diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2021-05-17 20:53:40 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2021-05-17 20:53:40 -0400 |
commit | e0636bd748fa018ef03398a95a6ee1b66710e4ad (patch) | |
tree | 95cfa6b181a9b10137477e04b50dc27101b194bd | |
parent | 51c7eeb82fab151a9e0a87172c64ab5f6abbe9e0 (diff) |
[leak informed] Break apart gBacklightTop
-rw-r--r-- | arm9/global.inc | 1 | ||||
-rw-r--r-- | arm9/modules/83/asm/module_83.s | 4 | ||||
-rw-r--r-- | arm9/src/main.c | 69 | ||||
-rw-r--r-- | include/main.h | 18 |
4 files changed, 55 insertions, 37 deletions
diff --git a/arm9/global.inc b/arm9/global.inc index 38ec47f4..4ed9aa74 100644 --- a/arm9/global.inc +++ b/arm9/global.inc @@ -7708,6 +7708,7 @@ .extern MTX_TransApply44 .extern NitroMain .extern gBacklightTop +.extern UNK_02016FA4 .extern OS_AllocFromArenaHi .extern OS_AllocFromArenaLo .extern OS_AllocFromHeap diff --git a/arm9/modules/83/asm/module_83.s b/arm9/modules/83/asm/module_83.s index 7e36aa68..8b006bca 100644 --- a/arm9/modules/83/asm/module_83.s +++ b/arm9/modules/83/asm/module_83.s @@ -18576,7 +18576,7 @@ MOD83_02236804: ; 0x02236804 bl CTRDG_IsPulledOut cmp r0, #1 beq _02236822 - ldr r0, _02236B3C ; =gBacklightTop + 4 + ldr r0, _02236B3C ; =UNK_02016FA4 ldr r0, [r0] cmp r0, #0 beq _02236828 @@ -18966,7 +18966,7 @@ _02236B2E: str r0, [r5] b _02236D90 .align 2, 0 -_02236B3C: .word gBacklightTop + 4 +_02236B3C: .word UNK_02016FA4 _02236B40: .word 0x000004A8 _02236B44: .word 0x000004AC _02236B48: .word 0x0000E880 diff --git a/arm9/src/main.c b/arm9/src/main.c index 117535b2..dd806cf8 100644 --- a/arm9/src/main.c +++ b/arm9/src/main.c @@ -22,7 +22,9 @@ FS_EXTERN_OVERLAY(MODULE_63); #define SOFT_RESET_KEY (PAD_BUTTON_L | PAD_BUTTON_R | PAD_BUTTON_START | PAD_BUTTON_SELECT) -struct Unk2106FA0 gBacklightTop; +s32 UNK_02016FA4; +PMBackLightSwitch gBacklightTop; +struct UnkStruct_02016FA8 UNK_02016FA8;; extern void InitSystemForTheGame(void); extern void InitGraphicMemory(void); @@ -52,6 +54,7 @@ extern u8 SDK_STATIC_BSS_START[]; const int gGameLanguage = GAME_LANGUAGE; const int gGameVersion = GAME_VERSION; +__declspec(noreturn) THUMB_FUNC void NitroMain(void) { InitSystemForTheGame(); @@ -68,13 +71,13 @@ THUMB_FUNC void NitroMain(void) FUN_02002C50(0, 3); FUN_02002C50(1, 3); FUN_02002C50(3, 3); - gBacklightTop.unk18 = -1; - gBacklightTop.unk20 = SaveBlock2_new(); - InitSoundData(FUN_02029EF8(gBacklightTop.unk20), Sav2_PlayerData_GetOptionsAddr(gBacklightTop.unk20)); + UNK_02016FA8.unk10 = -1; + UNK_02016FA8.unk18 = SaveBlock2_new(); + InitSoundData(FUN_02029EF8(UNK_02016FA8.unk18), Sav2_PlayerData_GetOptionsAddr(UNK_02016FA8.unk18)); Init_Timer3(); if (FUN_020337E8(3) == 3) FUN_02034188(3, 0); - if (FUN_020227FC(gBacklightTop.unk20) == 0) + if (FUN_020227FC(UNK_02016FA8.unk18) == 0) { FUN_02089D90(0); } @@ -84,12 +87,12 @@ THUMB_FUNC void NitroMain(void) { case 0: // Title Demo - gBacklightTop.unk1C = 0; + UNK_02016FA8.unk14 = 0; RegisterMainOverlay(FS_OVERLAY_ID(MODULE_63), &MOD63_021DBE18); break; case 1: // Reset transition? - gBacklightTop.unk1C = 1; + UNK_02016FA8.unk14 = 1; RegisterMainOverlay(FS_OVERLAY_ID(MODULE_52), &MOD52_021D76C8); break; default: @@ -102,7 +105,7 @@ THUMB_FUNC void NitroMain(void) InitializeMainRNG(); FUN_0200A2AC(); FUN_02015E30(); - gBacklightTop.unk4 = 0; + UNK_02016FA4 = 0; for (;;) { FUN_02000EE8(); @@ -141,40 +144,40 @@ THUMB_FUNC void NitroMain(void) THUMB_FUNC void