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authorSonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com>2021-12-14 10:50:06 -0800
committerSonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com>2021-12-14 10:50:06 -0800
commit9629532567f679398372033a422be103829a0810 (patch)
treec32188b32aa35d611e714010c85ac1a7ef2ff36d
parent4728e25aaef956c8b322059d71bf0fd585dba85f (diff)
Correcting info
-rw-r--r--New-Custom-Menu-Border-Themes-(Basic).md2
1 files changed, 1 insertions, 1 deletions
diff --git a/New-Custom-Menu-Border-Themes-(Basic).md b/New-Custom-Menu-Border-Themes-(Basic).md
index a234185..d90b5d8 100644
--- a/New-Custom-Menu-Border-Themes-(Basic).md
+++ b/New-Custom-Menu-Border-Themes-(Basic).md
@@ -65,5 +65,5 @@ Test in game (the file menu makes it easy to access), and it should look like th
![](https://i.imgur.com/Dc51lgt.png)
Notes;
--The theoretical limit is 255 themes given this is a u8, so 235 at max can be added. I don't expect anyone to reach this limit
+-The theoretical limit is 31 themes given this is a u8 with 3 bits reserved for other functions, so 11 at max can be added
-Tilemap editing can potentially allow more complex shapes, though that's far outside the scope of the tutorial \ No newline at end of file