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authorRangi <remy.oukaour+rangi42@gmail.com>2019-02-16 13:59:00 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2019-02-16 13:59:00 -0500
commit6b06176726de26e4bd9fc35ace0dd8407036f645 (patch)
treecf7a85358a972bba81800dc168598a9bf28f3959
parent775d5da74d6a6919fe5986b827bc05ba3191a513 (diff)
~
-rw-r--r--Code-cleanup.md1
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diff --git a/Code-cleanup.md b/Code-cleanup.md
index 12d13c4..43de6ff 100644
--- a/Code-cleanup.md
+++ b/Code-cleanup.md
@@ -10,7 +10,6 @@ Reformat code to adhere to [STYLE.md](../tree/master/STYLE.md). (Converting labe
As of 0.3.7, we have these features that are little-used:
-- `~` works for bytes, so we can do `~X` instead of `$ff ^ X`
- `HIGH()` and `LOW()` work for constants
- `BANK(@)` gets the current bank; `BANK("Section Name")` is also valid (some labels can thus be removed)
- `\` continues lines, like in C or Python, which could help clean up long macros (`trainer`, `npctrade`) and implement new ones (like for data/trainers/attributes.asm or data/pokemon/base_stats/\*.asm)