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authorDizzyEggg <jajkodizzy@wp.pl>2019-01-26 20:56:06 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2019-01-26 20:56:06 +0100
commit01c3f3fc059b01b17ae7ceb0168be76617e1714d (patch)
treeeb8ec0ef843d99ef6f39de8f20c0dd63ed469c09
parent03549349f89ba464b1f4b4f7c87b204f3045741b (diff)
Document all of frontier pass
-rw-r--r--asm/frontier_pass.s1335
-rw-r--r--data/frontier_pass.s229
-rw-r--r--include/graphics.h6
-rw-r--r--include/pokemon_storage_system.h1
-rw-r--r--include/string_util.h2
-rw-r--r--include/strings.h30
-rw-r--r--ld_script.txt3
-rw-r--r--src/frontier_pass.c1052
-rw-r--r--src/pokemon_storage_system.c138
-rw-r--r--src/string_util.c2
-rw-r--r--src/trade.c3
-rw-r--r--sym_ewram.txt14
12 files changed, 763 insertions, 2052 deletions
diff --git a/asm/frontier_pass.s b/asm/frontier_pass.s
deleted file mode 100644
index 7f9cf934b..000000000
--- a/asm/frontier_pass.s
+++ /dev/null
@@ -1,1335 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
-
- thumb_func_start ShowFrontierMap
-ShowFrontierMap: @ 80C6454
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_02039CF4
- ldr r0, [r5]
- cmp r0, 0
- beq _080C6466
- adds r0, r4, 0
- bl SetMainCallback2
-_080C6466:
- ldr r0, =0x00003014
- bl AllocZeroed
- str r0, [r5]
- str r4, [r0]
- bl ResetTasks
- ldr r0, =sub_80C67BC
- movs r1, 0
- bl CreateTask
- ldr r0, =CB2_FrontierPass
- bl SetMainCallback2
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end ShowFrontierMap
-
- thumb_func_start sub_80C6498
-sub_80C6498: @ 80C6498
- push {r4,lr}
- bl ResetTasks
- ldr r4, =gUnknown_02039CF4
- ldr r0, [r4]
- ldr r0, [r0]
- bl SetMainCallback2
- ldr r0, [r4]
- ldr r2, =0x00003014
- movs r1, 0
- bl memset
- ldr r0, [r4]
- bl Free
- movs r0, 0
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6498
-
- thumb_func_start sub_80C64CC
-sub_80C64CC: @ 80C64CC
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrh r0, [r0, 0x4]
- cmp r0, 0x7
- bls _080C64DC
- b _080C6694
-_080C64DC:
- lsls r0, 2
- ldr r1, =_080C64F0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C64F0:
- .4byte _080C6510
- .4byte _080C6520
- .4byte _080C6526
- .4byte _080C6538
- .4byte _080C65C0
- .4byte _080C65E8
- .4byte _080C6628
- .4byte _080C6678
-_080C6510:
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- b _080C6694
-_080C6520:
- bl sub_80C50D0
- b _080C6694
-_080C6526:
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- bl ResetPaletteFade
- bl reset_temp_tile_data_buffers
- b _080C6694
-_080C6538:
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, =gUnknown_085713F4
- movs r0, 0
- movs r2, 0x3
- bl InitBgsFromTemplates
- ldr r4, =gUnknown_02039CF4
- ldr r1, [r4]
- adds r1, 0x12
- movs r0, 0
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00001012
- adds r1, r0
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- ldr r0, =0x00002012
- adds r1, r0
- movs r0, 0x2
- bl SetBgTilemapBuffer
- movs r5, 0x1E
- str r5, [sp]
- movs r4, 0x14
- str r4, [sp, 0x4]
- movs r0, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- str r5, [sp]
- str r4, [sp, 0x4]
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect_Palette0
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- b _080C6618
- .pool
-_080C65C0:
- ldr r0, =gUnknown_08571428
- bl InitWindows
- bl DeactivateAllTextPrinters
- bl sub_80C6B94
- ldr r1, =gUnknown_0856FBBC
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl decompress_and_copy_tile_data_to_vram
- b _080C6694
- .pool
-_080C65E8:
- bl free_temp_tile_data_buffers_if_possible
- lsls r0, 24
- cmp r0, 0
- bne _080C669E
- ldr r0, =gUnknown_08DE07C8
- movs r2, 0xD0
- lsls r2, 1
- movs r1, 0
- bl LoadPalette
- movs r0, 0
- bl stdpal_get
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, =gUnknown_08570E00
- movs r0, 0x2
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
-_080C6618:
- movs r0, 0x2
- bl CopyBgTilemapBufferToVram
- b _080C6694
- .pool
-_080C6628:
- movs r1, 0x82
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- bl sub_80C6974
- ldr r0, =VblankCb_FrontierPass
- bl SetVBlankCallback
- movs r5, 0x1
- negs r5, r5
- ldr r4, =0x00007fff
- adds r0, r5, 0
- movs r1, 0x10
- adds r2, r4, 0
- bl BlendPalettes
- str r4, [sp]
- adds r0, r5, 0
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- b _080C6694
- .pool
-_080C6678:
- bl UpdatePaletteFade
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _080C669E
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- strh r1, [r0, 0x4]
- movs r0, 0x1
- b _080C66A0
- .pool
-_080C6694:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
- strh r0, [r1, 0x4]
-_080C669E:
- movs r0, 0
-_080C66A0:
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C64CC
-
- thumb_func_start sub_80C66AC
-sub_80C66AC: @ 80C66AC
- push {r4,lr}
- sub sp, 0x4
- ldr r0, =gUnknown_02039CEC
- ldr r0, [r0]
- ldrh r0, [r0, 0x4]
- cmp r0, 0x5
- bhi _080C67A4
- lsls r0, 2
- ldr r1, =_080C66CC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C66CC:
- .4byte _080C66E4
- .4byte _080C66FC
- .4byte _080C6722
- .4byte _080C6732
- .4byte _080C6774
- .4byte _080C6782
-_080C66E4:
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _080C67A4
- .pool
-_080C66FC:
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- bne _080C67AE
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- bl HideBg
- movs r0, 0x1
- bl HideBg
- movs r0, 0x2
- bl HideBg
- b _080C67A4
-_080C6722:
- movs r0, 0
- bl SetVBlankCallback
- bl ScanlineEffect_Stop
- bl SetVBlankHBlankCallbacksToNull
- b _080C67A4
-_080C6732:
- ldr r4, =gUnknown_02039CF4
- ldr r0, [r4]
- ldr r0, [r0, 0x4]
- cmp r0, 0
- beq _080C6746
- bl DestroySprite
- movs r0, 0
- bl FreeSpriteTilesByTag
-_080C6746:
- ldr r0, [r4]
- ldr r0, [r0, 0xC]
- cmp r0, 0
- beq _080C6758
- bl DestroySprite
- movs r0, 0x1
- bl FreeSpriteTilesByTag
-_080C6758:
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- cmp r0, 0
- beq _080C676A
- bl DestroySprite
- movs r0, 0x4
- bl FreeSpriteTilesByTag
-_080C676A:
- bl FreeAllWindowBuffers
- b _080C67A4
- .pool
-_080C6774:
- bl sub_80C50D0
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- b _080C67A4
-_080C6782:
- movs r0, 0
- bl UnsetBgTilemapBuffer
- movs r0, 0x1
- bl UnsetBgTilemapBuffer
- movs r0, 0x2
- bl UnsetBgTilemapBuffer
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- movs r0, 0
- strh r0, [r1, 0x4]
- movs r0, 0x1
- b _080C67B0
- .pool
-_080C67A4:
- ldr r0, =gUnknown_02039CEC
- ldr r1, [r0]
- ldrh r0, [r1, 0x4]
- adds r0, 0x1
- strh r0, [r1, 0x4]
-_080C67AE:
- movs r0, 0
-_080C67B0:
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80C66AC
-
- thumb_func_start sub_80C67BC
-sub_80C67BC: @ 80C67BC
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bls _080C67D6
- b _080C68DA
-_080C67D6:
- lsls r0, 2
- ldr r1, =_080C67E8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080C67E8:
- .4byte _080C6800
- .4byte _080C6806
- .4byte _080C686C
- .4byte _080C6894
- .4byte _080C68C4
- .4byte _080C68CE
-_080C6800:
- bl sub_80C64CC
- b _080C68C8
-_080C6806:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x2
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _080C6824
- movs r0, 0x3
- bl PlaySE
- movs r0, 0x4
- b _080C68DE
- .pool
-_080C6824:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080C6848
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- cmp r0, 0x5
- bls _080C6844
- movs r0, 0
- bl sub_80C6C70
- b _080C68E0
- .pool
-_080C6844:
- strh r2, [r4]
- b _080C68E0
-_080C6848:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080C68E0
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- cmp r0, 0
- bne _080C6868
- movs r0, 0x1
- bl sub_80C6C70
- b _080C68E0
- .pool
-_080C6868:
- movs r0, 0x3
- b _080C68DE
-_080C686C:
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _080C6882
- movs r0, 0
- bl sub_80C6C70
- movs r0, 0
- strh r0, [r4, 0x2]
- movs r0, 0x1
- b _080C68DE
-_080C6882:
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- ldrh r0, [r1, 0x22]
- adds r0, 0x4
- b _080C68B4
- .pool
-_080C6894:
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _080C68AA
- movs r0, 0x1
- bl sub_80C6C70
- movs r0, 0
- strh r0, [r4, 0x2]
- movs r0, 0x1
- b _080C68DE
-_080C68AA:
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- ldrh r0, [r1, 0x22]
- subs r0, 0x4
-_080C68B4:
- strh r0, [r1, 0x22]
- ldrh r0, [r4, 0x2]
- adds r0, 0x1
- strh r0, [r4, 0x2]
- b _080C68E0
- .pool
-_080C68C4:
- bl sub_80C66AC
-_080C68C8:
- cmp r0, 0
- bne _080C68DA
- b _080C68E0
-_080C68CE:
- adds r0, r2, 0
- bl DestroyTask
- bl sub_80C6498
- b _080C68E0
-_080C68DA:
- ldrh r0, [r4]
- adds r0, 0x1
-_080C68DE:
- strh r0, [r4]
-_080C68E0:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80C67BC
-
- thumb_func_start sub_80C68E8
-sub_80C68E8: @ 80C68E8
- push {lr}
- lsls r0, 16
- lsrs r1, r0, 16
- ldr r2, =0xfffb0000
- adds r0, r2
- lsrs r0, 16
- cmp r0, 0x3
- bls _080C6904
- adds r0, r1, 0
- subs r0, 0xF
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C690C
-_080C6904:
- movs r0, 0x1
- b _080C696E
- .pool
-_080C690C:
- adds r0, r1, 0
- subs r0, 0x12
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x3
- bhi _080C691C
- movs r0, 0x2
- b _080C696E
-_080C691C:
- adds r0, r1, 0
- subs r0, 0x16
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C692C
- movs r0, 0x3
- b _080C696E
-_080C692C:
- adds r0, r1, 0
- subs r0, 0x1C
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C693C
- movs r0, 0x4
- b _080C696E
-_080C693C:
- adds r0, r1, 0
- subs r0, 0x1F
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bhi _080C694C
- movs r0, 0x5
- b _080C696E
-_080C694C:
- adds r0, r1, 0
- subs r0, 0x22
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x5
- bhi _080C695C
- movs r0, 0x6
- b _080C696E
-_080C695C:
- adds r0, r1, 0
- subs r0, 0x19
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bls _080C696C
- movs r0, 0
- b _080C696E
-_080C696C:
- movs r0, 0x7
-_080C696E:
- pop {r1}
- bx r1
- thumb_func_end sub_80C68E8
-
- thumb_func_start sub_80C6974
-sub_80C6974: @ 80C6974
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- movs r7, 0
- bl FreeAllSpritePalettes
- ldr r0, =gUnknown_085714E4
- bl LoadSpritePalettes
- ldr r6, =gUnknown_085714BC
- adds r0, r6, 0
- bl LoadCompressedSpriteSheet
- ldr r0, =gUnknown_085715B4
- mov r8, r0
- ldr r4, =gUnknown_02039CF4
- ldr r0, [r4]
- ldrb r2, [r0, 0x10]
- lsls r2, 4
- adds r2, 0x8
- mov r0, r8
- movs r1, 0x9B
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r0, [r4]
- lsls r1, r3, 4
- adds r1, r3
- lsls r1, 2
- ldr r2, =gSprites
- mov r9, r2
- add r1, r9
- str r1, [r0, 0x4]
- ldrb r2, [r1, 0x5]
- movs r5, 0xD
- negs r5, r5
- adds r0, r5, 0
- ands r0, r2
- strb r0, [r1, 0x5]
- ldr r0, [r4]
- ldr r1, [r0, 0x4]
- adds r1, 0x3F
- ldrb r0, [r1]
- movs r2, 0x1
- orrs r0, r2
- strb r0, [r1]
- ldr r0, [r4]
- ldr r0, [r0, 0x4]
- movs r1, 0x1
- bl StartSpriteAnim
- adds r6, 0x8
- adds r0, r6, 0
- bl LoadCompressedSpriteSheet
