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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-18 23:26:44 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-18 23:26:44 +0100
commit574435698942634f7e1bdf800a62391e6c03b064 (patch)
tree388c852277074fed9338aefc8016a033af9b3713
parenta612ef12a0a647fe0614f8003ce39448d46b02ef (diff)
decompile trainer see
-rwxr-xr-xasm/battle_frontier_2.s2
-rw-r--r--asm/map_obj_lock.s4
-rw-r--r--asm/trainer_see.s1401
-rw-r--r--data/event_scripts.s2
-rw-r--r--data/field_effect_scripts.s6
-rw-r--r--data/specials.inc2
-rw-r--r--include/field_effect.h3
-rwxr-xr-xinclude/field_map_obj.h11
-rw-r--r--include/field_player_avatar.h1
-rw-r--r--include/global.fieldmap.h2
-rw-r--r--include/map_obj_8097404.h2
-rw-r--r--include/trainer_see.h8
-rw-r--r--ld_script.txt1
-rwxr-xr-xsrc/field_map_obj.c18
-rw-r--r--src/scrcmd.c2
-rw-r--r--src/trainer_see.c486
16 files changed, 517 insertions, 1434 deletions
diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s
index ead4750e1..a63267e48 100755
--- a/asm/battle_frontier_2.s
+++ b/asm/battle_frontier_2.s
@@ -29290,7 +29290,7 @@ sub_81A9B04: @ 81A9B04
cmp r0, 0
beq _081A9B2E
movs r0, 0x1
- bl sub_80B47E0
+ bl GetChosenApproachingTrainerMapObjectId
ldr r1, =gSelectedMapObject
strb r0, [r1]
ldr r0, =gTrainerBattleOpponent_B
diff --git a/asm/map_obj_lock.s b/asm/map_obj_lock.s
index f7a33e508..3cf009175 100644
--- a/asm/map_obj_lock.s
+++ b/asm/map_obj_lock.s
@@ -345,7 +345,7 @@ sub_8098630: @ 8098630
mov r6, r8
push {r6,r7}
movs r0, 0
- bl sub_80B47E0
+ bl GetChosenApproachingTrainerMapObjectId
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =gNoOfApproachingTrainers
@@ -353,7 +353,7 @@ sub_8098630: @ 8098630
cmp r0, 0x2
bne _080986E0
movs r0, 0x1
- bl sub_80B47E0
+ bl GetChosenApproachingTrainerMapObjectId
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
diff --git a/asm/trainer_see.s b/asm/trainer_see.s
deleted file mode 100644
index 82e5f89cb..000000000
--- a/asm/trainer_see.s
+++ /dev/null
@@ -1,1401 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
- thumb_func_start GetTrainerApproachDistance
-@ u8 GetTrainerApproachDistance(struct npc_state *trainerFieldObject)
-GetTrainerApproachDistance: @ 80B3DF0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r7, r0, 0
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- ldrb r0, [r7, 0x7]
- mov r8, r4
- cmp r0, 0x1
- bne _080B3E50
- ldr r1, =sDirectionalApproachDistanceFuncs
- ldrb r0, [r7, 0x18]
- lsls r0, 28
- lsrs r0, 26
- subs r0, 0x4
- adds r0, r1
- ldrb r1, [r7, 0x1D]
- mov r2, sp
- movs r3, 0
- ldrsh r2, [r2, r3]
- movs r5, 0
- ldrsh r3, [r4, r5]
- ldr r4, [r0]
- adds r0, r7, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r6, r0, 24
- ldrb r2, [r7, 0x18]
- lsls r2, 28
- lsrs r2, 28
- adds r0, r7, 0
- adds r1, r6, 0
- bl CheckPathBetweenTrainerAndPlayer
- lsls r0, 24
- lsrs r0, 24
- b _080B3E90
- .pool
-_080B3E4C:
- adds r0, r6, 0
- b _080B3E90
-_080B3E50:
- movs r5, 0
-_080B3E52:
- ldr r0, =sDirectionalApproachDistanceFuncs
- lsls r4, r5, 2
- adds r4, r0
- ldrb r1, [r7, 0x1D]
- mov r0, sp
- movs r6, 0
- ldrsh r2, [r0, r6]
- mov r0, r8
- movs r6, 0
- ldrsh r3, [r0, r6]
- ldr r4, [r4]
- adds r0, r7, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r4, 0
- bl CheckPathBetweenTrainerAndPlayer
- lsls r0, 24
- cmp r0, 0
- bne _080B3E4C
- adds r5, r4, 0
- cmp r5, 0x3
- bls _080B3E52
- movs r0, 0
-_080B3E90:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetTrainerApproachDistance
-
- thumb_func_start GetTrainerApproachDistanceSouth
-@ u8 GetTrainerApproachDistanceSouth(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-GetTrainerApproachDistanceSouth: @ 80B3EA0
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r3, 16
- lsrs r5, r3, 16
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- lsls r2, 16
- asrs r2, 16
- cmp r0, r2
- bne _080B3EDA
- lsls r0, r5, 16
- asrs r2, r0, 16
- ldrh r3, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r2, r0
- ble _080B3EDA
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- adds r1, r0
- cmp r2, r1
- bgt _080B3EDA
- subs r0, r5, r3
- lsls r0, 24
- lsrs r0, 24
- b _080B3EDC
-_080B3EDA:
- movs r0, 0
-_080B3EDC:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end GetTrainerApproachDistanceSouth
-
- thumb_func_start GetTrainerApproachDistanceNorth
-@ u8 GetTrainerApproachDistanceNorth(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-GetTrainerApproachDistanceNorth: @ 80B3EE4
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r3, 16
- lsrs r5, r3, 16
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- lsls r2, 16
- asrs r2, 16
- cmp r0, r2
- bne _080B3F1E
- lsls r0, r5, 16
- asrs r2, r0, 16
- ldrh r3, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r2, r0
- bge _080B3F1E
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- subs r1, r0
- cmp r2, r1
- blt _080B3F1E
- subs r0, r3, r5
- lsls r0, 24
- lsrs r0, 24
- b _080B3F20
-_080B3F1E:
- movs r0, 0
-_080B3F20:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end GetTrainerApproachDistanceNorth
-
- thumb_func_start GetTrainerApproachDistanceWest
-@ u8 GetTrainerApproachDistanceWest(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-GetTrainerApproachDistanceWest: @ 80B3F28
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 16
- lsrs r5, r2, 16
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- lsls r3, 16
- asrs r3, 16
- cmp r0, r3
- bne _080B3F62
- lsls r0, r5, 16
- asrs r3, r0, 16
- ldrh r2, [r4, 0x10]
