diff options
author | AnonymousRandomPerson <chenghanngan.us@gmail.com> | 2022-01-25 23:17:27 -0500 |
---|---|---|
committer | AnonymousRandomPerson <chenghanngan.us@gmail.com> | 2022-01-25 23:17:27 -0500 |
commit | 42909d03330749e610900d5aa5765758cc05e533 (patch) | |
tree | 40b3c95a4ae41fc59c2770897351fd82dd6441f9 | |
parent | 154c44250512828d56f5431188a7907cd149ef10 (diff) |
Decomped GetCrossableTerrain()
-rw-r--r-- | asm/code_8049590.s | 4 | ||||
-rw-r--r-- | asm/code_80701A4.s | 985 | ||||
-rw-r--r-- | asm/code_807034C.s | 970 | ||||
-rw-r--r-- | include/dungeon_ai_movement.h | 9 | ||||
-rw-r--r-- | include/dungeon_movement.h | 6 | ||||
-rwxr-xr-x | ld_script.txt | 4 | ||||
-rw-r--r-- | src/dungeon_ai_movement.c | 287 | ||||
-rw-r--r-- | src/dungeon_capabilities_1.c | 2 | ||||
-rw-r--r-- | src/dungeon_movement.c | 287 | ||||
-rw-r--r-- | sym_ewram.txt | 2 |
10 files changed, 1288 insertions, 1268 deletions
diff --git a/asm/code_8049590.s b/asm/code_8049590.s index 846f24c..07f51c4 100644 --- a/asm/code_8049590.s +++ b/asm/code_8049590.s @@ -4,7 +4,7 @@ .syntax unified .text - + thumb_func_start GetMapEntity GetMapEntity: push {r4,r5,lr} @@ -292,7 +292,7 @@ _080497F8: .4byte 0x00003a0e _080497FC: .4byte gDungeonFileArchive _08049800: .4byte gUnknown_202F18C _08049804: .4byte gUnknown_202EE8C -_08049808: .4byte gUnknown_202F314 +_08049808: .4byte gWalkableTileToCrossableTerrain _0804980C: .4byte gDungeonWaterType _08049810: strb r6, [r2, 0x4] diff --git a/asm/code_80701A4.s b/asm/code_80701A4.s index d8549f9..04b317b 100644 --- a/asm/code_80701A4.s +++ b/asm/code_80701A4.s @@ -211,989 +211,4 @@ _08070322: bx r1 thumb_func_end sub_80701A4 - thumb_func_start GetCrossableTerrain -GetCrossableTerrain: - push {lr} - lsls r0, 16 - asrs r0, 16 - bl GetWalkableTiles - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x3 - bhi _0807033E - adds r0, r1, 0 - b _08070344 -_0807033E: - ldr r0, _08070348 - adds r0, r1, r0 - ldrb r0, [r0] -_08070344: - pop {r1} - bx r1 - .align 2, 0 -_08070348: .4byte gUnknown_202F314 - thumb_func_end GetCrossableTerrain - - thumb_func_start sub_807034C -sub_807034C: - push {r4,lr} - adds r4, r1, 0 - lsls r0, 16 - asrs r2, r0, 16 - ldr r0, [r4, 0x10] - cmp r0, 0 - bne _08070398 - ldrh r1, [r4] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _08070398 - adds r0, r2, 0 - bl GetCrossableTerrain - lsls r0, 24 - lsrs r2, r0, 24 - ldrh r0, [r4] - movs r1, 0x3 - ands r1, r0 - cmp r2, 0x1 - beq _08070388 - cmp r2, 0x1 - bgt _08070382 - cmp r2, 0 - beq _0807038C - b _08070390 -_08070382: - cmp r2, 0x2 - beq _08070394 - b _08070390 -_08070388: - cmp r1, 0x2 - beq _08070390 -_0807038C: - cmp r1, 0x1 - bne _08070398 -_08070390: - movs r0, 0 - b _0807039A -_08070394: - cmp r1, 0 - bne _08070390 -_08070398: - movs r0, 0x1 -_0807039A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_807034C - - thumb_func_start sub_80703A0 -sub_80703A0: - push {r4-r7,lr} - adds r6, r0, 0 - adds r4, r1, 0 - ldr r7, [r6, 0x70] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl GetMapTileAtPosition - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - blt _08070456 - movs r2, 0x2 - ldrsh r1, [r4, r2] - cmp r1, 0 - blt _08070456 - cmp r0, 0x37 - bgt _08070456 - cmp r1, 0x1F - bgt _08070456 - ldr r0, [r5, 0x10] - cmp r0, 0 - bne _08070456 - ldrh r1, [r5] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _08070456 - bl IsFixedDungeon - lsls r0, 24 - cmp r0, 0 - bne _08070400 - adds r0, r7, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x3 - beq _0807044E - adds r0, r6, 0 - movs r1, 0x9 - bl HasItem - lsls r0, 24 - cmp r0, 0 - bne _0807044E -_08070400: - movs r1, 0x2 - ldrsh r0, [r7, r1] - bl GetCrossableTerrain - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r0, [r5] - movs r5, 0x3 - ands r5, r0 - adds r0, r6, 0 - movs r1, 0xC - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _08070422 - movs r4, 0x2 -_08070422: - adds r0, r6, 0 - movs r1, 0xD - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _08070432 - movs r4, 0x3 -_08070432: - cmp r4, 0x1 - beq _08070446 - cmp r4, 0x1 - bgt _08070440 - cmp r4, 0 - beq _0807044A - b _0807044E -_08070440: - cmp r4, 0x2 - beq _08070452 - b _0807044E -_08070446: - cmp r5, 0x2 - beq _0807044E -_0807044A: - cmp r5, 0x1 - bne _08070456 -_0807044E: - movs r0, 0 - b _08070458 -_08070452: - cmp r5, 0 - bne _0807044E -_08070456: - movs r0, 0x1 -_08070458: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80703A0 - - thumb_func_start CanCrossWalls -CanCrossWalls: - push {r4,lr} - adds r1, r0, 0 - ldr r0, [r1, 0x70] - adds r4, r0, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08070492 - adds r0, r1, 0 - movs r1, 0x9 - bl HasItem - lsls r0, 24 - cmp r0, 0 - bne _08070492 - movs r1, 0x2 - ldrsh r0, [r4, r1] - bl GetCrossableTerrain - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08070492 - movs r0, 0 - b _08070494 -_08070492: - movs r0, 0x1 -_08070494: - pop {r4} - pop {r1} - bx r1 - thumb_func_end CanCrossWalls - - thumb_func_start sub_807049C -sub_807049C: - push {r4-r7,lr} - adds r6, r0, 0 - adds r4, r1, 0 - ldr r7, [r6, 0x70] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl GetMapTileAtPosition - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - blt _0807055A - movs r2, 0x2 - ldrsh r1, [r4, r2] - cmp r1, 0 - blt _0807055A - cmp r0, 0x37 - bgt _0807055A - cmp r1, 0x1F - bgt _0807055A - ldrh r1, [r5] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0807055A - ldr r0, [r5, 0x10] - cmp r0, 0 - beq _080704E2 - bl GetEntityType - cmp r0, 0x1 - bne _0807055A -_080704E2: - bl IsFixedDungeon - lsls r0, 24 - cmp r0, 0 - bne _08070504 - adds r0, r7, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08070552 - adds r0, r6, 0 - movs r1, 0x9 - bl HasItem - lsls r0, 24 - cmp r0, 0 - bne _08070552 -_08070504: - movs r1, 0x2 - ldrsh r0, [r7, r1] - bl GetCrossableTerrain - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r0, [r5] - movs r5, 0x3 - ands r5, r0 - adds r0, r6, 0 - movs r1, 0xC - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _08070526 - movs r4, 0x2 -_08070526: - adds r0, r6, 0 - movs r1, 0xD - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _08070536 - movs r4, 0x3 -_08070536: - cmp r4, 0x1 - beq _0807054A - cmp r4, 0x1 - bgt _08070544 - cmp r4, 0 - beq _0807054E - b _08070552 -_08070544: - cmp r4, 0x2 - beq _08070556 - b _08070552 -_0807054A: - cmp