diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-02-11 19:22:06 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-02-11 19:22:06 -0500 |
commit | ea347199a21f7a6c01a395e507db872ac1781e79 (patch) | |
tree | 625ec0a6469b40573d165ceee0855e969af45929 | |
parent | f39053ee3023b02139784f88d346b3b57853c307 (diff) | |
parent | 14a76793e596d612efd273169c4172922c270f13 (diff) |
Merge branch 'master' into link
429 files changed, 56374 insertions, 62534 deletions
diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s index 08baa4595..a3be18667 100644 --- a/asm/battle_anim_80A5C6C.s +++ b/asm/battle_anim_80A5C6C.s @@ -5,8 +5,8 @@ .text - thumb_func_start GetBankPosition -GetBankPosition: @ 80A5C6C + thumb_func_start GetBattlerSpriteCoord +GetBattlerSpriteCoord: @ 80A5C6C push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -40,7 +40,7 @@ _080A5C9C: _080A5CB0: ldr r4, =gUnknown_08525F58 adds r0, r5, 0 - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 22 ldr r1, =gBattleTypeFlags @@ -56,7 +56,7 @@ _080A5CB0: _080A5CD8: ldr r4, =gUnknown_08525F58 adds r0, r5, 0 - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 22 ldr r1, =gBattleTypeFlags @@ -90,7 +90,7 @@ _080A5D24: b _080A5D9A _080A5D28: adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A5D60 @@ -102,7 +102,7 @@ _080A5D28: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A5D98 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r5, 1 adds r0, r1 ldrh r1, [r0] @@ -120,7 +120,7 @@ _080A5D60: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A5D98 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r5, 1 adds r0, r1 ldrh r1, [r0] @@ -154,7 +154,7 @@ _080A5DB0: pop {r4,r5} pop {r1} bx r1 - thumb_func_end GetBankPosition + thumb_func_end GetBattlerSpriteCoord thumb_func_start sub_80A5DB8 sub_80A5DB8: @ 80A5DB8 @@ -164,7 +164,7 @@ sub_80A5DB8: @ 80A5DB8 lsls r1, 16 lsrs r5, r1, 16 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A5DDA @@ -203,7 +203,7 @@ _080A5E04: ldrh r0, [r0, 0x2] cmp r0, 0 bne _080A5E3C - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -293,7 +293,7 @@ _080A5EC8: ldrh r0, [r0, 0x2] cmp r0, 0 bne _080A5F04 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -394,7 +394,7 @@ sub_80A5FA0: @ 80A5FA0 adds r7, r4, 0 movs r5, 0 adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -445,7 +445,7 @@ sub_80A600C: @ 80A600C lsls r2, 24 lsrs r7, r2, 24 adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6030 @@ -476,7 +476,7 @@ _080A603E: lsrs r4, r0, 16 _080A605C: adds r0, r6, 0 - bl GetBankIdentity + bl GetBattlerPosition ldr r3, =gUnknown_08525F58 lsls r0, 24 lsrs r0, 22 @@ -494,7 +494,7 @@ _080A605C: cmp r7, 0 beq _080A609C adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A6096 @@ -577,7 +577,7 @@ _080A611C: _080A6126: adds r0, r4, 0 adds r1, r5, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord _080A612E: lsls r0, 24 lsrs r0, 24 @@ -586,18 +586,18 @@ _080A612E: bx r1 thumb_func_end sub_80A60AC - thumb_func_start GetBankSpriteDefault_Y -GetBankSpriteDefault_Y: @ 80A6138 + thumb_func_start GetBattlerSpriteDefault_Y +GetBattlerSpriteDefault_Y: @ 80A6138 push {lr} lsls r0, 24 lsrs r0, 24 movs r1, 0x4 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 pop {r1} bx r1 - thumb_func_end GetBankSpriteDefault_Y + thumb_func_end GetBattlerSpriteDefault_Y thumb_func_start GetSubstituteSpriteDefault_Y GetSubstituteSpriteDefault_Y: @ 80A614C @@ -605,13 +605,13 @@ GetSubstituteSpriteDefault_Y: @ 80A614C lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6170 adds r0, r4, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r1, 0x80 @@ -620,7 +620,7 @@ GetSubstituteSpriteDefault_Y: @ 80A614C _080A6170: adds r0, r4, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r1, 0x88 @@ -642,7 +642,7 @@ sub_80A6190: @ 80A6190 lsrs r5, r0, 24 adds r0, r5, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 bl IsContest @@ -650,7 +650,7 @@ sub_80A6190: @ 80A6190 cmp r0, 0 bne _080A6238 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A61E4 @@ -662,7 +662,7 @@ sub_80A6190: @ 80A6190 ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A621C - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r5, 1 adds r0, r1 ldrh r1, [r0] @@ -680,7 +680,7 @@ _080A61E4: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A621C - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r5, 1 adds r0, r1 ldrh r1, [r0] @@ -699,7 +699,7 @@ _080A621C: ldrh r4, [r1, 0x2] _080A621E: adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6238 @@ -716,56 +716,56 @@ _080A6238: bx r1 thumb_func_end sub_80A6190 - thumb_func_start GetAnimBankSpriteId -GetAnimBankSpriteId: @ 80A6240 + thumb_func_start GetAnimBattlerSpriteId +GetAnimBattlerSpriteId: @ 80A6240 push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 cmp r0, 0 bne _080A6268 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl IsBankSpritePresent + bl IsBattlerSpritePresent lsls r0, 24 cmp r0, 0 beq _080A62B6 - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r4] b _080A62C6 .pool _080A6268: cmp r0, 0x1 bne _080A6288 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] - bl IsBankSpritePresent + bl IsBattlerSpritePresent lsls r0, 24 cmp r0, 0 beq _080A62B6 - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r4] b _080A62C6 .pool _080A6288: cmp r1, 0x2 bne _080A62A4 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r4, 0x2 eors r0, r4 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A62B6 b _080A62C0 .pool _080A62A4: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r4, 0x2 eors r0, r4 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _080A62C0 @@ -774,7 +774,7 @@ _080A62B6: b _080A62CA .pool _080A62C0: - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r5] eors r0, r4 _080A62C6: @@ -785,7 +785,7 @@ _080A62CA: pop {r1} bx r1 .pool - thumb_func_end GetAnimBankSpriteId + thumb_func_end GetAnimBattlerSpriteId thumb_func_start StoreSpriteCallbackInData6 StoreSpriteCallbackInData6: @ 80A62D4 @@ -1242,16 +1242,16 @@ sub_80A65EC: @ 80A65EC ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x34] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -1439,16 +1439,16 @@ sub_80A6760: @ 80A6760 ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x34] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -1547,16 +1547,16 @@ sub_80A6814: @ 80A6814 sub_80A6838: @ 80A6838 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1575,16 +1575,16 @@ sub_80A6864: @ 80A6864 lsls r1, 16 lsrs r5, r1, 16 mov r8, r5 - ldr r7, =gAnimBankAttacker + ldr r7, =gBattleAnimAttacker ldrb r0, [r7] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 cmp r6, r0 @@ -1596,7 +1596,7 @@ sub_80A6864: @ 80A6864 .pool _080A68A4: ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A68BC @@ -1729,7 +1729,7 @@ sub_80A6980: @ 80A6980 lsls r1, 24 cmp r1, 0 bne _080A69A8 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 bl sub_80A60AC @@ -1765,7 +1765,7 @@ sub_80A69CC: @ 80A69CC lsls r1, 24 cmp r1, 0 bne _080A69F0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A60AC @@ -1777,7 +1777,7 @@ sub_80A69CC: @ 80A69CC b _080A6A04 .pool _080A69F0: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A60AC @@ -1806,41 +1806,41 @@ _080A6A04: .pool thumb_func_end sub_80A69CC - thumb_func_start GetBankSide -GetBankSide: @ 80A6A30 + thumb_func_start GetBattlerSide +GetBattlerSide: @ 80A6A30 lsls r0, 24 lsrs r0, 24 - ldr r1, =gBanksByIdentity + ldr r1, =gBattlerPositions adds r0, r1 ldrb r1, [r0] movs r0, 0x1 ands r0, r1 bx lr .pool - thumb_func_end GetBankSide + thumb_func_end GetBattlerSide - thumb_func_start GetBankIdentity -GetBankIdentity: @ 80A6A44 + thumb_func_start GetBattlerPosition +GetBattlerPosition: @ 80A6A44 lsls r0, 24 lsrs r0, 24 - ldr r1, =gBanksByIdentity + ldr r1, =gBattlerPositions adds r0, r1 ldrb r0, [r0] bx lr .pool - thumb_func_end GetBankIdentity + thumb_func_end GetBattlerPosition - thumb_func_start GetBankByIdentity -GetBankByIdentity: @ 80A6A54 + thumb_func_start GetBattlerAtPosition +GetBattlerAtPosition: @ 80A6A54 push {r4,lr} lsls r0, 24 lsrs r3, r0, 24 movs r1, 0 - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r2, [r0] cmp r1, r2 bcs _080A6A7E - ldr r4, =gBanksByIdentity + ldr r4, =gBattlerPositions ldrb r0, [r4] cmp r0, r3 beq _080A6A7E @@ -1860,10 +1860,10 @@ _080A6A7E: pop {r1} bx r1 .pool - thumb_func_end GetBankByIdentity + thumb_func_end GetBattlerAtPosition - thumb_func_start IsBankSpritePresent -IsBankSpritePresent: @ 80A6A90 + thumb_func_start IsBattlerSpritePresent +IsBattlerSpritePresent: @ 80A6A90 push {r4,r5,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -1872,28 +1872,28 @@ IsBankSpritePresent: @ 80A6A90 lsls r0, 24 cmp r0, 0 beq _080A6ABC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] cmp r0, r4 beq _080A6B0A - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] cmp r0, r4 beq _080A6B0A b _080A6B18 .pool _080A6ABC: - ldr r0, =gBanksByIdentity + ldr r0, =gBattlerPositions adds r0, r4, r0 ldrb r0, [r0] cmp r0, 0xFF beq _080A6B18 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6AF0 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -1903,7 +1903,7 @@ _080A6ABC: b _080A6AFE .pool _080A6AF0: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r5, 1 adds r0, r1 ldrh r1, [r0] @@ -1926,7 +1926,7 @@ _080A6B1A: pop {r4,r5} pop {r1} bx r1 - thumb_func_end IsBankSpritePresent + thumb_func_end IsBattlerSpritePresent thumb_func_start IsDoubleBattle IsDoubleBattle: @ 80A6B20 @@ -2061,7 +2061,7 @@ sub_80A6BFC: @ 80A6BFC b _080A6C60 .pool _080A6C30: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -2889,7 +2889,7 @@ sub_80A7238: @ 80A7238 beq _080A7268 ldr r4, =gSprites movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 lsls r1, r0, 4 @@ -2934,7 +2934,7 @@ sub_80A7270: @ 80A7270 cmp r0, 0 bne _080A72A6 adds r0, r7, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A72B4 @@ -3372,7 +3372,7 @@ _080A75F6: _080A7602: cmp r7, 0 beq _080A7614 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r1, r0, 0 adds r1, 0x10 @@ -3383,7 +3383,7 @@ _080A7614: mov r0, r8 cmp r0, 0 beq _080A7628 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r1, r0, 0 adds r1, 0x10 @@ -3394,11 +3394,11 @@ _080A7628: mov r0, r9 cmp r0, 0 beq _080A764E - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] movs r5, 0x2 eors r0, r5 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A764E @@ -3413,11 +3413,11 @@ _080A764E: mov r0, r10 cmp r0, 0 beq _080A7674 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r5, 0x2 eors r0, r5 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A7674 @@ -3496,15 +3496,15 @@ _080A76F2: cmp r5, 0 beq _080A771A movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A771A movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r0, 0x10 @@ -3514,15 +3514,15 @@ _080A771A: cmp r6, 0 beq _080A7746 movs r0, 0x2 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A7746 movs r0, 0x2 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -3534,15 +3534,15 @@ _080A7746: cmp r7, 0 beq _080A7772 movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A7772 movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -3555,15 +3555,15 @@ _080A7772: cmp r0, 0 beq _080A77A0 movs r0, 0x3 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A77A0 movs r0, 0x3 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -3592,7 +3592,7 @@ sub_80A77B4: @ 80A77B4 push {lr} lsls r0, 24 lsrs r0, 24 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 pop {r1} @@ -3670,9 +3670,9 @@ _080A7838: _080A7842: adds r0, r5, 0 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A785C @@ -3682,10 +3682,10 @@ _080A7842: _080A785C: ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -3693,7 +3693,7 @@ _080A785C: strh r0, [r5, 0x32] ldrb r0, [r4] adds r1, r7, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -3716,9 +3716,9 @@ sub_80A78AC: @ 80A78AC adds r6, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A78CC @@ -3730,10 +3730,10 @@ _080A78CC: ldr r4, =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -3741,7 +3741,7 @@ _080A78CC: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -3799,19 +3799,19 @@ _080A7954: adds r0, r5, 0 adds r1, r4, 0 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _080A7976 .pool _080A796C: adds r0, r5, 0 adds r1, r4, 0 bl sub_80A6980 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _080A7976: ldrb r6, [r0] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A798E @@ -3828,7 +3828,7 @@ _080A798E: strh r0, [r5, 0x2E] adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r4, 0x4] @@ -3836,7 +3836,7 @@ _080A798E: strh r0, [r5, 0x32] adds r0, r6, 0 adds r1, r7, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -3858,7 +3858,7 @@ duplicate_obj_of_side_rel2move_in_transparent_mode: @ 80A79E8 push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0xFF @@ -4084,7 +4084,7 @@ sub_80A7B98: @ 80A7B98 lsrs r4, r0, 24 ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r3, r0, 24 cmp r3, 0xFF @@ -4539,7 +4539,7 @@ sub_80A7F18: @ 80A7F18 lsls r0, 24 lsrs r5, r0, 24 movs r4, 0 - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldr r7, =0x00000181 ldr r0, =gBattleMonForms adds r6, r5, r0 @@ -4567,7 +4567,7 @@ _080A7F42: _080A7F78: lsls r0, r4, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A7FD8 @@ -4579,7 +4579,7 @@ _080A7F78: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A7FC0 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -4614,7 +4614,7 @@ _080A7FD8: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A8010 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -4837,14 +4837,14 @@ sub_80A8174: @ 80A8174 lsls r0, 24 lsrs r4, r0, 24 adds r7, r4, 0 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A81B4 ldr r2, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] @@ -4863,15 +4863,15 @@ sub_80A8174: @ 80A8174 orrs r0, r2 strb r0, [r1, 0x5] _080A81B4: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker mov r8, r0 ldrb r0, [r0] - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A81EC ldr r2, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds mov r3, r8 ldrb r0, [r3] adds r0, r1 @@ -4894,12 +4894,12 @@ _080A81EC: ldrb r0, [r6] movs r5, 0x2 eors r0, r5 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A8224 ldr r2, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r6] eors r0, r5 adds r0, r1 @@ -4922,12 +4922,12 @@ _080A8224: mov r1, r8 ldrb r0, [r1] eors r0, r5 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A825C ldr r2, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds mov r3, r8 ldrb r0, [r3] eors r0, r5 @@ -4959,7 +4959,7 @@ _080A825C: sub_80A8278: @ 80A8278 push {r4-r6,lr} movs r5, 0 - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _080A82D2 @@ -4968,13 +4968,13 @@ _080A8286: lsls r0, r5, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080A82C8 adds r0, r4, 0 bl sub_80A82E4 - ldr r3, =gBankSpriteIds + ldr r3, =gBattlerSpriteIds adds r3, r5, r3 ldrb r2, [r3] lsls r1, r2, 4 @@ -4998,7 +4998,7 @@ _080A8286: strb r2, [r0, 0x5] _080A82C8: adds r5, 0x1 - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _080A8286 @@ -5027,7 +5027,7 @@ _080A82FC: b _080A8320 _080A8300: adds r0, r4, 0 - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 movs r1, 0x1E @@ -5053,7 +5053,7 @@ sub_80A8328: @ 80A8328 push {r4,lr} lsls r0, 24 lsrs r0, 24 - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r4, r0, 24 bl IsContest @@ -5093,7 +5093,7 @@ sub_80A8364: @ 80A8364 cmp r0, 0 bne _080A838A adds r0, r4, 0 - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -5486,7 +5486,7 @@ _080A86AC: .pool _080A86C4: mov r0, r8 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A8790 @@ -5499,7 +5499,7 @@ _080A86C4: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A871C - ldr r0, =gBattlePartyID + ldr r0, =gBattlerPartyIndexes mov r1, r8 lsls r4, r1, 1 adds r4, r0 @@ -5589,7 +5589,7 @@ _080A8790: ldrh r0, [r1, 0x2] cmp r0, 0 bne _080A87DC - ldr r0, =gBattlePartyID + ldr r0, =gBattlerPartyIndexes mov r1, r8 lsls r4, r1, 1 adds r4, r0 @@ -5713,7 +5713,7 @@ _080A88A6: _080A88AE: mov r0, r8 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrb r1, [r4] @@ -5722,7 +5722,7 @@ _080A88AE: _080A88C0: mov r0, r8 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrb r1, [r4] @@ -5731,7 +5731,7 @@ _080A88C0: _080A88D2: mov r0, r8 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrb r2, [r4] @@ -5744,7 +5744,7 @@ _080A88E4: _080A88EA: mov r0, r8 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrb r2, [r4] @@ -5757,7 +5757,7 @@ _080A88FC: _080A8902: mov r0, r8 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x1F @@ -5798,13 +5798,13 @@ _080A8942: _080A8946: adds r0, r4, 0 adds r1, r5, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r8, r0 adds r0, r4, 0 adds r1, r6, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r7, r0, 24 bl IsDoubleBattle @@ -5819,12 +5819,12 @@ _080A8946: eors r4, r0 adds r0, r4, 0 adds r1, r5, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r5, r0, 24 adds r0, r4, 0 adds r1, r6, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r3, r0, 24 mov r0, r8 @@ -5941,9 +5941,9 @@ sub_80A8A6C: @ 80A8A6C push {r4,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A8AAC @@ -5998,9 +5998,9 @@ _080A8AB6: sub_80A8AEC: @ 80A8AEC push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A8B1C @@ -6054,9 +6054,9 @@ sub_80A8B64: @ 80A8B64 push {r4,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A8B90 @@ -6101,14 +6101,14 @@ sub_80A8BC4: @ 80A8BC4 ldr r0, =gTasks adds r5, r1, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r6, 0 strh r0, [r5, 0x8] - ldr r7, =gAnimBankAttacker + ldr r7, =gBattleAnimAttacker ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x8 cmp r0, 0 @@ -6389,21 +6389,21 @@ _080A8E26: sub_80A8E30: @ 80A8E30 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A8E68 @@ -6487,9 +6487,9 @@ sub_80A8EE4: @ 80A8EE4 ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x36] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A8F24 diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s index c471cc729..755653156 100644 --- a/asm/battle_anim_80A9C70.s +++ b/asm/battle_anim_80A9C70.s @@ -17,7 +17,7 @@ sub_80A9C70: @ 80A9C70 lsrs r4, 24 lsls r5, 24 lsrs r5, 24 - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r6, [r0] ldr r0, =sub_80A9DB4 @@ -331,10 +331,10 @@ sub_80A9EF4: @ 80A9EF4 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 ldr r1, =0xffe00000 @@ -342,7 +342,7 @@ sub_80A9EF4: @ 80A9EF4 lsrs r5, r0, 16 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 ldr r1, =0xffdc0000 @@ -863,9 +863,9 @@ LaunchStatusAnimation: @ 80AA364 lsrs r4, 24 lsls r1, 24 lsrs r1, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker strb r4, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget strb r4, [r0] ldr r0, =gBattleAnims_Statuses movs r2, 0 diff --git a/asm/battle_anim_80D51AC.s b/asm/battle_anim_80D51AC.s index 3ee1786ad..3f36bb4a2 100644 --- a/asm/battle_anim_80D51AC.s +++ b/asm/battle_anim_80D51AC.s @@ -12,7 +12,7 @@ sub_80D51AC: @ 80D51AC lsrs r5, r0, 24 ldr r4, =gBattleAnimArgs ldrb r0, [r4] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0xFF @@ -165,7 +165,7 @@ sub_80D52D0: @ 80D52D0 bgt _080D52FC lsls r0, 24 lsrs r0, 24 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r3, r0, 24 cmp r3, 0xFF @@ -200,23 +200,23 @@ _080D5320: _080D5324: movs r0, 0x3 _080D5326: - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _080D533C movs r6, 0x1 _080D533C: - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 b _080D5350 .pool _080D5348: - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 _080D5350: @@ -379,7 +379,7 @@ sub_80D5484: @ 80D5484 lsrs r5, r0, 24 ldr r4, =gBattleAnimArgs ldrb r0, [r4] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r3, r0, 24 cmp r3, 0xFF @@ -603,7 +603,7 @@ sub_80D5644: @ 80D5644 lsrs r4, 24 ldr r5, =gBattleAnimArgs ldrb r0, [r5] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites @@ -723,7 +723,7 @@ sub_80D5738: @ 80D5738 movs r6, 0x1 ldr r4, =gBattleAnimArgs ldrb r0, [r4] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r7, r0, 24 movs r1, 0x8 @@ -842,9 +842,9 @@ sub_80D5830: @ 80D5830 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D584C @@ -871,9 +871,9 @@ sub_80D5860: @ 80D5860 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5890 @@ -891,8 +891,8 @@ _080D5894: movs r0, 0 strh r2, [r4, 0x2E] strh r0, [r4, 0x32] - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -938,7 +938,7 @@ sub_80D58F8: @ 80D58F8 strb r0, [r2] ldr r5, =gBattleAnimArgs ldrb r0, [r5, 0x4] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldrh r2, [r5] @@ -987,13 +987,13 @@ sub_80D5968: @ 80D5968 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D598C - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker b _080D5990 .pool _080D598C: - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget _080D5990: ldrb r0, [r0] adds r0, r1 @@ -1133,18 +1133,18 @@ sub_80D5A94: @ 80D5A94 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D5AB0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _080D5AB2 .pool _080D5AB0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _080D5AB2: ldrb r2, [r0] - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r2, r0 ldrb r6, [r0] adds r0, r2, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5ADC @@ -1218,18 +1218,18 @@ sub_80D5B48: @ 80D5B48 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D5B70 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _080D5B72 .pool _080D5B70: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _080D5B72: ldrb r1, [r0] - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r1, r0 ldrb r7, [r0] adds r0, r1, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5B9C @@ -1338,9 +1338,9 @@ sub_80D5C50: @ 80D5C50 bl __divsi3 lsls r0, 16 lsrs r7, r0, 16 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5C82 @@ -1352,7 +1352,7 @@ sub_80D5C50: @ 80D5C50 strh r0, [r5, 0xA] _080D5C82: ldrb r0, [r5] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r1, =gTasks lsls r4, r6, 2 adds r4, r6 @@ -1508,7 +1508,7 @@ sub_80D5DB0: @ 80D5DB0 cmp r0, 0 blt _080D5E10 ldrb r0, [r1] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r2, r0, 24 b _080D5E18 @@ -1518,20 +1518,20 @@ _080D5DD8: beq _080D5DE8 b _080D5E10 _080D5DDE: - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker b _080D5DEA .pool _080D5DE8: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget _080D5DEA: ldrb r0, [r5] movs r4, 0x2 eors r0, r4 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D5E10 - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r5] eors r0, r4 adds r0, r1 @@ -1549,9 +1549,9 @@ _080D5E18: lsls r0, 3 adds r5, r0, r1 strh r2, [r5, 0x8] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5E44 @@ -1622,9 +1622,9 @@ sub_80D5EB8: @ 80D5EB8 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5ED4 @@ -1635,7 +1635,7 @@ sub_80D5EB8: @ 80D5EB8 _080D5ED4: ldr r4, =gBattleAnimArgs ldrb r0, [r4, 0x8] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks @@ -1660,7 +1660,7 @@ _080D5ED4: b _080D5F18 .pool _080D5F14: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] _080D5F18: strh r0, [r2, 0x12] @@ -1722,7 +1722,7 @@ sub_80D5F3C: @ 80D5F3C .pool _080D5F94: ldrb r0, [r4, 0x12] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080D5FBC @@ -1836,7 +1836,7 @@ sub_80D6064: @ 80D6064 lsrs r4, 24 ldr r6, =gBattleAnimArgs ldrb r0, [r6, 0x6] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 @@ -1939,7 +1939,7 @@ sub_80D6134: @ 80D6134 lsrs r7, r0, 24 ldr r4, =gBattleAnimArgs ldrb r0, [r4, 0x4] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 mov r8, r0 @@ -1995,14 +1995,14 @@ _080D61B8: ldrsh r0, [r6, r1] cmp r0, 0 bne _080D61C8 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _080D61CA .pool _080D61C8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _080D61CA: ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide movs r1, 0 lsls r0, 24 cmp r0, 0 @@ -2057,7 +2057,7 @@ sub_80D622C: @ 80D622C lsrs r5, r0, 24 ldr r4, =gBattleAnimArgs ldrb r0, [r4, 0x4] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 mov r8, r0 @@ -2076,14 +2076,14 @@ sub_80D622C: @ 80D622C ldrsh r0, [r4, r1] cmp r0, 0 bne _080D6274 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _080D6276 .pool _080D6274: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _080D6276: ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D6288 @@ -2290,7 +2290,7 @@ _080D63EE: ldrh r0, [r1, 0x8] strh r0, [r4, 0x1E] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x16] diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index 9a8b378ac..f5b9697af 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -22,9 +22,9 @@ sub_80FE840: @ 80FE840 strh r0, [r4, 0x2E] ldrh r0, [r5, 0x6] strh r0, [r4, 0x30] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FE87C @@ -96,16 +96,16 @@ sub_80FE8E0: @ 80FE8E0 ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -132,16 +132,16 @@ sub_80FE930: @ 80FE930 bl StartSpriteAnim ldrh r0, [r5, 0x4] strh r0, [r4, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -167,10 +167,10 @@ sub_80FE988: @ 80FE988 strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -178,7 +178,7 @@ sub_80FE988: @ 80FE988 strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -212,14 +212,14 @@ _080FE9FA: ldrsh r0, [r4, r1] cmp r0, 0x7F ble _080FEA14 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 adds r0, 0x1 b _080FEA1E .pool _080FEA14: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 adds r0, 0x6 @@ -287,7 +287,7 @@ sub_80FEA58: @ 80FEA58 strh r0, [r1, 0x4] strh r2, [r1, 0x6] ldr r4, =gUnknown_08592210 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 adds r3, r0, 0 @@ -321,16 +321,16 @@ sub_80FEAD8: @ 80FEAD8 ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x6] strh r0, [r4, 0x2E] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -374,21 +374,21 @@ sub_80FEB44: @ 80FEB44 ands r1, r0 adds r0, r5, 0 bl StartSpriteAnim - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FEB90 @@ -410,10 +410,10 @@ _080FEB94: strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -421,7 +421,7 @@ _080FEB94: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -494,9 +494,9 @@ sub_80FEC48: @ 80FEC48 adds r6, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FEC68 @@ -508,10 +508,10 @@ _080FEC68: ldr r4, =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -519,7 +519,7 @@ _080FEC68: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -655,7 +655,7 @@ sub_80FED74: @ 80FED74 lsrs r0, 16 cmp r0, 0x7F bhi _080FEDC8 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 movs r1, 0x3 @@ -669,7 +669,7 @@ sub_80FED74: @ 80FED74 b _080FEDEC .pool _080FEDC8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 adds r0, 0x1 @@ -730,7 +730,7 @@ _080FEE36: bl DestroyAnimVisualTask b _080FEE70 _080FEE3E: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -771,10 +771,10 @@ sub_80FEE78: @ 80FEE78 strh r0, [r4, 0x32] ldrh r0, [r4, 0x22] strh r0, [r4, 0x34] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x4] @@ -823,14 +823,14 @@ sub_80FEECC: @ 80FEECC lsrs r0, 16 cmp r0, 0x7F bhi _080FEF18 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 b _080FEF22 .pool _080FEF18: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 adds r0, 0x1 @@ -868,10 +868,10 @@ sub_80FEF44: @ 80FEF44 strh r0, [r4, 0x32] ldrh r0, [r4, 0x22] strh r0, [r4, 0x34] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x4] @@ -950,16 +950,16 @@ _080FEFF6: sub_80FEFFC: @ 80FEFFC push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -1026,9 +1026,9 @@ _080FF08C: sub_80FF090: @ 80FF090 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FF0B4 @@ -1080,9 +1080,9 @@ sub_80FF0F4: @ 80FF0F4 adds r5, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FF114 @@ -1098,10 +1098,10 @@ _080FF114: ldrsh r0, [r6, r1] cmp r0, 0 bne _080FF154 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -1109,7 +1109,7 @@ _080FF114: strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -1117,7 +1117,7 @@ _080FF114: b _080FF174 .pool _080FF154: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -1139,13 +1139,13 @@ _080FF174: strh r0, [r5, 0x38] adds r0, r5, 0 bl sub_80A68D4 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -1265,7 +1265,7 @@ sub_80FF268: @ 80FF268 lsrs r0, 24 cmp r0, 0x1 bne _080FF28A - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -1350,7 +1350,7 @@ _080FF2F8: ldrsh r0, [r4, r1] cmp r0, 0x7F bgt _080FF338 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 lsls r0, 24 @@ -1359,7 +1359,7 @@ _080FF2F8: b _080FF346 .pool _080FF338: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 lsls r0, 24 @@ -1434,7 +1434,7 @@ sub_80FF3B0: @ 80FF3B0 ands r0, r1 strb r0, [r2] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId movs r0, 0x80 lsls r0, 1 strh r0, [r4, 0x2E] @@ -1452,7 +1452,7 @@ sub_80FF3EC: @ 80FF3EC push {r4,lr} adds r4, r0, 0 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId movs r1, 0x32 ldrsh r0, [r4, r1] cmp r0, 0 @@ -1517,7 +1517,7 @@ sub_80FF458: @ 80FF458 lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r1, r0, 24 ldr r0, =gSprites @@ -1550,7 +1550,7 @@ _080FF498: lsls r0, 28 lsrs r0, 30 strh r0, [r6, 0x24] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget mov r9, r0 ldrb r0, [r0] bl sub_80A8328 @@ -1567,7 +1567,7 @@ _080FF498: orrs r0, r1 strb r0, [r7, 0x5] movs r0, 0x3 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r1, r0, 24 lsls r4, r1, 4 @@ -1618,7 +1618,7 @@ sub_80FF53C: @ 80FF53C lsls r4, 24 lsrs r4, 24 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 adds r6, r0, 0 @@ -1639,9 +1639,9 @@ sub_80FF53C: @ 80FF53C lsls r1, 16 asrs r1, 24 strh r1, [r5, 0x24] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FF586 @@ -1698,7 +1698,7 @@ sub_80FF5CC: @ 80FF5CC cmp r5, 0 bne _080FF674 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -1723,7 +1723,7 @@ sub_80FF5CC: @ 80FF5CC orrs r0, r2 strb r0, [r1, 0x5] movs r0, 0x3 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 lsls r1, r0, 4 @@ -1785,9 +1785,9 @@ sub_80FF698: @ 80FF698 beq _080FF704 b _080FF756 _080FF6AA: - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080FF6C2 @@ -1799,7 +1799,7 @@ _080FF6AA: _080FF6C2: ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -1808,7 +1808,7 @@ _080FF6C2: strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -1845,16 +1845,16 @@ _080FF704: bl ChangeSpriteAffineAnim movs r0, 0x19 strh r0, [r5, 0x2E] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -1878,16 +1878,16 @@ sub_80FF768: @ 80FF768 ldrsh r0, [r5, r1] cmp r0, 0 bne _080FF7D4 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1941,31 +1941,31 @@ sub_80FF7EC: @ 80FF7EC push {r4-r6} sub sp, 0x4 mov r9, r0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord mov r8, r0 mov r0, r8 lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r2, r0, 0 lsls r2, 24 subs r4, r5 @@ -2095,10 +2095,10 @@ sub_80FF934: @ 80FF934 ldrsh r0, [r6, r1] cmp r0, 0 bne _080FF974 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -2107,7 +2107,7 @@ sub_80FF934: @ 80FF934 strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x2] @@ -2349,18 +2349,18 @@ sub_80FFB18: @ 80FFB18 adds r5, r0, 0 movs r1, 0 bl sub_80A69CC - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r2, r0, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -2453,14 +2453,14 @@ _080FFBEC: sub_80FFBF4: @ 80FFBF4 push {r4-r6,lr} adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -2551,18 +2551,18 @@ sub_80FFCB4: @ 80FFCB4 adds r5, r0, 0 movs r1, 0 bl sub_80A6980 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r2, r0, 24 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -2954,7 +2954,7 @@ sub_80FFFC0: @ 80FFFC0 lsls r0, 3 ldr r1, =gTasks adds r5, r0, r1 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] bl sub_80A82E4 lsls r0, 24 @@ -2963,13 +2963,13 @@ sub_80FFFC0: @ 80FFFC0 strh r0, [r5, 0x10] ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x14] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x16] @@ -2982,7 +2982,7 @@ sub_80FFFC0: @ 80FFFC0 bl sub_80A861C strh r0, [r5, 0x1E] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 movs r2, 0x1 @@ -3772,15 +3772,15 @@ sub_8100640: @ 8100640 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810065C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810065E .pool _0810065C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810065E: ldrb r6, [r0] adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100688 @@ -3837,7 +3837,7 @@ _081006CE: _081006D4: adds r0, r6, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5] @@ -3857,17 +3857,17 @@ _081006E4: strb r0, [r4, 0x5] b _08100738 _08100700: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r7, [r7] adds r0, r7 strh r0, [r4, 0x22] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId _0810071A: adds r0, r6, 0 bl sub_80A8328 @@ -4074,20 +4074,20 @@ _081008B4: ldrsh r0, [r1, r3] cmp r0, 0 bne _081008C4 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _081008C6 .pool _081008C4: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _081008C6: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r5, r0, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r2, r0, 24 ldr r0, =gBattleAnimArgs @@ -4237,9 +4237,9 @@ _081009F2: sub_81009F8: @ 81009F8 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100A20 @@ -4277,9 +4277,9 @@ _08100A2C: sub_8100A50: @ 8100A50 push {r4,r5,lr} adds r5, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08100A6A @@ -4343,21 +4343,21 @@ sub_8100A94: @ 8100A94 sub_8100AE0: @ 8100AE0 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08100B14 @@ -4439,12 +4439,12 @@ sub_8100B88: @ 8100B88 b _08100C24 .pool _08100BA8: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r4, 0x2 eors r0, r4 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r7, r0, 24 ldrb r0, [r5] @@ -4453,15 +4453,15 @@ _08100BA8: b _08100C34 .pool _08100BC8: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r7, r0, 24 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r4, r0, 24 ldrb r0, [r5] @@ -4469,7 +4469,7 @@ _08100BC8: mov r8, r2 mov r1, r8 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _08100C3E @@ -4477,7 +4477,7 @@ _08100BC8: mov r2, r8 eors r0, r2 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r7 @@ -4486,7 +4486,7 @@ _08100BC8: mov r1, r8 eors r0, r1 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r4 @@ -4494,24 +4494,24 @@ _08100BC8: b _08100C3E .pool _08100C24: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r7, r0, 24 ldrb r0, [r4] _08100C34: movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r4, r0, 24 _08100C3E: strh r7, [r6, 0x20] strh r4, [r6, 0x22] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08100C56 @@ -4754,9 +4754,9 @@ sub_8100E1C: @ 8100E1C ldr r4, =gBattleAnimArgs ldrh r0, [r4, 0x4] strh r0, [r5, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100E44 @@ -4866,7 +4866,7 @@ sub_8100EF0: @ 8100EF0 adds r0, 0x8 strh r0, [r1, 0x2] _08100F06: - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] movs r1, 0 bl sub_80A60AC @@ -4885,7 +4885,7 @@ _08100F06: adds r0, r4 strh r0, [r5, 0x22] ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100F44 @@ -5090,17 +5090,17 @@ _081010C2: sub_81010CC: @ 81010CC push {r4-r6,lr} adds r4, r0, 0 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r1, =0x0000ffe8 @@ -5426,11 +5426,11 @@ sub_810135C: @ 810135C ldrsh r0, [r0, r1] cmp r0, 0 bne _08101378 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810137A .pool _08101378: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810137A: ldrb r6, [r0] bl IsDoubleBattle @@ -5440,7 +5440,7 @@ _0810137A: movs r1, 0x2 adds r0, r6, 0 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _081013C4 @@ -5470,7 +5470,7 @@ _081013C4: bne _081013E8 adds r0, r6, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -5481,14 +5481,14 @@ _081013C4: _081013E8: adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] adds r0, r6, 0 movs r1, 0x3 _081013FA: - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -5523,9 +5523,9 @@ sub_8101440: @ 8101440 push {r4,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08101474 @@ -5611,9 +5611,9 @@ sub_81014F4: @ 81014F4 push {r4,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810152C @@ -5885,17 +5885,17 @@ _08101718: strh r1, [r5, 0x24] movs r0, 0x6 strh r0, [r5, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r7 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -6199,9 +6199,9 @@ sub_8101998: @ 8101998 adds r4, r0, 0 movs r0, 0x6 strh r0, [r4, 0x2E] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x2 negs r2, r2 @@ -6213,7 +6213,7 @@ _081019B6: strh r1, [r4, 0x30] movs r0, 0 strh r0, [r4, 0x32] - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r5] adds r0, r1 ldrb r0, [r0] @@ -6237,8 +6237,8 @@ sub_81019E8: @ 81019E8 ldrsh r6, [r5, r0] cmp r6, 0 bne _08101A24 - ldr r1, =gBankSpriteIds - ldr r4, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] @@ -6246,7 +6246,7 @@ sub_81019E8: @ 81019E8 movs r1, 0 bl sub_80A7270 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] @@ -6301,9 +6301,9 @@ sub_8101A74: @ 8101A74 adds r4, r0, 0 movs r0, 0x4 strh r0, [r4, 0x2E] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x3 cmp r0, 0 @@ -6315,7 +6315,7 @@ _08101A92: strh r1, [r4, 0x30] movs r0, 0 strh r0, [r4, 0x32] - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r5] adds r0, r1 ldrb r0, [r0] @@ -6360,19 +6360,19 @@ sub_8101AE8: @ 8101AE8 ldrsh r0, [r5, r1] cmp r0, 0 bne _08101B38 - ldr r1, =gBankSpriteIds - ldr r4, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] strh r0, [r5, 0x34] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08101B2C @@ -6465,14 +6465,14 @@ _08101BB6: b _08101C8E _08101BBC: strh r5, [r4, 0x30] - ldr r1, =gBankSpriteIds - ldr r2, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] strh r0, [r4, 0x32] ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x34] @@ -6575,15 +6575,15 @@ sub_8101C94: @ 8101C94 adds r0, r6 lsls r0, 3 adds r5, r0, r1 - ldr r1, =gBankSpriteIds - ldr r2, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] movs r4, 0 strh r0, [r5, 0x8] ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 strh r2, [r5, 0xA] @@ -6922,15 +6922,15 @@ sub_8101F40: @ 8101F40 ldrsh r0, [r6, r1] cmp r0, 0 bne _08101F5C - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _08101F5E .pool _08101F5C: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _08101F5E: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x2] @@ -6938,7 +6938,7 @@ _08101F5E: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x4] @@ -6962,10 +6962,10 @@ _08101F5E: sub_8101FA8: @ 8101FA8 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r1, =0x0000ffd0 @@ -6973,7 +6973,7 @@ sub_8101FA8: @ 8101FA8 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -6992,10 +6992,10 @@ sub_8101FA8: @ 8101FA8 sub_8101FF0: @ 8101FF0 push {r4-r6,lr} adds r4, r0, 0 - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r1, =gBattleAnimArgs @@ -7007,7 +7007,7 @@ sub_8101FF0: @ 8101FF0 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -7115,15 +7115,15 @@ sub_81020D8: @ 81020D8 ldrsh r0, [r6, r1] cmp r0, 0 bne _081020F4 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _081020F6 .pool _081020F4: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _081020F6: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x2] @@ -7131,7 +7131,7 @@ _081020F6: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x4] @@ -7191,17 +7191,17 @@ _08102178: sub_810217C: @ 810217C push {r4-r6,lr} adds r4, r0, 0 - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 subs r0, 0xC @@ -7316,10 +7316,10 @@ sub_8102268: @ 8102268 ldrsh r0, [r6, r1] cmp r0, 0 bne _081022B2 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r5, =gBattleAnimArgs lsrs r0, 24 @@ -7328,7 +7328,7 @@ sub_8102268: @ 8102268 strh r0, [r6, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x2] @@ -7465,16 +7465,16 @@ _08102390: strb r0, [r2] movs r0, 0x1E strh r0, [r5, 0x2E] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -7539,19 +7539,19 @@ sub_8102434: @ 8102434 lsls r0, 24 lsrs r7, r0, 24 movs r4, 0 - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcs _08102490 ldr r6, =gBattleAnimArgs - ldr r5, =gHealthBoxesIds + ldr r5, =gHealthboxSpriteIds _08102448: movs r1, 0 ldrsh r0, [r6, r1] cmp r0, 0x1 bne _08102464 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08102464 @@ -7564,7 +7564,7 @@ _08102464: cmp r0, 0x1 bne _08102482 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -7576,7 +7576,7 @@ _08102482: adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _08102448 @@ -7597,7 +7597,7 @@ sub_81024A8: @ 81024A8 movs r4, 0 b _081024C2 _081024B2: - ldr r0, =gHealthBoxesIds + ldr r0, =gHealthboxSpriteIds adds r0, r4, r0 ldrb r0, [r0] bl SetHealthboxSpriteVisible @@ -7605,7 +7605,7 @@ _081024B2: lsls r0, 24 lsrs r4, r0, 24 _081024C2: - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _081024B2 @@ -7673,10 +7673,10 @@ _0810253A: sub_8102540: @ 8102540 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r2, =gBattleAnimArgs lsrs r0, 24 @@ -8068,10 +8068,10 @@ _08102862: strh r0, [r5, 0x2E] ldrh r0, [r6, 0x4] strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6] @@ -8079,7 +8079,7 @@ _08102862: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x2] @@ -8113,9 +8113,9 @@ _08102862: b _081028FA .pool _081028D4: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810291C @@ -8237,7 +8237,7 @@ sub_81029B4: @ 81029B4 ldr r1, =gTasks adds r6, r0, r1 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x8] @@ -8333,7 +8333,7 @@ _08102A88: _08102A9A: ldr r0, =sub_8102AE0 str r0, [r6] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -8374,7 +8374,7 @@ sub_8102AE0: @ 8102AE0 ldrsh r0, [r0, r1] cmp r0, 0 bne _08102B32 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -8657,15 +8657,15 @@ _08102D10: b _08102D4E .pool _08102D34: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r3, r0, 24 _08102D4E: @@ -8855,9 +8855,9 @@ _08102EA6: sub_8102EB0: @ 8102EB0 push {r4-r7,lr} adds r6, r0, 0 - ldr r7, =gAnimBankAttacker + ldr r7, =gBattleAnimAttacker ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -8870,7 +8870,7 @@ sub_8102EB0: @ 8102EB0 _08102ECE: ldrb r0, [r7] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -8880,7 +8880,7 @@ _08102ECE: strh r0, [r6, 0x20] ldrb r0, [r7] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r4, 0x4] @@ -9002,17 +9002,17 @@ sub_8102FB8: @ 8102FB8 _08102FDC: ldr r6, =0x0000fff0 _08102FDE: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x8 @@ -9149,7 +9149,7 @@ sub_810310C: @ 810310C lsls r0, 24 lsrs r5, r0, 24 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810312C @@ -9167,7 +9167,7 @@ _08103136: strh r0, [r6, 0x20] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 adds r0, r5, 0 movs r1, 0 @@ -9197,18 +9197,18 @@ sub_8103164: @ 8103164 ldrsh r0, [r0, r1] cmp r0, 0 bne _08103180 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08103182 .pool _08103180: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08103182: ldrb r4, [r0] adds r0, r4, 0 adds r1, r5, 0 bl sub_810310C adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 negs r1, r0 @@ -9268,11 +9268,11 @@ sub_8103208: @ 8103208 ldrsh r0, [r0, r1] cmp r0, 0 bne _08103224 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08103226 .pool _08103224: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08103226: ldrb r0, [r0] adds r1, r4, 0 @@ -9325,16 +9325,16 @@ sub_8103284: @ 8103284 ldrsh r0, [r0, r1] cmp r0, 0 bne _081032A0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _081032A2 .pool _081032A0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _081032A2: ldrb r5, [r0] adds r0, r5, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r6, 0 @@ -9463,18 +9463,18 @@ sub_8103390: @ 8103390 ldrsh r0, [r0, r1] cmp r0, 0 bne _081033AC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _081033AE .pool _081033AC: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _081033AE: ldrb r4, [r0] adds r0, r4, 0 adds r1, r5, 0 bl sub_810310C adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081033D4 @@ -9591,11 +9591,11 @@ sub_8103498: @ 8103498 ldrsh r0, [r0, r1] cmp r0, 0 bne _081034B4 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _081034B6 .pool _081034B4: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _081034B6: ldrb r0, [r0] adds r1, r4, 0 @@ -9716,26 +9716,26 @@ _0810357A: sub_810358C: @ 810358C push {r4-r6,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r0, r1 ldrb r6, [r0] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081035E4 @@ -9846,8 +9846,8 @@ sub_81036A0: @ 81036A0 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -9871,12 +9871,12 @@ sub_81036DC: @ 81036DC push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r1, r0, r1 ldrb r4, [r1] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08103718 @@ -9992,9 +9992,9 @@ sub_81037D8: @ 81037D8 push {r4,r5,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08103804 @@ -10018,9 +10018,9 @@ _08103810: ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x22] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810384C @@ -10117,9 +10117,9 @@ sub_81038C8: @ 81038C8 b _0810390E .pool _081038EC: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810390E @@ -10137,10 +10137,10 @@ _0810390E: adds r0, r5, 0 movs r1, 0x1 bl sub_80A69CC - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r6, =gBattleAnimArgs lsrs r0, 24 @@ -10151,7 +10151,7 @@ _0810390E: mov r8, r0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r6, 0x6] @@ -10676,8 +10676,8 @@ _08103D54: strh r0, [r3, 0x4] b _08103DB6 _08103D5C: - ldr r1, =gBanksByIdentity - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerPositions + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -10716,10 +10716,10 @@ _08103DB0: _08103DB4: strh r0, [r2, 0x4] _08103DB6: - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord ldr r1, =gTasks mov r3, r8 adds r4, r3, r7 @@ -10731,7 +10731,7 @@ _08103DB6: adds r6, r0, 0 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] @@ -10742,11 +10742,11 @@ _08103DB6: ands r0, r1 cmp r0, 0 beq _08103E20 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r1, [r4] movs r0, 0x2 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _08103E20 @@ -10759,16 +10759,16 @@ _08103DB6: .pool _08103E20: mov r5, sp - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r1, r10 @@ -10897,7 +10897,7 @@ _08103F28: asrs r0, 16 cmp r0, 0x3F ble _08103FA0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -10914,7 +10914,7 @@ _08103F78: asrs r0, 16 cmp r0, 0x3F ble _08103FA0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -10927,7 +10927,7 @@ _08103F78: b _08103FB0 .pool _08103FA0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -11050,15 +11050,15 @@ sub_8104088: @ 8104088 adds r5, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -11066,9 +11066,9 @@ sub_8104088: @ 8104088 adds r0, r1 lsls r0, 16 lsrs r7, r0, 16 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081040CC @@ -11145,9 +11145,9 @@ sub_8104154: @ 8104154 lsls r0, 16 asrs r0, 24 strh r0, [r4, 0x24] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08104178 @@ -11200,16 +11200,16 @@ sub_81041C4: @ 81041C4 bl sub_80A69CC movs r0, 0x14 strh r0, [r4, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -11352,9 +11352,9 @@ sub_8104304: @ 8104304 adds r4, r0, 0 movs r1, 0 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08104322 @@ -11423,17 +11423,17 @@ _08104390: strh r0, [r5, 0x22] movs r0, 0x6 strh r0, [r5, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 add r0, r8 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -11510,10 +11510,10 @@ _08104448: movs r0, 0x6 strh r0, [r5, 0x2E] strh r1, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 add r0, r9 @@ -11522,7 +11522,7 @@ _08104448: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -11678,7 +11678,7 @@ sub_81045B0: @ 81045B0 lsls r5, 24 lsrs r5, 24 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -11735,7 +11735,7 @@ sub_8104614: @ 8104614 cmp r1, r0 bne _08104664 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -11771,7 +11771,7 @@ sub_8104674: @ 8104674 ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r5, 0 @@ -11786,7 +11786,7 @@ sub_8104674: @ 8104674 strh r0, [r4, 0x10] strh r5, [r4, 0x12] strh r5, [r4, 0x14] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -12129,7 +12129,7 @@ sub_8104938: @ 8104938 .pool _08104964: ldrb r0, [r5] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -12303,7 +12303,7 @@ sub_8104AB4: @ 8104AB4 ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -12345,9 +12345,9 @@ _08104B10: sub_8104B1C: @ 8104B1C push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08104B50 @@ -12356,7 +12356,7 @@ sub_8104B1C: @ 8104B1C bl StartSpriteAnim ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -12370,7 +12370,7 @@ _08104B50: bl StartSpriteAnim ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x20 @@ -12378,10 +12378,10 @@ _08104B50: ldr r0, =0x0000ffc0 _08104B6A: strh r0, [r4, 0x30] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r1, 0 @@ -12411,15 +12411,15 @@ sub_8104BAC: @ 8104BAC ldrsh r0, [r0, r1] cmp r0, 0 bne _08104BC8 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08104BCA .pool _08104BC8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08104BCA: ldrb r5, [r0] adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -12432,7 +12432,7 @@ _08104BCA: _08104BE4: adds r0, r5, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -12441,7 +12441,7 @@ _08104BE4: strh r0, [r6, 0x20] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x4] @@ -12476,7 +12476,7 @@ sub_8104C38: @ 8104C38 ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -12528,7 +12528,7 @@ sub_8104CA4: @ 8104CA4 ldr r0, =gTasks adds r4, r1, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r2, 0 @@ -12559,9 +12559,9 @@ sub_8104CA4: @ 8104CA4 strh r2, [r4, 0x18] movs r0, 0x2 strh r0, [r4, 0x1A] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -12759,7 +12759,7 @@ sub_8104E74: @ 8104E74 lsls r1, 3 ldr r0, =gTasks adds r5, r1, r0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] bl sub_80A6190 lsls r0, 24 @@ -12959,10 +12959,10 @@ _0810500E: sub_810501C: @ 810501C push {r4-r6,lr} adds r4, r0, 0 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x10 @@ -13194,11 +13194,11 @@ sub_81051C4: @ 81051C4 adds r1, r0, 0 cmp r2, 0 bne _081051F0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _081051F2 .pool _081051F0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _081051F2: ldrb r5, [r0] ldrb r1, [r1, 0x6] @@ -13212,7 +13212,7 @@ _081051F2: movs r1, 0x2 adds r0, r5, 0 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810526A @@ -13231,11 +13231,11 @@ _08105230: adds r0, r5, 0 movs r1, 0x2 _08105234: - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r4, r0, 24 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08105260 @@ -13305,15 +13305,15 @@ sub_81052A4: @ 81052A4 ldrsh r0, [r0, r2] cmp r0, 0 bne _081052DC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r7, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget b _081052E2 .pool _081052DC: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r7, [r0] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker _081052E2: ldrb r0, [r0] mov r8, r0 @@ -13335,13 +13335,13 @@ _08105308: str r3, [sp, 0x4] _08105310: adds r0, r7, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810536C adds r0, r7, 0 mov r1, r10 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r1, =gBattleAnimArgs lsrs r0, 24 @@ -13354,25 +13354,25 @@ _08105310: mov r4, r8 eors r4, r0 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810535C ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 b _081053EA .pool _0810535C: ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds add r0, r8 b _081053EA .pool _0810536C: adds r0, r7, 0 mov r1, r10 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r1, =gBattleAnimArgs @@ -13389,12 +13389,12 @@ _0810536C: adds r4, r7, 0 eors r4, r0 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _081053E4 ldr r3, =gSprites - ldr r2, =gBankSpriteIds + ldr r2, =gBattlerSpriteIds adds r0, r7, r2 ldrb r1, [r0] lsls r0, r1, 4 @@ -13424,7 +13424,7 @@ _081053E0: b _081053F4 _081053E4: ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r7, r0 _081053EA: ldrb r1, [r0] @@ -13442,7 +13442,7 @@ _081053FA: strb r0, [r1] adds r0, r7, 0 ldr r1, [sp, 0x4] - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -13457,7 +13457,7 @@ _081053FA: movs r1, 0x2 mov r0, r8 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810544C @@ -13473,20 +13473,20 @@ _0810544C: mov r4, sp mov r0, r8 mov r1, r10 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4] mov r0, r8 ldr r1, [sp, 0x4] - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r2, sp strh r0, [r2, 0x2] _0810546C: mov r0, r8 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08105490 @@ -13581,9 +13581,9 @@ sub_8105538: @ 8105538 adds r4, r0, 0 movs r1, 0 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0xA0 cmp r0, 0 @@ -13622,9 +13622,9 @@ sub_810557C: @ 810557C strh r0, [r4, 0x24] subs r2, 0x20 strh r2, [r4, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0xA0 cmp r0, 0 @@ -13873,7 +13873,7 @@ sub_810577C: @ 810577C ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -13950,9 +13950,9 @@ sub_8105810: @ 8105810 strh r0, [r4, 0xE] movs r0, 0x3 strh r0, [r4, 0x20] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08105850 @@ -13968,7 +13968,7 @@ _08105850: _08105856: strh r0, [r4, 0x24] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -14154,7 +14154,7 @@ sub_810599C: @ 810599C movs r0, 0x2 strh r0, [r4, 0x24] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -14292,16 +14292,16 @@ sub_8105AAC: @ 8105AAC strh r0, [r4, 0x16] strh r0, [r4, 0x18] strh r0, [r4, 0x22] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -14684,9 +14684,9 @@ sub_8105DE8: @ 8105DE8 adds r5, r0, 0 movs r1, 0 bl sub_80A69CC - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08105E08 @@ -14700,7 +14700,7 @@ _08105E08: strh r0, [r5, 0x2E] ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -14708,7 +14708,7 @@ _08105E08: strh r0, [r5, 0x32] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -14939,7 +14939,7 @@ sub_8106020: @ 8106020 lsrs r0, 24 adds r6, r0, 0 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r4, r0, 24 ldr r1, =gTasks @@ -14955,7 +14955,7 @@ sub_8106020: @ 8106020 cmp r0, 0x1 bne _0810607C movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -15004,7 +15004,7 @@ sub_81060B0: @ 81060B0 lsrs r0, 24 adds r6, r0, 0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r4, r0, 24 ldr r1, =gTasks @@ -15020,7 +15020,7 @@ sub_81060B0: @ 81060B0 cmp r0, 0x1 bne _0810610C movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -15072,10 +15072,10 @@ sub_8106140: @ 8106140 strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -15083,7 +15083,7 @@ sub_8106140: @ 8106140 strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -15561,9 +15561,9 @@ _0810653A: b _0810658A .pool _08106578: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -15773,16 +15773,16 @@ _08106730: sub_810673C: @ 810673C push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -15924,16 +15924,16 @@ _08106868: sub_8106878: @ 8106878 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -16029,16 +16029,16 @@ _08106940: sub_8106944: @ 8106944 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -16314,7 +16314,7 @@ sub_8106B54: @ 8106B54 adds r0, r4, 0 movs r1, 0 bl StartSpriteAnim - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 @@ -16505,21 +16505,21 @@ _08106CEC: ldrsh r0, [r1, r2] cmp r0, 0 bne _08106CFC - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _08106CFE .pool _08106CFC: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _08106CFE: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -16593,7 +16593,7 @@ sub_8106D90: @ 8106D90 lsrs r5, 24 ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -16645,15 +16645,15 @@ sub_8106E00: @ 8106E00 ldrsh r0, [r0, r1] cmp r0, 0 bne _08106E1C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08106E1E .pool _08106E1C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08106E1E: ldrb r6, [r0] adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -16666,7 +16666,7 @@ _08106E1E: _08106E38: adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r7, =gBattleAnimArgs lsrs r0, 24 @@ -16676,7 +16676,7 @@ _08106E38: strh r0, [r5, 0x20] adds r0, r6, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r7, 0x4] @@ -16992,11 +16992,11 @@ sub_81070AC: @ 81070AC ands r0, r1 cmp r0, 0 beq _081070F8 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r1, [r4] movs r0, 0x2 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _081070F8 @@ -17016,16 +17016,16 @@ sub_81070AC: @ 81070AC b _08107118 .pool _081070F8: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x28 @@ -17196,15 +17196,15 @@ _0810725A: sub_8107260: @ 8107260 push {r4-r6,lr} adds r6, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08107290 ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r4, =gBattleAnimArgs @@ -17215,7 +17215,7 @@ sub_8107260: @ 8107260 _08107290: ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -17225,7 +17225,7 @@ _081072A2: strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -17237,9 +17237,9 @@ _081072A2: movs r1, 0x40 orrs r0, r1 strb r0, [r2] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081072D8 @@ -17253,10 +17253,10 @@ _081072D8: strh r0, [r6, 0x2E] ldrh r0, [r6, 0x20] strh r0, [r6, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x32] @@ -17264,7 +17264,7 @@ _081072D8: strh r0, [r6, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x36] @@ -17422,9 +17422,9 @@ sub_810744C: @ 810744C adds r5, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810747C @@ -17445,10 +17445,10 @@ _08107482: strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -17457,7 +17457,7 @@ _08107482: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r7, [r7, 0x6] @@ -17621,10 +17621,10 @@ sub_81075EC: @ 81075EC strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -17632,7 +17632,7 @@ sub_81075EC: @ 81075EC strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -17773,16 +17773,16 @@ _08107722: sub_8107730: @ 8107730 push {r4-r7,lr} adds r4, r0, 0 - ldr r7, =gAnimBankAttacker + ldr r7, =gBattleAnimAttacker ldrb r0, [r7] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r7] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -17797,7 +17797,7 @@ sub_8107730: @ 8107730 cmp r0, 0 bne _0810778A ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08107784 @@ -17846,13 +17846,13 @@ _081077BA: sub_81077C0: @ 81077C0 push {r4-r7,lr} adds r6, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -17863,12 +17863,12 @@ sub_81077C0: @ 81077C0 negs r0, r0 strh r0, [r4] ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 beq _08107802 ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -17898,9 +17898,9 @@ _0810781E: _08107828: adds r0, r6, 0 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08107842 @@ -17910,10 +17910,10 @@ _08107828: _08107842: ldrh r0, [r5, 0x8] strh r0, [r6, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r5, 0x4] @@ -17921,7 +17921,7 @@ _08107842: strh r0, [r6, 0x32] ldrb r0, [r4] adds r1, r7, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -18069,9 +18069,9 @@ sub_8107954: @ 8107954 movs r1, 0x3 movs r2, 0x1 bl SetAnimBgAttribute - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -18174,9 +18174,9 @@ _08107A32: b _08107B0E .pool _08107AB4: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0x1 @@ -18963,7 +18963,7 @@ sub_81080E4: @ 81080E4 ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -19278,13 +19278,13 @@ _0810837A: thumb_func_start sub_8108384 sub_8108384: @ 8108384 push {r4,r5,lr} - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081083B8 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -19298,7 +19298,7 @@ _081083B4: adds r0, r2, 0 b _081083FA _081083B8: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -19350,16 +19350,16 @@ sub_8108408: @ 8108408 lsls r1, 24 lsrs r1, 24 str r1, [sp] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r8, r0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 movs r5, 0xAC @@ -19576,9 +19576,9 @@ sub_81085C8: @ 81085C8 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xA] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08108600 @@ -19956,22 +19956,22 @@ sub_81088E4: @ 81088E4 lsls r1, 3 ldr r0, =gTasks adds r5, r1, r0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r6, 0 strh r0, [r5, 0xE] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x10] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -20418,16 +20418,16 @@ sub_8108C94: @ 8108C94 adds r4, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x30] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -20593,7 +20593,7 @@ _08108DE2: strh r0, [r4, 0x2E] mov r0, r9 strh r0, [r4, 0x30] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 @@ -20648,7 +20648,7 @@ _08108E58: strh r0, [r4, 0x2E] mov r0, r9 strh r0, [r4, 0x30] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 @@ -20746,9 +20746,9 @@ sub_8108F4C: @ 8108F4C push {r4,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08108F88 @@ -20798,9 +20798,9 @@ _08108F9E: sub_8108FBC: @ 8108FBC push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08108FF0 @@ -20886,9 +20886,9 @@ sub_8109064: @ 8109064 push {r4,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08109090 @@ -21037,26 +21037,26 @@ sub_810916C: @ 810916C sub_8109198: @ 8109198 push {r4-r6,lr} adds r6, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 bne _081091DE movs r0, 0x2 - bl GetBankByIdentity + bl GetBattlerAtPosition ldrb r1, [r5] lsls r0, 24 lsrs r0, 24 cmp r1, r0 beq _081091D6 movs r0, 0x3 - bl GetBankByIdentity + bl GetBattlerAtPosition ldrb r1, [r5] lsls r0, 24 lsrs r0, 24 @@ -21128,10 +21128,10 @@ sub_8109244: @ 8109244 strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -21139,7 +21139,7 @@ sub_8109244: @ 8109244 strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -21164,16 +21164,16 @@ sub_810929C: @ 810929C beq _081092E4 movs r4, 0 strh r4, [r6, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] @@ -21389,7 +21389,7 @@ sub_8109460: @ 8109460 ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r5, 0 @@ -21407,9 +21407,9 @@ sub_8109460: @ 8109460 adds r0, r2 ldrh r0, [r0, 0x22] strh r0, [r4, 0x10] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x12] @@ -21820,9 +21820,9 @@ sub_81097B4: @ 81097B4 lsls r0, 2 adds r0, r1 ldrh r4, [r0, 0x20] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810980C @@ -21992,9 +21992,9 @@ sub_8109930: @ 8109930 adds r0, r2 lsls r0, 16 lsrs r4, r0, 16 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08109970 @@ -22248,9 +22248,9 @@ _08109B18: bl StartSpriteAnim ldrh r0, [r4, 0x4] strh r0, [r5, 0x3C] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08109B48 @@ -22261,7 +22261,7 @@ _08109B48: ldr r0, =0x0000fffc _08109B4A: strh r0, [r5, 0x36] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 movs r1, 0x3 @@ -22279,9 +22279,9 @@ _08109B70: ldrh r0, [r5, 0x30] adds r0, 0xC0 strh r0, [r5, 0x30] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08109B94 @@ -22356,10 +22356,10 @@ _08109BCE: lsls r0, 1 strh r0, [r5, 0x2E] strh r1, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -22367,7 +22367,7 @@ _08109BCE: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -22485,7 +22485,7 @@ _08109CC8: lsrs r0, 16 cmp r0, 0x83 bls _08109D3C - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 movs r1, 0x3 @@ -22500,7 +22500,7 @@ _08109CC8: b _08109D80 .pool _08109D3C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 lsls r0, 24 @@ -22578,9 +22578,9 @@ sub_8109DBC: @ 8109DBC lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -22590,22 +22590,22 @@ sub_8109DBC: @ 8109DBC movs r1, 0x1 _08109DE2: strh r1, [r4, 0x20] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r1, [r0] movs r0, 0x2 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 lsrs r0, 24 adds r0, 0x1 strh r0, [r4, 0x22] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] movs r0, 0x3 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -22973,8 +22973,8 @@ _0810A0CA: ldrh r0, [r2, 0x8] adds r0, 0x1 strh r0, [r2, 0x8] - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r0, r1 ldrb r6, [r0] @@ -23075,9 +23075,9 @@ _0810A194: sub_810A1A8: @ 810A1A8 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810A1D0 @@ -23129,9 +23129,9 @@ _0810A20E: sub_810A214: @ 810A214 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810A23C @@ -23178,22 +23178,22 @@ _0810A26E: sub_810A274: @ 810A274 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810A2C4 @@ -23261,15 +23261,15 @@ _0810A324: beq _0810A35C b _0810A380 _0810A32E: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810A382 .pool _0810A338: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r6, 0x2 eors r0, r6 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _0810A354 @@ -23282,21 +23282,21 @@ _0810A354: eors r4, r0 b _0810A384 _0810A35C: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r4, 0x2 eors r0, r4 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810A380 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] eors r4, r0 b _0810A384 .pool _0810A380: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810A382: ldrb r4, [r0] _0810A384: @@ -23307,7 +23307,7 @@ _0810A384: bne _0810A3AC adds r0, r4, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -23318,14 +23318,14 @@ _0810A384: _0810A3AC: adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] adds r0, r4, 0 movs r1, 0x3 _0810A3BE: - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -23417,10 +23417,10 @@ sub_810A46C: @ 810A46C strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -23428,7 +23428,7 @@ sub_810A46C: @ 810A46C strh r0, [r4, 0x34] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -23576,9 +23576,9 @@ sub_810A5BC: @ 810A5BC lsls r0, 24 cmp r0, 0 bne _0810A5D8 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810A5E0 @@ -23588,10 +23588,10 @@ _0810A5D8: negs r0, r0 strh r0, [r1, 0x2] _0810A5E0: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -23600,7 +23600,7 @@ _0810A5E0: strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -23633,11 +23633,11 @@ sub_810A628: @ 810A628 ands r0, r1 cmp r0, 0 beq _0810A64C - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget b _0810A64E .pool _0810A64C: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker _0810A64E: ldrb r6, [r0] bl IsContest @@ -23645,7 +23645,7 @@ _0810A64E: cmp r0, 0 bne _0810A666 adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810A66E @@ -23657,7 +23657,7 @@ _0810A666: _0810A66E: adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -23666,7 +23666,7 @@ _0810A66E: strh r0, [r5, 0x20] adds r0, r6, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x2] @@ -23827,10 +23827,10 @@ sub_810A7DC: @ 810A7DC adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord ldr r1, =gTasks lsls r4, r5, 2 adds r4, r5 @@ -23844,7 +23844,7 @@ sub_810A7DC: @ 810A7DC strh r0, [r4, 0x8] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r5, 0x2] @@ -24220,21 +24220,21 @@ sub_810AAFC: @ 810AAFC ldrsh r0, [r0, r1] cmp r0, 0 bne _0810AB28 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0810AB2A .pool _0810AB28: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0810AB2A: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x24] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x26] @@ -24440,21 +24440,21 @@ sub_810ACD8: @ 810ACD8 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810ACF4 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0810ACF6 .pool _0810ACF4: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0810ACF6: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -24478,21 +24478,21 @@ sub_810AD30: @ 810AD30 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810AD4C - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0810AD4E .pool _0810AD4C: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0810AD4E: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -24518,28 +24518,28 @@ sub_810AD98: @ 810AD98 adds r5, r0, 0 movs r1, 0x1 bl StartSpriteAffineAnim - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] movs r0, 0x10 strh r0, [r5, 0x3C] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -24641,20 +24641,20 @@ _0810AE8E: b _0810AFC0 _0810AE90: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r6, 0 strh r0, [r5, 0x26] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x24] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810AECC @@ -24820,9 +24820,9 @@ _0810AFF4: _0810AFFA: b _0810B14E _0810AFFC: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -24855,13 +24855,13 @@ _0810B012: _0810B048: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xE] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x12] @@ -24878,16 +24878,16 @@ _0810B070: movs r0, 0x78 subs r0, r1 strh r0, [r5, 0xE] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x12] ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r2, 0xA @@ -25124,16 +25124,16 @@ sub_810B23C: @ 810B23C beq _0810B280 b _0810B294 _0810B24E: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -25191,25 +25191,25 @@ _0810B2C8: .4byte _0810B404 .4byte _0810B414 _0810B2DC: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x14] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x16] movs r0, 0x4 strh r0, [r5, 0x18] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x1C] @@ -25539,10 +25539,10 @@ _0810B584: beq _0810B600 b _0810B60E _0810B58A: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -25561,10 +25561,10 @@ _0810B5A4: bgt _0810B5A4 strh r1, [r5, 0x24] _0810B5B4: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -25721,29 +25721,29 @@ sub_810B6C4: @ 810B6C4 ands r0, r2 orrs r0, r1 strh r0, [r5, 0x4] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r9, r0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r3, r0, 24 ldrb r0, [r4] movs r1, 0x3 str r3, [sp] - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldr r1, =gBattleAnimArgs @@ -25976,16 +25976,16 @@ sub_810B8EC: @ 810B8EC adds r4, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810B92C @@ -26003,10 +26003,10 @@ _0810B92C: adds r0, r1 strh r0, [r4, 0x32] _0810B936: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r1, =gBattleAnimArgs lsrs r0, 24 @@ -26041,7 +26041,7 @@ sub_810B974: @ 810B974 b _0810B9C6 .pool _0810B990: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -26049,9 +26049,9 @@ _0810B990: adds r3, 0x22 movs r1, 0x1 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810B9B6 @@ -26130,16 +26130,16 @@ sub_810BA24: @ 810BA24 ldrsh r0, [r6, r1] cmp r0, 0 bne _0810BA74 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -26148,7 +26148,7 @@ sub_810BA24: @ 810BA24 b _0810BA86 .pool _0810BA74: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -26157,9 +26157,9 @@ _0810BA74: movs r1, 0x1 bl sub_80A8924 _0810BA86: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BAAC @@ -26277,9 +26277,9 @@ sub_810BB60: @ 810BB60 strh r5, [r4, 0x24] movs r0, 0x80 strh r0, [r4, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r1, =0x0000ffec cmp r0, 0 @@ -26312,9 +26312,9 @@ _0810BB90: sub_810BBC8: @ 810BBC8 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r1, =0x0000ffec cmp r0, 0 @@ -26431,23 +26431,23 @@ sub_810BC94: @ 810BC94 ldrsh r0, [r1, r2] cmp r0, 0 bne _0810BCE0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] b _0810BCF2 .pool _0810BCE0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -26456,9 +26456,9 @@ _0810BCE0: movs r1, 0x1 bl sub_80A8924 _0810BCF2: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BD1C @@ -26645,7 +26645,7 @@ sub_810BE48: @ 810BE48 b _0810BEA2 .pool _0810BE6C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -26653,9 +26653,9 @@ _0810BE6C: adds r3, 0x22 movs r1, 0 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BE92 @@ -26712,7 +26712,7 @@ sub_810BED0: @ 810BED0 b _0810BF32 .pool _0810BEF4: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] adds r2, r5, 0 adds r2, 0x20 @@ -26721,7 +26721,7 @@ _0810BEF4: movs r1, 0 bl sub_80A8924 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BF20 @@ -26742,7 +26742,7 @@ _0810BF26: adds r0, r1 strh r0, [r5, 0x22] _0810BF32: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810BF90 .pool _0810BF40: @@ -26755,7 +26755,7 @@ _0810BF40: bl sub_80A6980 b _0810BF8E _0810BF52: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] adds r2, r5, 0 adds r2, 0x20 @@ -26764,7 +26764,7 @@ _0810BF52: movs r1, 0 bl sub_80A8924 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BF7C @@ -26785,7 +26785,7 @@ _0810BF82: adds r0, r1 strh r0, [r5, 0x22] _0810BF8E: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810BF90: ldrb r0, [r0] strh r0, [r5, 0x3C] @@ -26806,9 +26806,9 @@ _0810BFB4: movs r0, 0x40 _0810BFB6: strh r0, [r5, 0x3A] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810BFCC @@ -27179,16 +27179,16 @@ _0810C2DA: sub_810C2F0: @ 810C2F0 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -27456,16 +27456,16 @@ sub_810C560: @ 810C560 ldr r6, =gBattleAnimArgs ldrh r0, [r6] strh r0, [r5, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker mov r8, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 - ldr r7, =gAnimBankTarget + ldr r7, =gBattleAnimTarget ldrb r0, [r7] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -27474,7 +27474,7 @@ sub_810C560: @ 810C560 lsls r0, 8 strh r0, [r5, 0x3C] _0810C594: - ldr r3, =gBanksByIdentity + ldr r3, =gBattlerPositions ldrb r0, [r7] adds r0, r3 ldrb r1, [r0] @@ -27505,7 +27505,7 @@ _0810C594: cmp r0, 0 bne _0810C5F0 movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -27523,16 +27523,16 @@ _0810C5F0: movs r0, 0x1 strh r0, [r5, 0x3A] _0810C5F4: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -27545,10 +27545,10 @@ _0810C5F4: ldrh r1, [r5, 0x20] adds r0, r1 strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x6] @@ -27567,10 +27567,10 @@ _0810C65C: ldrh r1, [r5, 0x20] adds r0, r1 strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x6] @@ -27583,7 +27583,7 @@ _0810C65C: ldrb r0, [r4] movs r1, 0x1 _0810C684: - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x8] @@ -27676,10 +27676,10 @@ _0810C728: _0810C736: movs r5, 0x50 strh r5, [r4, 0x2E] - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] @@ -27699,7 +27699,7 @@ _0810C736: lsls r0, 24 cmp r0, 0 bne _0810C78C - ldr r1, =gBanksByIdentity + ldr r1, =gBattlerPositions ldrb r0, [r6] adds r0, r1 ldrb r1, [r0] @@ -27843,8 +27843,8 @@ _0810C85A: lsls r0, 24 cmp r0, 0 bne _0810C8B4 - ldr r1, =gBanksByIdentity - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerPositions + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -28050,11 +28050,11 @@ sub_810C9E4: @ 810C9E4 ldrh r0, [r4, 0x2] lsls r0, 20 lsrs r0, 24 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r5, r0, 24 adds r0, r5, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810CAD0 @@ -28062,12 +28062,12 @@ sub_810C9E4: @ 810C9E4 str r0, [sp, 0x4] adds r0, r5, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r7, r0, 24 adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 mov r1, r8 @@ -28371,9 +28371,9 @@ _0810CCA6: ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810CCCE @@ -28381,10 +28381,10 @@ _0810CCA6: negs r0, r0 strh r0, [r6, 0x4] _0810CCCE: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -28392,7 +28392,7 @@ _0810CCCE: strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x6] @@ -28581,9 +28581,9 @@ sub_810CE68: @ 810CE68 ldrsh r0, [r4, r1] cmp r0, 0x1 bne _0810CE90 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810CE90 @@ -28680,11 +28680,11 @@ sub_810CF30: @ 810CF30 mov r9, r0 cmp r1, 0 bne _0810CF54 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810CF56 .pool _0810CF54: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810CF56: ldrb r0, [r0] mov r8, r0 @@ -28705,13 +28705,13 @@ _0810CF74: bl StartSpriteAnim mov r0, r8 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] mov r0, r8 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -28771,7 +28771,7 @@ _0810D000: negs r0, r0 lsrs r4, r0, 16 _0810D012: - ldr r0, =gBanksByIdentity + ldr r0, =gBattlerPositions add r0, r8 ldrb r1, [r0] adds r0, r7, 0 @@ -28974,16 +28974,16 @@ _0810D1A4: sub_810D1B4: @ 810D1B4 push {r4-r6,lr} adds r6, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r1, [r0] movs r0, 0x2 - ldr r2, =gAnimBankTarget + ldr r2, =gBattleAnimTarget eors r0, r1 ldrb r1, [r2] cmp r0, r1 bne _0810D1E0 ldrb r0, [r2] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -28997,9 +28997,9 @@ _0810D1E0: adds r0, r6, 0 movs r1, 0x1 bl sub_80A6980 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810D1FE @@ -29146,16 +29146,16 @@ sub_810D308: @ 810D308 bne _0810D34C movs r0, 0x6 strh r0, [r5, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -29267,21 +29267,21 @@ sub_810D40C: @ 810D40C ldrsh r0, [r0, r1] cmp r0, 0 bne _0810D428 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0810D42A .pool _0810D428: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0810D42A: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -29386,10 +29386,10 @@ sub_810D4F4: @ 810D4F4 ldrsh r0, [r6, r1] cmp r0, 0 bne _0810D520 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r6, 0x4] @@ -29397,10 +29397,10 @@ sub_810D4F4: @ 810D4F4 b _0810D532 .pool _0810D520: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -29409,7 +29409,7 @@ _0810D532: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -29520,20 +29520,20 @@ sub_810D608: @ 810D608 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810D664 - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8328 movs r1, 0x3 @@ -29545,11 +29545,11 @@ sub_810D608: @ 810D608 ands r0, r2 orrs r0, r1 strb r0, [r5, 0x5] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget b _0810D680 .pool _0810D664: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 movs r1, 0x3 @@ -29561,7 +29561,7 @@ _0810D664: ands r0, r2 orrs r0, r1 strb r0, [r5, 0x5] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker _0810D680: ldrb r0, [r0] strh r0, [r5, 0x3C] @@ -29601,7 +29601,7 @@ sub_810D6A8: @ 810D6A8 lsls r0, 24 lsrs r0, 24 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -29611,7 +29611,7 @@ sub_810D6A8: @ 810D6A8 lsls r0, 24 lsrs r0, 24 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -29712,31 +29712,31 @@ _0810D7BA: strh r0, [r7, 0x2E] b _0810D818 _0810D7C2: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r2, =gAnimBankTarget + ldr r2, =gBattleAnimTarget mov r8, r2 ldrb r0, [r2] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 mov r1, r8 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 subs r4, r6 strh r4, [r7, 0x2E] @@ -29808,28 +29808,28 @@ sub_810D874: @ 810D874 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810D8B8 - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r4, [r0] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810D8BE .pool _0810D8B8: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r4, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810D8BE: ldrb r0, [r0] bl sub_80A8328 @@ -29857,7 +29857,7 @@ _0810D8BE: .pool _0810D8F8: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810D918 @@ -29879,7 +29879,7 @@ _0810D918: strh r0, [r5, 0x30] adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -29887,7 +29887,7 @@ _0810D918: strh r0, [r5, 0x34] adds r0, r4, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -29929,16 +29929,16 @@ _0810D976: sub_810D984: @ 810D984 push {r4-r6,lr} adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -29954,7 +29954,7 @@ sub_810D984: @ 810D984 ldr r0, =gAnimMoveTurn ldrb r6, [r0] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810D9CE @@ -30018,9 +30018,9 @@ _0810DA34: bl StartSpriteAnim b _0810DA5E _0810DA48: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DA5E @@ -30128,9 +30128,9 @@ _0810DB1A: ldrh r1, [r4, 0x1C] adds r0, r1 strh r0, [r4, 0x1C] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810DB50 @@ -30205,16 +30205,16 @@ _0810DBC2: bl sub_80A69CC ldrh r0, [r4, 0x4] strh r0, [r5, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -30263,7 +30263,7 @@ _0810DC44: adds r0, r4, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] mov r6, sp adds r6, 0x2 @@ -30271,9 +30271,9 @@ _0810DC44: mov r2, sp adds r3, r6, 0 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DC72 @@ -30389,7 +30389,7 @@ _0810DD4A: sub_810DD50: @ 810DD50 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -30397,9 +30397,9 @@ sub_810DD50: @ 810DD50 adds r3, 0x22 movs r1, 0x1 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DD7C @@ -30450,7 +30450,7 @@ sub_810DDC4: @ 810DDC4 b _0810DE16 .pool _0810DDE0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -30458,9 +30458,9 @@ _0810DDE0: adds r3, 0x22 movs r1, 0x1 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DE06 @@ -30680,9 +30680,9 @@ sub_810DFA8: @ 810DFA8 adds r6, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DFC8 @@ -30696,10 +30696,10 @@ _0810DFC8: strh r0, [r6, 0x2E] ldrh r0, [r6, 0x20] strh r0, [r6, 0x30] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -30709,7 +30709,7 @@ _0810DFC8: strh r0, [r6, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -30748,9 +30748,9 @@ _0810E03C: sub_810E044: @ 810E044 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810E070 @@ -30782,13 +30782,13 @@ _0810E070: _0810E088: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r2, =gBattleAnimArgs ldrh r1, [r2] @@ -30805,23 +30805,23 @@ _0810E088: ldrsh r0, [r2, r3] cmp r0, 0 bne _0810E0EC - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] b _0810E0FE .pool _0810E0EC: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -30867,7 +30867,7 @@ sub_810E13C: @ 810E13C ldr r0, =sub_810E184 str r0, [r4, 0x1C] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -30929,9 +30929,9 @@ _0810E1C2: sub_810E1C8: @ 810E1C8 push {r4,r5,lr} adds r5, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810E1F8 @@ -30955,10 +30955,10 @@ _0810E1FE: strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -30966,7 +30966,7 @@ _0810E1FE: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -31021,7 +31021,7 @@ _0810E274: ble _0810E2BC _0810E296: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -31099,15 +31099,15 @@ sub_810E314: @ 810E314 ands r0, r1 cmp r0, 0 beq _0810E33C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0810E33E .pool _0810E33C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0810E33E: ldrb r6, [r0] adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810E354 @@ -31118,7 +31118,7 @@ _0810E33E: _0810E354: adds r0, r6, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -31127,7 +31127,7 @@ _0810E354: strh r0, [r7, 0x20] adds r0, r6, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldrh r1, [r4, 0x2] lsrs r0, 24 @@ -32049,7 +32049,7 @@ _0810EA36: sub_810EA4C: @ 810EA4C push {r4,r5,lr} adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8328 movs r1, 0x3 @@ -32061,16 +32061,16 @@ sub_810EA4C: @ 810EA4C ands r0, r2 orrs r0, r1 strb r0, [r4, 0x5] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -32106,9 +32106,9 @@ _0810EAC4: ldrsh r0, [r4, r2] cmp r0, 0 bne _0810EADC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810EAF2 @@ -32117,9 +32117,9 @@ _0810EADC: ldrsh r0, [r4, r1] cmp r0, 0x1 bne _0810EAF8 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810EAF8 @@ -32237,16 +32237,16 @@ sub_810EB88: @ 810EB88 strh r0, [r4, 0x6] ldr r0, =gUnknown_085973E8 mov r8, r0 - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r2, r0, 0 lsls r2, 24 lsrs r2, 24 @@ -32289,7 +32289,7 @@ _0810EC46: movs r1, 0x1 bl sub_80A69CC movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -32341,10 +32341,10 @@ _0810ECAA: beq _0810ECE0 b _0810ED1E _0810ECB0: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -32379,7 +32379,7 @@ _0810ECE0: cmp r0, r1 bge _0810ED1E movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -32416,7 +32416,7 @@ sub_810ED28: @ 810ED28 ldr r0, =sub_810ED70 str r0, [r4, 0x1C] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -32545,21 +32545,21 @@ _0810EE28: ldrsh r0, [r0, r2] cmp r0, 0 bne _0810EE40 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0810EE42 .pool _0810EE40: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0810EE42: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -32700,21 +32700,21 @@ _0810EF60: ldrsh r0, [r2, r1] cmp r0, 0 bne _0810EF74 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0810EF76 .pool _0810EF74: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0810EF76: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -32861,17 +32861,17 @@ sub_810F084: @ 810F084 mov r8, r0 ldrh r4, [r0, 0x20] ldrh r5, [r0, 0x22] - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r1, r8 strh r0, [r1, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 @@ -32989,7 +32989,7 @@ sub_810F184: @ 810F184 cmp r0, 0 bne _0810F1BC movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites @@ -33005,7 +33005,7 @@ sub_810F184: @ 810F184 .pool _0810F1BC: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites @@ -33038,9 +33038,9 @@ sub_810F1EC: @ 810F1EC lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810F212 @@ -33064,7 +33064,7 @@ _0810F212: bne _0810F2B8 _0810F22E: movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r7, r4, 0 @@ -33078,7 +33078,7 @@ _0810F22E: orrs r1, r0 lsrs r6, r1, 31 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F264 @@ -33091,7 +33091,7 @@ _0810F264: adds r4, r0, 0 eors r4, r7 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F284 @@ -33109,9 +33109,9 @@ _0810F284: lsls r0, 24 cmp r0, 0 beq _0810F2B8 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810F2B0 @@ -33126,9 +33126,9 @@ _0810F2B0: movs r0, 0x28 b _0810F2F2 _0810F2B8: - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810F2CE @@ -33139,7 +33139,7 @@ _0810F2B8: _0810F2CE: ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -33148,7 +33148,7 @@ _0810F2CE: strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -33193,7 +33193,7 @@ sub_810F340: @ 810F340 push {r4,r5,lr} adds r5, r0, 0 movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 movs r1, 0x3C @@ -33205,12 +33205,12 @@ sub_810F340: @ 810F340 b _0810F3B6 _0810F35C: adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F382 ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r1, [r0] lsls r0, r1, 4 @@ -33226,12 +33226,12 @@ _0810F382: movs r0, 0x2 eors r4, r0 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F3AC ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r1, [r0] lsls r0, r1, 4 @@ -33370,17 +33370,17 @@ sub_810F46C: @ 810F46C cmp r0, 0 bne _0810F502 movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r6, r4, 0 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F4D4 ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r1, [r0] lsls r0, r1, 4 @@ -33398,12 +33398,12 @@ _0810F4D4: adds r4, r0, 0 eors r4, r6 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F502 ldr r2, =gSprites - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r1, [r0] lsls r0, r1, 4 @@ -33441,7 +33441,7 @@ sub_810F524: @ 810F524 cmp r0, 0 bne _0810F57C movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r4, r0, 0 @@ -33454,7 +33454,7 @@ sub_810F524: @ 810F524 orrs r1, r0 lsrs r5, r1, 31 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F562 @@ -33464,7 +33464,7 @@ _0810F562: movs r0, 0x2 eors r4, r0 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0810F57C @@ -33505,9 +33505,9 @@ _0810F5A6: lsls r0, 24 cmp r0, 0 beq _0810F5EE - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810F5E0 @@ -33568,21 +33568,21 @@ _0810F62C: sub_810F634: @ 810F634 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810F684 @@ -33623,7 +33623,7 @@ _0810F692: sub_810F6B0: @ 810F6B0 push {r4-r7,lr} adds r5, r0, 0 - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] movs r1, 0x1 bl sub_80A861C @@ -33645,7 +33645,7 @@ sub_810F6B0: @ 810F6B0 lsls r1, 16 lsrs r7, r1, 16 ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -33656,14 +33656,14 @@ sub_810F6B0: @ 810F6B0 _0810F6F6: ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r4 strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r7 @@ -33774,7 +33774,7 @@ sub_810F7D4: @ 810F7D4 ldr r0, =gTasks adds r4, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -33824,16 +33824,16 @@ sub_810F83C: @ 810F83C ldr r0, =gTasks adds r4, r1, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r1, 0 strh r0, [r4, 0x8] strh r1, [r4, 0xA] strh r1, [r4, 0xC] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x8 cmp r0, 0 @@ -33952,16 +33952,16 @@ sub_810F940: @ 810F940 movs r0, 0x10 strh r0, [r5, 0xE] strh r1, [r5, 0x10] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x24] @@ -34260,16 +34260,16 @@ sub_810FBA8: @ 810FBA8 ldrsh r0, [r6, r1] cmp r0, 0 bne _0810FBD4 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -34305,7 +34305,7 @@ sub_810FBF0: @ 810FBF0 bne _0810FC60 ldr r0, =0x0000fff6 strh r0, [r5, 0x1C] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x5 bl sub_80A861C @@ -34316,7 +34316,7 @@ sub_810FBF0: @ 810FBF0 bl sub_80A861C adds r0, 0x8 strh r0, [r5, 0x20] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x5 bl sub_80A861C @@ -34331,7 +34331,7 @@ sub_810FBF0: @ 810FBF0 _0810FC60: movs r0, 0xA strh r0, [r5, 0x1C] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x4 bl sub_80A861C @@ -34342,7 +34342,7 @@ _0810FC60: bl sub_80A861C subs r0, 0x8 strh r0, [r5, 0x20] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x4 bl sub_80A861C @@ -34357,7 +34357,7 @@ _0810FC94: bne _0810FCE8 ldr r0, =0x0000fff6 strh r0, [r5, 0x1C] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x4 bl sub_80A861C @@ -34368,7 +34368,7 @@ _0810FC94: bl sub_80A861C adds r0, 0x8 strh r0, [r5, 0x20] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x4 bl sub_80A861C @@ -34383,7 +34383,7 @@ _0810FC94: _0810FCE8: movs r0, 0xA strh r0, [r5, 0x1C] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x5 bl sub_80A861C @@ -34394,7 +34394,7 @@ _0810FCE8: bl sub_80A861C subs r0, 0x8 strh r0, [r5, 0x20] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x5 bl sub_80A861C @@ -34535,7 +34535,7 @@ sub_810FE14: @ 810FE14 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A6190 lsls r0, 24 @@ -34590,7 +34590,7 @@ _0810FE86: movs r0, 0 strh r0, [r4, 0x24] _0810FE92: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -34891,7 +34891,7 @@ _08110094: bl CalcCenterToCornerVec ldr r1, =gBattleAnimArgs ldrb r0, [r1] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x22] @@ -35062,16 +35062,16 @@ _08110256: beq _0811034A b _08110360 _08110260: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -35209,9 +35209,9 @@ sub_8110368: @ 8110368 b _081103C4 .pool _08110394: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081103C4 @@ -35232,7 +35232,7 @@ _08110394: negs r0, r0 strh r0, [r1] _081103C4: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 bl sub_80A60AC @@ -35254,7 +35254,7 @@ _081103C4: strh r0, [r6, 0x2E] ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -35262,7 +35262,7 @@ _081103C4: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -35297,9 +35297,9 @@ sub_8110438: @ 8110438 b _08110478 .pool _0811045C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08110478 @@ -35311,7 +35311,7 @@ _0811045C: negs r1, r1 strh r1, [r0] _08110478: - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 bl sub_80A60AC @@ -35333,13 +35333,13 @@ _08110478: strh r0, [r6, 0x2E] ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x36] @@ -35384,23 +35384,23 @@ _08110500: ldrsh r0, [r1, r2] cmp r0, 0 bne _08110548 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] b _0811055A .pool _08110548: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -35457,7 +35457,7 @@ _081105AE: sub_81105B4: @ 81105B4 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -35465,9 +35465,9 @@ sub_81105B4: @ 81105B4 adds r3, 0x22 movs r1, 0 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081105F0 @@ -35490,9 +35490,9 @@ _081105FC: ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x22] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08110618 @@ -35655,9 +35655,9 @@ sub_8110720: @ 8110720 b _08110762 .pool _08110740: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110762 @@ -35676,24 +35676,24 @@ _08110762: lsls r0, 24 cmp r0, 0 bne _081107B2 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 bne _081107B2 ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 beq _081107A0 ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -35712,10 +35712,10 @@ _081107B2: adds r0, r7, 0 movs r1, 0x1 bl sub_80A69CC - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 ldr r6, =gBattleAnimArgs @@ -35726,7 +35726,7 @@ _081107B2: lsrs r4, 16 ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -35780,9 +35780,9 @@ sub_8110850: @ 8110850 adds r6, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110870 @@ -35794,10 +35794,10 @@ _08110870: ldr r4, =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -35805,7 +35805,7 @@ _08110870: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -35941,21 +35941,21 @@ sub_8110994: @ 8110994 ldrsh r0, [r0, r1] cmp r0, 0 bne _081109B0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _081109B2 .pool _081109B0: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _081109B2: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x12 @@ -35980,7 +35980,7 @@ sub_81109F0: @ 81109F0 ldrsh r0, [r6, r1] cmp r0, 0 beq _08110A10 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x20 @@ -36064,9 +36064,9 @@ sub_8110AB4: @ 8110AB4 bl StartSpriteAnim adds r0, r5, 0 bl AnimateSprite - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110AE4 @@ -36254,9 +36254,9 @@ _08110C10: ldrsh r0, [r0, r1] cmp r0, 0 beq _08110C6E - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110C6E @@ -36480,9 +36480,9 @@ sub_8110E4C: @ 8110E4C ldrsh r0, [r4, r2] cmp r0, 0 beq _08110E98 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110E98 @@ -36620,32 +36620,32 @@ sub_8110F74: @ 8110F74 lsls r1, 3 ldr r0, =gTasks adds r6, r1, r0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r9, r0 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r1, 0xC0 lsls r1, 13 adds r0, r1 lsrs r7, r0, 16 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xC0 @@ -36732,7 +36732,7 @@ _0811101E: strh r0, [r6, 0x24] strh r5, [r6, 0xA] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x26] @@ -37193,9 +37193,9 @@ _08111412: sub_8111418: @ 8111418 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -37216,16 +37216,16 @@ _08111434: sub_8111444: @ 8111444 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r2, =gBattleAnimArgs @@ -37443,10 +37443,10 @@ sub_811160C: @ 811160C strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -37454,7 +37454,7 @@ sub_811160C: @ 811160C strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -37770,7 +37770,7 @@ sub_811188C: @ 811188C movs r0, 0x52 bl SetGpuReg movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -37881,7 +37881,7 @@ sub_811196C: @ 811196C .pool _08111994: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r1, r0, 24 ldrh r0, [r4, 0x8] @@ -37925,11 +37925,11 @@ sub_81119E0: @ 81119E0 adds r4, r0, 0 ldrh r5, [r4, 0x20] ldrh r6, [r4, 0x22] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker mov r8, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r1, 0 @@ -37938,7 +37938,7 @@ sub_81119E0: @ 81119E0 mov r1, r8 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -38042,16 +38042,16 @@ _08111AD2: lsls r0, 16 cmp r0, 0 bgt _08111B96 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x30] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -38104,16 +38104,16 @@ _08111B3C: lsls r0, 16 cmp r0, 0 bgt _08111B96 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -38285,9 +38285,9 @@ _08111C80: adds r0, r4 movs r1, 0x50 strh r1, [r0, 0x2E] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08111CF4 @@ -38510,7 +38510,7 @@ sub_8111E78: @ 8111E78 lsls r0, 3 ldr r1, =gTasks adds r5, r0, r1 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -38604,7 +38604,7 @@ _08111F0C: adds r2, r4 ldr r0, =gBattleSpritesDataPtr ldr r1, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -38626,7 +38626,7 @@ _08111F0C: movs r0, 0x10 strh r0, [r5, 0xE] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -38864,7 +38864,7 @@ sub_8112170: @ 8112170 lsls r0, 3 ldr r1, =gTasks adds r4, r0, r1 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -38888,7 +38888,7 @@ _081121AE: movs r0, 0x3 strb r0, [r1, 0x15] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] @@ -38979,51 +38979,51 @@ sub_8112264: @ 8112264 ldrsh r0, [r0, r1] cmp r0, 0 bne _081122AC - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xE0 lsls r2, 13 adds r0, r2 lsrs r5, r0, 16 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget b _081122D0 .pool _081122AC: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xE0 lsls r2, 13 adds r0, r2 lsrs r5, r0, 16 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker _081122D0: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r1, 0xE0 @@ -39166,10 +39166,10 @@ sub_81123C4: @ 81123C4 ldr r2, =gBattleAnimArgs ldrh r0, [r2] strh r0, [r1, 0x1C] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4] @@ -39189,7 +39189,7 @@ _08112434: _08112436: lsls r1, r4, 16 asrs r3, r1, 16 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r2, [r0] str r1, [sp, 0x10] cmp r3, r2 @@ -39201,7 +39201,7 @@ _08112436: lsls r0, r4, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _08112502 @@ -39221,7 +39221,7 @@ _08112436: beq _08112502 adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 @@ -39594,9 +39594,9 @@ sub_8112758: @ 8112758 movs r0, 0x54 movs r1, 0x10 bl SetGpuReg - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081127A0 @@ -39869,9 +39869,9 @@ sub_81129F0: @ 81129F0 adds r4, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08112A24 @@ -40064,9 +40064,9 @@ sub_8112B78: @ 8112B78 movs r1, 0xC bl Sin strh r0, [r5, 0x24] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08112B9C @@ -40195,10 +40195,10 @@ sub_8112C6C: @ 8112C6C mov r8, r0 mov r0, r8 strh r0, [r4, 0xA] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1A] @@ -40301,9 +40301,9 @@ _08112D56: lsls r0, 2 adds r5, r0, r1 strh r7, [r5, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide movs r1, 0 lsls r0, 24 cmp r0, 0 @@ -40561,8 +40561,8 @@ sub_8112F60: @ 8112F60 movs r2, 0x4 orrs r1, r2 strb r1, [r3] - ldr r2, =gBankSpriteIds - ldr r1, =gAnimBankAttacker + ldr r2, =gBattlerSpriteIds + ldr r1, =gBattleAnimAttacker ldrb r1, [r1] adds r1, r2 ldrb r1, [r1] @@ -40679,21 +40679,21 @@ _08113054: sub_8113064: @ 8113064 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081130B4 @@ -40752,22 +40752,22 @@ sub_8113100: @ 8113100 push {r4,r5,lr} adds r5, r0, 0 bl sub_80A6838 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08113164 @@ -40834,21 +40834,21 @@ sub_81131B4: @ 81131B4 ldrsh r0, [r0, r1] cmp r0, 0 bne _081131D0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _081131D2 .pool _081131D0: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _081131D2: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -40876,9 +40876,9 @@ _081131D2: sub_8113224: @ 8113224 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0811323E @@ -40898,17 +40898,17 @@ _0811323E: sub_8113250: @ 8113250 push {r4-r7,lr} adds r6, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r6, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] @@ -40918,7 +40918,7 @@ sub_8113250: @ 8113250 ldr r0, =gBattleAnimArgs ldrh r0, [r0] strh r0, [r6, 0x3A] - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A861C @@ -41106,7 +41106,7 @@ sub_81133E8: @ 81133E8 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -41133,7 +41133,7 @@ _0811342A: strb r0, [r1, 0x8] mov r0, sp strb r5, [r0, 0x9] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A6190 lsls r0, 24 @@ -41354,18 +41354,18 @@ sub_81135EC: @ 81135EC movs r1, 0x5 bl __divsi3 adds r6, r0, 0 - ldr r1, =gAnimBankAttacker + ldr r1, =gBattleAnimAttacker mov r8, r1 ldrb r0, [r1] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] mov r2, r8 ldrb r0, [r2] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r3, [r5, 0x8] @@ -41473,7 +41473,7 @@ sub_81136E8: @ 81136E8 ldr r1, =gBattleAnimArgs ldrh r1, [r1] strh r1, [r0, 0x8] - ldr r1, =gAnimBankAttacker + ldr r1, =gBattleAnimAttacker ldrb r4, [r1] movs r1, 0x10 strh r1, [r0, 0xA] @@ -41544,8 +41544,8 @@ sub_811375C: @ 811375C cmp r4, 0x10 bne _081137DE ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -41661,7 +41661,7 @@ sub_8113888: @ 8113888 lsls r1, 5 movs r0, 0x52 bl SetGpuReg - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -41690,29 +41690,29 @@ _081138C4: sub_81138D4: @ 81138D4 push {r4-r6,lr} adds r4, r0, 0 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x30] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -41918,11 +41918,11 @@ sub_8113A90: @ 8113A90 adds r3, r0, 0 cmp r1, 0 bne _08113AAC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08113AAE .pool _08113AAC: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08113AAE: ldrb r5, [r0] movs r6, 0x14 @@ -42054,10 +42054,10 @@ sub_8113BAC: @ 8113BAC lsls r1, 3 ldr r0, =gTasks adds r5, r1, r0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x1F @@ -42076,7 +42076,7 @@ sub_8113BAC: @ 8113BAC strh r1, [r5, 0x22] ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -42085,7 +42085,7 @@ sub_8113BAC: @ 8113BAC adds r0, 0x20 strh r0, [r5, 0x26] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08113C1C @@ -42096,7 +42096,7 @@ _08113C1C: ldr r0, =0x0000ffc0 _08113C1E: strh r0, [r5, 0x18] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -42415,7 +42415,7 @@ _08113EBC: b _081140A6 .pool _08113EF8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -42472,10 +42472,10 @@ _08113F78: b _08114044 .pool _08113F84: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x1F @@ -42492,7 +42492,7 @@ _08113F84: strh r1, [r5, 0x22] ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 subs r1, r0, 0x4 @@ -42500,7 +42500,7 @@ _08113F84: adds r0, 0x4 strh r0, [r5, 0x26] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08113FD8 @@ -42979,7 +42979,7 @@ sub_8114374: @ 8114374 _0811438A: lsls r0, r4, 24 lsrs r0, 24 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF @@ -43014,7 +43014,7 @@ sub_81143C0: @ 81143C0 lsls r0, 24 lsrs r0, 24 mov r10, r0 - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] bl sub_80A8364 lsls r0, 24 @@ -43030,7 +43030,7 @@ sub_81143C0: @ 81143C0 bl sub_80A438C ldr r0, =gSprites mov r9, r0 - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds mov r8, r0 ldrb r0, [r6] add r0, r8 @@ -43049,7 +43049,7 @@ sub_81143C0: @ 81143C0 ldrb r0, [r6] movs r5, 0x2 eors r0, r5 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0811444E @@ -43091,7 +43091,7 @@ sub_8114470: @ 8114470 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] bl sub_80A8364 lsls r0, 24 @@ -43106,7 +43106,7 @@ sub_8114470: @ 8114470 ldrb r1, [r4] movs r0, 0x2 eors r0, r1 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _081144AC @@ -43202,15 +43202,15 @@ _0811455C: lsls r0, 24 cmp r0, 0 bne _081145D6 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _0811458C ldrb r0, [r4] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 bne _081145D6 @@ -43218,13 +43218,13 @@ _0811458C: ldrb r0, [r4] movs r5, 0x2 eors r0, r5 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _081145D6 ldr r3, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r4] eors r0, r5 adds r0, r1 @@ -43262,13 +43262,13 @@ _081145D6: b _0811465C .pool _08114614: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08114640 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -43279,7 +43279,7 @@ _08114614: b _08114650 .pool _08114640: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -43295,11 +43295,11 @@ _08114650: lsrs r5, r0, 16 _0811465C: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r1, r4, 0 adds r2, r5, 0 @@ -43421,7 +43421,7 @@ _08114776: cmp r0, 0x2 bne _08114824 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r5, =gSprites @@ -43457,8 +43457,8 @@ _081147B8: ldrsh r0, [r4, r1] cmp r0, 0x1 bne _08114886 - ldr r2, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r2, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -43562,7 +43562,7 @@ _081148C4: .4byte _081148FC _081148E4: ldrb r0, [r2] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r2, r0, 24 b _08114902 @@ -43586,15 +43586,15 @@ _08114902: beq _0811492E _08114908: adds r0, r4, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0811492C - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r2, [r0] b _0811492E @@ -43655,31 +43655,31 @@ _08114980: sub_8114994: @ 8114994 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] movs r0, 0x14 strh r0, [r4, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -43716,16 +43716,16 @@ sub_81149FC: @ 81149FC strh r1, [r5, 0x24] movs r0, 0x14 strh r0, [r5, 0x2E] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -43764,9 +43764,9 @@ sub_8114A7C: @ 8114A7C adds r6, r0, 0 movs r1, 0x1 bl sub_80A6980 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08114A9C @@ -43778,10 +43778,10 @@ _08114A9C: ldr r4, =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, =gAnimBankTarget + ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -43789,7 +43789,7 @@ _08114A9C: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -43814,7 +43814,7 @@ sub_8114AF0: @ 8114AF0 adds r6, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A60AC @@ -43890,10 +43890,10 @@ sub_8114B80: @ 8114B80 ldrsh r0, [r6, r1] cmp r0, 0 bne _08114BF4 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r6, 0x2] @@ -43901,7 +43901,7 @@ sub_8114B80: @ 8114B80 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r3, [r6, 0x4] @@ -44092,11 +44092,11 @@ _08114D28: .4byte _08114E8C _08114D3C: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -44118,7 +44118,7 @@ _08114D70: _08114D78: ldrh r0, [r0] strh r0, [r4, 0x22] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A6190 lsls r0, 24 @@ -44272,7 +44272,7 @@ sub_8114EB4: @ 8114EB4 lsls r0, 24 lsrs r5, r0, 24 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites @@ -44289,7 +44289,7 @@ sub_8114EB4: @ 8114EB4 movs r4, 0 strh r4, [r1, 0x24] strh r4, [r1, 0x26] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -44361,7 +44361,7 @@ sub_8114F54: @ 8114F54 .pool _08114F78: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] @@ -44438,11 +44438,11 @@ _08115004: .4byte _081150D4 _08115018: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -44458,7 +44458,7 @@ _08115044: _08115046: ldrh r0, [r0] strh r0, [r4, 0x20] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A6190 lsls r0, 24 @@ -44634,11 +44634,11 @@ sub_81151A0: @ 81151A0 adds r7, r0, 0 cmp r1, 0 bne _081151BC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _081151BE .pool _081151BC: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _081151BE: ldrb r4, [r0] movs r6, 0x18 @@ -44657,7 +44657,7 @@ _081151BE: _081151DA: adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -44714,16 +44714,16 @@ sub_8115244: @ 8115244 ldrsh r0, [r0, r1] cmp r0, 0 bne _08115260 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08115262 .pool _08115260: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08115262: ldrb r5, [r0] adds r0, r5, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r2, =0x0000fff0 @@ -44818,7 +44818,7 @@ _08115340: _08115346: lsls r0, r5, 24 lsrs r0, 24 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _08115370 @@ -44829,7 +44829,7 @@ _08115346: adds r1, r4, 0 adds r1, 0x8 adds r1, r0 - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r5, r0 ldrb r0, [r0] strh r0, [r1] @@ -44846,7 +44846,7 @@ _08115370: .pool _08115380: ldrb r0, [r6] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1A] @@ -45217,11 +45217,11 @@ sub_8115628: @ 8115628 adds r6, r2, 0 cmp r0, 0 beq _08115648 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget b _0811564A .pool _08115648: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker _0811564A: ldrb r0, [r0] adds r5, r0, 0 @@ -45244,7 +45244,7 @@ _0811565A: adds r4, r0 adds r0, r5, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r1, 0x20 @@ -45255,7 +45255,7 @@ _0811565A: strh r1, [r4, 0xA] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 movs r1, 0x40 @@ -45333,9 +45333,9 @@ sub_811572C: @ 811572C strh r0, [r4, 0x22] ldrh r0, [r5, 0x4] strh r0, [r4, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0 @@ -45846,15 +45846,15 @@ sub_8115B0C: @ 8115B0C strh r1, [r0, 0x12] strh r5, [r0, 0x18] movs r4, 0 - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r1, [r0] mov r9, r3 mov r8, r2 cmp r5, r1 bge _08115B74 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r3, [r0] - ldr r7, =gAnimBankTarget + ldr r7, =gBattleAnimTarget movs r0, 0x1 mov r12, r0 adds r2, r1, 0 @@ -46336,9 +46336,9 @@ sub_8115F10: @ 8115F10 lsrs r0, 24 mov r8, r0 movs r2, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r6, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r7, [r0] ldr r4, =gBattleAnimArgs ldrh r1, [r4] @@ -46429,10 +46429,10 @@ _08115FD6: ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] mov r9, r0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] mov r10, r0 ldrh r1, [r4, 0xC] @@ -46450,7 +46450,7 @@ _08115FF8: cmp r0, 0 beq _08116028 ldr r2, =gSprites - ldr r0, =gHealthBoxesIds + ldr r0, =gHealthboxSpriteIds add r0, r9 ldrb r1, [r0] lsls r0, r1, 4 @@ -46650,13 +46650,13 @@ _0811618A: cmp r0, 0x1 bhi _081161DC movs r4, 0 - ldr r5, =gNoOfAllBanks + ldr r5, =gBattlersCount ldrb r0, [r5] cmp r4, r0 bcs _081161DC ldr r2, =gSprites mov r12, r2 - ldr r6, =gBankSpriteIds + ldr r6, =gBattlerSpriteIds movs r7, 0x3 negs r7, r7 _081161BA: @@ -46691,8 +46691,8 @@ _081161E2: sub_81161F4: @ 81161F4 push {r4-r6,lr} ldr r6, =gSprites - ldr r4, =gBankSpriteIds - ldr r5, =gAnimBankAttacker + ldr r4, =gBattlerSpriteIds + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] @@ -46707,7 +46707,7 @@ sub_81161F4: @ 81161F4 adds r0, r2, 0 ands r0, r3 strb r0, [r1] - ldr r3, =gAnimBankTarget + ldr r3, =gBattleAnimTarget ldrb r0, [r3] adds r0, r4 ldrb r1, [r0] @@ -46955,9 +46955,9 @@ _081163FC: sub_8116420: @ 8116420 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08116444 @@ -47048,7 +47048,7 @@ sub_81164F0: @ 81164F0 adds r4, r0, 0 ldr r5, =gBattleAnimArgs ldrb r0, [r5] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x2E] @@ -47256,14 +47256,14 @@ _081166B8: movs r5, 0 _081166BA: mov r0, sp - ldr r1, =gAnimBankAttacker + ldr r1, =gBattleAnimAttacker b _081166CA .pool _081166C4: movs r5, 0 _081166C6: mov r0, sp - ldr r1, =gAnimBankTarget + ldr r1, =gBattleAnimTarget _081166CA: ldrb r1, [r1] strb r1, [r0] @@ -47271,10 +47271,10 @@ _081166CA: .pool _081166D4: mov r1, sp - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] strb r0, [r1] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] strb r0, [r1, 0x1] b _0811670E @@ -47287,13 +47287,13 @@ _081166EC: _081166F4: movs r5, 0 mov r2, sp - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08116706 .pool _08116700: movs r5, 0 mov r2, sp - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08116706: ldrb r0, [r0] movs r1, 0x2 @@ -47310,7 +47310,7 @@ _08116712: cmp r4, r0 beq _0811673C adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0811673C @@ -47867,15 +47867,15 @@ _08116BA2: lsls r0, 24 cmp r0, 0 bne _08116C26 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08116BD2 ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 bne _08116C26 @@ -47883,13 +47883,13 @@ _08116BD2: ldrb r0, [r5] movs r6, 0x2 eors r0, r6 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _08116C26 ldr r3, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldrb r0, [r5] eors r0, r6 adds r0, r1 @@ -47932,13 +47932,13 @@ _08116C26: b _08116CAC .pool _08116C64: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08116C90 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -47949,7 +47949,7 @@ _08116C64: b _08116CA0 .pool _08116C90: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -47965,11 +47965,11 @@ _08116CA0: lsrs r5, r0, 16 _08116CAC: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r1, r4, 0 adds r2, r5, 0 @@ -48119,7 +48119,7 @@ _08116DF6: movs r1, 0 bl SetGpuReg movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r4, =gSprites movs r0, 0x8 ldrsh r1, [r5, r0] @@ -48137,8 +48137,8 @@ _08116DF6: ldrsh r0, [r5, r1] cmp r0, 0x1 bne _08116E7C - ldr r2, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r2, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -48223,11 +48223,11 @@ sub_8116F04: @ 8116F04 ldrsh r0, [r1, r2] cmp r0, 0 bne _08116F24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08116F26 .pool _08116F24: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08116F26: ldrb r0, [r0] strb r0, [r1] @@ -48247,7 +48247,7 @@ _08116F26: cmp r0, 0 beq _08116F5C ldrb r0, [r1, 0x1] - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _08116F5C @@ -48306,27 +48306,27 @@ _08116FBA: cmp r0, 0 bne _08117036 ldrb r0, [r1] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08116FEC ldr r0, [r4] ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 bne _08117036 _08116FEC: ldr r0, [r4] ldrb r0, [r0, 0x1] - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0x1 bne _08117036 ldr r3, =gSprites - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds ldr r0, [r4] ldrb r0, [r0, 0x1] adds r0, r1 @@ -48370,11 +48370,11 @@ _08117078: ldr r4, =gUnknown_0203A110 ldr r0, [r4] ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081170A8 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldr r0, [r4] ldrb r0, [r0] lsls r0, 1 @@ -48386,7 +48386,7 @@ _08117078: b _081170BA .pool _081170A8: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldr r0, [r4] ldrb r0, [r0] lsls r0, 1 @@ -48425,7 +48425,7 @@ sub_81170EC: @ 81170EC lsrs r5, r0, 24 movs r0, 0 mov r8, r0 - ldr r6, =gBankSpriteIds + ldr r6, =gBattlerSpriteIds ldr r4, =gUnknown_0203A110 ldr r2, [r4] ldrb r0, [r2] @@ -48601,7 +48601,7 @@ _08117280: strh r4, [r1, 0xE] ldrb r0, [r3, 0x2] strh r0, [r1, 0x14] - ldr r2, =gBankSpriteIds + ldr r2, =gBattlerSpriteIds ldrb r0, [r3, 0x1] adds r0, r2 ldrb r0, [r0] @@ -49044,7 +49044,7 @@ sub_8117610: @ 8117610 lsrs r6, r0, 24 movs r4, 0 movs r2, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r3, [r0] movs r5, 0x1 _08117620: @@ -49096,9 +49096,9 @@ sub_8117660: @ 8117660 ldrsh r0, [r4, r1] cmp r0, 0 beq _0811769C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0811769C @@ -49196,9 +49196,9 @@ sub_8117754: @ 8117754 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide ldr r1, =gBattleAnimArgs lsls r0, 24 lsrs r0, 24 @@ -49217,9 +49217,9 @@ sub_8117780: @ 8117780 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide ldr r1, =gBattleAnimArgs lsls r0, 24 lsrs r0, 24 @@ -49239,10 +49239,10 @@ sub_81177AC: @ 81177AC lsrs r3, r0, 24 ldr r5, =gBattleAnimArgs movs r4, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r2, [r0] movs r0, 0x2 - ldr r1, =gAnimBankTarget + ldr r1, =gBattleAnimTarget eors r0, r2 ldrb r1, [r1] cmp r0, r1 @@ -49266,17 +49266,17 @@ sub_81177E4: @ 81177E4 movs r4, 0 ldr r6, =gSprites _081177EE: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] cmp r4, r0 beq _0811782C lsls r0, r4, 24 lsrs r0, 24 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _0811782C - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds adds r0, r4, r0 ldrb r0, [r0] lsls r2, r0, 4 @@ -49355,7 +49355,7 @@ sub_8117854: @ 8117854 cmp r1, 0 beq _081178BA adds r0, r6, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _081178BA @@ -49431,11 +49431,11 @@ _08117930: .pool _08117964: adds r0, r7, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08117988 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r7, 1 adds r0, r1 ldrh r1, [r0] @@ -49445,7 +49445,7 @@ _08117964: b _08117996 .pool _08117988: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r7, 1 adds r0, r1 ldrh r1, [r0] @@ -49459,7 +49459,7 @@ _08117996: lsls r0, 16 lsrs r4, r0, 16 _081179A2: - ldr r5, =gBankSpriteIds + ldr r5, =gBattlerSpriteIds adds r0, r7, r5 ldrb r1, [r0] adds r0, r7, 0 @@ -49854,13 +49854,13 @@ _08117CD2: _08117CE4: cmp r0, 0x1 bne _08117CF0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08117CF6 .pool _08117CF0: cmp r0, 0x2 bne _08117CFC - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08117CF6: ldrb r0, [r0] adds r4, r0, 0 @@ -49929,13 +49929,13 @@ _08117D6E: _08117D80: cmp r0, 0x1 bne _08117D8C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08117D92 .pool _08117D8C: cmp r0, 0x2 bne _08117D98 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08117D92: ldrb r0, [r0] adds r4, r0, 0 @@ -50004,13 +50004,13 @@ _08117E0A: _08117E1C: cmp r0, 0x1 bne _08117E28 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08117E2E .pool _08117E28: cmp r0, 0x2 bne _08117E34 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08117E2E: ldrb r0, [r0] adds r4, r0, 0 @@ -50064,12 +50064,12 @@ sub_8117E94: @ 8117E94 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, =gAnimBankAttacker - ldr r1, =gBankTarget + ldr r2, =gBattleAnimAttacker + ldr r1, =gBattlerTarget ldrb r1, [r1] strb r1, [r2] - ldr r2, =gAnimBankTarget - ldr r1, =gEffectBank + ldr r2, =gBattleAnimTarget + ldr r1, =gEffectBattler ldrb r1, [r1] strb r1, [r2] bl DestroyAnimVisualTask @@ -50083,13 +50083,13 @@ sub_8117EC4: @ 8117EC4 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -50116,8 +50116,8 @@ sub_8117F10: @ 8117F10 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, =gAnimBankTarget - ldr r1, =gBankTarget + ldr r2, =gBattleAnimTarget + ldr r1, =gBattlerTarget ldrb r1, [r1] strb r1, [r2] bl DestroyAnimVisualTask @@ -50131,12 +50131,12 @@ sub_8117F30: @ 8117F30 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, =gAnimBankAttacker - ldr r1, =gBankAttacker + ldr r2, =gBattleAnimAttacker + ldr r1, =gBattlerAttacker ldrb r1, [r1] strb r1, [r2] - ldr r2, =gAnimBankTarget - ldr r1, =gEffectBank + ldr r2, =gBattleAnimTarget + ldr r1, =gEffectBattler ldrb r1, [r1] strb r1, [r2] bl DestroyAnimVisualTask @@ -50165,7 +50165,7 @@ _08117F78: adds r3, r0 ldr r0, =gBattleSpritesDataPtr ldr r4, [r0] - ldr r2, =gAnimBankAttacker + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] ldr r1, [r4] lsls r0, 2 @@ -50209,7 +50209,7 @@ sub_8117FD0: @ 8117FD0 bne _08118014 ldr r0, =gBattleSpritesDataPtr ldr r1, [r0] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r3, [r0] ldr r0, [r1] lsls r3, 2 @@ -50670,7 +50670,7 @@ _081183B4: strh r0, [r1, 0xC] movs r0, 0x20 strh r0, [r1, 0xE] - ldr r2, =gUnknown_020243FC + ldr r2, =gIntroSlideFlags ldrh r1, [r2] ldr r0, =0x0000fffe ands r0, r1 @@ -51014,7 +51014,7 @@ _08118690: strh r0, [r1, 0xE] movs r0, 0x1 strh r0, [r1, 0x12] - ldr r2, =gUnknown_020243FC + ldr r2, =gIntroSlideFlags ldrh r1, [r2] ldr r0, =0x0000fffe ands r0, r1 @@ -51315,7 +51315,7 @@ _08118934: strh r0, [r1, 0xE] movs r0, 0x1 strh r0, [r1, 0x12] - ldr r2, =gUnknown_020243FC + ldr r2, =gIntroSlideFlags ldrh r1, [r2] ldr r0, =0x0000fffe ands r0, r1 @@ -51675,7 +51675,7 @@ _08118C50: strh r0, [r1, 0xC] movs r0, 0x20 strh r0, [r1, 0xE] - ldr r2, =gUnknown_020243FC + ldr r2, =gIntroSlideFlags ldrh r1, [r2] ldr r0, =0x0000fffe ands r0, r1 @@ -51924,7 +51924,7 @@ _08118E7E: strh r0, [r1, 0x8] movs r0, 0xF0 strh r0, [r1, 0xC] - ldr r2, =gUnknown_020243FC + ldr r2, =gIntroSlideFlags ldrh r1, [r2] ldr r0, =0x0000fffe ands r0, r1 @@ -52078,7 +52078,7 @@ sub_8118FBC: @ 8118FBC lsls r5, 16 lsrs r5, 16 adds r0, r4, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 ldr r1, =gMonSpritesGfxPtr diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index f3b72792d..6b894a0f1 100644 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -87,10 +87,10 @@ sub_815A160: @ 815A160 adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r6, =gAnimBankTarget + ldr r6, =gBattleAnimTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 8 @@ -100,7 +100,7 @@ sub_815A160: @ 815A160 asrs r4, 16 ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r1, r0, 0 lsls r1, 24 lsrs r1, 8 @@ -207,16 +207,16 @@ sub_815A254: @ 815A254 push {r4-r7,lr} sub sp, 0x4 adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r7, r0, 0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r6, r0, 0 @@ -768,7 +768,7 @@ sub_815A6C4: @ 815A6C4 adds r4, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] mov r5, sp adds r5, 0x2 @@ -776,9 +776,9 @@ sub_815A6C4: @ 815A6C4 mov r2, sp adds r3, r5, 0 bl sub_80A8924 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815A6F8 @@ -919,9 +919,9 @@ sub_815A7EC: @ 815A7EC lsls r0, 24 cmp r0, 0 bne _0815A840 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815A830 @@ -1017,9 +1017,9 @@ sub_815A8C8: @ 815A8C8 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -1251,16 +1251,16 @@ sub_815AAA4: @ 815AAA4 ldrsh r0, [r6, r1] cmp r0, 0 bne _0815AAD0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1502,15 +1502,15 @@ sub_815ACD0: @ 815ACD0 ldrsh r0, [r6, r1] cmp r0, 0 bne _0815ACEC - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0815ACEE .pool _0815ACEC: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0815ACEE: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x2] @@ -1518,7 +1518,7 @@ _0815ACEE: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1618,11 +1618,11 @@ sub_815ADB0: @ 815ADB0 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815ADDC - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0815ADDE .pool _0815ADDC: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0815ADDE: ldrb r0, [r4] bl sub_80A6190 @@ -1903,16 +1903,16 @@ sub_815AFF0: @ 815AFF0 movs r5, 0 strh r5, [r4, 0x8] strh r5, [r4, 0xA] - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xC] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xE] @@ -1922,7 +1922,7 @@ sub_815AFF0: @ 815AFF0 strh r0, [r4, 0x12] strh r5, [r4, 0x14] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -2278,16 +2278,16 @@ _0815B2D8: strh r1, [r5, 0x26] movs r0, 0x14 strh r0, [r5, 0x2E] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -2320,7 +2320,7 @@ sub_815B338: @ 815B338 .pool _0815B35C: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2351,7 +2351,7 @@ sub_815B394: @ 815B394 push {r4-r6,lr} adds r5, r0, 0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r6, r0, 24 movs r1, 0x2E @@ -2370,16 +2370,16 @@ _0815B3B4: beq _0815B478 b _0815B496 _0815B3BE: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -2482,9 +2482,9 @@ _0815B496: sub_815B49C: @ 815B49C push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815B4BC @@ -2513,9 +2513,9 @@ sub_815B4D4: @ 815B4D4 ldrh r0, [r4, 0x2E] adds r0, 0x48 strh r0, [r4, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815B4F8 @@ -2728,7 +2728,7 @@ sub_815B65C: @ 815B65C cmp r0, 0 bne _0815B69C movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2770,7 +2770,7 @@ sub_815B6B4: @ 815B6B4 cmp r0, 0 bne _0815B6F4 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2814,10 +2814,10 @@ _0815B71E: movs r0, 0x90 lsls r0, 4 strh r0, [r4, 0x30] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -2868,7 +2868,7 @@ sub_815B778: @ 815B778 cmp r0, 0 bne _0815B7B8 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2933,7 +2933,7 @@ _0815B81C: movs r0, 0x4C movs r1, 0 bl SetGpuReg - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -2996,9 +2996,9 @@ _0815B886: _0815B8A6: b _0815BA7A _0815B8A8: - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - ldr r1, =gAnimBankTarget + ldr r1, =gBattleAnimTarget ldrb r1, [r1] mov r2, r8 lsls r4, r2, 2 @@ -3020,7 +3020,7 @@ _0815B8A8: .pool _0815B8E0: ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r1, r0, 24 _0815B8EA: @@ -3030,7 +3030,7 @@ _0815B8EA: adds r2, 0x4 adds r2, r0 ldr r1, =gBattleMonForms - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -3122,8 +3122,8 @@ _0815B99C: cmp r0, 0 beq _0815B9EC ldr r3, =gSprites - ldr r4, =gBankSpriteIds - ldr r2, =gAnimBankAttacker + ldr r4, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -3138,8 +3138,8 @@ _0815B99C: .pool _0815B9EC: ldr r3, =gSprites - ldr r4, =gBankSpriteIds - ldr r2, =gAnimBankAttacker + ldr r4, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -3209,7 +3209,7 @@ _0815BA82: movs r0, 0x4C movs r1, 0 bl SetGpuReg - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -3232,9 +3232,9 @@ _0815BAB6: lsls r0, 24 cmp r0, 0 bne _0815BAF6 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3256,7 +3256,7 @@ _0815BAB6: lsls r1, r0, 2 adds r1, r2 ldrh r1, [r1, 0x2] - bl SetBankEnemyShadowSpriteCallback + bl SetBattlerShadowSpriteCallback _0815BAF6: mov r0, r8 bl DestroyAnimVisualTask @@ -3278,8 +3278,8 @@ sub_815BB18: @ 815BB18 lsrs r0, 24 ldr r4, =gBattleAnimArgs ldr r3, =gSprites - ldr r2, =gBankSpriteIds - ldr r1, =gAnimBankAttacker + ldr r2, =gBattlerSpriteIds + ldr r1, =gBattleAnimAttacker ldrb r1, [r1] adds r1, r2 ldrb r2, [r1] @@ -3305,9 +3305,9 @@ sub_815BB58: @ 815BB58 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - ldr r1, =gAnimBankTarget + ldr r1, =gBattleAnimTarget ldrb r1, [r1] movs r2, 0x1 bl HandleSpeciesGfxDataChange @@ -3390,9 +3390,9 @@ _0815BC02: b _0815BC5C .pool _0815BC34: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815BC58 @@ -3621,17 +3621,17 @@ sub_815BE04: @ 815BE04 lsls r0, 16 lsrs r5, r0, 16 _0815BE2E: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, r5 strh r0, [r7, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -3996,9 +3996,9 @@ _0815C124: b _0815C1CA .pool _0815C15C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r4, r0, 24 bl IsDoubleBattle @@ -4085,9 +4085,9 @@ _0815C224: adds r5, r0, r1 movs r0, 0 strh r0, [r5, 0xE] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4272,7 +4272,7 @@ sub_815C3A8: @ 815C3A8 cmp r0, 0 bne _0815C3E8 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -4325,9 +4325,9 @@ _0815C41E: ldrh r0, [r4, 0x32] adds r0, 0x80 strh r0, [r4, 0x32] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815C450 @@ -4419,7 +4419,7 @@ _0815C4BC: subs r0, 0x1 strh r0, [r4, 0x14] ldrb r0, [r5] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -4427,14 +4427,14 @@ _0815C4BC: ldrsh r0, [r5, r1] cmp r0, 0 bne _0815C508 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0815C50A .pool _0815C508: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0815C50A: ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4643,9 +4643,9 @@ _0815C6A8: sub_815C6B0: @ 815C6B0 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -4683,9 +4683,9 @@ sub_815C700: @ 815C700 ldrh r0, [r4, 0x2E] adds r0, 0x3 strh r0, [r4, 0x2E] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815C744 @@ -4758,7 +4758,7 @@ sub_815C770: @ 815C770 strh r0, [r4, 0x24] ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -4991,16 +4991,16 @@ sub_815C95C: @ 815C95C ldrsh r0, [r6, r2] cmp r0, 0 bne _0815C990 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -5100,17 +5100,17 @@ sub_815CA20: @ 815CA20 mov r8, r0 cmp r1, 0 bne _0815CA5C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0815CA5E .pool _0815CA5C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0815CA5E: ldrb r0, [r0] strh r0, [r2, 0x1E] mov r1, r8 ldrb r0, [r1] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r5, r0, 24 ldr r1, =gTasks @@ -5172,7 +5172,7 @@ _0815CAD2: cmp r0, 0 bne _0815CAF8 ldrb r0, [r6, 0x1E] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsls r2, r5, 4 cmp r0, 0 @@ -5528,16 +5528,16 @@ _0815CDAA: sub_815CDB4: @ 815CDB4 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -5586,14 +5586,14 @@ sub_815CDFC: @ 815CDFC cmp r0, 0xC3 ble _0815CE48 _0815CE36: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 b _0815CE52 .pool _0815CE48: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 adds r0, 0x1 @@ -5674,7 +5674,7 @@ sub_815CED8: @ 815CED8 lsrs r0, 24 str r0, [sp, 0x18] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId bl IsContest lsls r0, 24 cmp r0, 0 @@ -5693,16 +5693,16 @@ sub_815CED8: @ 815CED8 b _0815D058 .pool _0815CF18: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815CFC4 movs r0, 0 str r0, [sp, 0x1C] - ldr r6, =gBattlePartyID - ldr r4, =gAnimBankTarget + ldr r6, =gBattlerPartyIndexes + ldr r4, =gBattleAnimTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -5733,7 +5733,7 @@ _0815CF18: cmp r0, 0 bne _0815CFBC adds r0, r2, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815CF9C @@ -5769,8 +5769,8 @@ _0815CFBE: _0815CFC4: movs r2, 0x1 str r2, [sp, 0x1C] - ldr r6, =gBattlePartyID - ldr r4, =gAnimBankTarget + ldr r6, =gBattlerPartyIndexes + ldr r4, =gBattleAnimTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -5801,7 +5801,7 @@ _0815CFC4: cmp r0, 0 bne _0815D054 adds r0, r2, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815D03C @@ -5834,21 +5834,21 @@ _0815D056: _0815D058: mov r10, r3 _0815D05A: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8328 lsls r0, 24 lsrs r7, r0, 24 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 mov r2, r10 lsls r1, r2, 16 @@ -5864,7 +5864,7 @@ _0815D05A: str r3, [sp, 0x8] mov r0, r8 str r0, [sp, 0xC] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] str r0, [sp, 0x10] movs r0, 0x1 @@ -6072,11 +6072,11 @@ sub_815D240: @ 815D240 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815D26C - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0815D26E .pool _0815D26C: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0815D26E: ldrb r5, [r0] movs r6, 0 @@ -6093,7 +6093,7 @@ _0815D26E: movs r0, 0x18 strh r0, [r4, 0x18] adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -6118,7 +6118,7 @@ _0815D2B4: strh r0, [r4, 0x24] ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -6562,7 +6562,7 @@ sub_815D64C: @ 815D64C strh r0, [r4, 0x8] ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -6827,9 +6827,9 @@ sub_815D870: @ 815D870 ldrb r1, [r6] adds r0, r5, 0 bl StartSpriteAffineAnim - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815D896 @@ -6837,10 +6837,10 @@ sub_815D870: @ 815D870 negs r0, r0 strh r0, [r6, 0x2] _0815D896: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x2] @@ -6848,7 +6848,7 @@ _0815D896: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x4] @@ -7237,8 +7237,8 @@ sub_815DB90: @ 815DB90 lsls r0, 3 mov r1, r8 adds r4, r0, r1 - ldr r1, =gBankSpriteIds - ldr r2, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] @@ -7261,7 +7261,7 @@ sub_815DB90: @ 815DB90 strh r0, [r4, 0x14] _0815DBD4: ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815DC04 @@ -7373,22 +7373,22 @@ _0815DCC4: ldrsh r0, [r4, r1] cmp r0, 0 bne _0815DCE8 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0815DCEA .pool _0815DCE8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0815DCEA: ldrb r4, [r0] adds r0, r4, 0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x10] adds r0, r4, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x12] @@ -7399,7 +7399,7 @@ _0815DCEA: strh r0, [r5, 0x14] ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -7661,7 +7661,7 @@ sub_815DF0C: @ 815DF0C ldrh r0, [r1, 0x2] strh r0, [r4, 0xA] ldrb r0, [r1] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites @@ -7746,7 +7746,7 @@ sub_815DFCC: @ 815DFCC lsrs r0, 24 movs r2, 0xD0 lsls r2, 1 - ldr r1, =gAnimBankAttacker + ldr r1, =gBattleAnimAttacker ldrb r3, [r1] ldr r1, =gBattleAnimArgs ldrb r1, [r1] @@ -7775,9 +7775,9 @@ sub_815DFCC: @ 815DFCC sub_815E01C: @ 815E01C push {r4-r6,lr} adds r5, r0, 0 - ldr r6, =gAnimBankAttacker + ldr r6, =gBattleAnimAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -7789,7 +7789,7 @@ sub_815E01C: @ 815E01C _0815E038: ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -7798,7 +7798,7 @@ _0815E038: strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x2] @@ -7837,9 +7837,9 @@ _0815E09A: lsls r0, 2 strh r0, [r5, 0x2E] _0815E0A8: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815E0C8 @@ -7923,15 +7923,15 @@ _0815E144: strh r0, [r6, 0x14] strh r1, [r6, 0x16] _0815E14E: - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815E188 ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 ldrb r0, [r5] movs r1, 0 @@ -7951,7 +7951,7 @@ _0815E17C: _0815E188: ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 ldrb r0, [r5] movs r1, 0 @@ -7968,10 +7968,10 @@ _0815E1A8: subs r0, r4, r0 _0815E1AC: strh r0, [r6, 0x1E] - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 ldrb r0, [r5] movs r1, 0 @@ -7987,16 +7987,16 @@ _0815E1D0: asrs r0, 2 subs r0, r4, r0 strh r0, [r6, 0x20] - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x24] @@ -8345,33 +8345,33 @@ sub_815E47C: @ 815E47C lsls r0, 3 ldr r1, =gTasks adds r7, r0, r1 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker mov r10, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x1E] mov r1, r10 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x20] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget mov r8, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x22] mov r1, r8 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 mov r1, r8 ldrb r0, [r1] @@ -8451,7 +8451,7 @@ _0815E4EE: bl sub_80A68D4 mov r1, r10 ldrb r0, [r1] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -8626,11 +8626,11 @@ sub_815E6D8: @ 815E6D8 adds r6, r0, 0 cmp r1, 0 bne _0815E6F4 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0815E6F6 .pool _0815E6F4: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0815E6F6: ldrb r5, [r0] ldrh r2, [r4, 0x4] @@ -8659,7 +8659,7 @@ _0815E724: strh r1, [r4, 0x3C] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -8827,7 +8827,7 @@ _0815E85C: ldrh r0, [r2, 0x2] strh r0, [r4, 0x8] ldrb r0, [r2] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -8942,15 +8942,15 @@ sub_815E954: @ 815E954 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815E970 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker b _0815E972 .pool _0815E970: - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget _0815E972: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -9326,7 +9326,7 @@ sub_815EC48: @ 815EC48 ldr r0, =gTasks adds r6, r1, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x26] @@ -9339,10 +9339,10 @@ sub_815EC48: @ 815EC48 lsrs r7, r0, 24 cmp r7, 0x1 bne _0815ECB4 - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -9350,7 +9350,7 @@ sub_815EC48: @ 815EC48 movs r0, 0x2 eors r0, r1 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -9363,9 +9363,9 @@ _0815ECAC: b _0815ECD2 .pool _0815ECB4: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815ECD0 @@ -9606,18 +9606,18 @@ sub_815EE84: @ 815EE84 adds r0, r4, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _0815EEAA .pool _0815EEA8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _0815EEAA: ldrb r0, [r0] strh r0, [r4, 0x3C] ldrh r0, [r4, 0x3C] lsls r0, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -9771,14 +9771,14 @@ _0815EFEC: lsls r0, 24 lsrs r0, 24 movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r5, r0, 24 ldrh r0, [r4, 0x3C] lsls r0, 24 lsrs r0, 24 movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r1, r0, 24 _0815F00C: @@ -9991,15 +9991,15 @@ _0815F17C: sub_815F18C: @ 815F18C push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815F1B8 @@ -10057,7 +10057,7 @@ sub_815F20C: @ 815F20C lsls r0, 24 lsrs r6, r0, 24 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r5, r0, 24 adds r2, r5, 0 @@ -10126,7 +10126,7 @@ _0815F2A0: b _0815F310 .pool _0815F2AC: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0 bl LoadBattleMonGfxAndAnimate @@ -10135,7 +10135,7 @@ _0815F2AC: cmp r0, 0 beq _0815F2EE ldr r3, =gSprites - ldr r2, =gBankSpriteIds + ldr r2, =gBattlerSpriteIds ldrb r0, [r4] adds r0, r2 ldrb r1, [r0] @@ -10191,7 +10191,7 @@ sub_815F330: @ 815F330 lsls r0, 24 lsrs r6, r0, 24 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r3, r0, 24 ldr r1, =gTasks @@ -10360,9 +10360,9 @@ _0815F482: sub_815F48C: @ 815F48C push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankTarget + ldr r4, =gBattleAnimTarget ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815F4B8 @@ -10384,10 +10384,10 @@ _0815F4B8: strb r0, [r1] ldr r4, =0x0000ffa0 _0815F4C8: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -10639,7 +10639,7 @@ _0815F67C: strh r1, [r0, 0x8] ldr r0, =gBattleSpritesDataPtr ldr r1, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -10764,7 +10764,7 @@ sub_815F7C4: @ 815F7C4 strh r0, [r4, 0x30] ldr r0, =gBattleSpritesDataPtr ldr r1, [r0] - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -10943,7 +10943,7 @@ _0815F92C: .4byte _0815FD8C _0815F940: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r7, r0, 24 ldr r1, =gTasks @@ -10958,9 +10958,9 @@ _0815F940: ldrh r1, [r6, 0xA] adds r0, r1 strh r0, [r6, 0xA] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -11036,7 +11036,7 @@ _0815F9F4: ldr r3, [r0, 0xC] mov r9, r3 ldrh r6, [r0] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -11045,13 +11045,13 @@ _0815F9F4: b _0815FB4E .pool _0815FA28: - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815FAC8 - ldr r7, =gBattlePartyID + ldr r7, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r7 @@ -11096,7 +11096,7 @@ _0815FA9C: ldrh r6, [r1, 0x2] _0815FA9E: movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -11115,7 +11115,7 @@ _0815FA9E: b _0815FB50 .pool _0815FAC8: - ldr r7, =gBattlePartyID + ldr r7, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r7 @@ -11160,7 +11160,7 @@ _0815FB2C: ldrh r6, [r1, 0x2] _0815FB2E: movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -11177,10 +11177,10 @@ _0815FB2E: _0815FB4E: ldr r5, =0x0000ffe0 _0815FB50: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 lsls r3, r5, 16 @@ -11191,7 +11191,7 @@ _0815FB50: str r4, [sp, 0x8] mov r0, r9 str r0, [sp, 0xC] - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] str r0, [sp, 0x10] movs r0, 0 @@ -11253,9 +11253,9 @@ _0815FBE8: ldrh r2, [r6, 0xA] adds r0, r2 strh r0, [r6, 0xA] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -11307,18 +11307,18 @@ _0815FC56: ldrsh r0, [r6, r1] cmp r0, 0 bne _0815FCD6 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815FCB4 lsls r4, r5, 16 asrs r4, 16 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -11328,10 +11328,10 @@ _0815FC56: _0815FCB4: lsls r4, r5, 16 asrs r4, 16 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -11365,7 +11365,7 @@ _0815FCE8: .pool _0815FD08: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r7, r0, 24 ldr r1, =gTasks @@ -11383,9 +11383,9 @@ _0815FD08: ldr r5, =gSprites adds r0, r5 bl sub_80A8610 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -11425,7 +11425,7 @@ _0815FD7E: .pool _0815FD8C: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r7, r0, 24 ldr r1, =gTasks @@ -11440,11 +11440,11 @@ _0815FD8C: ldrh r3, [r2, 0xA] adds r0, r3 strh r0, [r2, 0xA] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker mov r10, r0 ldrb r0, [r0] str r2, [sp, 0x18] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 ldr r2, [sp, 0x18] @@ -11469,7 +11469,7 @@ _0815FD8C: mov r1, r10 ldrb r0, [r1] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r3, r5, 0 @@ -11499,7 +11499,7 @@ _0815FE0C: mov r2, r10 ldrb r0, [r2] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r3, r5, 0 @@ -11563,10 +11563,10 @@ _0815FE92: asrs r1, 24 movs r0, 0x7A bl PlaySE12WithPanning - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x10 @@ -11583,9 +11583,9 @@ _0815FE92: negs r0, r0 ands r0, r1 strb r0, [r2] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -11595,7 +11595,7 @@ _0815FE92: cmp r0, 0 bne _0815FFBC movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 @@ -11652,9 +11652,9 @@ _0815FF6E: ldrh r1, [r4, 0x32] adds r0, r1 strh r0, [r4, 0x32] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815FF9C @@ -11721,17 +11721,17 @@ _0815FFF4: .4byte _081600CC .4byte _08160132 _08160008: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r5, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r2, r0, 0 @@ -11755,8 +11755,8 @@ _0816003E: b _08160150 .pool _08160058: - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -11811,8 +11811,8 @@ _081600B4: strh r1, [r0, 0x26] b _08160150 _081600CC: - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -11861,8 +11861,8 @@ _0816012A: strh r0, [r2, 0x26] b _08160150 _08160132: - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -11893,14 +11893,14 @@ sub_8160164: @ 8160164 ldr r0, =gTasks adds r4, r1, r0 movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0xE] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -12072,9 +12072,9 @@ _081602DA: sub_81602E0: @ 81602E0 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldrh r0, [r4, 0x2E] ldrh r1, [r4, 0x30] @@ -12115,9 +12115,9 @@ _08160326: sub_8160338: @ 8160338 push {r4,lr} adds r4, r0, 0 - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0816037C @@ -12166,10 +12166,10 @@ _08160396: sub_81603A8: @ 81603A8 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gAnimBankAttacker + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -12396,7 +12396,7 @@ sub_8160544: @ 8160544 strh r0, [r4, 0x8] ldr r0, =gBattleAnimArgs ldrb r0, [r0] - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index 635c02e03..ef7e609d9 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -16,7 +16,7 @@ sub_8170478: @ 8170478 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x10] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r4, [r0] ldr r0, =gBattle_WIN0H movs r1, 0 @@ -56,7 +56,7 @@ sub_8170478: @ 8170478 movs r1, 0x3 movs r2, 0x1 bl SetAnimBgAttribute - ldr r0, =gHealthBoxesIds + ldr r0, =gHealthboxSpriteIds adds r4, r0 ldrb r0, [r4] ldr r1, =gSprites @@ -212,7 +212,7 @@ sub_8170660: @ 8170660 push {r7} lsls r0, 24 lsrs r7, r0, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] mov r8, r0 ldr r1, =gTasks @@ -373,7 +373,7 @@ _0817076C: movs r1, 0x1 movs r2, 0 bl SetAnimBgAttribute - ldr r0, =gHealthBoxesIds + ldr r0, =gHealthboxSpriteIds add r0, r8 ldrb r0, [r0] lsls r1, r0, 4 @@ -434,7 +434,7 @@ sub_8170834: @ 8170834 adds r7, r1, 0 lsls r2, 24 lsrs r2, 24 - ldr r0, =gHealthBoxesIds + ldr r0, =gHealthboxSpriteIds adds r2, r0 ldrb r0, [r2] lsls r5, r0, 4 @@ -540,7 +540,7 @@ sub_8170920: @ 8170920 lsrs r4, 24 mov r1, sp adds r1, 0x1 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r2, [r0] mov r0, sp bl sub_8170834 @@ -561,7 +561,7 @@ sub_817094C: @ 817094C push {r5,r6} lsls r0, 24 lsrs r0, 24 - ldr r1, =gHealthBoxesIds + ldr r1, =gHealthboxSpriteIds adds r0, r1 ldrb r0, [r0] ldr r1, =gSprites @@ -628,7 +628,7 @@ sub_81709EC: @ 81709EC adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_817094C adds r0, r4, 0 @@ -765,8 +765,8 @@ sub_8170B04: @ 8170B04 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r5, [r0] @@ -851,17 +851,17 @@ sub_8170BB0: @ 8170BB0 sub sp, 0xC lsls r0, 24 lsrs r5, r0, 24 - ldr r1, =gBankSpriteIds - ldr r4, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] adds r1, r0, r1 ldrb r1, [r1] mov r9, r1 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08170BF8 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -872,7 +872,7 @@ sub_8170BB0: @ 8170BB0 b _08170C08 .pool _08170BF8: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes ldrb r0, [r4] lsls r0, 1 adds r0, r1 @@ -904,16 +904,16 @@ _08170C08: b _08170CEE .pool _08170C44: - ldr r5, =gAnimBankAttacker + ldr r5, =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord adds r1, r0, 0 lsls r1, 24 ldr r2, =gSprites @@ -1162,18 +1162,18 @@ sub_8170E04: @ 8170E04 adds r6, r4, r1 movs r0, 0x22 strh r0, [r6, 0x2E] - ldr r2, =gAnimBankTarget + ldr r2, =gBattleAnimTarget mov r8, r2 ldrb r0, [r2] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x30] mov r1, r8 ldrb r0, [r1] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x10 @@ -1186,7 +1186,7 @@ sub_8170E04: @ 8170E04 ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] ldr r3, [r0, 0x8] - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds mov r2, r8 ldrb r0, [r2] adds r0, r1 @@ -1283,7 +1283,7 @@ _08170F54: lsls r4, 24 lsrs r4, 24 movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 bl sub_80A82E4 @@ -1313,18 +1313,18 @@ _08170F54: adds r6, r4, r0 movs r0, 0x22 strh r0, [r6, 0x2E] - ldr r1, =gAnimBankTarget + ldr r1, =gBattleAnimTarget mov r8, r1 ldrb r0, [r1] movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x30] mov r1, r8 ldrb r0, [r1] movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x10 @@ -1335,8 +1335,8 @@ _08170F54: ldr r0, =SpriteCallbackDummy str r0, [r4] movs r0, 0 - bl GetBankByIdentity - ldr r1, =gBankSpriteIds + bl GetBattlerAtPosition + ldr r1, =gBattlerSpriteIds lsls r0, 24 lsrs r0, 24 adds r0, r1 @@ -1371,8 +1371,8 @@ sub_8171030: @ 8171030 lsrs r5, r0, 24 ldr r6, =gSprites movs r0, 0 - bl GetBankByIdentity - ldr r1, =gBankSpriteIds + bl GetBattlerAtPosition + ldr r1, =gBattlerSpriteIds lsls r0, 24 lsrs r0, 24 adds r0, r1 @@ -1422,8 +1422,8 @@ sub_81710A8: @ 81710A8 lsrs r5, r0, 24 ldr r6, =gSprites movs r0, 0 - bl GetBankByIdentity - ldr r4, =gBankSpriteIds + bl GetBattlerAtPosition + ldr r4, =gBattlerSpriteIds lsls r0, 24 lsrs r0, 24 adds r0, r4 @@ -1438,7 +1438,7 @@ sub_81710A8: @ 81710A8 cmp r0, 0 bge _081710F4 movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r0, r4 @@ -1550,7 +1550,7 @@ _08171188: movs r2, 0x1 movs r3, 0x1C bl LaunchBallStarsTask - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r1, [r0] movs r0, 0 movs r2, 0xE @@ -1584,8 +1584,8 @@ sub_81711E8: @ 81711E8 ldr r0, =sub_8171240 str r0, [r4, 0x1C] ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -1606,8 +1606,8 @@ _08171224: sub_8171240: @ 8171240 push {r4-r7,lr} adds r7, r0, 0 - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankTarget + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget ldrb r0, [r0] adds r0, r1 ldrb r4, [r0] @@ -2333,7 +2333,7 @@ sub_81717F8: @ 81717F8 push {r7} sub sp, 0x4 adds r6, r0, 0 - ldr r7, =gAnimBankTarget + ldr r7, =gBattleAnimTarget ldrh r0, [r6, 0x36] adds r0, 0x1 movs r1, 0 @@ -2390,7 +2390,7 @@ _08171880: cmp r1, r0 bne _081718BC ldr r5, =gSprites - ldr r4, =gBankSpriteIds + ldr r4, =gBattlerSpriteIds ldrb r0, [r7] adds r0, r4 ldrb r1, [r0] @@ -2715,7 +2715,7 @@ sub_8171AE4: @ 8171AE4 movs r2, 0x1 movs r3, 0x1C bl LaunchBallStarsTask - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r1, [r0] movs r0, 0x1 movs r2, 0xE @@ -2723,8 +2723,8 @@ sub_8171AE4: @ 8171AE4 bl LaunchBallFadeMonTask _08171B36: ldr r6, =gSprites - ldr r5, =gBankSpriteIds - ldr r4, =gAnimBankTarget + ldr r5, =gBattlerSpriteIds + ldr r4, =gBattleAnimTarget ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] @@ -2791,8 +2791,8 @@ sub_8171BAC: @ 8171BAC strb r0, [r2] _08171BCA: ldr r4, =gSprites - ldr r3, =gBankSpriteIds - ldr r2, =gAnimBankTarget + ldr r3, =gBattlerSpriteIds + ldr r2, =gBattleAnimTarget ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -2840,8 +2840,8 @@ _08171C24: cmp r5, 0 beq _08171C8A ldr r4, =gSprites - ldr r3, =gBankSpriteIds - ldr r2, =gAnimBankTarget + ldr r3, =gBattlerSpriteIds + ldr r2, =gBattleAnimTarget ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -4729,8 +4729,8 @@ sub_8172BF0: @ 8172BF0 lsrs r7, r0, 24 movs r0, 0 mov r8, r0 - ldr r0, =gBankSpriteIds - ldr r3, =gAnimBankAttacker + ldr r0, =gBattlerSpriteIds + ldr r3, =gBattleAnimAttacker ldrb r2, [r3] adds r0, r2, r0 ldrb r6, [r0] @@ -4764,7 +4764,7 @@ _08172C36: adds r0, r4 strh r0, [r5, 0x8] ldrb r0, [r3] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08172C78 @@ -4838,7 +4838,7 @@ _08172CDA: adds r0, r2 strh r0, [r5, 0x8] ldrb r0, [r3] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08172D10 @@ -4877,9 +4877,9 @@ _08172D28: adds r0, r1 ldrb r1, [r0, 0x8] strh r1, [r0, 0x8] - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0 @@ -4949,7 +4949,7 @@ _08172DC0: beq _08172E4E b _08172E84 _08172DC6: - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl sub_80A8364 lsls r0, 24 @@ -5009,8 +5009,8 @@ _08172E14: strh r0, [r4, 0x26] b _08172E84 _08172E4E: - ldr r1, =gBankSpriteIds - ldr r4, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r4, =gBattleAnimAttacker ldrb r0, [r4] adds r0, r1 ldrb r1, [r0] @@ -5048,7 +5048,7 @@ sub_8172E9C: @ 8172E9C ldr r3, =gBattleAnimArgs ldr r1, =gBattleSpritesDataPtr ldr r2, [r1] - ldr r1, =gAnimBankAttacker + ldr r1, =gBattleAnimAttacker ldrb r1, [r1] ldr r2, [r2] lsls r1, 2 @@ -5068,8 +5068,8 @@ sub_8172ED0: @ 8172ED0 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, =gAnimBankTarget - ldr r1, =gEffectBank + ldr r2, =gBattleAnimTarget + ldr r1, =gEffectBattler ldrb r1, [r1] strb r1, [r2] bl DestroyAnimVisualTask @@ -5108,7 +5108,7 @@ sub_8172EF0: @ 8172EF0 bl GetMonData adds r4, r0, 0 adds r0, r6, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 beq _08172FC8 @@ -5234,12 +5234,12 @@ _0817303A: ldrb r0, [r4, 0x8] mov r8, r0 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r5, r0, 24 mov r0, r8 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r2, r0, 24 movs r1, 0x1E @@ -5347,7 +5347,7 @@ _08173118: cmp r0, 0 bne _08173160 mov r0, r8 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x3F cmp r0, 0 @@ -5575,11 +5575,11 @@ sub_817330C: @ 817330C movs r0, 0x1E strh r0, [r4, 0x2E] movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 ldr r5, =gBattleAnimArgs lsrs r0, 24 @@ -5587,11 +5587,11 @@ sub_817330C: @ 817330C adds r0, r1 strh r0, [r4, 0x32] movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -5602,8 +5602,8 @@ sub_817330C: @ 817330C adds r0, r4, 0 bl sub_80A68D4 ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5627,8 +5627,8 @@ sub_817339C: @ 817339C push {lr} adds r3, r0, 0 ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gAnimBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5678,8 +5678,8 @@ sub_8173400: @ 8173400 push {r4,r5,lr} adds r4, r0, 0 ldr r5, =gSprites - ldr r3, =gBankSpriteIds - ldr r2, =gAnimBankAttacker + ldr r3, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -5732,21 +5732,21 @@ sub_817345C: @ 817345C .pool _08173478: movs r0, 0 - bl GetBankByIdentity - ldr r1, =gAnimBankAttacker + bl GetBattlerAtPosition + ldr r1, =gBattleAnimAttacker strb r0, [r1] movs r0, 0x1 b _08173498 .pool _0817348C: movs r0, 0x1 - bl GetBankByIdentity - ldr r1, =gAnimBankAttacker + bl GetBattlerAtPosition + ldr r1, =gBattleAnimAttacker strb r0, [r1] movs r0, 0 _08173498: - bl GetBankByIdentity - ldr r1, =gAnimBankTarget + bl GetBattlerAtPosition + ldr r1, =gBattleAnimTarget strb r0, [r1] _081734A0: adds r0, r4, 0 @@ -5812,13 +5812,13 @@ sub_817351C: @ 817351C push {lr} lsls r0, 24 lsrs r0, 24 - ldr r3, =gAnimBankAttacker + ldr r3, =gBattleAnimAttacker ldr r1, =gBattleSpritesDataPtr ldr r2, [r1] ldr r1, [r2, 0x8] ldrh r1, [r1] strb r1, [r3] - ldr r3, =gAnimBankTarget + ldr r3, =gBattleAnimTarget ldr r1, [r2, 0x8] ldrh r1, [r1] lsrs r1, 8 diff --git a/asm/battle_anim_sound_tasks.s b/asm/battle_anim_sound_tasks.s index 949934e1d..def934fab 100644 --- a/asm/battle_anim_sound_tasks.s +++ b/asm/battle_anim_sound_tasks.s @@ -336,25 +336,25 @@ _08158DD0: adds r2, r0, 0 cmp r1, 0 bne _08158DEC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r4, [r0] b _08158E12 .pool _08158DEC: cmp r1, 0x1 bne _08158DFC - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r4, [r0] b _08158E12 .pool _08158DFC: cmp r1, 0x2 bne _08158E08 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08158E0A .pool _08158E08: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08158E0A: ldrb r1, [r0] movs r0, 0x2 @@ -369,7 +369,7 @@ _08158E12: bne _08158E38 _08158E1E: adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _08158E38 @@ -379,11 +379,11 @@ _08158E1E: .pool _08158E38: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08158E5C - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -393,7 +393,7 @@ _08158E38: b _08158E6A .pool _08158E5C: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -461,25 +461,25 @@ _08158EE0: adds r2, r0, 0 cmp r1, 0 bne _08158EFC - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r4, [r0] b _08158F22 .pool _08158EFC: cmp r1, 0x1 bne _08158F0C - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget ldrb r4, [r0] b _08158F22 .pool _08158F0C: cmp r1, 0x2 bne _08158F18 - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker b _08158F1A .pool _08158F18: - ldr r0, =gAnimBankTarget + ldr r0, =gBattleAnimTarget _08158F1A: ldrb r1, [r0] movs r0, 0x2 @@ -494,7 +494,7 @@ _08158F22: bne _08158F48 _08158F2E: adds r0, r4, 0 - bl IsAnimBankSpriteVisible + bl IsBattlerSpriteVisible lsls r0, 24 cmp r0, 0 bne _08158F48 @@ -504,11 +504,11 @@ _08158F2E: .pool _08158F48: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08158F6C - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -518,7 +518,7 @@ _08158F48: b _08158F7A .pool _08158F6C: - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] @@ -705,7 +705,7 @@ sub_81590B8: @ 81590B8 .pool _081590F8: ldr r1, =gAnimSpeciesByBanks - ldr r0, =gAnimBankAttacker + ldr r0, =gBattleAnimAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 31d5d3fbe..38e0e4b0a 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -7171,7 +7171,7 @@ _0819270A: ldr r4, [sp, 0x24] cmp r4, r0 bne _08192784 - ldr r0, =gTrainerClassToNameIndex + ldr r0, =gFacilityClassToTrainerClass adds r0, 0x3C ldrb r5, [r0] b _081927A2 @@ -12991,7 +12991,7 @@ sub_8195938: @ 8195938 push {r4,lr} adds r3, r0, 0 movs r2, 0 - ldr r4, =gTrainers + TRAINER_TUCKER * 0x28 + 0x4 @ Tucker's name + ldr r4, =(gTrainers + 806 * 0x28 + 0x4) @ TRAINER_TUCKER name _08195940: adds r0, r3, r2 adds r1, r2, r4 @@ -16009,6 +16009,44 @@ _0819715C: pop {r0} bx r0 .pool + thumb_func_end sub_8197080 + thumb_func_start sub_8197184 +sub_8197184: @ 8197184 + push {r4,r5,lr} + adds r4, r1, 0 + adds r5, r2, 0 + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + bl GetWindowAttribute + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gUnknown_0860EA6C + movs r2, 0x80 + lsls r2, 1 + lsls r4, 16 + lsrs r4, 16 + adds r3, r4, 0 + bl LoadBgTiles + ldr r0, =gUnknown_0860EA4C + lsls r5, 20 + lsrs r5, 16 + adds r1, r5, 0 + movs r2, 0x20 + bl LoadPalette + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8197184 + + thumb_func_start sub_81971C4 +sub_81971C4: @ 81971C4 + push {lr} + bl sub_819645C + pop {r0} + bx r0 + thumb_func_end sub_81971C4 .