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r3, r0
- bge _080B3F62
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- subs r1, r0
- cmp r3, r1
- blt _080B3F62
- subs r0, r2, r5
- lsls r0, 24
- lsrs r0, 24
- b _080B3F64
-_080B3F62:
- movs r0, 0
-_080B3F64:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end GetTrainerApproachDistanceWest
-
- thumb_func_start GetTrainerApproachDistanceEast
-@ u8 GetTrainerApproachDistanceEast(struct npc_state *trainerFieldObject, u16 sightRange, u16 playerX, u16 playerY)
-GetTrainerApproachDistanceEast: @ 80B3F6C
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 16
- lsrs r5, r2, 16
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- lsls r3, 16
- asrs r3, 16
- cmp r0, r3
- bne _080B3FA6
- lsls r0, r5, 16
- asrs r3, r0, 16
- ldrh r2, [r4, 0x10]
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r3, r0
- ble _080B3FA6
- adds r1, r0, 0
- lsls r0, r6, 16
- asrs r0, 16
- adds r1, r0
- cmp r3, r1
- bgt _080B3FA6
- subs r0, r5, r2
- lsls r0, 24
- lsrs r0, 24
- b _080B3FA8
-_080B3FA6:
- movs r0, 0
-_080B3FA8:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end GetTrainerApproachDistanceEast
-
- thumb_func_start CheckPathBetweenTrainerAndPlayer
-@ u8 CheckPathBetweenTrainerAndPlayer(struct npc_state *fieldObject, u8 a2, u8 direction)
-CheckPathBetweenTrainerAndPlayer: @ 80B3FB0
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r6, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r7, r2, 24
- cmp r1, 0
- beq _080B4056
- ldrh r1, [r6, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrh r0, [r6, 0x12]
- mov r4, sp
- adds r4, 0x2
- strh r0, [r4]
- adds r0, r7, 0
- mov r1, sp
- adds r2, r4, 0
- bl MoveCoords
- movs r5, 0
- mov r8, r4
- mov r4, r9
- subs r4, 0x1
- cmp r5, r4
- bge _080B4028
-_080B3FEE:
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- mov r3, r8
- movs r0, 0
- ldrsh r2, [r3, r0]
- adds r0, r6, 0
- adds r3, r7, 0
- bl sub_8092C8C
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- beq _080B4014
- movs r0, 0x2
- negs r0, r0
- ands r1, r0
- cmp r1, 0
- bne _080B4056
-_080B4014:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- adds r0, r7, 0
- mov r1, sp
- mov r2, r8
- bl MoveCoords
- cmp r5, r4
- blt _080B3FEE
-_080B4028:
- ldrb r4, [r6, 0x19]
- lsls r5, r4, 28
- lsrs r5, 28
- lsrs r4, 4
- movs r0, 0
- strb r0, [r6, 0x19]
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- mov r3, r8
- movs r0, 0
- ldrsh r2, [r3, r0]
- adds r0, r6, 0
- adds r3, r7, 0
- bl npc_block_way
- lsls r0, 24
- lsrs r1, r0, 24
- lsls r4, 4
- orrs r5, r4
- strb r5, [r6, 0x19]
- cmp r1, 0x4
- beq _080B405A
-_080B4056:
- movs r0, 0
- b _080B405C
-_080B405A:
- mov r0, r9
-_080B405C:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CheckPathBetweenTrainerAndPlayer
-
- thumb_func_start TrainerApproachPlayer
-@ void TrainerApproachPlayer(struct npc_state *trainerFieldObject, u8 distance)
-TrainerApproachPlayer: @ 80B406C
- push {r4,r5,lr}
- lsls r5, r1, 24
- lsrs r5, 24
- ldr r0, =c3_8081EDC
- movs r1, 0x50
- bl CreateTask
- ldr r4, =gApproachingTrainers
- ldr r3, =gNoOfApproachingTrainers
- ldrb r2, [r3]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- strb r0, [r1, 0x8]
- ldrb r1, [r3]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0, 0x8]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r1, r0
- strh r5, [r1, 0xE]
- ldrb r2, [r3]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r4
- ldrb r0, [r0]
- strh r0, [r1, 0x16]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end TrainerApproachPlayer
-
- thumb_func_start sub_80B40C8
-sub_80B40C8: @ 80B40C8
- push {r4,r5,lr}
- adds r2, r0, 0
- ldr r0, =gApproachingTrainerId
- ldrb r0, [r0]
- cmp r0, 0
- bne _080B40E4
- ldr r0, =gApproachingTrainers
- ldrb r5, [r0, 0x8]
- b _080B40E8
- .pool
-_080B40E4:
- ldr r0, =gApproachingTrainers
- ldrb r5, [r0, 0x14]
-_080B40E8:
- ldr r4, =c3_8081EDC
- adds r0, r5, 0
- adds r1, r4, 0
- bl SetTaskFuncWithFollowupFunc
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x8]
- adds r0, r5, 0
- bl _call_via_r4
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B40C8
-
- thumb_func_start c3_8081EDC
-c3_8081EDC: @ 80B4118
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r5, r0, r1
- ldrb r0, [r5]
- lsls r0, 31
- cmp r0, 0
- bne _080B4150
- adds r0, r6, 0
- bl SwitchTaskToFollowupFunc
- b _080B416C
- .pool
-_080B4150:
- ldr r7, =gTrainerSeeFuncList
-_080B4152:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r7
- ldr r3, [r0]
- adds r0, r6, 0
- adds r1, r4, 0
- adds r2, r5, 0
- bl _call_via_r3
- lsls r0, 24
- cmp r0, 0
- bne _080B4152
-_080B416C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end c3_8081EDC
-
- thumb_func_start sub_80B4178
-sub_80B4178: @ 80B4178
- movs r0, 0
- bx lr
- thumb_func_end sub_80B4178
-
- thumb_func_start sub_80B417C
-sub_80B417C: @ 80B417C
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- ldr r1, =gFieldEffectArguments
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- adds r0, r4, 0
- bl FieldObjectGetLocalIdAndMap
- movs r0, 0
- bl FieldEffectStart
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B417C
-
- thumb_func_start sub_80B41C0
-sub_80B41C0: @ 80B41C0
- push {r4,r5,lr}
- adds r4, r1, 0
- adds r5, r2, 0
- movs r0, 0
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- beq _080B41D6
- movs r0, 0
- b _080B41F8
-_080B41D6:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldrb r0, [r5, 0x6]
- subs r0, 0x39
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _080B41EC
- movs r0, 0x6
