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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-09-15 21:50:45 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-09-15 21:50:45 -0400 |
commit | 61c1f96ce1000c145b0e20a796211c2c403cc107 (patch) | |
tree | f93d7fd34e8f31fbedfea34d7277e93ce3989397 | |
parent | 756f2637177bed9e62962c03daa6a456f9374275 (diff) |
Fix list
-rw-r--r-- | Add-a-new-map-and-landmark.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-a-new-map-and-landmark.md b/Add-a-new-map-and-landmark.md index 81cea7f..c99d102 100644 --- a/Add-a-new-map-and-landmark.md +++ b/Add-a-new-map-and-landmark.md @@ -16,7 +16,7 @@ This tutorial is for how to add a new map and a new landmark. As an example, we' 8. [Write its event scripts](#8-write-its-event-scripts) 9. [Include the block and script data](#9-include-the-block-and-script-data) 10. [Common mistakes](#10-common-mistakes) - - [Cave entrance/exit warp doesn't work](#cave-entranceexit-warp-doesnt-work) + - [Cave entrance/exit warp doesn't work](#cave-entranceexit-warp-doesnt-work) ## 1. Plan the map's role in the game |