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 98b5187c2..67f44a0b6 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -5,6 +5,70 @@ .text + thumb_func_start sub_819A44C +sub_819A44C: @ 819A44C + push {r4,r5,lr} + adds r5, r0, 0 + ldrb r4, [r5, 0x5] + lsrs r4, 4 + movs r0, 0x65 + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsls r4, 16 + lsrs r4, 16 + lsrs r0, 24 + cmp r4, r0 + bne _0819A4BA + adds r0, r5, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0819A4B0 + ldrh r1, [r5, 0x2E] + movs r2, 0x2E + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _0819A484 + subs r0, r1, 0x1 + strh r0, [r5, 0x2E] + b _0819A4C2 +_0819A484: + bl Random + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x5 + bl __umodsi3 + lsls r0, 16 + cmp r0, 0 + bne _0819A4A6 + adds r0, r5, 0 + movs r1, 0 + bl StartSpriteAnim + movs r0, 0x20 + strh r0, [r5, 0x2E] + b _0819A4C2 +_0819A4A6: + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnim + b _0819A4C2 +_0819A4B0: + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnimIfDifferent + b _0819A4C2 +_0819A4BA: + adds r0, r5, 0 + movs r1, 0 + bl StartSpriteAnimIfDifferent +_0819A4C2: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_819A44C + thumb_func_start sub_819A4C8 sub_819A4C8: @ 819A4C8 push {lr} @@ -12385,7 +12449,7 @@ sub_81A0C9C: @ 81A0C9C bl sub_808BCF4 movs r0, 0 movs r1, 0x1 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame bl sub_81A0A70 pop {r0} bx r0 @@ -14586,7 +14650,7 @@ sub_81A1EA8: @ 81A1EA8 strb r0, [r4] ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] movs r1, 0x11 bl FillWindowPixelBuffer @@ -14874,7 +14938,7 @@ sub_81A2134: @ 81A2134 strb r0, [r4] ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] movs r1, 0x11 bl FillWindowPixelBuffer @@ -15227,7 +15291,7 @@ sub_81A2460: @ 81A2460 strb r0, [r4] ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] movs r1, 0x11 bl FillWindowPixelBuffer @@ -15475,7 +15539,7 @@ sub_81A2698: @ 81A2698 strb r0, [r6] ldrb r0, [r6] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r6] movs r1, 0x11 bl FillWindowPixelBuffer @@ -15778,7 +15842,7 @@ sub_81A2968: @ 81A2968 strb r0, [r5] ldrb r0, [r5] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r5] movs r1, 0x11 bl FillWindowPixelBuffer @@ -16153,7 +16217,7 @@ sub_81A2C94: @ 81A2C94 strb r0, [r4] ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] movs r1, 0x11 bl FillWindowPixelBuffer @@ -16448,7 +16512,7 @@ sub_81A2F38: @ 81A2F38 strb r0, [r5] ldrb r0, [r5] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r5] movs r1, 0x11 bl FillWindowPixelBuffer @@ -16526,7 +16590,7 @@ sub_81A2FF8: @ 81A2FF8 strb r0, [r4] ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] movs r1, 0x11 bl FillWindowPixelBuffer @@ -19573,7 +19637,7 @@ sub_81A4AA0: @ 81A4AA0 strb r0, [r4] ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] movs r1, 0x11 bl FillWindowPixelBuffer @@ -21034,7 +21098,7 @@ sub_81A5718: @ 81A5718 b _081A57D8 .pool _081A576C: - ldr r0, =gBattleMoveFlags + ldr r0, =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 @@ -29783,7 +29847,7 @@ GetTrainerEncounterMusicIdInBattlePyramind: @ 81A9F3C lsls r0, 16 lsrs r0, 16 movs r4, 0 - ldr r3, =gTrainerClassToNameIndex + ldr r3, =gFacilityClassToTrainerClass ldr r1, =gUnknown_0203BC88 ldr r2, [r1] movs r1, 0x34 diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s index fedb50c45..55d0bae39 100644 --- a/asm/battle_link_817C95C.s +++ b/asm/battle_link_817C95C.s @@ -34,32 +34,32 @@ _0817C988: movs r1, 0x81 lsls r1, 2 adds r7, r0, r1 - ldr r5, =gBankAttacker + ldr r5, =gBattlerAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 - ldr r0, =gEffectBank + ldr r0, =gEffectBattler ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 ldr r0, =gStringInfo ldr r0, [r0] ldrb r0, [r0, 0x7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4] cmp r4, 0 bne _0817CA00 - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes ldrb r0, [r5] lsls r0, 1 adds r0, r2 @@ -70,7 +70,7 @@ _0817C988: b _0817CA10 .pool _0817CA00: - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes ldrb r0, [r5] lsls r0, 1 adds r0, r2 @@ -83,7 +83,7 @@ _0817CA10: str r1, [sp, 0x8] cmp r6, 0 bne _0817CA3C - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] lsls r0, 1 adds r0, r2 @@ -94,7 +94,7 @@ _0817CA10: b _0817CA4C .pool _0817CA3C: - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] lsls r0, 1 adds r0, r2 @@ -105,12 +105,12 @@ _0817CA3C: _0817CA4C: adds r1, r0 str r1, [sp, 0xC] - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] ldr r1, =gStringInfo ldr r1, [r1] ldrh r1, [r1] - bl GetBankMoveSlotId + bl GetBattlerMoveSlotId lsls r0, 24 lsrs r0, 24 mov r10, r0 @@ -134,20 +134,20 @@ _0817CA4C: bl _0817E0A2 .pool _0817CA9C: - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 25 mov r8, r0 - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r5, r0, 25 - ldr r0, =gEffectBank + ldr r0, =gEffectBattler ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r3, r0, 25 ldr r1, [sp] @@ -571,8 +571,8 @@ _0817D0DC: adds r3, r4 lsls r3, 2 adds r3, r7, r3 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -601,8 +601,8 @@ _0817D124: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -634,8 +634,8 @@ _0817D16C: adds r0, r4 lsls r0, 2 adds r5, r7, r0 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -715,8 +715,8 @@ _0817D216: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -775,8 +775,8 @@ _0817D296: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -833,8 +833,8 @@ _0817D314: lsls r0, r4, 4 adds r3, r0 adds r3, r7, r3 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -940,8 +940,8 @@ _0817D3F2: bne _0817D3FE bl _0817E0A6 _0817D3FE: - ldr r0, =gBankAttacker - ldr r1, =gBankTarget + ldr r0, =gBattlerAttacker + ldr r1, =gBattlerTarget ldrb r0, [r0] ldrb r1, [r1] cmp r0, r1 @@ -1014,8 +1014,8 @@ _0817D498: lsls r0, r6, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1091,8 +1091,8 @@ _0817D53C: lsls r0, r6, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1161,8 +1161,8 @@ _0817D5CE: lsls r0, r6, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1226,8 +1226,8 @@ _0817D65E: lsls r0, r6, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1301,8 +1301,8 @@ _0817D6F2: strb r0, [r1] bl _0817E0A6 _0817D704: - ldr r5, =gBattlePartyID - ldr r6, =gEffectBank + ldr r5, =gBattlerPartyIndexes + ldr r6, =gEffectBattler ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1314,7 +1314,7 @@ _0817D704: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1353,8 +1353,8 @@ _0817D76C: bne _0817D77E bl _0817E0A6 _0817D77E: - ldr r6, =gBattlePartyID - ldr r5, =gBankAttacker + ldr r6, =gBattlerPartyIndexes + ldr r5, =gBattlerAttacker ldrb r0, [r5] lsls r0, 1 adds r0, r6 @@ -1395,8 +1395,8 @@ _0817D7B2: b _0817D934 .pool _0817D7D8: - ldr r5, =gBattlePartyID - ldr r6, =gEffectBank + ldr r5, =gBattlerPartyIndexes + ldr r6, =gEffectBattler ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1408,7 +1408,7 @@ _0817D7D8: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1439,8 +1439,8 @@ _0817D7D8: b _0817D88C .pool _0817D838: - ldr r5, =gBattlePartyID - ldr r6, =gEffectBank + ldr r5, =gBattlerPartyIndexes + ldr r6, =gEffectBattler ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1452,7 +1452,7 @@ _0817D838: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1496,9 +1496,9 @@ _0817D8A4: bne _0817D8B6 bl _0817E0A6 _0817D8B6: - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes mov r8, r2 - ldr r6, =gBankAttacker + ldr r6, =gBattlerAttacker ldrb r0, [r6] lsls r0, 1 add r0, r8 @@ -1573,8 +1573,8 @@ _0817D94C: lsls r0, r6, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1627,8 +1627,8 @@ _0817D9AE: movs r0, 0x9 b _0817E086 _0817D9C2: - ldr r5, =gBattlePartyID - ldr r6, =gEffectBank + ldr r5, =gBattlerPartyIndexes + ldr r6, =gEffectBattler ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1640,7 +1640,7 @@ _0817D9C2: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1671,8 +1671,8 @@ _0817D9C2: b _0817DB76 .pool _0817DA24: - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1702,8 +1702,8 @@ _0817DA48: b _0817E0A6 .pool _0817DA68: - ldr r5, =gBattlePartyID - ldr r6, =gEffectBank + ldr r5, =gBattlerPartyIndexes + ldr r6, =gEffectBattler ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1715,7 +1715,7 @@ _0817DA68: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1747,8 +1747,8 @@ _0817DA68: b _0817DB76 .pool _0817DACC: - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1790,8 +1790,8 @@ _0817DB10: b _0817E0A6 .pool _0817DB24: - ldr r5, =gBattlePartyID - ldr r6, =gEffectBank + ldr r5, =gBattlerPartyIndexes + ldr r6, =gEffectBattler ldrb r0, [r6] lsls r0, 1 adds r0, r5 @@ -1803,7 +1803,7 @@ _0817DB24: lsls r4, 3 adds r3, r4 adds r3, r7, r3 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1838,8 +1838,8 @@ _0817DB76: b _0817E0A6 .pool _0817DB90: - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1875,8 +1875,8 @@ _0817DBD4: lsls r0, r1, 4 adds r3, r0 adds r3, r7, r3 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1943,8 +1943,8 @@ _0817DC62: adds r2, r6 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2021,8 +2021,8 @@ _0817DCFC: lsls r0, r4, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2049,8 +2049,8 @@ _0817DD38: lsls r0, r4, 4 adds r2, r0 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2121,8 +2121,8 @@ _0817DDC8: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2154,8 +2154,8 @@ _0817DE10: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2253,8 +2253,8 @@ _0817DEDC: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2331,8 +2331,8 @@ _0817DF70: adds r2, r4 lsls r2, 2 adds r2, r7, r2 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2413,8 +2413,8 @@ _0817DFE6: negs r0, r0 ands r0, r2 strb r0, [r1] - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2557,22 +2557,22 @@ _0817E122: lsls r1, 2 adds r1, r0, r1 str r1, [sp, 0x8] - ldr r2, =gBankAttacker + ldr r2, =gBattlerAttacker mov r10, r2 ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 mov r1, r10 ldrb r0, [r1] adds r1, r7, 0 - bl GetBankMoveSlotId + bl GetBattlerMoveSlotId lsls r0, 24 lsrs r6, r0, 24 cmp r6, 0x3 @@ -2593,7 +2593,7 @@ _0817E122: _0817E184: mov r2, r10 ldrb r0, [r2] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 25 lsls r0, 3 @@ -2604,7 +2604,7 @@ _0817E184: mov r2, r10 ldrb r1, [r2] lsls r1, 1 - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes adds r1, r2 ldrh r2, [r1] adds r2, 0x1 @@ -2617,7 +2617,7 @@ _0817E184: strb r1, [r0] mov r1, r10 ldrb r0, [r1] - bl GetBankIdentity + bl GetBattlerPosition lsls r0, 24 lsrs r0, 25 lsls r0, 3 @@ -2685,7 +2685,7 @@ _0817E23C: mov r1, r10 ldrb r0, [r1] lsls r0, 1 - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes adds r0, r2 ldrh r1, [r0] adds r1, 0x1 @@ -2723,7 +2723,7 @@ _0817E27A: mov r1, r10 ldrb r0, [r1] lsls r0, 1 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes adds r0, r1 ldrh r1, [r0] adds r1, 0x1 @@ -2812,9 +2812,9 @@ sub_817E32C: @ 817E32C movs r1, 0x81 lsls r1, 2 adds r4, r0, r1 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 cmp r5, 0x12 @@ -3244,14 +3244,14 @@ sub_817E684: @ 817E684 movs r2, 0x81 lsls r2, 2 adds r7, r0, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r3, r0, 24 mov r0, r10 @@ -3297,8 +3297,8 @@ _0817E6F0: .4byte _0817E760 .4byte _0817E760 _0817E760: - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -3324,13 +3324,13 @@ _0817E760: _0817E79C: ldr r1, =gUnknown_0860A834 add r1, r12 - ldr r7, =gBattlePartyID + ldr r7, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r4 lsls r2, r0, 4 ldr r4, =0x0000ffff ldr r1, [r1] - ldr r3, =gBankAttacker + ldr r3, =gBattlerAttacker ldrh r0, [r1] cmp r6, r0 bne _0817E7E0 @@ -3708,15 +3708,15 @@ sub_817EA80: @ 817EA80 movs r1, 0x81 lsls r1, 2 adds r5, r0, r1 - ldr r3, =gBankAttacker + ldr r3, =gBattlerAttacker mov r8, r3 ldrb r0, [r3] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 lsls r0, r4, 1 @@ -4005,8 +4005,8 @@ _0817ECCC: ldrb r0, [r0] lsrs r0, 5 subs r6, r0, 0x1 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -4164,8 +4164,8 @@ _0817EE1C: cmp r7, 0x1 bne _0817EEBC adds r2, r4, 0 - ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -4227,7 +4227,7 @@ _0817EE8E: b _0817EEBC _0817EE96: adds r2, r4, 0 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes mov r3, r8 ldrb r0, [r3] lsls r0, 1 @@ -4269,9 +4269,9 @@ sub_817EECC: @ 817EECC beq _0817EEE6 b _0817F1FA _0817EEE6: - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4291,7 +4291,7 @@ _0817EEF8: bgt _0817EF10 b _0817F1FA _0817EF10: - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] muls r0, r1 adds r0, r5 @@ -4367,7 +4367,7 @@ _0817EF8A: beq _0817EF98 b _0817F1FA _0817EF98: - ldr r2, =gBankAttacker + ldr r2, =gBattlerAttacker ldrb r0, [r2] adds r0, r6 ldrb r0, [r0] @@ -4386,11 +4386,11 @@ _0817EF98: mov r10, r3 mov r8, r0 add r7, sp, 0x10 - ldr r4, =gBankTarget + ldr r4, =gBattlerTarget mov r9, r4 _0817EFC2: lsls r1, r5, 1 - ldr r6, =gBankAttacker + ldr r6, =gBattlerAttacker ldrb r0, [r6] movs r2, 0x58 muls r0, r2 @@ -4411,16 +4411,16 @@ _0817EFC2: lsls r0, 24 cmp r0, 0 beq _0817F0B4 - ldr r4, =gSideAffecting + ldr r4, =gSideStatuses mov r1, r9 ldrb r0, [r1] - bl GetBankIdentity + bl GetBattlerPosition movs r1, 0x1 ands r1, r0 lsls r1, 1 adds r1, r4 ldrh r3, [r1] - ldr r2, =gBankAttacker + ldr r2, =gBattlerAttacker ldrb r0, [r2] movs r4, 0x58 muls r0, r4 @@ -4437,7 +4437,7 @@ _0817EFC2: str r4, [sp] movs r4, 0 str r4, [sp, 0x4] - ldr r6, =gBankAttacker + ldr r6, =gBattlerAttacker ldrb r4, [r6] str r4, [sp, 0x8] mov r6, r9 @@ -4448,7 +4448,7 @@ _0817EFC2: ldr r4, =gBattleMoveDamage str r3, [r4] ldr r1, =gStatuses3 - ldr r2, =gBankAttacker + ldr r2, =gBattlerAttacker ldrb r0, [r2] lsls r0, 2 adds r0, r1 @@ -4472,7 +4472,7 @@ _0817EFC2: str r0, [r4] _0817F06A: ldr r0, =gProtectStructs - ldr r6, =gBankAttacker + ldr r6, =gBattlerAttacker ldrb r1, [r6] lsls r1, 4 adds r1, r0 @@ -4513,9 +4513,9 @@ _0817F0B4: cmp r5, 0x3 ble _0817EFC2 movs r5, 0 - ldr r3, =gBankAttacker + ldr r3, =gBattlerAttacker ldr r6, =gMoveSelectionCursor - ldr r4, =gBattlePartyID + ldr r4, =gBattlerPartyIndexes mov r8, r4 movs r7, 0x64 mov r9, r7 @@ -4545,9 +4545,9 @@ _0817F0D8: movs r7, 0 _0817F0F6: movs r5, 0 - ldr r4, =gBankTarget + ldr r4, =gBattlerTarget ldr r6, =gEnemyParty - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] add r0, r10 ldrb r3, [r0] @@ -4582,7 +4582,7 @@ _0817F11A: adds r6, r0, 0 lsls r6, 16 lsrs r6, 16 - ldr r2, =gBankAttacker + ldr r2, =gBattlerAttacker ldrb r0, [r2] lsls r0, 1 add r0, r8 @@ -4598,7 +4598,7 @@ _0817F11A: adds r1, r0, 0 lsls r1, 16 lsrs r1, 16 - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker ldrb r3, [r4] mov r2, r10 adds r0, r3, r2 @@ -4625,7 +4625,7 @@ _0817F1D4: _0817F1DC: ldr r2, =gBattleMoveDamage ldr r1, =gMoveSelectionCursor - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -4695,7 +4695,7 @@ _0817F270: cmp r2, 0x95 bne _0817F294 ldr r2, =gBattleMons - ldr r0, =gBankAttacker + ldr r0, =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -4793,15 +4793,15 @@ _0817F324: .pool thumb_func_end sub_817F2A8 - thumb_func_start GetBankMoveSlotId -GetBankMoveSlotId: @ 817F33C + thumb_func_start GetBattlerMoveSlotId +GetBattlerMoveSlotId: @ 817F33C push {r4-r7,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r1, 16 lsrs r7, r1, 16 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r6, =gEnemyParty cmp r0, 0 @@ -4809,7 +4809,7 @@ GetBankMoveSlotId: @ 817F33C ldr r6, =gPlayerParty _0817F356: movs r4, 0 - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r5, 1 adds r5, r0, r1 b _0817F36E @@ -4835,7 +4835,7 @@ _0817F388: pop {r4-r7} pop {r1} bx r1 - thumb_func_end GetBankMoveSlotId + thumb_func_end GetBattlerMoveSlotId thumb_func_start sub_817F394 sub_817F394: @ 817F394 diff --git a/asm/battle_records.s b/asm/battle_records.s index bcf82dbb8..f688144d9 100644 --- a/asm/battle_records.s +++ b/asm/battle_records.s @@ -667,7 +667,7 @@ sub_813C4BC: @ 813C4BC strb r0, [r6] ldrb r0, [r6] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r6] movs r1, 0x11 bl FillWindowPixelBuffer diff --git a/asm/battle_tower.s b/asm/battle_tower.s index c5d0cf3ba..8a4036cec 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -1340,7 +1340,7 @@ GetFrontierTrainerFrontSpriteId: @ 8162AA0 lsls r0, 1 cmp r4, r0 bne _08162AD0 - ldr r1, =gUnknown_0831F578 + ldr r1, =gFacilityClassToPicIndex ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r2, =0x00000bed @@ -1362,7 +1362,7 @@ _08162AE4: ldr r0, =0x0000012b cmp r4, r0 bhi _08162B08 - ldr r2, =gUnknown_0831F578 + ldr r2, =gFacilityClassToPicIndex ldr r0, =gUnknown_0203BC88 ldr r1, [r0] movs r0, 0x34 @@ -1383,7 +1383,7 @@ _08162B08: ands r0, r1 cmp r0, 0 beq _08162B38 - ldr r4, =gUnknown_0831F578 + ldr r4, =gFacilityClassToPicIndex bl sub_818649C lsls r0, 24 lsrs r0, 24 @@ -1391,7 +1391,7 @@ _08162B08: b _08162BC8 .pool _08162B38: - ldr r3, =gUnknown_0831F578 + ldr r3, =gFacilityClassToPicIndex ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0xfffffed4 @@ -1413,7 +1413,7 @@ _08162B64: ands r0, r1 cmp r0, 0 bne _08162BB0 - ldr r4, =gUnknown_0831F578 + ldr r4, =gFacilityClassToPicIndex ldr r3, =gUnknown_08610970 ldr r0, =gSaveBlock2Ptr ldr r1, [r0] @@ -1436,7 +1436,7 @@ _08162B64: b _08162BC8 .pool _08162BB0: - ldr r5, =gUnknown_0831F578 + ldr r5, =gFacilityClassToPicIndex ldr r4, =gUnknown_08610970 bl sub_81864A8 lsls r0, 24 @@ -1467,7 +1467,7 @@ GetFrontierOpponentClass: @ 8162BD8 lsls r0, 1 cmp r4, r0 bne _08162C08 - ldr r1, =gTrainerClassToNameIndex + ldr r1, =gFacilityClassToTrainerClass ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r2, =0x00000bed @@ -1499,7 +1499,7 @@ _08162C38: ldr r0, =0x0000012b cmp r4, r0 bhi _08162C60 - ldr r2, =gTrainerClassToNameIndex + ldr r2, =gFacilityClassToTrainerClass ldr r0, =gUnknown_0203BC88 ldr r1, [r0] movs r0, 0x34 @@ -1521,7 +1521,7 @@ _08162C60: ands r0, r1 cmp r0, 0 beq _08162C90 - ldr r4, =gTrainerClassToNameIndex + ldr r4, =gFacilityClassToTrainerClass bl sub_818649C lsls r0, 24 lsrs r0, 24 @@ -1530,7 +1530,7 @@ _08162C60: b _08162D1E .pool _08162C90: - ldr r3, =gTrainerClassToNameIndex + ldr r3, =gFacilityClassToTrainerClass ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0xfffffed4 @@ -1553,7 +1553,7 @@ _08162CBC: ands r0, r1 cmp r0, 0 beq _08162CF4 - ldr r5, =gTrainerClassToNameIndex + ldr r5, =gFacilityClassToTrainerClass ldr r4, =gUnknown_08610970 bl sub_81864A8 lsls r0, 24 @@ -1568,7 +1568,7 @@ _08162CBC: b _08162D1E .pool _08162CF4: - ldr r4, =gTrainerClassToNameIndex + ldr r4, =gFacilityClassToTrainerClass ldr r3, =gUnknown_08610970 ldr r0, =gSaveBlock2Ptr ldr r1, [r0] @@ -1736,7 +1736,7 @@ _08162E68: ldr r0, =0x00000c03 cmp r5, r0 bne _08162E88 - ldr r2, =gTrainers + TRAINER_STEVEN * 0x28 + 0x4 @ Steven's name + ldr r2, =gTrainers + 804 * 0x28 + 0x4 @ TRAINER_STEVEN name _08162E70: adds r0, r6, r4 adds r1, r4, r2 @@ -5354,7 +5354,7 @@ sub_8164E04: @ 8164E04 adds r0, r2 ldrh r1, [r5] bl sub_8165B88 - ldr r6, =gBattlePartyID + ldr r6, =gBattlerPartyIndexes ldrh r0, [r6, 0x2] movs r5, 0x64 muls r0, r5 @@ -5845,7 +5845,7 @@ _08165206: thumb_func_start GetEreaderTrainerFrontSpriteId GetEreaderTrainerFrontSpriteId: @ 8165244 - ldr r1, =gUnknown_0831F578 + ldr r1, =gFacilityClassToPicIndex ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r2, =0x00000bed @@ -5859,7 +5859,7 @@ GetEreaderTrainerFrontSpriteId: @ 8165244 thumb_func_start GetEreaderTrainerClassId GetEreaderTrainerClassId: @ 8165264 - ldr r1, =gTrainerClassToNameIndex + ldr r1, =gFacilityClassToTrainerClass ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r2, =0x00000bed @@ -6193,7 +6193,7 @@ _081654DE: adds r4, r0 adds r0, r4, 0 movs r1, 0x7 - ldr r2, =gTrainers + TRAINER_STEVEN * 0x28 + 0x4 @ Steven's name + ldr r2, =gTrainers + 804 * 0x28 + 0x4 @ TRAINER_STEVEN name bl SetMonData movs r0, 0 str r0, [sp, 0x44] diff --git a/asm/berry_tag_screen.s b/asm/berry_tag_screen.s deleted file mode 100644 index 8a32f5b3a..000000000 --- a/asm/berry_tag_screen.s +++ /dev/null @@ -1,1538 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8177C14 -sub_8177C14: @ 8177C14 - push {r4,lr} - ldr r4, =gUnknown_0203BCF4 - ldr r0, =0x0000180c - bl AllocZeroed - str r0, [r4] - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - bl ItemIdToBerryType - ldr r1, [r4] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0xC0 - lsls r2, 5 - adds r1, r2 - strh r0, [r1] - ldr r0, =sub_8177C84 - bl SetMainCallback2 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8177C14 - - thumb_func_start sub_8177C54 -sub_8177C54: @ 8177C54 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl do_scheduled_bg_tilemap_copies_to_vram - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_8177C54 - - thumb_func_start sub_8177C70 -sub_8177C70: @ 8177C70 - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_8177C70 - - thumb_func_start sub_8177C84 -sub_8177C84: @ 8177C84 - push {lr} -_08177C86: - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08177CAA - bl sub_8177CB0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08177CAA - bl sub_81221AC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08177C86 -_08177CAA: - pop {r0} - bx r0 - thumb_func_end sub_8177C84 - - thumb_func_start sub_8177CB0 -sub_8177CB0: @ 8177CB0 - push {lr} - sub sp, 0x4 - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0xF - bls _08177CC4 - b _08177DF4 -_08177CC4: - lsls r0, 2 - ldr r1, =_08177CD8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08177CD8: - .4byte _08177D18 - .4byte _08177D26 - .4byte _08177D2C - .4byte _08177D40 - .4byte _08177D46 - .4byte _08177D4C - .4byte _08177D5C - .4byte _08177D78 - .4byte _08177D84 - .4byte _08177D8A - .4byte _08177D90 - .4byte _08177D96 - .4byte _08177D9C - .4byte _08177DA6 - .4byte _08177DB4 - .4byte _08177DC2 -_08177D18: - bl SetVBlankHBlankCallbacksToNull - bl ResetVramOamAndBgCntRegs - bl clear_scheduled_bg_copies_to_vram - b _08177DDC -_08177D26: - bl ScanlineEffect_Stop - b _08177DDC -_08177D2C: - bl ResetPaletteFade - ldr r2, =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - b _08177DDA - .pool -_08177D40: - bl ResetSpriteData - b _08177DDC -_08177D46: - bl FreeAllSpritePalettes - b _08177DDC -_08177D4C: - bl sub_81221AC - lsls r0, 24 - cmp r0, 0 - bne _08177DDC - bl ResetTasks - b _08177DDC -_08177D5C: - bl sub_8177E14 - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - ldr r1, =0x00001808 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - b _08177DDC - .pool -_08177D78: - bl sub_8177E88 - lsls r0, 24 - cmp r0, 0 - beq _08177E0C - b _08177DDC -_08177D84: - bl sub_8178008 - b _08177DDC -_08177D8A: - bl sub_8178090 - b _08177DDC -_08177D90: - bl sub_81780F4 - b _08177DDC -_08177D96: - bl sub_8178338 - b _08177DDC -_08177D9C: - bl sub_817839C - bl sub_8178404 - b _08177DDC -_08177DA6: - ldr r0, =sub_8178654 - movs r1, 0 - bl CreateTask - b _08177DDC - .pool -_08177DB4: - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - b _08177DDC -_08177DC2: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r2, =gPaletteFade - ldrb r1, [r2, 0x8] - movs r0, 0x7F - ands r0, r1 -_08177DDA: - strb r0, [r2, 0x8] -_08177DDC: - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08177E0C - .pool -_08177DF4: - ldr r0, =sub_8177C70 - bl SetVBlankCallback - ldr r0, =sub_8177C54 - bl SetMainCallback2 - movs r0, 0x1 - b _08177E0E - .pool -_08177E0C: - movs r0, 0 -_08177E0E: - add sp, 0x4 - pop {r1} - bx r1 - thumb_func_end sub_8177CB0 - - thumb_func_start sub_8177E14 -sub_8177E14: @ 8177E14 - push {r4,lr} - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085EFCF0 - movs r0, 0 - movs r2, 0x4 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203BCF4 - ldr r1, [r4] - movs r0, 0x2 - bl SetBgTilemapBuffer - ldr r1, [r4] - movs r0, 0x80 - lsls r0, 4 - adds r1, r0 - movs r0, 0x3 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x3 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8177E14 - - thumb_func_start sub_8177E88 -sub_8177E88: @ 8177E88 - push {r4-r7,lr} - sub sp, 0x4 - ldr r1, =gUnknown_0203BCF4 - ldr r0, [r1] - ldr r2, =0x00001808 - adds r0, r2 - ldrh r0, [r0] - adds r7, r1, 0 - cmp r0, 0x5 - bls _08177E9E - b _08177FEC -_08177E9E: - lsls r0, 2 - ldr r1, =_08177EB4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08177EB4: - .4byte _08177ECC - .4byte _08177EF8 - .4byte _08177F1C - .4byte _08177F3C - .4byte _08177FA8 - .4byte _08177FC8 -_08177ECC: - bl reset_temp_tile_data_buffers - ldr r1, =gUnknown_08D9BB44 - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r0, =gUnknown_0203BCF4 - ldr r1, [r0] - ldr r0, =0x00001808 - adds r1, r0 - b _08177FD6 - .pool -_08177EF8: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08177F06 - b _08177FFC -_08177F06: - ldr r0, =gUnknown_08D9BF98 - ldr r4, =gUnknown_0203BCF4 - ldr r1, [r4] - bl LZDecompressWram - ldr r1, [r4] - b _08177FD2 - .pool -_08177F1C: - ldr r0, =gUnknown_08D9C13C - ldr r1, [r7] - movs r2, 0x80 - lsls r2, 5 - adds r1, r2 - bl LZDecompressWram - ldr r1, [r7] - ldr r0, =0x00001808 - adds r1, r0 - b _08177FD6 - .pool -_08177F3C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _08177F78 - movs r2, 0 - ldr r6, =gUnknown_0203BCF4 - movs r5, 0x80 - lsls r5, 4 - ldr r4, =0x00004042 - ldr r3, =0x000003ff -_08177F52: - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r5 - adds r0, r1 - strh r4, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - bls _08177F52 - b _08177F98 - .pool -_08177F78: - movs r2, 0 - ldr r6, =gUnknown_0203BCF4 - movs r5, 0x80 - lsls r5, 4 - ldr r4, =0x00005042 - ldr r3, =0x000003ff -_08177F84: - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r5 - adds r0, r1 - strh r4, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - bls _08177F84 -_08177F98: - ldr r1, [r7] - b _08177FD2 - .pool -_08177FA8: - ldr r0, =gUnknown_08D9BEF0 - movs r1, 0 - movs r2, 0xC0 - bl LoadCompressedPalette - ldr r0, =gUnknown_0203BCF4 - ldr r1, [r0] - ldr r0, =0x00001808 - adds r1, r0 - b _08177FD6 - .pool -_08177FC8: - ldr r0, =gUnknown_0857FDEC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0203BCF4 - ldr r1, [r0] -_08177FD2: - ldr r2, =0x00001808 - adds r1, r2 -_08177FD6: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _08177FFC - .pool -_08177FEC: - ldr r0, =gUnknown_0857FDF4 - bl LoadCompressedObjectPalette - movs r0, 0x1 - b _08177FFE - .pool -_08177FFC: - movs r0, 0 -_08177FFE: - add sp, 0x4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8177E88 - - thumb_func_start sub_8178008 -sub_8178008: @ 8178008 - push {r4,lr} - ldr r0, =gUnknown_085EFD28 - bl InitWindows - bl DeactivateAllTextPrinters - ldr r0, =gUnknown_085EFD00 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - movs r4, 0 -_08178020: - lsls r0, r4, 24 - lsrs r0, 24 - bl PutWindowTilemap - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _08178020 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178008 - - thumb_func_start sub_817804C -sub_817804C: @ 817804C - push {r4-r6,lr} - sub sp, 0x14 - ldr r6, [sp, 0x24] - ldr r5, [sp, 0x28] - lsls r0, 24 - lsrs r0, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r5, 24 - lsrs r5, 24 - movs r4, 0 - str r4, [sp] - str r4, [sp, 0x4] - lsls r4, r5, 1 - adds r4, r5 - ldr r5, =gUnknown_085EFD20 - adds r4, r5 - str r4, [sp, 0x8] - lsls r6, 24 - asrs r6, 24 - str r6, [sp, 0xC] - str r1, [sp, 0x10] - movs r1, 0x1 - bl AddTextPrinterParameterized2 - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817804C - - thumb_func_start sub_8178090 -sub_8178090: @ 8178090 - push {r4,lr} - sub sp, 0x8 - movs r0, 0 - bl GetBgTilemapBuffer - ldr r1, =gUnknown_0203BCF4 - ldr r1, [r1] - movs r2, 0x80 - lsls r2, 5 - adds r1, r2 - movs r2, 0x80 - lsls r2, 4 - bl memcpy - movs r0, 0x3 - movs r1, 0xFF - bl FillWindowPixelBuffer - ldr r4, =gText_BerryTag - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0x40 - bl GetStringCenterAlignXOffset - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r0, 0x3 - adds r1, r4, 0 - movs r3, 0x1 - bl sub_817804C - movs r0, 0x3 - bl PutWindowTilemap - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178090 - - thumb_func_start sub_81780F4 -sub_81780F4: @ 81780F4 - push {lr} - bl sub_8178110 - bl sub_8178174 - bl itemid_copy_name - bl sub_81782D0 - bl sub_8178304 - pop {r0} - bx r0 - thumb_func_end sub_81780F4 - - thumb_func_start sub_8178110 -sub_8178110: @ 8178110 - push {r4-r6,lr} - sub sp, 0x8 - ldr r5, =gUnknown_0203BCF4 - ldr r0, [r5] - movs r4, 0xC0 - lsls r4, 5 - adds r0, r4 - ldrb r0, [r0] - bl GetBerryInfo - adds r6, r0, 0 - ldr r0, =gStringVar1 - ldr r1, [r5] - adds r1, r4 - ldrh r1, [r1] - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar2 - adds r1, r6, 0 - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_UnkF908Var1Var2 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x1 - bl sub_817804C - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178110 - - thumb_func_start sub_8178174 -sub_8178174: @ 8178174 - push {r4-r7,lr} - sub sp, 0xC - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - movs r1, 0xC0 - lsls r1, 5 - adds r0, r1 - ldrb r0, [r0] - bl GetBerryInfo - adds r4, r0, 0 - ldr r2, =gText_SizeSlash - movs r7, 0x1 - str r7, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r6, 0 - str r6, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - ldrh r0, [r4, 0x8] - cmp r0, 0 - beq _08178230 - adds r1, r0, 0 - lsls r0, r1, 5 - subs r0, r1 - lsls r0, 2 - adds r0, r1 - lsls r0, 3 - movs r1, 0xFE - bl __divsi3 - adds r5, r0, 0 - movs r1, 0xA - bl __umodsi3 - cmp r0, 0x4 - bls _081781C8 - adds r5, 0xA -_081781C8: - adds r0, r5, 0 - movs r1, 0x64 - bl __umodsi3 - movs r1, 0xA - bl __udivsi3 - adds r4, r0, 0 - adds r0, r5, 0 - movs r1, 0x64 - bl __udivsi3 - adds r5, r0, 0 - ldr r0, =gStringVar1 - adds r1, r5, 0 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar2 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_Var1DotVar2 - adds r0, r4, 0 - bl StringExpandPlaceholders - str r7, [sp] - str r6, [sp, 0x4] - str r6, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0x28 - bl PrintTextOnWindow - b _08178242 - .pool -_08178230: - ldr r2, =gText_ThreeMarks - str r7, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r3, 0x28 - bl PrintTextOnWindow -_08178242: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178174 - - thumb_func_start itemid_copy_name -itemid_copy_name: @ 8178250 - push {r4-r6,lr} - sub sp, 0xC - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - movs r1, 0xC0 - lsls r1, 5 - adds r0, r1 - ldrb r0, [r0] - bl GetBerryInfo - adds r6, r0, 0 - ldr r2, =gText_FirmSlash - movs r5, 0x11 - str r5, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - ldrb r0, [r6, 0x7] - cmp r0, 0 - beq _081782B0 - ldr r0, =gBerryFirmnessStringPointers - ldrb r1, [r6, 0x7] - subs r1, 0x1 - lsls r1, 2 - adds r1, r0 - ldr r2, [r1] - str r5, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r3, 0x28 - bl PrintTextOnWindow - b _081782C2 - .pool -_081782B0: - ldr r2, =gText_ThreeMarks - str r5, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r3, 0x28 - bl PrintTextOnWindow -_081782C2: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end itemid_copy_name - - thumb_func_start sub_81782D0 -sub_81782D0: @ 81782D0 - push {lr} - sub sp, 0xC - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - movs r1, 0xC0 - lsls r1, 5 - adds r0, r1 - ldrb r0, [r0] - bl GetBerryInfo - ldr r2, [r0, 0xC] - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81782D0 - - thumb_func_start sub_8178304 -sub_8178304: @ 8178304 - push {lr} - sub sp, 0xC - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - movs r1, 0xC0 - lsls r1, 5 - adds r0, r1 - ldrb r0, [r0] - bl GetBerryInfo - ldr r2, [r0, 0x10] - movs r0, 0x11 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178304 - - thumb_func_start sub_8178338 -sub_8178338: @ 8178338 - push {r4,lr} - ldr r4, =gUnknown_0203BCF4 - ldr r0, [r4] - movs r1, 0xC0 - lsls r1, 5 - adds r0, r1 - ldrb r0, [r0] - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x38 - movs r2, 0x40 - bl sub_80D50D4 - ldr r1, [r4] - ldr r2, =0x00001802 - adds r1, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178338 - - thumb_func_start sub_817836C -sub_817836C: @ 817836C - push {lr} - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - ldr r1, =0x00001802 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - bl sub_80D510C - pop {r0} - bx r0 - .pool - thumb_func_end sub_817836C - - thumb_func_start sub_817839C -sub_817839C: @ 817839C - push {r4,lr} - movs r0, 0x40 - bl sub_80D518C - ldr r4, =gUnknown_0203BCF4 - ldr r1, [r4] - ldr r2, =0x00001803 - adds r1, r2 - strb r0, [r1] - movs r0, 0x68 - bl sub_80D518C - ldr r1, [r4] - ldr r2, =0x00001804 - adds r1, r2 - strb r0, [r1] - movs r0, 0x90 - bl sub_80D518C - ldr r1, [r4] - ldr r2, =0x00001805 - adds r1, r2 - strb r0, [r1] - movs r0, 0xB8 - bl sub_80D518C - ldr r1, [r4] - ldr r2, =0x00001806 - adds r1, r2 - strb r0, [r1] - movs r0, 0xE0 - bl sub_80D518C - ldr r1, [r4] - ldr r2, =0x00001807 - adds r1, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817839C - - thumb_func_start sub_8178404 -sub_8178404: @ 8178404 - push {r4,r5,lr} - ldr r4, =gUnknown_0203BCF4 - ldr r0, [r4] - movs r1, 0xC0 - lsls r1, 5 - adds r0, r1 - ldrb r0, [r0] - bl GetBerryInfo - adds r5, r0, 0 - ldrb r0, [r5, 0x15] - cmp r0, 0 - beq _08178448 - ldr r3, =gSprites - ldr r0, [r4] - ldr r1, =0x00001803 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _08178462 - .pool -_08178448: - ldr r3, =gSprites - ldr r0, [r4] - ldr r1, =0x00001803 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_08178462: - strb r1, [r0] - adds r4, r3, 0 - ldrb r0, [r5, 0x16] - cmp r0, 0 - beq _0817849C - ldr r3, =gUnknown_0203BCF4 - ldr r0, [r3] - ldr r1, =0x00001804 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _081784B6 - .pool -_0817849C: - ldr r3, =gUnknown_0203BCF4 - ldr r0, [r3] - ldr r1, =0x00001804 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_081784B6: - strb r1, [r0] - ldrb r0, [r5, 0x17] - cmp r0, 0 - beq _081784E8 - ldr r0, [r3] - ldr r1, =0x00001805 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _08178500 - .pool -_081784E8: - ldr r0, [r3] - ldr r1, =0x00001805 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_08178500: - strb r1, [r0] - ldrb r0, [r5, 0x18] - cmp r0, 0 - beq _0817852C - ldr r0, [r3] - ldr r1, =0x00001806 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _08178544 - .pool -_0817852C: - ldr r0, [r3] - ldr r1, =0x00001806 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_08178544: - strb r1, [r0] - ldrb r0, [r5, 0x19] - cmp r0, 0 - beq _08178570 - ldr r0, [r3] - ldr r1, =0x00001807 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _08178588 - .pool -_08178570: - ldr r0, [r3] - ldr r1, =0x00001807 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_08178588: - strb r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178404 - - thumb_func_start sub_8178594 -sub_8178594: @ 8178594 - push {r4,lr} - movs r4, 0 -_08178598: - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - ldr r1, =0x00001803 - adds r0, r1 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x4 - bls _08178598 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178594 - - thumb_func_start sub_81785D0 -sub_81785D0: @ 81785D0 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_8178610 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81785D0 - - thumb_func_start sub_8178610 -sub_8178610: @ 8178610 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08178642 - bl sub_817836C - bl sub_8178594 - ldr r0, =gUnknown_0203BCF4 - ldr r0, [r0] - bl Free - bl FreeAllWindowBuffers - ldr r0, =bag_menu_mail_related - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_08178642: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178610 - - thumb_func_start sub_8178654 -sub_8178654: @ 8178654 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - adds r4, r2, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081786A6 - ldr r3, =gMain - ldrh r0, [r3, 0x30] - movs r1, 0xF0 - ands r1, r0 - cmp r1, 0x40 - bne _08178688 - movs r1, 0x1 - negs r1, r1 - adds r0, r2, 0 - bl sub_81786AC - b _081786A6 - .pool -_08178688: - cmp r1, 0x80 - bne _08178696 - adds r0, r2, 0 - movs r1, 0x1 - bl sub_81786AC - b _081786A6 -_08178696: - ldrh r1, [r3, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _081786A6 - adds r0, r4, 0 - bl sub_81785D0 -_081786A6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8178654 - - thumb_func_start sub_81786AC -sub_81786AC: @ 81786AC - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r2, =gTasks + 0x8 - adds r4, r0, r2 - ldr r2, =gUnknown_0203CE58 - ldrh r0, [r2, 0xE] - ldrh r2, [r2, 0x18] - adds r0, r2 - lsls r0, 16 - asrs r0, 16 - lsrs r7, r1, 24 - asrs r6, r1, 24 - adds r0, r6 - cmp r0, 0x2D - bhi _08178718 - lsls r1, r0, 16 - lsrs r1, 16 - movs r0, 0x4 - bl BagGetItemIdByPocketPosition - lsls r0, 16 - cmp r0, 0 - beq _08178718 - cmp r6, 0 - bge _081786F4 - movs r0, 0x2 - b _081786F6 - .pool -_081786F4: - movs r0, 0x1 -_081786F6: - strh r0, [r4, 0x2] - movs r0, 0 - strh r0, [r4] - movs r0, 0x5 - bl PlaySE - lsls r0, r7, 24 - asrs r0, 24 - bl sub_8178728 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81787AC - str r1, [r0] -_08178718: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81786AC - - thumb_func_start sub_8178728 -sub_8178728: @ 8178728 - push {r4-r6,lr} - ldr r5, =gUnknown_0203CE70 - adds r6, r5, 0 - subs r6, 0xA - lsls r0, 24 - asrs r4, r0, 24 - cmp r4, 0 - ble _08178764 - ldrh r0, [r6] - cmp r0, 0x3 - bls _08178752 - ldrh r1, [r5] - adds r1, 0x8 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x4 - bl BagGetItemIdByPocketPosition - lsls r0, 16 - cmp r0, 0 - bne _08178760 -_08178752: - ldrh r0, [r6] - adds r0, r4 - strh r0, [r6] - b _0817877A - .pool -_08178760: - ldrh r0, [r5] - b _08178776 -_08178764: - ldrh r1, [r6] - cmp r1, 0x3 - bhi _08178770 - ldrh r0, [r5] - cmp r0, 0 - bne _08178776 -_08178770: - adds r0, r1, r4 - strh r0, [r6] - b _0817877A -_08178776: - adds r0, r4 - strh r0, [r5] -_0817877A: - ldrh r1, [r6] - ldrh r5, [r5] - adds r1, r5 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x4 - bl BagGetItemIdByPocketPosition - lsls r0, 16 - lsrs r0, 16 - bl ItemIdToBerryType - ldr r1, =gUnknown_0203BCF4 - ldr r1, [r1] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0xC0 - lsls r2, 5 - adds r1, r2 - strh r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8178728 - - thumb_func_start sub_81787AC -sub_81787AC: @ 81787AC - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, 2 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r6, r0, r1 - ldrh r0, [r6] - adds r0, 0x10 - movs r1, 0xFF - ands r0, r1 - strh r0, [r6] - movs r1, 0x2 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bne _08178828 - movs r2, 0 - ldrsh r0, [r6, r2] - cmp r0, 0x70 - beq _08178888 - cmp r0, 0x70 - bgt _081787FE - cmp r0, 0x40 - beq _0817881A - cmp r0, 0x40 - bgt _081787F4 - cmp r0, 0x30 - beq _08178898 - b _081788A6 - .pool -_081787F4: - cmp r0, 0x50 - beq _0817888E - cmp r0, 0x60 - beq _08178820 - b _081788A6 -_081787FE: - cmp r0, 0xA0 - beq _08178824 - cmp r0, 0xA0 - bgt _08178810 - cmp r0, 0x80 - beq _08178882 - cmp r0, 0x90 - beq _08178878 - b _081788A6 -_08178810: - cmp r0, 0xB0 - beq _08178872 - cmp r0, 0xC0 - beq _0817886C - b _081788A6 -_0817881A: - bl sub_8178110 - b _081788A6 -_08178820: - movs r0, 0x1 - b _0817889A -_08178824: - movs r0, 0x2 - b _0817889A -_08178828: - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0x70 - beq _0817887E - cmp r0, 0x70 - bgt _0817884C - cmp r0, 0x40 - beq _0817886C - cmp r0, 0x40 - bgt _08178842 - cmp r0, 0x30 - beq _08178868 - b _081788A6 -_08178842: - cmp r0, 0x50 - beq _08178872 - cmp r0, 0x60 - beq _08178878 - b _081788A6 -_0817884C: - cmp r0, 0xA0 - beq _0817888E - cmp r0, 0xA0 - bgt _0817885E - cmp r0, 0x80 - beq _08178882 - cmp r0, 0x90 - beq _08178888 - b _081788A6 -_0817885E: - cmp r0, 0xB0 - beq _08178898 - cmp r0, 0xC0 - beq _081788A2 - b _081788A6 -_08178868: - movs r0, 0x2 - b _0817889A -_0817886C: - bl sub_8178304 - b _081788A6 -_08178872: - bl sub_81782D0 - b _081788A6 -_08178878: - bl sub_8178404 - b _081788A6 -_0817887E: - movs r0, 0x1 - b _0817889A -_08178882: - bl itemid_copy_name - b _081788A6 -_08178888: - bl sub_8178174 - b _081788A6 -_0817888E: - bl sub_817836C - bl sub_8178338 - b _081788A6 -_08178898: - movs r0, 0 -_0817889A: - movs r1, 0 - bl FillWindowPixelBuffer - b _081788A6 -_081788A2: - bl sub_8178110 -_081788A6: - movs r2, 0x2 - ldrsh r0, [r6, r2] - cmp r0, 0x1 - bne _081788B8 - ldrh r0, [r6] - negs r0, r0 - lsls r0, 16 - lsrs r5, r0, 16 - b _081788BA -_081788B8: - ldrh r5, [r6] -_081788BA: - ldr r2, =gSprites - ldr r3, =gUnknown_0203BCF4 - ldr r0, [r3] - ldr r1, =0x00001802 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x26] - movs r4, 0 - adds r7, r2, 0 - ldr r2, =0x00001803 -_081788D6: - ldr r0, [r3] - adds r0, r2 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r5, [r0, 0x26] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x4 - bls _081788D6 - movs r4, 0x80 - lsls r4, 5 - ldrb r2, [r6, 0x2] - movs r0, 0x1 - adds r1, r4, 0 - bl ChangeBgY - ldrb r2, [r6, 0x2] - movs r0, 0x2 - adds r1, r4, 0 - bl ChangeBgY - movs r2, 0 - ldrsh r0, [r6, r2] - cmp r0, 0 - bne _08178922 - ldr r0, =gTasks - mov r2, r8 - lsls r1, r2, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_8178654 - str r0, [r1] -_08178922: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81787AC - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/contest.s b/asm/contest.s index f46c1bee9..8ea0d2d94 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -1048,7 +1048,7 @@ _080D8004: bl sub_80DC594 bl sub_80DC5E8 bl sub_80DC7EC - ldr r1, =gBanksByIdentity + ldr r1, =gBattlerPositions strb r4, [r1] movs r0, 0x1 strb r0, [r1, 0x1] @@ -1058,12 +1058,12 @@ _080D8004: strb r2, [r1, 0x3] ldr r0, =gBattleTypeFlags str r4, [r0] - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker strb r2, [r4] - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget strb r3, [r0] bl sub_80DB0C4 - ldr r2, =gBankSpriteIds + ldr r2, =gBattlerSpriteIds ldrb r1, [r4] adds r1, r2 strb r0, [r1] @@ -2547,8 +2547,8 @@ _080D8DD0: lsls r4, 3 adds r4, r0 strh r5, [r4, 0xC] - ldr r1, =gBankSpriteIds - ldr r0, =gBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattlerAttacker ldrb r0, [r0] adds r0, r1 strb r5, [r0] @@ -13796,9 +13796,9 @@ sub_80DEA20: @ 80DEA20 push {lr} ldr r0, =SpriteCallbackDummy bl CreateInvisibleSpriteWithCallback - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds strb r0, [r1, 0x3] - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -13817,7 +13817,7 @@ sub_80DEA20: @ 80DEA20 thumb_func_start sub_80DEA5C sub_80DEA5C: @ 80DEA5C push {r4,lr} - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds ldrb r0, [r0, 0x3] lsls r4, r0, 4 adds r4, r0 @@ -13829,13 +13829,13 @@ sub_80DEA5C: @ 80DEA5C strh r0, [r4, 0x26] movs r0, 0x3 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] movs r0, 0x3 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -13905,12 +13905,12 @@ _080DEAD0: .4byte _080DEB60 .4byte _080DEB60 _080DEB54: - ldr r1, =gBankTarget + ldr r1, =gBattlerTarget movs r0, 0x2 b _080DEB64 .pool _080DEB60: - ldr r1, =gBankTarget + ldr r1, =gBattlerTarget movs r0, 0x3 _080DEB64: strb r0, [r1] diff --git a/asm/field_specials.s b/asm/field_specials.s index 03c0d600a..c1624cd0a 100644 --- a/asm/field_specials.s +++ b/asm/field_specials.s @@ -5764,7 +5764,7 @@ sub_813ABD4: @ 813ABD4 adds r0, r4, 0 adds r1, r4, 0 adds r2, r5, 0 - bl AddItemIconObject + bl AddItemIconSprite ldr r4, =gUnknown_0203AB6C strb r0, [r4] lsls r0, 24 @@ -7156,14 +7156,14 @@ sub_813B7D8: @ 813B7D8 ldr r2, =c2_exit_to_overworld_1_continue_scripts_restart_music movs r0, 0 movs r1, 0x1 - bl sub_81D6720 + bl DoRayquazaScene b _0813B802 .pool _0813B7F8: ldr r2, =c2_exit_to_overworld_1_continue_scripts_restart_music movs r0, 0x1 movs r1, 0 - bl sub_81D6720 + bl DoRayquazaScene _0813B802: pop {r0} bx r0 diff --git a/asm/intro.s b/asm/intro.s index 3bfae63da..c1754873c 100644 --- a/asm/intro.s +++ b/asm/intro.s @@ -59,7 +59,7 @@ sub_816CC54: @ 816CC54 lsls r0, 24 cmp r0, 0 bne _0816CC66 - ldr r0, =c2_title_screen_1 + ldr r0, =CB2_InitTitleScreen bl SetMainCallback2 _0816CC66: pop {r0} @@ -337,13 +337,13 @@ _0816CEFA: .pool thumb_func_end c2_copyright_1 - thumb_func_start c2_show_copyright_and_intro_again_2 -c2_show_copyright_and_intro_again_2: @ 816CF0C + thumb_func_start CB2_InitCopyrightScreenAfterTitleScreen +CB2_InitCopyrightScreenAfterTitleScreen: @ 816CF0C push {lr} bl do_copyright_screen pop {r0} bx r0 - thumb_func_end c2_show_copyright_and_intro_again_2 + thumb_func_end CB2_InitCopyrightScreenAfterTitleScreen thumb_func_start task_intro_1 @ void task_intro_1(int task_id) diff --git a/asm/item_icon.s b/asm/item_icon.s deleted file mode 100644 index e3fe4189a..000000000 --- a/asm/item_icon.s +++ /dev/null @@ -1,468 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start AllocItemIconTemporaryBuffers -@ bool8 AllocItemIconTemporaryBuffers() -AllocItemIconTemporaryBuffers: @ 81AFDE4 - push {r4,r5,lr} - ldr r5, =gUnknown_0203CEBC - movs r0, 0x90 - lsls r0, 1 - bl Alloc - str r0, [r5] - cmp r0, 0 - beq _081AFE1A - ldr r4, =gUnknown_0203CEC0 - movs r0, 0x80 - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - cmp r0, 0 - beq _081AFE14 - movs r0, 0x1 - b _081AFE1C - .pool -_081AFE14: - ldr r0, [r5] - bl Free -_081AFE1A: - movs r0, 0 -_081AFE1C: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end AllocItemIconTemporaryBuffers - - thumb_func_start FreeItemIconTemporaryBuffers -@ void FreeItemIconTemporaryBuffers() -FreeItemIconTemporaryBuffers: @ 81AFE24 - push {lr} - ldr r0, =gUnknown_0203CEBC - ldr r0, [r0] - bl Free - ldr r0, =gUnknown_0203CEC0 - ldr r0, [r0] - bl Free - pop {r0} - bx r0 - .pool - thumb_func_end FreeItemIconTemporaryBuffers - - thumb_func_start CopyItemIconPicTo4x4Buffer -@ void CopyItemIconPicTo4x4Buffer(void *src, void *dest) -CopyItemIconPicTo4x4Buffer: @ 81AFE44 - push {r4-r6,lr} - adds r6, r0, 0 - adds r5, r1, 0 - movs r4, 0 -_081AFE4C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 5 - adds r0, r6, r0 - lsls r1, r4, 7 - adds r1, r5, r1 - movs r2, 0x30 - bl CpuSet - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081AFE4C - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end CopyItemIconPicTo4x4Buffer - - thumb_func_start AddItemIconObject -@ u8 AddItemIconObject(u16 tilesTag, u16 paletteTag, u16 itemId) -AddItemIconObject: @ 81AFE70 - push {r4-r7,lr} - sub sp, 0x10 - lsls r0, 16 - lsrs r7, r0, 16 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 16 - lsrs r5, r2, 16 - bl AllocItemIconTemporaryBuffers - lsls r0, 24 - cmp r0, 0 - beq _081AFF28 - adds r0, r5, 0 - movs r1, 0 - bl GetItemIconPicOrPalette - ldr r4, =gUnknown_0203CEBC - ldr r1, [r4] - bl LZDecompressWram - ldr r0, [r4] - ldr r4, =gUnknown_0203CEC0 - ldr r1, [r4] - bl CopyItemIconPicTo4x4Buffer - ldr r0, [r4] - str r0, [sp] - ldr r4, =0xffff0000 - ldr r0, [sp, 0x4] - ands r0, r4 - movs r1, 0x80 - lsls r1, 2 - orrs r0, r1 - lsls r2, r7, 16 - ldr r1, =0x0000ffff - ands r0, r1 - orrs r0, r2 - str r0, [sp, 0x4] - mov r0, sp - bl LoadSpriteSheet - adds r0, r5, 0 - movs r1, 0x1 - bl GetItemIconPicOrPalette - str r0, [sp, 0x8] - add r0, sp, 0x8 - ldr r1, [r0, 0x4] - ands r1, r4 - orrs r1, r6 - str r1, [r0, 0x4] - bl LoadCompressedObjectPalette - movs r0, 0x18 - bl Alloc - adds r5, r0, 0 - ldr r0, =gUnknown_08614FF4 - adds r1, r5, 0 - movs r2, 0xC - bl CpuSet - strh r7, [r5] - strh r6, [r5, 0x2] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSprite - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl FreeItemIconTemporaryBuffers - adds r0, r5, 0 - bl Free - adds r0, r4, 0 - b _081AFF2A - .pool -_081AFF28: - movs r0, 0x40 -_081AFF2A: - add sp, 0x10 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end AddItemIconObject - - thumb_func_start AddItemIconObjectWithCustomObjectTemplate -@ u8 AddItemIconObjectWithCustomObjectTemplate(struct objtemplate *objectTemplate, u16 tilesTag, u16 paletteTag, u16 itemId) -AddItemIconObjectWithCustomObjectTemplate: @ 81AFF34 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - mov r8, r0 - lsls r1, 16 - lsrs r7, r1, 16 - lsls r2, 16 - lsrs r6, r2, 16 - lsls r3, 16 - lsrs r5, r3, 16 - bl AllocItemIconTemporaryBuffers - lsls r0, 24 - cmp r0, 0 - beq _081AFFEC - adds r0, r5, 0 - movs r1, 0 - bl GetItemIconPicOrPalette - ldr r4, =gUnknown_0203CEBC - ldr r1, [r4] - bl LZDecompressWram - ldr r0, [r4] - ldr r4, =gUnknown_0203CEC0 - ldr r1, [r4] - bl CopyItemIconPicTo4x4Buffer - ldr r0, [r4] - str r0, [sp] - ldr r4, =0xffff0000 - ldr r0, [sp, 0x4] - ands r0, r4 - movs r1, 0x80 - lsls r1, 2 - orrs r0, r1 - lsls r2, r7, 16 - ldr r1, =0x0000ffff - ands r0, r1 - orrs r0, r2 - str r0, [sp, 0x4] - mov r0, sp - bl LoadSpriteSheet - adds r0, r5, 0 - movs r1, 0x1 - bl GetItemIconPicOrPalette - str r0, [sp, 0x8] - add r0, sp, 0x8 - ldr r1, [r0, 0x4] - ands r1, r4 - orrs r1, r6 - str r1, [r0, 0x4] - bl LoadCompressedObjectPalette - movs r0, 0x18 - bl Alloc - adds r5, r0, 0 - mov r0, r8 - adds r1, r5, 0 - movs r2, 0xC - bl CpuSet - strh r7, [r5] - strh r6, [r5, 0x2] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSprite - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl FreeItemIconTemporaryBuffers - adds r0, r5, 0 - bl Free - adds r0, r4, 0 - b _081AFFEE - .pool -_081AFFEC: - movs r0, 0x40 -_081AFFEE: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end AddItemIconObjectWithCustomObjectTemplate - - thumb_func_start GetItemIconPicOrPalette -@ u32 GetItemIconPicOrPalette(u16 itemId, u8 which) -GetItemIconPicOrPalette: @ 81AFFFC - push {lr} - lsls r0, 16 - lsrs r3, r0, 16 - lsls r1, 24 - lsrs r1, 24 - ldr r0, =0x0000ffff - cmp r3, r0 - bne _081B0018 - ldr r3, =0x00000179 - b _081B0022 - .pool -_081B0018: - movs r0, 0xBC - lsls r0, 1 - cmp r3, r0 - bls _081B0022 - movs r3, 0 -_081B0022: - ldr r2, =gItemIconTable - lsls r0, r1, 2 - lsls r1, r3, 3 - adds r0, r1 - adds r0, r2 - ldr r0, [r0] - pop {r1} - bx r1 - .pool - thumb_func_end GetItemIconPicOrPalette - - thumb_func_start sub_81B0038 -sub_81B0038: @ 81B0038 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, [sp, 0x24] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r7, r2, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp] - lsls r4, 24 - lsrs r6, r4, 24 - bl reset_brm - ldr r0, =gUnknown_0203CEC4 - mov r10, r0 - movs r0, 0x8E - lsls r0, 2 - bl Alloc - adds r5, r0, 0 - mov r1, r10 - str r5, [r1] - cmp r5, 0 - bne _081B0088 - ldr r0, [sp, 0x2C] - bl SetMainCallback2 - b _081B0194 - .pool -_081B0088: - ldr r3, =gUnknown_0203CEC8 - movs r1, 0xF - mov r4, r8 - ands r1, r4 - ldrb r2, [r3, 0x8] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x8] - ldr r0, [sp, 0x2C] - str r0, [r3] - movs r4, 0 - strb r7, [r3, 0xB] - lsls r2, r6, 2 - ldrh r1, [r5, 0xA] - movs r0, 0x3 - ands r0, r1 - orrs r0, r2 - strh r0, [r5, 0xA] - ldr r0, [sp, 0x28] - str r0, [r5] - str r4, [r5, 0x4] - ldrb r1, [r5, 0x8] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r5, 0x8] - mov r1, r10 - ldr r2, [r1] - ldrh r0, [r2, 0x8] - movs r4, 0xFE - lsls r4, 3 - adds r1, r4, 0 - orrs r0, r1 - strh r0, [r2, 0x8] - ldr r0, [r2, 0x8] - movs r1, 0xFE - lsls r1, 10 - orrs r0, r1 - str r0, [r2, 0x8] - adds r6, r3, 0 - mov r5, r8 - cmp r5, 0x4 - bne _081B00F0 - ldrb r0, [r2, 0x8] - movs r1, 0x1 - orrs r0, r1 - b _081B00F8 - .pool -_081B00F0: - ldrb r1, [r2, 0x8] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 -_081B00F8: - strb r0, [r2, 0x8] - mov r0, r9 - cmp r0, 0xFF - beq _081B0114 - movs r0, 0x3 - mov r1, r9 - ands r0, r1 - lsls r0, 4 - ldrb r2, [r6, 0x8] - movs r1, 0x31 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r6, 0x8] -_081B0114: - movs r2, 0 - ldr r5, =gUnknown_0203CEC4 - movs r4, 0x86 - lsls r4, 2 - movs r3, 0 -_081B011E: - ldr r0, [r5] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - strh r3, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0xF - bls _081B011E - movs r2, 0 - ldr r4, =gUnknown_0203CEC4 - movs r3, 0xFF -_081B0138: - ldr r0, [r4] - adds r0, 0xC - adds r0, r2 - ldrb r1, [r0] - orrs r1, r3 - strb r1, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x2 - bls _081B0138 - ldr r4, [sp] - cmp r4, 0 - bne _081B015C - strb r4, [r6, 0x9] - b _081B017E - .pool -_081B015C: - adds r1, r6, 0 - movs r0, 0x9 - ldrsb r0, [r1, r0] - cmp r0, 0x5 - bgt _081B017A - adds r1, r0, 0 - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - bne _081B017E -_081B017A: - movs r0, 0 - strb r0, [r6, 0x9] -_081B017E: - ldr r2, =gTextFlags - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl CalculatePlayerPartyCount - ldr r0, =c2_811EBD0 - bl SetMainCallback2 -_081B0194: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0038 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/item_menu.s b/asm/item_menu.s index 591b91775..010e83c49 100644 --- a/asm/item_menu.s +++ b/asm/item_menu.s @@ -4524,7 +4524,7 @@ ItemMenu_CheckTag: @ 81AD378 lsrs r0, 24 ldr r1, =gUnknown_0203CE54 ldr r2, [r1] - ldr r1, =sub_8177C14 + ldr r1, =DoBerryTagScreen str r1, [r2] bl unknown_ItemMenu_Confirm pop {r0} diff --git a/asm/item_menu_icons.s b/asm/item_menu_icons.s index 1adc0feb7..8068e37c2 100644 --- a/asm/item_menu_icons.s +++ b/asm/item_menu_icons.s @@ -348,7 +348,7 @@ AddBagItemIconObject: @ 80D4F38 adds r0, r4, 0 adds r1, r4, 0 adds r2, r6, 0 - bl AddItemIconObject + bl AddItemIconSprite lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x40 @@ -527,8 +527,8 @@ _080D5082: .pool thumb_func_end sub_80D5070 - thumb_func_start sub_80D50D4 -sub_80D50D4: @ 80D50D4 + thumb_func_start CreateBerryTagSprite +CreateBerryTagSprite: @ 80D50D4 push {r4,r5,lr} adds r4, r1, 0 adds r5, r2, 0 @@ -554,17 +554,17 @@ sub_80D50D4: @ 80D50D4 pop {r1} bx r1 .pool - thumb_func_end sub_80D50D4 + thumb_func_end CreateBerryTagSprite - thumb_func_start sub_80D510C -sub_80D510C: @ 80D510C + thumb_func_start FreeBerryTagSpritePalette +FreeBerryTagSpritePalette: @ 80D510C push {lr} ldr r0, =0x00007544 bl FreeSpritePaletteByTag pop {r0} bx r0 .pool - thumb_func_end sub_80D510C + thumb_func_end FreeBerryTagSpritePalette thumb_func_start sub_80D511C sub_80D511C: @ 80D511C @@ -617,8 +617,8 @@ _080D5172: .pool thumb_func_end sub_80D511C - thumb_func_start sub_80D518C -sub_80D518C: @ 80D518C + thumb_func_start CreateBerryFlavorCircleSprite +CreateBerryFlavorCircleSprite: @ 80D518C push {lr} adds r1, r0, 0 ldr r0, =gUnknown_0857FE10 @@ -632,6 +632,6 @@ sub_80D518C: @ 80D518C pop {r1} bx r1 .pool - thumb_func_end sub_80D518C + thumb_func_end CreateBerryFlavorCircleSprite .align 2, 0 @ Don't pad with nop. diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index a16b59366..083107c08 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1373,11 +1373,11 @@ .endm .macro jumpifmove move, jumpptr - jumpifhalfword EQUAL, gCurrentMove, \move, \jumpptr + jumpifhalfword CMP_EQUAL, gCurrentMove, \move, \jumpptr .endm .macro jumpifnotmove move, jumpptr - jumpifhalfword NOT_EQUAL, gCurrentMove, \move, \jumpptr + jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, \move, \jumpptr .endm .macro jumpifstatus3 bank, status, jumpptr @@ -1389,13 +1389,13 @@ .endm .macro jumpifmovehadnoeffect jumpptr - jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, \jumpptr + jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_NO_EFFECT, \jumpptr .endm .macro jumpifbattletype flags, jumpptr - jumpifword COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr + jumpifword CMP_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr .endm .macro jumpifnotbattletype flags, jumpptr - jumpifword NO_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr + jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr .endm diff --git a/asm/main_menu.s b/asm/main_menu.s index 08e0c3103..9c6cd1253 100644 --- a/asm/main_menu.s +++ b/asm/main_menu.s @@ -1608,7 +1608,7 @@ _08030578: ldr r0, =gUnknown_02022D06 strh r4, [r0] bl FreeAllWindowBuffers - ldr r0, =c2_title_screen_1 + ldr r0, =CB2_InitTitleScreen bl SetMainCallback2 adds r0, r5, 0 bl DestroyTask diff --git a/asm/mauville_old_man.s b/asm/mauville_old_man.s index 49a502d5c..af4764d76 100644 --- a/asm/mauville_old_man.s +++ b/asm/mauville_old_man.s @@ -800,7 +800,7 @@ sub_8120708: @ 8120708 adds r5, r0, 0 movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame movs r4, 0x1 str r4, [sp] str r4, [sp, 0x4] diff --git a/asm/menu.s b/asm/menu.s deleted file mode 100644 index cbea45c75..000000000 --- a/asm/menu.s +++ /dev/null @@ -1,5505 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start AddTextPrinterWithCallbackForMessage -@ void AddTextPrinterWithCallbackForMessage(u8 allowSkippingDelayWithButtonPress, void ( *callback)(u16, struct TextPrinter *)) -AddTextPrinterWithCallbackForMessage: @ 8197A9C - push {r4,r5,lr} - sub sp, 0x10 - adds r5, r1, 0 - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTextFlags - movs r4, 0x1 - ands r0, r4 - ldrb r2, [r3] - movs r1, 0x2 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3] - bl GetPlayerTextSpeed - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - ldr r2, =gStringVar4 - str r5, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AddTextPrinterWithCallbackForMessage - - thumb_func_start sub_8197AE8 -sub_8197AE8: @ 8197AE8 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x20 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect - cmp r4, 0x1 - bne _08197B12 - movs r0, 0 - bl CopyBgTilemapBufferToVram -_08197B12: - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8197AE8 - - thumb_func_start sub_8197B1C -sub_8197B1C: @ 8197B1C - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0203CD9C - strh r2, [r0] - ldr r0, =gUnknown_0203CD9E - strb r3, [r0] - ldr r1, =sub_8197BB4 - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl PutWindowTilemap - cmp r4, 0x1 - bne _08197B52 - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_08197B52: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197B1C - - thumb_func_start sub_8197B64 -sub_8197B64: @ 8197B64 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0203CD9C - strh r2, [r0] - ldr r5, =gUnknown_0203CD9E - adds r0, r6, 0 - movs r1, 0x5 - bl GetWindowAttribute - strb r0, [r5] - ldr r1, =sub_8197BB4 - adds r0, r6, 0 - bl CallWindowFunction - adds r0, r6, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r6, 0 - bl PutWindowTilemap - cmp r4, 0x1 - bne _08197BA2 - adds r0, r6, 0 - movs r1, 0x3 - bl CopyWindowToVram -_08197BA2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197B64 - - thumb_func_start sub_8197BB4 -sub_8197BB4: @ 8197BB4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - mov r8, r0 - adds r5, r2, 0 - adds r6, r3, 0 - ldr r2, [sp, 0x44] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, r1, 24 - lsls r5, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r1, r2, 24 - lsrs r1, 24 - str r1, [sp, 0x10] - ldr r2, =gUnknown_0203CD9C - ldrh r1, [r2] - adds r1, 0x1 - lsls r1, 16 - lsrs r1, 16 - lsrs r3, r0, 24 - str r3, [sp, 0xC] - movs r3, 0xFE - lsls r3, 24 - adds r2, r0, r3 - lsrs r2, 24 - str r2, [sp, 0x14] - lsrs r0, r5, 24 - mov r9, r0 - movs r2, 0xFF - lsls r2, 24 - adds r5, r2 - lsrs r5, 24 - movs r4, 0x1 - str r4, [sp] - str r4, [sp, 0x4] - ldr r3, =gUnknown_0203CD9E - mov r10, r3 - ldrb r0, [r3] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x14] - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r0, =gUnknown_0203CD9C - ldrh r1, [r0] - adds r1, 0x3 - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0xC] - subs r0, 0x1 - lsls r2, r0, 24 - lsrs r2, 24 - str r2, [sp, 0x18] - str r4, [sp] - str r4, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x18] - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r3, =gUnknown_0203CD9C - ldrh r1, [r3] - adds r1, 0x4 - lsls r1, 16 - lsrs r1, 16 - subs r0, r6, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x1C] - str r0, [sp] - str r4, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0xC] - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r3, =gUnknown_0203CD9C - ldrh r1, [r3] - adds r1, 0x5 - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0xC] - adds r7, r0, r6 - subs r0, r7, 0x1 - lsls r2, r0, 24 - lsrs r2, 24 - str r2, [sp, 0x20] - str r4, [sp] - str r4, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x20] - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r3, =gUnknown_0203CD9C - ldrh r1, [r3] - adds r1, 0x6 - lsls r1, 16 - lsrs r1, 16 - lsls r2, r7, 24 - lsrs r7, r2, 24 - str r4, [sp] - str r4, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - adds r2, r7, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r3, =gUnknown_0203CD9C - ldrh r1, [r3] - adds r1, 0x7 - lsls r1, 16 - lsrs r1, 16 - str r4, [sp] - movs r5, 0x5 - str r5, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x14] - mov r3, r9 - bl FillBgTilemapBufferRect - ldr r3, =gUnknown_0203CD9C - ldrh r1, [r3] - adds r1, 0x9 - lsls r1, 16 - lsrs r1, 16 - adds r6, 0x1 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp] - str r5, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x18] - mov r3, r9 - bl FillBgTilemapBufferRect - ldr r3, =gUnknown_0203CD9C - ldrh r1, [r3] - adds r1, 0xA - lsls r1, 16 - lsrs r1, 16 - str r4, [sp] - str r5, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - adds r2, r7, 0 - mov r3, r9 - bl FillBgTilemapBufferRect - ldr r3, =0x00000801 - adds r1, r3, 0 - ldr r0, =gUnknown_0203CD9C - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r2, [sp, 0x10] - add r9, r2 - mov r3, r9 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - str r4, [sp] - str r4, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x14] - bl FillBgTilemapBufferRect - ldr r3, =0x00000803 - adds r1, r3, 0 - ldr r0, =gUnknown_0203CD9C - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - str r4, [sp] - str r4, [sp, 0x4] - mov r2, r10 - ldrb r0, [r2] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x18] - mov r3, r9 - bl FillBgTilemapBufferRect - ldr r3, =0x00000804 - adds r1, r3, 0 - ldr r0, =gUnknown_0203CD9C - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r2, [sp, 0x1C] - str r2, [sp] - str r4, [sp, 0x4] - mov r3, r10 - ldrb r0, [r3] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0xC] - mov r3, r9 - bl FillBgTilemapBufferRect - ldr r0, =0x00000805 - adds r1, r0, 0 - ldr r2, =gUnknown_0203CD9C - ldrh r2, [r2] - adds r1, r2 - lsls r1, 16 - lsrs r1, 16 - str r4, [sp] - str r4, [sp, 0x4] - mov r3, r10 - ldrb r0, [r3] - str r0, [sp, 0x8] - mov r0, r8 - ldr r2, [sp, 0x20] - mov r3, r9 - bl FillBgTilemapBufferRect - ldr r0, =0x00000806 - adds r1, r0, 0 - ldr r2, =gUnknown_0203CD9C - ldrh r2, [r2] - adds r1, r2 - lsls r1, 16 - lsrs r1, 16 - str r4, [sp] - str r4, [sp, 0x4] - mov r3, r10 - ldrb r0, [r3] - str r0, [sp, 0x8] - mov r0, r8 - adds r2, r7, 0 - mov r3, r9 - bl FillBgTilemapBufferRect - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197BB4 - - thumb_func_start sub_8197DF8 -sub_8197DF8: @ 8197DF8 - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =sub_8197E30 - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl ClearWindowTilemap - cmp r4, 0x1 - bne _08197E26 - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_08197E26: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197DF8 - - thumb_func_start sub_8197E30 -sub_8197E30: @ 8197E30 - push {r4,r5,lr} - sub sp, 0xC - adds r4, r1, 0 - adds r5, r2, 0 - ldr r1, [sp, 0x18] - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsls r5, 24 - lsls r3, 24 - lsls r1, 24 - movs r2, 0xFD - lsls r2, 24 - adds r4, r2 - lsrs r4, 24 - movs r2, 0xFF - lsls r2, 24 - adds r5, r2 - lsrs r5, 24 - movs r2, 0xC0 - lsls r2, 19 - adds r3, r2 - lsrs r3, 24 - str r3, [sp] - movs r2, 0x80 - lsls r2, 18 - adds r1, r2 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - adds r2, r4, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8197E30 - - thumb_func_start SetWindowBorderStyle -@ void SetWindowBorderStyle(u8 windowId, bool copyToVram, s16 tileStart, s8 palette) -SetWindowBorderStyle: @ 8197E80 - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0203CD9C - strh r2, [r0] - ldr r0, =gUnknown_0203CD9E - strb r3, [r0] - ldr r1, =DrawWindowBorder - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl PutWindowTilemap - cmp r4, 0x1 - bne _08197EB6 - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_08197EB6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end SetWindowBorderStyle - - thumb_func_start sub_8197EC8 -sub_8197EC8: @ 8197EC8 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0203CD9C - strh r2, [r0] - ldr r5, =gUnknown_0203CD9E - adds r0, r6, 0 - movs r1, 0x5 - bl GetWindowAttribute - strb r0, [r5] - ldr r1, =DrawWindowBorder - adds r0, r6, 0 - bl CallWindowFunction - adds r0, r6, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r6, 0 - bl PutWindowTilemap - cmp r4, 0x1 - bne _08197F06 - adds r0, r6, 0 - movs r1, 0x3 - bl CopyWindowToVram -_08197F06: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197EC8 - - thumb_func_start DrawWindowBorder -DrawWindowBorder: @ 8197F18 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - mov r9, r0 - adds r6, r1, 0 - adds r4, r2, 0 - ldr r0, [sp, 0x38] - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r6, 24 - lsls r4, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x10] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - ldr r2, =gUnknown_0203CD9C - ldrh r1, [r2] - lsrs r0, r6, 24 - str r0, [sp, 0xC] - movs r2, 0xFF - lsls r2, 24 - adds r6, r2 - lsrs r6, 24 - lsrs r0, r4, 24 - mov r8, r0 - adds r4, r2 - lsrs r4, 24 - movs r5, 0x1 - str r5, [sp] - str r5, [sp, 0x4] - ldr r7, =gUnknown_0203CD9E - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - adds r2, r6, 0 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - ldr r2, =gUnknown_0203CD9C - ldrh r1, [r2] - adds r1, 0x1 - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x10] - str r0, [sp] - str r5, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - ldr r2, [sp, 0xC] - adds r3, r4, 0 - bl FillBgTilemapBufferRect - ldr r2, =gUnknown_0203CD9C - ldrh r1, [r2] - adds r1, 0x2 - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0xC] - ldr r2, [sp, 0x10] - adds r0, r2 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - str r5, [sp] - str r5, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - mov r2, r10 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - ldr r0, =gUnknown_0203CD9C - ldrh r1, [r0] - adds r1, 0x3 - lsls r1, 16 - lsrs r1, 16 - str r5, [sp] - ldr r2, [sp, 0x14] - str r2, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - adds r2, r6, 0 - mov r3, r8 - bl FillBgTilemapBufferRect - ldr r0, =gUnknown_0203CD9C - ldrh r1, [r0] - adds r1, 0x5 - lsls r1, 16 - lsrs r1, 16 - str r5, [sp] - ldr r2, [sp, 0x14] - str r2, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - mov r2, r10 - mov r3, r8 - bl FillBgTilemapBufferRect - ldr r0, =gUnknown_0203CD9C - ldrh r1, [r0] - adds r1, 0x6 - lsls r1, 16 - lsrs r1, 16 - ldr r2, [sp, 0x14] - add r8, r2 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - str r5, [sp] - str r5, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - adds r2, r6, 0 - mov r3, r8 - bl FillBgTilemapBufferRect - ldr r2, =gUnknown_0203CD9C - ldrh r1, [r2] - adds r1, 0x7 - lsls r1, 16 - lsrs r1, 16 - ldr r0, [sp, 0x10] - str r0, [sp] - str r5, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - ldr r2, [sp, 0xC] - mov r3, r8 - bl FillBgTilemapBufferRect - ldr r2, =gUnknown_0203CD9C - ldrh r1, [r2] - adds r1, 0x8 - lsls r1, 16 - lsrs r1, 16 - str r5, [sp] - str r5, [sp, 0x4] - ldrb r0, [r7] - str r0, [sp, 0x8] - mov r0, r9 - mov r2, r10 - mov r3, r8 - bl FillBgTilemapBufferRect - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end DrawWindowBorder - - thumb_func_start sub_8198070 -sub_8198070: @ 8198070 - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =sub_81980A8 - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl ClearWindowTilemap - cmp r4, 0x1 - bne _0819809E - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_0819809E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8198070 - - thumb_func_start sub_81980A8 -sub_81980A8: @ 81980A8 - push {r4,r5,lr} - sub sp, 0xC - adds r4, r1, 0 - adds r5, r2, 0 - ldr r1, [sp, 0x18] - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsls r5, 24 - lsls r3, 24 - lsls r1, 24 - movs r2, 0xFF - lsls r2, 24 - adds r4, r2 - lsrs r4, 24 - adds r5, r2 - lsrs r5, 24 - movs r2, 0x80 - lsls r2, 18 - adds r3, r2 - lsrs r3, 24 - str r3, [sp] - adds r1, r2 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - adds r2, r4, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81980A8 - - thumb_func_start sub_81980F0 -sub_81980F0: @ 81980F0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - ldr r4, [sp, 0x20] - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r5, r3, 24 - lsls r4, 16 - lsrs r4, 16 - mov r0, sp - movs r1, 0 - movs r2, 0x8 - bl memset - cmp r6, 0x3 - bls _08198126 - movs r1, 0 - mov r0, sp - strb r1, [r0] - b _0819812A -_08198126: - mov r0, sp - strb r6, [r0] -_0819812A: - mov r1, sp - mov r0, r8 - strb r0, [r1, 0x2] - movs r0, 0x2 - strb r0, [r1, 0x4] - movs r0, 0x1E - subs r0, r7 - strb r0, [r1, 0x1] - strb r7, [r1, 0x3] - strb r5, [r1, 0x5] - strh r4, [r1, 0x6] - ldr r4, =gUnknown_0203CDA0 - mov r0, sp - bl AddWindow - strb r0, [r4] - cmp r5, 0xF - bls _08198158 - movs r5, 0xF0 - b _0819815C - .pool -_08198158: - lsls r0, r5, 28 - lsrs r5, r0, 24 -_0819815C: - ldr r0, =gUnknown_0860F0B0 - adds r1, r5, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_0203CDA0 - ldrb r0, [r0] - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81980F0 - - thumb_func_start sub_8198180 -sub_8198180: @ 8198180 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - adds r6, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - ldr r5, =gUnknown_0203CDA0 - ldrb r0, [r5] - cmp r0, 0xFF - beq _081981EE - bl PutWindowTilemap - ldrb r0, [r5] - movs r1, 0xFF - bl FillWindowPixelBuffer - movs r0, 0 - adds r1, r6, 0 - movs r2, 0 - bl GetStringWidth - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - movs r1, 0x1 - bl GetWindowAttribute - movs r2, 0xEC - subs r2, r7 - lsls r0, 3 - subs r2, r0 - subs r2, r4 - lsls r2, 24 - lsrs r2, 24 - ldrb r0, [r5] - ldr r1, =gUnknown_0860F0D0 - str r1, [sp] - movs r1, 0 - str r1, [sp, 0x4] - str r6, [sp, 0x8] - movs r3, 0x1 - bl box_print - mov r0, r8 - cmp r0, 0 - beq _081981EE - ldrb r0, [r5] - movs r1, 0x3 - bl CopyWindowToVram -_081981EE: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8198180 - - thumb_func_start sub_8198204 -sub_8198204: @ 8198204 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - mov r10, r0 - adds r6, r1, 0 - ldr r0, [sp, 0x38] - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - mov r8, r3 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r4, 0 - ldr r0, =gUnknown_0203CDA0 - ldrb r1, [r0] - adds r7, r0, 0 - cmp r1, 0xFF - beq _081982C8 - cmp r2, 0 - beq _08198244 - add r0, sp, 0x14 - strb r4, [r0] - adds r1, r0, 0 - b _0819824A - .pool -_08198244: - add r1, sp, 0x14 - movs r0, 0xF - strb r0, [r1] -_0819824A: - movs r0, 0x1 - strb r0, [r1, 0x1] - movs r0, 0x2 - strb r0, [r1, 0x2] - adds r5, r7, 0 - ldrb r0, [r5] - bl PutWindowTilemap - ldrb r0, [r5] - movs r1, 0xFF - bl FillWindowPixelBuffer - cmp r6, 0 - beq _0819829E - movs r0, 0 - adds r1, r6, 0 - movs r2, 0 - bl GetStringWidth - lsls r0, 16 - lsrs r4, r0, 16 - ldrb r0, [r5] - movs r1, 0x1 - bl GetWindowAttribute - movs r2, 0xEC - mov r1, r8 - subs r2, r1 - lsls r0, 3 - subs r2, r0 - subs r2, r4 - lsls r2, 24 - lsrs r2, 24 - ldrb r0, [r5] - add r1, sp, 0x14 - str r1, [sp] - movs r1, 0 - str r1, [sp, 0x4] - str r6, [sp, 0x8] - movs r3, 0x1 - bl box_print -_0819829E: - ldrb r0, [r7] - movs r1, 0 - str r1, [sp] - str r1, [sp, 0x4] - add r2, sp, 0x14 - str r2, [sp, 0x8] - str r1, [sp, 0xC] - mov r1, r10 - str r1, [sp, 0x10] - movs r1, 0x1 - movs r2, 0x4 - movs r3, 0x1 - bl AddTextPrinterParameterized2 - mov r2, r9 - cmp r2, 0 - beq _081982C8 - ldrb r0, [r7] - movs r1, 0x3 - bl CopyWindowToVram -_081982C8: - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8198204 - - thumb_func_start sub_81982D8 -sub_81982D8: @ 81982D8 - push {lr} - ldr r1, =gUnknown_0203CDA0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _081982E8 - movs r1, 0x3 - bl CopyWindowToVram -_081982E8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81982D8 - - thumb_func_start sub_81982F0 -sub_81982F0: @ 81982F0 - push {r4,lr} - ldr r4, =gUnknown_0203CDA0 - ldrb r0, [r4] - cmp r0, 0xFF - beq _08198308 - movs r1, 0xFF - bl FillWindowPixelBuffer - ldrb r0, [r4] - movs r1, 0x3 - bl CopyWindowToVram -_08198308: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81982F0 - - thumb_func_start sub_8198314 -sub_8198314: @ 8198314 - push {r4,lr} - ldr r4, =gUnknown_0203CDA0 - ldrb r0, [r4] - cmp r0, 0xFF - beq _0819833C - movs r1, 0 - bl FillWindowPixelBuffer - ldrb r0, [r4] - bl ClearWindowTilemap - ldrb r0, [r4] - movs r1, 0x3 - bl CopyWindowToVram - ldrb r0, [r4] - bl RemoveWindow - movs r0, 0xFF - strb r0, [r4] -_0819833C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8198314 - - thumb_func_start sub_8198348 -sub_8198348: @ 8198348 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, [sp, 0x18] - mov r8, r4 - ldr r4, [sp, 0x1C] - ldr r5, [sp, 0x20] - ldr r6, [sp, 0x24] - mov r12, r6 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r7, r5, 24 - ldr r5, =gUnknown_0203CD90 - movs r6, 0 - strb r2, [r5] - strb r3, [r5, 0x1] - strb r6, [r5, 0x3] - subs r4, 0x1 - strb r4, [r5, 0x4] - strb r0, [r5, 0x5] - strb r1, [r5, 0x6] - mov r0, r8 - strb r0, [r5, 0x8] - mov r4, r12 - strb r4, [r5, 0xB] - cmp r7, 0 - blt _08198388 - movs r0, 0x4 - ldrsb r0, [r5, r0] - cmp r7, r0 - ble _08198390 -_08198388: - strb r6, [r5, 0x2] - b _08198392 - .pool -_08198390: - strb r7, [r5, 0x2] -_08198392: - movs r0, 0 - bl MoveMenuCursor - ldr r0, =gUnknown_0203CD90 - ldrb r0, [r0, 0x2] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8198348 - - thumb_func_start sub_81983AC -sub_81983AC: @ 81983AC - push {r4-r6,lr} - sub sp, 0x10 - ldr r4, [sp, 0x20] - ldr r5, [sp, 0x24] - ldr r6, [sp, 0x28] - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - str r4, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - movs r4, 0 - str r4, [sp, 0xC] - bl sub_8198348 - lsls r0, 24 - lsrs r0, 24 - add sp, 0x10 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81983AC - - thumb_func_start sub_81983EC -sub_81983EC: @ 81983EC - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x14 - mov r8, r0 - adds r6, r1, 0 - ldr r4, [sp, 0x28] - ldr r5, [sp, 0x2C] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r6, 24 - lsrs r6, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - movs r1, 0x1 - str r2, [sp, 0xC] - str r3, [sp, 0x10] - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - mov r0, r8 - adds r1, r6, 0 - ldr r2, [sp, 0xC] - ldr r3, [sp, 0x10] - bl sub_81983AC - lsls r0, 24 - lsrs r0, 24 - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81983EC - - thumb_func_start RedrawMenuCursor -@ void RedrawMenuCursor(s8 oldPos, s8 newPos) -RedrawMenuCursor: @ 8198448 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0xC - adds r6, r0, 0 - mov r8, r1 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r5, =gUnknown_0203CD90 - ldrb r0, [r5, 0x6] - movs r1, 0 - bl GetMenuCursorDimensionByFont - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5, 0x6] - movs r1, 0x1 - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r5, 0x5] - mov r9, r1 - ldrb r2, [r5] - ldrb r1, [r5, 0x8] - adds r3, r1, 0 - muls r3, r6 - ldrb r6, [r5, 0x1] - adds r3, r6 - lsls r3, 16 - lsrs r3, 16 - str r4, [sp] - str r0, [sp, 0x4] - mov r0, r9 - movs r1, 0x11 - bl FillWindowPixelRect - ldrb r0, [r5, 0x5] - ldrb r1, [r5, 0x6] - ldr r2, =gText_SelectorArrow3 - ldrb r3, [r5] - ldrb r4, [r5, 0x8] - mov r6, r8 - muls r6, r4 - adds r4, r6, 0 - ldrb r5, [r5, 0x1] - adds r4, r5 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - str r4, [sp, 0x8] - bl PrintTextOnWindow - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end RedrawMenuCursor - - thumb_func_start MoveMenuCursor -@ s8 MoveMenuCursor(s8 cursorDelta) -MoveMenuCursor: @ 81984D8 - push {r4,r5,lr} - ldr r1, =gUnknown_0203CD90 - ldrb r5, [r1, 0x2] - movs r2, 0x2 - ldrsb r2, [r1, r2] - lsls r0, 24 - asrs r3, r0, 24 - adds r2, r3 - movs r0, 0x3 - ldrsb r0, [r1, r0] - adds r4, r1, 0 - cmp r2, r0 - bge _081984FC - ldrb r0, [r4, 0x4] - b _0819850A - .pool -_081984FC: - movs r0, 0x4 - ldrsb r0, [r4, r0] - cmp r2, r0 - ble _08198508 - ldrb r0, [r4, 0x3] - b _0819850A -_08198508: - adds r0, r3, r5 -_0819850A: - strb r0, [r4, 0x2] - ldrb r1, [r4, 0x2] - adds r0, r5, 0 - bl RedrawMenuCursor - ldrb r0, [r4, 0x2] - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end MoveMenuCursor - - thumb_func_start MoveMenuCursorNoWrapAround -@ s8 MoveMenuCursorNoWrapAround(s8 cursorDelta) -MoveMenuCursorNoWrapAround: @ 819851C - push {r4,r5,lr} - ldr r1, =gUnknown_0203CD90 - ldrb r5, [r1, 0x2] - movs r2, 0x2 - ldrsb r2, [r1, r2] - lsls r0, 24 - asrs r3, r0, 24 - adds r2, r3 - movs r0, 0x3 - ldrsb r0, [r1, r0] - adds r4, r1, 0 - cmp r2, r0 - bge _08198540 - ldrb r0, [r4, 0x3] - b _0819854E - .pool -_08198540: - movs r0, 0x4 - ldrsb r0, [r4, r0] - cmp r2, r0 - ble _0819854C - ldrb r0, [r4, 0x4] - b _0819854E -_0819854C: - adds r0, r3, r5 -_0819854E: - strb r0, [r4, 0x2] - ldrb r1, [r4, 0x2] - adds r0, r5, 0 - bl RedrawMenuCursor - ldrb r0, [r4, 0x2] - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end MoveMenuCursorNoWrapAround - - thumb_func_start GetMenuCursorPos -GetMenuCursorPos: @ 8198560 - ldr r0, =gUnknown_0203CD90 - ldrb r0, [r0, 0x2] - bx lr - .pool - thumb_func_end GetMenuCursorPos - - thumb_func_start ProcessMenuInput -ProcessMenuInput: @ 819856C - push {r4,lr} - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08198598 - ldr r4, =gUnknown_0203CD90 - ldrb r0, [r4, 0xB] - cmp r0, 0 - bne _08198588 - movs r0, 0x5 - bl PlaySE -_08198588: - movs r0, 0x2 - ldrsb r0, [r4, r0] - b _081985D2 - .pool -_08198598: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081985A6 - movs r0, 0x1 - negs r0, r0 - b _081985D2 -_081985A6: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _081985BA - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _081985CA -_081985BA: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081985CE - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_081985CA: - bl MoveMenuCursor -_081985CE: - movs r0, 0x2 - negs r0, r0 -_081985D2: - pop {r4} - pop {r1} - bx r1 - thumb_func_end ProcessMenuInput - - thumb_func_start ProcessMenuInputNoWrapAround -@ int ProcessMenuInputNoWrapAround() -ProcessMenuInputNoWrapAround: @ 81985D8 - push {r4-r6,lr} - ldr r4, =gUnknown_0203CD90 - ldrb r5, [r4, 0x2] - adds r6, r5, 0 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08198608 - ldrb r0, [r4, 0xB] - cmp r0, 0 - bne _081985F8 - movs r0, 0x5 - bl PlaySE -_081985F8: - movs r0, 0x2 - ldrsb r0, [r4, r0] - b _08198650 - .pool -_08198608: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08198616 - movs r0, 0x1 - negs r0, r0 - b _08198650 -_08198616: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08198630 - movs r0, 0x1 - negs r0, r0 - bl MoveMenuCursorNoWrapAround - lsls r0, 24 - lsrs r0, 24 - cmp r5, r0 - beq _0819864C - b _08198646 -_08198630: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0819864C - movs r0, 0x1 - bl MoveMenuCursorNoWrapAround - lsls r0, 24 - lsrs r0, 24 - cmp r6, r0 - beq _0819864C -_08198646: - movs r0, 0x5 - bl PlaySE -_0819864C: - movs r0, 0x2 - negs r0, r0 -_08198650: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end ProcessMenuInputNoWrapAround - - thumb_func_start ProcessMenuInput_other -ProcessMenuInput_other: @ 8198658 - push {r4,lr} - ldr r2, =gMain - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08198684 - ldr r4, =gUnknown_0203CD90 - ldrb r0, [r4, 0xB] - cmp r0, 0 - bne _08198674 - movs r0, 0x5 - bl PlaySE -_08198674: - movs r0, 0x2 - ldrsb r0, [r4, r0] - b _081986BC - .pool -_08198684: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08198692 - movs r0, 0x1 - negs r0, r0 - b _081986BC -_08198692: - ldrh r0, [r2, 0x30] - movs r1, 0xF0 - ands r1, r0 - cmp r1, 0x40 - bne _081986A8 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _081986B4 -_081986A8: - cmp r1, 0x80 - bne _081986B8 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_081986B4: - bl MoveMenuCursor -_081986B8: - movs r0, 0x2 - negs r0, r0 -_081986BC: - pop {r4} - pop {r1} - bx r1 - thumb_func_end ProcessMenuInput_other - - thumb_func_start ProcessMenuInputNoWrapAround_other -ProcessMenuInputNoWrapAround_other: @ 81986C4 - push {r4-r6,lr} - ldr r4, =gUnknown_0203CD90 - ldrb r5, [r4, 0x2] - adds r6, r5, 0 - ldr r2, =gMain - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081986F4 - ldrb r0, [r4, 0xB] - cmp r0, 0 - bne _081986E4 - movs r0, 0x5 - bl PlaySE -_081986E4: - movs r0, 0x2 - ldrsb r0, [r4, r0] - b _0819873A - .pool -_081986F4: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08198702 - movs r0, 0x1 - negs r0, r0 - b _0819873A -_08198702: - ldrh r0, [r2, 0x30] - movs r1, 0xF0 - ands r1, r0 - cmp r1, 0x40 - bne _0819871E - movs r0, 0x1 - negs r0, r0 - bl MoveMenuCursorNoWrapAround - lsls r0, 24 - lsrs r0, 24 - cmp r5, r0 - beq _08198736 - b _08198730 -_0819871E: - cmp r1, 0x80 - bne _08198736 - movs r0, 0x1 - bl MoveMenuCursorNoWrapAround - lsls r0, 24 - lsrs r0, 24 - cmp r6, r0 - beq _08198736 -_08198730: - movs r0, 0x5 - bl PlaySE -_08198736: - movs r0, 0x2 - negs r0, r0 -_0819873A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end ProcessMenuInputNoWrapAround_other - - thumb_func_start PrintTextArray -PrintTextArray: @ 8198740 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - ldr r4, [sp, 0x2C] - ldr r5, [sp, 0x30] - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - lsls r3, 24 - lsrs r3, 24 - mov r8, r3 - lsls r4, 24 - lsrs r7, r4, 24 - lsls r5, 24 - lsrs r5, 24 - movs r4, 0 - cmp r4, r5 - bcs _081987A4 -_08198774: - lsls r0, r4, 3 - ldr r1, [sp, 0x34] - adds r0, r1 - ldr r2, [r0] - adds r0, r7, 0 - muls r0, r4 - add r0, r8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r6, 0 - mov r1, r10 - mov r3, r9 - bl PrintTextOnWindow - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r5 - bcc _08198774 -_081987A4: - adds r0, r6, 0 - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end PrintTextArray - - thumb_func_start sub_81987BC -sub_81987BC: @ 81987BC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - ldr r4, [sp, 0x40] - ldr r5, [sp, 0x44] - ldr r6, [sp, 0x4C] - ldr r7, [sp, 0x50] - mov r8, r7 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x14] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x18] - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x1C] - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - mov r9, r6 - mov r0, r8 - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - cmp r4, r5 - bcs _0819883C -_08198804: - lsls r0, r4, 3 - ldr r1, [sp, 0x48] - adds r0, r1 - ldr r2, [r0] - mov r0, r10 - muls r0, r4 - ldr r1, [sp, 0x1C] - adds r0, r1, r0 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - mov r0, r9 - str r0, [sp, 0xC] - str r6, [sp, 0x10] - adds r0, r7, 0 - ldr r1, [sp, 0x14] - ldr r3, [sp, 0x18] - bl sub_8199F74 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r5 - bcc _08198804 -_0819883C: - adds r0, r7, 0 - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81987BC - - thumb_func_start sub_8198854 -sub_8198854: @ 8198854 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - mov r8, r0 - adds r6, r1, 0 - adds r4, r2, 0 - adds r5, r3, 0 - ldr r7, [sp, 0x24] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r6, 24 - lsrs r6, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - movs r1, 0 - bl GetFontAttribute - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - str r4, [sp] - str r5, [sp, 0x4] - str r7, [sp, 0x8] - mov r0, r8 - adds r1, r6, 0 - movs r3, 0x1 - bl PrintTextArray - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8198854 - - thumb_func_start AddItemMenuActionTextPrinters -AddItemMenuActionTextPrinters: @ 81988A4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - adds r6, r1, 0 - mov r8, r2 - ldr r1, [sp, 0x38] - mov r9, r1 - ldr r1, [sp, 0x3C] - ldr r2, [sp, 0x40] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsls r6, 24 - lsrs r6, 24 - mov r4, r8 - lsls r4, 24 - lsrs r4, 24 - mov r8, r4 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x14] - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r7, r2, 24 - mov r0, sp - ldrb r1, [r0, 0x10] - strb r1, [r0, 0x4] - strb r6, [r0, 0x5] - adds r0, r6, 0 - movs r1, 0x5 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r5, 0xF - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - adds r0, r6, 0 - movs r1, 0x6 - bl GetFontAttribute - mov r3, sp - adds r1, r5, 0 - ands r1, r0 - ldrb r2, [r3, 0xD] - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0xD] - adds r0, r6, 0 - movs r1, 0x7 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xD] - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - adds r0, r6, 0 - movs r1, 0x4 - bl GetFontAttribute - mov r1, sp - ands r5, r0 - ldrb r0, [r1, 0xC] - ands r4, r0 - orrs r4, r5 - strb r4, [r1, 0xC] - mov r0, sp - mov r2, r9 - strb r2, [r0, 0xA] - adds r0, r6, 0 - movs r1, 0x3 - bl GetFontAttribute - mov r1, sp - strb r0, [r1, 0xB] - mov r0, sp - mov r4, r8 - strb r4, [r0, 0x6] - strb r4, [r0, 0x8] - movs r4, 0 - cmp r4, r7 - bcs _0819899E - mov r5, sp -_0819896E: - ldr r1, [sp, 0x48] - adds r0, r1, r4 - ldrb r0, [r0] - lsls r0, 3 - ldr r2, [sp, 0x44] - adds r0, r2 - ldr r0, [r0] - str r0, [sp] - mov r0, r10 - muls r0, r4 - ldr r1, [sp, 0x14] - adds r0, r1, r0 - strb r0, [r5, 0x7] - strb r0, [r5, 0x9] - mov r0, sp - movs r1, 0xFF - movs r2, 0 - bl AddTextPrinter - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r7 - bcc _0819896E -_0819899E: - ldr r0, [sp, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end AddItemMenuActionTextPrinters - - thumb_func_start sub_81989B8 -sub_81989B8: @ 81989B8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x14 - mov r9, r0 - adds r4, r1, 0 - adds r6, r2, 0 - mov r8, r3 - ldr r7, [sp, 0x30] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r4, 24 - lsrs r4, 24 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r4, 0 - movs r1, 0 - bl GetFontAttribute - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r4, 0 - movs r1, 0x2 - bl GetFontAttribute - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - str r6, [sp, 0x4] - mov r0, r8 - str r0, [sp, 0x8] - str r7, [sp, 0xC] - ldr r0, [sp, 0x34] - str r0, [sp, 0x10] - mov r0, r9 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0x1 - bl AddItemMenuActionTextPrinters - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81989B8 - - thumb_func_start SetWindowTemplateFields -@ void SetWindowTemplateFields(WindowTemplate *template, char bg_id, char x, char y, char w, char h, char a7, s16 a8) -SetWindowTemplateFields: @ 8198A24 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, [sp, 0x18] - ldr r5, [sp, 0x1C] - ldr r6, [sp, 0x20] - ldr r7, [sp, 0x24] - mov r8, r7 - strb r1, [r0] - strb r2, [r0, 0x1] - strb r3, [r0, 0x2] - strb r4, [r0, 0x3] - strb r5, [r0, 0x4] - strb r6, [r0, 0x5] - mov r1, r8 - strh r1, [r0, 0x6] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end SetWindowTemplateFields - - thumb_func_start sub_8198A50 -sub_8198A50: @ 8198A50 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x18 - mov r8, r0 - ldr r0, [sp, 0x2C] - ldr r4, [sp, 0x30] - ldr r5, [sp, 0x34] - ldr r6, [sp, 0x38] - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 16 - lsrs r6, 16 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - str r6, [sp, 0xC] - add r0, sp, 0x10 - bl SetWindowTemplateFields - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - mov r2, r8 - str r0, [r2] - str r1, [r2, 0x4] - mov r0, r8 - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r2} - bx r2 - thumb_func_end sub_8198A50 - - thumb_func_start sub_8198AA4 -sub_8198AA4: @ 8198AA4 - push {r4-r6,lr} - sub sp, 0x18 - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - ldr r0, [sp, 0x28] - ldr r1, [sp, 0x2C] - ldr r2, [sp, 0x30] - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 16 - lsrs r2, 16 - str r3, [sp] - str r0, [sp, 0x4] - str r1, [sp, 0x8] - str r2, [sp, 0xC] - add r0, sp, 0x10 - adds r1, r4, 0 - adds r2, r5, 0 - adds r3, r6, 0 - bl SetWindowTemplateFields - add r0, sp, 0x10 - bl AddWindow - lsls r0, 16 - lsrs r0, 16 - add sp, 0x18 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8198AA4 - - thumb_func_start sub_8198AF8 -sub_8198AF8: @ 8198AF8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - adds r6, r1, 0 - mov r8, r2 - mov r9, r3 - ldr r4, [sp, 0x3C] - ldr r5, [sp, 0x40] - ldr r1, [sp, 0x44] - mov r10, r1 - lsls r6, 24 - lsrs r6, 24 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - mov r1, r10 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - ldr r7, =gUnknown_0203CD9F - bl AddWindow - strb r0, [r7] - ldrb r0, [r7] - movs r1, 0x1 - adds r2, r4, 0 - adds r3, r5, 0 - bl SetWindowBorderStyle - ldr r0, =gText_YesNo - str r0, [sp, 0xC] - add r1, sp, 0xC - ldrb r0, [r7] - strb r0, [r1, 0x4] - adds r0, r1, 0 - strb r6, [r0, 0x5] - adds r0, r6, 0 - movs r1, 0 - bl GetFontAttribute - add r1, sp, 0xC - add r0, r8 - strb r0, [r1, 0x6] - adds r0, r1, 0 - mov r1, r9 - strb r1, [r0, 0x7] - adds r1, r0, 0 - ldrb r0, [r0, 0x6] - strb r0, [r1, 0x8] - adds r0, r1, 0 - ldrb r0, [r0, 0x7] - strb r0, [r1, 0x9] - adds r0, r6, 0 - movs r1, 0x5 - bl GetFontAttribute - add r3, sp, 0xC - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r5, 0xF - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - adds r0, r6, 0 - movs r1, 0x6 - bl GetFontAttribute - add r3, sp, 0xC - adds r1, r5, 0 - ands r1, r0 - ldrb r2, [r3, 0xD] - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0xD] - adds r0, r6, 0 - movs r1, 0x7 - bl GetFontAttribute - add r3, sp, 0xC - lsls r0, 4 - ldrb r2, [r3, 0xD] - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - adds r0, r6, 0 - movs r1, 0x4 - bl GetFontAttribute - add r1, sp, 0xC - ands r5, r0 - ldrb r0, [r1, 0xC] - ands r4, r0 - orrs r4, r5 - strb r4, [r1, 0xC] - adds r0, r6, 0 - movs r1, 0x2 - bl GetFontAttribute - add r1, sp, 0xC - strb r0, [r1, 0xA] - adds r0, r6, 0 - movs r1, 0x3 - bl GetFontAttribute - add r1, sp, 0xC - strb r0, [r1, 0xB] - adds r0, r1, 0 - movs r1, 0xFF - movs r2, 0 - bl AddTextPrinter - adds r0, r6, 0 - movs r1, 0x1 - bl GetFontAttribute - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r7] - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - mov r0, r10 - str r0, [sp, 0x8] - adds r0, r1, 0 - adds r1, r6, 0 - mov r2, r8 - mov r3, r9 - bl sub_81983AC - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8198AF8 - - thumb_func_start sub_8198C34 -sub_8198C34: @ 8198C34 - push {lr} - sub sp, 0xC - lsls r1, 24 - lsrs r1, 24 - lsls r2, 16 - lsrs r2, 16 - lsls r3, 24 - lsrs r3, 24 - str r2, [sp] - str r3, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - movs r3, 0x1 - bl sub_8198AF8 - add sp, 0xC - pop {r0} - bx r0 - thumb_func_end sub_8198C34 - - thumb_func_start ProcessMenuInputNoWrap_ -ProcessMenuInputNoWrap_: @ 8198C58 - push {r4,lr} - bl ProcessMenuInputNoWrapAround - lsls r0, 24 - asrs r4, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r4, r0 - beq _08198C6E - bl sub_8198C78 -_08198C6E: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end ProcessMenuInputNoWrap_ - - thumb_func_start sub_8198C78 -sub_8198C78: @ 8198C78 - push {r4,lr} - ldr r4, =gUnknown_0203CD9F - ldrb r0, [r4] - movs r1, 0x1 - bl sub_8198070 - ldrb r0, [r4] - bl RemoveWindow - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8198C78 - - thumb_func_start sub_8198C94 -sub_8198C94: @ 8198C94 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - ldr r4, [sp, 0x40] - ldr r5, [sp, 0x44] - ldr r6, [sp, 0x48] - ldr r7, [sp, 0x4C] - mov r8, r7 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0xC] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x10] - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x14] - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x18] - lsls r5, 24 - lsrs r5, 24 - str r5, [sp, 0x1C] - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r5, 0 - cmp r5, r9 - bcs _08198D3A -_08198CE0: - movs r4, 0 - adds r1, r5, 0x1 - mov r8, r1 - cmp r4, r6 - bcs _08198D30 - ldr r7, [sp, 0x1C] - adds r0, r7, 0 - muls r0, r5 - ldr r1, [sp, 0x14] - adds r0, r1, r0 - lsls r0, 24 - lsrs r7, r0, 24 -_08198CF8: - adds r0, r5, 0 - muls r0, r6 - adds r0, r4 - lsls r0, 3 - ldr r1, [sp, 0x50] - adds r0, r1 - ldr r2, [r0] - ldr r0, [sp, 0x18] - adds r3, r0, 0 - muls r3, r4 - ldr r1, [sp, 0x10] - adds r3, r1, r3 - lsls r3, 24 - lsrs r3, 24 - str r7, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - mov r0, r10 - ldr r1, [sp, 0xC] - bl PrintTextOnWindow - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r6 - bcc _08198CF8 -_08198D30: - mov r7, r8 - lsls r0, r7, 24 - lsrs r5, r0, 24 - cmp r5, r9 - bcc _08198CE0 -_08198D3A: - mov r0, r10 - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8198C94 - - thumb_func_start sub_8198D54 -sub_8198D54: @ 8198D54 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x18 - mov r9, r0 - mov r8, r1 - adds r4, r2, 0 - adds r5, r3, 0 - ldr r6, [sp, 0x34] - ldr r3, [sp, 0x38] - ldr r7, [sp, 0x3C] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r3, 24 - lsrs r3, 24 - movs r1, 0 - str r3, [sp, 0x14] - bl GetFontAttribute - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - str r4, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - ldr r3, [sp, 0x14] - str r3, [sp, 0xC] - str r7, [sp, 0x10] - mov r0, r9 - mov r1, r8 - movs r3, 0 - bl sub_8198C94 - add sp, 0x18 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8198D54 - - thumb_func_start sub_8198DBC -sub_8198DBC: @ 8198DBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - ldr r4, [sp, 0x40] - ldr r5, [sp, 0x44] - ldr r6, [sp, 0x48] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x14] - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x18] - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x1C] - lsls r5, 24 - lsrs r5, 24 - mov r8, r5 - lsls r6, 24 - lsrs r6, 24 - mov r10, r6 - mov r0, sp - ldrb r1, [r0, 0x10] - strb r1, [r0, 0x4] - strb r7, [r0, 0x5] - adds r0, r7, 0 - movs r1, 0x5 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r5, 0xF - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - adds r0, r7, 0 - movs r1, 0x6 - bl GetFontAttribute - mov r3, sp - adds r1, r5, 0 - ands r1, r0 - ldrb r2, [r3, 0xD] - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0xD] - adds r0, r7, 0 - movs r1, 0x7 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xD] - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - adds r0, r7, 0 - movs r1, 0x4 - bl GetFontAttribute - mov r1, sp - ands r5, r0 - ldrb r0, [r1, 0xC] - ands r4, r0 - orrs r4, r5 - strb r4, [r1, 0xC] - adds r0, r7, 0 - movs r1, 0x2 - bl GetFontAttribute - mov r1, sp - strb r0, [r1, 0xA] - adds r0, r7, 0 - movs r1, 0x3 - bl GetFontAttribute - mov r1, sp - strb r0, [r1, 0xB] - movs r6, 0 - cmp r6, r10 - bcs _08198EDE -_08198E7A: - movs r5, 0 - adds r2, r6, 0x1 - mov r9, r2 - cmp r5, r8 - bcs _08198ED4 - mov r4, sp -_08198E86: - mov r0, r8 - muls r0, r6 - adds r0, r5 - ldr r1, [sp, 0x50] - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 3 - ldr r2, [sp, 0x4C] - adds r0, r2 - ldr r0, [r0] - str r0, [sp] - ldr r1, [sp, 0x1C] - adds r0, r1, 0 - muls r0, r5 - ldr r2, [sp, 0x14] - adds r0, r2, r0 - strb r0, [r4, 0x6] - adds r0, r7, 0 - movs r1, 0x1 - bl GetFontAttribute - adds r1, r6, 0 - muls r1, r0 - ldr r0, [sp, 0x18] - adds r1, r0, r1 - strb r1, [r4, 0x7] - ldrb r0, [r4, 0x6] - strb r0, [r4, 0x8] - strb r1, [r4, 0x9] - mov r0, sp - movs r1, 0xFF - movs r2, 0 - bl AddTextPrinter - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, r8 - bcc _08198E86 -_08198ED4: - mov r1, r9 - lsls r0, r1, 24 - lsrs r6, r0, 24 - cmp r6, r10 - bcc _08198E7A -_08198EDE: - ldr r0, [sp, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8198DBC - - thumb_func_start sub_8198EF8 -sub_8198EF8: @ 8198EF8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x18 - mov r8, r0 - adds r3, r1, 0 - adds r4, r2, 0 - ldr r5, [sp, 0x30] - ldr r6, [sp, 0x34] - ldr r7, [sp, 0x38] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - adds r0, r3, 0 - movs r1, 0 - str r3, [sp, 0x14] - bl GetFontAttribute - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - str r4, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - str r7, [sp, 0xC] - ldr r0, [sp, 0x3C] - str r0, [sp, 0x10] - mov r0, r8 - ldr r3, [sp, 0x14] - adds r1, r3, 0 - movs r3, 0 - bl sub_8198DBC - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8198EF8 - - thumb_func_start sub_8198F58 -sub_8198F58: @ 8198F58 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, [sp, 0x20] - mov r12, r4 - ldr r4, [sp, 0x24] - mov r8, r4 - ldr r4, [sp, 0x28] - mov r9, r4 - ldr r4, [sp, 0x2C] - mov r10, r4 - ldr r4, [sp, 0x30] - ldr r5, [sp, 0x34] - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r7, r5, 24 - ldr r5, =gUnknown_0203CD90 - movs r6, 0 - strb r2, [r5] - strb r3, [r5, 0x1] - strb r6, [r5, 0x3] - subs r4, 0x1 - strb r4, [r5, 0x4] - strb r0, [r5, 0x5] - strb r1, [r5, 0x6] - mov r0, r12 - strb r0, [r5, 0x7] - mov r4, r8 - strb r4, [r5, 0x8] - mov r0, r9 - strb r0, [r5, 0x9] - mov r4, r10 - strb r4, [r5, 0xA] - cmp r7, 0 - blt _08198FAC - movs r0, 0x4 - ldrsb r0, [r5, r0] - cmp r7, r0 - ble _08198FB4 -_08198FAC: - strb r6, [r5, 0x2] - b _08198FB6 - .pool -_08198FB4: - strb r7, [r5, 0x2] -_08198FB6: - movs r0, 0 - movs r1, 0 - bl sub_8199134 - ldr r0, =gUnknown_0203CD90 - ldrb r0, [r0, 0x2] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8198F58 - - thumb_func_start sub_8198FD4 -sub_8198FD4: @ 8198FD4 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x20 - mov r9, r0 - mov r8, r1 - mov r10, r2 - ldr r6, [sp, 0x3C] - ldr r4, [sp, 0x40] - ldr r5, [sp, 0x44] - ldr r2, [sp, 0x48] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - mov r0, r10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r3, 24 - lsrs r3, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r2, 24 - lsrs r2, 24 - mov r0, r8 - movs r1, 0x1 - str r2, [sp, 0x18] - str r3, [sp, 0x1C] - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - muls r1, r5 - lsls r1, 24 - lsrs r1, 24 - str r6, [sp] - str r0, [sp, 0x4] - str r4, [sp, 0x8] - str r5, [sp, 0xC] - str r1, [sp, 0x10] - ldr r2, [sp, 0x18] - str r2, [sp, 0x14] - mov r0, r9 - mov r1, r8 - mov r2, r10 - ldr r3, [sp, 0x1C] - bl sub_8198F58 - lsls r0, 24 - lsrs r0, 24 - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8198FD4 - - thumb_func_start sub_8199060 -sub_8199060: @ 8199060 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, r1, 24 - lsrs r7, r0, 24 - ldr r5, =gUnknown_0203CD90 - ldrb r0, [r5, 0x6] - movs r1, 0 - bl GetMenuCursorDimensionByFont - mov r9, r0 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - ldrb r0, [r5, 0x6] - movs r1, 0x1 - bl GetMenuCursorDimensionByFont - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldrb r0, [r5, 0x9] - mov r10, r0 - mov r0, r8 - mov r1, r10 - bl __umodsi3 - ldrb r1, [r5, 0x7] - adds r4, r1, 0 - muls r4, r0 - ldrb r1, [r5] - adds r4, r1 - lsls r4, 24 - lsrs r4, 24 - mov r0, r8 - mov r1, r10 - bl __udivsi3 - ldrb r1, [r5, 0x8] - adds r3, r1, 0 - muls r3, r0 - ldrb r0, [r5, 0x1] - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - ldrb r0, [r5, 0x5] - mov r1, r9 - str r1, [sp] - str r6, [sp, 0x4] - movs r1, 0x11 - adds r2, r4, 0 - bl FillWindowPixelRect - ldrb r6, [r5, 0x9] - adds r0, r7, 0 - adds r1, r6, 0 - bl __umodsi3 - ldrb r1, [r5, 0x7] - adds r4, r1, 0 - muls r4, r0 - ldrb r0, [r5] - adds r4, r0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - adds r1, r6, 0 - bl __udivsi3 - ldrb r1, [r5, 0x8] - adds r3, r1, 0 - muls r3, r0 - ldrb r1, [r5, 0x1] - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - ldrb r0, [r5, 0x5] - ldrb r1, [r5, 0x6] - ldr r2, =gText_SelectorArrow3 - str r3, [sp] - movs r3, 0 - str r3, [sp, 0x4] - str r3, [sp, 0x8] - adds r3, r4, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8199060 - - thumb_func_start sub_8199134 -sub_8199134: @ 8199134 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - ldr r1, =gUnknown_0203CD90 - ldrb r2, [r1, 0x2] - mov r8, r2 - lsls r0, 24 - asrs r6, r0, 24 - adds r5, r1, 0 - cmp r6, 0 - beq _0819918A - movs r7, 0x2 - ldrsb r7, [r5, r7] - ldrb r4, [r5, 0x9] - adds r0, r7, 0 - adds r1, r4, 0 - bl __modsi3 - adds r0, r6 - cmp r0, 0 - bge _08199174 - adds r0, r4, 0 - adds r0, 0xFF - add r0, r8 - b _08199188 - .pool -_08199174: - cmp r0, r4 - blt _08199184 - adds r0, r7, 0 - adds r1, r4, 0 - bl __divsi3 - muls r0, r4 - b _08199188 -_08199184: - mov r1, r8 - adds r0, r6, r1 -_08199188: - strb r0, [r5, 0x2] -_0819918A: - mov r2, r9 - lsls r0, r2, 24 - asrs r6, r0, 24 - cmp r6, 0 - beq _081991CE - movs r0, 0x2 - ldrsb r0, [r5, r0] - ldrb r4, [r5, 0x9] - adds r1, r4, 0 - bl __divsi3 - adds r1, r0, r6 - cmp r1, 0 - bge _081991B2 - ldrb r0, [r5, 0xA] - subs r0, 0x1 - muls r0, r4 - ldrb r1, [r5, 0x2] - adds r0, r1 - b _081991CC -_081991B2: - ldrb r0, [r5, 0xA] - cmp r1, r0 - blt _081991C4 - subs r0, 0x1 - adds r1, r4, 0 - muls r1, r0 - ldrb r0, [r5, 0x2] - subs r0, r1 - b _081991CC -_081991C4: - adds r0, r4, 0 - muls r0, r6 - ldrb r2, [r5, 0x2] - adds r0, r2 -_081991CC: - strb r0, [r5, 0x2] -_081991CE: - movs r1, 0x2 - ldrsb r1, [r5, r1] - movs r0, 0x4 - ldrsb r0, [r5, r0] - cmp r1, r0 - bgt _081991E4 - ldrb r1, [r5, 0x2] - mov r0, r8 - bl sub_8199060 - b _081991E8 -_081991E4: - mov r0, r8 - strb r0, [r5, 0x2] -_081991E8: - ldrb r0, [r5, 0x2] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8199134 - - thumb_func_start sub_81991F8 -sub_81991F8: @ 81991F8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - ldr r1, =gUnknown_0203CD90 - ldrb r7, [r1, 0x2] - lsls r0, 24 - asrs r4, r0, 24 - adds r5, r1, 0 - cmp r4, 0 - beq _0819922C - movs r0, 0x2 - ldrsb r0, [r5, r0] - ldrb r6, [r5, 0x9] - adds r1, r6, 0 - bl __modsi3 - adds r0, r4 - cmp r0, 0 - blt _0819922C - cmp r0, r6 - bge _0819922C - adds r0, r4, r7 - strb r0, [r5, 0x2] -_0819922C: - mov r1, r8 - lsls r0, r1, 24 - asrs r4, r0, 24 - cmp r4, 0 - beq _08199258 - movs r0, 0x2 - ldrsb r0, [r5, r0] - ldrb r6, [r5, 0x9] - adds r1, r6, 0 - bl __divsi3 - adds r0, r4 - cmp r0, 0 - blt _08199258 - ldrb r1, [r5, 0xA] - cmp r0, r1 - bge _08199258 - adds r0, r6, 0 - muls r0, r4 - ldrb r1, [r5, 0x2] - adds r0, r1 - strb r0, [r5, 0x2] -_08199258: - movs r1, 0x2 - ldrsb r1, [r5, r1] - movs r0, 0x4 - ldrsb r0, [r5, r0] - cmp r1, r0 - bgt _08199274 - ldrb r1, [r5, 0x2] - adds r0, r7, 0 - bl sub_8199060 - b _08199276 - .pool -_08199274: - strb r7, [r5, 0x2] -_08199276: - ldrb r0, [r5, 0x2] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81991F8 - - thumb_func_start sub_8199284 -sub_8199284: @ 8199284 - push {r4,lr} - ldr r4, =gMain - ldrh r1, [r4, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081992AC - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CD90 - ldrb r0, [r0, 0x2] - lsls r0, 24 - asrs r0, 24 - b _0819932C - .pool -_081992AC: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081992BA - movs r0, 0x1 - negs r0, r0 - b _0819932C -_081992BA: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _081992D0 - movs r0, 0x5 - bl PlaySE - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - b _08199324 -_081992D0: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081992E4 - movs r0, 0x5 - bl PlaySE - movs r0, 0 - movs r1, 0x1 - b _08199324 -_081992E4: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _081992F8 - bl GetLRKeysState - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08199304 -_081992F8: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _08199322 -_08199304: - ldrh r1, [r4, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0819931A - bl GetLRKeysState - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _08199328 -_0819931A: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_08199322: - movs r1, 0 -_08199324: - bl sub_8199134 -_08199328: - movs r0, 0x2 - negs r0, r0 -_0819932C: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8199284 - - thumb_func_start sub_8199334 -sub_8199334: @ 8199334 - push {r4-r6,lr} - ldr r5, =gUnknown_0203CD90 - ldrb r4, [r5, 0x2] - ldr r6, =gMain - ldrh r1, [r6, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0819935C - movs r0, 0x5 - bl PlaySE - movs r0, 0x2 - ldrsb r0, [r5, r0] - b _081993D2 - .pool -_0819935C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0819936A - movs r0, 0x1 - negs r0, r0 - b _081993D2 -_0819936A: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0819937A - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - b _081993BC -_0819937A: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08199388 - movs r0, 0 - movs r1, 0x1 - b _081993BC -_08199388: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0819939C - bl GetLRKeysState - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081993A2 -_0819939C: - movs r0, 0x1 - negs r0, r0 - b _081993BA -_081993A2: - ldrh r1, [r6, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _081993B8 - bl GetLRKeysState - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _081993CE -_081993B8: - movs r0, 0x1 -_081993BA: - movs r1, 0 -_081993BC: - bl sub_81991F8 - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - beq _081993CE - movs r0, 0x5 - bl PlaySE -_081993CE: - movs r0, 0x2 - negs r0, r0 -_081993D2: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8199334 - - thumb_func_start sub_81993D8 -sub_81993D8: @ 81993D8 - push {r4,r5,lr} - ldr r4, =gMain - ldrh r1, [r4, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08199400 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CD90 - ldrb r0, [r0, 0x2] - lsls r0, 24 - asrs r0, 24 - b _0819947C - .pool -_08199400: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0819940E - movs r0, 0x1 - negs r0, r0 - b _0819947C -_0819940E: - ldrh r0, [r4, 0x30] - movs r5, 0xF0 - adds r1, r5, 0 - ands r1, r0 - cmp r1, 0x40 - bne _08199428 - movs r0, 0x5 - bl PlaySE - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - b _08199474 -_08199428: - cmp r1, 0x80 - bne _08199438 - movs r0, 0x5 - bl PlaySE - movs r0, 0 - movs r1, 0x1 - b _08199474 -_08199438: - cmp r1, 0x20 - beq _08199448 - bl sub_812210C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08199454 -_08199448: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _08199472 -_08199454: - ldrh r1, [r4, 0x30] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0x10 - beq _0819946A - bl sub_812210C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _08199478 -_0819946A: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_08199472: - movs r1, 0 -_08199474: - bl sub_8199134 -_08199478: - movs r0, 0x2 - negs r0, r0 -_0819947C: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81993D8 - - thumb_func_start sub_8199484 -sub_8199484: @ 8199484 - push {r4-r6,lr} - ldr r6, =gUnknown_0203CD90 - ldrb r4, [r6, 0x2] - ldr r5, =gMain - ldrh r1, [r5, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081994AC - movs r0, 0x5 - bl PlaySE - movs r0, 0x2 - ldrsb r0, [r6, r0] - b _0819951E - .pool -_081994AC: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081994BA - movs r0, 0x1 - negs r0, r0 - b _0819951E -_081994BA: - ldrh r0, [r5, 0x30] - movs r6, 0xF0 - adds r1, r6, 0 - ands r1, r0 - cmp r1, 0x40 - bne _081994CE - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - b _08199508 -_081994CE: - cmp r1, 0x80 - bne _081994D8 - movs r0, 0 - movs r1, 0x1 - b _08199508 -_081994D8: - cmp r1, 0x20 - beq _081994E8 - bl sub_812210C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081994EE -_081994E8: - movs r0, 0x1 - negs r0, r0 - b _08199506 -_081994EE: - ldrh r1, [r5, 0x30] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0x10 - beq _08199504 - bl sub_812210C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0819951A -_08199504: - movs r0, 0x1 -_08199506: - movs r1, 0 -_08199508: - bl sub_81991F8 - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - beq _0819951A - movs r0, 0x5 - bl PlaySE -_0819951A: - movs r0, 0x2 - negs r0, r0 -_0819951E: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8199484 - - thumb_func_start InitMenuInUpperLeftCorner -@ int InitMenuInUpperLeftCorner(s8 windowId, s8 numItems, u8 initialCursorPos, bool doNotPlaySoundWhenAPressed) -InitMenuInUpperLeftCorner: @ 8199524 - push {r4-r6,lr} - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r5, r2, 24 - ldr r4, =gUnknown_0203CD90 - movs r6, 0 - strb r6, [r4] - movs r2, 0x1 - strb r2, [r4, 0x1] - strb r6, [r4, 0x3] - subs r1, 0x1 - strb r1, [r4, 0x4] - strb r0, [r4, 0x5] - strb r2, [r4, 0x6] - movs r0, 0x10 - strb r0, [r4, 0x8] - strb r3, [r4, 0xB] - cmp r5, 0 - blt _08199554 - movs r0, 0x4 - ldrsb r0, [r4, r0] - cmp r5, r0 - ble _0819955C -_08199554: - strb r6, [r4, 0x2] - b _0819955E - .pool -_0819955C: - strb r5, [r4, 0x2] -_0819955E: - movs r0, 0 - bl MoveMenuCursor - lsls r0, 24 - lsrs r0, 24 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end InitMenuInUpperLeftCorner - - thumb_func_start InitMenuInUpperLeftCornerPlaySoundWhenAPressed -InitMenuInUpperLeftCornerPlaySoundWhenAPressed: @ 8199570 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - movs r3, 0 - bl InitMenuInUpperLeftCorner - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - thumb_func_end InitMenuInUpperLeftCornerPlaySoundWhenAPressed - - thumb_func_start PrintMenuTable -PrintMenuTable: @ 819958C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r7, r1, 24 - movs r5, 0 - cmp r5, r7 - bcs _081995D0 - movs r6, 0x80 - lsls r6, 17 - adds r4, r2, 0 -_081995AA: - ldr r2, [r4] - lsrs r0, r6, 24 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - mov r0, r8 - movs r1, 0x1 - movs r3, 0x8 - bl PrintTextOnWindow - movs r0, 0x80 - lsls r0, 21 - adds r6, r0 - adds r4, 0x8 - adds r5, 0x1 - cmp r5, r7 - bcc _081995AA -_081995D0: - mov r0, r8 - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end PrintMenuTable - - thumb_func_start sub_81995E4 -sub_81995E4: @ 81995E4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - mov r9, r2 - mov r8, r3 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r7, r1, 24 - mov r0, sp - movs r1, 0 - mov r10, r1 - strb r6, [r0, 0x4] - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x5] - movs r1, 0x5 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r5, 0xF - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - movs r0, 0x1 - movs r1, 0x6 - bl GetFontAttribute - mov r3, sp - adds r1, r5, 0 - ands r1, r0 - ldrb r2, [r3, 0xD] - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0xD] - movs r0, 0x1 - movs r1, 0x7 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xD] - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - movs r0, 0x1 - movs r1, 0x4 - bl GetFontAttribute - mov r1, sp - ands r5, r0 - ldrb r0, [r1, 0xC] - ands r4, r0 - orrs r4, r5 - strb r4, [r1, 0xC] - mov r0, sp - mov r1, r10 - strb r1, [r0, 0xA] - strb r1, [r0, 0xB] - movs r1, 0x8 - strb r1, [r0, 0x6] - strb r1, [r0, 0x8] - movs r4, 0 - cmp r4, r7 - bcs _081996A6 - mov r5, sp -_0819967C: - mov r1, r8 - adds r0, r1, r4 - ldrb r0, [r0] - lsls r0, 3 - add r0, r9 - ldr r0, [r0] - str r0, [sp] - lsls r0, r4, 4 - adds r0, 0x1 - strb r0, [r5, 0x7] - strb r0, [r5, 0x9] - mov r0, sp - movs r1, 0xFF - movs r2, 0 - bl AddTextPrinter - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r7 - bcc _0819967C -_081996A6: - adds r0, r6, 0 - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81995E4 - - thumb_func_start CreateYesNoMenu -@ void CreateYesNoMenu(struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos) -CreateYesNoMenu: @ 81996C0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x10 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r1, =gUnknown_0203CD9F - mov r8, r1 - bl AddWindow - mov r2, r8 - strb r0, [r2] - ldrb r0, [r2] - movs r1, 0x1 - adds r2, r4, 0 - adds r3, r5, 0 - bl SetWindowBorderStyle - ldr r0, =gText_YesNo - str r0, [sp] - mov r1, sp - mov r2, r8 - ldrb r0, [r2] - movs r2, 0 - mov r9, r2 - strb r0, [r1, 0x4] - mov r0, sp - movs r2, 0x1 - strb r2, [r0, 0x5] - movs r0, 0x8 - strb r0, [r1, 0x6] - mov r0, sp - strb r2, [r0, 0x7] - ldrb r0, [r0, 0x6] - strb r0, [r1, 0x8] - mov r0, sp - ldrb r0, [r0, 0x7] - strb r0, [r1, 0x9] - movs r0, 0x1 - movs r1, 0x5 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r5, 0xF - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - movs r0, 0x1 - movs r1, 0x6 - bl GetFontAttribute - mov r3, sp - adds r1, r5, 0 - ands r1, r0 - ldrb r2, [r3, 0xD] - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0xD] - movs r0, 0x1 - movs r1, 0x7 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xD] - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - movs r0, 0x1 - movs r1, 0x4 - bl GetFontAttribute - mov r1, sp - ands r5, r0 - ldrb r0, [r1, 0xC] - ands r4, r0 - orrs r4, r5 - strb r4, [r1, 0xC] - mov r0, sp - mov r1, r9 - strb r1, [r0, 0xA] - strb r1, [r0, 0xB] - movs r1, 0xFF - movs r2, 0 - bl AddTextPrinter - mov r2, r8 - ldrb r0, [r2] - movs r1, 0x2 - adds r2, r6, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end CreateYesNoMenu - - thumb_func_start sub_81997AC -sub_81997AC: @ 81997AC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0xC] - lsls r2, 24 - lsrs r6, r2, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x10] - movs r7, 0 - cmp r7, r3 - bcs _08199824 -_081997D4: - movs r4, 0 - adds r0, r7, 0x1 - mov r9, r0 - cmp r4, r6 - bcs _0819981C - lsls r0, r7, 4 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0x80 - lsls r5, 20 -_081997EC: - adds r0, r7, 0 - muls r0, r6 - adds r0, r4 - lsls r0, 3 - ldr r1, [sp, 0x34] - adds r0, r1 - ldr r2, [r0] - lsrs r3, r5, 24 - mov r0, r8 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - mov r0, r10 - movs r1, 0x1 - bl PrintTextOnWindow - ldr r1, [sp, 0xC] - lsls r0, r1, 24 - adds r5, r0 - adds r4, 0x1 - cmp r4, r6 - bcc _081997EC -_0819981C: - mov r7, r9 - ldr r4, [sp, 0x10] - cmp r7, r4 - bcc _081997D4 -_08199824: - mov r0, r10 - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81997AC - - thumb_func_start sub_819983C -sub_819983C: @ 819983C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x14] - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r3, 24 - mov r10, r3 - mov r0, sp - movs r6, 0 - ldrb r1, [r0, 0x10] - strb r1, [r0, 0x4] - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x5] - movs r1, 0x5 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r5, 0xF - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - movs r0, 0x1 - movs r1, 0x6 - bl GetFontAttribute - mov r3, sp - adds r1, r5, 0 - ands r1, r0 - ldrb r2, [r3, 0xD] - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0xD] - movs r0, 0x1 - movs r1, 0x7 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xD] - adds r1, r5, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - movs r0, 0x1 - movs r1, 0x4 - bl GetFontAttribute - mov r1, sp - ands r5, r0 - ldrb r0, [r1, 0xC] - ands r4, r0 - orrs r4, r5 - strb r4, [r1, 0xC] - mov r0, sp - strb r6, [r0, 0xA] - strb r6, [r0, 0xB] - movs r7, 0 - cmp r7, r10 - bcs _0819992A -_081998D6: - movs r5, 0 - adds r2, r7, 0x1 - mov r9, r2 - cmp r5, r8 - bcs _08199920 - mov r4, sp - lsls r0, r7, 4 - adds r6, r0, 0x1 -_081998E6: - mov r0, r8 - muls r0, r7 - adds r0, r5 - ldr r1, [sp, 0x3C] - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 3 - ldr r2, [sp, 0x38] - adds r0, r2 - ldr r0, [r0] - str r0, [sp] - ldr r1, [sp, 0x14] - adds r0, r1, 0 - muls r0, r5 - adds r0, 0x8 - strb r0, [r4, 0x6] - strb r6, [r4, 0x7] - strb r0, [r4, 0x8] - strb r6, [r4, 0x9] - mov r0, sp - movs r1, 0xFF - movs r2, 0 - bl AddTextPrinter - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, r8 - bcc _081998E6 -_08199920: - mov r2, r9 - lsls r0, r2, 24 - lsrs r7, r0, 24 - cmp r7, r10 - bcc _081998D6 -_0819992A: - ldr r0, [sp, 0x10] - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_819983C - - thumb_func_start sub_8199944 -sub_8199944: @ 8199944 - push {r4-r7,lr} - ldr r4, [sp, 0x14] - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r7, r4, 24 - ldr r6, =gUnknown_0203CD90 - movs r4, 0 - mov r12, r4 - mov r4, r12 - strb r4, [r6] - movs r5, 0x1 - strb r5, [r6, 0x1] - strb r4, [r6, 0x3] - adds r4, r2, 0 - muls r4, r3 - subs r4, 0x1 - strb r4, [r6, 0x4] - strb r0, [r6, 0x5] - strb r5, [r6, 0x6] - strb r1, [r6, 0x7] - movs r0, 0x10 - strb r0, [r6, 0x8] - strb r2, [r6, 0x9] - strb r3, [r6, 0xA] - cmp r7, 0 - blt _08199986 - movs r0, 0x4 - ldrsb r0, [r6, r0] - cmp r7, r0 - ble _08199990 -_08199986: - mov r0, r12 - strb r0, [r6, 0x2] - b _08199992 - .pool -_08199990: - strb r7, [r6, 0x2] -_08199992: - movs r0, 0 - movs r1, 0 - bl sub_8199134 - ldr r0, =gUnknown_0203CD90 - ldrb r0, [r0, 0x2] - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8199944 - - thumb_func_start clear_scheduled_bg_copies_to_vram -@ void clear_scheduled_bg_copies_to_vram() -clear_scheduled_bg_copies_to_vram: @ 81999A8 - push {lr} - ldr r0, =gUnknown_0203CDA4 - movs r1, 0 - movs r2, 0x4 - bl memset - pop {r0} - bx r0 - .pool - thumb_func_end clear_scheduled_bg_copies_to_vram - - thumb_func_start schedule_bg_copy_tilemap_to_vram -@ void schedule_bg_copy_tilemap_to_vram(u8 bg_id) -schedule_bg_copy_tilemap_to_vram: @ 81999BC - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CDA4 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - bx lr - .pool - thumb_func_end schedule_bg_copy_tilemap_to_vram - - thumb_func_start do_scheduled_bg_tilemap_copies_to_vram -@ void do_scheduled_bg_tilemap_copies_to_vram() -do_scheduled_bg_tilemap_copies_to_vram: @ 81999D0 - push {r4,lr} - ldr r4, =gUnknown_0203CDA4 - ldrb r0, [r4] - cmp r0, 0x1 - bne _081999E4 - movs r0, 0 - bl CopyBgTilemapBufferToVram - movs r0, 0 - strb r0, [r4] -_081999E4: - ldrb r0, [r4, 0x1] - cmp r0, 0x1 - bne _081999F4 - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - movs r0, 0 - strb r0, [r4, 0x1] -_081999F4: - ldrb r0, [r4, 0x2] - cmp r0, 0x1 - bne _08199A04 - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - movs r0, 0 - strb r0, [r4, 0x2] -_08199A04: - ldrb r0, [r4, 0x3] - cmp r0, 0x1 - bne _08199A14 - movs r0, 0x3 - bl CopyBgTilemapBufferToVram - movs r0, 0 - strb r0, [r4, 0x3] -_08199A14: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end do_scheduled_bg_tilemap_copies_to_vram - - thumb_func_start reset_temp_tile_data_buffers -@ void reset_temp_tile_data_buffers() -reset_temp_tile_data_buffers: @ 8199A20 - push {lr} - ldr r3, =gUnknown_0203CDA8 - ldr r1, =gUnknown_0203CDAC - movs r2, 0 - adds r0, r1, 0 - adds r0, 0x7C -_08199A2C: - str r2, [r0] - subs r0, 0x4 - cmp r0, r1 - bge _08199A2C - movs r0, 0 - strh r0, [r3] - pop {r0} - bx r0 - .pool - thumb_func_end reset_temp_tile_data_buffers - - thumb_func_start free_temp_tile_data_buffers_if_possible -free_temp_tile_data_buffers_if_possible: @ 8199A44 - push {r4-r6,lr} - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - bne _08199A88 - ldr r1, =gUnknown_0203CDA8 - ldrh r0, [r1] - cmp r0, 0 - beq _08199A7C - movs r4, 0 - ldrh r1, [r1] - cmp r4, r1 - bge _08199A76 - ldr r5, =gUnknown_0203CDAC - movs r6, 0 -_08199A64: - ldr r0, [r5] - bl Free - stm r5!, {r6} - adds r4, 0x1 - ldr r0, =gUnknown_0203CDA8 - ldrh r0, [r0] - cmp r4, r0 - blt _08199A64 -_08199A76: - ldr r1, =gUnknown_0203CDA8 - movs r0, 0 - strh r0, [r1] -_08199A7C: - movs r0, 0 - b _08199A8A - .pool -_08199A88: - movs r0, 0x1 -_08199A8A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end free_temp_tile_data_buffers_if_possible - - thumb_func_start decompress_and_copy_tile_data_to_vram -@ int decompress_and_copy_tile_data_to_vram(u8 bg_id, int src, int size, u16 offset, u8 mode) -decompress_and_copy_tile_data_to_vram: @ 8199A90 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - adds r4, r1, 0 - adds r5, r2, 0 - ldr r1, [sp, 0x24] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r3, 16 - lsrs r3, 16 - mov r9, r3 - lsls r1, 24 - lsrs r7, r1, 24 - ldr r6, =gUnknown_0203CDA8 - ldrh r0, [r6] - cmp r0, 0x1F - bhi _08199AF8 - adds r0, r4, 0 - add r1, sp, 0x4 - bl malloc_and_decompress - adds r4, r0, 0 - cmp r5, 0 - bne _08199AC8 - ldr r5, [sp, 0x4] -_08199AC8: - cmp r4, 0 - beq _08199AEC - lsls r2, r5, 16 - lsrs r2, 16 - str r7, [sp] - mov r0, r8 - adds r1, r4, 0 - mov r3, r9 - bl copy_decompressed_tile_data_to_vram - ldr r2, =gUnknown_0203CDAC - ldrh r0, [r6] - adds r1, r0, 0x1 - strh r1, [r6] - lsls r0, 16 - lsrs r0, 14 - adds r0, r2 - str r4, [r0] -_08199AEC: - adds r0, r4, 0 - b _08199AFA - .pool -_08199AF8: - movs r0, 0 -_08199AFA: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end decompress_and_copy_tile_data_to_vram - - thumb_func_start copy_decompressed_tile_data_to_vram_autofree -@ void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, int src, u16 size, u16 offset, u8 mode) -copy_decompressed_tile_data_to_vram_autofree: @ 8199B08 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - adds r5, r2, 0 - ldr r2, [sp, 0x24] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r3, 16 - lsrs r3, 16 - mov r9, r3 - lsls r2, 24 - lsrs r7, r2, 24 - adds r0, r1, 0 - add r1, sp, 0x4 - bl malloc_and_decompress - adds r6, r0, 0 - cmp r5, 0 - bne _08199B36 - ldr r5, [sp, 0x4] -_08199B36: - cmp r6, 0 - beq _08199B6E - ldr r0, =task_free_buf_after_copying_tile_data_to_vram - movs r1, 0 - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r2, r5, 16 - lsrs r2, 16 - str r7, [sp] - mov r0, r8 - adds r1, r6, 0 - mov r3, r9 - bl copy_decompressed_tile_data_to_vram - ldr r2, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r2 - strh r0, [r1, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - adds r2, r6, 0 - bl SetWordTaskArg -_08199B6E: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end copy_decompressed_tile_data_to_vram_autofree - - thumb_func_start task_free_buf_after_copying_tile_data_to_vram -@ void task_free_buf_after_copying_tile_data_to_vram(int task_id) -task_free_buf_after_copying_tile_data_to_vram: @ 8199B84 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - bl CheckForSpaceForDma3Request - lsls r0, 16 - cmp r0, 0 - bne _08199BB4 - adds r0, r4, 0 - movs r1, 0x1 - bl GetWordTaskArg - bl Free - adds r0, r4, 0 - bl DestroyTask -_08199BB4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_free_buf_after_copying_tile_data_to_vram - - thumb_func_start malloc_and_decompress -@ void *malloc_and_decompress(void *src, int *size) -malloc_and_decompress: @ 8199BC0 - push {r4,r5,lr} - adds r5, r0, 0 - ldrb r0, [r5, 0x1] - strb r0, [r1] - ldrb r0, [r5, 0x2] - strb r0, [r1, 0x1] - ldrb r0, [r5, 0x3] - strb r0, [r1, 0x2] - movs r0, 0 - strb r0, [r1, 0x3] - ldr r0, [r1] - bl Alloc - adds r4, r0, 0 - cmp r4, 0 - beq _08199BE8 - adds r0, r5, 0 - adds r1, r4, 0 - bl LZ77UnCompWram -_08199BE8: - adds r0, r4, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end malloc_and_decompress - - thumb_func_start copy_decompressed_tile_data_to_vram -@ s16 copy_decompressed_tile_data_to_vram(u8 bg_id, int src, u16 size, u16 offset, u8 mode) -copy_decompressed_tile_data_to_vram: @ 8199BF0 - push {r4,lr} - adds r4, r1, 0 - ldr r1, [sp, 0x8] - lsls r0, 24 - lsrs r0, 24 - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0 - beq _08199C18 - cmp r1, 0x1 - beq _08199C20 - ldr r0, =0x0000ffff - b _08199C2A - .pool -_08199C18: - adds r1, r4, 0 - bl LoadBgTiles - b _08199C26 -_08199C20: - adds r1, r4, 0 - bl LoadBgTilemap -_08199C26: - lsls r0, 16 - lsrs r0, 16 -_08199C2A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end copy_decompressed_tile_data_to_vram - - thumb_func_start sub_8199C30 -sub_8199C30: @ 8199C30 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r5, r2, 0 - ldr r4, [sp, 0x28] - ldr r2, [sp, 0x2C] - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - lsls r5, 24 - lsrs r5, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x4] - lsls r4, 24 - lsrs r4, 24 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - bl GetBgTilemapBuffer - mov r8, r0 - adds r0, r5, r4 - cmp r5, r0 - bge _08199CA8 - mov r9, r0 -_08199C6E: - ldr r3, [sp] - ldr r1, [sp, 0x4] - adds r0, r3, r1 - adds r7, r5, 0x1 - cmp r3, r0 - bge _08199CA0 - lsls r6, r5, 5 - ldr r1, =0x00000fff - mov r12, r1 - mov r1, r10 - lsls r5, r1, 12 - adds r4, r0, 0 -_08199C86: - adds r1, r6, r3 - lsls r1, 1 - add r1, r8 - ldrh r2, [r1] - mov r0, r12 - ands r0, r2 - orrs r0, r5 - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, r4 - blt _08199C86 -_08199CA0: - lsls r0, r7, 24 - lsrs r5, r0, 24 - cmp r5, r9 - blt _08199C6E -_08199CA8: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8199C30 - - thumb_func_start sub_8199CBC -sub_8199CBC: @ 8199CBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r10, r1 - ldr r1, [sp, 0x24] - ldr r4, [sp, 0x28] - lsls r0, 24 - lsrs r0, 24 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp] - lsls r1, 24 - lsrs r5, r1, 24 - lsls r4, 24 - lsrs r4, 24 - mov r8, r4 - bl GetBgTilemapBuffer - adds r7, r0, 0 - movs r0, 0 - cmp r0, r8 - bcs _08199D2A -_08199CF4: - movs r2, 0 - adds r6, r0, 0x1 - cmp r2, r5 - bcs _08199D22 - adds r4, r0, 0 - muls r4, r5 - ldr r1, [sp] - adds r0, r1 - lsls r3, r0, 5 -_08199D06: - adds r1, r4, r2 - lsls r1, 1 - add r1, r10 - adds r0, r3, r2 - add r0, r9 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, r5 - bcc _08199D06 -_08199D22: - lsls r0, r6, 24 - lsrs r0, 24 - cmp r0, r8 - bcc _08199CF4 -_08199D2A: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8199CBC - - thumb_func_start sub_8199D3C -sub_8199D3C: @ 8199D3C - push {r4-r7,lr} - adds r6, r0, 0 - adds r5, r1, 0 - ldr r0, [sp, 0x14] - adds r4, r2, 0 - muls r4, r3 - cmp r0, 0x1 - bne _08199D64 - adds r3, r6, 0 - movs r2, 0 - cmp r2, r4 - bge _08199D8C -_08199D54: - adds r1, r3, r2 - ldrb r0, [r1] - adds r0, r5 - strb r0, [r1] - adds r2, 0x1 - cmp r2, r4 - blt _08199D54 - b _08199D8C -_08199D64: - cmp r4, 0 - ble _08199D8C - movs r0, 0xFC - lsls r0, 8 - mov r12, r0 - ldr r0, =0x000003ff - adds r7, r0, 0 - adds r3, r6, 0 - adds r2, r4, 0 -_08199D76: - ldrh r0, [r3] - mov r1, r12 - ands r1, r0 - adds r0, r5 - ands r0, r7 - orrs r1, r0 - strh r1, [r3] - adds r3, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _08199D76 -_08199D8C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8199D3C - - thumb_func_start sub_8199D98 -sub_8199D98: @ 8199D98 - push {lr} - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - pop {r0} - bx r0 - thumb_func_end sub_8199D98 - - thumb_func_start sub_8199DF0 -sub_8199DF0: @ 8199DF0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - mov r8, r2 - mov r9, r3 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r5, 0 - movs r1, 0x4 - bl GetBgAttribute - lsls r0, 16 - movs r7, 0x40 - cmp r0, 0 - bne _08199E16 - movs r7, 0x20 -_08199E16: - adds r0, r5, 0 - movs r1, 0x1 - bl GetBgAttribute - adds r4, r0, 0 - adds r0, r5, 0 - movs r1, 0xA - bl GetBgAttribute - lsls r4, 16 - lsrs r4, 2 - lsls r0, 16 - lsrs r0, 16 - add r0, r8 - muls r0, r7 - adds r4, r0 - lsls r0, r6, 24 - lsls r1, r6, 16 - orrs r0, r1 - lsls r1, r6, 8 - orrs r0, r1 - orrs r0, r6 - movs r1, 0xC0 - lsls r1, 19 - adds r4, r1 - mov r2, r9 - muls r2, r7 - lsls r2, 16 - lsrs r2, 16 - adds r1, r4, 0 - movs r3, 0x1 - bl RequestDma3Fill - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8199DF0 - - thumb_func_start box_print -box_print: @ 8199E64 - push {r4-r6,lr} - sub sp, 0x10 - adds r4, r1, 0 - ldr r6, [sp, 0x20] - ldr r5, [sp, 0x24] - ldr r1, [sp, 0x28] - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - str r1, [sp] - mov r1, sp - strb r0, [r1, 0x4] - mov r0, sp - strb r4, [r0, 0x5] - strb r2, [r0, 0x6] - strb r3, [r0, 0x7] - ldrb r0, [r0, 0x6] - strb r0, [r1, 0x8] - mov r0, sp - ldrb r0, [r0, 0x7] - strb r0, [r1, 0x9] - adds r0, r4, 0 - movs r1, 0x2 - bl GetFontAttribute - mov r1, sp - strb r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0x3 - bl GetFontAttribute - mov r1, sp - strb r0, [r1, 0xB] - mov r3, sp - ldrb r2, [r3, 0xC] - movs r1, 0x10 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0xC] - mov r2, sp - ldrb r0, [r6, 0x1] - lsls r0, 4 - movs r4, 0xF - strb r0, [r2, 0xC] - ldrb r2, [r6] - adds r0, r4, 0 - ands r0, r2 - ldrb r2, [r3, 0xD] - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xD] - mov r2, sp - ldrb r0, [r6, 0x2] - lsls r0, 4 - ands r1, r4 - orrs r1, r0 - strb r1, [r2, 0xD] - mov r0, sp - adds r1, r5, 0 - movs r2, 0 - bl AddTextPrinter - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end box_print - - thumb_func_start AddTextPrinterParameterized2 -@ void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, u8 speed, u8 *str) -AddTextPrinterParameterized2: @ 8199EEC - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x10 - adds r5, r1, 0 - ldr r1, [sp, 0x28] - mov r8, r1 - ldr r1, [sp, 0x2C] - mov r9, r1 - ldr r6, [sp, 0x30] - ldr r1, [sp, 0x34] - ldr r4, [sp, 0x38] - str r4, [sp] - mov r4, sp - strb r0, [r4, 0x4] - mov r0, sp - strb r5, [r0, 0x5] - strb r2, [r0, 0x6] - strb r3, [r0, 0x7] - mov r2, sp - ldrb r0, [r0, 0x6] - strb r0, [r2, 0x8] - mov r0, sp - ldrb r0, [r0, 0x7] - strb r0, [r2, 0x9] - mov r0, sp - mov r2, r8 - strb r2, [r0, 0xA] - mov r2, r9 - strb r2, [r0, 0xB] - ldrb r3, [r4, 0xC] - movs r2, 0x10 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r4, 0xC] - mov r3, sp - ldrb r0, [r6, 0x1] - lsls r0, 4 - movs r5, 0xF - strb r0, [r3, 0xC] - ldrb r3, [r6] - adds r0, r5, 0 - ands r0, r3 - ldrb r3, [r4, 0xD] - ands r2, r3 - orrs r2, r0 - strb r2, [r4, 0xD] - mov r3, sp - ldrb r0, [r6, 0x2] - lsls r0, 4 - ands r2, r5 - orrs r2, r0 - strb r2, [r3, 0xD] - lsls r1, 24 - lsrs r1, 24 - mov r0, sp - movs r2, 0 - bl AddTextPrinter - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end AddTextPrinterParameterized2 - - thumb_func_start sub_8199F74 -sub_8199F74: @ 8199F74 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - adds r6, r1, 0 - ldr r4, [sp, 0x2C] - ldr r1, [sp, 0x30] - mov r8, r1 - ldr r7, [sp, 0x34] - ldr r5, [sp, 0x38] - ldr r1, [sp, 0x3C] - mov r9, r1 - lsls r6, 24 - lsrs r6, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - str r2, [sp] - mov r1, sp - strb r0, [r1, 0x4] - mov r0, sp - strb r6, [r0, 0x5] - strb r3, [r0, 0x6] - strb r4, [r0, 0x7] - strb r3, [r0, 0x8] - strb r4, [r0, 0x9] - strb r5, [r0, 0xA] - mov r1, r9 - strb r1, [r0, 0xB] - mov r2, sp - ldrb r1, [r2, 0xC] - movs r5, 0x10 - negs r5, r5 - adds r0, r5, 0 - ands r0, r1 - strb r0, [r2, 0xC] - adds r0, r6, 0 - movs r1, 0x5 - bl GetFontAttribute - mov r3, sp - lsls r0, 4 - ldrb r2, [r3, 0xC] - movs r4, 0xF - adds r1, r4, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xC] - adds r0, r6, 0 - movs r1, 0x6 - bl GetFontAttribute - mov r2, sp - adds r1, r4, 0 - ands r1, r0 - ldrb r0, [r2, 0xD] - ands r5, r0 - orrs r5, r1 - strb r5, [r2, 0xD] - adds r0, r6, 0 - movs r1, 0x7 - bl GetFontAttribute - mov r2, sp - lsls r0, 4 - ldrb r1, [r2, 0xD] - ands r4, r1 - orrs r4, r0 - strb r4, [r2, 0xD] - mov r0, sp - mov r1, r8 - adds r2, r7, 0 - bl AddTextPrinter - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8199F74 - - thumb_func_start sub_819A024 -sub_819A024: @ 819A024 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - lsls r2, 16 - lsrs r4, r2, 16 - lsls r3, 16 - lsrs r5, r3, 16 - movs r2, 0 - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldrb r0, [r3] - ldr r6, =gStringVar4 - cmp r0, 0xFF - beq _0819A04C -_0819A042: - adds r2, 0x1 - adds r0, r3, r2 - ldrb r0, [r0] - cmp r0, 0xFF - bne _0819A042 -_0819A04C: - adds r0, r6, 0 - bl StringExpandPlaceholders - lsls r3, r4, 24 - lsrs r3, 24 - lsls r0, r5, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r7, 0 - movs r1, 0x1 - adds r2, r6, 0 - bl PrintTextOnWindow - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_819A024 - - thumb_func_start sub_819A080 -sub_819A080: @ 819A080 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x48] - ldr r4, [sp, 0x4C] - ldr r1, [sp, 0x50] - ldr r5, [sp, 0x54] - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r4, 16 - lsrs r4, 16 - lsls r1, 16 - lsrs r1, 16 - lsls r5, 16 - lsrs r5, 16 - ldr r2, [sp, 0x4] - ldrh r0, [r2, 0x4] - ldr r2, [sp, 0xC] - subs r0, r2 - ldr r2, [sp, 0x8] - adds r2, r1, r2 - str r2, [sp, 0x10] - cmp r0, r1 - bge _0819A0CC - ldr r1, [sp, 0x8] - adds r0, r1 - str r0, [sp, 0x10] -_0819A0CC: - ldr r2, [sp, 0x4] - ldrh r1, [r2, 0x6] - subs r0, r1, r4 - cmp r0, r5 - bge _0819A0DE - adds r0, r3, r1 - subs r0, r4 - str r0, [sp, 0x14] - b _0819A0E2 -_0819A0DE: - adds r5, r3, r5 - str r5, [sp, 0x14] -_0819A0E2: - ldr r0, [sp] - ldrh r1, [r0, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x18] - ldr r0, [sp, 0x4] - ldrh r1, [r0, 0x4] - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x1C] - mov r12, r3 - mov r8, r4 - ldr r1, [sp, 0x14] - cmp r12, r1 - blt _0819A10C - b _0819A24A -_0819A10C: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - mov r2, r12 - adds r2, 0x1 - str r2, [sp, 0x20] - mov r0, r8 - adds r0, 0x1 - str r0, [sp, 0x24] - ldr r1, [sp, 0x10] - cmp r5, r1 - blt _0819A124 - b _0819A23A -_0819A124: - movs r7, 0x1 - movs r2, 0xF0 - mov r10, r2 - movs r0, 0xF - mov r9, r0 -_0819A12E: - asrs r0, r5, 1 - movs r1, 0x3 - ands r0, r1 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - mov r2, r12 - asrs r0, r2, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - adds r1, r0 - mov r2, r12 - lsls r0, r2, 29 - lsrs r0, 27 - adds r3, r1, r0 - asrs r0, r6, 1 - movs r1, 0x3 - ands r0, r1 - ldr r2, [sp, 0x4] - ldr r1, [r2] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - mov r2, r8 - asrs r0, r2, 3 - ldr r2, [sp, 0x1C] - muls r0, r2 - lsls r0, 5 - adds r1, r0 - mov r2, r8 - lsls r0, r2, 29 - lsrs r0, 27 - adds r4, r1, r0 - adds r0, r4, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A1DA - subs r4, 0x1 - adds r0, r6, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A1B2 - ldrh r0, [r4] - ldr r2, =0x00000fff - ands r2, r0 - adds r0, r5, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A1A8 - ldrb r1, [r3] - mov r0, r10 - ands r0, r1 - lsls r0, 8 - b _0819A22A - .pool -_0819A1A8: - ldrb r1, [r3] - mov r0, r9 - ands r0, r1 - lsls r0, 12 - b _0819A22A -_0819A1B2: - ldrh r0, [r4] - ldr r2, =0x0000f0ff - ands r2, r0 - adds r0, r5, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A1D0 - ldrb r1, [r3] - mov r0, r10 - ands r0, r1 - lsls r0, 4 - b _0819A22A - .pool -_0819A1D0: - ldrb r1, [r3] - mov r0, r9 - ands r0, r1 - lsls r0, 8 - b _0819A22A -_0819A1DA: - adds r0, r6, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A206 - ldrh r0, [r4] - ldr r2, =0x0000ff0f - ands r2, r0 - adds r0, r5, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A1FC - ldrb r1, [r3] - mov r0, r10 - b _0819A228 - .pool -_0819A1FC: - ldrb r1, [r3] - mov r0, r9 - ands r0, r1 - lsls r0, 4 - b _0819A22A -_0819A206: - ldrh r0, [r4] - ldr r2, =0x0000fff0 - ands r2, r0 - adds r0, r5, 0 - ands r0, r7 - cmp r0, 0 - beq _0819A224 - ldrb r1, [r3] - mov r0, r10 - ands r0, r1 - lsrs r0, 4 - b _0819A22A - .pool -_0819A224: - ldrb r1, [r3] - mov r0, r9 -_0819A228: - ands r0, r1 -_0819A22A: - orrs r2, r0 - strh r2, [r4] - adds r5, 0x1 - adds r6, 0x1 - ldr r0, [sp, 0x10] - cmp r5, r0 - bge _0819A23A - b _0819A12E -_0819A23A: - ldr r1, [sp, 0x20] - mov r12, r1 - ldr r2, [sp, 0x24] - mov r8, r2 - ldr r0, [sp, 0x14] - cmp r12, r0 - bge _0819A24A - b _0819A10C -_0819A24A: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_819A080 - - thumb_func_start sub_819A25C -sub_819A25C: @ 819A25C - push {r4,lr} - adds r4, r0, 0 - adds r0, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - lsrs r0, 16 - bl GetValidMonIconPalettePtr - adds r1, r4, 0 - movs r2, 0x20 - bl LoadPalette - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_819A25C - - thumb_func_start sub_819A27C -sub_819A27C: @ 819A27C - push {r4-r6,lr} - sub sp, 0x8 - adds r6, r0, 0 - adds r0, r1, 0 - adds r1, r2, 0 - adds r4, r3, 0 - ldr r5, [sp, 0x18] - lsls r6, 24 - lsrs r6, 24 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - movs r2, 0x1 - bl GetMonIconPtr - adds r1, r0, 0 - movs r0, 0x20 - str r0, [sp] - str r0, [sp, 0x4] - adds r0, r6, 0 - adds r2, r4, 0 - adds r3, r5, 0 - bl BlitBitmapToWindow - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_819A27C - - thumb_func_start sub_819A2BC -sub_819A2BC: @ 819A2BC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x1 - beq _0819A2DC - cmp r1, 0x1 - ble _0819A2D2 - cmp r1, 0x2 - beq _0819A2E4 -_0819A2D2: - ldr r0, =gFireRedMenuElements1_Pal - b _0819A2E6 - .pool -_0819A2DC: - ldr r0, =gFireRedMenuElements2_Pal - b _0819A2E6 - .pool -_0819A2E4: - ldr r0, =gFireRedMenuElements3_Pal -_0819A2E6: - adds r1, r2, 0 - movs r2, 0x20 - bl LoadPalette - pop {r0} - bx r0 - .pool - thumb_func_end sub_819A2BC - - thumb_func_start blit_move_info_icon -@ void blit_move_info_icon(u8 windowId, u8 a2, u16 x, u16 y) -blit_move_info_icon: @ 819A2F8 - push {r4,r5,lr} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - ldr r4, =gUnknown_0860F0D4 - lsrs r1, 22 - adds r1, r4 - ldrh r5, [r1, 0x2] - lsls r5, 5 - ldr r4, =gFireRedMenuElements_Gfx - adds r5, r4 - movs r4, 0x80 - str r4, [sp] - str r4, [sp, 0x4] - str r2, [sp, 0x8] - str r3, [sp, 0xC] - ldrb r2, [r1] - str r2, [sp, 0x10] - ldrb r1, [r1, 0x1] - str r1, [sp, 0x14] - adds r1, r5, 0 - movs r2, 0 - movs r3, 0 - bl BlitBitmapRectToWindow - add sp, 0x18 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end blit_move_info_icon - - thumb_func_start sub_819A344 -sub_819A344: @ 819A344 - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r2, 24 - lsrs r2, 24 - adds r5, r1, 0 - movs r1, 0xFC - strb r1, [r5] - adds r5, 0x1 - movs r0, 0x1 - strb r0, [r5] - adds r5, 0x1 - strb r2, [r5] - adds r5, 0x1 - strb r1, [r5] - adds r5, 0x1 - movs r0, 0x3 - strb r0, [r5] - adds r5, 0x1 - adds r2, 0x1 - strb r2, [r5] - adds r5, 0x1 - cmp r3, 0x4 - bhi _0819A43C - lsls r0, r3, 2 - ldr r1, =_0819A384 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0819A384: - .4byte _0819A398 - .4byte _0819A3A8 - .4byte _0819A3D6 - .4byte _0819A404 - .4byte _0819A414 -_0819A398: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r0, r5, 0 - bl StringCopy - b _0819A43C - .pool -_0819A3A8: - bl IsNationalPokedexEnabled - cmp r0, 0 - beq _0819A3B8 - movs r0, 0x1 - bl pokedex_count - b _0819A3BE -_0819A3B8: - movs r0, 0x1 - bl sub_80C0844 -_0819A3BE: - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r5, 0 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r5, r0, 0 - movs r0, 0xFF - strb r0, [r5] - b _0819A43C -_0819A3D6: - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldrh r1, [r0, 0xE] - adds r0, r5, 0 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r5, r0, 0 - movs r0, 0xF0 - strb r0, [r5] - adds r5, 0x1 - ldr r0, [r4] - ldrb r1, [r0, 0x10] - adds r0, r5, 0 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - b _0819A43C - .pool -_0819A404: - ldr r0, =gMapHeader - ldrb r1, [r0, 0x14] - adds r0, r5, 0 - bl sub_81245DC - b _0819A43C - .pool -_0819A414: - ldr r4, =0x00000867 - movs r6, 0 - adds r7, r5, 0x1 -_0819A41A: - lsls r0, r4, 16 - lsrs r0, 16 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _0819A42A - adds r6, 0x1 -_0819A42A: - adds r4, 0x1 - ldr r0, =0x0000086e - cmp r4, r0 - ble _0819A41A - adds r0, r6, 0 - subs r0, 0x5F - strb r0, [r5] - movs r0, 0xFF - strb r0, [r7] -_0819A43C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_819A344 - - thumb_func_start sub_819A44C -sub_819A44C: @ 819A44C - push {r4,r5,lr} - adds r5, r0, 0 - ldrb r4, [r5, 0x5] - lsrs r4, 4 - movs r0, 0x65 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsls r4, 16 - lsrs r4, 16 - lsrs r0, 24 - cmp r4, r0 - bne _0819A4BA - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0819A4B0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0819A484 - subs r0, r1, 0x1 - strh r0, [r5, 0x2E] - b _0819A4C2 -_0819A484: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - bne _0819A4A6 - adds r0, r5, 0 - movs r1, 0 - bl StartSpriteAnim - movs r0, 0x20 - strh r0, [r5, 0x2E] - b _0819A4C2 -_0819A4A6: - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - b _0819A4C2 -_0819A4B0: - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnimIfDifferent - b _0819A4C2 -_0819A4BA: - adds r0, r5, 0 - movs r1, 0 - bl StartSpriteAnimIfDifferent -_0819A4C2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_819A44C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/new_menu_helpers.s b/asm/new_menu_helpers.s deleted file mode 100644 index 5089ae909..000000000 --- a/asm/new_menu_helpers.s +++ /dev/null @@ -1,1178 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8197184 -sub_8197184: @ 8197184 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl GetWindowAttribute - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0860EA6C - movs r2, 0x80 - lsls r2, 1 - lsls r4, 16 - lsrs r4, 16 - adds r3, r4, 0 - bl LoadBgTiles - ldr r0, =gUnknown_0860EA4C - lsls r5, 20 - lsrs r5, 16 - adds r1, r5, 0 - movs r2, 0x20 - bl LoadPalette - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197184 - - thumb_func_start sub_81971C4 -sub_81971C4: @ 81971C4 - push {lr} - bl sub_819645C - pop {r0} - bx r0 - thumb_func_end sub_81971C4 - - thumb_func_start sub_81971D0 -sub_81971D0: @ 81971D0 - push {lr} - ldr r0, =gUnknown_0860F098 - bl InitWindows - ldr r0, =gUnknown_0203CD8C - movs r1, 0xFF - strb r1, [r0] - ldr r0, =gUnknown_0203CD8D - strb r1, [r0] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81971D0 - - thumb_func_start sub_81971F4 -sub_81971F4: @ 81971F4 - push {lr} - bl FreeAllWindowBuffers - pop {r0} - bx r0 - thumb_func_end sub_81971F4 - - thumb_func_start sub_8197200 -sub_8197200: @ 8197200 - push {lr} - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - bl DeactivateAllTextPrinters - bl sub_81973A4 - pop {r0} - bx r0 - thumb_func_end sub_8197200 - - thumb_func_start sub_8197224 -sub_8197224: @ 8197224 - push {lr} - bl RunTextPrinters - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - lsrs r0, 16 - pop {r1} - bx r1 - thumb_func_end sub_8197224 - - thumb_func_start AddTextPrinterParameterized -@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor) -AddTextPrinterParameterized: @ 8197238 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - ldr r7, [sp, 0x28] - ldr r4, [sp, 0x2C] - mov r8, r4 - ldr r5, [sp, 0x30] - ldr r6, [sp, 0x34] - lsls r3, 24 - lsrs r3, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - str r2, [sp] - mov r2, sp - movs r4, 0 - strb r0, [r2, 0x4] - mov r0, sp - strb r1, [r0, 0x5] - strb r4, [r0, 0x6] - movs r1, 0x1 - strb r1, [r0, 0x7] - strb r4, [r0, 0x8] - strb r1, [r0, 0x9] - strb r4, [r0, 0xA] - strb r4, [r0, 0xB] - mov r4, sp - ldrb r2, [r4, 0xC] - subs r1, 0x11 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4, 0xC] - mov r0, sp - mov r2, r8 - lsls r2, 4 - movs r4, 0xF - strb r2, [r0, 0xC] - mov r2, sp - ands r5, r4 - ldrb r0, [r2, 0xD] - ands r1, r0 - orrs r1, r5 - strb r1, [r2, 0xD] - mov r0, sp - lsrs r6, 20 - ands r1, r4 - orrs r1, r6 - strb r1, [r0, 0xD] - ldr r2, =gTextFlags - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - mov r0, sp - adds r1, r3, 0 - adds r2, r7, 0 - bl AddTextPrinter - lsls r0, 16 - lsrs r0, 16 - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end AddTextPrinterParameterized - - thumb_func_start AddTextPrinterForMessage -@ void AddTextPrinterForMessage(u8 allowSkippingDelayWithButtonPress) -AddTextPrinterForMessage: @ 81972C4 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - ldr r3, =gTextFlags - movs r4, 0x1 - ands r0, r4 - ldrb r2, [r3] - movs r1, 0x2 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3] - bl GetPlayerTextSpeed - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - ldr r2, =gStringVar4 - str r5, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AddTextPrinterForMessage - - thumb_func_start AddTextPrinterForMessage_2 -@ void AddTextPrinterForMessage_2(u8 allowSkippingDelayWithButtonPress) -AddTextPrinterForMessage_2: @ 8197310 - push {r4,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTextFlags - movs r4, 0x1 - ands r0, r4 - ldrb r2, [r3] - movs r1, 0x2 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3] - bl GetPlayerTextSpeed - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - ldr r2, =gStringVar4 - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AddTextPrinterForMessage_2 - - thumb_func_start AddTextPrinterWithCustomSpeedForMessage -@ void AddTextPrinterWithCustomSpeedForMessage(u8 allowSkippingDelayWithButtonPress, u8 speed) -AddTextPrinterWithCustomSpeedForMessage: @ 819735C - push {r4,r5,lr} - sub sp, 0x10 - adds r3, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r4, =gTextFlags - movs r5, 0x1 - ands r0, r5 - ldrb r2, [r4] - movs r1, 0x2 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4] - ldr r2, =gStringVar4 - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AddTextPrinterWithCustomSpeedForMessage - - thumb_func_start sub_81973A4 -sub_81973A4: @ 81973A4 - push {lr} - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - movs r2, 0xF0 - bl copy_textbox_border_tile_patterns_to_vram - movs r1, 0x85 - lsls r1, 2 - movs r0, 0 - movs r2, 0xE0 - bl sub_809882C - pop {r0} - bx r0 - thumb_func_end sub_81973A4 - - thumb_func_start sub_81973C4 -sub_81973C4: @ 81973C4 - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =sub_81975F4 - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl PutWindowTilemap - cmp r4, 0x1 - bne _081973F2 - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_081973F2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81973C4 - - thumb_func_start sub_81973FC -sub_81973FC: @ 81973FC - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =sub_81974A4 - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl PutWindowTilemap - cmp r4, 0x1 - bne _0819742A - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_0819742A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81973FC - - thumb_func_start sub_8197434 -sub_8197434: @ 8197434 - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =sub_8197804 - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl ClearWindowTilemap - cmp r4, 0x1 - bne _08197462 - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_08197462: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197434 - - thumb_func_start sub_819746C -sub_819746C: @ 819746C - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =sub_81977BC - adds r0, r5, 0 - bl CallWindowFunction - adds r0, r5, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - adds r0, r5, 0 - bl ClearWindowTilemap - cmp r4, 0x1 - bne _0819749A - adds r0, r5, 0 - movs r1, 0x3 - bl CopyWindowToVram -_0819749A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_819746C - - thumb_func_start sub_81974A4 -sub_81974A4: @ 81974A4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - adds r4, r2, 0 - ldr r2, [sp, 0x3C] - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsls r4, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x10] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x14] - movs r3, 0x85 - lsls r3, 2 - lsrs r0, r1, 24 - str r0, [sp, 0xC] - movs r2, 0xFF - lsls r2, 24 - adds r2, r1 - mov r8, r2 - lsrs r2, 24 - lsrs r0, r4, 24 - mov r9, r0 - movs r0, 0xFF - lsls r0, 24 - adds r4, r0 - lsrs r4, 24 - movs r5, 0x1 - str r5, [sp] - str r5, [sp, 0x4] - movs r6, 0xE - str r6, [sp, 0x8] - adds r0, r7, 0 - adds r1, r3, 0 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x00000215 - ldr r2, [sp, 0x10] - str r2, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r7, 0 - ldr r2, [sp, 0xC] - adds r3, r4, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x00000216 - ldr r3, [sp, 0xC] - ldr r2, [sp, 0x10] - adds r0, r3, r2 - lsls r0, 24 - mov r10, r0 - lsrs r2, r0, 24 - str r5, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r7, 0 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - mov r5, r9 - ldr r0, [sp, 0x14] - add r0, r9 - cmp r9, r0 - bge _08197578 - mov r3, r8 - str r3, [sp, 0x18] - movs r6, 0x1 - movs r0, 0xE - mov r8, r0 -_0819753E: - lsls r4, r5, 24 - lsrs r4, 24 - str r6, [sp] - str r6, [sp, 0x4] - mov r2, r8 - str r2, [sp, 0x8] - adds r0, r7, 0 - ldr r1, =0x00000217 - ldr r3, [sp, 0x18] - lsrs r2, r3, 24 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - str r6, [sp] - str r6, [sp, 0x4] - mov r0, r8 - str r0, [sp, 0x8] - adds r0, r7, 0 - ldr r1, =0x00000219 - mov r3, r10 - lsrs r2, r3, 24 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - adds r5, 0x1 - ldr r0, [sp, 0x14] - add r0, r9 - cmp r5, r0 - blt _0819753E -_08197578: - ldr r1, =0x0000021a - ldr r2, [sp, 0xC] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r4, [sp, 0x14] - add r4, r9 - lsls r4, 24 - lsrs r4, 24 - movs r5, 0x1 - str r5, [sp] - str r5, [sp, 0x4] - movs r6, 0xE - str r6, [sp, 0x8] - adds r0, r7, 0 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x0000021b - ldr r0, [sp, 0x10] - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r7, 0 - ldr r2, [sp, 0xC] - adds r3, r4, 0 - bl FillBgTilemapBufferRect - movs r1, 0x87 - lsls r1, 2 - ldr r3, [sp, 0xC] - ldr r0, [sp, 0x10] - adds r2, r3, r0 - lsls r2, 24 - lsrs r2, 24 - str r5, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r7, 0 - adds r3, r4, 0 - bl FillBgTilemapBufferRect - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81974A4 - - thumb_func_start sub_81975F4 -sub_81975F4: @ 81975F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - adds r6, r0, 0 - adds r5, r2, 0 - mov r8, r3 - ldr r2, [sp, 0x44] - lsls r6, 24 - lsrs r6, 24 - lsls r0, r1, 24 - lsls r5, 24 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r1, r2, 24 - lsrs r1, 24 - str r1, [sp, 0x10] - ldr r1, =0x00000201 - lsrs r2, r0, 24 - str r2, [sp, 0xC] - movs r3, 0xFE - lsls r3, 24 - adds r2, r0, r3 - lsrs r2, 24 - str r2, [sp, 0x14] - lsrs r0, r5, 24 - mov r10, r0 - movs r2, 0xFF - lsls r2, 24 - adds r5, r2 - lsrs r5, 24 - movs r4, 0x1 - str r4, [sp] - str r4, [sp, 0x4] - movs r3, 0xF - mov r9, r3 - str r3, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0x14] - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x00000203 - ldr r0, [sp, 0xC] - subs r0, 0x1 - lsls r2, r0, 24 - lsrs r2, 24 - str r2, [sp, 0x18] - str r4, [sp] - str r4, [sp, 0x4] - mov r0, r9 - str r0, [sp, 0x8] - adds r0, r6, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - movs r1, 0x81 - lsls r1, 2 - mov r0, r8 - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x1C] - str r0, [sp] - str r4, [sp, 0x4] - mov r2, r9 - str r2, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0xC] - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x00000205 - ldr r7, [sp, 0xC] - add r7, r8 - subs r0, r7, 0x1 - lsls r2, r0, 24 - lsrs r2, 24 - str r2, [sp, 0x20] - str r4, [sp] - str r4, [sp, 0x4] - mov r3, r9 - str r3, [sp, 0x8] - adds r0, r6, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x00000206 - lsls r2, r7, 24 - lsrs r7, r2, 24 - str r4, [sp] - str r4, [sp, 0x4] - mov r0, r9 - str r0, [sp, 0x8] - adds r0, r6, 0 - adds r2, r7, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - ldr r1, =0x00000207 - str r4, [sp] - movs r5, 0x5 - str r5, [sp, 0x4] - mov r2, r9 - str r2, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0x14] - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x00000209 - add r8, r4 - mov r3, r8 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp] - str r5, [sp, 0x4] - mov r0, r9 - str r0, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0x18] - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x0000020a - str r4, [sp] - str r5, [sp, 0x4] - mov r2, r9 - str r2, [sp, 0x8] - adds r0, r6, 0 - adds r2, r7, 0 - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x00000a01 - ldr r3, [sp, 0x10] - add r10, r3 - mov r0, r10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - str r4, [sp] - str r4, [sp, 0x4] - mov r2, r9 - str r2, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0x14] - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x00000a03 - str r4, [sp] - str r4, [sp, 0x4] - mov r3, r9 - str r3, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0x18] - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x00000a04 - ldr r0, [sp, 0x1C] - str r0, [sp] - str r4, [sp, 0x4] - mov r2, r9 - str r2, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0xC] - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x00000a05 - str r4, [sp] - str r4, [sp, 0x4] - mov r3, r9 - str r3, [sp, 0x8] - adds r0, r6, 0 - ldr r2, [sp, 0x20] - mov r3, r10 - bl FillBgTilemapBufferRect - ldr r1, =0x00000a06 - str r4, [sp] - str r4, [sp, 0x4] - mov r0, r9 - str r0, [sp, 0x8] - adds r0, r6, 0 - adds r2, r7, 0 - mov r3, r10 - bl FillBgTilemapBufferRect - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81975F4 - - thumb_func_start sub_81977BC -sub_81977BC: @ 81977BC - push {r4,r5,lr} - sub sp, 0xC - adds r4, r1, 0 - adds r5, r2, 0 - ldr r1, [sp, 0x18] - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsls r5, 24 - lsls r3, 24 - lsls r1, 24 - movs r2, 0xFF - lsls r2, 24 - adds r4, r2 - lsrs r4, 24 - adds r5, r2 - lsrs r5, 24 - movs r2, 0x80 - lsls r2, 18 - adds r3, r2 - lsrs r3, 24 - str r3, [sp] - adds r1, r2 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r1, 0xE - str r1, [sp, 0x8] - movs r1, 0 - adds r2, r4, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81977BC - - thumb_func_start sub_8197804 -sub_8197804: @ 8197804 - push {r4,r5,lr} - sub sp, 0xC - adds r4, r1, 0 - adds r5, r2, 0 - ldr r1, [sp, 0x18] - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsls r5, 24 - lsls r3, 24 - lsls r1, 24 - movs r2, 0xFD - lsls r2, 24 - adds r4, r2 - lsrs r4, 24 - movs r2, 0xFF - lsls r2, 24 - adds r5, r2 - lsrs r5, 24 - movs r2, 0xC0 - lsls r2, 19 - adds r3, r2 - lsrs r3, 24 - str r3, [sp] - movs r2, 0x80 - lsls r2, 18 - adds r1, r2 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r1, 0xE - str r1, [sp, 0x8] - movs r1, 0 - adds r2, r4, 0 - adds r3, r5, 0 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8197804 - - thumb_func_start SetStandardWindowBorderStyle -@ void SetStandardWindowBorderStyle(u8 windowId, bool copyToVram) -SetStandardWindowBorderStyle: @ 8197854 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0x85 - lsls r2, 2 - movs r3, 0xE - bl SetWindowBorderStyle - pop {r0} - bx r0 - thumb_func_end SetStandardWindowBorderStyle - - thumb_func_start sub_819786C -sub_819786C: @ 819786C - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - movs r6, 0x80 - lsls r6, 2 - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0xF0 - bl copy_textbox_border_tile_patterns_to_vram - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - movs r3, 0xF - bl sub_8197B1C - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_819786C - - thumb_func_start sub_819789C -sub_819789C: @ 819789C - push {lr} - ldr r0, =gUnknown_0860F074 - movs r1, 0xE0 - movs r2, 0x14 - bl LoadPalette - pop {r0} - bx r0 - .pool - thumb_func_end sub_819789C - - thumb_func_start sub_81978B0 -sub_81978B0: @ 81978B0 - push {lr} - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - ldr r0, =gUnknown_0860F074 - movs r2, 0x14 - bl LoadPalette - pop {r0} - bx r0 - .pool - thumb_func_end sub_81978B0 - - thumb_func_start sub_81978C8 -sub_81978C8: @ 81978C8 - ldr r0, =gUnknown_0860F074 - bx lr - .pool - thumb_func_end sub_81978C8 - - thumb_func_start sub_81978D0 -sub_81978D0: @ 81978D0 - push {lr} - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xF - bls _081978DC - movs r1, 0 -_081978DC: - ldr r0, =gUnknown_0860F074 - lsls r1, 1 - adds r1, r0 - ldrh r0, [r1] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81978D0 - - thumb_func_start DisplayItemMessageOnField -@ void DisplayItemMessageOnField(u8 taskId, u8 *str, void ( *callback)(u8 taskId)) -DisplayItemMessageOnField: @ 81978EC - push {r4-r6,lr} - sub sp, 0x10 - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_81973A4 - bl GetPlayerTextSpeed - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 2 - movs r1, 0x1 - str r1, [sp] - str r0, [sp, 0x4] - str r5, [sp, 0x8] - str r6, [sp, 0xC] - adds r0, r4, 0 - movs r1, 0 - movs r3, 0xF - bl DisplayMessageAndContinueTask - movs r0, 0 - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end DisplayItemMessageOnField - - thumb_func_start sub_8197930 -sub_8197930: @ 8197930 - push {lr} - ldr r0, =gUnknown_0860F0A8 - movs r1, 0x85 - lsls r1, 2 - movs r2, 0xE - movs r3, 0 - bl CreateYesNoMenu - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197930 - - thumb_func_start sub_8197948 -sub_8197948: @ 8197948 - push {lr} - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =gUnknown_0860F0A8 - movs r1, 0x85 - lsls r1, 2 - movs r2, 0xE - bl CreateYesNoMenu - pop {r0} - bx r0 - .pool - thumb_func_end sub_8197948 - - thumb_func_start sub_8197964 -sub_8197964: @ 8197964 - push {lr} - ldr r0, =gTextFlags - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08197988 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x14] - lsls r0, 29 - lsrs r0, 29 - b _0819798A - .pool -_08197988: - movs r0, 0x1 -_0819798A: - pop {r1} - bx r1 - thumb_func_end sub_8197964 - - thumb_func_start GetPlayerTextSpeed -GetPlayerTextSpeed: @ 8197990 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldrb r1, [r2, 0x14] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0x2 - bls _081979AC - movs r0, 0x8 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x14] -_081979AC: - bl sub_8197964 - ldr r1, =gUnknown_0860F094 - adds r0, r1 - ldrb r0, [r0] - pop {r1} - bx r1 - .pool - thumb_func_end GetPlayerTextSpeed - - thumb_func_start sub_81979C4 -sub_81979C4: @ 81979C4 - push {r4,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r1, r0, 24 - ldr r4, =gUnknown_0203CD8C - ldrb r0, [r4] - cmp r0, 0xFF - bne _081979F6 - lsls r0, r1, 25 - movs r1, 0x80 - lsls r1, 18 - adds r0, r1 - lsrs r0, 24 - str r0, [sp] - movs r0, 0xF - str r0, [sp, 0x4] - ldr r0, =0x00000139 - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0x16 - movs r2, 0x1 - movs r3, 0x7 - bl sub_8198AA4 - strb r0, [r4] -_081979F6: - ldrb r0, [r4] - add sp, 0xC - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81979C4 - - thumb_func_start GetStartMenuWindowId -GetStartMenuWindowId: @ 8197A08 - ldr r0, =gUnknown_0203CD8C - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetStartMenuWindowId - - thumb_func_start remove_start_menu_window_maybe -remove_start_menu_window_maybe: @ 8197A14 - push {r4,lr} - ldr r4, =gUnknown_0203CD8C - ldrb r0, [r4] - cmp r0, 0xFF - beq _08197A26 - bl RemoveWindow - movs r0, 0xFF - strb r0, [r4] -_08197A26: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end remove_start_menu_window_maybe - - thumb_func_start sub_8197A30 -sub_8197A30: @ 8197A30 - movs r0, 0x80 - lsls r0, 2 - bx lr - thumb_func_end sub_8197A30 - - thumb_func_start sub_8197A38 -sub_8197A38: @ 8197A38 - movs r0, 0x85 - lsls r0, 2 - bx lr - thumb_func_end sub_8197A38 - - thumb_func_start AddMapNamePopUpWindow -AddMapNamePopUpWindow: @ 8197A40 - push {r4,lr} - sub sp, 0xC - ldr r4, =gUnknown_0203CD8D - ldrb r0, [r4] - cmp r0, 0xFF - bne _08197A66 - movs r0, 0x3 - str r0, [sp] - movs r0, 0xE - str r0, [sp, 0x4] - adds r0, 0xF9 - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0xA - bl sub_8198AA4 - strb r0, [r4] -_08197A66: - ldrb r0, [r4] - add sp, 0xC - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end AddMapNamePopUpWindow - - thumb_func_start GetMapNamePopUpWindowId -GetMapNamePopUpWindowId: @ 8197A74 - ldr r0, =gUnknown_0203CD8D - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetMapNamePopUpWindowId - - thumb_func_start RemoveMapNamePopUpWindow -RemoveMapNamePopUpWindow: @ 8197A80 - push {r4,lr} - ldr r4, =gUnknown_0203CD8D - ldrb r0, [r4] - cmp r0, 0xFF - beq _08197A92 - bl RemoveWindow - movs r0, 0xFF - strb r0, [r4] -_08197A92: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end RemoveMapNamePopUpWindow - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/party_menu.s b/asm/party_menu.s index 0dc03a1e2..991ad3623 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -4,6 +4,192 @@ .syntax unified .text + + thumb_func_start sub_81B0038 +sub_81B0038: @ 81B0038 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + ldr r4, [sp, 0x24] + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + lsls r1, 24 + lsrs r1, 24 + mov r9, r1 + lsls r2, 24 + lsrs r7, r2, 24 + lsls r3, 24 + lsrs r3, 24 + str r3, [sp] + lsls r4, 24 + lsrs r6, r4, 24 + bl reset_brm + ldr r0, =gUnknown_0203CEC4 + mov r10, r0 + movs r0, 0x8E + lsls r0, 2 + bl Alloc + adds r5, r0, 0 + mov r1, r10 + str r5, [r1] + cmp r5, 0 + bne _081B0088 + ldr r0, [sp, 0x2C] + bl SetMainCallback2 + b _081B0194 + .pool +_081B0088: + ldr r3, =gUnknown_0203CEC8 + movs r1, 0xF + mov r4, r8 + ands r1, r4 + ldrb r2, [r3, 0x8] + movs r0, 0x10 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3, 0x8] + ldr r0, [sp, 0x2C] + str r0, [r3] + movs r4, 0 + strb r7, [r3, 0xB] + lsls r2, r6, 2 + ldrh r1, [r5, 0xA] + movs r0, 0x3 + ands r0, r1 + orrs r0, r2 + strh r0, [r5, 0xA] + ldr r0, [sp, 0x28] + str r0, [r5] + str r4, [r5, 0x4] + ldrb r1, [r5, 0x8] + movs r0, 0xF + negs r0, r0 + ands r0, r1 + strb r0, [r5, 0x8] + mov r1, r10 + ldr r2, [r1] + ldrh r0, [r2, 0x8] + movs r4, 0xFE + lsls r4, 3 + adds r1, r4, 0 + orrs r0, r1 + strh r0, [r2, 0x8] + ldr r0, [r2, 0x8] + movs r1, 0xFE + lsls r1, 10 + orrs r0, r1 + str r0, [r2, 0x8] + adds r6, r3, 0 + mov r5, r8 + cmp r5, 0x4 + bne _081B00F0 + ldrb r0, [r2, 0x8] + movs r1, 0x1 + orrs r0, r1 + b _081B00F8 + .pool +_081B00F0: + ldrb r1, [r2, 0x8] + movs r0, 0x2 + negs r0, r0 + ands r0, r1 +_081B00F8: + strb r0, [r2, 0x8] + mov r0, r9 + cmp r0, 0xFF + beq _081B0114 + movs r0, 0x3 + mov r1, r9 + ands r0, r1 + lsls r0, 4 + ldrb r2, [r6, 0x8] + movs r1, 0x31 + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r6, 0x8] +_081B0114: + movs r2, 0 + ldr r5, =gUnknown_0203CEC4 + movs r4, 0x86 + lsls r4, 2 + movs r3, 0 +_081B011E: + ldr r0, [r5] + lsls r1, r2, 1 + adds r0, r4 + adds r0, r1 + strh r3, [r0] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + cmp r2, 0xF + bls _081B011E + movs r2, 0 + ldr r4, =gUnknown_0203CEC4 + movs r3, 0xFF +_081B0138: + ldr r0, [r4] + adds r0, 0xC + adds r0, r2 + ldrb r1, [r0] + orrs r1, r3 + strb r1, [r0] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + cmp r2, 0x2 + bls _081B0138 + ldr r4, [sp] + cmp r4, 0 + bne _081B015C + strb r4, [r6, 0x9] + b _081B017E + .pool +_081B015C: + adds r1, r6, 0 + movs r0, 0x9 + ldrsb r0, [r1, r0] + cmp r0, 0x5 + bgt _081B017A + adds r1, r0, 0 + movs r0, 0x64 + muls r0, r1 + ldr r1, =gPlayerParty + adds r0, r1 + movs r1, 0xB + bl GetMonData + cmp r0, 0 + bne _081B017E +_081B017A: + movs r0, 0 + strb r0, [r6, 0x9] +_081B017E: + ldr r2, =gTextFlags + ldrb r1, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + bl CalculatePlayerPartyCount + ldr r0, =c2_811EBD0 + bl SetMainCallback2 +_081B0194: + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81B0038 thumb_func_start sub_81B01B0 sub_81B01B0: @ 81B01B0 @@ -16041,14 +16227,14 @@ _081B8AF8: b _081B8B24 _081B8AFC: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081B8B1E adds r0, r5, 0 bl sub_81B8F38 lsls r0, 24 - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes lsls r1, r4, 1 adds r1, r2 lsrs r0, 24 @@ -16060,7 +16246,7 @@ _081B8B1E: lsls r0, 24 lsrs r4, r0, 24 _081B8B24: - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _081B8AFC @@ -16115,8 +16301,8 @@ _081B8BA8: ldr r1, =gUnknown_0203CEE8 movs r0, 0x1 strb r0, [r1] - ldr r1, =gBattlePartyID - ldr r0, =gBankInMenu + ldr r1, =gBattlerPartyIndexes + ldr r0, =gBattlerInMenuId ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -16148,9 +16334,9 @@ _081B8BFC: b _081B8C42 .pool _081B8C20: - ldr r0, =gBankInMenu + ldr r0, =gBattlerInMenuId ldrb r0, [r0] - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, 1 adds r0, r1 ldrb r0, [r0] @@ -16228,9 +16414,9 @@ _081B8CBE: bne _081B8CFC movs r5, 0x1 movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition mov r2, sp - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, 24 lsrs r0, 23 adds r0, r1 @@ -16255,16 +16441,16 @@ _081B8CF0: _081B8CFC: movs r5, 0x2 movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition mov r1, sp - ldr r4, =gBattlePartyID + ldr r4, =gBattlerPartyIndexes lsls r0, 24 lsrs r0, 23 adds r0, r4 ldrh r0, [r0] strb r0, [r1] movs r0, 0x2 - bl GetBankByIdentity + bl GetBattlerAtPosition mov r1, sp lsls r0, 24 lsrs r0, 23 @@ -16339,24 +16525,24 @@ sub_81B8D88: @ 81B8D88 lsrs r7, r1, 24 lsls r0, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081B8DB0 movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x2 b _081B8DBC _081B8DB0: movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x3 _081B8DBC: - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r6, r0, 24 bl sub_81B1250 @@ -16388,7 +16574,7 @@ _081B8DF0: bne _081B8E28 movs r3, 0x1 mov r2, sp - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r1 ldrh r0, [r0] @@ -16412,7 +16598,7 @@ _081B8E1A: _081B8E28: movs r3, 0x2 mov r1, sp - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes lsls r0, r4, 1 adds r0, r2 ldrh r0, [r0] diff --git a/asm/player_pc.s b/asm/player_pc.s index 5d9314f80..1ae5b4d14 100644 --- a/asm/player_pc.s +++ b/asm/player_pc.s @@ -463,7 +463,7 @@ sub_816B21C: @ 816B21C adds r4, r0, 0 movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame movs r0, 0x1 str r0, [sp] movs r0, 0 @@ -599,7 +599,7 @@ mapldr_080EBC0C: @ 816B33C bl sub_81973A4 movs r0, 0 movs r1, 0x1 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r0, =sub_816B368 movs r1, 0 bl CreateTask @@ -2179,7 +2179,7 @@ sub_816C060: @ 816C060 adds r0, r4, 0 adds r1, r4, 0 adds r2, r6, 0 - bl AddItemIconObject + bl AddItemIconSprite lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x40 @@ -2540,7 +2540,7 @@ bx_battle_menu_t3: @ 816C3A4 bne _0816C3F2 movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame movs r1, 0x6 ldrsh r0, [r5, r1] cmp r0, 0 diff --git a/asm/pokemon_1.s b/asm/pokemon_1.s index 15b4af009..5dbfb2ee3 100644 --- a/asm/pokemon_1.s +++ b/asm/pokemon_1.s @@ -581,7 +581,7 @@ _080689E4: beq _080689CE _080689F4: adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080689CE @@ -827,7 +827,7 @@ _08068BE0: ldrb r0, [r1, 0x13] lsls r0, 3 orrs r2, r0 - ldr r1, =gTrainerClassToNameIndex + ldr r1, =gFacilityClassToTrainerClass