- strh r0, [r4, 0x8]
-_080B41EC:
- ldrb r0, [r5, 0x6]
- cmp r0, 0x3F
- bne _080B41F6
- movs r0, 0x8
- strh r0, [r4, 0x8]
-_080B41F6:
- movs r0, 0x1
-_080B41F8:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B41C0
-
- thumb_func_start sub_80B4200
-sub_80B4200: @ 80B4200
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B421E
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4252
-_080B421E:
- movs r1, 0xE
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _080B4244
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetGoSpeed0AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0xE]
- subs r0, 0x1
- strh r0, [r5, 0xE]
- b _080B4252
-_080B4244:
- adds r0, r4, 0
- movs r1, 0x3E
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B4252:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B4200
-
- thumb_func_start sub_80B425C
-sub_80B425C: @ 80B425C
- push {r4-r6,lr}
- adds r6, r1, 0
- adds r5, r2, 0
- adds r0, r5, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B427A
- adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4308
-_080B427A:
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl npc_set_running_behaviour_etc
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl sub_808F23C
- adds r0, r5, 0
- bl sub_808F208
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B42D2
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4308
-_080B42D2:
- bl sub_808BCE8
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gMapObjects
- adds r4, r0
- ldrb r0, [r5, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetOppositeDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_080B4308:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B425C
-
- thumb_func_start sub_80B4318
-sub_80B4318: @ 80B4318
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B4344
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B434A
-_080B4344:
- adds r0, r5, 0
- bl SwitchTaskToFollowupFunc
-_080B434A:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4318
-
- thumb_func_start sub_80B435C
-sub_80B435C: @ 80B435C
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B437A
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B4388
-_080B437A:
- adds r0, r4, 0
- movs r1, 0x59
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B4388:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B435C
-
- thumb_func_start sub_80B4390
-sub_80B4390: @ 80B4390
- push {r4,lr}
- adds r4, r1, 0
- adds r0, r2, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B43A4
- movs r0, 0x3
- strh r0, [r4, 0x8]
-_080B43A4:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B4390
-
- thumb_func_start sub_80B43AC
-sub_80B43AC: @ 80B43AC
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080B43CA
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _080B43D8
-_080B43CA:
- adds r0, r4, 0
- movs r1, 0x3E
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B43D8:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_80B43AC
-
- thumb_func_start sub_80B43E0
-sub_80B43E0: @ 80B43E0
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- adds r0, r4, 0
- bl FieldObjectCheckIfSpecialAnimFinishedOrInactive
- lsls r0, 24
- cmp r0, 0
- beq _080B4426
- ldr r2, =gFieldEffectArguments
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- str r0, [r2]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- str r0, [r2, 0x4]
- ldr r3, =gSprites
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x43
- ldrb r0, [r0]
- subs r0, 0x1
- str r0, [r2, 0x8]
- movs r0, 0x2
- str r0, [r2, 0xC]
- movs r0, 0x31
- bl FieldEffectStart
- strh r0, [r5, 0x10]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B4426:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B43E0
-
- thumb_func_start sub_80B4438
-sub_80B4438: @ 80B4438
- push {r4,r5,lr}
- adds r5, r1, 0
- adds r4, r2, 0
- ldr r2, =gSprites
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- adds r1, 0x2B
- ldrb r0, [r1]
- cmp r0, 0x2
- bne _080B44A0
- ldrb r1, [r4, 0x3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x3]
- ldrb r0, [r4]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4]
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0, 0x5]
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl sub_80934BC
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_080B44A0:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4438
-
- thumb_func_start sub_80B44AC
-sub_80B44AC: @ 80B44AC
- push {r4,lr}
- adds r4, r1, 0
- movs r0, 0x31
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B44C0
- movs r0, 0x3
- strh r0, [r4, 0x8]
-_080B44C0:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B44AC
-
- thumb_func_start sub_80B44C8
-sub_80B44C8: @ 80B44C8
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks
- adds r4, r0, r1
- adds r0, r4, 0
- adds r0, 0xA
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- movs r1, 0x16
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080B44FA
- ldr r0, [sp]
- bl FieldObjectClearAnim
- ldrh r0, [r4, 0x16]
- adds r0, 0x1
- strh r0, [r4, 0x16]
-_080B44FA:
- ldr r1, =gTrainerSeeFuncList2
- movs r2, 0x8
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r2, [sp]
- ldr r3, [r0]
- adds r0, r5, 0
- adds r1, r4, 0
- bl _call_via_r3
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- bne _080B4564
- movs r0, 0x31
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _080B4564
- ldr r4, [sp]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl npc_set_running_behaviour_etc
- ldr r4, [sp]
- ldrb r0, [r4, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl npc_running_behaviour_by_direction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl sub_808F23C
- adds r0, r5, 0
- bl DestroyTask
- b _080B456E
- .pool
-_080B4564:
- ldr r2, [sp]
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
-_080B456E:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80B44C8
-
- thumb_func_start sub_80B4578
-sub_80B4578: @ 80B4578
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, =sub_80B44C8
- movs r1, 0
- bl CreateTask
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r0, r1
- adds r0, 0x2
- adds r1, r4, 0
- bl StoreWordInTwoHalfwords
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B4578
-
- thumb_func_start sub_80B45AC
-sub_80B45AC: @ 80B45AC
- push {lr}
- ldr r0, =sub_80B45BC
- bl sub_80B40C8
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B45AC
-
- thumb_func_start sub_80B45BC
-sub_80B45BC: @ 80B45BC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- bl EnableBothScriptContexts
- pop {r0}
- bx r0
- thumb_func_end sub_80B45BC
-
- thumb_func_start sub_80B45D0
-sub_80B45D0: @ 80B45D0
- push {lr}
- ldr r0, =gNoOfApproachingTrainers
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _080B4610
- ldr r1, =gApproachingTrainerId
- ldrb r0, [r1]
- cmp r0, 0
- bne _080B460C
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, =gSpecialVar_Result
- movs r0, 0x1
- strh r0, [r1]
- bl UnfreezeMapObjects
- ldr r0, =gApproachingTrainers
- ldrb r0, [r0, 0xC]
- bl sub_80974D0
- b _080B4616
- .pool
-_080B460C:
- movs r0, 0
- strb r0, [r1]
-_080B4610:
- ldr r1, =gSpecialVar_Result
- movs r0, 0
- strh r0, [r1]
-_080B4616:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B45D0
-
- thumb_func_start oei_exclamation_mark
-oei_exclamation_mark: @ 80B4620
- push {lr}
- ldr r0, =gSpriteTemplate_85507B4
- movs r1, 0
- movs r2, 0
- movs r3, 0x53
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080B4648
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r1, 0
- movs r2, 0
- bl sub_80B46D8
-_080B4648:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end oei_exclamation_mark
-
- thumb_func_start sub_80B4658
-sub_80B4658: @ 80B4658
- push {lr}
- ldr r0, =gSpriteTemplate_85507B4
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080B4680
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r1, 0x21
- movs r2, 0x1
- bl sub_80B46D8
-_080B4680:
- movs r0, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4658
-
- thumb_func_start sub_80B4690
-sub_80B4690: @ 80B4690
- push {r4,lr}
- ldr r0, =gSpriteTemplate_85507CC
- movs r1, 0
- movs r2, 0
- movs r3, 0x52
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080B46C6
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x2E
- movs r2, 0
- bl sub_80B46D8
- ldrb r1, [r4, 0x5]
- movs r0, 0xF
- ands r0, r1
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r4, 0x5]
-_080B46C6:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B4690
-
- thumb_func_start sub_80B46D8
-@ void sub_80B46D8(struct obj *object, s16 a2, u8 a3)
-sub_80B46D8: @ 80B46D8
- push {r4,lr}
- lsls r2, 24
- lsrs r2, 24
- ldrb r4, [r0, 0x5]
- movs r3, 0xD
- negs r3, r3
- ands r3, r4
- movs r4, 0x4
- orrs r3, r4
- strb r3, [r0, 0x5]
- movs r3, 0x3E
- adds r3, r0
- mov r12, r3
- ldrb r3, [r3]
- movs r4, 0x2
- orrs r3, r4
- mov r4, r12
- strb r3, [r4]
- ldr r4, =gFieldEffectArguments
- ldr r3, [r4]
- strh r3, [r0, 0x2E]
- ldr r3, [r4, 0x4]
- strh r3, [r0, 0x30]
- ldr r3, [r4, 0x8]
- strh r3, [r0, 0x32]
- ldr r3, =0x0000fffb
- strh r3, [r0, 0x34]
- strh r1, [r0, 0x3C]
- adds r1, r2, 0
- bl StartSpriteAnim
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B46D8
-
- thumb_func_start objc_exclamation_mark_probably
-objc_exclamation_mark_probably: @ 80B4724
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x30]
- lsls r1, 24
- lsrs r1, 24
- ldrh r2, [r4, 0x32]
- lsls r2, 24
- lsrs r2, 24
- mov r3, sp
- bl TryGetFieldObjectIdByLocalIdAndMap
- lsls r0, 24
- cmp r0, 0
- bne _080B4756
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080B4764
-_080B4756:
- ldrh r1, [r4, 0x3C]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldEffectStop
- b _080B47B2
-_080B4764:
- ldr r2, =gMapObjects
- mov r0, sp
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, =gSprites
- adds r1, r0
- ldrh r3, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r2, r3, r0
- strh r2, [r4, 0x36]
- ldrh r0, [r1, 0x20]
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x22]
- subs r0, 0x10
- strh r0, [r4, 0x22]
- ldrh r0, [r1, 0x24]
- strh r0, [r4, 0x24]
- ldrh r0, [r1, 0x26]
- adds r0, r2
- strh r0, [r4, 0x26]
- lsls r2, 16
- asrs r2, 16
- cmp r2, 0
- beq _080B47B0
- adds r0, r3, 0x1
- strh r0, [r4, 0x34]
- b _080B47B2
- .pool
-_080B47B0:
- strh r2, [r4, 0x34]
-_080B47B2:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end objc_exclamation_mark_probably
-
- thumb_func_start sub_80B47BC
-sub_80B47BC: @ 80B47BC
- push {lr}
- ldr r0, =gApproachingTrainerId
- ldrb r0, [r0]
- cmp r0, 0
- beq _080B47D4
- ldr r0, =gApproachingTrainers
- ldrb r0, [r0, 0xC]
- b _080B47D8
- .pool
-_080B47D4:
- ldr r0, =gApproachingTrainers
- ldrb r0, [r0]
-_080B47D8:
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B47BC
-
- thumb_func_start sub_80B47E0
-sub_80B47E0: @ 80B47E0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _080B47EE
- movs r0, 0
- b _080B4800
-_080B47EE:
- cmp r0, 0
- beq _080B47FC
- ldr r0, =gApproachingTrainers
- ldrb r0, [r0, 0xC]
- b _080B4800
- .pool
-_080B47FC:
- ldr r0, =gApproachingTrainers
- ldrb r0, [r0]
-_080B4800:
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B47E0
-
- thumb_func_start sub_80B4808
-sub_80B4808: @ 80B4808
- push {lr}
- ldr r0, =gUnknown_030060AC
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _080B4870
- ldr r2, =gApproachingTrainers
- ldr r0, =gUnknown_03006080
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldrb r0, [r0, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetOppositeDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- ldr r3, =gUnknown_03006084
- strb r0, [r3]
- movs r0, 0xFE
- strb r0, [r3, 0x1]
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- movs r0, 0xFF
- bl ScriptMovement_StartObjectMovementScript
- b _080B489E
- .pool
-_080B4870:
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, =gMapObjects
- adds r0, r1
- ldrb r0, [r0, 0x18]
- lsls r0, 28
- lsrs r0, 28
- bl GetFaceDirectionAnimId
- ldr r3, =gUnknown_03006084
- strb r0, [r3]
- movs r0, 0xFE
- strb r0, [r3, 0x1]
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrb r1, [r0, 0x5]
- ldrb r2, [r0, 0x4]
- movs r0, 0xFF
- bl ScriptMovement_StartObjectMovementScript
-_080B489E:
- movs r0, 0xFF
- bl sub_809BE48
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B4808
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/event_scripts.s b/data/event_scripts.s
index 8bd35d0d1..d87040701 100644
--- a/data/event_scripts.s
+++ b/data/event_scripts.s
@@ -844,7 +844,7 @@ EventScript_271354:: @ 8271354
EventScript_271356:: @ 8271356
special SetUpTrainerEncounterMusic
- special sub_80B45AC
+ special EndTrainerApproach
waitstate
goto EventScript_ShowTrainerIntroMsg
diff --git a/data/field_effect_scripts.s b/data/field_effect_scripts.s
index ceb327084..9457094f9 100644
--- a/data/field_effect_scripts.s
+++ b/data/field_effect_scripts.s
@@ -74,7 +74,7 @@ gFieldEffectScriptPointers:: @ 82DB9D4
.4byte gFieldEffectScript_Unknown66
gFieldEffectScript_ExclamationMarkIcon1:: @ 82DBAE0
- field_eff_callnative oei_exclamation_mark
+ field_eff_callnative FldEff_ExclamationMarkIcon1
field_eff_end
gFieldEffectScript_UseCutOnTallGrass:: @ 82DBAE6
@@ -207,7 +207,7 @@ gFieldEffectScript_FlyIn:: @ 82DBBE9
field_eff_end
gFieldEffectScript_ExclamationMarkIcon2:: @ 82DBBEF
- field_eff_callnative sub_80B4658
+ field_eff_callnative FldEff_ExclamationMarkIcon2
field_eff_end
gFieldEffectScript_FeetInFlowingWater:: @ 82DBBF5
@@ -260,7 +260,7 @@ gFieldEffectScript_Unknown45:: @ 82DBC4B
field_eff_end
gFieldEffectScript_HeartIcon:: @ 82DBC56
- field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, sub_80B4690
+ field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_HeartIcon
field_eff_end
gFieldEffectScript_Unknown47:: @ 82DBC60
diff --git a/data/specials.inc b/data/specials.inc
index d159df31f..bdd99f414 100644
--- a/data/specials.inc
+++ b/data/specials.inc
@@ -65,7 +65,7 @@ gSpecials:: @ 81DBA64
def_special ShowTrainerIntroSpeech
def_special ShowTrainerCantBattleSpeech
def_special GetTrainerFlag
- def_special sub_80B45AC
+ def_special EndTrainerApproach
def_special SetUpTrainerEncounterMusic
def_special ShouldTryRematchBattle
def_special IsTrainerReadyForRematch
diff --git a/include/field_effect.h b/include/field_effect.h
index 629ae07c7..772b20d37 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -71,8 +71,9 @@ enum FieldEffectScriptIdx
extern u32 gFieldEffectArguments[8];
-u8 FieldEffectStart(u8);
+u32 FieldEffectStart(u8);
bool8 FieldEffectActiveListContains(u8 id);
void sub_80B69DC(void);
+void FieldEffectStop(struct Sprite *sprite, u8 id);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index 56ff1dba1..198dd9759 100755
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -60,7 +60,7 @@ void sub_808E82C(u8, u8, u8, s16, s16);
void sub_808E7E4(u8, u8, u8);
void sub_808E78C(u8, u8, u8, u8);
void sub_808E75C(s16, s16);
-void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *);
+void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, void *localId, void *mapNum, void *mapGroup);
void npc_coords_shift(struct MapObject *, s16, s16);
void sub_808EB08(struct MapObject *, s16, s16);
void sub_808F254(u8, u8, u8);
@@ -79,6 +79,15 @@ u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z);
void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern);
u8 npc_running_behaviour_by_direction(u8 direction);
const u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId);
+u8 sub_8092C8C(struct MapObject *mapObject, s16 x, s16 y, u8 direction);
+u8 GetFaceDirectionAnimId(u32);
+u8 GetGoSpeed0AnimId(u32);
+u8 sub_80934BC(u32);
+bool8 FieldObjectSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId);
+bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *mapObject);
+u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject);
+void sub_808F23C(const struct MapObject *mapObject, u8 movementType);
+void sub_808F208(const struct MapObject *mapObject);
// Exported data declarations
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 25b7f2d71..a3c40bc42 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -9,6 +9,7 @@ void PlayerGetDestCoords(s16 *, s16 *);
u8 player_get_direction_lower_nybble(void);
u8 player_get_direction_upper_nybble(void);
u8 player_get_x22(void);
+void sub_808BCE8(void);
void sub_808D074(u8);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index ed5054b7d..bb0837e1d 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -224,7 +224,7 @@ struct MapObject
/*0x0C*/ struct Coords16 coords1;
/*0x10*/ struct Coords16 coords2;
/*0x14*/ struct Coords16 coords3;
- /*0x18*/ u8 mapobj_unk_18:4; //current direction?
+ /*0x18*/ u8 mapobj_unk_18:4; // current direction?
/*0x18*/ u8 placeholder18:4;
/*0x19*/ union __attribute__((packed)) {
u8 as_byte;
diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h
index 27ffd18cb..0800b15b0 100644
--- a/include/map_obj_8097404.h
+++ b/include/map_obj_8097404.h
@@ -28,5 +28,7 @@ void sub_8097750(struct Sprite *);
bool8 sub_8097758(struct Sprite *);
void sub_8097FA4(struct MapObject *);
void sub_8098044(u8);
+void UnfreezeMapObjects(void);
+void sub_80974D0(u8 mapObjectId);
#endif //GUARD_MAP_OBJ_8097404_H
diff --git a/include/trainer_see.h b/include/trainer_see.h
index 0749e168a..e61b12e2a 100644
--- a/include/trainer_see.h
+++ b/include/trainer_see.h
@@ -8,16 +8,16 @@ struct ApproachingTrainer
u8 field_2;
u8 field_3;
const u8 *trainerScriptPtr;
- u8 field_8;
+ u8 taskId;
u8 field_9;
u8 field_A;
u8 field_B;
};
-extern struct ApproachingTrainer gApproachingTrainers[];
+extern struct ApproachingTrainer gApproachingTrainers[2];
void sub_80B4578(struct MapObject *);
-u8 sub_80B47BC(void);
+u8 GetCurrentApproachingTrainerMapObjectId(void);
void sub_8155D78(struct MapObject *);
-#endif //GUARD_TRAINER_SEE_H
+#endif // GUARD_TRAINER_SEE_H
diff --git a/ld_script.txt b/ld_script.txt
index 07bce16a2..17a959bd0 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -122,7 +122,6 @@ SECTIONS {
src/battle_setup.o(.text);
asm/cable_club.o(.text);
src/trainer_see.o(.text);
- asm/trainer_see.o(.text);
src/wild_encounter.o(.text);
asm/field_effect.o(.text);
asm/unknown_task.o(.text);
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 6a99890a4..fc23a6e37 100755
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -1174,11 +1174,11 @@ void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGr
}
}
-void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
+void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, void *localId, void *mapNum, void *mapGroup)
{
- *localId = mapObject->localId;
- *mapNum = mapObject->mapNum;
- *mapGroup = mapObject->mapGroup;
+ *(u8*)(localId) = mapObject->localId;
+ *(u8*)(mapNum) = mapObject->mapNum;
+ *(u8*)(mapGroup) = mapObject->mapGroup;
}
void sub_808E75C(s16 x, s16 y)
@@ -3426,7 +3426,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data[0]];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data[7] ++;
@@ -3447,7 +3447,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data[0]];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data[7] ++;
@@ -4694,7 +4694,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
sprite->data[2] = 1;
return TRUE;
@@ -4702,7 +4702,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
sprite->data[2] = 1;
return TRUE;
@@ -4710,7 +4710,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_HEART_ICON);
sprite->data[2] = 1;
return TRUE;
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 1b10501fc..412f8acd1 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -2332,7 +2332,7 @@ bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
{
- gSelectedMapObject = sub_80B47BC();
+ gSelectedMapObject = GetCurrentApproachingTrainerMapObjectId();
return FALSE;
}
diff --git a/src/trainer_see.c b/src/trainer_see.c
index b396d26e7..26d00192e 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -3,24 +3,37 @@
#include "battle_setup.h"
#include "pokemon.h"
#include "sprite.h"
+#include "field_effect.h"
#include "field_map_obj.h"
+#include "field_player_avatar.h"
+#include "map_obj_8097404.h"
#include "pokenav.h"
#include "task.h"
+#include "util.h"
+#include "script.h"
+#include "event_data.h"
+#include "script_movement.h"
extern u8 gApproachingTrainerId;
extern u8 gNoOfApproachingTrainers;
extern u8 gUnknown_030060AC;
extern u16 gUnknown_03006080;
+extern u8 gUnknown_03006084[];
extern bool8 InBattlePyramid(void);
extern bool32 InTrainerHill(void);
extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjectId);
extern bool8 GetTrainerHillTrainerFlag(u8 mapObjectId);
+extern void sub_809BE48(u16 npcId);
// this file's functions
-static u8 CheckTrainer(u8 mapObjectId);
+u8 CheckTrainer(u8 mapObjectId);
u8 GetTrainerApproachDistance(struct MapObject *trainerObj);
-void TrainerApproachPlayer(struct MapObject *trainerObj, u8 radius);
+void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range);
+u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction);
+void Task_RunTrainerSeeFuncList(u8 taskId);
+void Task_DestroyTrainerApproachTask(u8 taskId);
+void sub_80B46D8(struct Sprite *sprite, u16 a2, u8 a3);
u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
@@ -210,7 +223,7 @@ bool8 CheckForTrainersWantingBattle(void)
}
}
-static u8 CheckTrainer(u8 mapObjectId)
+u8 CheckTrainer(u8 mapObjectId)
{
const u8 *scriptPtr;
u8 ret = 1;
@@ -263,7 +276,6 @@ static u8 CheckTrainer(u8 mapObjectId)
return 0;
}
-/*
u8 GetTrainerApproachDistance(struct MapObject *trainerObj)
{
s16 x, y;
@@ -274,17 +286,477 @@ u8 GetTrainerApproachDistance(struct MapObject *trainerObj)
if (trainerObj->trainerType == 1) // can only see in one direction
{
approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
- return CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, approachDistance, trainerObj->mapobj_unk_18);
+ return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->mapobj_unk_18);
}
else // can see in all directions
{
for (i = 0; i < 4; i++)
{
approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
- if (CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
+ if (CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
return approachDistance;
}
}
+
+ return 0;
+}
+
+// Returns how far south the player is from trainer. 0 if out of trainer's sight.
+u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
+{
+ if (trainerObj->coords2.x == x
+ && y > trainerObj->coords2.y
+ && y <= trainerObj->coords2.y + range)
+ return (y - trainerObj->coords2.y);
+ else
+ return 0;
+}
+
+// Returns how far north the player is from trainer. 0 if out of trainer's sight.
+u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
+{
+ if (trainerObj->coords2.x == x
+ && y < trainerObj->coords2.y
+ && y >= trainerObj->coords2.y - range)
+ return (trainerObj->coords2.y - y);
+ else
+ return 0;
+}
+
+// Returns how far west the player is from trainer. 0 if out of trainer's sight.
+u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
+{
+ if (trainerObj->coords2.y == y
+ && x < trainerObj->coords2.x
+ && x >= trainerObj->coords2.x - range)
+ return (trainerObj->coords2.x - x);
+ else
+ return 0;
+}
+
+// Returns how far east the player is from trainer. 0 if out of trainer's sight.
+u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
+{
+ if (trainerObj->coords2.y == y
+ && x > trainerObj->coords2.x
+ && x <= trainerObj->coords2.x + range)
+ return (x - trainerObj->coords2.x);
+ else
+ return 0;
+}
+
+#define COLLISION_MASK (~1)
+
+u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction)
+{
+ s16 x, y;
+ u8 unk19_temp;
+ u8 unk19b_temp;
+ u8 i;
+ u8 collision;
+
+ if (approachDistance == 0)
+ return 0;
+
+ x = trainerObj->coords2.x;
+ y = trainerObj->coords2.y;
+
+ MoveCoords(direction, &x, &y);
+ for (i = 0; i < approachDistance - 1; i++, MoveCoords(direction, &x, &y))
+ {
+ collision = sub_8092C8C(trainerObj, x, y, direction);
+ if (collision != 0 && (collision & COLLISION_MASK))
+ return 0;
+ }
+
+ // preserve mapobj_unk_19 before clearing.
+ unk19_temp = trainerObj->range.as_nybbles.x;
+ unk19b_temp = trainerObj->range.as_nybbles.y;
+ trainerObj->range.as_nybbles.x = 0;
+ trainerObj->range.as_nybbles.y = 0;
+
+ collision = npc_block_way(trainerObj, x, y, direction);
+
+ trainerObj->range.as_nybbles.x = unk19_temp;
+ trainerObj->range.as_nybbles.y = unk19b_temp;
+ if (collision == 4)
+ return approachDistance;
+
return 0;
}
-*/
+
+#define tFuncId data[0]
+#define tTrainerRange data[3]
+#define tTrainerMapObjectId data[7]
+
+void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range)
+{
+ struct Task *task;
+
+ gApproachingTrainers[gNoOfApproachingTrainers].taskId = CreateTask(Task_RunTrainerSeeFuncList, 0x50);
+ task = &gTasks[gApproachingTrainers[gNoOfApproachingTrainers].taskId];
+ task->tTrainerRange = range;
+ task->tTrainerMapObjectId = gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId;
+}
+
+void sub_80B40C8(TaskFunc followupFunc)
+{
+ u8 taskId;
+ TaskFunc taskFunc;
+
+ if (gApproachingTrainerId == 0)
+ taskId = gApproachingTrainers[0].taskId;
+ else
+ taskId = gApproachingTrainers[1].taskId;
+
+ taskFunc = Task_RunTrainerSeeFuncList;
+ SetTaskFuncWithFollowupFunc(taskId, taskFunc, followupFunc);
+ gTasks[taskId].tFuncId = 1;
+ taskFunc(taskId);
+}
+
+void Task_RunTrainerSeeFuncList(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ struct MapObject *trainerObj = &gMapObjects[task->tTrainerMapObjectId];
+
+ if (!trainerObj->active)
+ {
+ SwitchTaskToFollowupFunc(taskId);
+ }
+ else
+ {
+ while (gTrainerSeeFuncList[task->tFuncId](taskId, task, trainerObj));
+ }
+}
+
+bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ return FALSE;
+}
+
+bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ u8 direction;
+
+ FieldObjectGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
+ direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
+ FieldObjectSetSpecialAnim(trainerObj, direction);
+ task->tFuncId++;
+ return TRUE;
+}
+
+bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (FieldEffectActiveListContains(0))
+ {
+ return FALSE;
+ }
+ else
+ {
+ task->data[0]++;
+ if (trainerObj->animPattern == 57 || trainerObj->animPattern == 58)
+ task->data[0] = 6;
+ if (trainerObj->animPattern == 63)
+ task->data[0] = 8;
+ return TRUE;
+ }
+}
+
+bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
+ {
+ if (task->data[3])
+ {
+ FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18));
+ task->data[3]--;
+ }
+ else
+ {
+ FieldObjectSetSpecialAnim(trainerObj, 0x3E);
+ task->data[0]++;
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ struct MapObject *playerObj;
+
+ if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
+ return FALSE;
+
+ npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
+ sub_808F23C(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
+ sub_808F208(trainerObj);
+
+ playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
+ return FALSE;
+
+ sub_808BCE8();
+ FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18)));
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
+
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj)
+ || FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
+ SwitchTaskToFollowupFunc(taskId);
+ return FALSE;
+}
+
+bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
+ || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
+ {
+ FieldObjectSetSpecialAnim(trainerObj, 0x59);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
+ task->data[0] = 3;
+
+ return FALSE;
+}
+
+bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
+ || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
+ {
+ FieldObjectSetSpecialAnim(trainerObj, 0x3E);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj))
+ {
+ gFieldEffectArguments[0] = trainerObj->coords2.x;
+ gFieldEffectArguments[1] = trainerObj->coords2.y;
+ gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
+ gFieldEffectArguments[3] = 2;
+ task->data[4] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ struct Sprite *sprite;
+
+ if (gSprites[task->data[4]].animCmdIndex == 2)
+ {
+ trainerObj->mapobj_bit_26 = 0;
+ trainerObj->mapobj_bit_2 = 1;
+
+ sprite = &gSprites[trainerObj->spriteId];
+ sprite->oam.priority = 2;
+ FieldObjectClearAnimIfSpecialAnimFinished(trainerObj);
+ FieldObjectSetSpecialAnim(trainerObj, sub_80934BC(trainerObj->mapobj_unk_18));
+ task->data[0]++;
+ }
+
+ return FALSE;
+}
+
+bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
+{
+ if (!FieldEffectActiveListContains(49))
+ task->data[0] = 3;
+
+ return FALSE;
+}
+
+void sub_80B44C8(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ struct MapObject *mapObj;
+
+ // another mapObj loaded into by loadword?
+ LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj);
+ if (!task->data[7])
+ {
+ FieldObjectClearAnim(mapObj);
+ task->data[7]++;
+ }
+ gTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj);
+ if (task->data[0] == 3 && !FieldEffectActiveListContains(49))
+ {
+ npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
+ sub_808F23C(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
+ DestroyTask(taskId);
+ }
+ else
+ {
+ mapObj->mapobj_bit_7 = 0;
+ }
+}
+
+void sub_80B4578(struct MapObject *var)
+{
+ StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
+}
+
+void EndTrainerApproach(void)
+{
+ sub_80B40C8(Task_DestroyTrainerApproachTask);
+}
+
+void Task_DestroyTrainerApproachTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+}
+
+void sub_80B45D0(void)
+{
+ if (gNoOfApproachingTrainers == 2)
+ {
+ if (gApproachingTrainerId == 0)
+ {
+ gApproachingTrainerId++;
+ gSpecialVar_Result = 1;
+ UnfreezeMapObjects();
+ sub_80974D0(gApproachingTrainers[1].mapObjectId);
+ }
+ else
+ {
+ gApproachingTrainerId = 0;
+ gSpecialVar_Result = 0;
+ }
+ }
+ else
+ {
+ gSpecialVar_Result = 0;
+ }
+}
+
+u8 FldEff_ExclamationMarkIcon1(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_85507B4, 0, 0, 0x53);
+
+ if (spriteId != MAX_SPRITES)
+ sub_80B46D8(&gSprites[spriteId], 0, 0);
+
+ return 0;
+}
+
+u8 FldEff_ExclamationMarkIcon2(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_85507B4, 0, 0, 0x52);
+
+ if (spriteId != MAX_SPRITES)
+ sub_80B46D8(&gSprites[spriteId], 33, 1);
+
+ return 0;
+}
+
+u8 FldEff_HeartIcon(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_85507CC, 0, 0, 0x52);
+
+ if (spriteId != MAX_SPRITES)
+ {
+ struct Sprite *sprite = &gSprites[spriteId];
+
+ sub_80B46D8(sprite, 46, 0);
+ sprite->oam.paletteNum = 2;
+ }
+
+ return 0;
+}
+
+void sub_80B46D8(struct Sprite *sprite, u16 a2, u8 a3)
+{
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = 1;
+
+ sprite->data[0] = gFieldEffectArguments[0];
+ sprite->data[1] = gFieldEffectArguments[1];
+ sprite->data[2] = gFieldEffectArguments[2];
+ sprite->data[3] = -5;
+ sprite->data[7] = a2;
+
+ StartSpriteAnim(sprite, a3);
+}
+
+void objc_exclamation_mark_probably(struct Sprite *sprite)
+{
+ u8 mapObjId;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjId)
+ || sprite->animEnded)
+ {
+ FieldEffectStop(sprite, sprite->data[7]);
+ }
+ else
+ {
+ struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId];
+ sprite->data[4] += sprite->data[3];
+ sprite->pos1.x = mapObjSprite->pos1.x;
+ sprite->pos1.y = mapObjSprite->pos1.y - 16;
+ sprite->pos2.x = mapObjSprite->pos2.x;
+ sprite->pos2.y = mapObjSprite->pos2.y + sprite->data[4];
+ if (sprite->data[4])
+ sprite->data[3]++;
+ else
+ sprite->data[3] = 0;
+ }
+}
+
+u8 GetCurrentApproachingTrainerMapObjectId(void)
+{
+ if (gApproachingTrainerId == 0)
+ return gApproachingTrainers[0].mapObjectId;
+ else
+ return gApproachingTrainers[1].mapObjectId;
+}
+
+u8 GetChosenApproachingTrainerMapObjectId(u8 arrayId)
+{
+ if (arrayId >= ARRAY_COUNT(gApproachingTrainers))
+ return 0;
+ else if (arrayId == 0)
+ return gApproachingTrainers[0].mapObjectId;
+ else
+ return gApproachingTrainers[1].mapObjectId;
+}
+
+void sub_80B4808(void)
+{
+ struct MapObject *trainerObj;
+
+ if (gUnknown_030060AC == 1)
+ {
+ trainerObj = &gMapObjects[gApproachingTrainers[gUnknown_03006080].mapObjectId];
+ gUnknown_03006084[0] = GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18));
+ gUnknown_03006084[1] = 0xFE;
+ ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
+ }
+ else
+ {
+ trainerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
+ gUnknown_03006084[0] = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
+ gUnknown_03006084[1] = 0xFE;
+ ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
+ }
+
+ sub_809BE48(0xFF);
+}