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authorDiegoisawesome <diego@domoreaweso.me>2018-02-15 16:54:34 -0600
committerDiegoisawesome <diego@domoreaweso.me>2018-02-15 16:54:34 -0600
commit34716558b1f8bc4e9f07e90d3727ea44e74ddd9d (patch)
treec515cb97b1a5a29ef6ae55e6d2ae8bec0271c6f7
parent398e775d906ff4f1e5aaad3d8a9eee530c7b122d (diff)
Almost finish decompiling intro
-rw-r--r--asm/credits.s8
-rw-r--r--asm/intro.s5985
-rw-r--r--asm/intro_credits_graphics.s18
-rw-r--r--data/intro.s46
-rw-r--r--data/intro_credits_graphics.s8
-rw-r--r--include/gba/io_reg.h17
-rw-r--r--include/graphics.h20
-rw-r--r--include/intro.h2
-rw-r--r--include/intro_credits_graphics.h18
-rw-r--r--include/libgcnmultiboot.h17
-rw-r--r--include/multiboot_pokemon_colosseum.h6
-rw-r--r--include/save.h18
-rw-r--r--ld_script.txt1
-rw-r--r--src/hall_of_fame.c4
-rw-r--r--src/intro.c2281
-rw-r--r--src/main.c2
-rw-r--r--src/mystery_event_menu.c2
-rw-r--r--src/reset_save_heap.c4
-rw-r--r--src/save.c19
-rw-r--r--sym_common.txt4
20 files changed, 2422 insertions, 6058 deletions
diff --git a/asm/credits.s b/asm/credits.s
index a8a665b06..e69384c03 100644
--- a/asm/credits.s
+++ b/asm/credits.s
@@ -2678,7 +2678,7 @@ _08176B54:
bl LoadSpritePalettes
movs r0, 0x78
movs r1, 0x2E
- bl sub_817B834
+ bl intro_create_brendan_sprite
lsls r0, 24
lsrs r2, r0, 24
ldr r0, =gTasks
@@ -2703,7 +2703,7 @@ _08176B54:
movs r0, 0x88
lsls r0, 1
movs r1, 0x2E
- bl sub_817B88C
+ bl intro_create_may_sprite
b _08176C2C
.pool
_08176BD8:
@@ -2717,7 +2717,7 @@ _08176BD8:
bl LoadSpritePalettes
movs r0, 0x78
movs r1, 0x2E
- bl sub_817B88C
+ bl intro_create_may_sprite
lsls r0, 24
lsrs r2, r0, 24
ldr r0, =gTasks
@@ -2742,7 +2742,7 @@ _08176BD8:
movs r0, 0x88
lsls r0, 1
movs r1, 0x2E
- bl sub_817B834
+ bl intro_create_brendan_sprite
_08176C2C:
lsls r0, 24
lsrs r2, r0, 24
diff --git a/asm/intro.s b/asm/intro.s
index c1754873c..97dd9b6de 100644
--- a/asm/intro.s
+++ b/asm/intro.s
@@ -3,5991 +3,6 @@
.syntax unified
- .text
-
- thumb_func_start sub_816CBE8
-sub_816CBE8: @ 816CBE8
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- bl ScanlineEffect_InitHBlankDmaTransfer
- pop {r0}
- bx r0
- thumb_func_end sub_816CBE8
-
- thumb_func_start sub_816CC00
-sub_816CC00: @ 816CC00
- push {lr}
- bl RunTasks
- bl AnimateSprites
- bl BuildOamBuffer
- bl UpdatePaletteFade
- ldr r0, =gMain
- ldrh r0, [r0, 0x2E]
- cmp r0, 0
- beq _0816CC3C
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816CC3C
- ldr r0, =sub_816CC54
- bl SetMainCallback2
- b _0816CC4C
- .pool
-_0816CC3C:
- ldr r2, =gUnknown_030062A0
- ldr r1, [r2]
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _0816CC4C
- adds r0, r1, 0x1
- str r0, [r2]
-_0816CC4C:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816CC00
-
- thumb_func_start sub_816CC54
-sub_816CC54: @ 816CC54
- push {lr}
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- bne _0816CC66
- ldr r0, =CB2_InitTitleScreen
- bl SetMainCallback2
-_0816CC66:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816CC54
-
- thumb_func_start load_copyright_graphics
-@ void load_copyright_graphics(u16 tile_patterns_dest, u16 tilemap_dest, u16 unknown_dest)
-load_copyright_graphics: @ 816CC70
- push {r4-r6,lr}
- adds r3, r0, 0
- adds r4, r1, 0
- adds r5, r2, 0
- lsls r3, 16
- lsrs r3, 16
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- ldr r0, =gIntroCopyright_Gfx
- movs r6, 0xC0
- lsls r6, 19
- adds r3, r6
- adds r1, r3, 0
- bl LZ77UnCompVram
- ldr r0, =gIntroCopyright_Tilemap
- adds r4, r6
- adds r1, r4, 0
- bl LZ77UnCompVram
- ldr r0, =gIntroCopyright_Pal
- adds r1, r5, 0
- movs r2, 0x20
- bl LoadPalette
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end load_copyright_graphics
-
- thumb_func_start SerialCb_CopyrightScreen
-SerialCb_CopyrightScreen: @ 816CCB8
- push {lr}
- ldr r0, =gUnknown_030062B0
- bl GameCubeMultiBoot_HandleSerialInterrupt
- pop {r0}
- bx r0
- .pool
- thumb_func_end SerialCb_CopyrightScreen
-
- thumb_func_start do_copyright_screen
-do_copyright_screen: @ 816CCC8
- push {r4-r6,lr}
- sub sp, 0x10
- ldr r0, =gMain
- movs r1, 0x87
- lsls r1, 3
- adds r5, r0, r1
- ldrb r4, [r5]
- cmp r4, 0x8C
- bne _0816CCDC
- b _0816CE00
-_0816CCDC:
- cmp r4, 0x8C
- bgt _0816CCEC
- cmp r4, 0
- beq _0816CCF4
- b _0816CDBC
- .pool
-_0816CCEC:
- cmp r4, 0x8D
- bne _0816CCF2
- b _0816CE2C
-_0816CCF2:
- b _0816CDBC
-_0816CCF4:
- movs r0, 0
- bl SetVBlankCallback
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- movs r1, 0xA0
- lsls r1, 19
- ldr r2, =0x00007fff
- adds r0, r2, 0
- strh r0, [r1]
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x10
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x12
- movs r1, 0
- bl SetGpuReg
- str r4, [sp, 0x4]
- movs r1, 0xC0
- lsls r1, 19
- ldr r2, =0x05006000
- add r0, sp, 0x4
- bl CpuSet
- str r4, [sp, 0x8]
- add r0, sp, 0x8
- movs r1, 0xE0
- lsls r1, 19
- ldr r2, =0x05000100
- bl CpuSet
- add r0, sp, 0xC
- strh r4, [r0]
- ldr r1, =0x05000002
- ldr r2, =0x010001ff
- bl CpuSet
- bl ResetPaletteFade
- movs r1, 0xE0
- lsls r1, 6
- movs r0, 0
- movs r2, 0
- bl load_copyright_graphics
- bl ScanlineEffect_Stop
- bl ResetTasks
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- movs r1, 0xE0
- lsls r1, 3
- movs r0, 0x8
- bl SetGpuReg
- movs r0, 0x1
- bl EnableInterrupts
- ldr r0, =sub_816CBE8
- bl SetVBlankCallback
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, =SerialCb_CopyrightScreen
- bl SetSerialCallback
- ldr r0, =gUnknown_030062B0
- bl GameCubeMultiBoot_Init
-_0816CDBC:
- bl UpdatePaletteFade
- ldr r0, =gMain
- movs r1, 0x87
- lsls r1, 3
- adds r0, r1
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, =gUnknown_030062B0
- bl GameCubeMultiBoot_Main
- b _0816CEA0
- .pool
-_0816CE00:
- ldr r4, =gUnknown_030062B0
- adds r0, r4, 0
- bl GameCubeMultiBoot_Main
- ldrb r0, [r4, 0x2]
- cmp r0, 0x1
- beq _0816CEA0
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- b _0816CEA0
- .pool
-_0816CE2C:
- bl UpdatePaletteFade
- lsls r0, 24
- cmp r0, 0
- bne _0816CEA0
- ldr r0, =task_intro_1
- movs r1, 0
- bl CreateTask
- ldr r0, =sub_816CC00
- bl SetMainCallback2
- ldr r5, =gUnknown_030062B0
- ldrb r0, [r5, 0x2]
- cmp r0, 0
- beq _0816CE8C
- ldrb r0, [r5, 0x2]
- cmp r0, 0x2
- bne _0816CE96
- ldr r6, =0x020000ac
- ldr r4, [r6]
- ldr r0, =0x65366347
- cmp r4, r0
- bne _0816CE6C
- ldr r0, =gMultiBootProgram_PokemonColosseum_Start
- movs r1, 0x80
- lsls r1, 18
- movs r2, 0xA0
- lsls r2, 9
- bl CpuSet
- str r4, [r6]
-_0816CE6C:
- adds r0, r5, 0
- bl GameCubeMultiBoot_ExecuteProgram
- b _0816CE96
- .pool
-_0816CE8C:
- bl GameCubeMultiBoot_Quit
- ldr r0, =SerialCB
- bl SetSerialCallback
-_0816CE96:
- movs r0, 0
- b _0816CEA2
- .pool
-_0816CEA0:
- movs r0, 0x1
-_0816CEA2:
- add sp, 0x10
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end do_copyright_screen
-
- thumb_func_start c2_copyright_1
-c2_copyright_1: @ 816CEAC
- push {lr}
- bl do_copyright_screen
- lsls r0, 24
- cmp r0, 0
- bne _0816CEFA
- bl sub_815355C
- lsls r0, 16
- lsrs r0, 16
- bl SetSaveBlocksPointers
- bl sub_808447C
- bl ResetSaveCounters
- movs r0, 0
- bl sub_81534D0
- ldr r0, =gSaveFileStatus
- ldrh r0, [r0]
- cmp r0, 0
- beq _0816CEDE
- cmp r0, 0x2
- bne _0816CEE2
-_0816CEDE:
- bl Sav2_ClearSetDefault
-_0816CEE2:
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldrb r0, [r0, 0x15]
- lsls r0, 31
- lsrs r0, 31
- bl SetPokemonCryStereo
- ldr r0, =0x02000000
- movs r1, 0xE0
- lsls r1, 9
- bl InitHeap
-_0816CEFA:
- pop {r0}
- bx r0
- .pool
- thumb_func_end c2_copyright_1
-
- thumb_func_start CB2_InitCopyrightScreenAfterTitleScreen
-CB2_InitCopyrightScreenAfterTitleScreen: @ 816CF0C
- push {lr}
- bl do_copyright_screen
- pop {r0}
- bx r0
- thumb_func_end CB2_InitCopyrightScreenAfterTitleScreen
-
- thumb_func_start task_intro_1
-@ void task_intro_1(int task_id)
-task_intro_1: @ 816CF18
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- mov r8, r0
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r0, 0
- bl SetVBlankCallback
- ldr r4, =gUnknown_0203BCC8
- bl Random
- movs r1, 0x1
- ands r1, r0
- strh r1, [r4]
- bl intro_reset_and_hide_bgs
- movs r0, 0x1E
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1A
- movs r1, 0x50
- bl SetGpuReg
- movs r0, 0x16
- movs r1, 0x18
- bl SetGpuReg
- movs r0, 0x12
- movs r1, 0x28
- bl SetGpuReg
- ldr r0, =gIntro1BGLeavesGfx
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, =gIntro1BG0_Tilemap
- ldr r1, =0x06008000
- bl LZ77UnCompVram
- ldr r1, =0x06008800
- add r0, sp, 0x8
- movs r6, 0
- strh r6, [r0]
- ldr r4, =0x040000d4
- str r0, [r4]
- str r1, [r4, 0x4]
- ldr r5, =0x81000400
- str r5, [r4, 0x8]
- ldr r0, [r4, 0x8]
- ldr r0, =gIntro1BG1_Tilemap
- ldr r1, =0x06009000
- bl LZ77UnCompVram
- ldr r1, =0x06009800
- add r0, sp, 0x8
- strh r6, [r0]
- str r0, [r4]
- str r1, [r4, 0x4]
- str r5, [r4, 0x8]
- ldr r0, [r4, 0x8]
- ldr r0, =gIntro1BG2_Tilemap
- ldr r1, =0x0600a000
- bl LZ77UnCompVram
- ldr r1, =0x0600a800
- add r0, sp, 0x8
- strh r6, [r0]
- str r0, [r4]
- str r1, [r4, 0x4]
- str r5, [r4, 0x8]
- ldr r0, [r4, 0x8]
- ldr r0, =gIntro1BG3_Tilemap
- ldr r1, =0x0600b000
- bl LZ77UnCompVram
- ldr r1, =0x0600b800
- add r0, sp, 0x8
- strh r6, [r0]
- str r0, [r4]
- str r1, [r4, 0x4]
- str r5, [r4, 0x8]
- ldr r0, [r4, 0x8]
- ldr r0, =gIntro1BGPals
- movs r5, 0x80
- lsls r5, 2
- movs r1, 0
- adds r2, r5, 0
- bl LoadPalette
- ldr r1, =0x00009603
- movs r0, 0xE
- bl SetGpuReg
- ldr r1, =0x00009402
- movs r0, 0xC
- bl SetGpuReg
- ldr r1, =0x00009201
- movs r0, 0xA
- bl SetGpuReg
- movs r1, 0x90
- lsls r1, 8
- movs r0, 0x8
- bl SetGpuReg
- ldr r0, =gUnknown_085E4FDC
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_085E4FEC
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_085E4FFC
- bl LoadSpritePalettes
- ldr r0, =gUnknown_085E4A74
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_085E4A84
- bl LoadSpritePalettes
- ldr r4, =gPlttBufferUnfaded + 0x200
- movs r3, 0xF0
- lsls r3, 1
- adds r1, r4, r3
- adds r0, r4, 0
- movs r2, 0x10
- bl CpuSet
- movs r0, 0xE1
- lsls r0, 1
- adds r1, r4, r0
- adds r0, r4, 0
- movs r2, 0xF
- bl CpuSet
- movs r3, 0xD2
- lsls r3, 1
- adds r1, r4, r3
- adds r0, r4, 0
- movs r2, 0xE
- bl CpuSet
- movs r0, 0xC3
- lsls r0, 1
- adds r1, r4, r0
- adds r0, r4, 0
- movs r2, 0xD
- bl CpuSet
- movs r3, 0xB4
- lsls r3, 1
- adds r1, r4, r3
- adds r0, r4, 0
- movs r2, 0xC
- bl CpuSet
- movs r0, 0xA5
- lsls r0, 1
- adds r1, r4, r0
- adds r0, r4, 0
- movs r2, 0xB
- bl CpuSet
- movs r3, 0x96
- lsls r3, 1
- adds r1, r4, r3
- adds r0, r4, 0
- movs r2, 0xA
- bl CpuSet
- movs r0, 0x78
- movs r1, 0x50
- movs r2, 0
- bl sub_816FDB8
- movs r1, 0xE
- negs r1, r1
- movs r0, 0x78
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- movs r0, 0xEC
- adds r2, r5, 0
- movs r3, 0x1
- bl sub_816F7D0
- ldr r2, =gTasks
- mov r3, r8
- lsls r1, r3, 2
- add r1, r8
- lsls r1, 3
- adds r1, r2
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0x8]
- ldr r0, =task_intro_2
- str r0, [r1]
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_1
-
- thumb_func_start task_intro_2
-task_intro_2: @ 816D12C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x1
- negs r0, r0
- movs r5, 0
- str r5, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =sub_816CBE8
- bl SetVBlankCallback
- movs r1, 0xFA
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_3
- str r1, [r0]
- ldr r0, =gUnknown_030062A0
- str r5, [r0]
- movs r0, 0xCF
- lsls r0, 1
- bl m4aSongNumStart
- bl ResetSerial
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_2
-
- thumb_func_start task_intro_3
-task_intro_3: @ 816D190
- push {r4-r6,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- adds r6, r4, 0
- ldr r5, =gUnknown_030062A0
- ldr r0, [r5]
- cmp r0, 0x4C
- bne _0816D1BE
- ldr r2, =gSprites
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r3, 0x8
- ldrsh r1, [r0, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- strh r1, [r0, 0x2E]
-_0816D1BE:
- ldr r0, [r5]
- cmp r0, 0x80
- bne _0816D1CC
- ldr r0, =task_intro_3_1
- movs r1, 0
- bl CreateTask
-_0816D1CC:
- ldr r0, [r5]
- cmp r0, 0xFB
- bne _0816D1EE
- ldr r2, =gSprites
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r3, 0x8
- ldrsh r1, [r0, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x2
- strh r1, [r0, 0x2E]
-_0816D1EE:
- ldr r1, [r5]
- movs r0, 0x80
- lsls r0, 1
- cmp r1, r0
- bne _0816D200
- ldr r0, =task_intro_3_2
- movs r1, 0
- bl CreateTask
-_0816D200:
- ldr r1, [r5]
- movs r0, 0xB8
- lsls r0, 1
- cmp r1, r0
- bne _0816D220
- movs r2, 0x80
- lsls r2, 3
- movs r0, 0x70
- str r0, [sp]
- movs r0, 0x1
- str r0, [sp, 0x4]
- movs r0, 0x30
- movs r1, 0
- movs r3, 0x5
- bl sub_816F7D0
-_0816D220:
- ldr r1, [r5]
- movs r0, 0xC0
- lsls r0, 1
- cmp r1, r0
- bne _0816D240
- movs r2, 0x80
- lsls r2, 3
- movs r0, 0x80
- str r0, [sp]
- movs r0, 0x1
- str r0, [sp, 0x4]
- movs r0, 0xC8
- movs r1, 0x3C
- movs r3, 0x9
- bl sub_816F7D0
-_0816D240:
- ldr r0, [r5]
- movs r4, 0x8C
- lsls r4, 2
- cmp r0, r4
- bne _0816D252
- ldr r0, =task_intro_3_3
- movs r1, 0
- bl CreateTask
-_0816D252:
- ldr r0, [r5]
- cmp r0, r4
- bls _0816D27A
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0x50
- strh r1, [r0, 0xA]
- strh r2, [r0, 0xC]
- movs r1, 0x18
- strh r1, [r0, 0xE]
- strh r2, [r0, 0x10]
- movs r1, 0x28
- strh r1, [r0, 0x12]
- strh r2, [r0, 0x14]
- ldr r1, =task_intro_4
- str r1, [r0]
-_0816D27A:
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_3
-
- thumb_func_start task_intro_3_3
-task_intro_3_3: @ 816D2A0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- ldrh r0, [r4, 0x4]
- adds r0, 0x1
- strh r0, [r4, 0x4]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0816D2C4
- ldrh r0, [r4, 0x6]
- adds r0, 0x1
- strh r0, [r4, 0x6]
-_0816D2C4:
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0816D2D8
- cmp r0, 0x1
- beq _0816D314
- b _0816D324
- .pool
-_0816D2D8:
- ldr r0, =gUnknown_085E4AB8
- ldr r2, =gUnknown_085E4AD0
- movs r1, 0x8
- ldrsh r3, [r4, r1]
- lsls r3, 1
- adds r1, r3, r2
- ldrb r1, [r1]
- adds r2, 0x1
- adds r3, r2
- ldrh r2, [r4, 0x6]
- ldrb r3, [r3]
- adds r2, r3
- lsls r2, 16
- asrs r2, 16
- movs r3, 0
- bl CreateSprite
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- movs r0, 0xC
- strh r0, [r4, 0x2]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0816D324
- .pool
-_0816D314:
- ldrh r0, [r4, 0x2]
- subs r0, 0x1
- strh r0, [r4, 0x2]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bne _0816D324
- strh r0, [r4]
-_0816D324:
- movs r1, 0x6
- ldrsh r0, [r4, r1]
- cmp r0, 0x3C
- ble _0816D332
- adds r0, r5, 0
- bl DestroyTask
-_0816D332:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end task_intro_3_3
-
- thumb_func_start sub_816D338
-sub_816D338: @ 816D338
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xC
- bne _0816D350
- adds r0, r1, 0
- bl DestroySprite
-_0816D350:
- pop {r0}
- bx r0
- thumb_func_end sub_816D338
-
- thumb_func_start task_intro_4
-task_intro_4: @ 816D354
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r1, r0, 24
- adds r4, r1, 0
- ldr r5, =gUnknown_030062A0
- ldr r2, [r5]
- ldr r0, =0x00000387
- cmp r2, r0
- bhi _0816D418
- ldr r0, =gTasks
- lsls r4, r1, 2
- adds r4, r1
- lsls r4, 3
- adds r4, r0
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- lsls r0, 16
- ldrh r1, [r4, 0xC]
- adds r1, r0, r1
- ldr r0, =0xffffa000
- adds r1, r0
- asrs r0, r1, 16
- strh r0, [r4, 0xA]
- strh r1, [r4, 0xC]
- ldrh r1, [r4, 0xA]
- movs r0, 0x1A
- bl SetGpuReg
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- lsls r0, 16
- ldrh r1, [r4, 0x10]
- adds r1, r0, r1
- ldr r0, =0xffff8000
- adds r1, r0
- asrs r0, r1, 16
- strh r0, [r4, 0xE]
- strh r1, [r4, 0x10]
- ldrh r1, [r4, 0xE]
- movs r0, 0x16
- bl SetGpuReg
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- lsls r0, 16
- ldrh r1, [r4, 0x14]
- adds r1, r0, r1
- ldr r0, =0xffff4000
- adds r1, r0
- asrs r0, r1, 16
- strh r0, [r4, 0x12]
- strh r1, [r4, 0x14]
- ldrh r1, [r4, 0x12]
- movs r0, 0x12
- bl SetGpuReg
- ldr r1, [r5]
- movs r0, 0xD0
- lsls r0, 2
- cmp r1, r0
- bne _0816D43E
- ldr r0, =gUnknown_085E4FC4
- movs r1, 0x78
- movs r2, 0xA0
- movs r3, 0xA
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- b _0816D43E
- .pool
-_0816D418:
- ldr r0, =0x000003ef
- cmp r2, r0
- bls _0816D43E
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_5
- str r1, [r0]
-_0816D43E:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_4
-
- thumb_func_start task_intro_5
-task_intro_5: @ 816D458
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- ldr r0, =0x00000402
- cmp r1, r0
- bls _0816D476
- ldr r0, =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldr r0, =task_intro_6
- str r0, [r1]
-_0816D476:
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_5
-
- thumb_func_start task_intro_6
-task_intro_6: @ 816D48C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl intro_reset_and_hide_bgs
- movs r0, 0
- bl SetVBlankCallback
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r0, =gUnknown_0203BD24
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gUnknown_0203BD26
- strh r1, [r0]
- ldr r0, =gUnknown_0203BCCC
- strh r1, [r0]
- movs r0, 0x1
- bl load_intro_part2_graphics
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_7
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_6
-
- thumb_func_start task_intro_7
-task_intro_7: @ 816D4E4
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gUnknown_0203BCC8
- ldrh r0, [r0]
- cmp r0, 0
- bne _0816D504
- ldr r0, =gUnknown_085F52BC
- bl LoadCompressedObjectPic
- b _0816D50A
- .pool
-_0816D504:
- ldr r0, =gUnknown_085F52CC
- bl LoadCompressedObjectPic
-_0816D50A:
- ldr r0, =gUnknown_085F52DC
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_085F52FC
- bl LoadCompressedObjectPic
- movs r6, 0
- lsls r7, r4, 2
- ldr r5, =gUnknown_085E4AE8
-_0816D51C:
- lsls r0, r6, 3
- adds r0, r5
- bl LoadCompressedObjectPic
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x2
- bls _0816D51C
- ldr r0, =gUnknown_085F530C
- bl LoadSpritePalettes
- ldr r0, =gUnknown_085E4B08
- bl LoadSpritePalettes
- ldr r0, =gUnknown_085E4BDC
- movs r5, 0x88
- lsls r5, 1
- adds r1, r5, 0
- movs r2, 0x80
- movs r3, 0
- bl CreateSprite
- ldr r0, =gUnknown_085E4BA4
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x6E
- movs r3, 0x1
- bl CreateSprite
- ldr r0, =gUnknown_0203BCC8
- ldrh r0, [r0]
- cmp r0, 0
- bne _0816D590
- adds r0, r5, 0
- movs r1, 0x64
- bl sub_817B834
- b _0816D598
- .pool
-_0816D590:
- adds r0, r5, 0
- movs r1, 0x64
- bl sub_817B88C
-_0816D598:
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r2, =gSprites
- lsls r0, r6, 4
- adds r0, r6
- lsls r0, 2
- adds r5, r2, 0
- adds r5, 0x1C
- adds r3, r0, r5
- ldr r1, =sub_816F9D4
- str r1, [r3]
- adds r2, 0x8
- adds r0, r2
- ldr r1, =gUnknown_085E4DC4
- str r1, [r0]
- ldr r0, =gTasks
- adds r4, r7, r4
- lsls r4, 3
- adds r4, r0
- strh r6, [r4, 0xA]
- ldr r0, =gUnknown_085E4B40
- movs r1, 0x88
- lsls r1, 1
- movs r2, 0x50
- movs r3, 0x4
- bl CreateSprite
- movs r0, 0x40
- negs r0, r0
- movs r1, 0x3C
- bl sub_817B9C4
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 4
- adds r0, r6
- lsls r0, 2
- adds r0, r5
- ldr r1, =sub_816FAB0
- str r1, [r0]
- strh r6, [r4, 0xC]
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =sub_816CBE8
- bl SetVBlankCallback
- movs r1, 0x80
- lsls r1, 7
- movs r2, 0x80
- lsls r2, 3
- movs r0, 0x1
- movs r3, 0x10
- bl sub_817B3DC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x8]
- movs r0, 0x1
- bl sub_817B150
- ldr r0, =task_intro_8
- str r0, [r4]
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_7
-
- thumb_func_start task_intro_8
-@ void task_intro_8(int task_id)
-task_intro_8: @ 816D650
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- adds r6, r4, 0