FUN_02000DF4(void) { - gBacklightTop.unk8 = (FSOverlayID)-1; - gBacklightTop.unkC = 0; - gBacklightTop.unk10 = (FSOverlayID)-1; // overlay invalid - gBacklightTop.unk14 = NULL; + UNK_02016FA8.unk0 = SDK_OVERLAY_INVALID_ID; + UNK_02016FA8.unk4 = NULL; + UNK_02016FA8.unk8 = SDK_OVERLAY_INVALID_ID; // overlay invalid + UNK_02016FA8.unkC = NULL; } THUMB_FUNC void Main_RunOverlayManager(void) { - if (!gBacklightTop.unkC) + if (UNK_02016FA8.unk4 == NULL) { - if (gBacklightTop.unk14 == NULL) + if (UNK_02016FA8.unkC == NULL) return; - if (gBacklightTop.unk10 != SDK_OVERLAY_INVALID_ID) - HandleLoadOverlay(gBacklightTop.unk10, 0); - gBacklightTop.unk8 = gBacklightTop.unk10; - gBacklightTop.unkC = OverlayManager_new(gBacklightTop.unk14, &gBacklightTop.unk18, 0); - gBacklightTop.unk10 = SDK_OVERLAY_INVALID_ID; - gBacklightTop.unk14 = NULL; + if (UNK_02016FA8.unk8 != SDK_OVERLAY_INVALID_ID) + HandleLoadOverlay(UNK_02016FA8.unk8, 0); + UNK_02016FA8.unk0 = UNK_02016FA8.unk8; + UNK_02016FA8.unk4 = OverlayManager_new(UNK_02016FA8.unkC, &UNK_02016FA8.unk10, 0); + UNK_02016FA8.unk8 = SDK_OVERLAY_INVALID_ID; + UNK_02016FA8.unkC = NULL; } - if (OverlayManager_Run(gBacklightTop.unkC)) + if (OverlayManager_Run(UNK_02016FA8.unk4)) { - OverlayManager_delete(gBacklightTop.unkC); - gBacklightTop.unkC = 0; - if (gBacklightTop.unk8 != SDK_OVERLAY_INVALID_ID) - UnloadOverlayByID(gBacklightTop.unk8); + OverlayManager_delete(UNK_02016FA8.unk4); + UNK_02016FA8.unk4 = NULL; + if (UNK_02016FA8.unk0 != SDK_OVERLAY_INVALID_ID) + UnloadOverlayByID(UNK_02016FA8.unk0); } } THUMB_FUNC void RegisterMainOverlay(FSOverlayID id, const struct Unk21DBE18 * arg1) { - if (gBacklightTop.unk14 != NULL) + if (UNK_02016FA8.unkC != NULL) ErrorHandling(); - gBacklightTop.unk10 = id; - gBacklightTop.unk14 = arg1; + UNK_02016FA8.unk8 = id; + UNK_02016FA8.unkC = arg1; } THUMB_FUNC void FUN_02000E9C(void) @@ -215,7 +218,7 @@ THUMB_FUNC void FUN_02000EE8(void) extern void FUN_0200E3A0(PMLCDTarget, int); -// No Return +__declspec(noreturn) THUMB_FUNC void DoSoftReset(u32 parameter) { FUN_0200E3A0(PM_LCD_TOP, 0x7FFF); @@ -289,10 +292,10 @@ THUMB_FUNC void HandleDSLidAction(void) FUN_0201CE04(); if (CTRDG_IsPulledOut() == TRUE) { - gBacklightTop.unk4 = 1; + UNK_02016FA4 = 1; } { - int r1 = gBacklightTop.unk4; + int r1 = UNK_02016FA4; while (1) { PMWakeUpTrigger trigger = PM_TRIGGER_COVER_OPEN | PM_TRIGGER_CARD; @@ -306,7 +309,7 @@ THUMB_FUNC void HandleDSLidAction(void) } else if (PAD_DetectFold()) { - r1 = gBacklightTop.unk4 = 1; + r1 = UNK_02016FA4 = 1; } else break; @@ -326,6 +329,6 @@ THUMB_FUNC void HandleDSLidAction(void) { PM_GetBackLight(&top, &bottom); if (top == PM_BACKLIGHT_OFF) - PM_SetBackLight(PM_LCD_ALL, gBacklightTop.unk0); + PM_SetBackLight(PM_LCD_ALL, gBacklightTop); } } diff --git a/include/main.h b/include/main.h index 2e424e09..78e0fd76 100644 --- a/include/main.h +++ b/include/main.h @@ -104,8 +104,22 @@ struct Main //extern struct UnkStruct_021C4918 gMain + 0x60; -extern struct Unk2106FA0 gBacklightTop; -extern struct Unk2106FA0 gBacklightTop_2; // same as the first one, it's referenced twice in the constant pool... +extern PMBackLightSwitch gBacklightTop; +extern s32 UNK_02016FA4; + +struct UnkStruct_02016FA8 +{ + FSOverlayID unk0; + struct UnkStruct_02006234 *unk4; + FSOverlayID unk8; + const struct Unk21DBE18 * unkC; + s32 unk10; + s32 unk14; + struct SaveBlock2 * unk18; + +}; + +extern struct UnkStruct_02016FA8 UNK_02016FA8; void NitroMain(void); |