ldr r0, =gUnknown_08329D54 lsls r2, 1 adds r2, r0 diff --git a/asm/pokemon_item_effect.s b/asm/pokemon_item_effect.s index 49b205967..2184b22b2 100644 --- a/asm/pokemon_item_effect.s +++ b/asm/pokemon_item_effect.s @@ -77,7 +77,7 @@ ExecuteTableBasedItemEffect: @ 806BD28 cmp r0, 0 beq _0806BDA8 ldr r2, =gEnigmaBerries - ldr r0, =gBankInMenu + ldr r0, =gBattlerInMenuId ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -100,8 +100,8 @@ _0806BDBC: lsrs r0, 24 _0806BDC4: str r0, [sp, 0x34] - ldr r1, =gStringBank - ldr r0, =gBankInMenu + ldr r1, =gPotentialItemEffectBattler + ldr r0, =gBattlerInMenuId ldrb r2, [r0] strb r2, [r1] ldr r0, =gMain @@ -114,23 +114,23 @@ _0806BDC4: lsrs r1, r0, 24 cmp r1, 0 beq _0806BE64 - ldr r0, =gActiveBank + ldr r0, =gActiveBattler strb r2, [r0] ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 negs r1, r0 orrs r1, r0 lsrs r1, 31 str r1, [sp, 0x1C] - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldr r4, [sp, 0xC] subs r4, 0xD ldrb r0, [r0] cmp r1, r0 bge _0806BE70 - ldr r2, =gBattlePartyID + ldr r2, =gBattlerPartyIndexes lsls r0, r1, 1 adds r0, r2 ldrh r3, [r0] @@ -148,7 +148,7 @@ _0806BE3C: ldr r1, [sp, 0x1C] adds r1, 0x2 str r1, [sp, 0x1C] - ldr r0, =gNoOfAllBanks + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r1, r0 bge _0806BE70 @@ -165,7 +165,7 @@ _0806BE3C: b _0806BE70 .pool _0806BE64: - ldr r0, =gActiveBank + ldr r0, =gActiveBattler strb r1, [r0] movs r3, 0x4 str r3, [sp, 0x38] @@ -200,7 +200,7 @@ _0806BE9A: ands r0, r1 cmp r0, 0 beq _0806BECC - ldr r0, =gActiveBank + ldr r0, =gActiveBattler ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -297,7 +297,7 @@ _0806BF76: cmp r0, 0 beq _0806BFA4 ldr r1, =gBattleMons - ldr r0, =gActiveBank + ldr r0, =gActiveBattler ldrb r2, [r0] movs r0, 0x58 muls r0, r2 @@ -323,7 +323,7 @@ _0806BFA4: bl _0806CD4C _0806BFB2: ldr r6, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -362,7 +362,7 @@ _0806BFFC: cmp r3, 0 beq _0806C042 ldr r7, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -396,7 +396,7 @@ _0806C042: bl _0806CD4C _0806C050: ldr r6, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -433,7 +433,7 @@ _0806C08C: cmp r3, 0 beq _0806C0D2 ldr r7, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -467,7 +467,7 @@ _0806C0D2: bl _0806CD4C _0806C0E0: ldr r6, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -506,9 +506,9 @@ _0806C120: cmp r0, 0 beq _0806C168 ldr r5, =gSideTimers - ldr r4, =gActiveBank + ldr r4, =gActiveBattler ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 lsls r1, r0, 1 @@ -519,7 +519,7 @@ _0806C120: cmp r0, 0 bne _0806C168 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 lsls r1, r0, 1 @@ -965,7 +965,7 @@ _0806C4FC: ldr r3, [sp, 0x38] cmp r3, 0x4 beq _0806C55C - ldr r2, =gAbsentBankFlags + ldr r2, =gAbsentBattlerFlags ldr r1, =gBitTable lsls r0, r3, 2 adds r0, r1 @@ -973,7 +973,7 @@ _0806C4FC: ldrb r0, [r2] bics r0, r1 strb r0, [r2] - ldr r1, =gBattlePartyID + ldr r1, =gBattlerPartyIndexes lsls r0, r3, 1 adds r0, r1 ldrb r0, [r0] @@ -983,14 +983,14 @@ _0806C4FC: lsrs r1, 24 ldr r0, [sp, 0x38] bl CopyPlayerPartyMonToBattleData - ldr r0, =gActiveBank + ldr r0, =gActiveBattler ldrb r0, [r0] b _0806C574 .pool _0806C55C: - ldr r3, =gAbsentBankFlags + ldr r3, =gAbsentBattlerFlags ldr r1, =gBitTable - ldr r2, =gActiveBank + ldr r2, =gActiveBattler ldrb r0, [r2] eors r0, r4 lsls r0, 2 @@ -1001,7 +1001,7 @@ _0806C55C: strb r0, [r3] ldrb r0, [r2] _0806C574: - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0806C5B2 @@ -1135,9 +1135,9 @@ _0806C65E: ands r0, r3 cmp r0, 0 bne _0806C6EC - ldr r4, =gActiveBank + ldr r4, =gActiveBattler ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0806C6EC @@ -1155,9 +1155,9 @@ _0806C6AE: movs r0, 0 movs r1, 0 movs r2, 0 - bl EmitGetMonData + bl BtlController_EmitGetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec strb r5, [r4] b _0806C6EC .pool diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s index 8fc10ba29..2ff444f56 100644 --- a/asm/pokemon_storage_system.s +++ b/asm/pokemon_storage_system.s @@ -211,7 +211,7 @@ _080C72AC: bl sub_81973A4 movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame movs r0, 0 movs r1, 0x11 bl FillWindowPixelBuffer @@ -627,7 +627,7 @@ sub_80C75FC: @ 80C75FC lsrs r4, 24 adds r0, r4, 0 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame adds r0, r4, 0 movs r1, 0x5 mov r2, r8 diff --git a/asm/pokemon_summary_screen.s b/asm/pokemon_summary_screen.s index a04939c12..a94d69b96 100644 --- a/asm/pokemon_summary_screen.s +++ b/asm/pokemon_summary_screen.s @@ -5756,7 +5756,7 @@ sub_81C6F90: @ 81C6F90 adds r0, r4, 0 adds r1, r4, 0 adds r2, r6, 0 - bl AddItemIconObject + bl AddItemIconSprite lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x40 diff --git a/asm/pokenav.s b/asm/pokenav.s index 2b5450d3e..680752c85 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -7890,7 +7890,7 @@ _081CAF34: adds r0, r5, 0 bl sub_81D1BD0 adds r4, r0, 0 - ldr r0, =gUnknown_0831F578 + ldr r0, =gFacilityClassToPicIndex adds r0, r4, r0 ldrb r0, [r0] b _081CAF6C @@ -28880,7 +28880,7 @@ sub_81D5530: @ 81D5530 lsls r1, 24 adds r0, r1 lsrs r0, 24 - ldr r2, =gTrainerClassToNameIndex + ldr r2, =gFacilityClassToTrainerClass ldr r1, =gUnknown_0203CF58 ldr r1, [r1] adds r1, 0x16 @@ -28947,7 +28947,7 @@ sub_81D5588: @ 81D5588 adds r3, r0 ldrb r4, [r3, 0x1B] bl sub_81D5710 - ldr r0, =gUnknown_0831F578 + ldr r0, =gFacilityClassToPicIndex adds r4, r0 ldrb r0, [r4] pop {r4} @@ -30656,7 +30656,7 @@ sub_81D63C8: @ 81D63C8 ldrb r4, [r3, 0x1B] bl sub_81D5710 movs r2, 0 - ldr r0, =gTrainerClassToNameIndex + ldr r0, =gFacilityClassToTrainerClass adds r4, r0 ldrb r3, [r4] ldr r1, =gUnknown_0862A3B4 diff --git a/asm/rayquaza_scene.s b/asm/rayquaza_scene.s deleted file mode 100644 index 8832d3942..000000000 --- a/asm/rayquaza_scene.s +++ /dev/null @@ -1,5972 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81D6720 -sub_81D6720: @ 81D6720 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - adds r5, r1, 0 - mov r8, r2 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gUnknown_0203CF60 - ldr r0, =0x00002018 - bl AllocZeroed - str r0, [r6] - ldr r1, =0x00002006 - adds r0, r1 - strb r4, [r0] - ldr r0, [r6] - mov r1, r8 - str r1, [r0] - ldr r1, =0x00002007 - adds r0, r1 - strb r5, [r0] - ldr r0, =sub_81D6774 - bl SetMainCallback2 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6720 - - thumb_func_start sub_81D6774 -sub_81D6774: @ 81D6774 - push {lr} - bl SetVBlankHBlankCallbacksToNull - bl clear_scheduled_bg_copies_to_vram - bl ScanlineEffect_Stop - bl FreeAllSpritePalettes - bl ResetPaletteFade - bl ResetSpriteData - bl ResetTasks - movs r0, 0 - movs r1, 0xF0 - movs r2, 0x20 - bl FillPalette - ldr r1, =gUnknown_0862A6A0 - ldr r0, =gUnknown_0203CF60 - ldr r0, [r0] - ldr r2, =0x00002006 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0 - bl CreateTask - ldr r0, =sub_81D67D0 - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6774 - - thumb_func_start sub_81D67D0 -sub_81D67D0: @ 81D67D0 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl do_scheduled_bg_tilemap_copies_to_vram - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_81D67D0 - - thumb_func_start sub_81D67EC -sub_81D67EC: @ 81D67EC - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81D67EC - - thumb_func_start sub_81D6800 -sub_81D6800: @ 81D6800 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D6830 - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r4, =gUnknown_0203CF60 - ldr r0, [r4] - ldr r0, [r0] - bl SetMainCallback2 - ldr r0, [r4] - bl Free - adds r0, r5, 0 - bl DestroyTask -_081D6830: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6800 - - thumb_func_start sub_81D6840 -sub_81D6840: @ 81D6840 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r6, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _081D68B2 - ldr r2, =gUnknown_0203CF60 - ldr r1, [r2] - ldr r4, =0x00002007 - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, 0x1 - bne _081D6888 - ldr r0, =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81D6800 - b _081D68B0 - .pool -_081D6888: - ldr r4, =0x00002006 - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r2, [r2] - ldr r1, =0x00002004 - adds r0, r2, r1 - strh r5, [r0] - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r3, =gUnknown_0862A6A0 - adds r2, r4 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] -_081D68B0: - str r0, [r1] -_081D68B2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6840 - - thumb_func_start sub_81D68C8 -sub_81D68C8: @ 81D68C8 - push {lr} - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0xF0 - bl SetGpuReg - ldr r1, =0x00001888 - movs r0, 0x44 - bl SetGpuReg - ldr r0, =gPlttBufferUnfaded - movs r1, 0 - strh r1, [r0] - ldr r0, =gPlttBufferFaded - strh r1, [r0] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D68C8 - - thumb_func_start sub_81D6904 -sub_81D6904: @ 81D6904 - push {lr} - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0x3F - bl SetGpuReg - pop {r0} - bx r0 - thumb_func_end sub_81D6904 - - thumb_func_start sub_81D691C -sub_81D691C: @ 81D691C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - bl sub_81D750C - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D697E - movs r0, 0 - ldrsh r1, [r5, r0] - cmp r1, 0x40 - bne _081D6954 - bl sub_81D7438 - b _081D6978 - .pool -_081D6954: - cmp r1, 0x90 - bne _081D695E - bl sub_81D7480 - b _081D6978 -_081D695E: - cmp r1, 0x94 - beq _081D6974 - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _081D6978 - adds r0, r4, 0 - movs r1, 0 - bl sub_81D75B4 - b _081D697E -_081D6974: - bl sub_81D74C8 -_081D6978: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_081D697E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81D691C - - thumb_func_start sub_81D6984 -sub_81D6984: @ 81D6984 - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, =gUnknown_0862A72C - mov r8, r0 - movs r1, 0x58 - movs r2, 0x48 - movs r3, 0x3 - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gSprites - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =sub_81D6A20 - str r1, [r0] - adds r0, r6, 0 - adds r0, 0x2E - adds r4, r0 - mov r0, r8 - movs r1, 0x38 - movs r2, 0x68 - movs r3, 0x3 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r0, =gUnknown_0862A750 - movs r1, 0x4B - movs r2, 0x65 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2] - ldr r0, =gUnknown_0862A774 - movs r1, 0x6D - movs r2, 0x72 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x4] - movs r0, 0 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r5, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D6984 - - thumb_func_start sub_81D6A20 -sub_81D6A20: @ 81D6A20 - push {r4,lr} - adds r3, r0, 0 - movs r0, 0x2E - adds r0, r3 - mov r12, r0 - ldrh r0, [r0, 0xA] - adds r0, 0x1 - movs r1, 0x1F - ands r0, r1 - mov r1, r12 - strh r0, [r1, 0xA] - cmp r0, 0 - bne _081D6A84 - ldrh r1, [r3, 0x20] - movs r2, 0x20 - ldrsh r0, [r3, r2] - cmp r0, 0x48 - beq _081D6A84 - subs r0, r1, 0x1 - strh r0, [r3, 0x20] - ldr r2, =gSprites - movs r4, 0x2E - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] -_081D6A84: - adds r0, r3, 0 - adds r0, 0x2B - ldrb r3, [r0] - cmp r3, 0x1 - beq _081D6AE4 - cmp r3, 0x1 - bgt _081D6A9C - cmp r3, 0 - beq _081D6AA6 - b _081D6B68 - .pool -_081D6A9C: - cmp r3, 0x2 - beq _081D6B24 - cmp r3, 0x3 - beq _081D6AE4 - b _081D6B68 -_081D6AA6: - ldr r2, =gSprites - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - b _081D6B5E - .pool -_081D6AE4: - ldr r2, =gSprites - mov r0, r12 - movs r3, 0x2 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - mov r4, r12 - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r3, 0 - strh r3, [r0, 0x26] - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - negs r1, r1 - b _081D6B58 - .pool -_081D6B24: - ldr r2, =gSprites - mov r3, r12 - movs r4, 0x2 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - movs r0, 0x2 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r3, 0x1 - strh r3, [r0, 0x26] - mov r4, r12 - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffe -_081D6B58: - strh r1, [r0, 0x24] - movs r0, 0x4 - ldrsh r1, [r4, r0] -_081D6B5E: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] -_081D6B68: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6A20 - - thumb_func_start sub_81D6B7C -sub_81D6B7C: @ 81D6B7C - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r5, =gUnknown_0862A81C - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x60 - movs r3, 0x1 - bl CreateSprite - mov r8, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r6, =gSprites - lsls r4, r0, 4 - add r4, r8 - lsls r4, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =sub_81D6D20 - str r1, [r0] - adds r0, r6, 0 - adds r0, 0x2E - adds r4, r0 - adds r0, r5, 0 - movs r1, 0xA8 - movs r2, 0x60 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4] - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x70 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4] - orrs r0, r1 - strh r0, [r4] - adds r0, r5, 0 - movs r1, 0xA8 - movs r2, 0x70 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x2] - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - orrs r0, r1 - strh r0, [r4, 0x2] - adds r0, r5, 0 - movs r1, 0xA8 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x4] - adds r0, r5, 0 - movs r1, 0x68 - movs r2, 0x80 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - orrs r0, r1 - strh r0, [r4, 0x4] - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x80 - movs r3, 0x2 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x6] - adds r0, r5, 0 - movs r1, 0xB8 - movs r2, 0x80 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - orrs r0, r1 - strh r0, [r4, 0x6] - ldr r0, =gUnknown_0862A84C - movs r1, 0xD0 - movs r2, 0x84 - movs r3, 0 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x8] - ldr r0, =gUnknown_0862A864 - movs r1, 0xC8 - movs r2, 0x78 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x8] - orrs r0, r1 - strh r0, [r4, 0x8] - ldrh r1, [r4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x2 - bl StartSpriteAnim - ldrh r1, [r4, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x3 - bl StartSpriteAnim - ldrb r1, [r4, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x4 - bl StartSpriteAnim - ldrh r1, [r4, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - bl StartSpriteAnim - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x6 - bl StartSpriteAnim - ldrh r1, [r4, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x7 - bl StartSpriteAnim - ldrb r1, [r4, 0x6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x8 - bl StartSpriteAnim - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D6B7C - - thumb_func_start sub_81D6D20 -sub_81D6D20: @ 81D6D20 - push {r4-r7,lr} - adds r4, r0, 0 - adds r3, r4, 0 - adds r3, 0x2E - ldrh r0, [r3, 0xA] - adds r0, 0x1 - movs r1, 0x1F - ands r0, r1 - strh r0, [r3, 0xA] - ldr r7, =gSprites - cmp r0, 0 - bne _081D6E0E - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x98 - beq _081D6E0E - adds r0, r1, 0x1 - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r4, 0x2E] - movs r2, 0xFF - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x2] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x4] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x6] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x8] - ands r2, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] -_081D6E0E: - adds r6, r7, 0 - movs r5, 0xFF - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x2B - ldrb r2, [r0] - cmp r2, 0x1 - beq _081D6EE0 - cmp r2, 0x1 - bgt _081D6E34 - cmp r2, 0 - beq _081D6E40 - b _081D6FC8 - .pool -_081D6E34: - cmp r2, 0x2 - bne _081D6E3A - b _081D6F68 -_081D6E3A: - cmp r2, 0x3 - beq _081D6EE0 - b _081D6FC8 -_081D6E40: - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x2] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x4] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x6] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - ands r1, r5 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - b _081D6FC6 -_081D6EE0: - movs r2, 0x1 - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x8] - b _081D6FBE -_081D6F68: - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r3] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x2] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - ands r1, r5 -_081D6FBE: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 -_081D6FC6: - strh r2, [r0, 0x26] -_081D6FC8: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D6D20 - - thumb_func_start sub_81D6FD0 -sub_81D6FD0: @ 81D6FD0 - push {lr} - bl sub_81D67EC - bl ScanlineEffect_InitHBlankDmaTransfer - pop {r0} - bx r0 - thumb_func_end sub_81D6FD0 - - thumb_func_start sub_81D6FE0 -sub_81D6FE0: @ 81D6FE0 - push {r4,lr} - bl ResetVramOamAndBgCntRegs - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0862A888 - movs r0, 0 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00000804 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001004 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6FE0 - - thumb_func_start sub_81D706C -sub_81D706C: @ 81D706C - push {r4,lr} - sub sp, 0x4 - bl reset_temp_tile_data_buffers - ldr r1, =gRaySceneClouds_Gfx - movs r0, 0 - str r0, [sp] - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram -_081D7082: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _081D7082 - ldr r0, =gRaySceneClouds2_Tilemap - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - bl LZDecompressWram - ldr r0, =gRaySceneClouds1_Tilemap - ldr r1, [r4] - ldr r2, =0x00000804 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneClouds3_Tilemap - ldr r1, [r4] - ldr r2, =0x00001004 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneClouds_Pal - movs r1, 0 - movs r2, 0x40 - bl LoadCompressedPalette - ldr r0, =gUnknown_0862A8C4 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A8F8 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A924 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A9D4 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AA14 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AA34 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A8CC - bl LoadCompressedObjectPalette - ldr r0, =gUnknown_0862A9DC - bl LoadCompressedObjectPalette - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D706C - - thumb_func_start sub_81D7134 -sub_81D7134: @ 81D7134 - push {r4-r7,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 3 - ldr r7, =gTasks + 0x8 - adds r5, r6, r7 - bl ScanlineEffect_Clear - bl sub_81D6FE0 - bl sub_81D706C - movs r4, 0 - str r4, [sp, 0x4] - ldr r1, =gScanlineEffectRegBuffers - ldr r2, =0x010003c0 - add r0, sp, 0x4 - bl CpuFastSet - ldr r2, =gUnknown_0862A87C - ldr r0, [r2] - ldr r1, [r2, 0x4] - ldr r2, [r2, 0x8] - bl ScanlineEffect_SetParams - strh r4, [r5] - ldr r0, =sub_81D7228 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x2] - ldr r0, =gUnknown_0203CF60 - ldr r0, [r0] - ldr r1, =0x00002006 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081D71CC - bl sub_81D6984 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x4] - bl sub_81D6B7C - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x6] - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81D691C - str r1, [r0] - b _081D71EE - .pool -_081D71CC: - bl sub_81D7664 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x4] - bl sub_81D78BC - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x6] - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81D736C - str r1, [r0] - bl StopMapMusic -_081D71EE: - movs r4, 0x1 - negs r4, r4 - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - movs r0, 0 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_81D6FD0 - bl SetVBlankCallback - movs r0, 0x53 - bl PlaySE - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7134 - - thumb_func_start sub_81D7228 -sub_81D7228: @ 81D7228 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r3, r1, r0 - movs r1, 0x18 - ldr r7, =gUnknown_0203CF60 - ldr r4, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r5, r4, r0 -_081D7244: - lsls r0, r1, 16 - asrs r1, r0, 16 - adds r6, r0, 0 - cmp r1, 0x2F - bgt _081D726C - lsls r1, 1 - adds r2, r1, r4 - ldrh r0, [r3] - lsrs r0, 8 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3] - b _081D72CA - .pool -_081D726C: - cmp r1, 0x3F - bgt _081D7280 - lsls r1, 1 - adds r2, r1, r4 - ldrh r0, [r3, 0x2] - lsrs r0, 8 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3, 0x2] - b _081D72CA -_081D7280: - cmp r1, 0x4B - bgt _081D7294 - lsls r1, 1 - adds r2, r1, r4 - ldrh r0, [r3, 0x4] - lsrs r0, 8 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3, 0x4] - b _081D72CA -_081D7294: - cmp r1, 0x53 - bgt _081D72A8 - lsls r1, 1 - adds r2, r1, r4 - ldrh r0, [r3, 0x6] - lsrs r0, 8 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3, 0x6] - b _081D72CA -_081D72A8: - cmp r1, 0x57 - bgt _081D72BC - lsls r1, 1 - adds r2, r1, r4 - ldrh r0, [r3, 0x8] - lsrs r0, 8 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3, 0x8] - b _081D72CA -_081D72BC: - lsls r1, 1 - adds r2, r1, r4 - ldrh r0, [r3, 0xA] - lsrs r0, 8 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3, 0xA] -_081D72CA: - lsrs r0, 8 - strh r0, [r1] - movs r1, 0x80 - lsls r1, 9 - adds r0, r6, r1 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x5B - ble _081D7244 - ldr r0, [r7] - ldr r1, =0x00002006 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081D7324 - movs r1, 0xE0 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r3] - adds r0, r1 - strh r0, [r3] - movs r1, 0xC0 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r3, 0x2] - adds r0, r1 - strh r0, [r3, 0x2] - movs r1, 0xA0 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r3, 0x4] - adds r0, r1 - strh r0, [r3, 0x4] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r3, 0x6] - adds r0, r1 - strh r0, [r3, 0x6] - ldrh r0, [r3, 0x8] - adds r0, 0xC0 - b _081D735E - .pool -_081D7324: - movs r1, 0xC0 - lsls r1, 2 - adds r0, r1, 0 - ldrh r1, [r3] - adds r0, r1 - strh r0, [r3] - movs r1, 0xA0 - lsls r1, 2 - adds r0, r1, 0 - ldrh r1, [r3, 0x2] - adds r0, r1 - strh r0, [r3, 0x2] - movs r1, 0x80 - lsls r1, 2 - adds r0, r1, 0 - ldrh r1, [r3, 0x4] - adds r0, r1 - strh r0, [r3, 0x4] - movs r1, 0xC0 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r3, 0x6] - adds r0, r1 - strh r0, [r3, 0x6] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r3, 0x8] - adds r0, r1 -_081D735E: - strh r0, [r3, 0x8] - ldrh r0, [r3, 0xA] - adds r0, 0x80 - strh r0, [r3, 0xA] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D7228 - - thumb_func_start sub_81D736C -sub_81D736C: @ 81D736C - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r7, =gTasks + 0x8 - adds r4, r0, r7 - bl sub_81D750C - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - bne _081D742E - movs r0, 0 - ldrsh r1, [r4, r0] - cmp r1, 0x20 - beq _081D739C - cmp r1, 0x70 - bne _081D73AC -_081D739C: - bl sub_81D7438 - b _081D7428 - .pool -_081D73AC: - cmp r1, 0xD8 - bne _081D73B6 - bl sub_81D7480 - b _081D7428 -_081D73B6: - cmp r1, 0xDC - bne _081D73C0 - bl sub_81D74C8 - b _081D7428 -_081D73C0: - movs r0, 0xBE - lsls r0, 1 - cmp r1, r0 - beq _081D73D8 - adds r0, 0x20 - cmp r1, r0 - bne _081D7428 - adds r0, r5, 0 - movs r1, 0x2 - bl sub_81D75B4 - b _081D742E -_081D73D8: - movs r1, 0x91 - lsls r1, 2 - movs r0, 0x50 - bl SetGpuReg - adds r2, r7, 0 - subs r2, 0x8 - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, =sub_81D752C - str r1, [r0] - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - strh r6, [r0, 0x8] - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r4, 0x4] - strh r1, [r0, 0xC] - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r4, 0x6] - strh r1, [r0, 0xE] - bl ScanlineEffect_Stop -_081D7428: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_081D742E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D736C - - thumb_func_start sub_81D7438 -sub_81D7438: @ 81D7438 - push {r4,lr} - sub sp, 0xC - movs r0, 0x57 - bl PlaySE - ldr r0, =0x00007fff - ldr r1, =0x0000ffff - str r1, [sp] - movs r4, 0 - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl sub_80A2C44 - ldr r0, =0xffff0000 - str r4, [sp] - str r4, [sp, 0x4] - movs r1, 0x1 - str r1, [sp, 0x8] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl sub_80A2C44 - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7438 - - thumb_func_start sub_81D7480 -sub_81D7480: @ 81D7480 - push {r4,lr} - sub sp, 0xC - movs r0, 0x57 - bl PlaySE - ldr r0, =0x00007fff - ldr r1, =0x0000ffff - str r1, [sp] - movs r4, 0 - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0 - movs r2, 0x10 - movs r3, 0x10 - bl sub_80A2C44 - ldr r0, =0xffff0000 - str r4, [sp] - str r4, [sp, 0x4] - movs r1, 0x1 - str r1, [sp, 0x8] - movs r1, 0 - movs r2, 0x10 - movs r3, 0x10 - bl sub_80A2C44 - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7480 - - thumb_func_start sub_81D74C8 -sub_81D74C8: @ 81D74C8 - push {r4,lr} - sub sp, 0xC - ldr r0, =0x00007fff - ldr r1, =0x0000ffff - str r1, [sp] - movs r4, 0 - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x4 - movs r2, 0x10 - movs r3, 0 - bl sub_80A2C44 - ldr r0, =0xffff0000 - str r4, [sp] - str r4, [sp, 0x4] - movs r1, 0x1 - str r1, [sp, 0x8] - movs r1, 0x4 - movs r2, 0x10 - movs r3, 0 - bl sub_80A2C44 - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D74C8 - - thumb_func_start sub_81D750C -sub_81D750C: @ 81D750C - push {lr} - movs r1, 0x80 - lsls r1, 3 - movs r0, 0x2 - movs r2, 0x1 - bl ChangeBgX - movs r1, 0x80 - lsls r1, 4 - movs r0, 0x2 - movs r2, 0x2 - bl ChangeBgY - pop {r0} - bx r0 - thumb_func_end sub_81D750C - - thumb_func_start sub_81D752C -sub_81D752C: @ 81D752C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r5, r1, r0 - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl sub_81D7860 - movs r0, 0x6 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl sub_81D7D14 - movs r0, 0x1 - bl GetBgY - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0x1 - bl GetBgY - cmp r0, 0 - beq _081D757A - movs r0, 0x80 - lsls r0, 8 - cmp r4, r0 - bls _081D7586 -_081D757A: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0x1 - movs r2, 0x2 - bl ChangeBgY -_081D7586: - ldrh r2, [r5] - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0x10 - beq _081D75A6 - adds r2, 0x1 - strh r2, [r5] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg -_081D75A6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D752C - - thumb_func_start sub_81D75B4 -sub_81D75B4: @ 81D75B4 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - adds r4, r1, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x54 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - lsls r4, 24 - asrs r4, 24 - movs r1, 0 - str r1, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81D7600 - str r1, [r0] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D75B4 - - thumb_func_start sub_81D7600 -sub_81D7600: @ 81D7600 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 3 - ldr r7, =gTasks + 0x8 - adds r5, r6, r7 - bl sub_81D750C - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _081D7652 - ldrb r0, [r5, 0x2] - bl DestroyTask - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl ResetSpriteData - bl FreeAllSpritePalettes - strh r4, [r5] - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81D6840 - str r1, [r0] -_081D7652: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7600 - - thumb_func_start sub_81D7664 -sub_81D7664: @ 81D7664 - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, =gUnknown_0862A8D4 - mov r8, r0 - movs r1, 0x62 - movs r2, 0x48 - movs r3, 0x3 - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gSprites - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =sub_81D7700 - str r1, [r0] - adds r0, r6, 0 - adds r0, 0x2E - adds r4, r0 - mov r0, r8 - movs r1, 0x42 - movs r2, 0x68 - movs r3, 0x3 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r0, =gUnknown_0862A900 - movs r1, 0x55 - movs r2, 0x65 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2] - ldr r0, =gUnknown_0862A92C - movs r1, 0x77 - movs r2, 0x72 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x4] - movs r0, 0 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r5, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D7664 - - thumb_func_start sub_81D7700 -sub_81D7700: @ 81D7700 - push {r4,lr} - adds r3, r0, 0 - movs r0, 0x2E - adds r0, r3 - mov r12, r0 - ldrh r0, [r0, 0xA] - adds r0, 0x1 - movs r1, 0xF - ands r0, r1 - mov r1, r12 - strh r0, [r1, 0xA] - movs r1, 0x7 - ands r1, r0 - cmp r1, 0 - bne _081D7768 - ldrh r1, [r3, 0x20] - movs r2, 0x20 - ldrsh r0, [r3, r2] - cmp r0, 0x48 - beq _081D7768 - subs r0, r1, 0x1 - strh r0, [r3, 0x20] - ldr r2, =gSprites - movs r4, 0x2E - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] -_081D7768: - adds r0, r3, 0 - adds r0, 0x2B - ldrb r3, [r0] - cmp r3, 0x1 - beq _081D77C8 - cmp r3, 0x1 - bgt _081D7780 - cmp r3, 0 - beq _081D778A - b _081D784C - .pool -_081D7780: - cmp r3, 0x2 - beq _081D7808 - cmp r3, 0x3 - beq _081D77C8 - b _081D784C -_081D778A: - ldr r2, =gSprites - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - b _081D7842 - .pool -_081D77C8: - ldr r2, =gSprites - mov r0, r12 - movs r3, 0x2 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - mov r4, r12 - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r3, 0 - strh r3, [r0, 0x26] - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - negs r1, r1 - b _081D783C - .pool -_081D7808: - ldr r2, =gSprites - mov r3, r12 - movs r4, 0x2 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - movs r0, 0x2 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r3, 0x1 - strh r3, [r0, 0x26] - mov r4, r12 - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffe -_081D783C: - strh r1, [r0, 0x24] - movs r0, 0x4 - ldrsh r1, [r4, r0] -_081D7842: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] -_081D784C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7700 - - thumb_func_start sub_81D7860 -sub_81D7860: @ 81D7860 - push {r4,lr} - adds r1, r0, 0 - adds r3, r1, 0 - adds r3, 0x2E - ldrh r2, [r1, 0x22] - movs r4, 0x22 - ldrsh r0, [r1, r4] - cmp r0, 0xA0 - bgt _081D78B0 - adds r0, r2, 0 - adds r0, 0x8 - strh r0, [r1, 0x22] - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r1, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - movs r4, 0x2 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - movs r0, 0x4 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] -_081D78B0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7860 - - thumb_func_start sub_81D78BC -sub_81D78BC: @ 81D78BC - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r5, =gUnknown_0862A9E4 - adds r0, r5, 0 - movs r1, 0x7E - movs r2, 0x60 - movs r3, 0x1 - bl CreateSprite - mov r8, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r6, =gSprites - lsls r4, r0, 4 - add r4, r8 - lsls r4, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =sub_81D7A60 - str r1, [r0] - adds r0, r6, 0 - adds r0, 0x2E - adds r4, r0 - adds r0, r5, 0 - movs r1, 0x9E - movs r2, 0x60 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4] - adds r0, r5, 0 - movs r1, 0x7E - movs r2, 0x70 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4] - orrs r0, r1 - strh r0, [r4] - adds r0, r5, 0 - movs r1, 0x9E - movs r2, 0x70 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x2] - adds r0, r5, 0 - movs r1, 0x7E - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - orrs r0, r1 - strh r0, [r4, 0x2] - adds r0, r5, 0 - movs r1, 0x9E - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x4] - adds r0, r5, 0 - movs r1, 0x5E - movs r2, 0x80 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - orrs r0, r1 - strh r0, [r4, 0x4] - adds r0, r5, 0 - movs r1, 0x7E - movs r2, 0x80 - movs r3, 0x2 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x6] - adds r0, r5, 0 - movs r1, 0xAE - movs r2, 0x80 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - orrs r0, r1 - strh r0, [r4, 0x6] - ldr r0, =gUnknown_0862AA1C - movs r1, 0xC6 - movs r2, 0x84 - movs r3, 0 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x8] - ldr r0, =gUnknown_0862AA3C - movs r1, 0xBE - movs r2, 0x78 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x8] - orrs r0, r1 - strh r0, [r4, 0x8] - ldrh r1, [r4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x2 - bl StartSpriteAnim - ldrh r1, [r4, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x3 - bl StartSpriteAnim - ldrb r1, [r4, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x4 - bl StartSpriteAnim - ldrh r1, [r4, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - bl StartSpriteAnim - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x6 - bl StartSpriteAnim - ldrh r1, [r4, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x7 - bl StartSpriteAnim - ldrb r1, [r4, 0x6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x8 - bl StartSpriteAnim - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D78BC - - thumb_func_start sub_81D7A60 -sub_81D7A60: @ 81D7A60 - push {r4-r7,lr} - adds r4, r0, 0 - adds r3, r4, 0 - adds r3, 0x2E - ldrh r0, [r3, 0xA] - adds r0, 0x1 - movs r1, 0xF - ands r0, r1 - strh r0, [r3, 0xA] - movs r1, 0x7 - ands r1, r0 - ldr r7, =gSprites - cmp r1, 0 - bne _081D7B52 - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x98 - beq _081D7B52 - adds r0, r1, 0x1 - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r4, 0x2E] - movs r2, 0xFF - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x2] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x4] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x6] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x8] - ands r2, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] -_081D7B52: - adds r6, r7, 0 - movs r5, 0xFF - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x2B - ldrb r2, [r0] - cmp r2, 0x1 - beq _081D7C24 - cmp r2, 0x1 - bgt _081D7B78 - cmp r2, 0 - beq _081D7B84 - b _081D7D0C - .pool -_081D7B78: - cmp r2, 0x2 - bne _081D7B7E - b _081D7CAC -_081D7B7E: - cmp r2, 0x3 - beq _081D7C24 - b _081D7D0C -_081D7B84: - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x2] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x4] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x6] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - ands r1, r5 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - b _081D7D0A -_081D7C24: - movs r2, 0x1 - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x8] - b _081D7D02 -_081D7CAC: - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r3] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x2] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - ands r1, r5 -_081D7D02: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 -_081D7D0A: - strh r2, [r0, 0x26] -_081D7D0C: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D7A60 - - thumb_func_start sub_81D7D14 -sub_81D7D14: @ 81D7D14 - push {lr} - adds r2, r0, 0 - movs r0, 0x2E - adds r0, r2 - mov r12, r0 - ldrh r1, [r2, 0x22] - movs r3, 0x22 - ldrsh r0, [r2, r3] - cmp r0, 0xA0 - bgt _081D7E08 - adds r0, r1, 0 - adds r0, 0x8 - strh r0, [r2, 0x22] - ldr r3, =gSprites - ldrh r1, [r2, 0x2E] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - ldrh r0, [r2, 0x2E] - movs r2, 0xFF - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r0, r12 - ldrh r1, [r0, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r1, r12 - ldrh r0, [r1, 0x2] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r0, r12 - ldrh r1, [r0, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r1, r12 - ldrh r0, [r1, 0x4] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r0, r12 - ldrh r1, [r0, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r1, r12 - ldrh r0, [r1, 0x6] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r0, r12 - ldrh r1, [r0, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - mov r1, r12 - ldrh r0, [r1, 0x8] - ands r2, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] -_081D7E08: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7D14 - - thumb_func_start sub_81D7E10 -sub_81D7E10: @ 81D7E10 - push {r4,lr} - bl ResetVramOamAndBgCntRegs - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0862AA54 - movs r0, 0x1 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00000804 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001004 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7E10 - - thumb_func_start sub_81D7E9C -sub_81D7E9C: @ 81D7E9C - push {r4,lr} - sub sp, 0x4 - bl reset_temp_tile_data_buffers - ldr r1, =gRaySceneClouds_Gfx - movs r4, 0 - str r4, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gRaySceneOvercast_Gfx - str r4, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gRaySceneRayquaza_Gfx - str r4, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram -_081D7ED0: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _081D7ED0 - ldr r0, =gRaySceneClouds2_Tilemap - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - bl LZDecompressWram - ldr r0, =gRaySceneOvercast_Tilemap - ldr r1, [r4] - ldr r2, =0x00000804 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneRayquaza_Tilemap - ldr r1, [r4] - ldr r2, =0x00001004 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneRayquaza_Pal - movs r1, 0 - movs r2, 0x40 - bl LoadCompressedPalette - ldr r0, =gUnknown_0862AA90 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AA98 - bl LoadCompressedObjectPalette - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7E9C - - thumb_func_start sub_81D7F4C -sub_81D7F4C: @ 81D7F4C - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, =gTasks + 0x8 - adds r6, r4, r5 - movs r0, 0xE8 - lsls r0, 1 - bl PlayNewMapMusic - bl sub_81D7E10 - bl sub_81D7E9C - movs r1, 0x94 - lsls r1, 2 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000808 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r0, =sub_81D67EC - bl SetVBlankCallback - ldr r0, =sub_81D81A4 - movs r1, 0 - bl CreateTask - movs r0, 0 - strh r0, [r6] - strh r0, [r6, 0x2] - subs r5, 0x8 - adds r4, r5 - ldr r0, =sub_81D7FC0 - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7F4C - - thumb_func_start sub_81D7FC0 -sub_81D7FC0: @ 81D7FC0 - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r0, 0 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _081D802A - cmp r5, 0x1 - bgt _081D7FE8 - cmp r5, 0 - beq _081D7FF4 - b _081D815A - .pool -_081D7FE8: - cmp r5, 0x2 - beq _081D80A4 - cmp r5, 0x3 - bne _081D7FF2 - b _081D8124 -_081D7FF2: - b _081D815A -_081D7FF4: - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x8 - bne _081D8024 - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - strh r5, [r4, 0x4] - movs r0, 0x1E - strh r0, [r4, 0x6] - strh r5, [r4, 0x8] - movs r0, 0x7 - strh r0, [r4, 0xA] - strh r5, [r4, 0x2] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _081D815A -_081D8024: - adds r0, r1, 0x1 - strh r0, [r4, 0x2] - b _081D815A -_081D802A: - ldrh r1, [r4, 0x6] - ldrh r3, [r4, 0x4] - adds r0, r1, r3 - strh r0, [r4, 0x4] - ldrh r2, [r4, 0xA] - ldrh r3, [r4, 0x8] - adds r0, r2, r3 - strh r0, [r4, 0x8] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _081D8046 - subs r0, r1, 0x3 - strh r0, [r4, 0x6] -_081D8046: - lsls r0, r2, 16 - cmp r0, 0 - beq _081D8050 - subs r0, r2, 0x1 - strh r0, [r4, 0xA] -_081D8050: - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0xFF - ble _081D8078 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r4, 0x4] - movs r1, 0 - strh r1, [r4, 0x6] - movs r0, 0xC - strh r0, [r4, 0xC] - movs r3, 0x1 - negs r3, r3 - adds r0, r3, 0 - strh r0, [r4, 0xE] - strh r1, [r4, 0x2] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_081D8078: - movs r1, 0xF0 - lsls r1, 7 - movs r2, 0xC0 - lsls r2, 5 - ldrh r0, [r4, 0x8] - adds r0, 0x20 - lsls r0, 16 - asrs r0, 16 - str r0, [sp] - movs r3, 0x4 - ldrsh r0, [r4, r3] - str r0, [sp, 0x4] - movs r3, 0x4 - ldrsh r0, [r4, r3] - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - movs r0, 0x2 - movs r3, 0x78 - bl SetBgAffine - b _081D815A -_081D80A4: - ldrh r0, [r4, 0x2] - adds r0, 0x1 - strh r0, [r4, 0x2] - movs r1, 0xF0 - lsls r1, 7 - movs r2, 0xC0 - lsls r2, 5 - ldrh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 18 - adds r0, 0x20 - ldrh r3, [r4, 0x8] - adds r0, r3 - lsls r0, 16 - asrs r0, 16 - str r0, [sp] - movs r3, 0x4 - ldrsh r0, [r4, r3] - str r0, [sp, 0x4] - movs r3, 0x4 - ldrsh r0, [r4, r3] - str r0, [sp, 0x8] - movs r5, 0 - str r5, [sp, 0xC] - movs r0, 0x2 - movs r3, 0x78 - bl SetBgAffine - ldrh r0, [r4, 0xE] - ldrh r1, [r4, 0xC] - adds r0, r1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0xC - beq _081D80F4 - movs r0, 0xC - negs r0, r0 - cmp r1, r0 - bne _081D815A -_081D80F4: - movs r2, 0xE - ldrsh r0, [r4, r2] - negs r0, r0 - strh r0, [r4, 0xE] - movs r3, 0x2 - ldrsh r1, [r4, r3] - ldr r0, =0x00000127 - cmp r1, r0 - ble _081D815A - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0x6 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _081D815A - .pool -_081D8124: - ldrh r0, [r4, 0x4] - adds r0, 0x10 - strh r0, [r4, 0x4] - movs r1, 0xF0 - lsls r1, 7 - movs r2, 0xC0 - lsls r2, 5 - ldrh r0, [r4, 0x8] - adds r0, 0x20 - lsls r0, 16 - asrs r0, 16 - str r0, [sp] - movs r3, 0x4 - ldrsh r0, [r4, r3] - str r0, [sp, 0x4] - movs r3, 0x4 - ldrsh r0, [r4, r3] - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - movs r0, 0x2 - movs r3, 0x78 - bl SetBgAffine - adds r0, r6, 0 - bl sub_81D8164 -_081D815A: - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81D7FC0 - - thumb_func_start sub_81D8164 -sub_81D8164: @ 81D8164 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D8192 - movs r0, 0 - bl SetVBlankCallback - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81D6840 - str r0, [r1] -_081D8192: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8164 - - thumb_func_start sub_81D81A4 -sub_81D81A4: @ 81D81A4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r1, [r4, 0x2] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _081D8254 - ldr r0, =gUnknown_0862AAA0 - ldr r3, =gUnknown_0862AAB8 - movs r1, 0 - ldrsh r2, [r4, r1] - lsls r2, 1 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 24 - asrs r1, 24 - lsls r1, 18 - movs r6, 0xF0 - lsls r6, 15 - adds r1, r6 - asrs r1, 16 - adds r3, 0x1 - adds r2, r3 - ldrb r2, [r2] - lsls r2, 24 - asrs r2, 24 - lsls r2, 18 - movs r3, 0xA0 - lsls r3, 15 - adds r2, r3 - asrs r2, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSprites - lsls r3, r0, 4 - adds r3, r0 - lsls r3, 2 - adds r3, r1 - movs r0, 0 - ldrsb r0, [r4, r0] - strh r0, [r3, 0x2E] - ldrb r2, [r3, 0x1] - movs r1, 0xD - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - movs r2, 0x4 - orrs r0, r2 - movs r2, 0x3 - orrs r0, r2 - strb r0, [r3, 0x1] - ldrb r0, [r3, 0x5] - ands r1, r0 - movs r0, 0x8 - orrs r1, r0 - strb r1, [r3, 0x5] - adds r0, r3, 0 - bl InitSpriteAffineAnim - ldrh r1, [r4] - movs r6, 0 - ldrsh r0, [r4, r6] - cmp r0, 0x9 - bne _081D8250 - adds r0, r5, 0 - bl DestroyTask - b _081D825A - .pool -_081D8250: - adds r0, r1, 0x1 - strh r0, [r4] -_081D8254: - ldrh r0, [r4, 0x2] - adds r0, 0x1 - strh r0, [r4, 0x2] -_081D825A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81D81A4 - - thumb_func_start sub_81D8260 -sub_81D8260: @ 81D8260 - push {lr} - adds r2, r0, 0 - movs r1, 0x30 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _081D8270 - strh r0, [r2, 0x24] - b _081D829A -_081D8270: - ldr r1, =gUnknown_0862AAB8 - movs r3, 0x2E - ldrsh r0, [r2, r3] - lsls r0, 1 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r3, [r2, 0x24] - adds r0, r3 - strh r0, [r2, 0x24] - movs r3, 0x2E - ldrsh r0, [r2, r3] - lsls r0, 1 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r2, 0x26] - adds r0, r1 -_081D829A: - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x30] - adds r0, 0x1 - movs r1, 0xF - ands r0, r1 - strh r0, [r2, 0x30] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8260 - - thumb_func_start sub_81D82B0 -sub_81D82B0: @ 81D82B0 - push {r4,lr} - bl ResetVramOamAndBgCntRegs - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0862AACC - movs r0, 0 - movs r2, 0x4 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00000804 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001004 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001804 - adds r1, r0 - movs r0, 0x3 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x3 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D82B0 - - thumb_func_start sub_81D8358 -sub_81D8358: @ 81D8358 - push {r4-r7,lr} - sub sp, 0xC - bl reset_temp_tile_data_buffers - ldr r1, =gRaySceneRayquazaLight_Gfx - movs r4, 0 - str r4, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gRaySceneOvercast2_Gfx - str r4, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - add r7, sp, 0x8 -_081D8380: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - bne _081D8380 - ldr r0, =gRaySceneRayquazaLight_Tilemap - ldr r5, =gUnknown_0203CF60 - ldr r1, [r5] - adds r1, 0x4 - bl LZDecompressWram - ldr r0, =gRaySceneOvercast2_Tilemap - ldr r1, [r5] - ldr r4, =0x00001804 - adds r1, r4 - bl LZDecompressWram - str r6, [sp, 0x4] - ldr r1, [r5] - ldr r0, =0x00001004 - adds r1, r0 - ldr r2, =0x01000200 - add r0, sp, 0x4 - bl CpuFastSet - ldr r1, [r5] - adds r4, r1, r4 - ldr r0, =0x00000804 - adds r1, r0 - movs r2, 0x80 - lsls r2, 2 - adds r0, r4, 0 - bl CpuFastSet - str r6, [sp, 0x8] - ldr r1, [r5] - ldr r0, =0x00000904 - adds r1, r0 - ldr r2, =0x010000d0 - adds r0, r7, 0 - bl CpuFastSet - ldr r0, =gRaySceneOvercast2_Pal - movs r1, 0 - movs r2, 0x40 - bl LoadCompressedPalette - ldr r0, =gPlttBufferUnfaded - ldr r1, =0x00007fff - strh r1, [r0] - ldr r0, =gPlttBufferFaded - strh r1, [r0] - ldr r0, =gUnknown_0862AAFC - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AB04 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AB0C - bl LoadCompressedObjectPalette - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8358 - - thumb_func_start sub_81D844C -sub_81D844C: @ 81D844C - push {r4,r5,lr} - movs r0, 0x6 - bl GetGpuReg - lsls r0, 16 - lsrs r2, r0, 16 - adds r1, r2, 0 - subs r1, 0x18 - lsls r0, r1, 16 - lsrs r0, 16 - cmp r0, 0x6F - bhi _081D848C - ldr r0, =gUnknown_0203CF60 - ldr r0, [r0] - ldr r3, =0x00002008 - adds r0, r3 - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r1, r0 - bgt _081D848C - ldr r1, =0x04000052 - ldr r3, =0x00000d08 - b _081D8492 - .pool -_081D848C: - ldr r1, =0x04000052 - movs r3, 0x80 - lsls r3, 5 -_081D8492: - adds r0, r3, 0 - strh r0, [r1] - cmp r2, 0 - bne _081D84E0 - ldr r0, =gUnknown_0203CF60 - ldr r1, [r0] - ldr r2, =0x00002008 - adds r3, r1, r2 - ldrh r4, [r3] - movs r1, 0 - ldrsh r2, [r3, r1] - ldr r1, =0x00001fff - adds r5, r0, 0 - cmp r2, r1 - bgt _081D84D4 - cmp r2, 0x27 - bgt _081D84C8 - adds r0, r4, 0x4 - b _081D84D2 - .pool -_081D84C8: - cmp r2, 0x4F - bgt _081D84D0 - adds r0, r4, 0x2 - b _081D84D2 -_081D84D0: - adds r0, r4, 0x1 -_081D84D2: - strh r0, [r3] -_081D84D4: - ldr r1, [r5] - ldr r2, =0x0000200a - adds r1, r2 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_081D84E0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D844C - - thumb_func_start sub_81D84EC -sub_81D84EC: @ 81D84EC - push {r4-r6,lr} - mov r6, r8 - push {r6} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r6, =gTasks + 0x8 - adds r5, r4, r6 - bl sub_81D82B0 - bl sub_81D8358 - ldr r1, =0x00001e41 - movs r0, 0x50 - bl SetGpuRegBits - movs r0, 0x80 - lsls r0, 5 - mov r8, r0 - movs r0, 0x52 - mov r1, r8 - bl SetGpuReg - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r0, =sub_81D67EC - bl SetVBlankCallback - ldr r0, =gUnknown_0203CF60 - ldr r0, [r0] - ldr r1, =0x00002008 - adds r2, r0, r1 - movs r1, 0 - strh r1, [r2] - ldr r2, =0x0000200a - adds r0, r2 - strh r1, [r0] - strh r1, [r5] - strh r1, [r5, 0x2] - strh r1, [r5, 0x4] - strh r1, [r5, 0x6] - mov r0, r8 - strh r0, [r5, 0x8] - subs r6, 0x8 - adds r4, r6 - ldr r0, =sub_81D857C - str r0, [r4] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D84EC - - thumb_func_start sub_81D857C -sub_81D857C: @ 81D857C - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bhi _081D8674 - lsls r0, 2 - ldr r1, =_081D85A8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081D85A8: - .4byte _081D85BC - .4byte _081D85DC - .4byte _081D861A - .4byte _081D863A - .4byte _081D8656 -_081D85BC: - ldrh r1, [r5, 0x2] - movs r2, 0x2 - ldrsh r0, [r5, r2] - cmp r0, 0x8 - bne _081D8634 - movs r0, 0x1 - negs r0, r0 - movs r4, 0 - str r4, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - strh r4, [r5, 0x2] - b _081D864E -_081D85DC: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _081D8674 - ldrh r2, [r5, 0x2] - movs r3, 0x2 - ldrsh r0, [r5, r3] - cmp r0, 0xA - bne _081D8614 - strh r1, [r5, 0x2] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - ldr r0, =sub_81D844C - bl SetHBlankCallback - movs r0, 0x3 - bl EnableInterrupts - b _081D8674 - .pool -_081D8614: - adds r0, r2, 0x1 - strh r0, [r5, 0x2] - b _081D8674 -_081D861A: - ldrh r1, [r5, 0x2] - movs r2, 0x2 - ldrsh r0, [r5, r2] - cmp r0, 0x50 - bne _081D8634 - movs r0, 0 - strh r0, [r5, 0x2] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - bl sub_81D86CC - b _081D8674 -_081D8634: - adds r0, r1, 0x1 - strh r0, [r5, 0x2] - b _081D8674 -_081D863A: - ldrh r0, [r5, 0x2] - adds r0, 0x1 - strh r0, [r5, 0x2] - lsls r0, 16 - movs r1, 0xB8 - lsls r1, 17 - cmp r0, r1 - bne _081D8674 - movs r0, 0 - strh r0, [r5, 0x2] -_081D864E: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - b _081D8674 -_081D8656: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81D8684 - str r1, [r0] -_081D8674: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D857C - - thumb_func_start sub_81D8684 -sub_81D8684: @ 81D8684 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D86B8 - movs r0, 0 - bl SetVBlankCallback - movs r0, 0 - bl SetHBlankCallback - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81D6840 - str r0, [r1] -_081D86B8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8684 - - thumb_func_start sub_81D86CC -sub_81D86CC: @ 81D86CC - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, =gUnknown_0862AB14 - movs r1, 0xA0 - movs r2, 0 - movs r3, 0 - bl CreateSprite - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r5, r6, 4 - adds r5, r6 - lsls r5, 2 - ldr r4, =gSprites + 0x2E - adds r0, r5, r4 - mov r8, r0 - ldr r0, =gUnknown_0862AB2C - movs r2, 0x30 - negs r2, r2 - movs r1, 0xB8 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - strh r0, [r1] - adds r3, r4, 0 - subs r3, 0x2E - subs r4, 0x12 - adds r4, r5, r4 - ldr r0, =sub_81D874C - str r0, [r4] - adds r5, r3 - ldrb r0, [r5, 0x5] - movs r2, 0xC - orrs r0, r2 - strb r0, [r5, 0x5] - movs r4, 0 - ldrsh r1, [r1, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x5] - orrs r1, r2 - strb r1, [r0, 0x5] - adds r0, r6, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D86CC - - thumb_func_start sub_81D874C -sub_81D874C: @ 81D874C - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r5, 0 - adds r4, 0x2E - movs r0, 0x4 - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _081D8764 - movs r0, 0xC - strh r0, [r4, 0x6] - movs r0, 0x8 - b _081D87C2 -_081D8764: - movs r0, 0x80 - lsls r0, 1 - cmp r1, r0 - bne _081D8774 - movs r0, 0x9 - strh r0, [r4, 0x6] - movs r0, 0x7 - b _081D87C2 -_081D8774: - movs r0, 0x86 - lsls r0, 1 - cmp r1, r0 - bne _081D8784 - movs r0, 0x8 - strh r0, [r4, 0x6] - movs r0, 0x6 - b _081D87C2 -_081D8784: - movs r0, 0x8C - lsls r0, 1 - cmp r1, r0 - bne _081D8794 - movs r0, 0x7 - strh r0, [r4, 0x6] - movs r0, 0x5 - b _081D87C2 -_081D8794: - movs r0, 0x92 - lsls r0, 1 - cmp r1, r0 - bne _081D87A4 - movs r0, 0x6 - strh r0, [r4, 0x6] - movs r0, 0x4 - b _081D87C2 -_081D87A4: - movs r0, 0x98 - lsls r0, 1 - cmp r1, r0 - bne _081D87B4 - movs r0, 0x5 - strh r0, [r4, 0x6] - movs r0, 0x3 - b _081D87C2 -_081D87B4: - movs r0, 0xA0 - lsls r0, 1 - cmp r1, r0 - bne _081D87C4 - movs r0, 0x4 - strh r0, [r4, 0x6] - movs r0, 0x2 -_081D87C2: - strh r0, [r4, 0x8] -_081D87C4: - movs r1, 0x4 - ldrsh r0, [r4, r1] - movs r2, 0x6 - ldrsh r1, [r4, r2] - bl __modsi3 - cmp r0, 0 - bne _081D87EE - ldrh r0, [r5, 0x24] - subs r0, 0x1 - strh r0, [r5, 0x24] - ldr r2, =gSprites - movs r0, 0 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - subs r1, 0x1 - strh r1, [r0, 0x24] -_081D87EE: - movs r1, 0x4 - ldrsh r0, [r4, r1] - movs r2, 0x8 - ldrsh r1, [r4, r2] - bl __modsi3 - cmp r0, 0 - bne _081D8818 - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - ldr r2, =gSprites - movs r0, 0 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - adds r1, 0x1 - strh r1, [r0, 0x26] -_081D8818: - ldrh r0, [r4, 0x4] - adds r0, 0x1 - strh r0, [r4, 0x4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D874C - - thumb_func_start sub_81D8828 -sub_81D8828: @ 81D8828 - push {r4,lr} - bl ResetVramOamAndBgCntRegs - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0862AB44 - movs r0, 0 - movs r2, 0x4 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00000804 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001004 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001804 - adds r1, r0 - movs r0, 0x3 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x3 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0xC1 - lsls r1, 6 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8828 - - thumb_func_start sub_81D88D0 -sub_81D88D0: @ 81D88D0 - push {r4,lr} - sub sp, 0x4 - bl reset_temp_tile_data_buffers - ldr r1, =gRaySceneRayquazaChase_Gfx - movs r4, 0 - str r4, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gRaySceneChaseStreaks_Gfx - str r4, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gRaySceneChaseBg_Gfx - str r4, [sp] - movs r0, 0x3 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram -_081D8904: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _081D8904 - ldr r0, =gRayChaseRayquazaChase2_Tilemap - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - bl LZDecompressWram - ldr r0, =gRayChaseRayquazaChase_Tilemap - ldr r1, [r4] - ldr r2, =0x00000804 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneChaseStreaks_Tilemap - ldr r1, [r4] - ldr r2, =0x00001004 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneChaseBg_Tilemap - ldr r1, [r4] - ldr r2, =0x00001804 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneChase_Pal - movs r1, 0 - movs r2, 0x80 - bl LoadCompressedPalette - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D88D0 - - thumb_func_start sub_81D8980 -sub_81D8980: @ 81D8980 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, =gTasks + 0x8 - adds r6, r4, r5 - bl sub_81D8828 - bl sub_81D88D0 - bl sub_81D68C8 - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r0, =sub_81D67EC - bl SetVBlankCallback - movs r0, 0 - strh r0, [r6] - strh r0, [r6, 0x2] - ldr r0, =sub_81D8AD8 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x4] - subs r5, 0x8 - adds r4, r5 - ldr r0, =sub_81D89E0 - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8980 - - thumb_func_start sub_81D89E0 -sub_81D89E0: @ 81D89E0 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - bl sub_81D8BB4 - ldrh r1, [r4, 0x6] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _081D8A16 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bgt _081D8A16 - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x59 - bgt _081D8A16 - movs r0, 0x67 - bl PlaySE -_081D8A16: - ldrh r0, [r4, 0x6] - adds r0, 0x1 - strh r0, [r4, 0x6] - movs r0, 0 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _081D8A5C - cmp r5, 0x1 - bgt _081D8A34 - cmp r5, 0 - beq _081D8A3E - b _081D8AC6 - .pool -_081D8A34: - cmp r5, 0x2 - beq _081D8A8C - cmp r5, 0x3 - beq _081D8AA8 - b _081D8AC6 -_081D8A3E: - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x8 - bne _081D8AA2 - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - strh r5, [r4, 0x2] - b _081D8A9A -_081D8A5C: - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x7F - bne _081D8AA2 - movs r0, 0 - strh r0, [r4, 0x2] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - ldr r2, =gTasks - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, =sub_81D8B2C - b _081D8AC4 - .pool -_081D8A8C: - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0xC - bne _081D8AA2 - movs r0, 0 - strh r0, [r4, 0x2] -_081D8A9A: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _081D8AC6 -_081D8AA2: - adds r0, r1, 0x1 - strh r0, [r4, 0x2] - b _081D8AC6 -_081D8AA8: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81D8BEC -_081D8AC4: - str r1, [r0] -_081D8AC6: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D89E0 - - thumb_func_start sub_81D8AD8 -sub_81D8AD8: @ 81D8AD8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r5, r1, r0 - ldrh r1, [r5, 0x1E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _081D8B1C - bl Random - movs r4, 0x7 - adds r1, r4, 0 - ands r1, r0 - subs r1, 0x4 - lsls r1, 8 - movs r0, 0x1 - movs r2, 0 - bl ChangeBgX - bl Random - ands r4, r0 - subs r4, 0x4 - lsls r4, 8 - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0 - bl ChangeBgY -_081D8B1C: - ldrh r0, [r5, 0x1E] - adds r0, 0x1 - strh r0, [r5, 0x1E] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8AD8 - - thumb_func_start sub_81D8B2C -sub_81D8B2C: @ 81D8B2C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r4, r1, r0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081D8B70 - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - movs r0, 0xA - strh r0, [r4, 0x2] - movs r1, 0x1 - negs r1, r1 - adds r0, r1, 0 - b _081D8BAA - .pool -_081D8B70: - cmp r0, 0x1 - bne _081D8BAC - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r1, 8 - movs r0, 0x1 - movs r2, 0x2 - bl ChangeBgX - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r1, 8 - movs r0, 0x1 - movs r2, 0x1 - bl ChangeBgY - ldrh r0, [r4, 0x4] - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r4, 0x2] - lsls r0, 16 - asrs r0, 16 - movs r1, 0xA - negs r1, r1 - cmp r0, r1 - bne _081D8BAC - movs r1, 0x4 - ldrsh r0, [r4, r1] - negs r0, r0 -_081D8BAA: - strh r0, [r4, 0x4] -_081D8BAC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81D8B2C - - thumb_func_start sub_81D8BB4 -sub_81D8BB4: @ 81D8BB4 - push {r4,lr} - movs r4, 0x80 - lsls r4, 3 - movs r0, 0x2 - adds r1, r4, 0 - movs r2, 0x2 - bl ChangeBgX - movs r0, 0x2 - adds r1, r4, 0 - movs r2, 0x1 - bl ChangeBgY - movs r4, 0x80 - lsls r4, 4 - movs r0, 0 - adds r1, r4, 0 - movs r2, 0x2 - bl ChangeBgX - movs r0, 0 - adds r1, r4, 0 - movs r2, 0x1 - bl ChangeBgY - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81D8BB4 - - thumb_func_start sub_81D8BEC -sub_81D8BEC: @ 81D8BEC - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r5, r1, 3 - ldr r6, =gTasks + 0x8 - adds r4, r5, r6 - bl sub_81D8BB4 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D8C26 - movs r0, 0 - bl SetVBlankCallback - bl sub_81D6904 - ldrb r0, [r4, 0x4] - bl DestroyTask - adds r0, r6, 0 - subs r0, 0x8 - adds r0, r5, r0 - ldr r1, =sub_81D6840 - str r1, [r0] -_081D8C26: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8BEC - - thumb_func_start sub_81D8C38 -sub_81D8C38: @ 81D8C38 - push {r4,lr} - bl ResetVramOamAndBgCntRegs - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0862AD08 - movs r0, 0x1 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00000804 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001004 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0xC1 - lsls r1, 6 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8C38 - - thumb_func_start sub_81D8CC4 -sub_81D8CC4: @ 81D8CC4 - push {r4,lr} - sub sp, 0x4 - bl reset_temp_tile_data_buffers - ldr r1, =gRaySceneHushRing_Gfx - movs r4, 0 - str r4, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gRaySceneHushBg_Gfx - str r4, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram -_081D8CEA: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _081D8CEA - ldr r0, =gRaySceneHushRing_Tilemap - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - ldr r2, =0x00000804 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneHushBg_Tilemap - ldr r1, [r4] - adds r1, 0x4 - bl LZDecompressWram - ldr r0, =gRaySceneHushRing_Map - ldr r1, [r4] - ldr r2, =0x00001004 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneHushBg_Pal - movs r1, 0 - movs r2, 0x60 - bl LoadCompressedPalette - ldr r0, =gUnknown_0862AC28 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AC30 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AC38 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AC40 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AC48 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AC50 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AC58 - bl LoadCompressedObjectPalette - ldr r0, =gUnknown_0862AC60 - bl LoadCompressedObjectPalette - ldr r0, =gUnknown_0862AC68 - bl LoadCompressedObjectPalette - ldr r0, =gUnknown_0862AC70 - bl LoadCompressedObjectPalette - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8CC4 - - thumb_func_start sub_81D8DB4 -sub_81D8DB4: @ 81D8DB4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, =gTasks + 0x8 - adds r6, r4, r5 - bl sub_81D8C38 - bl sub_81D8CC4 - bl sub_81D68C8 - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl ClearGpuRegBits - ldr r1, =0x00000241 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000e09 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r0, =sub_81D67EC - bl SetVBlankCallback - movs r0, 0 - strh r0, [r6] - strh r0, [r6, 0x2] - subs r5, 0x8 - adds r4, r5 - ldr r0, =sub_81D8E80 - str r0, [r4] - ldr r0, =sub_81D8FB0 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x4] - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - movs r2, 0 - strh r2, [r0, 0x8] - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - strh r2, [r0, 0xA] - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - strh r2, [r0, 0xC] - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - movs r2, 0x1 - strh r2, [r0, 0xE] - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - strh r2, [r0, 0x10] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8DB4 - - thumb_func_start sub_81D8E80 -sub_81D8E80: @ 81D8E80 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r7, r0, 3 - ldr r0, =gTasks + 0x8 - mov r8, r0 - adds r4, r7, r0 - movs r1, 0 - ldrsh r5, [r4, r1] - cmp r5, 0x1 - beq _081D8EDE - cmp r5, 0x1 - bgt _081D8EB0 - cmp r5, 0 - beq _081D8EBA - b _081D8FA0 - .pool -_081D8EB0: - cmp r5, 0x2 - beq _081D8F1E - cmp r5, 0x3 - beq _081D8F84 - b _081D8FA0 -_081D8EBA: - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x8 - bne _081D8F18 - adds r0, r6, 0 - bl sub_81D90A8 - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - strh r5, [r4, 0x2] - b _081D8F30 -_081D8EDE: - ldr r2, =gSprites - movs r0, 0xA - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =sub_81D97E0 - cmp r1, r0 - bne _081D8FA0 - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x40 - bne _081D8F18 - adds r0, r6, 0 - bl sub_81D94D4 - adds r0, r6, 0 - bl sub_81D93D8 - b _081D8F2C - .pool -_081D8F18: - adds r0, r1, 0x1 - strh r0, [r4, 0x2] - b _081D8FA0 -_081D8F1E: - ldrh r2, [r4, 0x2] - movs r0, 0x2 - ldrsh r1, [r4, r0] - movs r0, 0xE0 - lsls r0, 1 - cmp r1, r0 - bne _081D8F38 -_081D8F2C: - movs r0, 0 - strh r0, [r4, 0x2] -_081D8F30: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _081D8FA0 -_081D8F38: - adds r0, r2, 0x1 - strh r0, [r4, 0x2] - movs r1, 0x2 - ldrsh r0, [r4, r1] - movs r1, 0x90 - bl __modsi3 - lsls r0, 16 - asrs r4, r0, 16 - cmp r4, 0 - bne _081D8FA0 - ldr r0, =0x0000fffe - ldr r1, =0x0000ffff - str r1, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl sub_80A2C44 - ldr r0, =0xffff0000 - str r4, [sp] - str r4, [sp, 0x4] - movs r1, 0x1 - str r1, [sp, 0x8] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl sub_80A2C44 - b _081D8FA0 - .pool -_081D8F84: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - mov r0, r8 - subs r0, 0x8 - adds r0, r7, r0 - ldr r1, =sub_81D9034 - str r1, [r0] -_081D8FA0: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8E80 - - thumb_func_start sub_81D8FB0 -sub_81D8FB0: @ 81D8FB0 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r4, r1, r0 - ldrh r1, [r4] - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - bne _081D9024 - ldrh r1, [r4, 0x2] - adds r1, 0xE - lsls r1, 8 - movs r2, 0xF8 - lsls r2, 5 - adds r0, r2, 0 - ands r1, r0 - ldrh r0, [r4, 0x4] - adds r0, 0x9 - movs r2, 0xF - ands r0, r2 - orrs r1, r0 - movs r0, 0x52 - bl SetGpuReg - ldrh r1, [r4, 0x2] - ldrh r0, [r4, 0x6] - subs r1, r0 - strh r1, [r4, 0x2] - ldrh r0, [r4, 0x8] - ldrh r2, [r4, 0x4] - adds r0, r2 - strh r0, [r4, 0x4] - lsls r1, 16 - asrs r1, 16 - movs r0, 0x3 - negs r0, r0 - cmp r1, r0 - beq _081D9008 - cmp r1, 0 - bne _081D9010 -_081D9008: - movs r1, 0x6 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x6] -_081D9010: - movs r2, 0x4 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - beq _081D901C - cmp r0, 0 - bne _081D9024 -_081D901C: - movs r1, 0x8 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x8] -_081D9024: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D8FB0 - - thumb_func_start sub_81D9034 -sub_81D9034: @ 81D9034 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 3 - ldr r7, =gTasks + 0x8 - adds r4, r6, r7 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _081D90A0 - bl StopMapMusic - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081D9078 - movs r0, 0 - bl SetVBlankCallback - bl sub_81D6904 - bl ResetSpriteData - bl FreeAllSpritePalettes - ldrb r0, [r4, 0x4] - bl DestroyTask -_081D9078: - ldrh r1, [r4, 0x2] - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0x20 - bne _081D909C - strh r5, [r4, 0x2] - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81D6840 - str r1, [r0] - b _081D90A0 - .pool -_081D909C: - adds r0, r1, 0x1 - strh r0, [r4, 0x2] -_081D90A0: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D9034 - - thumb_func_start sub_81D90A8 -sub_81D90A8: @ 81D90A8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - ldr r0, =gUnknown_0862AC78 - movs r1, 0x40 - movs r2, 0x78 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x6] - movs r0, 0x6 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites + 0x2E - mov r10, r1 - adds r7, r0, r1 - ldr r0, =gUnknown_0862AC90 - movs r1, 0x10 - movs r2, 0x82 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7] - movs r2, 0x2E - negs r2, r2 - add r2, r10 - mov r8, r2 - movs r1, 0x6 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - movs r6, 0xD - negs r6, r6 - adds r0, r6, 0 - ands r0, r2 - movs r2, 0x4 - mov r9, r2 - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r1, 0 - ldrsh r0, [r7, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - adds r0, r6, 0 - ands r0, r2 - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] - ldr r5, =gUnknown_0862ACA8 - adds r0, r5, 0 - movs r1, 0xA0 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x8] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - mov r1, r10 - adds r7, r0, r1 - adds r0, r5, 0 - movs r1, 0xC0 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7] - adds r0, r5, 0 - movs r1, 0xE0 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x2] - movs r2, 0x8 - ldrsh r0, [r4, r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - adds r0, r6, 0 - ands r0, r2 - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r1, 0 - ldrsh r0, [r7, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - adds r0, r6, 0 - ands r0, r2 - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r1, 0x2 - ldrsh r0, [r7, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - adds r0, r6, 0 - ands r0, r2 - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r0, 0 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - movs r1, 0x1 - bl StartSpriteAnim - movs r2, 0x2 - ldrsh r1, [r7, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - movs r1, 0x2 - bl StartSpriteAnim - ldr r0, =gUnknown_0862ACC0 - movs r2, 0x41 - negs r2, r2 - movs r1, 0x78 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xA] - movs r0, 0xA - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - mov r1, r10 - adds r7, r0, r1 - ldr r0, =gUnknown_0862ACD8 - movs r2, 0x71 - negs r2, r2 - movs r1, 0x78 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7] - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x5] - adds r0, r6, 0 - ands r0, r2 - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r0, 0 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r1, [r0, 0x5] - ands r6, r1 - orrs r6, r2 - strb r6, [r0, 0x5] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D90A8 - - thumb_func_start sub_81D9274 -sub_81D9274: @ 81D9274 - push {r4-r6,lr} - mov r6, r8 - push {r6} - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - ldr r0, =gTasks + 0x8 - adds r2, r0 - ldr r3, =gSprites - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - movs r1, 0x1C - adds r1, r3 - mov r8, r1 - add r0, r8 - ldr r6, =pokemon_alive_on_battle_side - str r6, [r0] - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r4, 0 - strh r4, [r0, 0x36] - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x38] - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r5, 0x4 - strh r5, [r0, 0x3A] - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x3C] - movs r0, 0x8 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - str r6, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x36] - movs r0, 0x8 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r4, [r0, 0x38] - movs r0, 0x8 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r5, [r0, 0x3A] - movs r0, 0x8 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x1 - strh r1, [r0, 0x3C] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D9274 - - thumb_func_start pokemon_alive_on_battle_side -pokemon_alive_on_battle_side: @ 81D9338 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x36] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _081D93CC - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081D9370 - ldrh r0, [r4, 0x20] - ldrh r3, [r4, 0x3A] - subs r0, r3 - strh r0, [r4, 0x20] - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, r3 - b _081D939E - .pool -_081D9370: - ldrh r2, [r4, 0x3A] - ldrh r1, [r4, 0x20] - adds r0, r2, r1 - strh r0, [r4, 0x20] - ldr r3, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x20] - adds r2, r1 - strh r2, [r0, 0x20] - movs r2, 0x30 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r4, 0x3A] - ldrh r2, [r0, 0x20] - adds r1, r2 -_081D939E: - strh r1, [r0, 0x20] - ldrh r1, [r4, 0x38] - adds r1, 0x1 - movs r2, 0 - strh r1, [r4, 0x38] - ldrh r0, [r4, 0x3A] - subs r0, r1 - strh r0, [r4, 0x3A] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x3 - bne _081D93CC - strh r2, [r4, 0x36] - strh r2, [r4, 0x38] - strh r2, [r4, 0x3A] - ldr r0, =SpriteCallbackDummy - str r0, [r4, 0x1C] - b _081D93D2 - .pool -_081D93CC: - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] -_081D93D2: - pop {r4} - pop {r0} - bx r0 - thumb_func_end pokemon_alive_on_battle_side - - thumb_func_start sub_81D93D8 -sub_81D93D8: @ 81D93D8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - ldr r0, =gTasks + 0x8 - adds r2, r0 - ldr r3, =gSprites - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_81D9420 - str r1, [r0] - movs r0, 0x6 - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x1 - bl StartSpriteAnim - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D93D8 - - thumb_func_start sub_81D9420 -sub_81D9420: @ 81D9420 - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - beq _081D9488 - cmp r0, 0x1 - bgt _081D9436 - cmp r0, 0 - beq _081D9440 - b _081D94C4 -_081D9436: - cmp r0, 0x2 - beq _081D9440 - cmp r0, 0x3 - beq _081D9488 - b _081D94C4 -_081D9440: - adds r0, r4, 0 - adds r0, 0x2C - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 26 - movs r1, 0xC - bl __umodsi3 - lsls r0, 24 - ldr r2, =gSprites - cmp r0, 0 - bne _081D9470 - ldrh r0, [r4, 0x20] - subs r0, 0x2 - strh r0, [r4, 0x20] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x2 - strh r1, [r0, 0x20] -_081D9470: - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0 - strh r0, [r1, 0x26] - b _081D94C4 - .pool -_081D9488: - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffe - strh r1, [r0, 0x26] - adds r0, r4, 0 - adds r0, 0x2C - ldrb r1, [r0] - lsls r1, 26 - lsrs r1, 26 - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - bne _081D94C4 - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x1 - strh r1, [r0, 0x22] -_081D94C4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D9420 - - thumb_func_start sub_81D94D4 -sub_81D94D4: @ 81D94D4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r1, r0 - movs r0, 0x8 - ldrsh r1, [r1, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r2, =gSprites + 0x2E - adds r4, r0, r2 - subs r2, 0x12 - adds r0, r2 - ldr r3, =sub_81D9528 - str r3, [r0] - movs r0, 0 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - str r3, [r0] - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - str r3, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D94D4 - - thumb_func_start sub_81D9528 -sub_81D9528: @ 81D9528 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - ldrh r1, [r7, 0x36] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _081D9550 - ldrh r1, [r7, 0x24] - movs r2, 0x24 - ldrsh r0, [r7, r2] - cmp r0, 0x1 - bne _081D954C - ldr r0, =0x0000ffff - b _081D954E - .pool -_081D954C: - movs r0, 0x1 -_081D954E: - strh r0, [r7, 0x24] -_081D9550: - movs r1, 0x38 - ldrsh r0, [r7, r1] - cmp r0, 0x80 - bne _081D95CE - ldr r2, =gUnknown_0862ACF0 - mov r8, r2 - mov r0, r8 - movs r1, 0x98 - movs r2, 0x84 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x3C] - ldr r5, =gSprites - movs r1, 0x3C - ldrsh r0, [r7, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x5] - movs r4, 0xD - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - movs r6, 0x4 - orrs r0, r6 - strb r0, [r1, 0x5] - mov r0, r8 - movs r1, 0xE0 - movs r2, 0x84 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x3C] - movs r2, 0x3C - ldrsh r1, [r7, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x5] - ands r4, r1 - orrs r4, r6 - strb r4, [r0, 0x5] - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3F - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - ldrh r0, [r7, 0x38] - adds r0, 0x1 - strh r0, [r7, 0x38] -_081D95CE: - ldrh r1, [r7, 0x38] - movs r2, 0x38 - ldrsh r0, [r7, r2] - cmp r0, 0x7F - ble _081D95F8 - movs r1, 0x26 - ldrsh r0, [r7, r1] - cmp r0, 0x20 - beq _081D95FC - ldrh r0, [r7, 0x3A] - adds r0, 0x1 - strh r0, [r7, 0x3A] - lsls r0, 16 - asrs r0, 20 - strh r0, [r7, 0x26] - b _081D95FC - .pool -_081D95F8: - adds r0, r1, 0x1 - strh r0, [r7, 0x38] -_081D95FC: - ldrh r0, [r7, 0x36] - movs r1, 0x3F - ands r0, r1 - cmp r0, 0 - bne _081D960C - movs r0, 0xA5 - bl PlaySE -_081D960C: - ldrh r0, [r7, 0x36] - adds r0, 0x1 - strh r0, [r7, 0x36] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D9528 - - thumb_func_start sub_81D961C -sub_81D961C: @ 81D961C - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x3C - ldrsh r1, [r4, r0] - cmp r1, 0x40 - bgt _081D968C - ldrh r0, [r4, 0x26] - adds r0, 0x2 - strh r0, [r4, 0x26] - ldr r5, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x26] - adds r1, 0x2 - strh r1, [r0, 0x26] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0x40 - beq _081D964C - b _081D979E -_081D964C: - movs r3, 0x30 - negs r3, r3 - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0 - bl sub_81D9868 - movs r2, 0x5 - strh r2, [r4, 0x36] - ldr r0, =0x0000ffff - strh r0, [r4, 0x38] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x3 - strh r1, [r0, 0x36] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x38] - b _081D979E - .pool -_081D968C: - cmp r1, 0x6F - bgt _081D96BE - adds r0, r4, 0 - bl sub_81D97E0 - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081D96A4 - movs r0, 0x68 - bl PlaySE -_081D96A4: - movs r0, 0x36 - ldrsh r1, [r4, r0] - movs r0, 0x3 - negs r0, r0 - cmp r1, r0 - bne _081D979E - adds r0, r4, 0 - movs r1, 0x2 - movs r2, 0x30 - movs r3, 0x10 - bl sub_81D9868 - b _081D979E -_081D96BE: - cmp r1, 0x70 - bne _081D96EC - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x7 - strh r1, [r0, 0x36] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strh r1, [r0, 0x38] - b _081D96F2 - .pool -_081D96EC: - ldr r0, =0x00000147 - cmp r1, r0 - bgt _081D9700 -_081D96F2: - adds r0, r4, 0 - bl sub_81D97E0 - b _081D979E - .pool -_081D9700: - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _081D974C - adds r0, r4, 0 - bl sub_81D97E0 - adds r0, r4, 0 - movs r1, 0x3 - movs r2, 0x30 - movs r3, 0x10 - bl sub_81D9868 - movs r3, 0x1 - strh r3, [r4, 0x24] - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - movs r0, 0xCB - lsls r0, 1 - movs r1, 0 - bl PlayCry1 - ldr r0, =sub_81D98B4 - movs r1, 0 - bl CreateTask - b _081D979E - .pool -_081D974C: - movs r0, 0xB0 - lsls r0, 1 - cmp r1, r0 - beq _081D9790 - adds r0, 0x18 - cmp r1, r0 - bne _081D979E - movs r3, 0 - strh r3, [r4, 0x24] - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - adds r0, r4, 0 - bl sub_81D97E0 - adds r0, r4, 0 - movs r1, 0x2 - movs r2, 0x30 - movs r3, 0x10 - bl sub_81D9868 - ldr r0, =sub_81D97E0 - str r0, [r4, 0x1C] - b _081D97D2 - .pool -_081D9790: - ldr r0, =sub_81D8E80 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl sub_81D9274 -_081D979E: - ldrh r2, [r4, 0x3C] - movs r0, 0x3C - ldrsh r1, [r4, r0] - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - ble _081D97CC - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _081D97CC - movs r1, 0x24 - ldrsh r2, [r4, r1] - negs r2, r2 - strh r2, [r4, 0x24] - ldr r3, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x24] -_081D97CC: - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] -_081D97D2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D961C - - thumb_func_start sub_81D97E0 -sub_81D97E0: @ 81D97E0 - push {r4-r7,lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, =gSprites - adds r4, r0, r5 - ldrh r1, [r3, 0x3A] - ldrh r0, [r4, 0x36] - ands r0, r1 - cmp r0, 0 - bne _081D985C - ldrh r2, [r3, 0x36] - ldrh r1, [r3, 0x26] - adds r0, r2, r1 - strh r0, [r3, 0x26] - movs r7, 0x2E - ldrsh r1, [r3, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x26] - adds r2, r1 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x38] - ldrh r2, [r3, 0x36] - adds r0, r2 - strh r0, [r3, 0x36] - lsls r0, 16 - asrs r5, r0, 16 - ldrh r6, [r4, 0x38] - movs r7, 0x38 - ldrsh r2, [r4, r7] - cmp r5, r2 - bge _081D9836 - movs r0, 0x36 - ldrsh r1, [r3, r0] - adds r0, r2, 0 - cmn r1, r0 - bgt _081D985C -_081D9836: - cmp r5, r2 - ble _081D9844 - strh r6, [r3, 0x36] - b _081D9854 - .pool -_081D9844: - movs r0, 0x36 - ldrsh r1, [r3, r0] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmn r1, r0 - bge _081D9854 - negs r0, r6 - strh r0, [r3, 0x36] -_081D9854: - movs r7, 0x38 - ldrsh r0, [r3, r7] - negs r0, r0 - strh r0, [r3, 0x38] -_081D985C: - ldrh r0, [r3, 0x3A] - adds r0, 0x1 - strh r0, [r3, 0x3A] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D97E0 - - thumb_func_start sub_81D9868 -sub_81D9868: @ 81D9868 - push {r4,r5,lr} - adds r5, r1, 0 - lsls r5, 24 - lsrs r5, 24 - movs r4, 0x2E - ldrsh r1, [r0, r4] - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - ldr r1, =gSprites - adds r4, r1 - lsls r2, 16 - asrs r2, 16 - ldrh r1, [r0, 0x20] - adds r2, r1 - strh r2, [r4, 0x20] - lsls r3, 16 - asrs r3, 16 - ldrh r1, [r0, 0x22] - adds r3, r1 - strh r3, [r4, 0x22] - ldrh r1, [r0, 0x24] - strh r1, [r4, 0x24] - ldrh r1, [r0, 0x26] - strh r1, [r4, 0x26] - adds r1, r5, 0 - bl StartSpriteAnim - adds r0, r4, 0 - adds r1, r5, 0 - bl StartSpriteAnim - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D9868 - - thumb_func_start sub_81D98B4 -sub_81D98B4: @ 81D98B4 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r0, 0 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _081D990C - cmp r1, 0x1 - bgt _081D98DC - cmp r1, 0 - beq _081D98E2 - b _081D99B4 - .pool -_081D98DC: - cmp r1, 0x2 - beq _081D99A4 - b _081D99B4 -_081D98E2: - movs r2, 0x80 - lsls r2, 7 - movs r0, 0x40 - str r0, [sp] - adds r0, 0xC0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - str r1, [sp, 0xC] - movs r0, 0x2 - adds r1, r2, 0 - movs r3, 0x78 - bl SetBgAffine - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits - movs r0, 0x10 - strh r0, [r4, 0x8] - b _081D9922 -_081D990C: - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x8 - bne _081D991A - movs r0, 0x12 - bl PlaySE -_081D991A: - movs r3, 0x4 - ldrsh r0, [r4, r3] - cmp r0, 0x2 - bne _081D992A -_081D9922: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _081D99B4 -_081D992A: - ldrh r5, [r4, 0x8] - ldrh r1, [r4, 0x2] - adds r0, r5, r1 - strh r0, [r4, 0x2] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r3, 0x6 - ldrsh r0, [r4, r3] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _081D9954 - lsls r0, r5, 16 - asrs r0, 16 - cmp r0, 0x4 - beq _081D9954 - subs r0, r5, 0x2 - strh r0, [r4, 0x8] -_081D9954: - ldrh r0, [r4, 0x6] - adds r0, 0x1 - strh r0, [r4, 0x6] - movs r2, 0x80 - lsls r2, 7 - movs r0, 0x40 - str r0, [sp] - ldrh r0, [r4, 0x2] - movs r3, 0x80 - lsls r3, 1 - adds r1, r3, 0 - subs r0, r1, r0 - lsls r0, 16 - asrs r0, 16 - str r0, [sp, 0x4] - ldrh r0, [r4, 0x2] - subs r1, r0 - lsls r1, 16 - asrs r1, 16 - str r1, [sp, 0x8] - movs r5, 0 - str r5, [sp, 0xC] - movs r0, 0x2 - adds r1, r2, 0 - movs r3, 0x78 - bl SetBgAffine - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0xFF - ble _081D99B4 - strh r5, [r4, 0x2] - strh r5, [r4, 0x6] - strh r5, [r4, 0xA] - movs r0, 0x10 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0x4] - adds r0, 0x1 - strh r0, [r4, 0x4] - b _081D99B4 -_081D99A4: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl ClearGpuRegBits - adds r0, r5, 0 - bl DestroyTask -_081D99B4: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81D98B4 - - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/record_mixing.s b/asm/record_mixing.s index a8e3c0081..2dab009a5 100644 --- a/asm/record_mixing.s +++ b/asm/record_mixing.s @@ -461,7 +461,7 @@ sub_80E70F4: @ 80E70F4 adds r4, r0, 0 movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame movs r0, 0x1 str r0, [sp] movs r0, 0 diff --git a/asm/reset_rtc_screen.s b/asm/reset_rtc_screen.s deleted file mode 100644 index b314afbf5..000000000 --- a/asm/reset_rtc_screen.s +++ /dev/null @@ -1,1342 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_809E8E8 -sub_809E8E8: @ 809E8E8 - push {lr} - adds r3, r0, 0 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r2, 0xC - ldrsh r1, [r0, r2] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r1, r0 - beq _0809E9FE - strh r1, [r3, 0x30] - subs r0, r1, 0x1 - cmp r0, 0x5 - bhi _0809E9FE - lsls r0, 2 - ldr r1, =_0809E920 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0809E920: - .4byte _0809E938 - .4byte _0809E95C - .4byte _0809E980 - .4byte _0809E9A4 - .4byte _0809E9CE - .4byte _0809E9F8 -_0809E938: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0x1 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x41 - ands r0, r1 - strb r0, [r2] - movs r0, 0x35 - b _0809E9C6 -_0809E95C: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0x1 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x41 - ands r0, r1 - strb r0, [r2] - movs r0, 0x56 - b _0809E9C6 -_0809E980: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0x1 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x41 - ands r0, r1 - strb r0, [r2] - movs r0, 0x65 - b _0809E9C6 -_0809E9A4: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0x1 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x41 - ands r0, r1 - strb r0, [r2] - movs r0, 0x74 -_0809E9C6: - strh r0, [r3, 0x20] - movs r0, 0x44 - strh r0, [r3, 0x22] - b _0809E9FE -_0809E9CE: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0x2 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x42 - ands r0, r1 - strb r0, [r2] - movs r0, 0x99 - strh r0, [r3, 0x20] - movs r0, 0x50 - strh r0, [r3, 0x22] - b _0809E9FE -_0809E9F8: - adds r0, r3, 0 - bl DestroySprite -_0809E9FE: - pop {r0} - bx r0 - thumb_func_end sub_809E8E8 - - thumb_func_start sub_809EA04 -sub_809EA04: @ 809EA04 - push {lr} - adds r3, r0, 0 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r2, 0xC - ldrsh r1, [r0, r2] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r1, r0 - beq _0809EAFE - strh r1, [r3, 0x30] - subs r0, r1, 0x1 - cmp r0, 0x5 - bhi _0809EAFE - lsls r0, 2 - ldr r1, =_0809EA3C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0809EA3C: - .4byte _0809EA54 - .4byte _0809EA78 - .4byte _0809EA9C - .4byte _0809EAC0 - .4byte _0809EAEA - .4byte _0809EAF8 -_0809EA54: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x40 - ands r0, r1 - strb r0, [r2] - movs r0, 0x35 - b _0809EAE2 -_0809EA78: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x40 - ands r0, r1 - strb r0, [r2] - movs r0, 0x56 - b _0809EAE2 -_0809EA9C: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x40 - ands r0, r1 - strb r0, [r2] - movs r0, 0x65 - b _0809EAE2 -_0809EAC0: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r1, r3, 0 - adds r1, 0x2A - movs r0, 0 - strb r0, [r1] - subs r2, 0x12 - ldrb r1, [r2] - subs r0, 0x40 - ands r0, r1 - strb r0, [r2] - movs r0, 0x74 -_0809EAE2: - strh r0, [r3, 0x20] - movs r0, 0x5C - strh r0, [r3, 0x22] - b _0809EAFE -_0809EAEA: - adds r0, r3, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _0809EAFE -_0809EAF8: - adds r0, r3, 0 - bl DestroySprite -_0809EAFE: - pop {r0} - bx r0 - thumb_func_end sub_809EA04 - - thumb_func_start sub_809EB04 -sub_809EB04: @ 809EB04 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_085104C4 - bl LoadSpritePalette - ldr r0, =gSpriteTemplate_85104F0 - mov r8, r0 - movs r1, 0x35 - movs r2, 0x44 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - ldr r6, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r6, 0 - adds r4, 0x1C - adds r2, r0, r4 - ldr r1, =sub_809E8E8 - str r1, [r2] - adds r0, r6 - strh r5, [r0, 0x2E] - ldr r1, =0x0000ffff - strh r1, [r0, 0x30] - mov r0, r8 - movs r1, 0x35 - movs r2, 0x44 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r0, r4 - ldr r1, =sub_809EA04 - str r1, [r4] - adds r0, r6 - strh r5, [r0, 0x2E] - movs r1, 0x1 - negs r1, r1 - strh r1, [r0, 0x30] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809EB04 - - thumb_func_start sub_809EB8C -sub_809EB8C: @ 809EB8C - push {lr} - ldr r0, =gUnknown_085104C4 - ldrh r0, [r0, 0x4] - bl FreeSpritePaletteByTag - pop {r0} - bx r0 - .pool - thumb_func_end sub_809EB8C - - thumb_func_start sub_809EBA0 -sub_809EBA0: @ 809EBA0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0 - bl sub_8198070 - adds r0, r4, 0 - bl RemoveWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_809EBA0 - - thumb_func_start sub_809EBC4 -sub_809EBC4: @ 809EBC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - mov r10, r0 - adds r0, r1, 0 - mov r9, r2 - adds r1, r3, 0 - ldr r5, [sp, 0x30] - ldr r6, [sp, 0x34] - ldr r2, [sp, 0x38] - mov r8, r2 - mov r2, r10 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - lsls r3, r0, 24 - lsrs r3, 24 - str r3, [sp, 0xC] - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r1, 16 - lsrs r1, 16 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - mov r2, r8 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - ldr r7, =gStringVar4 - ldr r4, =gStringVar1 - adds r0, r4, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - adds r0, r7, 0 - adds r1, r4, 0 - bl StringCopy - adds r7, r0, 0 - ldr r1, =gText_Day - bl StringCopy - adds r7, r0, 0 - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r0, r7, 0 - adds r1, r4, 0 - bl StringCopy - adds r7, r0, 0 - ldr r5, =gText_Colon3 - adds r1, r5, 0 - bl StringCopy - adds r7, r0, 0 - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r0, r7, 0 - adds r1, r4, 0 - bl StringCopy - adds r7, r0, 0 - adds r1, r5, 0 - bl StringCopy - adds r7, r0, 0 - adds r0, r4, 0 - mov r1, r8 - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r0, r7, 0 - adds r1, r4, 0 - bl StringCopy - ldr r2, =gStringVar4 - mov r0, r9 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - mov r0, r10 - movs r1, 0x1 - ldr r3, [sp, 0xC] - bl PrintTextOnWindow - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809EBC4 - - thumb_func_start sub_809ECB4 -sub_809ECB4: @ 809ECB4 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0xC - adds r4, r0, 0 - mov r9, r1 - adds r5, r2, 0 - adds r6, r3, 0 - ldr r0, [sp, 0x24] - mov r8, r0 - lsls r4, 24 - lsrs r4, 24 - mov r0, r9 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r2, 0x85 - lsls r2, 2 - adds r0, r4, 0 - movs r1, 0 - movs r3, 0xE - bl SetWindowBorderStyle - str r5, [sp] - str r6, [sp, 0x4] - mov r0, r8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x1 - mov r3, r9 - bl sub_809EBC4 - ldr r2, =gText_Confirm2 - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x7E - bl PrintTextOnWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809ECB4 - - thumb_func_start sub_809ED38 -sub_809ED38: @ 809ED38 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r3, 16 - lsrs r3, 16 - adds r1, r3, 0 - movs r0, 0x80 - ands r0, r3 - cmp r0, 0 - beq _0809ED52 - ldrh r0, [r4] - subs r0, 0x1 - b _0809ED6C -_0809ED52: - movs r0, 0x40 - ands r0, r3 - cmp r0, 0 - beq _0809ED60 - ldrh r0, [r4] - adds r0, 0x1 - b _0809ED8A -_0809ED60: - movs r0, 0x20 - ands r0, r3 - cmp r0, 0 - beq _0809ED7A - ldrh r0, [r4] - subs r0, 0xA -_0809ED6C: - strh r0, [r4] - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, r5 - bge _0809ED96 - strh r2, [r4] - b _0809ED96 -_0809ED7A: - movs r0, 0x10 - ands r1, r0 - cmp r1, 0 - bne _0809ED86 - movs r0, 0 - b _0809ED98 -_0809ED86: - ldrh r0, [r4] - adds r0, 0xA -_0809ED8A: - strh r0, [r4] - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, r2 - ble _0809ED96 - strh r5, [r4] -_0809ED96: - movs r0, 0x1 -_0809ED98: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_809ED38 - - thumb_func_start sub_809EDA0 -sub_809EDA0: @ 809EDA0 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0x1 - strh r0, [r1, 0x8] - bx lr - .pool - thumb_func_end sub_809EDA0 - - thumb_func_start sub_809EDB8 -sub_809EDB8: @ 809EDB8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, =gTasks + 0x8 - adds r0, r4, r5 - ldrb r0, [r0, 0x10] - bl sub_809EBA0 - bl sub_809EB8C - subs r5, 0x8 - adds r4, r5 - ldr r0, =sub_809EDA0 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809EDB8 - - thumb_func_start sub_809EDE8 -sub_809EDE8: @ 809EDE8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r7, r0, 3 - ldr r0, =gTasks + 0x8 - mov r8, r0 - adds r5, r7, r0 - ldrb r4, [r5, 0x4] - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - ldr r1, =gUnknown_08510420 - 0x4 - adds r2, r0, r1 - ldr r1, =gMain - ldrh r3, [r1, 0x2E] - movs r0, 0x2 - ands r0, r3 - mov r12, r1 - cmp r0, 0 - beq _0809EE3C - mov r0, r8 - subs r0, 0x8 - adds r0, r7, r0 - ldr r1, =sub_809EDB8 - str r1, [r0] - movs r0, 0 - strh r0, [r5, 0x2] - movs r0, 0x6 - b _0809EE5C - .pool -_0809EE3C: - movs r0, 0x10 - ands r0, r3 - cmp r0, 0 - beq _0809EE4A - ldrb r0, [r2, 0x7] - cmp r0, 0 - bne _0809EE5C -_0809EE4A: - mov r3, r12 - ldrh r1, [r3, 0x2E] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0809EE66 - ldrb r0, [r2, 0x6] - cmp r0, 0 - beq _0809EE66 -_0809EE5C: - strh r0, [r5, 0x4] - movs r0, 0x5 - bl PlaySE - b _0809EEF4 -_0809EE66: - cmp r4, 0x5 - bne _0809EEB4 - mov r0, r12 - ldrh r1, [r0, 0x2E] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _0809EEF4 - ldr r1, =gLocalTime - ldrh r0, [r5, 0x6] - strh r0, [r1] - ldrh r0, [r5, 0x8] - strb r0, [r1, 0x2] - ldrh r0, [r5, 0xA] - strb r0, [r1, 0x3] - ldrh r0, [r5, 0xC] - strb r0, [r1, 0x4] - movs r0, 0x5 - bl PlaySE - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_809EDB8 - str r1, [r0] - strh r4, [r5, 0x2] - movs r0, 0x6 - strh r0, [r5, 0x4] - b _0809EEF4 - .pool -_0809EEB4: - ldrb r0, [r2] - lsls r0, 1 - adds r0, r5, r0 - ldrh r1, [r2, 0x2] - ldrh r2, [r2, 0x4] - mov r3, r12 - ldrh r4, [r3, 0x30] - movs r3, 0xC0 - ands r3, r4 - bl sub_809ED38 - cmp r0, 0 - beq _0809EEF4 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r5, 0x10] - ldrh r3, [r5, 0x6] - ldrb r1, [r5, 0x8] - str r1, [sp] - ldrb r1, [r5, 0xA] - str r1, [sp, 0x4] - ldrb r1, [r5, 0xC] - str r1, [sp, 0x8] - movs r1, 0 - movs r2, 0x1 - bl sub_809EBC4 - ldrb r0, [r5, 0x10] - movs r1, 0x2 - bl CopyWindowToVram -_0809EEF4: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_809EDE8 - - thumb_func_start sub_809EF00 -sub_809EF00: @ 809EF00 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r6, r0, 2 - add r6, r8 - lsls r6, 3 - ldr r0, =gTasks + 0x8 - mov r9, r0 - adds r5, r6, r0 - movs r0, 0 - strh r0, [r5] - ldr r1, =gLocalTime - ldrh r0, [r1] - strh r0, [r5, 0x6] - movs r0, 0x2 - ldrsb r0, [r1, r0] - strh r0, [r5, 0x8] - movs r0, 0x3 - ldrsb r0, [r1, r0] - strh r0, [r5, 0xA] - movs r0, 0x4 - ldrsb r0, [r1, r0] - strh r0, [r5, 0xC] - ldr r0, =gUnknown_08510420 - bl AddWindow - strh r0, [r5, 0x10] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x6] - ldrb r2, [r5, 0x8] - ldrb r3, [r5, 0xA] - ldrb r4, [r5, 0xC] - str r4, [sp] - bl sub_809ECB4 - mov r0, r8 - bl sub_809EB04 - movs r0, 0x2 - strh r0, [r5, 0x4] - movs r0, 0x8 - negs r0, r0 - add r9, r0 - add r6, r9 - ldr r0, =sub_809EDE8 - str r0, [r6] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809EF00 - - thumb_func_start sub_809EF88 -sub_809EF88: @ 809EF88 - push {r4-r7,lr} - sub sp, 0x4 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl SetVBlankCallback - movs r2, 0xA0 - lsls r2, 19 - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - ldr r0, =0x81000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r2, 0xC0 - lsls r2, 19 - movs r3, 0xC0 - lsls r3, 9 - mov r4, sp - movs r6, 0 - movs r5, 0x80 - lsls r5, 5 - ldr r7, =0x81000800 - movs r0, 0x81 - lsls r0, 24 - mov r12, r0 -_0809EFCA: - strh r6, [r4] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - str r7, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r2, r5 - subs r3, r5 - cmp r3, r5 - bhi _0809EFCA - strh r6, [r4] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 1 - mov r2, r12 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r0, 0 - movs r1, 0x80 - bl ResetOamRange - bl LoadOam - bl ScanlineEffect_Stop - bl ScanlineEffect_Clear - bl ResetSpriteData - bl ResetTasks - bl ResetPaletteFade - bl sub_809F048 - ldr r0, =sub_809F0AC - bl SetVBlankCallback - ldr r0, =sub_809F090 - bl SetMainCallback2 - ldr r0, =sub_809F200 - movs r1, 0x50 - bl CreateTask - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809EF88 - - thumb_func_start sub_809F048 -sub_809F048: @ 809F048 - push {lr} - bl clear_scheduled_bg_copies_to_vram - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_08510404 - movs r0, 0 - movs r2, 0x1 - bl InitBgsFromTemplates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - ldr r0, =gUnknown_08510408 - bl InitWindows - bl DeactivateAllTextPrinters - bl sub_81973A4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_809F048 - - thumb_func_start sub_809F090 -sub_809F090: @ 809F090 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl do_scheduled_bg_tilemap_copies_to_vram - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_809F090 - - thumb_func_start sub_809F0AC -sub_809F0AC: @ 809F0AC - push {lr} - bl ProcessSpriteCopyRequests - bl LoadOam - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_809F0AC - - thumb_func_start sub_809F0C0 -sub_809F0C0: @ 809F0C0 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - movs r2, 0x80 - lsls r2, 2 - movs r0, 0x1 - movs r1, 0 - movs r3, 0xF - bl sub_8197B1C - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0 - bl PrintTextOnWindow - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_809F0C0 - - thumb_func_start sub_809F0F8 -sub_809F0F8: @ 809F0F8 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r6, r0, r1 - movs r0, 0 - ldrsh r5, [r6, r0] - cmp r5, 0 - beq _0809F11C - cmp r5, 0x1 - beq _0809F1B2 - b _0809F1F8 - .pool -_0809F11C: - movs r2, 0x85 - lsls r2, 2 - movs r0, 0 - movs r1, 0 - movs r3, 0xE - bl SetWindowBorderStyle - ldr r2, =gText_PresentTime - movs r0, 0x1 - str r0, [sp] - movs r4, 0xFF - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - ldr r1, =gLocalTime - ldrh r3, [r1] - ldrb r0, [r1, 0x2] - str r0, [sp] - ldrb r0, [r1, 0x3] - str r0, [sp, 0x4] - ldrb r0, [r1, 0x4] - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0x11 - bl sub_809EBC4 - ldr r2, =gText_PreviousTime - movs r0, 0x21 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl PrintTextOnWindow - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xA0 - ldrh r3, [r0] - adds r0, 0x2 - ldrb r0, [r0] - str r0, [sp] - adds r0, r1, 0 - adds r0, 0xA3 - ldrb r0, [r0] - str r0, [sp, 0x4] - adds r0, r1, 0 - adds r0, 0xA4 - ldrb r0, [r0] - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0x31 - bl sub_809EBC4 - ldr r0, =gText_ResetRTCConfirmCancel - bl sub_809F0C0 - movs r0, 0 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldrh r0, [r6] - adds r0, 0x1 - strh r0, [r6] -_0809F1B2: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0809F1E4 - adds r0, r7, 0 - bl DestroyTask - bl DoSoftReset - b _0809F1F8 - .pool -_0809F1E4: - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0809F1F8 - movs r0, 0x5 - bl PlaySE - adds r0, r7, 0 - bl DestroyTask -_0809F1F8: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_809F0F8 - - thumb_func_start sub_809F200 -sub_809F200: @ 809F200 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0x6 - bls _0809F21C - b _0809F404 -_0809F21C: - lsls r0, 2 - ldr r1, =_0809F230 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0809F230: - .4byte _0809F24C - .4byte _0809F268 - .4byte _0809F2B4 - .4byte _0809F310 - .4byte _0809F398 - .4byte _0809F3C8 - .4byte _0809F3EA -_0809F24C: - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0x1 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - movs r0, 0x1 - strh r0, [r5] - b _0809F404 - .pool -_0809F268: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0809F276 - b _0809F404 -_0809F276: - ldr r0, =gSaveFileStatus - ldrh r0, [r0] - cmp r0, 0 - beq _0809F282 - cmp r0, 0x2 - bne _0809F29C -_0809F282: - ldr r0, =gText_NoSaveFileCantSetTime - bl sub_809F0C0 - movs r0, 0x5 - strh r0, [r5] - b _0809F404 - .pool -_0809F29C: - bl RtcCalcLocalTime - ldr r0, =sub_809F0F8 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x2] - b _0809F334 - .pool -_0809F2B4: - ldr r2, =gTasks - movs r0, 0x2 - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x4] - cmp r0, 0x1 - bne _0809F2CA - b _0809F404 -_0809F2CA: - movs r0, 0 - movs r1, 0 - bl sub_8198070 - ldr r0, =gText_PleaseResetTime - bl sub_809F0C0 - ldr r2, =gLocalTime - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - adds r0, 0xA0 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [r2] - str r1, [r2, 0x4] - ldr r0, =sub_809EF00 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x2] - movs r0, 0x3 - strh r0, [r5] - b _0809F404 - .pool -_0809F310: - ldr r2, =gTasks - movs r0, 0x2 - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _0809F404 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0809F340 - ldrb r0, [r5, 0x2] - bl DestroyTask -_0809F334: - movs r0, 0x2 - strh r0, [r5] - b _0809F404 - .pool -_0809F340: - ldrb r0, [r5, 0x2] - bl DestroyTask - bl RtcReset - ldr r4, =gLocalTime - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0x2 - ldrsb r1, [r4, r1] - movs r2, 0x3 - ldrsb r2, [r4, r2] - movs r3, 0x4 - ldrsb r3, [r4, r3] - bl RtcCalcLocalTimeOffset - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - adds r2, 0xA0 - ldr r0, [r4] - ldr r1, [r4, 0x4] - str r0, [r2] - str r1, [r2, 0x4] - ldr r0, =0x00004040 - ldrh r1, [r4] - bl VarSet - bl DisableResetRTC - ldr r0, =gText_ClockHasBeenReset - bl sub_809F0C0 - movs r0, 0x4 - strh r0, [r5] - b _0809F404 - .pool -_0809F398: - movs r0, 0 - bl TrySavingData - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0809F3B8 - ldr r0, =gText_SaveCompleted - bl sub_809F0C0 - movs r0, 0x49 - bl PlaySE - b _0809F3C4 - .pool -_0809F3B8: - ldr r0, =gText_SaveFailed - bl sub_809F0C0 - movs r0, 0x16 - bl PlaySE -_0809F3C4: - movs r0, 0x5 - strh r0, [r5] -_0809F3C8: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0809F404 - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0x1 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - movs r0, 0x6 - strh r0, [r5] -_0809F3EA: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0809F404 - adds r0, r4, 0 - bl DestroyTask - bl FreeAllWindowBuffers - bl DoSoftReset -_0809F404: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_809F200 - - thumb_func_start sub_809F41C -sub_809F41C: @ 809F41C - push {lr} - ldr r0, =0x00000861 - bl FlagSet - movs r0, 0x86 - lsls r0, 4 - bl FlagSet - ldr r0, =0x00000862 - bl FlagSet - pop {r0} - bx r0 - .pool - thumb_func_end sub_809F41C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 939ed073e..80bc66f3f 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -481,7 +481,7 @@ _08012938: bl CopyWindowToVram ldrb r0, [r6, 0xF] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r0, =gMultiuseListMenuTemplate adds r2, r0, 0 ldr r1, =gUnknown_082F015C @@ -497,7 +497,7 @@ _08012938: strb r0, [r6, 0x12] ldrb r0, [r6, 0x11] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r6, 0x11] bl PutWindowTilemap ldrb r0, [r6, 0x11] @@ -1962,7 +1962,7 @@ _0801360C: bl CopyWindowToVram ldrb r0, [r6, 0xB] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r0, =gMultiuseListMenuTemplate adds r2, r0, 0 ldr r1, =gUnknown_082F0204 @@ -1978,7 +1978,7 @@ _0801360C: strb r0, [r6, 0xE] ldrb r0, [r6, 0xD] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r6, 0xD] bl PutWindowTilemap ldrb r0, [r6, 0xD] @@ -8275,7 +8275,7 @@ sub_8017020: @ 8017020 bl sub_81973A4 movs r0, 0 movs r1, 0x1 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r0, =gStringVar4 adds r1, r4, 0 bl StringExpandPlaceholders @@ -8320,7 +8320,7 @@ _08017076: bl sub_81973A4 movs r0, 0 movs r1, 0x1 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r0, =gStringVar4 adds r1, r5, 0 bl StringExpandPlaceholders @@ -8412,7 +8412,7 @@ sub_8017118: @ 8017118 lsrs r4, 24 adds r0, r4, 0 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame adds r0, r4, 0 movs r1, 0xFF bl FillWindowPixelBuffer @@ -8508,7 +8508,7 @@ _080171DC: strb r0, [r5] ldrb r0, [r5] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r0, =gMultiuseListMenuTemplate adds r2, r0, 0 ldr r1, [sp, 0x24] @@ -8621,7 +8621,7 @@ _080172C8: strb r0, [r6] ldrb r0, [r6] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r0, =gMultiuseListMenuTemplate adds r2, r0, 0 ldr r1, [sp, 0x24] @@ -11106,7 +11106,7 @@ sub_80186A4: @ 80186A4 movs r0, 0x3 bl GetBgTilemapBuffer bl Free - ldr r0, =c2_title_screen_1 + ldr r0, =CB2_InitTitleScreen bl SetMainCallback2 pop {r0} bx r0 @@ -28701,7 +28701,7 @@ _080214C6: lsrs r3, 16 ldr r0, =gUnknown_082F436C adds r1, r2, 0 - bl AddItemIconObjectWithCustomObjectTemplate + bl AddCustomItemIconSprite lsls r0, 24 lsrs r0, 24 mov r2, r9 @@ -31662,7 +31662,7 @@ _08022D38: _08022D42: movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldrb r1, [r5, 0x1] movs r0, 0x2 mov r8, r0 @@ -34260,7 +34260,7 @@ _080241A6: beq _0802421E movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_SavingDontTurnOffPower movs r0, 0 str r0, [sp] @@ -34617,7 +34617,7 @@ _0802445A: _08024460: movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldrh r1, [r5, 0x14] cmp r1, 0x3 bne _08024490 @@ -46350,7 +46350,7 @@ _0802A3A4: _0802A3AE: movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_SavingDontTurnOffPower str r4, [sp] movs r0, 0x2 diff --git a/asm/roulette.s b/asm/roulette.s index 3568c1911..e03bbea91 100644 --- a/asm/roulette.s +++ b/asm/roulette.s @@ -508,7 +508,7 @@ _081406E0: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5B89 movs r1, 0x1 @@ -740,7 +740,7 @@ sub_8140914: @ 8140914 ldr r5, =gUnknown_0203AB8C ldrb r0, [r5] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r5] ldr r2, =gUnknown_082A5C13 movs r1, 0x1 @@ -2631,7 +2631,7 @@ sub_814189C: @ 814189C ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5BD7 b _08141902 @@ -2643,7 +2643,7 @@ _081418EC: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5BCB _08141902: @@ -2667,7 +2667,7 @@ _08141928: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5BE0 movs r1, 0x1 @@ -2805,7 +2805,7 @@ sub_8141A18: @ 8141A18 ldr r5, =gUnknown_0203AB8C ldrb r0, [r5] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r5] movs r1, 0x1 str r1, [sp] @@ -3001,7 +3001,7 @@ _08141BB0: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5C21 movs r1, 0x1 @@ -3028,7 +3028,7 @@ _08141C58: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5C61 movs r1, 0x1 @@ -3060,7 +3060,7 @@ _08141CBC: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5C04 movs r1, 0x1 @@ -3147,7 +3147,7 @@ _08141D44: ldr r4, =gUnknown_0203AB8C ldrb r0, [r4] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldrb r0, [r4] ldr r2, =gUnknown_082A5C61 movs r1, 0x1 @@ -4667,7 +4667,7 @@ sub_81429F0: @ 81429F0 bl StringExpandPlaceholders movs r0, 0 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame str r5, [sp] movs r0, 0xFF str r0, [sp, 0x4] @@ -4744,7 +4744,7 @@ sub_8142A88: @ 8142A88 beq _08142B28 movs r0, 0 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r2, =gUnknown_082A5B6B str r7, [sp] movs r0, 0xFF @@ -4768,7 +4768,7 @@ _08142B28: bl StringExpandPlaceholders movs r0, 0 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame movs r0, 0x1 str r0, [sp] movs r0, 0xFF @@ -4798,7 +4798,7 @@ _08142B78: bl StringExpandPlaceholders movs r0, 0 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame str r7, [sp] movs r0, 0xFF str r0, [sp, 0x4] diff --git a/asm/shop.s b/asm/shop.s index 70429c7cf..97dbd07c8 100644 --- a/asm/shop.s +++ b/asm/shop.s @@ -969,7 +969,7 @@ _080E02AE: ldr r0, =0x0000083e adds r1, r3, r0 adds r0, r1, 0 - bl AddItemIconObject + bl AddItemIconSprite lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x40 diff --git a/asm/slot_machine.s b/asm/slot_machine.s index 4a331b313..88f73fe2c 100644 --- a/asm/slot_machine.s +++ b/asm/slot_machine.s @@ -975,7 +975,7 @@ sub_812ACF4: @ 812ACF4 sub sp, 0xC movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_YouDontHaveThreeCoins movs r0, 0x1 str r0, [sp] @@ -1543,7 +1543,7 @@ sub_812B158: @ 812B158 sub sp, 0xC movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_QuitTheGame movs r0, 0x1 str r0, [sp] @@ -1633,7 +1633,7 @@ sub_812B214: @ 812B214 sub sp, 0xC movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_YouveGot9999Coins movs r0, 0x1 str r0, [sp] @@ -1686,7 +1686,7 @@ sub_812B280: @ 812B280 sub sp, 0xC movs r0, 0 movs r1, 0 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_YouveRunOutOfCoins movs r0, 0x1 str r0, [sp] diff --git a/asm/start_menu.s b/asm/start_menu.s index 4497087da..23ac3710a 100644 --- a/asm/start_menu.s +++ b/asm/start_menu.s @@ -148,7 +148,7 @@ _0809F8E4: lsls r0, 24 lsrs r0, 24 movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r1, =gUnknown_02037619 movs r0, 0 strb r0, [r1, 0x1] @@ -170,7 +170,7 @@ _0809F926: b _0809F940 .pool _0809F930: - ldr r4, =gUnknown_0203761A + ldr r4, =gUnknown_02037619+1 adds r0, r4, 0 movs r1, 0x2 bl PrintStartMenuActions @@ -1832,7 +1832,7 @@ _080A06EC: strb r0, [r6] ldrb r0, [r6] movs r1, 0 - bl sub_81973FC + bl NewMenuHelpers_DrawStdWindowFrame ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldrb r0, [r0, 0x8] diff --git a/asm/title_screen.s b/asm/title_screen.s deleted file mode 100644 index 32594424a..000000000 --- a/asm/title_screen.s +++ /dev/null @@ -1,1321 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80AA40C -sub_80AA40C: @ 80AA40C - push {lr} - adds r3, r0, 0 - ldr r2, =gTasks - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _080AA43C - ldrb r0, [r3, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - strb r1, [r3, 0x1] - movs r0, 0x42 - strh r0, [r3, 0x22] - b _080AA46A - .pool -_080AA43C: - ldrh r1, [r3, 0x22] - movs r2, 0x22 - ldrsh r0, [r3, r2] - cmp r0, 0x42 - beq _080AA44A - adds r0, r1, 0x1 - strh r0, [r3, 0x22] -_080AA44A: - ldrh r1, [r3, 0x2E] - movs r2, 0x2E - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _080AA458 - subs r0, r1, 0x1 - strh r0, [r3, 0x2E] -_080AA458: - ldr r0, =gUnknown_0853FF70 - movs r2, 0x2E - ldrsh r1, [r3, r2] - lsls r1, 1 - adds r1, r0 - ldrh r1, [r1] - movs r0, 0x52 - bl SetGpuReg -_080AA46A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA40C - - thumb_func_start sub_80AA474 -sub_80AA474: @ 80AA474 - push {lr} - adds r3, r0, 0 - ldr r2, =gTasks - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _080AA4A0 - ldrb r0, [r3, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - strb r1, [r3, 0x1] - movs r0, 0x42 - b _080AA4AC - .pool -_080AA4A0: - ldrh r1, [r3, 0x22] - movs r2, 0x22 - ldrsh r0, [r3, r2] - cmp r0, 0x42 - beq _080AA4AE - adds r0, r1, 0x1 -_080AA4AC: - strh r0, [r3, 0x22] -_080AA4AE: - pop {r0} - bx r0 - thumb_func_end sub_80AA474 - - thumb_func_start sub_80AA4B4 -sub_80AA4B4: @ 80AA4B4 - push {lr} - adds r2, r0, 0 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _080AA4DC - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - bne _080AA4DC - adds r0, r2, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _080AA4E8 -_080AA4DC: - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080AA4E8: - pop {r0} - bx r0 - thumb_func_end sub_80AA4B4 - - thumb_func_start sub_80AA4EC -sub_80AA4EC: @ 80AA4EC - push {r4-r7,lr} - lsls r0, 16 - ldr r2, =0xffc00000 - adds r0, r2 - lsrs r0, 16 - movs r6, 0 - lsls r7, r1, 16 -_080AA4FA: - lsls r5, r0, 16 - asrs r5, 16 - ldr r0, =gUnknown_085400D8 - adds r1, r5, 0 - asrs r2, r7, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r4, 0 - adds r1, r6, 0 - bl StartSpriteAnim - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - adds r5, 0x20 - lsls r5, 16 - lsrs r0, r5, 16 - cmp r6, 0x4 - bls _080AA4FA - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA4EC - - thumb_func_start sub_80AA548 -sub_80AA548: @ 80AA548 - push {r4-r6,lr} - lsls r0, 16 - ldr r2, =0xffc00000 - adds r0, r2 - lsrs r0, 16 - movs r5, 0 - lsls r6, r1, 16 -_080AA556: - lsls r4, r0, 16 - asrs r4, 16 - ldr r0, =gUnknown_085400D8 - adds r1, r4, 0 - asrs r2, r6, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, =gSprites - adds r2, r0 - adds r1, r5, 0x5 - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl StartSpriteAnim - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r4, 0x20 - lsls r4, 16 - lsrs r0, r4, 16 - cmp r5, 0x4 - bls _080AA556 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AA548 - - thumb_func_start title_screen_logo_shine_obj_callback_type1 -@ void title_screen_logo_shine_obj_callback_type1(struct obj *obj) -title_screen_logo_shine_obj_callback_type1: @ 80AA5A4 - push {r4,lr} - adds r3, r0, 0 - ldrh r2, [r3, 0x20] - movs r0, 0x20 - ldrsh r1, [r3, r0] - ldr r0, =0x0000010f - cmp r1, r0 - bgt _080AA63C - movs r4, 0x2E - ldrsh r0, [r3, r4] - adds r4, r2, 0 - cmp r0, 0 - beq _080AA630 - cmp r1, 0x77 - bgt _080AA5E0 - ldrh r1, [r3, 0x30] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r0, 0x1E - bgt _080AA5F8 - adds r1, 0x1 - strh r1, [r3, 0x30] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x1E - bgt _080AA5F8 - adds r0, r1, 0x1 - b _080AA5F6 - .pool -_080AA5E0: - ldrh r1, [r3, 0x30] - movs r4, 0x30 - ldrsh r0, [r3, r4] - cmp r0, 0 - beq _080AA5F8 - subs r0, r1, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - cmp r0, 0 - beq _080AA5F8 - subs r0, r1, 0x2 -_080AA5F6: - strh r0, [r3, 0x30] -_080AA5F8: - ldrh r1, [r3, 0x30] - movs r0, 0x1F - ands r0, r1 - lsls r2, r0, 10 - lsls r1, r0, 5 - adds r2, r1 - orrs r2, r0 - movs r1, 0x20 - ldrsh r0, [r3, r1] - ldrh r4, [r3, 0x20] - cmp r0, 0x84 - beq _080AA61C - cmp r0, 0x88 - beq _080AA61C - cmp r0, 0x8C - beq _080AA61C - cmp r0, 0x90 - bne _080AA62C -_080AA61C: - ldr r1, =gPlttBufferFaded - ldr r0, =0x000033f8 - strh r0, [r1] - b _080AA630 - .pool -_080AA62C: - ldr r0, =gPlttBufferFaded - strh r2, [r0] -_080AA630: - adds r0, r4, 0x4 - strh r0, [r3, 0x20] - b _080AA648 - .pool -_080AA63C: - ldr r1, =gPlttBufferFaded - movs r0, 0 - strh r0, [r1] - adds r0, r3, 0 - bl DestroySprite -_080AA648: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end title_screen_logo_shine_obj_callback_type1 - - thumb_func_start title_screen_logo_shine_obj_callback_type2 -@ void title_screen_logo_shine_obj_callback_type2(struct obj *obj) -title_screen_logo_shine_obj_callback_type2: @ 80AA654 - push {lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x20] - movs r0, 0x20 - ldrsh r1, [r2, r0] - ldr r0, =0x0000010f - cmp r1, r0 - bgt _080AA670 - adds r0, r3, 0 - adds r0, 0x8 - strh r0, [r2, 0x20] - b _080AA676 - .pool -_080AA670: - adds r0, r2, 0 - bl DestroySprite -_080AA676: - pop {r0} - bx r0 - thumb_func_end title_screen_logo_shine_obj_callback_type2 - - thumb_func_start title_screen_add_logo_shine_obj -@ void title_screen_add_logo_shine_obj(int a1) -title_screen_add_logo_shine_obj: @ 80AA67C - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - beq _080AA6D0 - cmp r5, 0x1 - bgt _080AA698 - cmp r5, 0 - beq _080AA69C - b _080AA766 -_080AA698: - cmp r5, 0x2 - bne _080AA766 -_080AA69C: - ldr r0, =gUnknown_08540124 - movs r1, 0 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0, 0x1] - strh r5, [r0, 0x2E] - b _080AA766 - .pool -_080AA6D0: - ldr r0, =gUnknown_08540124 - mov r9, r0 - movs r1, 0 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r6, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r6 - ldrb r2, [r1, 0x1] - movs r4, 0xD - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - movs r2, 0x8 - mov r8, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x1] - strh r5, [r1, 0x2E] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - mov r0, r9 - movs r1, 0 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r5, r6, 0 - adds r5, 0x1C - adds r0, r1, r5 - ldr r2, =title_screen_logo_shine_obj_callback_type2 - mov r10, r2 - str r2, [r0] - adds r1, r6 - ldrb r2, [r1, 0x1] - adds r0, r4, 0 - ands r0, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x1] - movs r1, 0x50 - negs r1, r1 - mov r0, r9 - movs r2, 0x44 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r5 - mov r1, r10 - str r1, [r5] - adds r0, r6 - ldrb r1, [r0, 0x1] - ands r4, r1 - mov r2, r8 - orrs r4, r2 - strb r4, [r0, 0x1] -_080AA766: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end title_screen_add_logo_shine_obj - - thumb_func_start title_screen_vblank_callback -@ void title_screen_vblank_callback() -title_screen_vblank_callback: @ 80AA780 - push {lr} - bl ScanlineEffect_InitHBlankDmaTransfer - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - ldr r0, =gBattle_BG1_Y - ldrh r1, [r0] - movs r0, 0x16 - bl SetGpuReg - pop {r0} - bx r0 - .pool - thumb_func_end title_screen_vblank_callback - - thumb_func_start c2_title_screen_1 -@ void c2_title_screen_1() -c2_title_screen_1: @ 80AA7A4 - push {r4,lr} - sub sp, 0x14 - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x5 - bhi _080AA7E0 - lsls r0, 2 - ldr r1, =_080AA7C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AA7C8: - .4byte _080AA7E0 - .4byte _080AA8C4 - .4byte _080AA998 - .4byte _080AA9E0 - .4byte _080AAA14 - .4byte _080AAAF0 -_080AA7E0: - movs r0, 0 - bl SetVBlankCallback - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r1, 0xA0 - lsls r1, 19 - ldr r2, =0x00007fff - adds r0, r2, 0 - strh r0, [r1] - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0xC - movs r1, 0 - bl SetGpuReg - movs r0, 0xA - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - add r1, sp, 0xC - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - add r0, sp, 0xC - str r0, [r1] - movs r0, 0xC0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x8100c000 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r2, 0 - str r2, [sp, 0x10] - add r0, sp, 0x10 - str r0, [r1] - movs r0, 0xE0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x85000100 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - add r0, sp, 0xC - strh r2, [r0] - str r0, [r1] - ldr r0, =0x05000002 - str r0, [r1, 0x4] - ldr r0, =0x810001ff - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - bl ResetPaletteFade - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - b _080AAB1E - .pool -_080AA8C4: - ldr r0, =gTitleScreenPokemonLogoGfx - movs r1, 0xC0 - lsls r1, 19 - bl LZ77UnCompVram - ldr r0, =gUnknown_08DE0644 - ldr r1, =0x06004800 - bl LZ77UnCompVram - ldr r0, =gTitleScreenBgPalettes - movs r2, 0xF0 - lsls r2, 1 - movs r1, 0 - bl LoadPalette - ldr r0, =gTitleScreenRayquazaGfx - ldr r1, =0x06008000 - bl LZ77UnCompVram - ldr r0, =gTitleScreenRayquazaTilemap - ldr r1, =0x0600d000 - bl LZ77UnCompVram - ldr r0, =gTitleScreenCloudsGfx - ldr r1, =0x0600c000 - bl LZ77UnCompVram - ldr r0, =gUnknown_08DDE458 - ldr r1, =0x0600d800 - bl LZ77UnCompVram - bl ScanlineEffect_Stop - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r1, =gReservedSpritePaletteCount - movs r0, 0x9 - strb r0, [r1] - ldr r0, =gUnknown_08540048 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_085400F0 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0854013C - bl LoadCompressedObjectPic - ldr r0, =gTitleScreenEmeraldVersionPal - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_08540100 - bl LoadSpritePalette - ldr r0, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0] - b _080AAB1E - .pool -_080AA998: - ldr r0, =task_title_screen_1 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r1, 0x8] - strh r2, [r1, 0xA] - ldr r0, =0x0000fff0 - strh r0, [r1, 0xC] - subs r0, 0x10 - strh r0, [r1, 0xE] - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0] - b _080AAB1E - .pool -_080AA9E0: - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0x1 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =title_screen_vblank_callback - bl SetVBlankCallback - ldr r0, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r2 - movs r1, 0x4 - strb r1, [r0] - b _080AAB1E - .pool -_080AAA14: - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x78 - movs r1, 0x50 - movs r3, 0 - bl sub_816F2A8 - movs r1, 0xE3 - lsls r1, 8 - movs r0, 0x28 - bl SetGpuReg - ldr r4, =0x0000ffff - movs r0, 0x2A - adds r1, r4, 0 - bl SetGpuReg - movs r1, 0xE0 - lsls r1, 8 - movs r0, 0x2C - bl SetGpuReg - movs r0, 0x2E - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0 - bl SetGpuReg - movs r0, 0x42 - movs r1, 0 - bl SetGpuReg - movs r0, 0x46 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001f1f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f1f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0x50 - movs r1, 0x84 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0xC - bl SetGpuReg - ldr r1, =0x00001a0b - movs r0, 0x8 - bl SetGpuReg - ldr r1, =0x00001b0e - movs r0, 0xA - bl SetGpuReg - ldr r1, =0x00004981 - movs r0, 0xC - bl SetGpuReg - movs r0, 0x1 - bl EnableInterrupts - ldr r1, =0x0000b441 - movs r0, 0 - bl SetGpuReg - ldr r0, =0x0000019d - bl m4aSongNumStart - ldr r0, =gMain - movs r1, 0x87 - lsls r1, 3 - adds r0, r1 - movs r1, 0x5 - strb r1, [r0] - b _080AAB1E - .pool -_080AAAF0: - bl UpdatePaletteFade - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080AAB1E - movs r0, 0 - bl title_screen_add_logo_shine_obj - str r4, [sp] - movs r0, 0x4 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0xA0 - movs r2, 0x4 - movs r3, 0x4 - bl ScanlineEffect_InitWave - ldr r0, =c2_title_screen_2 - bl SetMainCallback2 -_080AAB1E: - add sp, 0x14 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end c2_title_screen_1 - - thumb_func_start c2_title_screen_2 -@ void c2_title_screen_2() -c2_title_screen_2: @ 80AAB2C - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end c2_title_screen_2 - - thumb_func_start task_title_screen_1 -@ void task_title_screen_1(int task_id) -task_title_screen_1: @ 80AAB44 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0xF - ands r0, r1 - ldr r6, =gTasks - cmp r0, 0 - bne _080AAB6A - lsls r0, r5, 2 - adds r1, r0, r5 - lsls r1, 3 - adds r1, r6 - movs r2, 0xA - ldrsh r1, [r1, r2] - adds r4, r0, 0 - cmp r1, 0 - beq _080AAB7C -_080AAB6A: - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r6 - movs r2, 0 - movs r1, 0x1 - strh r1, [r0, 0xA] - strh r2, [r0, 0x8] - adds r4, r3, 0 -_080AAB7C: - adds r0, r4, r5 - lsls r0, 3 - adds r6, r0, r6 - movs r1, 0x8 - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _080AABC0 - ldrh r0, [r6, 0x8] - cmp r0, 0xB0 - bne _080AABA0 - movs r0, 0x1 - bl title_screen_add_logo_shine_obj - b _080AABAA - .pool -_080AABA0: - cmp r0, 0x40 - bne _080AABAA - movs r0, 0x2 - bl title_screen_add_logo_shine_obj -_080AABAA: - ldr r0, =gTasks - adds r1, r4, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - subs r0, 0x1 - strh r0, [r1, 0x8] - b _080AAC32 - .pool -_080AABC0: - ldr r1, =0x00001441 - movs r0, 0 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00003f50 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r0, =gUnknown_08540018 - movs r1, 0x62 - movs r2, 0x2 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r0, 0x40 - strh r0, [r1, 0x2E] - strh r5, [r1, 0x30] - ldr r0, =gUnknown_08540030 - movs r1, 0xA2 - movs r2, 0x2 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - strh r5, [r1, 0x30] - movs r0, 0x90 - strh r0, [r6, 0x8] - ldr r0, =task_title_screen_2 - str r0, [r6] -_080AAC32: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_title_screen_1 - - thumb_func_start task_title_screen_2 -@ void task_title_screen_2(int task_id) -task_title_screen_2: @ 80AAC50 - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0xF - ands r0, r1 - ldr r2, =gTasks - cmp r0, 0 - bne _080AAC76 - lsls r0, r4, 2 - adds r1, r0, r4 - lsls r1, 3 - adds r1, r2 - movs r3, 0xA - ldrsh r1, [r1, r3] - adds r6, r0, 0 - cmp r1, 0 - beq _080AAC88 -_080AAC76: - lsls r3, r4, 2 - adds r0, r3, r4 - lsls r0, 3 - adds r0, r2 - movs r2, 0 - movs r1, 0x1 - strh r1, [r0, 0xA] - strh r2, [r0, 0x8] - adds r6, r3, 0 -_080AAC88: - ldr r1, =gTasks - adds r0, r6, r4 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - movs r1, 0x8 - ldrsh r7, [r5, r1] - cmp r7, 0 - beq _080AACA8 - subs r0, 0x1 - strh r0, [r5, 0x8] - b _080AACE2 - .pool -_080AACA8: - movs r0, 0x1 - strh r0, [r5, 0xA] - ldr r1, =0x00002142 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000f06 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001741 - movs r0, 0 - bl SetGpuReg - movs r0, 0x80 - movs r1, 0x6C - bl sub_80AA4EC - movs r0, 0x80 - movs r1, 0x94 - bl sub_80AA548 - strh r7, [r5, 0x10] - ldr r0, =task_title_screen_3 - str r0, [r5] -_080AACE2: - ldr r2, =gTasks - adds r0, r6, r4 - lsls r0, 3 - adds r3, r0, r2 - ldrh r1, [r3, 0x8] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _080AAD02 - ldrh r1, [r3, 0xC] - movs r5, 0xC - ldrsh r0, [r3, r5] - cmp r0, 0 - beq _080AAD02 - adds r0, r1, 0x1 - strh r0, [r3, 0xC] -_080AAD02: - adds r0, r6, r4 - lsls r0, 3 - adds r3, r0, r2 - ldrh r1, [r3, 0x8] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080AAD20 - ldrh r1, [r3, 0xE] - movs r5, 0xE - ldrsh r0, [r3, r5] - cmp r0, 0 - beq _080AAD20 - adds r0, r1, 0x1 - strh r0, [r3, 0xE] -_080AAD20: - adds r4, r6, r4 - lsls r4, 3 - adds r4, r2 - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r5, r1, 8 - lsls r1, 24 - lsrs r1, 16 - movs r0, 0x2C - bl SetGpuReg - lsrs r5, 16 - movs r0, 0x2E - adds r1, r5, 0 - bl SetGpuReg - movs r0, 0xF - strh r0, [r4, 0x12] - movs r0, 0x6 - strh r0, [r4, 0x14] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task_title_screen_2 - - thumb_func_start task_title_screen_3 -@ void task_title_screen_3(int task_id) -task_title_screen_3: @ 80AAD64 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, =gMain - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080AAD84 - movs r0, 0x8 - ands r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _080AADB0 -_080AAD84: - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - ldr r1, =0x0000ffff - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =Cb2_GoToMainMenu - bl SetMainCallback2 - b _080AAE98 - .pool -_080AADB0: - ldrh r1, [r2, 0x2C] - movs r0, 0x46 - ands r0, r1 - cmp r0, 0x46 - bne _080AADC8 - ldr r0, =c2_clear_save_data_screen_1 - bl SetMainCallback2 - b _080AAE98 - .pool -_080AADC8: - movs r0, 0x26 - ands r0, r1 - cmp r0, 0x26 - bne _080AADFC - bl CanResetRTC - cmp r0, 0x1 - bne _080AADFC - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =c2_reset_rtc_screen_1 - bl SetMainCallback2 - b _080AAE98 - .pool -_080AADFC: - ldr r0, =gMain - ldrh r1, [r0, 0x2C] - movs r0, 0x6 - ands r0, r1 - cmp r0, 0x6 - bne _080AAE30 - movs r0, 0x4 - bl FadeOutBGM - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =c2_berry_program_update_screen_1 - bl SetMainCallback2 - b _080AAE98 - .pool -_080AAE30: - movs r0, 0x2C - movs r1, 0 - bl SetGpuReg - movs r0, 0x2E - movs r1, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r1 - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080AAE72 - ldrh r0, [r3, 0x10] - adds r0, 0x1 - strh r0, [r3, 0x10] - ldr r2, =gBattle_BG1_Y - movs r1, 0x10 - ldrsh r0, [r3, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r2] - ldr r1, =gBattle_BG1_X - movs r0, 0 - strh r0, [r1] -_080AAE72: - ldrb r0, [r3, 0x8] - bl title_screen_update_rayquaza_ring_palette - ldr r0, =gMPlayInfo_BGM - ldr r1, =0x0000ffff - ldrh r0, [r0, 0x4] - cmp r0, 0 - bne _080AAE98 - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =c2_show_copyright_and_intro_again_1 - bl SetMainCallback2 -_080AAE98: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task_title_screen_3 - - thumb_func_start Cb2_GoToMainMenu -Cb2_GoToMainMenu: @ 80AAEB8 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAECA - ldr r0, =CB2_InitMainMenu - bl SetMainCallback2 -_080AAECA: - pop {r0} - bx r0 - .pool - thumb_func_end Cb2_GoToMainMenu - - thumb_func_start c2_show_copyright_and_intro_again_1 -c2_show_copyright_and_intro_again_1: @ 80AAED4 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAEE6 - ldr r0, =c2_show_copyright_and_intro_again_2 - bl SetMainCallback2 -_080AAEE6: - pop {r0} - bx r0 - .pool - thumb_func_end c2_show_copyright_and_intro_again_1 - - thumb_func_start c2_clear_save_data_screen_1 -c2_clear_save_data_screen_1: @ 80AAEF0 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAF02 - ldr r0, =CB2_InitClearSaveDataScreen - bl SetMainCallback2 -_080AAF02: - pop {r0} - bx r0 - .pool - thumb_func_end c2_clear_save_data_screen_1 - - thumb_func_start c2_reset_rtc_screen_1 -c2_reset_rtc_screen_1: @ 80AAF0C - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAF1E - ldr r0, =sub_809EF88 - bl SetMainCallback2 -_080AAF1E: - pop {r0} - bx r0 - .pool - thumb_func_end c2_reset_rtc_screen_1 - - thumb_func_start c2_berry_program_update_screen_1 -c2_berry_program_update_screen_1: @ 80AAF28 - push {lr} - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - bne _080AAF3E - bl m4aMPlayAllStop - ldr r0, =InitBerryFixProgram - bl SetMainCallback2 -_080AAF3E: - pop {r0} - bx r0 - .pool - thumb_func_end c2_berry_program_update_screen_1 - - thumb_func_start title_screen_update_rayquaza_ring_palette -@ void title_screen_update_rayquaza_ring_palette(u8 a1) -title_screen_update_rayquaza_ring_palette: @ 80AAF48 - push {lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _080AAF9C - adds r0, r1, 0 - movs r1, 0x80 - bl Cos - lsls r0, 16 - asrs r0, 16 - adds r2, r0, 0 - adds r2, 0x80 - lsls r0, r2, 5 - subs r0, r2 - cmp r0, 0 - bge _080AAF72 - adds r0, 0xFF -_080AAF72: - asrs r0, 8 - movs r3, 0x1F - subs r1, r3, r0 - movs r0, 0x16 - muls r0, r2 - cmp r0, 0 - bge _080AAF82 - adds r0, 0xFF -_080AAF82: - asrs r0, 8 - subs r0, r3, r0 - lsls r0, 5 - orrs r1, r0 - movs r0, 0xC0 - lsls r0, 6 - orrs r1, r0 - mov r0, sp - strh r1, [r0] - movs r1, 0xEF - movs r2, 0x2 - bl LoadPalette -_080AAF9C: - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end title_screen_update_rayquaza_ring_palette - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/trade.s b/asm/trade.s index d085ca1e6..92364146e 100644 --- a/asm/trade.s +++ b/asm/trade.s @@ -1,7 +1,6 @@ .include "asm/macros.inc" .include "constants/gba_constants.inc" .include "constants/misc_constants.inc" - .include "constants/species_constants.inc" .syntax unified @@ -2400,7 +2399,7 @@ _08078726: bne _08078766 adds r0, r4, 0 movs r1, 0x2 - ldr r2, =gSpeciesNames + SPECIES_SHEDINJA * POKEMON_NAME_LENGTH + ldr r2, =gSpeciesNames + 303 * POKEMON_NAME_LENGTH @ SPECIES_SHEDINJA bl SetMonData _08078766: adds r4, 0x64 diff --git a/asm/trainer_card.s b/asm/trainer_card.s index 96c759611..c05b948cd 100644 --- a/asm/trainer_card.s +++ b/asm/trainer_card.s @@ -409,7 +409,7 @@ _080C2A2C: bl sub_800AC34 movs r0, 0 movs r1, 0x1 - bl sub_81973C4 + bl NewMenuHelpers_DrawDialogueFrame ldr r2, =gText_WaitingTrainerFinishReading movs r0, 0x1 str r0, [sp] diff --git a/common_syms/battle_main.txt b/common_syms/battle_main.txt new file mode 100644 index 000000000..35a925946 --- /dev/null +++ b/common_syms/battle_main.txt @@ -0,0 +1,9 @@ +gPreBattleCallback1 +gBattleMainFunc +gBattleResults +gLeveledUpInBattle +gBattlerControllerFuncs +gHealthboxSpriteIds +gMultiUsePlayerCursor +gNumberOfMovesToChoose +gUnknown_03005D7C diff --git a/constants/battle_constants.inc b/constants/battle_constants.inc deleted file mode 100644 index 7309d68cd..000000000 --- a/constants/battle_constants.inc +++ /dev/null @@ -1,170 +0,0 @@ -@ battle types - .set BATTLE_TYPE_DOUBLE , 0x0001 - .set BATTLE_TYPE_LINK, 0x0002 - .set BATTLE_TYPE_WILD, 0x0004 - .set BATTLE_TYPE_TRAINER, 0x0008 - .set BATTLE_TYPE_FIRST_BATTLE, 0x0010 - .set BATTLE_TYPE_20, 0x0020 - .set BATTLE_TYPE_MULTI, 0x0040 - .set BATTLE_TYPE_SAFARI, 0x0080 - .set BATTLE_TYPE_BATTLE_TOWER, 0x0100 - .set BATTLE_TYPE_WALLY_TUTORIAL, 0x0200 - .set BATTLE_TYPE_ROAMER, 0x0400 - .set BATTLE_TYPE_EREADER_TRAINER, 0x0800 - .set BATTLE_TYPE_KYOGRE_GROUDON, 0x1000 - .set BATTLE_TYPE_LEGENDARY, 0x2000 - .set BATTLE_TYPE_REGI, 0x4000 - .set BATTLE_TYPE_TWO_OPPONENTS, 0x8000 - .set BATTLE_TYPE_DOME, 0x10000 - .set BATTLE_TYPE_PALACE, 0x20000 - .set BATTLE_TYPE_ARENA, 0x40000 - .set BATTLE_TYPE_FACTORY, 0x80000 - .set BATTLE_TYPE_PIKE, 0x100000 - .set BATTLE_TYPE_PYRAMID, 0x200000 - .set BATTLE_TYPE_INGAME_PARTNER, 0x400000 - .set BATTLE_TYPE_x800000, 0x800000 - .set BATTLE_TYPE_RECORDED, 0x1000000 - .set BATTLE_TYPE_x2000000, 0x2000000 - .set BATTLE_TYPE_x4000000, 0x4000000 - .set BATTLE_TYPE_SECRET_BASE, 0x8000000 - .set BATTLE_TYPE_GROUDON, 0x10000000 - .set BATTLE_TYPE_KYOGRE, 0x20000000 - .set BATTLE_TYPE_RAYQUAZA, 0x40000000 - .set BATTLE_TYPE_x80000000, 0x80000000 - -@ battle outcomes - .set WON, 0x1 - .set LOST, 0x2 - .set DREW, 0x3 - .set RAN, 0x4 - .set PLAYER_TELEPORTED, 0x5 - .set MON_FLED, 0x6 - .set CAUGHT, 0x7 - .set OUT_OF_BALLS, 0x8 - .set FORFEITED, 0x9 - .set OPPONENT_TELEPORTED, 0xA - -@ identities - .set IDENTITY_PLAYER_MON1, 0 - .set IDENTITY_OPPONENT_MON1, 1 - .set IDENTITY_PLAYER_MON2, 2 - .set IDENTITY_OPPONENT_MON2, 3 - -@ status 1 - .set STATUS_SLEEP, 0x7 - .set STATUS_POISON, 0x8 - .set STATUS_BURN, 0x10 - .set STATUS_FREEZE, 0x20 - .set STATUS_PARALYSIS, 0x40 - .set STATUS_TOXIC_POISON, 0x80 - .set STATUS_TOXIC_COUNTER, 0xF00 - - .set STATUS_ANY, STATUS_SLEEP | STATUS_POISON | STATUS_BURN | STATUS_FREEZE | STATUS_PARALYSIS | STATUS_TOXIC_POISON - -@ status 2 - .set STATUS2_CONFUSION, 0x00000007 - .set STATUS2_FLINCHED, 0x00000008 - .set STATUS2_UPROAR, 0x00000070 - .set STATUS2_BIDE, 0x00000300 - .set STATUS2_LOCK_CONFUSE, 0x00000C00 - .set STATUS2_MULTIPLETURNS, 0x00001000 - .set STATUS2_WRAPPED, 0x0000E000 - .set STATUS2_INFATUATION, 0x000F0000 - .set STATUS2_FOCUS_ENERGY, 0x00100000 - .set STATUS2_TRANSFORMED, 0x00200000 - .set STATUS2_RECHARGE, 0x00400000 - .set STATUS2_RAGE, 0x00800000 - .set STATUS2_SUBSTITUTE, 0x01000000 - .set STATUS2_DESTINY_BOND, 0x02000000 - .set STATUS2_ESCAPE_PREVENTION, 0x04000000 - .set STATUS2_NIGHTMARE, 0x08000000 - .set STATUS2_CURSED, 0x10000000 - .set STATUS2_FORESIGHT, 0x20000000 - .set STATUS2_DEFENSE_CURL, 0x40000000 - .set STATUS2_TORMENT, 0x80000000 - -@ status 3 - .set STATUS3_LEECHSEED_BANK, 0x3 - .set STATUS3_LEECHSEED, 0x4 - .set STATUS3_ALWAYS_HITS, 0x18 - .set STATUS3_PERISH_SONG, 0x20 - .set STATUS3_ON_AIR, 0x40 - .set STATUS3_UNDERGROUND, 0x80 - .set STATUS3_MINIMIZED, 0x100 - .set STATUS3_ROOTED, 0x400 - .set STATUS3_CHARGED_UP, 0x200 - .set STATUS3_YAWN, 0x1800 - .set STATUS3_IMPRISONED_OTHERS, 0x2000 - .set STATUS3_GRUDGE, 0x4000 - .set STATUS3_CANT_SCORE_A_CRIT, 0x8000 - .set STATUS3_MUDSPORT, 0x10000 - .set STATUS3_WATERSPORT, 0x20000 - .set STATUS3_UNDERWATER, 0x40000 - .set STATUS3_INTIMIDATE_POKES, 0x80000 - .set STATUS3_TRACE, 0x100000 - -@ side status - .set SIDE_STATUS_REFLECT, 0x1 - .set SIDE_STATUS_LIGHTSCREEN, 0x2 - .set SIDE_STATUS_X4, 0x4 - .set SIDE_STATUS_SPIKES, 0x10 - .set SIDE_STATUS_SAFEGUARD, 0x20 - .set SIDE_STATUS_FUTUREATTACK, 0x40 - .set SIDE_STATUS_MIST, 0x100 - .set SIDE_STATUS_SPIKES_DAMAGED, 0x200 - -@ stats - .set HP, 0x0 - .set ATK, 0x1 - .set DEF, 0x2 - .set SPEED, 0x3 - .set SPATK, 0x4 - .set SPDEF, 0x5 - .set ACC, 0x6 - .set EVASION, 0x7 - -@ weather flags - .set WEATHER_RAIN_TEMPORARY, 0x01 - .set WEATHER_RAIN_DOWNPOUR, 0x02 - .set WEATHER_RAIN_PERMANENT, 0x04 - .set WEATHER_SANDSTORM_TEMPORARY, 0x08 - .set WEATHER_SANDSTORM_PERMANENT, 0x10 - .set WEATHER_SUN_TEMPORARY, 0x20 - .set WEATHER_SUN_PERMANENT, 0x40 - .set WEATHER_HAIL, 0x80 - -@ hitmarker - .set HITMARKER_x10, 0x00000010 - .set HITMARKER_x20, 0x00000020 - .set HITMARKER_DESTINYBOND, 0x00000040 - .set HITMARKER_NO_ANIMATIONS, 0x00000080 - .set HITMARKER_IGNORE_SUBSTITUTE, 0x00000100 - .set HITMARKER_NO_ATTACKSTRING, 0x00000200 - .set HITMARKER_ATTACKSTRING_PRINTED, 0x00000400 - .set HITMARKER_NO_PPDEDUCT, 0x00000800 - .set HITMARKER_PURSUIT_TRAP, 0x00001000 - .set HITMARKER_IGNORE_SAFEGUARD, 0x00002000 - .set HITMARKER_SYNCHRONISE_EFFECT, 0x00004000 - .set HITMARKER_RUN, 0x00008000 - .set HITMARKER_IGNORE_ON_AIR, 0x00010000 - .set HITMARKER_IGNORE_UNDERGROUND, 0x00020000 - .set HITMARKER_IGNORE_UNDERWATER, 0x00040000 - .set HITMARKER_UNABLE_TO_USE_MOVE, 0x00080000 - .set HITMARKER_x100000, 0x00100000 - .set HITMARKER_x200000, 0x00200000 - .set HITMARKER_x400000, 0x00400000 - .set HITMARKER_x800000, 0x00800000 - .set HITMARKER_GRUDGE, 0x01000000 - .set HITMARKER_OBEYS, 0x02000000 - .set HITMARKER_x4000000, 0x04000000 - .set HITMARKER_x8000000, 0x08000000 - -@ move flags - .set MOVESTATUS_MISSED, 0x1 - .set MOVESTATUS_SUPEREFFECTIVE, 0x2 - .set MOVESTATUS_NOTVERYEFFECTIVE, 0x4 - .set MOVESTATUS_NOTAFFECTED, 0x8 - .set MOVESTATUS_ONEHITKO, 0x10 - .set MOVESTATUS_FAILED, 0x20 - .set MOVESTATUS_ENDURED, 0x40 - .set MOVESTATUS_HUNGON, 0x80 diff --git a/constants/battle_script_constants.inc b/constants/battle_script_constants.inc deleted file mode 100644 index fe0e7dddc..000000000 --- a/constants/battle_script_constants.inc +++ /dev/null @@ -1,169 +0,0 @@ -@ animation ids - .set ANIM_CASTFORM_CHANGE, 0x0 - .set ANIM_STATS_CHANGE, 0x1 - .set ANIM_SUBSTITUTE_FADE, 0x2 - .set ANIM_SUBSTITUTE_APPEAR, 0x3 - .set ANIM_x4, 0x4 - .set ANIM_ITEM_KNOCKOFF, 0x5 - .set ANIM_TURN_TRAP, 0x6 - .set ANIM_ITEM_EFFECT, 0x7 - .set ANIM_SMOKEBALL_ESCAPE, 0x8 - .set ANIM_HANGED_ON, 0x9 - .set ANIM_RAIN_CONTINUES, 0xA - .set ANIM_SUN_CONTINUES, 0xB - .set ANIM_SANDSTORM_CONTINUES, 0xC - .set ANIM_HAIL_CONTINUES, 0xD - .set ANIM_LEECH_SEED_DRAIN, 0xE - .set ANIM_MON_HIT, 0xF - .set ANIM_ITEM_STEAL, 0x10 - .set ANIM_SNATCH_MOVE, 0x11 - .set ANIM_FUTURE_SIGHT_HIT, 0x12 - .set ANIM_DOOM_DESIRE_HIT, 0x13 - .set ANIM_x14, 0x14 - .set ANIM_INGRAIN_HEAL, 0x15 - .set ANIM_WISH_HEAL, 0x16 - -@ atk 80 - .set ATK80_DMG_CHANGE_SIGN, 0x0 - .set ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP, 0x1 - .set ATK80_DMG_DOUBLED, 0x2 - -@ compare operands - .set EQUAL, 0x0 - .set NOT_EQUAL, 0x1 - .set GREATER_THAN, 0x2 - .set LESS_THAN, 0x3 - .set COMMON_BITS, 0x4 - .set NO_COMMON_BITS, 0x5 - -@ move effects - .set EFFECT_SLEEP, 0x1 - .set EFFECT_POISON, 0x2 - .set EFFECT_BURN, 0x3 - .set EFFECT_FREEZE, 0x4 - .set EFFECT_PARALYSIS, 0x5 - .set EFFECT_TOXIC, 0x6 - .set EFFECT_CONFUSION, 0x7 - .set EFFECT_FLINCH, 0x8 - .set EFFECT_TRI_ATTACK, 0x9 - .set EFFECT_UPROAR, 0xA - .set EFFECT_PAYDAY, 0xB - .set EFFECT_CHARGING, 0xC - .set EFFECT_WRAP, 0xD - .set EFFECT_RECOIL_25, 0xE - .set EFFECT_ATK_PLUS_1, 0xF - .set EFFECT_DEF_PLUS_1, 0x10 - .set EFFECT_SPD_PLUS_1, 0x11 - .set EFFECT_SP_ATK_PLUS_1, 0x12 - .set EFFECT_SP_DEF_PLUS_1, 0x13 - .set EFFECT_ACC_PLUS_1, 0x14 - .set EFFECT_EVS_PLUS_1, 0x15 - .set EFFECT_ATK_MINUS_1, 0x16 - .set EFFECT_DEF_MINUS_1, 0x17 - .set EFFECT_SPD_MINUS_1, 0x18 - .set EFFECT_SP_ATK_MINUS_1, 0x19 - .set EFFECT_SP_DEF_MINUS_1, 0x1A - .set EFFECT_ACC_MINUS_1, 0x1B - .set EFFECT_EVS_MINUS_1, 0x1C - .set EFFECT_RECHARGE, 0x1D - .set EFFECT_RAGE, 0x1E - .set EFFECT_STEAL_ITEM, 0x1F - .set EFFECT_PREVENT_ESCAPE, 0x20 - .set EFFECT_NIGHTMARE, 0x21 - .set EFFECT_ALL_STATS_UP, 0x22 - .set EFFECT_RAPIDSPIN, 0x23 - .set EFFECT_REMOVE_PARALYSIS, 0x24 - .set EFFECT_ATK_DEF_DOWN, 0x25 - .set EFFECT_RECOIL_33_PARALYSIS, 0x26 - .set EFFECT_ATK_PLUS_2, 0x27 - .set EFFECT_DEF_PLUS_2, 0x28 - .set EFFECT_SPD_PLUS_2, 0x29 - .set EFFECT_SP_ATK_PLUS_2, 0x2A - .set EFFECT_SP_DEF_PLUS_2, 0x2B - .set EFFECT_ACC_PLUS_2, 0x2C - .set EFFECT_EVS_PLUS_2, 0x2D - .set EFFECT_ATK_MINUS_2, 0x2E - .set EFFECT_DEF_MINUS_2, 0x2F - .set EFFECT_SPD_MINUS_2, 0x30 - .set EFFECT_SP_ATK_MINUS_2, 0x31 - .set EFFECT_SP_DEF_MINUS_2, 0x32 - .set EFFECT_ACC_MINUS_2, 0x33 - .set EFFECT_EVS_MINUS_2, 0x34 - .set EFFECT_THRASH, 0x35 - .set EFFECT_KNOCK_OFF, 0x36 - .set EFFECT_NOTHING_37, 0x37 - .set EFFECT_NOTHING_38, 0x38 - .set EFFECT_NOTHING_39, 0x39 - .set EFFECT_NOTHING_3A, 0x3A - .set EFFECT_SP_ATK_TWO_DOWN, 0x3B - .set EFFECT_NOTHING_3C, 0x3C - .set EFFECT_NOTHING_3D, 0x3D - .set EFFECT_NOTHING_3E, 0x3E - .set EFFECT_NOTHING_3F, 0x3F - - .set AFFECTS_USER, 0x40 - .set CERTAIN, 0x80 - -@ accuracy calc - .set NO_ACC_CALC, 0xFFFE - .set NO_ACC_CALC_CHECK_LOCK_ON, 0xFFFF - .set ACC_CURR_MOVE, 0x0 - -@ bank values - .set TARGET, 0x0 - .set ATTACKER, 0x1 - .set EFFECT_BANK, 0x2 - .set GBANK_1, 0x3 - .set ATTACKER_WITH_PARTNER, 0x4 @ only for cmd98 - .set BANK0, 0x7 - .set SCRIPTING_BANK, 0xA - .set OPPONENT1, 0xC - -@ various - .set VARIOUS_CANCEL_MULTI_TURN_MOVES, 0 - .set VARIOUS_SET_MAGIC_COAT_TARGET, 1 - .set VARIOUS_IS_RUNNING_IMPOSSIBLE, 2 - .set VARIOUS_GET_MOVE_TARGET, 3 - .set VARIOUS_RESET_INTIMIDATE_TRACE_BITS, 5 - .set VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP, 6 - .set VARIOUS_EMIT_YESNOBOX, 13 - .set VARIOUS_WAIT_CRY, 18 - .set VARIOUS_RETURN_OPPONENT_MON1, 19 - .set VARIOUS_RETURN_OPPONENT_MON2, 20 - .set VARIOUS_SET_TELEPORT_OUTCOME, 25 - .set VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC, 26 - -@ jumpifcant switch flag argument - .set ATK4F_DONT_CHECK_STATUSES, 0x80 - -@ battle scripting struct - .equiv sPAINSPLIT_HP, gBattleScripting - .equiv sBIDE_DMG, gBattleScripting + 4 - .equiv sMULTIHIT_STRING, gBattleScripting + 8 - .equiv sDMG_MULTIPLIER, gBattleScripting + 0xE - .equiv sTWOTURN_STRINGID, gBattleScripting + 0xF - .equiv sANIM_ARG1, gBattleScripting + 0x10 - .equiv sANIM_ARG2, gBattleScripting + 0x11 - .equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12 - .equiv sMOVEEND_STATE, gBattleScripting + 0x14 - .equiv sBANK_WITH_ABILITY, gBattleScripting + 0x15 - .equiv sMULTIHIT_EFFECT, gBattleScripting + 0x16 - .equiv sBANK, gBattleScripting + 0x17 - .equiv sANIM_TURN, gBattleScripting + 0x18 - .equiv sANIM_TARGETS_HIT, gBattleScripting + 0x19 - .equiv sSTATCHANGER, gBattleScripting + 0x1A - .equiv sFIELD_1B, gBattleScripting + 0x1B - .equiv sGIVEEXP_STATE, gBattleScripting + 0x1C - .equiv sBATTLE_STYLE, gBattleScripting + 0x1D - .equiv sLVLBOX_STATE, gBattleScripting + 0x1E - .equiv sLEARNMOVE_STATE, gBattleScripting + 0x1F - .equiv sFIELD_20, gBattleScripting + 0x20 - .equiv sRESHOW_MAIN_STATE, gBattleScripting + 0x21 - .equiv sRESHOW_HELPER_STATE, gBattleScripting + 0x22 - .equiv sFIELD_23, gBattleScripting + 0x23 - .equiv sFIELD_24, gBattleScripting + 0x24 - .equiv sMULTIPLAYER_ID, gBattleScripting + 0x25 - -@ battle communication struct - .equiv cEFFECT_CHOOSER, gBattleCommunication + 3 - .equiv cMULTISTRING_CHOOSER, gBattleCommunication + 5 diff --git a/constants/battle_text.inc b/constants/battle_text.inc deleted file mode 100644 index 1d3a5f346..000000000 --- a/constants/battle_text.inc +++ /dev/null @@ -1,375 +0,0 @@ - .set STRINGID_INTROMSG, 0 - .set STRINGID_INTROSENDOUT, 1 - .set STRINGID_RETURNMON, 2 - .set STRINGID_SWITCHINMON, 3 - .set STRINGID_USEDMOVE, 4 - .set STRINGID_BATTLEEND, 5 - .set STRINGID_TRAINER1LOSETEXT, 12 - .set STRINGID_PKMNGAINEDEXP, 13 - .set STRINGID_PKMNGREWTOLV, 14 - .set STRINGID_PKMNLEARNEDMOVE, 15 - .set STRINGID_TRYTOLEARNMOVE1, 16 - .set STRINGID_TRYTOLEARNMOVE2, 17 - .set STRINGID_TRYTOLEARNMOVE3, 18 - .set STRINGID_PKMNFORGOTMOVE, 19 - .set STRINGID_STOPLEARNINGMOVE, 20 - .set STRINGID_DIDNOTLEARNMOVE, 21 - .set STRINGID_PKMNLEARNEDMOVE2, 22 - .set STRINGID_ATTACKMISSED, 23 - .set STRINGID_PKMNPROTECTEDITSELF, 24 - .set STRINGID_STATSWONTINCREASE2, 25 - .set STRINGID_AVOIDEDDAMAGE, 26 - .set STRINGID_ITDOESNTAFFECT, 27 - .set STRINGID_ATTACKERFAINTED, 28 - .set STRINGID_TARGETFAINTED, 29 - .set STRINGID_PLAYERGOTMONEY, 30 - .set STRINGID_PLAYERWHITEOUT, 31 - .set STRINGID_PLAYERWHITEOUT2, 32 - .set STRINGID_PREVENTSESCAPE, 33 - .set STRINGID_HITXTIMES, 34 - .set STRINGID_PKMNFELLASLEEP, 35 - .set STRINGID_PKMNMADESLEEP, 36 - .set STRINGID_PKMNALREADYASLEEP, 37 - .set STRINGID_PKMNALREADYASLEEP2, 38 - .set STRINGID_PKMNWASNTAFFECTED, 39 - .set STRINGID_PKMNWASPOISONED, 40 - .set STRINGID_PKMNPOISONEDBY, 41 - .set STRINGID_PKMNHURTBYPOISON, 42 - .set STRINGID_PKMNALREADYPOISONED, 43 - .set STRINGID_PKMNBADLYPOISONED, 44 - .set STRINGID_PKMNENERGYDRAINED, 45 - .set STRINGID_PKMNWASBURNED, 46 - .set STRINGID_PKMNBURNEDBY, 47 - .set STRINGID_PKMNHURTBYBURN, 48 - .set STRINGID_PKMNWASFROZEN, 49 - .set STRINGID_PKMNFROZENBY, 50 - .set STRINGID_PKMNISFROZEN, 51 - .set STRINGID_PKMNWASDEFROSTED, 52 - .set STRINGID_PKMNWASDEFROSTED2, 53 - .set STRINGID_PKMNWASDEFROSTEDBY, 54 - .set STRINGID_PKMNWASPARALYZED, 55 - .set STRINGID_PKMNWASPARALYZEDBY, 56 - .set STRINGID_PKMNISPARALYZED, 57 - .set STRINGID_PKMNISALREADYPARALYZED, 58 - .set STRINGID_PKMNHEALEDPARALYSIS, 59 - .set STRINGID_PKMNDREAMEATEN, 60 - .set STRINGID_STATSWONTINCREASE, 61 - .set STRINGID_STATSWONTDECREASE, 62 - .set STRINGID_TEAMSTOPPEDWORKING, 63 - .set STRINGID_FOESTOPPEDWORKING, 64 - .set STRINGID_PKMNISCONFUSED, 65 - .set STRINGID_PKMNHEALEDCONFUSION, 66 - .set STRINGID_PKMNWASCONFUSED, 67 - .set STRINGID_PKMNALREADYCONFUSED, 68 - .set STRINGID_PKMNFELLINLOVE, 69 - .set STRINGID_PKMNINLOVE, 70 - .set STRINGID_PKMNIMMOBILIZEDBYLOVE, 71 - .set STRINGID_PKMNBLOWNAWAY, 72 - .set STRINGID_PKMNCHANGEDTYPE, 73 - .set STRINGID_PKMNFLINCHED, 74 - .set STRINGID_PKMNREGAINEDHEALTH, 75 - .set STRINGID_PKMNHPFULL, 76 - .set STRINGID_PKMNRAISEDSPDEF, 77 - .set STRINGID_PKMNRAISEDDEF, 78 - .set STRINGID_PKMNCOVEREDBYVEIL, 79 - .set STRINGID_PKMNUSEDSAFEGUARD, 80 - .set STRINGID_PKMNSAFEGUARDEXPIRED, 81 - .set STRINGID_PKMNWENTTOSLEEP, 82 - .set STRINGID_PKMNSLEPTHEALTHY, 83 - .set STRINGID_PKMNWHIPPEDWHIRLWIND, 84 - .set STRINGID_PKMNTOOKSUNLIGHT, 85 - .set STRINGID_PKMNLOWEREDHEAD, 86 - .set STRINGID_PKMNISGLOWING, 87 - .set STRINGID_PKMNFLEWHIGH, 88 - .set STRINGID_PKMNDUGHOLE, 89 - .set STRINGID_PKMNSQUEEZEDBYBIND, 90 - .set STRINGID_PKMNTRAPPEDINVORTEX, 91 - .set STRINGID_PKMNWRAPPEDBY, 92 - .set STRINGID_PKMNCLAMPED, 93 - .set STRINGID_PKMNHURTBY, 94 - .set STRINGID_PKMNFREEDFROM, 95 - .set STRINGID_PKMNCRASHED, 96 - .set STRINGID_PKMNSHROUDEDINMIST, 97 - .set STRINGID_PKMNPROTECTEDBYMIST, 98 - .set STRINGID_PKMNGETTINGPUMPED, 99 - .set STRINGID_PKMNHITWITHRECOIL, 100 - .set STRINGID_PKMNPROTECTEDITSELF2, 101 - .set STRINGID_PKMNBUFFETEDBYSANDSTORM, 102 - .set STRINGID_PKMNPELTEDBYHAIL, 103 - .set STRINGID_PKMNSEEDED, 104 - .set STRINGID_PKMNEVADEDATTACK, 105 - .set STRINGID_PKMNSAPPEDBYLEECHSEED, 106 - .set STRINGID_PKMNFASTASLEEP, 107 - .set STRINGID_PKMNWOKEUP, 108 - .set STRINGID_PKMNUPROARKEPTAWAKE, 109 - .set STRINGID_PKMNWOKEUPINUPROAR, 110 - .set STRINGID_PKMNCAUSEDUPROAR, 111 - .set STRINGID_PKMNMAKINGUPROAR, 112 - .set STRINGID_PKMNCALMEDDOWN, 113 - .set STRINGID_PKMNCANTSLEEPINUPROAR, 114 - .set STRINGID_PKMNSTOCKPILED, 115 - .set STRINGID_PKMNCANTSTOCKPILE, 116 - .set STRINGID_PKMNCANTSLEEPINUPROAR2, 117 - .set STRINGID_UPROARKEPTPKMNAWAKE, 118 - .set STRINGID_PKMNSTAYEDAWAKEUSING, 119 - .set STRINGID_PKMNSTORINGENERGY, 120 - .set STRINGID_PKMNUNLEASHEDENERGY, 121 - .set STRINGID_PKMNFATIGUECONFUSION, 122 - .set STRINGID_PKMNPICKEDUPITEM, 123 - .set STRINGID_PKMNUNAFFECTED, 124 - .set STRINGID_PKMNTRANSFORMEDINTO, 125 - .set STRINGID_PKMNMADESUBSTITUTE, 126 - .set STRINGID_PKMNHASSUBSTITUTE, 127 - .set STRINGID_SUBSTITUTEDAMAGED, 128 - .set STRINGID_PKMNSUBSTITUTEFADED, 129 - .set STRINGID_PKMNMUSTRECHARGE, 130 - .set STRINGID_PKMNRAGEBUILDING, 131 - .set STRINGID_PKMNMOVEWASDISABLED, 132 - .set STRINGID_PKMNMOVEISDISABLED, 133 - .set STRINGID_PKMNMOVEDISABLEDNOMORE, 134 - .set STRINGID_PKMNGOTENCORE, 135 - .set STRINGID_PKMNENCOREENDED, 136 - .set STRINGID_PKMNTOOKAIM, 137 - .set STRINGID_PKMNSKETCHEDMOVE, 138 - .set STRINGID_PKMNTRYINGTOTAKEFOE, 139 - .set STRINGID_PKMNTOOKFOE, 140 - .set STRINGID_PKMNREDUCEDPP, 141 - .set STRINGID_PKMNSTOLEITEM, 142 - .set STRINGID_TARGETCANTESCAPENOW, 143 - .set STRINGID_PKMNFELLINTONIGHTMARE, 144 - .set STRINGID_PKMNLOCKEDINNIGHTMARE, 145 - .set STRINGID_PKMNLAIDCURSE, 146 - .set STRINGID_PKMNAFFLICTEDBYCURSE, 147 - .set STRINGID_SPIKESSCATTERED, 148 - .set STRINGID_PKMNHURTBYSPIKES, 149 - .set STRINGID_PKMNIDENTIFIED, 150 - .set STRINGID_PKMNPERISHCOUNTFELL, 151 - .set STRINGID_PKMNBRACEDITSELF, 152 - .set STRINGID_PKMNENDUREDHIT, 153 - .set STRINGID_MAGNITUDESTRENGTH, 154 - .set STRINGID_PKMNCUTHPMAXEDATTACK, 155 - .set STRINGID_PKMNCOPIEDSTATCHANGES, 156 - .set STRINGID_PKMNGOTFREE, 157 - .set STRINGID_PKMNSHEDLEECHSEED, 158 - .set STRINGID_PKMNBLEWAWAYSPIKES, 159 - .set STRINGID_PKMNFLEDFROMBATTLE, 160 - .set STRINGID_PKMNFORESAWATTACK, 161 - .set STRINGID_PKMNTOOKATTACK, 162 - .set STRINGID_PKMNATTACK, 163 - .set STRINGID_PKMNCENTERATTENTION, 164 - .set STRINGID_PKMNCHARGINGPOWER, 165 - .set STRINGID_NATUREPOWERTURNEDINTO, 166 - .set STRINGID_PKMNSTATUSNORMAL, 167 - .set STRINGID_PKMNHASNOMOVESLEFT, 168 - .set STRINGID_PKMNSUBJECTEDTOTORMENT, 169 - .set STRINGID_PKMNCANTUSEMOVETORMENT, 170 - .set STRINGID_PKMNTIGHTENINGFOCUS, 171 - .set STRINGID_PKMNFELLFORTAUNT, 172 - .set STRINGID_PKMNCANTUSEMOVETAUNT, 173 - .set STRINGID_PKMNREADYTOHELP, 174 - .set STRINGID_PKMNSWITCHEDITEMS, 175 - .set STRINGID_PKMNCOPIEDFOE, 176 - .set STRINGID_PKMNMADEWISH, 177 - .set STRINGID_PKMNWISHCAMETRUE, 178 - .set STRINGID_PKMNPLANTEDROOTS, 179 - .set STRINGID_PKMNABSORBEDNUTRIENTS, 180 - .set STRINGID_PKMNANCHOREDITSELF, 181 - .set STRINGID_PKMNWASMADEDROWSY, 182 - .set STRINGID_PKMNKNOCKEDOFF, 183 - .set STRINGID_PKMNSWAPPEDABILITIES, 184 - .set STRINGID_PKMNSEALEDOPPONENTMOVE, 185 - .set STRINGID_PKMNCANTUSEMOVESEALED, 186 - .set STRINGID_PKMNWANTSGRUDGE, 187 - .set STRINGID_PKMNLOSTPPGRUDGE, 188 - .set STRINGID_PKMNSHROUDEDITSELF, 189 - .set STRINGID_PKMNMOVEBOUNCED, 190 - .set STRINGID_PKMNWAITSFORTARGET, 191 - .set STRINGID_PKMNSNATCHEDMOVE, 192 - .set STRINGID_PKMNMADEITRAIN, 193 - .set STRINGID_PKMNRAISEDSPEED, 194 - .set STRINGID_PKMNPROTECTEDBY, 195 - .set STRINGID_PKMNPREVENTSUSAGE, 196 - .set STRINGID_PKMNRESTOREDHPUSING, 197 - .set STRINGID_PKMNCHANGEDTYPEWITH, 198 - .set STRINGID_PKMNPREVENTSPARALYSISWITH, 199 - .set STRINGID_PKMNPREVENTSROMANCEWITH, 200 - .set STRINGID_PKMNPREVENTSPOISONINGWITH, 201 - .set STRINGID_PKMNPREVENTSCONFUSIONWITH, 202 - .set STRINGID_PKMNRAISEDFIREPOWERWITH, 203 - .set STRINGID_PKMNANCHORSITSELFWITH, 204 - .set STRINGID_PKMNCUTSATTACKWITH, 205 - .set STRINGID_PKMNPREVENTSSTATLOSSWITH, 206 - .set STRINGID_PKMNHURTSWITH, 207 - .set STRINGID_PKMNTRACED, 208 - .set STRINGID_STATSHARPLY, 209 - .set STRINGID_STATROSE, 210 - .set STRINGID_STATHARSHLY, 211 - .set STRINGID_STATFELL, 212 - .set STRINGID_PKMNSSTATCHANGED, 213 - .set STRINGID_PKMNSSTATCHANGED2, 214 - .set STRINGID_PKMNSSTATCHANGED3, 215 - .set STRINGID_PKMNSSTATCHANGED4, 216 - .set STRINGID_CRITICALHIT, 217 - .set STRINGID_ONEHITKO, 218 - .set STRINGID_123POOF, 219 - .set STRINGID_ANDELLIPSIS, 220 - .set STRINGID_NOTVERYEFFECTIVE, 221 - .set STRINGID_SUPEREFFECTIVE, 222 - .set STRINGID_GOTAWAYSAFELY, 223 - .set STRINGID_WILDPKMNFLED, 224 - .set STRINGID_NORUNNINGFROMTRAINERS, 225 - .set STRINGID_CANTESCAPE, 226 - .set STRINGID_DONTLEAVEBIRCH, 227 - .set STRINGID_BUTNOTHINGHAPPENED, 228 - .set STRINGID_BUTITFAILED, 229 - .set STRINGID_ITHURTCONFUSION, 230 - .set STRINGID_MIRRORMOVEFAILED, 231 - .set STRINGID_STARTEDTORAIN, 232 - .set STRINGID_DOWNPOURSTARTED, 233 - .set STRINGID_RAINCONTINUES, 234 - .set STRINGID_DOWNPOURCONTINUES, 235 - .set STRINGID_RAINSTOPPED, 236 - .set STRINGID_SANDSTORMBREWED, 237 - .set STRINGID_SANDSTORMRAGES, 238 - .set STRINGID_SANDSTORMSUBSIDED, 239 - .set STRINGID_SUNLIGHTGOTBRIGHT, 240 - .set STRINGID_SUNLIGHTSTRONG, 241 - .set STRINGID_SUNLIGHTFADED, 242 - .set STRINGID_STARTEDHAIL, 243 - .set STRINGID_HAILCONTINUES, 244 - .set STRINGID_HAILSTOPPED, 245 - .set STRINGID_FAILEDTOSPITUP, 246 - .set STRINGID_FAILEDTOSWALLOW, 247 - .set STRINGID_WINDBECAMEHEATWAVE, 248 - .set STRINGID_STATCHANGESGONE, 249 - .set STRINGID_COINSSCATTERED, 250 - .set STRINGID_TOOWEAKFORSUBSTITUTE, 251 - .set STRINGID_SHAREDPAIN, 252 - .set STRINGID_BELLCHIMED, 253 - .set STRINGID_FAINTINTHREE, 254 - .set STRINGID_NOPPLEFT, 255 - .set STRINGID_BUTNOPPLEFT, 256 - .set STRINGID_PLAYERUSEDITEM, 257 - .set STRINGID_WALLYUSEDITEM, 258 - .set STRINGID_TRAINERBLOCKEDBALL, 259 - .set STRINGID_DONTBEATHIEF, 260 - .set STRINGID_ITDODGEDBALL, 261 - .set STRINGID_YOUMISSEDPKMN, 262 - .set STRINGID_PKMNBROKEFREE, 263 - .set STRINGID_ITAPPEAREDCAUGHT, 264 - .set STRINGID_AARGHALMOSTHADIT, 265 - .set STRINGID_SHOOTSOCLOSE, 266 - .set STRINGID_GOTCHAPKMNCAUGHT, 267 - .set STRINGID_GOTCHAPKMNCAUGHT2, 268 - .set STRINGID_GIVENICKNAMECAPTURED, 269 - .set STRINGID_PKMNSENTTOPC, 270 - .set STRINGID_PKMNDATAADDEDTODEX, 271 - .set STRINGID_ITISRAINING, 272 - .set STRINGID_SANDSTORMISRAGING, 273 - .set STRINGID_CANTESCAPE2, 274 - .set STRINGID_PKMNIGNORESASLEEP, 275 - .set STRINGID_PKMNIGNOREDORDERS, 276 - .set STRINGID_PKMNBEGANTONAP, 277 - .set STRINGID_PKMNLOAFING, 278 - .set STRINGID_PKMNWONTOBEY, 279 - .set STRINGID_PKMNTURNEDAWAY, 280 - .set STRINGID_PKMNPRETENDNOTNOTICE, 281 - .set STRINGID_ENEMYABOUTTOSWITCHPKMN, 282 - .set STRINGID_CREPTCLOSER, 283 - .set STRINGID_CANTGETCLOSER, 284 - .set STRINGID_PKMNWATCHINGCAREFULLY, 285 - .set STRINGID_PKMNCURIOUSABOUTX, 286 - .set STRINGID_PKMNENTHRALLEDBYX, 287 - .set STRINGID_PKMNIGNOREDX, 288 - .set STRINGID_THREWPOKEBLOCKATPKMN, 289 - .set STRINGID_OUTOFSAFARIBALLS, 290 - .set STRINGID_PKMNSITEMCUREDPARALYSIS, 291 - .set STRINGID_PKMNSITEMCUREDPOISON, 292 - .set STRINGID_PKMNSITEMHEALEDBURN, 293 - .set STRINGID_PKMNSITEMDEFROSTEDIT, 294 - .set STRINGID_PKMNSITEMWOKEIT, 295 - .set STRINGID_PKMNSITEMSNAPPEDOUT, 296 - .set STRINGID_PKMNSITEMCUREDPROBLEM, 297 - .set STRINGID_PKMNSITEMRESTOREDHEALTH, 298 - .set STRINGID_PKMNSITEMRESTOREDPP, 299 - .set STRINGID_PKMNSITEMRESTOREDSTATUS, 300 - .set STRINGID_PKMNSITEMRESTOREDHPALITTLE, 301 - .set STRINGID_ITEMALLOWSONLYYMOVE, 302 - .set STRINGID_PKMNHUNGONWITHX, 303 - .set STRINGID_EMPTYSTRING3, 304 - .set STRINGID_PKMNSXPREVENTSBURNS, 305 - .set STRINGID_PKMNSXBLOCKSY, 306 - .set STRINGID_PKMNSXRESTOREDHPALITTLE2, 307 - .set STRINGID_PKMNSXWHIPPEDUPSANDSTORM, 308 - .set STRINGID_PKMNSXPREVENTSYLOSS, 309 - .set STRINGID_PKMNSXINFATUATEDY, 310 - .set STRINGID_PKMNSXMADEYINEFFECTIVE, 311 - .set STRINGID_PKMNSXCUREDYPROBLEM, 312 - .set STRINGID_ITSUCKEDLIQUIDOOZE, 313 - .set STRINGID_PKMNTRANSFORMED, 314 - .set STRINGID_ELECTRICITYWEAKENED, 315 - .set STRINGID_FIREWEAKENED, 316 - .set STRINGID_PKMNHIDUNDERWATER, 317 - .set STRINGID_PKMNSPRANGUP, 318 - .set STRINGID_HMMOVESCANTBEFORGOTTEN, 319 - .set STRINGID_XFOUNDONEY, 320 - .set STRINGID_PLAYERDEFEATEDTRAINER1, 321 - .set STRINGID_SOOTHINGAROMA, 322 - .set STRINGID_ITEMSCANTBEUSEDNOW, 323 - .set STRINGID_FORXCOMMAYZ, 324 - .set STRINGID_USINGXTHEYOFZN, 325 - .set STRINGID_PKMNUSEDXTOGETPUMPED, 326 - .set STRINGID_PKMNSXMADEYUSELESS, 327 - .set STRINGID_PKMNTRAPPEDBYSANDTOMB, 328 - .set STRINGID_EMPTYSTRING4, 329 - .set STRINGID_ABOOSTED, 330 - .set STRINGID_PKMNSXINTENSIFIEDSUN, 331 - .set STRINGID_PKMNMAKESGROUNDMISS, 332 - .set STRINGID_YOUTHROWABALLNOWRIGHT, 333 - .set STRINGID_PKMNSXTOOKATTACK, 334 - .set STRINGID_PKMNCHOSEXASDESTINY, 335 - .set STRINGID_PKMNLOSTFOCUS, 336 - .set STRINGID_USENEXTPKMN, 337 - .set STRINGID_PKMNFLEDUSINGITS, 338 - .set STRINGID_PKMNFLEDUSING, 339 - .set STRINGID_PKMNWASDRAGGEDOUT, 340 - .set STRINGID_PREVENTEDFROMWORKING, 341 - .set STRINGID_PKMNSITEMNORMALIZEDSTATUS, 342 - .set STRINGID_TRAINER1USEDITEM, 343 - .set STRINGID_BOXISFULL, 344 - .set STRINGID_PKMNAVOIDEDATTACK, 345 - .set STRINGID_PKMNSXMADEITINEFFECTIVE, 346 - .set STRINGID_PKMNSXPREVENTSFLINCHING, 347 - .set STRINGID_PKMNALREADYHASBURN, 348 - .set STRINGID_STATSWONTDECREASE2, 349 - .set STRINGID_PKMNSXBLOCKSY2, 350 - .set STRINGID_PKMNSXWOREOFF, 351 - .set STRINGID_PKMNRAISEDDEFALITTLE, 352 - .set STRINGID_PKMNRAISEDSPDEFALITTLE, 353 - .set STRINGID_THEWALLSHATTERED, 354 - .set STRINGID_PKMNSXPREVENTSYSZ, 355 - .set STRINGID_PKMNSXCUREDITSYPROBLEM, 356 - .set STRINGID_ATTACKERCANTESCAPE, 357 - .set STRINGID_PKMNOBTAINEDX, 358 - .set STRINGID_PKMNOBTAINEDX2, 359 - .set STRINGID_PKMNOBTAINEDXYOBTAINEDZ, 360 - .set STRINGID_BUTNOEFFECT, 361 - .set STRINGID_PKMNSXHADNOEFFECTONY, 362 - .set STRINGID_TWOENEMIESDEFEATED, 363 - .set STRINGID_TRAINER2LOSETEXT, 364 - .set STRINGID_PKMNINCAPABLEOFPOWER, 365 - .set STRINGID_GLINTAPPEARSINEYE, 366 - .set STRINGID_PKMNGETTINGINTOPOSITION, 367 - .set STRINGID_PKMNBEGANGROWLINGDEEPLY, 368 - .set STRINGID_PKMNEAGERFORMORE, 369 - .set STRINGID_DEFEATEDOPPONENTBYREFEREE, 370 - .set STRINGID_LOSTTOOPPONENTBYREFEREE, 371 - .set STRINGID_TIEDOPPONENTBYREFEREE, 372 - .set STRINGID_QUESTIONFORFEITMATCH, 373 - .set STRINGID_FORFEITEDMATCH, 374 - .set STRINGID_PKMNTRANSFERREDSOMEONESPC, 375 - .set STRINGID_PKMNTRANSFERREDLANETTESPC, 376 - .set STRINGID_PKMNBOXSOMEONESPCFULL, 377 - .set STRINGID_PKMNBOXLANETTESPCFULL, 378 - .set STRINGID_TRAINER1WINTEXT, 379 - .set STRINGID_TRAINER2WINTEXT, 380 diff --git a/constants/constants.inc b/constants/constants.inc index 99c3d3c73..10d582eb1 100644 --- a/constants/constants.inc +++ b/constants/constants.inc @@ -1,11 +1,9 @@ .include "constants/gba_constants.inc" .include "constants/misc_constants.inc" - .include "constants/type_constants.inc" .include "constants/contest_constants.inc" .include "constants/pokemon_data_constants.inc" .include "constants/item_data_constants.inc" .include "constants/battle_move_constants.inc" - .include "constants/trainer_constants.inc" .include "constants/battle_frontier_constants.inc" .include "constants/map_constants.inc" .include "constants/berry_constants.inc" diff --git a/constants/pokemon_data_constants.inc b/constants/pokemon_data_constants.inc index cf5d4df41..646bd6d4c 100644 --- a/constants/pokemon_data_constants.inc +++ b/constants/pokemon_data_constants.inc @@ -1,29 +1,3 @@ - .set NATURE_HARDY, 0 - .set NATURE_LONELY, 1 - .set NATURE_BRAVE, 2 - .set NATURE_ADAMANT, 3 - .set NATURE_NAUGHTY, 4 - .set NATURE_BOLD, 5 - .set NATURE_DOCILE, 6 - .set NATURE_RELAXED, 7 - .set NATURE_IMPISH, 8 - .set NATURE_LAX, 9 - .set NATURE_TIMID, 10 - .set NATURE_HASTY, 11 - .set NATURE_SERIOUS, 12 - .set NATURE_JOLLY, 13 - .set NATURE_NAIVE, 14 - .set NATURE_MODEST, 15 - .set NATURE_MILD, 16 - .set NATURE_QUIET, 17 - .set NATURE_BASHFUL, 18 - .set NATURE_RASH, 19 - .set NATURE_CALM, 20 - .set NATURE_GENTLE, 21 - .set NATURE_SASSY, 22 - .set NATURE_CAREFUL, 23 - .set NATURE_QUIRKY, 24 - .set GROWTH_MEDIUM_FAST, 0x00 .set GROWTH_ERRATIC, 0x01 .set GROWTH_FLUCTUATING, 0x02 @@ -31,23 +5,6 @@ .set GROWTH_FAST, 0x04 .set GROWTH_SLOW, 0x05 - .set EGG_GROUP_NONE, 0x00 - .set EGG_GROUP_MONSTER, 0x01 - .set EGG_GROUP_WATER_1, 0x02 - .set EGG_GROUP_BUG, 0x03 - .set EGG_GROUP_FLYING, 0x04 - .set EGG_GROUP_FIELD, 0x05 - .set EGG_GROUP_FAIRY, 0x06 - .set EGG_GROUP_GRASS, 0x07 - .set EGG_GROUP_HUMAN_LIKE, 0x08 - .set EGG_GROUP_WATER_3, 0x09 - .set EGG_GROUP_MINERAL, 0x0a - .set EGG_GROUP_AMORPHOUS, 0x0b - .set EGG_GROUP_WATER_2, 0x0c - .set EGG_GROUP_DITTO, 0x0d - .set EGG_GROUP_DRAGON, 0x0e - .set EGG_GROUP_UNDISCOVERED, 0x0f - .set BODY_COLOR_RED, 0x00 .set BODY_COLOR_BLUE, 0x01 .set BODY_COLOR_YELLOW, 0x02 diff --git a/constants/species_constants.inc b/constants/species_constants.inc deleted file mode 100644 index 64f1e19f7..000000000 --- a/constants/species_constants.inc +++ /dev/null @@ -1,387 +0,0 @@ - .set SPECIES_BULBASAUR, 0x001 - .set SPECIES_IVYSAUR, 0x002 - .set SPECIES_VENUSAUR, 0x003 - .set SPECIES_CHARMANDER, 0x004 - .set SPECIES_CHARMELEON, 0x005 - .set SPECIES_CHARIZARD, 0x006 - .set SPECIES_SQUIRTLE, 0x007 - .set SPECIES_WARTORTLE, 0x008 - .set SPECIES_BLASTOISE, 0x009 - .set SPECIES_CATERPIE, 0x00a - .set SPECIES_METAPOD, 0x00b - .set SPECIES_BUTTERFREE, 0x00c - .set SPECIES_WEEDLE, 0x00d - .set SPECIES_KAKUNA, 0x00e - .set SPECIES_BEEDRILL, 0x00f - .set SPECIES_PIDGEY, 0x010 - .set SPECIES_PIDGEOTTO, 0x011 - .set SPECIES_PIDGEOT, 0x012 - .set SPECIES_RATTATA, 0x013 - .set SPECIES_RATICATE, 0x014 - .set SPECIES_SPEAROW, 0x015 - .set SPECIES_FEAROW, 0x016 - .set SPECIES_EKANS, 0x017 - .set SPECIES_ARBOK, 0x018 - .set SPECIES_PIKACHU, 0x019 - .set SPECIES_RAICHU, 0x01a - .set SPECIES_SANDSHREW, 0x01b - .set SPECIES_SANDSLASH, 0x01c - .set SPECIES_NIDORAN_F, 0x01d - .set SPECIES_NIDORINA, 0x01e - .set SPECIES_NIDOQUEEN, 0x01f - .set SPECIES_NIDORAN_M, 0x020 - .set SPECIES_NIDORINO, 0x021 - .set SPECIES_NIDOKING, 0x022 - .set SPECIES_CLEFAIRY, 0x023 - .set SPECIES_CLEFABLE, 0x024 - .set SPECIES_VULPIX, 0x025 - .set SPECIES_NINETALES, 0x026 - .set SPECIES_JIGGLYPUFF, 0x027 - .set SPECIES_WIGGLYTUFF, 0x028 - .set SPECIES_ZUBAT, 0x029 - .set SPECIES_GOLBAT, 0x02a - .set SPECIES_ODDISH, 0x02b - .set SPECIES_GLOOM, 0x02c - .set SPECIES_VILEPLUME, 0x02d - .set SPECIES_PARAS, 0x02e - .set SPECIES_PARASECT, 0x02f - .set SPECIES_VENONAT, 0x030 - .set SPECIES_VENOMOTH, 0x031 - .set SPECIES_DIGLETT, 0x032 - .set SPECIES_DUGTRIO, 0x033 - .set SPECIES_MEOWTH, 0x034 - .set SPECIES_PERSIAN, 0x035 - .set SPECIES_PSYDUCK, 0x036 - .set SPECIES_GOLDUCK, 0x037 - .set SPECIES_MANKEY, 0x038 - .set SPECIES_PRIMEAPE, 0x039 - .set SPECIES_GROWLITHE, 0x03a - .set SPECIES_ARCANINE, 0x03b - .set SPECIES_POLIWAG, 0x03c - .set SPECIES_POLIWHIRL, 0x03d - .set SPECIES_POLIWRATH, 0x03e - .set SPECIES_ABRA, 0x03f - .set SPECIES_KADABRA, 0x040 - .set SPECIES_ALAKAZAM, 0x041 - .set SPECIES_MACHOP, 0x042 - .set SPECIES_MACHOKE, 0x043 - .set SPECIES_MACHAMP, 0x044 - .set SPECIES_BELLSPROUT, 0x045 - .set SPECIES_WEEPINBELL, 0x046 - .set SPECIES_VICTREEBEL, 0x047 - .set SPECIES_TENTACOOL, 0x048 - .set SPECIES_TENTACRUEL, 0x049 - .set SPECIES_GEODUDE, 0x04a - .set SPECIES_GRAVELER, 0x04b - .set SPECIES_GOLEM, 0x04c - .set SPECIES_PONYTA, 0x04d - .set SPECIES_RAPIDASH, 0x04e - .set SPECIES_SLOWPOKE, 0x04f - .set SPECIES_SLOWBRO, 0x050 - .set SPECIES_MAGNEMITE, 0x051 - .set SPECIES_MAGNETON, 0x052 - .set SPECIES_FARFETCH_D, 0x053 - .set SPECIES_DODUO, 0x054 - .set SPECIES_DODRIO, 0x055 - .set SPECIES_SEEL, 0x056 - .set SPECIES_DEWGONG, 0x057 - .set SPECIES_GRIMER, 0x058 - .set SPECIES_MUK, 0x059 - .set SPECIES_SHELLDER, 0x05a - .set SPECIES_CLOYSTER, 0x05b - .set SPECIES_GASTLY, 0x05c - .set SPECIES_HAUNTER, 0x05d - .set SPECIES_GENGAR, 0x05e - .set SPECIES_ONIX, 0x05f - .set SPECIES_DROWZEE, 0x060 - .set SPECIES_HYPNO, 0x061 - .set SPECIES_KRABBY, 0x062 - .set SPECIES_KINGLER, 0x063 - .set SPECIES_VOLTORB, 0x064 - .set SPECIES_ELECTRODE, 0x065 - .set SPECIES_EXEGGCUTE, 0x066 - .set SPECIES_EXEGGUTOR, 0x067 - .set SPECIES_CUBONE, 0x068 - .set SPECIES_MAROWAK, 0x069 - .set SPECIES_HITMONLEE, 0x06a - .set SPECIES_HITMONCHAN, 0x06b - .set SPECIES_LICKITUNG, 0x06c - .set SPECIES_KOFFING, 0x06d - .set SPECIES_WEEZING, 0x06e - .set SPECIES_RHYHORN, 0x06f - .set SPECIES_RHYDON, 0x070 - .set SPECIES_CHANSEY, 0x071 - .set SPECIES_TANGELA, 0x072 - .set SPECIES_KANGASKHAN, 0x073 - .set SPECIES_HORSEA, 0x074 - .set SPECIES_SEADRA, 0x075 - .set