diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-08 16:50:52 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-10-09 03:01:10 -0400 |
commit | d8e65fc4b669fb0115615299b1255723e9f8397d (patch) | |
tree | bdc93d89ccb0b453a1294f3a24e2e8a82030e256 | |
parent | 31b501e7eb6ba15602dd13f6a2d728fca9f04ca5 (diff) |
More battle doc, add battle window ids
26 files changed, 523 insertions, 523 deletions
diff --git a/graphics/battle_interface/unk_battlebox.png b/graphics/battle_interface/level_up_banner.png Binary files differindex 24700ef4d..24700ef4d 100644 --- a/graphics/battle_interface/unk_battlebox.png +++ b/graphics/battle_interface/level_up_banner.png diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index ee3676463..90b6d80e8 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -3,8 +3,9 @@ #include "constants/pokemon.h" -#define WINDOW_CLEAR 0x1 -#define WINDOW_x80 0x80 +// Arguments for 'flags' in HandleBattleWindow +#define WINDOW_CLEAR (1 << 0) +#define WINDOW_BG1 (1 << 7) void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef); u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef); diff --git a/include/constants/battle.h b/include/constants/battle.h index 62e7cbbfa..2534ade4b 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -319,4 +319,43 @@ #define B_WIN_TYPE_NORMAL 0 #define B_WIN_TYPE_ARENA 1 +// Window Ids for gStandardBattleWindowTemplates / gBattleArenaWindowTemplates +#define B_WIN_MSG 0 +#define B_WIN_ACTION_PROMPT 1 // "What will {x} do?" +#define B_WIN_ACTION_MENU 2 // "Fight/Pokémon/Bag/Run" menu +#define B_WIN_MOVE_NAME_1 3 // Top left +#define B_WIN_MOVE_NAME_2 4 // Top right +#define B_WIN_MOVE_NAME_3 5 // Bottom left +#define B_WIN_MOVE_NAME_4 6 // Bottom right +#define B_WIN_PP 7 +#define B_WIN_DUMMY 8 +#define B_WIN_PP_REMAINING 9 +#define B_WIN_MOVE_TYPE 10 +#define B_WIN_SWITCH_PROMPT 11 // "Switch which?" +#define B_WIN_YESNO 12 +#define B_WIN_LEVEL_UP_BOX 13 +#define B_WIN_LEVEL_UP_BANNER 14 +#define B_WIN_VS_PLAYER 15 +#define B_WIN_VS_OPPONENT 16 +#define B_WIN_VS_MULTI_PLAYER_1 17 +#define B_WIN_VS_MULTI_PLAYER_2 18 +#define B_WIN_VS_MULTI_PLAYER_3 19 +#define B_WIN_VS_MULTI_PLAYER_4 20 +#define B_WIN_VS_OUTCOME_DRAW 21 +#define B_WIN_VS_OUTCOME_LEFT 22 +#define B_WIN_VS_OUTCOME_RIGHT 23 + +// The following are duplicate id values for windows that Battle Arena uses differently. +#define ARENA_WIN_PLAYER_NAME 15 +#define ARENA_WIN_VS 16 +#define ARENA_WIN_OPPONENT_NAME 17 +#define ARENA_WIN_MIND 18 +#define ARENA_WIN_SKILL 19 +#define ARENA_WIN_BODY 20 +#define ARENA_WIN_JUDGEMENT_TITLE 21 +#define ARENA_WIN_JUDGEMENT_TEXT 22 + +// Flag for BattlePutTextOnWindow. Never set +#define B_WIN_COPYTOVRAM (1 << 7) + #endif // GUARD_CONSTANTS_BATTLE_H diff --git a/src/battle_anim.c b/src/battle_anim.c index 6cdbed2b7..4599e3e09 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -20,10 +20,6 @@ #define ANIM_SPRITE_INDEX_COUNT 8 -extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; - extern const u16 gMovesWithQuietBGM[]; extern const u8 *const gBattleAnims_Moves[]; diff --git a/src/battle_arena.c b/src/battle_arena.c index f61526edc..ec48da312 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -28,7 +28,6 @@ #include "constants/moves.h" #include "constants/rgb.h" -// This file's functions. static void InitArenaChallenge(void); static void GetArenaData(void); static void SetArenaData(void); @@ -39,7 +38,6 @@ static void BufferArenaOpponentName(void); static void SpriteCb_JudgmentIcon(struct Sprite *sprite); static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler); -// Const rom data. static const s8 sMindRatings[] = { [MOVE_NONE] = 0, @@ -501,7 +499,6 @@ static const u16 sLongStreakPrizeItems[] = ITEM_CHOICE_BAND, }; -// code void CallBattleArenaFunction(void) { sArenaFunctions[gSpecialVar_0x8004](); @@ -537,15 +534,15 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) gBattleTextBuff2[0] = CHAR_0; gBattleTextBuff2[1] = EOS; BattleStringExpandPlaceholdersToDisplayedString(gText_PlayerMon1Name); - BattlePutTextOnWindow(gDisplayedStringBattle, 15); - BattlePutTextOnWindow(gText_Vs, 16); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_PLAYER_NAME); + BattlePutTextOnWindow(gText_Vs, ARENA_WIN_VS); BattleStringExpandPlaceholdersToDisplayedString(gText_OpponentMon1Name); - BattlePutTextOnWindow(gDisplayedStringBattle, 17); - BattlePutTextOnWindow(gText_Mind, 18); - BattlePutTextOnWindow(gText_Skill, 19); - BattlePutTextOnWindow(gText_Body, 20); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_OPPONENT_NAME); + BattlePutTextOnWindow(gText_Mind, ARENA_WIN_MIND); + BattlePutTextOnWindow(gText_Skill, ARENA_WIN_SKILL); + BattlePutTextOnWindow(gText_Body, ARENA_WIN_BODY); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; } break; @@ -567,7 +564,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ShowJudgmentSprite(80, 40, ARENA_CATEGORY_MIND, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 40, ARENA_CATEGORY_MIND, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; ret = 1; break; @@ -576,7 +573,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ShowJudgmentSprite(80, 56, ARENA_CATEGORY_SKILL, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 56, ARENA_CATEGORY_SKILL, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; ret = 1; break; @@ -585,7 +582,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ShowJudgmentSprite(80, 72, ARENA_CATEGORY_BODY, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 72, ARENA_CATEGORY_BODY, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); - BattlePutTextOnWindow(gDisplayedStringBattle, 21); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TITLE); (*state)++; ret = 1; break; diff --git a/src/battle_bg.c b/src/battle_bg.c index 886a3d107..cbd293294 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -161,7 +161,7 @@ const struct BgTemplate gBattleBgTemplates[] = static const struct WindowTemplate gStandardBattleWindowTemplates[] = { - { // 0 Standard battle message + [B_WIN_MSG] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -170,7 +170,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x0090, }, - { // 1 "What will (pokemon) do?" + [B_WIN_ACTION_PROMPT] = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, @@ -179,7 +179,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x01c0, }, - { // 2 "Fight/Pokemon/Bag/Run" + [B_WIN_ACTION_MENU] = { .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, @@ -188,7 +188,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0190, }, - { // 3 Top left move + [B_WIN_MOVE_NAME_1] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, @@ -197,7 +197,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0300, }, - { // 4 Top right move + [B_WIN_MOVE_NAME_2] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, @@ -206,7 +206,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0310, }, - { // 5 Bottom left move + [B_WIN_MOVE_NAME_3] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, @@ -215,7 +215,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0320, }, - { // 6 Bottom right move + [B_WIN_MOVE_NAME_4] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, @@ -224,7 +224,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0330, }, - { + [B_WIN_PP] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -233,7 +233,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0290, }, - { + [B_WIN_DUMMY] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -242,7 +242,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_PP_REMAINING] = { .bg = 0, .tilemapLeft = 25, .tilemapTop = 55, @@ -251,7 +251,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_MOVE_TYPE] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -260,7 +260,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02a0, }, - { + [B_WIN_SWITCH_PROMPT] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -269,7 +269,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02b0, }, - { + [B_WIN_YESNO] = { .bg = 0, .tilemapLeft = 26, .tilemapTop = 9, @@ -278,7 +278,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BOX] = { .bg = 1, .tilemapLeft = 19, .tilemapTop = 8, @@ -287,7 +287,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BANNER] = { .bg = 2, .tilemapLeft = 18, .tilemapTop = 0, @@ -296,7 +296,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 6, .baseBlock = 0x016e, }, - { + [B_WIN_VS_PLAYER] = { .bg = 1, .tilemapLeft = 2, .tilemapTop = 3, @@ -305,7 +305,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0020, }, - { + [B_WIN_VS_OPPONENT] = { .bg = 2, .tilemapLeft = 2, .tilemapTop = 3, @@ -314,7 +314,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0040, }, - { + [B_WIN_VS_MULTI_PLAYER_1] = { .bg = 1, .tilemapLeft = 2, .tilemapTop = 2, @@ -323,7 +323,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0020, }, - { + [B_WIN_VS_MULTI_PLAYER_2] = { .bg = 2, .tilemapLeft = 2, .tilemapTop = 2, @@ -332,7 +332,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0040, }, - { + [B_WIN_VS_MULTI_PLAYER_3] = { .bg = 1, .tilemapLeft = 2, .tilemapTop = 6, @@ -341,7 +341,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0060, }, - { + [B_WIN_VS_MULTI_PLAYER_4] = { .bg = 2, .tilemapLeft = 2, .tilemapTop = 6, @@ -350,7 +350,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0080, }, - { + [B_WIN_VS_OUTCOME_DRAW] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 2, @@ -359,7 +359,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x00a0, }, - { + [B_WIN_VS_OUTCOME_LEFT] = { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, @@ -368,7 +368,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x00a0, }, - { + [B_WIN_VS_OUTCOME_RIGHT] = { .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, @@ -382,7 +382,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] = static const struct WindowTemplate gBattleArenaWindowTemplates[] = { - { + [B_WIN_MSG] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -391,7 +391,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x0090, }, - { + [B_WIN_ACTION_PROMPT] = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, @@ -400,7 +400,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 0, .baseBlock = 0x01c0, }, - { + [B_WIN_ACTION_MENU] = { .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, @@ -409,7 +409,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0190, }, - { + [B_WIN_MOVE_NAME_1] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, @@ -418,7 +418,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0300, }, - { + [B_WIN_MOVE_NAME_2] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, @@ -427,7 +427,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0310, }, - { + [B_WIN_MOVE_NAME_3] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, @@ -436,7 +436,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0320, }, - { + [B_WIN_MOVE_NAME_4] = { .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, @@ -445,7 +445,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0330, }, - { + [B_WIN_PP] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -454,7 +454,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0290, }, - { + [B_WIN_DUMMY] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -463,7 +463,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_PP_REMAINING] = { .bg = 0, .tilemapLeft = 25, .tilemapTop = 55, @@ -472,7 +472,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0298, }, - { + [B_WIN_MOVE_TYPE] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, @@ -481,7 +481,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02a0, }, - { + [B_WIN_SWITCH_PROMPT] = { .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, @@ -490,7 +490,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x02b0, }, - { + [B_WIN_YESNO] = { .bg = 0, .tilemapLeft = 26, .tilemapTop = 9, @@ -499,7 +499,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BOX] = { .bg = 1, .tilemapLeft = 19, .tilemapTop = 8, @@ -508,7 +508,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [B_WIN_LEVEL_UP_BANNER] = { .bg = 2, .tilemapLeft = 18, .tilemapTop = 0, @@ -517,7 +517,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 6, .baseBlock = 0x016e, }, - { + [ARENA_WIN_PLAYER_NAME] = { .bg = 0, .tilemapLeft = 6, .tilemapTop = 1, @@ -526,7 +526,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0100, }, - { + [ARENA_WIN_VS] = { .bg = 0, .tilemapLeft = 14, .tilemapTop = 1, @@ -535,7 +535,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0110, }, - { + [ARENA_WIN_OPPONENT_NAME] = { .bg = 0, .tilemapLeft = 16, .tilemapTop = 1, @@ -544,7 +544,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0114, }, - { + [ARENA_WIN_MIND] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 4, @@ -553,7 +553,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0124, }, - { + [ARENA_WIN_SKILL] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 6, @@ -562,7 +562,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0130, }, - { + [ARENA_WIN_BODY] = { .bg = 0, .tilemapLeft = 12, .tilemapTop = 8, @@ -571,7 +571,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x013c, }, - { + [ARENA_WIN_JUDGEMENT_TITLE] = { .bg = 0, .tilemapLeft = 8, .tilemapTop = 11, @@ -580,7 +580,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] = .paletteNum = 5, .baseBlock = 0x0148, }, - { + [ARENA_WIN_JUDGEMENT_TEXT] = { .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -935,7 +935,7 @@ static void DrawLinkBattleVsScreenOutcomeText(void) { if (gBattleOutcome == B_OUTCOME_DREW) { - BattlePutTextOnWindow(gText_Draw, 0x15); + BattlePutTextOnWindow(gText_Draw, B_WIN_VS_OUTCOME_DRAW); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -944,20 +944,20 @@ static void DrawLinkBattleVsScreenOutcomeText(void) switch (gLinkPlayers[gBattleScripting.multiplayerId].id) { case 0: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; case 1: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; case 2: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; case 3: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; } } @@ -966,20 +966,20 @@ static void DrawLinkBattleVsScreenOutcomeText(void) switch (gLinkPlayers[gBattleScripting.multiplayerId].id) { case 0: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; case 1: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; case 2: - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); break; case 3: - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); break; } } @@ -988,26 +988,26 @@ static void DrawLinkBattleVsScreenOutcomeText(void) { if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0) { - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); } else { - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); } } else { if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0) { - BattlePutTextOnWindow(gText_Win, 0x16); - BattlePutTextOnWindow(gText_Loss, 0x17); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT); } else { - BattlePutTextOnWindow(gText_Win, 0x17); - BattlePutTextOnWindow(gText_Loss, 0x16); + BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT); + BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT); } } } @@ -1031,19 +1031,19 @@ void InitLinkBattleVsScreen(u8 taskId) switch (linkPlayer->id) { case 0: - BattlePutTextOnWindow(name, 0x11); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_1); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 4); break; case 1: - BattlePutTextOnWindow(name, 0x12); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_2); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 4); break; case 2: - BattlePutTextOnWindow(name, 0x13); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_3); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 8); break; case 3: - BattlePutTextOnWindow(name, 0x14); + BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_4); DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 8); break; } @@ -1059,10 +1059,10 @@ void InitLinkBattleVsScreen(u8 taskId) opponentId = playerId, playerId = opponentId_copy; name = gLinkPlayers[playerId].name; - BattlePutTextOnWindow(name, 0xF); + BattlePutTextOnWindow(name, B_WIN_VS_PLAYER); name = gLinkPlayers[opponentId].name; - BattlePutTextOnWindow(name, 0x10); + BattlePutTextOnWindow(name, B_WIN_VS_OPPONENT); DrawLinkBattleParticipantPokeballs(taskId, playerId, 1, 2, 7); DrawLinkBattleParticipantPokeballs(taskId, opponentId, 2, 2, 7); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index dc8b2bfd1..11b8f3af7 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -29,9 +29,6 @@ #include "constants/trainers.h" #include "recorded_battle.