- movs r3, 0x18
- add r8, r3
- ldr r6, =gUnknown_08571650
- ldr r0, [r4]
- ldrb r0, [r0, 0x10]
- lsls r0, 4
- adds r0, r6
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- movs r3, 0xA
- ldrsh r2, [r0, r3]
- mov r0, r8
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, [r4]
- lsls r0, r3, 4
- adds r0, r3
- lsls r0, 2
- add r0, r9
- str r0, [r1, 0xC]
- ldrb r1, [r0, 0x5]
- ands r5, r1
- strb r5, [r0, 0x5]
- ldr r1, [r4]
- ldr r0, [r1, 0xC]
- ldrb r1, [r1, 0x10]
- lsls r1, 4
- adds r1, r6
- ldrb r1, [r1, 0xC]
- bl StartSpriteAnim
- bl GetCurrentRegionMapSectionId
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x3A
- beq _080C6A40
- cmp r5, 0xCA
- beq _080C6A40
- b _080C6B7A
-_080C6A40:
- ldr r4, =gSaveBlock1Ptr
- ldr r2, [r4]
- movs r0, 0x5
- ldrsb r0, [r2, r0]
- cmp r0, 0x4
- beq _080C6A52
- cmp r0, 0xE
- bne _080C6A98
- movs r7, 0x37
-_080C6A52:
- lsls r0, r7, 16
- asrs r0, 16
- ldrh r6, [r2]
- adds r0, r6
- ldrh r4, [r2, 0x2]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6A66
- adds r0, 0x7
-_080C6A66:
- lsls r0, 13
- lsrs r7, r0, 16
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6A74
- adds r0, 0x7
-_080C6A74:
- lsls r0, 13
- lsrs r4, r0, 16
- movs r5, 0
- b _080C6AF2
- .pool
-_080C6A98:
- lsls r0, 16
- lsrs r0, 16
- bl sub_80C68E8
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- beq _080C6AB4
- subs r0, r5, 0x1
- lsls r0, 4
- adds r0, r6
- ldrh r7, [r0, 0x8]
- ldrh r4, [r0, 0xA]
- b _080C6AF2
-_080C6AB4:
- ldr r1, [r4]
- adds r0, r1, 0
- adds r0, 0x25
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xE
- bne _080C6ACE
- ldrh r0, [r1, 0x28]
- adds r0, 0x37
- lsls r0, 16
- lsrs r7, r0, 16
- b _080C6AD0
-_080C6ACE:
- ldrh r7, [r1, 0x28]
-_080C6AD0:
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrh r4, [r0, 0x2A]
- lsls r0, r7, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6AE0
- adds r0, 0x7
-_080C6AE0:
- lsls r0, 13
- lsrs r7, r0, 16
- lsls r0, r4, 16
- asrs r0, 16
- cmp r0, 0
- bge _080C6AEE
- adds r0, 0x7
-_080C6AEE:
- lsls r0, 13
- lsrs r4, r0, 16
-_080C6AF2:
- ldr r0, =gUnknown_085714D4
- bl LoadCompressedSpriteSheet
- mov r1, sp
- ldr r0, =gUnknown_085715FC
- ldm r0!, {r2,r3,r6}
- stm r1!, {r2,r3,r6}
- ldm r0!, {r2,r3,r6}
- stm r1!, {r2,r3,r6}
- mov r1, sp
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x8]
- adds r0, 0x4
- strh r0, [r1, 0x2]
- cmp r5, 0
- beq _080C6B2C
- lsls r1, r7, 16
- asrs r1, 16
- lsls r2, r4, 16
- b _080C6B3E
- .pool
-_080C6B2C:
- lsls r1, r7, 19
- lsls r2, r4, 19
- movs r0, 0xA0
- lsls r0, 13
- adds r1, r0
- asrs r1, 16
- movs r3, 0x90
- lsls r3, 14
- adds r2, r3
-_080C6B3E:
- asrs r2, 16
- mov r0, sp
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r4, =gUnknown_02039CF4
- ldr r2, [r4]
- lsls r1, r3, 4
- adds r1, r3
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- str r1, [r2, 0x8]
- ldrb r2, [r1, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x5]
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x8]
- cmp r0, 0
- beq _080C6B7A
- ldr r0, [r4]
- ldr r0, [r0, 0x8]
- movs r1, 0x1
- bl StartSpriteAnim
-_080C6B7A:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6974
-
- thumb_func_start sub_80C6B94
-sub_80C6B94: @ 80C6B94
- push {r4-r6,lr}
- sub sp, 0xC
- movs r4, 0
-_080C6B9A:
- adds r0, r4, 0
- bl PutWindowTilemap
- adds r0, r4, 0
- movs r1, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _080C6B9A
- movs r4, 0
- movs r6, 0
- ldr r5, =gUnknown_08571650
-_080C6BB8:
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- cmp r4, r0
- bne _080C6BF0
- lsls r1, r4, 4
- adds r3, r1, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r0, =gUnknown_0857144E
- str r0, [sp]
- str r6, [sp, 0x4]
- adds r1, r5
- ldr r0, [r1]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
- b _080C6C0E
- .pool
-_080C6BF0:
- lsls r1, r4, 4
- adds r3, r1, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r0, =gUnknown_0857144B
- str r0, [sp]
- str r6, [sp, 0x4]
- adds r1, r5
- ldr r0, [r1]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
-_080C6C0E:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bls _080C6BB8
- ldr r0, =gUnknown_08571448
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldr r1, =gUnknown_08571650
- ldr r0, =gUnknown_02039CF4
- ldr r0, [r0]
- ldrb r0, [r0, 0x10]
- lsls r0, 4
- adds r1, 0x4
- adds r0, r1
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0x4
- movs r3, 0
- bl AddTextPrinterParameterized3
- movs r4, 0
-_080C6C40:
- adds r0, r4, 0
- movs r1, 0x3
- bl CopyWindowToVram
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _080C6C40
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6B94
-
- thumb_func_start sub_80C6C70
-sub_80C6C70: @ 80C6C70
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- lsls r0, 24
- cmp r0, 0
- beq _080C6C8C
- ldr r0, =gUnknown_02039CF4
- ldr r4, [r0]
- ldrb r5, [r4, 0x10]
- adds r0, r5, 0x6
- b _080C6C94
- .pool
-_080C6C8C:
- ldr r0, =gUnknown_02039CF4
- ldr r4, [r0]
- ldrb r5, [r4, 0x10]
- adds r0, r5, 0x1
-_080C6C94:
- movs r1, 0x7
- bl __modsi3
- strb r0, [r4, 0x10]
- lsls r0, r5, 4
- adds r3, r0, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r6, =gUnknown_0857144B
- str r6, [sp]
- movs r1, 0
- mov r8, r1
- str r1, [sp, 0x4]
- ldr r4, =gUnknown_08571650
- adds r0, r4
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
- ldr r5, =gUnknown_02039CF4
- ldr r1, [r5]
- ldrb r3, [r1, 0x10]
- lsls r3, 4
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0x3
- str r0, [sp]
- mov r0, r8
- str r0, [sp, 0x4]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, r4
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0x7
- movs r2, 0x4
- bl AddTextPrinterParameterized3
- ldr r1, [r5]
- ldr r2, [r1, 0x4]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, 0x8
- strh r0, [r2, 0x22]
- ldr r0, [r1, 0xC]
- ldrb r1, [r1, 0x10]
- lsls r1, 4
- adds r1, r4
- ldrb r1, [r1, 0xC]
- bl StartSpriteAnim
- ldr r1, [r5]
- ldr r2, [r1, 0xC]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, r4
- ldrh r0, [r0, 0x8]
- strh r0, [r2, 0x20]
- ldr r2, [r1, 0xC]
- ldrb r0, [r1, 0x10]
- lsls r0, 4
- adds r0, r4
- ldrh r0, [r0, 0xA]
- strh r0, [r2, 0x22]
- movs r0, 0x2
- movs r1, 0
- bl FillWindowPixelBuffer
- subs r6, 0x3
- str r6, [sp]
- mov r1, r8
- str r1, [sp, 0x4]
- ldr r0, [r5]
- ldrb r0, [r0, 0x10]
- lsls r0, 4
- adds r4, 0x4
- adds r0, r4
- ldr r0, [r0]
- str r0, [sp, 0x8]
- movs r0, 0x2
- movs r1, 0x1
- movs r2, 0x4
- movs r3, 0
- bl AddTextPrinterParameterized3
- movs r4, 0
-_080C6D4A:
- adds r0, r4, 0
- movs r1, 0x3
- bl CopyWindowToVram
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _080C6D4A
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- movs r0, 0x6C
- bl PlaySE
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6C70
-
- thumb_func_start sub_80C6D80
-sub_80C6D80: @ 80C6D80
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- str r0, [sp, 0x24]
- adds r7, r1, 0
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x28]
- lsls r3, 24
- lsrs r3, 24
- mov r9, r3
- movs r0, 0
- movs r1, 0
- str r0, [sp, 0x1C]
- str r1, [sp, 0x20]
- ldr r1, =0x00ffffff
- ldr r0, [sp, 0x1C]
- ands r0, r1
- movs r1, 0xC0
- lsls r1, 21
- orrs r0, r1
- str r0, [sp, 0x1C]
- ldr r1, =0xffffff00
- add r5, sp, 0x1C
- ldr r0, [r5, 0x4]
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- str r0, [r5, 0x4]
- adds r0, r5, 0
- bl AddWindow
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- lsls r4, r0, 24
- lsrs r4, 24
- mov r0, r9
- lsls r1, r0, 4
- orrs r1, r0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0
- movs r1, 0x7
- bl GetWindowAttribute
- adds r6, r0, 0
- ldrb r0, [r5, 0x3]
- lsls r0, 5
- adds r0, r6
- mov r8, r0
- ldr r1, [sp, 0x28]
- cmp r1, 0
- bne _080C6E04
- add r0, sp, 0x14
- b _080C6E08
- .pool
-_080C6E04:
- add r0, sp, 0x14
- mov r1, r9
-_080C6E08:
- strb r1, [r0]
- add r1, sp, 0x14
- movs r2, 0
- movs r0, 0xF
- strb r0, [r1, 0x1]
- movs r0, 0xE
- strb r0, [r1, 0x2]
- mov r0, r10
- lsls r4, r0, 24
- lsrs r0, r4, 24
- str r2, [sp]
- str r2, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x1
- negs r1, r1
- str r1, [sp, 0xC]
- ldr r1, [sp, 0x24]
- str r1, [sp, 0x10]
- movs r1, 0x1
- movs r3, 0x1
- bl AddTextPrinterParameterized4
- ldr r0, [sp, 0x4C]
- mov r10, r4
- cmp r0, 0x6
- bls _080C6E3E
- movs r0, 0x6
-_080C6E3E:
- ldr r4, [sp, 0x4C]
- subs r4, 0x6
- cmp r0, 0
- ble _080C6E70
- adds r5, r0, 0
-_080C6E48:
- adds r0, r6, 0
- adds r1, r7, 0
- movs r2, 0x40
- bl CpuSet
- adds r1, r7, 0
- adds r1, 0x80
- mov r0, r8
- movs r2, 0x40
- bl CpuSet
- adds r6, 0x80
- movs r2, 0x80
- add r8, r2
- movs r0, 0x80
- lsls r0, 1
- adds r7, r0
- subs r5, 0x1
- cmp r5, 0
- bne _080C6E48
-_080C6E70:
- cmp r4, 0
- ble _080C6E90
- add r0, sp, 0x18
- mov r2, r9
- lsls r1, r2, 4
- orrs r1, r2
- strh r1, [r0]
- lsls r2, r4, 7
- ldr r1, =0x001fffff
- ands r2, r1
- movs r1, 0x80
- lsls r1, 17
- orrs r2, r1
- adds r1, r7, 0
- bl CpuSet
-_080C6E90:
- mov r1, r10
- lsrs r0, r1, 24
- bl RemoveWindow
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6D80
-
- thumb_func_start sub_80C6EAC
-sub_80C6EAC: @ 80C6EAC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- str r0, [sp, 0x20]
- str r1, [sp, 0x24]
- adds r6, r3, 0
- ldr r0, [sp, 0x4C]
- mov r9, r0
- ldr r1, [sp, 0x50]
- mov r10, r1
- lsls r2, 16
- lsrs r2, 16
- str r2, [sp, 0x28]
- lsls r6, 24
- lsrs r6, 24
- mov r2, r9
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- mov r0, r10
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- movs r0, 0
- movs r1, 0
- str r0, [sp, 0x18]
- str r1, [sp, 0x1C]
- ldr r0, [sp, 0x20]
- bl StringLength_Multibyte
- lsls r0, 24
- ldr r2, =0x00ffffff
- ldr r1, [sp, 0x18]
- ands r1, r2
- orrs r1, r0
- str r1, [sp, 0x18]
- ldr r1, =0xffffff00
- add r2, sp, 0x18
- mov r8, r2
- ldr r0, [r2, 0x4]
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- str r0, [r2, 0x4]
- ldr r5, [sp, 0x18]
- lsrs r5, 24
- lsls r5, 5
- mov r0, r8
- bl AddWindow
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, r6, 4
- orrs r1, r6
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FillWindowPixelBuffer
- adds r0, r4, 0
- movs r1, 0x7
- bl GetWindowAttribute
- adds r7, r0, 0
- mov r0, r8
- ldrb r0, [r0, 0x3]
- lsls r0, 5
- mov r8, r0
- add r8, r7
- add r0, sp, 0x14
- movs r1, 0
- strb r6, [r0]
- mov r2, r9
- strb r2, [r0, 0x1]
- mov r2, r10
- strb r2, [r0, 0x2]
- str r1, [sp]
- str r1, [sp, 0x4]
- str r0, [sp, 0x8]
- movs r0, 0x1
- negs r0, r0
- str r0, [sp, 0xC]
- ldr r0, [sp, 0x20]
- str r0, [sp, 0x10]
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0
- movs r3, 0x2
- bl AddTextPrinterParameterized4
- lsrs r5, 1
- adds r0, r7, 0
- ldr r1, [sp, 0x24]
- adds r2, r5, 0
- bl CpuSet
- ldr r2, [sp, 0x24]
- ldr r0, [sp, 0x28]
- adds r1, r2, r0
- mov r0, r8
- adds r2, r5, 0
- bl CpuSet
- adds r0, r4, 0
- bl RemoveWindow
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80C6EAC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/frontier_pass.s b/data/frontier_pass.s