r5, 0x2 - beq _08070552 -_0807054E: - cmp r5, 0x1 - bne _0807055A -_08070552: - movs r0, 0 - b _0807055C -_08070556: - cmp r5, 0 - bne _08070552 -_0807055A: - movs r0, 0x1 -_0807055C: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_807049C - - thumb_func_start sub_8070564 -sub_8070564: - push {r4-r6,lr} - adds r4, r1, 0 - ldr r6, [r0, 0x70] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl GetMapTileAtPosition - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - blt _080705E6 - movs r2, 0x2 - ldrsh r1, [r4, r2] - cmp r1, 0 - blt _080705E6 - cmp r0, 0x37 - bgt _080705E6 - cmp r1, 0x1F - bgt _080705E6 - ldrh r1, [r5] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _080705E6 - ldr r0, [r5, 0x10] - cmp r0, 0 - beq _080705A8 - bl GetEntityType - cmp r0, 0x1 - bne _080705E6 -_080705A8: - movs r1, 0x2 - ldrsh r0, [r6, r1] - bl GetCrossableTerrain - lsls r0, 24 - lsrs r2, r0, 24 - adds r3, r2, 0 - ldrh r0, [r5] - movs r1, 0x3 - ands r1, r0 - adds r0, r1, 0 - cmp r2, 0x1 - beq _080705DE - cmp r2, 0x1 - bgt _080705CC - cmp r2, 0 - beq _080705D8 - b _080705D4 -_080705CC: - cmp r3, 0x3 - bgt _080705D4 - cmp r1, 0 - beq _080705E6 -_080705D4: - movs r0, 0 - b _080705E8 -_080705D8: - cmp r1, 0x1 - bne _080705E6 - b _080705D4 -_080705DE: - cmp r1, 0x2 - beq _080705D4 - cmp r0, 0x1 - beq _080705D4 -_080705E6: - movs r0, 0x1 -_080705E8: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8070564 - - thumb_func_start sub_80705F0 -sub_80705F0: - push {r4-r7,lr} - adds r6, r0, 0 - adds r4, r1, 0 - ldr r7, [r6, 0x70] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl GetMapTileAtPosition - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - blt _0807069A - movs r2, 0x2 - ldrsh r1, [r4, r2] - cmp r1, 0 - blt _0807069A - cmp r0, 0x37 - bgt _0807069A - cmp r1, 0x1F - bgt _0807069A - ldrh r1, [r5] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0807069A - ldr r0, [r5, 0x10] - cmp r0, 0 - beq _08070636 - bl GetEntityType - cmp r0, 0x1 - bne _0807069A -_08070636: - bl IsFixedDungeon - lsls r0, 24 - cmp r0, 0 - bne _08070658 - adds r0, r7, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08070696 - adds r0, r6, 0 - movs r1, 0x9 - bl HasItem - lsls r0, 24 - cmp r0, 0 - bne _08070696 -_08070658: - movs r1, 0x2 - ldrsh r0, [r7, r1] - bl GetCrossableTerrain - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r0, [r5] - movs r5, 0x3 - ands r5, r0 - adds r0, r6, 0 - movs r1, 0xC - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _0807067A - movs r4, 0x2 -_0807067A: - adds r0, r6, 0 - movs r1, 0xD - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _0807068A - movs r4, 0x3 -_0807068A: - cmp r4, 0 - blt _08070696 - cmp r4, 0x2 - bgt _08070696 - cmp r5, 0 - beq _0807069A -_08070696: - movs r0, 0 - b _0807069C -_0807069A: - movs r0, 0x1 -_0807069C: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80705F0 - - thumb_func_start sub_80706A4 -sub_80706A4: - push {r4-r7,lr} - adds r7, r0, 0 - adds r4, r1, 0 - ldr r6, [r7, 0x70] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl GetMapTileAtPosition - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - blt _0807076A - movs r2, 0x2 - ldrsh r1, [r4, r2] - cmp r1, 0 - blt _0807076A - cmp r0, 0x37 - bgt _0807076A - cmp r1, 0x1F - bgt _0807076A - ldrh r1, [r5] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0807076A - ldr r0, [r5, 0x10] - cmp r0, 0 - beq _080706F2 - bl GetEntityType - cmp r0, 0x1 - bne _0807076A - ldr r0, [r5, 0x10] - ldr r0, [r0, 0x70] - cmp r0, r6 - bne _0807076A -_080706F2: - bl IsFixedDungeon - lsls r0, 24 - cmp r0, 0 - bne _08070714 - adds r0, r6, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08070762 - adds r0, r7, 0 - movs r1, 0x9 - bl HasItem - lsls r0, 24 - cmp r0, 0 - bne _08070762 -_08070714: - movs r1, 0x2 - ldrsh r0, [r6, r1] - bl GetCrossableTerrain - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r0, [r5] - movs r5, 0x3 - ands r5, r0 - adds r0, r7, 0 - movs r1, 0xC - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _08070736 - movs r4, 0x2 -_08070736: - adds r0, r7, 0 - movs r1, 0xD - bl HasIQSkill - lsls r0, 24 - cmp r0, 0 - beq _08070746 - movs r4, 0x3 -_08070746: - cmp r4, 0x1 - beq _0807075A - cmp r4, 0x1 - bgt _08070754 - cmp r4, 0 - beq _0807075E - b _08070762 -_08070754: - cmp r4, 0x2 - beq _08070766 - b _08070762 -_0807075A: - cmp r5, 0x2 - beq _08070762 -_0807075E: - cmp r5, 0x1 - bne _0807076A -_08070762: - movs r0, 0 - b _0807076C -_08070766: - cmp r5, 0 - bne _08070762 -_0807076A: - movs r0, 0x1 -_0807076C: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80706A4 - - thumb_func_start GetMovementSpeed -GetMovementSpeed: - push {r4-r6,lr} - adds r6, r0, 0 - ldr r5, [r6, 0x70] - movs r4, 0 - movs r0, 0x84 - lsls r0, 1 - adds r1, r5, r0 - movs r2, 0x4 -_08070784: - ldrb r0, [r1, 0x5] - cmp r0, 0 - beq _0807078C - subs r4, 0x1 -_0807078C: - ldrb r0, [r1] - cmp r0, 0 - beq _08070794 - adds r4, 0x1 -_08070794: - adds r1, 0x1 - subs r2, 0x1 - cmp r2, 0 - bge _08070784 - adds r0, r5, 0 - adds r0, 0xAC - ldrb r0, [r0] - cmp r0, 0x4 - bne _080707A8 - subs r4, 0x1 -_080707A8: - movs r1, 0x2 - ldrsh r0, [r5, r1] - bl GetMoveSpeed - adds r4, r0 - adds r0, r6, 0 - movs r1, 0x6 - bl HasType - lsls r0, 24 - cmp r0, 0 - beq _080707D0 - adds r0, r6, 0 - bl GetWeather - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x7 - bne _080707D0 - adds r4, 0x1 -_080707D0: - movs r0, 0x4 - ldrsh r1, [r5, r0] - ldr r0, _0807081C - cmp r1, r0 - bne _080707DC - adds r4, 0x1 -_080707DC: - movs r0, 0x2 - ldrsh r1, [r5, r0] - movs r0, 0xBE - lsls r0, 1 - cmp r1, r0 - bne _080707FE - ldrb r0, [r5, 0x6] - cmp r0, 0 - beq _080707FE - ldr r0, _08070820 - ldr r0, [r0] - ldr r1, _08070824 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _080707FE - adds r4, 0x1 -_080707FE: - cmp r4, 0 - bge _08070804 - movs r4, 0 -_08070804: - cmp r4, 0x4 - ble _0807080A - movs r4, 0x4 -_0807080A: - movs r1, 0x82 - lsls r1, 1 - adds r0, r5, r1 - str r4, [r0] - adds r0, r4, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0807081C: .4byte 0x000001a3 -_08070820: .4byte gDungeonGlobalData -_08070824: .4byte 0x0000066e - thumb_func_end GetMovementSpeed - - thumb_func_start sub_8070828 -sub_8070828: - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r6, r1, 24 - movs r5, 0 - bl EntityExists - lsls r0, 24 - cmp r0, 0 - bne _08070840 - movs r0, 0 - b _080708AE -_08070840: - adds r0, r4, 0 - movs r1, 0x1B - bl HasAbility - lsls r0, 24 - cmp r0, 0 - beq _0807085E - adds r0, r4, 0 - bl GetWeather - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bne _0807085E - movs r5, 0x1 -_0807085E: - adds r0, r4, 0 - movs r1, 0x4A - bl HasAbility - lsls r0, 24 - cmp r0, 0 - beq _0807087C - adds r0, r4, 0 - bl GetWeather - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0807087C - movs r5, 0x1 -_0807087C: - cmp r6, 0 - beq _080708A0 - ldr r0, [r4, 0x70] - movs r1, 0x40 - adds r2, r5, 0 - bl SetVisualFlags - lsls r0, 24 - cmp r0, 0 - beq _080708A0 - adds r0, r4, 0 - bl sub_80429B4 - ldr r0, _080708A8 - ldr r1, [r0] - adds r0, r4, 0 - bl SendMessage -_080708A0: - cmp r5, 0 - bne _080708AC - movs r0, 0x1 - b _080708AE - .align 2, 0 -_080708A8: .4byte gUnknown_80FEE80 -_080708AC: - movs r0, 0x2 -_080708AE: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8070828 - - thumb_func_start SetMessageArgument_2 -SetMessageArgument_2: - push {r4,r5,lr} - adds r3, r0, 0 - adds r4, r2, 0 - ldr r0, _080708E8 - ldr r2, [r0] - ldr r5, _080708EC - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, 0 - bne _080708DC - adds r5, 0x6 - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, 0 - bne _080708DC - adds r0, r1, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x1 - bne _080708F4 -_080708DC: - ldrb r0, [r1, 0x6] - cmp r0, 0 - beq _080708F4 - ldr r0, _080708F0 - b _08070900 - .align 2, 0 -_080708E8: .4byte gDungeonGlobalData -_080708EC: .4byte 0x0001820a -_080708F0: .4byte gUnknown_80F8988 -_080708F4: - adds r0, r1, 0 - adds r0, 0xC8 - ldrb r0, [r0] - cmp r0, 0x2 - bne _08070910 - ldr r0, _0807090C -_08070900: - ldr r1, [r0] - adds r0, r3, 0 - bl strcpy - b _0807095A - .align 2, 0 -_0807090C: .4byte gUnknown_80F8968 -_08070910: - ldrb r0, [r1, 0x6] - cmp r0, 0 - beq _08070942 - adds r0, r1, 0 - adds r0, 0x40 - ldrb r0, [r0] - cmp r0, 0x4A - beq _0807092A - adds r0, r1, 0 - adds r0, 0xA4 - ldrb r0, [r0] - cmp r0, 0x1 - bne _08070936 -_0807092A: - movs r0, 0x4 - ldrsh r1, [r1, r0] - adds r0, r3, 0 - bl CopyYellowSpeciesNametoBuffer - b _0807095A -_08070936: - movs r5, 0x4 - ldrsh r1, [r1, r5] - adds r0, r3, 0 - bl CopyCyanSpeciesNametoBuffer - b _0807095A -_08070942: - ldr r2, _08070960 - ldrb r1, [r1, 0xA] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08070964 - adds r0, r1 - ldr r1, [r2] - adds r1, r0 - adds r0, r3, 0 - adds r2, r4, 0 - bl sub_808D9DC -_0807095A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08070960: .4byte gRecruitedPokemonRef -_08070964: .4byte 0x00008df8 - thumb_func_end SetMessageArgument_2 - - thumb_func_start sub_8070968 -sub_8070968: - push {r4,lr} - adds r4, r0, 0 - adds r3, r2, 0 - adds r0, r1, 0 - adds r0, 0xC8 - ldrb r0, [r0] - cmp r0, 0x2 - bne _08070990 - ldr r1, _08070988 - adds r2, 0x30 - ldr r0, _0807098C - ldr r3, [r0] - adds r0, r4, 0 - bl ExpandPlaceholdersBuffer - b _080709BA - .align 2, 0 -_08070988: .4byte gUnknown_8106FA4 -_0807098C: .4byte gUnknown_80F8974 -_08070990: - ldrb r0, [r1, 0x6] - cmp r0, 0 - beq _080709A2 - movs r0, 0x4 - ldrsh r1, [r1, r0] - adds r0, r4, 0 - bl CopyCyanSpeciesNametoBuffer - b _080709BA -_080709A2: - ldr r2, _080709C0 - ldrb r1, [r1, 0xA] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080709C4 - adds r0, r1 - ldr r1, [r2] - adds r1, r0 - adds r0, r4, 0 - adds r2, r3, 0 - bl sub_808D9DC -_080709BA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080709C0: .4byte gRecruitedPokemonRef -_080709C4: .4byte 0x00008df8 - thumb_func_end sub_8070968 - - thumb_func_start sub_80709C8 -sub_80709C8: - push {r4,lr} - adds r3, r0, 0 - ldr r0, _080709F8 - ldr r2, [r0] - ldr r4, _080709FC - adds r0, r2, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080709EE - adds r4, 0x6 - adds r0, r2, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080709EE - adds r0, r1, 0 - adds r0, 0xE4 - ldrb r0, [r0] - cmp r0, 0x1 - bne _08070A04 -_080709EE: - ldrb r0, [r1, 0x6] - cmp r0, 0 - beq _08070A04 - ldr r0, _08070A00 - b _08070A10 - .align 2, 0 -_080709F8: .4byte gDungeonGlobalData -_080709FC: .4byte 0x0001820a -_08070A00: .4byte gUnknown_80F8994 -_08070A04: - adds r0, r1, 0 - adds r0, 0xC8 - ldrb r0, [r0] - cmp r0, 0x2 - bne _08070A20 - ldr r0, _08070A1C -_08070A10: - ldr r1, [r0] - adds r0, r3, 0 - bl strcpy - b _08070A48 - .align 2, 0 -_08070A1C: .4byte gUnknown_80F8974 -_08070A20: - ldrb r0, [r1, 0x6] - cmp r0, 0 - beq _08070A32 - movs r0, 0x4 - ldrsh r1, [r1, r0] - adds r0, r3, 0 - bl CopySpeciesNametoBuffer - b _08070A48 -_08070A32: - ldr r2, _08070A50 - ldrb r1, [r1, 0xA] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08070A54 - adds r0, r1 - ldr r1, [r2] - adds r1, r0 - adds r0, r3, 0 - bl sub_808DA0C -_08070A48: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08070A50: .4byte gRecruitedPokemonRef -_08070A54: .4byte 0x00008df8 - thumb_func_end sub_80709C8 - .align 2, 0
\ No newline at end of file diff --git a/asm/code_807034C.s b/asm/code_807034C.s new file mode 100644 index 0000000..8ce57cc --- /dev/null +++ b/asm/code_807034C.s @@ -0,0 +1,970 @@ + #include "asm/constants/gba_constants.inc" + #include "asm/macros.inc" + + .syntax unified + + .text + + thumb_func_start sub_807034C +sub_807034C: + push {r4,lr} + adds r4, r1, 0 + lsls r0, 16 + asrs r2, r0, 16 + ldr r0, [r4, 0x10] + cmp r0, 0 + bne _08070398 + ldrh r1, [r4] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _08070398 + adds r0, r2, 0 + bl GetCrossableTerrain + lsls r0, 24 + lsrs r2, r0, 24 + ldrh r0, [r4] + movs r1, 0x3 + ands r1, r0 + cmp r2, 0x1 + beq _08070388 + cmp r2, 0x1 + bgt _08070382 + cmp r2, 0 + beq _0807038C + b _08070390 +_08070382: + cmp r2, 0x2 + beq _08070394 + b _08070390 +_08070388: + cmp r1, 0x2 + beq _08070390 +_0807038C: + cmp r1, 0x1 + bne _08070398 +_08070390: + movs r0, 0 + b _0807039A +_08070394: + cmp r1, 0 + bne _08070390 +_08070398: + movs r0, 0x1 +_0807039A: + pop {r4} + pop {r1} + bx r1 + thumb_func_end sub_807034C + + thumb_func_start sub_80703A0 +sub_80703A0: + push {r4-r7,lr} + adds r6, r0, 0 + adds r4, r1, 0 + ldr r7, [r6, 0x70] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r2, 0x2 + ldrsh r1, [r4, r2] + bl GetMapTileAtPosition + adds r5, r0, 0 + movs r1, 0 + ldrsh r0, [r4, r1] + cmp r0, 0 + blt _08070456 + movs r2, 0x2 + ldrsh r1, [r4, r2] + cmp r1, 0 + blt _08070456 + cmp r0, 0x37 + bgt _08070456 + cmp r1, 0x1F + bgt _08070456 + ldr r0, [r5, 0x10] + cmp r0, 0 + bne _08070456 + ldrh r1, [r5] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _08070456 + bl IsFixedDungeon + lsls r0, 24 + cmp r0, 0 + bne _08070400 + adds r0, r7, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x3 + beq _0807044E + adds r0, r6, 0 + movs r1, 0x9 + bl HasItem + lsls r0, 24 + cmp r0, 0 + bne _0807044E +_08070400: + movs r1, 0x2 + ldrsh r0, [r7, r1] + bl GetCrossableTerrain + lsls r0, 24 + lsrs r4, r0, 24 + ldrh r0, [r5] + movs r5, 0x3 + ands r5, r0 + adds r0, r6, 0 + movs r1, 0xC + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _08070422 + movs r4, 0x2 +_08070422: + adds r0, r6, 0 + movs r1, 0xD + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _08070432 + movs r4, 0x3 +_08070432: + cmp r4, 0x1 + beq _08070446 + cmp r4, 0x1 + bgt _08070440 + cmp r4, 0 + beq _0807044A + b _0807044E +_08070440: + cmp r4, 0x2 + beq _08070452 + b _0807044E +_08070446: + cmp r5, 0x2 + beq _0807044E +_0807044A: + cmp r5, 0x1 + bne _08070456 +_0807044E: + movs r0, 0 + b _08070458 +_08070452: + cmp r5, 0 + bne _0807044E +_08070456: + movs r0, 0x1 +_08070458: + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_80703A0 + + thumb_func_start CanCrossWalls +CanCrossWalls: + push {r4,lr} + adds r1, r0, 0 + ldr r0, [r1, 0x70] + adds r4, r0, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x3 + beq _08070492 + adds r0, r1, 0 + movs r1, 0x9 + bl HasItem + lsls r0, 24 + cmp r0, 0 + bne _08070492 + movs r1, 0x2 + ldrsh r0, [r4, r1] + bl GetCrossableTerrain + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x3 + beq _08070492 + movs r0, 0 + b _08070494 +_08070492: + movs r0, 0x1 +_08070494: + pop {r4} + pop {r1} + bx r1 + thumb_func_end CanCrossWalls + + thumb_func_start sub_807049C +sub_807049C: + push {r4-r7,lr} + adds r6, r0, 0 + adds r4, r1, 0 + ldr r7, [r6, 0x70] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r2, 0x2 + ldrsh r1, [r4, r2] + bl GetMapTileAtPosition + adds r5, r0, 0 + movs r1, 0 + ldrsh r0, [r4, r1] + cmp r0, 0 + blt _0807055A + movs r2, 0x2 + ldrsh r1, [r4, r2] + cmp r1, 0 + blt _0807055A + cmp r0, 0x37 + bgt _0807055A + cmp r1, 0x1F + bgt _0807055A + ldrh r1, [r5] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _0807055A + ldr r0, [r5, 0x10] + cmp r0, 0 + beq _080704E2 + bl GetEntityType + cmp r0, 0x1 + bne _0807055A +_080704E2: + bl IsFixedDungeon + lsls r0, 24 + cmp r0, 0 + bne _08070504 + adds r0, r7, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x3 + beq _08070552 + adds r0, r6, 0 + movs r1, 0x9 + bl HasItem + lsls r0, 24 + cmp r0, 0 + bne _08070552 +_08070504: + movs r1, 0x2 + ldrsh r0, [r7, r1] + bl GetCrossableTerrain + lsls r0, 24 + lsrs r4, r0, 24 + ldrh r0, [r5] + movs r5, 0x3 + ands r5, r0 + adds r0, r6, 0 + movs r1, 0xC + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _08070526 + movs r4, 0x2 +_08070526: + adds r0, r6, 0 + movs r1, 0xD + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _08070536 + movs r4, 0x3 +_08070536: + cmp r4, 0x1 + beq _0807054A + cmp r4, 0x1 + bgt _08070544 + cmp r4, 0 + beq _0807054E + b _08070552 +_08070544: + cmp r4, 0x2 + beq _08070556 + b _08070552 +_0807054A: + cmp r5, 0x2 + beq _08070552 +_0807054E: + cmp r5, 0x1 + bne _0807055A +_08070552: + movs r0, 0 + b _0807055C +_08070556: + cmp r5, 0 + bne _08070552 +_0807055A: + movs r0, 0x1 +_0807055C: + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_807049C + + thumb_func_start sub_8070564 +sub_8070564: + push {r4-r6,lr} + adds r4, r1, 0 + ldr r6, [r0, 0x70] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r2, 0x2 + ldrsh r1, [r4, r2] + bl GetMapTileAtPosition + adds r5, r0, 0 + movs r1, 0 + ldrsh r0, [r4, r1] + cmp r0, 0 + blt _080705E6 + movs r2, 0x2 + ldrsh r1, [r4, r2] + cmp r1, 0 + blt _080705E6 + cmp r0, 0x37 + bgt _080705E6 + cmp r1, 0x1F + bgt _080705E6 + ldrh r1, [r5] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _080705E6 + ldr r0, [r5, 0x10] + cmp r0, 0 + beq _080705A8 + bl GetEntityType + cmp r0, 0x1 + bne _080705E6 +_080705A8: + movs r1, 0x2 + ldrsh r0, [r6, r1] + bl GetCrossableTerrain + lsls r0, 24 + lsrs r2, r0, 24 + adds r3, r2, 0 + ldrh r0, [r5] + movs r1, 0x3 + ands r1, r0 + adds r0, r1, 0 + cmp r2, 0x1 + beq _080705DE + cmp r2, 0x1 + bgt _080705CC + cmp r2, 0 + beq _080705D8 + b _080705D4 +_080705CC: + cmp r3, 0x3 + bgt _080705D4 + cmp r1, 0 + beq _080705E6 +_080705D4: + movs r0, 0 + b _080705E8 +_080705D8: + cmp r1, 0x1 + bne _080705E6 + b _080705D4 +_080705DE: + cmp r1, 0x2 + beq _080705D4 + cmp r0, 0x1 + beq _080705D4 +_080705E6: + movs r0, 0x1 +_080705E8: + pop {r4-r6} + pop {r1} + bx r1 + thumb_func_end sub_8070564 + + thumb_func_start sub_80705F0 +sub_80705F0: + push {r4-r7,lr} + adds r6, r0, 0 + adds r4, r1, 0 + ldr r7, [r6, 0x70] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r2, 0x2 + ldrsh r1, [r4, r2] + bl GetMapTileAtPosition + adds r5, r0, 0 + movs r1, 0 + ldrsh r0, [r4, r1] + cmp r0, 0 + blt _0807069A + movs r2, 0x2 + ldrsh r1, [r4, r2] + cmp r1, 0 + blt _0807069A + cmp r0, 0x37 + bgt _0807069A + cmp r1, 0x1F + bgt _0807069A + ldrh r1, [r5] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _0807069A + ldr r0, [r5, 0x10] + cmp r0, 0 + beq _08070636 + bl GetEntityType + cmp r0, 0x1 + bne _0807069A +_08070636: + bl IsFixedDungeon + lsls r0, 24 + cmp r0, 0 + bne _08070658 + adds r0, r7, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x3 + beq _08070696 + adds r0, r6, 0 + movs r1, 0x9 + bl HasItem + lsls r0, 24 + cmp r0, 0 + bne _08070696 +_08070658: + movs r1, 0x2 + ldrsh r0, [r7, r1] + bl GetCrossableTerrain + lsls r0, 24 + lsrs r4, r0, 24 + ldrh r0, [r5] + movs r5, 0x3 + ands r5, r0 + adds r0, r6, 0 + movs r1, 0xC + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _0807067A + movs r4, 0x2 +_0807067A: + adds r0, r6, 0 + movs r1, 0xD + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _0807068A + movs r4, 0x3 +_0807068A: + cmp r4, 0 + blt _08070696 + cmp r4, 0x2 + bgt _08070696 + cmp r5, 0 + beq _0807069A +_08070696: + movs r0, 0 + b _0807069C +_0807069A: + movs r0, 0x1 +_0807069C: + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_80705F0 + + thumb_func_start sub_80706A4 +sub_80706A4: + push {r4-r7,lr} + adds r7, r0, 0 + adds r4, r1, 0 + ldr r6, [r7, 0x70] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r2, 0x2 + ldrsh r1, [r4, r2] + bl GetMapTileAtPosition + adds r5, r0, 0 + movs r1, 0 + ldrsh