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void LinkOpponentHandleGetMonData(void); static void LinkOpponentHandleGetRawMonData(void); static void LinkOpponentHandleSetMonData(void); @@ -424,7 +421,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) LinkOpponentBufferExecCompleted(); } @@ -1471,7 +1468,7 @@ static void LinkOpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; BattleTv_SetDataBasedOnString(*stringId); } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 07101c682..9c184b9c2 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -29,7 +29,6 @@ #include "constants/trainers.h" #include "recorded_battle.h" -// this file's functions static void LinkPartnerHandleGetMonData(void); static void LinkPartnerHandleGetRawMonData(void); static void LinkPartnerHandleSetMonData(void); @@ -313,7 +312,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) LinkPartnerBufferExecCompleted(); } @@ -1301,7 +1300,7 @@ static void LinkPartnerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; BattleTv_SetDataBasedOnString(*stringId); } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 87bef4302..3f62ba08d 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -34,9 +34,6 @@ #include "constants/trainers.h" #include "trainer_hill.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void OpponentHandleGetMonData(void); static void OpponentHandleGetRawMonData(void); static void OpponentHandleSetMonData(void); @@ -430,7 +427,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) OpponentBufferExecCompleted(); } @@ -1524,7 +1521,7 @@ static void OpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; BattleArena_DeductMindPoints(gActiveBattler, *stringId); } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 456fd8cee..bc8db1699 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -36,9 +36,6 @@ #include "constants/trainers.h" #include "constants/rgb.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void PlayerHandleGetMonData(void); static void PlayerHandleSetMonData(void); static void PlayerHandleSetRawMonData(void); @@ -611,7 +608,7 @@ static void HandleInputChooseMove(void) gMultiUsePlayerCursor = gMoveSelectionCursor[gActiveBattler] + 1; MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); - BattlePutTextOnWindow(gText_BattleSwitchWhich, 0xB); + BattlePutTextOnWindow(gText_BattleSwitchWhich, B_WIN_SWITCH_PROMPT); gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitching; } } @@ -1145,7 +1142,7 @@ static void CompleteOnHealthbarDone(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerBufferExecCompleted(); } @@ -1341,7 +1338,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter2(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerBufferExecCompleted(); } @@ -1466,7 +1463,8 @@ static void MoveSelectionDisplayMoveNames(void) { MoveSelectionDestroyCursorAt(i); StringCopy(gDisplayedStringBattle, gMoveNames[moveInfo->moves[i]]); - BattlePutTextOnWindow(gDisplayedStringBattle, i + 3); + // Prints on windows B_WIN_MOVE_NAME_1, B_WIN_MOVE_NAME_2, B_WIN_MOVE_NAME_3, B_WIN_MOVE_NAME_4 + BattlePutTextOnWindow(gDisplayedStringBattle, i + B_WIN_MOVE_NAME_1); if (moveInfo->moves[i] != MOVE_NONE) gNumberOfMovesToChoose++; } @@ -1475,7 +1473,7 @@ static void MoveSelectionDisplayMoveNames(void) static void MoveSelectionDisplayPpString(void) { StringCopy(gDisplayedStringBattle, gText_MoveInterfacePP); - BattlePutTextOnWindow(gDisplayedStringBattle, 7); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP); } static void MoveSelectionDisplayPpNumber(void) @@ -1492,7 +1490,7 @@ static void MoveSelectionDisplayPpNumber(void) *(txtPtr)++ = CHAR_SLASH; ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); - BattlePutTextOnWindow(gDisplayedStringBattle, 9); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP_REMAINING); } static void MoveSelectionDisplayMoveType(void) @@ -1506,7 +1504,7 @@ static void MoveSelectionDisplayMoveType(void) *(txtPtr)++ = 1; StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]); - BattlePutTextOnWindow(gDisplayedStringBattle, 10); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_TYPE); } static void MoveSelectionCreateCursorAt(u8 cursorPosition, u8 arg1) @@ -1577,7 +1575,7 @@ static void PrintLinkStandbyMsg(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - BattlePutTextOnWindow(gText_LinkStandby, 0); + BattlePutTextOnWindow(gText_LinkStandby, B_WIN_MSG); } } @@ -2549,7 +2547,7 @@ static void PlayerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); BattleArena_DeductMindPoints(gActiveBattler, *stringId); @@ -2579,14 +2577,14 @@ static void PlayerHandleChooseAction(void) gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; BattleTv_ClearExplosionFaintCause(); - BattlePutTextOnWindow(gText_BattleMenu, 2); + BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo); - BattlePutTextOnWindow(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } static void PlayerHandleYesNoBox(void) @@ -2594,7 +2592,7 @@ static void PlayerHandleYesNoBox(void) if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 12); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gMultiUsePlayerCursor = 1; BattleCreateYesNoCursorAt(1); gBattlerControllerFuncs[gActiveBattler] = PlayerHandleYesNoInput; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d1d23099a..d07f2763a 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -27,7 +27,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -// this file's functions static void PlayerPartnerHandleGetMonData(void); static void PlayerPartnerHandleGetRawMonData(void); static void PlayerPartnerHandleSetMonData(void); @@ -300,7 +299,7 @@ static void CompleteOnHealthbarDone(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerPartnerBufferExecCompleted(); } @@ -497,7 +496,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter2(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) PlayerPartnerBufferExecCompleted(); } @@ -1491,7 +1490,7 @@ static void PlayerPartnerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; } diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index adac43961..bb99c7bf9 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -29,9 +29,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void RecordedOpponentHandleGetMonData(void); static void RecordedOpponentHandleGetRawMonData(void); static void RecordedOpponentHandleSetMonData(void); @@ -408,7 +405,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) RecordedOpponentBufferExecCompleted(); } @@ -1398,7 +1395,7 @@ static void RecordedOpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index bff81948b..26231060a 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -25,9 +25,6 @@ #include "constants/battle_anim.h" #include "constants/songs.