, - MOVE_WIDE_SLASH = 0x168, - MOVE_EXCAVATE = 0x169, // Unused - MOVE_SPIN_SLASH = 0x16A, // Unused - // Orb effects - MOVE_SEE_TRAP = 0x16B, - MOVE_TAKEAWAY = 0x16C, - MOVE_REBOUND = 0x16D, - MOVE_BLOOP_SLASH = 0x16E, - MOVE_SWITCHER = 0x16F, - MOVE_BLOWBACK = 0x170, - MOVE_WARP = 0x171, - MOVE_TRANSFER = 0x172, - MOVE_SLOW_DOWN = 0x173, - MOVE_SPEED_BOOST = 0x174, - MOVE_SEARCHLIGHT = 0x175, - MOVE_PETRIFY = 0x176, - MOVE_STAY_AWAY = 0x177, - MOVE_POUNCE = 0x178, - MOVE_TRAWL = 0x179, - MOVE_CLEANSE = 0x17A, - MOVE_OBSERVER = 0x17B, - MOVE_DECOY_MAKER = 0x17C, - MOVE_SIESTA = 0x17D, - MOVE_TOTTER = 0x17E, - MOVE_TWO_EDGE = 0x17F, - MOVE_NO_MOVE = 0x180, - MOVE_ESCAPE = 0x181, - MOVE_SCAN = 0x182, - MOVE_POWER_EARS = 0x183, - MOVE_DROUGHT = 0x184, - MOVE_TRAP_BUSTER = 0x185, - MOVE_WILD_CALL = 0x186, - MOVE_INVISIFY = 0x187, - MOVE_ONE_SHOT = 0x188, - MOVE_HP_GAUGE = 0x189, - MOVE_VACUUM_CUT = 0x18A, - MOVE_REVIVER = 0x18B, - MOVE_SHOCKER = 0x18C, - MOVE_ECHO = 0x18D, - MOVE_FAMISH = 0x18E, - MOVE_ONE_ROOM = 0x18F, - MOVE_FILL_IN = 0x190, - MOVE_TRAPPER = 0x191, - MOVE_POSSESS = 0x192, - MOVE_ITEMIZE = 0x193, - MOVE_HURL = 0x196, - MOVE_MOBILE = 0x197, - MOVE_ITEM_TOSS = 0x198, - MOVE_SEE_STAIRS = 0x199, - MOVE_LONG_TOSS = 0x19A, - MOVE_PIERCE = 0x19B -}; - #endif diff --git a/include/constants/move_id.h b/include/constants/move_id.h new file mode 100644 index 0000000..b0d97b7 --- /dev/null +++ b/include/constants/move_id.h @@ -0,0 +1,412 @@ +#ifndef GUARD_CONSTANTS_MOVE_ID_H +#define GUARD_CONSTANTS_MOVE_ID_H + +#define MOVE_NONE 0x0 +#define MOVE_IRON_TAIL 0x1 +#define MOVE_ICE_BALL 0x2 +#define MOVE_YAWN 0x3 +#define MOVE_LOVELY_KISS 0x4 +#define MOVE_NIGHTMARE 0x5 +#define MOVE_MORNING_SUN 0x6 +#define MOVE_VITAL_THROW 0x7 +#define MOVE_DIG 0x8 +#define MOVE_THRASH 0x9 +#define MOVE_SWEET_SCENT 0xA +#define MOVE_CHARM 0xB +#define MOVE_RAIN_DANCE 0xC +#define MOVE_CONFUSE_RAY 0xD +#define MOVE_HAIL 0xE +#define MOVE_AROMATHERAPY 0xF +#define MOVE_BUBBLE 0x10 +#define MOVE_ENCORE 0x11 +#define MOVE_CUT 0x12 +#define MOVE_RAGE 0x13 +#define MOVE_SUPER_FANG 0x14 +#define MOVE_PAIN_SPLIT 0x15 +#define MOVE_TORMENT 0x16 +#define MOVE_STRING_SHOT 0x17 +#define MOVE_SWAGGER 0x18 +#define MOVE_SNORE 0x19 +#define MOVE_HEAL_BELL 0x1A +#define MOVE_SCREECH 0x1B +#define MOVE_ROCK_THROW 0x1C +#define MOVE_ROCK_SMASH 0x1D +#define MOVE_ROCK_SLIDE 0x1E +#define MOVE_WEATHER_BALL 0x1F +#define MOVE_WHIRLPOOL 0x20 +#define MOVE_FAKE_TEARS 0x21 +#define MOVE_SING 0x22 +#define MOVE_SPITE 0x23 +#define MOVE_AIR_CUTTER 0x24 +#define MOVE_SMOKESCREEN 0x25 +#define MOVE_PURSUIT 0x26 +#define MOVE_DOUBLESLAP 0x27 +#define MOVE_MIRROR_MOVE 0x28 +#define MOVE_OVERHEAT 0x29 +#define MOVE_AURORA_BEAM 0x2A +#define MOVE_MEMENTO 0x2B +#define MOVE_OCTAZOOKA 0x2C +#define MOVE_FLATTER 0x2D +#define MOVE_ASTONISH 0x2E +#define MOVE_WILL_O_WISP 0x2F +#define MOVE_RETURN 0x30 +#define MOVE_GRUDGE 0x31 +#define MOVE_STRENGTH 0x32 +#define MOVE_COUNTER 0x33 +#define MOVE_FLAME_WHEEL 0x34 +#define MOVE_FLAMETHROWER 0x35 +#define MOVE_ODOR_SLEUTH 0x36 +#define MOVE_SHARPEN 0x37 +#define MOVE_DOUBLE_TEAM 0x38 +#define MOVE_GUST 0x39 +#define MOVE_HARDEN 0x3A +#define MOVE_DISABLE 0x3B +#define MOVE_RAZOR_WIND 0x3C +#define MOVE_BIDE 0x3D +#define MOVE_CRUNCH 0x3E +#define MOVE_BITE 0x3F +#define MOVE_THUNDER 0x40 +#define MOVE_THUNDERPUNCH 0x41 +#define MOVE_ENDEAVOR 0x42 +#define MOVE_FACADE 0x43 +#define MOVE_KARATE_CHOP 0x44 +#define MOVE_CLAMP 0x45 +#define MOVE_WITHDRAW 0x46 +#define MOVE_CONSTRICT 0x47 +#define MOVE_BRICK_BREAK 0x48 +#define MOVE_ROCK_TOMB 0x49 +#define MOVE_FOCUS_ENERGY 0x4A +#define MOVE_FOCUS_PUNCH 0x4B +#define MOVE_GIGA_DRAIN 0x4C +#define MOVE_REVERSAL 0x4D +#define MOVE_SMELLINGSALT 0x4E +#define MOVE_SPORE 0x4F +#define MOVE_LEECH_LIFE 0x50 +#define MOVE_SLASH 0x51 +#define MOVE_SILVER_WIND 0x52 +#define MOVE_METAL_SOUND 0x53 +#define MOVE_GRASSWHISTLE 0x54 +#define MOVE_TICKLE 0x55 +#define MOVE_SPIDER_WEB 0x56 +#define MOVE_CRABHAMMER 0x57 +#define MOVE_HAZE 0x58 +#define MOVE_MEAN_LOOK 0x59 +#define MOVE_CROSS_CHOP 0x5A +#define MOVE_OUTRAGE 0x5B +#define MOVE_LOW_KICK 0x5C +#define MOVE_ANCIENTPOWER 0x5D +#define MOVE_SYNTHESIS 0x5E +#define MOVE_AGILITY 0x5F +#define MOVE_RAPID_SPIN 0x60 +#define MOVE_ICY_WIND 0x61 +#define MOVE_MIND_READER 0x62 +#define MOVE_COSMIC_POWER 0x63 +#define MOVE_SKY_ATTACK 0x64 +#define MOVE_POWDER_SNOW 0x65 +#define MOVE_FOLLOW_ME 0x66 +#define MOVE_METEOR_MASH 0x67 +#define MOVE_ENDURE 0x68 +#define MOVE_ROLLOUT 0x69 +#define MOVE_SCARY_FACE 0x6A +#define MOVE_PSYBEAM 0x6B +#define MOVE_PSYWAVE 0x6C +#define MOVE_PSYCHIC 0x6D +#define MOVE_PSYCHO_BOOST 0x6E +#define MOVE_HYPNOSIS 0x6F +#define MOVE_UPROAR 0x70 +#define MOVE_WATER_SPOUT 0x71 +#define MOVE_SIGNAL_BEAM 0x72 +#define MOVE_PSYCH_UP 0x73 +#define MOVE_SUBMISSION 0x74 +#define MOVE_RECOVER 0x75 +#define MOVE_EARTHQUAKE 0x76 +#define MOVE_NATURE_POWER 0x77 +#define MOVE_LICK 0x78 +#define MOVE_FLAIL 0x79 +#define MOVE_TAIL_WHIP 0x7A +#define MOVE_SELFDESTRUCT 0x7B +#define MOVE_STUN_SPORE 0x7C +#define MOVE_BIND 0x7D +#define MOVE_SHADOW_PUNCH 0x7E +#define MOVE_SHADOW_BALL 0x7F +#define MOVE_CHARGE 0x80 +#define MOVE_THUNDERBOLT 0x81 +#define MOVE_MIST 0x82 +#define MOVE_FISSURE 0x83 +#define MOVE_EXTREMESPEED 0x84 +#define MOVE_EXTRASENSORY 0x85 +#define MOVE_SAFEGUARD 0x86 +#define MOVE_ABSORB 0x87 +#define MOVE_SKY_UPPERCUT 0x88 +#define MOVE_SKILL_SWAP 0x89 +#define MOVE_SKETCH 0x8A +#define MOVE_HEADBUTT 0x8B +#define MOVE_DOUBLE_EDGE 0x8C +#define MOVE_SANDSTORM 0x8D +#define MOVE_SAND_ATTACK 0x8E +#define MOVE_SAND_TOMB 0x8F +#define MOVE_SPARK 0x90 +#define MOVE_SWIFT 0x91 +#define MOVE_KINESIS 0x92 +#define MOVE_SMOG 0x93 +#define MOVE_GROWTH 0x94 +#define MOVE_SACRED_FIRE 0x95 +#define MOVE_SHEER_COLD 0x96 +#define MOVE_SOLARBEAM 0x97 +#define MOVE_SONICBOOM 0x98 +#define MOVE_FLY 0x99 +#define MOVE_TACKLE 0x9A +#define MOVE_EXPLOSION 0x9B +#define MOVE_DIVE 0x9C +#define MOVE_FIRE_BLAST 0x9D +#define MOVE_WATERFALL 0x9E +#define MOVE_MUDDY_WATER 0x9F +#define MOVE_STOCKPILE 0xA0 +#define MOVE_SLAM 0xA1 +#define MOVE_TWISTER 0xA2 +#define MOVE_BULLET_SEED 0xA3 +#define MOVE_TWINEEDLE 0xA4 +#define MOVE_SOFTBOILED 0xA5 +#define MOVE_EGG_BOMB 0xA6 +#define MOVE_FAINT_ATTACK 0xA7 +#define MOVE_BARRAGE 0xA8 +#define MOVE_MINIMIZE 0xA9 +#define MOVE_SEISMIC_TOSS 0xAA +#define MOVE_SUPERSONIC 0xAB +#define MOVE_TAUNT 0xAC +#define MOVE_MOONLIGHT 0xAD +#define MOVE_PECK 0xAE +#define MOVE_ARM_THRUST 0xAF +#define MOVE_HORN_ATTACK 0xB0 +#define MOVE_HORN_DRILL 0xB1 +#define MOVE_WING_ATTACK 0xB2 +#define MOVE_AERIAL_ACE 0xB3 +#define MOVE_ICICLE_SPEAR 0xB4 +#define MOVE_SWORDS_DANCE 0xB5 +#define MOVE_VINE_WHIP 0xB6 +#define MOVE_CONVERSION 0xB7 +#define MOVE_CONVERSION_2 0xB8 +#define MOVE_HELPING_HAND 0xB9 +#define MOVE_IRON_DEFENSE 0xBA +#define MOVE_TELEPORT 0xBB +#define MOVE_THUNDERSHOCK 0xBC +#define MOVE_SHOCK_WAVE 0xBD +#define MOVE_QUICK_ATTACK 0xBE +#define MOVE_SWEET_KISS 0xBF +#define MOVE_THUNDER_WAVE 0xC0 +#define MOVE_ZAP_CANNON 0xC1 +#define MOVE_BLOCK 0xC2 +#define MOVE_HOWL 0xC3 +#define MOVE_POISON_GAS 0xC4 +#define MOVE_TOXIC 0xC5 +#define MOVE_POISON_FANG 0xC6 +#define MOVE_POISONPOWDER 0xC7 +#define MOVE_POISON_STING 0xC8 +#define MOVE_SPIKE_CANNON 0xC9 +#define MOVE_ACID_ARMOR 0xCA +#define MOVE_TAKE_DOWN 0xCB +#define MOVE_JUMP_KICK 0xCC +#define MOVE_BOUNCE 0xCD +#define MOVE_HI_JUMP_KICK 0xCE +#define MOVE_TRI_ATTACK 0xCF +#define MOVE_DRAGON_CLAW 0xD0 +#define MOVE_TRICK 0xD1 +#define MOVE_TRIPLE_KICK 0xD2 +#define MOVE_DRILL_PECK 0xD3 +#define MOVE_MUD_SPORT 0xD4 +#define MOVE_MUD_SLAP 0xD5 +#define MOVE_THIEF 0xD6 +#define MOVE_AMNESIA 0xD7 +#define MOVE_NIGHT_SHADE 0xD8 +#define MOVE_GROWL 0xD9 +#define MOVE_SLACK_OFF 0xDA +#define MOVE_SURF 0xDB +#define MOVE_ROLE_PLAY 0xDC +#define MOVE_NEEDLE_ARM 0xDD +#define MOVE_DOUBLE_KICK 0xDE +#define MOVE_SUNNY_DAY 0xDF +#define MOVE_LEER 0xE0 +#define MOVE_WISH 0xE1 +#define MOVE_FAKE_OUT 0xE2 +#define MOVE_SLEEP_TALK 0xE3 +#define MOVE_PAY_DAY 0xE4 +#define MOVE_ASSIST 0xE5 +#define MOVE_HEAT_WAVE 0xE6 +#define MOVE_SLEEP_POWDER 0xE7 +#define MOVE_REST 0xE8 +#define MOVE_INGRAIN 0xE9 +#define MOVE_CONFUSION 0xEA +#define MOVE_BODY_SLAM 0xEB +#define MOVE_SWALLOW 0xEC +#define MOVE_CURSE 0xED +#define MOVE_FRENZY_PLANT 0xEE +#define MOVE_HYDRO_CANNON 0xEF +#define MOVE_HYDRO_PUMP 0xF0 +#define MOVE_HYPER_VOICE 0xF1 +#define MOVE_HYPER_BEAM 0xF2 +#define MOVE_SUPERPOWER 0xF3 +#define MOVE_STEEL_WING 0xF4 +#define MOVE_SPIT_UP 0xF5 +#define MOVE_DYNAMICPUNCH 0xF6 +#define MOVE_GUILLOTINE 0xF7 +#define MOVE_VICEGRIP 0xF8 +#define MOVE_KNOCK_OFF 0xF9 +#define MOVE_POUND 0xFA +#define MOVE_RAZOR_LEAF 0xFB +#define MOVE_BATON_PASS 0xFC +#define MOVE_PETAL_DANCE 0xFD +#define MOVE_SPLASH 0xFE +#define MOVE_BUBBLEBEAM 0xFF +#define MOVE_DOOM_DESIRE 0x100 +#define MOVE_BELLY_DRUM 0x101 +#define MOVE_BARRIER 0x102 +#define MOVE_LIGHT_SCREEN 