r0, [r4, r1] + cmp r0, 0 + blt _0807076A + movs r2, 0x2 + ldrsh r1, [r4, r2] + cmp r1, 0 + blt _0807076A + cmp r0, 0x37 + bgt _0807076A + cmp r1, 0x1F + bgt _0807076A + ldrh r1, [r5] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _0807076A + ldr r0, [r5, 0x10] + cmp r0, 0 + beq _080706F2 + bl GetEntityType + cmp r0, 0x1 + bne _0807076A + ldr r0, [r5, 0x10] + ldr r0, [r0, 0x70] + cmp r0, r6 + bne _0807076A +_080706F2: + bl IsFixedDungeon + lsls r0, 24 + cmp r0, 0 + bne _08070714 + adds r0, r6, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x3 + beq _08070762 + adds r0, r7, 0 + movs r1, 0x9 + bl HasItem + lsls r0, 24 + cmp r0, 0 + bne _08070762 +_08070714: + movs r1, 0x2 + ldrsh r0, [r6, r1] + bl GetCrossableTerrain + lsls r0, 24 + lsrs r4, r0, 24 + ldrh r0, [r5] + movs r5, 0x3 + ands r5, r0 + adds r0, r7, 0 + movs r1, 0xC + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _08070736 + movs r4, 0x2 +_08070736: + adds r0, r7, 0 + movs r1, 0xD + bl HasIQSkill + lsls r0, 24 + cmp r0, 0 + beq _08070746 + movs r4, 0x3 +_08070746: + cmp r4, 0x1 + beq _0807075A + cmp r4, 0x1 + bgt _08070754 + cmp r4, 0 + beq _0807075E + b _08070762 +_08070754: + cmp r4, 0x2 + beq _08070766 + b _08070762 +_0807075A: + cmp r5, 0x2 + beq _08070762 +_0807075E: + cmp r5, 0x1 + bne _0807076A +_08070762: + movs r0, 0 + b _0807076C +_08070766: + cmp r5, 0 + bne _08070762 +_0807076A: + movs r0, 0x1 +_0807076C: + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_80706A4 + + thumb_func_start GetMovementSpeed +GetMovementSpeed: + push {r4-r6,lr} + adds r6, r0, 0 + ldr r5, [r6, 0x70] + movs r4, 0 + movs r0, 0x84 + lsls r0, 1 + adds r1, r5, r0 + movs r2, 0x4 +_08070784: + ldrb r0, [r1, 0x5] + cmp r0, 0 + beq _0807078C + subs r4, 0x1 +_0807078C: + ldrb r0, [r1] + cmp r0, 0 + beq _08070794 + adds r4, 0x1 +_08070794: + adds r1, 0x1 + subs r2, 0x1 + cmp r2, 0 + bge _08070784 + adds r0, r5, 0 + adds r0, 0xAC + ldrb r0, [r0] + cmp r0, 0x4 + bne _080707A8 + subs r4, 0x1 +_080707A8: + movs r1, 0x2 + ldrsh r0, [r5, r1] + bl GetMoveSpeed + adds r4, r0 + adds r0, r6, 0 + movs r1, 0x6 + bl HasType + lsls r0, 24 + cmp r0, 0 + beq _080707D0 + adds r0, r6, 0 + bl GetWeather + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x7 + bne _080707D0 + adds r4, 0x1 +_080707D0: + movs r0, 0x4 + ldrsh r1, [r5, r0] + ldr r0, _0807081C + cmp r1, r0 + bne _080707DC + adds r4, 0x1 +_080707DC: + movs r0, 0x2 + ldrsh r1, [r5, r0] + movs r0, 0xBE + lsls r0, 1 + cmp r1, r0 + bne _080707FE + ldrb r0, [r5, 0x6] + cmp r0, 0 + beq _080707FE + ldr r0, _08070820 + ldr r0, [r0] + ldr r1, _08070824 + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0 + beq _080707FE + adds r4, 0x1 +_080707FE: + cmp r4, 0 + bge _08070804 + movs r4, 0 +_08070804: + cmp r4, 0x4 + ble _0807080A + movs r4, 0x4 +_0807080A: + movs r1, 0x82 + lsls r1, 1 + adds r0, r5, r1 + str r4, [r0] + adds r0, r4, 0 + pop {r4-r6} + pop {r1} + bx r1 + .align 2, 0 +_0807081C: .4byte 0x000001a3 +_08070820: .4byte gDungeonGlobalData +_08070824: .4byte 0x0000066e + thumb_func_end GetMovementSpeed + + thumb_func_start sub_8070828 +sub_8070828: + push {r4-r6,lr} + adds r4, r0, 0 + lsls r1, 24 + lsrs r6, r1, 24 + movs r5, 0 + bl EntityExists + lsls r0, 24 + cmp r0, 0 + bne _08070840 + movs r0, 0 + b _080708AE +_08070840: + adds r0, r4, 0 + movs r1, 0x1B + bl HasAbility + lsls r0, 24 + cmp r0, 0 + beq _0807085E + adds r0, r4, 0 + bl GetWeather + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x4 + bne _0807085E + movs r5, 0x1 +_0807085E: + adds r0, r4, 0 + movs r1, 0x4A + bl HasAbility + lsls r0, 24 + cmp r0, 0 + beq _0807087C + adds r0, r4, 0 + bl GetWeather + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0807087C + movs r5, 0x1 +_0807087C: + cmp r6, 0 + beq _080708A0 + ldr r0, [r4, 0x70] + movs r1, 0x40 + adds r2, r5, 0 + bl SetVisualFlags + lsls r0, 24 + cmp r0, 0 + beq _080708A0 + adds r0, r4, 0 + bl sub_80429B4 + ldr r0, _080708A8 + ldr r1, [r0] + adds r0, r4, 0 + bl SendMessage +_080708A0: + cmp r5, 0 + bne _080708AC + movs r0, 0x1 + b _080708AE + .align 2, 0 +_080708A8: .4byte gUnknown_80FEE80 +_080708AC: + movs r0, 0x2 +_080708AE: + pop {r4-r6} + pop {r1} + bx r1 + thumb_func_end sub_8070828 + + thumb_func_start SetMessageArgument_2 +SetMessageArgument_2: + push {r4,r5,lr} + adds r3, r0, 0 + adds r4, r2, 0 + ldr r0, _080708E8 + ldr r2, [r0] + ldr r5, _080708EC + adds r0, r2, r5 + ldrb r0, [r0] + cmp r0, 0 + bne _080708DC + adds r5, 0x6 + adds r0, r2, r5 + ldrb r0, [r0] + cmp r0, 0 + bne _080708DC + adds r0, r1, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x1 + bne _080708F4 +_080708DC: + ldrb r0, [r1, 0x6] + cmp r0, 0 + beq _080708F4 + ldr r0, _080708F0 + b _08070900 + .align 2, 0 +_080708E8: .4byte gDungeonGlobalData +_080708EC: .4byte 0x0001820a +_080708F0: .4byte gUnknown_80F8988 +_080708F4: + adds r0, r1, 0 + adds r0, 0xC8 + ldrb r0, [r0] + cmp r0, 0x2 + bne _08070910 + ldr r0, _0807090C +_08070900: + ldr r1, [r0] + adds r0, r3, 0 + bl strcpy + b _0807095A + .align 2, 0 +_0807090C: .4byte gUnknown_80F8968 +_08070910: + ldrb r0, [r1, 0x6] + cmp r0, 0 + beq _08070942 + adds r0, r1, 0 + adds r0, 0x40 + ldrb r0, [r0] + cmp r0, 0x4A + beq _0807092A + adds r0, r1, 0 + adds r0, 0xA4 + ldrb r0, [r0] + cmp r0, 0x1 + bne _08070936 +_0807092A: + movs r0, 0x4 + ldrsh r1, [r1, r0] + adds r0, r3, 0 + bl CopyYellowSpeciesNametoBuffer + b _0807095A +_08070936: + movs r5, 0x4 + ldrsh r1, [r1, r5] + adds r0, r3, 0 + bl CopyCyanSpeciesNametoBuffer + b _0807095A +_08070942: + ldr r2, _08070960 + ldrb r1, [r1, 0xA] + movs r0, 0x64 + muls r0, r1 + ldr r1, _08070964 + adds r0, r1 + ldr r1, [r2] + adds r1, r0 + adds r0, r3, 0 + adds r2, r4, 0 + bl sub_808D9DC +_0807095A: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_08070960: .4byte gRecruitedPokemonRef +_08070964: .4byte 0x00008df8 + thumb_func_end SetMessageArgument_2 + + thumb_func_start sub_8070968 +sub_8070968: + push {r4,lr} + adds r4, r0, 0 + adds r3, r2, 0 + adds r0, r1, 0 + adds r0, 0xC8 + ldrb r0, [r0] + cmp r0, 0x2 + bne _08070990 + ldr r1, _08070988 + adds r2, 0x30 + ldr r0, _0807098C + ldr r3, [r0] + adds r0, r4, 0 + bl ExpandPlaceholdersBuffer + b _080709BA + .align 2, 0 +_08070988: .4byte gUnknown_8106FA4 +_0807098C: .4byte gUnknown_80F8974 +_08070990: + ldrb r0, [r1, 0x6] + cmp r0, 0 + beq _080709A2 + movs r0, 0x4 + ldrsh r1, [r1, r0] + adds r0, r4, 0 + bl CopyCyanSpeciesNametoBuffer + b _080709BA +_080709A2: + ldr r2, _080709C0 + ldrb r1, [r1, 0xA] + movs r0, 0x64 + muls r0, r1 + ldr r1, _080709C4 + adds r0, r1 + ldr r1, [r2] + adds r1, r0 + adds r0, r4, 0 + adds r2, r3, 0 + bl sub_808D9DC +_080709BA: + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_080709C0: .4byte gRecruitedPokemonRef +_080709C4: .4byte 0x00008df8 + thumb_func_end sub_8070968 + + thumb_func_start sub_80709C8 +sub_80709C8: + push {r4,lr} + adds r3, r0, 0 + ldr r0, _080709F8 + ldr r2, [r0] + ldr r4, _080709FC + adds r0, r2, r4 + ldrb r0, [r0] + cmp r0, 0 + bne _080709EE + adds r4, 0x6 + adds r0, r2, r4 + ldrb r0, [r0] + cmp r0, 0 + bne _080709EE + adds r0, r1, 0 + adds r0, 0xE4 + ldrb r0, [r0] + cmp r0, 0x1 + bne _08070A04 +_080709EE: + ldrb r0, [r1, 0x6] + cmp r0, 0 + beq _08070A04 + ldr r0, _08070A00 + b _08070A10 + .align 2, 0 +_080709F8: .4byte gDungeonGlobalData +_080709FC: .4byte 0x0001820a +_08070A00: .4byte gUnknown_80F8994 +_08070A04: + adds r0, r1, 0 + adds r0, 0xC8 + ldrb r0, [r0] + cmp r0, 0x2 + bne _08070A20 + ldr r0, _08070A1C +_08070A10: + ldr r1, [r0] + adds r0, r3, 0 + bl strcpy + b _08070A48 + .align 2, 0 +_08070A1C: .4byte gUnknown_80F8974 +_08070A20: + ldrb r0, [r1, 0x6] + cmp r0, 0 + beq _08070A32 + movs r0, 0x4 + ldrsh r1, [r1, r0] + adds r0, r3, 0 + bl CopySpeciesNametoBuffer + b _08070A48 +_08070A32: + ldr r2, _08070A50 + ldrb r1, [r1, 0xA] + movs r0, 0x64 + muls r0, r1 + ldr r1, _08070A54 + adds r0, r1 + ldr r1, [r2] + adds r1, r0 + adds r0, r3, 0 + bl sub_808DA0C +_08070A48: + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_08070A50: .4byte gRecruitedPokemonRef +_08070A54: .4byte 0x00008df8 + thumb_func_end sub_80709C8 + + .align 2, 0
\ No newline at end of file diff --git a/include/dungeon_ai_movement.h b/include/dungeon_ai_movement.h new file mode 100644 index 0000000..27bb00f --- /dev/null +++ b/include/dungeon_ai_movement.h @@ -0,0 +1,9 @@ +#ifndef GUARD_DUNGEON_AI_MOVEMENT_H +#define GUARD_DUNGEON_AI_MOVEMENT_H + +#include "dungeon_entity.h" + +// 0x75990 +void DecideAction(struct DungeonEntity *pokemon); + +#endif diff --git a/include/dungeon_movement.h b/include/dungeon_movement.h index e3ab174..d15ef1b 100644 --- a/include/dungeon_movement.h +++ b/include/dungeon_movement.h @@ -1,9 +1,7 @@ #ifndef GUARD_DUNGEON_MOVEMENT_H #define GUARD_DUNGEON_MOVEMENT_H -#include "dungeon_entity.h" - -// 0x75990 -void DecideAction(struct DungeonEntity *pokemon); +// 0x70328 +u8 GetCrossableTerrain(s16 species); #endif diff --git a/ld_script.txt b/ld_script.txt index 6562b0f..cca6013 100755 --- a/ld_script.txt +++ b/ld_script.txt @@ -209,6 +209,8 @@ SECTIONS { asm/code_806CD90.o(.text); src/status_checks.o(.text); asm/code_80701A4.o(.text); + src/dungeon_movement.o(.text); + asm/code_807034C.o(.text); src/status_checks_1.o(.text); asm/code_8070B48.o(.text); src/dungeon_capabilities.o(.text); @@ -225,7 +227,7 @@ SECTIONS { asm/code_80718D8.o(.text); src/dungeon_ai_items.o(.text); asm/code_8073CF0.o(.text); - src/dungeon_movement.o(.text); + src/dungeon_ai_movement.o(.text); asm/code_8075BA4.o(.text); src/dungeon_ai_attack.o(.text); asm/code_807CABC.o(.text); diff --git a/src/dungeon_ai_movement.c b/src/dungeon_ai_movement.c new file mode 100644 index 0000000..bc109eb --- /dev/null +++ b/src/dungeon_ai_movement.c @@ -0,0 +1,287 @@ +#include "global.h" +#include "dungeon_ai_movement.h" + +#include "constants/dungeon_action.h" +#include "constants/direction.h" +#include "constants/iq_skill.h" +#include "constants/status.h" +#include "constants/targeting.h" +#include "code_80521D0.h" +#include "dungeon_action.h" +#include "dungeon_ai_items.h" +#include "dungeon_capabilities_1.h" +#include "dungeon_global_data.h" +#include "dungeon_pokemon_attributes_1.h" +#include "dungeon_random.h" +#include "dungeon_util.h" +#include "dungeon_util_1.h" +#include "dungeon_visibility.h" +#include "map.h" +#include "pokemon.h" +#include "status_checks.h" + +extern char gAvailablePokemonNames[]; +extern char *gPtrCouldntBeUsedMessage; +extern char *gPtrItsaMonsterHouseMessage; + +extern void SendImmobilizeEndMessage(struct DungeonEntity*, struct DungeonEntity*); +extern void SetMessageArgument(char[], struct DungeonEntity*, u32); +extern void ResetAction(u16*); +extern void DecideAttack(struct DungeonEntity*); +extern void MoveIfPossible(struct DungeonEntity*, bool8); +extern u8 sub_8044B28(void); +extern void sub_807AB38(struct DungeonEntity *, u32); +extern void sub_8041888(u32); +extern u8 sub_803F428(s16 *); +extern void sub_803E708(u32, u32); +extern struct DungeonEntity *GetLeaderEntity(); +extern void TargetTileInFront(struct DungeonEntity *); + +u32 sub_8075818(struct DungeonEntity *entity) +{ + struct MapTile *tile; + struct DungeonEntityData *entityData; + struct DungeonEntity *subEntity; + struct ItemSlot *item; + u8 *trapData; // TODO: turn into struct when more research is done.. + u8 r1; + + entityData = entity->entityData; + if(EntityExists(entity)) + { + tile = GetMapEntityForDungeonEntity(entity); + if(HasIQSkill(entity, IQ_SKILL_SUPER_MOBILE)) + if(!(tile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_LIQUID))) + return 1; + subEntity = tile->mapObject; + if(subEntity != NULL) + { + switch(GetEntityType(subEntity)) + { + case ENTITY_NONE: + case ENTITY_POKEMON: + case 4: + case 5: + break; + case ENTITY_TRAP: + trapData = (u8*) GetTrapData(subEntity); + r1 = 0; + if(trapData[1] == 0) + { + if(!subEntity->visible || entityData->isEnemy) + goto flag_check; + else + goto error; + } + else if(trapData[1] == 1) + { + if(!entityData->isEnemy) + goto flag_check; + else + goto error; + } + else if(trapData[1] == 2) + { + if(!entityData->isEnemy) + r1 = 1; + } +flag_check: + if(r1 == 0) + break; + else + goto error; + case ENTITY_ITEM: + if(!entityData->isLeader) + { + if(!(entityData->heldItem.itemFlags & ITEM_FLAG_EXISTS)) + { + if(!(tile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_LIQUID))) + { + if(entityData->isEnemy) + break; + else + { + item = GetItemData(subEntity); + if(!(item->itemFlags & ITEM_FLAG_FOR_SALE)) + { + return 1; + } + } + } + else + { + item = GetItemData(subEntity); + if(!