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authorDizzyEggg <jajkodizzy@wp.pl>2017-09-17 14:10:32 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-09-17 14:10:32 +0200
commita9a66b06ef9f747d55be846dfc02ee90a39deddb (patch)
treeece9c88a2d56513ed2e80c4dfae3548fc0a299a5
parentd574795b729742efb26b80a1c5b798cd0f58c3f4 (diff)
start porting cam's port of battle3
-rw-r--r--asm/battle_2.s94
-rw-r--r--asm/battle_3.s4600
-rw-r--r--asm/battle_4.s314
-rw-r--r--asm/battle_5.s16
-rw-r--r--asm/battle_anim_80FE840.s4
-rw-r--r--asm/battle_anim_8170478.s2
-rw-r--r--asm/battle_message.s4
-rw-r--r--asm/pokemon_item_effect.s2
-rw-r--r--asm/recorded_battle.s2
-rw-r--r--asm/rom3.s10
-rw-r--r--asm/rom_817C95C.s16
-rw-r--r--data/battle_scripts_1.s64
-rw-r--r--include/battle.h172
-rw-r--r--include/hall_of_fame.h9
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_3.c1387
-rw-r--r--src/battle_ai.c6
-rw-r--r--src/hall_of_fame.c4
-rw-r--r--sym_ewram.txt12
19 files changed, 1846 insertions, 4873 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index dd3e6d38c..502f2bab8 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -6434,7 +6434,7 @@ _08039FDC:
strb r1, [r0]
ldr r2, =gBattleWeather
strh r1, [r2]
- ldr r1, =gUnknown_020243D0
+ ldr r1, =gWishFutureKnock
movs r2, 0
movs r3, 0
_0803A004:
@@ -7808,7 +7808,7 @@ _0803ABD4:
movs r2, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
@@ -7857,7 +7857,7 @@ bc_load_battlefield: @ 803AC34
movs r0, 0
bl dp01_build_cmdbuf_x2E_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc
ldr r0, =sub_803AC84
str r0, [r1]
@@ -8040,7 +8040,7 @@ _0803ADCA:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803ADE4:
ldr r5, =gBattleTypeFlags
ldr r0, [r5]
@@ -8057,7 +8057,7 @@ _0803ADE4:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803AE0A:
ldrb r0, [r4]
bl GetBankSide
@@ -8114,7 +8114,7 @@ _0803AE96:
movs r0, 0
bl dp01_build_cmdbuf_x04_4_4_4
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
@@ -8153,7 +8153,7 @@ _0803AEEA:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803AEF6:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -8172,7 +8172,7 @@ _0803AEF6:
movs r0, 0
bl dp01_build_cmdbuf_x07_7_7_7
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803AF20:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -8282,7 +8282,7 @@ _0803AFFA:
movs r2, 0x80
bl dp01_build_cmdbuf_x30_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r7, 0
mov r6, r8
mov r5, sp
@@ -8334,7 +8334,7 @@ _0803B072:
movs r2, 0x80
bl dp01_build_cmdbuf_x30_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc
ldr r0, =bc_battle_begin_message
b _0803B10A
@@ -8522,7 +8522,7 @@ _0803B20E:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803B228:
ldrb r0, [r4]
adds r0, 0x1
@@ -8596,7 +8596,7 @@ _0803B2B2:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x00008040
@@ -8793,7 +8793,7 @@ _0803B45E:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803B478:
ldrb r0, [r4]
adds r0, 0x1
@@ -8877,7 +8877,7 @@ _0803B51A:
movs r0, 0
bl dp01_build_cmdbuf_x2F_2F_2F_2F
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
@@ -8949,7 +8949,7 @@ _0803B5B2:
movs r2, 0
bl dp01_build_cmdbuf_x05_a_b_c
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803B5D4:
ldrb r0, [r4]
adds r0, 0x1
@@ -9177,7 +9177,7 @@ _0803B79A:
ldrb r1, [r0]
movs r0, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
lsls r0, 24
cmp r0, 0
beq _0803B7BC
@@ -9208,7 +9208,7 @@ _0803B7DA:
mov r8, r1
movs r7, 0x6
ldr r6, =gUnknown_0202421C
- ldr r2, =gUnknown_02024274
+ ldr r2, =gChosenMovesByBanks
movs r4, 0xFF
movs r3, 0
_0803B7EA:
@@ -9328,7 +9328,7 @@ bc_8013B1C: @ 803B904
cmp r0, 0
bne _0803B994
ldr r1, =gBattleMainFunc
- ldr r0, =sub_803B9BC
+ ldr r0, =BattleTurnPassed
str r0, [r1]
ldr r3, =gNoOfAllBanks
ldr r1, =gBattleCommunication
@@ -9404,8 +9404,8 @@ _0803B994:
.pool
thumb_func_end bc_8013B1C
- thumb_func_start sub_803B9BC
-sub_803B9BC: @ 803B9BC
+ thumb_func_start BattleTurnPassed
+BattleTurnPassed: @ 803B9BC
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@@ -9416,13 +9416,13 @@ sub_803B9BC: @ 803B9BC
ldrb r0, [r0]
cmp r0, 0
bne _0803B9EA
- bl sub_80401D0
+ bl UpdateTurnCounters
lsls r0, 24
cmp r0, 0
beq _0803B9DE
b _0803BB78
_0803B9DE:
- bl sub_8040924
+ bl TurnBasedEffects
lsls r0, 24
cmp r0, 0
beq _0803B9EA
@@ -9514,7 +9514,7 @@ _0803BAB2:
ldr r7, =gUnknown_0202421C
movs r6, 0xFF
movs r5, 0
- ldr r3, =gUnknown_02024274
+ ldr r3, =gChosenMovesByBanks
_0803BACC:
adds r1, r2, r7
ldrb r0, [r1]
@@ -9586,7 +9586,7 @@ _0803BB78:
pop {r0}
bx r0
.pool
- thumb_func_end sub_803B9BC
+ thumb_func_end BattleTurnPassed
thumb_func_start sub_803BB88
sub_803BB88: @ 803BB88
@@ -10178,7 +10178,7 @@ _0803C0A8:
.4byte _0803C6C4
.4byte _0803C4B4
_0803C0DC:
- bl sub_80400C8
+ bl AreAllMovesUnusable
lsls r0, 24
cmp r0, 0
beq _0803C134
@@ -10223,7 +10223,7 @@ _0803C134:
ldrh r2, [r0, 0x6]
cmp r2, 0
beq _0803C188
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
lsls r0, r4, 1
adds r0, r1
strh r2, [r0]
@@ -10552,7 +10552,7 @@ _0803C410:
_0803C42E:
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0803C6C4
.pool
_0803C440:
@@ -10596,7 +10596,7 @@ _0803C48C:
movs r0, 0
bl sub_8033E6C
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0803C6C4
.pool
_0803C4B4:
@@ -10660,7 +10660,7 @@ _0803C532:
movs r0, 0
bl dp01_build_cmdbuf_x32_32_32_32
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl _0803CD70
.pool
_0803C550:
@@ -10813,7 +10813,7 @@ _0803C6AE:
bl dp01_build_cmdbuf_x32_32_32_32
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0803CD70
.pool
_0803C6C4:
@@ -11083,7 +11083,7 @@ _0803C942:
adds r0, r5
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, =gUnknown_02024274
+ ldr r0, =gChosenMovesByBanks
ldrb r2, [r6]
lsls r5, r2, 1
adds r5, r0
@@ -11299,7 +11299,7 @@ _0803CB66:
ldr r4, =gActiveBank
_0803CB68:
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803CB6E:
ldr r0, =gBattleCommunication
ldrb r1, [r4]
@@ -12704,7 +12704,7 @@ _0803D71C:
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
ldrb r3, [r5]
lsls r0, r3, 1
adds r0, r1
@@ -13861,7 +13861,7 @@ _0803E2DC:
adds r0, r1
adds r3, 0xC
adds r0, r3
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
lsls r2, 1
adds r2, r1
ldrh r3, [r0]
@@ -14400,7 +14400,7 @@ _0803E7EC:
movs r0, 0x4
strb r0, [r1, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6AD
+ ldr r0, =BattleScript_MoveUsedLoafingAround
str r0, [r1]
b _0803E824
.pool
@@ -15661,7 +15661,7 @@ _0803F430:
b _0803F47A
.pool
_0803F43C:
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
b _0803F47A
.pool
@@ -15674,7 +15674,7 @@ _0803F44C:
b _0803F47A
.pool
_0803F458:
- ldr r0, =gUnknown_0202420D
+ ldr r0, =gBank1
ldrb r0, [r0]
b _0803F47A
.pool
@@ -15786,9 +15786,9 @@ _0803F4DE:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803F532:
add sp, 0x4
pop {r4-r7}
@@ -15933,9 +15933,9 @@ _0803F5F0:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803F658:
add sp, 0x4
pop {r3-r5}
@@ -16065,9 +16065,9 @@ _0803F6FE:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0803F762:
add sp, 0x4
pop {r3-r5}
@@ -16132,8 +16132,8 @@ _0803F7EE:
.pool
thumb_func_end sub_803F790
- thumb_func_start dp01_battle_side_mark_buffer_for_execution
-dp01_battle_side_mark_buffer_for_execution: @ 803F800
+ thumb_func_start MarkBufferBankForExecution
+MarkBufferBankForExecution: @ 803F800
push {lr}
lsls r0, 24
lsrs r3, r0, 24
@@ -16167,7 +16167,7 @@ _0803F844:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_battle_side_mark_buffer_for_execution
+ thumb_func_end MarkBufferBankForExecution
thumb_func_start sub_803F850
sub_803F850: @ 803F850
@@ -16312,7 +16312,7 @@ b_std_message: @ 803F964
adds r1, r2, 0
bl dp01_build_cmdbuf_x10_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
pop {r4}
pop {r0}
bx r0
diff --git a/asm/battle_3.s b/asm/battle_3.s
index f2e384c86..56a77e658 100644
--- a/asm/battle_3.s
+++ b/asm/battle_3.s
@@ -5,4568 +5,6 @@
.text
- thumb_func_start b_movescr_stack_push
-b_movescr_stack_push: @ 803FAD8
- push {r4,lr}
- ldr r1, =gBattleResources
- ldr r1, [r1]
- ldr r3, [r1, 0x8]
- adds r4, r3, 0
- adds r4, 0x20
- ldrb r1, [r4]
- adds r2, r1, 0x1
- strb r2, [r4]
- lsls r1, 24
- lsrs r1, 22
- adds r3, r1
- str r0, [r3]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_movescr_stack_push
-
- thumb_func_start b_movescr_stack_push_cursor
-b_movescr_stack_push_cursor: @ 803FAFC
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0x8]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- str r0, [r2]
- bx lr
- .pool
- thumb_func_end b_movescr_stack_push_cursor
-
- thumb_func_start b_movescr_stack_pop_cursor
-b_movescr_stack_pop_cursor: @ 803FB24
- ldr r3, =gBattlescriptCurrInstr
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r1, [r0, 0x8]
- adds r2, r1, 0
- adds r2, 0x20
- ldrb r0, [r2]
- subs r0, 0x1
- strb r0, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r1, r0
- ldr r0, [r1]
- str r0, [r3]
- bx lr
- .pool
- thumb_func_end b_movescr_stack_pop_cursor
-
- thumb_func_start sub_803FB4C
-sub_803FB4C: @ 803FB4C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0
- ldr r2, =gBattleMons
- ldr r1, =gBattleBufferB
- ldr r3, =gActiveBank
- ldrb r4, [r3]
- lsls r0, r4, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- movs r1, 0x58
- muls r1, r4
- adds r0, r1
- adds r2, 0xC
- adds r0, r2
- ldrh r5, [r0]
- ldr r1, =gBattleStruct
- lsls r0, r4, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r1, r0
- mov r8, r1
- ldr r1, =gDisableStructs
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x4]
- adds r7, r3, 0
- adds r3, r1, 0
- cmp r0, r5
- bne _0803FC06
- cmp r5, 0
- beq _0803FC06
- ldr r0, =gBattleScripting
- strb r4, [r0, 0x17]
- ldr r0, =gCurrentMove
- strh r5, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FBF8
- ldr r1, =gUnknown_02024230
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DAE2A
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r7]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FC06
- .pool
-_0803FBF8:
- ldr r0, =gUnknown_02024220
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r0
- ldr r0, =gUnknown_082DAE1F
- str r0, [r1]
- movs r6, 0x1
-_0803FC06:
- ldr r1, =gLastUsedMovesByBanks
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r5, r0
- bne _0803FC90
- cmp r5, 0xA5
- beq _0803FC90
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bge _0803FC90
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FC7C
- ldr r1, =gUnknown_02024230
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB098
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r7]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FC8E
- .pool
-_0803FC7C:
- ldr r1, =gUnknown_02024220
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB089
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FC8E:
- ldr r3, =gDisableStructs
-_0803FC90:
- ldrb r0, [r7]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r0, [r1, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _0803FD1A
- ldr r0, =gBattleMoves
- lsls r1, r5, 1
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _0803FD1A
- ldr r0, =gCurrentMove
- strh r5, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FD08
- ldr r1, =gUnknown_02024230
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB0AF
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r7]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FD1A
- .pool
-_0803FD08:
- ldr r1, =gUnknown_02024220
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB0A0
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FD1A:
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r1, r5, 0
- bl sub_8040130
- lsls r0, 24
- cmp r0, 0
- beq _0803FD8E
- ldr r0, =gCurrentMove
- strh r5, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FD7C
- ldr r1, =gUnknown_02024230
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB185
- str r1, [r0]
- ldr r0, =gProtectStructs
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FD8E
- .pool
-_0803FD7C:
- ldr r1, =gUnknown_02024220
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB181
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FD8E:
- ldr r1, =gBattleMons
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0803FDC4
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x7]
- b _0803FDCE
- .pool
-_0803FDC4:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r4, r0, 24
-_0803FDCE:
- ldr r2, =gStringBank
- ldr r1, =gActiveBank
- ldrb r0, [r1]
- strb r0, [r2]
- ldr r0, =gBattleMons
- mov r12, r0
- adds r7, r1, 0
- cmp r4, 0x1D
- bne _0803FE58
- mov r0, r8
- ldrh r1, [r0]
- adds r2, r1, 0
- cmp r2, 0
- beq _0803FE58
- ldr r0, =0x0000ffff
- cmp r2, r0
- beq _0803FE58
- cmp r2, r5
- beq _0803FE58
- ldr r0, =gCurrentMove
- strh r1, [r0]
- ldr r2, =gLastUsedItem
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r12
- ldrh r0, [r0, 0x2E]
- strh r0, [r2]
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 10
- ands r1, r0
- ldrb r2, [r7]
- cmp r1, 0
- beq _0803FE48
- ldr r0, =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FE58
- .pool
-_0803FE48:
- ldr r1, =gUnknown_02024220
- lsls r0, r2, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB812
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FE58:
- ldr r0, =gBattleBufferB
- ldrb r3, [r7]
- lsls r1, r3, 9
- adds r0, 0x2
- adds r1, r0
- movs r0, 0x58
- muls r0, r3
- ldrb r1, [r1]
- adds r0, r1
- mov r1, r12
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0803FEB8
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 10
- ands r0, r1
- cmp r0, 0
- beq _0803FEA8
- ldr r0, =gProtectStructs
- lsls r1, r3, 4
- adds r1, r0
- ldrb r0, [r1, 0x2]
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x2]
- b _0803FEB8
- .pool
-_0803FEA8:
- ldr r1, =gUnknown_02024220
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB076
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0803FEB8:
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_803FB4C
-
- thumb_func_start CheckMoveLimitations
-CheckMoveLimitations: @ 803FECC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- ldr r1, =gBattleStruct
- lsls r0, r7, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r1, r0
- str r1, [sp, 0x4]
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _0803FF1C
- ldr r2, =gEnigmaBerries
- lsls r1, r7, 3
- subs r0, r1, r7
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x7]
- str r0, [sp]
- b _0803FF2E
- .pool
-_0803FF1C:
- ldrh r0, [r1, 0x2E]
- str r3, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, r7, 3
- ldr r3, [sp, 0x14]
-_0803FF2E:
- ldr r0, =gStringBank
- strb r7, [r0]
- movs r0, 0
- mov r9, r0
- lsls r2, r7, 1
- str r2, [sp, 0xC]
- ldr r5, =gDisableStructs
- mov r12, r5
- ldr r0, =gBattleMons
- movs r2, 0x58
- adds r6, r7, 0
- muls r6, r2
- str r6, [sp, 0x8]
- ldr r2, =gBattleMons + 0xC
- adds r5, r6, r2
- movs r6, 0
- str r6, [sp, 0x10]
- mov r10, r0
- subs r0, r1, r7
- lsls r0, 2
- mov r8, r0
- ldr r6, =gBitTable
-_0803FF5A:
- ldrh r0, [r5]
- cmp r0, 0
- bne _0803FF70
- movs r0, 0x1
- ands r0, r3
- cmp r0, 0
- beq _0803FF70
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FF70:
- ldr r0, [sp, 0x8]
- add r0, r9
- mov r1, r10
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0803FF90
- movs r0, 0x2
- ands r0, r3
- cmp r0, 0
- beq _0803FF90
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FF90:
- mov r1, r8
- add r1, r12
- ldrh r0, [r5]
- ldrh r1, [r1, 0x4]
- cmp r0, r1
- bne _0803FFAC
- movs r0, 0x4
- ands r0, r3
- cmp r0, 0
- beq _0803FFAC
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FFAC:
- movs r0, 0x58
- adds r2, r7, 0
- muls r2, r0
- ldr r1, [sp, 0x10]
- adds r0, r1, r2
- ldr r1, =gBattleMons + 0xC
- adds r0, r1
- mov r12, r0
- ldr r1, =gLastUsedMovesByBanks
- ldr r0, [sp, 0xC]
- adds r1, r0, r1
- str r1, [sp, 0x18]
- mov r1, r12
- ldrh r1, [r1]
- mov r12, r1
- ldr r0, [sp, 0x18]
- ldrh r0, [r0]
- cmp r12, r0
- bne _0803FFEE
- movs r0, 0x8
- ands r0, r3
- cmp r0, 0
- beq _0803FFEE
- mov r0, r10
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bge _0803FFEE
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0803FFEE:
- ldr r0, =gDisableStructs
- add r0, r8
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _0804001C
- movs r0, 0x10
- ands r0, r3
- cmp r0, 0
- beq _0804001C
- ldr r2, =gBattleMoves
- ldrh r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _0804001C
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804001C:
- ldrh r1, [r5]
- adds r0, r7, 0
- str r3, [sp, 0x14]
- bl sub_8040130
- lsls r0, 24
- ldr r3, [sp, 0x14]
- cmp r0, 0
- beq _0804003E
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _0804003E
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804003E:
- ldr r1, =gDisableStructs
- mov r0, r8
- adds r2, r0, r1
- ldrb r0, [r2, 0xE]
- lsls r0, 28
- mov r12, r1
- cmp r0, 0
- beq _0804005E
- ldrh r0, [r2, 0x6]
- ldrh r1, [r5]
- cmp r0, r1
- beq _0804005E
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0804005E:
- ldr r2, [sp]
- cmp r2, 0x1D
- bne _08040080
- ldr r0, [sp, 0x4]
- ldrh r1, [r0]
- cmp r1, 0
- beq _08040080
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _08040080
- ldrh r2, [r5]
- cmp r1, r2
- beq _08040080
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08040080:
- adds r6, 0x4
- adds r5, 0x2
- ldr r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x10]
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- cmp r2, 0x3
- bgt _08040096
- b _0803FF5A
-_08040096:
- adds r0, r4, 0
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end CheckMoveLimitations
-
- thumb_func_start sub_80400C8
-sub_80400C8: @ 80400C8
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- movs r1, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0xF
- bne _0804010C
- ldr r0, =gProtectStructs
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r1, =gUnknown_02024220