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void RecordedPlayerHandleGetMonData(void); static void RecordedPlayerHandleGetRawMonData(void); static void RecordedPlayerHandleSetMonData(void); @@ -390,7 +387,7 @@ static void FreeMonSpriteAfterSwitchOutAnim(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) RecordedPlayerBufferExecCompleted(); } @@ -1404,7 +1401,7 @@ static void RecordedPlayerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index a82538741..6dc7aa2e5 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -24,7 +24,6 @@ #include "constants/songs.h" #include "constants/rgb.h" -// this file's functions static void SafariHandleGetMonData(void); static void SafariHandleGetRawMonData(void); static void SafariHandleSetMonData(void); @@ -241,7 +240,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) SafariBufferExecCompleted(); } @@ -425,7 +424,7 @@ static void SafariHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } @@ -452,14 +451,14 @@ static void SafariHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - BattlePutTextOnWindow(gText_SafariZoneMenu, 2); + BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2); - BattlePutTextOnWindow(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } static void SafariHandleYesNoBox(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 048600d9a..466b3f315 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -253,7 +253,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) static void CompleteOnInactiveTextPrinter(void) { - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) WallyBufferExecCompleted(); } @@ -1178,7 +1178,7 @@ static void WallyHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } @@ -1205,14 +1205,14 @@ static void WallyHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - BattlePutTextOnWindow(gText_BattleMenu, 2); + BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillWallyDo); - BattlePutTextOnWindow(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT); } static void WallyHandleYesNoBox(void) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 6c4f1473c..77c50dc18 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -26,10 +26,6 @@ #include "constants/rgb.h" #include "constants/battle_palace.h" -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - extern const u8 gBattlePalaceNatureToMoveTarget[]; extern const u8 * const gBattleAnims_General[]; extern const u8 * const gBattleAnims_Special[]; diff --git a/src/battle_main.c b/src/battle_main.c index 6ed9f1232..9b3afb7f3 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -2341,12 +2341,12 @@ static void EndLinkBattleInSteps(void) if (IsLinkTaskFinished() == TRUE) { SetLinkStandbyCallback(); - BattlePutTextOnWindow(gText_LinkStandby3, 0); + BattlePutTextOnWindow(gText_LinkStandby3, B_WIN_MSG); gBattleCommunication[MULTIUSE_STATE]++; } break; case 7: - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) { if (IsLinkTaskFinished() == TRUE) gBattleCommunication[MULTIUSE_STATE]++; @@ -2484,15 +2484,15 @@ static void AskRecordBattle(void) if (!gPaletteFade.active) { // "Would you like to record your battle on your FRONTIER PASS?" - BattlePutTextOnWindow(gText_RecordBattleToPass, 0); + BattlePutTextOnWindow(gText_RecordBattleToPass, B_WIN_MSG); gBattleCommunication[MULTIUSE_STATE]++; } break; case STATE_PRINT_YES_NO: - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[CURSOR_POSITION] = 1; BattleCreateYesNoCursorAt(1); gBattleCommunication[MULTIUSE_STATE]++; @@ -2551,7 +2551,7 @@ static void AskRecordBattle(void) { // Other battlers may be recording, wait for them SetLinkStandbyCallback(); - BattlePutTextOnWindow(gText_LinkStandby3, 0); + BattlePutTextOnWindow(gText_LinkStandby3, B_WIN_MSG); } gBattleCommunication[MULTIUSE_STATE]++; // STATE_END_RECORD_NO } @@ -2582,32 +2582,32 @@ static void AskRecordBattle(void) { PlaySE(SE_SAVE); BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordedOnPass); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattleCommunication[1] = 128; // Delay gBattleCommunication[MULTIUSE_STATE]++; } else { BattleStringExpandPlaceholdersToDisplayedString(BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattleCommunication[1] = 128; // Delay gBattleCommunication[MULTIUSE_STATE]++; } break; case STATE_RECORD_WAIT: - if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0) + if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(B_WIN_MSG) && --gBattleCommunication[1] == 0) { if (gMain.anyLinkBattlerHasFrontierPass) { SetLinkStandbyCallback(); - BattlePutTextOnWindow(gText_LinkStandby3, 0); + BattlePutTextOnWindow(gText_LinkStandby3, B_WIN_MSG); } gBattleCommunication[MULTIUSE_STATE]++; } break; case STATE_END_RECORD_YES: case STATE_END_RECORD_NO: - if (!IsTextPrinterActive(0)) + if (!IsTextPrinterActive(B_WIN_MSG)) { if (gMain.anyLinkBattlerHasFrontierPass) { @@ -3866,7 +3866,7 @@ static void TryDoEventsBeforeFirstTurn(void) TurnValuesCleanUp(FALSE); SpecialStatusesClear(); *(&gBattleStruct->field_91) = gAbsentBattlerFlags; - BattlePutTextOnWindow(gText_EmptyString3, 0); + BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG); gBattleMainFunc = HandleTurnActionSelectionState; ResetSentPokesToOpponentValue(); @@ -3973,7 +3973,7 @@ void BattleTurnPassed(void) *(gBattleStruct->monToSwitchIntoId + i) = PARTY_SIZE; *(&gBattleStruct->field_91) = gAbsentBattlerFlags; - BattlePutTextOnWindow(gText_EmptyString3, 0); + BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG); gBattleMainFunc = HandleTurnActionSelectionState; gRandomTurnNumber = Random(); diff --git a/src/battle_message.c b/src/battle_message.c index 1dbe0a2dd..b69a171a1 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1480,8 +1480,7 @@ static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = { -// The corresponding WindowTemplate is gStandardBattleWindowTemplates[] within src/battle_bg.c - { // 0 Standard battle message + [B_WIN_MSG] = { .fillValue = PIXEL_FILL(0xF), .fontId = 1, .x = 0, @@ -1489,11 +1488,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 1, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 1 "What will (pokemon) do?" + [B_WIN_ACTION_PROMPT] = { .fillValue = PIXEL_FILL(0xF), .fontId = 1, .x = 1, @@ -1501,11 +1500,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 2 "Fight/Pokemon/Bag/Run" + [B_WIN_ACTION_MENU] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1513,11 +1512,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 3 Top left move + [B_WIN_MOVE_NAME_1] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1525,11 +1524,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 4 Top right move + [B_WIN_MOVE_NAME_2] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1537,11 +1536,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 5 Bottom left move + [B_WIN_MOVE_NAME_3] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1549,11 +1548,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 6 Bottom right move + [B_WIN_MOVE_NAME_4] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1561,11 +1560,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 7 "PP" + [B_WIN_PP] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1573,11 +1572,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 8 + [B_WIN_DUMMY] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1585,11 +1584,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 9 PP remaining + [B_WIN_PP_REMAINING] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 2, @@ -1597,11 +1596,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 10 "type" + [B_WIN_MOVE_TYPE] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1609,11 +1608,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 11 "switch which?" + [B_WIN_SWITCH_PROMPT] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1621,11 +1620,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 12 "gText_BattleYesNoChoice" + [B_WIN_YESNO] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1633,11 +1632,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 13 + [B_WIN_LEVEL_UP_BOX] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1645,11 +1644,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 14 + [B_WIN_LEVEL_UP_BANNER] = { .fillValue = PIXEL_FILL(0), .fontId = 1, .x = 32, @@ -1657,11 +1656,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 2, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_DARK_GRAY, }, - { // 15 + [B_WIN_VS_PLAYER] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1669,11 +1668,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 16 + [B_WIN_VS_OPPONENT] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1681,11 +1680,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 17 + [B_WIN_VS_MULTI_PLAYER_1] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1693,11 +1692,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 18 + [B_WIN_VS_MULTI_PLAYER_2] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1705,11 +1704,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 19 + [B_WIN_VS_MULTI_PLAYER_3] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1717,11 +1716,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 20 + [B_WIN_VS_MULTI_PLAYER_4] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1729,11 +1728,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 21 + [B_WIN_VS_OUTCOME_DRAW] = { .fillValue = PIXEL_FILL(0), .fontId = 1, .x = -1, @@ -1741,11 +1740,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 22 + [B_WIN_VS_OUTCOME_LEFT] = { .fillValue = PIXEL_FILL(0), .fontId = 1, .x = -1, @@ -1753,11 +1752,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 23 + [B_WIN_VS_OUTCOME_RIGHT] = { .fillValue = PIXEL_FILL(0x0), .fontId = 1, .x = -1, @@ -1765,15 +1764,15 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_GREEN, }, }; static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = { - { // 0 + [B_WIN_MSG] = { .fillValue = PIXEL_FILL(0xF), .fontId = 1, .x = 0, @@ -1781,11 +1780,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 1, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 1 + [B_WIN_ACTION_PROMPT] = { .fillValue = PIXEL_FILL(0xF), .fontId = 1, .x = 1, @@ -1793,11 +1792,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_6, + .shadowColor = TEXT_COLOR_GREEN, }, - { // 2 + [B_WIN_ACTION_MENU] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1805,11 +1804,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 3 + [B_WIN_MOVE_NAME_1] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1817,11 +1816,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 4 + [B_WIN_MOVE_NAME_2] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1829,11 +1828,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 5 + [B_WIN_MOVE_NAME_3] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1841,11 +1840,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 6 + [B_WIN_MOVE_NAME_4] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1853,11 +1852,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 7 + [B_WIN_PP] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1865,11 +1864,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 8 + [B_WIN_DUMMY] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1877,11 +1876,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 9 + [B_WIN_PP_REMAINING] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 2, @@ -1889,11 +1888,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, + .fgColor = TEXT_DYNAMIC_COLOR_3, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_2, }, - { // 10 + [B_WIN_MOVE_TYPE] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1901,11 +1900,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 11 + [B_WIN_SWITCH_PROMPT] = { .fillValue = PIXEL_FILL(0xE), .fontId = 7, .x = 0, @@ -1913,11 +1912,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 12 + [B_WIN_YESNO] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1925,11 +1924,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 13 + [B_WIN_LEVEL_UP_BOX] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = 0, @@ -1937,11 +1936,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 14 + [B_WIN_LEVEL_UP_BANNER] = { .fillValue = PIXEL_FILL(0), .fontId = 1, .x = 32, @@ -1949,11 +1948,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 2, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_COLOR_TRANSPARENT, + .shadowColor = TEXT_COLOR_DARK_GRAY, }, - { // 15 + [ARENA_WIN_PLAYER_NAME] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1961,11 +1960,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 1, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_COLOR_WHITE, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 16 + [ARENA_WIN_VS] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1973,11 +1972,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 17 + [ARENA_WIN_OPPONENT_NAME] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1985,11 +1984,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 18 + [ARENA_WIN_MIND] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -1997,11 +1996,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 19 + [ARENA_WIN_SKILL] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -2009,11 +2008,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 20 + [ARENA_WIN_BODY] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -2021,11 +2020,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 21 + [ARENA_WIN_JUDGEMENT_TITLE] = { .fillValue = PIXEL_FILL(0xE), .fontId = 1, .x = -1, @@ -2033,11 +2032,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, + .fgColor = TEXT_DYNAMIC_COLOR_4, + .bgColor = TEXT_DYNAMIC_COLOR_5, + .shadowColor = TEXT_DYNAMIC_COLOR_6, }, - { // 22 + [ARENA_WIN_JUDGEMENT_TEXT] = { .fillValue = PIXEL_FILL(0x1), .fontId = 1, .x = 0, @@ -2045,9 +2044,9 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = .letterSpacing = 0, .lineSpacing = 0, .speed = 1, - .fgColor = 2, - .bgColor = 1, - .shadowColor = 3, + .fgColor = TEXT_COLOR_DARK_GRAY, + .bgColor = TEXT_COLOR_WHITE, + .shadowColor = TEXT_COLOR_LIGHT_GRAY, }, }; @@ -3055,9 +3054,9 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) struct TextPrinterTemplate printerTemplate; u8 speed; - if (windowId & 0x80) + if (windowId & B_WIN_COPYTOVRAM) { - windowId &= ~(0x80); + windowId &= ~B_WIN_COPYTOVRAM; copyToVram = FALSE; } else @@ -3087,17 +3086,17 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) printerTemplate.x = printerTemplate.currentX = alignX; } - if (windowId == 0x16) - gTextFlags.useAlternateDownArrow = 0; + if (windowId == ARENA_WIN_JUDGEMENT_TEXT) + gTextFlags.useAlternateDownArrow = FALSE; else - gTextFlags.useAlternateDownArrow = 1; + gTextFlags.useAlternateDownArrow = TRUE; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED)) - gTextFlags.autoScroll = 1; + gTextFlags.autoScroll = TRUE; else - gTextFlags.autoScroll = 0; + gTextFlags.autoScroll = FALSE; - if (windowId == 0 || windowId == 0x16) + if (windowId == B_WIN_MSG || windowId == ARENA_WIN_JUDGEMENT_TEXT) { if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) speed = 1; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 92f976472..b564fe680 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -53,28 +53,29 @@ #include "data.h" #include "constants/party_menu.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - extern const u8* const gBattleScriptsForMoveEffects[]; #define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) -// this file's functions +#define LEVEL_UP_BANNER_START 416 +#define LEVEL_UP_BANNER_END 512 + +#define TAG_LVLUP_BANNER_MON_ICON 55130 + static bool8 IsTwoTurnsMove(u16 move); static void TrySetDestinyBondToHappen(void); static u8 AttacksThisTurn(u8 battlerId, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2. static void CheckWonderGuardAndLevitate(void); static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr); static bool32 IsMonGettingExpSentOut(void); -static void sub_804F17C(void); -static bool8 sub_804F1CC(void); +static void InitLevelUpBanner(void); +static bool8 SlideInLevelUpBanner(void); +static bool8 SlideOutLevelUpBanner(void); static void DrawLevelUpWindow1(void); static void DrawLevelUpWindow2(void); -static bool8 sub_804F344(void); -static void PutMonIconOnLvlUpBox(void); -static void PutLevelAndGenderOnLvlUpBox(void); - -static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite); +static void PutMonIconOnLvlUpBanner(void); +static void DrawLevelUpBannerText(void); +static void SpriteCB_MonIconOnLvlUpBanner(struct