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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-05-22 11:57:30 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2018-05-22 11:57:30 -0400 |
commit | 07fc463fbf6d802257c44a9d5364a913d0c4d0e9 (patch) | |
tree | 918365aecb2b181a07e68f973524a5607ad8ea3c | |
parent | 954ef8fc6abc39f4949bd652d303269f6bf77832 (diff) |
[sic]
-rw-r--r-- | Game-Freak-devs.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game-Freak-devs.md b/Game-Freak-devs.md index adb03b8..d88294a 100644 --- a/Game-Freak-devs.md +++ b/Game-Freak-devs.md @@ -8,7 +8,7 @@ This page documents various interesting facts about the Game Freak dev process. - On the origins of Pikachu: -> When the Red & Green team were designing that first batch of pokemon, they came up with a lot of "rugged" creatures (Ken Sugimori designed Mewtwo, Gyarados, Kabigon, and Laplace, for example) but decided that they also needed some cute ones to help balance things out. +> When the Red & Green team were designing that first batch of pokemon, they came up with a lot of "rugged" creatures (Ken Sugimori designed Mewtwo, Gyarados, Kabigon [*Snorlax*], and Laplace [*Lapras*], for example) but decided that they also needed some cute ones to help balance things out. > > At the time, the pokemon design team was made up of only three men and so Ms. Atsuko Nishida was hired to help the team come up with cute pokemon. Like Pikachu. > @@ -20,7 +20,7 @@ This page documents various interesting facts about the Game Freak dev process. > > It wasn't until after they came up with the name that Game Freak decided to make Pikachu a mouse. The whole team gave their input into its design which basically boiled down to "make it cuter." > -> The staff says that Pikachu's first design looked like a "daifuku," a type of round Japanese cake. Ms. Nishida says that this first draft design is so different that fans wouldn't recognize it as Pikachu. https://en.wikipedia.org/wiki/Daifuku +> The staff says that Pikachu's first design looked like a "[daifuku](https://en.wikipedia.org/wiki/Daifuku)," a type of round Japanese cake. Ms. Nishida says that this first draft design is so different that fans wouldn't recognize it as Pikachu. > > During this "daifuku" stage, Pikachu didn't have its red cheeks. Ms. Nishida modeled Pikachu's cheeks, which are used to store electricity, after chipmunks storing food in their cheeks. The black bits at the end of its ears are left over from this "daifuku" design. > @@ -28,6 +28,6 @@ This page documents various interesting facts about the Game Freak dev process. > > Kouji Nishino admits that he really loved the Pikachu design and so he made its spawn rate really low in an effort to kind of "hide" the pokemon and keep it all to himself. But in the end its rarity helped make it popular and so *everyone* ending up having to catch one. > -> The rest of the interview covers Pikachu's popularity and doesn't reveal any new information other than the fact that Ken Sugimori designed Pippi as an attempt to make his own "cute" pokemon. But obviously Pikachu's more popular. +> The rest of the interview covers Pikachu's popularity and doesn't reveal any new information other than the fact that Ken Sugimori designed Pippi [*Clefairy*] as an attempt to make his own "cute" pokemon. But obviously Pikachu's more popular. (Source: [Yomiuri Online](http://www.yomiuri.co.jp/fukayomi/ichiran/20180501-OYT8T50139.html?page_no=1) via [@DogasusBackpack](https://twitter.com/DogasusBackpack/status/991698229711462400)) |