SPECIES_GOLDEEN, 0x076 - .set SPECIES_SEAKING, 0x077 - .set SPECIES_STARYU, 0x078 - .set SPECIES_STARMIE, 0x079 - .set SPECIES_MR_MIME, 0x07a - .set SPECIES_SCYTHER, 0x07b - .set SPECIES_JYNX, 0x07c - .set SPECIES_ELECTABUZZ, 0x07d - .set SPECIES_MAGMAR, 0x07e - .set SPECIES_PINSIR, 0x07f - .set SPECIES_TAUROS, 0x080 - .set SPECIES_MAGIKARP, 0x081 - .set SPECIES_GYARADOS, 0x082 - .set SPECIES_LAPRAS, 0x083 - .set SPECIES_DITTO, 0x084 - .set SPECIES_EEVEE, 0x085 - .set SPECIES_VAPOREON, 0x086 - .set SPECIES_JOLTEON, 0x087 - .set SPECIES_FLAREON, 0x088 - .set SPECIES_PORYGON, 0x089 - .set SPECIES_OMANYTE, 0x08a - .set SPECIES_OMASTAR, 0x08b - .set SPECIES_KABUTO, 0x08c - .set SPECIES_KABUTOPS, 0x08d - .set SPECIES_AERODACTYL, 0x08e - .set SPECIES_SNORLAX, 0x08f - .set SPECIES_ARTICUNO, 0x090 - .set SPECIES_ZAPDOS, 0x091 - .set SPECIES_MOLTRES, 0x092 - .set SPECIES_DRATINI, 0x093 - .set SPECIES_DRAGONAIR, 0x094 - .set SPECIES_DRAGONITE, 0x095 - .set SPECIES_MEWTWO, 0x096 - .set SPECIES_MEW, 0x097 - .set SPECIES_CHIKORITA, 0x098 - .set SPECIES_BAYLEEF, 0x099 - .set SPECIES_MEGANIUM, 0x09a - .set SPECIES_CYNDAQUIL, 0x09b - .set SPECIES_QUILAVA, 0x09c - .set SPECIES_TYPHLOSION, 0x09d - .set SPECIES_TOTODILE, 0x09e - .set SPECIES_CROCONAW, 0x09f - .set SPECIES_FERALIGATR, 0x0a0 - .set SPECIES_SENTRET, 0x0a1 - .set SPECIES_FURRET, 0x0a2 - .set SPECIES_HOOTHOOT, 0x0a3 - .set SPECIES_NOCTOWL, 0x0a4 - .set SPECIES_LEDYBA, 0x0a5 - .set SPECIES_LEDIAN, 0x0a6 - .set SPECIES_SPINARAK, 0x0a7 - .set SPECIES_ARIADOS, 0x0a8 - .set SPECIES_CROBAT, 0x0a9 - .set SPECIES_CHINCHOU, 0x0aa - .set SPECIES_LANTURN, 0x0ab - .set SPECIES_PICHU, 0x0ac - .set SPECIES_CLEFFA, 0x0ad - .set SPECIES_IGGLYBUFF, 0x0ae - .set SPECIES_TOGEPI, 0x0af - .set SPECIES_TOGETIC, 0x0b0 - .set SPECIES_NATU, 0x0b1 - .set SPECIES_XATU, 0x0b2 - .set SPECIES_MAREEP, 0x0b3 - .set SPECIES_FLAAFFY, 0x0b4 - .set SPECIES_AMPHAROS, 0x0b5 - .set SPECIES_BELLOSSOM, 0x0b6 - .set SPECIES_MARILL, 0x0b7 - .set SPECIES_AZUMARILL, 0x0b8 - .set SPECIES_SUDOWOODO, 0x0b9 - .set SPECIES_POLITOED, 0x0ba - .set SPECIES_HOPPIP, 0x0bb - .set SPECIES_SKIPLOOM, 0x0bc - .set SPECIES_JUMPLUFF, 0x0bd - .set SPECIES_AIPOM, 0x0be - .set SPECIES_SUNKERN, 0x0bf - .set SPECIES_SUNFLORA, 0x0c0 - .set SPECIES_YANMA, 0x0c1 - .set SPECIES_WOOPER, 0x0c2 - .set SPECIES_QUAGSIRE, 0x0c3 - .set SPECIES_ESPEON, 0x0c4 - .set SPECIES_UMBREON, 0x0c5 - .set SPECIES_MURKROW, 0x0c6 - .set SPECIES_SLOWKING, 0x0c7 - .set SPECIES_MISDREAVUS, 0x0c8 - .set SPECIES_UNOWN, 0x0c9 - .set SPECIES_WOBBUFFET, 0x0ca - .set SPECIES_GIRAFARIG, 0x0cb - .set SPECIES_PINECO, 0x0cc - .set SPECIES_FORRETRESS, 0x0cd - .set SPECIES_DUNSPARCE, 0x0ce - .set SPECIES_GLIGAR, 0x0cf - .set SPECIES_STEELIX, 0x0d0 - .set SPECIES_SNUBBULL, 0x0d1 - .set SPECIES_GRANBULL, 0x0d2 - .set SPECIES_QWILFISH, 0x0d3 - .set SPECIES_SCIZOR, 0x0d4 - .set SPECIES_SHUCKLE, 0x0d5 - .set SPECIES_HERACROSS, 0x0d6 - .set SPECIES_SNEASEL, 0x0d7 - .set SPECIES_TEDDIURSA, 0x0d8 - .set SPECIES_URSARING, 0x0d9 - .set SPECIES_SLUGMA, 0x0da - .set SPECIES_MAGCARGO, 0x0db - .set SPECIES_SWINUB, 0x0dc - .set SPECIES_PILOSWINE, 0x0dd - .set SPECIES_CORSOLA, 0x0de - .set SPECIES_REMORAID, 0x0df - .set SPECIES_OCTILLERY, 0x0e0 - .set SPECIES_DELIBIRD, 0x0e1 - .set SPECIES_MANTINE, 0x0e2 - .set SPECIES_SKARMORY, 0x0e3 - .set SPECIES_HOUNDOUR, 0x0e4 - .set SPECIES_HOUNDOOM, 0x0e5 - .set SPECIES_KINGDRA, 0x0e6 - .set SPECIES_PHANPY, 0x0e7 - .set SPECIES_DONPHAN, 0x0e8 - .set SPECIES_PORYGON2, 0x0e9 - .set SPECIES_STANTLER, 0x0ea - .set SPECIES_SMEARGLE, 0x0eb - .set SPECIES_TYROGUE, 0x0ec - .set SPECIES_HITMONTOP, 0x0ed - .set SPECIES_SMOOCHUM, 0x0ee - .set SPECIES_ELEKID, 0x0ef - .set SPECIES_MAGBY, 0x0f0 - .set SPECIES_MILTANK, 0x0f1 - .set SPECIES_BLISSEY, 0x0f2 - .set SPECIES_RAIKOU, 0x0f3 - .set SPECIES_ENTEI, 0x0f4 - .set SPECIES_SUICUNE, 0x0f5 - .set SPECIES_LARVITAR, 0x0f6 - .set SPECIES_PUPITAR, 0x0f7 - .set SPECIES_TYRANITAR, 0x0f8 - .set SPECIES_LUGIA, 0x0f9 - .set SPECIES_HO_OH, 0x0fa - .set SPECIES_CELEBI, 0x0fb - .set SPECIES_TREECKO, 0x115 - .set SPECIES_GROVYLE, 0x116 - .set SPECIES_SCEPTILE, 0x117 - .set SPECIES_TORCHIC, 0x118 - .set SPECIES_COMBUSKEN, 0x119 - .set SPECIES_BLAZIKEN, 0x11a - .set SPECIES_MUDKIP, 0x11b - .set SPECIES_MARSHTOMP, 0x11c - .set SPECIES_SWAMPERT, 0x11d - .set SPECIES_POOCHYENA, 0x11e - .set SPECIES_MIGHTYENA, 0x11f - .set SPECIES_ZIGZAGOON, 0x120 - .set SPECIES_LINOONE, 0x121 - .set SPECIES_WURMPLE, 0x122 - .set SPECIES_SILCOON, 0x123 - .set SPECIES_BEAUTIFLY, 0x124 - .set SPECIES_CASCOON, 0x125 - .set SPECIES_DUSTOX, 0x126 - .set SPECIES_LOTAD, 0x127 - .set SPECIES_LOMBRE, 0x128 - .set SPECIES_LUDICOLO, 0x129 - .set SPECIES_SEEDOT, 0x12a - .set SPECIES_NUZLEAF, 0x12b - .set SPECIES_SHIFTRY, 0x12c - .set SPECIES_NINCADA, 0x12d - .set SPECIES_NINJASK, 0x12e - .set SPECIES_SHEDINJA, 0x12f - .set SPECIES_TAILLOW, 0x130 - .set SPECIES_SWELLOW, 0x131 - .set SPECIES_SHROOMISH, 0x132 - .set SPECIES_BRELOOM, 0x133 - .set SPECIES_SPINDA, 0x134 - .set SPECIES_WINGULL, 0x135 - .set SPECIES_PELIPPER, 0x136 - .set SPECIES_SURSKIT, 0x137 - .set SPECIES_MASQUERAIN, 0x138 - .set SPECIES_WAILMER, 0x139 - .set SPECIES_WAILORD, 0x13a - .set SPECIES_SKITTY, 0x13b - .set SPECIES_DELCATTY, 0x13c - .set SPECIES_KECLEON, 0x13d - .set SPECIES_BALTOY, 0x13e - .set SPECIES_CLAYDOL, 0x13f - .set SPECIES_NOSEPASS, 0x140 - .set SPECIES_TORKOAL, 0x141 - .set SPECIES_SABLEYE, 0x142 - .set SPECIES_BARBOACH, 0x143 - .set SPECIES_WHISCASH, 0x144 - .set SPECIES_LUVDISC, 0x145 - .set SPECIES_CORPHISH, 0x146 - .set SPECIES_CRAWDAUNT, 0x147 - .set SPECIES_FEEBAS, 0x148 - .set SPECIES_MILOTIC, 0x149 - .set SPECIES_CARVANHA, 0x14a - .set SPECIES_SHARPEDO, 0x14b - .set SPECIES_TRAPINCH, 0x14c - .set SPECIES_VIBRAVA, 0x14d - .set SPECIES_FLYGON, 0x14e - .set SPECIES_MAKUHITA, 0x14f - .set SPECIES_HARIYAMA, 0x150 - .set SPECIES_ELECTRIKE, 0x151 - .set SPECIES_MANECTRIC, 0x152 - .set SPECIES_NUMEL, 0x153 - .set SPECIES_CAMERUPT, 0x154 - .set SPECIES_SPHEAL, 0x155 - .set SPECIES_SEALEO, 0x156 - .set SPECIES_WALREIN, 0x157 - .set SPECIES_CACNEA, 0x158 - .set SPECIES_CACTURNE, 0x159 - .set SPECIES_SNORUNT, 0x15a - .set SPECIES_GLALIE, 0x15b - .set SPECIES_LUNATONE, 0x15c - .set SPECIES_SOLROCK, 0x15d - .set SPECIES_AZURILL, 0x15e - .set SPECIES_SPOINK, 0x15f - .set SPECIES_GRUMPIG, 0x160 - .set SPECIES_PLUSLE, 0x161 - .set SPECIES_MINUN, 0x162 - .set SPECIES_MAWILE, 0x163 - .set SPECIES_MEDITITE, 0x164 - .set SPECIES_MEDICHAM, 0x165 - .set SPECIES_SWABLU, 0x166 - .set SPECIES_ALTARIA, 0x167 - .set SPECIES_WYNAUT, 0x168 - .set SPECIES_DUSKULL, 0x169 - .set SPECIES_DUSCLOPS, 0x16a - .set SPECIES_ROSELIA, 0x16b - .set SPECIES_SLAKOTH, 0x16c - .set SPECIES_VIGOROTH, 0x16d - .set SPECIES_SLAKING, 0x16e - .set SPECIES_GULPIN, 0x16f - .set SPECIES_SWALOT, 0x170 - .set SPECIES_TROPIUS, 0x171 - .set SPECIES_WHISMUR, 0x172 - .set SPECIES_LOUDRED, 0x173 - .set SPECIES_EXPLOUD, 0x174 - .set SPECIES_CLAMPERL, 0x175 - .set SPECIES_HUNTAIL, 0x176 - .set SPECIES_GOREBYSS, 0x177 - .set SPECIES_ABSOL, 0x178 - .set SPECIES_SHUPPET, 0x179 - .set SPECIES_BANETTE, 0x17a - .set SPECIES_SEVIPER, 0x17b - .set SPECIES_ZANGOOSE, 0x17c - .set SPECIES_RELICANTH, 0x17d - .set SPECIES_ARON, 0x17e - .set SPECIES_LAIRON, 0x17f - .set SPECIES_AGGRON, 0x180 - .set SPECIES_CASTFORM, 0x181 - .set SPECIES_VOLBEAT, 0x182 - .set SPECIES_ILLUMISE, 0x183 - .set SPECIES_LILEEP, 0x184 - .set SPECIES_CRADILY, 0x185 - .set SPECIES_ANORITH, 0x186 - .set SPECIES_ARMALDO, 0x187 - .set SPECIES_RALTS, 0x188 - .set SPECIES_KIRLIA, 0x189 - .set SPECIES_GARDEVOIR, 0x18a - .set SPECIES_BAGON, 0x18b - .set SPECIES_SHELGON, 0x18c - .set SPECIES_SALAMENCE, 0x18d - .set SPECIES_BELDUM, 0x18e - .set SPECIES_METANG, 0x18f - .set SPECIES_METAGROSS, 0x190 - .set SPECIES_REGIROCK, 0x191 - .set SPECIES_REGICE, 0x192 - .set SPECIES_REGISTEEL, 0x193 - .set SPECIES_KYOGRE, 0x194 - .set SPECIES_GROUDON, 0x195 - .set SPECIES_RAYQUAZA, 0x196 - .set SPECIES_LATIAS, 0x197 - .set SPECIES_LATIOS, 0x198 - .set SPECIES_JIRACHI, 0x199 - .set SPECIES_DEOXYS, 0x19a - .set SPECIES_CHIMECHO, 0x19b - .set SPECIES_EGG, 0x19c diff --git a/constants/trainer_constants.inc b/constants/trainer_constants.inc deleted file mode 100644 index f761b721c..000000000 --- a/constants/trainer_constants.inc +++ /dev/null @@ -1,1122 +0,0 @@ - .set TRAINER_NONE, 0 - .set TRAINER_SAWYER_1, 1 - .set TRAINER_GRUNT_1, 2 - .set TRAINER_GRUNT_2, 3 - .set TRAINER_GRUNT_3, 4 - .set TRAINER_GRUNT_4, 5 - .set TRAINER_GRUNT_5, 6 - .set TRAINER_GRUNT_6, 7 - .set TRAINER_GRUNT_7, 8 - .set TRAINER_GABRIELLE_1, 9 - .set TRAINER_GRUNT_8, 10 - .set TRAINER_MARCEL, 11 - .set TRAINER_ALBERTO, 12 - .set TRAINER_ED, 13 - .set TRAINER_GRUNT_9, 14 - .set TRAINER_DECLAN, 15 - .set TRAINER_GRUNT_10, 16 - .set TRAINER_GRUNT_11, 17 - .set TRAINER_GRUNT_12, 18 - .set TRAINER_GRUNT_13, 19 - .set TRAINER_GRUNT_14, 20 - .set TRAINER_GRUNT_15, 21 - .set TRAINER_GRUNT_16, 22 - .set TRAINER_GRUNT_17, 23 - .set TRAINER_GRUNT_18, 24 - .set TRAINER_GRUNT_19, 25 - .set TRAINER_GRUNT_20, 26 - .set TRAINER_GRUNT_21, 27 - .set TRAINER_GRUNT_22, 28 - .set TRAINER_FREDRICK, 29 - .set TRAINER_MATT, 30 - .set TRAINER_ZANDER, 31 - .set TRAINER_SHELLY_1, 32 - .set TRAINER_SHELLY_2, 33 - .set TRAINER_ARCHIE, 34 - .set TRAINER_LEAH, 35 - .set TRAINER_DAISY, 36 - .set TRAINER_ROSE_1, 37 - .set TRAINER_FELIX, 38 - .set TRAINER_VIOLET, 39 - .set TRAINER_ROSE_2, 40 - .set TRAINER_ROSE_3, 41 - .set TRAINER_ROSE_4, 42 - .set TRAINER_ROSE_5, 43 - .set TRAINER_DUSTY_1, 44 - .set TRAINER_CHIP, 45 - .set TRAINER_FOSTER, 46 - .set TRAINER_DUSTY_2, 47 - .set TRAINER_DUSTY_3, 48 - .set TRAINER_DUSTY_4, 49 - .set TRAINER_DUSTY_5, 50 - .set TRAINER_GABBY_AND_TY_1, 51 - .set TRAINER_GABBY_AND_TY_2, 52 - .set TRAINER_GABBY_AND_TY_3, 53 - .set TRAINER_GABBY_AND_TY_4, 54 - .set TRAINER_GABBY_AND_TY_5, 55 - .set TRAINER_GABBY_AND_TY_6, 56 - .set TRAINER_LOLA_1, 57 - .set TRAINER_AUSTINA, 58 - .set TRAINER_GWEN, 59 - .set TRAINER_LOLA_2, 60 - .set TRAINER_LOLA_3, 61 - .set TRAINER_LOLA_4, 62 - .set TRAINER_LOLA_5, 63 - .set TRAINER_RICKY_1, 64 - .set TRAINER_SIMON, 65 - .set TRAINER_CHARLIE, 66 - .set TRAINER_RICKY_2, 67 - .set TRAINER_RICKY_3, 68 - .set TRAINER_RICKY_4, 69 - .set TRAINER_RICKY_5, 70 - .set TRAINER_RANDALL, 71 - .set TRAINER_PARKER, 72 - .set TRAINER_GEORGE, 73 - .set TRAINER_BERKE, 74 - .set TRAINER_BRAXTON, 75 - .set TRAINER_VINCENT, 76 - .set TRAINER_LEROY, 77 - .set TRAINER_WILTON_1, 78 - .set TRAINER_EDGAR, 79 - .set TRAINER_ALBERT, 80 - .set TRAINER_SAMUEL, 81 - .set TRAINER_VITO, 82 - .set TRAINER_OWEN, 83 - .set TRAINER_WILTON_2, 84 - .set TRAINER_WILTON_3, 85 - .set TRAINER_WILTON_4, 86 - .set TRAINER_WILTON_5, 87 - .set TRAINER_WARREN, 88 - .set TRAINER_MARY, 89 - .set TRAINER_ALEXIA, 90 - .set TRAINER_JODY, 91 - .set TRAINER_WENDY, 92 - .set TRAINER_KEIRA, 93 - .set TRAINER_BROOKE_1, 94 - .set TRAINER_JENNIFER, 95 - .set TRAINER_HOPE, 96 - .set TRAINER_SHANNON, 97 - .set TRAINER_MICHELLE, 98 - .set TRAINER_CAROLINE, 99 - .set TRAINER_JULIE, 100 - .set TRAINER_BROOKE_2, 101 - .set TRAINER_BROOKE_3, 102 - .set TRAINER_BROOKE_4, 103 - .set TRAINER_BROOKE_5, 104 - .set TRAINER_PATRICIA, 105 - .set TRAINER_KINDRA, 106 - .set TRAINER_TAMMY, 107 - .set TRAINER_VALERIE_1, 108 - .set TRAINER_TASHA, 109 - .set TRAINER_VALERIE_2, 110 - .set TRAINER_VALERIE_3, 111 - .set TRAINER_VALERIE_4, 112 - .set TRAINER_VALERIE_5, 113 - .set TRAINER_CINDY_1, 114 - .set TRAINER_DAPHNE, 115 - .set TRAINER_GRUNT_23, 116 - .set TRAINER_CINDY_2, 117 - .set TRAINER_BRIANNA, 118 - .set TRAINER_NAOMI, 119 - .set TRAINER_CINDY_3, 120 - .set TRAINER_CINDY_4, 121 - .set TRAINER_CINDY_5, 122 - .set TRAINER_CINDY_6, 123 - .set TRAINER_MELISSA, 124 - .set TRAINER_SHEILA, 125 - .set TRAINER_SHIRLEY, 126 - .set TRAINER_JESSICA_1, 127 - .set TRAINER_CONNIE, 128 - .set TRAINER_BRIDGET, 129 - .set TRAINER_OLIVIA, 130 - .set TRAINER_TIFFANY, 131 - .set TRAINER_JESSICA_2, 132 - .set TRAINER_JESSICA_3, 133 - .set TRAINER_JESSICA_4, 134 - .set TRAINER_JESSICA_5, 135 - .set TRAINER_WINSTON_1, 136 - .set TRAINER_MOLLIE, 137 - .set TRAINER_GARRET, 138 - .set TRAINER_WINSTON_2, 139 - .set TRAINER_WINSTON_3, 140 - .set TRAINER_WINSTON_4, 141 - .set TRAINER_WINSTON_5, 142 - .set TRAINER_STEVE_1, 143 - .set TRAINER_THALIA_1, 144 - .set TRAINER_MARK, 145 - .set TRAINER_GRUNT_24, 146 - .set TRAINER_STEVE_2, 147 - .set TRAINER_STEVE_3, 148 - .set TRAINER_STEVE_4, 149 - .set TRAINER_STEVE_5, 150 - .set TRAINER_LUIS, 151 - .set TRAINER_DOMINIK, 152 - .set TRAINER_DOUGLAS, 153 - .set TRAINER_DARRIN, 154 - .set TRAINER_TONY_1, 155 - .set TRAINER_JEROME, 156 - .set TRAINER_MATTHEW, 157 - .set TRAINER_DAVID, 158 - .set TRAINER_SPENCER, 159 - .set TRAINER_ROLAND, 160 - .set TRAINER_NOLEN, 161 - .set TRAINER_STAN, 162 - .set TRAINER_BARRY, 163 - .set TRAINER_DEAN, 164 - .set TRAINER_RODNEY, 165 - .set TRAINER_RICHARD, 166 - .set TRAINER_HERMAN, 167 - .set TRAINER_SANTIAGO, 168 - .set TRAINER_GILBERT, 169 - .set TRAINER_FRANKLIN, 170 - .set TRAINER_KEVIN, 171 - .set TRAINER_JACK, 172 - .set TRAINER_DUDLEY, 173 - .set TRAINER_CHAD, 174 - .set TRAINER_TONY_2, 175 - .set TRAINER_TONY_3, 176 - .set TRAINER_TONY_4, 177 - .set TRAINER_TONY_5, 178 - .set TRAINER_TAKAO, 179 - .set TRAINER_HITOSHI, 180 - .set TRAINER_KIYO, 181 - .set TRAINER_KOICHI, 182 - .set TRAINER_NOB_1, 183 - .set TRAINER_NOB_2, 184 - .set TRAINER_NOB_3, 185 - .set TRAINER_NOB_4, 186 - .set TRAINER_NOB_5, 187 - .set TRAINER_YUJI, 188 - .set TRAINER_DAISUKE, 189 - .set TRAINER_ATSUSHI, 190 - .set TRAINER_KIRK, 191 - .set TRAINER_GRUNT_25, 192 - .set TRAINER_GRUNT_26, 193 - .set TRAINER_SHAWN, 194 - .set TRAINER_FERNANDO_1, 195 - .set TRAINER_DALTON_1, 196 - .set TRAINER_DALTON_2, 197 - .set TRAINER_DALTON_3, 198 - .set TRAINER_DALTON_4, 199 - .set TRAINER_DALTON_5, 200 - .set TRAINER_COLE, 201 - .set TRAINER_JEFF, 202 - .set TRAINER_AXLE, 203 - .set TRAINER_JACE, 204 - .set TRAINER_KEEGAN, 205 - .set TRAINER_BERNIE_1, 206 - .set TRAINER_BERNIE_2, 207 - .set TRAINER_BERNIE_3, 208 - .set TRAINER_BERNIE_4, 209 - .set TRAINER_BERNIE_5, 210 - .set TRAINER_DREW, 211 - .set TRAINER_BEAU, 212 - .set TRAINER_LARRY, 213 - .set TRAINER_SHANE, 214 - .set TRAINER_JUSTIN, 215 - .set TRAINER_ETHAN_1, 216 - .set TRAINER_AUTUMN, 217 - .set TRAINER_TRAVIS, 218 - .set TRAINER_ETHAN_2, 219 - .set TRAINER_ETHAN_3, 220 - .set TRAINER_ETHAN_4, 221 - .set TRAINER_ETHAN_5, 222 - .set TRAINER_BRENT, 223 - .set TRAINER_DONALD, 224 - .set TRAINER_TAYLOR, 225 - .set TRAINER_JEFFREY_1, 226 - .set TRAINER_DEREK, 227 - .set TRAINER_JEFFREY_2, 228 - .set TRAINER_JEFFREY_3, 229 - .set TRAINER_JEFFREY_4, 230 - .set TRAINER_JEFFREY_5, 231 - .set TRAINER_EDWARD, 232 - .set TRAINER_PRESTON, 233 - .set TRAINER_VIRGIL, 234 - .set TRAINER_BLAKE, 235 - .set TRAINER_WILLIAM, 236 - .set TRAINER_JOSHUA, 237 - .set TRAINER_CAMERON_1, 238 - .set TRAINER_CAMERON_2, 239 - .set TRAINER_CAMERON_3, 240 - .set TRAINER_CAMERON_4, 241 - .set TRAINER_CAMERON_5, 242 - .set TRAINER_JACLYN, 243 - .set TRAINER_HANNAH, 244 - .set TRAINER_SAMANTHA, 245 - .set TRAINER_MAURA, 246 - .set TRAINER_KAYLA, 247 - .set TRAINER_ALEXIS, 248 - .set TRAINER_JACKI_1, 249 - .set TRAINER_JACKI_2, 250 - .set TRAINER_JACKI_3, 251 - .set TRAINER_JACKI_4, 252 - .set TRAINER_JACKI_5, 253 - .set TRAINER_WALTER_1, 254 - .set TRAINER_MICAH, 255 - .set TRAINER_THOMAS, 256 - .set TRAINER_WALTER_2, 257 - .set TRAINER_WALTER_3, 258 - .set TRAINER_WALTER_4, 259 - .set TRAINER_WALTER_5, 260 - .set TRAINER_SIDNEY, 261 - .set TRAINER_PHOEBE, 262 - .set TRAINER_GLACIA, 263 - .set TRAINER_DRAKE, 264 - .set TRAINER_ROXANNE_1, 265 - .set TRAINER_BRAWLY_1, 266 - .set TRAINER_WATTSON_1, 267 - .set TRAINER_FLANNERY_1, 268 - .set TRAINER_NORMAN_1, 269 - .set TRAINER_WINONA_1, 270 - .set TRAINER_TATE_AND_LIZA_1, 271 - .set TRAINER_JUAN_1, 272 - .set TRAINER_JERRY_1, 273 - .set TRAINER_TED, 274 - .set TRAINER_PAUL, 275 - .set TRAINER_JERRY_2, 276 - .set TRAINER_JERRY_3, 277 - .set TRAINER_JERRY_4, 278 - .set TRAINER_JERRY_5, 279 - .set TRAINER_KAREN_1, 280 - .set TRAINER_GEORGIA, 281 - .set TRAINER_KAREN_2, 282 - .set TRAINER_KAREN_3, 283 - .set TRAINER_KAREN_4, 284 - .set TRAINER_KAREN_5, 285 - .set TRAINER_KATE_AND_JOY, 286 - .set TRAINER_ANNA_AND_MEG_1, 287 - .set TRAINER_ANNA_AND_MEG_2, 288 - .set TRAINER_ANNA_AND_MEG_3, 289 - .set TRAINER_ANNA_AND_MEG_4, 290 - .set TRAINER_ANNA_AND_MEG_5, 291 - .set TRAINER_VICTOR, 292 - .set TRAINER_MIGUEL_1, 293 - .set TRAINER_COLTON, 294 - .set TRAINER_MIGUEL_2, 295 - .set TRAINER_MIGUEL_3, 296 - .set TRAINER_MIGUEL_4, 297 - .set TRAINER_MIGUEL_5, 298 - .set TRAINER_VICTORIA, 299 - .set TRAINER_VANESSA, 300 - .set TRAINER_BETHANY, 301 - .set TRAINER_ISABEL_1, 302 - .set TRAINER_ISABEL_2, 303 - .set TRAINER_ISABEL_3, 304 - .set TRAINER_ISABEL_4, 305 - .set TRAINER_ISABEL_5, 306 - .set TRAINER_TIMOTHY_1, 307 - .set TRAINER_TIMOTHY_2, 308 - .set TRAINER_TIMOTHY_3, 309 - .set TRAINER_TIMOTHY_4, 310 - .set TRAINER_TIMOTHY_5, 311 - .set TRAINER_VICKY, 312 - .set TRAINER_SHELBY_1, 313 - .set TRAINER_SHELBY_2, 314 - .set TRAINER_SHELBY_3, 315 - .set TRAINER_SHELBY_4, 316 - .set TRAINER_SHELBY_5, 317 - .set TRAINER_CALVIN_1, 318 - .set TRAINER_BILLY, 319 - .set TRAINER_JOSH, 320 - .set TRAINER_TOMMY, 321 - .set TRAINER_JOEY, 322 - .set TRAINER_BEN, 323 - .set TRAINER_QUINCY, 324 - .set TRAINER_KATELYNN, 325 - .set TRAINER_JAYLEN, 326 - .set TRAINER_DILLON, 327 - .set TRAINER_CALVIN_2, 328 - .set TRAINER_CALVIN_3, 329 - .set TRAINER_CALVIN_4, 330 - .set TRAINER_CALVIN_5, 331 - .set TRAINER_EDDIE, 332 - .set TRAINER_ALLEN, 333 - .set TRAINER_TIMMY, 334 - .set TRAINER_WALLACE, 335 - .set TRAINER_ANDREW, 336 - .set TRAINER_IVAN, 337 - .set TRAINER_CLAUDE, 338 - .set TRAINER_ELLIOT_1, 339 - .set TRAINER_NED, 340 - .set TRAINER_DALE, 341 - .set TRAINER_NOLAN, 342 - .set TRAINER_BARNY, 343 - .set TRAINER_WADE, 344 - .set TRAINER_CARTER, 345 - .set TRAINER_ELLIOT_2, 346 - .set TRAINER_ELLIOT_3, 347 - .set TRAINER_ELLIOT_4, 348 - .set TRAINER_ELLIOT_5, 349 - .set TRAINER_RONALD, 350 - .set TRAINER_JACOB, 351 - .set TRAINER_ANTHONY, 352 - .set TRAINER_BENJAMIN_1, 353 - .set TRAINER_BENJAMIN_2, 354 - .set TRAINER_BENJAMIN_3, 355 - .set TRAINER_BENJAMIN_4, 356 - .set TRAINER_BENJAMIN_5, 357 - .set TRAINER_ABIGAIL_1, 358 - .set TRAINER_JASMINE, 359 - .set TRAINER_ABIGAIL_2, 360 - .set TRAINER_ABIGAIL_3, 361 - .set TRAINER_ABIGAIL_4, 362 - .set TRAINER_ABIGAIL_5, 363 - .set TRAINER_DYLAN_1, 364 - .set TRAINER_DYLAN_2, 365 - .set TRAINER_DYLAN_3, 366 - .set TRAINER_DYLAN_4, 367 - .set TRAINER_DYLAN_5, 368 - .set TRAINER_MARIA_1, 369 - .set TRAINER_MARIA_2, 370 - .set TRAINER_MARIA_3, 371 - .set TRAINER_MARIA_4, 372 - .set TRAINER_MARIA_5, 373 - .set TRAINER_CAMDEN, 374 - .set TRAINER_DEMETRIUS, 375 - .set TRAINER_ISAIAH_1, 376 - .set TRAINER_PABLO_1, 377 - .set TRAINER_CHASE, 378 - .set TRAINER_ISAIAH_2, 379 - .set TRAINER_ISAIAH_3, 380 - .set TRAINER_ISAIAH_4, 381 - .set TRAINER_ISAIAH_5, 382 - .set TRAINER_ISOBEL, 383 - .set TRAINER_DONNY, 384 - .set TRAINER_TALIA, 385 - .set TRAINER_KATELYN_1, 386 - .set TRAINER_ALLISON, 387 - .set TRAINER_KATELYN_2, 388 - .set TRAINER_KATELYN_3, 389 - .set TRAINER_KATELYN_4, 390 - .set TRAINER_KATELYN_5, 391 - .set TRAINER_NICOLAS_1, 392 - .set TRAINER_NICOLAS_2, 393 - .set TRAINER_NICOLAS_3, 394 - .set TRAINER_NICOLAS_4, 395 - .set TRAINER_NICOLAS_5, 396 - .set TRAINER_AARON, 397 - .set TRAINER_PERRY, 398 - .set TRAINER_HUGH, 399 - .set TRAINER_PHIL, 400 - .set TRAINER_JARED, 401 - .set TRAINER_HUMBERTO, 402 - .set TRAINER_PRESLEY, 403 - .set TRAINER_EDWARDO, 404 - .set TRAINER_COLIN, 405 - .set TRAINER_ROBERT_1, 406 - .set TRAINER_BENNY, 407 - .set TRAINER_CHESTER, 408 - .set TRAINER_ROBERT_2, 409 - .set TRAINER_ROBERT_3, 410 - .set TRAINER_ROBERT_4, 411 - .set TRAINER_ROBERT_5, 412 - .set TRAINER_ALEX, 413 - .set TRAINER_BECK, 414 - .set TRAINER_YASU, 415 - .set TRAINER_TAKASHI, 416 - .set TRAINER_DIANNE, 417 - .set TRAINER_JANI, 418 - .set TRAINER_LAO_1, 419 - .set TRAINER_LUNG, 420 - .set TRAINER_LAO_2, 421 - .set TRAINER_LAO_3, 422 - .set TRAINER_LAO_4, 423 - .set TRAINER_LAO_5, 424 - .set TRAINER_JOCELYN, 425 - .set TRAINER_LAURA, 426 - .set TRAINER_CYNDY_1, 427 - .set TRAINER_CORA, 428 - .set TRAINER_PAULA, 429 - .set TRAINER_CYNDY_2, 430 - .set TRAINER_CYNDY_3, 431 - .set TRAINER_CYNDY_4, 432 - .set TRAINER_CYNDY_5, 433 - .set TRAINER_MADELINE_1, 434 - .set TRAINER_CLARISSA, 435 - .set TRAINER_ANGELICA, 436 - .set TRAINER_MADELINE_2, 437 - .set TRAINER_MADELINE_3, 438 - .set TRAINER_MADELINE_4, 439 - .set TRAINER_MADELINE_5, 440 - .set TRAINER_BEVERLY, 441 - .set TRAINER_IMANI, 442 - .set TRAINER_KYLA, 443 - .set TRAINER_DENISE, 444 - .set TRAINER_BETH, 445 - .set TRAINER_TARA, 446 - .set TRAINER_MISSY, 447 - .set TRAINER_ALICE, 448 - .set TRAINER_JENNY_1, 449 - .set TRAINER_GRACE, 450 - .set TRAINER_TANYA, 451 - .set TRAINER_SHARON, 452 - .set TRAINER_NIKKI, 453 - .set TRAINER_BRENDA, 454 - .set TRAINER_KATIE, 455 - .set TRAINER_SUSIE, 456 - .set TRAINER_KARA, 457 - .set TRAINER_DANA, 458 - .set TRAINER_SIENNA, 459 - .set TRAINER_DEBRA, 460 - .set TRAINER_LINDA, 461 - .set TRAINER_KAYLEE, 462 - .set TRAINER_LAUREL, 463 - .set TRAINER_CARLEE, 464 - .set TRAINER_JENNY_2, 465 - .set TRAINER_JENNY_3, 466 - .set TRAINER_JENNY_4, 467 - .set TRAINER_JENNY_5, 468 - .set TRAINER_HEIDI, 469 - .set TRAINER_BECKY, 470 - .set TRAINER_CAROL, 471 - .set TRAINER_NANCY, 472 - .set TRAINER_MARTHA, 473 - .set TRAINER_DIANA_1, 474 - .set TRAINER_CEDRIC, 475 - .set TRAINER_IRENE, 476 - .set TRAINER_DIANA_2, 477 - .set TRAINER_DIANA_3, 478 - .set TRAINER_DIANA_4, 479 - .set TRAINER_DIANA_5, 480 - .set TRAINER_AMY_AND_LIV_1, 481 - .set TRAINER_AMY_AND_LIV_2, 482 - .set TRAINER_GINA_AND_MIA_1, 483 - .set TRAINER_MIU_AND_YUKI, 484 - .set TRAINER_AMY_AND_LIV_3, 485 - .set TRAINER_GINA_AND_MIA_2, 486 - .set TRAINER_AMY_AND_LIV_4, 487 - .set TRAINER_AMY_AND_LIV_5, 488 - .set TRAINER_AMY_AND_LIV_6, 489 - .set TRAINER_HUEY, 490 - .set TRAINER_EDMOND, 491 - .set TRAINER_ERNEST_1, 492 - .set TRAINER_DWAYNE, 493 - .set TRAINER_PHILLIP, 494 - .set TRAINER_LEONARD, 495 - .set TRAINER_DUNCAN, 496 - .set TRAINER_ERNEST_2, 497 - .set TRAINER_ERNEST_3, 498 - .set TRAINER_ERNEST_4, 499 - .set TRAINER_ERNEST_5, 500 - .set TRAINER_ELI, 501 - .set TRAINER_ANNIKA, 502 - .set TRAINER_JAZMYN, 503 - .set TRAINER_JONAS, 504 - .set TRAINER_KAYLEY, 505 - .set TRAINER_AURON, 506 - .set TRAINER_KELVIN, 507 - .set TRAINER_MARLEY, 508 - .set TRAINER_REYNA, 509 - .set TRAINER_HUDSON, 510 - .set TRAINER_CONOR, 511 - .set TRAINER_EDWIN_1, 512 - .set TRAINER_HECTOR, 513 - .set TRAINER_TABITHA_1, 514 - .set TRAINER_EDWIN_2, 515 - .set TRAINER_EDWIN_3, 516 - .set TRAINER_EDWIN_4, 517 - .set TRAINER_EDWIN_5, 518 - .set TRAINER_WALLY_1, 519 - .set TRAINER_BRENDAN_1, 520 - .set TRAINER_BRENDAN_2, 521 - .set TRAINER_BRENDAN_3, 522 - .set TRAINER_BRENDAN_4, 523 - .set TRAINER_BRENDAN_5, 524 - .set TRAINER_BRENDAN_6, 525 - .set TRAINER_BRENDAN_7, 526 - .set TRAINER_BRENDAN_8, 527 - .set TRAINER_BRENDAN_9, 528 - .set TRAINER_MAY_1, 529 - .set TRAINER_MAY_2, 530 - .set TRAINER_MAY_3, 531 - .set TRAINER_MAY_4, 532 - .set TRAINER_MAY_5, 533 - .set TRAINER_MAY_6, 534 - .set TRAINER_MAY_7, 535 - .set TRAINER_MAY_8, 536 - .set TRAINER_MAY_9, 537 - .set TRAINER_ISAAC_1, 538 - .set TRAINER_DAVIS, 539 - .set TRAINER_MITCHELL, 540 - .set TRAINER_ISAAC_2, 541 - .set TRAINER_ISAAC_3, 542 - .set TRAINER_ISAAC_4, 543 - .set TRAINER_ISAAC_5, 544 - .set TRAINER_LYDIA_1, 545 - .set TRAINER_HALLE, 546 - .set TRAINER_GARRISON, 547 - .set TRAINER_LYDIA_2, 548 - .set TRAINER_LYDIA_3, 549 - .set TRAINER_LYDIA_4, 550 - .set TRAINER_LYDIA_5, 551 - .set TRAINER_JACKSON_1, 552 - .set TRAINER_LORENZO, 553 - .set TRAINER_SEBASTIAN, 554 - .set TRAINER_JACKSON_2, 555 - .set TRAINER_JACKSON_3, 556 - .set TRAINER_JACKSON_4, 557 - .set TRAINER_JACKSON_5, 558 - .set TRAINER_CATHERINE_1, 559 - .set TRAINER_JENNA, 560 - .set TRAINER_SOPHIA, 561 - .set TRAINER_CATHERINE_2, 562 - .set TRAINER_CATHERINE_3, 563 - .set TRAINER_CATHERINE_4, 564 - .set TRAINER_CATHERINE_5, 565 - .set TRAINER_JULIO, 566 - .set TRAINER_GRUNT_27, 567 - .set TRAINER_GRUNT_28, 568 - .set TRAINER_GRUNT_29, 569 - .set TRAINER_GRUNT_30, 570 - .set TRAINER_MARC, 571 - .set TRAINER_BRENDEN, 572 - .set TRAINER_LILITH, 573 - .set TRAINER_CRISTIAN, 574 - .set TRAINER_SYLVIA, 575 - .set TRAINER_LEONARDO, 576 - .set TRAINER_ATHENA, 577 - .set TRAINER_HARRISON, 578 - .set TRAINER_GRUNT_31, 579 - .set TRAINER_CLARENCE, 580 - .set TRAINER_TERRY, 581 - .set TRAINER_NATE, 582 - .set TRAINER_KATHLEEN, 583 - .set TRAINER_CLIFFORD, 584 - .set TRAINER_NICHOLAS, 585 - .set TRAINER_GRUNT_32, 586 - .set TRAINER_GRUNT_33, 587 - .set TRAINER_GRUNT_34, 588 - .set TRAINER_GRUNT_35, 589 - .set TRAINER_GRUNT_36, 590 - .set TRAINER_MACEY, 591 - .set TRAINER_BRENDAN_10, 592 - .set TRAINER_BRENDAN_11, 593 - .set TRAINER_PAXTON, 594 - .set TRAINER_ISABELLA, 595 - .set TRAINER_GRUNT_37, 596 - .set TRAINER_TABITHA_2, 597 - .set TRAINER_JONATHAN, 598 - .set TRAINER_BRENDAN_12, 599 - .set TRAINER_MAY_10, 600 - .set TRAINER_MAXIE_1, 601 - .set TRAINER_MAXIE_2, 602 - .set TRAINER_TIANA, 603 - .set TRAINER_HALEY_1, 604 - .set TRAINER_JANICE, 605 - .set TRAINER_VIVI, 606 - .set TRAINER_HALEY_2, 607 - .set TRAINER_HALEY_3, 608 - .set TRAINER_HALEY_4, 609 - .set TRAINER_HALEY_5, 610 - .set TRAINER_SALLY, 611 - .set TRAINER_ROBIN, 612 - .set TRAINER_ANDREA, 613 - .set TRAINER_CRISSY, 614 - .set TRAINER_RICK, 615 - .set TRAINER_LYLE, 616 - .set TRAINER_JOSE, 617 - .set TRAINER_DOUG, 618 - .set TRAINER_GREG, 619 - .set TRAINER_KENT, 620 - .set TRAINER_JAMES_1, 621 - .set TRAINER_JAMES_2, 622 - .set TRAINER_JAMES_3, 623 - .set TRAINER_JAMES_4, 624 - .set TRAINER_JAMES_5, 625 - .set TRAINER_BRICE, 626 - .set TRAINER_TRENT_1, 627 - .set TRAINER_LENNY, 628 - .set TRAINER_LUCAS_1, 629 - .set TRAINER_ALAN, 630 - .set TRAINER_CLARK, 631 - .set TRAINER_ERIC, 632 - .set TRAINER_LUCAS_2, 633 - .set TRAINER_MIKE_1, 634 - .set TRAINER_MIKE_2, 635 - .set TRAINER_TRENT_2, 636 - .set TRAINER_TRENT_3, 637 - .set TRAINER_TRENT_4, 638 - .set TRAINER_TRENT_5, 639 - .set TRAINER_DEZ_AND_LUKE, 640 - .set TRAINER_LEA_AND_JED, 641 - .set TRAINER_KIRA_AND_DAN_1, 642 - .set TRAINER_KIRA_AND_DAN_2, 643 - .set TRAINER_KIRA_AND_DAN_3, 644 - .set TRAINER_KIRA_AND_DAN_4, 645 - .set TRAINER_KIRA_AND_DAN_5, 646 - .set TRAINER_JOHANNA, 647 - .set TRAINER_GERALD, 648 - .set TRAINER_VIVIAN, 649 - .set TRAINER_DANIELLE, 650 - .set TRAINER_HIDEO, 651 - .set TRAINER_KEIGO, 652 - .set TRAINER_RILEY, 653 - .set TRAINER_FLINT, 654 - .set TRAINER_ASHLEY, 655 - .set TRAINER_WALLY_2, 656 - .set TRAINER_WALLY_3, 657 - .set TRAINER_WALLY_4, 658 - .set TRAINER_WALLY_5, 659 - .set TRAINER_WALLY_6, 660 - .set TRAINER_BRENDAN_13, 661 - .set TRAINER_BRENDAN_14, 662 - .set TRAINER_BRENDAN_15, 663 - .set TRAINER_MAY_11, 664 - .set TRAINER_MAY_12, 665 - .set TRAINER_MAY_13, 666 - .set TRAINER_JONAH, 667 - .set TRAINER_HENRY, 668 - .set TRAINER_ROGER, 669 - .set TRAINER_ALEXA, 670 - .set TRAINER_RUBEN, 671 - .set TRAINER_KOJI_1, 672 - .set TRAINER_WAYNE, 673 - .set TRAINER_AIDAN, 674 - .set TRAINER_REED, 675 - .set TRAINER_TISHA, 676 - .set TRAINER_TORI_AND_TIA, 677 - .set TRAINER_KIM_AND_IRIS, 678 - .set TRAINER_TYRA_AND_IVY, 679 - .set TRAINER_MEL_AND_PAUL, 680 - .set TRAINER_JOHN_AND_JAY_1, 681 - .set TRAINER_JOHN_AND_JAY_2, 682 - .set TRAINER_JOHN_AND_JAY_3, 683 - .set TRAINER_JOHN_AND_JAY_4, 684 - .set TRAINER_JOHN_AND_JAY_5, 685 - .set TRAINER_RELI_AND_IAN, 686 - .set TRAINER_LILA_AND_ROY_1, 687 - .set TRAINER_LILA_AND_ROY_2, 688 - .set TRAINER_LILA_AND_ROY_3, 689 - .set TRAINER_LILA_AND_ROY_4, 690 - .set TRAINER_LILA_AND_ROY_5, 691 - .set TRAINER_LISA_AND_RAY, 692 - .set TRAINER_CHRIS, 693 - .set TRAINER_DAWSON, 694 - .set TRAINER_SARAH, 695 - .set TRAINER_DARIAN, 696 - .set TRAINER_HAILEY, 697 - .set TRAINER_CHANDLER, 698 - .set TRAINER_KALEB, 699 - .set TRAINER_JOSEPH, 700 - .set TRAINER_ALYSSA, 701 - .set TRAINER_MARCOS, 702 - .set TRAINER_RHETT, 703 - .set TRAINER_TYRON, 704 - .set TRAINER_CELINA, 705 - .set TRAINER_BIANCA, 706 - .set TRAINER_HAYDEN, 707 - .set TRAINER_SOPHIE, 708 - .set TRAINER_COBY, 709 - .set TRAINER_LAWRENCE, 710 - .set TRAINER_WYATT, 711 - .set TRAINER_ANGELINA, 712 - .set TRAINER_KAI, 713 - .set TRAINER_CHARLOTTE, 714 - .set TRAINER_DEANDRE, 715 - .set TRAINER_GRUNT_38, 716 - .set TRAINER_GRUNT_39, 717 - .set TRAINER_GRUNT_40, 718 - .set TRAINER_GRUNT_41, 719 - .set TRAINER_GRUNT_42, 720 - .set TRAINER_GRUNT_43, 721 - .set TRAINER_GRUNT_44, 722 - .set TRAINER_GRUNT_45, 723 - .set TRAINER_GRUNT_46, 724 - .set TRAINER_GRUNT_47, 725 - .set TRAINER_GRUNT_48, 726 - .set TRAINER_GRUNT_49, 727 - .set TRAINER_GRUNT_50, 728 - .set TRAINER_GRUNT_51, 729 - .set TRAINER_GRUNT_52, 730 - .set TRAINER_GRUNT_53, 731 - .set TRAINER_TABITHA_3, 732 - .set TRAINER_DARCY, 733 - .set TRAINER_MAXIE_3, 734 - .set TRAINER_PETE, 735 - .set TRAINER_ISABELLE, 736 - .set TRAINER_ANDRES_1, 737 - .set TRAINER_JOSUE, 738 - .set TRAINER_CAMRON, 739 - .set TRAINER_CORY_1, 740 - .set TRAINER_CAROLINA, 741 - .set TRAINER_ELIJAH, 742 - .set TRAINER_CELIA, 743 - .set TRAINER_BRYAN, 744 - .set TRAINER_BRANDEN, 745 - .set TRAINER_BRYANT, 746 - .set TRAINER_SHAYLA, 747 - .set TRAINER_KYRA, 748 - .set TRAINER_JAIDEN, 749 - .set TRAINER_ALIX, 750 - .set TRAINER_HELENE, 751 - .set TRAINER_MARLENE, 752 - .set TRAINER_DEVAN, 753 - .set TRAINER_JOHNSON, 754 - .set TRAINER_MELINA, 755 - .set TRAINER_BRANDI, 756 - .set TRAINER_AISHA, 757 - .set TRAINER_MAKAYLA, 758 - .set TRAINER_FABIAN, 759 - .set TRAINER_DAYTON, 760 - .set TRAINER_RACHEL, 761 - .set TRAINER_LEONEL, 762 - .set TRAINER_CALLIE, 763 - .set TRAINER_CALE, 764 - .set TRAINER_MYLES, 765 - .set TRAINER_PAT, 766 - .set TRAINER_CRISTIN_1, 767 - .set TRAINER_MAY_14, 768 - .set TRAINER_MAY_15, 769 - .set TRAINER_ROXANNE_2, 770 - .set TRAINER_ROXANNE_3, 771 - .set TRAINER_ROXANNE_4, 772 - .set TRAINER_ROXANNE_5, 773 - .set TRAINER_BRAWLY_2, 774 - .set TRAINER_BRAWLY_3, 775 - .set TRAINER_BRAWLY_4, 776 - .set TRAINER_BRAWLY_5, 777 - .set TRAINER_WATTSON_2, 778 - .set TRAINER_WATTSON_3, 779 - .set TRAINER_WATTSON_4, 780 - .set TRAINER_WATTSON_5, 781 - .set TRAINER_FLANNERY_2, 782 - .set TRAINER_FLANNERY_3, 783 - .set TRAINER_FLANNERY_4, 784 - .set TRAINER_FLANNERY_5, 785 - .set TRAINER_NORMAN_2, 786 - .set TRAINER_NORMAN_3, 787 - .set TRAINER_NORMAN_4, 788 - .set TRAINER_NORMAN_5, 789 - .set TRAINER_WINONA_2, 790 - .set TRAINER_WINONA_3, 791 - .set TRAINER_WINONA_4, 792 - .set TRAINER_WINONA_5, 793 - .set TRAINER_TATE_AND_LIZA_2, 794 - .set TRAINER_TATE_AND_LIZA_3, 795 - .set TRAINER_TATE_AND_LIZA_4, 796 - .set TRAINER_TATE_AND_LIZA_5, 797 - .set TRAINER_JUAN_2, 798 - .set TRAINER_JUAN_3, 799 - .set TRAINER_JUAN_4, 800 - .set TRAINER_JUAN_5, 801 - .set TRAINER_ANGELO, 802 - .set TRAINER_DARIUS, 803 - .set TRAINER_STEVEN, 804 - .set TRAINER_ANABEL, 805 - .set TRAINER_TUCKER, 806 - .set TRAINER_SPENSER, 807 - .set TRAINER_GRETA, 808 - .set TRAINER_NOLAND, 809 - .set TRAINER_LUCY, 810 - .set TRAINER_BRANDON, 811 - .set TRAINER_ANDRES_2, 812 - .set TRAINER_ANDRES_3, 813 - .set TRAINER_ANDRES_4, 814 - .set TRAINER_ANDRES_5, 815 - .set TRAINER_CORY_2, 816 - .set TRAINER_CORY_3, 817 - .set TRAINER_CORY_4, 818 - .set TRAINER_CORY_5, 819 - .set TRAINER_PABLO_2, 820 - .set TRAINER_PABLO_3, 821 - .set TRAINER_PABLO_4, 822 - .set TRAINER_PABLO_5, 823 - .set TRAINER_KOJI_2, 824 - .set TRAINER_KOJI_3, 825 - .set TRAINER_KOJI_4, 826 - .set TRAINER_KOJI_5, 827 - .set TRAINER_CRISTIN_2, 828 - .set TRAINER_CRISTIN_3, 829 - .set TRAINER_CRISTIN_4, 830 - .set TRAINER_CRISTIN_5, 831 - .set TRAINER_FERNANDO_2, 832 - .set TRAINER_FERNANDO_3, 833 - .set TRAINER_FERNANDO_4, 834 - .set TRAINER_FERNANDO_5, 835 - .set TRAINER_SAWYER_2, 836 - .set TRAINER_SAWYER_3, 837 - .set TRAINER_SAWYER_4, 838 - .set TRAINER_SAWYER_5, 839 - .set TRAINER_GABRIELLE_2, 840 - .set TRAINER_GABRIELLE_3, 841 - .set TRAINER_GABRIELLE_4, 842 - .set TRAINER_GABRIELLE_5, 843 - .set TRAINER_THALIA_2, 844 - .set TRAINER_THALIA_3, 845 - .set TRAINER_THALIA_4, 846 - .set TRAINER_THALIA_5, 847 - .set TRAINER_MARIELA, 848 - .set TRAINER_ALVARO, 849 - .set TRAINER_EVERETT, 850 - .set TRAINER_RED, 851 - .set TRAINER_LEAF, 852 - .set TRAINER_BRENDAN_16, 853 - .set TRAINER_MAY_16, 854 - - .set TRAINER_PIC_HIKER, 0 - .set TRAINER_PIC_AQUA_GRUNT_M, 1 - .set TRAINER_PIC_POKEMON_BREEDER_F, 2 - .set TRAINER_PIC_COOL_TRAINER_M, 3 - .set TRAINER_PIC_BIRD_KEEPER, 4 - .set TRAINER_PIC_COLLECTOR, 5 - .set TRAINER_PIC_AQUA_GRUNT_F, 6 - .set TRAINER_PIC_SWIMMER_M, 7 - .set TRAINER_PIC_MAGMA_GRUNT_M, 8 - .set TRAINER_PIC_EXPERT_M, 9 - .set TRAINER_PIC_AQUA_ADMIN_M, 10 - .set TRAINER_PIC_BLACK_BELT, 11 - .set TRAINER_PIC_AQUA_ADMIN_F, 12 - .set TRAINER_PIC_AQUA_LEADER_ARCHIE, 13 - .set TRAINER_PIC_HEX_MANIAC, 14 - .set TRAINER_PIC_AROMA_LADY, 15 - .set TRAINER_PIC_RUIN_MANIAC, 16 - .set TRAINER_PIC_INTERVIEWER, 17 - .set TRAINER_PIC_TUBER_F, 18 - .set TRAINER_PIC_TUBER_M, 19 - .set TRAINER_PIC_COOL_TRAINER_F, 20 - .set TRAINER_PIC_LADY, 21 - .set TRAINER_PIC_BEAUTY, 22 - .set TRAINER_PIC_RICH_BOY, 23 - .set TRAINER_PIC_EXPERT_F, 24 - .set TRAINER_PIC_POKEMANIAC, 25 - .set TRAINER_PIC_MAGMA_GRUNT_F, 26 - .set TRAINER_PIC_GUITARIST, 27 - .set TRAINER_PIC_KINDLER, 28 - .set TRAINER_PIC_CAMPER, 29 - .set TRAINER_PIC_PICNICKER, 30 - .set TRAINER_PIC_BUG_MANIAC, 31 - .set TRAINER_PIC_POKEMON_BREEDER_M, 32 - .set TRAINER_PIC_PSYCHIC_M, 33 - .set TRAINER_PIC_PSYCHIC_F, 34 - .set TRAINER_PIC_GENTLEMAN, 35 - .set TRAINER_PIC_ELITE_FOUR_SIDNEY, 36 - .set TRAINER_PIC_ELITE_FOUR_PHOEBE, 37 - .set TRAINER_PIC_ELITE_FOUR_GLACIA, 38 - .set TRAINER_PIC_ELITE_FOUR_DRAKE, 39 - .set TRAINER_PIC_LEADER_ROXANNE, 40 - .set TRAINER_PIC_LEADER_BRAWLY, 41 - .set TRAINER_PIC_LEADER_WATTSON, 42 - .set TRAINER_PIC_LEADER_FLANNERY, 43 - .set TRAINER_PIC_LEADER_NORMAN, 44 - .set TRAINER_PIC_LEADER_WINONA, 45 - .set TRAINER_PIC_LEADER_TATE_AND_LIZA, 46 - .set TRAINER_PIC_LEADER_JUAN, 47 - .set TRAINER_PIC_SCHOOL_KID_M, 48 - .set TRAINER_PIC_SCHOOL_KID_F, 49 - .set TRAINER_PIC_SR_AND_JR, 50 - .set TRAINER_PIC_WINSTRATE_M, 51 - .set TRAINER_PIC_WINSTRATE_F, 52 - .set TRAINER_PIC_YOUNGSTER, 53 - .set TRAINER_PIC_CHAMPION_WALLACE, 54 - .set TRAINER_PIC_FISHERMAN, 55 - .set TRAINER_PIC_CYCLING_TRIATHLETE_M, 56 - .set TRAINER_PIC_CYCLING_TRIATHLETE_F, 57 - .set TRAINER_PIC_RUNNING_TRIATHLETE_M, 58 - .set TRAINER_PIC_RUNNING_TRIATHLETE_F, 59 - .set TRAINER_PIC_SWIMMING_TRIATHLETE_M, 60 - .set TRAINER_PIC_SWIMMING_TRIATHLETE_F, 61 - .set TRAINER_PIC_DRAGON_TAMER, 62 - .set TRAINER_PIC_NINJA_BOY, 63 - .set TRAINER_PIC_BATTLE_GIRL, 64 - .set TRAINER_PIC_PARASOL_LADY, 65 - .set TRAINER_PIC_SWIMMER_F, 66 - .set TRAINER_PIC_TWINS, 67 - .set TRAINER_PIC_SAILOR, 68 - .set TRAINER_PIC_MAGMA_ADMIN, 69 - .set TRAINER_PIC_WALLY, 70 - .set TRAINER_PIC_BRENDAN, 71 - .set TRAINER_PIC_MAY, 72 - .set TRAINER_PIC_BUG_CATCHER, 73 - .set TRAINER_PIC_POKEMON_RANGER_M, 74 - .set TRAINER_PIC_POKEMON_RANGER_F, 75 - .set TRAINER_PIC_MAGMA_LEADER_MAXIE, 76 - .set TRAINER_PIC_LASS, 77 - .set TRAINER_PIC_YOUNG_COUPLE, 78 - .set TRAINER_PIC_OLD_COUPLE, 79 - .set TRAINER_PIC_SIS_AND_BRO, 80 - .set TRAINER_PIC_STEVEN, 81 - .set TRAINER_PIC_SALON_MAIDEN_ANABEL, 82 - .set TRAINER_PIC_DOME_ACE_TUCKER, 83 - .set TRAINER_PIC_PALACE_MAVEN_SPENSER, 84 - .set TRAINER_PIC_ARENA_TYCOON_GRETA, 85 - .set TRAINER_PIC_FACTORY_HEAD_NOLAND, 86 - .set TRAINER_PIC_PIKE_QUEEN_LUCY, 87 - .set TRAINER_PIC_PYRAMID_KING_BRANDON, 88 - .set TRAINER_PIC_RED, 89 - .set TRAINER_PIC_LEAF, 90 - .set TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, 91 - .set TRAINER_PIC_RUBY_SAPPHIRE_MAY, 92 - - .set TRAINER_CLASS_HIKER, 0x0 - .set TRAINER_CLASS_TEAM_AQUA_1, 0x1 - .set TRAINER_CLASS_PKMN_BREEDER_1, 0x2 - .set TRAINER_CLASS_COOLTRAINER_1, 0x3 - .set TRAINER_CLASS_BIRD_KEEPER, 0x4 - .set TRAINER_CLASS_COLLECTOR, 0x5 - .set TRAINER_CLASS_TEAM_AQUA_2, 0x6 - .set TRAINER_CLASS_SWIMMER_M, 0x7 - .set TRAINER_CLASS_TEAM_MAGMA_1, 0x8 - .set TRAINER_CLASS_EXPERT_1, 0x9 - .set TRAINER_CLASS_BLACK_BELT, 0xa - .set TRAINER_CLASS_AQUA_LEADER, 0xb - .set TRAINER_CLASS_HEX_MANIAC, 0xc - .set TRAINER_CLASS_AROMA_LADY, 0xd - .set TRAINER_CLASS_RUIN_MANIAC, 0xe - .set TRAINER_CLASS_INTERVIEWER, 0xf - .set TRAINER_CLASS_TUBER_1, 0x10 - .set TRAINER_CLASS_TUBER_2, 0x11 - .set TRAINER_CLASS_COOLTRAINER_2, 0x12 - .set TRAINER_CLASS_LADY, 0x13 - .set TRAINER_CLASS_BEAUTY, 0x14 - .set TRAINER_CLASS_RICH_BOY, 0x15 - .set TRAINER_CLASS_EXPERT_2, 0x16 - .set TRAINER_CLASS_POKEMANIAC, 0x17 - .set TRAINER_CLASS_TEAM_MAGMA_2, 0x18 - .set TRAINER_CLASS_GUITARIST, 0x19 - .set TRAINER_CLASS_KINDLER, 0x1a - .set TRAINER_CLASS_CAMPER, 0x1b - .set TRAINER_CLASS_PICNICKER, 0x1c - .set TRAINER_CLASS_BUG_MANIAC, 0x1d - .set TRAINER_CLASS_PSYCHIC_1, 0x1e - .set TRAINER_CLASS_PSYCHIC_2, 0x1f - .set TRAINER_CLASS_GENTLEMAN, 0x20 - .set TRAINER_CLASS_ELITE_FOUR_1, 0x21 - .set TRAINER_CLASS_ELITE_FOUR_2, 0x22 - .set TRAINER_CLASS_LEADER_1, 0x23 - .set TRAINER_CLASS_LEADER_2, 0x24 - .set TRAINER_CLASS_LEADER_3, 0x25 - .set TRAINER_CLASS_SCHOOL_KID_1, 0x26 - .set TRAINER_CLASS_SCHOOL_KID_2, 0x27 - .set TRAINER_CLASS_SR_AND_JR, 0x28 - .set TRAINER_CLASS_POKEFAN_1, 0x29 - .set TRAINER_CLASS_POKEFAN_2, 0x2a - .set TRAINER_CLASS_YOUNGSTER, 0x2b - .set TRAINER_CLASS_CHAMPION, 0x2c - .set TRAINER_CLASS_FISHERMAN, 0x2d - .set TRAINER_CLASS_TRIATHLETE_1, 0x2e - .set TRAINER_CLASS_TRIATHLETE_2, 0x2f - .set TRAINER_CLASS_TRIATHLETE_3, 0x30 - .set TRAINER_CLASS_TRIATHLETE_4, 0x31 - .set TRAINER_CLASS_TRIATHLETE_5, 0x32 - .set TRAINER_CLASS_TRIATHLETE_6, 0x33 - .set TRAINER_CLASS_DRAGON_TAMER, 0x34 - .set TRAINER_CLASS_NINJA_BOY, 0x35 - .set TRAINER_CLASS_BATTLE_GIRL, 0x36 - .set TRAINER_CLASS_PARASOL_LADY, 0x37 - .set TRAINER_CLASS_SWIMMER_F, 0x38 - .set TRAINER_CLASS_TWINS, 0x39 - .set TRAINER_CLASS_SAILOR, 0x3a - .set TRAINER_CLASS_PKMN_TRAINER_1, 0x3b - .set TRAINER_CLASS_PKMN_TRAINER_2, 0x3c - .set TRAINER_CLASS_PKMN_TRAINER_3, 0x3d - .set TRAINER_CLASS_PKMN_TRAINER_4, 0x3e - .set TRAINER_CLASS_PKMN_TRAINER_5, 0x3f - .set TRAINER_CLASS_PKMN_TRAINER_6, 0x40 - .set TRAINER_CLASS_PKMN_TRAINER_7, 0x41 - .set TRAINER_CLASS_PKMN_BREEDER_2, 0x42 - .set TRAINER_CLASS_BUG_CATCHER, 0x43 - .set TRAINER_CLASS_PKMN_RANGER_1, 0x44 - .set TRAINER_CLASS_PKMN_RANGER_2, 0x45 - .set TRAINER_CLASS_MAGMA_LEADER, 0x46 - .set TRAINER_CLASS_LASS, 0x47 - .set TRAINER_CLASS_YOUNG_COUPLE, 0x48 - .set TRAINER_CLASS_OLD_COUPLE, 0x49 - .set TRAINER_CLASS_SIS_AND_BRO, 0x4a - .set TRAINER_CLASS_PKMN_TRAINER_8, 0x4b - .set TRAINER_CLASS_SALON_MAIDEN, 0x4c - .set TRAINER_CLASS_DOME_ACE, 0x4d - .set TRAINER_CLASS_PKMN_TRAINER_9, 0x4e - .set TRAINER_CLASS_PKMN_TRAINER_10, 0x4f - .set TRAINER_CLASS_PKMN_TRAINER_11, 0x50 - .set TRAINER_CLASS_PKMN_TRAINER_12, 0x51 - - .set TRAINER_CLASS_NAME_PKMN_TRAINER_1, 0x0 - .set TRAINER_CLASS_NAME_PKMN_TRAINER_2, 0x1 - .set TRAINER_CLASS_NAME_HIKER, 0x2 - .set TRAINER_CLASS_NAME_TEAM_AQUA, 0x3 - .set TRAINER_CLASS_NAME_PKMN_BREEDER, 0x4 - .set TRAINER_CLASS_NAME_COOLTRAINER_1, 0x5 - .set TRAINER_CLASS_NAME_BIRD_KEEPER, 0x6 - .set TRAINER_CLASS_NAME_COLLECTOR, 0x7 - .set TRAINER_CLASS_NAME_SWIMMER_M, 0x8 - .set TRAINER_CLASS_NAME_TEAM_MAGMA, 0x9 - .set TRAINER_CLASS_NAME_EXPERT, 0xa - .set TRAINER_CLASS_NAME_AQUA_ADMIN, 0xb - .set TRAINER_CLASS_NAME_BLACK_BELT, 0xc - .set TRAINER_CLASS_NAME_AQUA_LEADER, 0xd - .set TRAINER_CLASS_NAME_HEX_MANIAC, 0xe - .set TRAINER_CLASS_NAME_AROMA_LADY, 0xf - .set TRAINER_CLASS_NAME_RUIN_MANIAC, 0x10 - .set TRAINER_CLASS_NAME_INTERVIEWER, 0x11 - .set TRAINER_CLASS_NAME_TUBER_1, 0x12 - .set TRAINER_CLASS_NAME_TUBER_2, 0x13 - .set TRAINER_CLASS_NAME_LADY, 0x14 - .set TRAINER_CLASS_NAME_BEAUTY, 0x15 - .set TRAINER_CLASS_NAME_RICH_BOY, 0x16 - .set TRAINER_CLASS_NAME_POKEMANIAC, 0x17 - .set TRAINER_CLASS_NAME_GUITARIST, 0x18 - .set TRAINER_CLASS_NAME_KINDLER, 0x19 - .set TRAINER_CLASS_NAME_CAMPER, 0x1a - .set TRAINER_CLASS_NAME_PICNICKER, 0x1b - .set TRAINER_CLASS_NAME_BUG_MANIAC, 0x1c - .set TRAINER_CLASS_NAME_PSYCHIC, 0x1d - .set TRAINER_CLASS_NAME_GENTLEMAN, 0x1e - .set TRAINER_CLASS_NAME_ELITE_FOUR, 0x1f - .set TRAINER_CLASS_NAME_LEADER, 0x20 - .set TRAINER_CLASS_NAME_SCHOOL_KID, 0x21 - .set TRAINER_CLASS_NAME_SR_AND_JR, 0x22 - .set TRAINER_CLASS_NAME_WINSTRATE, 0x23 - .set TRAINER_CLASS_NAME_POKEFAN, 0x24 - .set TRAINER_CLASS_NAME_YOUNGSTER, 0x25 - .set TRAINER_CLASS_NAME_CHAMPION, 0x26 - .set TRAINER_CLASS_NAME_FISHERMAN, 0x27 - .set TRAINER_CLASS_NAME_TRIATHLETE, 0x28 - .set TRAINER_CLASS_NAME_DRAGON_TAMER, 0x29 - .set TRAINER_CLASS_NAME_NINJA_BOY, 0x2a - .set TRAINER_CLASS_NAME_BATTLE_GIRL, 0x2b - .set TRAINER_CLASS_NAME_PARASOL_LADY, 0x2c - .set TRAINER_CLASS_NAME_SWIMMER_F, 0x2d - .set TRAINER_CLASS_NAME_TWINS, 0x2e - .set TRAINER_CLASS_NAME_SAILOR, 0x2f - .set TRAINER_CLASS_NAME_COOLTRAINER_2, 0x30 - .set TRAINER_CLASS_NAME_MAGMA_ADMIN, 0x31 - .set TRAINER_CLASS_NAME_PKMN_TRAINER_3, 0x32 - .set TRAINER_CLASS_NAME_BUG_CATCHER, 0x33 - .set TRAINER_CLASS_NAME_PKMN_RANGER, 0x34 - .set TRAINER_CLASS_NAME_MAGMA_LEADER, 0x35 - .set TRAINER_CLASS_NAME_LASS, 0x36 - .set TRAINER_CLASS_NAME_YOUNG_COUPLE, 0x37 - .set TRAINER_CLASS_NAME_OLD_COUPLE, 0x38 - .set TRAINER_CLASS_NAME_SIS_AND_BRO, 0x39 - .set TRAINER_CLASS_NAME_SALON_MAIDEN, 0x3a - .set TRAINER_CLASS_NAME_DOME_ACE, 0x3b - .set TRAINER_CLASS_NAME_PALACE_MAVEN, 0x3c - .set TRAINER_CLASS_NAME_ARENA_TYCOON, 0x3d - .set TRAINER_CLASS_NAME_FACTORY_HEAD, 0x3e - .set TRAINER_CLASS_NAME_PIKE_QUEEN, 0x3f - .set TRAINER_CLASS_NAME_PYRAMID_KING, 0x40 - .set TRAINER_CLASS_NAME_PKMN_TRAINER_4, 0x41 - - .set TRAINER_ENCOUNTER_MUSIC_MALE, 0 @ standard male encounter music - .set TRAINER_ENCOUNTER_MUSIC_FEMALE, 1 @ standard female encounter music - .set TRAINER_ENCOUNTER_MUSIC_GIRL, 2 @ used for male Tubers and Young Couples too - .set TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, 3 - .set TRAINER_ENCOUNTER_MUSIC_INTENSE, 4 - .set TRAINER_ENCOUNTER_MUSIC_COOL, 5 - .set TRAINER_ENCOUNTER_MUSIC_AQUA, 6 - .set TRAINER_ENCOUNTER_MUSIC_MAGMA, 7 - .set TRAINER_ENCOUNTER_MUSIC_SWIMMER, 8 - .set TRAINER_ENCOUNTER_MUSIC_TWINS, 9 @ used for other trainer classes too - .set TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR, 10 - .set TRAINER_ENCOUNTER_MUSIC_HIKER, 11 @ used for other trainer classes too - .set TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, 12 - .set TRAINER_ENCOUNTER_MUSIC_RICH, 13 @ Rich Boys and Gentlemen - - .set F_TRAINER_FEMALE, 1 << 7 - -@ All trainer parties specify the IV, level, and species for each Pokémon in the -@ party. Some trainer parties also specify held items and custom moves for each -@ Pokémon. - .set F_TRAINER_PARTY_CUSTOM_MOVESET, 1 << 0 - .set F_TRAINER_PARTY_HELD_ITEM, 1 << 1 diff --git a/constants/type_constants.inc b/constants/type_constants.inc deleted file mode 100644 index 86e3c9df3..000000000 --- a/constants/type_constants.inc +++ /dev/null @@ -1,18 +0,0 @@ - .set TYPE_NORMAL, 0x00 - .set TYPE_FIGHTING, 0x01 - .set TYPE_FLYING, 0x02 - .set TYPE_POISON, 0x03 - .set TYPE_GROUND, 0x04 - .set TYPE_ROCK, 0x05 - .set TYPE_BUG, 0x06 - .set TYPE_GHOST, 0x07 - .set TYPE_STEEL, 0x08 - .set TYPE_UNKNOWN, 0x09 - .set TYPE_FIRE, 0x0a - .set TYPE_WATER, 0x0b - .set TYPE_GRASS, 0x0c - .set TYPE_ELECTRIC, 0x0d - .set TYPE_PSYCHIC, 0x0e - .set TYPE_ICE, 0x0f - .set TYPE_DRAGON, 0x10 - .set TYPE_DARK, 0x11 diff --git a/data/base_stats.inc b/data/base_stats.inc deleted file mode 100644 index 43b5ae499..000000000 --- a/data/base_stats.inc +++ /dev/null @@ -1,8635 +0,0 @@ - .align 2 -gBaseStats:: @ 83203CC -@ ?????????? - .fill 28, 1, 0 - -@ Bulbasaur - base_stats 45, 49, 49, 45, 65, 65 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 64 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Ivysaur - base_stats 60, 62, 63, 60, 80, 80 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 141 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Venusaur - base_stats 80, 82, 83, 80, 100, 100 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 208 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Charmander - base_stats 39, 52, 43, 65, 60, 50 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_DRAGON - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Charmeleon - base_stats 58, 64, 58, 80, 80, 65 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 142 @ base exp. yield - ev_yield 0, 0, 0, 1, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_DRAGON - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Charizard - base_stats 78, 84, 78, 100, 109, 85 - .byte TYPE_FIRE - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 209 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_DRAGON - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Squirtle - base_stats 44, 48, 65, 43, 50, 64 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 66 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Wartortle - base_stats 59, 63, 80, 58, 65, 80 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 143 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Blastoise - base_stats 79, 83, 100, 78, 85, 105 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 210 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Caterpie - base_stats 45, 30, 35, 45, 20, 20 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 255 @ catch rate - .byte 53 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHIELD_DUST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Metapod - base_stats 50, 20, 55, 30, 25, 25 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 120 @ catch rate - .byte 72 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Butterfree - base_stats 60, 45, 50, 70, 80, 80 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 160 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 1 - .2byte ITEM_NONE - .2byte ITEM_SILVER_POWDER - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_COMPOUND_EYES - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Weedle - base_stats 40, 35, 30, 50, 20, 20 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 255 @ catch rate - .byte 52 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHIELD_DUST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Kakuna - base_stats 45, 25, 50, 35, 25, 25 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 120 @ catch rate - .byte 71 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Beedrill - base_stats 65, 80, 40, 75, 45, 80 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 159 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_POISON_BARB - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Pidgey - base_stats 40, 45, 40, 56, 35, 35 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 55 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Pidgeotto - base_stats 63, 60, 55, 71, 50, 50 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 120 @ catch rate - .byte 113 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Pidgeot - base_stats 83, 80, 75, 91, 70, 70 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 172 @ base exp. yield - ev_yield 0, 0, 0, 3, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Rattata - base_stats 30, 56, 35, 72, 25, 35 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 57 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_GUTS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Raticate - base_stats 55, 81, 60, 97, 50, 70 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 127 @ catch rate - .byte 116 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_GUTS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Spearow - base_stats 40, 60, 30, 70, 31, 31 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 58 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Fearow - base_stats 65, 90, 65, 100, 61, 61 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 90 @ catch rate - .byte 162 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SHARP_BEAK - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Ekans - base_stats 35, 60, 44, 55, 40, 54 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 255 @ catch rate - .byte 62 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_DRAGON - .byte ABILITY_INTIMIDATE - .byte ABILITY_SHED_SKIN - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Arbok - base_stats 60, 85, 69, 80, 65, 79 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 90 @ catch rate - .byte 147 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_DRAGON - .byte ABILITY_INTIMIDATE - .byte ABILITY_SHED_SKIN - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Pikachu - base_stats 35, 55, 30, 90, 50, 40 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 190 @ catch rate - .byte 82 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_ORAN_BERRY - .2byte ITEM_LIGHT_BALL - .byte 127 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 6 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Raichu - base_stats 60, 90, 55, 100, 90, 80 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 75 @ catch rate - .byte 122 @ base exp. yield - ev_yield 0, 0, 0, 3, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_ORAN_BERRY - .byte 127 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Sandshrew - base_stats 50, 75, 85, 40, 20, 30 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 93 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_QUICK_CLAW - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SAND_VEIL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Sandslash - base_stats 75, 100, 110, 65, 45, 55 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 90 @ catch rate - .byte 163 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_QUICK_CLAW - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SAND_VEIL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Nidoran♀ - base_stats 55, 47, 52, 41, 40, 40 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 235 @ catch rate - .byte 59 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 254 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Nidorina - base_stats 70, 62, 67, 56, 55, 55 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 120 @ catch rate - .byte 117 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 254 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Nidoqueen - base_stats 90, 82, 87, 76, 75, 85 - .byte TYPE_POISON - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 194 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 254 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Nidoran♂ - base_stats 46, 57, 40, 50, 40, 40 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 235 @ catch rate - .byte 60 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Nidorino - base_stats 61, 72, 57, 65, 55, 55 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 120 @ catch rate - .byte 118 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Nidoking - base_stats 81, 92, 77, 85, 85, 75 - .byte TYPE_POISON - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 195 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Clefairy - base_stats 70, 45, 48, 35, 60, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 150 @ catch rate - .byte 68 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_LEPPA_BERRY - .2byte ITEM_MOON_STONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 140 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Clefable - base_stats 95, 70, 73, 60, 85, 90 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 25 @ catch rate - .byte 129 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_LEPPA_BERRY - .2byte ITEM_MOON_STONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 140 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Vulpix - base_stats 38, 41, 40, 65, 50, 65 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 190 @ catch rate - .byte 63 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 191 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_FLASH_FIRE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Ninetales - base_stats 73, 76, 75, 100, 81, 100 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 75 @ catch rate - .byte 178 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 1 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 191 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_FLASH_FIRE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Jigglypuff - base_stats 115, 45, 20, 20, 45, 25 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 170 @ catch rate - .byte 76 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Wigglytuff - base_stats 140, 70, 45, 45, 75, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 50 @ catch rate - .byte 109 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Zubat - base_stats 40, 45, 35, 55, 30, 40 - .byte TYPE_POISON - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 54 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_INNER_FOCUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Golbat - base_stats 75, 80, 70, 90, 65, 75 - .byte TYPE_POISON - .byte TYPE_FLYING - .byte 90 @ catch rate - .byte 171 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_INNER_FOCUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Oddish - base_stats 45, 50, 55, 30, 75, 65 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 255 @ catch rate - .byte 78 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Gloom - base_stats 60, 65, 70, 40, 85, 75 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 120 @ catch rate - .byte 132 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 6 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Vileplume - base_stats 75, 80, 85, 50, 100, 90 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 184 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Paras - base_stats 35, 70, 55, 25, 45, 55 - .byte TYPE_BUG - .byte TYPE_GRASS - .byte 190 @ catch rate - .byte 70 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_TINY_MUSHROOM - .2byte ITEM_BIG_MUSHROOM - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_GRASS - .byte ABILITY_EFFECT_SPORE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Parasect - base_stats 60, 95, 80, 30, 60, 80 - .byte TYPE_BUG - .byte TYPE_GRASS - .byte 75 @ catch rate - .byte 128 @ base exp. yield - ev_yield 0, 2, 1, 0, 0, 0 - .2byte ITEM_TINY_MUSHROOM - .2byte ITEM_BIG_MUSHROOM - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_GRASS - .byte ABILITY_EFFECT_SPORE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Venonat - base_stats 60, 55, 50, 45, 40, 55 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 190 @ catch rate - .byte 75 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_COMPOUND_EYES - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Venomoth - base_stats 70, 65, 60, 90, 90, 75 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 75 @ catch rate - .byte 138 @ base exp. yield - ev_yield 0, 0, 0, 1, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHIELD_DUST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Diglett - base_stats 10, 55, 25, 95, 35, 45 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 81 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SAND_VEIL - .byte ABILITY_ARENA_TRAP - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Dugtrio - base_stats 35, 80, 50, 120, 50, 70 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 50 @ catch rate - .byte 153 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SAND_VEIL - .byte ABILITY_ARENA_TRAP - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Meowth - base_stats 40, 45, 35, 90, 40, 40 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 69 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_PICKUP - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Persian - base_stats 65, 70, 60, 115, 65, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 90 @ catch rate - .byte 148 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_LIMBER - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Psyduck - base_stats 50, 52, 48, 55, 65, 50 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 190 @ catch rate - .byte 80 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_DAMP - .byte ABILITY_CLOUD_NINE - .byte 6 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Golduck - base_stats 80, 82, 78, 85, 95, 80 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 75 @ catch rate - .byte 174 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_DAMP - .byte ABILITY_CLOUD_NINE - .byte 8 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Mankey - base_stats 40, 80, 35, 70, 35, 45 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 190 @ catch rate - .byte 74 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_VITAL_SPIRIT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Primeape - base_stats 65, 105, 60, 95, 60, 70 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 75 @ catch rate - .byte 149 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_VITAL_SPIRIT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Growlithe - base_stats 55, 70, 45, 60, 70, 50 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 190 @ catch rate - .byte 91 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INTIMIDATE - .byte ABILITY_FLASH_FIRE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Arcanine - base_stats 90, 110, 80, 95, 100, 80 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 75 @ catch rate - .byte 213 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INTIMIDATE - .byte ABILITY_FLASH_FIRE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Poliwag - base_stats 40, 50, 40, 90, 40, 40 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 255 @ catch rate - .byte 77 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_WATER_ABSORB - .byte ABILITY_DAMP - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Poliwhirl - base_stats 65, 65, 65, 90, 50, 50 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 120 @ catch rate - .byte 131 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_WATER_ABSORB - .byte ABILITY_DAMP - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Poliwrath - base_stats 90, 85, 95, 70, 70, 90 - .byte TYPE_WATER - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 185 @ base exp. yield - ev_yield 0, 0, 3, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_WATER_ABSORB - .byte ABILITY_DAMP - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Abra - base_stats 25, 20, 15, 90, 105, 55 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 200 @ catch rate - .byte 73 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_TWISTED_SPOON - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_INNER_FOCUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Kadabra - base_stats 40, 35, 30, 105, 120, 70 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 100 @ catch rate - .byte 145 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_TWISTED_SPOON - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_INNER_FOCUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Alakazam - base_stats 55, 50, 45, 120, 135, 85 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 50 @ catch rate - .byte 186 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_TWISTED_SPOON - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_INNER_FOCUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Machop - base_stats 70, 80, 50, 35, 35, 35 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 180 @ catch rate - .byte 88 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Machoke - base_stats 80, 100, 70, 45, 50, 60 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 90 @ catch rate - .byte 146 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Machamp - base_stats 90, 130, 80, 55, 65, 85 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 193 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Bellsprout - base_stats 50, 75, 35, 40, 70, 30 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 255 @ catch rate - .byte 84 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Weepinbell - base_stats 65, 90, 50, 55, 85, 45 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 120 @ catch rate - .byte 151 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Victreebel - base_stats 80, 105, 65, 70, 100, 60 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 191 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Tentacool - base_stats 40, 40, 35, 70, 50, 100 - .byte TYPE_WATER - .byte TYPE_POISON - .byte 190 @ catch rate - .byte 105 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_CLEAR_BODY - .byte ABILITY_LIQUID_OOZE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Tentacruel - base_stats 80, 70, 65, 100, 80, 120 - .byte TYPE_WATER - .byte TYPE_POISON - .byte 60 @ catch rate - .byte 205 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_CLEAR_BODY - .byte ABILITY_LIQUID_OOZE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Geodude - base_stats 40, 80, 100, 20, 30, 30 - .byte TYPE_ROCK - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 86 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_EVERSTONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_ROCK_HEAD - .byte ABILITY_STURDY - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Graveler - base_stats 55, 95, 115, 35, 45, 45 - .byte TYPE_ROCK - .byte TYPE_GROUND - .byte 120 @ catch rate - .byte 134 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_EVERSTONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_ROCK_HEAD - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Golem - base_stats 80, 110, 130, 45, 55, 65 - .byte TYPE_ROCK - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 177 @ base exp. yield - ev_yield 0, 0, 3, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_EVERSTONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_ROCK_HEAD - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Ponyta - base_stats 50, 85, 55, 90, 65, 65 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 190 @ catch rate - .byte 152 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_FLASH_FIRE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Rapidash - base_stats 65, 100, 70, 105, 80, 80 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 60 @ catch rate - .byte 192 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_FLASH_FIRE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Slowpoke - base_stats 90, 65, 65, 15, 40, 40 - .byte TYPE_WATER - .byte TYPE_PSYCHIC - .byte 190 @ catch rate - .byte 99 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_OBLIVIOUS - .byte ABILITY_OWN_TEMPO - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Slowbro - base_stats 95, 75, 110, 30, 100, 80 - .byte TYPE_WATER - .byte TYPE_PSYCHIC - .byte 75 @ catch rate - .byte 164 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_OBLIVIOUS - .byte ABILITY_OWN_TEMPO - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Magnemite - base_stats 25, 35, 70, 45, 95, 55 - .byte TYPE_ELECTRIC - .byte TYPE_STEEL - .byte 190 @ catch rate - .byte 89 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_COAT - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_MAGNET_PULL - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Magneton - base_stats 50, 60, 95, 70, 120, 70 - .byte TYPE_ELECTRIC - .byte TYPE_STEEL - .byte 60 @ catch rate - .byte 161 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_COAT - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_MAGNET_PULL - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Farfetch'd - base_stats 52, 65, 55, 60, 58, 62 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 94 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_STICK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FIELD - .byte ABILITY_KEEN_EYE - .byte ABILITY_INNER_FOCUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Doduo - base_stats 35, 85, 45, 75, 35, 35 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 190 @ catch rate - .byte 96 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SHARP_BEAK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_RUN_AWAY - .byte ABILITY_EARLY_BIRD - .byte 8 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Dodrio - base_stats 60, 110, 70, 100, 60, 60 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 158 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SHARP_BEAK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_RUN_AWAY - .byte ABILITY_EARLY_BIRD - .byte 10 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Seel - base_stats 65, 45, 55, 45, 45, 70 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 190 @ catch rate - .byte 100 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Dewgong - base_stats 90, 70, 80, 70, 70, 95 - .byte TYPE_WATER - .byte TYPE_ICE - .byte 75 @ catch rate - .byte 176 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Grimer - base_stats 80, 80, 50, 25, 40, 50 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 190 @ catch rate - .byte 90 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NUGGET - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_STENCH - .byte ABILITY_STICKY_HOLD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Muk - base_stats 105, 105, 75, 50, 65, 100 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 75 @ catch rate - .byte 157 @ base exp. yield - ev_yield 1, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NUGGET - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_STENCH - .byte ABILITY_STICKY_HOLD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Shellder - base_stats 30, 65, 100, 40, 45, 25 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 190 @ catch rate - .byte 97 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_PEARL - .2byte ITEM_BIG_PEARL - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SHELL_ARMOR - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Cloyster - base_stats 50, 95, 180, 70, 85, 45 - .byte TYPE_WATER - .byte TYPE_ICE - .byte 60 @ catch rate - .byte 203 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_PEARL - .2byte ITEM_BIG_PEARL - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SHELL_ARMOR - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Gastly - base_stats 30, 35, 30, 80, 100, 35 - .byte TYPE_GHOST - .byte TYPE_POISON - .byte 190 @ catch rate - .byte 95 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Haunter - base_stats 45, 50, 45, 95, 115, 55 - .byte TYPE_GHOST - .byte TYPE_POISON - .byte 90 @ catch rate - .byte 126 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Gengar - base_stats 60, 65, 60, 110, 130, 75 - .byte TYPE_GHOST - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 190 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Onix - base_stats 35, 45, 160, 70, 30, 45 - .byte TYPE_ROCK - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 108 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_ROCK_HEAD - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Drowzee - base_stats 60, 48, 45, 42, 43, 90 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 190 @ catch rate - .byte 102 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_INSOMNIA - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Hypno - base_stats 85, 73, 70, 67, 73, 115 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 75 @ catch rate - .byte 165 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_INSOMNIA - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Krabby - base_stats 30, 105, 90, 50, 25, 25 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 225 @ catch rate - .byte 115 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Kingler - base_stats 55, 130, 115, 75, 50, 50 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 60 @ catch rate - .byte 206 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_RED - .2byte 0 @ padding - -@ Voltorb - base_stats 40, 30, 50, 100, 55, 55 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 190 @ catch rate - .byte 103 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_SOUNDPROOF - .byte ABILITY_STATIC - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Electrode - base_stats 60, 50, 70, 140, 80, 80 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 60 @ catch rate - .byte 150 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_SOUNDPROOF - .byte ABILITY_STATIC - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Exeggcute - base_stats 60, 40, 80, 40, 60, 45 - .byte TYPE_GRASS - .byte TYPE_PSYCHIC - .byte 90 @ catch rate - .byte 98 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Exeggutor - base_stats 95, 95, 85, 55, 125, 65 - .byte TYPE_GRASS - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 212 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Cubone - base_stats 50, 50, 95, 35, 40, 50 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 190 @ catch rate - .byte 87 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_THICK_CLUB - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_ROCK_HEAD - .byte ABILITY_LIGHTNING_ROD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Marowak - base_stats 60, 80, 110, 45, 50, 80 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 75 @ catch rate - .byte 124 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_THICK_CLUB - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_ROCK_HEAD - .byte ABILITY_LIGHTNING_ROD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Hitmonlee - base_stats 50, 120, 53, 87, 35, 110 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 139 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_LIMBER - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Hitmonchan - base_stats 50, 105, 79, 76, 35, 110 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 140 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Lickitung - base_stats 90, 55, 75, 30, 60, 75 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 127 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_OWN_TEMPO - .byte ABILITY_OBLIVIOUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Koffing - base_stats 40, 65, 95, 35, 60, 45 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 190 @ catch rate - .byte 114 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SMOKE_BALL - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Weezing - base_stats 65, 90, 120, 60, 85, 70 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 60 @ catch rate - .byte 173 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SMOKE_BALL - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Rhyhorn - base_stats 80, 85, 95, 25, 30, 30 - .byte TYPE_GROUND - .byte TYPE_ROCK - .byte 120 @ catch rate - .byte 135 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_LIGHTNING_ROD - .byte ABILITY_ROCK_HEAD - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Rhydon - base_stats 105, 130, 120, 40, 45, 45 - .byte TYPE_GROUND - .byte TYPE_ROCK - .byte 60 @ catch rate - .byte 204 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_LIGHTNING_ROD - .byte ABILITY_ROCK_HEAD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Chansey - base_stats 250, 5, 5, 50, 35, 105 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 30 @ catch rate - .byte 255 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_LUCKY_EGG - .byte 254 @ gender - .byte 40 @ egg cycles - .byte 140 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_NATURAL_CURE - .byte ABILITY_SERENE_GRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Tangela - base_stats 65, 55, 115, 60, 100, 40 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 166 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Kangaskhan - base_stats 105, 95, 80, 90, 40, 80 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 175 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 254 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_EARLY_BIRD - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Horsea - base_stats 30, 40, 70, 60, 70, 25 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 225 @ catch rate - .byte 83 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Seadra - base_stats 55, 65, 95, 85, 95, 45 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 75 @ catch rate - .byte 155 @ base exp. yield - ev_yield 0, 0, 1, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_POISON_POINT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Goldeen - base_stats 45, 67, 60, 63, 35, 50 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 225 @ catch rate - .byte 111 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_WATER_VEIL - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Seaking - base_stats 80, 92, 65, 68, 65, 80 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 60 @ catch rate - .byte 170 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_WATER_VEIL - .byte 6 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Staryu - base_stats 30, 45, 55, 85, 70, 55 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 225 @ catch rate - .byte 106 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_STARDUST - .2byte ITEM_STAR_PIECE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_ILLUMINATE - .byte ABILITY_NATURAL_CURE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Starmie - base_stats 60, 75, 85, 115, 100, 85 - .byte TYPE_WATER - .byte TYPE_PSYCHIC - .byte 60 @ catch rate - .byte 207 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_STARDUST - .2byte ITEM_STAR_PIECE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_ILLUMINATE - .byte ABILITY_NATURAL_CURE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Mr. mime - base_stats 40, 45, 65, 90, 100, 120 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 136 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_LEPPA_BERRY - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_SOUNDPROOF - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Scyther - base_stats 70, 110, 80, 105, 55, 80 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 187 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Jynx - base_stats 65, 50, 35, 95, 115, 95 - .byte TYPE_ICE - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 137 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_ASPEAR_BERRY - .2byte ITEM_ASPEAR_BERRY - .byte 254 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Electabuzz - base_stats 65, 83, 57, 105, 95, 85 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 45 @ catch rate - .byte 156 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 63 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Magmar - base_stats 65, 95, 57, 93, 100, 85 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 167 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 63 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_FLAME_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Pinsir - base_stats 65, 125, 100, 85, 55, 70 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 45 @ catch rate - .byte 200 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_NONE - .byte 8 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Tauros - base_stats 75, 100, 95, 110, 40, 70 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 211 @ base exp. yield - ev_yield 0, 1, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Magikarp - base_stats 20, 10, 55, 80, 15, 20 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 255 @ catch rate - .byte 20 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 5 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_DRAGON - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Gyarados - base_stats 95, 125, 79, 81, 60, 100 - .byte TYPE_WATER - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 214 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 5 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_DRAGON - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Lapras - base_stats 130, 85, 80, 60, 85, 95 - .byte TYPE_WATER - .byte TYPE_ICE - .byte 45 @ catch rate - .byte 219 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_WATER_ABSORB - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Ditto - base_stats 48, 48, 48, 48, 48, 48 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 35 @ catch rate - .byte 61 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_POWDER - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_DITTO - .byte EGG_GROUP_DITTO - .byte ABILITY_LIMBER - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Eevee - base_stats 55, 55, 50, 55, 45, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 92 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Vaporeon - base_stats 130, 65, 60, 65, 110, 95 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 196 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_WATER_ABSORB - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Jolteon - base_stats 65, 65, 60, 130, 110, 95 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 45 @ catch rate - .byte 197 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_VOLT_ABSORB - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Flareon - base_stats 65, 130, 60, 65, 95, 110 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 198 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_FLASH_FIRE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Porygon - base_stats 65, 60, 70, 40, 85, 75 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 130 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_TRACE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Omanyte - base_stats 35, 40, 100, 35, 90, 55 - .byte TYPE_ROCK - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 120 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Omastar - base_stats 70, 60, 125, 55, 115, 70 - .byte TYPE_ROCK - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 199 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Kabuto - base_stats 30, 80, 90, 55, 55, 45 - .byte TYPE_ROCK - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 119 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_BATTLE_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Kabutops - base_stats 60, 115, 105, 80, 65, 70 - .byte TYPE_ROCK - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 201 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_BATTLE_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Aerodactyl - base_stats 80, 105, 65, 130, 60, 75 - .byte TYPE_ROCK - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 202 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_ROCK_HEAD - .byte ABILITY_PRESSURE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Snorlax - base_stats 160, 110, 65, 30, 65, 110 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 25 @ catch rate - .byte 154 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_LEFTOVERS - .2byte ITEM_LEFTOVERS - .byte 31 @ gender - .byte 40 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_IMMUNITY - .byte ABILITY_THICK_FAT - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Articuno - base_stats 90, 85, 100, 85, 95, 125 - .byte TYPE_ICE - .byte TYPE_FLYING - .byte 3 @ catch rate - .byte 215 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Zapdos - base_stats 90, 90, 85, 100, 125, 90 - .byte TYPE_ELECTRIC - .byte TYPE_FLYING - .byte 3 @ catch rate - .byte 216 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Moltres - base_stats 90, 100, 90, 90, 125, 85 - .byte TYPE_FIRE - .byte TYPE_FLYING - .byte 3 @ catch rate - .byte 217 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Dratini - base_stats 41, 64, 45, 50, 50, 50 - .byte TYPE_DRAGON - .byte TYPE_DRAGON - .byte 45 @ catch rate - .byte 67 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Dragonair - base_stats 61, 84, 65, 70, 70, 70 - .byte TYPE_DRAGON - .byte TYPE_DRAGON - .byte 45 @ catch rate - .byte 144 