- ldr r5, =gUnknown_030062A0
- ldr r1, [r5]
- movs r0, 0xE8
- lsls r0, 3
- cmp r1, r0
- bne _0816D67C
- ldr r1, =gUnknown_0203BD28
- movs r0, 0x2
- strh r0, [r1]
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldrb r0, [r0, 0x8]
- bl DestroyTask
-_0816D67C:
- ldr r1, [r5]
- ldr r0, =0x0000079a
- cmp r1, r0
- bls _0816D6A4
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0x8
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_9
- str r1, [r0]
-_0816D6A4:
- ldr r1, [r5]
- ldr r0, =0x00000455
- ldr r3, =gTasks
- cmp r1, r0
- bne _0816D6C8
- ldr r2, =gSprites
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r3
- movs r7, 0xA
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- strh r1, [r0, 0x2E]
-_0816D6C8:
- ldr r1, [r5]
- ldr r0, =0x000004be
- cmp r1, r0
- bne _0816D6EA
- ldr r2, =gSprites
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r3
- movs r7, 0xA
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0x2E]
-_0816D6EA:
- ldr r1, [r5]
- ldr r0, =0x00000572
- cmp r1, r0
- bne _0816D70C
- ldr r2, =gSprites
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r3
- movs r7, 0xC
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- strh r1, [r0, 0x2E]
-_0816D70C:
- ldr r1, [r5]
- ldr r0, =0x00000576
- cmp r1, r0
- bne _0816D72E
- ldr r2, =gSprites
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r3
- movs r7, 0xA
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x2
- strh r1, [r0, 0x2E]
-_0816D72E:
- ldr r1, [r5]
- movs r0, 0xC5
- lsls r0, 3
- cmp r1, r0
- bne _0816D752
- ldr r2, =gSprites
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r3
- movs r7, 0xA
- ldrsh r1, [r0, r7]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x3
- strh r1, [r0, 0x2E]
-_0816D752:
- ldr r1, [r5]
- ldr r0, =0x000006bf
- cmp r1, r0
- bne _0816D774
- ldr r2, =gSprites
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r3
- movs r4, 0xA
- ldrsh r1, [r0, r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x4
- strh r1, [r0, 0x2E]
-_0816D774:
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r3
- ldrh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 18
- movs r1, 0x7F
- ands r0, r1
- movs r1, 0x30
- bl Sin
- ldr r1, =gUnknown_0203BCCC
- strh r0, [r1]
- ldrh r2, [r4, 0xE]
- movs r7, 0xE
- ldrsh r1, [r4, r7]
- ldr r0, =0x000001ff
- cmp r1, r0
- bgt _0816D7A0
- adds r0, r2, 0x1
- strh r0, [r4, 0xE]
-_0816D7A0:
- movs r0, 0
- bl sub_817B540
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_8
-
- thumb_func_start task_intro_9
-task_intro_9: @ 816D7E8
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- ldr r0, =0x00000814
- cmp r1, r0
- bls _0816D806
- ldr r0, =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldr r0, =task_intro_10
- str r0, [r1]
-_0816D806:
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_9
-
- thumb_func_start sub_816D81C
-sub_816D81C: @ 816D81C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x34]
- adds r0, 0x4
- strh r0, [r4, 0x34]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- bls _0816D830
- b _0816D9BA
-_0816D830:
- lsls r0, 2
- ldr r1, =_0816D840
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816D840:
- .4byte _0816D864
- .4byte _0816D87A
- .4byte _0816D898
- .4byte _0816D8BC
- .4byte _0816D8D8
- .4byte _0816D8FA
- .4byte _0816D912
- .4byte _0816D96E
- .4byte _0816D99C
-_0816D864:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xB3
- bgt _0816D874
- b _0816D9BA
-_0816D874:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
-_0816D87A:
- ldrh r0, [r4, 0x20]
- subs r0, 0x4
- strh r0, [r4, 0x20]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3C
- beq _0816D88A
- b _0816D9BA
-_0816D88A:
- movs r0, 0x8
- strh r0, [r4, 0x2E]
- movs r0, 0x14
- strh r0, [r4, 0x30]
- movs r0, 0x2
- strh r0, [r4, 0x32]
- b _0816D9BA
-_0816D898:
- ldrh r1, [r4, 0x20]
- adds r1, 0x8
- strh r1, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- subs r0, 0x2
- strh r0, [r4, 0x22]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x7C
- beq _0816D8AE
- b _0816D9BA
-_0816D8AE:
- movs r0, 0x8
- strh r0, [r4, 0x2E]
- movs r0, 0x14
- strh r0, [r4, 0x30]
- movs r0, 0x3
- strh r0, [r4, 0x32]
- b _0816D9BA
-_0816D8BC:
- ldrh r0, [r4, 0x22]
- adds r0, 0x4
- strh r0, [r4, 0x22]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x50
- bne _0816D9BA
- movs r0, 0x8
- strh r0, [r4, 0x2E]
- movs r0, 0xA
- strh r0, [r4, 0x30]
- movs r0, 0x4
- strh r0, [r4, 0x32]
- b _0816D9BA
-_0816D8D8:
- ldrh r1, [r4, 0x20]
- subs r1, 0x8
- strh r1, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- subs r0, 0x2
- strh r0, [r4, 0x22]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x3C
- bne _0816D9BA
- movs r0, 0x8
- strh r0, [r4, 0x2E]
- movs r0, 0xA
- strh r0, [r4, 0x30]
- movs r0, 0x5
- strh r0, [r4, 0x32]
- b _0816D9BA
-_0816D8FA:
- ldrh r0, [r4, 0x20]
- adds r0, 0x3C
- strh r0, [r4, 0x20]
- movs r0, 0xC0
- strh r0, [r4, 0x36]
- movs r0, 0x80
- strh r0, [r4, 0x38]
- movs r0, 0x3
- strh r0, [r4, 0x3A]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
-_0816D912:
- ldrh r0, [r4, 0x36]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x3C
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x38]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x14
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x36]
- adds r1, 0x2
- strh r1, [r4, 0x36]
- ldrh r0, [r4, 0x38]
- adds r0, 0x4
- strh r0, [r4, 0x38]
- movs r0, 0xFF
- ands r1, r0
- cmp r1, 0x40
- bne _0816D9BA
- adds r2, r4, 0
- adds r2, 0x3F
- ldrb r0, [r2]
- movs r1, 0x2
- negs r1, r1
- ands r1, r0
- strb r1, [r2]
- ldrh r0, [r4, 0x3A]
- subs r0, 0x1
- strh r0, [r4, 0x3A]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _0816D9BA
- ldrh r0, [r4, 0x24]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- strh r1, [r4, 0x24]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- b _0816D9B8
-_0816D96E:
- ldrh r0, [r4, 0x20]
- subs r0, 0x2
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x38]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x14
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0x4
- strh r0, [r4, 0x38]
- movs r0, 0x20
- ldrsh r1, [r4, r0]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- bge _0816D9BA
- adds r0, r4, 0
- bl DestroySprite
- b _0816D9BA
-_0816D99C:
- ldrh r0, [r4, 0x34]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x2
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- subs r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- bne _0816D9BA
- ldrh r0, [r4, 0x32]
-_0816D9B8:
- strh r0, [r4, 0x2E]
-_0816D9BA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816D81C
-
- thumb_func_start sub_816D9C0
-sub_816D9C0: @ 816D9C0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bls _0816D9CE
- b _0816DADA
-_0816D9CE:
- lsls r0, 2
- ldr r1, =_0816D9DC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816D9DC:
- .4byte _0816D9F4
- .4byte _0816DA08
- .4byte _0816DA20
- .4byte _0816DA64
- .4byte _0816DA9A
- .4byte _0816DACA
-_0816D9F4:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- movs r0, 0x99
- lsls r0, 3
- cmp r1, r0
- bne _0816DADA
- b _0816DABA
- .pool
-_0816DA08:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- movs r0, 0xC5
- lsls r0, 3
- cmp r1, r0
- bne _0816DA70
- adds r0, r4, 0
- movs r1, 0
- b _0816DABE
- .pool
-_0816DA20:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- ldr r0, =0x000006c7
- cmp r1, r0
- beq _0816DA50
- ldrh r0, [r4, 0x30]
- adds r2, r0, 0
- adds r2, 0x20
- strh r2, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- beq _0816DADA
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- b _0816DA8A
- .pool
-_0816DA50:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r0, 0x50
- strh r0, [r4, 0x32]
- b _0816DADA
-_0816DA64:
- ldrh r0, [r4, 0x32]
- subs r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- cmp r0, 0
- beq _0816DA94
-_0816DA70:
- ldrh r0, [r4, 0x30]
- adds r2, r0, 0
- adds r2, 0x40
- strh r2, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- cmp r0, 0
- beq _0816DADA
- ldrh r0, [r4, 0x20]
- subs r0, 0x1
-_0816DA8A:
- strh r0, [r4, 0x20]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r4, 0x30]
- b _0816DADA
-_0816DA94:
- adds r0, r4, 0
- movs r1, 0x2
- b _0816DABE
-_0816DA9A:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0816DAAE
- ldrh r0, [r4, 0x20]
- adds r0, 0x4
- strh r0, [r4, 0x20]
-_0816DAAE:
- movs r0, 0x20
- ldrsh r1, [r4, r0]
- movs r0, 0xA8
- lsls r0, 1
- cmp r1, r0
- ble _0816DADA
-_0816DABA:
- adds r0, r4, 0
- movs r1, 0x1
-_0816DABE:
- bl StartSpriteAnim
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0816DADA
-_0816DACA:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- ldr r0, =0x0000073f
- cmp r1, r0
- bls _0816DADA
- ldrh r0, [r4, 0x20]
- subs r0, 0x2
- strh r0, [r4, 0x20]
-_0816DADA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816D9C0
-
- thumb_func_start sub_816DAE8
-sub_816DAE8: @ 816DAE8
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0816DB1C
- cmp r0, 0x1
- bgt _0816DAFE
- cmp r0, 0
- beq _0816DB04
- b _0816DBA4
-_0816DAFE:
- cmp r0, 0x2
- beq _0816DB42
- b _0816DBA4
-_0816DB04:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- movs r0, 0x88
- lsls r0, 3
- cmp r1, r0
- bne _0816DBA4
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0816DBA4
- .pool
-_0816DB1C:
- ldrh r0, [r4, 0x20]
- subs r0, 0x2
- strh r0, [r4, 0x20]
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- movs r0, 0x92
- lsls r0, 3
- cmp r1, r0
- bne _0816DBA4
- ldrh r0, [r4, 0x22]
- subs r0, 0xC
- strh r0, [r4, 0x22]
- movs r0, 0x80
- strh r0, [r4, 0x30]
- movs r0, 0
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
-_0816DB42:
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- movs r2, 0x24
- ldrsh r1, [r4, r2]
- adds r0, r1
- movs r1, 0x20
- negs r1, r1
- cmp r0, r1
- bgt _0816DB60
- adds r0, r4, 0
- bl DestroySprite
- b _0816DBA4
- .pool
-_0816DB60:
- ldrh r0, [r4, 0x30]
- movs r1, 0xFF
- ands r1, r0
- cmp r1, 0x3F
- bgt _0816DB72
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x10
- b _0816DB84
-_0816DB72:
- cmp r1, 0x40
- bne _0816DB7C
- ldrh r0, [r4, 0x20]
- subs r0, 0x30
- strh r0, [r4, 0x20]
-_0816DB7C:
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x40
-_0816DB84:
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xC
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
-_0816DBA4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816DAE8
-
- thumb_func_start task_intro_10
-task_intro_10: @ 816DBAC
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- bl intro_reset_and_hide_bgs
- ldr r0, =gIntro3Pokeball_Gfx
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, =gIntro3Pokeball_Tilemap
- ldr r1, =0x06004000
- bl LZ77UnCompVram
- ldr r0, =gIntro3PokeballPal
- movs r2, 0x80
- lsls r2, 2
- movs r1, 0
- bl LoadPalette
- ldr r0, =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- movs r5, 0
- strh r5, [r4, 0x8]
- strh r5, [r4, 0xA]
- strh r5, [r4, 0xC]
- strh r5, [r4, 0xE]
- movs r0, 0x78
- movs r1, 0x50
- movs r2, 0
- movs r3, 0
- bl sub_816F2A8
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r1, =0x00004883
- movs r0, 0xC
- bl SetGpuReg
- ldr r1, =0x00001441
- movs r0, 0
- bl SetGpuReg
- ldr r0, =task_intro_11
- str r0, [r4]
- ldr r0, =gUnknown_030062A0
- str r5, [r0]
- movs r0, 0xDD
- lsls r0, 1
- bl m4aSongNumStart
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_10
-
- thumb_func_start task_intro_11
-task_intro_11: @ 816DC64
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r2, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r3, r0, r2
- movs r1, 0x80
- lsls r1, 3
- adds r0, r1, 0
- ldrh r1, [r3, 0x8]
- adds r0, r1
- strh r0, [r3, 0x8]
- ldrh r4, [r3, 0xA]
- movs r0, 0xA
- ldrsh r1, [r3, r0]
- ldr r0, =0x000006bf
- cmp r1, r0
- bgt _0816DCA4
- ldrh r0, [r3, 0xC]
- adds r1, r4, r0
- strh r1, [r3, 0xA]
- adds r0, 0x2
- strh r0, [r3, 0xC]
- b _0816DCA8
- .pool
-_0816DCA4:
- ldr r0, =task_intro_12
- str r0, [r3]
-_0816DCA8:
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r2
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x80
- lsls r0, 9
- bl __divsi3
- adds r2, r0, 0
- lsls r2, 16
- lsrs r2, 16
- ldrh r3, [r4, 0x8]
- movs r0, 0x78
- movs r1, 0x50
- bl sub_816F2A8
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- cmp r0, 0x1C
- bne _0816DCE6
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0816DCE6:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_11
-
- thumb_func_start task_intro_12
-task_intro_12: @ 816DCFC
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- cmp r0, 0x2B
- bls _0816DD18
- ldr r0, =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldr r0, =task_intro_13
- str r0, [r1]
-_0816DD18:
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_12
-
- thumb_func_start task_intro_13
-task_intro_13: @ 816DD28
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816DD94
- bl intro_reset_and_hide_bgs
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r1, =gReservedSpritePaletteCount
- movs r0, 0x8
- strb r0, [r1]
- ldr r0, =gIntro3GroudonGfx
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- ldr r0, =gIntro3GroudonTilemap
- ldr r1, =0x0600c000
- bl LZDecompressVram
- ldr r0, =gIntro3LegendBgGfx
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gIntro3GroudonBgTilemap
- ldr r1, =0x0600e000
- bl LZDecompressVram
- ldr r0, =gBattleAnimPicTable + 0x1D0
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gBattleAnimPaletteTable + 0x1D0
- bl LoadCompressedObjectPaletteUsingHeap
- ldr r0, =gIntro3BgPal
- ldr r1, =gPlttBufferUnfaded
- movs r2, 0x80
- lsls r2, 1
- bl CpuSet
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_14
- str r1, [r0]
-_0816DD94:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_13
-
- thumb_func_start task_intro_14
-task_intro_14: @ 816DDD8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- movs r0, 0x40
- movs r1, 0xF0
- bl SetGpuReg
- movs r0, 0x44
- movs r1, 0xA0
- bl SetGpuReg
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0
- bl SetGpuReg
- ldr r1, =0x0000b880
- movs r0, 0xC
- bl SetGpuReg
- ldr r1, =0x00001c05
- movs r0, 0xA
- bl SetGpuReg
- ldr r1, =0x00003641
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x8]
- ldr r0, =0x0000ffa0
- strh r0, [r4, 0xA]
- ldr r1, =0x0000ff51
- strh r1, [r4, 0xC]
- movs r2, 0x80
- lsls r2, 1
- strh r2, [r4, 0xE]
- movs r3, 0
- bl sub_816F2A8
- ldr r0, =task_intro_15
- str r0, [r4]
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_14
-
- thumb_func_start task_intro_15
-task_intro_15: @ 816DE7C
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
- ldrh r2, [r4, 0x8]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x20
- beq _0816DEB8
- adds r0, r2, 0x4
- strh r0, [r4, 0x8]
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r1, 8
- adds r0, r2, 0
- subs r0, 0x9C
- subs r1, r0
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x44
- bl SetGpuReg
- b _0816DEC6
- .pool
-_0816DEB8:
- movs r1, 0x82
- lsls r1, 6
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, =task_intro_16
- str r0, [r4]
-_0816DEC6:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_15
-
- thumb_func_start task_intro_16
-task_intro_16: @ 816DED0
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, =task_intro_17
- str r0, [r1]
- bx lr
- .pool
- thumb_func_end task_intro_16
-
- thumb_func_start task_intro_17
-task_intro_17: @ 816DEEC
- push {lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0
- strh r2, [r1, 0x8]
- ldr r0, =task_intro_18
- str r0, [r1]
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x4
- str r0, [sp, 0x4]
- str r2, [sp, 0x8]
- movs r0, 0
- movs r1, 0xA0
- movs r2, 0x4
- movs r3, 0x4
- bl ScanlineEffect_InitWave
- add sp, 0xC
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_17
-
- thumb_func_start task_intro_18
-task_intro_18: @ 816DF2C
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- ldrh r0, [r4]
- subs r0, 0x1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x6
- bhi _0816DF62
- ldrh r0, [r4, 0xA]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0816DF62
- ldrh r0, [r4, 0x8]
- movs r1, 0x3
- eors r0, r1
- strh r0, [r4, 0x8]
-_0816DF62:
- ldrh r0, [r4, 0x2]
- ldrh r1, [r4, 0x8]
- ldrh r2, [r4, 0x4]
- adds r1, r2
- lsls r1, 16
- lsrs r1, 16
- ldrh r2, [r4, 0x6]
- movs r3, 0
- bl sub_816F2A8
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0x9
- bls _0816DF80
- b _0816E176
-_0816DF80:
- lsls r0, 2
- ldr r1, =_0816DF94
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816DF94:
- .4byte _0816DFBC
- .4byte _0816DFE6
- .4byte _0816E024
- .4byte _0816E038
- .4byte _0816E07C
- .4byte _0816E09A
- .4byte _0816E0C8
- .4byte _0816E0DE
- .4byte _0816E13C
- .4byte _0816E156
-_0816DFBC:
- ldrh r0, [r4, 0x2]
- adds r0, 0x10
- strh r0, [r4, 0x2]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA0
- beq _0816DFCC
- b _0816E176
-_0816DFCC:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- movs r0, 0x2
- strh r0, [r4, 0xC]
- movs r2, 0xF1
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r4, 0xE]
- adds r0, r5, 0
- bl sub_816E190
- b _0816E176
-_0816DFE6:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816DFF4
- b _0816E176
-_0816DFF4:
- movs r0, 0x2
- strh r0, [r4, 0xC]
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- ldr r1, =gIntro3BgPal
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0x3E
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r4, 0xE]
- adds r0, 0x2
- strh r0, [r4, 0xE]
- lsls r0, 16
- movs r1, 0xF6
- lsls r1, 17
- cmp r0, r1
- beq _0816E01A
- b _0816E176
-_0816E01A:
- b _0816E14E
- .pool
-_0816E024:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E032
- b _0816E176
-_0816E032:
- movs r0, 0x2
- strh r0, [r4, 0xC]
- b _0816E14E
-_0816E038:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E046
- b _0816E176
-_0816E046:
- movs r0, 0x2
- strh r0, [r4, 0xC]
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- ldr r1, =gIntro3BgPal
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0x3E
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r4, 0xE]
- subs r0, 0x2
- strh r0, [r4, 0xE]
- lsls r0, 16
- movs r1, 0xF0
- lsls r1, 17
- cmp r0, r1
- beq _0816E06C
- b _0816E176
-_0816E06C:
- movs r0, 0x8
- strh r0, [r4, 0xC]
- b _0816E14E
- .pool
-_0816E07C:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816E176
- movs r1, 0x60
- negs r1, r1
- adds r0, r1, 0
- strh r0, [r4, 0x2]
- movs r0, 0xA9
- strh r0, [r4, 0x4]
- movs r0, 0x3
- strh r0, [r4, 0xC]
- b _0816E14E
-_0816E09A:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _0816E176
- movs r0, 0x50
- strh r0, [r4, 0x2]
- movs r0, 0x29
- strh r0, [r4, 0x4]
- movs r0, 0x10
- strh r0, [r4, 0xC]
- ldr r0, =0x00000195
- str r1, [sp]
- movs r1, 0
- movs r2, 0x64
- movs r3, 0xA
- bl PlayCryInternal
- b _0816E14E
- .pool
-_0816E0C8:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816E176
- movs r0, 0x50
- strh r0, [r4, 0x2]
- movs r0, 0x28
- strh r0, [r4, 0x4]
- b _0816E14E
-_0816E0DE:
- ldrh r0, [r4, 0x2]
- adds r0, 0x4
- strh r0, [r4, 0x2]
- ldrh r0, [r4, 0x4]
- adds r0, 0x4
- strh r0, [r4, 0x4]
- ldr r2, =0x00000666
- adds r0, r2, 0
- ldrh r1, [r4, 0xC]
- adds r0, r1
- strh r0, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- lsrs r0, 8
- movs r1, 0x40
- bl Sin
- movs r1, 0x80
- lsls r1, 1
- adds r5, r1, 0
- adds r0, r5
- strh r0, [r4, 0x6]
- movs r2, 0x2
- ldrsh r0, [r4, r2]
- cmp r0, 0x78
- bne _0816E176
- movs r0, 0x2
- negs r0, r0
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0x3
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- strh r5, [r4, 0x6]
- movs r0, 0
- strh r0, [r4, 0x8]
- b _0816E14E
- .pool
-_0816E13C:
- ldrh r1, [r4, 0x6]
- movs r2, 0x6
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0816E14E
- adds r0, r1, 0