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =gUnknown_082DB072
- str r1, [r0]
- b _0804011E
- .pool
-_0804010C:
- ldr r0, =gProtectStructs
- ldrb r1, [r4]
- lsls r1, 4
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
-_0804011E:
- movs r0, 0
- cmp r3, 0xF
- bne _08040126
- movs r0, 0x1
-_08040126:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80400C8
-
- thumb_func_start sub_8040130
-sub_8040130: @ 8040130
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r5, r1, 16
- movs r6, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r4, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bge _080401B4
- ldr r7, =gBattleMons + 0xC
- mov r8, r7
-_0804015A:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r9, r0
- beq _080401AA
- ldr r1, =gStatuses3
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _080401AA
- movs r2, 0
- movs r0, 0x58
- adds r1, r4, 0
- muls r1, r0
- adds r0, r1, r7
- ldrh r0, [r0]
- cmp r5, r0
- beq _080401A0
- mov r4, r8
- adds r0, r1, r4
-_08040192:
- adds r0, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _080401AA
- ldrh r1, [r0]
- cmp r5, r1
- bne _08040192
-_080401A0:
- cmp r2, 0x3
- bgt _080401AA
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_080401AA:
- adds r4, r3, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0804015A
-_080401B4:
- adds r0, r6, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8040130
-
- thumb_func_start sub_80401D0
-sub_80401D0: @ 80401D0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r0, 0
- mov r9, r0
- ldr r1, =gBankAttacker
- mov r2, r9
- strb r2, [r1]
- ldr r0, =gNoOfAllBanks
- ldrb r4, [r0]
- adds r6, r1, 0
- mov r10, r0
- ldr r7, =gBankTarget
- ldr r3, =gBattleStruct
- mov r12, r3
- cmp r9, r4
- bcs _08040224
- ldr r2, =gAbsentBankFlags
- ldrb r1, [r2]
- ldr r5, =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _08040224
- adds r3, r6, 0
-_08040206:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _08040224
- ldrb r0, [r2]
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08040206
-_08040224:
- movs r0, 0
- strb r0, [r7]
- mov r0, r10
- ldrb r4, [r0]
- cmp r4, 0
- beq _0804025E
- ldr r2, =gAbsentBankFlags
- ldrb r1, [r2]
- ldr r5, =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _0804025E
- adds r3, r7, 0
-_08040240:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _0804025E
- ldrb r0, [r2]
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08040240
-_0804025E:
- mov r1, r12
- ldr r0, [r1]
- ldrb r0, [r0, 0x3]
- cmp r0, 0xA
- bls _0804026A
- b _080408F6
-_0804026A:
- lsls r0, 2
- ldr r1, =_08040290
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08040290:
- .4byte _080402BC
- .4byte _08040342
- .4byte _08040408
- .4byte _080404D4
- .4byte _080405B0
- .4byte _08040668
- .4byte _0804071C
- .4byte _080407A0
- .4byte _08040810
- .4byte _08040868
- .4byte _080408EC
-_080402BC:
- movs r5, 0
- ldr r1, =gNoOfAllBanks
- mov r10, r1
- ldrb r2, [r1]
- cmp r5, r2
- bge _080402D6
- ldr r2, =gTurnOrder
-_080402CA:
- adds r0, r5, r2
- strb r5, [r0]
- adds r5, 0x1
- ldrb r3, [r1]
- cmp r5, r3
- blt _080402CA
-_080402D6:
- movs r5, 0
- b _08040324
- .pool
-_080402E4:
- adds r4, r5, 0x1
- adds r6, r4, 0
- ldrb r1, [r1]
- cmp r6, r1
- bge _08040322
- ldr r7, =gTurnOrder
- ldr r0, =gNoOfAllBanks
- mov r10, r0
- lsls r1, r5, 24
- mov r8, r1
-_080402F8:
- adds r0, r5, r7
- ldrb r0, [r0]
- adds r1, r4, r7
- ldrb r1, [r1]
- movs r2, 0
- bl b_first_side
- lsls r0, 24
- cmp r0, 0
- beq _08040318
- lsls r1, r4, 24
- lsrs r1, 24
- mov r2, r8
- lsrs r0, r2, 24
- bl sub_803CEDC
-_08040318:
- adds r4, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _080402F8
-_08040322:
- adds r5, r6, 0
-_08040324:
- mov r1, r10
- ldrb r0, [r1]
- subs r0, 0x1
- cmp r5, r0
- blt _080402E4
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- ldr r0, [r2]
- adds r0, 0xDB
- movs r1, 0
- strb r1, [r0]
- mov r12, r2
-_08040342:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08040350
- b _0804062C
-_08040350:
- ldr r3, =gActiveBank
- mov r8, r3
- movs r7, 0
- ldr r6, =gBankAttacker
- ldr r5, =gBattleTextBuff1
-_0804035A:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x1]
- strb r0, [r6]
- mov r3, r8
- strb r0, [r3]
- ldr r0, =gSideAffecting
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080403BC
- ldrb r0, [r2]
- subs r0, 0x1
- strb r0, [r2]
- movs r4, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _080403BC
- ldrh r0, [r3]
- ldr r2, =0x0000fffe
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, =gUnknown_082DACFA
- bl b_call_bc_move_exec
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x73
- strb r0, [r5, 0x2]
- strb r7, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r4
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080403BC:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _080403D2
- b _080408FE
-_080403D2:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _0804035A
- b _0804062C
- .pool
-_08040408:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08040416
- b _08040570
-_08040416:
- movs r0, 0x2
- mov r10, r0
- movs r2, 0
- mov r8, r2
- ldr r7, =gBankAttacker
- ldr r5, =gBattleTextBuff1
-_08040422:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x3]
- strb r0, [r7]
- ldr r3, =gActiveBank
- strb r0, [r3]
- ldr r0, =gSideAffecting
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0804048A
- ldrb r0, [r2, 0x2]
- subs r0, 0x1
- strb r0, [r2, 0x2]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _0804048A
- ldrh r0, [r3]
- ldr r2, =0x0000fffd
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, =gUnknown_082DACFA
- bl b_call_bc_move_exec
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- mov r3, r10
- strb r3, [r5, 0x1]
- movs r0, 0x71
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0804048A:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r1, r9
- cmp r1, 0
- beq _080404A0
- b _080408FE
-_080404A0:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08040422
- b _08040570
- .pool
-_080404D4:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _08040570
- ldr r0, =gActiveBank
- mov r10, r0
- movs r2, 0
- mov r8, r2
- ldr r7, =gBankAttacker
- ldr r5, =gBattleTextBuff1
-_080404EC:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r1, =gSideTimers
- lsls r3, r4, 1
- adds r0, r3, r4
- lsls r0, 2
- adds r1, r0, r1
- ldrb r0, [r1, 0x5]
- strb r0, [r7]
- mov r2, r10
- strb r0, [r2]
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0804054E
- subs r0, 0x1
- strb r0, [r1, 0x4]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _0804054E
- ldr r2, =gSideAffecting
- adds r2, r3, r2
- ldrh r0, [r2]
- ldr r3, =0x0000feff
- adds r1, r3, 0
- ands r0, r1
- strh r0, [r2]
- ldr r0, =gUnknown_082DACFA
- bl b_call_bc_move_exec
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x36
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0804054E:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r1, r9
- cmp r1, 0
- beq _08040564
- b _080408FE
-_08040564:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _080404EC
-_08040570:
- mov r2, r9
- cmp r2, 0
- beq _08040578
- b _080408FE
-_08040578:
- mov r3, r12
- ldr r0, [r3]
- ldrb r1, [r0, 0x3]
- adds r1, 0x1
- strb r1, [r0, 0x3]
- ldr r0, [r3]
- adds r0, 0xDB
- strb r2, [r0]
- b _080408F6
- .pool
-_080405B0:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _0804062C
- ldr r6, =gActiveBank
- ldr r5, =gBankAttacker
-_080405C0:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x7]
- strb r0, [r5]
- strb r0, [r6]
- ldr r0, =gSideAffecting
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0804060A
- ldrb r0, [r2, 0x6]
- subs r0, 0x1
- strb r0, [r2, 0x6]
- lsls r0, 24
- cmp r0, 0
- bne _0804060A
- ldrh r0, [r3]
- ldr r2, =0x0000ffdf
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, =gUnknown_082DAD0B
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0804060A:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _08040620
- b _080408FE
-_08040620:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _080405C0
-_0804062C:
- mov r0, r9
- cmp r0, 0
- beq _08040634
- b _080408FE
-_08040634:
- mov r1, r12
- ldr r0, [r1]
- ldrb r1, [r0, 0x3]
- adds r1, 0x1
- strb r1, [r0, 0x3]
- mov r2, r12
- ldr r0, [r2]
- adds r0, 0xDB
- mov r3, r9
- strb r3, [r0]
- b _080408F6
- .pool
-_08040668:
- mov r2, r12
- ldr r0, [r2]
- adds r0, 0xDB
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcs _080406E8
- ldr r4, =gActiveBank
- ldr r5, =gTurnOrder
-_0804067C:
- ldr r0, [r2]
- adds r0, 0xDB
- ldrb r0, [r0]
- adds r0, r5
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, =gUnknown_020243D0
- adds r0, 0x20
- ldrb r2, [r4]
- adds r1, r0, r2
- ldrb r0, [r1]
- cmp r0, 0
- beq _080406C4
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080406C4
- ldr r1, =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _080406C4
- ldr r0, =gBankTarget
- strb r2, [r0]
- ldr r0, =gUnknown_082DB0B7
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080406C4:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _080406DA
- b _080408FE
-_080406DA:
- ldr r0, [r2]
- adds r0, 0xDB
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _0804067C
-_080406E8:
- mov r0, r9
- cmp r0, 0
- beq _080406F0
- b _080408FE
-_080406F0:
- mov r2, r12
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- b _080408F6
- .pool
-_0804071C:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0804072A
- b _080408C8
-_0804072A:
- movs r0, 0x4
- ands r0, r2
- cmp r0, 0
- bne _08040776
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08040768
- ldr r0, =0x0000fffe
- ands r0, r2
- ldr r1, =0x0000fffd
- ands r0, r1
- strh r0, [r3]
- ldr r1, =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _08040794
- .pool
-_08040768:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- bne _08040782
- b _08040790
-_08040776:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- beq _08040790
-_08040782:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08040794
- .pool
-_08040790:
- ldr r0, =gBattleCommunication
- strb r1, [r0, 0x5]
-_08040794:
- ldr r0, =gUnknown_082DAC2C
- b _080408BA
- .pool
-_080407A0:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- bne _080407AE
- b _080408C8
-_080407AE:
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _080407E8
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080407E8
- ldr r0, =0x0000fff7
- ands r0, r2
- strh r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACC9
- b _080407EC
- .pool
-_080407E8:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAC47
-_080407EC:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, =gBattleScripting
- movs r2, 0
- movs r0, 0xC
- strb r0, [r1, 0x10]
- ldr r0, =gBattleCommunication
- strb r2, [r0, 0x5]
- b _080408B8
- .pool
-_08040810:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x60
- ands r0, r2
- cmp r0, 0
- beq _080408C8
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _08040854
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08040854
- ldr r0, =0x0000ffdf
- ands r0, r2
- strh r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACE0
- b _08040858
- .pool
-_08040854:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACD2
-_08040858:
- str r0, [r1]
- adds r3, r1, 0
- b _080408B8
- .pool
-_08040868:
- ldr r3, =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x80
- ands r0, r2
- cmp r0, 0
- beq _080408C8
- ldr r1, =gUnknown_020243D0
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080408A4
- ldr r0, =0x0000ff7f
- ands r0, r2
- strh r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DACC9
- b _080408A8
- .pool
-_080408A4:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAC47
-_080408A8:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, =gBattleScripting
- movs r0, 0xD
- strb r0, [r1, 0x10]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_080408B8:
- ldr r0, [r3]
-_080408BA:
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080408C8:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- mov r12, r2
- b _080408F6
- .pool
-_080408EC:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080408F6:
- mov r3, r9
- cmp r3, 0
- bne _080408FE
- b _0804025E
-_080408FE:
- ldr r0, =gBattleMainFunc
- ldr r1, [r0]
- ldr r0, =sub_803B9BC
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80401D0
-
- thumb_func_start sub_8040924
-sub_8040924: @ 8040924
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0
- mov r9, r0
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r5, =gBattleStruct
- ldr r2, [r5]
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r2, 0x1]
- adds r7, r5, 0
- mov r8, r0
- ldrb r3, [r0]
- cmp r1, r3
- bcc _08040954
- bl _08041338
-_08040954:
- bl _0804132E
- .pool
-_08040968:
- ldr r3, =gActiveBank
- ldr r4, =gBankAttacker
- ldr r1, =gTurnOrder
- ldr r5, [r5]
- ldrb r0, [r5, 0x1]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- strb r0, [r3]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- adds r6, r3, 0
- cmp r1, 0
- beq _080409B0
- ldrb r0, [r5, 0x1]
- adds r0, 0x1
- strb r0, [r5, 0x1]
- bl _0804131C
- .pool
-_080409B0:
- ldrb r0, [r5]
- cmp r0, 0x13
- bls _080409BA
- bl _08041312
-_080409BA:
- lsls r0, 2
- ldr r1, =_080409C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080409C8:
- .4byte _08040A18
- .4byte _08040A78
- .4byte _08040A96
- .4byte _08040AC6
- .4byte _08040B44
- .4byte _08040B8C
- .4byte _08040C0C
- .4byte _08040C54
- .4byte _08040CB8
- .4byte _08040D00
- .4byte _08040E60
- .4byte _08040F7C
- .4byte _08041024
- .4byte _080410E8
- .4byte _0804119C
- .4byte _080411BC
- .4byte _08041208
- .4byte _08041238
- .4byte _08040AAE
- .4byte _08041304
-_08040A18:
- ldr r1, =gStatuses3
- ldrb r3, [r6]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- bne _08040A30
- bl _080412DE
-_08040A30:
- ldr r0, =gBattleMons
- movs r1, 0x58
- muls r1, r3
- adds r0, r1, r0
- ldrh r2, [r0, 0x28]
- ldrh r5, [r0, 0x2C]
- cmp r2, r5
- bne _08040A44
- bl _080412DE
-_08040A44:
- cmp r2, 0
- bne _08040A4C
- bl _080412DE
-_08040A4C:
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08040A5C
- movs r0, 0x1
- str r0, [r1]
-_08040A5C:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldr r0, =gUnknown_082DB0EE
- bl _080412D0
- .pool
-_08040A78:
- ldrb r1, [r6]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08040A92
- bl _080412DE
-_08040A92:
- bl _080412D4
-_08040A96:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0
- bl berry_effects_maybe
- lsls r0, 24
- cmp r0, 0
- bne _08040AAA
- bl _080412DE
-_08040AAA:
- bl _080412D4
-_08040AAE:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0x1
- bl berry_effects_maybe
- lsls r0, 24
- cmp r0, 0
- bne _08040AC2
- bl _080412DE
-_08040AC2:
- bl _080412D4
-_08040AC6:
- ldr r0, =gStatuses3
- ldrb r2, [r6]
- lsls r1, r2, 2
- adds r1, r0
- ldr r1, [r1]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _08040ADC
- bl _080412DE
-_08040ADC:
- ldr r3, =gBattleMons
- movs r5, 0x3
- ands r5, r1
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08040AF4
- bl _080412DE
-_08040AF4:
- adds r0, r2, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08040B04
- bl _080412DE
-_08040B04:
- ldr r0, =gBankTarget
- strb r5, [r0]
- ldr r2, =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08040B1E
- movs r0, 0x1
- str r0, [r2]
-_08040B1E:
- ldr r1, =gBattleScripting
- strb r5, [r1, 0x10]
- ldrb r0, [r4]
- strb r0, [r1, 0x11]
- ldr r0, =gUnknown_082DAD15
- b _080412D0
- .pool
-_08040B44:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08040B60
- b _080412DE
-_08040B60:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040B6A
- b _080412DE
-_08040B6A:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08040B7A
- movs r0, 0x1
- str r0, [r2]
-_08040B7A:
- ldr r0, =gUnknown_082DB23D
- b _080412D0
- .pool
-_08040B8C:
- ldr r4, =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- mov r8, r7
- mov r2, r8
- muls r2, r0
- adds r3, r4, 0
- adds r3, 0x4C
- adds r0, r2, r3
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08040BAA
- b _080412DE
-_08040BAA:
- adds r1, r2, r4
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040BB4
- b _080412DE
-_08040BB4:
- ldr r5, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r5]
- cmp r0, 0
- bne _08040BC4
- movs r0, 0x1
- str r0, [r5]
-_08040BC4:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r2, r0, r3
- ldr r1, [r2]
- movs r4, 0xF0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, r4
- beq _08040BE4
- movs r7, 0x80
- lsls r7, 1
- adds r0, r1, r7
- str r0, [r2]
-_08040BE4:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r3
- ldr r0, [r0]
- ands r0, r4
- lsrs r0, 8
- ldr r1, [r5]
- muls r0, r1
- str r0, [r5]
- ldr r0, =gUnknown_082DB23D
- b _080412D0
- .pool
-_08040C0C:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- bne _08040C28
- b _080412DE
-_08040C28:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040C32
- b _080412DE
-_08040C32:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08040C42
- movs r0, 0x1
- str r0, [r2]
-_08040C42:
- ldr r0, =gUnknown_082DB25F
- b _080412D0
- .pool
-_08040C54:
- ldr r4, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r1, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r5, r1, r0
- ldr r2, [r5]
- movs r0, 0x80
- lsls r0, 20
- ands r0, r2
- cmp r0, 0
- bne _08040C70
- b _080412DE
-_08040C70:
- adds r3, r1, r4
- ldrh r0, [r3, 0x28]
- cmp r0, 0
- bne _08040C7A
- b _080412DE
-_08040C7A:
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08040CAC
- ldr r1, =gBattleMoveDamage
- ldrh r0, [r3, 0x2C]
- lsrs r0, 2
- str r0, [r1]
- cmp r0, 0
- bne _08040C9A
- movs r0, 0x1
- str r0, [r1]
-_08040C9A:
- ldr r0, =gUnknown_082DB33F
- b _080412D0
- .pool
-_08040CAC:
- ldr r0, =0xf7ffffff
- ands r2, r0
- str r2, [r5]
- b _080412DE
- .pool
-_08040CB8:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 21
- ands r0, r1
- cmp r0, 0
- bne _08040CD6
- b _080412DE
