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authormid-kid <esteve.varela@gmail.com>2018-07-28 12:14:04 +0200
committermid-kid <esteve.varela@gmail.com>2018-07-28 12:14:04 +0200
commit595127ba65317674c6f6d6d469d645df0fa40fe6 (patch)
tree75831b51ebc1fc0d181eff477c3464292e2d479d
parent0aac0f9cfc5bc95b378d0c33cb047f136cd361b7 (diff)
anim_ret_command is an index in a table after all
For some reason I thought BattleAnim_Ret was never used, due to how the battle anim loop would be exited early from. It seems I was wrong. Removing commands before anim_ret without it being part of the `enum` seems to break things.
-rw-r--r--macros/scripts/battle_anims.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/macros/scripts/battle_anims.asm b/macros/scripts/battle_anims.asm
index f25b6da22..76300e78f 100644
--- a/macros/scripts/battle_anims.asm
+++ b/macros/scripts/battle_anims.asm
@@ -295,7 +295,7 @@ anim_call: MACRO
dw \1 ; address
ENDM
-anim_ret_command EQU -1 ; $ff
+ enum anim_ret_command ; $ff
anim_ret: MACRO
db anim_ret_command
ENDM