- subs r0, 0x8
- strh r0, [r4, 0x6]
- b _0816E176
-_0816E14E:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0816E176
-_0816E156:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816E176
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_19
- str r1, [r0]
- ldr r1, =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_0816E176:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_18
-
- thumb_func_start sub_816E190
-sub_816E190: @ 816E190
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r4, 0
- ldr r6, =gSprites
- ldr r5, =gUnknown_085E4C64
-_0816E19C:
- movs r0, 0
- ldrsh r1, [r5, r0]
- lsls r3, r4, 24
- lsrs r3, 24
- ldr r0, =gUnknown_08596C10
- movs r2, 0xA0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r0, r6, 0
- adds r0, 0x1C
- adds r0, r2, r0
- ldr r1, =sub_816E1F8
- str r1, [r0]
- adds r2, r6
- ldrb r0, [r2, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- strb r0, [r2, 0x5]
- strh r4, [r2, 0x30]
- strh r7, [r2, 0x36]
- ldrb r1, [r5, 0x2]
- adds r0, r2, 0
- bl StartSpriteAnim
- adds r5, 0x6
- adds r4, 0x1
- cmp r4, 0x5
- ble _0816E19C
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816E190
-
- thumb_func_start sub_816E1F8
-sub_816E1F8: @ 816E1F8
- push {lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x34]
- adds r0, 0x1
- strh r0, [r3, 0x34]
- ldrh r0, [r3, 0x34]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0816E214
- ldrh r0, [r3, 0x26]
- movs r1, 0x3
- eors r0, r1
- strh r0, [r3, 0x26]
-_0816E214:
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _0816E222
- cmp r0, 0x1
- beq _0816E278
- b _0816E29C
-_0816E222:
- ldr r2, =gUnknown_085E4C64
- movs r0, 0x30
- ldrsh r1, [r3, r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 1
- adds r2, 0x4
- adds r0, r2
- ldrh r2, [r0]
- ldrh r1, [r3, 0x32]
- adds r2, r1
- strh r2, [r3, 0x32]
- movs r0, 0x32
- ldrsh r1, [r3, r0]
- movs r0, 0xFF
- lsls r0, 8
- ands r1, r0
- asrs r1, 8
- ldrh r0, [r3, 0x22]
- subs r0, r1
- strh r0, [r3, 0x22]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r3, 0x32]
- ldr r2, =gTasks
- movs r0, 0x36
- ldrsh r1, [r3, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- cmp r0, 0x7
- ble _0816E29C
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- b _0816E29C
- .pool
-_0816E278:
- ldrh r1, [r3, 0x20]
- movs r2, 0x20
- ldrsh r0, [r3, r2]
- cmp r0, 0x77
- bgt _0816E286
- subs r0, r1, 0x2
- b _0816E288
-_0816E286:
- adds r0, r1, 0x2
-_0816E288:
- strh r0, [r3, 0x20]
- ldrh r1, [r3, 0x22]
- movs r2, 0x22
- ldrsh r0, [r3, r2]
- cmp r0, 0x4F
- bgt _0816E298
- subs r0, r1, 0x2
- b _0816E29A
-_0816E298:
- adds r0, r1, 0x2
-_0816E29A:
- strh r0, [r3, 0x22]
-_0816E29C:
- pop {r0}
- bx r0
- thumb_func_end sub_816E1F8
-
- thumb_func_start task_intro_19
-task_intro_19: @ 816E2A0
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl ResetSpriteData
- ldr r0, =gIntro3KyogreGfx
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- ldr r0, =gIntro3KyogreTilemap
- ldr r1, =0x0600c000
- bl LZDecompressVram
- ldr r0, =gIntro3KyogreBgTilemap
- ldr r1, =0x0600e000
- bl LZDecompressVram
- ldr r0, =gUnknown_085E4C88
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_085E4C98
- bl LoadSpritePalette
- movs r0, 0x2
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, =task_intro_20
- str r0, [r1]
- movs r4, 0
- strh r4, [r1, 0x8]
- movs r0, 0xA8
- lsls r0, 1
- strh r0, [r1, 0xA]
- movs r2, 0x50
- strh r2, [r1, 0xC]
- movs r2, 0x10
- strh r2, [r1, 0x14]
- adds r2, 0xF0
- strh r2, [r1, 0xE]
- movs r1, 0x50
- movs r3, 0
- bl sub_816F2A8
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x6
- str r0, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0
- movs r1, 0xA0
- movs r2, 0x4
- movs r3, 0x4
- bl ScanlineEffect_InitWave
- add sp, 0xC
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_19
-
- thumb_func_start task_intro_20
-task_intro_20: @ 816E358
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r5, r0, r1
- ldrh r0, [r5, 0x2]
- ldrh r1, [r5, 0x4]
- ldrh r2, [r5, 0x6]
- movs r3, 0
- bl sub_816F2A8
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0xD
- bls _0816E380
- b _0816E6BC
-_0816E380:
- lsls r0, 2
- ldr r1, =_0816E394
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816E394:
- .4byte _0816E3CC
- .4byte _0816E3E0
- .4byte _0816E43C
- .4byte _0816E488
- .4byte _0816E4C4
- .4byte _0816E4EC
- .4byte _0816E544
- .4byte _0816E560
- .4byte _0816E5A0
- .4byte _0816E5BC
- .4byte _0816E5FC
- .4byte _0816E61A
- .4byte _0816E664
- .4byte _0816E69C
-_0816E3CC:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E3DA
- b _0816E6BC
-_0816E3DA:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_0816E3E0:
- ldrh r0, [r5, 0xC]
- adds r0, 0x4
- strh r0, [r5, 0xC]
- movs r2, 0xC
- ldrsh r0, [r5, r2]
- movs r1, 0x80
- lsls r1, 1
- bl Sin
- ldr r1, =gTasks
- lsls r4, r6, 2
- adds r4, r6
- lsls r4, 3
- adds r4, r1
- movs r2, 0xAC
- lsls r2, 1
- adds r1, r2, 0
- subs r1, r0
- strh r1, [r4, 0xA]
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- movs r1, 0x40
- bl Cos
- movs r1, 0x54
- subs r1, r0
- strh r1, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r5, r2]
- cmp r0, 0x40
- beq _0816E420
- b _0816E6BC
-_0816E420:
- movs r0, 0x19
- strh r0, [r5, 0xC]
- movs r0, 0x1
- strh r0, [r5, 0xE]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- movs r0, 0
- bl sub_816E6D4
- b _0816E6BC
- .pool
-_0816E43C:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E44A
- b _0816E6BC
-_0816E44A:
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- ldrh r2, [r1, 0xA]
- adds r0, r2
- strh r0, [r1, 0xA]
- ldr r2, =0xfffffefe
- adds r0, r2, 0
- ldrh r2, [r1, 0xC]
- adds r0, r2
- strh r0, [r1, 0xC]
- movs r0, 0x8
- strh r0, [r5, 0xC]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- movs r0, 0
- bl sub_816E6D4
- bl sub_816E74C
- b _0816E6BC
- .pool
-_0816E488:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E496
- b _0816E6BC
-_0816E496:
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r2, =0xffffff00
- adds r0, r2, 0
- ldrh r2, [r1, 0xA]
- adds r0, r2
- strh r0, [r1, 0xA]
- movs r2, 0x81
- lsls r2, 1
- adds r0, r2, 0
- ldrh r2, [r1, 0xC]
- adds r0, r2
- strh r0, [r1, 0xC]
- movs r0, 0x8
- strh r0, [r5, 0xC]
- b _0816E690
- .pool
-_0816E4C4:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E4D2
- b _0816E6BC
-_0816E4D2:
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0xC]
- subs r1, 0xFC
- strh r1, [r0, 0xC]
- movs r0, 0x8
- strh r0, [r5, 0xC]
- b _0816E690
- .pool
-_0816E4EC:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E4FA
- b _0816E6BC
-_0816E4FA:
- ldr r0, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0xC]
- adds r0, 0xFC
- strh r0, [r1, 0xC]
- ldrh r2, [r5, 0xE]
- movs r0, 0xE
- ldrsh r1, [r5, r0]
- cmp r1, 0
- beq _0816E528
- movs r0, 0xC
- strh r0, [r5, 0xC]
- subs r0, r2, 0x1
- strh r0, [r5, 0xE]
- movs r0, 0x2
- strh r0, [r5]
- b _0816E6BC
- .pool
-_0816E528:
- movs r0, 0x1
- strh r0, [r5, 0xC]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- movs r0, 0xCA
- lsls r0, 1
- str r1, [sp]
- movs r1, 0
- movs r2, 0x78
- movs r3, 0xA
- bl PlayCryInternal
- b _0816E6BC
-_0816E544:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E552
- b _0816E6BC
-_0816E552:
- movs r0, 0x4
- strh r0, [r5, 0xC]
- movs r1, 0xF5
- lsls r1, 1
- adds r0, r1, 0
- strh r0, [r5, 0xE]
- b _0816E690
-_0816E560:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E56E
- b _0816E6BC
-_0816E56E:
- movs r0, 0x4
- strh r0, [r5, 0xC]
- movs r2, 0xE
- ldrsh r0, [r5, r2]
- ldr r1, =gIntro3BgPal
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0x5E
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r5, 0xE]
- subs r0, 0x2
- strh r0, [r5, 0xE]
- lsls r0, 16
- movs r1, 0xF0
- lsls r1, 17
- cmp r0, r1
- beq _0816E594
- b _0816E6BC
-_0816E594:
- b _0816E690
- .pool
-_0816E5A0:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- beq _0816E5AE
- b _0816E6BC
-_0816E5AE:
- movs r0, 0x4
- strh r0, [r5, 0xC]
- movs r1, 0xF1
- lsls r1, 1
- adds r0, r1, 0
- strh r0, [r5, 0xE]
- b _0816E690
-_0816E5BC:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816E6BC
- movs r0, 0x4
- strh r0, [r5, 0xC]
- movs r2, 0xE
- ldrsh r0, [r5, r2]
- ldr r1, =gIntro3BgPal
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0x5E
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r5, 0xE]
- adds r0, 0x2
- strh r0, [r5, 0xE]
- lsls r0, 16
- movs r1, 0xF7
- lsls r1, 17
- cmp r0, r1
- bne _0816E6BC
- movs r0, 0x10
- strh r0, [r5, 0xC]
- b _0816E690
- .pool
-_0816E5FC:
- ldrh r0, [r5, 0xC]
- subs r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bne _0816E6BC
- strh r0, [r5, 0xC]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- adds r0, r6, 0
- bl sub_816E6D4
- b _0816E6BC
-_0816E61A:
- ldrh r0, [r5, 0xC]
- adds r0, 0x4
- strh r0, [r5, 0xC]
- ldrh r0, [r5, 0x6]
- subs r0, 0x8
- strh r0, [r5, 0x6]
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- movs r1, 0x3C
- bl Sin
- ldr r2, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r2
- adds r0, 0x58
- strh r0, [r1, 0xA]
- movs r2, 0xC
- ldrsh r0, [r5, r2]
- cmp r0, 0x40
- bne _0816E6BC
- movs r0, 0x2
- negs r0, r0
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0x3
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _0816E690
- .pool
-_0816E664:
- ldrh r0, [r5, 0xC]
- adds r0, 0x4
- strh r0, [r5, 0xC]
- ldrh r0, [r5, 0x6]
- subs r0, 0x8
- strh r0, [r5, 0x6]
- movs r1, 0xC
- ldrsh r0, [r5, r1]
- movs r1, 0x14
- bl Sin
- ldr r2, =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r2
- adds r0, 0x80
- strh r0, [r1, 0xA]
- movs r2, 0xC
- ldrsh r0, [r5, r2]
- cmp r0, 0x80
- bne _0816E6BC
-_0816E690:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- b _0816E6BC
- .pool
-_0816E69C:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816E6BC
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_21
- str r1, [r0]
- ldr r1, =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_0816E6BC:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_20
-
- thumb_func_start sub_816E6D4
-sub_816E6D4: @ 816E6D4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r5, 0
- ldr r7, =gUnknown_085E4CA8
- ldr r0, =gSprites
- mov r9, r0
- adds r4, r7, 0
- movs r6, 0
-_0816E6EE:
- movs r3, 0
- ldrsh r1, [r4, r3]
- adds r0, r7, 0x2
- adds r0, r6, r0
- movs r3, 0
- ldrsh r2, [r0, r3]
- lsls r3, r5, 24
- lsrs r3, 24
- ldr r0, =gUnknown_085E4D14
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- add r2, r9
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r3]
- mov r0, r8
- strh r0, [r2, 0x38]
- ldrh r0, [r4, 0x4]
- strh r0, [r2, 0x3A]
- movs r0, 0x40
- strh r0, [r2, 0x3C]
- adds r4, 0x6
- adds r6, 0x6
- adds r5, 0x1
- cmp r5, 0x5
- ble _0816E6EE
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816E6D4
-
- thumb_func_start sub_816E74C
-sub_816E74C: @ 816E74C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r5, 0
- ldr r7, =gUnknown_085E4CA8
- adds r4, r7, 0x4
- movs r6, 0x24
- ldr r0, =gSprites
- mov r8, r0
-_0816E75E:
- movs r3, 0x20
- ldrsh r1, [r4, r3]
- adds r0, r7, 0x2
- adds r0, r6, r0
- movs r3, 0
- ldrsh r2, [r0, r3]
- lsls r3, r5, 24
- lsrs r3, 24
- ldr r0, =gUnknown_085E4D14
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- add r2, r8
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r3]
- ldrh r0, [r4]
- strh r0, [r2, 0x3A]
- movs r0, 0x40
- strh r0, [r2, 0x3C]
- adds r4, 0x6
- adds r6, 0x6
- adds r5, 0x1
- cmp r5, 0x5
- ble _0816E75E
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816E74C
-
- thumb_func_start sub_816E7B4
-sub_816E7B4: @ 816E7B4
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0816E7C6
- cmp r0, 0x1
- beq _0816E84C
- b _0816E882
-_0816E7C6:
- ldrh r1, [r4, 0x3A]
- movs r2, 0x3A
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0816E80A
- ldrh r0, [r4, 0x30]
- adds r0, 0xB
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Sin
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x32]
- adds r0, 0x30
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- strh r0, [r4, 0x26]
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0816E82A
- adds r0, r4, 0
- bl DestroySprite
- b _0816E82A
-_0816E80A:
- subs r0, r1, 0x1
- strh r0, [r4, 0x3A]
- lsls r0, 16
- cmp r0, 0
- bne _0816E82A
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnim
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
-_0816E82A:
- ldr r2, =gTasks
- movs r0, 0x38
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- cmp r0, 0xB
- ble _0816E882
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0816E882
- .pool
-_0816E84C:
- ldrh r1, [r4, 0x20]
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x77
- bgt _0816E85A
- subs r0, r1, 0x3
- b _0816E85C
-_0816E85A:
- adds r0, r1, 0x3
-_0816E85C:
- strh r0, [r4, 0x20]
- ldrh r1, [r4, 0x22]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- cmp r0, 0x4F
- bgt _0816E86C
- subs r0, r1, 0x3
- b _0816E86E
-_0816E86C:
- adds r0, r1, 0x3
-_0816E86E:
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x22]
- subs r0, 0x14
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x8C
- bls _0816E882
- adds r0, r4, 0
- bl DestroySprite
-_0816E882:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816E7B4
-
- thumb_func_start task_intro_21
-task_intro_21: @ 816E888
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- movs r0, 0x50
- movs r1, 0x87
- bl SetGpuReg
- ldr r1, =0x00001f1f
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0x1F
- bl SetGpuReg
- movs r1, 0xB0
- lsls r1, 7
- movs r0, 0x8
- bl SetGpuReg
- ldr r1, =0x00005a04
- movs r0, 0xA
- bl SetGpuReg
- ldr r1, =0x00001c06
- movs r0, 0xC
- bl SetGpuReg
- movs r1, 0xDD
- lsls r1, 6
- movs r0, 0
- bl SetGpuReg
- movs r0, 0x10
- movs r1, 0x50
- bl SetGpuReg
- movs r0, 0x12
- movs r1, 0
- bl SetGpuReg
- ldr r1, =0x0000ffb0
- movs r0, 0x14
- bl SetGpuReg
- movs r0, 0x16
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x18
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1A
- movs r1, 0
- bl SetGpuReg
- ldr r4, =gIntro3CloudsGfx
- movs r1, 0xC0
- lsls r1, 19
- adds r0, r4, 0
- bl LZDecompressVram
- ldr r1, =0x06004000
- adds r0, r4, 0
- bl LZDecompressVram
- ldr r0, =gIntro3Clouds3Tilemap
- ldr r1, =0x0600e000
- bl LZDecompressVram
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_22
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_21
-
- thumb_func_start task_intro_22
-task_intro_22: @ 816E954
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gIntro3Clouds1Tilemap
- ldr r1, =0x0600c000
- bl LZDecompressVram
- ldr r0, =gIntro3Clouds2Tilemap
- ldr r1, =0x0600d000
- bl LZDecompressVram
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_23
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_22
-
- thumb_func_start task_intro_23
-task_intro_23: @ 816E998
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_24
- str r1, [r0]
- movs r1, 0
- strh r1, [r0, 0x8]
- movs r1, 0x10
- strh r1, [r0, 0x14]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_23
-
- thumb_func_start task_intro_24
-task_intro_24: @ 816E9DC
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r5, r1, 3
- ldr r6, =gTasks + 0x8
- adds r4, r5, r6
- ldrh r1, [r4, 0xC]
- lsls r1, 16
- asrs r1, 24
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x10
- bl SetGpuReg
- ldrh r1, [r4, 0xC]
- lsls r1, 16
- asrs r1, 24
- negs r1, r1
- lsls r1, 16
- lsrs r1, 16
- movs r0, 0x14
- bl SetGpuReg
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0816EA24
- cmp r0, 0x1
- beq _0816EA58
- b _0816EAA6
- .pool
-_0816EA24:
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816EAA6
- movs r0, 0x2
- negs r0, r0
- ldr r1, =0x0000ffff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- movs r2, 0xA0
- lsls r2, 7
- adds r0, r2, 0
- strh r0, [r4, 0xC]
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0816EAA6
- .pool
-_0816EA58:
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- movs r0, 0xA0
- lsls r0, 6
- cmp r1, r0
- bne _0816EA74
- ldr r0, =0x0000fffe
- ldr r1, =0x00002949
- str r1, [sp]
- movs r1, 0x3
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0816EA74:
- ldrh r1, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0816EA90
- adds r0, r1, 0
- subs r0, 0x80
- strh r0, [r4, 0xC]
- b _0816EAA6
- .pool
-_0816EA90:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816EAA6
- adds r0, r6, 0
- subs r0, 0x8
- adds r0, r5, r0
- ldr r1, =task_intro_25
- str r1, [r0]
-_0816EAA6:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_24
-
- thumb_func_start task_intro_25
-task_intro_25: @ 816EAB8
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, =gIntro3RayquazaTilemap
- ldr r1, =0x0600e000
- bl LZDecompressVram
- ldr r0, =gIntro3Clouds4Tilemap
- ldr r1, =0x0600c000
- bl LZDecompressVram
- ldr r0, =gIntro3RayquazaGfx
- ldr r1, =0x06004000
- bl LZDecompressVram
- ldr r0, =gIntro3Clouds2Gfx
- movs r1, 0xC0
- lsls r1, 19
- bl LZDecompressVram
- movs r1, 0xD5
- lsls r1, 6
- movs r0, 0
- bl SetGpuReg
- ldr r1, =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, =task_intro_26
- str r1, [r0]
- movs r2, 0
- strh r2, [r0, 0x8]
- movs r1, 0x1
- strh r1, [r0, 0x14]
- strh r2, [r0, 0x16]
- ldr r0, =gUnknown_085E4BF4
- bl LoadCompressedObjectPicUsingHeap
- ldr r0, =gUnknown_085E4C04
- bl LoadSpritePalettes
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_25
-
- thumb_func_start task_intro_26
-task_intro_26: @ 816EB44
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r2, =gTasks + 0x8
- adds r6, r1, r2
- movs r3, 0
- ldrsh r0, [r6, r3]
- cmp r0, 0x1
- beq _0816EBE0
- cmp r0, 0x1
- bgt _0816EB6C
- cmp r0, 0
- beq _0816EB72
- b _0816EC62
- .pool
-_0816EB6C:
- cmp r0, 0x2
- beq _0816EC4C
- b _0816EC62
-_0816EB72:
- ldrh r0, [r6, 0xC]
- subs r0, 0x1
- strh r0, [r6, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816EC62
- ldr r4, =gUnknown_085E4C4C
- adds r0, r4, 0
- movs r1, 0xC8
- movs r2, 0x30
- movs r3, 0
- bl CreateSprite
- adds r0, r4, 0
- movs r1, 0xC8
- movs r2, 0x50
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r5, =gSprites
- adds r0, r5
- movs r1, 0x1
- bl StartSpriteAnim
- adds r0, r4, 0
- movs r1, 0xC8
- movs r2, 0x70
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x2
- bl StartSpriteAnim
- ldrh r0, [r6]
- adds r0, 0x1
- strh r0, [r6]
- movs r0, 0x48
- strh r0, [r6, 0xC]
- b _0816EC62
- .pool
-_0816EBE0:
- ldrh r0, [r6, 0xC]
- subs r0, 0x1
- strh r0, [r6, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816EC62
- ldr r4, =gUnknown_085E4C4C
- adds r0, r4, 0
- movs r1, 0x28
- movs r2, 0x30
- movs r3, 0
- bl CreateSprite
- adds r0, r4, 0
- movs r1, 0x28
- movs r2, 0x50
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r5, =gSprites
- adds r0, r5
- movs r1, 0x1
- bl StartSpriteAnim
- adds r0, r4, 0
- movs r1, 0x28
- movs r2, 0x70
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x2
- bl StartSpriteAnim
- ldrh r0, [r6]
- adds r0, 0x1
- strh r0, [r6]
- movs r0, 0x30
- strh r0, [r6, 0xC]
- b _0816EC62
- .pool
-_0816EC4C:
- ldrh r0, [r6, 0xC]
- subs r0, 0x1
- strh r0, [r6, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _0816EC62
- adds r0, r2, 0
- subs r0, 0x8
- adds r0, r1, r0
- ldr r1, =task_intro_27
- str r1, [r0]
-_0816EC62:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_26
-
- thumb_func_start sub_816EC6C
-sub_816EC6C: @ 816EC6C
- push {r4,lr}
- adds r4, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0816EC88
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_0816EC88:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0816ECAC
- cmp r0, 0x1
- bgt _0816EC9A
- cmp r0, 0
- beq _0816ECA0
- b _0816ED12
-_0816EC9A:
- cmp r0, 0x2
- beq _0816ECDC
- b _0816ED12
-_0816ECA0:
- movs r0, 0xE1
- lsls r0, 1
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
-_0816ECAC:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- ldr r1, =gIntro3BgPal