(item->itemFlags & ITEM_FLAG_FOR_SALE)) + { +error: + return 1; + } + } + } + } + break; + } + } + } + return 0; +} + +void sub_8075900(struct DungeonEntity *pokemon, u8 r1) +{ + if(EntityExists(pokemon)) + { + if(!pokemon->entityData->isEnemy) + { + if(!sub_8044B28()) + { + if(!gDungeonGlobalData->monsterHouseActive) + { + if((GetMapEntityForDungeonEntity(pokemon)->tileType & TILE_TYPE_MONSTER_HOUSE)) + { + // It's a monster house! + SendMessage(GetLeaderEntity(), gPtrItsaMonsterHouseMessage); + gDungeonGlobalData->unk672 = 1; + sub_807AB38(pokemon, r1); + sub_8041888(0); + if(sub_803F428(&pokemon->posWorld.x) != 0) + sub_803E708(0x78, 0x39); + } + } + } + } + } +} + +void DecideAction(struct DungeonEntity *pokemon) +{ + struct DungeonEntityData *pokemonData = pokemon->entityData; + if (pokemonData->flags & MOVEMENT_FLAG_SWAPPED_PLACES_PETRIFIED) + { + if (pokemonData->immobilizeStatus == IMMOBILIZE_STATUS_PETRIFIED) + { + SendImmobilizeEndMessage(pokemon, pokemon); + } + } + else + { + pokemonData->targetingDecoy = TARGETING_DECOY_NONE; + if (pokemonData->clientType == CLIENT_TYPE_NONE || IsMovingClient(pokemon)) + { + if (pokemonData->clientType != CLIENT_TYPE_CLIENT && pokemonData->useHeldItem) + { + if (CannotUseItems(pokemon)) + { + pokemonData->useHeldItem = FALSE; + SetMessageArgument(gAvailablePokemonNames, pokemon, 0); + SendMessage(pokemon, gPtrCouldntBeUsedMessage); + return; + } + DecideUseItem(pokemon); + if (pokemonData->action.action != DUNGEON_ACTION_NONE) + { + return; + } + } + if (!HasStatusAffectingActions(pokemon)) + { + if (gDungeonGlobalData->decoyActive) + { + s32 i; + struct DungeonEntity *target; + for (i = 0; i < DUNGEON_MAX_POKEMON; i++) + { + target = gDungeonGlobalData->allPokemon[i]; + if (EntityExists(target) && + target->entityData->waitingStatus == WAITING_STATUS_DECOY && + CanSee(pokemon, target)) + { + bool8 enemyDecoy = target->entityData->enemyDecoy; + u8 targetingDecoy = TARGETING_DECOY_TEAM; + if (enemyDecoy) + { + targetingDecoy = TARGETING_DECOY_WILD; + } + pokemonData->targetingDecoy = targetingDecoy; + break; + } + } + } + ResetAction(&pokemonData->action.action); + if (pokemonData->clientType == CLIENT_TYPE_CLIENT) + { + SetWalkAction(&pokemonData->action, pokemonData->entityID); + pokemonData->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); + pokemonData->targetPosition.x = pokemon->posWorld.x; + pokemonData->targetPosition.y = pokemon->posWorld.y - 1; + } + else + { + DecideUseItem(pokemon); + if (pokemonData->action.action == DUNGEON_ACTION_NONE) + { + if (!HasIQSkill(pokemon, IQ_SKILL_DEDICATED_TRAVELER)) + { + DecideAttack(pokemon); + if (pokemonData->action.action != DUNGEON_ACTION_NONE) + { + return; + } + if (pokemonData->volatileStatus == VOLATILE_STATUS_CONFUSED) + { + SetWalkAction(&pokemonData->action, pokemonData->entityID); + } + else + { + if (!GetIsMoving(pokemonData->entityID)) + { + return; + } + MoveIfPossible(pokemon, TRUE); + } + } + else + { + if (pokemonData->volatileStatus == VOLATILE_STATUS_CONFUSED) + { + SetWalkAction(&pokemonData->action, pokemonData->entityID); + } + else + { + if (GetIsMoving(pokemonData->entityID)) + { + MoveIfPossible(pokemon, TRUE); + } + if (pokemonData->action.action > DUNGEON_ACTION_WAIT) + { + return; + } + DecideAttack(pokemon); + if (pokemonData->action.action <= DUNGEON_ACTION_WAIT) + { + return; + } + pokemonData->notAdjacentToTarget = FALSE; + pokemonData->movingIntoTarget = FALSE; + pokemonData->waiting = FALSE; + } + } + } + } + } + } + } +} + +void sub_8075BA4(struct DungeonEntity *param_1,char param_2) +{ + struct DungeonEntityData * iVar2 = param_1->entityData; + + if ((param_2 != '\0') && (iVar2->volatileStatus == VOLATILE_STATUS_COWERING)) { + iVar2->action.facingDir = (iVar2->action.facingDir + 4) & DIRECTION_MASK; + TargetTileInFront(param_1); + } + else if (iVar2->volatileStatus == VOLATILE_STATUS_CONFUSED) { + iVar2->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); + TargetTileInFront(param_1); + } +} diff --git a/src/dungeon_capabilities_1.c b/src/dungeon_capabilities_1.c index 7ad12d8..c4eb53e 100644 --- a/src/dungeon_capabilities_1.c +++ b/src/dungeon_capabilities_1.c @@ -9,13 +9,13 @@ #include "dungeon_capabilities.h" #include "dungeon_items.h" #include "dungeon_map_access.h" +#include "dungeon_movement.h" #include "dungeon_pokemon_attributes_1.h" #include "dungeon_util.h" #include "map.h" const u8 gDirectionBitMasks[] = {0x1, 0x2, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80}; -extern u8 GetCrossableTerrain(s16); extern bool8 IsFixedDungeon(); static inline bool8 JoinLocationCannotUseItems(struct DungeonEntityData *pokemonData) diff --git a/src/dungeon_movement.c b/src/dungeon_movement.c index d342262..0ff0509 100644 --- a/src/dungeon_movement.c +++ b/src/dungeon_movement.c @@ -1,287 +1,26 @@ #include "global.h" #include "dungeon_movement.h" - -#include "constants/dungeon_action.h" -#include "constants/direction.h" -#include "constants/iq_skill.h" -#include "constants/status.h" -#include "constants/targeting.h" -#include "code_80521D0.h" -#include "dungeon_action.h" -#include "dungeon_ai_items.h" -#include "dungeon_capabilities_1.h" -#include "dungeon_global_data.h" -#include "dungeon_pokemon_attributes_1.h" -#include "dungeon_random.h" -#include "dungeon_util.h" -#include "dungeon_util_1.h" -#include "dungeon_visibility.h" #include "map.h" #include "pokemon.h" -#include "status_checks.h" - -extern char gAvailablePokemonNames[]; -extern char *gPtrCouldntBeUsedMessage; -extern char *gPtrItsaMonsterHouseMessage; -extern void SendImmobilizeEndMessage(struct DungeonEntity*, struct DungeonEntity*); -extern void SetMessageArgument(char[], struct DungeonEntity*, u32); -extern void ResetAction(u16*); -extern void DecideAttack(struct DungeonEntity*); -extern void MoveIfPossible(struct DungeonEntity*, bool8); -extern u8 sub_8044B28(void); -extern void sub_807AB38(struct DungeonEntity *, u32); -extern void sub_8041888(u32); -extern u8 sub_803F428(s16 *); -extern void sub_803E708(u32, u32); -extern struct DungeonEntity *GetLeaderEntity(); -extern void TargetTileInFront(struct DungeonEntity *); +extern u8 gWalkableTileToCrossableTerrain[8]; -u32 sub_8075818(struct DungeonEntity *entity) +u8 GetCrossableTerrain(s16 species) { - struct MapTile *tile; - struct DungeonEntityData *entityData; - struct DungeonEntity *subEntity; - struct ItemSlot *item; - u8 *trapData; // TODO: turn into struct when more research is done.. - u8 r1; - - entityData = entity->entityData; - if(EntityExists(entity)) + u8 walkableTiles = GetWalkableTiles(species); + if (walkableTiles >= NUM_CROSSABLE_TERRAIN) { - tile = GetMapEntityForDungeonEntity(entity); - if(HasIQSkill(entity, IQ_SKILL_SUPER_MOBILE)) - if(!