-_08040CD6:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08040CE0
- b _080412DE
-_08040CE0:
- ldr r2, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _08040CF0
- movs r0, 0x1
- str r0, [r2]
-_08040CF0:
- ldr r0, =gUnknown_082DB350
- b _080412D0
- .pool
-_08040D00:
- ldr r3, =gBattleMons
- mov r8, r3
- ldrb r0, [r6]
- movs r3, 0x58
- adds r1, r0, 0
- muls r1, r3
- movs r5, 0x50
- add r5, r8
- mov r10, r5
- adds r4, r1, r5
- ldr r2, [r4]
- movs r5, 0xE0
- lsls r5, 8
- adds r0, r2, 0
- ands r0, r5
- cmp r0, 0
- bne _08040D24
- b _080412DE
-_08040D24:
- mov r7, r8
- adds r0, r1, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08040D30
- b _080412DE
-_08040D30:
- ldr r1, =0xffffe000
- adds r0, r2, r1
- str r0, [r4]
- ldrb r4, [r6]
- adds r0, r4, 0
- muls r0, r3
- add r0, r10
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- beq _08040DC0
- ldr r1, =gBattleScripting
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- lsls r0, r4, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x10]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x11]
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB30E
- str r0, [r1]
- ldr r2, =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r3
- add r0, r8
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r2]
- cmp r0, 0
- bne _08040DEC
- movs r0, 0x1
- str r0, [r2]
- b _08040DEC
- .pool
-_08040DC0:
- ldr r2, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x2
- strb r0, [r2, 0x1]
- ldrb r1, [r6]
- ldr r0, =gBattleStruct
- ldr r3, [r0]
- lsls r1, 1
- adds r1, r3
- ldrb r0, [r1, 0x4]
- strb r0, [r2, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r3
- ldrb r0, [r0, 0x5]
- strb r0, [r2, 0x3]
- movs r0, 0xFF
- strb r0, [r2, 0x4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB320
- str r0, [r1]
-_08040DEC:
- ldr r0, [r1]
- b _080412D0
- .pool
-_08040E00:
- movs r0, 0x8
- negs r0, r0
- ands r3, r0
- str r3, [r2]
- ldrb r0, [r6]
- mov r2, r8
- muls r2, r0
- mov r0, r10
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r0, =gUnknown_082DB234
- bl b_call_bc_move_exec
- ldr r4, =gActiveBank
- ldrb r0, [r6]
- strb r0, [r4]
- ldrb r0, [r4]
- mov r3, r8
- muls r3, r0
- adds r0, r3, 0
- add r0, r9
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- b _08040EC8
- .pool
-_08040E60:
- ldr r2, =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r0, r1
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x70
- ands r1, r0
- adds r7, r2, 0
- cmp r1, 0
- beq _08040F6A
- movs r0, 0
- strb r0, [r4]
- mov r5, r8
- ldrb r0, [r5]
- cmp r0, 0
- beq _08040EC8
- mov r10, r7
- adds r6, r4, 0
- movs r1, 0x58
- mov r8, r1
- movs r3, 0x4C
- adds r3, r7
- mov r9, r3
- str r0, [sp, 0x4]
- movs r5, 0x7
- mov r12, r5
-_08040E9A:
- ldrb r4, [r6]
- mov r1, r8
- muls r1, r4
- mov r0, r9
- adds r2, r1, r0
- ldr r3, [r2]
- adds r0, r3, 0
- mov r5, r12
- ands r0, r5
- cmp r0, 0
- beq _08040EBA
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2B
- bne _08040E00
-_08040EBA:
- adds r0, r4, 0x1
- strb r0, [r6]
- lsls r0, 24
- lsrs r0, 24
- ldr r1, [sp, 0x4]
- cmp r0, r1
- bcc _08040E9A
-_08040EC8:
- ldr r2, =gBankAttacker
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r2]
- ldrb r1, [r1]
- cmp r0, r1
- beq _08040EE8
- movs r3, 0x2
- mov r9, r3
- b _08041318
- .pool
-_08040EE8:
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- strb r0, [r2]
- ldr r2, =gBattleMons
- ldrb r0, [r5]
- movs r7, 0x58
- adds r1, r0, 0
- muls r1, r7
- adds r6, r2, 0
- adds r6, 0x50
- adds r1, r6
- ldr r0, [r1]
- subs r0, 0x10
- str r0, [r1]
- ldrb r0, [r5]
- bl sub_803F90C
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _08040F2C
- ldrb r0, [r5]
- bl CancelMultiTurnMoves
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08040F60
- .pool
-_08040F2C:
- ldrb r3, [r5]
- adds r0, r3, 0
- muls r0, r7
- adds r2, r0, r6
- ldr r0, [r2]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- beq _08040F54
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 5
- orrs r0, r1
- str r0, [r2]
- b _08040F60
- .pool
-_08040F54:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- adds r0, r3, 0
- bl CancelMultiTurnMoves
-_08040F60:
- ldr r0, =gUnknown_082DB2A6
- bl b_call_bc_move_exec
- movs r5, 0x1
- mov r9, r5
-_08040F6A:
- mov r7, r9
- cmp r7, 0x2
- bne _08040F72
- b _08041312
-_08040F72:
- b _080412DE
- .pool
-_08040F7C:
- ldr r1, =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- muls r0, r7
- adds r5, r1, 0
- adds r5, 0x50
- adds r2, r0, r5
- ldr r1, [r2]
- movs r4, 0xC0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- bne _08040F9A
- b _080412DE
-_08040F9A:
- ldr r3, =0xfffffc00
- adds r0, r1, r3
- str r0, [r2]
- ldrb r0, [r6]
- bl sub_803F90C
- lsls r0, 24
- cmp r0, 0
- beq _08040FBC
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- b _080412DE
- .pool
-_08040FBC:
- ldrb r0, [r6]
- muls r0, r7
- adds r2, r0, r5
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- beq _08040FCE
- b _080412DE
-_08040FCE:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- bne _08040FDA
- b _080412DE
-_08040FDA:
- ldr r0, =0xffffefff
- ands r1, r0
- str r1, [r2]
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- movs r4, 0x7
- ands r0, r4
- cmp r0, 0
- beq _08040FF2
- b _080412DE
-_08040FF2:
- ldr r1, =gBattleCommunication
- movs r0, 0x47
- strb r0, [r1, 0x3]
- movs r0, 0x1
- movs r1, 0
- bl sub_8048760
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _08041010
- b _080412D4
-_08041010:
- ldr r0, =gUnknown_082DB2AF
- bl b_call_bc_move_exec
- b _080412D4
- .pool
-_08041024:
- ldr r0, =gDisableStructs
- ldrb r3, [r6]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r5, r1, r0
- ldrb r1, [r5, 0xB]
- lsls r1, 28
- adds r7, r0, 0
- cmp r1, 0
- bne _0804103C
- b _080412DE
-_0804103C:
- movs r4, 0
- ldr r2, =gBattleMons
- movs r0, 0x58
- adds r1, r3, 0
- muls r1, r0
- adds r2, 0xC
- adds r1, r2
- ldrh r0, [r5, 0x4]
- ldrh r1, [r1]
- cmp r0, r1
- beq _0804107A
- mov r12, r7
- mov r8, r2
- adds r5, r6, 0
- movs r3, 0x58
-_0804105A:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0804107A
- ldrb r2, [r5]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- add r1, r12
- lsls r0, r4, 1
- muls r2, r3
- adds r0, r2
- add r0, r8
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _0804105A
-_0804107A:
- cmp r4, 0x4
- bne _080410AC
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- movs r1, 0
- strh r1, [r0, 0x4]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r7
- ldrb r2, [r1, 0xB]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xB]
- b _080412DE
- .pool
-_080410AC:
- ldrb r0, [r6]
- lsls r2, r0, 3
- subs r2, r0
- lsls r2, 2
- adds r2, r7
- ldrb r3, [r2, 0xB]
- lsls r1, r3, 28
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0xB]
- adds r2, r1, 0
- cmp r2, 0
- beq _080410D4
- b _080412DE
-_080410D4:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x4]
- ldr r0, =gUnknown_082DAE23
- b _080412D0
- .pool
-_080410E8:
- ldr r3, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r2, r0, r3
- ldrb r5, [r2, 0xE]
- lsls r4, r5, 28
- cmp r4, 0
- bne _080410FE
- b _080412DE
-_080410FE:
- ldr r7, =gBattleMons
- mov r8, r7
- ldrb r0, [r2, 0xC]
- lsls r0, 1
- movs r7, 0x58
- muls r1, r7
- adds r0, r1
- mov r1, r8
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- ldrh r1, [r2, 0x6]
- cmp r0, r1
- beq _0804113C
- movs r0, 0
- strh r0, [r2, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xE]
- b _080412DE
- .pool
-_0804113C:
- lsrs r1, r4, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r4, 0x10
- negs r4, r4
- adds r0, r4, 0
- ands r0, r5
- orrs r0, r1
- strb r0, [r2, 0xE]
- cmp r1, 0
- beq _08041172
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- muls r1, r7
- ldrb r0, [r0, 0xC]
- adds r1, r0
- mov r0, r8
- adds r0, 0x24
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- beq _08041172
- b _080412DE
-_08041172:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0xE]
- ldr r0, =gUnknown_082DAE37
- b _080412D0
- .pool
-_0804119C:
- ldr r0, =gStatuses3
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- beq _080411B4
- adds r0, r2, 0
- subs r0, 0x8
- str r0, [r1]
-_080411B4:
- ldr r1, [r7]
- b _080412E2
- .pool
-_080411BC:
- ldr r2, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x12]
- lsls r1, r2, 28
- cmp r1, 0
- beq _080411F6
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x12]
- cmp r1, 0
- bne _080411F6
- ldr r0, =gStatuses3
- ldrb r2, [r6]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xfffffdff
- ands r0, r1
- str r0, [r2]
-_080411F6:
- ldr r1, [r7]
- b _080412E2
- .pool
-_08041208:
- ldr r2, =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x13]
- lsls r1, r2, 28
- cmp r1, 0
- beq _0804122E
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x13]
-_0804122E:
- ldr r1, [r7]
- b _080412E2
- .pool
-_08041238:
- ldr r4, =gStatuses3
- ldrb r0, [r6]
- lsls r0, 2
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0xC0
- lsls r3, 5
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _080412DE
- ldr r5, =0xfffff800
- adds r0, r1, r5
- str r0, [r2]
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- bne _080412DE
- ldr r3, =gBattleMons
- movs r5, 0x58
- adds r1, r2, 0
- muls r1, r5
- adds r4, r3, 0
- adds r4, 0x4C
- adds r0, r1, r4
- ldrb r0, [r0]
- cmp r0, 0
- bne _080412DE
- adds r0, r1, r3
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _080412DE
- cmp r0, 0xF
- beq _080412DE
- adds r0, r2, 0
- bl sub_8050650
- lsls r0, 24
- cmp r0, 0
- bne _080412DE
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- bl Random
- ldrb r1, [r6]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x2
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, =gUnknown_0202420E
- ldrb r0, [r6]
- strb r0, [r1]
- ldr r0, =gUnknown_082DB378
-_080412D0:
- bl b_call_bc_move_exec
-_080412D4:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080412DE:
- ldr r0, =gBattleStruct
- ldr r1, [r0]
-_080412E2:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08041312
- .pool
-_08041304:
- ldr r1, [r7]
- movs r0, 0
- strb r0, [r1]
- ldr r1, [r7]
- ldrb r0, [r1, 0x1]
- adds r0, 0x1
- strb r0, [r1, 0x1]
-_08041312:
- mov r7, r9
- cmp r7, 0
- beq _0804131C
-_08041318:
- mov r0, r9
- b _08041344
-_0804131C:
- ldr r5, =gBattleStruct
- ldr r2, [r5]
- ldr r0, =gNoOfAllBanks
- ldrb r1, [r2, 0x1]
- adds r7, r5, 0
- mov r8, r0
- ldrb r0, [r0]
- cmp r1, r0
- bcs _08041338
-_0804132E:
- ldrb r0, [r2]
- cmp r0, 0x13
- bhi _08041338
- bl _08040968
-_08041338:
- ldr r0, =gHitMarker
- ldr r1, [r0]
- ldr r2, =0xfeffffdf
- ands r1, r2
- str r1, [r0]
- movs r0, 0
-_08041344:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8040924
-
- thumb_func_start sub_8041364
-sub_8041364: @ 8041364
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r2, =gHitMarker
- ldr r0, [r2]
- ldr r1, =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattleStruct
- ldr r3, [r1]
- movs r4, 0xD0
- lsls r4, 1
- adds r0, r3, r4
- ldrb r0, [r0]
- mov r10, r2
- adds r6, r1, 0
- cmp r0, 0x1
- bne _0804138E
- b _08041548
-_0804138E:
- cmp r0, 0x1
- bgt _080413A4
- cmp r0, 0
- beq _080413AC
- b _08041708
- .pool
-_080413A4:
- cmp r0, 0x2
- bne _080413AA
- b _0804169A
-_080413AA:
- b _08041708
-_080413AC:
- ldr r2, =0x000001a1
- adds r0, r3, r2
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- mov r8, r1
- ldrb r7, [r1]
- cmp r0, r7
- bcc _080413BE
- b _08041532
-_080413BE:
- ldr r4, =gActiveBank
- ldr r5, =gBattleTextBuff1
- ldr r7, =gUnknown_020243D0
- movs r0, 0x18
- adds r0, r7
- mov r12, r0
-_080413CA:
- ldr r0, [r6]
- adds r3, r0, r2
- ldrb r0, [r3]
- strb r0, [r4]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0804140C
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08041520
- .pool
-_0804140C:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r1, =gUnknown_020243D0
- ldrb r0, [r4]
- adds r2, r0, r1
- ldrb r0, [r2]
- mov r9, r1
- cmp r0, 0
- bne _08041422
- b _08041520
-_08041422:
- subs r0, 0x1
- strb r0, [r2]
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _08041520
- ldr r1, =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08041520
- lsls r0, r2, 1
- add r0, r12
- ldrh r0, [r0]
- cmp r0, 0xF8
- bne _0804145C
- ldr r0, =gBattleCommunication
- strb r3, [r0, 0x5]
- b _08041462
- .pool
-_0804145C:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08041462:
- movs r0, 0xFD
- strb r0, [r5]
- movs r6, 0x2
- movs r0, 0x2
- strb r0, [r5, 0x1]
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- strb r0, [r5, 0x2]
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r5, 0x3]
- movs r0, 0xFF
- strb r0, [r5, 0x4]
- ldr r5, =gBankTarget
- ldrb r0, [r4]
- strb r0, [r5]
- ldr r1, =gBankAttacker
- adds r0, r7, 0x4
- ldrb r2, [r4]
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r2, =gBattleMoveDamage
- ldrb r0, [r4]
- lsls r0, 2
- adds r1, r7, 0
- adds r1, 0x8
- adds r0, r1
- ldr r0, [r0]
- str r0, [r2]
- ldr r2, =gSpecialStatuses
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r1, =0x0000ffff
- str r1, [r0]
- ldr r0, =gUnknown_082DAFE4
- bl b_call_bc_move_exec
- ldrb r1, [r4]
- adds r0, r1, r7
- ldrb r0, [r0]
- cmp r0, 0
- beq _080414CC
- b _08041664
-_080414CC:
- eors r1, r6
- mov r3, r9
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0
- beq _080414DA
- b _08041664
-_080414DA:
- ldrb r0, [r5]
- bl GetBankIdentity
- ldr r2, =gSideAffecting
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- ands r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- ldr r4, =0x0000ffbf
- adds r2, r4, 0
- ands r1, r2
- strh r1, [r0]
- b _08041664
- .pool
-_08041520:
- ldr r0, [r6]
- ldr r2, =0x000001a1
- adds r0, r2
- ldrb r0, [r0]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08041532
- b _080413CA
-_08041532:
- ldr r0, [r6]
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r2
- movs r1, 0x1
- strb r1, [r0]
- ldr r0, [r6]
- ldr r3, =0x000001a1
- adds r1, r0, r3
- movs r0, 0
- strb r0, [r1]
-_08041548:
- adds r3, r6, 0
- ldr r0, [r6]
- ldr r2, =0x000001a1
- adds r0, r2
- ldr r1, =gNoOfAllBanks
- ldrb r0, [r0]
- mov r8, r1
- ldrb r4, [r1]
- cmp r0, r4
- bcc _0804155E
- b _08041684
-_0804155E:
- ldr r5, =gActiveBank
- ldr r4, =gBattleTextBuff1
- ldr r7, =gDisableStructs
- mov r12, r7
- ldr r0, =gBankAttacker
- mov r9, r0
-_0804156A:
- ldr r1, =gTurnOrder
- ldr r0, [r3]
- adds r3, r0, r2
- ldrb r0, [r3]
- adds r0, r1
- ldrb r0, [r0]
- mov r1, r9
- strb r0, [r1]
- strb r0, [r5]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080415BC
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08041670
- .pool
-_080415BC:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r7, =gStatuses3
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r7
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08041670
- movs r0, 0xFD
- strb r0, [r4]
- movs r0, 0x1
- strb r0, [r4, 0x1]
- strb r0, [r4, 0x2]
- strb r0, [r4, 0x3]
- ldrb r1, [r5]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r0, [r0, 0xF]
- lsls r0, 28
- lsrs r0, 28
- strb r0, [r4, 0x4]
- movs r0, 0xFF
- strb r0, [r4, 0x5]
- ldrb r2, [r5]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- mov r3, r12
- adds r4, r0, r3
- ldrb r3, [r4, 0xF]
- lsls r1, r3, 28
- cmp r1, 0
- bne _08041644
- lsls r2, 2
- adds r2, r7
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldr r3, =gBattleMoveDamage
- ldr r2, =gBattleMons
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- str r0, [r3]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAF05
- b _0804165C
- .pool
-_08041644:
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r7, 0x10
- negs r7, r7
- adds r0, r7, 0
- ands r0, r3
- orrs r0, r1
- strb r0, [r4, 0xF]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAF20
-_0804165C:
- str r0, [r1]
- ldr r0, [r1]
- bl b_call_bc_move_exec
-_08041664:
- movs r0, 0x1
- b _08041714
- .pool
-_08041670:
- adds r3, r6, 0
- ldr r0, [r6]
- ldr r2, =0x000001a1
- adds r0, r2
- ldrb r0, [r0]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08041684
- b _0804156A
-_08041684:
- ldr r0, [r6]
- movs r2, 0xD0
- lsls r2, 1
- adds r0, r2
- movs r1, 0x2
- strb r1, [r0]
- ldr r0, [r6]
- ldr r3, =0x000001a1
- adds r1, r0, r3
- movs r0, 0
- strb r0, [r1]
-_0804169A:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 11
- ands r0, r1
- cmp r0, 0
- beq _08041708
- ldr r0, [r6]
- adds r0, 0xDA
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _08041708
- ldr r1, =gBattleMons
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08041708
- adds r0, r1, 0
- adds r0, 0x80
- ldrh r0, [r0]
- cmp r0, 0
- beq _08041708
- movs r4, 0
-_080416C6:
- lsls r0, r4, 24
- lsrs r0, 24
- bl CancelMultiTurnMoves
- adds r4, 0x1
- cmp r4, 0x1
- ble _080416C6
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB8F3
- str r0, [r1]
- bl b_call_bc_move_exec
- ldr r0, =gBattleStruct
- ldr r1, [r0]
- movs r4, 0xD0
- lsls r4, 1
- adds r1, r4
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08041664
- .pool
-_08041708:
- mov r7, r10
- ldr r0, [r7]
- ldr r1, =0xfeffffdf
- ands r0, r1
- str r0, [r7]
- movs r0, 0
-_08041714:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8041364
-
- thumb_func_start sub_8041728
-sub_8041728: @ 8041728
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08041770
- b _08041A0A
- .pool
-_08041744:
- ldr r0, =gUnknown_082DA7C4
- bl b_call_bc_move_exec
- ldr r0, [r5]
- adds r0, 0x4D
- movs r1, 0x2
- b _08041764
- .pool
-_08041758:
- ldr r0, =gUnknown_082DA7CD
- bl b_call_bc_move_exec
- ldr r0, [r5]
- adds r0, 0x4D
- movs r1, 0x5
-_08041764:
- strb r1, [r0]
-_08041766:
- movs r0, 0x1
- b _08041A0C
- .pool
-_08041770:
- ldr r0, =gBattleStruct
- mov r8, r0
-_08041774:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- ldrb r0, [r0]
- cmp r0, 0x7
- bls _08041782
- b _080419FC
-_08041782:
- lsls r0, 2
- ldr r1, =_08041794
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08041794:
- .4byte _080417B4
- .4byte _08041806
- .4byte _080418A0