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0xBA
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r4, 0x30]
- adds r0, 0x2
- strh r0, [r4, 0x30]
- lsls r0, 16
- movs r1, 0xE7
- lsls r1, 17
- cmp r0, r1
- bne _0816ED12
- movs r0, 0xE6
- lsls r0, 1
- strh r0, [r4, 0x30]
- movs r0, 0x4
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
-_0816ECDC:
- ldrh r0, [r4, 0x32]
- subs r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- cmp r0, 0
- bne _0816ED12
- movs r0, 0x4
- strh r0, [r4, 0x32]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- ldr r1, =gIntro3BgPal
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0xBA
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r4, 0x30]
- subs r0, 0x2
- strh r0, [r4, 0x30]
- lsls r0, 16
- movs r1, 0xE0
- lsls r1, 17
- cmp r0, r1
- bne _0816ED12
- adds r0, r4, 0
- bl DestroySprite
-_0816ED12:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816EC6C
-
- thumb_func_start task_intro_27
-task_intro_27: @ 816ED20
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, =gUnknown_085E5048
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_085E5058
- bl LoadSpritePalettes
- movs r1, 0xD5
- lsls r1, 6
- movs r0, 0
- bl SetGpuReg
- ldr r6, =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r6
- ldr r0, =task_intro_28
- str r0, [r4]
- ldr r0, =0x0000ffde
- ldr r1, =0x00002949
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- movs r0, 0
- strh r0, [r4, 0x8]
- movs r0, 0xA8
- strh r0, [r4, 0xA]
- ldr r1, =0x0000fff0
- strh r1, [r4, 0xC]
- ldr r0, =0x0000ff78
- strh r0, [r4, 0xE]
- strh r1, [r4, 0x10]
- ldr r0, =sub_816EEA8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- strh r5, [r1, 0x10]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_27
-
- thumb_func_start task_intro_28
-task_intro_28: @ 816EDB4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r4, r1, 3
- ldr r5, =gTasks + 0x8
- adds r2, r4, r5
- ldrh r0, [r2, 0xE]
- movs r3, 0x1
- ands r0, r3
- cmp r0, 0
- bne _0816EDD6
- ldrh r0, [r2, 0xC]
- movs r1, 0x2
- eors r0, r1
- strh r0, [r2, 0xC]
-_0816EDD6:
- ldrh r0, [r2, 0xE]
- adds r0, 0x1
- strh r0, [r2, 0xE]
- movs r6, 0
- ldrsh r1, [r2, r6]
- cmp r1, 0x1
- beq _0816EE2E
- cmp r1, 0x1
- bgt _0816EDF4
- cmp r1, 0
- beq _0816EDFE
- b _0816EE86
- .pool
-_0816EDF4:
- cmp r1, 0x2
- beq _0816EE3A
- cmp r1, 0x3
- beq _0816EE70
- b _0816EE86
-_0816EDFE:
- ands r0, r3
- cmp r0, 0
- beq _0816EE1C
- ldrh r0, [r2, 0x2]
- subs r0, 0x2
- strh r0, [r2, 0x2]
- ldrh r0, [r2, 0x4]
- adds r0, 0x1
- strh r0, [r2, 0x4]
- ldrh r0, [r2, 0x6]
- adds r0, 0x2
- strh r0, [r2, 0x6]
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
-_0816EE1C:
- movs r1, 0x2
- ldrsh r0, [r2, r1]
- cmp r0, 0x68
- bne _0816EE86
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
- strh r3, [r2, 0xA]
- b _0816EE86
-_0816EE2E:
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
- movs r0, 0x4
- strh r0, [r2, 0xA]
- b _0816EE86
-_0816EE3A:
- ldrh r0, [r2, 0x2]
- adds r0, 0x4
- strh r0, [r2, 0x2]
- ldrh r0, [r2, 0x4]
- subs r0, 0x2
- strh r0, [r2, 0x4]
- ldrh r0, [r2, 0x6]
- subs r0, 0x4
- strh r0, [r2, 0x6]
- ldrh r0, [r2, 0x8]
- subs r0, 0x2
- strh r0, [r2, 0x8]
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816EE86
- movs r0, 0x8C
- strh r0, [r2, 0xA]
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
- b _0816EE86
- .pool
-_0816EE70:
- ldrh r0, [r2, 0xA]
- subs r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- cmp r0, 0
- bne _0816EE86
- adds r0, r5, 0
- subs r0, 0x8
- adds r0, r4, r0
- ldr r1, =task_intro_29
- str r1, [r0]
-_0816EE86:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_28
-
- thumb_func_start task_intro_29
-task_intro_29: @ 816EE90
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- ldr r0, =sub_816CC54
- bl SetMainCallback2
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_intro_29
-
- thumb_func_start sub_816EEA8
-sub_816EEA8: @ 816EEA8
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r5, r0, r1
- ldrh r0, [r5, 0x4]
- adds r0, 0x1
- strh r0, [r5, 0x4]
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0x5
- bls _0816EECA
- b _0816F0B2
-_0816EECA:
- lsls r0, 2
- ldr r1, =_0816EEDC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816EEDC:
- .4byte _0816EEF4
- .4byte _0816EF34
- .4byte _0816EF80
- .4byte _0816F00A
- .4byte _0816F074
- .4byte _0816F0A0
-_0816EEF4:
- ldrh r1, [r5, 0x4]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0816EF16
- movs r2, 0x2
- ldrsh r0, [r5, r2]
- lsls r0, 1
- ldr r1, =gIntro3BgPal + 0x1A2
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0xBC
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r5, 0x2]
- adds r0, 0x1
- strh r0, [r5, 0x2]
-_0816EF16:
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- cmp r0, 0x6
- beq _0816EF20
- b _0816F0B2
-_0816EF20:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- movs r0, 0
- strh r0, [r5, 0x2]
- b _0816EF70
- .pool
-_0816EF34:
- ldrh r1, [r5, 0x6]
- movs r2, 0x6
- ldrsh r0, [r5, r2]
- cmp r0, 0
- bne _0816F004
- ldrh r1, [r5, 0x4]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0816EF60
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- lsls r0, 1
- ldr r1, =gIntro3BgPal + 0x1A2
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0xB0
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r5, 0x2]
- adds r0, 0x1
- strh r0, [r5, 0x2]
-_0816EF60:
- movs r2, 0x2
- ldrsh r0, [r5, r2]
- cmp r0, 0x6
- beq _0816EF6A
- b _0816F0B2
-_0816EF6A:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_0816EF70:
- movs r0, 0xA
- strh r0, [r5, 0x6]
- b _0816F0B2
- .pool
-_0816EF80:
- ldrh r1, [r5, 0x6]
- movs r2, 0x6
- ldrsh r0, [r5, r2]
- cmp r0, 0
- bne _0816F004
- ldrh r1, [r5, 0x4]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0816EFAC
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- lsls r0, 1
- ldr r1, =gIntro3BgPal + 0x182
- adds r0, r1
- ldr r1, =gPlttBufferFaded + 0xB8
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r5, 0x2]
- adds r0, 0x1
- strh r0, [r5, 0x2]
-_0816EFAC:
- movs r2, 0x2
- ldrsh r0, [r5, r2]
- cmp r0, 0x6
- beq _0816EFB6
- b _0816F0B2
-_0816EFB6:
- ldr r0, =gUnknown_085E5030
- movs r1, 0x78
- movs r2, 0x58
- movs r3, 0xF
- bl CreateSprite
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x67
- bl PlaySE
- ldr r1, =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- adds r3, r0, 0
- adds r3, 0x3E
- ldrb r1, [r3]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r3]
- ldrh r1, [r5, 0x8]
- strh r1, [r0, 0x34]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- movs r0, 0x10
- strh r0, [r5, 0x6]
- b _0816F0B2
- .pool
-_0816F004:
- subs r0, r1, 0x1
- strh r0, [r5, 0x6]
- b _0816F0B2
-_0816F00A:
- ldrh r1, [r5, 0x4]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0816F0B2
- ldrh r0, [r5, 0x6]
- subs r0, 0x1
- adds r2, r0, 0
- strh r0, [r5, 0x6]
- lsls r0, 16
- cmp r0, 0
- beq _0816F068
- lsls r2, 24
- lsrs r2, 24
- ldr r3, =0x00002949
- movs r0, 0x50
- movs r1, 0x10
- bl BlendPalette
- ldr r4, =gIntro3BgPal + 0x1AC
- ldr r5, =gPlttBufferFaded + 0xBC
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- adds r1, r5, 0
- subs r1, 0xC
- adds r0, r4, 0
- movs r2, 0x1
- bl CpuSet
- subs r4, 0x20
- subs r5, 0x4
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- b _0816F0B2
- .pool
-_0816F068:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- movs r0, 0x35
- strh r0, [r5, 0x6]
- b _0816F0B2
-_0816F074:
- ldrh r0, [r5, 0x6]
- subs r0, 0x1
- strh r0, [r5, 0x6]
- lsls r0, 16
- cmp r0, 0
- bne _0816F0B2
- movs r0, 0x1
- negs r0, r0
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- b _0816F0B2
- .pool
-_0816F0A0:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0816F0B2
- adds r0, r2, 0
- bl DestroyTask
-_0816F0B2:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816EEA8
-
- thumb_func_start intro_reset_and_hide_bgs
-@ void intro_reset_and_hide_bgs()
-intro_reset_and_hide_bgs: @ 816F0C0
- push {lr}
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1C
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1E
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x18
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1A
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x14
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x16
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x10
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x12
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- pop {r0}
- bx r0
- thumb_func_end intro_reset_and_hide_bgs
-
- thumb_func_start task_intro_3_1
-task_intro_3_1: @ 816F128
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0816F170
- cmp r0, 0x1
- ble _0816F148
- cmp r0, 0x2
- beq _0816F1BC
-_0816F148:
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- ldr r0, =gUnknown_0853FF70
- ldrh r1, [r0, 0x3E]
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x40
- b _0816F1AC
- .pool
-_0816F170:
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0816F1A0
- subs r0, r1, 0x1
- strh r0, [r4, 0xA]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- lsrs r1, r0, 31
- adds r0, r1
- movs r1, 0xFF
- lsls r1, 1
- ldr r2, =gUnknown_0853FF70
- ands r0, r1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x52
- bl SetGpuReg
- b _0816F1DA
- .pool
-_0816F1A0:
- ldr r0, =gUnknown_0853FF70
- ldrh r1, [r0]
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x10
-_0816F1AC:
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0816F1DA
- .pool
-_0816F1BC:
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- adds r0, r5, 0
- bl DestroyTask
-_0816F1DA:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end task_intro_3_1
-
- thumb_func_start task_intro_3_2
-task_intro_3_2: @ 816F1E0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0816F228
- cmp r0, 0x1
- ble _0816F200
- cmp r0, 0x2
- beq _0816F274
-_0816F200:
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x50
- bl SetGpuReg
- ldr r0, =gUnknown_0853FF70
- ldrh r1, [r0]
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- b _0816F264
- .pool
-_0816F228:
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0x3D
- bgt _0816F258
- adds r0, r1, 0x1
- strh r0, [r4, 0xA]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- lsrs r1, r0, 31
- adds r0, r1
- movs r1, 0xFF
- lsls r1, 1
- ldr r2, =gUnknown_0853FF70
- ands r0, r1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x52
- bl SetGpuReg
- b _0816F2A2
- .pool
-_0816F258:
- ldr r0, =gUnknown_0853FF70
- ldrh r1, [r0, 0x3E]
- movs r0, 0x52
- bl SetGpuReg
- movs r0, 0x10
-_0816F264:
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0816F2A2
- .pool
-_0816F274:
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0816F284
- subs r0, r1, 0x1
- strh r0, [r4, 0xA]
- b _0816F2A2
-_0816F284:
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- adds r0, r5, 0
- bl DestroyTask
-_0816F2A2:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end task_intro_3_2
-
- thumb_func_start sub_816F2A8
-sub_816F2A8: @ 816F2A8
- push {r4,lr}
- sub sp, 0x24
- lsls r2, 16
- lsrs r2, 16
- movs r4, 0x80
- lsls r4, 8
- str r4, [sp]
- str r4, [sp, 0x4]
- mov r4, sp
- strh r0, [r4, 0x8]
- mov r0, sp
- strh r1, [r0, 0xA]
- strh r2, [r0, 0xC]
- strh r2, [r0, 0xE]
- strh r3, [r0, 0x10]
- add r4, sp, 0x14
- adds r1, r4, 0
- movs r2, 0x1
- bl BgAffineSet
- ldrh r1, [r4]
- movs r0, 0x20
- bl SetGpuReg
- ldrh r1, [r4, 0x2]
- movs r0, 0x22
- bl SetGpuReg
- ldrh r1, [r4, 0x4]
- movs r0, 0x24
- bl SetGpuReg
- ldrh r1, [r4, 0x6]
- movs r0, 0x26
- bl SetGpuReg
- ldrh r1, [r4, 0x8]
- movs r0, 0x28
- bl SetGpuReg
- ldrh r1, [r4, 0xA]
- movs r0, 0x2A
- bl SetGpuReg
- ldrh r1, [r4, 0xC]
- movs r0, 0x2C
- bl SetGpuReg
- ldrh r1, [r4, 0xE]
- movs r0, 0x2E
- bl SetGpuReg
- add sp, 0x24
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816F2A8
-
- thumb_func_start sub_816F318
-sub_816F318: @ 816F318
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0xBF
- ble _0816F394
- ldrh r1, [r4, 0x34]
- movs r2, 0x34
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0816F336
- subs r0, r1, 0x1
- strh r0, [r4, 0x34]
- b _0816F39A
-_0816F336:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x32]
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 5
- subs r0, r1
- movs r1, 0x64
- bl __divsi3
- strh r0, [r4, 0x32]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- adds r0, r1, 0
- subs r0, 0xC0
- cmp r0, 0
- bge _0816F378
- adds r0, 0x7F
-_0816F378:
- asrs r0, 7
- adds r0, 0x9
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xF
- bls _0816F386
- movs r0, 0xF
-_0816F386:
- lsls r2, r0, 4
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- b _0816F39A
-_0816F394:
- adds r0, r4, 0
- bl DestroySprite
-_0816F39A:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816F318
-
- thumb_func_start sub_816F3A4
-sub_816F3A4: @ 816F3A4
- push {r4,lr}
- adds r4, r0, 0
- ldr r2, =gSprites
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r3, 0x3C
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0816F420
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r0, r3
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0x3
- bl StartSpriteAnim
- movs r0, 0x80
- lsls r0, 3
- strh r0, [r4, 0x32]
- ldrh r1, [r4, 0x30]
- movs r0, 0x3
- ands r0, r1
- lsls r0, 3
- strh r0, [r4, 0x34]
- ldr r0, =sub_816F318
- str r0, [r4, 0x1C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x2
- bl CalcCenterToCornerVec
- b _0816F44C
- .pool
-_0816F420:
- ldrh r0, [r1, 0x24]
- strh r0, [r4, 0x24]
- movs r0, 0x3C
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x26]
- strh r0, [r4, 0x26]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x20]
- strh r0, [r4, 0x20]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x22]
- strh r0, [r4, 0x22]
-_0816F44C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816F3A4
-
- thumb_func_start sub_816F454
-sub_816F454: @ 816F454
- push {lr}
- adds r1, r0, 0
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _0816F464
- ldr r0, =sub_816F46C
- str r0, [r1, 0x1C]
-_0816F464:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816F454
-
- thumb_func_start sub_816F46C
-sub_816F46C: @ 816F46C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r7, r0, 0
- ldrh r4, [r7, 0x20]
- movs r1, 0x20
- ldrsh r0, [r7, r1]
- cmp r0, 0x74
- bgt _0816F4AC
- ldrh r0, [r7, 0x26]
- ldrh r1, [r7, 0x22]
- adds r0, r1
- movs r1, 0
- strh r0, [r7, 0x22]
- strh r1, [r7, 0x26]
- adds r0, r4, 0x4
- strh r0, [r7, 0x20]
- ldr r0, =0x0000fffc
- strh r0, [r7, 0x24]
- movs r0, 0x80
- strh r0, [r7, 0x36]
- ldr r0, =sub_816F5B4
- str r0, [r7, 0x1C]
- b _0816F59E
- .pool
-_0816F4AC:
- ldrh r1, [r7, 0x36]
- ldr r5, =gSineTable
- lsls r0, r1, 24
- lsrs r0, 23
- adds r0, r5
- ldrh r2, [r0]
- adds r0, r1, 0
- adds r0, 0x40
- lsls r0, 24
- lsrs r0, 23
- adds r0, r5
- ldrh r3, [r0]
- adds r1, 0x2
- strh r1, [r7, 0x36]
- lsls r2, 16
- asrs r0, r2, 16
- cmp r0, 0
- bge _0816F4D2
- adds r0, 0x1F
-_0816F4D2:
- asrs r0, 5
- strh r0, [r7, 0x26]
- subs r0, r4, 0x1
- strh r0, [r7, 0x20]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0816F4E8
- ldrh r0, [r7, 0x22]
- adds r0, 0x1
- strh r0, [r7, 0x22]
-_0816F4E8:
- lsls r0, r3, 16
- asrs r0, 16
- negs r0, r0
- cmp r0, 0
- bge _0816F4F4
- adds r0, 0xF
-_0816F4F4:
- lsls r1, r0, 12
- lsrs r1, 16
- ldrh r4, [r7, 0x32]
- ldrh r3, [r7, 0x34]
- adds r0, r1, 0
- subs r0, 0x10
- lsls r0, 24
- lsrs r0, 23
- adds r0, r5
- ldrh r2, [r0]
- adds r1, 0x30
- lsls r1, 24
- lsrs r1, 23
- adds r1, r5
- movs r0, 0
- ldrsh r1, [r1, r0]
- adds r0, r1, 0
- muls r0, r4
- cmp r0, 0
- bge _0816F51E
- adds r0, 0xFF
-_0816F51E:
- lsls r0, 8
- lsrs r0, 16
- mov r8, r0
- lsls r0, r2, 16
- asrs r2, r0, 16
- negs r0, r2
- muls r0, r3
- cmp r0, 0
- bge _0816F532
- adds r0, 0xFF
-_0816F532:
- lsls r0, 8
- lsrs r0, 16
- mov r10, r0
- adds r0, r2, 0
- muls r0, r4
- cmp r0, 0
- bge _0816F542
- adds r0, 0xFF
-_0816F542:
- lsls r0, 8
- lsrs r5, r0, 16
- adds r0, r1, 0
- muls r0, r3
- cmp r0, 0
- bge _0816F550
- adds r0, 0xFF
-_0816F550:
- lsls r6, r0, 8
- lsrs r6, 16
- ldrh r0, [r7, 0x30]
- lsls r0, 24
- lsrs r0, 24
- str r3, [sp]
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldrh r0, [r7, 0x30]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r5
- mov r1, r10
- lsls r5, r1, 16
- lsrs r3, r5, 16
- lsls r4, r6, 16
- str r6, [sp]
- mov r1, r8
- mov r2, r9
- bl SetOamMatrix
- ldrh r0, [r7, 0x30]
- adds r0, 0x2
- lsls r0, 24
- lsrs r0, 24
- lsls r5, 1
- lsrs r5, 16
- lsls r4, 1
- lsrs r4, 16
- str r4, [sp]
- mov r1, r8
- mov r2, r9
- adds r3, r5, 0
- bl SetOamMatrix
-_0816F59E:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816F46C
-
- thumb_func_start sub_816F5B4
-sub_816F5B4: @ 816F5B4
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x3A]
- adds r1, 0x40
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x3A]
- adds r1, 0x40
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldrh r0, [r4, 0x30]
- adds r0, 0x2
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x3A]
- adds r1, 0x40
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldrh r1, [r4, 0x36]
- movs r2, 0x36
- ldrsh r0, [r4, r2]
- cmp r0, 0x40
- beq _0816F64C
- adds r0, r1, 0
- subs r0, 0x8
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x36]
- adds r1, r0, 0
- ldr r2, =gSineTable
- adds r0, 0x40
- lsls r0, 24
- lsrs r0, 23
- adds r0, r2
- movs r3, 0
- ldrsh r0, [r0, r3]
- cmp r0, 0
- bge _0816F62E
- adds r0, 0x3F
-_0816F62E:
- asrs r0, 6
- strh r0, [r4, 0x24]
- lsls r0, r1, 24
- lsrs r0, 23
- adds r0, r2
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bge _0816F642
- adds r0, 0x3F
-_0816F642:
- asrs r0, 6
- strh r0, [r4, 0x26]
- b _0816F654
- .pool
-_0816F64C:
- movs r0, 0
- strh r0, [r4, 0x36]
- ldr r0, =sub_816F660
- str r0, [r4, 0x1C]
-_0816F654:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816F5B4
-
- thumb_func_start sub_816F660
-sub_816F660: @ 816F660
- push {r4,lr}
- adds r1, r0, 0
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0x2
- beq _0816F6C0
- ldrh r0, [r1, 0x36]
- adds r0, 0x8
- strh r0, [r1, 0x36]
- ldr r3, =gSineTable
- lsls r0, 24
- lsrs r0, 23
- adds r0, r3
- movs r4, 0
- ldrsh r0, [r0, r4]
- cmp r0, 0
- bge _0816F684
- adds r0, 0xF
-_0816F684:
- asrs r0, 4
- adds r0, 0x40
- lsls r0, 16
- lsrs r2, r0, 16
- adds r0, r2, 0
- adds r0, 0x40
- lsls r0, 24
- lsrs r0, 23
- adds r0, r3
- movs r4, 0
- ldrsh r0, [r0, r4]
- cmp r0, 0
- bge _0816F6A0
- adds r0, 0x3F
-_0816F6A0:
- asrs r0, 6
- strh r0, [r1, 0x24]
- lsls r0, r2, 24
- lsrs r0, 23
- adds r0, r3
- movs r2, 0
- ldrsh r0, [r0, r2]
- cmp r0, 0
- bge _0816F6B4
- adds r0, 0x3F
-_0816F6B4:
- asrs r0, 6
- strh r0, [r1, 0x26]
- b _0816F6C4
- .pool
-_0816F6C0:
- ldr r0, =sub_816F6D0
- str r0, [r1, 0x1C]
-_0816F6C4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816F660
-
- thumb_func_start sub_816F6D0
-sub_816F6D0: @ 816F6D0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x22]
- movs r0, 0x22
- ldrsh r1, [r4, r0]
- movs r3, 0x38
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bge _0816F6E8
- adds r0, r2, 0x4
- strh r0, [r4, 0x22]
- b _0816F744
-_0816F6E8:
- movs r0, 0x1
- strh r0, [r4, 0x3C]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r0, r3
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0x3
- bl StartSpriteAnim
- movs r0, 0x80
- lsls r0, 3
- strh r0, [r4, 0x32]
- ldrh r1, [r4, 0x30]
- movs r0, 0x3
- ands r0, r1
- lsls r0, 3
- strh r0, [r4, 0x34]
- ldr r0, =sub_816F318
- str r0, [r4, 0x1C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x2
- bl CalcCenterToCornerVec
-_0816F744:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816F6D0
-
- thumb_func_start sub_816F750
-sub_816F750: @ 816F750
- push {r4,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x22]
