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author | FieryMewtwo <77066742+FieryMewtwo@users.noreply.github.com> | 2021-09-02 11:57:13 -0400 |
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committer | FieryMewtwo <77066742+FieryMewtwo@users.noreply.github.com> | 2021-09-02 11:57:13 -0400 |
commit | 875d67029f0f84e2bbd526e507d289ac66356ff8 (patch) | |
tree | 0ad083d69fbfce74561445b3f52a34d46cfbd2ae | |
parent | 29a29ce4a44f84be731b72173413ffef67c4a294 (diff) |
Making things more accurate for newer pokecrystal
-rw-r--r-- | Removing-the-intro.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Removing-the-intro.md b/Removing-the-intro.md index aa6ed02..cb5d371 100644 --- a/Removing-the-intro.md +++ b/Removing-the-intro.md @@ -1,6 +1,6 @@ The Pokemon Crystal intro is fairly complex to modify and requires quite a deal of assembly knowledge to modify. Thankfully, if you're planning on giving your hack a new story, it's not hard at all to just remove the intro. This change will skip straight to the title screen directly after the game freak intro with ditto plays. -Go to [/engine/movie/crystal_intro.asm](https://github.com/pret/pokecrystal/blob/master/engine/movie/crystal_intro.asm) and search for "IntroScenes" in your text editor. You should see something like so: +Go to [/engine/movie/intro.asm](https://github.com/pret/pokecrystal/blob/master/engine/movie/intro.asm) and search for "IntroScenes" in your text editor. You should see something like so: ``` IntroScenes: |