- .4byte _080418E2
- .4byte _080418F6
- .4byte _08041960
- .4byte _08041994
- .4byte _080419FC
-_080417B4:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4E
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- movs r5, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bge _08041806
- ldr r6, =gAbsentBankFlags
-_080417D4:
- ldrb r0, [r6]
- ldr r2, =gBitTable
- lsls r1, r5, 2
- adds r1, r2
- ldr r4, [r1]
- ands r0, r4
- cmp r0, 0
- beq _080417FC
- lsls r0, r5, 24
- lsrs r0, 24
- movs r1, 0x6
- movs r2, 0x6
- bl sub_80423F4
- lsls r0, 24
- cmp r0, 0
- bne _080417FC
- ldrb r0, [r6]
- bics r0, r4
- strb r0, [r6]
-_080417FC:
- adds r5, 0x1
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- blt _080417D4
-_08041806:
- ldr r0, =gBattleStruct
- mov r8, r0
- ldr r1, =gUnknown_0202420D
- mov r12, r1
- ldr r2, =gBankTarget
- mov r5, r8
- ldr r7, =gBattleMons
- ldr r6, =gBattlePartyID
-_08041816:
- ldr r3, [r5]
- adds r1, r3, 0
- adds r1, 0x4E
- ldrb r0, [r1]
- strb r0, [r2]
- mov r4, r12
- strb r0, [r4]
- ldrb r4, [r1]
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0804185E
- adds r0, r3, 0
- adds r0, 0xDF
- ldrb r1, [r0]
- ldr r3, =gBitTable
- lsls r0, r4, 1
- adds r0, r6
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804185E
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- lsls r0, r4, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0804185E
- b _08041744
-_0804185E:
- ldr r0, [r5]
- adds r0, 0x4E
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, =gNoOfAllBanks
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _08041816
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- movs r1, 0x3
- strb r1, [r0]
- b _080419FC
- .pool
-_080418A0:
- ldr r0, =gUnknown_0202420D
- ldrb r0, [r0]
- bl sub_803F9EC
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x4E
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _080418D8
- ldr r0, [r2]
- adds r0, 0x4D
- movs r1, 0x3
- strb r1, [r0]
- b _080419FA
- .pool
-_080418D8:
- ldr r0, [r2]
- adds r0, 0x4D
- movs r1, 0x1
- strb r1, [r0]
- b _080419FA
-_080418E2:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4E
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080418F6:
- ldr r0, =gUnknown_0202420D
- mov r12, r0
- ldr r7, =gBankTarget
- ldr r5, =gBattleStruct
- ldr r2, =gBattleMons
- ldr r6, =gBitTable
-_08041902:
- ldr r0, [r5]
- adds r4, r0, 0
- adds r4, 0x4E
- ldrb r0, [r4]
- strb r0, [r7]
- mov r1, r12
- strb r0, [r1]
- ldrb r3, [r4]
- movs r0, 0x58
- muls r0, r3
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08041930
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- lsls r0, r3, 2
- adds r0, r6
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08041930
- b _08041758
-_08041930:
- adds r0, r3, 0x1
- strb r0, [r4]
- ldr r1, =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _08041902
- b _08041978
- .pool
-_08041960:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4E
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, =gNoOfAllBanks
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _08041988
-_08041978:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4D
- movs r1, 0x6
- strb r1, [r0]
- b _080419FC
- .pool
-_08041988:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- movs r1, 0x4
- strb r1, [r0]
- b _080419FC
-_08041994:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x9
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _080419AE
- b _08041766
-_080419AE:
- str r0, [sp]
- movs r0, 0xB
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080419C4
- b _08041766
-_080419C4:
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x1
- bl berry_effects_maybe
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _080419D8
- b _08041766
-_080419D8:
- str r0, [sp]
- movs r0, 0x6
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080419EE
- b _08041766
-_080419EE:
- ldr r2, =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_080419FA:
- mov r8, r2
-_080419FC:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4D
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _08041A0A
- b _08041774
-_08041A0A:
- movs r0, 0
-_08041A0C:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8041728
-
- thumb_func_start b_clear_atk_up_if_hit_flag_unless_enraged
-b_clear_atk_up_if_hit_flag_unless_enraged: @ 8041A1C
- push {r4-r6,lr}
- movs r3, 0
- ldr r0, =gNoOfAllBanks
- adds r5, r0, 0
- ldrb r0, [r5]
- cmp r3, r0
- bge _08041A54
- ldr r4, =gUnknown_02024274
- movs r6, 0x80
- lsls r6, 16
- ldr r2, =gBattleMons + 0x50
-_08041A32:
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r6
- cmp r0, 0
- beq _08041A48
- ldrh r0, [r4]
- cmp r0, 0x63
- beq _08041A48
- ldr r0, =0xff7fffff
- ands r1, r0
- str r1, [r2]
-_08041A48:
- adds r4, 0x2
- adds r2, 0x58
- adds r3, 0x1
- ldrb r0, [r5]
- cmp r3, r0
- blt _08041A32
-_08041A54:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_clear_atk_up_if_hit_flag_unless_enraged
-
- thumb_func_start sub_8041A6C
-sub_8041A6C: @ 8041A6C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- movs r0, 0
- mov r9, r0
- ldr r1, =gBattleScripting + 4
- mov r10, r1
- ldr r2, =gBattleStruct
- mov r8, r2
- b _08041A9A
- .pool
-_08041A90:
- mov r3, r9
- cmp r3, 0
- beq _08041A9A
- bl _08042388
-_08041A9A:
- mov r4, r8
- ldr r0, [r4]
- ldr r7, =0x000001a3
- adds r0, r7
- ldrb r0, [r0]
- cmp r0, 0xE
- bls _08041AAC
- bl _08042376
-_08041AAC:
- lsls r0, 2
- ldr r1, =_08041AC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08041AC0:
- .4byte _08041AFC
- .4byte _08041B48
- .4byte _08041C90
- .4byte _08041D50
- .4byte _08041DC4
- .4byte _08041E40
- .4byte _08041EB8
- .4byte _08041F38
- .4byte _08041FC0
- .4byte _08042028
- .4byte _08042114
- .4byte _08042194
- .4byte _08042234
- .4byte _0804231C
- .4byte _08042376
-_08041AFC:
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, =0xfdffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gStatuses3
- ldrb r2, [r3]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xffffbfff
- ands r0, r1
- str r0, [r2]
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- bl _08042370
- .pool
-_08041B48:
- ldr r7, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r1, [r4]
- movs r5, 0x58
- adds r0, r1, 0
- muls r0, r5
- adds r6, r7, 0
- adds r6, 0x4C
- adds r0, r6
- ldr r0, [r0]
- movs r3, 0x7
- mov r8, r3
- ands r0, r3
- cmp r0, 0
- bne _08041B68
- b _08041C6E
-_08041B68:
- adds r0, r1, 0
- bl sub_8050650
- lsls r0, 24
- cmp r0, 0
- beq _08041BC8
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r2, r6
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r0, r7, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
- str r0, [r1]
- movs r4, 0x2
- mov r9, r4
- b _08041C6E
- .pool
-_08041BC8:
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- movs r3, 0x1
- cmp r0, 0x30
- bne _08041BDC
- movs r3, 0x2
-_08041BDC:
- adds r2, r1, r6
- ldr r1, [r2]
- adds r0, r1, 0
- mov r7, r8
- ands r0, r7
- cmp r0, r3
- bcs _08041BF4
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- b _08041BF8
-_08041BF4:
- subs r0, r1, r3
- str r0, [r2]
-_08041BF8:
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r4, [r0]
- movs r0, 0x7
- ands r4, r0
- cmp r4, 0
- beq _08041C50
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAD
- beq _08041C6E
- cmp r0, 0xD6
- beq _08041C6E
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB213
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
- mov r9, r0
- b _08041C6E
- .pool
-_08041C50:
- adds r2, 0x50
- adds r2, r1, r2
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
- str r0, [r1]
- movs r1, 0x2
- mov r9, r1
-_08041C6E:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08041C90:
- ldr r1, =gBattleMons
- ldr r7, =gBankAttacker
- ldrb r0, [r7]
- movs r6, 0x58
- muls r0, r6
- adds r5, r1, 0
- adds r5, 0x4C
- adds r0, r5
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08041D30
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _08041D08
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- bne _08041CD6
- b _08042162
-_08041CD6:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB26A
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 2
- orrs r0, r1
- str r0, [r2]
- b _08041D28
- .pool
-_08041D08:
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r5
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB277
- str r0, [r1]
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
-_08041D28:
- movs r7, 0x2
- mov r9, r7
- ldr r0, =gBattleStruct
- mov r8, r0
-_08041D30:
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- b _08042370
- .pool
-_08041D50:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x36
- beq _08041D66
- b _08042162
-_08041D66:
- ldr r0, =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x18]
- lsls r0, 31
- cmp r0, 0
- bne _08041D7A
- b _08042162
-_08041D7A:
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6AD
- str r0, [r1]
- ldr r2, =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- b _0804215E
- .pool
-_08041DC4:
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 15
- ands r0, r1
- cmp r0, 0
- beq _08041E10
- ldr r0, =0xffbfffff
- ands r1, r0
- str r1, [r2]
- ldr r2, =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x19]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082D9462
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r7, 0x1
- mov r9, r7
-_08041E10:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08041E40:
- ldr r1, =gBattleMons
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08041E8C
- movs r0, 0x9
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- ldr r0, =gProtectStructs
- ldrb r2, [r3]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB29B
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r4, 0x1
- mov r9, r4
-_08041E8C:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r7, =0x000001a3
- adds r2, r0, r7
- b _0804216A
- .pool
-_08041EB8:
- ldr r0, =gDisableStructs
- ldr r3, =gBankAttacker
- ldrb r2, [r3]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldr r0, =gCurrentMove
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _08041F04
- cmp r1, 0
- beq _08041F04
- ldr r0, =gProtectStructs
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldr r1, =gBattleScripting
- ldrb r0, [r3]
- strb r0, [r1, 0x17]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAE14
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x1
- mov r9, r0
-_08041F04:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08041F38:
- ldr r0, =gDisableStructs
- ldr r4, =gBankAttacker
- ldrb r3, [r4]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08041F8C
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08041F8C
- ldr r0, =gProtectStructs
- lsls r2, r3, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB0A4
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r4, 0x1
- mov r9, r4
-_08041F8C:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r7, =0x000001a3
- adds r2, r0, r7
- b _0804216A
- .pool
-_08041FC0:
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- ldr r1, =gCurrentMove
- ldrh r1, [r1]
- bl sub_8040130
- lsls r0, 24
- cmp r0, 0
- beq _08041FFE
- ldr r0, =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB176
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x1
- mov r9, r0
-_08041FFE:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r3, =0x000001a3
- adds r2, r0, r3
- b _0804216A
- .pool
-_08042028:
- ldr r7, =gBattleMons
- ldr r5, =gBankAttacker
- ldrb r0, [r5]
- movs r6, 0x58
- muls r0, r6
- adds r4, r7, 0
- adds r4, 0x50
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0x7
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _080420FA
- subs r0, r1, 0x1
- str r0, [r2]
- ldrb r0, [r5]
- muls r0, r6
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- beq _080420E8
- bl Random
- movs r1, 0x1
- movs r2, 0x1
- ands r2, r0
- cmp r2, 0
- beq _0804207C
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- bl b_movescr_stack_push_cursor
- b _080420C6
- .pool
-_0804207C:
- ldr r0, =gBattleCommunication
- movs r4, 0x1
- strb r1, [r0, 0x5]
- ldr r1, =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r7
- movs r0, 0x28
- str r0, [sp]
- str r2, [sp, 0x4]
- ldrb r0, [r5]
- str r0, [sp, 0x8]
- ldrb r0, [r5]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, =gBattleMoveDamage
- str r0, [r1]
- ldr r0, =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- orrs r0, r4
- strb r0, [r1, 0x1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
-_080420C6:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB2BD
- b _080420F0
- .pool
-_080420E8:
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB300
-_080420F0:
- str r0, [r1]
- movs r4, 0x1
- mov r9, r4
- ldr r7, =gBattleStruct
- mov r8, r7
-_080420FA:
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- b _08042370
- .pool
-_08042114:
- ldr r1, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08042162
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- cmp r1, 0
- bne _08042162
- ldr r0, =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB28B
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
-_0804215E:
- movs r3, 0x1
- mov r9, r3
-_08042162:
- ldr r1, =gBattleStruct
- ldr r0, [r1]
- ldr r4, =0x000001a3
- adds r2, r0, r4
-_0804216A:
- ldrb r0, [r2]
- adds r0, 0x1
- strb r0, [r2]
- mov r8, r1
- b _08042376
- .pool
-_08042194:
- ldr r1, =gBattleMons
- ldr r4, =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0xF0
- lsls r0, 12
- ands r1, r0
- cmp r1, 0
- beq _0804220E
- lsrs r0, r1, 16
- bl CountTrailingZeroBits
- ldr r1, =gBattleScripting
- strb r0, [r1, 0x17]
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _080421D8
- bl b_movescr_stack_push_cursor
- b _08042200
- .pool
-_080421D8:
- ldr r0, =gUnknown_082DB334
- bl b_movescr_stack_push
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r0, =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
-_08042200:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB327
- str r0, [r1]
- movs r7, 0x1
- mov r9, r7
- ldr r0, =gBattleStruct
- mov r8, r0
-_0804220E:
- mov r1, r8
- ldr r0, [r1]
- ldr r2, =0x000001a3
- adds r1, r0, r2
- b _08042370
- .pool
-_08042234:
- ldr r1, =gBattleMons
- ldr r6, =gBankAttacker
- ldrb r0, [r6]
- movs r5, 0x58
- muls r0, r5
- adds r1, 0x50
- adds r3, r0, r1
- ldr r2, [r3]
- movs r4, 0xC0
- lsls r4, 2
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- beq _08042306
- ldr r7, =0xffffff00
- adds r0, r2, r7
- str r0, [r3]
- ldrb r2, [r6]
- adds r0, r2, 0
- muls r0, r5
- adds r0, r1
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08042280
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAD71
- b _08042300
- .pool
-_08042280:
- ldr r3, =gUnknown_020241F8
- lsls r0, r2, 2
- adds r0, r3
- ldr r0, [r0]
- cmp r0, 0
- beq _080422FC
- ldr r1, =gCurrentMove
- movs r0, 0x75
- strh r0, [r1]
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- lsls r0, 1
- mov r1, r10
- str r0, [r1]
- ldr r4, =gBankTarget
- ldr r1, =gUnknown_02024288
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080422CA
- movs r0, 0x75
- movs r1, 0x1
- bl GetMoveTarget
- strb r0, [r4]
-_080422CA:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DAD7C
- str r0, [r1]
- ldr r2, =gBattleStruct
- mov r8, r2
- b _08042302
- .pool
-_080422FC:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DADC4
-_08042300:
- str r0, [r1]
-_08042302:
- movs r3, 0x1
- mov r9, r3
-_08042306:
- mov r4, r8
- ldr r0, [r4]
- ldr r7, =0x000001a3
- adds r1, r0, r7
- b _08042370
- .pool
-_0804231C:
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r4, r0, r1
- ldr r3, [r4]
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _08042368
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- bne _08042360
- movs r0, 0x21
- negs r0, r0
- ands r3, r0
- str r3, [r4]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB277
- str r0, [r1]
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08042360:
- movs r0, 0x2
- mov r9, r0
- ldr r1, =gBattleStruct
- mov r8, r1
-_08042368:
- mov r2, r8
- ldr r0, [r2]
- ldr r3, =0x000001a3
- adds r1, r0, r3
-_08042370:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08042376:
- mov r4, r8
- ldr r0, [r4]
- ldr r7, =0x000001a3
- adds r0, r7
- ldrb r0, [r0]
- cmp r0, 0xE
- beq _08042388
- bl _08041A90
-_08042388:
- mov r0, r9
- cmp r0, 0x2
- bne _080423B4
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, =gBattleMons + 0x4C
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
-_080423B4:
- mov r0, r9
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8041A6C
thumb_func_start sub_80423F4
sub_80423F4: @ 80423F4
@@ -5779,9 +1217,9 @@ _08042E24:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl _080443D0
.pool
_08042E84:
@@ -7173,9 +2611,9 @@ _08043BFC:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl _0804443A
.pool
_08043C50:
@@ -8179,8 +3617,8 @@ b_push_move_exec: @ 8044498
.pool
thumb_func_end b_push_move_exec
- thumb_func_start berry_effects_maybe
-berry_effects_maybe: @ 80444DC
+ thumb_func_start ItemBattleEffects
+ItemBattleEffects: @ 80444DC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -8570,10 +4008,10 @@ _08044864:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r0, 0x3
str r0, [sp, 0xC]
bl _080451DE
@@ -9044,7 +4482,7 @@ _08044C5C:
strb r6, [r1, 0x3]
subs r0, 0xD3
strb r0, [r1, 0x4]
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x11
@@ -9084,7 +4522,7 @@ _08044CC4:
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x12
@@ -9124,7 +4562,7 @@ _08044D18:
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x13
@@ -9164,7 +4602,7 @@ _08044D6C:
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x14
@@ -9210,7 +4648,7 @@ _08044DD4:
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x15
@@ -9355,7 +4793,7 @@ _08044EBC:
strb r2, [r0, 0x6]
subs r1, 0xD3
strb r1, [r0, 0x7]
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
mov r0, r10
@@ -10165,9 +5603,9 @@ _0804568C:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804582A
.pool
_080456B8:
@@ -10261,7 +5699,7 @@ _08045720:
bl b_movescr_stack_push_cursor
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
bl b_movescr_stack_pop_cursor
b _0804582A
.pool
@@ -10351,7 +5789,7 @@ _0804582A:
pop {r1}
bx r1
.pool
- thumb_func_end berry_effects_maybe
+ thumb_func_end ItemBattleEffects
thumb_func_start sub_8045868
sub_8045868: @ 8045868
@@ -11109,7 +6547,7 @@ _08045F6A:
ands r1, r0
strb r1, [r2, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6AD
+ ldr r0, =BattleScript_MoveUsedLoafingAround
_08045F7A:
str r0, [r1]
movs r0, 0x1
diff --git a/asm/battle_4.s b/asm/battle_4.s
index 8651b9724..38430bac1 100644
--- a/asm/battle_4.s
+++ b/asm/battle_4.s
@@ -48,7 +48,7 @@ _08046020:
b _08046396
.pool
_08046064:
- bl sub_8041A6C
+ bl AtkCanceller_UnableToUseMove
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0
@@ -1339,10 +1339,10 @@ _08046B72:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
mov r7, r9
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08046BDC:
ldr r2, =gHitMarker
ldr r0, [r2]
@@ -3431,7 +3431,7 @@ _08047D44:
adds r0, 0x1
strb r0, [r5, 0x19]
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08047D88:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -3535,7 +3535,7 @@ _08047E76:
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -3763,7 +3763,7 @@ _0804807C:
b _080480E0
.pool
_08048098:
- ldr r0, =gUnknown_020241F8
+ ldr r0, =gTakenDmg
ldr r2, =gActiveBank
ldrb r1, [r2]
lsls r1, 2
@@ -3777,14 +3777,14 @@ _08048098:
adds r5, r2, 0
cmp r0, 0
bne _080480D4
- ldr r1, =gUnknown_02024288
+ ldr r1, =gTakenDmgBanks
ldrb r0, [r5]
adds r0, r1
ldr r1, =gBankAttacker
b _080480DC
.pool
_080480D4:
- ldr r1, =gUnknown_02024288
+ ldr r1, =gTakenDmgBanks
ldrb r0, [r5]
adds r0, r1
ldr r1, =gBankTarget
@@ -3965,9 +3965,9 @@ _0804823A:
movs r1, 0x2A
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804829A
.pool
_08048274:
@@ -4090,7 +4090,7 @@ _08048372:
_08048376:
bl dp01_build_cmdbuf_x2B_aa_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _080483C8
_08048382:
ldrb r1, [r1]
@@ -4112,7 +4112,7 @@ _0804839E:
bl dp01_build_cmdbuf_x2B_aa_0
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _080483C8
.pool
_080483B0:
@@ -4125,7 +4125,7 @@ _080483B0:
bl dp01_build_cmdbuf_x2B_aa_0
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080483C8:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -4384,7 +4384,7 @@ atk11_printstring_playeronly: @ 80485D0
movs r0, 0
bl dp01_build_cmdbuf_x11_TODO
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -4511,7 +4511,7 @@ atk14_printfromtable_playeronly: @ 80486C4
movs r0, 0
bl dp01_build_cmdbuf_x11_TODO
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x5
str r0, [r5]
@@ -4555,8 +4555,8 @@ _0804874E:
.pool
thumb_func_end sub_8048728
- thumb_func_start sub_8048760
-sub_8048760: @ 8048760
+ thumb_func_start SetMoveEffect
+SetMoveEffect: @ 8048760
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -4578,7 +4578,7 @@ sub_8048760: @ 8048760
ands r0, r3
cmp r0, 0
beq _080487B8
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
ldr r0, =gBankAttacker
ldrb r0, [r0]
strb r0, [r2]
@@ -4592,7 +4592,7 @@ sub_8048760: @ 8048760
b _080487C4
.pool
_080487B8:
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
ldr r0, =gBankTarget
ldrb r0, [r0]
strb r0, [r2]
@@ -4670,7 +4670,7 @@ _08048828:
.pool
_08048880:
ldr r3, =gBattleMons
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
ldrb r1, [r2]
movs r0, 0x58
muls r0, r1
@@ -5123,7 +5123,7 @@ _08048BEA:
str r2, [sp, 0x4]
_08048C26:
ldr r4, =gBattleMons
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r3, [r0]
movs r0, 0x58
adds r2, r3, 0
@@ -5360,7 +5360,7 @@ _08048DFC:
bne _08048E50
bl Random
ldr r2, =gBattleMons
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r3, [r1]
movs r1, 0x58
muls r3, r1
@@ -5376,7 +5376,7 @@ _08048DFC:
.pool
_08048E50:
ldr r2, =gBattleMons
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -5395,7 +5395,7 @@ _08048E64:
ldr r0, [r0]
str r0, [r2]
ldr r4, =gActiveBank
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r0, [r1]
strb r0, [r4]
ldrb r1, [r1]
@@ -5408,9 +5408,9 @@ _08048E64:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r2, =gHitMarker
ldr r1, [r2]
movs r0, 0x80
@@ -5777,7 +5777,7 @@ _0804925A:
strb r0, [r4, 0x3]
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
b _080499B2
.pool
_0804927C:
@@ -6131,7 +6131,7 @@ _080495A8:
ands r0, r1
cmp r0, 0
bne _080495D4
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x29
adds r0, r4, r0
ldrb r1, [r0]
@@ -6242,10 +6242,10 @@ _0804967C:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
mov r2, r10
ldrb r0, [r2]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
strb r0, [r4]
ldrb r0, [r7]
@@ -6260,9 +6260,9 @@ _0804967C:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r4, =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
@@ -6368,9 +6368,9 @@ _080497C2:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r4, =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
@@ -6500,7 +6500,7 @@ _08049900:
movs r5, 0
movs r1, 0
strh r1, [r0, 0x2E]
- ldr r2, =gUnknown_020243D0
+ ldr r2, =gWishFutureKnock
adds r2, 0x29
adds r2, r4, r2
ldr r3, =gBitTable
@@ -6568,7 +6568,7 @@ _080499B8:
pop {r0}
bx r0
.pool
- thumb_func_end sub_8048760
+ thumb_func_end SetMoveEffect
thumb_func_start atk15_seteffectwithchancetarget
atk15_seteffectwithchancetarget: @ 80499D4
@@ -6646,13 +6646,13 @@ _08049A50:
_08049A7E:
movs r0, 0
movs r1, 0x80
- bl sub_8048760
+ bl SetMoveEffect
b _08049AA2
.pool
_08049A90:
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
b _08049AA2
_08049A9A:
ldr r1, =gBattlescriptCurrInstr
@@ -6676,7 +6676,7 @@ atk16_seteffectprimary: @ 8049AC0
push {lr}
movs r0, 0x1
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
pop {r0}
bx r0
thumb_func_end atk16_seteffectprimary
@@ -6686,7 +6686,7 @@ atk17_seteffectsecondary: @ 8049AD0
push {lr}
movs r0, 0
movs r1, 0
- bl sub_8048760
+ bl SetMoveEffect
pop {r0}
bx r0
thumb_func_end atk17_seteffectsecondary
@@ -7006,9 +7006,9 @@ _08049D34:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
@@ -7066,7 +7066,7 @@ atk1A_faint_animation: @ 8049E40
movs r0, 0
bl dp01_build_cmdbuf_x0A_A_A_A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -7122,9 +7122,9 @@ _08049EB4:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08049EDC:
bl sub_803A75C
ldr r1, =gBattlescriptCurrInstr
@@ -7665,7 +7665,7 @@ atk23_getexp: @ 804A32C
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl get_battle_side_of_something
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
strb r0, [r1]
ldr r2, =gUnknown_020243FE
movs r1, 0x2
@@ -7697,7 +7697,7 @@ _0804A38C:
.4byte _0804AC40
.4byte _0804AC88
_0804A3A8:
- ldr r4, =gUnknown_0202420D
+ ldr r4, =gBank1
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
@@ -7792,7 +7792,7 @@ _0804A486:
ble _0804A418
ldr r3, =gBaseStats
ldr r2, =gBattleMons
- ldr r0, =gUnknown_0202420D
+ ldr r0, =gBank1
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -8183,7 +8183,7 @@ _0804A78E:
ldr r1, =gPlayerParty
adds r0, r1
ldr r3, =gBattleMons
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
@@ -8299,7 +8299,7 @@ _0804A85A:
movs r0, 0
bl dp01_build_cmdbuf_x19_a_bb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804A92A:
ldr r1, =gBattleScripting
ldrb r0, [r1, 0x1C]
@@ -8672,7 +8672,7 @@ _0804AC88:
cmp r5, 0
bne _0804ACB2
ldr r4, =gBattleMons
- ldr r2, =gUnknown_0202420D
+ ldr r2, =gBank1
ldrb r0, [r2]
movs r1, 0x58
muls r0, r1
@@ -9941,7 +9941,7 @@ _0804B624:
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
@@ -10192,7 +10192,7 @@ _0804B822:
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x7
str r0, [r4]
@@ -10235,7 +10235,7 @@ _0804B894:
movs r0, 0
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x7
_0804B8A8:
@@ -10291,7 +10291,7 @@ _0804B8FA:
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0xA
@@ -10333,7 +10333,7 @@ _0804B960:
movs r0, 0
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
_0804B972:
adds r0, 0xA
@@ -10613,7 +10613,7 @@ _0804BB6C:
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r1, [r0, 0x3]
@@ -10720,7 +10720,7 @@ _0804BC68:
movs r1, 0x1
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804C15A
.pool
_0804BC80:
@@ -10730,7 +10730,7 @@ _0804BC80:
movs r1, 0
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r1, [r6]
lsls r1, 2
adds r1, r5
@@ -10986,9 +10986,9 @@ _0804BEBA:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB282
@@ -11177,7 +11177,7 @@ _0804C088:
movs r0, 0x3
movs r1, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
lsls r0, 24
cmp r0, 0
beq _0804C184
@@ -11191,7 +11191,7 @@ _0804C0A8:
movs r0, 0x4
movs r1, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
_0804C0B2:
lsls r0, 24
cmp r0, 0
@@ -11254,7 +11254,7 @@ _0804C120:
movs r1, 0
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, =gStatuses3
ldrb r2, [r5]
lsls r2, 2
@@ -12061,7 +12061,7 @@ atk4B_return_atk_to_ball: @ 804C844
movs r1, 0
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804C872:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -12108,7 +12108,7 @@ atk4C_copy_poke_data: @ 804C894
movs r1, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -12206,7 +12206,7 @@ _0804C93E:
bl GetBankSide
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x29
adds r0, r2, r0
ldrb r1, [r0]
@@ -12401,7 +12401,7 @@ _0804CB3E:
movs r0, 0
bl dp01_build_cmdbuf_x05_a_b_c
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -12864,7 +12864,7 @@ sub_804CF10: @ 804CF10
movs r3, 0
bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
add sp, 0x4
pop {r4,r5}
pop {r0}
@@ -12959,7 +12959,7 @@ _0804CFE2:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D098
.pool
_0804D054:
@@ -12992,7 +12992,7 @@ _0804D088:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D098:
ldrb r0, [r4]
adds r0, 0x1
@@ -13049,7 +13049,7 @@ _0804D0B8:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D170
.pool
_0804D120:
@@ -13085,7 +13085,7 @@ _0804D15C:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r0, 0x1
mov r9, r0
_0804D170:
@@ -13128,7 +13128,7 @@ _0804D170:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D22E
.pool
_0804D1D8:
@@ -13169,7 +13169,7 @@ _0804D214:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D22E:
ldr r6, =gBitTable
ldr r0, [r6, 0x4]
@@ -13206,7 +13206,7 @@ _0804D22E:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D2E4
.pool
_0804D290:
@@ -13242,7 +13242,7 @@ _0804D2CC:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r0, 0x2
mov r2, r9
orrs r2, r0
@@ -13287,7 +13287,7 @@ _0804D2E4:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D3A2
.pool
_0804D34C:
@@ -13328,7 +13328,7 @@ _0804D388:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D3A2:
ldr r1, =gSpecialStatuses
ldrb r0, [r1]
@@ -13365,7 +13365,7 @@ _0804D3E8:
bl sub_8034464
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D3FA:
ldr r1, =gSpecialStatuses
ldrb r0, [r1, 0x14]
@@ -13402,7 +13402,7 @@ _0804D43C:
bl sub_8034464
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D450:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -13471,7 +13471,7 @@ _0804D482:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D52A
.pool
_0804D4F8:
@@ -13542,7 +13542,7 @@ _0804D52A:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804D5DA
.pool
_0804D5A8:
@@ -13585,7 +13585,7 @@ _0804D5F8:
ldr r0, =gHitMarker
ldr r0, [r0]
lsrs r5, r0, 28
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
movs r0, 0
strb r0, [r1]
ldr r4, =gBitTable
@@ -13731,7 +13731,7 @@ _0804D6E0:
movs r3, 0
bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
adds r0, 0x6
str r0, [r6]
@@ -13770,7 +13770,7 @@ _0804D77C:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D792:
ldrb r0, [r4]
adds r0, 0x1
@@ -13812,7 +13812,7 @@ _0804D7F4:
movs r2, 0
bl sub_8034464
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804D804:
add sp, 0x4
pop {r3,r4}
@@ -14340,7 +14340,7 @@ _0804DC88:
ldrb r1, [r5]
movs r0, 0
movs r2, 0
- bl berry_effects_maybe
+ bl ItemBattleEffects
lsls r0, 24
cmp r0, 0
bne _0804DD8E
@@ -14414,7 +14414,7 @@ _0804DD0C:
ldr r0, =gHitMarker
ldr r0, [r0]
lsrs r4, r0, 28
- ldr r1, =gUnknown_0202420D
+ ldr r1, =gBank1
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
@@ -14471,7 +14471,7 @@ atk53_trainer_slide: @ 804DDA8
movs r0, 0
bl dp01_build_cmdbuf_x08_8_8_8
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -14497,7 +14497,7 @@ atk54_effectiveness_sound: @ 804DDD8
movs r0, 0
bl dp01_build_cmdbuf_x2B_aa_0
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -14524,7 +14524,7 @@ atk55_play_sound: @ 804DE14
movs r2, 0
bl sub_8034300
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -14546,7 +14546,7 @@ atk56_fainting_cry: @ 804DE50
movs r0, 0
bl dp01_build_cmdbuf_x2D_2D_2D_2D
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -14568,7 +14568,7 @@ atk57: @ 804DE80
movs r0, 0
bl dp01_build_cmdbuf_x37_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -14592,7 +14592,7 @@ atk58_return_to_ball: @ 804DEB8
movs r1, 0x1
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -15327,7 +15327,7 @@ _0804E55A:
bl dp01_build_cmdbuf_x29_29_29_29
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
@@ -15596,7 +15596,7 @@ _0804E794:
movs r2, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
@@ -15786,7 +15786,7 @@ _0804E926:
bl dp01_build_cmdbuf_x30_TODO
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
@@ -15813,7 +15813,7 @@ atk62_08025C6C: @ 804E960
movs r0, 0
bl dp01_build_cmdbuf_x31_31_31_31
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -15911,7 +15911,7 @@ atk64_statusanimation: @ 804E9F4
movs r1, 0
bl dp01_build_cmdbuf_x1B_aaaa_b
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804EA54:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -15982,7 +15982,7 @@ atk65_status2animation: @ 804EA84
movs r1, 0x1
bl dp01_build_cmdbuf_x1B_aaaa_b
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804EAFC:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -16046,7 +16046,7 @@ atk66_chosenstatusanimation: @ 804EB2C
movs r0, 0
bl dp01_build_cmdbuf_x1B_aaaa_b
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804EB96:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -16392,9 +16392,9 @@ atk6A_removeitem: @ 804EE58
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
adds r0, 0x2
str r0, [r6]
@@ -17139,7 +17139,7 @@ atk6F_set_visible: @ 804F50C
movs r1, 0
bl dp01_build_cmdbuf_x33_a_33_33
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -17208,7 +17208,7 @@ atk71_buffer_move_to_learn: @ 804F59C
thumb_func_start atk72_jump_if_can_run_frombattle
atk72_jump_if_can_run_frombattle: @ 804F5B4
push {lr}
- ldr r0, =gUnknown_0202420D
+ ldr r0, =gBank1
ldrb r0, [r0]
bl sub_803EC20
lsls r0, 24
@@ -17905,7 +17905,7 @@ _0804FC18:
bl sub_8033E10
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804FD70
.pool
_0804FC2C:
@@ -17969,7 +17969,7 @@ _0804FCA2:
movs r1, 0
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0804FD70
.pool
_0804FCC4:
@@ -18038,7 +18038,7 @@ _0804FD5C:
bl sub_8034300
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0804FD70:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -18253,7 +18253,7 @@ _0804FF14:
movs r0, 0
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -18340,9 +18340,9 @@ atk79_setatkhptozero: @ 804FFE4
movs r1, 0x2A
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -18672,7 +18672,7 @@ _080502F4:
strh r0, [r2]
ldr r0, =gBattleCommunication
strb r1, [r0, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
@@ -19010,9 +19010,9 @@ _080505B8:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
@@ -19072,8 +19072,8 @@ atk83_nop: @ 8050640
.pool
thumb_func_end atk83_nop
- thumb_func_start sub_8050650
-sub_8050650: @ 8050650
+ thumb_func_start UproarWakeUpCheck
+UproarWakeUpCheck: @ 8050650
push {r4-r7,lr}
mov r7, r8
push {r7}
@@ -19148,7 +19148,7 @@ _080506E2:
pop {r4-r7}
pop {r1}
bx r1
- thumb_func_end sub_8050650
+ thumb_func_end UproarWakeUpCheck
thumb_func_start atk84_jump_if_cant_sleep
atk84_jump_if_cant_sleep: @ 80506EC
@@ -19167,7 +19167,7 @@ atk84_jump_if_cant_sleep: @ 80506EC
orrs r4, r0
ldr r6, =gBankTarget
ldrb r0, [r6]
- bl sub_8050650
+ bl UproarWakeUpCheck
lsls r0, 24
cmp r0, 0
beq _08050720
@@ -20133,7 +20133,7 @@ atk8B_setbide: @ 8050F40
ldrh r1, [r1]
movs r2, 0
strh r1, [r0]
- ldr r1, =gUnknown_020241F8
+ ldr r1, =gTakenDmg
ldrb r0, [r3]
lsls r0, 2
adds r0, r1
@@ -21477,7 +21477,7 @@ _08051AEC:
ldr r1, =gBattleCommunication
movs r0, 0x3
strb r0, [r1, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
@@ -21878,7 +21878,7 @@ atk98_status_icon_update: @ 8051E48
movs r0, 0
bl dp01_build_cmdbuf_x1A_aaaa_bbbb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -21912,7 +21912,7 @@ _08051EA0:
movs r0, 0
bl dp01_build_cmdbuf_x1A_aaaa_bbbb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08051EDC:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
@@ -21949,7 +21949,7 @@ _08051EDC:
movs r0, 0
bl dp01_build_cmdbuf_x1A_aaaa_bbbb
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08051F2C:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -22251,7 +22251,7 @@ _080521CA:
bl dp01_build_cmdbuf_x38_a
mov r2, r8
ldrb r0, [r2]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleCommunication
movs r0, 0
_080521EC:
@@ -23769,10 +23769,10 @@ _08052E7A:
movs r1, 0x3
movs r2, 0
movs r3, 0x10
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
@@ -24378,9 +24378,9 @@ _08053304:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080533B8:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -24723,9 +24723,9 @@ _080536BC:
movs r0, 0
movs r1, 0x28
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080536DE:
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -25708,7 +25708,7 @@ _08053F2A:
lsls r0, 31
cmp r0, 0
bne _08054030
- ldr r0, =gUnknown_02024274
+ ldr r0, =gChosenMovesByBanks
lsls r1, r3, 1
adds r1, r0
ldrh r0, [r1]
@@ -25824,7 +25824,7 @@ _08054088:
ldr r1, =gBattleCommunication
movs r0, 0x4
strb r0, [r1, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
@@ -26413,7 +26413,7 @@ atkC3_setfutureattack: @ 8054598
mov r5, r8
push {r5-r7}
sub sp, 0x14
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
mov r8, r0
ldr r6, =gBankTarget
ldrb r1, [r6]
@@ -26965,7 +26965,7 @@ _08054A78:
ldr r0, =gBattleCommunication
movs r1, 0x5
strb r1, [r0, 0x5]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x28
strb r1, [r0]
_08054A86:
@@ -27031,7 +27031,7 @@ _08054AF4:
movs r0, 0
bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
@@ -27202,9 +27202,9 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8054C60
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08054CD6
.pool
_08054CBC:
@@ -27492,7 +27492,7 @@ _08054EE8:
ands r0, r1
cmp r0, 0
bne _08054F46
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r2, r0, 0
adds r2, 0x29
adds r0, r4, r2
@@ -27633,10 +27633,10 @@ _08055010:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldr r1, =gBankAttacker
ldrb r0, [r1]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
strb r0, [r4]
ldrb r0, [r7]
@@ -27649,9 +27649,9 @@ _08055010:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
mov r2, r10
ldr r1, [r2]
@@ -27813,7 +27813,7 @@ atkD4_wish_effect: @ 80551C0
b _0805528C
.pool
_080551D8:
- ldr r1, =gUnknown_020243D0
+ ldr r1, =gWishFutureKnock
ldr r4, =gBankAttacker
adds r0, r1, 0
adds r0, 0x20
@@ -27845,7 +27845,7 @@ _08055210:
ldr r4, =gBankTarget
ldrb r0, [r4]
strb r0, [r1, 0x2]
- ldr r0, =gUnknown_020243D0
+ ldr r0, =gWishFutureKnock
adds r0, 0x24
ldrb r5, [r4]
adds r0, r5
@@ -28875,9 +28875,9 @@ atkE2_switchout_abilities: @ 8055A78
movs r0, 0
movs r1, 0x28
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08055AD2:
ldr r0, [r5]
adds r0, 0x2
@@ -29276,7 +29276,7 @@ _08055E2C:
movs r1, 0
bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
@@ -29529,9 +29529,9 @@ atkEA_recycleitem: @ 8056014
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
@@ -29676,7 +29676,7 @@ atkEC_pursuit_sth: @ 805616C
ldrb r0, [r0]
cmp r0, 0
bne _0805620C
- ldr r1, =gUnknown_02024274
+ ldr r1, =gChosenMovesByBanks
lsls r0, r3, 1
adds r0, r1
ldrh r2, [r0]
@@ -29725,7 +29725,7 @@ _08056226:
thumb_func_start atkED_802B4B4
atkED_802B4B4: @ 8056230
push {r4,lr}
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldr r3, =gBankAttacker
ldrb r0, [r3]
strb r0, [r1]
@@ -29841,7 +29841,7 @@ _0805630E:
movs r1, 0x5
bl dp01_build_cmdbuf_x0D_a
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DBE02
b _08056694
@@ -29856,7 +29856,7 @@ _0805635C:
movs r1, 0x4
bl dp01_build_cmdbuf_x0D_a
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DBDCA
b _08056694
@@ -30082,7 +30082,7 @@ _08056564:
bl dp01_build_cmdbuf_x0D_a
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DBD84
str r0, [r1]
@@ -30148,7 +30148,7 @@ _08056614:
bl dp01_build_cmdbuf_x0D_a
ldr r0, =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
cmp r4, 0x4
bne _0805668C
ldr r1, =gBattlescriptCurrInstr
@@ -31146,7 +31146,7 @@ sub_8056EF8: @ 8056EF8
movs r0, 0
bl dp01_build_cmdbuf_x09_9_9_9
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
diff --git a/asm/battle_5.s b/asm/battle_5.s
index 064171dd8..3db603531 100644
--- a/asm/battle_5.s
+++ b/asm/battle_5.s
@@ -398,7 +398,7 @@ _0805729A:
cmp r0, 0
beq _08057372
mov r0, r9
- bl sub_8050650
+ bl UproarWakeUpCheck
lsls r0, 24
cmp r0, 0
beq _080572FC
@@ -419,7 +419,7 @@ _0805729A:
mov r2, r10
strb r0, [r2, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
+ ldr r0, =BattleScript_MoveUsedWokeUp
str r0, [r1]
movs r0, 0x2
mov r8, r0
@@ -461,7 +461,7 @@ _08057322:
cmp r4, 0
beq _08057354
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB213
+ ldr r0, =BattleScript_MoveUsedIsAsleep
str r0, [r1]
movs r1, 0x2
mov r8, r1
@@ -478,7 +478,7 @@ _08057354:
ldr r0, =gBattleCommunication
strb r4, [r0, 0x5]
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB220
+ ldr r0, =BattleScript_MoveUsedWokeUp
str r0, [r1]
movs r2, 0x2
mov r8, r2
@@ -513,7 +513,7 @@ _08057390:
cmp r5, 0
beq _080573D4
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB26A
+ ldr r0, =BattleScript_MoveUsedIsFrozen
str r0, [r1]
b _080573EC
.pool
@@ -525,7 +525,7 @@ _080573D4:
str r0, [r4]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB277
+ ldr r0, =BattleScript_MoveUsedUnfroze
str r0, [r1]
mov r0, r10
strb r5, [r0, 0x5]
@@ -562,9 +562,9 @@ _08057406:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08057430:
mov r0, r8
add sp, 0x4
diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s
index fc2c36fc8..f35b2f7da 100644
--- a/asm/battle_anim_80FE840.s
+++ b/asm/battle_anim_80FE840.s
@@ -50069,7 +50069,7 @@ sub_8117E94: @ 8117E94
ldrb r1, [r1]
strb r1, [r2]
ldr r2, =gAnimationBankTarget
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
@@ -50136,7 +50136,7 @@ sub_8117F30: @ 8117F30
ldrb r1, [r1]
strb r1, [r2]
ldr r2, =gAnimationBankTarget
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s
index c64dd69e5..abbca8ff7 100644
--- a/asm/battle_anim_8170478.s
+++ b/asm/battle_anim_8170478.s
@@ -5069,7 +5069,7 @@ sub_8172ED0: @ 8172ED0
lsls r0, 24
lsrs r0, 24
ldr r2, =gAnimationBankTarget
- ldr r1, =gUnknown_0202420E
+ ldr r1, =gEffectBank
ldrb r1, [r1]
strb r1, [r2]
bl move_anim_task_del
diff --git a/asm/battle_message.s b/asm/battle_message.s
index dec210b25..4688a5add 100644
--- a/asm/battle_message.s
+++ b/asm/battle_message.s
@@ -1349,7 +1349,7 @@ _0814ED5E:
bl _0814F5BE
.pool
_0814ED70:
- ldr r5, =gUnknown_0202420E
+ ldr r5, =gEffectBank
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
@@ -1695,7 +1695,7 @@ _0814F0A8:
.pool
_0814F0B8:
ldr r1, =gAbilitiesPerBank
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
_0814F0BC:
ldrb r0, [r0]
_0814F0BE:
diff --git a/asm/pokemon_item_effect.s b/asm/pokemon_item_effect.s
index 137f7a5c0..c798d7753 100644
--- a/asm/pokemon_item_effect.s
+++ b/asm/pokemon_item_effect.s
@@ -1157,7 +1157,7 @@ _0806C6AE:
movs r2, 0
bl dp01_build_cmdbuf_x00_a_b_0
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
strb r5, [r4]
b _0806C6EC
.pool
diff --git a/asm/recorded_battle.s b/asm/recorded_battle.s
index 53824dfea..94d96b2f8 100644
--- a/asm/recorded_battle.s
+++ b/asm/recorded_battle.s
@@ -2599,7 +2599,7 @@ _081863A2:
ldr r2, [sp, 0x40]
bl SetMonData
_081863CA:
- ldr r2, =gUnknown_02024274
+ ldr r2, =gChosenMovesByBanks
ldr r3, [sp, 0x44]
adds r2, r3, r2
ldr r0, =gBattleStruct
diff --git a/asm/rom3.s b/asm/rom3.s
index e2f268f43..c3a730836 100644
--- a/asm/rom3.s
+++ b/asm/rom3.s
@@ -1573,7 +1573,7 @@ _08033346:
ldrsh r1, [r0, r2]
ldr r0, [r4]
adds r1, r0
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
strb r0, [r1, 0x7]
movs r2, 0
@@ -2084,7 +2084,7 @@ _080337D2:
adds r0, r1
ldrb r0, [r0, 0x6]
strb r0, [r2]
- ldr r2, =gUnknown_0202420E
+ ldr r2, =gEffectBank
movs r4, 0x26
ldrsh r0, [r5, r4]
adds r0, r1
@@ -2175,8 +2175,8 @@ dp01_build_cmdbuf_x01_a_b_0: @ 80338D8
.pool
thumb_func_end dp01_build_cmdbuf_x01_a_b_0
- thumb_func_start dp01_build_cmdbuf_x02_a_b_varargs
-dp01_build_cmdbuf_x02_a_b_varargs: @ 8033900
+ thumb_func_start EmitSetAttributes
+EmitSetAttributes: @ 8033900
push {r4-r6,lr}
ldr r4, [sp, 0x10]
lsls r0, 24
@@ -2209,7 +2209,7 @@ _0803392E:
pop {r0}
bx r0
.pool
- thumb_func_end dp01_build_cmdbuf_x02_a_b_varargs
+ thumb_func_end EmitSetAttributes
thumb_func_start sub_8033940
sub_8033940: @ 8033940
diff --git a/asm/rom_817C95C.s b/asm/rom_817C95C.s
index a08d34cad..94ae7ad7f 100644
--- a/asm/rom_817C95C.s
+++ b/asm/rom_817C95C.s
@@ -44,7 +44,7 @@ _0817C988:
bl GetBankSide
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -145,7 +145,7 @@ _0817CA9C:
bl GetBankIdentity
lsls r0, 24
lsrs r5, r0, 25
- ldr r0, =gUnknown_0202420E
+ ldr r0, =gEffectBank
ldrb r0, [r0]
bl GetBankIdentity
lsls r0, 24
@@ -1302,7 +1302,7 @@ _0817D6F2:
bl _0817E0A6
_0817D704:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1396,7 +1396,7 @@ _0817D7B2:
.pool
_0817D7D8:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1440,7 +1440,7 @@ _0817D7D8:
.pool
_0817D838:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1628,7 +1628,7 @@ _0817D9AE:
b _0817E086
_0817D9C2:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1703,7 +1703,7 @@ _0817DA48:
.pool
_0817DA68:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -1791,7 +1791,7 @@ _0817DB10:
.pool
_0817DB24:
ldr r5, =gBattlePartyID
- ldr r6, =gUnknown_0202420E
+ ldr r6, =gEffectBank
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index da05b9367..48669befb 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -21,7 +21,7 @@ gUnknown_082D8CD4:: @ 82D8CD4
gUnknown_082D8D65:: @ 82D8D65
.incbin "baserom.gba", 0x2d8d65, 0x6fd
-gUnknown_082D9462:: @ 82D9462
+BattleScript_MoveUsedMustRecharge:: @ 82D9462
.incbin "baserom.gba", 0x2d9462, 0xa7f
gUnknown_082D9EE1:: @ 82D9EE1
@@ -120,16 +120,16 @@ gUnknown_082DACFA:: @ 82DACFA
gUnknown_082DAD0B:: @ 82DAD0B
.incbin "baserom.gba", 0x2dad0b, 0xa
-gUnknown_082DAD15:: @ 82DAD15
+BattleScript_LeechSeedTurnDrain:: @ 82DAD15
.incbin "baserom.gba", 0x2dad15, 0x5c
-gUnknown_082DAD71:: @ 82DAD71
+BattleScript_BideStoringEnergy:: @ 82DAD71
.incbin "baserom.gba", 0x2dad71, 0xb
-gUnknown_082DAD7C:: @ 82DAD7C
+BattleScript_BideAttack:: @ 82DAD7C
.incbin "baserom.gba", 0x2dad7c, 0x48
-gUnknown_082DADC4:: @ 82DADC4
+BattleScript_BideNoEnergyToAttack:: @ 82DADC4
.incbin "baserom.gba", 0x2dadc4, 0x14
gUnknown_082DADD8:: @ 82DADD8
@@ -141,19 +141,19 @@ gUnknown_082DAE03:: @ 82DAE03
gUnknown_082DAE0D:: @ 82DAE0D
.incbin "baserom.gba", 0x2dae0d, 0x7
-gUnknown_082DAE14:: @ 82DAE14
+BattleScript_MoveUsedIsDisabled:: @ 82DAE14
.incbin "baserom.gba", 0x2dae14, 0xb
gUnknown_082DAE1F:: @ 82DAE1F
.incbin "baserom.gba", 0x2dae1f, 0x4
-gUnknown_082DAE23:: @ 82DAE23
+BattleScript_DisabledNoMore:: @ 82DAE23
.incbin "baserom.gba", 0x2dae23, 0x7
gUnknown_082DAE2A:: @ 82DAE2A
.incbin "baserom.gba", 0x2dae2a, 0xd
-gUnknown_082DAE37:: @ 82DAE37
+BattleScript_EncoredNoMore:: @ 82DAE37
.incbin "baserom.gba", 0x2dae37, 0x7
gUnknown_082DAE3E:: @ 82DAE3E
@@ -192,7 +192,7 @@ gUnknown_082DAFDD:: @ 82DAFDD
gUnknown_082DAFE4:: @ 82DAFE4
.incbin "baserom.gba", 0x2dafe4, 0x8e
-gUnknown_082DB072:: @ 82DB072
+BattleScript_NoMovesLeft:: @ 82DB072
.incbin "baserom.gba", 0x2db072, 0x4
gUnknown_082DB076:: @ 82DB076
@@ -210,16 +210,16 @@ gUnknown_082DB098:: @ 82DB098
gUnknown_082DB0A0:: @ 82DB0A0
.incbin "baserom.gba", 0x2db0a0, 0x4
-gUnknown_082DB0A4:: @ 82DB0A4
+BattleScript_MoveUsedIsTaunted:: @ 82DB0A4
.incbin "baserom.gba", 0x2db0a4, 0xb
gUnknown_082DB0AF:: @ 82DB0AF
.incbin "baserom.gba", 0x2db0af, 0x8
-gUnknown_082DB0B7:: @ 82DB0B7
+BattleScript_WishComesTrue:: @ 82DB0B7
.incbin "baserom.gba", 0x2db0b7, 0x37
-gUnknown_082DB0EE:: @ 82DB0EE
+BattleScript_IngrainTurnHeal:: @ 82DB0EE
.incbin "baserom.gba", 0x2db0ee, 0x29
gUnknown_082DB117:: @ 82DB117
@@ -228,7 +228,7 @@ gUnknown_082DB117:: @ 82DB117
gUnknown_082DB168:: @ 82DB168
.incbin "baserom.gba", 0x2db168, 0xe
-gUnknown_082DB176:: @ 82DB176
+BattleScript_MoveUsedIsImprisoned:: @ 82DB176
.incbin "baserom.gba", 0x2db176, 0xb
gUnknown_082DB181:: @ 82DB181
@@ -258,73 +258,73 @@ gUnknown_082DB1D5:: @ 82DB1D5
gUnknown_082DB1FF:: @ 82DB1FF
.incbin "baserom.gba", 0x2db1ff, 0x14
-gUnknown_082DB213:: @ 82DB213
+BattleScript_MoveUsedIsAsleep:: @ 82DB213
.incbin "baserom.gba", 0x2db213, 0xd
-gUnknown_082DB220:: @ 82DB220
+BattleScript_MoveUsedWokeUp:: @ 82DB220
.incbin "baserom.gba", 0x2db220, 0x14
gUnknown_082DB234:: @ 82DB234
.incbin "baserom.gba", 0x2db234, 0x9
-gUnknown_082DB23D:: @ 82DB23D
+BattleScript_PoisonTurnDmg:: @ 82DB23D
.incbin "baserom.gba", 0x2db23d, 0x22
-gUnknown_082DB25F:: @ 82DB25F
+BattleScript_BurnTurnDmg:: @ 82DB25F
.incbin "baserom.gba", 0x2db25f, 0xb
-gUnknown_082DB26A:: @ 82DB26A
+BattleScript_MoveUsedIsFrozen:: @ 82DB26A
.incbin "baserom.gba", 0x2db26a, 0xd
-gUnknown_082DB277:: @ 82DB277
+BattleScript_MoveUsedUnfroze:: @ 82DB277
.incbin "baserom.gba", 0x2db277, 0xb
gUnknown_082DB282:: @ 82DB282
.incbin "baserom.gba", 0x2db282, 0x9
-gUnknown_082DB28B:: @ 82DB28B
+BattleScript_MoveUsedIsParalyzed:: @ 82DB28B
.incbin "baserom.gba", 0x2db28b, 0x10
-gUnknown_082DB29B:: @ 82DB29B
+BattleScript_MoveUsedFlinched:: @ 82DB29B
.incbin "baserom.gba", 0x2db29b, 0xb
gUnknown_082DB2A6:: @ 82DB2A6
.incbin "baserom.gba", 0x2db2a6, 0x9
-gUnknown_082DB2AF:: @ 82DB2AF
+BattleScript_ThrashConfuses:: @ 82DB2AF
.incbin "baserom.gba", 0x2db2af, 0xe
-gUnknown_082DB2BD:: @ 82DB2BD
+BattleScript_MoveUsedIsConfused:: @ 82DB2BD
.incbin "baserom.gba", 0x2db2bd, 0x43
-gUnknown_082DB300:: @ 82DB300
+BattleScript_MoveUsedIsConfusedNoMore:: @ 82DB300
.incbin "baserom.gba", 0x2db300, 0x7
gUnknown_082DB307:: @ 82DB307
.incbin "baserom.gba", 0x2db307, 0x7
-gUnknown_082DB30E:: @ 82DB30E
+BattleScript_WrapTurnDmg:: @ 82DB30E
.incbin "baserom.gba", 0x2db30e, 0x12
-gUnknown_082DB320:: @ 82DB320
+BattleScript_WrapEnds:: @ 82DB320
.incbin "baserom.gba", 0x2db320, 0x7
-gUnknown_082DB327:: @ 82DB327
+BattleScript_MoveUsedIsInLove:: @ 82DB327
.incbin "baserom.gba", 0x2db327, 0xd
-gUnknown_082DB334:: @ 82DB334
+BattleScript_MoveUsedIsParalyzedCantAttack:: @ 82DB334
.incbin "baserom.gba", 0x2db334, 0xb
-gUnknown_082DB33F:: @ 82DB33F
+BattleScript_NightmareTurnDmg:: @ 82DB33F
.incbin "baserom.gba", 0x2db33f, 0x11
-gUnknown_082DB350:: @ 82DB350
+BattleScript_CurseTurnDmg:: @ 82DB350
.incbin "baserom.gba", 0x2db350, 0x11
gUnknown_082DB361:: @ 82DB361
.incbin "baserom.gba", 0x2db361, 0x17
-gUnknown_082DB378:: @ 82DB378
+BattleScript_YawnMakesAsleep:: @ 82DB378
.incbin "baserom.gba", 0x2db378, 0xaa
gUnknown_082DB422:: @ 82DB422
@@ -441,7 +441,7 @@ gUnknown_082DB695:: @ 82DB695
gUnknown_082DB6A5:: @ 82DB6A5
.incbin "baserom.gba", 0x2db6a5, 0x8
-gUnknown_082DB6AD:: @ 82DB6AD
+BattleScript_MoveUsedLoafingAround:: @ 82DB6AD
.incbin "baserom.gba", 0x2db6ad, 0x2c
gUnknown_082DB6D9:: @ 82DB6D9
diff --git a/include/battle.h b/include/battle.h
index 51f9298cc..4def33967 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_H
#define GUARD_BATTLE_H
+#define BATTLE_BANKS_COUNT 4
+
#define BATTLE_TYPE_DOUBLE 0x0001
#define BATTLE_TYPE_LINK 0x0002
#define BATTLE_TYPE_WILD 0x0004
@@ -171,7 +173,6 @@
#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
-#define MAX_BANKS_BATTLE 4
#define WEATHER_RAIN_TEMPORARY (1 << 0)
#define WEATHER_RAIN_DOWNPOUR (1 << 1)
@@ -186,8 +187,26 @@
#define WEATHER_HAIL (1 << 7)
#define WEATHER_HAIL_ANY ((WEATHER_HAIL))
-u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
-u8 GetBankSide(u8 bank);
+#define REQUEST_ALL_BATTLE 0x0
+#define REQUEST_SPECIES_BATTLE 0x1
+#define REQUEST_HELDITEM_BATTLE 0x2
+#define REQUEST_MOVES_PP_BATTLE 0x3
+#define REQUEST_PPMOVE1_BATTLE 0x9
+#define REQUEST_PPMOVE2_BATTLE 0xA
+#define REQUEST_PPMOVE3_BATTLE 0xB
+#define REQUEST_PPMOVE4_BATTLE 0xC
+#define REQUEST_STATUS_BATTLE 0x28
+#define REQUEST_HP_BATTLE 0x2A
+
+// array entries for battle communication
+#define MOVE_EFFECT_BYTE 0x3
+#define MULTISTRING_CHOOSER 0x5
+#define MSG_DISPLAY 0x7
+
+// functions
+
+extern u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
+extern u8 GetBankSide(u8 bank);
struct Trainer
{
@@ -248,9 +267,102 @@ struct DisableStruct
/*0x1A*/ u8 unk1A[2];
};
-extern struct DisableStruct gDisableStructs[];
+extern struct DisableStruct gDisableStructs[BATTLE_BANKS_COUNT];
+
+struct ProtectStruct
+{
+ /* field_0 */
+ u32 protected:1;
+ u32 endured:1;
+ u32 onlyStruggle:1;
+ u32 helpingHand:1;
+ u32 bounceMove:1;
+ u32 stealMove:1;
+ u32 flag0Unknown:1;
+ u32 prlzImmobility:1;
+ /* field_1 */
+ u32 confusionSelfDmg:1;
+ u32 notEffective:1;
+ u32 chargingTurn:1;
+ u32 fleeFlag:2; // for RunAway and Smoke Ball
+ u32 usedImprisionedMove:1;
+ u32 loveImmobility:1;
+ u32 usedDisabledMove:1;
+ /* field_2 */
+ u32 usedTauntedMove:1; // 0x1
+ u32 flag2Unknown:1; // 0x2
+ u32 flinchImmobility:1; // 0x4
+ u32 notFirstStrike:1; // 0x8
+ u32 flag_x10 : 1; // 0x10
+ u32 flag_x20 : 1; // 0x20
+ u32 flag_x40 : 1; // 0x40
+ u32 flag_x80 : 1; // 0x80
+ /* field_3 */
+ u32 field3 : 8;
+
+ /* field_4 */ u32 physicalDmg;
+ /* field_8 */ u32 specialDmg;
+ /* field_C */ u8 physicalBank;
+ /* field_D */ u8 specialBank;
+ /* field_E */ u16 fieldE;
+};
+
+extern struct ProtectStruct gProtectStructs[BATTLE_BANKS_COUNT];
+
+struct SpecialStatus
+{
+ u8 statLowered : 1;
+ u8 lightningRodRedirected : 1;
+ u8 restoredBankSprite: 1;
+ u8 intimidatedPoke : 1;
+ u8 traced : 1;
+ u8 flag20 : 1;
+ u8 flag40 : 1;
+ u8 focusBanded : 1;
+ u8 field1[3];
+ s32 moveturnLostHP;
+ s32 moveturnLostHP_physical;
+ s32 moveturnLostHP_special;
+ u8 moveturnPhysicalBank;
+ u8 moveturnSpecialBank;
+ u8 field12;
+ u8 field13;
+};
+
+extern struct SpecialStatus gSpecialStatuses[BATTLE_BANKS_COUNT];
+
+struct SideTimer
+{
+ /*0x00*/ u8 reflectTimer;
+ /*0x01*/ u8 reflectBank;
+ /*0x02*/ u8 lightscreenTimer;
+ /*0x03*/ u8 lightscreenBank;
+ /*0x04*/ u8 mistTimer;
+ /*0x05*/ u8 mistBank;
+ /*0x06*/ u8 safeguardTimer;
+ /*0x07*/ u8 safeguardBank;
+ /*0x08*/ u8 followmeTimer;
+ /*0x09*/ u8 followmeTarget;
+ /*0x0A*/ u8 spikesAmount;
+ /*0x0B*/ u8 fieldB;
+};
+
+extern struct SideTimer gSideTimers[];
+
+struct WishFutureKnock
+{
+ u8 futureSightCounter[BATTLE_BANKS_COUNT];
+ u8 futureSightAttacker[BATTLE_BANKS_COUNT];
+ s32 futureSightDmg[BATTLE_BANKS_COUNT];
+ u16 futureSightMove[BATTLE_BANKS_COUNT];
+ u8 wishCounter[BATTLE_BANKS_COUNT];
+ u8 wishUserID[BATTLE_BANKS_COUNT];
+ u8 weatherDuration;
+ u16 knockedOffPokes;
+};
+
+extern struct WishFutureKnock gWishFutureKnock;
-//size should be 0x1C
struct AI_ThinkingStruct