Sprite* sprite); static void Cmd_attackcanceler(void); static void Cmd_accuracycheck(void); @@ -667,10 +668,18 @@ static const u8* const sMoveEffectBS_Ptrs[] = [MOVE_EFFECT_RECOIL_33] = BattleScript_MoveEffectRecoil, }; -static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; +static const struct WindowTemplate sUnusedWinTemplate = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 3, + .width = 7, + .height = 15, + .paletteNum = 31, + .baseBlock = 0x3F +}; -static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal"); -static const u32 sUnknown_0831C2E8[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz"); +static const u16 sLevelUpBanner_Pal[] = INCBIN_U16("graphics/battle_interface/level_up_banner.gbapal"); +static const u32 sLevelUpBanner_Gfx[] = INCBIN_U32("graphics/battle_interface/level_up_banner.4bpp.lz"); // unused static const u8 sRubyLevelUpStatBoxStats[] = @@ -679,9 +688,7 @@ static const u8 sRubyLevelUpStatBoxStats[] = MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED }; -#define MON_ICON_LVLUP_BOX_TAG 0xD75A - -static const struct OamData sOamData_MonIconOnLvlUpBox = +static const struct OamData sOamData_MonIconOnLvlUpBanner = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -698,15 +705,15 @@ static const struct OamData sOamData_MonIconOnLvlUpBox = .affineParam = 0, }; -static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox = +static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBanner = { - .tileTag = MON_ICON_LVLUP_BOX_TAG, - .paletteTag = MON_ICON_LVLUP_BOX_TAG, - .oam = &sOamData_MonIconOnLvlUpBox, + .tileTag = TAG_LVLUP_BANNER_MON_ICON, + .paletteTag = TAG_LVLUP_BANNER_MON_ICON, + .oam = &sOamData_MonIconOnLvlUpBanner, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_MonIconOnLvlUpBox + .callback = SpriteCB_MonIconOnLvlUpBanner }; static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8}; @@ -2971,13 +2978,13 @@ static void Cmd_tryfaintmon(void) if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { gHitMarker |= HITMARKER_PLAYER_FAINTED; - if (gBattleResults.playerFaintCounter < 0xFF) + if (gBattleResults.playerFaintCounter < 255) gBattleResults.playerFaintCounter++; AdjustFriendshipOnBattleFaint(gActiveBattler); } else { - if (gBattleResults.opponentFaintCounter < 0xFF) + if (gBattleResults.opponentFaintCounter < 255) gBattleResults.opponentFaintCounter++; gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); } @@ -3033,7 +3040,7 @@ static void Cmd_cleareffectsonfaint(void) if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || gBattleMons[gActiveBattler].hp == 0) { gBattleMons[gActiveBattler].status1 = 0; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } @@ -3765,9 +3772,7 @@ static void Cmd_jumpifarraynotequal(void) for (i = 0; i < size; i++) { if (*mem1 == *mem2) - { equalBytes++; - } mem1++, mem2++; } @@ -3807,9 +3812,7 @@ static void Cmd_copyarray(void) s32 i; for (i = 0; i < size; i++) - { dest[i] = src[i]; - } gBattlescriptCurrInstr += 10; } @@ -3823,9 +3826,7 @@ static void Cmd_copyarraywithindex(void) s32 i; for (i = 0; i < size; i++) - { dest[i] = src[i + *index]; - } gBattlescriptCurrInstr += 14; } @@ -4591,9 +4592,7 @@ static void Cmd_switchindataupdate(void) monData = (u8*)(&gBattleMons[gActiveBattler]); for (i = 0; i < sizeof(struct BattlePokemon); i++) - { monData[i] = gBattleBufferB[gActiveBattler][4 + i]; - } gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; @@ -4681,9 +4680,9 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (gActiveBattler & 2) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4692,7 +4691,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId + 3) + if (i == lastMonId + MULTI_PARTY_SIZE) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -4707,7 +4706,7 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } else { @@ -4716,7 +4715,7 @@ static void Cmd_jumpifcantswitch(void) if (gActiveBattler == 1) lastMonId = 0; else - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } } else @@ -4728,10 +4727,10 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4740,7 +4739,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId + 3) + if (i == lastMonId + MULTI_PARTY_SIZE) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -4751,9 +4750,9 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (gActiveBattler == B_POSITION_OPPONENT_RIGHT) - lastMonId = 3; + lastMonId = PARTY_SIZE / 2; - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + (PARTY_SIZE / 2); i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4762,7 +4761,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId + 3) + if (i == lastMonId + (PARTY_SIZE / 2)) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5080,7 +5079,7 @@ static void Cmd_openpartyscreen(void) gBattlescriptCurrInstr += 6; - if (GetBattlerPosition(gActiveBattler) == 0 && gBattleResults.playerSwitchesCounter < 0xFF) + if (GetBattlerPosition(gActiveBattler) == 0 && gBattleResults.playerSwitchesCounter < 255) gBattleResults.playerSwitchesCounter++; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -5120,7 +5119,7 @@ static void Cmd_switchhandleorder(void) case 0: for (i = 0; i < gBattlersCount; i++) { - if (gBattleBufferB[i][0] == 0x22) + if (gBattleBufferB[i][0] == CONTROLLER_CHOSENMONRETURNVALUE) { *(gBattleStruct->monToSwitchIntoId + i) = gBattleBufferB[i][1]; if (!(gBattleStruct->field_93 & gBitTable[i])) @@ -5357,8 +5356,8 @@ static void Cmd_yesnoboxlearnmove(void) switch (gBattleScripting.learnMoveState) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -5383,8 +5382,8 @@ static void Cmd_yesnoboxlearnmove(void) PlaySE(SE_SELECT); if (gBattleCommunication[1] == 0) { - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleScripting.learnMoveState++; } else @@ -5457,7 +5456,7 @@ static void Cmd_yesnoboxlearnmove(void) } break; case 5: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr += 5; break; case 6: @@ -5474,8 +5473,8 @@ static void Cmd_yesnoboxstoplearningmove(void) switch (gBattleScripting.learnMoveState) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -5504,13 +5503,13 @@ static void Cmd_yesnoboxstoplearningmove(void) else gBattlescriptCurrInstr += 5; - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); } break; } @@ -5769,8 +5768,8 @@ static void Cmd_yesnobox(void) switch (gBattleCommunication[0]) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[0]++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -5794,13 +5793,13 @@ static void Cmd_yesnobox(void) { gBattleCommunication[CURSOR_POSITION] = 1; PlaySE(SE_SELECT); - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr++; } else if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr++; } break; @@ -5884,6 +5883,9 @@ static void Cmd_drawlvlupbox(void) { if (gBattleScripting.drawlvlupboxState == 0) { + // If the Pokémon getting exp is not in-battle then + // slide out a banner with their name and icon on it. + // Otherwise skip ahead. if (IsMonGettingExpSentOut()) gBattleScripting.drawlvlupboxState = 3; else @@ -5893,34 +5895,38 @@ static void Cmd_drawlvlupbox(void) switch (gBattleScripting.drawlvlupboxState) { case 1: - gBattle_BG2_Y = 0x60; + // Start level up banner + gBattle_BG2_Y = 96; SetBgAttribute(2, BG_ATTR_PRIORITY, 0); ShowBg(2); - sub_804F17C(); + InitLevelUpBanner(); gBattleScripting.drawlvlupboxState = 2; break; case 2: - if (!sub_804F1CC()) + if (!SlideInLevelUpBanner()) gBattleScripting.drawlvlupboxState = 3; break; case 3: + // Init level up box gBattle_BG1_X = 0; - gBattle_BG1_Y = 0x100; + gBattle_BG1_Y = 256; SetBgAttribute(0, BG_ATTR_PRIORITY, 1); SetBgAttribute(1, BG_ATTR_PRIORITY, 0); ShowBg(0); ShowBg(1); - HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80); + HandleBattleWindow(18, 7, 29, 19, WINDOW_BG1); gBattleScripting.drawlvlupboxState = 4; break; case 4: + // Draw page 1 of level up box DrawLevelUpWindow1(); - PutWindowTilemap(13); - CopyWindowToVram(13, 3); + PutWindowTilemap(B_WIN_LEVEL_UP_BOX); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, 