- movs r0, 0x22
- ldrsh r1, [r4, r0]
- movs r3, 0x38
- ldrsh r0, [r4, r3]
- cmp r1, r0
- bge _0816F768
- adds r0, r2, 0x4
- strh r0, [r4, 0x22]
- b _0816F7C4
-_0816F768:
- movs r0, 0x1
- strh r0, [r4, 0x3C]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r3, [r4, 0x22]
- adds r0, r3
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0x3
- bl StartSpriteAnim
- movs r0, 0x80
- lsls r0, 3
- strh r0, [r4, 0x32]
- ldrh r1, [r4, 0x30]
- movs r0, 0x3
- ands r0, r1
- lsls r0, 3
- strh r0, [r4, 0x34]
- ldr r0, =sub_816F318
- str r0, [r4, 0x1C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x2
- bl CalcCenterToCornerVec
-_0816F7C4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816F750
-
- thumb_func_start sub_816F7D0
-sub_816F7D0: @ 816F7D0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- adds r4, r0, 0
- adds r5, r1, 0
- ldr r6, [sp, 0x34]
- ldr r0, [sp, 0x38]
- mov r8, r0
- lsls r4, 16
- lsls r5, 16
- lsls r2, 16
- lsrs r2, 16
- str r2, [sp, 0x8]
- lsls r3, 16
- lsrs r3, 16
- str r3, [sp, 0xC]
- lsls r6, 16
- lsrs r6, 16
- mov r1, r8
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- ldr r0, =gUnknown_085E4D64
- lsrs r2, r4, 16
- mov r10, r2
- asrs r4, 16
- lsrs r1, r5, 16
- str r1, [sp, 0x4]
- asrs r5, 16
- adds r1, r4, 0
- adds r2, r5, 0
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, =gSprites
- mov r9, r2
- lsls r0, r7, 4
- adds r0, r7
- lsls r5, r0, 2
- adds r4, r5, r2
- movs r0, 0
- strh r0, [r4, 0x2E]
- strh r0, [r4, 0x3C]
- mov r0, sp
- ldrh r0, [r0, 0xC]
- strh r0, [r4, 0x30]
- mov r1, sp
- ldrh r1, [r1, 0x8]
- strh r1, [r4, 0x32]
- mov r2, sp
- ldrh r2, [r2, 0x8]
- strh r2, [r4, 0x34]
- strh r6, [r4, 0x38]
- mov r0, sp
- ldrh r0, [r0, 0x8]
- strh r0, [r4, 0x3A]
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x1F
- ldr r1, [sp, 0xC]
- ands r1, r0
- lsls r1, 1
- ldrb r2, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x2
- movs r3, 0x2
- bl CalcCenterToCornerVec
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAnim
- mov r1, r8
- cmp r1, 0
- bne _0816F898
- mov r0, r9
- adds r0, 0x1C
- adds r0, r5, r0
- ldr r1, =sub_816F454
- b _0816F8A0
- .pool
-_0816F898:
- mov r0, r9
- adds r0, 0x1C
- adds r0, r5, r0
- ldr r1, =sub_816F750
-_0816F8A0:
- str r1, [r0]
- str r7, [sp, 0x10]
- mov r2, r10
- lsls r2, 16
- asrs r2, 16
- mov r10, r2
- ldr r0, [sp, 0x4]
- lsls r0, 16
- asrs r0, 16
- mov r8, r0
- ldr r0, =gUnknown_085E4D64
- mov r1, r10
- mov r2, r8
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r5, =gSprites
- lsls r4, r7, 4
- adds r4, r7
- lsls r4, 2
- adds r0, r4, r5
- mov r1, sp
- ldrh r1, [r1, 0x10]
- strh r1, [r0, 0x3C]
- ldr r2, [sp, 0xC]
- adds r2, 0x1
- mov r9, r2
- strh r2, [r0, 0x30]
- ldrb r1, [r0, 0x1]
- movs r2, 0x3
- orrs r1, r2
- strb r1, [r0, 0x1]
- mov r2, r9
- movs r1, 0x1F
- ands r2, r1
- lsls r2, 1
- ldrb r3, [r0, 0x3]
- movs r6, 0x3F
- negs r6, r6
- adds r1, r6, 0
- ands r1, r3
- orrs r1, r2
- strb r1, [r0, 0x3]
- movs r1, 0
- movs r2, 0x2
- movs r3, 0x2
- bl CalcCenterToCornerVec
- ldr r2, =gSprites + 0x1C
- adds r4, r2
- ldr r0, =sub_816F3A4
- str r0, [r4]
- ldr r0, =gUnknown_085E4D64
- mov r1, r10
- mov r2, r8
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r4, r7, 4
- adds r4, r7
- lsls r4, 2
- adds r5, r4, r5
- mov r1, sp
- ldrh r1, [r1, 0x10]
- strh r1, [r5, 0x3C]
- ldr r2, [sp, 0xC]
- adds r2, 0x2
- mov r8, r2
- strh r2, [r5, 0x30]
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrb r0, [r5, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r5, 0x1]
- mov r0, r8
- movs r2, 0x1F
- ands r0, r2
- lsls r0, 1
- ldrb r1, [r5, 0x3]
- ands r6, r1
- orrs r6, r0
- strb r6, [r5, 0x3]
- adds r0, r5, 0
- movs r1, 0
- movs r2, 0x2
- movs r3, 0x2
- bl CalcCenterToCornerVec
- ldr r0, =gSprites + 0x1C
- adds r4, r0
- ldr r1, =sub_816F3A4
- str r1, [r4]
- ldr r2, [sp, 0xC]
- lsls r0, r2, 24
- lsrs r0, 24
- ldr r5, [sp, 0x8]
- adds r5, 0x20
- lsls r4, r5, 16
- lsrs r4, 16
- str r4, [sp]
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- mov r0, r9
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- str r4, [sp]
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- mov r1, r8
- lsls r1, 24
- lsrs r1, 24
- mov r8, r1
- lsls r5, 17
- lsrs r5, 16
- str r5, [sp]
- mov r0, r8
- adds r1, r4, 0
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldr r0, [sp, 0x10]
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_816F7D0
-
- thumb_func_start sub_816F9D4
-sub_816F9D4: @ 816F9D4
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bhi _0816FA62
- lsls r0, 2
- ldr r1, =_0816F9F0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816F9F0:
- .4byte _0816FA04
- .4byte _0816FA12
- .4byte _0816FA30
- .4byte _0816FA62
- .4byte _0816FA50
-_0816FA04:
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnimIfDifferent
- ldrh r0, [r4, 0x20]
- subs r0, 0x1
- b _0816FA60
-_0816FA12:
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnimIfDifferent
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0816FAAA
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- b _0816FA60
- .pool
-_0816FA30:
- ldrh r2, [r4, 0x20]
- movs r1, 0x20
- ldrsh r0, [r4, r1]
- cmp r0, 0x78
- ble _0816FA46
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0816FA6E
-_0816FA46:
- adds r0, r2, 0x1
- b _0816FA60
- .pool
-_0816FA50:
- ldrh r2, [r4, 0x20]
- movs r0, 0x20
- ldrsh r1, [r4, r0]
- movs r0, 0x20
- negs r0, r0
- cmp r1, r0
- ble _0816FA62
- subs r0, r2, 0x2
-_0816FA60:
- strh r0, [r4, 0x20]
-_0816FA62:
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0816FAAA
-_0816FA6E:
- movs r1, 0x26
- ldrsh r5, [r4, r1]
- cmp r5, 0
- beq _0816FA80
- movs r0, 0
- strh r0, [r4, 0x26]
- b _0816FAAA
- .pool
-_0816FA80:
- bl Random
- movs r1, 0x3
- ands r1, r0
- cmp r1, 0x1
- beq _0816FAA8
- cmp r1, 0x1
- bgt _0816FA96
- cmp r1, 0
- beq _0816FA9E
- b _0816FAAA
-_0816FA96:
- cmp r1, 0x3
- bgt _0816FAAA
- strh r5, [r4, 0x26]
- b _0816FAAA
-_0816FA9E:
- ldr r0, =0x0000ffff
- strh r0, [r4, 0x26]
- b _0816FAAA
- .pool
-_0816FAA8:
- strh r1, [r4, 0x26]
-_0816FAAA:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_816F9D4
-
- thumb_func_start sub_816FAB0
-sub_816FAB0: @ 816FAB0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0816FACA
- cmp r0, 0x1
- ble _0816FB12
- cmp r0, 0x2
- beq _0816FAEA
- cmp r0, 0x3
- beq _0816FB04
- b _0816FB12
-_0816FACA:
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- movs r2, 0x20
- ldrsh r1, [r4, r2]
- adds r0, r1
- ldr r1, =0x0000012f
- cmp r0, r1
- bgt _0816FAE4
- ldrh r0, [r4, 0x24]
- adds r0, 0x8
- b _0816FB10
- .pool
-_0816FAE4:
- movs r0, 0x2
- strh r0, [r4, 0x2E]
- b _0816FB12
-_0816FAEA:
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- movs r2, 0x20
- ldrsh r1, [r4, r2]
- adds r0, r1
- cmp r0, 0x78
- ble _0816FAFE
- ldrh r0, [r4, 0x24]
- subs r0, 0x1
- b _0816FB10
-_0816FAFE:
- movs r0, 0x3
- strh r0, [r4, 0x2E]
- b _0816FB12
-_0816FB04:
- ldrh r1, [r4, 0x24]
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _0816FB12
- subs r0, r1, 0x2
-_0816FB10:
- strh r0, [r4, 0x24]
-_0816FB12:
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x8
- bl Sin
- ldr r1, =gUnknown_0203BCCC
- ldrh r1, [r1]
- subs r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x4
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816FAB0
-
- thumb_func_start sub_816FB38
-sub_816FB38: @ 816FB38
- push {r4-r6,lr}
- adds r6, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r6, r1]
- cmp r0, 0x5
- bls _0816FB46
- b _0816FD38
-_0816FB46:
- lsls r0, 2
- ldr r1, =_0816FB54
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0816FB54:
- .4byte _0816FB6C
- .4byte _0816FB94
- .4byte _0816FBB4
- .4byte _0816FC5C
- .4byte _0816FCC4
- .4byte _0816FCF4
-_0816FB6C:
- ldrh r1, [r6, 0x30]
- movs r2, 0x30
- ldrsh r0, [r6, r2]
- cmp r0, 0
- beq _0816FB7C
- subs r0, r1, 0x1
- strh r0, [r6, 0x30]
- b _0816FD38
-_0816FB7C:
- adds r2, r6, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r2]
- adds r0, r6, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- b _0816FCE6
-_0816FB94:
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- cmp r0, 0x90
- beq _0816FB9E
- b _0816FD38
-_0816FB9E:
- ldrh r0, [r6, 0x2E]
- adds r0, 0x1
- strh r0, [r6, 0x2E]
- movs r0, 0x9
- strh r0, [r6, 0x30]
- movs r0, 0x2
- strh r0, [r6, 0x34]
- b _0816FD38
- .pool
-_0816FBB4:
- ldrh r1, [r6, 0x34]
- movs r2, 0x34
- ldrsh r0, [r6, r2]
- cmp r0, 0
- bne _0816FC66
- movs r0, 0x2
- strh r0, [r6, 0x34]
- movs r1, 0x30
- ldrsh r0, [r6, r1]
- cmp r0, 0
- beq _0816FC14
- lsls r0, 1
- ldr r4, =gIntro1GameFreakTextFadePal
- adds r0, r4
- ldr r5, =gPlttBufferFaded + 0x23E
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- movs r1, 0x30
- ldrsh r0, [r6, r1]
- lsls r0, 1
- adds r1, r4, 0
- adds r1, 0x20
- adds r0, r1
- adds r1, r5, 0
- subs r1, 0x16
- movs r2, 0x1
- bl CpuSet
- movs r2, 0x30
- ldrsh r0, [r6, r2]
- lsls r0, 1
- adds r4, 0x40
- adds r0, r4
- subs r5, 0xA
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r6, 0x30]
- subs r0, 0x1
- strh r0, [r6, 0x30]
- b _0816FD38
- .pool
-_0816FC14:
- movs r1, 0x30
- ldrsh r0, [r6, r1]
- lsls r0, 1
- ldr r4, =gIntro1GameFreakTextFadePal
- adds r0, r4
- ldr r5, =gPlttBufferFaded + 0x23E
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- movs r2, 0x30
- ldrsh r0, [r6, r2]
- lsls r0, 1
- adds r1, r4, 0
- adds r1, 0x20
- adds r0, r1
- adds r1, r5, 0
- subs r1, 0x16
- movs r2, 0x1
- bl CpuSet
- movs r1, 0x30
- ldrsh r0, [r6, r1]
- lsls r0, 1
- adds r4, 0x40
- adds r0, r4
- subs r5, 0xA
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- b _0816FCE6
- .pool
-_0816FC5C:
- ldrh r1, [r6, 0x34]
- movs r2, 0x34
- ldrsh r0, [r6, r2]
- cmp r0, 0
- beq _0816FC6C
-_0816FC66:
- subs r0, r1, 0x1
- strh r0, [r6, 0x34]
- b _0816FD38
-_0816FC6C:
- movs r0, 0x2
- strh r0, [r6, 0x34]
- movs r1, 0x30
- ldrsh r0, [r6, r1]
- cmp r0, 0x9
- bgt _0816FCE6
- lsls r0, 1
- ldr r4, =gIntro1GameFreakTextFadePal
- adds r0, r4
- ldr r5, =gPlttBufferFaded + 0x23E
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- movs r1, 0x30
- ldrsh r0, [r6, r1]
- lsls r0, 1
- adds r1, r4, 0
- adds r1, 0x20
- adds r0, r1
- adds r1, r5, 0
- subs r1, 0x16
- movs r2, 0x1
- bl CpuSet
- movs r2, 0x30
- ldrsh r0, [r6, r2]
- lsls r0, 1
- adds r4, 0x40
- adds r0, r4
- subs r5, 0xA
- adds r1, r5, 0
- movs r2, 0x1
- bl CpuSet
- ldrh r0, [r6, 0x30]
- adds r0, 0x1
- strh r0, [r6, 0x30]
- b _0816FD38
- .pool
-_0816FCC4:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- movs r0, 0x88
- lsls r0, 1
- cmp r1, r0
- bne _0816FD38
- adds r0, r6, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- ldrb r1, [r6, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6, 0x1]
-_0816FCE6:
- ldrh r0, [r6, 0x2E]
- adds r0, 0x1
- strh r0, [r6, 0x2E]
- b _0816FD38
- .pool
-_0816FCF4:
- ldr r1, =gUnknown_085E4F48
- movs r2, 0x32
- ldrsh r0, [r6, r2]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldrh r1, [r6, 0x34]
- adds r0, r1
- strh r0, [r6, 0x34]
- movs r2, 0x34
- ldrsh r0, [r6, r2]
- movs r1, 0xFF
- lsls r1, 8
- ands r0, r1
- asrs r0, 8
- strh r0, [r6, 0x24]
- movs r1, 0x32
- ldrsh r0, [r6, r1]
- cmp r0, 0x3
- bgt _0816FD24
- movs r2, 0x24
- ldrsh r0, [r6, r2]
- negs r0, r0
- strh r0, [r6, 0x24]
-_0816FD24:
- adds r0, r6, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0816FD38
- adds r0, r6, 0
- bl DestroySprite
-_0816FD38:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_816FB38
-
- thumb_func_start sub_816FD44
-sub_816FD44: @ 816FD44
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0816FD7C
- cmp r0, 0x1
- bgt _0816FD5A
- cmp r0, 0
- beq _0816FD60
- b _0816FDB0
-_0816FD5A:
- cmp r0, 0x2
- beq _0816FD9C
- b _0816FDB0
-_0816FD60:
- ldr r0, =gUnknown_030062A0
- ldr r0, [r0]
- cmp r0, 0x80
- bne _0816FDB0
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r2]
- b _0816FD90
- .pool
-_0816FD7C:
- ldr r0, =gUnknown_030062A0
- ldr r1, [r0]
- movs r0, 0x88
- lsls r0, 1
- cmp r1, r0
- bne _0816FDB0
- adds r0, r4, 0
- movs r1, 0x3
- bl StartSpriteAffineAnim
-_0816FD90:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0816FDB0
- .pool
-_0816FD9C:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0816FDB0
- adds r0, r4, 0
- bl DestroySprite
-_0816FDB0:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_816FD44
-
- thumb_func_start sub_816FDB8
-sub_816FDB8: @ 816FDB8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp]
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp, 0x4]
- movs r7, 0
-_0816FDD2:
- lsls r5, r7, 2
- ldr r0, =gUnknown_085E4E94
- adds r0, 0x2
- adds r0, r5, r0
- ldr r2, [sp]
- lsls r1, r2, 16
- asrs r1, 16
- ldrh r0, [r0]
- adds r1, r0
- lsls r1, 16
- asrs r1, 16
- ldr r3, [sp, 0x4]
- lsls r2, r3, 16
- asrs r0, r2, 16
- str r0, [sp, 0x8]
- ldr r3, =0xfffc0000
- adds r2, r3
- ldr r0, =gUnknown_085E4F5C
- asrs r2, 16
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- movs r1, 0
- strh r1, [r4, 0x2E]
- ldr r0, =gUnknown_085E4FA4
- adds r0, r7, r0
- ldrb r0, [r0]
- strh r0, [r4, 0x30]
- strh r7, [r4, 0x32]
- adds r1, r4, 0
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- mov r10, r2
- mov r3, r10
- orrs r0, r3
- strb r0, [r1]
- adds r1, r7, 0
- adds r1, 0xC
- movs r0, 0x1F
- mov r9, r0
- mov r2, r9
- ands r1, r2
- lsls r1, 1
- ldrb r0, [r4, 0x3]
- movs r3, 0x3F
- negs r3, r3
- mov r8, r3
- mov r2, r8
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x3]
- ldr r3, =gUnknown_085E4E94
- adds r5, r3
- ldrb r1, [r5]
- adds r0, r4, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- adds r0, r7, 0x1
- lsls r0, 16
- lsrs r7, r0, 16
- cmp r7, 0x8
- bls _0816FDD2
- ldr r0, =gUnknown_085E4F8C
- ldr r2, [sp, 0x8]
- subs r2, 0x6
- lsls r2, 16
- asrs r2, 16
- movs r1, 0x78
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 4
- adds r0, r6
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r2, 0
- strh r2, [r0, 0x2E]
- adds r2, r0, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- mov r3, r10
- orrs r1, r3
- strb r1, [r2]
- adds r2, r7, 0
- adds r2, 0xC
- mov r1, r9
- ands r2, r1
- lsls r2, 1
- ldrb r1, [r0, 0x3]
- mov r3, r8
- ands r1, r3
- orrs r1, r2
- strb r1, [r0, 0x3]
- movs r1, 0x1
- bl StartSpriteAffineAnim
- adds r0, r6, 0
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_816FDB8
-
thumb_func_start sub_816FEDC
sub_816FEDC: @ 816FEDC
push {r4-r6,lr}
diff --git a/asm/intro_credits_graphics.s b/asm/intro_credits_graphics.s
index ad249a470..3187138ce 100644
--- a/asm/intro_credits_graphics.s
+++ b/asm/intro_credits_graphics.s
@@ -828,8 +828,8 @@ sub_817B7C4: @ 817B7C4
.pool
thumb_func_end sub_817B7C4
- thumb_func_start sub_817B834
-sub_817B834: @ 817B834
+ thumb_func_start intro_create_brendan_sprite
+intro_create_brendan_sprite: @ 817B834
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
@@ -866,10 +866,10 @@ sub_817B834: @ 817B834
pop {r1}
bx r1
.pool
- thumb_func_end sub_817B834
+ thumb_func_end intro_create_brendan_sprite
- thumb_func_start sub_817B88C
-sub_817B88C: @ 817B88C
+ thumb_func_start intro_create_may_sprite
+intro_create_may_sprite: @ 817B88C
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
@@ -906,7 +906,7 @@ sub_817B88C: @ 817B88C
pop {r1}
bx r1
.pool
- thumb_func_end sub_817B88C
+ thumb_func_end intro_create_may_sprite
thumb_func_start nullsub_66
nullsub_66: @ 817B8E4
@@ -1019,8 +1019,8 @@ sub_817B948: @ 817B948
.pool
thumb_func_end sub_817B948
- thumb_func_start sub_817B9C4
-sub_817B9C4: @ 817B9C4
+ thumb_func_start intro_create_flygon_sprite
+intro_create_flygon_sprite: @ 817B9C4
push {r4-r6,lr}
mov r6, r8
push {r6}
@@ -1072,6 +1072,6 @@ sub_817B9C4: @ 817B9C4
pop {r1}
bx r1
.pool
- thumb_func_end sub_817B9C4
+ thumb_func_end intro_create_flygon_sprite
.align 2, 0 @ Don't pad with nop.
diff --git a/data/intro.s b/data/intro.s
index d43a57972..142d1c69e 100644
--- a/data/intro.s
+++ b/data/intro.s
@@ -230,9 +230,12 @@ gUnknown_085E4C4C:: @ 85E4C4C
.align 2
gUnknown_085E4C64:: @ 85E4C64
- .2byte 0x0068, 0x0000, 0x00c0, 0x008e, 0x0003, 0x0280, 0x0053, 0x0001
- .2byte 0x0180, 0x009b, 0x0000, 0x0080, 0x0038, 0x0002, 0x0200, 0x00ae
- .2byte 0x0001, 0x0100
+ .2byte 0x0068, 0x0000, 0x00c0
+ .2byte 0x008e, 0x0003, 0x0280
+ .2byte 0x0053, 0x0001, 0x0180
+ .2byte 0x009b, 0x0000, 0x0080
+ .2byte 0x0038, 0x0002, 0x0200
+ .2byte 0x00ae, 0x0001, 0x0100
.align 2
gUnknown_085E4C88:: @ 85E4C88
@@ -246,11 +249,18 @@ gUnknown_085E4C98:: @ 85E4C98
.align 2
gUnknown_085E4CA8:: @ 85E4CA8
- .2byte 0x0042, 0x0040, 0x0001, 0x0060, 0x0060, 0x0008, 0x0080, 0x0040
- .2byte 0x0001, 0x0090, 0x0030, 0x0008, 0x00a0, 0x0048, 0x0001, 0x00b0
- .2byte 0x0060, 0x0008, 0x0060, 0x0060, 0x0004, 0x0070, 0x0068, 0x0008
- .2byte 0x0080, 0x0060, 0x0004, 0x0058, 0x0020, 0x0004, 0x0068, 0x0018
- .2byte 0x0008, 0x0078, 0x0020, 0x0004
+ .2byte 0x0042, 0x0040, 0x0001
+ .2byte 0x0060, 0x0060, 0x0008
+ .2byte 0x0080, 0x0040, 0x0001
+ .2byte 0x0090, 0x0030, 0x0008
+ .2byte 0x00a0, 0x0048, 0x0001
+ .2byte 0x00b0, 0x0060, 0x0008
+ .2byte 0x0060, 0x0060, 0x0004
+ .2byte 0x0070, 0x0068, 0x0008
+ .2byte 0x0080, 0x0060, 0x0004
+ .2byte 0x0058, 0x0020, 0x0004
+ .2byte 0x0068, 0x0018, 0x0008
+ .2byte 0x0078, 0x0020, 0x0004
.align 2
gUnknown_085E4CF0:: @ 85E4CF0
@@ -420,10 +430,22 @@ gUnknown_085E4E90:: @ 85E4E90
.align 2
gUnknown_085E4E94:: @ 85E4E94
- .2byte 0x0000, 0xffb8, 0x0001, 0xffc8, 0x0002, 0xffd8, 0x0003, 0xffe8
- .2byte 0x0004, 0x0008, 0x0005, 0x0018, 0x0003, 0x0028, 0x0001, 0x0038
- .2byte 0x0006, 0x0048, 0x0000, 0xffe4, 0x0001, 0xffec, 0x0002, 0xfff4
- .2byte 0x0003, 0xfffc, 0x0002, 0x0004, 0x0004, 0x000c, 0x0005, 0x0014
+ .2byte 0x0000, 0xffb8
+ .2byte 0x0001, 0xffc8
+ .2byte 0x0002, 0xffd8
+ .2byte 0x0003, 0xffe8
+ .2byte 0x0004, 0x0008
+ .2byte 0x0005, 0x0018
+ .2byte 0x0003, 0x0028
+ .2byte 0x0001, 0x0038
+ .2byte 0x0006, 0x0048
+ .2byte 0x0000, 0xffe4
+ .2byte 0x0001, 0xffec
+ .2byte 0x0002, 0xfff4
+ .2byte 0x0003, 0xfffc
+ .2byte 0x0002, 0x0004
+ .2byte 0x0004, 0x000c
+ .2byte 0x0005, 0x0014
.2byte 0x0003, 0x001c
.align 2
diff --git a/data/intro_credits_graphics.s b/data/intro_credits_graphics.s
index 636c1a8fb..7c5726eb8 100644
--- a/data/intro_credits_graphics.s
+++ b/data/intro_credits_graphics.s
@@ -383,17 +383,17 @@ gUnknown_085F52A4:: @ 85F52A4
spr_template 0x03ed, 0x03ed, gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66
.align 2
-gUnknown_085F52BC:: @ 85F52BC
+gIntro2BrendanSpriteSheet:: @ 85F52BC
obj_tiles gIntro2BrendanNoTurnGfx, 0x2000, 0x03ea
null_obj_tiles
.align 2
-gUnknown_085F52CC:: @ 85F52CC
+gIntro2MaySpriteSheet:: @ 85F52CC
obj_tiles gIntro2MayNoTurnGfx, 0x2000, 0x03eb
null_obj_tiles
.align 2
-gUnknown_085F52DC:: @ 85F52DC
+gIntro2BicycleSpriteSheet:: @ 85F52DC
obj_tiles gIntro2BicycleGfx, 0x1000, 0x03e9
null_obj_tiles
@@ -403,7 +403,7 @@ gUnknown_085F52EC:: @ 85F52EC
null_obj_tiles
.align 2
-gUnknown_085F52FC:: @ 85F52FC
+gIntro2FlygonSpriteSheet:: @ 85F52FC
obj_tiles gIntro2FlygonGfx, 0x1000, 0x03ed
null_obj_tiles
diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h
index 1847b688f..0364c38bc 100644
--- a/include/gba/io_reg.h
+++ b/include/gba/io_reg.h
@@ -623,23 +623,6 @@
#define TIMER_INTR_ENABLE 0x40
#define TIMER_ENABLE 0x80
-// BGCNT
-#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs.
-#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data.
-#define BGCNT_MOSAIC 0x0040
-#define BGCNT_16COLOR 0x0000 // 4 bits per pixel
-#define BGCNT_256COLOR 0x0080 // 8 bits per pixel
-#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map.
-#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default.
-#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels.
-#define BGCNT_TXT512x256 0x4000
-#define BGCNT_TXT256x512 0x8000
-#define BGCNT_TXT512x512 0xC000
-#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels.