deleted file mode 100644
index 411c5c69d..000000000
--- a/data/frontier_pass.s
+++ /dev/null
@@ -1,229 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
-.macro unk_trainer_card_struct text1, text2, short1, short2, short3, short4
- .4byte \text1
- .4byte \text2
- .2byte \short1
- .2byte \short2
- .2byte \short3
- .2byte \short4
-.endm
-
- .align 2
-gUnknown_0856FB7C:: @ 856FB7C
- .incbin "graphics/frontier_pass/map_heads.gbapal"
-
- .align 2
-gUnknown_0856FB9C:: @ 856FB9C
- .incbin "graphics/frontier_pass/map_heads_female.gbapal"
-
- .align 2
-gUnknown_0856FBBC:: @ 856FBBC
- .incbin "graphics/frontier_pass/map_screen.4bpp.lz"
-
- .align 2
-gFrontierPassCursor_Gfx:: @ 8570BA8
- .incbin "graphics/frontier_pass/cursor.4bpp.lz"
-
- .align 2
-gUnknown_08570C44:: @ 8570C44
- .incbin "graphics/frontier_pass/map_heads.4bpp.lz"
-
- .align 2
-gFrontierPassMapCursor_Gfx:: @ 8570D00
- .incbin "graphics/frontier_pass/map_cursor.4bpp.lz"
-
- .align 2
-gUnknown_08570E00:: @ 8570E00
- .incbin "graphics/frontier_pass/map_screen.bin.lz"
-
- .align 2
-gUnknown_08571060:: @ 8571060
- .incbin "graphics/frontier_pass/small_map_and_card.bin.lz"
-
- .align 2
-gUnknown_08571298:: @ 8571298
- .incbin "graphics/frontier_pass/unknown_571298.bin"
-
- .align 2
-gUnknown_085712C0:: @ 85712C0
- .incbin "graphics/frontier_pass/record_frame.bin.lz"
-
- .align 2
-gUnknown_085712F8:: @ 85712F8
- .incbin "graphics/frontier_pass/small_map_and_card_affine.bin.lz"
-
-gUnknown_085713E0:: @ 85713E0
- .2byte 0x00d8, 0x0020, 0x00d8, 0x0080
-
- .align 2
-gUnknown_085713E8:: @ 85713E8
- .4byte 0x000011f8, 0x000021e1, 0x00000bd6
-
- .align 2
-gUnknown_085713F4:: @ 85713F4
- .4byte 0x000001f8, 0x000011e1, 0x000021d2
-
- .align 2
-gUnknown_08571400:: @ 8571400
- window_template 0x00, 0x02, 0x03, 0x0c, 0x03, 0x0f, 0x0001
- window_template 0x00, 0x02, 0x0a, 0x0c, 0x03, 0x0f, 0x0026
- window_template 0x00, 0x02, 0x0d, 0x0c, 0x04, 0x0f, 0x004b
- window_template 0x00, 0x00, 0x12, 0x1e, 0x03, 0x0f, 0x007c
- window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
-
- .align 2
-gUnknown_08571428:: @ 8571428
- window_template 0x00, 0x00, 0x01, 0x0f, 0x05, 0x0f, 0x0001
- window_template 0x00, 0x14, 0x01, 0x0a, 0x0e, 0x0f, 0x004d
- window_template 0x00, 0x02, 0x10, 0x1a, 0x04, 0x0f, 0x00da
- window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
-
-gUnknown_08571448:: @ 8571448
- .byte 0x00, 0x02, 0x03
-
-gUnknown_0857144B:: @ 857144B
- .byte 0x00, 0x01, 0x09
-
-gUnknown_0857144E:: @ 857144E
- .byte 0x00, 0x04, 0x05
-
- .align 2
-gUnknown_08571454:: @ 8571454
- .2byte 0x001c, 0x004c, 0x0084, 0x00dc, 0x0054, 0x0084, 0x0084, 0x00dc, 0x0050, 0x0066, 0x0014, 0x006c, 0x0000, 0x0010, 0x0098, 0x00f0
- .2byte 0x006c, 0x0086, 0x0014, 0x006c, 0x0018, 0x0030, 0x0014, 0x006c, 0x0032, 0x0042, 0x0014, 0x0024, 0x0042, 0x0052, 0x0020, 0x0030
- .2byte 0x0032, 0x0042, 0x002c, 0x003c, 0x0042, 0x0052, 0x0038, 0x0048, 0x0032, 0x0042, 0x0044, 0x0054, 0x0042, 0x0052, 0x0050, 0x0060
- .2byte 0x0032, 0x0042, 0x005c, 0x006c
-
- .align 2
-gUnknown_085714BC:: @ 85714BC
- obj_tiles gFrontierPassCursor_Gfx, 0x100, 0
- obj_tiles gFrontierPassMapCursor_Gfx, 0x400, 1
- obj_tiles gFrontierPassMedals_Gfx, 0x380, 2
-
- .align 2
-gUnknown_085714D4:: @ 85714D4
- obj_tiles gUnknown_08570C44, 0x100, 4
- null_obj_tiles
-
- .align 2
-gUnknown_085714E4:: @ 85714E4
- obj_pal gFrontierPassCursor_Pal, 0
- obj_pal gFrontierPassMapCursor_Pal, 1
- obj_pal gFrontierPassMedalsSilver_Pal, 2
- obj_pal gFrontierPassMedalsGold_Pal, 3
- obj_pal gUnknown_0856FB7C, 4
- obj_pal gUnknown_0856FB9C, 5
- null_obj_pal
-
- .align 2
-gSpriteAnim_857151C:: @ 857151C
- .2byte 0x0000, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571524:: @ 8571524
- .2byte 0x0000, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857152C:: @ 857152C
- .2byte 0x0004, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571534:: @ 8571534
- .2byte 0x0008, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857153C:: @ 857153C
- .2byte 0x000c, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571544:: @ 8571544
- .2byte 0x0010, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857154C:: @ 857154C
- .2byte 0x0014, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_8571554:: @ 8571554
- .2byte 0x0018, 0x0000, 0xffff, 0x0000
-
- .align 2
-gSpriteAnim_857155C:: @ 857155C
- .2byte 0x0000, 0x002d, 0x0008, 0x002d, 0xfffe, 0x0000
-
- .align 2
-gSpriteAnim_8571568:: @ 8571568
- .2byte 0x0010, 0x002d, 0x0018, 0x002d, 0xfffe, 0x0000
-
- .align 2
-gSpriteAnimTable_08571574:: @ 8571574
- .4byte gSpriteAnim_8571524
- .4byte gSpriteAnim_857152C
-
- .align 2
-gSpriteAnimTable_0857157C:: @ 857157C
- .4byte gSpriteAnim_8571524
- .4byte gSpriteAnim_857152C
- .4byte gSpriteAnim_8571534
- .4byte gSpriteAnim_857153C
- .4byte gSpriteAnim_8571544
- .4byte gSpriteAnim_857154C
- .4byte gSpriteAnim_8571554
-
- .align 2
-gSpriteAnimTable_08571598:: @ 8571598
- .4byte gSpriteAnim_857155C
- .4byte gSpriteAnim_8571568
-
- .align 2
-gSpriteAffineAnim_085715A0:: @ 85715A0
- .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
-
- .align 2
-gSpriteAffineAnimTable_085715B0:: @ 85715B0
- .4byte gSpriteAffineAnim_085715A0
-
- .align 2
-gUnknown_085715B4:: @ 85715B4
- spr_template 0, 0, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
- spr_template 1, 1, gUnknown_08524934, gSpriteAnimTable_08571598, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_085715E4:: @ 85715E4
- spr_template 2, 2, gUnknown_0852490C, gSpriteAnimTable_0857157C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gUnknown_085715FC:: @ 85715FC
- spr_template 4, 4, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, nullsub_39
-
- .align 2
-gUnknown_08571614:: @ 8571614
- .4byte gUnknown_085EDA96
- .4byte gUnknown_085ED932
- .4byte gUnknown_085ED94D
- .4byte gUnknown_085ED961
- .4byte gUnknown_085ED977
- .4byte gUnknown_085ED993
- .4byte gUnknown_085ED9AF
- .4byte gUnknown_085ED9C7
- .4byte gUnknown_085ED9E5
- .4byte gUnknown_085EDA02
- .4byte gUnknown_085EDA21
- .4byte gUnknown_085EDA3C
- .4byte gUnknown_085EDA5E
- .4byte gUnknown_085EDA78
- .4byte gUnknown_085ED931
-
- .align 2
-gUnknown_08571650:: @ 8571650
- unk_trainer_card_struct gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1, 0
- unk_trainer_card_struct gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1, 0
- unk_trainer_card_struct gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0, 0
- unk_trainer_card_struct gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0, 0
- unk_trainer_card_struct gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0, 0
- unk_trainer_card_struct gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1, 0
- unk_trainer_card_struct gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1, 0
diff --git a/include/graphics.h b/include/graphics.h
index ed91b06c1..cfe73c6c3 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4866,6 +4866,12 @@ extern const u32 gUnknown_08DE2084[];
extern const u32 gUnknown_08DE3350[];
extern const u32 gUnknown_08DE3374[];
extern const u32 gUnknown_08DE3060[];
+extern const u32 gFrontierPassMedals_Gfx[];
extern const u16 gUnknown_08DE07C8[][16];
+extern const u16 gFrontierPassCursor_Pal[];
+extern const u16 gFrontierPassMedalsGold_Pal[];
+extern const u16 gFrontierPassMedalsSilver_Pal[];
+extern const u16 gFrontierPassMapCursor_Pal[];
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h
index a85ee5ff4..4c319e59d 100644
--- a/include/pokemon_storage_system.h
+++ b/include/pokemon_storage_system.h
@@ -25,6 +25,7 @@ struct PokemonStorage
extern struct PokemonStorage *gPokemonStoragePtr;
+void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4);
u8 CountMonsInBox(u8 boxId);
s16 GetFirstFreeBoxSpot(u8 boxId);
u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
diff --git a/include/string_util.h b/include/string_util.h
index d7a005ec5..b921d2391 100644
--- a/include/string_util.h
+++ b/include/string_util.h
@@ -34,7 +34,7 @@ u8 *StringFill(u8 *dest, u8 c, u16 n);
u8 *StringCopyPadded(u8 *dest, const u8 *src, u8 c, u16 n);
u8 *StringFillWithTerminator(u8 *dest, u16 n);
u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n);
-u32 StringLength_Multibyte(u8 *str);
+u32 StringLength_Multibyte(const u8 *str);
u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color);
bool32 IsStringJapanese(u8 *str);
bool32 sub_800924C(u8 *str, s32 n);
diff --git a/include/strings.h b/include/strings.h
index 2c07eb68e..74f3ca727 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -2252,5 +2252,35 @@ extern const u8 gText_BattlePtsWon[];
extern const u8 gText_SymbolsEarned[];
extern const u8 gText_BattleRecord[];
extern const u8 gText_BattlePoints[];
+extern const u8 gUnknown_085EDA96[];
+extern const u8 gUnknown_085ED932[];
+extern const u8 gUnknown_085ED94D[];
+extern const u8 gUnknown_085ED961[];
+extern const u8 gUnknown_085ED977[];
+extern const u8 gUnknown_085ED993[];
+extern const u8 gUnknown_085ED9AF[];
+extern const u8 gUnknown_085ED9C7[];
+extern const u8 gUnknown_085ED9E5[];
+extern const u8 gUnknown_085EDA02[];
+extern const u8 gUnknown_085EDA21[];
+extern const u8 gUnknown_085EDA3C[];
+extern const u8 gUnknown_085EDA5E[];
+extern const u8 gUnknown_085EDA78[];
+extern const u8 gUnknown_085ED931[];
+extern const u8 gUnknown_085EDAB1[];
+extern const u8 gUnknown_085EDB0F[];
+extern const u8 gUnknown_085EDABE[];
+extern const u8 gUnknown_085EDB4E[];
+extern const u8 gUnknown_085EDACA[];
+extern const u8 gUnknown_085EDB8B[];
+extern const u8 gUnknown_085EDAD8[];
+extern const u8 gUnknown_085EDBC2[];
+extern const u8 gUnknown_085EDAE5[];
+extern const u8 gUnknown_085EDC00[];
+extern const u8 gUnknown_085EDAF4[];
+extern const u8 gUnknown_085EDC45[];
+extern const u8 gUnknown_085EDB00[];
+extern const u8 gUnknown_085EDC84[];
+
#endif // GUARD_STRINGS_H
diff --git a/ld_script.txt b/ld_script.txt
index e199c8fe5..844c64fb5 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -126,7 +126,6 @@ SECTIONS {
src/pokedex.o(.text);
src/trainer_card.o(.text);
src/frontier_pass.o(.text);
- asm/frontier_pass.o(.text);
src/pokemon_storage_system.o(.text);
src/pokemon_icon.o(.text);
src/script_movement.o(.text);
@@ -460,7 +459,7 @@ SECTIONS {
src/option_menu.o(.rodata);
src/pokedex.o(.rodata);
src/trainer_card.o(.rodata);
- data/frontier_pass.o(.rodata);
+ src/frontier_pass.o(.rodata);
src/pokemon_storage_system.o(.rodata);
src/pokemon_icon.o(.rodata);
src/fldeff_cut.o(.rodata);
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index f9d56a272..a0f6af73c 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -2,6 +2,7 @@
#include "gpu_regs.h"
#include "main.h"
#include "trainer_card.h"
+#include "battle_anim.h"
#include "event_data.h"
#include "recorded_battle.h"
#include "alloc.h"
@@ -41,6 +42,15 @@ enum
WINDOW_COUNT
};
+// Windows displayed in the facilities map view.
