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author | ghoulslash <41651341+ghoulslash@users.noreply.github.com> | 2020-09-25 10:58:24 -0600 |
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committer | ghoulslash <41651341+ghoulslash@users.noreply.github.com> | 2020-09-25 10:58:24 -0600 |
commit | 91d52322706f518d95a819014ab29be80d146c9d (patch) | |
tree | c55f1de46ba47868ec5580720d7ab6be1b3423eb | |
parent | ce2d4d2b8fe213ad007c1808e7441184ecc3a042 (diff) |
Updated Dynamic Trade Names (markdown)
-rw-r--r-- | Dynamic-Trade-Names.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Dynamic-Trade-Names.md b/Dynamic-Trade-Names.md index ee4b8d8..62b30a8 100644 --- a/Dynamic-Trade-Names.md +++ b/Dynamic-Trade-Names.md @@ -4,7 +4,7 @@ Traded Pokemon are stored at gEnemyParty[0]. If you create a custom Pokemon to t credit: Zeturic's binary FR src -### Open (src/trade.c)[../blob/master/src/trade.c] +### Open [src/trade.c](../blob/master/src/trade.c) Find `BufferTradeSceneStrings` After the `else` statement, replace the following: ```c |