0x103 +#define MOVE_SCRATCH 0x104 +#define MOVE_HYPER_FANG 0x105 +#define MOVE_EMBER 0x106 +#define MOVE_SECRET_POWER 0x107 +#define MOVE_DIZZY_PUNCH 0x108 +#define MOVE_BULK_UP 0x109 +#define MOVE_IMPRISON 0x10A +#define MOVE_FEATHERDANCE 0x10B +#define MOVE_WHIRLWIND 0x10C +#define MOVE_BEAT_UP 0x10D +#define MOVE_BLIZZARD 0x10E +#define MOVE_STOMP 0x10F +#define MOVE_BLAST_BURN 0x110 +#define MOVE_FLASH 0x111 +#define MOVE_TEETER_DANCE 0x112 +#define MOVE_CRUSH_CLAW 0x113 +#define MOVE_BLAZE_KICK 0x114 +#define MOVE_PRESENT 0x115 +#define MOVE_ERUPTION 0x116 +#define MOVE_SLUDGE 0x117 +#define MOVE_SLUDGE_BOMB 0x118 +#define MOVE_GLARE 0x119 +#define MOVE_TRANSFORM 0x11A +#define MOVE_POISON_TAIL 0x11B +#define MOVE_ROAR 0x11C +#define MOVE_BONE_RUSH 0x11D +#define MOVE_CAMOUFLAGE 0x11E +#define MOVE_COVET 0x11F +#define MOVE_TAIL_GLOW 0x120 +#define MOVE_BONE_CLUB 0x121 +#define MOVE_BONEMERANG 0x122 +#define MOVE_FIRE_SPIN 0x123 +#define MOVE_FIRE_PUNCH 0x124 +#define MOVE_PERISH_SONG 0x125 +#define MOVE_WRAP 0x126 +#define MOVE_SPIKES 0x127 +#define MOVE_MAGNITUDE 0x128 +#define MOVE_MAGICAL_LEAF 0x129 +#define MOVE_MAGIC_COAT 0x12A +#define MOVE_MUD_SHOT 0x12B +#define MOVE_MACH_PUNCH 0x12C +#define MOVE_PROTECT 0x12D +#define MOVE_DEFENSE_CURL 0x12E +#define MOVE_ROLLING_KICK 0x12F +#define MOVE_SUBSTITUTE 0x130 +#define MOVE_DETECT 0x131 +#define MOVE_PIN_MISSILE 0x132 +#define MOVE_WATER_SPORT 0x133 +#define MOVE_WATER_GUN 0x134 +#define MOVE_MIST_BALL 0x135 +#define MOVE_WATER_PULSE 0x136 +#define MOVE_FURY_ATTACK 0x137 +#define MOVE_FURY_SWIPES 0x138 +#define MOVE_DESTINY_BOND 0x139 +#define MOVE_FALSE_SWIPE 0x13A +#define MOVE_FORESIGHT 0x13B +#define MOVE_MIRROR_COAT 0x13C +#define MOVE_FUTURE_SIGHT 0x13D +#define MOVE_MILK_DRINK 0x13E +#define MOVE_CALM_MIND 0x13F +#define MOVE_MEGA_DRAIN 0x140 +#define MOVE_MEGA_KICK 0x141 +#define MOVE_MEGA_PUNCH 0x142 +#define MOVE_MEGAHORN 0x143 +#define MOVE_HIDDEN_POWER 0x144 +#define MOVE_METAL_CLAW 0x145 +#define MOVE_ATTRACT 0x146 +#define MOVE_MIMIC 0x147 +#define MOVE_FRUSTRATION 0x148 +#define MOVE_LEECH_SEED 0x149 +#define MOVE_METRONOME 0x14A +#define MOVE_DREAM_EATER 0x14B +#define MOVE_ACID 0x14C +#define MOVE_MEDITATE 0x14D +#define MOVE_SNATCH 0x14E +#define MOVE_LUSTER_PURGE 0x14F +#define MOVE_LEAF_BLADE 0x150 +#define MOVE_RECYCLE 0x151 +#define MOVE_REFLECT 0x152 +#define MOVE_REFRESH 0x153 +#define MOVE_REVENGE 0x154 +#define MOVE_DRAGON_RAGE 0x155 +#define MOVE_DRAGONBREATH 0x156 +#define MOVE_DRAGON_DANCE 0x157 +#define MOVE_ICE_PUNCH 0x158 +#define MOVE_ICE_BEAM 0x159 +#define MOVE_FURY_CUTTER 0x15A +#define MOVE_COMET_PUNCH 0x15B +#define MOVE_SKULL_BASH 0x15C +#define MOVE_LOCK_ON 0x15D +#define MOVE_ROCK_BLAST 0x15E +#define MOVE_COTTON_SPORE 0x15F +#define MOVE_STRUGGLE 0x160 +#define MOVE_AEROBLAST 0x161 +#define MOVE_VOLT_TACKLE 0x162 +#define MOVE_REGULAR_ATTACK 0x163 +#define MOVE_WIDE_SLASH 0x168 +#define MOVE_EXCAVATE 0x169 // Unused +#define MOVE_SPIN_SLASH 0x16A // Unused +// Orb effects +#define MOVE_SEE_TRAP 0x16B +#define MOVE_TAKEAWAY 0x16C +#define MOVE_REBOUND 0x16D +#define MOVE_BLOOP_SLASH 0x16E +#define MOVE_SWITCHER 0x16F +#define MOVE_BLOWBACK 0x170 +#define MOVE_WARP 0x171 +#define MOVE_TRANSFER 0x172 +#define MOVE_SLOW_DOWN 0x173 +#define MOVE_SPEED_BOOST 0x174 +#define MOVE_SEARCHLIGHT 0x175 +#define MOVE_PETRIFY 0x176 +#define MOVE_STAY_AWAY 0x177 +#define MOVE_POUNCE 0x178 +#define MOVE_TRAWL 0x179 +#define MOVE_CLEANSE 0x17A +#define MOVE_OBSERVER 0x17B +#define MOVE_DECOY_MAKER 0x17C +#define MOVE_SIESTA 0x17D +#define MOVE_TOTTER 0x17E +#define MOVE_TWO_EDGE 0x17F +#define MOVE_NO_MOVE 0x180 +#define MOVE_ESCAPE 0x181 +#define MOVE_SCAN 0x182 +#define MOVE_POWER_EARS 0x183 +#define MOVE_DROUGHT 0x184 +#define MOVE_TRAP_BUSTER 0x185 +#define MOVE_WILD_CALL 0x186 +#define MOVE_INVISIFY 0x187 +#define MOVE_ONE_SHOT 0x188 +#define MOVE_HP_GAUGE 0x189 +#define MOVE_VACUUM_CUT 0x18A +#define MOVE_REVIVER 0x18B +#define MOVE_SHOCKER 0x18C +#define MOVE_ECHO 0x18D +#define MOVE_FAMISH 0x18E +#define MOVE_ONE_ROOM 0x18F +#define MOVE_FILL_IN 0x190 +#define MOVE_TRAPPER 0x191 +#define MOVE_POSSESS 0x192 +#define MOVE_ITEMIZE 0x193 +#define MOVE_HURL 0x196 +#define MOVE_MOBILE 0x197 +#define MOVE_ITEM_TOSS 0x198 +#define MOVE_SEE_STAIRS 0x199 +#define MOVE_LONG_TOSS 0x19A +#define MOVE_PIERCE 0x19C + +#endif diff --git a/include/constants/type.h b/include/constants/type.h index 8c982fd..6ca9177 100644 --- a/include/constants/type.h +++ b/include/constants/type.h @@ -1,25 +1,23 @@ #ifndef GUARD_CONSTANTS_TYPE_H #define GUARD_CONSTANTS_TYPE_H -enum Type -{ - TYPE_NORMAL = 0x1, - TYPE_FIRE = 0x2, - TYPE_WATER = 0x3, - TYPE_GRASS = 0x4, - TYPE_ELECTRIC = 0x5, - TYPE_ICE = 0x6, - TYPE_FIGHTING = 0x7, - TYPE_POISON = 0x8, - TYPE_GROUND = 0x9, - TYPE_FLYING = 0xA, - TYPE_PSYCHIC = 0xB, - TYPE_BUG = 0xC, - TYPE_ROCK = 0xD, - TYPE_GHOST = 0xE, - TYPE_DRAGON = 0xF, - TYPE_DARK = 0x10, - TYPE_STEEL = 0x11 -}; +#define TYPE_NONE 0x0 +#define TYPE_NORMAL 0x1 +#define TYPE_FIRE 0x2 +#define TYPE_WATER 0x3 +#define TYPE_GRASS 0x4 +#define TYPE_ELECTRIC 0x5 +#define TYPE_ICE 0x6 +#define TYPE_FIGHTING 0x7 +#define TYPE_POISON 0x8 +#define TYPE_GROUND 0x9 +#define TYPE_FLYING 0xA +#define TYPE_PSYCHIC 0xB +#define TYPE_BUG 0xC +#define TYPE_ROCK 0xD +#define TYPE_GHOST 0xE +#define TYPE_DRAGON 0xF +#define TYPE_DARK 0x10 +#define TYPE_STEEL 0x11 #endif diff --git a/include/constants/walkable_tile.h b/include/constants/walkable_tile.h new file mode 100644 index 0000000..d558466 --- /dev/null +++ b/include/constants/walkable_tile.h @@ -0,0 +1,9 @@ +#ifndef GUARD_CONSTANTS_WALKABLE_TILE_H +#define GUARD_CONSTANTS_WALKABLE_TILE_H + +#define WALKABLE_TILE_CHASM 2 +#define WALKABLE_TILE_WALL 3 +#define WALKABLE_TILE_LAVA 4 +#define WALKABLE_TILE_WATER 5 + +#endif diff --git a/include/dungeon_entity.h b/include/dungeon_entity.h index e7d0fc1..6b11b8a 100644 --- a/include/dungeon_entity.h +++ b/include/dungeon_entity.h @@ -160,7 +160,9 @@ struct DungeonEntityData u8 fillF8[0xFA - 0xF8]; /* 0xFA */ u8 terrifiedTurnsLeft; // Doubles as a bool for whether the Pokémon is terrified. u8 unkFB; - /* 0xFC */ bool8 forceUseItem; // If true, an AI Pokémon is forced to try using their held item next turn. Unknown when this is set in regular gameplay. + // Set to true if the player makes a teammate use their held item. + // This is done by going to the teammate's held item in the toolbox and selecting "Use". + /* 0xFC */ bool8 useHeldItem; /* 0xFD */ u8 perishSongTimer; // When this reaches 0, the Pokémon faints from Perish Song. Doubles as a bool for whether the Pokémon is afflicted by Perish Song. u8 fillFE[0x100 - 0xFE]; /* 0x100 */ u8 targetingDecoy; // If the Pokémon is targeting a decoy, this indicates whether the decoy target is a team or wild Pokémon. diff --git a/include/item.h b/include/item.h index 6c7b09f..998f1ac 100644 --- a/include/item.h +++ b/include/item.h @@ -1,6 +1,7 @@ #ifndef GUARD_ITEMS_H #define GUARD_ITEMS_H +#include "constants/item.h" #include "code_8092334.h" struct Item @@ -10,20 +11,17 @@ struct Item /* 0x8 */ u32 sellPrice; /* 0xC */ u8 type; /* 0xD */ u8 icon; - /* 0xE */ u16 fill; /* 0x10 */ u8 *descriptionPointer; // Determines how the AI can use the item. // Index 0: Item can be used on self. // Index 1: Item can be thrown at allies. // Index 2: Item can be thrown at enemies. /* 0x14 */ bool8 aiFlags[3]; - /* 0x17 */ u8 fill2; /* 0x18 */ s16 move; /* 0x1A */ u8 order; // Numbered order they are in storage /* 0x1B */ u8 unkThrow1B[2]; /* 0x1D */ u8 palette; /* 0x1E */ u8 category; - /* 0x1F */ u8 fill3; }; struct ItemSlot @@ -53,40 +51,6 @@ struct unkStruct_8090F58 u8 unk8; }; -enum ItemType -{ - ITEM_TYPE_THROWABLE, - ITEM_TYPE_ROCK, - ITEM_TYPE_BERRY_SEED, - ITEM_TYPE_APPLE_GUMMI, - ITEM_TYPE_HOLD_ITEM, - ITEM_TYPE_TM, - ITEM_TYPE_MONEY, - ITEM_TYPE_UNUSED, - ITEM_TYPE_MISC, - ITEM_TYPE_ORB, - ITEM_TYPE_LINK_BOX, - ITEM_TYPE_USED_TM -}; - -enum ItemCategory -{ - ITEM_CATEGORY_NOTHING, - ITEM_CATEGORY_THROWABLE, - ITEM_CATEGORY_ROCKS, - ITEM_CATEGORY_RIBBONS, - ITEM_CATEGORY_FOOD, - ITEM_CATEGORY_HEALING, - ITEM_CATEGORY_CHESTNUT, - ITEM_CATEGORY_MONEY_WISH_STONE, - ITEM_CATEGORY_MISC, - ITEM_CATEGORY_TM, - ITEM_CATEGORY_LINK_BOX, - ITEM_CATEGORY_SPECS, - ITEM_CATEGORY_SCARFS, - ITEM_CATEGORY_ORBS -}; - enum ItemFlag { ITEM_FLAG_EXISTS = 1 << 0, @@ -95,251 +59,6 @@ enum ItemFlag ITEM_FLAG_SET = 1 << 4 // This item can be thrown by pressing L+R instead of having to go to the bag menu. }; -// see https://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_(Rescue_Team) -enum ItemID { - ITEM_ID_NOTHING, - ITEM_ID_STICK, - ITEM_ID_IRON_THORN, - ITEM_ID_SILVER_SPIKE, - ITEM_ID_GOLD_FANG, - ITEM_ID_CACNEA_SPIKE, - ITEM_ID_CORSOLA_TWIG, - ITEM_ID_GRAVELEROCK, - ITEM_ID_GEO_PEBBLE, - ITEM_ID_MOBILE_SCARF, - ITEM_ID_HEAL_RIBBON, - ITEM_ID_TWIST_BAND, - ITEM_ID_SCOPE_LENS, - ITEM_ID_PATSY_BAND, - ITEM_ID_NOSTICK_CAP, - ITEM_ID_PIERCE_BAND, - ITEM_ID_JOY_RIBBON, - ITEM_ID_X_RAY_SPECS, - ITEM_ID_PERSIM_BAND, - ITEM_ID_POWER_BAND, - ITEM_ID_PECHA_SCARF, - ITEM_ID_INSOMNISCOPE, - ITEM_ID_WARP_SCARF, - ITEM_ID_TIGHT_BELT, - ITEM_ID_SNEAK_SCARF, - ITEM_ID_GOLD_RIBBON, - ITEM_ID_GOGGLE_SPECS, - ITEM_ID_DIET_RIBBON, - ITEM_ID_TRAP_SCARF, - ITEM_ID_RACKET_BAND, - ITEM_ID_DEF_SCARF, - ITEM_ID_STAMINA_BAND, - ITEM_ID_PLAIN_RIBBON, - ITEM_ID_SPECIAL_BAND, - ITEM_ID_ZINC_BAND, - ITEM_ID_DETECT_BAND, - ITEM_ID_ALERT_SPECS, - ITEM_ID_DODGE_SCARF, - ITEM_ID_BOUNCE_BAND, - ITEM_ID_CURVE_BAND, - ITEM_ID_WHIFF_SPECS, - ITEM_ID_NO_AIM_SCOPE, - ITEM_ID_LOCKON_SPECS, - ITEM_ID_MUNCH_BELT, - ITEM_ID_PASS_SCARF, - ITEM_ID_WEATHER_BAND, - ITEM_ID_FRIEND_BOW, - ITEM_ID_BEAUTY_SCARF, - ITEM_ID_SUN_RIBBON, - ITEM_ID_LUNAR_RIBBON, - ITEM_ID_RING_D, - ITEM_ID_RING_E, - ITEM_ID_RING_F, - ITEM_ID_HEAL_SEED, - ITEM_ID_WISH_STONE, - ITEM_ID_ORAN_BERRY, - ITEM_ID_SITRUS_BERRY, - ITEM_ID_EYEDROP_SEED, - ITEM_ID_REVIVER_SEED, - ITEM_ID_BLINKER_SEED, - ITEM_ID_DOOM_SEED, - ITEM_ID_ALLURE_SEED, - ITEM_ID_LIFE_SEED, - ITEM_ID_RAWST_BERRY, - ITEM_ID_HUNGER_SEED, - ITEM_ID_QUICK_SEED, - ITEM_ID_PECHA_BERRY, - ITEM_ID_CHERI_BERRY, - ITEM_ID_TOTTER_SEED, - ITEM_ID_SLEEP_SEED, - ITEM_ID_PLAIN_SEED, - ITEM_ID_WARP_SEED, - ITEM_ID_BLAST_SEED, - ITEM_ID_GINSENG, - ITEM_ID_JOY_SEED, - ITEM_ID_CHESTO_BERRY, - ITEM_ID_STUN_SEED, - ITEM_ID_MAX_ELIXIR, - ITEM_ID_PROTEIN, - ITEM_ID_CALCIUM, - ITEM_ID_IRON, - ITEM_ID_ZINC, - ITEM_ID_APPLE, - ITEM_ID_BIG_APPLE, - ITEM_ID_GRIMY_FOOD, - ITEM_ID_HUGE_APPLE, - ITEM_ID_WHITE_GUMMI, - ITEM_ID_RED_GUMMI, - ITEM_ID_BLUE_GUMMI, - ITEM_ID_GRASS_GUMMI, - ITEM_ID_YELLOW_GUMMI, - ITEM_ID_CLEAR_GUMMI, - ITEM_ID_ORANGE_GUMMI, - ITEM_ID_PINK_GUMMI, - ITEM_ID_BROWN_GUMMI, - ITEM_ID_SKY_GUMMI, - ITEM_ID_GOLD_GUMMI, - ITEM_ID_GREEN_GUMMI, - ITEM_ID_GRAY_GUMMI, - ITEM_ID_PURPLE_GUMMI, - ITEM_ID_ROYAL_GUMMI, - ITEM_ID_BLACK_GUMMI, - ITEM_ID_SILVER_GUMMI, - ITEM_ID_BANANA, - ITEM_ID_CHESTNUT, - ITEM_ID_POKE, // 105 (0x69) - ITEM_ID_UPGRADE, - ITEM_ID_KINGS_ROCK, - ITEM_ID_THUNDERSTONE, - ITEM_ID_DEEPSEASCALE, - ITEM_ID_DEEPSEATOOTH, - ITEM_ID_SUN_STONE, - ITEM_ID_MOON_STONE, - ITEM_ID_FIRE_STONE, - ITEM_ID_WATER_STONE, - ITEM_ID_METAL_COAT, - ITEM_ID_LEAF_STONE, - ITEM_ID_DRAGON_SCALE, - ITEM_ID_LINK_CABLE, - ITEM_ID_ICE_PART, - ITEM_ID_STEEL_PART, - ITEM_ID_ROCK_PART, - ITEM_ID_MUSIC_BOX, - ITEM_ID_KEY, - ITEM_ID_USED_TM, - ITEM_ID_FOCUS_PUNCH, - ITEM_ID_DRAGON_CLAW, - ITEM_ID_WATER_PULSE, - ITEM_ID_CALM_MIND, - ITEM_ID_ROAR, - ITEM_ID_TOXIC, - ITEM_ID_HAIL_ORB, - ITEM_ID_BULK_UP, - ITEM_ID_BULLET_SEED, - ITEM_ID_HIDDEN_POWER, - ITEM_ID_SUNNY_ORB, - ITEM_ID_TAUNT, - ITEM_ID_ICE_BEAM, - ITEM_ID_BLIZZARD, - ITEM_ID_HYPER_BEAM, - ITEM_ID_LIGHT_SCREEN, - ITEM_ID_PROTECT, - ITEM_ID_RAINY_ORB, - ITEM_ID_GIGA_DRAIN, - ITEM_ID_SAFEGUARD, - ITEM_ID_FRUSTRATION, - ITEM_ID_SOLARBEAM, - ITEM_ID_IRON_TAIL, - ITEM_ID_THUNDERBOLT, - ITEM_ID_THUNDER, - ITEM_ID_EARTHQUAKE, - ITEM_ID_RETURN, - ITEM_ID_DIG, - ITEM_ID_PSYCHIC, - ITEM_ID_SHADOW_BALL, - ITEM_ID_BRICK_BREAK, - ITEM_ID_EVASION_ORB, - ITEM_ID_REFLECT, - ITEM_ID_SHOCK_WAVE, - ITEM_ID_FLAMETHROWER, - ITEM_ID_SLUDGE_BOMB, - ITEM_ID_SANDY_ORB, - ITEM_ID_FIRE_BLAST, - ITEM_ID_ROCKY_ORB, - ITEM_ID_AERIAL_ACE, - ITEM_ID_TORMENT, - ITEM_ID_FACADE, - ITEM_ID_SECRET_POWER, - ITEM_ID_REST, - ITEM_ID_ATTRACT, - ITEM_ID_THIEF, - ITEM_ID_STEEL_WING, - ITEM_ID_SKILL_SWAP, - ITEM_ID_SNATCH_ORB, - ITEM_ID_OVERHEAT, - ITEM_ID_WIDE_SLASH, - ITEM_ID_EXCAVATE, - ITEM_ID_SPIN_SLASH, - ITEM_ID_SEE_TRAP_ORB, - ITEM_ID_MUG_ORB, - ITEM_ID_REBOUND_ORB, - ITEM_ID_LOB_ORB, - ITEM_ID_SWITCHER_ORB, - ITEM_ID_BLOWBACK_ORB, - ITEM_ID_WARP_ORB, - ITEM_ID_TRANSFER_ORB, - ITEM_ID_SLOW_ORB, - ITEM_ID_QUICK_ORB, - ITEM_ID_LUMINOUS_ORB, - ITEM_ID_PETRIFY_ORB, - ITEM_ID_STAYAWAY_ORB, - ITEM_ID_POUNCE_ORB, - ITEM_ID_TRAWL_ORB, - ITEM_ID_CLEANSE_ORB, - ITEM_ID_OBSERVER_ORB, - ITEM_ID_DECOY_ORB, - ITEM_ID_SLUMBER_ORB, - ITEM_ID_TOTTER_ORB, - ITEM_ID_TWO_EDGE_ORB, - ITEM_ID_SILENCE_ORB, - ITEM_ID_ESCAPE_ORB, - ITEM_ID_SCANNER_ORB, - ITEM_ID_RADAR_ORB, - ITEM_ID_DROUGHT_ORB, - ITEM_ID_TRAPBUST_ORB, - ITEM_ID_ROLLCALL_ORB, - ITEM_ID_INVISIFY_ORB, - ITEM_ID_ONE_SHOT_ORB, - ITEM_ID_IDENTIFY_ORB, - ITEM_ID_VACUUM_CUT, - ITEM_ID_REVIVER_ORB, - ITEM_ID_SHOCKER_ORB, - ITEM_ID_SIZEBUST_ORB, - ITEM_ID_ONE_ROOM_ORB, - ITEM_ID_FILL_IN_ORB, - ITEM_ID_TRAPPER_ORB, - ITEM_ID_POSSESS_ORB, - ITEM_ID_ITEMIZER_ORB, - ITEM_ID_HURL_ORB, - ITEM_ID_MOBILE_ORB, - ITEM_ID_TOSS_ORB, - ITEM_ID_STAIRS_ORB, - ITEM_ID_LONGTOSS_ORB, - ITEM_ID_PIERCE_ORB, - ITEM_ID_CUT, - ITEM_ID_FLY, - ITEM_ID_SURF, - ITEM_ID_STRENGTH, - ITEM_ID_FLASH, - ITEM_ID_ROCK_SMASH, - ITEM_ID_WATERFALL, - ITEM_ID_DIVE, - ITEM_ID_LINK_BOX, - ITEM_ID_SWITCH_BOX, - ITEM_ID_WEAVILE_FIG, - ITEM_ID_MIME_JR_FIG, - ITEM_ID_BEATUP_ORB, - ITEM_ID_G_MACHINE_6, - ITEM_ID_G_MACHINE_7, - ITEM_ID_G_MACHINE_8, - NUMBER_OF_ITEM_IDS -}; - #define NUMBER_OF_GUMMIS 18 #define INVENTORY_SIZE 20 #define STORAGE_SIZE NUMBER_OF_ITEM_IDS diff --git a/include/pokemon.h b/include/pokemon.h index 3df33b6..fc3b4bb 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -132,18 +132,16 @@ struct gPokemon /* 0x4 */ u8* category; /* 0x8 */ u8 overworld_palette; /* 0x9 */ u8 size; - /* 0xA */ u8 unkA; - /* 0xB */ u8 unkB; /* 0xC */ s32 move_speed; /* 0x10 */ u16 dialogue_sprites; - /* 0x12 */ u8 unk12; + /* 0x12 */ bool8 unk12; /* 0x13 */ u8 types[2]; - /* 0x15 */ u8 walkable_tiles; // Uses the CrossableTerrain enum in map.h. + /* 0x15 */ u8 walkable_tiles; /* 0x16 */ u8 friend_area; /* 0x17 */ u8 abilities[2]; /* 0x19 */ u8 shadow_size; - /* 0x1A */ u8 unk1A; - /* 0x1B */ u8 unk1B; + /* 0x1A */ u8 fill1A; // 0 for all Pokémon. + /* 0x1B */ u8 unk1B; // 100 for all Pokémon. /* 0x1C */ bool8 isMoving; // Set to false for Pokémon who don't move unless they're the leader, like Kakuna. /* 0x1D */ u8 unk1D; /* 0x1E */ u16 base_hp; @@ -152,9 +150,9 @@ struct gPokemon /* 0x28 */ u16 base_def_spdef[2]; /* 0x2C */ u16 lowkick_dmg; /* 0x2E */ u16 sizeorb_dmg; - /* 0x30 */ u8 unk30; - /* 0x31 */ u8 unk31; - /* 0x32 */ u8 unk32; + /* 0x30 */ u8 unk30; // 10 for all Pokémon. + /* 0x31 */ u8 unk31; // 10 for all Pokémon. + /* 0x32 */ u8 unk32; // 24 for all Pokémon. /* 0x33 */ bool8 toolboxEnabled; // If false, the AI can't use items. Doesn't seem to be used, as it's true for all Pokémon. /* 0x34 */ struct EvolveStruct1 pre; /* 0x38 */ struct EvolveNeeds need; diff --git a/src/friend_area.c b/src/friend_area.c index 034b783..0e74848 100644 --- a/src/friend_area.c +++ b/src/friend_area.c @@ -19,7 +19,7 @@ extern const char gUnknown_81098AC; extern void ExpandPlaceholdersBuffer(u8 *buffer, const char *r2, ...); extern void sub_8090FEC(u32, u32 *r1, u32); -const struct FriendAreaSettings gFriendAreaSettings[NUM_FRIEND_AREAS] = +const struct FriendAreaSettings gFriendAreaSettings[NUM_FRIEND_AREAS] = { [NONE] = { .num_pokemon = 0, @@ -211,7 +211,7 @@ const struct FriendAreaSettings gFriendAreaSettings[NUM_FRIEND_AREAS] = .unlock_condition = UNLOCK_SHOP_STORY, .price = 800 }, - [DECRPEPIT_LAB] = { + [DECREPIT_LAB] = { .num_pokemon = 7, .unlock_condition = UNLOCK_SHOP_STORY, .price = 1000 @@ -462,7 +462,7 @@ NAKED void sub_8092404(u8 r0, u16 *r1, bool8 r2, bool8 r3) "\t.align 2, 0\n" "_08092494: .4byte gRecruitedPokemonRef\n" "_08092498: .4byte 0x0000ffff"); -} +} #endif #ifdef NONMATCHING @@ -507,7 +507,7 @@ void sub_809249C(u8 index, u8 clear) } } #else -NAKED void sub_809249C(u8 index, u8 clear) +NAKED void sub_809249C(u8 index, u8 clear) { asm_unified("\tpush {r4-r7,lr}\n" "\tlsls r0, 24\n" diff --git a/tools/dungeonjson/dungeonjson.cpp b/tools/dungeonjson/dungeonjson.cpp index c1a4c81..cdcf0ba 100644 --- a/tools/dungeonjson/dungeonjson.cpp +++ b/tools/dungeonjson/dungeonjson.cpp @@ -29,6 +29,7 @@ using json11::Json; #include "dungeonjson.h" +const string TABLE_END = "@ END OF TABLE\n"; string read_text_file(string filepath) { ifstream in_file(filepath); @@ -283,7 +284,7 @@ string generate_pokemon_table_text(Json map_data) { } // Append null entry to end - text << "@ END OF TABLE" << "\n"; + text << TABLE_END; text << ".2byte " << "0x00, 0x00, 0x00, 0x00" << "\n"; } @@ -302,7 +303,7 @@ string generate_floorID_table_text(Json map_data) { text << ".2byte " << "0, 0, 0, 0, 0, 0, 0, 0" << "\n"; for (auto &table: map_data["tables"].array_items()) { - text << ".2byte " << table["MainData"].int_value() + text << ".2byte " << table["MainData"].int_value() << ", " << table["Pokemon"].int_value() << ", " << table["Traps"].int_value() << ", " << table["Items"].int_value() @@ -312,11 +313,157 @@ string generate_floorID_table_text(Json map_data) { << ", " << "0" << "\n"; } - text << "@ END OF TABLE" << "\n"; + text << TABLE_END; return text.str(); } +string get_start_bytes(int num_bytes) { + return num_bytes == 1 ? "\n.byte " : "\n." + std::to_string(num_bytes) + "byte "; +} + +string get_json_bool_value(Json data) { + return data.bool_value() ? "1" : "0"; +} + +string