+enum
+{
+ MAP_WINDOW_0,
+ MAP_WINDOW_NAME,
+ MAP_WINDOW_DESCRIPTION,
+ MAP_WINDOW_COUNT
+};
+
enum
{
CURSOR_AREA_NOTHING,
@@ -91,42 +101,425 @@ struct FrontierPassSaved
s16 cursorY;
};
-extern struct FrontierPassData *gUnknown_02039CEC;
-extern struct FrontierPassGfx *gUnknown_02039CF0;
-extern struct FrontierPassSaved gUnknown_02039CF8;
+struct FrontierMapData
+{
+ void (*callback)(void);
+ struct Sprite *cursorSprite;
+ struct Sprite *playerHeadSprite;
+ struct Sprite *mapIndicatorSprite;
+ u8 cursorPos;
+ u8 unused;
+ u8 tilemapBuff0[0x1000];
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+};
+
+static EWRAM_DATA struct FrontierPassData *sPassData = NULL;
+static EWRAM_DATA struct FrontierPassGfx *sPassGfx = NULL;
+static EWRAM_DATA struct FrontierMapData *sMapData = NULL;
+static EWRAM_DATA struct FrontierPassSaved sSavedPassData = {0};
// This file's functions.
-u32 AllocateFrontierPassData(void (*callback)(void));
-void ShowFrontierMap(void (*callback)(void));
-void CB2_InitFrontierPass(void);
-void sub_80C629C(void);
-void FreeCursorAndSymbolSprites(void);
-void LoadCursorAndSymbolSprites(void);
-u32 FreeFrontierPassData(void);
-bool32 InitFrontierPass(void);
-bool32 HideFrontierPass(void);
-void Task_HandleFrontierPassInput(u8 taskId);
-void Task_DoFadeEffect(u8 taskId);
-void sub_80C6104(u8 cursorArea, u8 previousCursorArea);
-void PrintAreaDescription(u8 cursorArea);
-void sub_80C5F58(bool8 arg0, bool8 arg1);
+static u32 AllocateFrontierPassData(void (*callback)(void));
+static void ShowFrontierMap(void (*callback)(void));
+static void CB2_InitFrontierPass(void);
+static void sub_80C629C(void);
+static void FreeCursorAndSymbolSprites(void);
+static void LoadCursorAndSymbolSprites(void);
+static u32 FreeFrontierPassData(void);
+static bool32 InitFrontierPass(void);
+static bool32 HideFrontierPass(void);
+static void Task_HandleFrontierPassInput(u8 taskId);
+static void Task_DoFadeEffect(u8 taskId);
+static void sub_80C6104(u8 cursorArea, u8 previousCursorArea);
+static void PrintAreaDescription(u8 cursorArea);
+static void sub_80C5F58(bool8 arg0, bool8 arg1);
+static void SpriteCb_Dummy(struct Sprite *sprite);
// Const rom data.
-extern const s16 gUnknown_085713E0[][2];
-extern const struct BgTemplate gUnknown_085713E8[3];
-extern const struct WindowTemplate gUnknown_08571400[];
-extern const u32 gUnknown_085712F8[];
-extern const u32 gUnknown_085712C0[];
-extern const u32 gUnknown_08571060[];
-extern const u8 gUnknown_08571448[][3];
-extern const u8 *const gUnknown_08571614[];
-extern const struct SpritePalette gUnknown_085714E4[];
-extern const struct CompressedSpriteSheet gUnknown_085714BC[];
-extern const struct SpriteTemplate gUnknown_085715B4[2];
-extern const struct SpriteTemplate gUnknown_085715E4;
+static const u16 sMaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads.gbapal");
+static const u16 sFemaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads_female.gbapal");
+static const u32 gUnknown_0856FBBC[] = INCBIN_U32("graphics/frontier_pass/map_screen.4bpp.lz");
+static const u32 sCursorGfx[] = INCBIN_U32("graphics/frontier_pass/cursor.4bpp.lz");
+static const u32 sHeadsGfx[] = INCBIN_U32("graphics/frontier_pass/map_heads.4bpp.lz");
+static const u32 sMapCursorGfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz");
+static const u32 gUnknown_08570E00[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz");
+static const u32 gUnknown_08571060[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz");
+static const u32 gUnknown_08571298[] = INCBIN_U32("graphics/frontier_pass/unknown_571298.bin");
+static const u32 gUnknown_085712C0[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz");
+static const u32 gUnknown_085712F8[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz");
+
+static const s16 gUnknown_085713E0[][2] = {{216, 32}, {216, 128}};
+
+static const struct BgTemplate sPassBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 29,
+ .screenSize = 1,
+ .paletteMode = 1,
+ .priority = 0,
+ .baseTile = 0
+ },
+};
+
+static const struct BgTemplate sMapBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+};
+
+static const struct WindowTemplate sPassWindowTemplates[] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 3,
+ .width = 12,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 10,
+ .width = 12,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x26,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 13,
+ .width = 12,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x4B,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 18,
+ .width = 30,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x7C,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const struct WindowTemplate sMapWindowTemplates[] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 1,
+ .width = 15,
+ .height = 5,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 20,
+ .tilemapTop = 1,
+ .width = 10,
+ .height = 14,
+ .paletteNum = 15,
+ .baseBlock = 0x4D,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 16,
+ .width = 26,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0xDA,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u8 sTextColors[][3] =
+{
+ {0, 2, 3},
+ {0, 1, 9},
+ {0, 4, 5},
+};
+
+struct
+{
+ s16 yStart;
+ s16 yEnd;
+ s16 xStart;
+ s16 xEnd;
+}
+static const sPassAreasLayout[] =
+{
+ {28, 76, 132, 220},
+ {84, 132, 132, 220},
+ {80, 102, 20, 108},
+ {0, 16, 152, 240},
+ {108, 134, 20, 108},
+ {24, 48, 20, 108},
+ {50, 66, 20, 36},
+ {66, 82, 32, 48},
+ {50, 66, 44, 60},
+ {66, 82, 56, 72},
+ {50, 66, 68, 84},
+ {66, 82, 80, 96},
+ {50, 66, 92, 108},
+};
+
+static const struct CompressedSpriteSheet sCursorSpriteSheets[] =
+{
+ {sCursorGfx, 0x100, 0},
+ {sMapCursorGfx, 0x400, 1},
+ {gFrontierPassMedals_Gfx, 0x380, 2},
+};
+
+static const struct CompressedSpriteSheet sHeadsSpriteSheet[] =
+{
+ {sHeadsGfx, 0x100, 4},
+ {}
+};
+
+static const struct SpritePalette sSpritePalettes[] =
+{
+ {gFrontierPassCursor_Pal, 0},
+ {gFrontierPassMapCursor_Pal, 1},
+ {gFrontierPassMedalsSilver_Pal, 2},
+ {gFrontierPassMedalsGold_Pal, 3},
+ {sMaleHeadPalette, 4},
+ {sFemaleHeadPalette, 5},
+ {}
+};
+
+static const union AnimCmd sSpriteAnim_857151C[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571524[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857152C[] =
+{
+ ANIMCMD_FRAME(4, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571534[] =
+{
+ ANIMCMD_FRAME(8, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857153C[] =
+{
+ ANIMCMD_FRAME(12, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571544[] =
+{
+ ANIMCMD_FRAME(16, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857154C[] =
+{
+ ANIMCMD_FRAME(20, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571554[] =
+{
+ ANIMCMD_FRAME(24, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857155C[] =
+{
+ ANIMCMD_FRAME(0, 45),
+ ANIMCMD_FRAME(8, 45),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd sSpriteAnim_8571568[] =
+{
+ ANIMCMD_FRAME(16, 45),
+ ANIMCMD_FRAME(24, 45),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8571574[] =
+{
+ sSpriteAnim_8571524,
+ sSpriteAnim_857152C
+};
+
+static const union AnimCmd *const sSpriteAnimTable_857157C[] =
+{
+ sSpriteAnim_8571524,
+ sSpriteAnim_857152C,
+ sSpriteAnim_8571534,
+ sSpriteAnim_857153C,
+ sSpriteAnim_8571544,
+ sSpriteAnim_857154C,
+ sSpriteAnim_8571554
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8571598[] =
+{
+ sSpriteAnim_857155C,
+ sSpriteAnim_8571568
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_85715A0[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85715B0[] =
+{
+ sSpriteAffineAnim_85715A0
+};
+
+static const struct SpriteTemplate sSpriteTemplates_Cursors[] =
+{
+ {
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_8571574,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+ },
+ {
+ .tileTag = 1,
+ .paletteTag = 1,
+ .oam = &gUnknown_08524934,
+ .anims = sSpriteAnimTable_8571598,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+ },
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Medal =
+{
+ .tileTag = 2,
+ .paletteTag = 2,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_857157C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Head =
+{
+ .tileTag = 4,
+ .paletteTag = 4,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_8571574,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCb_Dummy,
+};
+
+static const u8 *const sPassAreaDescriptions[] =
+{
+ gUnknown_085EDA96,
+ gUnknown_085ED932,
+ gUnknown_085ED94D,
+ gUnknown_085ED961,
+ gUnknown_085ED977,
+ gUnknown_085ED993,
+ gUnknown_085ED9AF,
+ gUnknown_085ED9C7,
+ gUnknown_085ED9E5,
+ gUnknown_085EDA02,
+ gUnknown_085EDA21,
+ gUnknown_085EDA3C,
+ gUnknown_085EDA5E,
+ gUnknown_085EDA78,
+ gUnknown_085ED931,
+};
+
+struct
+{
+ const u8 *name;
+ const u8 *description;
+ s16 x;
+ s16 y;
+ u8 animNum;
+} static const sMapLandmarks[] =
+{
+ {gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1},
+ {gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1},
+ {gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0},
+ {gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0},
+ {gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0},
+ {gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1},
+ {gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1},
+};
// code
-void sub_80C50D0(void)
+static void ResetGpuRegsAndBgs(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG3CNT, 0);
@@ -160,102 +553,102 @@ void ShowFrontierPass(void (*callback)(void))
SetMainCallback2(CB2_InitFrontierPass);
}
-void LeaveFrontierPass(void)
+static void LeaveFrontierPass(void)
{
- SetMainCallback2(gUnknown_02039CEC->callback);
+ SetMainCallback2(sPassData->callback);
FreeFrontierPassData();
}
-u32 AllocateFrontierPassData(void (*callback)(void))
+static u32 AllocateFrontierPassData(void (*callback)(void))
{
u8 i;
- if (gUnknown_02039CEC != NULL)
+ if (sPassData != NULL)
return 1;
- gUnknown_02039CEC = AllocZeroed(sizeof(*gUnknown_02039CEC));
- if (gUnknown_02039CEC == NULL)
+ sPassData = AllocZeroed(sizeof(*sPassData));
+ if (sPassData == NULL)
return 2;
- gUnknown_02039CEC->callback = callback;
+ sPassData->callback = callback;
i = GetCurrentRegionMapSectionId();
if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE)
{
- gUnknown_02039CEC->cursorX = 176;
- gUnknown_02039CEC->cursorY = 104;
+ sPassData->cursorX = 176;
+ sPassData->cursorY = 104;
}
else
{
- gUnknown_02039CEC->cursorX = 176;
- gUnknown_02039CEC->cursorY = 48;
+ sPassData->cursorX = 176;
+ sPassData->cursorY = 48;
}
- gUnknown_02039CEC->battlePoints = gSaveBlock2Ptr->frontier.battlePoints;
- gUnknown_02039CEC->hasBattleRecord = CanCopyRecordedBattleSaveData();
- gUnknown_02039CEC->unkE = 0;
- gUnknown_02039CEC->trainerStars = CountPlayerTrainerStars();
+ sPassData->battlePoints = gSaveBlock2Ptr->frontier.battlePoints;
+ sPassData->hasBattleRecord = CanCopyRecordedBattleSaveData();
+ sPassData->unkE = 0;
+ sPassData->trainerStars = CountPlayerTrainerStars();
for (i = 0; i < 7; i++)
{
if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2))
- gUnknown_02039CEC->facilitySymbols[i]++;
+ sPassData->facilitySymbols[i]++;
if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2))
- gUnknown_02039CEC->facilitySymbols[i]++;
+ sPassData->facilitySymbols[i]++;
}
return 0;
}
-u32 FreeFrontierPassData(void)
+static u32 FreeFrontierPassData(void)
{
- if (gUnknown_02039CEC == NULL)
+ if (sPassData == NULL)
return 1;
- memset(gUnknown_02039CEC, 0, sizeof(*gUnknown_02039CEC)); // Why clear data, if it's going to be freed anyway?
