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authorColton G. Rushton <colton51919@gmail.com>2019-12-11 20:01:41 -0400
committerColton G. Rushton <colton51919@gmail.com>2019-12-11 20:01:41 -0400
commitc9752ec90d5207b5a7a097cf541dcd46e5661905 (patch)
tree6b0cdff884635e8bd28268249f7657710a739cbe
parent5b0e5fca814361176138859628343817938fbff4 (diff)
Forgot colons (oops)
-rw-r--r--Tips-and-tricks.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Tips-and-tricks.md b/Tips-and-tricks.md
index b0fef54..4958661 100644
--- a/Tips-and-tricks.md
+++ b/Tips-and-tricks.md
@@ -157,7 +157,7 @@ Note that the player sprite in the naming screen and the Town Map are unaffected
## Use HGSS behavior for fainting without saving on the S.S. Aqua
You may have noticed how when you get on the S.S. Aqua or go to either port without saving, then white out, that you're taken to either your cabin or the Vermilion/Olivine Pokémon Center instead of the Pokémon Center you last used.
-To fix this (using the HGSS behavior), edit `.LeaveFastShipScript` in [maps/OlivinePort.asm](https://github.com/pret/pokecrystal/blob/master/maps/OlivinePort.asm) and [maps/VermilionPort.asm](https://github.com/pret/pokecrystal/blob/master/maps/VermilionPort.asm)
+To fix this (using the HGSS behavior), edit `.LeaveFastShipScript` in [maps/OlivinePort.asm](https://github.com/pret/pokecrystal/blob/master/maps/OlivinePort.asm) and [maps/VermilionPort.asm](https://github.com/pret/pokecrystal/blob/master/maps/VermilionPort.asm):
```diff
applymovement PLAYER, MovementData_0x74a32
@@ -182,7 +182,7 @@ To fix this (using the HGSS behavior), edit `.LeaveFastShipScript` in [maps/Oliv
end
```
-Also edit `.EnterFastShipScript` in [maps/FastShip1F.asm](https://github.com/pret/pokecrystal/blob/master/maps/FastShip1F.asm)
+Also edit `.EnterFastShipScript` in [maps/FastShip1F.asm](https://github.com/pret/pokecrystal/blob/master/maps/FastShip1F.asm):
```diff
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e