-#define BGCNT_AFF256x256 0x4000
-#define BGCNT_AFF512x512 0x8000
-#define BGCNT_AFF1024x1024 0xC000
-
// serial
#define SIO_ID 0x0030 // Communication ID
diff --git a/include/graphics.h b/include/graphics.h
index 6e5de9ef4..76eaff28f 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -2725,4 +2725,24 @@ extern const u16 gBagScreenFemale_Pal[];
extern const u16 gBagScreenMale_Pal[];
extern const u8 gBagMenuHMIcon_Gfx[];
+//intro graphics
+extern const u8 gIntro3GroudonGfx[];
+extern const u8 gIntro3GroudonTilemap[];
+extern const u8 gIntro3LegendBgGfx[];
+extern const u8 gIntro3GroudonBgTilemap[];
+extern const u8 gIntro3GroudonBgTilemap[];
+extern const u8 gIntro3BgPal[0x200];
+extern const u8 gIntro3KyogreGfx[];
+extern const u8 gIntro3KyogreTilemap[];
+extern const u8 gIntro3KyogreBgTilemap[];
+extern const u8 gIntro3CloudsGfx[];
+extern const u8 gIntro3Clouds1Tilemap[];
+extern const u8 gIntro3Clouds2Tilemap[];
+extern const u8 gIntro3Clouds3Tilemap[];
+extern const u8 gIntro3Clouds4Tilemap[];
+extern const u8 gIntro3RayquazaTilemap[];
+extern const u8 gIntro3RayquazaGfx[];
+extern const u8 gIntro3Clouds2Gfx[];
+extern const u16 gIntro1GameFreakTextFadePal[];
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/intro.h b/include/intro.h
index aae3438fe..b1bfe20a4 100644
--- a/include/intro.h
+++ b/include/intro.h
@@ -6,7 +6,7 @@
// Exported RAM declarations
// Exported ROM declarations
-void c2_copyright_1(void);
+void CB2_InitCopyrightScreenAfterBootup(void);
void CB2_InitCopyrightScreenAfterBootup(void);
void CB2_InitCopyrightScreenAfterTitleScreen(void);
void sub_816F2A8(u16, u16, u16, u16);
diff --git a/include/intro_credits_graphics.h b/include/intro_credits_graphics.h
new file mode 100644
index 000000000..c63861d87
--- /dev/null
+++ b/include/intro_credits_graphics.h
@@ -0,0 +1,18 @@
+#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H
+#define GUARD_INTRO_CREDITS_GRAPHICS_H
+
+extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
+extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
+extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
+extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[];
+extern const struct SpritePalette gUnknown_085F530C[];
+
+void load_intro_part2_graphics(u8 a);
+void sub_817B150(u8 a);
+u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d);
+void sub_817B540(u8);
+u8 intro_create_brendan_sprite(s16 a, s16 b);
+u8 intro_create_may_sprite(s16 a, s16 b);
+u8 intro_create_flygon_sprite(s16 a, s16 b);
+
+#endif // GUARD_INTRO_CREDITS_GRAPHICS_H
diff --git a/include/libgcnmultiboot.h b/include/libgcnmultiboot.h
new file mode 100644
index 000000000..7d347df05
--- /dev/null
+++ b/include/libgcnmultiboot.h
@@ -0,0 +1,17 @@
+#ifndef GUARD_LIBGCMMULTIBOOT_H
+#define GUARD_LIBGCNMULTIBOOT_H
+
+struct GcmbStruct
+{
+ u16 gcmb_field_0;
+ vu8 gcmb_field_2;
+ u8 filler3[0x2C - 0x3];
+};
+
+void GameCubeMultiBoot_Main(struct GcmbStruct *pStruct);
+void GameCubeMultiBoot_ExecuteProgram(struct GcmbStruct *pStruct);
+void GameCubeMultiBoot_Init(struct GcmbStruct *pStruct);
+void GameCubeMultiBoot_HandleSerialInterrupt(struct GcmbStruct *pStruct);
+void GameCubeMultiBoot_Quit(void);
+
+#endif // GUARD_LIBGCNMULTIBOOT_H
diff --git a/include/multiboot_pokemon_colosseum.h b/include/multiboot_pokemon_colosseum.h
new file mode 100644
index 000000000..33e4bc33c
--- /dev/null
+++ b/include/multiboot_pokemon_colosseum.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H
+#define GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H
+
+extern const u16 gMultiBootProgram_PokemonColosseum_Start[0x14000];
+
+#endif // GUARD_MULTIBOOT_POKEMON_COLOSSEUM_H
diff --git a/include/save.h b/include/save.h
index 3bd1ff8cf..f06db2955 100644
--- a/include/save.h
+++ b/include/save.h
@@ -47,19 +47,19 @@ enum
// Do save types
enum
{
- NORMAL_SAVE,
- LINK_SAVE,
- //EREADER_SAVE, // depreciated in Emerald
- LINK2_SAVE, // unknown 2nd link save
- HOF_SAVE,
- DIFFERENT_FILE_SAVE,
- HOF_DELETE_SAVE // unused
+ SAVE_NORMAL,
+ SAVE_LINK,
+ //EREADER_SAVE, // deprecated in Emerald
+ SAVE_LINK2, // unknown 2nd link save
+ SAVE_HALL_OF_FAME,
+ SAVE_OVERWRITE_DIFFERENT_FILE,
+ SAVE_HALL_OF_FAME_ERASE_BEFORE // unused
};
#define SECTION_ID_RECORDED_BATTLE 31
void ClearSaveData(void);
-void ResetSaveCounters(void);
+void Save_ResetSaveCounters(void);
bool32 SetDamagedSectorBits(u8 op, u8 bit);
u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location);
u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location);
@@ -88,7 +88,7 @@ u8 sub_81533E0(void);
u8 sub_8153408(void);
u8 sub_8153430(void);
bool8 sub_8153474(void);
-u8 sub_81534D0(u8 a1);
+u8 Save_LoadGameData(u8 a1);
u16 sub_815355C(void);
u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
diff --git a/ld_script.txt b/ld_script.txt
index 86e0d58d3..79914e172 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -218,6 +218,7 @@ SECTIONS {
asm/use_pokeblock.o(.text);
src/battle_controller_wally.o(.text);
asm/player_pc.o(.text);
+ src/intro.o(.text);
asm/intro.o(.text);
src/reset_save_heap.o(.text);
src/field_region_map.o(.text);
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 6dda6ad9c..d40e212bb 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -516,7 +516,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
}
else
{
- if (sub_81534D0(3) != TRUE)
+ if (Save_LoadGameData(3) != TRUE)
memset(gDecompressionBuffer, 0, 0x2000);
}
@@ -885,7 +885,7 @@ void CB2_DoHallOfFamePC(void)
static void Task_HofPC_CopySaveData(u8 taskId)
{
sub_81980F0(0, 0x1E, 0, 0xC, 0x226);
- if (sub_81534D0(3) != 1)
+ if (Save_LoadGameData(3) != 1)
{
gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
}
diff --git a/src/intro.c b/src/intro.c
new file mode 100644
index 000000000..0b66decfc
--- /dev/null
+++ b/src/intro.c
@@ -0,0 +1,2281 @@
+#include "global.h"
+#include "main.h"
+#include "palette.h"
+#include "scanline_effect.h"
+#include "task.h"
+#include "title_screen.h"
+#include "libgcnmultiboot.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "link.h"
+#include "multiboot_pokemon_colosseum.h"
+#include "load_save.h"
+#include "save.h"
+#include "new_game.h"
+#include "m4a.h"
+#include "random.h"
+#include "decompress.h"
+#include "constants/songs.h"
+#include "intro_credits_graphics.h"
+#include "trig.h"
+#include "intro.h"
+#include "graphics.h"
+#include "sound.h"
+#include "constants/species.h"
+#include "blend_palette.h"
+#include "title_screen.h"
+
+extern EWRAM_DATA u16 gUnknown_0203BCC8;
+extern EWRAM_DATA u16 gUnknown_0203BCCA;
+extern EWRAM_DATA u16 gUnknown_0203BCCC;
+
+extern u16 gUnknown_0203BD24;
+extern u16 gUnknown_0203BD26;
+extern u16 gUnknown_0203BD28;
+
+extern u32 gIntroFrameCounter;
+extern struct GcmbStruct gMultibootProgramStruct;
+
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+
+extern const struct SpriteTemplate gUnknown_08596C10[];
+
+extern u8 gIntroCopyright_Gfx[];
+extern u8 gIntroCopyright_Tilemap[];
+extern u16 gIntroCopyright_Pal[];
+
+extern const u16 gIntro1BGPals[16][16]/* =
+{
+ INCBIN_U16("graphics/intro/intro1_bgpal1.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal2.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal3.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal4.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal5.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal6.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal7.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal8.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal9.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal10.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal11.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal12.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal13.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal14.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal15.gbapal"),
+ INCBIN_U16("graphics/intro/intro1_bgpal16.gbapal"),
+}*/;
+extern const u8 gIntro1BG0_Tilemap[]/* = INCBIN_U8("graphics/intro/intro1_bg0_map.bin.lz")*/;
+extern const u8 gIntro1BG1_Tilemap[]/* = INCBIN_U8("graphics/intro/intro1_bg1_map.bin.lz")*/;
+extern const u8 gIntro1BG2_Tilemap[]/* = INCBIN_U8("graphics/intro/intro1_bg2_map.bin.lz")*/;
+extern const u8 gIntro1BG3_Tilemap[]/* = INCBIN_U8("graphics/intro/intro1_bg3_map.bin.lz")*/;
+extern const u8 gIntro1BGLeavesGfx[]/* = INCBIN_U8("graphics/intro/introgfx.4bpp.lz")*/;
+extern const u16 gIntro3PokeballPal[]/* = INCBIN_U16("graphics/intro/intro3_pokeball.gbapal")*/;
+extern const u8 gIntro3Pokeball_Tilemap[]/* = INCBIN_U8("graphics/intro/intro3_pokeball_map.bin.lz")*/;
+extern const u8 gIntro3Pokeball_Gfx[]/* = INCBIN_U8("graphics/intro/intro3_pokeball.8bpp.lz")*/;
+
+extern const struct CompressedSpriteSheet gUnknown_085E4A74[];
+extern const struct SpritePalette gUnknown_085E4A84[];
+extern const struct SpriteTemplate gUnknown_085E4AB8[];
+extern const struct CompressedSpriteSheet gUnknown_085E4AE8[3];
+extern const u8 gUnknown_085E4AD0[][2];
+extern const struct SpritePalette gUnknown_085E4B08[];
+extern const struct SpriteTemplate gUnknown_085E4B40[];
+extern const struct SpriteTemplate gUnknown_085E4BA4[];
+extern const struct SpriteTemplate gUnknown_085E4BDC[];
+extern const struct CompressedSpriteSheet gUnknown_085E4BF4[];
+extern const struct SpritePalette gUnknown_085E4C04[];
+extern const struct SpriteTemplate gUnknown_085E4C4C[];
+extern const s16 gUnknown_085E4C64[][3];
+extern const struct CompressedSpriteSheet gUnknown_085E4C88[];
+extern const struct SpritePalette gUnknown_085E4C98[];
+extern const s16 gUnknown_085E4CA8[][3];
+extern const struct SpriteTemplate gUnknown_085E4D14[];
+extern const struct SpriteTemplate gUnknown_085E4D64/* =
+{
+ .tileTag = 2000,
+ .paletteTag = 2000,
+ .oam = &gOamData_840ADE8,
+ .anims = gSpriteAnimTable_840AE10,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_813D208,
+}*/;
+extern const union AnimCmd *const gUnknown_085E4DC4[]/* =
+{
+ Unknown_40AE38,
+ Unknown_40AE4C,
+ Unknown_40AE60,
+ Unknown_40AE70,
+}*/;
+extern const s16 gUnknown_085E4E94[][2];
+extern const u16 gUnknown_085E4F48[];
+extern const struct SpriteTemplate gUnknown_085E4F5C[];
+extern const struct SpriteTemplate gUnknown_085E4F8C[];
+extern const u8 gUnknown_085E4FA4[];
+extern const struct SpriteTemplate gUnknown_085E4FC4[];
+extern const struct CompressedSpriteSheet gUnknown_085E4FDC[]/* =
+{
+ {gIntroTiles, 0x1400, 2000},
+ {NULL},
+}*/;
+extern const struct CompressedSpriteSheet gUnknown_085E4FEC[]/* =
+{
+ {gIntro1EonTiles, 0x400, 2002},
+ {NULL},
+}*/;
+extern const struct SpritePalette gUnknown_085E4FFC[]/* =
+{
+ {Palette_406340, 2000},
+ {Palette_406360, 2001},
+ {gIntro1EonPalette, 2002},
+ {NULL},
+}*/;
+extern const struct SpriteTemplate gUnknown_085E5030[];
+extern const struct CompressedSpriteSheet gUnknown_085E5048[];
+extern const struct SpritePalette gUnknown_085E5058[];
+
+extern void MainCB2_EndIntro(void);
+extern void Task_IntroLoadPart1Graphics(u8);
+extern u8 CreateWaterDrop(s16, s16, u16, u16, u16, u8);
+extern void Task_IntroFadeIn(u8);
+extern void intro_reset_and_hide_bgs(void);
+extern void Task_IntroWaterDrops(u8);
+extern void Task_IntroWaterDrops_1(u8);
+extern void Task_IntroWaterDrops_2(u8);
+extern void Task_IntroWaterDrops_3(u8);
+extern void Task_IntroScrollDownAndShowFlygon(u8);
+extern void Task_IntroWaitToSetupPart2(u8);
+extern void Task_IntroLoadPart2Graphics(u8);
+extern void Task_IntroStartBikeRide(u8);
+extern void Task_IntroHandleBikeAndFlygonMovement(u8);
+extern void Task_IntroWaitToSetupPart3(u8);
+extern void Task_IntroLoadPart3Graphics(u8);
+extern void Task_IntroSpinAndZoomPokeball(u8);
+extern void Task_IntroWaitToSetupPart3LegendsFight(u8);
+extern void Task_IntroLoadPart1Graphics3(u8);
+extern void Task_IntroLoadPart1Graphics4(u8);
+extern void Task_IntroLoadPart1Graphics5(u8);
+extern void Task_IntroLoadPart1Graphics6(u8);
+extern void Task_IntroLoadPart1Graphics7(u8);
+extern void Task_IntroLoadPart1Graphics8(u8);
+extern void Task_IntroLoadPart1Graphics9(u8);
+extern void Task_IntroFadeIn0(u8);
+extern void Task_IntroFadeIn1(u8);
+extern void Task_IntroFadeIn2(u8);
+extern void Task_IntroFadeIn3(u8);
+extern void Task_IntroFadeIn4(u8);
+extern void Task_IntroFadeIn5(u8);
+extern void Task_IntroFadeIn6(u8);
+extern void Task_IntroFadeIn7(u8);
+extern void Task_IntroFadeIn8(u8);
+extern void Task_IntroFadeIn9(u8);
+extern void sub_816E190(u8);
+extern void sub_816E1F8(struct Sprite *);
+extern void sub_816E6D4(u8);
+extern void sub_816E74C(void);
+extern void sub_816EEA8(u8);
+extern void sub_816F46C(struct Sprite *);
+extern void sub_816F5B4(struct Sprite *);
+extern void sub_816F660(struct Sprite *);
+extern void SpriteCB_WaterDropFall(struct Sprite *);
+extern void sub_816F318(struct Sprite *);
+extern void sub_816F9D4(struct Sprite *);
+extern void sub_816FAB0(struct Sprite *);
+extern u8 sub_816FDB8(s16, s16, s16);
+
+void VBlankCB_Intro(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+void MainCB2_Intro(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ if (gMain.newKeys && !gPaletteFade.active)
+ SetMainCallback2(MainCB2_EndIntro);
+ else if (gIntroFrameCounter != -1)
+ gIntroFrameCounter++;
+}
+
+void MainCB2_EndIntro(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitTitleScreen);
+}
+
+void LoadCopyrightGraphics(u16 tilesetAddress, u16 tilemapAddress, u16 paletteAddress)
+{
+ LZ77UnCompVram(gIntroCopyright_Gfx, (void *)(VRAM + tilesetAddress));
+ LZ77UnCompVram(gIntroCopyright_Tilemap, (void *)(VRAM + tilemapAddress));
+ LoadPalette(gIntroCopyright_Pal, paletteAddress, 0x20);
+}
+
+void SerialCB_CopyrightScreen(void)
+{
+ GameCubeMultiBoot_HandleSerialInterrupt(&gMultibootProgramStruct);
+}
+
+u8 SetUpCopyrightScreen(void)
+{
+ u16 ime;
+
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ *(u16 *)PLTT = 0x7FFF;
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+ CpuFill32(0, (void *)OAM, OAM_SIZE);
+ CpuFill16(0, (void *)(PLTT + 2), PLTT_SIZE - 2);
+ ResetPaletteFade();
+ LoadCopyrightGraphics(0, 0x3800, 0);
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ SetVBlankCallback(VBlankCB_Intro);
+ REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON;
+ SetSerialCallback(SerialCB_CopyrightScreen);
+ GameCubeMultiBoot_Init(&gMultibootProgramStruct);
+ default:
+ UpdatePaletteFade();
+ gMain.state++;
+ GameCubeMultiBoot_Main(&gMultibootProgramStruct);
+ break;
+ case 140:
+ GameCubeMultiBoot_Main(&gMultibootProgramStruct);
+ if (gMultibootProgramStruct.gcmb_field_2 != 1)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
+ gMain.state++;
+ }
+ break;
+ case 141:
+ if (UpdatePaletteFade())
+ break;
+ CreateTask(Task_IntroLoadPart1Graphics, 0);
+ SetMainCallback2(MainCB2_Intro);
+ if (gMultibootProgramStruct.gcmb_field_2 != 0)
+ {
+ if (gMultibootProgramStruct.gcmb_field_2 == 2)
+ {
+ // check the multiboot ROM header game code to see if we already did this
+ if (*(u32 *)(EWRAM_START + 0xAC) == 0x65366347) // "Gc6e" in ASCII
+ {
+ CpuCopy16(&gMultiBootProgram_PokemonColosseum_Start, (void *)EWRAM_START, sizeof(gMultiBootProgram_PokemonColosseum_Start));
+ *(u32 *)(EWRAM_START + 0xAC) = 0x65366347;
+ }
+ GameCubeMultiBoot_ExecuteProgram(&gMultibootProgramStruct);
+ }
+ }
+ else
+ {
+ GameCubeMultiBoot_Quit();
+ SetSerialCallback(SerialCB);
+ }
+ return 0;
+ }
+
+ return 1;
+}
+
+void CB2_InitCopyrightScreenAfterBootup(void)
+{
+ if (!SetUpCopyrightScreen())
+ {
+ SetSaveBlocksPointers(sub_815355C());
+ sub_808447C();
+ Save_ResetSaveCounters();
+ Save_LoadGameData(SAVE_NORMAL);
+ if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ Sav2_ClearSetDefault();
+ SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+ InitHeap(gHeap, HEAP_SIZE);
+ }
+}
+
+void CB2_InitCopyrightScreenAfterTitleScreen(void)
+{
+ SetUpCopyrightScreen();
+}
+
+void Task_IntroLoadPart1Graphics(u8 taskId)
+{
+ SetVBlankCallback(NULL);
+ gUnknown_0203BCC8 = Random() & 1;
+ intro_reset_and_hide_bgs();
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0x50);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0x18);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0x28);
+ LZ77UnCompVram(gIntro1BGLeavesGfx, (void *)VRAM);
+ LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(VRAM + 0x8000));
+ DmaClear16(3, VRAM + 0x8800, 0x800);
+ LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(VRAM + 0x9000));
+ DmaClear16(3, VRAM + 0x9800, 0x800);
+ LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(VRAM + 0xA000));
+ DmaClear16(3, VRAM + 0xA800, 0x800);
+ LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(VRAM + 0xB000));
+ DmaClear16(3, VRAM + 0xB800, 0x800);
+ LoadPalette(gIntro1BGPals, 0, sizeof(gIntro1BGPals));
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(22) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ LoadCompressedObjectPic(gUnknown_085E4FDC);
+ LoadCompressedObjectPic(gUnknown_085E4FEC);
+ LoadSpritePalettes(gUnknown_085E4FFC);
+ LoadCompressedObjectPic(gUnknown_085E4A74);
+ LoadSpritePalettes(gUnknown_085E4A84);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1D2, 0x1C);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1C3, 0x1A);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1B4, 0x18);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1A5, 0x16);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x196, 0x14);
+ sub_816FDB8(0x78, 0x50, 0);
+ gTasks[taskId].data[0] = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE);
+ gTasks[taskId].func = Task_IntroFadeIn;
+}
+
+void Task_IntroFadeIn(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ SetVBlankCallback(VBlankCB_Intro);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON);
+ gTasks[taskId].func = Task_IntroWaterDrops;
+ gIntroFrameCounter = 0;
+ m4aSongNumStart(MUS_DEMO1);
+ ResetSerial();
+}
+
+void Task_IntroWaterDrops(u8 taskId)
+{
+ //start moving rock
+ if (gIntroFrameCounter == 76)
+ gSprites[gTasks[taskId].data[0]].data[0] = 1;
+
+ if (gIntroFrameCounter == 128)
+ CreateTask(Task_IntroWaterDrops_1, 0);
+
+ //drop rock
+ if (gIntroFrameCounter == 251)
+ gSprites[gTasks[taskId].data[0]].data[0] = 2;
+
+ if (gIntroFrameCounter == 256)
+ CreateTask(Task_IntroWaterDrops_2, 0);
+
+ if (gIntroFrameCounter == 368)
+ CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE);
+
+ if (gIntroFrameCounter == 384)
+ CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE);
+
+ if (gIntroFrameCounter == 560)
+ CreateTask(Task_IntroWaterDrops_3, 0);
+
+ if (gIntroFrameCounter > 560)
+ {
+ gTasks[taskId].data[1] = 0x50;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0x18;
+ gTasks[taskId].data[4] = 0;
+ gTasks[taskId].data[5] = 0x28;
+ gTasks[taskId].data[6] = 0;
+ gTasks[taskId].func = Task_IntroScrollDownAndShowFlygon;
+ }
+}
+
+void Task_IntroWaterDrops_3(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (++data[2] & 1)
+ data[3]++;
+
+ switch (data[0])
+ {
+ case 0:
+ CreateSprite(gUnknown_085E4AB8, gUnknown_085E4AD0[data[4]][0], gUnknown_085E4AD0[data[4]][1] + data[3], 0);
+ data[0]++;
+ data[1] = 0xC;
+ data[4]++;
+ break;
+ case 1:
+ if (!--data[1])
+ data[0] = 0;
+ break;
+ }
+
+ if (data[3] > 0x3C)
+ DestroyTask(taskId);
+}
+
+void sub_816D338(struct Sprite *sprite)
+{
+ if (++sprite->data[0] == 0xC)
+ DestroySprite(sprite);
+}
+
+void Task_IntroScrollDownAndShowFlygon(u8 taskId)
+{
+ if (gIntroFrameCounter < 904)
+ {
+ s32 r2;
+
+ //slide backgrounds downward
+ r2 = (gTasks[taskId].data[1] << 16) + (u16)gTasks[taskId].data[2];
+ r2 -= 0x6000;
+ gTasks[taskId].data[1] = r2 >> 16;
+ gTasks[taskId].data[2] = r2;
+ SetGpuReg(REG_OFFSET_BG2VOFS, gTasks[taskId].data[1]);
+ r2 = (gTasks[taskId].data[3] << 16) + (u16)gTasks[taskId].data[4];
+ r2 -= 0x8000;
+ gTasks[taskId].data[3] = r2 >> 16;
+ gTasks[taskId].data[4] = r2;
+ SetGpuReg(REG_OFFSET_BG1VOFS, gTasks[taskId].data[3]);