- FREE_AND_SET_NULL(gUnknown_02039CEC);
+ memset(sPassData, 0, sizeof(*sPassData)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(sPassData);
return 0;
}
-u32 AllocateFrontierPassGfx(void)
+static u32 AllocateFrontierPassGfx(void)
{
- if (gUnknown_02039CF0 != NULL)
+ if (sPassGfx != NULL)
return 1;
- gUnknown_02039CF0 = AllocZeroed(sizeof(*gUnknown_02039CF0));
- if (gUnknown_02039CF0 == NULL)
+ sPassGfx = AllocZeroed(sizeof(*sPassGfx));
+ if (sPassGfx == NULL)
return 2;
return 0;
}
-u32 FreeFrontierPassGfx(void)
+static u32 FreeFrontierPassGfx(void)
{
FreeAllWindowBuffers();
- if (gUnknown_02039CF0 == NULL)
+ if (sPassGfx == NULL)
return 1;
- if (gUnknown_02039CF0->unk28 != NULL)
- FREE_AND_SET_NULL(gUnknown_02039CF0->unk28);
- if (gUnknown_02039CF0->unk24 != NULL)
- FREE_AND_SET_NULL(gUnknown_02039CF0->unk24);
- if (gUnknown_02039CF0->unk20 != NULL)
- FREE_AND_SET_NULL(gUnknown_02039CF0->unk20);
+ if (sPassGfx->unk28 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk28);
+ if (sPassGfx->unk24 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk24);
+ if (sPassGfx->unk20 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk20);
- memset(gUnknown_02039CF0, 0, sizeof(*gUnknown_02039CF0)); // Why clear data, if it's going to be freed anyway?
- FREE_AND_SET_NULL(gUnknown_02039CF0);
+ memset(sPassGfx, 0, sizeof(*sPassGfx)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(sPassGfx);
return 0;
}
-void VblankCb_FrontierPass(void)
+static void VblankCb_FrontierPass(void)
{
- if (gUnknown_02039CF0->setAffine)
+ if (sPassGfx->setAffine)
{
SetBgAffine(2,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0],
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1],
- gUnknown_02039CF0->unk2E,
- gUnknown_02039CF0->unk30,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sPassGfx->unk2E,
+ sPassGfx->unk30,
0);
}
LoadOam();
@@ -263,14 +656,14 @@ void VblankCb_FrontierPass(void)
TransferPlttBuffer();
}
-void CB2_FrontierPass(void)
+static void CB2_FrontierPass(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
}
-void CB2_InitFrontierPass(void)
+static void CB2_InitFrontierPass(void)
{
if (InitFrontierPass())
{
@@ -279,7 +672,7 @@ void CB2_InitFrontierPass(void)
}
}
-void CB2_HideFrontierPass(void)
+static void CB2_HideFrontierPass(void)
{
if (HideFrontierPass())
{
@@ -287,11 +680,11 @@ void CB2_HideFrontierPass(void)
}
}
-bool32 InitFrontierPass(void)
+static bool32 InitFrontierPass(void)
{
u32 sizeOut = 0;
- switch (gUnknown_02039CEC->state)
+ switch (sPassData->state)
{
case 0:
SetVBlankCallback(NULL);
@@ -300,7 +693,7 @@ bool32 InitFrontierPass(void)
DisableInterrupts(INTR_FLAG_HBLANK);
break;
case 1:
- sub_80C50D0();
+ ResetGpuRegsAndBgs();
break;
case 2:
ResetTasks();
@@ -314,20 +707,20 @@ bool32 InitFrontierPass(void)
break;
case 4:
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(1, gUnknown_085713E8, ARRAY_COUNT(gUnknown_085713E8));
- SetBgTilemapBuffer(1, gUnknown_02039CF0->tilemapBuff1);
- SetBgTilemapBuffer(2, gUnknown_02039CF0->tilemapBuff2);
- SetBgTilemapBuffer(3, gUnknown_02039CF0->tilemapBuff3);
+ InitBgsFromTemplates(1, sPassBgTemplates, ARRAY_COUNT(sPassBgTemplates));
+ SetBgTilemapBuffer(1, sPassGfx->tilemapBuff1);
+ SetBgTilemapBuffer(2, sPassGfx->tilemapBuff2);
+ SetBgTilemapBuffer(3, sPassGfx->tilemapBuff3);
SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1);
break;
case 5:
- InitWindows(gUnknown_08571400);
+ InitWindows(sPassWindowTemplates);
DeactivateAllTextPrinters();
break;
case 6:
- gUnknown_02039CF0->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut);
- gUnknown_02039CF0->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut);
- gUnknown_02039CF0->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut);
+ sPassGfx->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut);
+ sPassGfx->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut);
+ sPassGfx->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut);
decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0);
decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0);
break;
@@ -343,13 +736,13 @@ bool32 InitFrontierPass(void)
break;
case 8:
LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
- LoadPalette(gUnknown_08DE07C8[1 + gUnknown_02039CEC->trainerStars], 0x10, 0x20);
+ LoadPalette(gUnknown_08DE07C8[1 + sPassData->trainerStars], 0x10, 0x20);
LoadPalette(stdpal_get(0), 0xF0, 0x20);
sub_80C629C();
- sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea);
- if (gUnknown_02039CEC->unkE == 1 || gUnknown_02039CEC->unkE == 2)
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ if (sPassData->unkE == 1 || sPassData->unkE == 2)
{
- gUnknown_02039CEC->state = 0;
+ sPassData->state = 0;
return TRUE;
}
break;
@@ -369,26 +762,26 @@ bool32 InitFrontierPass(void)
if (UpdatePaletteFade())
return FALSE;
- gUnknown_02039CEC->state = 0;
+ sPassData->state = 0;
return TRUE;
}
- gUnknown_02039CEC->state++;
+ sPassData->state++;
return FALSE;
}
-bool32 HideFrontierPass(void)
+static bool32 HideFrontierPass(void)
{
- switch (gUnknown_02039CEC->state)
+ switch (sPassData->state)
{
case 0:
- if (gUnknown_02039CEC->unkE != 1 && gUnknown_02039CEC->unkE != 2)
+ if (sPassData->unkE != 1 && sPassData->unkE != 2)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
else
{
- gUnknown_02039CEC->state = 2;
+ sPassData->state = 2;
return FALSE;
}
break;
@@ -409,7 +802,7 @@ bool32 HideFrontierPass(void)
FreeCursorAndSymbolSprites();
break;
case 4:
- sub_80C50D0();
+ ResetGpuRegsAndBgs();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
@@ -419,34 +812,25 @@ bool32 HideFrontierPass(void)
UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(2);
FreeFrontierPassGfx();
- gUnknown_02039CEC->state = 0;
+ sPassData->state = 0;
return TRUE;
}
- gUnknown_02039CEC->state++;
+ sPassData->state++;
return FALSE;
}
-struct
-{
- s16 yStart;
- s16 yEnd;
- s16 xStart;
- s16 xEnd;
-}
-extern const gUnknown_08571454[];
-
-u8 GetCursorAreaFromCoords(s16 x, s16 y)
+static u8 GetCursorAreaFromCoords(s16 x, s16 y)
{
u8 i;
// Minus/Plus 1, because the table doesn't take into account the nothing field.
for (i = 0; i < CURSOR_AREA_COUNT - 1; i++)
{
- if (gUnknown_08571454[i].yStart <= y && gUnknown_08571454[i].yEnd >= y
- && gUnknown_08571454[i].xStart <= x && gUnknown_08571454[i].xEnd >= x)
+ if (sPassAreasLayout[i].yStart <= y && sPassAreasLayout[i].yEnd >= y
+ && sPassAreasLayout[i].xStart <= x && sPassAreasLayout[i].xEnd >= x)
{
- if (i >= CURSOR_AREA_SYMBOL - 1 && gUnknown_02039CEC->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0)
+ if (i >= CURSOR_AREA_SYMBOL - 1 && sPassData->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0)
break;
return i + 1;
@@ -463,7 +847,7 @@ void CB2_ReshowFrontierPass(void)
if (!InitFrontierPass())
return;
- switch (gUnknown_02039CEC->unkE)
+ switch (sPassData->unkE)
{
case 1:
case 2:
@@ -472,7 +856,7 @@ void CB2_ReshowFrontierPass(void)
break;
case 3:
default:
- gUnknown_02039CEC->unkE = 0;
+ sPassData->unkE = 0;
taskId = CreateTask(Task_HandleFrontierPassInput, 0);
break;
}
@@ -480,12 +864,12 @@ void CB2_ReshowFrontierPass(void)
SetMainCallback2(CB2_FrontierPass);
}
-void CB2_ReturnFromRecord(void)
+static void CB2_ReturnFromRecord(void)
{
- AllocateFrontierPassData(gUnknown_02039CF8.callback);
- gUnknown_02039CEC->cursorX = gUnknown_02039CF8.cursorX;
- gUnknown_02039CEC->cursorY = gUnknown_02039CF8.cursorY;
- memset(&gUnknown_02039CF8, 0, sizeof(gUnknown_02039CF8));
+ AllocateFrontierPassData(sSavedPassData.callback);
+ sPassData->cursorX = sSavedPassData.cursorX;
+ sPassData->cursorY = sSavedPassData.cursorY;
+ memset(&sSavedPassData, 0, sizeof(sSavedPassData));
switch (InBattlePyramid())
{
case 1:
@@ -502,20 +886,20 @@ void CB2_ReturnFromRecord(void)
SetMainCallback2(CB2_ReshowFrontierPass);
}
-void CB2_ShowFrontierPassFeature(void)
+static void CB2_ShowFrontierPassFeature(void)
{
if (!HideFrontierPass())
return;
- switch (gUnknown_02039CEC->unkE)
+ switch (sPassData->unkE)
{
case 1:
ShowFrontierMap(CB2_ReshowFrontierPass);
break;
case 3:
- gUnknown_02039CF8.callback = gUnknown_02039CEC->callback;
- gUnknown_02039CF8.cursorX = gUnknown_02039CEC->cursorX;
- gUnknown_02039CF8.cursorY = gUnknown_02039CEC->cursorY;
+ sSavedPassData.callback = sPassData->callback;
+ sSavedPassData.cursorX = sPassData->cursorX;
+ sSavedPassData.cursorY = sPassData->cursorY;
FreeFrontierPassData();
PlayRecordedBattle(CB2_ReturnFromRecord);
break;
@@ -525,20 +909,20 @@ void CB2_ShowFrontierPassFeature(void)
}
}
-bool32 TryCallPassAreaFunction(u8 taskId, u8 cursorArea)
+static bool32 TryCallPassAreaFunction(u8 taskId, u8 cursorArea)
{
switch (cursorArea)
{
case CURSOR_AREA_RECORD:
- if (!gUnknown_02039CEC->hasBattleRecord)
+ if (!sPassData->hasBattleRecord)
return FALSE;
- gUnknown_02039CEC->unkE = 3;
+ sPassData->unkE = 3;
DestroyTask(taskId);
SetMainCallback2(CB2_ShowFrontierPassFeature);
break;
case CURSOR_AREA_MAP:
case CURSOR_AREA_CARD:
- gUnknown_02039CEC->unkE = cursorArea;
+ sPassData->unkE = cursorArea;
gTasks[taskId].func = Task_DoFadeEffect;
gTasks[taskId].data[0] = FALSE;
break;
@@ -546,56 +930,56 @@ bool32 TryCallPassAreaFunction(u8 taskId, u8 cursorArea)
return FALSE;
}
- gUnknown_02039CEC->cursorX = gUnknown_02039CF0->cursorSprite->pos1.x;
- gUnknown_02039CEC->cursorY = gUnknown_02039CF0->cursorSprite->pos1.y;
+ sPassData->cursorX = sPassGfx->cursorSprite->pos1.x;
+ sPassData->cursorY = sPassGfx->cursorSprite->pos1.y;
return TRUE;
}
-void Task_HandleFrontierPassInput(u8 taskId)
+static void Task_HandleFrontierPassInput(u8 taskId)
{
u8 var = FALSE; // Reused, first informs whether the cursor moves, then used as the new cursor area.
