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author | Eduardo Alvaro Quezada D'Ottone <eduardo602002@gmail.com> | 2020-07-02 17:08:03 -0400 |
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committer | Eduardo Alvaro Quezada D'Ottone <eduardo602002@gmail.com> | 2020-07-02 17:08:03 -0400 |
commit | 680dcede740fc8c678111e61e6bf81b1d6eb4d93 (patch) | |
tree | 63214f313e0419d081b158bd361d5940bdce9b94 | |
parent | 34e69a4c64716fc8f33625445ceba22767d7a070 (diff) |
Added function definition.
-rw-r--r-- | Colored-stats-by-nature-in-summary-screen.md | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/Colored-stats-by-nature-in-summary-screen.md b/Colored-stats-by-nature-in-summary-screen.md index 9759255..b74a53a 100644 --- a/Colored-stats-by-nature-in-summary-screen.md +++ b/Colored-stats-by-nature-in-summary-screen.md @@ -11,6 +11,19 @@ All of our changes will be in [src/pokemon_summary_screen.c](..blob/master/src/p We will write a new function that accepts the nature modification as a parameter and colors the stats accordingly. Add this function: +```diff +//... + static void SetMainMoveSelectorColor(u8 whichColor); + static void KeepMoveSelectorVisible(u8 firstSpriteId); ++ static void BufferStat(u8 *dst, s8 natureMod, u32 stat, u32 strId, u32 n); + + // const rom data + #include "data/text/move_descriptions.h" + #include "data/text/nature_names.h" +//... + +``` + ```c static void BufferStat(u8 *dst, s8 natureMod, u32 stat, u32 strId, u32 n) { |