+ r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6];
+ r2 -= 0xC000;
+ gTasks[taskId].data[5] = r2 >> 16;
+ gTasks[taskId].data[6] = r2;
+ SetGpuReg(REG_OFFSET_BG0VOFS, gTasks[taskId].data[5]);
+
+ //show Flygon sprite
+ if (gIntroFrameCounter == 832)
+ {
+ u8 spriteId = CreateSprite(gUnknown_085E4FC4, 120, 160, 10);
+ gSprites[spriteId].invisible = TRUE;
+ }
+ }
+ else
+ {
+ //fade to white
+ if (gIntroFrameCounter > 1007)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0xFFFF);
+ gTasks[taskId].func = Task_IntroWaitToSetupPart2;
+ }
+ }
+}
+
+void Task_IntroWaitToSetupPart2(u8 taskId)
+{
+ if (gIntroFrameCounter > 1026)
+ gTasks[taskId].func = Task_IntroLoadPart2Graphics;
+}
+
+void Task_IntroLoadPart2Graphics(u8 taskId)
+{
+ intro_reset_and_hide_bgs();
+ SetVBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gUnknown_0203BD24 = 0;
+ gUnknown_0203BD26 = 0;
+ gUnknown_0203BCCC = 0;
+ load_intro_part2_graphics(1);
+ gTasks[taskId].func = Task_IntroStartBikeRide;
+}
+
+void Task_IntroStartBikeRide(u8 taskId)
+{
+ u8 spriteId;
+
+ if (gUnknown_0203BCC8 == 0)
+ LoadCompressedObjectPic(gIntro2BrendanSpriteSheet);
+ else
+ LoadCompressedObjectPic(gIntro2MaySpriteSheet);
+
+ LoadCompressedObjectPic(gIntro2BicycleSpriteSheet);
+ LoadCompressedObjectPic(gIntro2FlygonSpriteSheet);
+
+ for (spriteId = 0; spriteId < 3; spriteId++)
+ {
+ LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]);
+ }
+
+ LoadSpritePalettes(gUnknown_085F530C);
+ LoadSpritePalettes(gUnknown_085E4B08);
+ CreateSprite(gUnknown_085E4BDC, 0x110, 0x80, 0);
+ CreateSprite(gUnknown_085E4BA4, 0x120, 0x6E, 1);
+
+ if (gUnknown_0203BCC8 == 0)
+ spriteId = intro_create_brendan_sprite(0x110, 100);
+ else
+ spriteId = intro_create_may_sprite(0x110, 100);
+
+ gSprites[spriteId].callback = sub_816F9D4;
+ gSprites[spriteId].anims = gUnknown_085E4DC4;
+ gTasks[taskId].data[1] = spriteId;
+ CreateSprite(gUnknown_085E4B40, 0x110, 0x50, 0x4);
+ spriteId = intro_create_flygon_sprite(-0x40, 0x3C);
+ gSprites[spriteId].callback = sub_816FAB0;
+ gTasks[taskId].data[2] = spriteId;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF);
+ SetVBlankCallback(VBlankCB_Intro);
+ gTasks[taskId].data[0] = sub_817B3DC(1, 0x4000, 0x400, 0x10);
+ sub_817B150(1);
+ gTasks[taskId].func = Task_IntroHandleBikeAndFlygonMovement;
+}
+
+void Task_IntroHandleBikeAndFlygonMovement(u8 taskId)
+{
+ s16 a;
+ u16 sine;
+
+ if (gIntroFrameCounter == 1856)
+ {
+ gUnknown_0203BD28 = 2;
+ DestroyTask(gTasks[taskId].data[0]);
+ }
+ if (gIntroFrameCounter > 1946)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, 0xFFFF);
+ gTasks[taskId].func = Task_IntroWaitToSetupPart3;
+ }
+ if (gIntroFrameCounter == 1109)
+ gSprites[gTasks[taskId].data[1]].data[0] = 1;
+ if (gIntroFrameCounter == 1214)
+ gSprites[gTasks[taskId].data[1]].data[0] = 0;
+ if (gIntroFrameCounter == 1394)
+ gSprites[gTasks[taskId].data[2]].data[0] = 1;
+ if (gIntroFrameCounter == 1398)
+ gSprites[gTasks[taskId].data[1]].data[0] = 2;
+ if (gIntroFrameCounter == 1576)
+ gSprites[gTasks[taskId].data[1]].data[0] = 3;
+ if (gIntroFrameCounter == 1727)
+ gSprites[gTasks[taskId].data[1]].data[0] = 4;
+
+ sine = Sin(gTasks[taskId].data[3] >> 2 & 0x7F, 48);
+ gUnknown_0203BCCC = sine;
+ if (gTasks[taskId].data[3] < 512)
+ gTasks[taskId].data[3]++;
+ sub_817B540(0);
+}
+
+void Task_IntroWaitToSetupPart3(u8 taskId)
+{
+ if (gIntroFrameCounter > 2068)
+ gTasks[taskId].func = Task_IntroLoadPart3Graphics;
+}
+
+void sub_816D81C(struct Sprite *sprite)
+{
+ sprite->data[3] += 4;
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[1] < 180)
+ break;
+ ++sprite->data[0];
+ case 1:
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x == 0x3C)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 20;
+ sprite->data[2] = 2;
+ }
+ break;
+ case 2:
+ sprite->pos1.x += 8;
+ sprite->pos1.y -= 2;
+ if (sprite->pos1.x == 0x7C)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 20;
+ sprite->data[2] = 3;
+ }
+ break;
+ case 3:
+ sprite->pos1.y += 4;
+ if (sprite->pos1.y == 0x50)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 10;
+ sprite->data[2] = 4;
+ }
+ break;
+ case 4:
+ sprite->pos1.x -= 8;
+ sprite->pos1.y -= 2;
+ if (sprite->pos1.x == 0x3C)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 10;
+ sprite->data[2] = 5;
+ }
+ break;
+ case 5:
+ sprite->pos1.x += 0x3C;
+ sprite->data[4] = 0xC0;
+ sprite->data[5] = 0x80;
+ sprite->data[6] = 0x3;
+ sprite->data[0]++;
+ case 6:
+ sprite->pos2.x = Sin((u8)sprite->data[4], 0x3C);
+ sprite->pos2.y = Sin((u8)sprite->data[5], 0x14);
+ sprite->data[4] += 2;
+ sprite->data[5] += 4;
+ if ((sprite->data[4] & 0xFF) == 0x40)
+ {
+ sprite->hFlip = FALSE;
+ if (!--sprite->data[6])
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.x = 0;
+ sprite->data[0]++;
+ }
+ }
+ break;
+ case 7:
+ sprite->pos1.x -= 2;
+ sprite->pos2.y = Sin((u8)sprite->data[5], 0x14);
+ sprite->data[5] += 4;
+ if (sprite->pos1.x < -16)
+ DestroySprite(sprite);
+ break;
+ case 8:
+ sprite->pos2.y = Cos((u8)sprite->data[3], 2);
+ if (!--sprite->data[1])
+ sprite->data[0] = sprite->data[2];
+ break;
+ }
+}
+
+void sub_816D9C0(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (gIntroFrameCounter == 1224)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (gIntroFrameCounter == 1576)
+ {
+ StartSpriteAnim(sprite, 0);
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->data[1] += 0x40;
+ if (sprite->data[1] & 0xFF00)
+ {
+ sprite->pos1.x--;
+ sprite->data[1] &= 0xFF;
+ }
+ }
+ break;
+ case 2:
+ if (gIntroFrameCounter != 1735)
+ {
+ sprite->data[1] += 0x20;
+ if (sprite->data[1] & 0xFF00)
+ {
+ sprite->pos1.x++;
+ sprite->data[1] &= 0xFF;
+ }
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0]++;
+ sprite->data[2] = 0x50;
+ }
+ break;
+ case 3:
+ if (--sprite->data[2])
+ {
+ sprite->data[1] += 0x40;
+ if (sprite->data[1] & 0xFF00)
+ {
+ sprite->pos1.x--;
+ sprite->data[1] &= 0xFF;
+ }
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 2);
+ sprite->data[0]++;
+ }
+ break;
+ case 4:
+ if (sprite->animEnded)
+ sprite->pos1.x += 4;
+
+ if (sprite->pos1.x > 336)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 5:
+ if (gIntroFrameCounter > 1855)
+ sprite->pos1.x -= 2;
+ break;
+ }
+}
+
+void sub_816DAE8(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (gIntroFrameCounter == 1088)
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->pos1.x -= 2;
+ if (gIntroFrameCounter != 1168)
+ break;
+ sprite->pos1.y -= 12;
+ sprite->data[1] = 0x80;
+ sprite->data[2] = 0;
+ sprite->data[0]++;
+ case 2:
+ if (sprite->pos1.x + sprite->pos2.x <= -0x20)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ if ((sprite->data[1] & 0xFF) < 0x40)
+ {
+ sprite->pos2.x = Sin((u8)sprite->data[1], 0x10);
+ }
+ else
+ {
+ if ((sprite->data[1] & 0xFF) == 0x40)
+ sprite->pos1.x -= 0x30;
+ sprite->pos2.x = Sin((u8)sprite->data[1], 0x40);
+ }
+ sprite->data[1]++;
+ sprite->pos2.y = Cos((u8)sprite->data[2], 0xC);
+ sprite->data[2]++;
+ }
+ break;
+ }
+}
+
+void Task_IntroLoadPart3Graphics(u8 taskId)
+{
+ intro_reset_and_hide_bgs();
+ LZ77UnCompVram(gIntro3Pokeball_Gfx, (void *)VRAM);
+ LZ77UnCompVram(gIntro3Pokeball_Tilemap, (void *)(VRAM + 0x4000));
+ LoadPalette(gIntro3PokeballPal, 0, 0x200);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ sub_816F2A8(0x78, 0x50, 0, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(8) | BGCNT_256COLOR | BGCNT_AFF256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
+ gTasks[taskId].func = Task_IntroSpinAndZoomPokeball;
+ gIntroFrameCounter = 0;
+ m4aSongNumStart(MUS_T_BATTLE);
+}
+
+void Task_IntroSpinAndZoomPokeball(u8 taskId)
+{
+ gTasks[taskId].data[0] += 0x400;
+
+ if (gTasks[taskId].data[1] <= 0x6BF)
+ {
+ gTasks[taskId].data[1] += gTasks[taskId].data[2];
+ gTasks[taskId].data[2] += 2;
+ }
+ else
+ {
+ gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight;
+ }
+
+ sub_816F2A8(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]);
+
+ if (gIntroFrameCounter == 28)
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF);
+}
+
+void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId)
+{
+ if (gIntroFrameCounter > 43)
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics3;
+}
+
+void Task_IntroLoadPart1Graphics3(u8 taskId)
+{
+ u16 i;
+
+ if (!gPaletteFade.active)
+ {
+ intro_reset_and_hide_bgs();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ LZDecompressVram(gIntro3GroudonGfx, (void *)VRAM);
+ LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000));
+ LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000));
+ LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[0x3A]);
+ LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[0x3A]);
+ CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics4;
+ }
+}
+
+void Task_IntroLoadPart1Graphics4(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(24)
+ | BGCNT_256COLOR
+ | BGCNT_WRAP
+ | BGCNT_AFF512x512);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_SCREENBASE(28)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0xFFA0;
+ gTasks[taskId].data[2] = 0xFF51;
+ gTasks[taskId].data[3] = 0x100;
+ sub_816F2A8(0xFFA0, 0xFF51, 0x100, 0);
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics5;
+}
+
+void Task_IntroLoadPart1Graphics5(u8 taskId)
+{
+ u16 foo = gTasks[taskId].data[0];
+
+ if (gTasks[taskId].data[0] != 32)
+ {
+ gTasks[taskId].data[0] += 4;
+ SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (foo -= 0x9C));
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_WIN0V, 0x2080);
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics6;
+ }
+}
+
+void Task_IntroLoadPart1Graphics6(u8 taskId)
+{
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics7;
+}
+
+void Task_IntroLoadPart1Graphics7(u8 taskId)
+{
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics8;
+ ScanlineEffect_InitWave(0, 0xA0, 0x4, 4, 1, 4, 0);
+}
+
+void Task_IntroLoadPart1Graphics8(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[5]++;
+ if ((u16)(data[0] - 1) < 7 && data[5] % 2 == 0)
+ data[4] ^= 3;
+ sub_816F2A8(data[1], data[2] + data[4], data[3], 0);
+ switch (data[0])
+ {
+ case 0:
+ data[1] += 0x10;
+ if (data[1] == 0xA0)
+ {
+ data[0]++;
+ data[6] = 2;
+ data[7] = 0x1E2;
+ sub_816E190(taskId);
+ }
+ break;
+ case 1:
+ if (--data[6] == 0)
+ {
+ data[6] = 2;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[31], sizeof(u16));
+ data[7] += 2;
+ if (data[7] == 0x1EC)
+ data[0]++;
+ }
+ break;
+ case 2:
+ if (--data[6] == 0)
+ {
+ data[6] = 2;
+ data[0]++;
+ }
+ break;
+ case 3:
+ if (--data[6] == 0)
+ {
+ data[6] = 2;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[31], sizeof(u16));
+ data[7] -= 2;
+ if (data[7] == 0x1E0)
+ {
+ data[6] = 8;
+ data[0]++;
+ }
+ }
+ break;
+ case 4:
+ if (--data[6] == 0)
+ {
+ data[1] = -0x60;
+ data[2] = 0xA9;
+ data[6] = 3;
+ data[0]++;
+ }
+ break;
+ case 5:
+ if (--data[6] == 0)
+ {
+ data[1] = 0x50;
+ data[2] = 0x29;
+ data[6] = 0x10;
+ PlayCryInternal(SPECIES_GROUDON, 0, 100, 10, 0);
+ data[0]++;
+ }
+ break;
+ case 6:
+ if (--data[6] == 0)
+ {
+ data[1] = 0x50;
+ data[2] = 0x28;
+ data[0]++;
+ }
+ break;
+ case 7:
+ data[1] += 4;
+ data[2] += 4;
+ data[6] += 0x666;
+ data[3] = Sin((data[6] & 0xFF00) >> 8, 0x40) + 0x100;
+ if (data[1] == 0x78)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, 0x7FFF);
+ data[3] = 0x100;
+ data[4] = 0;
+ data[0]++;
+ }
+ break;
+ case 8:
+ if (data[3])
+ data[3] -= 8;
+ else
+ data[0]++;
+ break;
+ case 9:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics9;
+ gScanlineEffect.state = 3;
+ }
+ break;
+ }
+}
+
+void sub_816E190(u8 a0)
+{
+ int i;
+ u8 spriteId;
+
+ for (i = 0; i < 6; i++)
+ {
+ spriteId = CreateSprite(gUnknown_08596C10, gUnknown_085E4C64[i][0], 0xA0, i);
+ gSprites[spriteId].callback = sub_816E1F8;
+ gSprites[spriteId].oam.priority = 0;
+ gSprites[spriteId].data[1] = i;
+ gSprites[spriteId].data[4] = a0;
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4C64[i][1]);
+ }
+}
+
+void sub_816E1F8(struct Sprite *sprite)
+{
+ sprite->data[3]++;
+ if (sprite->data[3] % 2 == 0)
+ sprite->pos2.y ^= 3;
+
+ switch(sprite->data[0])
+ {
+ case 0:
+ sprite->data[2] += gUnknown_085E4C64[sprite->data[1]][2];
+ sprite->pos1.y -= (sprite->data[2] & 0xFF00) >> 8;
+ sprite->data[2] &= 0xFF;
+ if (gTasks[sprite->data[4]].data[0] > 7)
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->pos1.x < 0x78)
+ sprite->pos1.x -= 2;
+ else
+ sprite->pos1.x += 2;
+
+ if (sprite->pos1.y < 0x50)
+ sprite->pos1.y -= 2;
+ else
+ sprite->pos1.y += 2;
+ break;
+ }
+}
+
+void Task_IntroLoadPart1Graphics9(u8 taskId)
+{
+ ResetSpriteData();
+ LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
+ LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000));
+ LoadCompressedObjectPic(gUnknown_085E4C88);
+ LoadSpritePalette(gUnknown_085E4C98);
+ BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, 0xFFFF);
+ gTasks[taskId].func = Task_IntroFadeIn0;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0x150;
+ gTasks[taskId].data[2] = 0x50;
+ gTasks[taskId].data[6] = 0x10;
+ gTasks[taskId].data[3] = 0x100;
+ sub_816F2A8(0x150, 0x50, 0x100, 0);
+ ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, 6, 0);
+}
+
+void Task_IntroFadeIn0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_816F2A8(data[1], data[2], data[3], 0);
+
+ switch (data[0])
+ {
+ case 0:
+ if (--data[6] != 0)
+ break;
+ data[0]++;
+ case 1:
+ data[6] += 4;
+ gTasks[taskId].data[1] = 0x158 - Sin(data[6], 0x100);
+ gTasks[taskId].data[2] = 0x54 - Cos(data[6], 0x40);
+ if (data[6] == 0x40)
+ {
+ data[6] = 0x19;
+ data[7] = 1;
+ data[0]++;
+ sub_816E6D4(0);
+ }
+ break;
+ case 2:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[1] += 0x100;
+ gTasks[taskId].data[2] -= 0x102;
+ data[6] = 8;
+ data[0]++;
+ sub_816E6D4(0);
+ sub_816E74C();
+ }
+ break;
+ case 3:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[1] -= 0x100;
+ gTasks[taskId].data[2] += 0x102;
+ data[6] = 8;
+ data[0]++;
+ }
+ break;
+ case 4:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[2] -= 0xFC;
+ data[6] = 8;
+ data[0]++;
+ }
+ break;
+ case 5:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[2] += 0xFC;
+ if (data[7] != 0)
+ {
+ data[6] = 12;
+ data[7]--;
+ data[0] = 2;
+ }
+ else
+ {
+ data[6] = 1;
+ data[0]++;
+ PlayCryInternal(SPECIES_KYOGRE, 0, 120, 10, 0);
+ }
+ }
+ break;
+ case 6:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ data[7] = 0x1EA;
+ data[0]++;
+ }
+ break;
+ case 7:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[47], sizeof(u16));
+ data[7] -= 2;
+ if (data[7] == 0x1E0)
+ data[0]++;
+ }
+ break;
+ case 8:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ data[7] = 0x1E2;
+ data[0]++;
+ }
+ break;
+ case 9:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[47], sizeof(u16));
+ data[7] += 2;
+ if (data[7] == 0x1EE)
+ {
+ data[6] = 0x10;
+ data[0]++;
+ }
+ }
+ break;
+ case 10:
+ if (--data[6] == 0)
+ {
+ data[6] = 0;
+ data[0]++;
+ sub_816E6D4(taskId);
+ }
+ break;
+ case 11:
+ data[6] += 4;
+ data[3] -= 8;
+ gTasks[taskId].data[1] = Sin(data[6], 0x3C) + 0x58;
+ if (data[6] == 0x40)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, 0x7FFF);
+ data[0]++;
+ }
+ break;
+ case 12:
+ data[6] += 4;
+ data[3] -= 8;
+ gTasks[taskId].data[1] = Sin(data[6], 0x14) + 0x80;
+ if (data[6] == 0x80)
+ data[0]++;
+ break;
+ case 13:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].func = Task_IntroFadeIn1;
+ gScanlineEffect.state = 3;
+ }
+ break;
+ }
+}
+
+void sub_816E6D4(u8 a0)
+{
+ int i;
+ u8 spriteId;
+
+ for (i = 0; i < 6; i++)
+ {
+ spriteId = CreateSprite(gUnknown_085E4D14, gUnknown_085E4CA8[i][0], gUnknown_085E4CA8[i][1], i);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data[5] = a0;
+ gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2];
+ gSprites[spriteId].data[7] = 0x40;
+ }
+}
+
+void sub_816E74C(void)
+{
+ int i;
+ u8 spriteId;
+
+ for (i = 0; i < 6; i++)
+ {
+ spriteId = CreateSprite(gUnknown_085E4D14, gUnknown_085E4CA8[i + 6][0], gUnknown_085E4CA8[i + 6][1], i);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2];
+ gSprites[spriteId].data[7] = 0x40;
+ }
+}
+
+void sub_816E7B4(struct Sprite *sprite)
+{
+ switch(sprite->data[0])
+ {
+ case 0:
+ if (sprite->data[6] == 0)
+ {
+ sprite->data[1] = (sprite->data[1] + 11) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[1], 4);
+ sprite->data[2] += 0x30;
+ sprite->pos2.y = -(sprite->data[2] >> 8);
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+ }
+ else if (--sprite->data[6] == 0)
+ {
+ StartSpriteAnim(sprite, 0);
+ sprite->invisible = FALSE;
+ }
+ if (gTasks[sprite->data[5]].data[0] > 11)
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->pos1.x < 120)
+ sprite->pos1.x -= 3;
+ else
+ sprite->pos1.x += 3;
+
+ if (sprite->pos1.y < 80)
+ sprite->pos1.y -= 3;
+ else
+ sprite->pos1.y += 3;
+ if ((u16)(sprite->pos1.y - 20) > 140)
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+void Task_IntroFadeIn1(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
+ | BLDCNT_TGT1_BG1
+ | BLDCNT_TGT1_BG2
+ | BLDCNT_EFFECT_LIGHTEN);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(31, 31));
+ SetGpuReg(REG_OFFSET_BLDY, 31);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(24)
+ | BGCNT_16COLOR
+ | BGCNT_TXT512x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_SCREENBASE(26)
+ | BGCNT_16COLOR
+ | BGCNT_TXT512x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_SCREENBASE(28)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 80);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, -80);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM);
+ LZDecompressVram(gIntro3CloudsGfx, (void *)(VRAM + 0x4000));
+ LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000));
+ gTasks[taskId].func = Task_IntroFadeIn2;
+}
+
+void Task_IntroFadeIn2(u8 taskId)
+{
+ LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000));
+ gTasks[taskId].func = Task_IntroFadeIn3;
+}
+
+void Task_IntroFadeIn3(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ gTasks[taskId].func = Task_IntroFadeIn4;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[6] = 16;
+}
+
+void Task_IntroFadeIn4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ SetGpuReg(REG_OFFSET_BG0HOFS, (data[6] >> 8));
+ SetGpuReg(REG_OFFSET_BG1HOFS, -(data[6] >> 8));
+
+ switch (data[0])
+ {
+ case 0:
+ if (--data[6] == 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFE, 0, 16, 0, 0xFFFF);
+ data[6] = 0x5000;
+ data[0]++;
+ }
+ break;
+ case 1:
+ if (data[6] == 0x2800)
+ BeginNormalPaletteFade(0x0000FFFE, 3, 0, 16, 0x2949);
+
+ if (data[6] != 0)
+ data[6] -= 0x80;
+ else if (!gPaletteFade.active)
+ gTasks[taskId].func = Task_IntroFadeIn5;
+ break;
+ }
+}
+
+void Task_IntroFadeIn5(u8 taskId)
+{
+ LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
+ LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3RayquazaGfx, (void *)(VRAM + 0x4000));
+ LZDecompressVram(gIntro3Clouds2Gfx, (void *)VRAM);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ gTasks[taskId].func = Task_IntroFadeIn6;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[6] = 1;
+ gTasks[taskId].data[7] = 0;
+ LoadCompressedObjectPicUsingHeap(gUnknown_085E4BF4);
+ LoadSpritePalettes(gUnknown_085E4C04);
+}
+
+void Task_IntroFadeIn6(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u8 spriteId;
+
+ switch (data[0])
+ {
+ case 0:
+ if (--data[6] == 0)
+ {
+ CreateSprite(gUnknown_085E4C4C, 200, 48, 0);
+ spriteId = CreateSprite(gUnknown_085E4C4C, 200, 80, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ spriteId = CreateSprite(gUnknown_085E4C4C, 200, 112, 2);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ data[0]++;
+ data[6] = 72;
+ }
+ break;
+ case 1:
+ if (--data[6] == 0)
+ {
+ CreateSprite(gUnknown_085E4C4C, 40, 48, 0);
+ spriteId = CreateSprite(gUnknown_085E4C4C, 40, 80, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ spriteId = CreateSprite(gUnknown_085E4C4C, 40, 112, 2);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ data[0]++;