get_json_int_value(Json data) { + return std::to_string(data.int_value()); +} + +string get_json_string_value(Json data) { + return data.is_string() ? data.string_value() : "0"; +} + +string read_json(Json data, int num_bytes, string(*json_reader)(Json)) { + return get_start_bytes(num_bytes) + json_reader(data); +} + +string read_json_bool(Json data) { + return read_json(data, 1, get_json_bool_value); +} + +string read_json_int(Json data, int num_bytes) { + return read_json(data, num_bytes, get_json_int_value); +} + +string read_json_string(Json data, int num_bytes) { + return read_json(data, num_bytes, get_json_string_value); +} + +string read_json_array(Json data, int num_bytes, int expected_count, string(*json_reader)(Json)) { + ostringstream data_string; + bool first = true; + vector<Json> data_items = data.array_items(); + for (int i = 0; i < expected_count; i++) { + string item = i < data_items.size() ? json_reader(data_items[i]) : "0"; + + data_string << (first ? "" : ", ") << item; + first = false; + } + return get_start_bytes(num_bytes) + data_string.str(); +} + +string read_json_bool_array(Json data, int num_bytes, int expected_count) { + return read_json_array(data, num_bytes, expected_count, get_json_bool_value); +} + +string read_json_int_array(Json data, int num_bytes, int expected_count) { + return read_json_array(data, num_bytes, expected_count, get_json_int_value); +} + +string read_json_string_array(Json data, int num_bytes, int expected_count) { + return read_json_array(data, num_bytes, expected_count, get_json_string_value); +} + +string generate_species_data_text(Json data) { + ostringstream text; + + text << "@ This is auto-generated by species_data.json.\n"; + text << ".include \"include/constants/ability.h\"\n"; + text << ".include \"include/constants/evolve_type.h\"\n"; + text << ".include \"include/constants/friend_area.h\"\n"; + text << ".include \"include/constants/item.h\"\n"; + text << ".include \"include/constants/species.h\"\n"; + text << ".include \"include/constants/type.h\"\n"; + text << ".include \"include/constants/walkable_tile.h\"\n"; + text << ".global gSpeciesData\n"; + text << "gSpeciesData:"; + for (Json data_entry : data.array_items()) { + text << read_json_string(data_entry["species"], 4) + << read_json_string(data_entry["category"], 4) + << read_json_int(data_entry["overworld_palette"], 1) + << read_json_int(data_entry["size"], 1) + << "\n.2byte 0" + << read_json_int(data_entry["move_speed"], 4) + << read_json_int(data_entry["dialogue_sprites"], 2) + << read_json_bool(data_entry["unk12"]) + << read_json_string_array(data_entry["types"], 1, 2) + << read_json_string(data_entry["walkable_tiles"], 1) + << read_json_string(data_entry["friend_area"], 1) + << read_json_string_array(data_entry["abilities"], 1, 2) + << read_json_int(data_entry["shadow_size"], 1) + << read_json_int(data_entry["unk1A"], 1) + << read_json_int(data_entry["unk1B"], 1) + << read_json_bool(data_entry["isMoving"]) + << read_json_int(data_entry["unk1D"], 1) + << read_json_int(data_entry["base_hp"], 2) + << read_json_int(data_entry["base_exp"], 4) + << read_json_int_array(data_entry["base_att_spatt"], 2, 2) + << read_json_int_array(data_entry["base_def_spdef"], 2, 2) + << read_json_int(data_entry["lowkick_dmg"], 2) + << read_json_int(data_entry["sizeorb_dmg"], 2) + << read_json_int(data_entry["unk30"], 1) + << read_json_int(data_entry["unk31"], 1) + << read_json_int(data_entry["unk32"], 1) + << read_json_bool(data_entry["toolboxEnabled"]) + << read_json_string(data_entry["pre"]["evolve_from"], 2) + << read_json_string(data_entry["pre"]["evolve_type"], 2); + + if (data_entry["pre"]["evolve_type"] == "EVOLVE_TYPE_ITEM") { + text << read_json_string(data_entry["needs"]["evolve_need1"], 2); + } else { + text << read_json_int(data_entry["needs"]["evolve_need1"], 2); + } + + text << read_json_int(data_entry["needs"]["evolve_need2"], 2) + << read_json_int_array(data_entry["dexInternal"], 2, 2) + << read_json_int(data_entry["base_recruit"], 2) + << read_json_int_array(data_entry["alphabetParent"], 2, 2) + << "\n.2byte 0\n"; + } + text << TABLE_END; + return text.str(); +} + +string generate_item_data_text(Json data) { + ostringstream text; + + text << "@ This is auto-generated by item_data.json.\n"; + text << ".include \"include/constants/item.h\"\n"; + text << ".include \"include/constants/move_id.h\"\n"; + text << ".global gItemData\n"; + text << "gItemData:"; + for (Json data_entry : data.array_items()) { + text << read_json_string(data_entry["namePointer"], 4) + << read_json_int(data_entry["buyPrice"], 4) + << read_json_int(data_entry["sellPrice"], 4) + << read_json_string(data_entry["type"], 1) + << read_json_int(data_entry["icon"], 1) + << "\n.2byte 0" + << read_json_string(data_entry["descriptionPointer"], 4) + << read_json_bool_array(data_entry["aiFlags"], 1, 3) + << "\n.byte 0" + << read_json_string(data_entry["move"], 2) + << read_json_int(data_entry["order"], 1) + << read_json_int_array(data_entry["unkThrow1B"], 1, 2) + << read_json_int(data_entry["palette"], 1) + << read_json_string(data_entry["category"], 1) + << "\n.byte 0\n"; + } + text << TABLE_END; + return text.str(); +} + string get_directory_name(string filename) { size_t dir_pos = filename.find_last_of("/\\"); @@ -347,34 +494,19 @@ void process_map(string map_filepath, string layouts_filepath, string version) { write_text_file(files_dir + "connections.inc", connections_text); } -void process_dungeon(string map_filepath) { - string mapdata_err; +void process_json(string filepath, string output_file_name, string(*table_text_generator)(Json)) { + string data_err; - string mapdata_json_text = read_text_file(map_filepath); + string data_json_text = read_text_file(filepath); - Json map_data = Json::parse(mapdata_json_text, mapdata_err); - if (map_data == Json()) - FATAL_ERROR("%s\n", mapdata_err.c_str()); + Json data = Json::parse(data_json_text, data_err); + if (data == Json()) + FATAL_ERROR("%s\n", data_err.c_str()); - string pokemon_text = generate_pokemon_table_text(map_data); + string table_text = table_text_generator(data); - string files_dir = get_directory_name(map_filepath); - write_text_file(files_dir + "pokemon_found.inc", pokemon_text); -} - -void process_floorID(string map_filepath) { - string mapdata_err; - - string mapdata_json_text = read_text_file(map_filepath); - - Json map_data = Json::parse(mapdata_json_text, mapdata_err); - if (map_data == Json()) - FATAL_ERROR("%s\n", mapdata_err.c_str()); - - string pokemon_text = generate_floorID_table_text(map_data); - - string files_dir = get_directory_name(map_filepath); - write_text_file(files_dir + "floor_id.inc", pokemon_text); + string files_dir = get_directory_name(filepath); + write_text_file(files_dir + output_file_name, table_text); } string generate_groups_text(Json groups_data) { @@ -599,52 +731,35 @@ int main(int argc, char *argv[]) { char *mode_arg = argv[1]; string mode(mode_arg); - if (mode != "layouts" && mode != "map" && mode != "groups" && mode != "dungeon" && mode != "floor") - FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', 'groups', 'dungeon' or 'floor' '.\n"); + string filepath(argv[3]); if (mode == "map") { if (argc != 5) FATAL_ERROR("USAGE: dungeonjson map <game-version> <map_file> <layouts_file>\n"); - string filepath(argv[3]); string layouts_filepath(argv[4]); process_map(filepath, layouts_filepath, version); - } - else if (mode == "groups") { - if (argc != 4) - FATAL_ERROR("USAGE: dungeonjson groups <game-version> <groups_file>\n"); - - string filepath(argv[3]); - - process_groups(filepath); - } - else if (mode == "layouts") { - if (argc != 4) - FATAL_ERROR("USAGE: dungeonjson layouts <game-version> <layouts_file>\n"); - - string filepath(argv[3]); - - process_layouts(filepath); - } - else if (mode == "dungeon") { - if (argc != 4) - FATAL_ERROR("USAGE: dungeonjson dungeon <game-version> <dungeon_file>\n"); - - string filepath(argv[3]); - - process_dungeon(filepath); - } - else if (mode == "floor") { + } else { if (argc != 4) - FATAL_ERROR("USAGE: dungeonjson dungeon <game-version> <floor_file>\n"); - - string filepath(argv[3]); - - process_floorID(filepath); + FATAL_ERROR("USAGE: dungeonjson <mode> <game-version> <file>\n"); + + if (mode == "groups") { + process_groups(filepath); + } else if (mode == "layouts") { + process_layouts(filepath); + } else if (mode == "dungeon") { + process_json(filepath, "pokemon_found.inc", generate_pokemon_table_text); + } else if (mode == "floor") { + process_json(filepath, "floor_id.inc", generate_floorID_table_text); + } else if (mode == "species_data") { + process_json(filepath, "species_data.inc", generate_species_data_text); + } else if (mode == "item_data") { + process_json(filepath, "item_data.inc", generate_item_data_text); + } else { + FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', 'groups', 'dungeon', 'floor', 'species_data', or 'item_data'.\n"); + } } - - return 0; } |