3); gBattleScripting.drawlvlupboxState++; break; case 5: case 7: + // Wait for draw after each page if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG1_Y = 0; @@ -5930,28 +5936,30 @@ static void Cmd_drawlvlupbox(void) case 6: if (gMain.newKeys != 0) { + // Draw page 2 of level up box PlaySE(SE_SELECT); DrawLevelUpWindow2(); - CopyWindowToVram(13, 2); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, 2); gBattleScripting.drawlvlupboxState++; } break; case 8: if (gMain.newKeys != 0) { + // Close level up box PlaySE(SE_SELECT); - HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80 | WINDOW_CLEAR); + HandleBattleWindow(18, 7, 29, 19, WINDOW_BG1 | WINDOW_CLEAR); gBattleScripting.drawlvlupboxState++; } break; case 9: - if (!sub_804F344()) + if (!SlideOutLevelUpBanner()) { - ClearWindowTilemap(14); - CopyWindowToVram(14, 1); + ClearWindowTilemap(B_WIN_LEVEL_UP_BANNER); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, 1); - ClearWindowTilemap(13); - CopyWindowToVram(13, 1); + ClearWindowTilemap(B_WIN_LEVEL_UP_BOX); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, 1); SetBgAttribute(2, BG_ATTR_PRIORITY, 2); ShowBg(2); @@ -5977,7 +5985,7 @@ static void DrawLevelUpWindow1(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); + DrawLevelUpWindowPg1(B_WIN_LEVEL_UP_BOX, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } static void DrawLevelUpWindow2(void) @@ -5985,41 +5993,41 @@ static void DrawLevelUpWindow2(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg2(0xD, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); + DrawLevelUpWindowPg2(B_WIN_LEVEL_UP_BOX, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } -static void sub_804F17C(void) +static void InitLevelUpBanner(void) { gBattle_BG2_Y = 0; - gBattle_BG2_X = 0x1A0; + gBattle_BG2_X = LEVEL_UP_BANNER_START; - LoadPalette(sUnknown_0831C2C8, 0x60, 0x20); - CopyToWindowPixelBuffer(14, sUnknown_0831C2E8, 0, 0); - PutWindowTilemap(14); - CopyWindowToVram(14, 3); + LoadPalette(sLevelUpBanner_Pal, 0x60, 0x20); + CopyToWindowPixelBuffer(B_WIN_LEVEL_UP_BANNER, sLevelUpBanner_Gfx, 0, 0); + PutWindowTilemap(B_WIN_LEVEL_UP_BANNER); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, 3); - PutMonIconOnLvlUpBox(); + PutMonIconOnLvlUpBanner(); } -static bool8 sub_804F1CC(void) +static bool8 SlideInLevelUpBanner(void) { if (IsDma3ManagerBusyWithBgCopy()) return TRUE; - if (gBattle_BG2_X == 0x200) + if (gBattle_BG2_X == LEVEL_UP_BANNER_END) return FALSE; - if (gBattle_BG2_X == 0x1A0) - PutLevelAndGenderOnLvlUpBox(); + if (gBattle_BG2_X == LEVEL_UP_BANNER_START) + DrawLevelUpBannerText(); gBattle_BG2_X += 8; - if (gBattle_BG2_X >= 0x200) - gBattle_BG2_X = 0x200; + if (gBattle_BG2_X >= LEVEL_UP_BANNER_END) + gBattle_BG2_X = LEVEL_UP_BANNER_END; - return (gBattle_BG2_X != 0x200); + return (gBattle_BG2_X != LEVEL_UP_BANNER_END); } -static void PutLevelAndGenderOnLvlUpBox(void) +static void DrawLevelUpBannerText(void) { u16 monLevel; u8 monGender; @@ -6032,7 +6040,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) GetMonNickname(&gPlayerParty[gBattleStruct->expGetterMonId], gStringVar4); printerTemplate.currentChar = gStringVar4; - printerTemplate.windowId = 14; + printerTemplate.windowId = B_WIN_LEVEL_UP_BANNER; printerTemplate.fontId = 0; printerTemplate.x = 32; printerTemplate.y = 0; @@ -6045,7 +6053,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; printerTemplate.shadowColor = TEXT_COLOR_DARK_GRAY; - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SPEED_FF, NULL); txtPtr = gStringVar4; *(txtPtr)++ = CHAR_EXTRA_SYMBOL; @@ -6060,14 +6068,14 @@ static void PutLevelAndGenderOnLvlUpBox(void) { if (monGender == MON_MALE) { - txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xC); - txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xD); + txtPtr = WriteColorChangeControlCode(txtPtr, 0, TEXT_DYNAMIC_COLOR_3); + txtPtr = WriteColorChangeControlCode(txtPtr, 1, TEXT_DYNAMIC_COLOR_4); *(txtPtr++) = CHAR_MALE; } else { - txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xE); - txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xF); + txtPtr = WriteColorChangeControlCode(txtPtr, 0, TEXT_DYNAMIC_COLOR_5); + txtPtr = WriteColorChangeControlCode(txtPtr, 1, TEXT_DYNAMIC_COLOR_6); *(txtPtr++) = CHAR_FEMALE; } *(txtPtr++) = EOS; @@ -6075,28 +6083,28 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.y = 10; printerTemplate.currentY = 10; - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SPEED_FF, NULL); - CopyWindowToVram(14, 2); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, 2); } -static bool8 sub_804F344(void) +static bool8 SlideOutLevelUpBanner(void) { - if (gBattle_BG2_X == 0x1A0) + if (gBattle_BG2_X == LEVEL_UP_BANNER_START) return FALSE; - if (gBattle_BG2_X - 16 < 0x1A0) - gBattle_BG2_X = 0x1A0; + if (gBattle_BG2_X - 16 < LEVEL_UP_BANNER_START) + gBattle_BG2_X = LEVEL_UP_BANNER_START; else gBattle_BG2_X -= 16; - return (gBattle_BG2_X != 0x1A0); + return (gBattle_BG2_X != LEVEL_UP_BANNER_START); } -#define sDestroy data[0] -#define sSavedLvlUpBoxXPosition data[1] +#define sDestroy data[0] +#define sXOffset data[1] -static void PutMonIconOnLvlUpBox(void) +static void PutMonIconOnLvlUpBanner(void) { u8 spriteId; const u16* iconPal; @@ -6109,23 +6117,23 @@ static void PutMonIconOnLvlUpBox(void) const u8* iconPtr = GetMonIconPtr(species, personality, 1); iconSheet.data = iconPtr; iconSheet.size = 0x200; - iconSheet.tag = MON_ICON_LVLUP_BOX_TAG; + iconSheet.tag = TAG_LVLUP_BANNER_MON_ICON; iconPal = GetValidMonIconPalettePtr(species); iconPalSheet.data = iconPal; - iconPalSheet.tag = MON_ICON_LVLUP_BOX_TAG; + iconPalSheet.tag = TAG_LVLUP_BANNER_MON_ICON; LoadSpriteSheet(&iconSheet); LoadSpritePalette(&iconPalSheet); - spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBox, 256, 10, 0); + spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBanner, 256, 10, 0); gSprites[spriteId].sDestroy = FALSE; - gSprites[spriteId].sSavedLvlUpBoxXPosition = gBattle_BG2_X; + gSprites[spriteId].sXOffset = gBattle_BG2_X; } -static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) +static void SpriteCB_MonIconOnLvlUpBanner(struct Sprite* sprite) { - sprite->x2 = sprite->sSavedLvlUpBoxXPosition - gBattle_BG2_X; + sprite->x2 = sprite->sXOffset - gBattle_BG2_X; if (sprite->x2 != 0) { @@ -6134,13 +6142,13 @@ static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) else if (sprite->sDestroy) { DestroySprite(sprite); - FreeSpriteTilesByTag(MON_ICON_LVLUP_BOX_TAG); - FreeSpritePaletteByTag(MON_ICON_LVLUP_BOX_TAG); + FreeSpriteTilesByTag(TAG_LVLUP_BANNER_MON_ICON); + FreeSpritePaletteByTag(TAG_LVLUP_BANNER_MON_ICON); } } #undef sDestroy -#undef sSavedLvlUpBoxXPosition +#undef sXOffset static bool32 IsMonGettingExpSentOut(void) { @@ -6389,10 +6397,10 @@ static void Cmd_various(void) break; case VARIOUS_ARENA_JUDGMENT_STRING: BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]); - BattlePutTextOnWindow(gDisplayedStringBattle, 22); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TEXT); break; case VARIOUS_ARENA_WAIT_STRING: - if (IsTextPrinterActive(22)) + if (IsTextPrinterActive(ARENA_WIN_JUDGEMENT_TEXT)) return; break; case VARIOUS_WAIT_CRY: @@ -7828,7 +7836,7 @@ static void Cmd_psywavedamageeffect(void) { s32 randDamage; - while ((randDamage = (Random() & 0xF)) > 10); + while ((randDamage = Random() % 16) > 10); randDamage *= 10; gBattleMoveDamage = gBattleMons[gBattlerAttacker].level * (randDamage + 50) / 100; @@ -7966,8 +7974,8 @@ static void Cmd_painsplitdmgcalc(void) static void Cmd_settypetorandomresistance(void) // conversion 2 { - if (gLastLandedMoves[gBattlerAttacker] == 0 - || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) + if (gLastLandedMoves[gBattlerAttacker] == MOVE_NONE + || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } @@ -7982,7 +7990,7 @@ static void Cmd_settypetorandomresistance(void) // conversion 2 for (rands = 