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authorRangi <remy.oukaour+rangi42@gmail.com>2020-09-15 21:50:45 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-09-15 21:50:45 -0400
commit61c1f96ce1000c145b0e20a796211c2c403cc107 (patch)
treef93d7fd34e8f31fbedfea34d7277e93ce3989397
parent756f2637177bed9e62962c03daa6a456f9374275 (diff)
Fix list
-rw-r--r--Add-a-new-map-and-landmark.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-a-new-map-and-landmark.md b/Add-a-new-map-and-landmark.md
index 81cea7f..c99d102 100644
--- a/Add-a-new-map-and-landmark.md
+++ b/Add-a-new-map-and-landmark.md
@@ -16,7 +16,7 @@ This tutorial is for how to add a new map and a new landmark. As an example, we'
8. [Write its event scripts](#8-write-its-event-scripts)
9. [Include the block and script data](#9-include-the-block-and-script-data)
10. [Common mistakes](#10-common-mistakes)
- - [Cave entrance/exit warp doesn't work](#cave-entranceexit-warp-doesnt-work)
+ - [Cave entrance/exit warp doesn't work](#cave-entranceexit-warp-doesnt-work)
## 1. Plan the map's role in the game