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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-02-16 13:59:00 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-02-16 13:59:00 -0500 |
commit | 6b06176726de26e4bd9fc35ace0dd8407036f645 (patch) | |
tree | cf7a85358a972bba81800dc168598a9bf28f3959 | |
parent | 775d5da74d6a6919fe5986b827bc05ba3191a513 (diff) |
~
-rw-r--r-- | Code-cleanup.md | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Code-cleanup.md b/Code-cleanup.md index 12d13c4..43de6ff 100644 --- a/Code-cleanup.md +++ b/Code-cleanup.md @@ -10,7 +10,6 @@ Reformat code to adhere to [STYLE.md](../tree/master/STYLE.md). (Converting labe As of 0.3.7, we have these features that are little-used: -- `~` works for bytes, so we can do `~X` instead of `$ff ^ X` - `HIGH()` and `LOW()` work for constants - `BANK(@)` gets the current bank; `BANK("Section Name")` is also valid (some labels can thus be removed) - `\` continues lines, like in C or Python, which could help clean up long macros (`trainer`, `npctrade`) and implement new ones (like for data/trainers/attributes.asm or data/pokemon/base_stats/\*.asm) |