0; rands < 1000; rands++) { - while (((i = (Random() & 0x7F)) > sizeof(gTypeEffectiveness) / 3)); + while (((i = Random() % 128) > sizeof(gTypeEffectiveness) / 3)); i *= 3; @@ -8145,7 +8153,7 @@ static void Cmd_trychoosesleeptalkmove(void) } unusableMovesBits = CheckMoveLimitations(gBattlerAttacker, unusableMovesBits, ~MOVE_LIMITATION_PP); - if (unusableMovesBits == 0xF) // all 4 moves cannot be chosen + if (unusableMovesBits == (1 << MAX_MON_MOVES) - 1) // all 4 moves cannot be chosen { gBattlescriptCurrInstr += 5; } @@ -8329,7 +8337,7 @@ static void Cmd_healpartystatus(void) else // Aromatherapy { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOOTHING_AROMA; - toHeal = 0x3F; + toHeal = (1 << PARTY_SIZE) - 1; gBattleMons[gBattlerAttacker].status1 = 0; gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; @@ -9959,7 +9967,7 @@ static void Cmd_displaydexinfo(void) switch (gBattleCommunication[0]) { case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleCommunication[0]++; break; case 1: @@ -9984,13 +9992,13 @@ static void Cmd_displaydexinfo(void) case 3: InitBattleBgsVideo(); LoadBattleTextboxAndBackground(); - gBattle_BG3_X = 0x100; + gBattle_BG3_X = 256; gBattleCommunication[0]++; break; case 4: if (!IsDma3ManagerBusyWithBgCopy()) { - BeginNormalPaletteFade(PALETTES_BG, 0, 0x10, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_BG, 0, 16, 0, RGB_BLACK); ShowBg(0); ShowBg(3); gBattleCommunication[0]++; @@ -10043,7 +10051,7 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags) if (flags & WINDOW_CLEAR) var = 0; - if (flags & WINDOW_x80) + if (flags & WINDOW_BG1) CopyToBgTilemapBufferRect_ChangePalette(1, &var, destX, destY, 1, 1, 0x11); else CopyToBgTilemapBufferRect_ChangePalette(0, &var, destX, destY, 1, 1, 0x11); @@ -10076,8 +10084,8 @@ static void Cmd_trygivecaughtmonnick(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[MULTIUSE_STATE]++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 91834876f..1d583343f 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -661,7 +661,7 @@ static void Task_EvolutionScene(u8 taskId) if (!gPaletteFade.active) { StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving); - BattlePutTextOnWindow(gStringVar4, 0); + BattlePutTextOnWindow(gStringVar4, B_WIN_MSG); gTasks[taskId].tState++; } break; @@ -758,7 +758,7 @@ static void Task_EvolutionScene(u8 taskId) if (IsCryFinished()) { StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); - BattlePutTextOnWindow(gStringVar4, 0); + BattlePutTextOnWindow(gStringVar4, B_WIN_MSG); PlayBGM(MUS_EVOLVED); gTasks[taskId].tState++; SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskId].tPostEvoSpecies)); @@ -845,7 +845,7 @@ static void Task_EvolutionScene(u8 taskId) else // Fire Red leftover probably StringExpandPlaceholders(gStringVar4, gText_PkmnStoppedEvolving); - BattlePutTextOnWindow(gStringVar4, 0); + BattlePutTextOnWindow(gStringVar4, B_WIN_MSG); gTasks[taskId].tEvoWasStopped = TRUE; gTasks[taskId].tState = EVOSTATE_TRY_LEARN_MOVE; } @@ -856,7 +856,7 @@ static void Task_EvolutionScene(u8 taskId) BufferMoveToLearnIntoBattleTextBuff2(); PlayFanfare(MUS_LEVEL_UP); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnsFirstMove = 0x40; // re-used as a counter gTasks[taskId].tState++; } @@ -874,7 +874,7 @@ static void Task_EvolutionScene(u8 taskId) // "{mon} is trying to learn {move}" BufferMoveToLearnIntoBattleTextBuff2(); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1 - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; } break; @@ -883,7 +883,7 @@ static void Task_EvolutionScene(u8 taskId) { // "But, {mon} can't learn more than four moves" BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2 - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; } break; @@ -892,7 +892,7 @@ static void Task_EvolutionScene(u8 taskId) { // "Delete a move to make room for {move}?" BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3 - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveYesState = MVSTATE_SHOW_MOVE_SELECT; gTasks[taskId].tLearnMoveNoState = MVSTATE_ASK_CANCEL; gTasks[taskId].tLearnMoveState++; @@ -901,7 +901,7 @@ static void Task_EvolutionScene(u8 taskId) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gTasks[taskId].tLearnMoveState++; sEvoCursorPos = 0; BattleCreateYesNoCursorAt(0); @@ -980,7 +980,7 @@ static void Task_EvolutionScene(u8 taskId) { // Can't forget HMs BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState = MVSTATE_RETRY_AFTER_HM; } else @@ -997,14 +997,14 @@ static void Task_EvolutionScene(u8 taskId) break; case MVSTATE_FORGET_MSG_1: BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; break; case MVSTATE_FORGET_MSG_2: if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveState++; } break; @@ -1012,20 +1012,20 @@ static void Task_EvolutionScene(u8 taskId) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tState = EVOSTATE_LEARNED_MOVE; } break; case MVSTATE_ASK_CANCEL: BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tLearnMoveYesState = MVSTATE_CANCEL; gTasks[taskId].tLearnMoveNoState = MVSTATE_INTRO_MSG_1; gTasks[taskId].tLearnMoveState = MVSTATE_PRINT_YES_NO; break; case MVSTATE_CANCEL: BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE - BATTLESTRINGS_ID_ADDER]); - BattlePutTextOnWindow(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gTasks[taskId].tState = EVOSTATE_TRY_LEARN_MOVE; break; case MVSTATE_RETRY_AFTER_HM: diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 69e16ee84..e3a000486 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -64,8 +64,6 @@ static EWRAM_DATA u32 sHofFadePalettes = 0; static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL; static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - static void ClearVramOamPltt_LoadHofPal(void); static void LoadHofGfx(void); static void InitHofBgs(void); diff --git a/src/pokeball.c b/src/pokeball.c index 3d5d664e1..87b58aeda 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -15,9 +15,6 @@ #include "data.h" #include "constants/songs.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void Task_DoPokeballSendOutAnim(u8 taskId); static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite); static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite); diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 4eb60f3d0..bcd60dc7e 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -116,8 +116,6 @@ struct PokeblockFeed u8 unused4; }; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - extern const u16 gUnknown_0860F074[]; static void HandleInitBackgrounds(void); diff --git a/src/pokedex.c b/src/pokedex.c index 98fa40dbf..b7ee07dfa 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -148,8 +148,6 @@ struct SearchMenuItem u8 selectionBgWidth; }; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - struct PokedexListItem { u16 dexNum; diff --git a/src/sound.c b/src/sound.c index 42f507b7c..55a138357 100644 --- a/src/sound.c +++ b/src/sound.c @@ -14,24 +14,17 @@ struct Fanfare u16 duration; }; -// ewram EWRAM_DATA struct MusicPlayerInfo* gMPlay_PokemonCry = NULL; EWRAM_DATA u8 gPokemonCryBGMDuckingCounter = 0; -// iwram bss static u16 sCurrentMapMusic; static u16 sNextMapMusic; static u8 sMapMusicState; static u8 sMapMusicFadeInSpeed; static u16 sFanfareCounter; -// iwram common bool8 gDisableMusic; -extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern struct MusicPlayerInfo gMPlayInfo_SE3; extern struct ToneData gCryTable[]; extern struct ToneData gCryTable2[]; diff --git a/src/title_screen.c b/src/title_screen.c index 3b60146b9..ee71b6895 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -35,9 +35,6 @@ #define BERRY_UPDATE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON) #define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON) -extern struct MusicPlayerInfo gMPlayInfo_BGM; - -// this file's functions static void MainCB2(void); static void Task_TitleScreenPhase1(u8); static void Task_TitleScreenPhase2(u8); |