{
u8 aiState;
@@ -267,23 +379,22 @@ struct AI_ThinkingStruct
struct UsedMoves
{
- u16 moves[4];
- u16 unknown[4];
+ u16 moves[BATTLE_BANKS_COUNT];
+ u16 unknown[BATTLE_BANKS_COUNT];
};
-//size should be 0x54
struct BattleHistory
{
- struct UsedMoves usedMoves[4];
- u8 abilities[4];
- u8 itemEffects[4];
- u16 TrainerItems[4];
+ struct UsedMoves usedMoves[BATTLE_BANKS_COUNT];
+ u8 abilities[BATTLE_BANKS_COUNT];
+ u8 itemEffects[BATTLE_BANKS_COUNT];
+ u16 TrainerItems[BATTLE_BANKS_COUNT];
u8 itemsNo;
};
struct BattleScriptsStack
{
- u8 *ptr[8];
+ const u8 *ptr[8];
u8 size;
};
@@ -301,6 +412,8 @@ struct BattleResources
extern struct BattleResources* gBattleResources;
+#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack)
+
struct BattleResults
{
u8 playerFaintCounter; // 0x0
@@ -331,12 +444,11 @@ extern struct BattleResults gBattleResults;
struct BattleStruct
{
- u8 field_1;
- u8 field_2;
- u8 field_3;
- u8 field_4;
- u8 wrappedMove1[4];
- u8 wrappedMove2[4];
+ u8 turnEffectsTracker;
+ u8 turnEffectsBank;
+ u8 filler2;
+ u8 turncountersTracker;
+ u8 wrappedMove[8]; // ask gamefreak why they declared it that way
u8 moveTarget[4];
u8 expGetterId;
u8 field_11;
@@ -494,6 +606,20 @@ struct BattleStruct
u8 field_B6;
u8 field_B7;
u16 usedHeldItems[4];
+ u8 field_C0[8];
+ u16 choicedMove[4];
+ u8 field_D0[8];
+ u8 intimidateBank;
+ u8 fillerD9[0xDA-0xD9];
+ u8 unkDA;
+ u8 turnSideTracker;
+ u8 fillerDC[0xDF-0xDC];
+ u8 unkDF;
+ u8 fillerE0[0x1A0-0xE0];
+ u8 unk1A0;
+ u8 unk1A1;
+ u8 filler1A2;
+ u8 atkCancellerTracker;
};
extern struct BattleStruct* gBattleStruct;
@@ -513,6 +639,14 @@ struct BattleScripting
u8 field_D;
u8 dmgMultiplier;
u8 field_F;
+ u8 animArg1;
+ u8 animArg2;
+ u8 field_12;
+ u8 field_13;
+ u8 atk49_state;
+ u8 field_15;
+ u8 field_16;
+ u8 bank;
};
extern struct BattleScripting gBattleScripting;
diff --git a/include/hall_of_fame.h b/include/hall_of_fame.h
new file mode 100644
index 000000000..62e84c39e
--- /dev/null
+++ b/include/hall_of_fame.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_HALL_OF_FAME_H
+#define GUARD_HALL_OF_FAME_H
+
+void sub_8141F90(void);
+void sub_8143648(u16 paletteTag, u8 arg1);
+void sub_81428CC(void);
+void sub_8143680(int, u8);
+
+#endif // GUARD_HALL_OF_FAME_H
diff --git a/ld_script.txt b/ld_script.txt
index 940616eeb..05fb41f21 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -58,6 +58,7 @@ SECTIONS {
src/decompress.o(.text);
asm/rom_8034C54.o(.text);
asm/battle_2.o(.text);
+ src/battle_3.o(.text);
asm/battle_3.o(.text);
src/battle_4.o(.text);
asm/battle_4.o(.text);
diff --git a/src/battle_3.c b/src/battle_3.c
new file mode 100644
index 000000000..34e45ca74
--- /dev/null
+++ b/src/battle_3.c
@@ -0,0 +1,1387 @@
+#include "global.h"
+#include "battle.h"
+#include "abilities.h"
+#include "moves.h"
+#include "hold_effects.h"
+#include "pokemon.h"
+#include "species.h"
+#include "item.h"
+#include "items.h"
+#include "util.h"
+#include "battle_move_effects.h"
+#include "rng.h"
+#include "text.h"
+#include "string_util.h"
+#include "battle_message.h"
+
+extern const u8* gBattlescriptCurrInstr;
+extern const u8* gUnknown_02024220[BATTLE_BANKS_COUNT];
+extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gActiveBank;
+extern u8 gStringBank;
+extern u16 gCurrentMove;
+extern u16 gLastUsedItem;
+extern u8 gNoOfAllBanks;
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
+extern u16 gBattleWeather;
+extern u8 gTurnOrder[BATTLE_BANKS_COUNT];
+extern u16 gSideAffecting[];
+extern u8 gBattleCommunication[];
+extern void (*gBattleMainFunc)(void);
+extern s32 gBattleMoveDamage;
+extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern u32 gBattleTypeFlags;
+extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u32 gHitMarker;
+extern u8 gEffectBank;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBank1;
+extern u16 gChosenMovesByBanks[];
+extern u8 gBattleMoveFlags;
+extern s32 gTakenDmg[BATTLE_BANKS_COUNT];
+extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT];
+
+extern const struct BattleMove gBattleMoves[];
+
+// scripts
+extern const u8 gUnknown_082DAE2A[];
+extern const u8 gUnknown_082DAE1F[];
+extern const u8 gUnknown_082DB089[];
+extern const u8 gUnknown_082DB098[];
+extern const u8 gUnknown_082DB0AF[];
+extern const u8 gUnknown_082DB0A0[];
+extern const u8 gUnknown_082DB185[];
+extern const u8 gUnknown_082DB181[];
+extern const u8 gUnknown_082DB812[];
+extern const u8 gUnknown_082DB076[];
+extern const u8 BattleScript_NoMovesLeft[];
+extern const u8 gUnknown_082DACFA[];
+extern const u8 gUnknown_082DAD0B[];
+extern const u8 gUnknown_082DACC9[];
+extern const u8 gUnknown_082DAC47[];
+extern const u8 gUnknown_082DACE0[];
+extern const u8 gUnknown_082DACD2[];
+extern const u8 BattleScript_WishComesTrue[];
+extern const u8 gUnknown_082DACC9[];
+extern const u8 gUnknown_082DAC2C[];
+extern const u8 BattleScript_IngrainTurnHeal[];
+extern const u8 BattleScript_LeechSeedTurnDrain[];
+extern const u8 BattleScript_PoisonTurnDmg[];
+extern const u8 BattleScript_BurnTurnDmg[];
+extern const u8 BattleScript_NightmareTurnDmg[];
+extern const u8 BattleScript_CurseTurnDmg[];
+extern const u8 BattleScript_WrapTurnDmg[];
+extern const u8 BattleScript_WrapEnds[];
+extern const u8 gUnknown_082DB234[];
+extern const u8 gUnknown_082DB2A6[];
+extern const u8 BattleScript_ThrashConfuses[];
+extern const u8 BattleScript_DisabledNoMore[];
+extern const u8 BattleScript_EncoredNoMore[];
+extern const u8 BattleScript_YawnMakesAsleep[];
+extern const u8 gUnknown_082DAFE4[];
+extern const u8 gUnknown_082DB8F3[];
+extern const u8 gUnknown_082DAF05[];
+extern const u8 gUnknown_082DAF20[];
+extern const u8 gUnknown_082DA7C4[];
+extern const u8 gUnknown_082DA7CD[];
+extern const u8 BattleScript_MoveUsedWokeUp[];
+extern const u8 BattleScript_MoveUsedIsAsleep[];
+extern const u8 BattleScript_MoveUsedIsFrozen[];
+extern const u8 BattleScript_MoveUsedUnfroze[];
+extern const u8 BattleScript_MoveUsedLoafingAround[];
+extern const u8 BattleScript_MoveUsedMustRecharge[];
+extern const u8 BattleScript_MoveUsedFlinched[];
+extern const u8 BattleScript_MoveUsedIsDisabled[];
+extern const u8 BattleScript_MoveUsedIsTaunted[];
+extern const u8 BattleScript_MoveUsedIsImprisoned[];
+extern const u8 BattleScript_MoveUsedIsConfused[];
+extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
+extern const u8 BattleScript_MoveUsedIsParalyzed[];
+extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
+extern const u8 BattleScript_MoveUsedIsInLove[];
+extern const u8 BattleScript_BideStoringEnergy[];
+extern const u8 BattleScript_BideAttack[];
+extern const u8 BattleScript_BideNoEnergyToAttack[];
+
+extern void CancelMultiTurnMoves(u8 bank);
+extern u8 b_first_side(u8, u8, u8);
+extern void sub_803CEDC(u8, u8);
+extern void b_call_bc_move_exec(const u8 *);
+extern void BattleTurnPassed(void);
+extern void EmitSetAttributes(u8 a, u8 request, u8 c, u8 bytes, void *data);
+extern void SetMoveEffect(bool8 primary, u8 certainArg);
+extern bool8 UproarWakeUpCheck(u8 bank);
+extern void MarkBufferBankForExecution(u8 bank);
+extern u8 sub_803F90C(u8 bank);
+extern u8 GetBankIdentity(u8);
+extern void sub_803F9EC();
+extern bool8 sub_80423F4(u8 bank, u8, u8);
+extern s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideFlags, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
+
+u8 IsImprisoned(u8 bank, u16 move);
+u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
+u8 GetMoveTarget(u16 move, u8 useMoveTarget);
+
+void b_movescr_stack_push(const u8* bsPtr)
+{
+ BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = bsPtr;
+}
+
+void b_movescr_stack_push_cursor(void)
+{
+ BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr;
+}
+
+void b_movescr_stack_pop_cursor(void)
+{
+ gBattlescriptCurrInstr = BATTLESCRIPTS_STACK->ptr[--BATTLESCRIPTS_STACK->size];
+}
+
+u8 sub_803FB4C(void) // msg, can't select a move
+{
+ u8 limitations = 0;
+ u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]];
+ u8 holdEffect;
+ u16* choicedMove = &gBattleStruct->choicedMove[gActiveBank];
+
+ if (gDisableStructs[gActiveBank].disabledMove == move && move != 0)
+ {
+ gBattleScripting.bank = gActiveBank;
+ gCurrentMove = move;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DAE1F;
+ limitations = 1;
+ }
+ }
+
+ if (move == gLastUsedMovesByBanks[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DB098;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB089;
+ limitations++;
+ }
+ }
+
+ if (gDisableStructs[gActiveBank].tauntTimer1 != 0 && gBattleMoves[move].power == 0)
+ {
+ gCurrentMove = move;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB0A0;
+ limitations++;
+ }
+ }
+
+ if (IsImprisoned(gActiveBank, move))
+ {
+ gCurrentMove = move;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gUnknown_02024230[gActiveBank] = gUnknown_082DB185;
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB181;
+ limitations++;
+ }
+ }
+
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[gActiveBank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+
+ gStringBank = gActiveBank;
+
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move)
+ {
+ gCurrentMove = *choicedMove;
+ gLastUsedItem = gBattleMons[gActiveBank].item;
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB812;
+ limitations++;
+ }
+ }
+
+ if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ }
+ else
+ {
+ gUnknown_02024220[gActiveBank] = gUnknown_082DB076;
+ limitations++;
+ }
+ }
+
+ return limitations;
+}
+
+#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
+#define MOVE_LIMITATION_PP (1 << 1)
+#define MOVE_LIMITATION_DISABLED (1 << 2)
+#define MOVE_LIMITATION_TORMENTED (1 << 3)
+#define MOVE_LIMITATION_TAUNT (1 << 4)
+#define MOVE_LIMITATION_IMPRISION (1 << 5)
+
+u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
+{
+ u8 holdEffect;
+ u16* choicedMove = &gBattleStruct->choicedMove[bank];
+ s32 i;
+
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+
+ gStringBank = bank;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gLastUsedMovesByBanks[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0)
+ unusableMoves |= gBitTable[i];
+ if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ }
+ return unusableMoves;
+}
+
+bool8 AreAllMovesUnusable(void)
+{
+ u8 unusable;
+ unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+
+ if (unusable == 0xF) // all moves are unusable
+ {
+ gProtectStructs[gActiveBank].onlyStruggle = 1;
+ gUnknown_02024220[gActiveBank] = BattleScript_NoMovesLeft;
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].onlyStruggle = 0;
+ }
+
+ return (unusable == 0xF);
+}
+
+u8 IsImprisoned(u8 bank, u16 move)
+{
+ s32 i;
+ u8 imprisionedMoves = 0;
+ u8 bankSide = GetBankSide(bank);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED)
+ {
+ s32 j;
+ for (j = 0; j < 4; j++)
+ {
+ if (move == gBattleMons[i].moves[j])
+ break;
+ }
+ if (j < 4)
+ imprisionedMoves++;
+ }
+ }
+
+ return imprisionedMoves;
+}
+
+u8 UpdateTurnCounters(void)
+{
+ u8 effect = 0;
+ s32 i;
+
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++)
+ {
+ }
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++)
+ {
+ }
+
+ do
+ {
+ u8 sideBank;
+
+ switch (gBattleStruct->turncountersTracker)
+ {
+ case 0:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gTurnOrder[i] = i;
+ }
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ s32 j;
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
+ sub_803CEDC(i, j);
+ }
+ }
+
+ // It's stupid, but won't match without it
+ {
+ u8* var = &gBattleStruct->turncountersTracker;
+ (*var)++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ // fall through
+ case 1:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].reflectBank;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT)
+ {
+ if (--gSideTimers[sideBank].reflectTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
+ b_call_bc_move_exec(gUnknown_082DACFA);
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_REFLECT;
+ gBattleTextBuff1[3] = MOVE_REFLECT >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 2:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].lightscreenBank;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN)
+ {
+ if (--gSideTimers[sideBank].lightscreenTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
+ b_call_bc_move_exec(gUnknown_082DACFA);
+ gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN;
+ gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 3:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].mistBank;
+ if (gSideTimers[sideBank].mistTimer != 0
+ && --gSideTimers[sideBank].mistTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
+ b_call_bc_move_exec(gUnknown_082DACFA);
+ gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_MIST;
+ gBattleTextBuff1[3] = MOVE_MIST >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 4:
+ while (gBattleStruct->turnSideTracker < 2)
+ {
+ sideBank = gBattleStruct->turnSideTracker;
+ gActiveBank = gBankAttacker = gSideTimers[sideBank].safeguardBank;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD)
+ {
+ if (--gSideTimers[sideBank].safeguardTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
+ b_call_bc_move_exec(gUnknown_082DAD0B);
+ effect++;
+ }
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
+ }
+ break;
+ case 5:
+ while (gBattleStruct->turnSideTracker < gNoOfAllBanks)
+ {
+ gActiveBank = gTurnOrder[gBattleStruct->turnSideTracker];
+ if (gWishFutureKnock.wishCounter[gActiveBank] != 0
+ && --gWishFutureKnock.wishCounter[gActiveBank] == 0
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBankTarget = gActiveBank;
+ b_call_bc_move_exec(BattleScript_WishComesTrue);
+ effect++;
+ }
+ gBattleStruct->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ gBattleStruct->turncountersTracker++;
+ }
+ break;
+ case 6:
+ if (gBattleWeather & WEATHER_RAIN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_RAIN_TEMPORARY;
+ gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gUnknown_082DAC2C);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 7:
+ if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_082DACC9;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_082DAC47;
+
+ gBattleScripting.animArg1 = 0xC;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 8:
+ if (gBattleWeather & WEATHER_SUN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SUN_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_082DACE0;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_082DACD2;
+
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 9:
+ if (gBattleWeather & WEATHER_HAIL)
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_HAIL;
+ gBattlescriptCurrInstr = gUnknown_082DACC9;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_082DAC47;
+
+ gBattleScripting.animArg1 = 0xD;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turncountersTracker++;
+ break;
+ case 10:
+ effect++;
+ break;
+ }
+ } while (effect == 0);
+ return (gBattleMainFunc != BattleTurnPassed);
+}
+
+#define TURNBASED_MAX_CASE 19
+
+u8 TurnBasedEffects(void)
+{
+ u8 effect = 0;
+
+ gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
+ while (gBattleStruct->turnEffectsBank < gNoOfAllBanks && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE)
+ {
+ gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->turnEffectsBank];
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ gBattleStruct->turnEffectsBank++;
+ }
+ else
+ {
+ switch (gBattleStruct->turnEffectsTracker)
+ {
+ case 0: // ingrain
+ if ((gStatuses3[gActiveBank] & STATUS3_ROOTED)
+ && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_IngrainTurnHeal);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 1: // end turn abilities
+ if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0))
+ effect++;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 2: // item effects
+ if (ItemBattleEffects(1, gActiveBank, 0))
+ effect++;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 18: // item effects again
+ if (ItemBattleEffects(1, gActiveBank, 1))
+ effect++;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 3: // leech seed
+ if ((gStatuses3[gActiveBank] & STATUS3_LEECHSEED)
+ && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBankTarget = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the bank that receives HP
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleScripting.animArg1 = gBankTarget;
+ gBattleScripting.animArg2 = gBankAttacker;
+ b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 4: // poison
+ if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 5: // toxic poison
+ if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns
+ gBattleMons[gActiveBank].status1 += 0x100;
+ gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8;
+ b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 6: // burn
+ if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_BurnTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 7: // spooky nightmares
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0)
+ {
+ // R/S does not perform this sleep check, which causes the nighmare effect to
+ // persist even after the affected Pokemon has been awakened by Shed Skin
+ if (gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_NightmareTurnDmg);
+ effect++;
+ }
+ else
+ {
+ gBattleMons[gActiveBank].status2 &= ~STATUS2_NIGHTMARE;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 8: // curse
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_CurseTurnDmg);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 9: // wrap
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMons[gActiveBank].status2 -= 0x2000;
+ if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap
+ {
+ // This is the only way I could get this array access to match.
+ gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
+ gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
+ gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
+ gBattleTextBuff1[4] = EOS;
+ gBattlescriptCurrInstr = BattleScript_WrapTurnDmg;
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ }
+ else // broke free
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
+ gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
+ gBattleTextBuff1[4] = EOS;
+ gBattlescriptCurrInstr = BattleScript_WrapEnds;
+ }
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 10: // uproar
+ if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
+ {
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++)
+ {
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF)
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gUnknown_082DB234);
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+ }
+ if (gBankAttacker != gNoOfAllBanks)
+ {
+ effect = 2; // a pokemon was awaken
+ break;
+ }
+ else
+ {
+ gBankAttacker = gActiveBank;
+ gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down
+ if (sub_803F90C(gActiveBank))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ CancelMultiTurnMoves(gActiveBank);
+ }
+ b_call_bc_move_exec(gUnknown_082DB2A6);
+ effect = 1;
+ }
+ }
+ if (effect != 2)
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 11: // thrash
+ if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
+ {
+ gBattleMons[gActiveBank].status2 -= 0x400;
+ if (sub_803F90C(gActiveBank))
+ CancelMultiTurnMoves(gActiveBank);
+ else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
+ && (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS))
+ {
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS);
+ if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47;
+ SetMoveEffect(1, 0);
+ if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
+ b_call_bc_move_exec(BattleScript_ThrashConfuses);
+ effect++;
+ }
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 12: // disable
+ if (gDisableStructs[gActiveBank].disableTimer1 != 0)
+ {
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i])
+ break;
+ }
+ if (i == 4) // pokemon does not have the disabled move anymore
+ {
+ gDisableStructs[gActiveBank].disabledMove = 0;
+ gDisableStructs[gActiveBank].disableTimer1 = 0;
+ }
+ else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends
+ {
+ gDisableStructs[gActiveBank].disabledMove = 0;
+ b_call_bc_move_exec(BattleScript_DisabledNoMore);
+ effect++;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 13: // encore
+ if (gDisableStructs[gActiveBank].encoreTimer1 != 0)
+ {
+ if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) // pokemon does not have the encored move anymore
+ {
+ gDisableStructs[gActiveBank].encoredMove = 0;
+ gDisableStructs[gActiveBank].encoreTimer1 = 0;
+ }
+ else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0
+ || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0)
+ {
+ gDisableStructs[gActiveBank].encoredMove = 0;
+ gDisableStructs[gActiveBank].encoreTimer1 = 0;
+ b_call_bc_move_exec(BattleScript_EncoredNoMore);
+ effect++;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 14: // lock-on decrement
+ if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS)
+ gStatuses3[gActiveBank] -= 0x8;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 15: // charge
+ if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0)
+ gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 16: // taunt
+ if (gDisableStructs[gActiveBank].tauntTimer1)
+ gDisableStructs[gActiveBank].tauntTimer1--;
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 17: // yawn
+ if (gStatuses3[gActiveBank] & STATUS3_YAWN)
+ {
+ gStatuses3[gActiveBank] -= 0x800;
+ if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !(gBattleMons[gActiveBank].status1 & STATUS_ANY)
+ && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT
+ && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBank))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ gEffectBank = gActiveBank;
+ b_call_bc_move_exec(BattleScript_YawnMakesAsleep);
+ effect++;
+ }
+ }
+ gBattleStruct->turnEffectsTracker++;
+ break;
+ case 19: // done
+ gBattleStruct->turnEffectsTracker = 0;
+ gBattleStruct->turnEffectsBank++;
+ break;
+ }
+ if (effect != 0)
+ return effect;
+ }
+ }
+ gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
+ return 0;
+}
+
+bool8 sub_8041364(void)
+{
+ gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
+
+ switch (gBattleStruct->unk1A0)
+ {
+ case 0:
+ while (gBattleStruct->unk1A1 < gNoOfAllBanks)
+ {
+ gActiveBank = gBattleStruct->unk1A1;
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ gBattleStruct->unk1A1++;
+ continue;
+ }
+
+ gBattleStruct->unk1A1++;
+ if (gWishFutureKnock.futureSightCounter[gActiveBank] != 0
+ && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank];
+ gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8;
+ gBattleTextBuff1[4] = EOS;
+ gBankTarget = gActiveBank;
+ gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
+ gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
+ b_call_bc_move_exec(gUnknown_082DAFE4);
+
+ if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0
+ && gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0)
+ {
+ gSideAffecting[GetBankIdentity(gBankTarget) & 1] &= ~SIDE_STATUS_FUTUREATTACK;
+ }
+ return 1;
+ }
+ }
+ // Why do I have to keep doing this to match?
+ {
+ u8* var = &gBattleStruct->unk1A0;
+ *var = 1;
+ gBattleStruct->unk1A1 = 0;
+ }
+ // fall through
+ case 1:
+ while (gBattleStruct->unk1A1 < gNoOfAllBanks)
+ {
+ gActiveBank = gBankAttacker = gTurnOrder[gBattleStruct->unk1A1];
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ gBattleStruct->unk1A1++;
+ continue;
+ }
+ gBattleStruct->unk1A1++;
+ if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 1;
+ gBattleTextBuff1[2] = 1;
+ gBattleTextBuff1[3] = 1;
+ gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1;
+ gBattleTextBuff1[5] = EOS;
+ if (gDisableStructs[gActiveBank].perishSong1 == 0)
+ {
+ gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG;
+ gBattleMoveDamage = gBattleMons[gActiveBank].hp;
+ gBattlescriptCurrInstr = gUnknown_082DAF05;
+ }
+ else
+ {
+ gDisableStructs[gActiveBank].perishSong1--;
+ gBattlescriptCurrInstr = gUnknown_082DAF20;
+ }
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ return 1;
+ }
+ }
+ // Hm...
+ {
+ u8* var = &gBattleStruct->unk1A0;
+ *var = 2;
+ gBattleStruct->unk1A1 = 0;
+ }
+ // fall through
+ case 2:
+ if ((gBattleTypeFlags & BATTLE_TYPE_ARENA)
+ && gBattleStruct->unkDA == 2
+ && gBattleMons[0].hp != 0 && gBattleMons[1].hp != 0)
+ {
+ s32 i;
+
+ for (i = 0; i < 2; i++)
+ CancelMultiTurnMoves(i);
+
+ gBattlescriptCurrInstr = gUnknown_082DB8F3;
+ b_call_bc_move_exec(gUnknown_082DB8F3);
+ gBattleStruct->unk1A0++;
+ return 1;
+ }
+ break;
+ }
+
+ gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
+
+ return 0;
+}
+
+#define sub_8041728_MAX_CASE 7
+
+bool8 sub_8041728(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ return FALSE;
+ do
+ {
+ int i;
+ switch (gBattleStruct->field_4D)
+ {
+ case 0:
+ gBattleStruct->field_4E = 0;
+ gBattleStruct->field_4D++;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gAbsentBankFlags & gBitTable[i] && !sub_80423F4(i, 6, 6))
+ gAbsentBankFlags &= ~(gBitTable[i]);
+ }
+ // fall through
+ case 1:
+ do
+ {
+ gBank1 = gBankTarget = gBattleStruct->field_4E;
+ if (gBattleMons[gBattleStruct->field_4E].hp == 0
+ && !(gBattleStruct->unkDF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]])
+ && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
+ {
+ b_call_bc_move_exec(gUnknown_082DA7C4);
+ gBattleStruct->field_4D = 2;
+ return TRUE;
+ }
+ } while (++gBattleStruct->field_4E != gNoOfAllBanks);
+ gBattleStruct->field_4D = 3;
+ break;
+ case 2:
+ sub_803F9EC(gBank1);
+ if (++gBattleStruct->field_4E == gNoOfAllBanks)
+ gBattleStruct->field_4D = 3;
+ else
+ gBattleStruct->field_4D = 1;
+ break;
+ case 3:
+ gBattleStruct->field_4E = 0;
+ gBattleStruct->field_4D++;
+ // fall through
+ case 4:
+ do
+ {
+ gBank1 = gBankTarget = gBattleStruct->field_4E; //or should banks be switched?
+ if (gBattleMons[gBattleStruct->field_4E].hp == 0
+ && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
+ {
+ b_call_bc_move_exec(gUnknown_082DA7CD);
+ gBattleStruct->field_4D = 5;
+ return TRUE;
+ }
+ } while (++gBattleStruct->field_4E != gNoOfAllBanks);
+ gBattleStruct->field_4D = 6;
+ break;
+ case 5:
+ if (++gBattleStruct->field_4E == gNoOfAllBanks)
+ gBattleStruct->field_4D = 6;
+ else
+ gBattleStruct->field_4D = 4;
+ break;
+ case 6:
+ if (AbilityBattleEffects(9, 0, 0, 0, 0) || AbilityBattleEffects(0xB, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(6, 0, 0, 0, 0))
+ return TRUE;
+ gBattleStruct->field_4D++;
+ break;
+ case 7:
+ break;
+ }
+ } while (gBattleStruct->field_4D != sub_8041728_MAX_CASE);
+ return FALSE;
+}
+
+void b_clear_atk_up_if_hit_flag_unless_enraged(void)
+{
+ int i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if ((gBattleMons[i].status2 & STATUS2_RAGE) && gChosenMovesByBanks[i] != MOVE_RAGE)
+ gBattleMons[i].status2 &= ~(STATUS2_RAGE);
+ }
+}
+
+#define ATKCANCELLER_MAX_CASE 14
+
+u8 AtkCanceller_UnableToUseMove(void)
+{
+ u8 effect = 0;
+ s32* bideDmg = &gBattleScripting.bideDmg;
+ do
+ {
+ switch (gBattleStruct->atkCancellerTracker)
+ {
+ case 0: // flags clear
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND);
+ gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE);
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 1: // check being asleep
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ {
+ if (UproarWakeUpCheck(gBankAttacker))
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ else
+ {
+ u8 toSub;
+ if (gBattleMons[gBankAttacker].ability == ABILITY_EARLY_BIRD)
+ toSub = 2;
+ else
+ toSub = 1;
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) < toSub)
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ else
+ gBattleMons[gBankAttacker].status1 -= toSub;
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ {
+ if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK)
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 2;
+ }
+ }
+ else
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ }
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 2: // check being frozen
+ if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
+ {
+ if (Random() % 5)
+ {
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_THAW_HIT) // unfreezing via a move effect happens in case 13
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen;
+ gHitMarker |= HITMARKER_NO_ATTACKSTRING;
+ }
+ else
+ {
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ }
+ }
+ else // unfreeze
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ effect = 2;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 3: // truant
+ if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter)
+ {
+ CancelMultiTurnMoves(gBankAttacker);
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 4: // recharge
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RECHARGE);
+ gDisableStructs[gBankAttacker].rechargeCounter = 0;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 5: // flinch
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED)
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_FLINCHED);
+ gProtectStructs[gBankAttacker].flinchImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedFlinched;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 6: // disabled move
+ if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0)
+ {
+ gProtectStructs[gBankAttacker].usedDisabledMove = 1;
+ gBattleScripting.bank = gBankAttacker;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 7: // taunt
+ if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0)
+ {
+ gProtectStructs[gBankAttacker].usedTauntedMove = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsTaunted;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 8: // imprisoned
+ if (IsImprisoned(gBankAttacker, gCurrentMove))
+ {
+ gProtectStructs[gBankAttacker].usedImprisionedMove = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 9: // confusion
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[gBankAttacker].status2--;
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
+ {
+ if (Random() & 1)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_movescr_stack_push_cursor();
+ }
+ else // confusion dmg
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBankTarget = gBankAttacker;
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
+ gProtectStructs[gBankAttacker].confusionSelfDmg = 1;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ }
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfused;
+ }
+ else // snapped out of confusion
+ {
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore;
+ }
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 10: // paralysis
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS) && (Random() % 4) == 0)
+ {
+ gProtectStructs[gBankAttacker].prlzImmobility = 1;
+ // This is removed in Emerald for some reason
+ //CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 11: // infatuation
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ {
+ gBattleScripting.bank = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
+ if (Random() & 1)
+ b_movescr_stack_push_cursor();
+ else
+ {
+ b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack);
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gProtectStructs[gBankAttacker].loveImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ }
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove;
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 12: // bide
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
+ {
+ gBattleMons[gBankAttacker].status2 -= 0x100;
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
+ gBattlescriptCurrInstr = BattleScript_BideStoringEnergy;
+ else
+ {
+ // This is removed in Emerald for some reason
+ //gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
+ if (gTakenDmg[gBankAttacker])
+ {
+ gCurrentMove = MOVE_BIDE;
+ *bideDmg = gTakenDmg[gBankAttacker] * 2;
+ gBankTarget = gTakenDmgBanks[gBankAttacker];
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetMoveTarget(MOVE_BIDE, 1);
+ gBattlescriptCurrInstr = BattleScript_BideAttack;
+ }
+ else
+ gBattlescriptCurrInstr = BattleScript_BideNoEnergyToAttack;
+ }
+ effect = 1;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 13: // move thawing
+ if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
+ {
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT)
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ effect = 2;
+ }
+ gBattleStruct->atkCancellerTracker++;
+ break;
+ case 14: // last case
+ break;
+ }
+
+ } while (gBattleStruct->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0);
+
+ if (effect == 2)
+ {
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ return effect;
+}
diff --git a/src/battle_ai.c b/src/battle_ai.c
index 76bf4156d..3b696b84e 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -87,7 +87,7 @@ static u8 BattleAI_ChooseMoveOrAction_Singles(void);
static u8 BattleAI_ChooseMoveOrAction_Doubles(void);
static void RecordLastUsedMoveByTarget(void);
static void BattleAI_DoAIProcessing(void);
-static void AIStackPushVar(u8 *);
+static void AIStackPushVar(const u8 *);
static bool8 AIStackPop(void);
static void BattleAICmd_if_random_less_than(void);
@@ -192,7 +192,7 @@ static void BattleAICmd_if_holds_item(void);
// ewram
-EWRAM_DATA u8 *gAIScriptPtr = NULL;
+EWRAM_DATA const u8 *gAIScriptPtr = NULL;
EWRAM_DATA static u8 sBank_AI = 0;
// const rom data
@@ -2902,7 +2902,7 @@ static void BattleAICmd_if_flash_fired(void)
gAIScriptPtr += 6;
}
-static void AIStackPushVar(u8 *var)
+static void AIStackPushVar(const u8 *var)
{
gBattleResources->AI_ScriptsStack->ptr[gBattleResources->AI_ScriptsStack->size++] = var;
}
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
new file mode 100644
index 000000000..d9fd40b84
--- /dev/null
+++ b/src/hall_of_fame.c
@@ -0,0 +1,4 @@
+#include "global.h"
+#include "hall_of_fame.h"
+
+
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 5c48c224d..a675fa4e2 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -346,7 +346,7 @@ gBattleMoveDamage: @ 20241F0
gUnknown_020241F4: @ 20241F4
.space 0x4
-gUnknown_020241F8: @ 20241F8
+gTakenDmg: @ 20241F8
.space 0x10
gLastUsedItem: @ 2024208
@@ -361,10 +361,10 @@ gBankAttacker: @ 202420B
gBankTarget: @ 202420C
.space 0x1
-gUnknown_0202420D: @ 202420D
+gBank1: @ 202420D
.space 0x1
-gUnknown_0202420E: @ 202420E
+gEffectBank: @ 202420E
.space 0x1
gStringBank: @ 202420F
@@ -412,7 +412,7 @@ gUnknown_02024268: @ 2024268
gUnknown_02024270: @ 2024270
.space 0x4
-gUnknown_02024274: @ 2024274
+gChosenMovesByBanks: @ 2024274
.space 0x8
gBattleMoveFlags: @ 202427C
@@ -424,7 +424,7 @@ gHitMarker: @ 2024280
gUnknown_02024284: @ 2024284
.space 0x4
-gUnknown_02024288: @ 2024288
+gTakenDmgBanks: @ 2024288
.space 0x4
gUnknown_0202428C: @ 202428C
@@ -469,7 +469,7 @@ gSpecialStatuses: @ 202437C
gBattleWeather: @ 20243CC
.space 0x4
-gUnknown_020243D0: @ 20243D0
+gWishFutureKnock: @ 20243D0
.space 0x2C
gUnknown_020243FC: @ 20243FC