diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-11-15 12:04:54 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-11-16 10:53:00 -0500 |
commit | 04cc923d6c17edae778f14cb431991867a05cf65 (patch) | |
tree | b6e1b5bede12da3f64293dde84b1b09f08d40053 | |
parent | c1130592faa26f4e555142c48bdc02c1378ff1ee (diff) |
Handle optional arguments for warp commands, add WARP_ID_NONE
145 files changed, 341 insertions, 351 deletions
diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 01a7889fe..c5fc6e205 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -377,37 +377,64 @@ .byte \speed .endm + @ Helper macro for warp commands. It formats the arguments for a warp command. + @ It allows warp macros to either provide 1. a valid id for which warp location to use, + @ or 2. a pair of x/y coordinates to use. Both may be provided but at least one will be + @ ignored by SetPlayerCoordsFromWard. If none are provided it will use dummy arguments, + @ and the warp will send the player to the center of the map. + @ Examples of valid inputs for a warp command: + @ - warp MAP, x, y + @ - warp MAP, warpId + @ - warp MAP + @ - warp MAP, warpId, x, y + .macro formatwarp map:req, a, b, c + map \map + .ifb \a @ No arguments provided, use dummy warpId and coords. + .byte WARP_ID_NONE + .2byte -1 @ x + .2byte -1 @ y + .else + .ifb \b @ Only one argument provided, treat it as a warpId and use dummy coords. + .byte \a @ warpId + .2byte -1 @ x + .2byte -1 @ y + .else + .ifb \c @ Only two arguments provided, treat them as a coord pair and use dummy warpId. + .byte WARP_ID_NONE + .2byte \a @ x + .2byte \b @ y + .else @ All three arguments provided. Output them and let the warp sort out which to use. + .byte \a @ warpId + .2byte \b @ x + .2byte \c @ y + .endif + .endif + .endif + .endm + + @ Warps the player to the specified map. - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warp map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warp map:req, a, b, c .byte 0x39 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Warps the player to the specified map without playing a sound effect. - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warpsilent map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpsilent map:req, a, b, c .byte 0x3a - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Warps the player to the specified map and plays a door opening animation before stepping upwards into it. - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warpdoor map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpdoor map:req, a, b, c .byte 0x3b - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Warps the player to another map using a hole animation. @@ -416,55 +443,48 @@ map \map .endm - @ Warps the player to the specified map using a teleport effect. - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warpteleport map:req, warp:req, x=0, y=0 + @ Warps the player to the specified map using a teleport effect. Effect is similar to warpspinenter but + @ this warp has a fade out first and doesn't maintain the original facing direction. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpteleport map:req, a, b, c .byte 0x3d - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Sets the warp destination to be used later. - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro setwarp map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setwarp map:req, a, b, c .byte 0x3e - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm - @ TODO - @ Sets the warp destination that a warp to Warp 127 on Map 127.127 will connect to. - @ Useful when a map has warps that need to go to script-controlled locations (i.e. elevators). - .macro setdynamicwarp map:req, warp:req, x:req, y:req + @ Sets the dynamic warp destination. Warps with a destination map of MAP_NONE will target this destination. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setdynamicwarp map:req, a, b, c .byte 0x3f - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Sets the destination that diving or emerging from a dive will take the player to. - .macro setdivewarp map:req, warp:req, x:req, y:req + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setdivewarp map:req, a, b, c .byte 0x40 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Sets the destination that falling into a hole will take the player to. - .macro setholewarp map:req, warp:req, x:req, y:req + @ While it does accept and set the x/y coordinates and warpId, they are ultimately ignored. + @ This is only used to set the map the player should fall to. The exact location on the + @ map to fall to is determined by warphole. + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setholewarp map:req, a=0, b=0, c .byte 0x41 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Retrieves the player's zero-indexed x- and y-coordinates in the map, and stores them in the specified variables. @@ -1441,14 +1461,11 @@ .endm @ Sets the destination that using an Escape Rope or Dig will take the player to. - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro setescapewarp map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro setescapewarp map:req, a, b, c .byte 0xc4 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Blocks script execution until cry finishes. @@ -1522,15 +1539,11 @@ .2byte \worldmapflag .endm - @ Clone of warpteleport? It is apparently only used in FR/LG, and only with specials.[source] - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warpteleport2 map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpspinenter map:req, a, b, c .byte 0xd1 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm @ Changes the location where the player caught the Pokemon in the specified slot of their party. @@ -1565,14 +1578,11 @@ .byte 0xd6 .endm - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warpmossdeepgym map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpmossdeepgym map:req, a, b, c .byte 0xd7 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm .macro selectapproachingtrainer @@ -1614,14 +1624,11 @@ .4byte \pointer .endm - @ The player will warp to the coordinates of the given 'warp'. - @ If 'warp' is set to an invalid id (e.g. 255) then the coordinates x/y will be used instead. - .macro warpsootopolislegend map:req, warp:req, x=0, y=0 + @ Warp commands can be given either the id of which warp location to go to on the destination map + @ or a pair of x/y coordinates to go to directly on the destination map. + .macro warpsootopolislegend map:req, a, b, c .byte 0xe0 - map \map - .byte \warp - .2byte \x - .2byte \y + formatwarp \map, \a, \b, \c .endm .macro buffercontesttypestring out:req, word:req diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index a2fab1bb9..7f0288e0c 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -4,7 +4,7 @@ AbandonedShip_Corridors_B1F_MapScripts:: .byte 0 AbandonedShip_Corridors_B1F_OnResume: - setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 255, 5, 4 + setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 5, 4 end AbandonedShip_Corridors_B1F_OnLoad: diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc index a30c448d3..cdc350f3e 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc @@ -4,7 +4,7 @@ AbandonedShip_HiddenFloorCorridors_MapScripts:: .byte 0 AbandonedShip_HiddenFloorCorridors_OnResume: - setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 255, 5, 4 + setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 5, 4 end AbandonedShip_HiddenFloorCorridors_OnLoad: diff --git a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc index a716972ff..484f15ba1 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc @@ -3,7 +3,7 @@ AbandonedShip_Rooms_B1F_MapScripts:: .byte 0 AbandonedShip_Rooms_B1F_OnResume: - setdivewarp MAP_ABANDONED_SHIP_UNDERWATER2, 255, 17, 4 + setdivewarp MAP_ABANDONED_SHIP_UNDERWATER2, 17, 4 end AbandonedShip_Rooms_B1F_EventScript_FatMan:: diff --git a/data/maps/AbandonedShip_Underwater1/scripts.inc b/data/maps/AbandonedShip_Underwater1/scripts.inc index 9b3528b77..0f47704d1 100644 --- a/data/maps/AbandonedShip_Underwater1/scripts.inc +++ b/data/maps/AbandonedShip_Underwater1/scripts.inc @@ -3,6 +3,6 @@ AbandonedShip_Underwater1_MapScripts:: .byte 0 AbandonedShip_Underwater1_OnResume: - setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 255, 0, 10 + setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 0, 10 end diff --git a/data/maps/AbandonedShip_Underwater2/scripts.inc b/data/maps/AbandonedShip_Underwater2/scripts.inc index bb139bd51..6258b50c1 100644 --- a/data/maps/AbandonedShip_Underwater2/scripts.inc +++ b/data/maps/AbandonedShip_Underwater2/scripts.inc @@ -3,6 +3,6 @@ AbandonedShip_Underwater2_MapScripts:: .byte 0 AbandonedShip_Underwater2_OnResume: - setdivewarp MAP_ABANDONED_SHIP_ROOMS_B1F, 255, 13, 7 + setdivewarp MAP_ABANDONED_SHIP_ROOMS_B1F, 13, 7 end diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index adea508ae..36e7a8d11 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -110,7 +110,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner:: msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsOpponent, MSGBOX_DEFAULT BattleFrontier_BattleArenaBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 7, 8 waitstate BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: @@ -210,7 +210,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge:: BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon:: delay 60 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 7, 8 waitstate BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor2ndOpponent:: diff --git a/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc b/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc index 1752b9342..708681956 100644 --- a/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattleArenaCorridor_EventScript_WalkToBattleRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaCorridor_Movement_PlayerEnterDoor waitmovement 0 setvar VAR_0x8006, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM, 255, 7, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM, 7, 5 waitstate end diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index 12b600f69..e6394d2a8 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -173,7 +173,7 @@ BattleFrontier_BattleArenaLobby_EventScript_EnterChallenge:: call_if_eq BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50 compare VAR_RESULT, FRONTIER_LVL_OPEN call_if_eq BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen - warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR, 255, 9, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR, 9, 13 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index 76088f54d..809be00f3 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -164,7 +164,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: switch VAR_RESULT case DOME_ROUNDS_COUNT, BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney setvar VAR_0x8006, 1 - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 3 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 5, 3 waitstate BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney:: @@ -885,12 +885,12 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, FRONTIER_MODE_DOUBLES goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 255, 5, 11 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 5, 11 waitstate end BattleFrontier_BattleDomePreBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 255, 17, 11 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 17, 11 waitstate end diff --git a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc index 32f3c82ba..246694439 100644 --- a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc @@ -40,7 +40,7 @@ BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom:: waitmovement 0 setvar VAR_0x8006, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 5, 7 waitstate end diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc index 04df6f38c..ae82a5558 100644 --- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc @@ -202,7 +202,7 @@ BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge:: closemessage call BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor special HealPlayerParty - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 255, 23, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 23, 6 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index ca441cf1f..da5b4371a 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -163,7 +163,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: waitmovement 0 closedoor 5, 1 waitdooranim - warp MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM, 255, 9, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM, 9, 5 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 24f5ebe10..b0529153e 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -119,7 +119,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_IncrementBattleNum:: switch VAR_RESULT case 7, BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyWon setvar VAR_0x8006, 1 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 8, 8 waitstate BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON @@ -247,12 +247,12 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, FRONTIER_MODE_DOUBLES goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 255, 4, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 4, 8 waitstate end BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 255, 14, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 14, 8 waitstate end diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index 3b1139294..da36d96e2 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -181,7 +181,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_EnterChallenge:: applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_AttendantEnterDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_PlayerEnterDoor waitmovement 0 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 8, 13 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index ce3cb357c..f83b77fbb 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -54,7 +54,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterBattleRoom:: compare VAR_RESULT, FRONTIER_LVL_OPEN call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLvOpen waitmovement 0 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 255, 6, 11 + warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 6, 11 waitstate end diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index 13015dd3e..1d46ea044 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -419,12 +419,12 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, FRONTIER_MODE_DOUBLES goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 5, 7 waitstate end BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 19, 7 waitstate end diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index 011170bae..68de944c0 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -53,7 +53,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: closedoor 10, 3 waitdooranim BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 7, 4 waitstate end diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index a51fa48fd..0bd08ae44 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -192,7 +192,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT closemessage call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor - warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 8, 13 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc index 44539747b..fe2c6ed00 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc @@ -25,7 +25,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor:: waitmovement 0 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index ecbbafef2..4bb6e2327 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -159,7 +159,7 @@ BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge:: call BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor special HealPlayerParty call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 6, 7 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc index 15ebbeb3f..e0246ed57 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc @@ -18,7 +18,7 @@ BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom:: msgbox BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease, MSGBOX_DEFAULT closemessage releaseall - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc index 5bd04bfb4..2023d44f5 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc @@ -44,7 +44,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc index ee9e548f6..0c055f631 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc @@ -16,7 +16,7 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_SetInWildMonRoom:: BattleFrontier_BattlePikeRoomWildMons_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc index 37737554f..301a8f476 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc @@ -28,7 +28,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus:: end BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc index 8993418ee..ebc3a8d3e 100644 --- a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc @@ -70,7 +70,7 @@ BattleFrontier_BattlePyramid_EventScript_WarpToLobby:: pyramid_updatelight 0, PYRAMID_LIGHT_SET_RADIUS pyramid_clearhelditems special HealPlayerParty - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 7, 13 waitstate end @@ -102,12 +102,12 @@ BattlePyramid_WarpToNextFloor:: pyramid_seedfloor frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_RESULT, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 255, 1, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 1, 1 waitstate end BattlePyramid_WarpToTop:: - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP, 255, 17, 17 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP, 17, 17 waitstate end diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index c93deee3e..761f5f663 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -173,7 +173,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_EnterChallenge:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_RESULT, 0 special HealPlayerParty - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 255, 1, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 1, 1 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index 0c1db1eea..f7054d202 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -93,7 +93,7 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: closemessage BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON - warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 + warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 7, 13 waitstate end diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index c909239be..ab25442a2 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -428,23 +428,23 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby:: goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis compare VAR_RESULT, FRONTIER_MODE_LINK_MULTIS goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 6, 6 waitstate end BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 10, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 10, 6 waitstate end BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 14, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 14, 6 waitstate end BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis:: tower_closelink - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 18, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 18, 6 waitstate end diff --git a/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc b/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc index c09c897e9..13abf7027 100644 --- a/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc @@ -37,7 +37,7 @@ BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom:: setvar VAR_TEMP_0, 0 - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 4, 8 waitstate end diff --git a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc index 0021b9e84..1f7e05ca5 100644 --- a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc @@ -37,23 +37,23 @@ BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: return BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 8, 1 waitstate return BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 7, 2 waitstate return BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 7, 2 waitstate return BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 10, 1 waitstate return diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index ab2a62043..4d4438ae6 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -615,7 +615,7 @@ BattleFrontier_BattleTowerLobby_EventScript_WaitForLinkOpponentLoad:: goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_WaitForLinkOpponentLoad call BattleFrontier_BattleTowerLobby_EventScript_ShowYouToBattleRoom clearflag FLAG_CANCEL_BATTLE_ROOM_CHALLENGE - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 255, 1, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 1, 6 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc index 70922d473..c977ecb5f 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc @@ -106,18 +106,18 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: return BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 4, 8 waitstate return BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 4, 5 waitstate return @ Unnecessary duplicate of the above BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 4, 5 waitstate return diff --git a/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc index 06038b43c..3beaa38c7 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc @@ -108,7 +108,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_EnterElevator:: call BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_MoveToElevator closedoor 10, 1 waitdooranim - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 255, 1, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 1, 6 waitstate releaseall end @@ -189,7 +189,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_TalkToPotentialPartner:: call_if_eq BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_PartnerExitSouth removeobject VAR_LAST_TALKED setflag FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER - warpsilent MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 3 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 10, 3 waitstate release end diff --git a/data/maps/BattleFrontier_OutsideWest/scripts.inc b/data/maps/BattleFrontier_OutsideWest/scripts.inc index 635b27c2c..f3af2b058 100644 --- a/data/maps/BattleFrontier_OutsideWest/scripts.inc +++ b/data/maps/BattleFrontier_OutsideWest/scripts.inc @@ -48,7 +48,7 @@ BattleFrontier_OutsideWest_EventScript_FerryToSlateport:: goto_if_eq BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination msgbox BattleFrontier_OutsideWest_Text_PleaseBoardFerry, MSGBOX_DEFAULT call BattleFrontier_OutsideWest_EventScript_BoardFerry - warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11 + warp MAP_SLATEPORT_CITY_HARBOR, 8, 11 waitstate release end @@ -59,7 +59,7 @@ BattleFrontier_OutsideWest_EventScript_FerryToLilycove:: goto_if_eq BattleFrontier_OutsideWest_EventScript_ChooseNewFerryDestination msgbox BattleFrontier_OutsideWest_Text_PleaseBoardFerry, MSGBOX_DEFAULT call BattleFrontier_OutsideWest_EventScript_BoardFerry - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/BirthIsland_Harbor/scripts.inc b/data/maps/BirthIsland_Harbor/scripts.inc index 06c5b08e9..8d3fa5b5e 100644 --- a/data/maps/BirthIsland_Harbor/scripts.inc +++ b/data/maps/BirthIsland_Harbor/scripts.inc @@ -18,7 +18,7 @@ BirthIsland_Harbor_EventScript_Sailor:: hideobjectat LOCALID_SAILOR, MAP_BIRTH_ISLAND_HARBOR setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/CaveOfOrigin_Entrance/scripts.inc b/data/maps/CaveOfOrigin_Entrance/scripts.inc index 091246ae0..40ca7a654 100644 --- a/data/maps/CaveOfOrigin_Entrance/scripts.inc +++ b/data/maps/CaveOfOrigin_Entrance/scripts.inc @@ -3,6 +3,6 @@ CaveOfOrigin_Entrance_MapScripts:: .byte 0 CaveOfOrigin_Entrance_OnResume: - setescapewarp MAP_SOOTOPOLIS_CITY, 255, 31, 17 + setescapewarp MAP_SOOTOPOLIS_CITY, 31, 17 end diff --git a/data/maps/ContestHall/scripts.inc b/data/maps/ContestHall/scripts.inc index 535e28b78..3dd633f8f 100644 --- a/data/maps/ContestHall/scripts.inc +++ b/data/maps/ContestHall/scripts.inc @@ -418,27 +418,27 @@ ContestHall_EventScript_SetExitWarp:: return ContestHall_EventScript_SetExitWarpNormalContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpSuperContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpHyperContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpMasterContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 14, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 14, 4 waitstate end ContestHall_EventScript_SetExitWarpLinkContest:: - warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 255, 15, 4 + warp MAP_LILYCOVE_CITY_CONTEST_LOBBY, 15, 4 waitstate end diff --git a/data/maps/DewfordTown/scripts.inc b/data/maps/DewfordTown/scripts.inc index 281648aeb..a21ebd0ba 100644 --- a/data/maps/DewfordTown/scripts.inc +++ b/data/maps/DewfordTown/scripts.inc @@ -152,7 +152,7 @@ DewfordTown_EventScript_SailToPetalburg:: hideobjectat LOCALID_BOAT_DEWFORD, MAP_DEWFORD_TOWN setvar VAR_BOARD_BRINEY_BOAT_STATE, 2 resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN - warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 255, 5, 4 + warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 5, 4 copyvar VAR_BRINEY_LOCATION, VAR_0x8008 waitstate release diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 6b9281ae6..d16937151 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -141,7 +141,7 @@ EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF:: applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExit waitmovement 0 setflag FLAG_HIDE_PETALBURG_GYM_GREETER - warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 255, 7, 16 + warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 7, 16 waitstate releaseall end diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 3f51ba393..7fc90e4e1 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -71,7 +71,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @@ -142,7 +142,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: delay 60 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate @ Unreachable code block? The flow into the next block also doesnt make sense diff --git a/data/maps/FallarborTown_BattleTentCorridor/scripts.inc b/data/maps/FallarborTown_BattleTentCorridor/scripts.inc index 077cdfe79..023dc919f 100644 --- a/data/maps/FallarborTown_BattleTentCorridor/scripts.inc +++ b/data/maps/FallarborTown_BattleTentCorridor/scripts.inc @@ -22,7 +22,7 @@ FallarborTown_BattleTentCorridor_EventScript_EnterCorridor:: closedoor 2, 1 waitdooranim setvar VAR_0x8006, 0 - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM, 255, 4, 4 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM, 4, 4 waitstate releaseall end diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc index 6a2c8713f..d6826f037 100644 --- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc +++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc @@ -161,7 +161,7 @@ FallarborTown_BattleTentLobby_EventScript_EnterChallenge:: msgbox FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent, MSGBOX_DEFAULT closemessage call FallarborTown_BattleTentLobby_EventScript_WalkToDoor - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 + warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 2, 7 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/FarawayIsland_Entrance/scripts.inc b/data/maps/FarawayIsland_Entrance/scripts.inc index 15deb95e6..2f4db2651 100644 --- a/data/maps/FarawayIsland_Entrance/scripts.inc +++ b/data/maps/FarawayIsland_Entrance/scripts.inc @@ -33,7 +33,7 @@ FarawayIsland_Entrance_EventScript_Sailor:: hideobjectat LOCALID_SAILOR, MAP_FARAWAY_ISLAND_ENTRANCE setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/GraniteCave_B1F/scripts.inc b/data/maps/GraniteCave_B1F/scripts.inc index f1b52ce66..24519aef6 100644 --- a/data/maps/GraniteCave_B1F/scripts.inc +++ b/data/maps/GraniteCave_B1F/scripts.inc @@ -6,6 +6,6 @@ GraniteCave_B1F_MapScripts:: GraniteCave_B1F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_GRANITE_CAVE_B2F, 255, 0, 0 + setholewarp MAP_GRANITE_CAVE_B2F end diff --git a/data/maps/InsideOfTruck/scripts.inc b/data/maps/InsideOfTruck/scripts.inc index 3068b1184..472e27e36 100644 --- a/data/maps/InsideOfTruck/scripts.inc +++ b/data/maps/InsideOfTruck/scripts.inc @@ -32,7 +32,7 @@ InsideOfTruck_EventScript_SetIntroFlagsMale:: setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL setvar VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 1 - setdynamicwarp MAP_LITTLEROOT_TOWN, 255, 3, 10 + setdynamicwarp MAP_LITTLEROOT_TOWN, 3, 10 releaseall end @@ -45,7 +45,7 @@ InsideOfTruck_EventScript_SetIntroFlagsFemale:: setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL setvar VAR_LITTLEROOT_HOUSES_STATE_MAY, 1 - setdynamicwarp MAP_LITTLEROOT_TOWN, 255, 12, 10 + setdynamicwarp MAP_LITTLEROOT_TOWN, 12, 10 releaseall end diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index c572fdc02..94ccc21bd 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -384,31 +384,31 @@ LilycoveCity_ContestLobby_EventScript_WarpToContestHall:: return LilycoveCity_ContestLobby_EventScript_WarpToCoolContestHall:: - setwarp MAP_CONTEST_HALL_COOL, 255, 7, 5 + setwarp MAP_CONTEST_HALL_COOL, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToBeautyContestHall:: - setwarp MAP_CONTEST_HALL_BEAUTY, 255, 7, 5 + setwarp MAP_CONTEST_HALL_BEAUTY, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToCuteContestHall:: - setwarp MAP_CONTEST_HALL_CUTE, 255, 7, 5 + setwarp MAP_CONTEST_HALL_CUTE, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToSmartContestHall:: - setwarp MAP_CONTEST_HALL_SMART, 255, 7, 5 + setwarp MAP_CONTEST_HALL_SMART, 7, 5 special DoContestHallWarp waitstate return LilycoveCity_ContestLobby_EventScript_WarpToToughContestHall:: - setwarp MAP_CONTEST_HALL_TOUGH, 255, 7, 5 + setwarp MAP_CONTEST_HALL_TOUGH, 7, 5 special DoContestHallWarp waitstate return diff --git a/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc index b6ad2e4e6..3e7c4c4f6 100644 --- a/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc @@ -59,7 +59,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_ChooseFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_1stFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_1F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F, 255, 2, 1 + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F, 2, 1 compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_1F goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator @@ -69,7 +69,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_1stFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_2ndFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_2F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F, 255, 2, 1 + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F, 2, 1 compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_2F goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator @@ -79,7 +79,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_2ndFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_3rdFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_3F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F, 255, 2, 1 + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F, 2, 1 compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_3F goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator @@ -89,7 +89,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_3rdFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_4thFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_4F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F, 255, 2, 1 + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F, 2, 1 compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_4F goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator @@ -99,7 +99,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_4thFloor:: LilycoveCity_DepartmentStoreElevator_EventScript_5thFloor:: setvar VAR_0x8006, DEPT_STORE_FLOORNUM_5F - setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F, 255, 2, 1 + setdynamicwarp MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F, 2, 1 compare VAR_DEPT_STORE_FLOOR, DEPT_STORE_FLOORNUM_5F goto_if_eq LilycoveCity_DepartmentStoreElevator_EventScript_ExitFloorSelect call LilycoveCity_DepartmentStoreElevator_EventScript_MoveElevator diff --git a/data/maps/LilycoveCity_Harbor/scripts.inc b/data/maps/LilycoveCity_Harbor/scripts.inc index a22e83029..d8dfa0f21 100644 --- a/data/maps/LilycoveCity_Harbor/scripts.inc +++ b/data/maps/LilycoveCity_Harbor/scripts.inc @@ -8,7 +8,7 @@ LilycoveCity_Harbor_MapScripts:: .byte 0 LilycoveCity_Harbor_OnTransition: - setescapewarp MAP_LILYCOVE_CITY, 255, 12, 33 + setescapewarp MAP_LILYCOVE_CITY, 12, 33 end LilycoveCity_Harbor_EventScript_FerryAttendant:: @@ -64,28 +64,28 @@ LilycoveCity_Harbor_EventScript_FerryRegularLocationSelect:: LilycoveCity_Harbor_EventScript_GoToSouthernIsland:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_SOUTHERN_ISLAND_EXTERIOR, 255, 13, 22 + warp MAP_SOUTHERN_ISLAND_EXTERIOR, 13, 22 waitstate release end LilycoveCity_Harbor_EventScript_GoToNavelRock:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_NAVEL_ROCK_HARBOR, 255, 8, 4 + warp MAP_NAVEL_ROCK_HARBOR, 8, 4 waitstate release end LilycoveCity_Harbor_EventScript_GoToBirthIsland:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_BIRTH_ISLAND_HARBOR, 255, 8, 4 + warp MAP_BIRTH_ISLAND_HARBOR, 8, 4 waitstate release end LilycoveCity_Harbor_EventScript_GoToFarawayIsland:: call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38 + warp MAP_FARAWAY_ISLAND_ENTRANCE, 13, 38 waitstate release end @@ -96,7 +96,7 @@ LilycoveCity_Harbor_EventScript_GoToSlateport:: goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind setvar VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_LILYCOVE call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10 + warp MAP_SS_TIDAL_CORRIDOR, 1, 10 waitstate release end @@ -106,7 +106,7 @@ LilycoveCity_Harbor_EventScript_GoToBattleFrontier:: compare VAR_RESULT, NO goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67 + warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 19, 67 waitstate release end @@ -223,7 +223,7 @@ LilycoveCity_Harbor_EventScript_EonTicketFirstTime:: LilycoveCity_Harbor_EventScript_GoToSouthernIslandFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_SOUTHERN_ISLAND_EXTERIOR, 255, 13, 22 + warp MAP_SOUTHERN_ISLAND_EXTERIOR, 13, 22 waitstate release end @@ -240,7 +240,7 @@ LilycoveCity_Harbor_EventScript_AuroraTicketFirstTime:: LilycoveCity_Harbor_EventScript_GoToBirthIslandFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_BIRTH_ISLAND_HARBOR, 255, 8, 4 + warp MAP_BIRTH_ISLAND_HARBOR, 8, 4 waitstate release end @@ -281,7 +281,7 @@ LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: call_if_eq LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorEast setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepart - warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38 + warp MAP_FARAWAY_ISLAND_ENTRANCE, 13, 38 waitstate release end @@ -289,7 +289,7 @@ LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: LilycoveCity_Harbor_EventScript_GoToFarawayIslandFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38 + warp MAP_FARAWAY_ISLAND_ENTRANCE, 13, 38 waitstate release end @@ -306,7 +306,7 @@ LilycoveCity_Harbor_EventScript_MysticTicketFirstTime:: LilycoveCity_Harbor_EventScript_GoToNavelRockFirstTime:: closemessage call LilycoveCity_Harbor_EventScript_BoardFerryWithSailor - warp MAP_NAVEL_ROCK_HARBOR, 255, 8, 4 + warp MAP_NAVEL_ROCK_HARBOR, 8, 4 waitstate release end @@ -399,7 +399,7 @@ LilycoveCity_Harbor_EventScript_GoToSlateportUnused:: goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind setvar VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_LILYCOVE call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10 + warp MAP_SS_TIDAL_CORRIDOR, 1, 10 waitstate release end @@ -410,7 +410,7 @@ LilycoveCity_Harbor_EventScript_GoToBattleFrontierUnused:: compare VAR_RESULT, NO goto_if_eq LilycoveCity_Harbor_EventScript_FerryDestinationChangeMind call LilycoveCity_Harbor_EventScript_BoardFerry - warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67 + warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 19, 67 waitstate release end diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc b/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc index e5d855633..12c4ead3e 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc @@ -52,7 +52,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorNorth:: lockall applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_1F_Movement_FollowCuratorNorth waitmovement 0 - warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 255, 11, 8 + warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 11, 8 waitstate end @@ -60,7 +60,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorWest:: lockall applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_1F_Movement_FollowCuratorWest waitmovement 0 - warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 255, 11, 8 + warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 11, 8 waitstate end @@ -68,7 +68,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorEast:: lockall applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_1F_Movement_FollowCuratorEast waitmovement 0 - warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 255, 11, 8 + warp MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F, 11, 8 waitstate end diff --git a/data/maps/LittlerootTown/scripts.inc b/data/maps/LittlerootTown/scripts.inc index 1936b5ad8..f8a7244bf 100644 --- a/data/maps/LittlerootTown/scripts.inc +++ b/data/maps/LittlerootTown/scripts.inc @@ -129,7 +129,7 @@ LittlerootTown_EventScript_StepOffTruckMale:: setvar VAR_0x8005, 8 call LittlerootTown_EventScript_GoInsideWithMom setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK - warpsilent MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, 255, 8, 8 + warpsilent MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, 8, 8 waitstate releaseall end @@ -140,7 +140,7 @@ LittlerootTown_EventScript_StepOffTruckFemale:: setvar VAR_0x8005, 8 call LittlerootTown_EventScript_GoInsideWithMom setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK - warpsilent MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F, 255, 2, 8 + warpsilent MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F, 2, 8 waitstate releaseall end @@ -230,7 +230,7 @@ LittlerootTown_EventScript_BeginDexUpgradeScene:: clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH delay 20 clearflag FLAG_HIDE_MAP_NAME_POPUP - warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5 + warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 6, 5 waitstate releaseall end diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 2e4ff739d..95399eaea 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -70,7 +70,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_GoUpstairsToSetClock:: applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs applymovement LOCALID_MOM, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs waitmovement 0 - warp MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 255, 7, 1 + warp MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 7, 1 waitstate releaseall end diff --git a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc index 5fcec1951..2a73a94c8 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc @@ -69,7 +69,7 @@ LittlerootTown_MaysHouse_1F_EventScript_GoUpstairsToSetClock:: applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs applymovement LOCALID_MOM, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs waitmovement 0 - warp MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F, 255, 1, 1 + warp MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F, 1, 1 waitstate releaseall end diff --git a/data/maps/MarineCave_Entrance/scripts.inc b/data/maps/MarineCave_Entrance/scripts.inc index a075d2c30..172a19d26 100644 --- a/data/maps/MarineCave_Entrance/scripts.inc +++ b/data/maps/MarineCave_Entrance/scripts.inc @@ -3,6 +3,6 @@ MarineCave_Entrance_MapScripts:: .byte 0 MarineCave_Entrance_OnResume: - setdivewarp MAP_UNDERWATER_MARINE_CAVE, 255, 9, 6 + setdivewarp MAP_UNDERWATER_MARINE_CAVE, 9, 6 end diff --git a/data/maps/MirageTower_2F/scripts.inc b/data/maps/MirageTower_2F/scripts.inc index 3d53359d4..39d2be7f4 100644 --- a/data/maps/MirageTower_2F/scripts.inc +++ b/data/maps/MirageTower_2F/scripts.inc @@ -6,6 +6,6 @@ MirageTower_2F_MapScripts:: MirageTower_2F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_MIRAGE_TOWER_1F, 255, 0, 0 + setholewarp MAP_MIRAGE_TOWER_1F end diff --git a/data/maps/MirageTower_3F/scripts.inc b/data/maps/MirageTower_3F/scripts.inc index 02b086400..1b2f04aee 100644 --- a/data/maps/MirageTower_3F/scripts.inc +++ b/data/maps/MirageTower_3F/scripts.inc @@ -6,6 +6,6 @@ MirageTower_3F_MapScripts:: MirageTower_3F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_MIRAGE_TOWER_2F, 255, 0, 0 + setholewarp MAP_MIRAGE_TOWER_2F end diff --git a/data/maps/MirageTower_4F/scripts.inc b/data/maps/MirageTower_4F/scripts.inc index 2c96710d1..8d88c6990 100644 --- a/data/maps/MirageTower_4F/scripts.inc +++ b/data/maps/MirageTower_4F/scripts.inc @@ -57,7 +57,7 @@ MirageTower_4F_EventScript_CollapseMirageTower:: waitstate setvar VAR_MIRAGE_TOWER_STATE, 1 clearflag FLAG_LANDMARK_MIRAGE_TOWER - warp MAP_ROUTE111, 255, 19, 59 + warp MAP_ROUTE111, 19, 59 waitstate release end diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index 22c2e17ab..d6df2b380 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -201,7 +201,7 @@ MossdeepCity_Gym_EventScript_ClearSwitch4:: MossdeepCity_Gym_EventScript_WarpToEntrance:: lockall - warpmossdeepgym MAP_MOSSDEEP_CITY_GYM, 255, 7, 30 + warpmossdeepgym MAP_MOSSDEEP_CITY_GYM, 7, 30 waitstate releaseall end diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 044979c12..02278a13b 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -54,7 +54,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts:: closemessage applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_PlayerExit waitmovement 0 - warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 255, 13, 1 + warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 13, 1 waitstate releaseall end diff --git a/data/maps/MtPyre_2F/scripts.inc b/data/maps/MtPyre_2F/scripts.inc index 9fe7bf9d2..381d03459 100644 --- a/data/maps/MtPyre_2F/scripts.inc +++ b/data/maps/MtPyre_2F/scripts.inc @@ -6,7 +6,7 @@ MtPyre_2F_MapScripts:: MtPyre_2F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_MT_PYRE_1F, 255, 0, 0 + setholewarp MAP_MT_PYRE_1F end MtPyre_2F_EventScript_Woman:: diff --git a/data/maps/NavelRock_Harbor/scripts.inc b/data/maps/NavelRock_Harbor/scripts.inc index b12e62248..759434cde 100644 --- a/data/maps/NavelRock_Harbor/scripts.inc +++ b/data/maps/NavelRock_Harbor/scripts.inc @@ -18,7 +18,7 @@ NavelRock_Harbor_EventScript_Sailor:: hideobjectat LOCALID_SAILOR, MAP_NAVEL_ROCK_HARBOR setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc index a77939c4d..25b39a3eb 100644 --- a/data/maps/PetalburgCity/scripts.inc +++ b/data/maps/PetalburgCity/scripts.inc @@ -60,7 +60,7 @@ PetalburgCity_EventScript_WallyTutorial:: clearflag FLAG_DONT_TRANSITION_MUSIC special LoadPlayerParty setvar VAR_PETALBURG_GYM_STATE, 1 - warp MAP_PETALBURG_CITY_GYM, 255, 4, 108 + warp MAP_PETALBURG_CITY_GYM, 4, 108 waitstate releaseall end @@ -85,7 +85,7 @@ PetalburgCity_EventScript_WalkToWallyHouse:: clearflag FLAG_HIDE_MAP_NAME_POPUP fadedefaultbgm clearflag FLAG_DONT_TRANSITION_MUSIC - warp MAP_PETALBURG_CITY_WALLYS_HOUSE, 255, 2, 4 + warp MAP_PETALBURG_CITY_WALLYS_HOUSE, 2, 4 waitstate releaseall end diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index bbb329462..6c8da5847 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -220,7 +220,7 @@ PetalburgCity_Gym_EventScript_BeginWallyTutorial:: clearflag FLAG_HIDE_PETALBURG_GYM_WALLY setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL special InitBirchState - warp MAP_PETALBURG_CITY, 255, 15, 8 + warp MAP_PETALBURG_CITY, 15, 8 waitstate release end @@ -497,7 +497,7 @@ PetalburgCity_Gym_EventScript_WallysDadArrives:: removeobject LOCALID_WALLYS_DAD setvar VAR_PETALBURG_CITY_STATE, 4 clearflag FLAG_HIDE_PETALBURG_CITY_WALLYS_DAD - warp MAP_PETALBURG_CITY, 255, 15, 8 + warp MAP_PETALBURG_CITY, 15, 8 waitstate release end @@ -796,7 +796,7 @@ PetalburgCity_Gym_EventScript_SpeedRoomDoor:: PetalburgCity_Gym_EventScript_EnterRoom:: closemessage delay 30 - warpdoor MAP_PETALBURG_CITY_GYM, 255, VAR_0x8008, VAR_0x8009 + warpdoor MAP_PETALBURG_CITY_GYM, VAR_0x8008, VAR_0x8009 waitstate releaseall end diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc index a41bc2fcb..02071aad1 100644 --- a/data/maps/Route101/scripts.inc +++ b/data/maps/Route101/scripts.inc @@ -245,7 +245,7 @@ Route101_EventScript_BirchsBag:: call_if_eq Route101_EventScript_HideMayInBedroom compare VAR_RESULT, FEMALE call_if_eq Route101_EventScript_HideBrendanInBedroom - warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5 + warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 6, 5 waitstate release end diff --git a/data/maps/Route104_MrBrineysHouse/scripts.inc b/data/maps/Route104_MrBrineysHouse/scripts.inc index f2e169d10..ed2a5d717 100644 --- a/data/maps/Route104_MrBrineysHouse/scripts.inc +++ b/data/maps/Route104_MrBrineysHouse/scripts.inc @@ -86,7 +86,7 @@ Route104_MrBrineysHouse_EventScript_SailToDewford:: setvar VAR_ROUTE104_STATE, 2 setflag FLAG_HIDE_RUSTBORO_CITY_RIVAL setflag FLAG_HIDE_ROUTE_104_RIVAL - warp MAP_ROUTE104, 255, 13, 51 + warp MAP_ROUTE104, 13, 51 waitstate releaseall end diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index e756feadc..ef8e45b45 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -269,7 +269,7 @@ Route110_TrickHouseEntrance_EventScript_FoundTrickMaster:: call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion closemessage setvar VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1 - warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 255, 6, 2 + warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 6, 2 waitstate releaseall end @@ -535,49 +535,49 @@ Route110_TrickHouseEntrance_Movement_EnterRoom: step_end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom1:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom2:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom3:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom4:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom5:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom6:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom7:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 0, 21 waitstate releaseall end Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom8:: - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 0, 21 waitstate releaseall end diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc index 3c574441e..c15c4ee73 100644 --- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc @@ -465,7 +465,7 @@ Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer:: waitmovement 0 msgbox Route110_TrickHousePuzzle5_Text_WaitForNextChallenge, MSGBOX_DEFAULT closemessage - warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 + warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 0, 21 waitstate releaseall end diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index b0f1cbea1..1890eb2c4 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -113,7 +113,7 @@ Route110_TrickHousePuzzle7_EventScript_FoundScroll:: Route110_TrickHousePuzzle7_EventScript_TeleportPad:: lockall setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 - warpteleport MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 3, 19 + warpteleport MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 3, 19 waitstate releaseall end diff --git a/data/maps/Route112_CableCarStation/scripts.inc b/data/maps/Route112_CableCarStation/scripts.inc index 86fe61a05..0fcbc0a34 100644 --- a/data/maps/Route112_CableCarStation/scripts.inc +++ b/data/maps/Route112_CableCarStation/scripts.inc @@ -6,7 +6,7 @@ Route112_CableCarStation_MapScripts:: .byte 0 Route112_CableCarStation_OnTransition: - setescapewarp MAP_ROUTE112, 255, 28, 28 + setescapewarp MAP_ROUTE112, 28, 28 compare VAR_CABLE_CAR_STATION_STATE, 2 call_if_eq Route112_CableCarStation_EventScript_MoveAttendantAside end diff --git a/data/maps/Route121_SafariZoneEntrance/scripts.inc b/data/maps/Route121_SafariZoneEntrance/scripts.inc index 1a0102cf4..5050612f7 100644 --- a/data/maps/Route121_SafariZoneEntrance/scripts.inc +++ b/data/maps/Route121_SafariZoneEntrance/scripts.inc @@ -80,7 +80,7 @@ Route121_SafariZoneEntrance_EventScript_TryEnterSafariZone:: special EnterSafariMode setvar VAR_SAFARI_ZONE_STATE, 2 clearflag FLAG_GOOD_LUCK_SAFARI_ZONE - warp MAP_SAFARI_ZONE_SOUTH, 255, 32, 33 + warp MAP_SAFARI_ZONE_SOUTH, 32, 33 waitstate end diff --git a/data/maps/Route134/scripts.inc b/data/maps/Route134/scripts.inc index 043835373..226135c1d 100644 --- a/data/maps/Route134/scripts.inc +++ b/data/maps/Route134/scripts.inc @@ -3,7 +3,7 @@ Route134_MapScripts:: .byte 0 Route134_OnResume: - setdivewarp MAP_UNDERWATER_ROUTE134, 255, 8, 6 + setdivewarp MAP_UNDERWATER_ROUTE134, 8, 6 end Route134_EventScript_Jack:: diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index 8d286d5de..48c413b04 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -621,7 +621,7 @@ RustboroCity_EventScript_ReturnGoods:: setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setvar VAR_RUSTBORO_CITY_STATE, 5 delay 30 - warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 255, 2, 2 + warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 2, 2 waitstate releaseall end diff --git a/data/maps/SSTidalCorridor/scripts.inc b/data/maps/SSTidalCorridor/scripts.inc index 4aa94de23..c99d3ad03 100644 --- a/data/maps/SSTidalCorridor/scripts.inc +++ b/data/maps/SSTidalCorridor/scripts.inc @@ -129,7 +129,7 @@ SSTidalCorridor_EventScript_ExitLilycove:: setrespawn HEAL_LOCATION_LILYCOVE_CITY msgbox SSTidalCorridor_Text_WeveArrived, MSGBOX_DEFAULT call_if_set FLAG_RECEIVED_TM49, SSTidalCorridor_EventScript_HideSnatchGiver - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end @@ -138,7 +138,7 @@ SSTidalCorridor_EventScript_ExitSlateport:: setrespawn HEAL_LOCATION_SLATEPORT_CITY msgbox SSTidalCorridor_Text_WeveArrived, MSGBOX_DEFAULT call_if_set FLAG_RECEIVED_TM49, SSTidalCorridor_EventScript_HideSnatchGiver - warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11 + warp MAP_SLATEPORT_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/SafariZone_South/scripts.inc b/data/maps/SafariZone_South/scripts.inc index 791572fe0..c361d9f2e 100644 --- a/data/maps/SafariZone_South/scripts.inc +++ b/data/maps/SafariZone_South/scripts.inc @@ -94,7 +94,7 @@ SafariZone_South_EventScript_ExitEarlyEast:: SafariZone_South_EventScript_Exit:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode - warpdoor MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 255, 2, 5 + warpdoor MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 waitstate end diff --git a/data/maps/SeafloorCavern_Entrance/scripts.inc b/data/maps/SeafloorCavern_Entrance/scripts.inc index a4c621e3e..a999c4a15 100644 --- a/data/maps/SeafloorCavern_Entrance/scripts.inc +++ b/data/maps/SeafloorCavern_Entrance/scripts.inc @@ -5,8 +5,8 @@ SeafloorCavern_Entrance_MapScripts:: .byte 0 SeafloorCavern_Entrance_OnResume: - setdivewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5 - setescapewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5 + setdivewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 6, 5 + setescapewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 6, 5 end SeafloorCavern_Entrance_EventScript_Grunt:: diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index 3db2348a4..63e6baf3c 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -145,7 +145,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE setflag FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS setflag FLAG_HIDE_MAP_NAME_POPUP - warp MAP_ROUTE128, 255, 38, 22 + warp MAP_ROUTE128, 38, 22 waitstate releaseall end diff --git a/data/maps/SealedChamber_OuterRoom/scripts.inc b/data/maps/SealedChamber_OuterRoom/scripts.inc index 7d57ea544..0a8c3aa4a 100644 --- a/data/maps/SealedChamber_OuterRoom/scripts.inc +++ b/data/maps/SealedChamber_OuterRoom/scripts.inc @@ -5,8 +5,8 @@ SealedChamber_OuterRoom_MapScripts:: .byte 0 SealedChamber_OuterRoom_OnResume: - setdivewarp MAP_UNDERWATER_SEALED_CHAMBER, 255, 12, 44 - setescapewarp MAP_UNDERWATER_SEALED_CHAMBER, 255, 12, 44 + setdivewarp MAP_UNDERWATER_SEALED_CHAMBER, 12, 44 + setescapewarp MAP_UNDERWATER_SEALED_CHAMBER, 12, 44 end SealedChamber_OuterRoom_OnTransition: diff --git a/data/maps/SkyPillar_2F/scripts.inc b/data/maps/SkyPillar_2F/scripts.inc index 9990ebba9..ba2fe889b 100644 --- a/data/maps/SkyPillar_2F/scripts.inc +++ b/data/maps/SkyPillar_2F/scripts.inc @@ -16,6 +16,6 @@ SkyPillar_2F_EventScript_CleanFloor:: SkyPillar_2F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_SKY_PILLAR_1F, 255, 0, 0 + setholewarp MAP_SKY_PILLAR_1F end diff --git a/data/maps/SkyPillar_4F/scripts.inc b/data/maps/SkyPillar_4F/scripts.inc index bed91a175..b3ff931ad 100644 --- a/data/maps/SkyPillar_4F/scripts.inc +++ b/data/maps/SkyPillar_4F/scripts.inc @@ -16,6 +16,6 @@ SkyPillar_4F_EventScript_CleanFloor:: SkyPillar_4F_SetHoleWarp: setstepcallback STEP_CB_CRACKED_FLOOR - setholewarp MAP_SKY_PILLAR_3F, 255, 0, 0 + setholewarp MAP_SKY_PILLAR_3F end diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index 3e8648531..693a99e49 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -635,7 +635,7 @@ SlateportCity_EventScript_CaptStern:: clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE setvar VAR_SLATEPORT_CITY_STATE, 2 - warp MAP_SLATEPORT_CITY_HARBOR, 255, 11, 14 + warp MAP_SLATEPORT_CITY_HARBOR, 11, 14 waitstate releaseall end diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index 06052e145..285c567ec 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -68,7 +68,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_EnterRoom:: SlateportCity_BattleTent_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty - warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 6, 6 waitstate @ forced stop @@ -79,14 +79,14 @@ SlateportCity_BattleTentBattleRoom_EventScript_DefeatedOpponent:: switch VAR_RESULT case 3, SlateportCity_BattleTentBattleRoom_EventScript_WarpToLobbyWon setvar VAR_0x8006, 1 - warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 3 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 2, 3 waitstate @ forced stop SlateportCity_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty - warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 6, 6 waitstate @ forced stop diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index 37b0f6fc8..309b709d1 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -52,7 +52,7 @@ SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom:: waitmovement 0 closedoor 2, 1 waitdooranim - warp MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM, 255, 4, 4 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM, 4, 4 waitstate end diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index 8361cdfcc..7ed9420b0 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -134,7 +134,7 @@ SlateportCity_BattleTentLobby_EventScript_EnterChallenge:: msgbox SlateportCity_BattleTentLobby_Text_StepThisWay, MSGBOX_DEFAULT closemessage call SlateportCity_BattleTentLobby_EventScript_WalkToDoor - warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 7 + warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 2, 7 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index 0cc07b73f..ff1315923 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -9,7 +9,7 @@ SlateportCity_Harbor_MapScripts:: .byte 0 SlateportCity_Harbor_OnTransition: - setescapewarp MAP_SLATEPORT_CITY, 255, 28, 13 + setescapewarp MAP_SLATEPORT_CITY, 28, 13 setvar VAR_TEMP_1, 0 compare VAR_SLATEPORT_HARBOR_STATE, 1 call_if_eq SlateportCity_Harbor_EventScript_ReadyAquaEscapeScene @@ -210,7 +210,7 @@ SlateportCity_Harbor_EventScript_Lilycove:: goto_if_eq SlateportCity_Harbor_EventScript_ChooseNewDestination setvar VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_SLATEPORT call SlateportCity_Harbor_EventScript_BoardFerry - warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10 + warp MAP_SS_TIDAL_CORRIDOR, 1, 10 waitstate release end @@ -220,7 +220,7 @@ SlateportCity_Harbor_EventScript_BattleFrontier:: compare VAR_RESULT, NO goto_if_eq SlateportCity_Harbor_EventScript_ChooseNewDestination call SlateportCity_Harbor_EventScript_BoardFerry - warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67 + warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 19, 67 waitstate release end diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index f3f8ea024..0a2d4b447 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -206,7 +206,7 @@ SootopolisCity_EventScript_PlayerFaceLegendaries2:: return SootopolisCity_OnResume: - setdivewarp MAP_UNDERWATER_SOOTOPOLIS_CITY, 255, 9, 6 + setdivewarp MAP_UNDERWATER_SOOTOPOLIS_CITY, 9, 6 end SootopolisCity_OnFrame: @@ -565,7 +565,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter:: fadenewbgm MUS_SOOTOPOLIS delay 120 clearflag FLAG_HIDE_MAP_NAME_POPUP - warpsootopolislegend MAP_SOOTOPOLIS_CITY, 255, 43, 32 + warpsootopolislegend MAP_SOOTOPOLIS_CITY, 43, 32 waitstate end @@ -618,7 +618,7 @@ SootopolisCity_EventScript_RayquazaSceneFromDive:: fadenewbgm MUS_SURF delay 120 clearflag FLAG_HIDE_MAP_NAME_POPUP - warpsootopolislegend MAP_SOOTOPOLIS_CITY, 255, 29, 53 + warpsootopolislegend MAP_SOOTOPOLIS_CITY, 29, 53 waitstate end @@ -1003,7 +1003,7 @@ SootopolisCity_EventScript_StevenLeadPlayerCaveOfOrigin:: setflag FLAG_STEVEN_GUIDES_TO_CAVE_OF_ORIGIN applymovement OBJ_EVENT_ID_PLAYER, SootopolisCity_Movement_PlayerEnterCaveOfOrigin waitmovement 0 - warp MAP_CAVE_OF_ORIGIN_ENTRANCE, 255, 9, 20 + warp MAP_CAVE_OF_ORIGIN_ENTRANCE, 9, 20 waitstate end @@ -1460,7 +1460,7 @@ SootopolisCity_EventScript_MaxieArchieLeave:: clearflag FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE clearflag FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE setvar VAR_MT_PYRE_STATE, 2 - warpsilent MAP_SOOTOPOLIS_CITY, 255, 31, 34 + warpsilent MAP_SOOTOPOLIS_CITY, 31, 34 waitstate releaseall end diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc index 1fb8a8f72..70dbc98aa 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc @@ -115,7 +115,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_TrainerVisiting:: call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementEast compare VAR_FACING, DIR_WEST call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_EnterBasementWest - warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F, 255, 3, 1 + warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F, 3, 1 waitstate release end diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc index f0ebbf516..93f008925 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc @@ -34,7 +34,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleVisitingTrainer:: waitmovement 0 special LoadPlayerParty setvar VAR_TEMP_1, 1 - warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 255, 3, 1 + warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 3, 1 waitstate releaseall end diff --git a/data/maps/SouthernIsland_Exterior/scripts.inc b/data/maps/SouthernIsland_Exterior/scripts.inc index b491c2f6c..e40c7819e 100644 --- a/data/maps/SouthernIsland_Exterior/scripts.inc +++ b/data/maps/SouthernIsland_Exterior/scripts.inc @@ -23,7 +23,7 @@ SouthernIsland_Exterior_EventScript_Sailor:: hideobjectat LOCALID_SAILOR, MAP_SOUTHERN_ISLAND_EXTERIOR setvar VAR_0x8004, LOCALID_SS_TIDAL call Common_EventScript_FerryDepartIsland - warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 + warp MAP_LILYCOVE_CITY_HARBOR, 8, 11 waitstate release end diff --git a/data/maps/TrainerHill_Elevator/scripts.inc b/data/maps/TrainerHill_Elevator/scripts.inc index f4ebc7ea9..05878fe85 100644 --- a/data/maps/TrainerHill_Elevator/scripts.inc +++ b/data/maps/TrainerHill_Elevator/scripts.inc @@ -15,7 +15,7 @@ TrainerHill_Elevator_EventScript_ExitToRoof:: applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Elevator_Movement_PlayerExitElevatorToRoof waitmovement 0 releaseall - warp MAP_TRAINER_HILL_ROOF, 255, 15, 5 + warp MAP_TRAINER_HILL_ROOF, 15, 5 waitstate end @@ -37,7 +37,7 @@ TrainerHill_Elevator_EventScript_EnterElevator:: delay 25 applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Elevator_Movement_PlayerExitElevator waitmovement 0 - warp MAP_TRAINER_HILL_ENTRANCE, 255, 17, 8 + warp MAP_TRAINER_HILL_ENTRANCE, 17, 8 waitstate end diff --git a/data/maps/Underwater_MarineCave/scripts.inc b/data/maps/Underwater_MarineCave/scripts.inc index cbd158e27..6c8762835 100644 --- a/data/maps/Underwater_MarineCave/scripts.inc +++ b/data/maps/Underwater_MarineCave/scripts.inc @@ -8,6 +8,6 @@ Underwater_MarineCave_OnTransition: end Underwater_MarineCave_OnResume: - setdivewarp MAP_MARINE_CAVE_ENTRANCE, 255, 10, 17 + setdivewarp MAP_MARINE_CAVE_ENTRANCE, 10, 17 end diff --git a/data/maps/Underwater_Route134/scripts.inc b/data/maps/Underwater_Route134/scripts.inc index 909b2f8b1..b5ab48e26 100644 --- a/data/maps/Underwater_Route134/scripts.inc +++ b/data/maps/Underwater_Route134/scripts.inc @@ -3,6 +3,6 @@ Underwater_Route134_MapScripts:: .byte 0 Underwater_Route134_OnResume: - setdivewarp MAP_ROUTE134, 255, 60, 31 + setdivewarp MAP_ROUTE134, 60, 31 end diff --git a/data/maps/Underwater_SeafloorCavern/scripts.inc b/data/maps/Underwater_SeafloorCavern/scripts.inc index 2e0613c04..c4931c1ad 100644 --- a/data/maps/Underwater_SeafloorCavern/scripts.inc +++ b/data/maps/Underwater_SeafloorCavern/scripts.inc @@ -33,7 +33,7 @@ Underwater_SeafloorCavern_EventScript_SetSubmarineGoneMetatiles:: return Underwater_SeafloorCavern_OnResume: - setdivewarp MAP_SEAFLOOR_CAVERN_ENTRANCE, 255, 10, 17 + setdivewarp MAP_SEAFLOOR_CAVERN_ENTRANCE, 10, 17 end Underwater_SeafloorCavern_EventScript_CheckStolenSub:: diff --git a/data/maps/Underwater_SealedChamber/scripts.inc b/data/maps/Underwater_SealedChamber/scripts.inc index 2b3fe5e0d..f670cce0b 100644 --- a/data/maps/Underwater_SealedChamber/scripts.inc +++ b/data/maps/Underwater_SealedChamber/scripts.inc @@ -11,11 +11,11 @@ Underwater_SealedChamber_OnDive: goto Underwater_SealedChamber_EventScript_SurfaceSealedChamber Underwater_SealedChamber_EventScript_SurfaceRoute134:: - setdivewarp MAP_ROUTE134, 255, 60, 31 + setdivewarp MAP_ROUTE134, 60, 31 end Underwater_SealedChamber_EventScript_SurfaceSealedChamber:: - setdivewarp MAP_SEALED_CHAMBER_OUTER_ROOM, 255, 10, 19 + setdivewarp MAP_SEALED_CHAMBER_OUTER_ROOM, 10, 19 end Underwater_SealedChamber_EventScript_Braille:: diff --git a/data/maps/Underwater_SootopolisCity/scripts.inc b/data/maps/Underwater_SootopolisCity/scripts.inc index 4346c284f..8bf30560c 100644 --- a/data/maps/Underwater_SootopolisCity/scripts.inc +++ b/data/maps/Underwater_SootopolisCity/scripts.inc @@ -3,6 +3,6 @@ Underwater_SootopolisCity_MapScripts:: .byte 0 Underwater_SootopolisCity_OnResume: - setdivewarp MAP_SOOTOPOLIS_CITY, 255, 29, 53 + setdivewarp MAP_SOOTOPOLIS_CITY, 29, 53 end diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index b349a395c..badbe1849 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -59,7 +59,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST special LoadPlayerParty - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @@ -120,7 +120,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: VerdanturfTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON special LoadPlayerParty - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 6, 6 waitstate VerdanturfTown_BattleTentBattleRoom_EventScript_PauseChallenge:: diff --git a/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc b/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc index c2e9dbd6a..debf1b177 100644 --- a/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentCorridor/scripts.inc @@ -22,7 +22,7 @@ VerdanturfTown_BattleTentCorridor_EventScript_EnterCorridor:: closedoor 2, 1 waitdooranim setvar VAR_0x8006, 0 - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM, 255, 6, 5 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM, 6, 5 waitstate releaseall end diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index dd8f0eaa4..4f863f171 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -162,7 +162,7 @@ VerdanturfTown_BattleTentLobby_EventScript_EnterChallenge:: msgbox VerdanturfTown_BattleTentLobby_Text_NowFollowMe, MSGBOX_DEFAULT closemessage call VerdanturfTown_BattleTentLobby_EventScript_WalkToDoor - warp MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 + warp MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR, 2, 7 setvar VAR_TEMP_0, 0 waitstate end diff --git a/data/scripts/abnormal_weather.inc b/data/scripts/abnormal_weather.inc index 9af24c45d..bc4a867e3 100644 --- a/data/scripts/abnormal_weather.inc +++ b/data/scripts/abnormal_weather.inc @@ -394,33 +394,33 @@ AbnormalWeather_Underwater_SetupEscapeWarp:: return AbnormalWeather_Underwater_SetupEscapeWarpRoute105North:: - setescapewarp MAP_ROUTE105, 255, 11, 29 + setescapewarp MAP_ROUTE105, 11, 29 return AbnormalWeather_Underwater_SetupEscapeWarpRoute105South:: - setescapewarp MAP_ROUTE105, 255, 21, 54 + setescapewarp MAP_ROUTE105, 21, 54 return AbnormalWeather_Underwater_SetupEscapeWarpRoute125West:: - setescapewarp MAP_ROUTE125, 255, 9, 17 + setescapewarp MAP_ROUTE125, 9, 17 return AbnormalWeather_Underwater_SetupEscapeWarpRoute125East:: - setescapewarp MAP_ROUTE125, 255, 54, 19 + setescapewarp MAP_ROUTE125, 54, 19 return AbnormalWeather_Underwater_SetupEscapeWarpRoute127North:: - setescapewarp MAP_ROUTE127, 255, 58, 10 + setescapewarp MAP_ROUTE127, 58, 10 return AbnormalWeather_Underwater_SetupEscapeWarpRoute127South:: - setescapewarp MAP_ROUTE127, 255, 62, 31 + setescapewarp MAP_ROUTE127, 62, 31 return AbnormalWeather_Underwater_SetupEscapeWarpRoute129West:: - setescapewarp MAP_ROUTE129, 255, 17, 15 + setescapewarp MAP_ROUTE129, 17, 15 return AbnormalWeather_Underwater_SetupEscapeWarpRoute129East:: - setescapewarp MAP_ROUTE129, 255, 43, 20 + setescapewarp MAP_ROUTE129, 43, 20 return diff --git a/data/scripts/battle_pike.inc b/data/scripts/battle_pike.inc index 3260bcfd8..e11f99762 100644 --- a/data/scripts/battle_pike.inc +++ b/data/scripts/battle_pike.inc @@ -114,7 +114,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 255, 4, 7 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 4, 7 waitstate end @@ -122,7 +122,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 255, 4, 19 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 4, 19 waitstate end @@ -184,14 +184,14 @@ BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 255, 2, 7 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 2, 7 return BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain - warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10 + warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10 return BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: @@ -230,7 +230,7 @@ BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack:: BattleFrontier_BattlePike_EventScript_Retire:: frontier_set FRONTIER_DATA_CHALLENGE_STATUS CHALLENGE_STATUS_LOST - warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 + warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 5, 6 waitstate end diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc index ea9a2b4e3..714792fc6 100644 --- a/data/scripts/cable_club.inc +++ b/data/scripts/cable_club.inc @@ -388,7 +388,7 @@ CableClub_EventScript_EnterColosseum:: compare VAR_0x8004, USING_MULTI_BATTLE goto_if_eq CableClub_EventScript_WarpTo4PColosseum special SetCableClubWarp - warp MAP_BATTLE_COLOSSEUM_2P, 255, 6, 8 + warp MAP_BATTLE_COLOSSEUM_2P, 6, 8 special DoCableClubWarp waitstate end @@ -401,7 +401,7 @@ CableClub_EventScript_PlayerApproachLinkRoomRight:: CableClub_EventScript_WarpTo4PColosseum:: special SetCableClubWarp - warp MAP_BATTLE_COLOSSEUM_4P, 255, 5, 8 + warp MAP_BATTLE_COLOSSEUM_4P, 5, 8 special DoCableClubWarp waitstate end @@ -491,7 +491,7 @@ CableClub_EventScript_EnterTradeCenter:: waitdooranim release special SetCableClubWarp - setwarp MAP_TRADE_CENTER, 255, 5, 8 + setwarp MAP_TRADE_CENTER, 5, 8 special DoCableClubWarp waitstate end @@ -566,7 +566,7 @@ CableClub_EventScript_EnterRecordCorner:: waitdooranim release special SetCableClubWarp - setwarp MAP_RECORD_CORNER, 255, 8, 9 + setwarp MAP_RECORD_CORNER, 8, 9 special DoCableClubWarp waitstate end @@ -968,7 +968,7 @@ CableClub_EventScript_EnterUnionRoom:: waitdooranim special Script_ResetUnionRoomTrade special SetCableClubWarp - warpteleport2 MAP_UNION_ROOM, 255, 7, 11 + warpspinenter MAP_UNION_ROOM, 7, 11 waitstate special RunUnionRoom waitstate diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc index 6dd0767f0..3b7d85a67 100644 --- a/data/scripts/safari_zone.inc +++ b/data/scripts/safari_zone.inc @@ -1,13 +1,13 @@ SafariZone_EventScript_OutOfBallsMidBattle:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode - setwarp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 255, 2, 5 + setwarp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 end SafariZone_EventScript_Exit:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode - warp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 255, 2, 5 + warp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 waitstate end diff --git a/data/scripts/trainer_hill.inc b/data/scripts/trainer_hill.inc index f3ba5f035..8804b71b0 100644 --- a/data/scripts/trainer_hill.inc +++ b/data/scripts/trainer_hill.inc @@ -41,7 +41,7 @@ TrainerHill_1F_EventScript_DummyWarpToEntranceCounter:: @ Never reached TrainerHill_1F_EventScript_WarpSilentToEntranceCounter:: - warpsilent MAP_TRAINER_HILL_ENTRANCE, 255, 9, 6 + warpsilent MAP_TRAINER_HILL_ENTRANCE, 9, 6 waitstate end @@ -53,7 +53,7 @@ TrainerHill_1F_EventScript_Lost:: TrainerHill_EventScript_WarpToEntranceCounter:: setvar VAR_TEMP_1, 0 - warp MAP_TRAINER_HILL_ENTRANCE, 255, 9, 6 + warp MAP_TRAINER_HILL_ENTRANCE, 9, 6 waitstate end diff --git a/include/constants/maps.h b/include/constants/maps.h index b849749a9..6524f8c14 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -15,4 +15,16 @@ #define MAP_GROUP_SPECIAL_MONS_1 MAP_GROUP(METEOR_FALLS_1F_1R) #define MAP_GROUP_SPECIAL_MONS_2 MAP_GROUP(SAFARI_ZONE_NORTHWEST) +// IDs for dynamic warps. Both are used in the dest_warp_id field for warp events, but they +// are never read in practice. A dest_map of MAP_NONE is used to indicate that a +// dynamic warp should be used, at which point the warp id is ignored. It can be passed to +// SetDynamicWarp/SetDynamicWarpWithCoords as the first argument, but this argument is unused. +// As only one dynamic warp is saved at a time there's no need to distinguish between them. +#define WARP_ID_SECRET_BASE 0x7E +#define WARP_ID_DYNAMIC 0x7F + +// Used to indicate an invalid warp id, for dummy warps or when a warp should +// use the given coordinates rather than the coordinates of a target warp. +#define WARP_ID_NONE (-1) + #endif // GUARD_CONSTANTS_MAPS_H diff --git a/include/global.h b/include/global.h index 53e9ba134..9aac66fda 100644 --- a/include/global.h +++ b/include/global.h @@ -10,6 +10,7 @@ #include "constants/vars.h" #include "constants/species.h" #include "constants/berry.h" +#include "constants/maps.