+ data[6] = 48;
+ }
+ break;
+ case 2:
+ if (--data[6] == 0)
+ gTasks[taskId].func = Task_IntroFadeIn7;
+ break;
+ }
+}
+
+void sub_816EC6C(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ sprite->invisible = TRUE;
+
+ switch(sprite->data[0])
+ {
+ case 0:
+ sprite->data[1] = 0x1C2;
+ sprite->data[0]++;
+ case 1:
+ CpuCopy16(&gIntro3BgPal[sprite->data[1]], &gPlttBufferFaded[93], 2);
+ sprite->data[1] += 2;
+ if (sprite->data[1] != 0x1CE)
+ break;
+ sprite->data[1] = 0x1CC;
+ sprite->data[2] = 4;
+ sprite->data[0]++;
+ case 2:
+ if (--sprite->data[2] == 0)
+ {
+ sprite->data[2] = 4;
+ CpuCopy16(&gIntro3BgPal[sprite->data[1]], &gPlttBufferFaded[93], 2);
+ sprite->data[1] -= 2;
+ if (sprite->data[1] == 0x1C0)
+ DestroySprite(sprite);
+ }
+ break;
+ }
+}
+
+void Task_IntroFadeIn7(u8 taskId)
+{
+ u8 newTaskId;
+
+ LoadCompressedObjectPic(gUnknown_085E5048);
+ LoadSpritePalettes(gUnknown_085E5058);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ gTasks[taskId].func = Task_IntroFadeIn8;
+ BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, 0x2949);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0xA8;
+ gTasks[taskId].data[2] = -0x10;
+ gTasks[taskId].data[3] = -0x88;
+ gTasks[taskId].data[4] = -0x10;
+ newTaskId = CreateTask(sub_816EEA8, 0);
+ gTasks[newTaskId].data[4] = taskId;
+}
+
+void Task_IntroFadeIn8(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[7] % 2 == 0)
+ data[6] ^= 2;
+
+ data[7]++;
+
+ switch(data[0])
+ {
+ case 0:
+ if ((data[7] & 1) != 0)
+ {
+ data[1] -= 2;
+ data[2]++;
+ data[3] += 2;
+ data[4]++;
+ }
+ if (data[1] == 0x68)
+ {
+ data[0]++;
+ data[5] = 1;
+ }
+ break;
+ case 1:
+ data[0]++;
+ data[5] = 4;
+ break;
+ case 2:
+ data[1] += 4;
+ data[2] -= 2;
+ data[3] -= 4;
+ data[4] -= 2;
+ if (!gPaletteFade.active)
+ {
+ data[5] = 0x8C;
+ data[0]++;
+ }
+ break;
+ case 3:
+ if (--data[5] == 0)
+ gTasks[taskId].func = Task_IntroFadeIn9;
+ break;
+ }
+}
+
+void Task_IntroFadeIn9(u8 taskId)
+{
+ DestroyTask(taskId);
+ SetMainCallback2(MainCB2_EndIntro);
+}
+
+void sub_816EEA8(u8 taskId)
+{
+ u8 spriteId;
+ s16 *data = gTasks[taskId].data;
+
+ data[2]++;
+
+ switch(data[0])
+ {
+ case 0:
+ if ((data[2] & 1) != 0)
+ {
+ CpuCopy16(&gIntro3BgPal[0x1A2 + data[1] * 2], &gPlttBufferFaded[94], 2);
+ data[1]++;
+ }
+ if (data[1] == 6)
+ {
+ data[0]++;
+ data[1] = 0;
+ data[3] = 10;
+ }
+ break;
+ case 1:
+ if (data[3] == 0)
+ {
+ if ((data[2] & 1) != 0)
+ {
+ CpuCopy16(&gIntro3BgPal[0x1A2 + data[1] * 2], &gPlttBufferFaded[88], 2);
+ data[1]++;
+ }
+ if (data[1] == 6)
+ {
+ data[0]++;
+ data[3] = 10;
+ }
+ }
+ else
+ {
+ data[3]--;
+ }
+ break;
+ case 2:
+ if (data[3] == 0)
+ {
+ if ((data[2] & 1) != 0)
+ {
+ CpuCopy16(&gIntro3BgPal[0x182 + data[1] * 2], &gPlttBufferFaded[92], 2);
+ data[1]++;
+ }
+ if (data[1] == 6)
+ {
+ spriteId = CreateSprite(gUnknown_085E5030, 120, 88, 15);
+ PlaySE(SE_OP_BASYU);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data[3] = data[4];
+ data[0]++;
+ data[3] = 16;
+ }
+ }
+ else
+ {
+ data[3]--;
+ }
+ break;
+ case 3:
+ if ((data[2] & 1) != 0)
+ {
+ if (--data[3] != 0)
+ {
+ BlendPalette(0x50, 16, data[3], 0x2949);
+ CpuCopy16(&gIntro3BgPal[0x1AC], &gPlttBufferFaded[94], 2);
+ CpuCopy16(&gIntro3BgPal[0x1AC], &gPlttBufferFaded[88], 2);
+ CpuCopy16(&gIntro3BgPal[0x18C], &gPlttBufferFaded[92], 2);
+ }
+ else
+ {
+ data[0]++;
+ data[3] = 53;
+ }
+ }
+ break;
+ case 4:
+ if (--data[3] == 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0x7FFF);
+ data[0]++;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void intro_reset_and_hide_bgs(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+}
+
+void Task_IntroWaterDrops_1(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ default:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND
+ | BLDCNT_TGT2_BG0
+ | BLDCNT_TGT2_BG1
+ | BLDCNT_TGT2_BG2
+ | BLDCNT_TGT2_BG3
+ | BLDCNT_TGT2_OBJ
+ | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ gTasks[taskId].data[1] = 0x40;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[1] != 0)
+ {
+ u8 tmp;
+
+ gTasks[taskId].data[1]--;
+ tmp = gTasks[taskId].data[1] / 2;
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]);
+ gTasks[taskId].data[1] = 0x10;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void Task_IntroWaterDrops_2(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ default:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND
+ | BLDCNT_TGT2_BG0
+ | BLDCNT_TGT2_BG1
+ | BLDCNT_TGT2_BG2
+ | BLDCNT_TGT2_BG3
+ | BLDCNT_TGT2_OBJ
+ | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[1] < 62)
+ {
+ u8 tmp;
+
+ gTasks[taskId].data[1]++;
+ tmp = gTasks[taskId].data[1] / 2;
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]);
+ gTasks[taskId].data[1] = 0x10;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ if (gTasks[taskId].data[1] != 0)
+ {
+ gTasks[taskId].data[1]--;
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_816F2A8(u16 scrX, u16 scrY, u16 zoom, u16 alpha)
+{
+ struct BgAffineSrcData src;
+ struct BgAffineDstData dest;
+
+ src.texX = 0x8000;
+ src.texY = 0x8000;
+ src.scrX = scrX;
+ src.scrY = scrY;
+ src.sx = zoom;
+ src.sy = zoom;
+ src.alpha = alpha;
+ BgAffineSet(&src, &dest, 1);
+ SetGpuReg(REG_OFFSET_BG2PA, dest.pa);
+ SetGpuReg(REG_OFFSET_BG2PB, dest.pb);
+ SetGpuReg(REG_OFFSET_BG2PC, dest.pc);
+ SetGpuReg(REG_OFFSET_BG2PD, dest.pd);
+ SetGpuReg(REG_OFFSET_BG2X_L, dest.dx);
+ SetGpuReg(REG_OFFSET_BG2X_H, dest.dx >> 16);
+ SetGpuReg(REG_OFFSET_BG2Y_L, dest.dy);
+ SetGpuReg(REG_OFFSET_BG2Y_H, dest.dy >> 16);
+}
+
+void sub_816F318(struct Sprite *sprite)
+{
+ u8 r0;
+
+ if (sprite->data[2] >= 192)
+ {
+ if (sprite->data[3] != 0)
+ {
+ sprite->data[3]--;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ SetOamMatrix(sprite->data[1], sprite->data[2], 0, 0, sprite->data[2]);
+ sprite->data[2] = (sprite->data[2] * 95) / 100;
+ r0 = (sprite->data[2] - 192) / 128 + 9;
+ if (r0 > 15)
+ r0 = 15;
+ sprite->oam.paletteNum = r0;
+ }
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+}
+
+void sub_816F3A4(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[7]].data[7] != 0)
+ {
+ sprite->invisible = TRUE;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ StartSpriteAnim(sprite, 3);
+ sprite->data[2] = 1024;
+ sprite->data[3] = 8 * (sprite->data[1] & 3);
+ sprite->callback = sub_816F318;
+ sprite->oam.shape = 1;
+ sprite->oam.size = 3;
+ CalcCenterToCornerVec(sprite, 1, 3, 2);
+ }
+ else
+ {
+ sprite->pos2.x = gSprites[sprite->data[7]].pos2.x;
+ sprite->pos2.y = gSprites[sprite->data[7]].pos2.y;
+ sprite->pos1.x = gSprites[sprite->data[7]].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data[7]].pos1.y;
+ }
+}
+
+void sub_816F454(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 0)
+ sprite->callback = sub_816F46C;
+}
+
+void sub_816F46C(struct Sprite *sprite)
+{
+ if (sprite->pos1.x <= 116)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos1.x += 4;
+ sprite->pos2.x = -4;
+ sprite->data[4] = 128;
+ sprite->callback = sub_816F5B4;
+ }
+ else
+ {
+ u16 data2;
+ u16 data3;
+ u16 data4;
+ s16 sin1;
+ s16 sin2;
+ s16 sin3;
+ s16 sin4;
+ s16 var1;
+ s16 var2;
+ s16 var3;
+ s16 var4;
+ s16 temp;
+
+ data4 = sprite->data[4];
+ sin1 = gSineTable[(u8)data4];
+ sin2 = gSineTable[(u8)(data4 + 64)];
+ sprite->data[4] += 2;
+ sprite->pos2.y = sin1 / 32;
+ sprite->pos1.x--;
+ if (sprite->pos1.x & 1)
+ sprite->pos1.y++;
+ temp = -sin2 / 16;
+ data2 = sprite->data[2];
+ data3 = sprite->data[3];
+ sin3 = gSineTable[(u8)(temp - 16)];
+ sin4 = gSineTable[(u8)(temp + 48)];
+ var1 = sin4 * data2 / 256;
+ var2 = -sin3 * data3 / 256;
+ var3 = sin3 * data2 / 256;
+ var4 = sin4 * data3 / 256;
+ SetOamMatrix(sprite->data[1], data2, 0, 0, data3);
+ SetOamMatrix(sprite->data[1] + 1, var1, var3, var2, var4);
+ SetOamMatrix(sprite->data[1] + 2, var1, var3, var2 * 2, var4 * 2);
+ }
+}
+
+void sub_816F5B4(struct Sprite *sprite)
+{
+ SetOamMatrix(sprite->data[1], sprite->data[6] + 64, 0, 0, sprite->data[6] + 64);
+ SetOamMatrix(sprite->data[1] + 1, sprite->data[6] + 64, 0, 0, sprite->data[6] + 64);
+ SetOamMatrix(sprite->data[1] + 2, sprite->data[6] + 64, 0, 0, sprite->data[6] + 64);
+ if (sprite->data[4] != 64)
+ {
+ u16 data4;
+
+ sprite->data[4] -= 8;
+ data4 = sprite->data[4];
+ sprite->pos2.x = gSineTable[(u8)(data4 + 64)] / 64;
+ sprite->pos2.y = gSineTable[(u8)data4] / 64;
+ }
+ else
+ {
+ sprite->data[4] = 0;
+ sprite->callback = sub_816F660;
+ }
+}
+
+void sub_816F660(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 2)
+ {
+ s16 r2;
+
+ sprite->data[4] += 8;
+ r2 = gSineTable[(u8)sprite->data[4]] / 16 + 64;
+ sprite->pos2.x = gSineTable[(u8)(r2 + 64)] / 64;
+ sprite->pos2.y = gSineTable[(u8)r2] / 64;
+ }
+ else
+ {
+ sprite->callback = SpriteCB_WaterDropFall;
+ }
+}
+
+void SpriteCB_WaterDropFall(struct Sprite *sprite)
+{
+ if (sprite->pos1.y < sprite->data[5])
+ {
+ sprite->pos1.y += 4;
+ }
+ else
+ {
+ sprite->data[7] = 1;
+ sprite->invisible = TRUE;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ StartSpriteAnim(sprite, 3);
+ sprite->data[2] = 1024;
+ sprite->data[3] = 8 * (sprite->data[1] & 3);
+ sprite->callback = sub_816F318;
+ sprite->oam.shape = 1;
+ sprite->oam.size = 3;
+ CalcCenterToCornerVec(sprite, 1, 3, 2);
+ }
+}
+
+//Duplicate function
+void SpriteCB_WaterDropFall_2(struct Sprite *sprite)
+{
+ if (sprite->pos1.y < sprite->data[5])
+ {
+ sprite->pos1.y += 4;
+ }
+ else
+ {
+ sprite->data[7] = 1;
+ sprite->invisible = TRUE;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ StartSpriteAnim(sprite, 3);
+ sprite->data[2] = 1024;
+ sprite->data[3] = 8 * (sprite->data[1] & 3);
+ sprite->callback = sub_816F318;
+ sprite->oam.shape = 1;
+ sprite->oam.size = 3;
+ CalcCenterToCornerVec(sprite, 1, 3, 2);
+ }
+}
+
+u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
+{
+ u8 spriteId;
+ u8 oldSpriteId;
+
+ spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[7] = 0;
+ gSprites[spriteId].data[1] = d;
+ gSprites[spriteId].data[2] = c;
+ gSprites[spriteId].data[3] = c;
+ gSprites[spriteId].data[5] = e;
+ gSprites[spriteId].data[6] = c;
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = d;
+ CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ if (!fallImmediately)
+ gSprites[spriteId].callback = sub_816F454;
+ else
+ gSprites[spriteId].callback = SpriteCB_WaterDropFall_2;
+ oldSpriteId = spriteId;
+
+ spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
+ gSprites[spriteId].data[7] = oldSpriteId;
+ gSprites[spriteId].data[1] = d + 1;
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = d + 1;
+ CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ gSprites[spriteId].callback = sub_816F3A4;
+
+ spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
+ gSprites[spriteId].data[7] = oldSpriteId;
+ gSprites[spriteId].data[1] = d + 2;
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = d + 2;
+ CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ gSprites[spriteId].callback = sub_816F3A4;
+
+ SetOamMatrix(d, c + 32, 0, 0, c + 32);
+ SetOamMatrix(d + 1, c + 32, 0, 0, c + 32);
+ SetOamMatrix(d + 2, c + 32, 0, 0, 2 * (c + 32));
+
+ return oldSpriteId;
+}
+
+void sub_816F9D4(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ sprite->pos1.x--;
+ break;
+ case 1:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ if (gIntroFrameCounter & 7)
+ return;
+ sprite->pos1.x++;
+ break;
+ case 2:
+ if (sprite->pos1.x <= 120 || gIntroFrameCounter & 7)
+ sprite->pos1.x++;
+ break;
+ case 3:
+ break;
+ case 4:
+ if (sprite->pos1.x > -32)
+ sprite->pos1.x -= 2;
+ break;
+ }
+ if (gIntroFrameCounter & 7)
+ return;
+ if (sprite->pos2.y != 0)
+ {
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ switch (Random() & 3)
+ {
+ case 0:
+ sprite->pos2.y = -1;
+ break;
+ case 1:
+ sprite->pos2.y = 1;
+ break;
+ case 2:
+ case 3:
+ sprite->pos2.y = 0;
+ break;
+ }
+ }
+}
+
+void sub_816FAB0(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ break;
+ case 1:
+ if (sprite->pos2.x + sprite->pos1.x < 304)
+ sprite->pos2.x += 8;
+ else
+ sprite->data[0] = 2;
+ break;
+ case 2:
+ if (sprite->pos2.x + sprite->pos1.x > 120)
+ sprite->pos2.x -= 1;
+ else
+ sprite->data[0] = 3;
+ break;
+ case 3:
+ if (sprite->pos2.x > 0)
+ sprite->pos2.x -= 2;
+ break;
+ }
+ sprite->pos2.y = Sin((u8)sprite->data[1], 8) - gUnknown_0203BCCC;
+ sprite->data[1] += 4;
+}
+
+void sub_816FB38(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (sprite->data[1] != 0)
+ {
+ sprite->data[1]--;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (gIntroFrameCounter == 0x90)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 9;
+ sprite->data[3] = 2;
+ }
+ break;
+ case 2:
+ if (sprite->data[3] == 0)
+ {
+ sprite->data[3] = 2;
+ if (sprite->data[1] != 0)
+ {
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2);
+ sprite->data[1]--;
+ }
+ else
+ {
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2);
+ sprite->data[0]++;
+ }
+ }
+ else
+ {
+ sprite->data[3]--;
+ }
+ break;
+ case 3:
+ if (sprite->data[3] != 0)
+ {
+ sprite->data[3]--;
+ }
+ else
+ {
+ sprite->data[3] = 2;
+ if (sprite->data[1] < 10)
+ {
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2);
+ sprite->data[1]++;
+ }
+ else
+ {
+ sprite->data[0]++;
+ }
+ }
+ break;
+ case 4:
+ if (gIntroFrameCounter == 0x110)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->oam.objMode = 1;
+ sprite->data[0]++;
+ }
+ break;
+ case 5:
+ sprite->data[3] += gUnknown_085E4F48[sprite->data[2]];
+ sprite->pos2.x = (sprite->data[3] & 0xFF00) >> 8;
+ if (sprite->data[2] < 4)
+ {
+ s16 temp = sprite->pos2.x;
+ sprite->pos2.x = -temp;
+ }
+ if (sprite->affineAnimEnded)
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+void sub_816FD44(struct Sprite *sprite)
+{
+ switch(sprite->data[0])
+ {
+ case 0:
+ if (gIntroFrameCounter == 0x80)
+ {
+ sprite->invisible = FALSE;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (gIntroFrameCounter == 0x110)
+ {
+ StartSpriteAffineAnim(sprite, 3);
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (sprite->affineAnimEnded)
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+u8 sub_816FDB8(s16 a0, s16 a1, s16 a2)
+{
+ u16 i;
+ u8 spriteId;
+
+ for (i = 0; i < 9; i++)
+ {
+ spriteId = CreateSprite(gUnknown_085E4F5C, gUnknown_085E4E94[i][1] + a0, a1 - 4, 0);
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = gUnknown_085E4FA4[i];
+ gSprites[spriteId].data[2] = i;
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].oam.matrixNum = i + 12;
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4E94[i][0]);
+ StartSpriteAffineAnim(&gSprites[spriteId], 0);
+ }
+ spriteId = CreateSprite(gUnknown_085E4F8C, 120, a1 - 6, 0);
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].oam.matrixNum = i + 12;
+ StartSpriteAffineAnim(&gSprites[spriteId], 1);
+ return spriteId;
+}
+
+/*void sub_816FEDC(struct Sprite *sprite)
+{
+ sprite->data[7]++;
+
+ if (sprite->data[0] != 0)
+ {
+ s16 sin1;
+ s16 sin2;
+ s16 var1;
+ s16 var2;
+ s16 var3;
+
+ sin1 = gSineTable[(u8)sprite->data[2]];
+ sin2 = gSineTable[(u8)(sprite->data[2] + 64)];
+ var1 = sin2 * sprite->data[1] / 256;
+ var2 = -sin1 * sprite->data[1] / 256;
+ var3 = sin1 * sprite->data[1] / 256;
+ SetOamMatrix(1, var1, var3, var2, var1);
+ }
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ default:
+ sprite->oam.affineMode = 3;
+ sprite->oam.matrixNum = 1;
+ CalcCenterToCornerVec(sprite, 1, 3, 3);
+ sprite->invisible = FALSE;
+ sprite->data[0] = 1;
+ sprite->data[1] = 0x80;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0;
+ break;
+ case 1:
+ sprite->pos2.x = -Sin((u8)sprite->data[3], 140);
+ sprite->pos2.y = -Sin((u8)sprite->data[3], 120);
+ sprite->data[1] += 7;
+ sprite->data[3] += 3;
+ if (sprite->pos1.x + sprite->pos2.x <= -16)
+ {
+ sprite->oam.priority = 3;
+ sprite->data[0]++;
+ sprite->pos1.x = 20;
+ sprite->pos1.y = 40;
+ sprite->data[1] = 0x200;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0x10;
+ }
+ break;
+ case 2:
+ sprite->pos2.x = Sin((u8)sprite->data[3], 34);
+ sprite->pos2.y = -Cos((u8)sprite->data[3], 60);
+ sprite->data[1] += 2;
+ if (sprite->data[7] % 5 == 0)
+ sprite->data[3]++;
+ break;
+ }
+}*/
diff --git a/src/main.c b/src/main.c
index 3be6b91c7..f04f9b61b 100644
--- a/src/main.c
+++ b/src/main.c
@@ -166,7 +166,7 @@ static void InitMainCallbacks(void)
gUnknown_0203CF5C = NULL;
gMain.vblankCounter2 = 0;
gMain.callback1 = NULL;
- SetMainCallback2(c2_copyright_1);
+ SetMainCallback2(CB2_InitCopyrightScreenAfterBootup);
gSaveBlock2Ptr = &gSaveblock2;
gPokemonStoragePtr = &gPokemonStorage;
}
diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c
index 22e50f4e7..8a7671c5b 100644
--- a/src/mystery_event_menu.c
+++ b/src/mystery_event_menu.c
@@ -241,7 +241,7 @@ static void CB2_MysteryEventMenu(void)
u16 unkVal = RunMysteryEventScript(gDecompressionBuffer);
CpuFill32(0, gDecompressionBuffer, 0x7D4);
if (!GetEventLoadMessage(gStringVar4, unkVal))
- TrySavingData(NORMAL_SAVE);
+ TrySavingData(SAVE_NORMAL);
gMain.state++;
}
break;
diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c
index 9950f6691..81321b86d 100644
--- a/src/reset_save_heap.c
+++ b/src/reset_save_heap.c
@@ -20,8 +20,8 @@ void sub_81700F8(void)
gMain.inBattle = FALSE;
SetSaveBlocksPointers(sub_815355C());
sub_808447C();
- ResetSaveCounters();
- sub_81534D0(0);
+ Save_ResetSaveCounters();
+ Save_LoadGameData(0);
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
diff --git a/src/save.c b/src/save.c
index 8d77e801a..8025d6586 100644
--- a/src/save.c
+++ b/src/save.c
@@ -3,6 +3,7 @@
#include "save.h"
#include "constants/game_stat.h"
#include "task.h"
+#include "decompress.h"
// for the chunk declarations
extern struct SaveBlock2 gSaveblock2;
@@ -96,7 +97,7 @@ void ClearSaveData(void)
}
}
-void ResetSaveCounters(void)
+void Save_ResetSaveCounters(void)
{
gSaveCounter = 0;
gLastWrittenSector = 0;
@@ -670,25 +671,25 @@ u8 HandleSavingData(u8 saveType)
UpdateSaveAddresses();
switch (saveType)
{
- case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused
+ case SAVE_HALL_OF_FAME_ERASE_BEFORE: // deletes HOF before overwriting HOF completely. unused
for (i = 0xE * 2 + 0; i < 32; i++)
EraseFlashSector(i);
- case HOF_SAVE: // hall of fame.
+ case SAVE_HALL_OF_FAME: // hall of fame.
if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999)
IncrementGameStat(GAME_STAT_ENTERED_HOF);
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
- tempAddr = (u8 *)0x201C000; // FIXME: make this a label.
+ tempAddr = gDecompressionBuffer;
HandleWriteSectorNBytes(0x1C, tempAddr, 0xF80);
HandleWriteSectorNBytes(0x1D, tempAddr + 0xF80, 0xF80);
break;
- case NORMAL_SAVE: // normal save. also called by overwriting your own save.
+ case SAVE_NORMAL: // normal save. also called by overwriting your own save.
default:
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
break;
- case LINK_SAVE: // _081532C4
- case LINK2_SAVE:
+ case SAVE_LINK: // _081532C4
+ case SAVE_LINK2:
SaveSerializedGame();
for(i = 0; i < 5; i++)
ClearSaveData_2(i, gRamSaveSectionLocations);
@@ -702,7 +703,7 @@ u8 HandleSavingData(u8 saveType)
save_write_to_flash(0, gRamSaveSectionLocations);
break;
*/
- case DIFFERENT_FILE_SAVE:
+ case SAVE_OVERWRITE_DIFFERENT_FILE:
for (i = (0xE * 2 + 0); i < 32; i++)
EraseFlashSector(i); // erase HOF.
SaveSerializedGame();
@@ -799,7 +800,7 @@ bool8 sub_8153474(void)
return retVal;
}
-u8 sub_81534D0(u8 a1)
+u8 Save_LoadGameData(u8 a1)
{
u8 result;
diff --git a/sym_common.txt b/sym_common.txt
index 9ec7196c2..34eb950d3 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -155,10 +155,10 @@ gUnknown_03006294: @ 3006294
gUnknown_03006298: @ 3006298
.space 0x8
-gUnknown_030062A0: @ 30062A0
+gIntroFrameCounter: @ 30062A0
.space 0x10
-gUnknown_030062B0: @ 30062B0
+gMultibootProgramStruct: @ 30062B0
.space 0x2C
gUnknown_030062DC: @ 30062DC