(tile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_LIQUID))) - return 1; - subEntity = tile->mapObject; - if(subEntity != NULL) - { - switch(GetEntityType(subEntity)) - { - case ENTITY_NONE: - case ENTITY_POKEMON: - case 4: - case 5: - break; - case ENTITY_TRAP: - trapData = (u8*) GetTrapData(subEntity); - r1 = 0; - if(trapData[1] == 0) - { - if(!subEntity->visible || entityData->isEnemy) - goto flag_check; - else - goto error; - } - else if(trapData[1] == 1) - { - if(!entityData->isEnemy) - goto flag_check; - else - goto error; - } - else if(trapData[1] == 2) - { - if(!entityData->isEnemy) - r1 = 1; - } -flag_check: - if(r1 == 0) - break; - else - goto error; - case ENTITY_ITEM: - if(!entityData->isLeader) - { - if(!(entityData->heldItem.itemFlags & ITEM_FLAG_EXISTS)) - { - if(!(tile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_LIQUID))) - { - if(entityData->isEnemy) - break; - else - { - item = GetItemData(subEntity); - if(!(item->itemFlags & ITEM_FLAG_FOR_SALE)) - { - return 1; - } - } - } - else - { - item = GetItemData(subEntity); - if(!(item->itemFlags & ITEM_FLAG_FOR_SALE)) - { -error: - return 1; - } - } - } - } - break; - } - } - } - return 0; -} - -void sub_8075900(struct DungeonEntity *pokemon, u8 r1) -{ - if(EntityExists(pokemon)) - { - if(!pokemon->entityData->isEnemy) - { - if(!sub_8044B28()) - { - if(!gDungeonGlobalData->monsterHouseActive) - { - if((GetMapEntityForDungeonEntity(pokemon)->tileType & TILE_TYPE_MONSTER_HOUSE)) - { - // It's a monster house! - SendMessage(GetLeaderEntity(), gPtrItsaMonsterHouseMessage); - gDungeonGlobalData->unk672 = 1; - sub_807AB38(pokemon, r1); - sub_8041888(0); - if(sub_803F428(&pokemon->posWorld.x) != 0) - sub_803E708(0x78, 0x39); - } - } - } - } - } -} - -void DecideAction(struct DungeonEntity *pokemon) -{ - struct DungeonEntityData *pokemonData = pokemon->entityData; - if (pokemonData->flags & MOVEMENT_FLAG_SWAPPED_PLACES_PETRIFIED) - { - if (pokemonData->immobilizeStatus == IMMOBILIZE_STATUS_PETRIFIED) - { - SendImmobilizeEndMessage(pokemon, pokemon); - } + // Pokémon that can cross water or lava have a walkable tile value of 4 (WALKABLE_TILE_LAVA) or 5 (WALKABLE_TILE_WATER), respectively. + // Indices 4 and 5 in this array are assigned either CROSSABLE_TERRAIN_REGULAR or CROSSABLE_TERRAIN_LIQUID + // depending on whether the dungeon's liquid is water or lava. + // For example, a lava dungeon like Mt. Blaze would have these values: + // gWalkableTileToCrossableTerrain[WALKABLE_TILE_LAVA]: CROSSABLE_TERRAIN_LIQUID + // gWalkableTileToCrossableTerrain[WALKABLE_TILE_WATER]: CROSSABLE_TERRAIN_REGULAR + // This means a Fire-type can cross the dungeon's liquid, while a Water-type cannot. + return gWalkableTileToCrossableTerrain[walkableTiles]; } else { - pokemonData->targetingDecoy = TARGETING_DECOY_NONE; - if (pokemonData->clientType == CLIENT_TYPE_NONE || IsMovingClient(pokemon)) - { - if (pokemonData->clientType != CLIENT_TYPE_CLIENT && pokemonData->useHeldItem) - { - if (CannotUseItems(pokemon)) - { - pokemonData->useHeldItem = FALSE; - SetMessageArgument(gAvailablePokemonNames, pokemon, 0); - SendMessage(pokemon, gPtrCouldntBeUsedMessage); - return; - } - DecideUseItem(pokemon); - if (pokemonData->action.action != DUNGEON_ACTION_NONE) - { - return; - } - } - if (!HasStatusAffectingActions(pokemon)) - { - if (gDungeonGlobalData->decoyActive) - { - s32 i; - struct DungeonEntity *target; - for (i = 0; i < DUNGEON_MAX_POKEMON; i++) - { - target = gDungeonGlobalData->allPokemon[i]; - if (EntityExists(target) && - target->entityData->waitingStatus == WAITING_STATUS_DECOY && - CanSee(pokemon, target)) - { - bool8 enemyDecoy = target->entityData->enemyDecoy; - u8 targetingDecoy = TARGETING_DECOY_TEAM; - if (enemyDecoy) - { - targetingDecoy = TARGETING_DECOY_WILD; - } - pokemonData->targetingDecoy = targetingDecoy; - break; - } - } - } - ResetAction(&pokemonData->action.action); - if (pokemonData->clientType == CLIENT_TYPE_CLIENT) - { - SetWalkAction(&pokemonData->action, pokemonData->entityID); - pokemonData->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); - pokemonData->targetPosition.x = pokemon->posWorld.x; - pokemonData->targetPosition.y = pokemon->posWorld.y - 1; - } - else - { - DecideUseItem(pokemon); - if (pokemonData->action.action == DUNGEON_ACTION_NONE) - { - if (!HasIQSkill(pokemon, IQ_SKILL_DEDICATED_TRAVELER)) - { - DecideAttack(pokemon); - if (pokemonData->action.action != DUNGEON_ACTION_NONE) - { - return; - } - if (pokemonData->volatileStatus == VOLATILE_STATUS_CONFUSED) - { - SetWalkAction(&pokemonData->action, pokemonData->entityID); - } - else - { - if (!GetIsMoving(pokemonData->entityID)) - { - return; - } - MoveIfPossible(pokemon, TRUE); - } - } - else - { - if (pokemonData->volatileStatus == VOLATILE_STATUS_CONFUSED) - { - SetWalkAction(&pokemonData->action, pokemonData->entityID); - } - else - { - if (GetIsMoving(pokemonData->entityID)) - { - MoveIfPossible(pokemon, TRUE); - } - if (pokemonData->action.action > DUNGEON_ACTION_WAIT) - { - return; - } - DecideAttack(pokemon); - if (pokemonData->action.action <= DUNGEON_ACTION_WAIT) - { - return; - } - pokemonData->notAdjacentToTarget = FALSE; - pokemonData->movingIntoTarget = FALSE; - pokemonData->waiting = FALSE; - } - } - } - } - } - } + return walkableTiles; } } - -void sub_8075BA4(struct DungeonEntity *param_1,char param_2) -{ - struct DungeonEntityData * iVar2 = param_1->entityData; - - if ((param_2 != '\0') && (iVar2->volatileStatus == VOLATILE_STATUS_COWERING)) { - iVar2->action.facingDir = (iVar2->action.facingDir + 4) & DIRECTION_MASK; - TargetTileInFront(param_1); - } - else if (iVar2->volatileStatus == VOLATILE_STATUS_CONFUSED) { - iVar2->action.facingDir = DungeonRandomCapped(NUM_DIRECTIONS); - TargetTileInFront(param_1); - } -} diff --git a/sym_ewram.txt b/sym_ewram.txt index ab64731..d9b257e 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -831,7 +831,7 @@ gUnknown_202F30C = .; /* 202F30C */ gUnknown_202F310 = .; /* 202F310 */ . += 0x4; -gUnknown_202F314 = .; /* 202F314 */ +gWalkableTileToCrossableTerrain = .; /* 202F314 */ . += 0x8; gUnknown_202F31C = .; /* 202F31C */ |