- if (gMain.heldKeys & DPAD_UP && gUnknown_02039CF0->cursorSprite->pos1.y >= 9)
+ if (gMain.heldKeys & DPAD_UP && sPassGfx->cursorSprite->pos1.y >= 9)
{
- gUnknown_02039CF0->cursorSprite->pos1.y -= 2;
- if (gUnknown_02039CF0->cursorSprite->pos1.y <= 7)
- gUnknown_02039CF0->cursorSprite->pos1.y = 2;
+ sPassGfx->cursorSprite->pos1.y -= 2;
+ if (sPassGfx->cursorSprite->pos1.y <= 7)
+ sPassGfx->cursorSprite->pos1.y = 2;
var = TRUE;
}
- if (gMain.heldKeys & DPAD_DOWN && gUnknown_02039CF0->cursorSprite->pos1.y <= 135)
+ if (gMain.heldKeys & DPAD_DOWN && sPassGfx->cursorSprite->pos1.y <= 135)
{
- gUnknown_02039CF0->cursorSprite->pos1.y += 2;
- if (gUnknown_02039CF0->cursorSprite->pos1.y >= 137)
- gUnknown_02039CF0->cursorSprite->pos1.y = 136;
+ sPassGfx->cursorSprite->pos1.y += 2;
+ if (sPassGfx->cursorSprite->pos1.y >= 137)
+ sPassGfx->cursorSprite->pos1.y = 136;
var = TRUE;
}
- if (gMain.heldKeys & DPAD_LEFT && gUnknown_02039CF0->cursorSprite->pos1.x >= 6)
+ if (gMain.heldKeys & DPAD_LEFT && sPassGfx->cursorSprite->pos1.x >= 6)
{
- gUnknown_02039CF0->cursorSprite->pos1.x -= 2;
- if (gUnknown_02039CF0->cursorSprite->pos1.x <= 4)
- gUnknown_02039CF0->cursorSprite->pos1.x = 5;
+ sPassGfx->cursorSprite->pos1.x -= 2;
+ if (sPassGfx->cursorSprite->pos1.x <= 4)
+ sPassGfx->cursorSprite->pos1.x = 5;
var = TRUE;
}
- if (gMain.heldKeys & DPAD_RIGHT && gUnknown_02039CF0->cursorSprite->pos1.x <= 231)
+ if (gMain.heldKeys & DPAD_RIGHT && sPassGfx->cursorSprite->pos1.x <= 231)
{
- gUnknown_02039CF0->cursorSprite->pos1.x += 2;
- if (gUnknown_02039CF0->cursorSprite->pos1.x >= 233)
- gUnknown_02039CF0->cursorSprite->pos1.x = 232;
+ sPassGfx->cursorSprite->pos1.x += 2;
+ if (sPassGfx->cursorSprite->pos1.x >= 233)
+ sPassGfx->cursorSprite->pos1.x = 232;
var = TRUE;
}
if (!var) // Cursor did not change.
{
- if (gUnknown_02039CEC->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON)
+ if (sPassData->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON)
{
- if (gUnknown_02039CEC->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record
+ if (sPassData->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record
{
PlaySE(SE_SELECT);
- if (TryCallPassAreaFunction(taskId, gUnknown_02039CEC->cursorArea))
+ if (TryCallPassAreaFunction(taskId, sPassData->cursorArea))
return;
}
- else if (gUnknown_02039CEC->cursorArea == CURSOR_AREA_CANCEL)
+ else if (sPassData->cursorArea == CURSOR_AREA_CANCEL)
{
PlaySE(SE_PC_OFF);
SetMainCallback2(CB2_HideFrontierPass);
@@ -613,22 +997,22 @@ void Task_HandleFrontierPassInput(u8 taskId)
}
else
{
- var = GetCursorAreaFromCoords(gUnknown_02039CF0->cursorSprite->pos1.x - 5, gUnknown_02039CF0->cursorSprite->pos1.y + 5);
- if (gUnknown_02039CEC->cursorArea != var)
+ var = GetCursorAreaFromCoords(sPassGfx->cursorSprite->pos1.x - 5, sPassGfx->cursorSprite->pos1.y + 5);
+ if (sPassData->cursorArea != var)
{
PrintAreaDescription(var);
- gUnknown_02039CEC->previousCursorArea = gUnknown_02039CEC->cursorArea;
- gUnknown_02039CEC->cursorArea = var;
- sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea);
+ sPassData->previousCursorArea = sPassData->cursorArea;
+ sPassData->cursorArea = var;
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
}
}
}
-void Task_DoFadeEffect(u8 taskId)
+static void Task_DoFadeEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- switch (gUnknown_02039CEC->state)
+ switch (sPassData->state)
{
case 0:
if (!data[0])
@@ -655,16 +1039,16 @@ void Task_DoFadeEffect(u8 taskId)
BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
}
- gUnknown_02039CF0->setAffine = TRUE;
- gUnknown_02039CF0->unk2E = sub_8151624(data[1]);
- gUnknown_02039CF0->unk30 = sub_8151624(data[2]);
+ sPassGfx->setAffine = TRUE;
+ sPassGfx->unk2E = sub_8151624(data[1]);
+ sPassGfx->unk30 = sub_8151624(data[2]);
break;
case 1:
UpdatePaletteFade();
data[1] += data[3];
data[2] += data[4];
- gUnknown_02039CF0->unk2E = sub_8151624(data[1]);
- gUnknown_02039CF0->unk30 = sub_8151624(data[2]);
+ sPassGfx->unk2E = sub_8151624(data[1]);
+ sPassGfx->unk30 = sub_8151624(data[2]);
if (!data[0])
{
if (data[1] <= 0x1FC)
@@ -677,8 +1061,8 @@ void Task_DoFadeEffect(u8 taskId)
}
break;
case 2:
- if (gUnknown_02039CF0->setAffine) // Nonsensical check.
- gUnknown_02039CF0->setAffine = FALSE;
+ if (sPassGfx->setAffine) // Nonsensical check.
+ sPassGfx->setAffine = FALSE;
if (UpdatePaletteFade())
return;
if (!data[0])
@@ -689,18 +1073,18 @@ void Task_DoFadeEffect(u8 taskId)
else
{
sub_80C5F58(FALSE, FALSE);
- gUnknown_02039CEC->unkE = 0;
+ sPassData->unkE = 0;
gTasks[taskId].func = Task_HandleFrontierPassInput;
}
SetBgAttribute(2, BG_ATTR_WRAPAROUND, 0);
- gUnknown_02039CEC->state = 0;
+ sPassData->state = 0;
return;
}
- gUnknown_02039CEC->state++;
+ sPassData->state++;
}
-void ShowAndPrintWindows(void)
+static void ShowAndPrintWindows(void)
{
s32 x;
u8 i;
@@ -712,19 +1096,19 @@ void ShowAndPrintWindows(void)
}
x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 0x60);
- AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, gUnknown_08571448[0], 0, gText_SymbolsEarned);
+ AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, sTextColors[0], 0, gText_SymbolsEarned);
x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 0x60);
- AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, gUnknown_08571448[0], 0, gText_BattleRecord);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, sTextColors[0], 0, gText_BattleRecord);
- AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, gUnknown_08571448[0], 0, gText_BattlePoints);
- ConvertIntToDecimalStringN(gStringVar4, gUnknown_02039CEC->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, sTextColors[0], 0, gText_BattlePoints);
+ ConvertIntToDecimalStringN(gStringVar4, sPassData->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5);
x = GetStringRightAlignXOffset(8, gStringVar4, 0x5B);
- AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, gUnknown_08571448[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, sTextColors[0], 0, gStringVar4);
- gUnknown_02039CEC->cursorArea = GetCursorAreaFromCoords(gUnknown_02039CEC->cursorX - 5, gUnknown_02039CEC->cursorY + 5);
- gUnknown_02039CEC->previousCursorArea = CURSOR_AREA_NOTHING;
- PrintAreaDescription(gUnknown_02039CEC->cursorArea);
+ sPassData->cursorArea = GetCursorAreaFromCoords(sPassData->cursorX - 5, sPassData->cursorY + 5);
+ sPassData->previousCursorArea = CURSOR_AREA_NOTHING;
+ PrintAreaDescription(sPassData->cursorArea);
for (i = 0; i < WINDOW_COUNT; i++)
CopyWindowToVram(i, 3);
@@ -732,31 +1116,31 @@ void ShowAndPrintWindows(void)
CopyBgTilemapBufferToVram(0);
}
-void PrintAreaDescription(u8 cursorArea)
+static void PrintAreaDescription(u8 cursorArea)
{
FillWindowPixelBuffer(WINDOW_DESCRIPTION, 0);
- if (cursorArea == CURSOR_AREA_RECORD && !gUnknown_02039CEC->hasBattleRecord)
- AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, gUnknown_08571448[1], 0, gUnknown_08571614[0]);
+ if (cursorArea == CURSOR_AREA_RECORD && !sPassData->hasBattleRecord)
+ AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[0]);
else if (cursorArea != CURSOR_AREA_NOTHING)
- AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, gUnknown_08571448[1], 0, gUnknown_08571614[cursorArea]);
+ AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[cursorArea]);
CopyWindowToVram(WINDOW_DESCRIPTION, 3);
CopyBgTilemapBufferToVram(0);
}
-void sub_80C5F58(bool8 arg0, bool8 arg1)
+static void sub_80C5F58(bool8 arg0, bool8 arg1)
{
- switch (gUnknown_02039CEC->unkE)
+ switch (sPassData->unkE)
{
case 1:
if (arg0)
- CopyToBgTilemapBufferRect_ChangePalette(2, gUnknown_02039CF0->unk20, 16, 3, 12, 7, 16);
+ CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20, 16, 3, 12, 7, 16);
else
FillBgTilemapBufferRect(2, 0, 16, 3, 12, 7, 16);
break;
case 2:
if (arg0)
- CopyToBgTilemapBufferRect_ChangePalette(2, gUnknown_02039CF0->unk20 + 84, 16, 10, 12, 7, 16);
+ CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20 + 84, 16, 10, 12, 7, 16);
else
FillBgTilemapBufferRect(2, 0, 16, 10, 12, 7, 16);
break;
@@ -768,10 +1152,10 @@ void sub_80C5F58(bool8 arg0, bool8 arg1)
if (arg1)
{
SetBgAffine(2,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0],
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1],
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
sub_8151624(0x1FC),
sub_8151624(0x1FC),
0);
@@ -779,38 +1163,38 @@ void sub_80C5F58(bool8 arg0, bool8 arg1)
else
{
SetBgAffine(2,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8,
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0],
- gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1],
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
sub_8151624(0x100),
sub_8151624(0x100),
0);
}
}
-void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
+static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
{
bool32 var;
switch (previousCursorArea)
{
case CURSOR_AREA_MAP:
- CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_02039CF0->unk24, 16, 3, 12, 7, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24, 16, 3, 12, 7, 17);
var = TRUE;
break;
case CURSOR_AREA_CARD:
- CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_02039CF0->unk24 + 336, 16, 10, 12, 7, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 336, 16, 10, 12, 7, 17);
var = TRUE;
break;
case CURSOR_AREA_RECORD:
- if (!gUnknown_02039CEC->hasBattleRecord)
+ if (!sPassData->hasBattleRecord)
{
var = FALSE;
}
else
{
- CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_02039CF0->unk28, 2, 10, 12, 3, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28, 2, 10, 12, 3, 17);
var = TRUE;
}
break;
@@ -832,18 +1216,18 @@ void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
switch (cursorArea)
{
case CURSOR_AREA_MAP:
- CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_02039CF0->unk24 + 168, 16, 3, 12, 7, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 168, 16, 3, 12, 7, 17);
var = TRUE;
break;
case CURSOR_AREA_CARD:
- CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_02039CF0->unk24 + 504, 16, 10, 12, 7, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 504, 16, 10, 12, 7, 17);
var = TRUE;
break;
case CURSOR_AREA_RECORD:
- if (!gUnknown_02039CEC->hasBattleRecord)
+ if (!sPassData->hasBattleRecord)
return;
- CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_02039CF0->unk28 + 72, 2, 10, 12, 3, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
var = TRUE;
break;
case CURSOR_AREA_CANCEL:
@@ -865,56 +1249,56 @@ void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
CopyBgTilemapBufferToVram(1);
}
-void sub_80C629C(void)
+static void sub_80C629C(void)
{
CopyToBgTilemapBuffer(1, gUnknown_08DE3060, 0, 0);
- sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea);
- sub_80C5F58(TRUE, gUnknown_02039CEC->unkE);
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ sub_80C5F58(TRUE, sPassData->unkE);
ShowAndPrintWindows();
CopyBgTilemapBufferToVram(1);
}
-void LoadCursorAndSymbolSprites(void)
+static void LoadCursorAndSymbolSprites(void)
{
u8 spriteId;
u8 i = 0;
FreeAllSpritePalettes();
ResetAffineAnimData();
- LoadSpritePalettes(gUnknown_085714E4);
- LoadCompressedSpriteSheet(&gUnknown_085714BC[0]);
- LoadCompressedSpriteSheet(&gUnknown_085714BC[2]);
- spriteId = CreateSprite(&gUnknown_085715B4[0], gUnknown_02039CEC->cursorX, gUnknown_02039CEC->cursorY, 0);
- gUnknown_02039CF0->cursorSprite = &gSprites[spriteId];
- gUnknown_02039CF0->cursorSprite->oam.priority = 0;
+ LoadSpritePalettes(sSpritePalettes);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[2]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], sPassData->cursorX, sPassData->cursorY, 0);
+ sPassGfx->cursorSprite = &gSprites[spriteId];
+ sPassGfx->cursorSprite->oam.priority = 0;
for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
{
- if (gUnknown_02039CEC->facilitySymbols[i] != 0)
+ if (sPassData->facilitySymbols[i] != 0)
{
- struct SpriteTemplate sprite = gUnknown_085715E4;
+ struct SpriteTemplate sprite = sSpriteTemplate_Medal;
- sprite.paletteTag += gUnknown_02039CEC->facilitySymbols[i] - 1;
- spriteId = CreateSprite(&sprite, gUnknown_08571454[i + CURSOR_AREA_SYMBOL - 1].xStart + 8, gUnknown_08571454[i + CURSOR_AREA_SYMBOL - 1].yStart + 6, i + 1);
- gUnknown_02039CF0->symbolSprites[i] = &gSprites[spriteId];
- gUnknown_02039CF0->symbolSprites[i]->oam.priority = 2;
- StartSpriteAnim(gUnknown_02039CF0->symbolSprites[i], i);
+ sprite.paletteTag += sPassData->facilitySymbols[i] - 1;
+ spriteId = CreateSprite(&sprite, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].xStart + 8, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].yStart + 6, i + 1);
+ sPassGfx->symbolSprites[i] = &gSprites[spriteId];
+ sPassGfx->symbolSprites[i]->oam.priority = 2;
+ StartSpriteAnim(sPassGfx->symbolSprites[i], i);
}
}
}
-void FreeCursorAndSymbolSprites(void)
+static void FreeCursorAndSymbolSprites(void)
{
u8 i = 0;
- DestroySprite(gUnknown_02039CF0->cursorSprite);
- gUnknown_02039CF0->cursorSprite = NULL;
+ DestroySprite(sPassGfx->cursorSprite);
+ sPassGfx->cursorSprite = NULL;
for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
{
- if (gUnknown_02039CF0->symbolSprites[i] != NULL)
+ if (sPassGfx->symbolSprites[i] != NULL)
{
- DestroySprite(gUnknown_02039CF0->symbolSprites[i]);
- gUnknown_02039CF0->symbolSprites[i] = NULL;
+ DestroySprite(sPassGfx->symbolSprites[i]);
+ sPassGfx->symbolSprites[i] = NULL;
}
}
FreeAllSpritePalettes();
@@ -922,62 +1306,42 @@ void FreeCursorAndSymbolSprites(void)
FreeSpriteTilesByTag(0);
}
-void nullsub_39(void)
+static void SpriteCb_Dummy(struct Sprite *sprite)
{
}
// Frontier Map code.
-struct FrontierMapData
-{
- void (*callback)(void);
- struct Sprite *cursorSprite;
- struct Sprite *playerHeadSprite;
- struct Sprite *mapIndicatorSprite;
- u8 cursorPos;
- u8 unk11;
- u8 tilemapBuff0[0x1000];
- u8 tilemapBuff1[0x1000];
- u8 tilemapBuff2[0x1000];
-};
-
-extern struct FrontierMapData *gUnknown_02039CF4;
-
// Forward declarations.
-void sub_80C67BC(u8 taskId);
-void sub_80C6B94(void);
-void sub_80C6974(void);
-void sub_80C6C70(u8 direction);
-
-extern const struct BgTemplate gUnknown_085713F4[3];
-extern const struct WindowTemplate gUnknown_08571428[];
-extern const u32 gUnknown_0856FBBC[];
-extern const u32 gUnknown_08570E00[];
+static void Task_HandleFrontierMap(u8 taskId);
+static void PrintOnFrontierMap(void);
+static void InitFrontierMapSprites(void);
+static void HandleFrontierMapCursorMove(u8 direction);
-void ShowFrontierMap(void (*callback)(void))
+static void ShowFrontierMap(void (*callback)(void))
{
- if (gUnknown_02039CF4 != NULL)
+ if (sMapData != NULL)
SetMainCallback2(callback); // This line doesn't make sense at all, since it gets overwritten later anyway.
- gUnknown_02039CF4 = AllocZeroed(sizeof(*gUnknown_02039CF4));
- gUnknown_02039CF4->callback = callback;
+ sMapData = AllocZeroed(sizeof(*sMapData));
+ sMapData->callback = callback;
ResetTasks();
- CreateTask(sub_80C67BC, 0);
+ CreateTask(Task_HandleFrontierMap, 0);
SetMainCallback2(CB2_FrontierPass);
}
-void sub_80C6498(void)
+static void FreeFrontierMap(void)
{
ResetTasks();
- SetMainCallback2(gUnknown_02039CF4->callback);
- memset(gUnknown_02039CF4, 0, sizeof(*gUnknown_02039CF4)); // Pointless memory clear.
- FREE_AND_SET_NULL(gUnknown_02039CF4);
+ SetMainCallback2(sMapData->callback);
+ memset(sMapData, 0, sizeof(*sMapData)); // Pointless memory clear.
+ FREE_AND_SET_NULL(sMapData);
}
-bool32 sub_80C64CC(void)
+static bool32 InitFrontierMap(void)
{
- switch (gUnknown_02039CEC->state)
+ switch (sPassData->state)
{
case 0:
SetVBlankCallback(NULL);
@@ -985,7 +1349,7 @@ bool32 sub_80C64CC(void)
SetVBlankHBlankCallbacksToNull();
break;
case 1:
- sub_80C50D0();
+ ResetGpuRegsAndBgs();
break;
case 2:
ResetSpriteData();
@@ -995,10 +1359,10 @@ bool32 sub_80C64CC(void)
break;
case 3:
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gUnknown_085713F4, ARRAY_COUNT(gUnknown_085713F4));
- SetBgTilemapBuffer(0, gUnknown_02039CF4->tilemapBuff0);
- SetBgTilemapBuffer(1, gUnknown_02039CF4->tilemapBuff1);
- SetBgTilemapBuffer(2, gUnknown_02039CF4->tilemapBuff2);
+ InitBgsFromTemplates(0, sMapBgTemplates, ARRAY_COUNT(sMapBgTemplates));
+ SetBgTilemapBuffer(0, sMapData->tilemapBuff0);
+ SetBgTilemapBuffer(1, sMapData->tilemapBuff1);
+ SetBgTilemapBuffer(2, sMapData->tilemapBuff2);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
@@ -1007,9 +1371,9 @@ bool32 sub_80C64CC(void)
CopyBgTilemapBufferToVram(2);
break;
case 4:
- InitWindows(gUnknown_08571428);
+ InitWindows(sMapWindowTemplates);
DeactivateAllTextPrinters();
- sub_80C6B94();
+ PrintOnFrontierMap();
decompress_and_copy_tile_data_to_vram(1, gUnknown_0856FBBC, 0, 0, 0);
break;
case 5:
@@ -1025,7 +1389,7 @@ bool32 sub_80C64CC(void)
ShowBg(0);
ShowBg(1);
ShowBg(2);
- sub_80C6974();
+ InitFrontierMapSprites();
SetVBlankCallback(VblankCb_FrontierPass);
BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
@@ -1033,17 +1397,17 @@ bool32 sub_80C64CC(void)
case 7:
if (UpdatePaletteFade())
return FALSE;
- gUnknown_02039CEC->state = 0;
+ sPassData->state = 0;
return TRUE;
}
- gUnknown_02039CEC->state++;
+ sPassData->state++;
return FALSE;
}
-bool32 sub_80C66AC(void)
+static bool32 ExitFrontierMap(void)
{
- switch (gUnknown_02039CEC->state)
+ switch (sPassData->state)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
@@ -1062,25 +1426,25 @@ bool32 sub_80C66AC(void)
SetVBlankHBlankCallbacksToNull();
break;
case 3:
- if (gUnknown_02039CF4->cursorSprite != NULL)
+ if (sMapData->cursorSprite != NULL)
{
- DestroySprite(gUnknown_02039CF4->cursorSprite);
+ DestroySprite(sMapData->cursorSprite);
FreeSpriteTilesByTag(0);
}
- if (gUnknown_02039CF4->mapIndicatorSprite != NULL)
+ if (sMapData->mapIndicatorSprite != NULL)
{
- DestroySprite(gUnknown_02039CF4->mapIndicatorSprite);
+ DestroySprite(sMapData->mapIndicatorSprite);
FreeSpriteTilesByTag(1);
}
- if (gUnknown_02039CF4->playerHeadSprite != NULL)
+ if (sMapData->playerHeadSprite != NULL)
{
- DestroySprite(gUnknown_02039CF4->playerHeadSprite);
+ DestroySprite(sMapData->playerHeadSprite);
FreeSpriteTilesByTag(4);
}
FreeAllWindowBuffers();
break;
case 4:
- sub_80C50D0();
+ ResetGpuRegsAndBgs();
ResetSpriteData();
FreeAllSpritePalettes();
break;
@@ -1088,22 +1452,22 @@ bool32 sub_80C66AC(void)
UnsetBgTilemapBuffer(0);
UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(2);
- gUnknown_02039CEC->state = 0;
+ sPassData->state = 0;
return TRUE;
}
- gUnknown_02039CEC->state++;
+ sPassData->state++;
return FALSE;
}
-void sub_80C67BC(u8 taskId)
+static void Task_HandleFrontierMap(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
- if (sub_80C64CC())
+ if (InitFrontierMap())
break;
return;
case 1:
@@ -1114,15 +1478,15 @@ void sub_80C67BC(u8 taskId)
}
else if (gMain.newKeys & DPAD_DOWN)
{
- if (gUnknown_02039CF4->cursorPos >= NUM_FRONTIER_FACILITIES - 1)
- sub_80C6C70(0);
+ if (sMapData->cursorPos >= NUM_FRONTIER_FACILITIES - 1)
+ HandleFrontierMapCursorMove(0);
else
data[0] = 2;
}
else if (gMain.newKeys & DPAD_UP)
{
- if (gUnknown_02039CF4->cursorPos == 0)
- sub_80C6C70(1);
+ if (sMapData->cursorPos == 0)
+ HandleFrontierMapCursorMove(1);
else
data[0] = 3;
}
@@ -1130,43 +1494,43 @@ void sub_80C67BC(u8 taskId)
case 2:
if (data[1] > 3)
{
- sub_80C6C70(0);
+ HandleFrontierMapCursorMove(0);
data[1] = 0;
data[0] = 1;
}
else
{
- gUnknown_02039CF4->cursorSprite->pos1.y += 4;
+ sMapData->cursorSprite->pos1.y += 4;
data[1]++;
}
return;
case 3:
if (data[1] > 3)
{
- sub_80C6C70(1);
+ HandleFrontierMapCursorMove(1);
data[1] = 0;
data[0] = 1;
}
else
{
- gUnknown_02039CF4->cursorSprite->pos1.y -= 4;
+ sMapData->cursorSprite->pos1.y -= 4;
data[1]++;
}
return;
case 4:
- if (sub_80C66AC())
+ if (ExitFrontierMap())
break;
return;
case 5:
DestroyTask(taskId);
- sub_80C6498();
+ FreeFrontierMap();
return;
}
data[0]++;
}
-u8 sub_80C68E8(u16 mapNum) // id + 1, zero means not a frontier map number
+static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a frontier map number
{
if ((mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_LOBBY) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM))
|| (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2)))
@@ -1203,19 +1567,7 @@ u8 sub_80C68E8(u16 mapNum) // id + 1, zero means not a frontier map number
return 0;
}
-struct
-{
- const u8 *name;
- const u8 *description;
- s16 x;
- s16 y;
- u8 animNum;
-} extern const gUnknown_08571650[];
-
-extern const struct CompressedSpriteSheet gUnknown_085714D4[];
-extern const struct SpriteTemplate gUnknown_085715FC;
-
-void sub_80C6974(void)
+static void InitFrontierMapSprites(void)
{
struct SpriteTemplate sprite;
u8 spriteId;
@@ -1223,20 +1575,20 @@ void sub_80C6974(void)
s16 x = 0, y;
FreeAllSpritePalettes();
- LoadSpritePalettes(gUnknown_085714E4);
+ LoadSpritePalettes(sSpritePalettes);
- LoadCompressedSpriteSheet(&gUnknown_085714BC[0]);
- spriteId = CreateSprite(&gUnknown_085715B4[0], 155, (gUnknown_02039CF4->cursorPos * 16) + 8, 2);
- gUnknown_02039CF4->cursorSprite = &gSprites[spriteId];
- gUnknown_02039CF4->cursorSprite->oam.priority = 0;
- gUnknown_02039CF4->cursorSprite->hFlip = TRUE;
- StartSpriteAnim(gUnknown_02039CF4->cursorSprite, 1);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], 155, (sMapData->cursorPos * 16) + 8, 2);
+ sMapData->cursorSprite = &gSprites[spriteId];
+ sMapData->cursorSprite->oam.priority = 0;
+ sMapData->cursorSprite->hFlip = TRUE;
+ StartSpriteAnim(sMapData->cursorSprite, 1);
- LoadCompressedSpriteSheet(&gUnknown_085714BC[1]);
- spriteId = CreateSprite(&gUnknown_085715B4[1], gUnknown_08571650[gUnknown_02039CF4->cursorPos].x, gUnknown_08571650[gUnknown_02039CF4->cursorPos].y, 1);
- gUnknown_02039CF4->mapIndicatorSprite = &gSprites[spriteId];
- gUnknown_02039CF4->mapIndicatorSprite->oam.priority = 0;
- StartSpriteAnim(gUnknown_02039CF4->mapIndicatorSprite, gUnknown_08571650[gUnknown_02039CF4->cursorPos].animNum);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[1]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[1], sMapLandmarks[sMapData->cursorPos].x, sMapLandmarks[sMapData->cursorPos].y, 1);
+ sMapData->mapIndicatorSprite = &gSprites[spriteId];
+ sMapData->mapIndicatorSprite->oam.priority = 0;
+ StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum);
// Create player indicator head sprite only if it's in vicinity of battle frontier.
