summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorghoulslash <41651341+ghoulslash@users.noreply.github.com>2020-07-03 14:18:06 -0600
committerghoulslash <41651341+ghoulslash@users.noreply.github.com>2020-07-03 14:18:06 -0600
commit4393111967c5204e89ee32e0989f61095eb6c598 (patch)
treedee1824e93dd9e040e33c462dae1537bf1c68481
parent5ad69bdd7205abf57de18162e636f1696ea0abe2 (diff)
Updated Trainer Scripts (markdown)
-rw-r--r--Trainer-Scripts.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Trainer-Scripts.md b/Trainer-Scripts.md
index 8f017f1..27f197e 100644
--- a/Trainer-Scripts.md
+++ b/Trainer-Scripts.md
@@ -1,6 +1,6 @@
## Run Script On Trainer Sight
-Credit to ghoulslash.
+Credit to ghoulslash. You can pull from the [repo](https://github.com/ghoulslash/pokeemerald/tree/trainer_see_scripts) or follow the tutorial below. The bottom of the page has set up instructions.
Default Pokemon Trainers require the first script command to be trainerbattle to function correctly. This feature allows you to run any script while including the "trainer spotting" effect. Here's an example: