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authori0brendan0 <19826742+i0brendan0@users.noreply.github.com>2018-08-01 00:25:58 -0500
committeri0brendan0 <19826742+i0brendan0@users.noreply.github.com>2018-08-01 00:25:58 -0500
commit8f2a2e093dc10ab2e187ee171f7e55c489dbb2cc (patch)
treeb0fc70ec8fa03e04ff067b1de2357af2b342b671
parent10a189b85a42f48f2d802488f510fb6e6e0351c5 (diff)
Updated Increase Pokémon sprite animation size (markdown)
-rw-r--r--Increase-Pokémon-sprite-animation-size.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/Increase-Pokémon-sprite-animation-size.md b/Increase-Pokémon-sprite-animation-size.md
index 9a9cccd..2902328 100644
--- a/Increase-Pokémon-sprite-animation-size.md
+++ b/Increase-Pokémon-sprite-animation-size.md
@@ -135,7 +135,8 @@ Edit [engine/gfx/load_pics.asm](../blob/master/engine/gfx/load_pics.asm):
ld b, a
push bc
call GetFrontpicPointer
- ld a, BANK(wDecompressEnemyFrontpic)
+- ld a, BANK(wDecompressEnemyFrontpic)
++ ld a, BANK(wDecompressScratch)
ld [rSVBK], a
ld a, b
- ld de, wDecompressEnemyFrontpic