id = GetCurrentRegionMapSectionId();
@@ -1257,11 +1609,11 @@ void sub_80C6974(void)
}
else
{
- id = sub_80C68E8(mapNum);
+ id = MapNumToFrontierFacilityId(mapNum);
if (id != 0)
{
- x = gUnknown_08571650[id - 1].x;
- y = gUnknown_08571650[id - 1].y;
+ x = sMapLandmarks[id - 1].x;
+ y = sMapLandmarks[id - 1].y;
}
else
{
@@ -1278,8 +1630,8 @@ void sub_80C6974(void)
}
}
- LoadCompressedSpriteSheet(gUnknown_085714D4);
- sprite = gUnknown_085715FC;
+ LoadCompressedSpriteSheet(sHeadsSpriteSheet);
+ sprite = sSpriteTemplate_Head;
sprite.paletteTag = gSaveBlock2Ptr->playerGender + 4;
if (id != 0)
{
@@ -1292,22 +1644,14 @@ void sub_80C6974(void)
spriteId = CreateSprite(&sprite, x + 20, y + 36, 0);
}
- gUnknown_02039CF4->playerHeadSprite = &gSprites[spriteId];
- gUnknown_02039CF4->playerHeadSprite->oam.priority = 0;
+ sMapData->playerHeadSprite = &gSprites[spriteId];
+ sMapData->playerHeadSprite->oam.priority = 0;
if (gSaveBlock2Ptr->playerGender != MALE)
- StartSpriteAnim(gUnknown_02039CF4->playerHeadSprite, 1);
+ StartSpriteAnim(sMapData->playerHeadSprite, 1);
}
}
-enum
-{
- MAP_WINDOW_0,
- MAP_WINDOW_NAME,
- MAP_WINDOW_DESCRIPTION,
- MAP_WINDOW_COUNT
-};
-
-void sub_80C6B94(void)
+static void PrintOnFrontierMap(void)
{
u8 i;
@@ -1319,13 +1663,13 @@ void sub_80C6B94(void)
for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
{
- if (i == gUnknown_02039CF4->cursorPos)
- AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, gUnknown_08571448[2], 0, gUnknown_08571650[i].name);
+ if (i == sMapData->cursorPos)
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[2], 0, sMapLandmarks[i].name);
else
- AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, gUnknown_08571448[1], 0, gUnknown_08571650[i].name);
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[1], 0, sMapLandmarks[i].name);
}
- AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, gUnknown_08571448[0], 0, gUnknown_08571650[gUnknown_02039CF4->cursorPos].description);
+ AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description);
for (i = 0; i < MAP_WINDOW_COUNT; i++)
CopyWindowToVram(i, 3);
@@ -1333,31 +1677,31 @@ void sub_80C6B94(void)
CopyBgTilemapBufferToVram(0);
}
-void sub_80C6C70(u8 direction)
+static void HandleFrontierMapCursorMove(u8 direction)
{
u8 oldCursorPos, i;
if (direction)
{
- oldCursorPos = gUnknown_02039CF4->cursorPos;
- gUnknown_02039CF4->cursorPos = (oldCursorPos + 6) % NUM_FRONTIER_FACILITIES;
+ oldCursorPos = sMapData->cursorPos;
+ sMapData->cursorPos = (oldCursorPos + 6) % NUM_FRONTIER_FACILITIES;
}
else
{
- oldCursorPos = gUnknown_02039CF4->cursorPos;
- gUnknown_02039CF4->cursorPos = (oldCursorPos + 1) % NUM_FRONTIER_FACILITIES;
+ oldCursorPos = sMapData->cursorPos;
+ sMapData->cursorPos = (oldCursorPos + 1) % NUM_FRONTIER_FACILITIES;
}
- AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (oldCursorPos * 16) + 1, gUnknown_08571448[1], 0, gUnknown_08571650[oldCursorPos].name);
- AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (gUnknown_02039CF4->cursorPos * 16) + 1, gUnknown_08571448[2], 0, gUnknown_08571650[gUnknown_02039CF4->cursorPos].name);
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (oldCursorPos * 16) + 1, sTextColors[1], 0, sMapLandmarks[oldCursorPos].name);
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (sMapData->cursorPos * 16) + 1, sTextColors[2], 0, sMapLandmarks[sMapData->cursorPos].name);
- gUnknown_02039CF4->cursorSprite->pos1.y = (gUnknown_02039CF4->cursorPos * 16) + 8;
+ sMapData->cursorSprite->pos1.y = (sMapData->cursorPos * 16) + 8;
- StartSpriteAnim(gUnknown_02039CF4->mapIndicatorSprite, gUnknown_08571650[gUnknown_02039CF4->cursorPos].animNum);
- gUnknown_02039CF4->mapIndicatorSprite->pos1.x = gUnknown_08571650[gUnknown_02039CF4->cursorPos].x;
- gUnknown_02039CF4->mapIndicatorSprite->pos1.y = gUnknown_08571650[gUnknown_02039CF4->cursorPos].y;
+ StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum);
+ sMapData->mapIndicatorSprite->pos1.x = sMapLandmarks[sMapData->cursorPos].x;
+ sMapData->mapIndicatorSprite->pos1.y = sMapLandmarks[sMapData->cursorPos].y;
FillWindowPixelBuffer(MAP_WINDOW_DESCRIPTION, 0);
- AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, gUnknown_08571448[0], 0, gUnknown_08571650[gUnknown_02039CF4->cursorPos].description);
+ AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description);
for (i = 0; i < 3; i++)
CopyWindowToVram(i, 3);
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index dc2e80a61..78fec2fc5 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -1541,7 +1541,7 @@ static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cu
static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
// code
-void sub_80C6D80(u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
+void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
{
s32 i, val, val2;
u16 windowId;
@@ -1586,121 +1586,29 @@ void sub_80C6D80(u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
RemoveWindow(windowId);
}
-NAKED
-void sub_80C6EAC()
+// Unused
+void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3)
{
- asm_unified("\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x2C\n\
- str r0, [sp, 0x20]\n\
- str r1, [sp, 0x24]\n\
- adds r6, r3, 0\n\
- ldr r0, [sp, 0x4C]\n\
- mov r9, r0\n\
- ldr r1, [sp, 0x50]\n\
- mov r10, r1\n\
- lsls r2, 16\n\
- lsrs r2, 16\n\
- str r2, [sp, 0x28]\n\
- lsls r6, 24\n\
- lsrs r6, 24\n\
- mov r2, r9\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- mov r9, r2\n\
- mov r0, r10\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- movs r0, 0\n\
- movs r1, 0\n\
- str r0, [sp, 0x18]\n\
- str r1, [sp, 0x1C]\n\
- ldr r0, [sp, 0x20]\n\
- bl StringLength_Multibyte\n\
- lsls r0, 24\n\
- ldr r2, =0x00ffffff\n\
- ldr r1, [sp, 0x18]\n\
- ands r1, r2\n\
- orrs r1, r0\n\
- str r1, [sp, 0x18]\n\
- ldr r1, =0xffffff00\n\
- add r2, sp, 0x18\n\
- mov r8, r2\n\
- ldr r0, [r2, 0x4]\n\
- ands r0, r1\n\
- movs r1, 0x2\n\
- orrs r0, r1\n\
- str r0, [r2, 0x4]\n\
- ldr r5, [sp, 0x18]\n\
- lsrs r5, 24\n\
- lsls r5, 5\n\
- mov r0, r8\n\
- bl AddWindow\n\
- adds r4, r0, 0\n\
- lsls r4, 24\n\
- lsrs r4, 24\n\
- lsls r1, r6, 4\n\
- orrs r1, r6\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r0, r4, 0\n\
- bl FillWindowPixelBuffer\n\
- adds r0, r4, 0\n\
- movs r1, 0x7\n\
- bl GetWindowAttribute\n\
- adds r7, r0, 0\n\
- mov r0, r8\n\
- ldrb r0, [r0, 0x3]\n\
- lsls r0, 5\n\
- mov r8, r0\n\
- add r8, r7\n\
- add r0, sp, 0x14\n\
- movs r1, 0\n\
- strb r6, [r0]\n\
- mov r2, r9\n\
- strb r2, [r0, 0x1]\n\
- mov r2, r10\n\
- strb r2, [r0, 0x2]\n\
- str r1, [sp]\n\
- str r1, [sp, 0x4]\n\
- str r0, [sp, 0x8]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- str r0, [sp, 0xC]\n\
- ldr r0, [sp, 0x20]\n\
- str r0, [sp, 0x10]\n\
- adds r0, r4, 0\n\
- movs r1, 0x1\n\
- movs r2, 0\n\
- movs r3, 0x2\n\
- bl AddTextPrinterParameterized4\n\
- lsrs r5, 1\n\
- adds r0, r7, 0\n\
- ldr r1, [sp, 0x24]\n\
- adds r2, r5, 0\n\
- bl CpuSet\n\
- ldr r2, [sp, 0x24]\n\
- ldr r0, [sp, 0x28]\n\
- adds r1, r2, r0\n\
- mov r0, r8\n\
- adds r2, r5, 0\n\
- bl CpuSet\n\
- adds r0, r4, 0\n\
- bl RemoveWindow\n\
- add sp, 0x2C\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool");
+ u32 var;
+ u8 windowId;
+ u8 txtColor[3];
+ u8 *tileData1, *tileData2;
+ struct WindowTemplate winTemplate = {0};
+
+ winTemplate.width = StringLength_Multibyte(string);
+ winTemplate.height = 2;
+ var = winTemplate.width * 32;
+ windowId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3);
+ tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
+ tileData2 = (winTemplate.width * 32) + tileData1;
+ txtColor[0] = arg3;
+ txtColor[1] = clr2;
+ txtColor[2] = clr3;
+ AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string);
+ CpuCopy16(tileData1, dst, var);
+ CpuCopy16(tileData2, dst + arg2, var);
+ RemoveWindow(windowId);
}
u8 CountMonsInBox(u8 boxId)
diff --git a/src/string_util.c b/src/string_util.c
index 8ce9a97ed..39d235ab8 100644
--- a/src/string_util.c
+++ b/src/string_util.c
@@ -587,7 +587,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n)
return dest;
}
-u32 StringLength_Multibyte(u8 *str)
+u32 StringLength_Multibyte(const u8 *str)
{
u32 length = 0;
diff --git a/src/trade.c b/src/trade.c
index 99c9f6088..70b57fbc7 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -26,6 +26,7 @@
#include "pokedex.h"
#include "pokemon_icon.h"
#include "pokemon_summary_screen.h"
+#include "pokemon_storage_system.h"
#include "random.h"
#include "rom_8011DC0.h"
#include "save.h"
@@ -49,8 +50,6 @@
#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20))
-extern void sub_80C6D80(const u8 *, u8 *, u8, u8, u8);
-
struct InGameTrade {
/*0x00*/ u8 name[11];
/*0x0C*/ u16 species;
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 75a44bb97..9e836d0fe 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -154,19 +154,7 @@ gUnknown_02039B88: @ 2039B88
.space 0x160
.include "src/trainer_card.o"
-
-gUnknown_02039CEC: @ 2039CEC
- .space 0x4
-
-gUnknown_02039CF0: @ 2039CF0
- .space 0x4
-
-gUnknown_02039CF4: @ 2039CF4
- .space 0x4
-
-gUnknown_02039CF8: @ 2039CF8
- .space 0x8
-
+ .include "src/frontier_pass.o"
.include "src/pokemon_storage_system.o"
.include "src/script_movement.o"
.include "src/fldeff_cut.o"