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); diff --git a/src/battle_arena.c b/src/battle_arena.c index 8a993f770..f744a3b2b 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -798,7 +798,7 @@ static void InitArenaChallenge(void) if (!isCurrent) gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/battle_dome.c b/src/battle_dome.c index 45df83c7c..acdf2e49f 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2099,7 +2099,7 @@ static void InitDomeChallenge(void) if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode])) gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/battle_factory.c b/src/battle_factory.c index 8f1001e9c..23fa664f3 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -217,7 +217,7 @@ static void InitFactoryChallenge(void) for (i = 0; i < FRONTIER_PARTY_SIZE; i++) gFrontierTempParty[i] = 0xFFFF; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/battle_palace.c b/src/battle_palace.c index c4e48a4b2..0fa65200a 100644 --- a/src/battle_palace.c +++ b/src/battle_palace.c @@ -93,7 +93,7 @@ static void InitPalaceChallenge(void) if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode])) gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 48155c833..b10690ce4 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -34,7 +34,6 @@ #include "constants/frontier_util.h" #include "constants/items.h" #include "constants/layouts.h" -#include "constants/maps.h" #include "constants/metatile_labels.h" #include "constants/moves.h" #include "constants/trainers.h" diff --git a/src/battle_setup.c b/src/battle_setup.c index d94034cff..0e8d697ba 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -43,7 +43,6 @@ #include "constants/items.h" #include "constants/songs.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/trainers.h" #include "constants/trainer_hill.h" #include "constants/weather.h" diff --git a/src/battle_tent.c b/src/battle_tent.c index 26b2e8bb1..53c91c871 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -114,7 +114,7 @@ static void InitVerdanturfTentChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.challengePaused = FALSE; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } static void GetVerdanturfTentPrize(void) @@ -176,7 +176,7 @@ static void InitFallarborTentChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.challengePaused = FALSE; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } static void GetFallarborTentPrize(void) @@ -231,7 +231,7 @@ static void InitSlateportTentChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = 0; gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.challengePaused = FALSE; - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } static void GetSlateportTentPrize(void) diff --git a/src/battle_tower.c b/src/battle_tower.c index d9bd18bf7..accdca3b4 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -918,7 +918,7 @@ static void InitTowerChallenge(void) gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0; ValidateBattleTowerRecordChecksums(); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); gTrainerBattleOpponent_A = 0; } diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 61fab39e2..26caa830d 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -6,7 +6,6 @@ #include "sound.h" #include "task.h" #include "constants/field_effects.h" -#include "constants/maps.h" #include "constants/songs.h" #include "constants/metatile_labels.h" #include "fieldmap.h" diff --git a/src/cable_club.c b/src/cable_club.c index 1f943b03a..4ee2797f4 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -1031,7 +1031,7 @@ void CleanupLinkRoomState(void) LoadPlayerParty(); SavePlayerBag(); } - SetWarpDestinationToDynamicWarp(0x7F); + SetWarpDestinationToDynamicWarp(WARP_ID_DYNAMIC); } void ExitLinkRoom(void) diff --git a/src/contest_util.c b/src/contest_util.c index 6fd74a68a..7533d4349 100644 --- a/src/contest_util.c +++ b/src/contest_util.c @@ -2256,7 +2256,7 @@ void Task_LinkContest_FinalizeConnection(u8 taskId) StringGetEnd10(gContestMons[i].nickname); DestroyTask(taskId); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); ScriptContext2_Disable(); EnableBothScriptContexts(); } diff --git a/src/decoration.c b/src/decoration.c index bb2dea7f9..9aa4bdf4d 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1175,7 +1175,7 @@ static void SetInitialPositions(u8 taskId) static void WarpToInitialPosition(u8 taskId) { DrawWholeMapView(); - SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gTasks[taskId].tInitialX, gTasks[taskId].tInitialY); + SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, gTasks[taskId].tInitialX, gTasks[taskId].tInitialY); WarpIntoMap(); } diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 9a5ae07b1..c29f8466b 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -26,7 +26,6 @@ #include "constants/event_objects.h" #include "constants/field_effects.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/mauville_old_man.h" #include "constants/trainer_types.h" #include "constants/union_room.h" diff --git a/src/faraway_island.c b/src/faraway_island.c index 3927d9ad5..9ddb66de5 100755 --- a/src/faraway_island.c +++ b/src/faraway_island.c @@ -7,7 +7,6 @@ #include "sprite.h" #include "constants/event_objects.h" #include "constants/field_effects.h" -#include "constants/maps.h" #include "constants/metatile_behaviors.h" static u8 GetValidMewMoveDirection(u8); diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 6d338c06d..8d6b564d2 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -32,7 +32,6 @@ #include "constants/event_objects.h" #include "constants/field_poison.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/songs.h" #include "constants/trainer_hill.h" @@ -691,7 +690,7 @@ static bool8 TryArrowWarp(struct MapPosition *position, u16 metatileBehavior, u8 { s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); - if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1) + if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != WARP_ID_NONE) { StoreInitialPlayerAvatarState(); SetupWarp(&gMapHeader, warpEventId, position); @@ -705,7 +704,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB { s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); - if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) + if (warpEventId != WARP_ID_NONE && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { StoreInitialPlayerAvatarState(); SetupWarp(&gMapHeader, warpEventId, position); @@ -847,7 +846,7 @@ static bool8 TryDoorWarp(struct MapPosition *position, u16 metatileBehavior, u8 if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE) { warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); - if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) + if (warpEventId != WARP_ID_NONE && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { StoreInitialPlayerAvatarState(); SetupWarp(&gMapHeader, warpEventId, position); @@ -873,7 +872,7 @@ static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 e return i; } } - return -1; + return WARP_ID_NONE; } static u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent) diff --git a/src/field_door.c b/src/field_door.c index f53e83d7a..988ea615d 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -5,7 +5,6 @@ #include "fieldmap.h" #include "metatile_behavior.h" #include "task.h" -#include "constants/maps.h" #include "constants/songs.h" #include "constants/metatile_labels.h" diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 9e54823a6..6cf468b3e 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -26,7 +26,6 @@ #include "constants/event_object_movement.h" #include "constants/field_effects.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/moves.h" #include "constants/songs.h" #include "constants/trainer_types.h" diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 39e5d6698..b7c93e510 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -349,7 +349,7 @@ void LookThroughPorthole(void) FlagSet(FLAG_SYS_CRUISE_MODE); FlagSet(FLAG_DONT_TRANSITION_MUSIC); FlagSet(FLAG_HIDE_MAP_NAME_POPUP); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); TrySetPortholeWarpDestination(); DoPortholeWarp(); } diff --git a/src/field_specials.c b/src/field_specials.c index e3a259999..dce9d8efa 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -55,7 +55,6 @@ #include "constants/items.h" #include "constants/heal_locations.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/mystery_gift.h" #include "constants/script_menu.h" #include "constants/slot_machine.h" @@ -960,13 +959,9 @@ u8 GetBattleOutcome(void) void CableCarWarp(void) { if (gSpecialVar_0x8004 != 0) - { - SetWarpDestination(MAP_GROUP(ROUTE112_CABLE_CAR_STATION), MAP_NUM(ROUTE112_CABLE_CAR_STATION), -1, 6, 4); - } + SetWarpDestination(MAP_GROUP(ROUTE112_CABLE_CAR_STATION), MAP_NUM(ROUTE112_CABLE_CAR_STATION), WARP_ID_NONE, 6, 4); else - { - SetWarpDestination(MAP_GROUP(MT_CHIMNEY_CABLE_CAR_STATION), MAP_NUM(MT_CHIMNEY_CABLE_CAR_STATION), -1, 6, 4); - } + SetWarpDestination(MAP_GROUP(MT_CHIMNEY_CABLE_CAR_STATION), MAP_NUM(MT_CHIMNEY_CABLE_CAR_STATION), WARP_ID_NONE, 6, 4); } void SetHiddenItemFlag(void) diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 8ce1e14dc..07dd8f228 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -26,7 +26,6 @@ #include "overworld.h" #include "math_util.h" #include "constants/battle_frontier.h" -#include "constants/maps.h" #include "constants/rgb.h" #include "constants/region_map_sections.h" #include "constants/songs.h" diff --git a/src/heal_location.c b/src/heal_location.c index 5eda24d67..ab8dc5265 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -1,6 +1,5 @@ #include "global.h" #include "heal_location.h" -#include "constants/maps.h" #include "constants/heal_locations.h" #include "data/heal_locations.h" diff --git a/src/link.c b/src/link.c index 01cc06e7c..1084d4a6d 100644 --- a/src/link.c +++ b/src/link.c @@ -292,10 +292,9 @@ static void LinkTestScreen(void) gLinkType = LINKTYPE_TRADE; OpenLink(); SeedRng(gMain.vblankCounter2); - for (i = 0; i < MAX_LINK_PLAYERS; i++) - { + for (i = 0; i < TRAINER_ID_LENGTH; i++) gSaveBlock2Ptr->playerTrainerId[i] = Random() % 256; - } + InitLinkTestBG(0, 2, 4, 0, 0); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); CreateTask(Task_DestroySelf, 0); diff --git a/src/match_call.c b/src/match_call.c index 9e4659ee6..aaae06b12 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -29,7 +29,6 @@ #include "constants/abilities.h" #include "constants/battle_frontier.h" #include "constants/event_objects.h" -#include "constants/maps.h" #include "constants/region_map_sections.h" #include "constants/songs.h" #include "constants/trainers.h" diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 5bc197010..d5cf83bd2 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -16,7 +16,6 @@ #include "decompress.h" #include "constants/songs.h" #include "constants/items.h" -#include "constants/maps.h" #define TAG_SWAP_LINE 109 diff --git a/src/mirage_tower.c b/src/mirage_tower.c index 9473b0f82..730026298 100644 --- a/src/mirage_tower.c +++ b/src/mirage_tower.c @@ -15,7 +15,6 @@ #include "task.h" #include "window.h" #include "constants/event_objects.h" -#include "constants/maps.h" #include "constants/rgb.h" #include "constants/songs.h" #include "constants/metatile_labels.h" diff --git a/src/new_game.c b/src/new_game.c index 4bd3d3704..077b86775 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -29,7 +29,6 @@ #include "pokedex.h" #include "apprentice.h" #include "frontier_util.h" -#include "constants/maps.h" #include "pokedex.h" #include "save.h" #include "link_rfu.h" @@ -126,7 +125,7 @@ static void ClearFrontierRecord(void) static void WarpToTruck(void) { - SetWarpDestination(MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK), -1, -1, -1); + SetWarpDestination(MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK), WARP_ID_NONE, -1, -1); WarpIntoMap(); } diff --git a/src/overworld.c b/src/overworld.c index 6d2b8ae4b..b53de3ebc 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -62,7 +62,6 @@ #include "constants/abilities.h" #include "constants/layouts.h" #include "constants/map_types.h" -#include "constants/maps.h" #include "constants/region_map_sections.h" #include "constants/songs.h" #include "constants/trainer_hill.h" @@ -208,7 +207,7 @@ static const struct WarpData sDummyWarpData = { .mapGroup = MAP_GROUP(UNDEFINED), .mapNum = MAP_NUM(UNDEFINED), - .warpId = -1, + .warpId = WARP_ID_NONE, .x = -1, .y = -1, }; @@ -570,7 +569,7 @@ static bool32 IsDummyWarp(struct WarpData *warp) return FALSE; else if (warp->mapNum != (s8)MAP_NUM(UNDEFINED)) return FALSE; - else if (warp->warpId != -1) + else if (warp->warpId != WARP_ID_NONE) return FALSE; else if (warp->x != -1) return FALSE; @@ -608,16 +607,20 @@ static void SetPlayerCoordsFromWarp(void) { if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount) { + // warpId is a valid warp for this map, use the coords of that warp. gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x; gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y; } else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0) { + // Invalid warpId given. The given coords are valid, use those instead. + // WARP_ID_NONE is used to reach this intentionally. gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x; gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y; } else { + // Invalid warpId and coords given. Put player in center of map. gSaveBlock1Ptr->pos.x = gMapHeader.mapLayout->width / 2; gSaveBlock1Ptr->pos.y = gMapHeader.mapLayout->height / 2; } @@ -659,7 +662,7 @@ void SetWarpDestinationToHealLocation(u8 healLocationId) { const struct HealLocation *warp = GetHealLocation(healLocationId); if (warp) - SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y); + SetWarpDestination(warp->group, warp->map, WARP_ID_NONE, warp->x, warp->y); } void SetWarpDestinationToLastHealLocation(void) @@ -671,7 +674,7 @@ void SetLastHealLocationWarp(u8 healLocationId) { const struct HealLocation *healLocation = GetHealLocation(healLocationId); if (healLocation) - SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y); + SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, WARP_ID_NONE, healLocation->x, healLocation->y); } void UpdateEscapeWarp(s16 x, s16 y) @@ -679,7 +682,7 @@ void UpdateEscapeWarp(s16 x, s16 y) u8 currMapType = GetCurrentMapType(); u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum); if (IsMapTypeOutdoors(currMapType) && IsMapTypeOutdoors(destMapType) != TRUE) - SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x - MAP_OFFSET, y - MAP_OFFSET + 1); + SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, x - MAP_OFFSET, y - MAP_OFFSET + 1); } void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) @@ -712,7 +715,7 @@ void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y) if (IsDummyWarp(&sFixedHoleWarp) == TRUE) sWarpDestination = gLastUsedWarp; else - SetWarpDestination(sFixedHoleWarp.mapGroup, sFixedHoleWarp.mapNum, -1, x, y); + SetWarpDestination(sFixedHoleWarp.mapGroup, sFixedHoleWarp.mapNum, WARP_ID_NONE, x, y); } static void SetWarpDestinationToContinueGameWarp(void) @@ -729,7 +732,7 @@ void SetContinueGameWarpToHealLocation(u8 healLocationId) { const struct HealLocation *warp = GetHealLocation(healLocationId); if (warp) - SetWarpData(&gSaveBlock1Ptr->continueGameWarp, warp->group, warp->map, -1, warp->x, warp->y); + SetWarpData(&gSaveBlock1Ptr->continueGameWarp, warp->group, warp->map, WARP_ID_NONE, warp->x, warp->y); } void SetContinueGameWarpToDynamicWarp(int unused) @@ -759,7 +762,7 @@ static bool8 SetDiveWarp(u8 dir, u16 x, u16 y) if (connection != NULL) { - SetWarpDestination(connection->mapGroup, connection->mapNum, -1, x, y); + SetWarpDestination(connection->mapGroup, connection->mapNum, WARP_ID_NONE, x, y); } else { @@ -785,7 +788,7 @@ void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum) { s32 paletteIndex; - SetWarpDestination(mapGroup, mapNum, -1, -1, -1); + SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, -1, -1); // Dont transition map music between BF Outside West/East if (gMapHeader.regionMapSectionId != MAPSEC_BATTLE_FRONTIER) @@ -3143,17 +3146,17 @@ static u8 FlipVerticalAndClearForced(u8 newFacing, u8 oldFacing) return oldFacing; } -static u8 LinkPlayerDetectCollision(u8 selfObjEventId, u8 a2, s16 x, s16 y) +static bool8 LinkPlayerDetectCollision(u8 selfObjEventId, u8 direction, s16 x, s16 y) { u8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (i != selfObjEventId) { if ((gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y) || (gObjectEvents[i].previousCoords.x == x && gObjectEvents[i].previousCoords.y == y)) { - return 1; + return TRUE; } } } diff --git a/src/party_menu.c b/src/party_menu.c index ad8d78ad3..d654afa33 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -69,7 +69,6 @@ #include "constants/field_effects.h" #include "constants/item_effects.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/moves.h" #include "constants/party_menu.h" #include "constants/rgb.h" diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index e2973dcab..141041f4f 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -16,7 +16,6 @@ #include "trig.h" #include "pokedex_area_region_map.h" #include "wild_encounter.h" -#include "constants/maps.h" #include "constants/region_map_sections.h" #include "constants/rgb.h" #include "constants/songs.h" diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index f18dc68d1..727cc5538 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -37,7 +37,6 @@ #include "walda_phrase.h" #include "window.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/moves.h" #include "constants/rgb.h" #include "constants/songs.h" diff --git a/src/region_map.c b/src/region_map.c index 021ef7c71..7a44efd10 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -7,7 +7,6 @@ #include "palette.h" #include "party_menu.h" #include "trig.h" -#include "constants/maps.h" #include "overworld.h" #include "event_data.h" #include "secret_base.h" @@ -2018,7 +2017,7 @@ static void CB_ExitFlyMap(void) if (sMapHealLocations[sFlyMap->regionMap.mapSecId][2] != 0) SetWarpDestinationToHealLocation(sMapHealLocations[sFlyMap->regionMap.mapSecId][2]); else - SetWarpDestinationToMapWarp(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], -1); + SetWarpDestinationToMapWarp(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], WARP_ID_NONE); break; } ReturnToFieldFromFlyMapSelect(); diff --git a/src/roamer.c b/src/roamer.c index b8d100967..4811ac3b2 100644 --- a/src/roamer.c +++ b/src/roamer.c @@ -3,7 +3,6 @@ #include "pokemon.h" #include "random.h" #include "roamer.h" -#include "constants/maps.h" // Despite having a variable to track it, the roamer is // hard-coded to only ever be in map group 0 diff --git a/src/rotating_gate.c b/src/rotating_gate.c index ea2eec126..23fbb3e1d 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -5,7 +5,6 @@ #include "fieldmap.h" #include "sound.h" #include "sprite.h" -#include "constants/maps.h" #include "constants/songs.h" #define ROTATING_GATE_TILE_TAG 0x1300 diff --git a/src/save_location.c b/src/save_location.c index b201ca1c0..74d2f2c44 100644 --- a/src/save_location.c +++ b/src/save_location.c @@ -1,6 +1,5 @@ #include "global.h" #include "save_location.h" -#include "constants/maps.h" #define LIST_END 0xFFFF diff --git a/src/scrcmd.c b/src/scrcmd.c index 1c13d46c9..563ff2222 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -49,7 +49,6 @@ #include "tv.h" #include "window.h" #include "constants/event_objects.h" -#include "constants/maps.h" typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); @@ -790,7 +789,7 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx) if (mapGroup == MAP_GROUP(UNDEFINED) && mapNum == MAP_NUM(UNDEFINED)) SetWarpDestinationToFixedHoleWarp(x - MAP_OFFSET, y - MAP_OFFSET); else - SetWarpDestination(mapGroup, mapNum, -1, x - MAP_OFFSET, y - MAP_OFFSET); + SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, x - MAP_OFFSET, y - MAP_OFFSET); DoFallWarp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -2238,6 +2237,7 @@ bool8 ScrCmd_gotowondercardscript(struct ScriptContext *ctx) return FALSE; } +// This warp is only used by the Union Room. // For the warp used by the Aqua Hideout, see DoTeleportTileWarp bool8 ScrCmd_warpspinenter(struct ScriptContext *ctx) { diff --git a/src/script.c b/src/script.c index 468989fb5..4728e739c 100644 --- a/src/script.c +++ b/src/script.c @@ -4,7 +4,6 @@ #include "mystery_gift.h" #include "util.h" #include "constants/event_objects.h" -#include "constants/maps.h" #include "constants/map_scripts.h" #define RAM_SCRIPT_MAGIC 51 diff --git a/src/secret_base.c b/src/secret_base.c index 72560ee23..f971e24f6 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -39,7 +39,6 @@ #include "constants/event_objects.h" #include "constants/field_specials.h" #include "constants/items.h" -#include "constants/maps.h" #include "constants/map_types.h" #include "constants/metatile_behaviors.h" #include "constants/metatile_labels.h" @@ -446,7 +445,7 @@ void EnterSecretBase(void) { CreateTask(Task_EnterSecretBase, 0); FadeScreen(FADE_TO_BLACK, 0); - SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE); } bool8 SecretBaseMapPopupEnabled(void) @@ -490,7 +489,7 @@ static void Task_EnterNewlyCreatedSecretBase(u8 taskId) SetWarpDestination( gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, - -1, + WARP_ID_NONE, GET_BASE_COMPUTER_X(secretBaseGroup), GET_BASE_COMPUTER_Y(secretBaseGroup)); WarpIntoMap(); @@ -700,7 +699,7 @@ static void Task_WarpOutOfSecretBase(u8 taskId) gTasks[taskId].data[0] = 2; break; case 2: - SetWarpDestinationToDynamicWarp(0x7e); + SetWarpDestinationToDynamicWarp(WARP_ID_SECRET_BASE); WarpIntoMap(); gFieldCallback = FieldCB_DefaultWarpExit; SetMainCallback2(CB2_LoadMap); diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 2c34f196e..04312a2dd 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -28,7 +28,6 @@ #include "constants/items.h" #include "constants/layouts.h" #include "constants/moves.h" -#include "constants/maps.h" #include "constants/trainers.h" #include "constants/easy_chat.h" #include "constants/trainer_hill.h" @@ -40,7 +40,6 @@ #include "constants/items.h" #include "constants/layouts.h" #include "constants/lilycove_lady.h" -#include "constants/maps.h" #include "constants/metatile_behaviors.h" #include "constants/metatile_labels.h" #include "constants/moves.h" diff --git a/src/union_room.c b/src/union_room.c index 1400a0b1d..c624a9784 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -49,7 +49,6 @@ #include "constants/battle_frontier.h" #include "constants/cable_club.h" #include "constants/game_stat.h" -#include "constants/maps.h" #include "constants/party_menu.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -1593,8 +1592,8 @@ void StartUnionRoomBattle(u16 battleFlags) static void WarpForWirelessMinigame(u16 linkService, u16 x, u16 y) { VarSet(VAR_CABLE_CLUB_STATE, linkService); - SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y); - SetDynamicWarpWithCoords(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y); + SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, x, y); + SetDynamicWarpWithCoords(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, x, y); WarpIntoMap(); } @@ -1605,7 +1604,7 @@ static void WarpForCableClubActivity(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 l gFieldLinkPlayerCount = GetLinkPlayerCount(); gLocalLinkPlayerId = GetMultiplayerId(); SetCableClubWarp(); - SetWarpDestination(mapGroup, mapNum, -1, x, y); + SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, x, y); WarpIntoMap(); } diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 65d8c86d0..5960692a2 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -20,7 +20,6 @@ #include "constants/game_stat.h" #include "constants/items.h" #include "constants/layouts.h" -#include "constants/maps.h" #include "constants/weather.h" extern const u8 EventScript_RepelWoreOff[]; 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