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Dragonite - base_stats 91, 134, 95, 80, 100, 100 - .byte TYPE_DRAGON - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 218 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_INNER_FOCUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Mewtwo - base_stats 106, 110, 90, 130, 154, 90 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 220 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Mew - base_stats 100, 100, 100, 100, 100, 100 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 64 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_LUM_BERRY - .2byte ITEM_LUM_BERRY - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 100 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Chikorita - base_stats 45, 49, 65, 45, 49, 65 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 64 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Bayleef - base_stats 60, 62, 80, 60, 63, 80 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 141 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Meganium - base_stats 80, 82, 100, 80, 83, 100 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 208 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Cyndaquil - base_stats 39, 52, 43, 65, 60, 50 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Quilava - base_stats 58, 64, 58, 80, 80, 65 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 142 @ base exp. yield - ev_yield 0, 0, 0, 1, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Typhlosion - base_stats 78, 84, 78, 100, 109, 85 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 209 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Totodile - base_stats 50, 65, 64, 43, 44, 48 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 66 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Croconaw - base_stats 65, 80, 80, 58, 59, 63 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 143 @ base exp. yield - ev_yield 0, 1, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Feraligatr - base_stats 85, 105, 100, 78, 79, 83 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 210 @ base exp. yield - ev_yield 0, 2, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Sentret - base_stats 35, 46, 34, 20, 35, 45 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 57 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_ORAN_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_KEEN_EYE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Furret - base_stats 85, 76, 64, 90, 45, 55 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 90 @ catch rate - .byte 116 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_ORAN_BERRY - .2byte ITEM_SITRUS_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_KEEN_EYE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Hoothoot - base_stats 60, 30, 30, 50, 36, 56 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 58 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_INSOMNIA - .byte ABILITY_KEEN_EYE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Noctowl - base_stats 100, 50, 50, 70, 76, 96 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 90 @ catch rate - .byte 162 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_INSOMNIA - .byte ABILITY_KEEN_EYE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Ledyba - base_stats 40, 20, 30, 55, 40, 80 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 54 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_EARLY_BIRD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Ledian - base_stats 55, 35, 50, 85, 55, 110 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 90 @ catch rate - .byte 134 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_EARLY_BIRD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Spinarak - base_stats 40, 60, 40, 30, 40, 40 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 255 @ catch rate - .byte 54 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_INSOMNIA - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Ariados - base_stats 70, 90, 70, 40, 60, 60 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 90 @ catch rate - .byte 134 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_INSOMNIA - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Crobat - base_stats 85, 90, 80, 130, 70, 80 - .byte TYPE_POISON - .byte TYPE_FLYING - .byte 90 @ catch rate - .byte 204 @ base exp. yield - ev_yield 0, 0, 0, 3, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_INNER_FOCUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Chinchou - base_stats 75, 38, 38, 67, 56, 56 - .byte TYPE_WATER - .byte TYPE_ELECTRIC - .byte 190 @ catch rate - .byte 90 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_YELLOW_SHARD - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_VOLT_ABSORB - .byte ABILITY_ILLUMINATE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Lanturn - base_stats 125, 58, 58, 67, 76, 76 - .byte TYPE_WATER - .byte TYPE_ELECTRIC - .byte 75 @ catch rate - .byte 156 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_YELLOW_SHARD - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_VOLT_ABSORB - .byte ABILITY_ILLUMINATE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Pichu - base_stats 20, 40, 15, 60, 35, 35 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 190 @ catch rate - .byte 42 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_ORAN_BERRY - .byte 127 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Cleffa - base_stats 50, 25, 28, 15, 45, 55 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 150 @ catch rate - .byte 37 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_LEPPA_BERRY - .2byte ITEM_MOON_STONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 140 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Igglybuff - base_stats 90, 30, 15, 15, 40, 20 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 170 @ catch rate - .byte 39 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_PINK - .2byte 0 @ padding - -@ Togepi - base_stats 35, 20, 65, 20, 40, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 190 @ catch rate - .byte 74 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_HUSTLE - .byte ABILITY_SERENE_GRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Togetic - base_stats 55, 40, 85, 40, 80, 105 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 75 @ catch rate - .byte 114 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FAIRY - .byte ABILITY_HUSTLE - .byte ABILITY_SERENE_GRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Natu - base_stats 40, 50, 45, 70, 70, 45 - .byte TYPE_PSYCHIC - .byte TYPE_FLYING - .byte 190 @ catch rate - .byte 73 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_EARLY_BIRD - .byte 6 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Xatu - base_stats 65, 75, 70, 95, 95, 70 - .byte TYPE_PSYCHIC - .byte TYPE_FLYING - .byte 75 @ catch rate - .byte 171 @ base exp. yield - ev_yield 0, 0, 0, 1, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_EARLY_BIRD - .byte 8 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Mareep - base_stats 55, 40, 40, 35, 65, 45 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 235 @ catch rate - .byte 59 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Flaaffy - base_stats 70, 55, 55, 45, 80, 60 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 120 @ catch rate - .byte 117 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Ampharos - base_stats 90, 75, 75, 55, 115, 90 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 45 @ catch rate - .byte 194 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Bellossom - base_stats 75, 80, 85, 50, 90, 100 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 184 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Marill - base_stats 70, 20, 50, 40, 20, 50 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 190 @ catch rate - .byte 58 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FAIRY - .byte ABILITY_THICK_FAT - .byte ABILITY_HUGE_POWER - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Azumarill - base_stats 100, 50, 80, 50, 50, 80 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 75 @ catch rate - .byte 153 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FAIRY - .byte ABILITY_THICK_FAT - .byte ABILITY_HUGE_POWER - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Sudowoodo - base_stats 70, 100, 115, 30, 30, 65 - .byte TYPE_ROCK - .byte TYPE_ROCK - .byte 65 @ catch rate - .byte 135 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_STURDY - .byte ABILITY_ROCK_HEAD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Politoed - base_stats 90, 75, 75, 70, 90, 100 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 185 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_WATER_ABSORB - .byte ABILITY_DAMP - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Hoppip - base_stats 35, 35, 40, 50, 35, 55 - .byte TYPE_GRASS - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 74 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Skiploom - base_stats 55, 45, 50, 80, 45, 65 - .byte TYPE_GRASS - .byte TYPE_FLYING - .byte 120 @ catch rate - .byte 136 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Jumpluff - base_stats 75, 55, 70, 110, 55, 85 - .byte TYPE_GRASS - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 176 @ base exp. yield - ev_yield 0, 0, 0, 3, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Aipom - base_stats 55, 70, 55, 85, 40, 55 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 94 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_PICKUP - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Sunkern - base_stats 30, 30, 30, 30, 30, 30 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 235 @ catch rate - .byte 52 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Sunflora - base_stats 75, 75, 55, 30, 105, 85 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 120 @ catch rate - .byte 146 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Yanma - base_stats 65, 65, 45, 95, 75, 45 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 75 @ catch rate - .byte 147 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SPEED_BOOST - .byte ABILITY_COMPOUND_EYES - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Wooper - base_stats 55, 45, 45, 15, 25, 25 - .byte TYPE_WATER - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 52 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_DAMP - .byte ABILITY_WATER_ABSORB - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Quagsire - base_stats 95, 85, 85, 35, 65, 65 - .byte TYPE_WATER - .byte TYPE_GROUND - .byte 90 @ catch rate - .byte 137 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_DAMP - .byte ABILITY_WATER_ABSORB - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Espeon - base_stats 65, 65, 60, 110, 130, 95 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 197 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Umbreon - base_stats 95, 65, 110, 65, 60, 130 - .byte TYPE_DARK - .byte TYPE_DARK - .byte 45 @ catch rate - .byte 197 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 35 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Murkrow - base_stats 60, 85, 42, 91, 85, 42 - .byte TYPE_DARK - .byte TYPE_FLYING - .byte 30 @ catch rate - .byte 107 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_INSOMNIA - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Slowking - base_stats 95, 75, 80, 30, 100, 110 - .byte TYPE_WATER - .byte TYPE_PSYCHIC - .byte 70 @ catch rate - .byte 164 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_OBLIVIOUS - .byte ABILITY_OWN_TEMPO - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Misdreavus - base_stats 60, 60, 60, 85, 85, 85 - .byte TYPE_GHOST - .byte TYPE_GHOST - .byte 45 @ catch rate - .byte 147 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 1 - .2byte ITEM_NONE - .2byte ITEM_SPELL_TAG - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Unown - base_stats 48, 72, 48, 48, 72, 48 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 225 @ catch rate - .byte 61 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 40 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Wobbuffet - base_stats 190, 33, 58, 33, 33, 58 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 177 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_SHADOW_TAG - .byte ABILITY_NONE - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Girafarig - base_stats 70, 80, 65, 85, 90, 65 - .byte TYPE_NORMAL - .byte TYPE_PSYCHIC - .byte 60 @ catch rate - .byte 149 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_PERSIM_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INNER_FOCUS - .byte ABILITY_EARLY_BIRD - .byte 4 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Pineco - base_stats 50, 65, 90, 15, 35, 35 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 190 @ catch rate - .byte 60 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_STURDY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Forretress - base_stats 75, 90, 140, 40, 60, 60 - .byte TYPE_BUG - .byte TYPE_STEEL - .byte 75 @ catch rate - .byte 118 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_STURDY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Dunsparce - base_stats 100, 70, 70, 45, 65, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 190 @ catch rate - .byte 75 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_SERENE_GRACE - .byte ABILITY_RUN_AWAY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Gligar - base_stats 65, 75, 105, 85, 35, 65 - .byte TYPE_GROUND - .byte TYPE_FLYING - .byte 60 @ catch rate - .byte 108 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_SAND_VEIL - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Steelix - base_stats 75, 85, 200, 30, 55, 65 - .byte TYPE_STEEL - .byte TYPE_GROUND - .byte 25 @ catch rate - .byte 196 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_COAT - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_ROCK_HEAD - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Snubbull - base_stats 60, 80, 50, 30, 40, 40 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 190 @ catch rate - .byte 63 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_INTIMIDATE - .byte ABILITY_RUN_AWAY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Granbull - base_stats 90, 120, 75, 45, 60, 60 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 75 @ catch rate - .byte 178 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_INTIMIDATE - .byte ABILITY_INTIMIDATE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Qwilfish - base_stats 65, 95, 75, 85, 55, 55 - .byte TYPE_WATER - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 100 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_POISON_POINT - .byte ABILITY_SWIFT_SWIM - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Scizor - base_stats 70, 130, 100, 65, 55, 80 - .byte TYPE_BUG - .byte TYPE_STEEL - .byte 25 @ catch rate - .byte 200 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Shuckle - base_stats 20, 10, 230, 5, 10, 230 - .byte TYPE_BUG - .byte TYPE_ROCK - .byte 190 @ catch rate - .byte 80 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 1 - .2byte ITEM_ORAN_BERRY - .2byte ITEM_ORAN_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_STURDY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Heracross - base_stats 80, 125, 75, 85, 40, 95 - .byte TYPE_BUG - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 200 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_GUTS - .byte 8 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Sneasel - base_stats 55, 95, 55, 115, 35, 75 - .byte TYPE_DARK - .byte TYPE_ICE - .byte 60 @ catch rate - .byte 132 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_QUICK_CLAW - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INNER_FOCUS - .byte ABILITY_KEEN_EYE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Teddiursa - base_stats 60, 80, 50, 40, 50, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 120 @ catch rate - .byte 124 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_PICKUP - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Ursaring - base_stats 90, 130, 75, 55, 75, 75 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 60 @ catch rate - .byte 189 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Slugma - base_stats 40, 40, 40, 20, 70, 40 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 190 @ catch rate - .byte 78 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_MAGMA_ARMOR - .byte ABILITY_FLAME_BODY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Magcargo - base_stats 50, 50, 120, 30, 80, 80 - .byte TYPE_FIRE - .byte TYPE_ROCK - .byte 75 @ catch rate - .byte 154 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_MAGMA_ARMOR - .byte ABILITY_FLAME_BODY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Swinub - base_stats 50, 50, 40, 50, 30, 30 - .byte TYPE_ICE - .byte TYPE_GROUND - .byte 225 @ catch rate - .byte 78 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Piloswine - base_stats 100, 100, 80, 50, 60, 60 - .byte TYPE_ICE - .byte TYPE_GROUND - .byte 75 @ catch rate - .byte 160 @ base exp. yield - ev_yield 1, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Corsola - base_stats 55, 55, 85, 35, 65, 85 - .byte TYPE_WATER - .byte TYPE_ROCK - .byte 60 @ catch rate - .byte 113 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_RED_SHARD - .byte 191 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_HUSTLE - .byte ABILITY_NATURAL_CURE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Remoraid - base_stats 35, 65, 35, 65, 65, 35 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 190 @ catch rate - .byte 78 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_HUSTLE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Octillery - base_stats 75, 105, 75, 45, 105, 75 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 75 @ catch rate - .byte 164 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_SUCTION_CUPS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Delibird - base_stats 45, 55, 45, 75, 65, 45 - .byte TYPE_ICE - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 183 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_VITAL_SPIRIT - .byte ABILITY_HUSTLE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Mantine - base_stats 65, 40, 70, 70, 80, 140 - .byte TYPE_WATER - .byte TYPE_FLYING - .byte 25 @ catch rate - .byte 168 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_WATER_ABSORB - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Skarmory - base_stats 65, 80, 140, 70, 40, 70 - .byte TYPE_STEEL - .byte TYPE_FLYING - .byte 25 @ catch rate - .byte 168 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_STURDY - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Houndour - base_stats 45, 60, 30, 65, 80, 50 - .byte TYPE_DARK - .byte TYPE_FIRE - .byte 120 @ catch rate - .byte 114 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_EARLY_BIRD - .byte ABILITY_FLASH_FIRE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Houndoom - base_stats 75, 90, 50, 95, 110, 80 - .byte TYPE_DARK - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 204 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_EARLY_BIRD - .byte ABILITY_FLASH_FIRE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Kingdra - base_stats 75, 95, 95, 85, 95, 95 - .byte TYPE_WATER - .byte TYPE_DRAGON - .byte 45 @ catch rate - .byte 207 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 1 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Phanpy - base_stats 90, 60, 60, 40, 40, 40 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 120 @ catch rate - .byte 124 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_PICKUP - .byte ABILITY_NONE - .byte 10 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Donphan - base_stats 90, 120, 120, 50, 60, 60 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 60 @ catch rate - .byte 189 @ base exp. yield - ev_yield 0, 1, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_STURDY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Porygon2 - base_stats 85, 80, 90, 60, 105, 95 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 180 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_TRACE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Stantler - base_stats 73, 95, 62, 85, 85, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 165 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Smeargle - base_stats 55, 20, 35, 75, 20, 45 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 106 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_OWN_TEMPO - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Tyrogue - base_stats 35, 35, 35, 35, 35, 35 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 75 @ catch rate - .byte 91 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Hitmontop - base_stats 50, 95, 95, 70, 35, 110 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 138 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Smoochum - base_stats 45, 30, 15, 65, 85, 65 - .byte TYPE_ICE - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 87 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_ASPEAR_BERRY - .2byte ITEM_ASPEAR_BERRY - .byte 254 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Elekid - base_stats 45, 63, 37, 95, 65, 55 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 45 @ catch rate - .byte 106 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 63 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_STATIC - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Magby - base_stats 45, 75, 37, 83, 70, 55 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 117 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 63 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_FLAME_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Miltank - base_stats 95, 80, 105, 100, 40, 70 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 200 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_MOOMOO_MILK - .2byte ITEM_MOOMOO_MILK - .byte 254 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Blissey - base_stats 255, 10, 10, 55, 75, 135 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 30 @ catch rate - .byte 255 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_LUCKY_EGG - .byte 254 @ gender - .byte 40 @ egg cycles - .byte 140 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_NATURAL_CURE - .byte ABILITY_SERENE_GRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Raikou - base_stats 90, 85, 75, 115, 115, 100 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 3 @ catch rate - .byte 216 @ base exp. yield - ev_yield 0, 0, 0, 2, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Entei - base_stats 115, 115, 85, 100, 90, 75 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 3 @ catch rate - .byte 217 @ base exp. yield - ev_yield 1, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Suicune - base_stats 100, 75, 115, 85, 90, 115 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 3 @ catch rate - .byte 215 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Larvitar - base_stats 50, 64, 50, 41, 45, 50 - .byte TYPE_ROCK - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 67 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Pupitar - base_stats 70, 84, 70, 51, 65, 70 - .byte TYPE_ROCK - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 144 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Tyranitar - base_stats 100, 134, 110, 61, 95, 100 - .byte TYPE_ROCK - .byte TYPE_DARK - .byte 45 @ catch rate - .byte 218 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_SAND_STREAM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Lugia - base_stats 106, 90, 130, 110, 90, 154 - .byte TYPE_PSYCHIC - .byte TYPE_FLYING - .byte 3 @ catch rate - .byte 220 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Ho-Oh - base_stats 106, 130, 90, 90, 110, 154 - .byte TYPE_FIRE - .byte TYPE_FLYING - .byte 3 @ catch rate - .byte 220 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_SACRED_ASH - .2byte ITEM_SACRED_ASH - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Celebi - base_stats 100, 100, 100, 100, 100, 100 - .byte TYPE_PSYCHIC - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 64 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_LUM_BERRY - .2byte ITEM_LUM_BERRY - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 100 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NATURAL_CURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ ? - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 3 @ catch rate - .byte 1 @ base exp. yield - ev_yield 2, 2, 2, 2, 2, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_NONE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Treecko - base_stats 40, 45, 35, 70, 65, 55 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_DRAGON - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Grovyle - base_stats 50, 65, 45, 95, 85, 65 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 141 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_DRAGON - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Sceptile - base_stats 70, 85, 65, 120, 105, 85 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 208 @ base exp. yield - ev_yield 0, 0, 0, 3, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_DRAGON - .byte ABILITY_OVERGROW - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Torchic - base_stats 45, 60, 40, 45, 70, 50 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 45 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Combusken - base_stats 60, 85, 60, 55, 85, 60 - .byte TYPE_FIRE - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 142 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Blaziken - base_stats 80, 120, 70, 80, 110, 70 - .byte TYPE_FIRE - .byte TYPE_FIGHTING - .byte 45 @ catch rate - .byte 209 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_BLAZE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Mudkip - base_stats 50, 70, 50, 40, 50, 50 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Marshtomp - base_stats 70, 85, 70, 50, 60, 70 - .byte TYPE_WATER - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 143 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Swampert - base_stats 100, 110, 90, 60, 85, 90 - .byte TYPE_WATER - .byte TYPE_GROUND - .byte 45 @ catch rate - .byte 210 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_WATER_1 - .byte ABILITY_TORRENT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Poochyena - base_stats 35, 55, 35, 35, 30, 30 - .byte TYPE_DARK - .byte TYPE_DARK - .byte 255 @ catch rate - .byte 55 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_PECHA_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_RUN_AWAY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Mightyena - base_stats 70, 90, 70, 70, 60, 60 - .byte TYPE_DARK - .byte TYPE_DARK - .byte 127 @ catch rate - .byte 128 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_PECHA_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Zigzagoon - base_stats 38, 30, 41, 60, 30, 41 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 60 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_ORAN_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_PICKUP - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Linoone - base_stats 78, 70, 61, 100, 50, 61 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 90 @ catch rate - .byte 128 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_ORAN_BERRY - .2byte ITEM_SITRUS_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_PICKUP - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Wurmple - base_stats 45, 45, 35, 20, 20, 30 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 255 @ catch rate - .byte 54 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHIELD_DUST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Silcoon - base_stats 50, 35, 55, 15, 25, 25 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 120 @ catch rate - .byte 71 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Beautifly - base_stats 60, 70, 50, 65, 90, 50 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 161 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_SILVER_POWDER - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SWARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Cascoon - base_stats 50, 35, 55, 15, 25, 25 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 120 @ catch rate - .byte 72 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Dustox - base_stats 60, 50, 70, 65, 50, 90 - .byte TYPE_BUG - .byte TYPE_POISON - .byte 45 @ catch rate - .byte 160 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_SILVER_POWDER - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SHIELD_DUST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Lotad - base_stats 40, 30, 30, 30, 40, 50 - .byte TYPE_WATER - .byte TYPE_GRASS - .byte 255 @ catch rate - .byte 74 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_GRASS - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_RAIN_DISH - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Lombre - base_stats 60, 50, 50, 50, 60, 70 - .byte TYPE_WATER - .byte TYPE_GRASS - .byte 120 @ catch rate - .byte 141 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_GRASS - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_RAIN_DISH - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Ludicolo - base_stats 80, 70, 70, 70, 90, 100 - .byte TYPE_WATER - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 181 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_GRASS - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_RAIN_DISH - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Seedot - base_stats 40, 40, 50, 30, 30, 30 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 255 @ catch rate - .byte 74 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_EARLY_BIRD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Nuzleaf - base_stats 70, 70, 40, 60, 60, 40 - .byte TYPE_GRASS - .byte TYPE_DARK - .byte 120 @ catch rate - .byte 141 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_EARLY_BIRD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Shiftry - base_stats 90, 100, 60, 80, 90, 60 - .byte TYPE_GRASS - .byte TYPE_DARK - .byte 45 @ catch rate - .byte 181 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_EARLY_BIRD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Nincada - base_stats 31, 45, 90, 40, 30, 30 - .byte TYPE_BUG - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_COMPOUND_EYES - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Ninjask - base_stats 61, 90, 45, 160, 50, 50 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 120 @ catch rate - .byte 155 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_SPEED_BOOST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Shedinja - base_stats 1, 90, 45, 40, 30, 30 - .byte TYPE_BUG - .byte TYPE_GHOST - .byte 45 @ catch rate - .byte 95 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_WONDER_GUARD - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Taillow - base_stats 40, 55, 30, 85, 30, 30 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 200 @ catch rate - .byte 59 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Swellow - base_stats 60, 85, 60, 125, 50, 50 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 162 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_FLYING - .byte ABILITY_GUTS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Shroomish - base_stats 60, 40, 60, 35, 40, 60 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 255 @ catch rate - .byte 65 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_GRASS - .byte ABILITY_EFFECT_SPORE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Breloom - base_stats 60, 130, 80, 70, 60, 60 - .byte TYPE_GRASS - .byte TYPE_FIGHTING - .byte 90 @ catch rate - .byte 165 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_GRASS - .byte ABILITY_EFFECT_SPORE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Spinda - base_stats 60, 60, 60, 60, 60, 60 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 85 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_CHESTO_BERRY - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_OWN_TEMPO - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Wingull - base_stats 40, 30, 30, 85, 55, 30 - .byte TYPE_WATER - .byte TYPE_FLYING - .byte 190 @ catch rate - .byte 64 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Pelipper - base_stats 60, 50, 100, 65, 85, 70 - .byte TYPE_WATER - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 164 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FLYING - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Surskit - base_stats 40, 30, 32, 65, 50, 52 - .byte TYPE_BUG - .byte TYPE_WATER - .byte 200 @ catch rate - .byte 63 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_BUG - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Masquerain - base_stats 70, 60, 62, 60, 80, 82 - .byte TYPE_BUG - .byte TYPE_FLYING - .byte 75 @ catch rate - .byte 128 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 1 - .2byte ITEM_NONE - .2byte ITEM_SILVER_POWDER - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_BUG - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Wailmer - base_stats 130, 70, 35, 60, 70, 35 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 125 @ catch rate - .byte 137 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_WATER_2 - .byte ABILITY_WATER_VEIL - .byte ABILITY_OBLIVIOUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Wailord - base_stats 170, 90, 45, 60, 90, 45 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 60 @ catch rate - .byte 206 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_WATER_2 - .byte ABILITY_WATER_VEIL - .byte ABILITY_OBLIVIOUS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Skitty - base_stats 50, 45, 45, 50, 35, 35 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 65 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_LEPPA_BERRY - .byte 191 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Delcatty - base_stats 70, 65, 65, 70, 55, 55 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 60 @ catch rate - .byte 138 @ base exp. yield - ev_yield 1, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_LEPPA_BERRY - .byte 191 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_CUTE_CHARM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Kecleon - base_stats 60, 90, 70, 40, 60, 120 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 200 @ catch rate - .byte 132 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_PERSIM_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_COLOR_CHANGE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Baltoy - base_stats 40, 40, 55, 55, 40, 70 - .byte TYPE_GROUND - .byte TYPE_PSYCHIC - .byte 255 @ catch rate - .byte 58 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Claydol - base_stats 60, 70, 105, 75, 70, 120 - .byte TYPE_GROUND - .byte TYPE_PSYCHIC - .byte 90 @ catch rate - .byte 189 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Nosepass - base_stats 30, 45, 135, 30, 45, 90 - .byte TYPE_ROCK - .byte TYPE_ROCK - .byte 255 @ catch rate - .byte 108 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_STURDY - .byte ABILITY_MAGNET_PULL - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Torkoal - base_stats 70, 85, 140, 20, 85, 70 - .byte TYPE_FIRE - .byte TYPE_FIRE - .byte 90 @ catch rate - .byte 161 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_WHITE_SMOKE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Sableye - base_stats 50, 75, 75, 50, 65, 65 - .byte TYPE_DARK - .byte TYPE_GHOST - .byte 45 @ catch rate - .byte 98 @ base exp. yield - ev_yield 0, 1, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_KEEN_EYE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Barboach - base_stats 50, 48, 43, 60, 46, 41 - .byte TYPE_WATER - .byte TYPE_GROUND - .byte 190 @ catch rate - .byte 92 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Whiscash - base_stats 110, 78, 73, 60, 76, 71 - .byte TYPE_WATER - .byte TYPE_GROUND - .byte 75 @ catch rate - .byte 158 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Luvdisc - base_stats 43, 30, 55, 97, 40, 65 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 225 @ catch rate - .byte 110 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_HEART_SCALE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Corphish - base_stats 43, 80, 65, 35, 50, 35 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 205 @ catch rate - .byte 111 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Crawdaunt - base_stats 63, 120, 85, 55, 90, 55 - .byte TYPE_WATER - .byte TYPE_DARK - .byte 155 @ catch rate - .byte 161 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_SHELL_ARMOR - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Feebas - base_stats 20, 15, 20, 80, 10, 55 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 255 @ catch rate - .byte 61 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Milotic - base_stats 95, 60, 79, 81, 100, 125 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 60 @ catch rate - .byte 213 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_DRAGON - .byte ABILITY_MARVEL_SCALE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Carvanha - base_stats 45, 90, 20, 65, 65, 20 - .byte TYPE_WATER - .byte TYPE_DARK - .byte 225 @ catch rate - .byte 88 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_ROUGH_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Sharpedo - base_stats 70, 120, 40, 95, 95, 40 - .byte TYPE_WATER - .byte TYPE_DARK - .byte 60 @ catch rate - .byte 175 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_2 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_ROUGH_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Trapinch - base_stats 45, 100, 45, 10, 45, 45 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 73 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SOFT_SAND - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_ARENA_TRAP - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Vibrava - base_stats 50, 70, 50, 70, 50, 50 - .byte TYPE_GROUND - .byte TYPE_DRAGON - .byte 120 @ catch rate - .byte 126 @ base exp. yield - ev_yield 0, 1, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_LEVITATE - .byte ABILITY_LEVITATE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Flygon - base_stats 80, 100, 80, 100, 80, 80 - .byte TYPE_GROUND - .byte TYPE_DRAGON - .byte 45 @ catch rate - .byte 197 @ base exp. yield - ev_yield 0, 1, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_BUG - .byte EGG_GROUP_BUG - .byte ABILITY_LEVITATE - .byte ABILITY_LEVITATE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Makuhita - base_stats 72, 60, 30, 25, 20, 30 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 180 @ catch rate - .byte 87 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_THICK_FAT - .byte ABILITY_GUTS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Hariyama - base_stats 144, 120, 60, 50, 40, 60 - .byte TYPE_FIGHTING - .byte TYPE_FIGHTING - .byte 200 @ catch rate - .byte 184 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .byte 63 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_THICK_FAT - .byte ABILITY_GUTS - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Electrike - base_stats 40, 45, 40, 65, 65, 40 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 120 @ catch rate - .byte 104 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_STATIC - .byte ABILITY_LIGHTNING_ROD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Manectric - base_stats 70, 75, 60, 105, 105, 60 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 45 @ catch rate - .byte 168 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_STATIC - .byte ABILITY_LIGHTNING_ROD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Numel - base_stats 60, 60, 40, 35, 65, 45 - .byte TYPE_FIRE - .byte TYPE_GROUND - .byte 255 @ catch rate - .byte 88 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Camerupt - base_stats 70, 100, 70, 40, 105, 75 - .byte TYPE_FIRE - .byte TYPE_GROUND - .byte 150 @ catch rate - .byte 175 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 0 - .2byte ITEM_RAWST_BERRY - .2byte ITEM_RAWST_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_MAGMA_ARMOR - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Spheal - base_stats 70, 40, 50, 25, 55, 50 - .byte TYPE_ICE - .byte TYPE_WATER - .byte 255 @ catch rate - .byte 75 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Sealeo - base_stats 90, 60, 70, 45, 75, 70 - .byte TYPE_ICE - .byte TYPE_WATER - .byte 120 @ catch rate - .byte 128 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Walrein - base_stats 110, 80, 90, 65, 95, 90 - .byte TYPE_ICE - .byte TYPE_WATER - .byte 45 @ catch rate - .byte 192 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Cacnea - base_stats 50, 85, 40, 35, 85, 40 - .byte TYPE_GRASS - .byte TYPE_GRASS - .byte 190 @ catch rate - .byte 97 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_POISON_BARB - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_SAND_VEIL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Cacturne - base_stats 70, 115, 60, 55, 115, 60 - .byte TYPE_GRASS - .byte TYPE_DARK - .byte 60 @ catch rate - .byte 177 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_POISON_BARB - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_GRASS - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_SAND_VEIL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Snorunt - base_stats 50, 50, 50, 50, 50, 50 - .byte TYPE_ICE - .byte TYPE_ICE - .byte 190 @ catch rate - .byte 74 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_MINERAL - .byte ABILITY_INNER_FOCUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Glalie - base_stats 80, 80, 80, 80, 80, 80 - .byte TYPE_ICE - .byte TYPE_ICE - .byte 75 @ catch rate - .byte 187 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NEVER_MELT_ICE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_MINERAL - .byte ABILITY_INNER_FOCUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Lunatone - base_stats 70, 55, 65, 70, 95, 85 - .byte TYPE_ROCK - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 150 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_MOON_STONE - .byte 255 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Solrock - base_stats 70, 95, 85, 70, 55, 65 - .byte TYPE_ROCK - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 150 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SUN_STONE - .byte 255 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Azurill - base_stats 50, 20, 40, 20, 20, 40 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 150 @ catch rate - .byte 33 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 191 @ gender - .byte 10 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_THICK_FAT - .byte ABILITY_HUGE_POWER - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Spoink - base_stats 60, 25, 35, 60, 70, 80 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 255 @ catch rate - .byte 89 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_OWN_TEMPO - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Grumpig - base_stats 80, 45, 65, 80, 90, 110 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 60 @ catch rate - .byte 164 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_THICK_FAT - .byte ABILITY_OWN_TEMPO - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Plusle - base_stats 60, 50, 40, 95, 85, 75 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 200 @ catch rate - .byte 120 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_PLUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Minun - base_stats 60, 40, 50, 95, 75, 85 - .byte TYPE_ELECTRIC - .byte TYPE_ELECTRIC - .byte 200 @ catch rate - .byte 120 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_FAIRY - .byte ABILITY_MINUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Mawile - base_stats 50, 85, 85, 50, 55, 55 - .byte TYPE_STEEL - .byte TYPE_STEEL - .byte 45 @ catch rate - .byte 98 @ base exp. yield - ev_yield 0, 1, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FAIRY - .byte ABILITY_HYPER_CUTTER - .byte ABILITY_INTIMIDATE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Meditite - base_stats 30, 40, 55, 60, 40, 55 - .byte TYPE_FIGHTING - .byte TYPE_PSYCHIC - .byte 180 @ catch rate - .byte 91 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_PURE_POWER - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Medicham - base_stats 60, 60, 75, 80, 60, 75 - .byte TYPE_FIGHTING - .byte TYPE_PSYCHIC - .byte 90 @ catch rate - .byte 153 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_HUMAN_LIKE - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_PURE_POWER - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Swablu - base_stats 45, 40, 60, 50, 40, 75 - .byte TYPE_NORMAL - .byte TYPE_FLYING - .byte 255 @ catch rate - .byte 74 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_DRAGON - .byte ABILITY_NATURAL_CURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Altaria - base_stats 75, 70, 90, 80, 70, 105 - .byte TYPE_DRAGON - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 188 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_FLYING - .byte EGG_GROUP_DRAGON - .byte ABILITY_NATURAL_CURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Wynaut - base_stats 95, 23, 48, 23, 23, 48 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 125 @ catch rate - .byte 44 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_SHADOW_TAG - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Duskull - base_stats 20, 40, 90, 25, 30, 90 - .byte TYPE_GHOST - .byte TYPE_GHOST - .byte 190 @ catch rate - .byte 97 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_SPELL_TAG - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Dusclops - base_stats 40, 70, 130, 25, 60, 130 - .byte TYPE_GHOST - .byte TYPE_GHOST - .byte 90 @ catch rate - .byte 179 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_SPELL_TAG - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Roselia - base_stats 50, 60, 45, 65, 100, 80 - .byte TYPE_GRASS - .byte TYPE_POISON - .byte 150 @ catch rate - .byte 152 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_POISON_BARB - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_GRASS - .byte ABILITY_NATURAL_CURE - .byte ABILITY_POISON_POINT - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Slakoth - base_stats 60, 60, 60, 30, 35, 35 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 255 @ catch rate - .byte 83 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_TRUANT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Vigoroth - base_stats 80, 80, 80, 90, 55, 55 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 120 @ catch rate - .byte 126 @ base exp. yield - ev_yield 0, 0, 0, 2, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_VITAL_SPIRIT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Slaking - base_stats 150, 160, 100, 100, 95, 65 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 210 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_TRUANT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Gulpin - base_stats 70, 43, 53, 40, 43, 53 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 225 @ catch rate - .byte 75 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_BIG_PEARL - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LIQUID_OOZE - .byte ABILITY_STICKY_HOLD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Swalot - base_stats 100, 73, 83, 55, 73, 83 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 75 @ catch rate - .byte 168 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_BIG_PEARL - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LIQUID_OOZE - .byte ABILITY_STICKY_HOLD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Tropius - base_stats 99, 68, 83, 51, 72, 87 - .byte TYPE_GRASS - .byte TYPE_FLYING - .byte 200 @ catch rate - .byte 169 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_GRASS - .byte ABILITY_CHLOROPHYLL - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Whismur - base_stats 64, 51, 23, 28, 51, 23 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 190 @ catch rate - .byte 68 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_CHESTO_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_SOUNDPROOF - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Loudred - base_stats 84, 71, 43, 48, 71, 43 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 120 @ catch rate - .byte 126 @ base exp. yield - ev_yield 2, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_CHESTO_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_SOUNDPROOF - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Exploud - base_stats 104, 91, 63, 68, 91, 63 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 184 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_CHESTO_BERRY - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_FIELD - .byte ABILITY_SOUNDPROOF - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Clamperl - base_stats 35, 64, 85, 32, 74, 55 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 255 @ catch rate - .byte 142 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_BLUE_SHARD - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_SHELL_ARMOR - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Huntail - base_stats 55, 104, 105, 52, 94, 75 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 60 @ catch rate - .byte 178 @ base exp. yield - ev_yield 0, 1, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Gorebyss - base_stats 55, 84, 105, 52, 114, 75 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 60 @ catch rate - .byte 178 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_1 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PINK - .2byte 0 @ padding - -@ Absol - base_stats 65, 130, 60, 75, 75, 60 - .byte TYPE_DARK - .byte TYPE_DARK - .byte 30 @ catch rate - .byte 174 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_MEDIUM_SLOW - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Shuppet - base_stats 44, 75, 35, 45, 63, 33 - .byte TYPE_GHOST - .byte TYPE_GHOST - .byte 225 @ catch rate - .byte 97 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SPELL_TAG - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_INSOMNIA - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Banette - base_stats 64, 115, 65, 65, 83, 63 - .byte TYPE_GHOST - .byte TYPE_GHOST - .byte 45 @ catch rate - .byte 179 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_SPELL_TAG - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_INSOMNIA - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Seviper - base_stats 73, 100, 60, 65, 100, 60 - .byte TYPE_POISON - .byte TYPE_POISON - .byte 90 @ catch rate - .byte 165 @ base exp. yield - ev_yield 0, 1, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_DRAGON - .byte ABILITY_SHED_SKIN - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_BLACK - .2byte 0 @ padding - -@ Zangoose - base_stats 73, 115, 60, 90, 60, 60 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 90 @ catch rate - .byte 165 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_FIELD - .byte EGG_GROUP_FIELD - .byte ABILITY_IMMUNITY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Relicanth - base_stats 100, 90, 130, 55, 45, 65 - .byte TYPE_WATER - .byte TYPE_ROCK - .byte 25 @ catch rate - .byte 198 @ base exp. yield - ev_yield 1, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_GREEN_SHARD - .byte 31 @ gender - .byte 40 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_WATER_1 - .byte EGG_GROUP_WATER_2 - .byte ABILITY_SWIFT_SWIM - .byte ABILITY_ROCK_HEAD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Aron - base_stats 50, 70, 100, 30, 40, 40 - .byte TYPE_STEEL - .byte TYPE_ROCK - .byte 180 @ catch rate - .byte 96 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_HARD_STONE - .byte 127 @ gender - .byte 35 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_STURDY - .byte ABILITY_ROCK_HEAD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Lairon - base_stats 60, 90, 140, 40, 50, 50 - .byte TYPE_STEEL - .byte TYPE_ROCK - .byte 90 @ catch rate - .byte 152 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_HARD_STONE - .byte 127 @ gender - .byte 35 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_STURDY - .byte ABILITY_ROCK_HEAD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Aggron - base_stats 70, 110, 180, 50, 60, 60 - .byte TYPE_STEEL - .byte TYPE_ROCK - .byte 45 @ catch rate - .byte 205 @ base exp. yield - ev_yield 0, 0, 3, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_HARD_STONE - .byte 127 @ gender - .byte 35 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MONSTER - .byte EGG_GROUP_MONSTER - .byte ABILITY_STURDY - .byte ABILITY_ROCK_HEAD - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Castform - base_stats 70, 70, 70, 70, 70, 70 - .byte TYPE_NORMAL - .byte TYPE_NORMAL - .byte 45 @ catch rate - .byte 145 @ base exp. yield - ev_yield 1, 0, 0, 0, 0, 0 - .2byte ITEM_MYSTIC_WATER - .2byte ITEM_MYSTIC_WATER - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_MEDIUM_FAST - .byte EGG_GROUP_FAIRY - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_FORECAST - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Volbeat - base_stats 65, 73, 55, 85, 47, 75 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 150 @ catch rate - .byte 146 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_BUG - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_ILLUMINATE - .byte ABILITY_SWARM - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Illumise - base_stats 65, 47, 55, 85, 73, 75 - .byte TYPE_BUG - .byte TYPE_BUG - .byte 150 @ catch rate - .byte 146 @ base exp. yield - ev_yield 0, 0, 0, 1, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 254 @ gender - .byte 15 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FLUCTUATING - .byte EGG_GROUP_BUG - .byte EGG_GROUP_HUMAN_LIKE - .byte ABILITY_OBLIVIOUS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Lileep - base_stats 66, 41, 77, 23, 61, 87 - .byte TYPE_ROCK - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 121 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SUCTION_CUPS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_PURPLE - .2byte 0 @ padding - -@ Cradily - base_stats 86, 81, 97, 43, 81, 107 - .byte TYPE_ROCK - .byte TYPE_GRASS - .byte 45 @ catch rate - .byte 201 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 2 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_SUCTION_CUPS - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Anorith - base_stats 45, 95, 50, 75, 40, 50 - .byte TYPE_ROCK - .byte TYPE_BUG - .byte 45 @ catch rate - .byte 119 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_BATTLE_ARMOR - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Armaldo - base_stats 75, 125, 100, 45, 70, 80 - .byte TYPE_ROCK - .byte TYPE_BUG - .byte 45 @ catch rate - .byte 200 @ base exp. yield - ev_yield 0, 2, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 31 @ gender - .byte 30 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_ERRATIC - .byte EGG_GROUP_WATER_3 - .byte EGG_GROUP_WATER_3 - .byte ABILITY_BATTLE_ARMOR - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Ralts - base_stats 28, 25, 25, 40, 45, 35 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 235 @ catch rate - .byte 70 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_TRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Kirlia - base_stats 38, 35, 35, 50, 65, 55 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 120 @ catch rate - .byte 140 @ base exp. yield - ev_yield 0, 0, 0, 0, 2, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_TRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Gardevoir - base_stats 68, 65, 65, 80, 125, 115 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 208 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 20 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_SYNCHRONIZE - .byte ABILITY_TRACE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Bagon - base_stats 45, 75, 60, 50, 40, 30 - .byte TYPE_DRAGON - .byte TYPE_DRAGON - .byte 45 @ catch rate - .byte 89 @ base exp. yield - ev_yield 0, 1, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_DRAGON - .byte EGG_GROUP_DRAGON - .byte ABILITY_ROCK_HEAD - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Shelgon - base_stats 65, 95, 100, 50, 60, 50 - .byte TYPE_DRAGON - .byte TYPE_DRAGON - .byte 45 @ catch rate - .byte 144 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_DRAGON - .byte EGG_GROUP_DRAGON - .byte ABILITY_ROCK_HEAD - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_WHITE - .2byte 0 @ padding - -@ Salamence - base_stats 95, 135, 80, 100, 110, 80 - .byte TYPE_DRAGON - .byte TYPE_FLYING - .byte 45 @ catch rate - .byte 218 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_DRAGON_SCALE - .byte 127 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_DRAGON - .byte EGG_GROUP_DRAGON - .byte ABILITY_INTIMIDATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Beldum - base_stats 40, 55, 80, 30, 35, 60 - .byte TYPE_STEEL - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 103 @ base exp. yield - ev_yield 0, 0, 1, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_COAT - .byte 255 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_CLEAR_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Metang - base_stats 60, 75, 100, 50, 55, 80 - .byte TYPE_STEEL - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 153 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_COAT - .byte 255 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_CLEAR_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Metagross - base_stats 80, 135, 130, 70, 95, 90 - .byte TYPE_STEEL - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 210 @ base exp. yield - ev_yield 0, 0, 3, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_METAL_COAT - .byte 255 @ gender - .byte 40 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_MINERAL - .byte EGG_GROUP_MINERAL - .byte ABILITY_CLEAR_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Regirock - base_stats 80, 100, 200, 50, 50, 100 - .byte TYPE_ROCK - .byte TYPE_ROCK - .byte 3 @ catch rate - .byte 217 @ base exp. yield - ev_yield 0, 0, 3, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_CLEAR_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BROWN - .2byte 0 @ padding - -@ Regice - base_stats 80, 50, 100, 50, 100, 200 - .byte TYPE_ICE - .byte TYPE_ICE - .byte 3 @ catch rate - .byte 216 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_CLEAR_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Registeel - base_stats 80, 75, 150, 50, 75, 150 - .byte TYPE_STEEL - .byte TYPE_STEEL - .byte 3 @ catch rate - .byte 215 @ base exp. yield - ev_yield 0, 0, 2, 0, 0, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 80 @ egg cycles - .byte 35 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_CLEAR_BODY - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GRAY - .2byte 0 @ padding - -@ Kyogre - base_stats 100, 100, 90, 90, 150, 140 - .byte TYPE_WATER - .byte TYPE_WATER - .byte 5 @ catch rate - .byte 218 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_DRIZZLE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Groudon - base_stats 100, 150, 140, 90, 100, 90 - .byte TYPE_GROUND - .byte TYPE_GROUND - .byte 5 @ catch rate - .byte 218 @ base exp. yield - ev_yield 0, 3, 0, 0, 0, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_DROUGHT - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Rayquaza - base_stats 105, 150, 90, 95, 150, 90 - .byte TYPE_DRAGON - .byte TYPE_FLYING - .byte 3 @ catch rate - .byte 220 @ base exp. yield - ev_yield 0, 2, 0, 0, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_AIR_LOCK - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_GREEN - .2byte 0 @ padding - -@ Latias - base_stats 80, 80, 90, 110, 110, 130 - .byte TYPE_DRAGON - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 211 @ base exp. yield - ev_yield 0, 0, 0, 0, 0, 3 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 254 @ gender - .byte 120 @ egg cycles - .byte 90 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_RED - .2byte 0 @ padding - -@ Latios - base_stats 80, 90, 80, 110, 130, 110 - .byte TYPE_DRAGON - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 211 @ base exp. yield - ev_yield 0, 0, 0, 0, 3, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 0 @ gender - .byte 120 @ egg cycles - .byte 90 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding - -@ Jirachi - base_stats 100, 100, 100, 100, 100, 100 - .byte TYPE_STEEL - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 215 @ base exp. yield - ev_yield 3, 0, 0, 0, 0, 0 - .2byte ITEM_STAR_PIECE - .2byte ITEM_STAR_PIECE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 100 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_SERENE_GRACE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_YELLOW - .2byte 0 @ padding - -@ Deoxys - base_stats 50, 150, 50, 150, 150, 50 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 3 @ catch rate - .byte 215 @ base exp. yield - ev_yield 0, 1, 0, 1, 1, 0 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 255 @ gender - .byte 120 @ egg cycles - .byte 0 @ base friendship - .byte GROWTH_SLOW - .byte EGG_GROUP_UNDISCOVERED - .byte EGG_GROUP_UNDISCOVERED - .byte ABILITY_PRESSURE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte F_SUMMARY_SCREEN_FLIP_SPRITE | BODY_COLOR_RED - .2byte 0 @ padding - -@ Chimecho - base_stats 65, 50, 70, 65, 95, 80 - .byte TYPE_PSYCHIC - .byte TYPE_PSYCHIC - .byte 45 @ catch rate - .byte 147 @ base exp. yield - ev_yield 0, 0, 0, 0, 1, 1 - .2byte ITEM_NONE - .2byte ITEM_NONE - .byte 127 @ gender - .byte 25 @ egg cycles - .byte 70 @ base friendship - .byte GROWTH_FAST - .byte EGG_GROUP_AMORPHOUS - .byte EGG_GROUP_AMORPHOUS - .byte ABILITY_LEVITATE - .byte ABILITY_NONE - .byte 0 @ Safari Zone flee rate - .byte BODY_COLOR_BLUE - .2byte 0 @ padding diff --git a/data/battle_ai_scripts.s b/data/battle_ai_scripts.s index 2b9b6864b..430f9f403 100644 --- a/data/battle_ai_scripts.s +++ b/data/battle_ai_scripts.s @@ -1,11 +1,11 @@ - .include "include/constants/battle_ai.h" - .include "include/constants/abilities.h" - .include "include/constants/items.h" - .include "include/constants/moves.h" - .include "include/constants/battle_move_effects.h" - .include "include/constants/hold_effects.h" - .include "constants/battle_constants.inc" - .include "constants/type_constants.inc" +#include "constants/battle.h" +#include "constants/battle_ai.h" +#include "constants/abilities.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/battle_move_effects.h" +#include "constants/hold_effects.h" +#include "constants/pokemon.h" .include "asm/macros/battle_ai_script.inc" .section script_data, "aw", %progbits @@ -218,7 +218,7 @@ BattleAIScript_82DC2D4: get_ability AI_TARGET if_equal ABILITY_INSOMNIA, Score_Minus10 if_equal ABILITY_VITAL_SPIRIT, Score_Minus10 - if_status AI_TARGET, STATUS_ANY, Score_Minus10 + if_status AI_TARGET, STATUS1_ANY, Score_Minus10 if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end @@ -237,11 +237,11 @@ BattleAIScript_82DC31A: BattleAIScript_82DC31B: if_status2 AI_TARGET, STATUS2_NIGHTMARE, Score_Minus10 - if_not_status AI_TARGET, STATUS_SLEEP, Score_Minus8 + if_not_status AI_TARGET, STATUS1_SLEEP, Score_Minus8 end BattleAIScript_82DC330: - if_not_status AI_TARGET, STATUS_SLEEP, Score_Minus8 + if_not_status AI_TARGET, STATUS1_SLEEP, Score_Minus8 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 end @@ -249,64 +249,64 @@ BattleAIScript_82DC341: if_hp_less_than AI_USER, 51, Score_Minus10 BattleAIScript_82DC348: - if_stat_level_equal AI_USER, ATK, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 end BattleAIScript_82DC351: - if_stat_level_equal AI_USER, DEF, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10 end BattleAIScript_82DC35A: - if_stat_level_equal AI_USER, SPEED, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus10 end BattleAIScript_82DC363: - if_stat_level_equal AI_USER, SPATK, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10 end BattleAIScript_82DC36C: - if_stat_level_equal AI_USER, SPDEF, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus10 end BattleAIScript_82DC375: - if_stat_level_equal AI_USER, ACC, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_ACC, 12, Score_Minus10 end BattleAIScript_82DC37E: - if_stat_level_equal AI_USER, EVASION, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_EVASION, 12, Score_Minus10 end BattleAIScript_82DC387: - if_stat_level_equal AI_TARGET, ATK, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_HYPER_CUTTER, Score_Minus10 goto BattleAIScript_82DC3F6 BattleAIScript_82DC39C: - if_stat_level_equal AI_TARGET, DEF, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus10 goto BattleAIScript_82DC3F6 BattleAIScript_82DC3A9: - if_stat_level_equal AI_TARGET, SPEED, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_SPEED, 0, Score_Minus10 if_ability AI_TARGET, ABILITY_SPEED_BOOST, Score_Minus10 goto BattleAIScript_82DC3F6 BattleAIScript_82DC3BF: - if_stat_level_equal AI_TARGET, SPATK, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus10 goto BattleAIScript_82DC3F6 BattleAIScript_82DC3CC: - if_stat_level_equal AI_TARGET, SPDEF, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_SPDEF, 0, Score_Minus10 goto BattleAIScript_82DC3F6 BattleAIScript_82DC3D9: - if_stat_level_equal AI_TARGET, ACC, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_ACC, 0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_KEEN_EYE, Score_Minus10 goto BattleAIScript_82DC3F6 BattleAIScript_82DC3EE: - if_stat_level_equal AI_TARGET, EVASION, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_EVASION, 0, Score_Minus10 BattleAIScript_82DC3F6: get_ability AI_TARGET @@ -315,20 +315,20 @@ BattleAIScript_82DC3F6: end BattleAIScript_82DC405: - if_stat_level_less_than AI_USER, ATK, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, DEF, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, SPEED, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, SPATK, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, SPDEF, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, ACC, 6, BattleAIScript_82DC47A - if_stat_level_less_than AI_USER, EVASION, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, ATK, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, DEF, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, SPEED, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, SPATK, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, SPDEF, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, ACC, 6, BattleAIScript_82DC47A - if_stat_level_more_than AI_TARGET, EVASION, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_ATK, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_DEF, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_SPEED, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_SPATK, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_SPDEF, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_ACC, 6, BattleAIScript_82DC47A + if_stat_level_less_than AI_USER, STAT_EVASION, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_ATK, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_DEF, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_SPEED, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_SPATK, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_ACC, 6, BattleAIScript_82DC47A + if_stat_level_more_than AI_TARGET, STAT_EVASION, 6, BattleAIScript_82DC47A goto Score_Minus10 BattleAIScript_82DC47A: @@ -350,7 +350,7 @@ BattleAIScript_82DC48C: if_equal TYPE_POISON, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_IMMUNITY, Score_Minus10 - if_status AI_TARGET, STATUS_ANY, Score_Minus10 + if_status AI_TARGET, STATUS1_ANY, Score_Minus10 if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end @@ -402,7 +402,7 @@ BattleAIScript_82DC545: if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 get_ability AI_TARGET if_equal ABILITY_LIMBER, Score_Minus10 - if_status AI_TARGET, STATUS_ANY, Score_Minus10 + if_status AI_TARGET, STATUS1_ANY, Score_Minus10 if_side_affecting AI_TARGET, SIDE_STATUS_SAFEGUARD, Score_Minus10 end @@ -428,7 +428,7 @@ BattleAIScript_82DC59D: end BattleAIScript_82DC5A5: - if_not_status AI_USER, STATUS_SLEEP, Score_Minus8 + if_not_status AI_USER, STATUS1_SLEEP, Score_Minus8 end BattleAIScript_82DC5B0: @@ -436,8 +436,8 @@ BattleAIScript_82DC5B0: end BattleAIScript_82DC5BB: - if_stat_level_equal AI_USER, ATK, 12, Score_Minus10 - if_stat_level_equal AI_USER, DEF, 12, Score_Minus8 + if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8 end BattleAIScript_82DC5CC: @@ -484,8 +484,8 @@ BattleAIScript_82DC635: end BattleAIScript_82DC640: - if_stat_level_equal AI_TARGET, ATK, 0, Score_Minus10 - if_stat_level_equal AI_TARGET, SPATK, 0, Score_Minus8 + if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus8 BattleAIScript_82DC650: count_usable_party_mons AI_USER @@ -536,7 +536,7 @@ BattleAIScript_82DC6A9: BattleAIScript_82DC6B4: get_ability AI_TARGET if_equal ABILITY_WATER_VEIL, Score_Minus10 - if_status AI_TARGET, STATUS_ANY, Score_Minus10 + if_status AI_TARGET, STATUS1_ANY, Score_Minus10 if_type_effectiveness AI_EFFECTIVENESS_x0, Score_Minus10 if_type_effectiveness AI_EFFECTIVENESS_x0_5, Score_Minus10 if_type_effectiveness AI_EFFECTIVENESS_x0_25, Score_Minus10 @@ -566,7 +566,7 @@ BattleAIScript_82DC708: end BattleAIScript_82DC713: - if_not_status AI_USER, STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON, Score_Minus10 + if_not_status AI_USER, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, Score_Minus10 end BattleAIScript_82DC71E: @@ -574,18 +574,18 @@ BattleAIScript_82DC71E: end BattleAIScript_82DC729: - if_stat_level_equal AI_TARGET, ATK, 0, Score_Minus10 - if_stat_level_equal AI_TARGET, DEF, 0, Score_Minus8 + if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10 + if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus8 end BattleAIScript_82DC73A: - if_stat_level_equal AI_USER, DEF, 12, Score_Minus10 - if_stat_level_equal AI_USER, SPDEF, 12, Score_Minus8 + if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8 end BattleAIScript_82DC74B: - if_stat_level_equal AI_USER, ATK, 12, Score_Minus10 - if_stat_level_equal AI_USER, DEF, 12, Score_Minus8 + if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8 end BattleAIScript_82DC75C: @@ -593,13 +593,13 @@ BattleAIScript_82DC75C: end BattleAIScript_82DC767: - if_stat_level_equal AI_USER, SPATK, 12, Score_Minus10 - if_stat_level_equal AI_USER, SPDEF, 12, Score_Minus8 + if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8 end BattleAIScript_82DC778: - if_stat_level_equal AI_USER, ATK, 12, Score_Minus10 - if_stat_level_equal AI_USER, SPEED, 12, Score_Minus8 + if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10 + if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus8 end Score_Minus1: @@ -805,9 +805,9 @@ BattleAIScript_82DCAC7: end BattleAIScript_82DCAC8: - if_stat_level_less_than AI_TARGET, EVASION, 7, BattleAIScript_82DCAE2 + if_stat_level_less_than AI_TARGET, STAT_EVASION, 7, BattleAIScript_82DCAE2 score -1 - if_stat_level_less_than AI_TARGET, EVASION, 10, BattleAIScript_82DCAE2 + if_stat_level_less_than AI_TARGET, STAT_EVASION, 10, BattleAIScript_82DCAE2 if_random_less_than 128, BattleAIScript_82DCAE2 score -1 @@ -906,7 +906,7 @@ sMovesTable_82DCB6C: .2byte -1 BattleAIScript_82DCBBC: - if_stat_level_less_than AI_USER, ATK, 9, BattleAIScript_82DCBD1 + if_stat_level_less_than AI_USER, STAT_ATK, 9, BattleAIScript_82DCBD1 if_random_less_than 100, BattleAIScript_82DCBE0 score -1 goto BattleAIScript_82DCBE0 @@ -928,7 +928,7 @@ BattleAIScript_82DCBF6: end BattleAIScript_82DCBF7: - if_stat_level_less_than AI_USER, DEF, 9, BattleAIScript_82DCC0C + if_stat_level_less_than AI_USER, STAT_DEF, 9, BattleAIScript_82DCC0C if_random_less_than 100, BattleAIScript_82DCC1B score -1 goto BattleAIScript_82DCC1B @@ -986,7 +986,7 @@ BattleAIScript_82DCC72: end BattleAIScript_82DCC73: - if_stat_level_less_than AI_USER, SPATK, 9, BattleAIScript_82DCC88 + if_stat_level_less_than AI_USER, STAT_SPATK, 9, BattleAIScript_82DCC88 if_random_less_than 100, BattleAIScript_82DCC97 score -1 goto BattleAIScript_82DCC97 @@ -1008,7 +1008,7 @@ BattleAIScript_82DCCAD: end BattleAIScript_82DCCAE: - if_stat_level_less_than AI_USER, SPDEF, 9, BattleAIScript_82DCCC3 + if_stat_level_less_than AI_USER, STAT_SPDEF, 9, BattleAIScript_82DCCC3 if_random_less_than 100, BattleAIScript_82DCCD2 score -1 goto BattleAIScript_82DCCD2 @@ -1054,7 +1054,7 @@ sTypesTable_82DCD0A: .byte -1 BattleAIScript_82DCD14: - if_stat_level_less_than AI_USER, ACC, 9, BattleAIScript_82DCD24 + if_stat_level_less_than AI_USER, STAT_ACC, 9, BattleAIScript_82DCD24 if_random_less_than 50, BattleAIScript_82DCD24 score -2 @@ -1071,12 +1071,12 @@ BattleAIScript_82DCD2E: score +3 BattleAIScript_82DCD3D: - if_stat_level_less_than AI_USER, EVASION, 9, BattleAIScript_82DCD4D + if_stat_level_less_than AI_USER, STAT_EVASION, 9, BattleAIScript_82DCD4D if_random_less_than 128, BattleAIScript_82DCD4D score -1 BattleAIScript_82DCD4D: - if_not_status AI_TARGET, STATUS_TOXIC_POISON, BattleAIScript_82DCD6C + if_not_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DCD6C if_hp_more_than AI_USER, 50, BattleAIScript_82DCD64 if_random_less_than 80, BattleAIScript_82DCD6C @@ -1101,7 +1101,7 @@ BattleAIScript_82DCD90: BattleAIScript_82DCDA2: if_hp_more_than AI_USER, 70, BattleAIScript_82DCDC7 - if_stat_level_equal AI_USER, EVASION, 6, BattleAIScript_82DCDC7 + if_stat_level_equal AI_USER, STAT_EVASION, 6, BattleAIScript_82DCDC7 if_hp_less_than AI_USER, 40, BattleAIScript_82DCDC5 if_hp_less_than AI_TARGET, 40, BattleAIScript_82DCDC5 if_random_less_than 70, BattleAIScript_82DCDC7 @@ -1113,10 +1113,10 @@ BattleAIScript_82DCDC7: end BattleAIScript_82DCDC8: - if_stat_level_more_than AI_TARGET, EVASION, 10, BattleAIScript_82DCDED - if_stat_level_less_than AI_USER, ACC, 2, BattleAIScript_82DCDED - if_stat_level_more_than AI_TARGET, EVASION, 8, BattleAIScript_82DCDEF - if_stat_level_less_than AI_USER, ACC, 4, BattleAIScript_82DCDEF + if_stat_level_more_than AI_TARGET, STAT_EVASION, 10, BattleAIScript_82DCDED + if_stat_level_less_than AI_USER, STAT_ACC, 2, BattleAIScript_82DCDED + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DCDEF + if_stat_level_less_than AI_USER, STAT_ACC, 4, BattleAIScript_82DCDEF goto BattleAIScript_82DCDF7 BattleAIScript_82DCDED: @@ -1130,13 +1130,13 @@ BattleAIScript_82DCDF7: end BattleAIScript_82DCDF8: - if_stat_level_equal AI_TARGET, ATK, 6, BattleAIScript_82DCE1B + if_stat_level_equal AI_TARGET, STAT_ATK, 6, BattleAIScript_82DCE1B score -1 if_hp_more_than AI_USER, 90, BattleAIScript_82DCE0B score -1 BattleAIScript_82DCE0B: - if_stat_level_more_than AI_TARGET, ATK, 3, BattleAIScript_82DCE1B + if_stat_level_more_than AI_TARGET, STAT_ATK, 3, BattleAIScript_82DCE1B if_random_less_than 50, BattleAIScript_82DCE1B score -2 @@ -1166,7 +1166,7 @@ sTypesTable_82DCE43: BattleAIScript_82DCE4A: if_hp_less_than AI_USER, 70, BattleAIScript_82DCE59 - if_stat_level_more_than AI_TARGET, DEF, 3, BattleAIScript_82DCE61 + if_stat_level_more_than AI_TARGET, STAT_DEF, 3, BattleAIScript_82DCE61 BattleAIScript_82DCE59: if_random_less_than 50, BattleAIScript_82DCE61 @@ -1198,13 +1198,13 @@ BattleAIScript_82DCE96: end BattleAIScript_82DCE97: - if_stat_level_equal AI_TARGET, ATK, 6, BattleAIScript_82DCEBA + if_stat_level_equal AI_TARGET, STAT_ATK, 6, BattleAIScript_82DCEBA score -1 if_hp_more_than AI_USER, 90, BattleAIScript_82DCEAA score -1 BattleAIScript_82DCEAA: - if_stat_level_more_than AI_TARGET, SPATK, 3, BattleAIScript_82DCEBA + if_stat_level_more_than AI_TARGET, STAT_SPATK, 3, BattleAIScript_82DCEBA if_random_less_than 50, BattleAIScript_82DCEBA score -2 @@ -1236,7 +1236,7 @@ sTypesTable_82DCEE2: BattleAIScript_82DCEEB: if_hp_less_than AI_USER, 70, BattleAIScript_82DCEFA - if_stat_level_more_than AI_TARGET, SPDEF, 3, BattleAIScript_82DCF02 + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 3, BattleAIScript_82DCF02 BattleAIScript_82DCEFA: if_random_less_than 50, BattleAIScript_82DCF02 @@ -1258,12 +1258,12 @@ BattleAIScript_82DCF1A: score -1 BattleAIScript_82DCF22: - if_stat_level_more_than AI_USER, ACC, 4, BattleAIScript_82DCF32 + if_stat_level_more_than AI_USER, STAT_ACC, 4, BattleAIScript_82DCF32 if_random_less_than 80, BattleAIScript_82DCF32 score -2 BattleAIScript_82DCF32: - if_not_status AI_TARGET, STATUS_TOXIC_POISON, BattleAIScript_82DCF44 + if_not_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DCF44 if_random_less_than 70, BattleAIScript_82DCF44 score +2 @@ -1284,7 +1284,7 @@ BattleAIScript_82DCF68: BattleAIScript_82DCF7A: if_hp_more_than AI_USER, 70, BattleAIScript_82DCF9F - if_stat_level_equal AI_TARGET, ACC, 6, BattleAIScript_82DCF9F + if_stat_level_equal AI_TARGET, STAT_ACC, 6, BattleAIScript_82DCF9F if_hp_less_than AI_USER, 40, BattleAIScript_82DCF9D if_hp_less_than AI_TARGET, 40, BattleAIScript_82DCF9D if_random_less_than 70, BattleAIScript_82DCF9F @@ -1297,7 +1297,7 @@ BattleAIScript_82DCF9F: BattleAIScript_82DCFA0: if_hp_less_than AI_USER, 70, BattleAIScript_82DCFAF - if_stat_level_more_than AI_TARGET, EVASION, 3, BattleAIScript_82DCFB7 + if_stat_level_more_than AI_TARGET, STAT_EVASION, 3, BattleAIScript_82DCFB7 BattleAIScript_82DCFAF: if_random_less_than 50, BattleAIScript_82DCFB7 @@ -1311,16 +1311,16 @@ BattleAIScript_82DCFC0: end BattleAIScript_82DCFC1: - if_stat_level_more_than AI_USER, ATK, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, DEF, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, SPATK, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, SPDEF, 8, BattleAIScript_82DD016 - if_stat_level_more_than AI_USER, EVASION, 8, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, ATK, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, DEF, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, SPATK, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, SPDEF, 4, BattleAIScript_82DD016 - if_stat_level_less_than AI_TARGET, ACC, 4, BattleAIScript_82DD016 + if_stat_level_more_than AI_USER, STAT_ATK, 8, BattleAIScript_82DD016 + if_stat_level_more_than AI_USER, STAT_DEF, 8, BattleAIScript_82DD016 + if_stat_level_more_than AI_USER, STAT_SPATK, 8, BattleAIScript_82DD016 + if_stat_level_more_than AI_USER, STAT_SPDEF, 8, BattleAIScript_82DD016 + if_stat_level_more_than AI_USER, STAT_EVASION, 8, BattleAIScript_82DD016 + if_stat_level_less_than AI_TARGET, STAT_ATK, 4, BattleAIScript_82DD016 + if_stat_level_less_than AI_TARGET, STAT_DEF, 4, BattleAIScript_82DD016 + if_stat_level_less_than AI_TARGET, STAT_SPATK, 4, BattleAIScript_82DD016 + if_stat_level_less_than AI_TARGET, STAT_SPDEF, 4, BattleAIScript_82DD016 + if_stat_level_less_than AI_TARGET, STAT_ACC, 4, BattleAIScript_82DD016 goto BattleAIScript_82DD01E BattleAIScript_82DD016: @@ -1328,16 +1328,16 @@ BattleAIScript_82DD016: score -3 BattleAIScript_82DD01E: - if_stat_level_more_than AI_TARGET, ATK, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, DEF, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, SPATK, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, SPDEF, 8, BattleAIScript_82DD07B - if_stat_level_more_than AI_TARGET, EVASION, 8, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, ATK, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, DEF, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, SPATK, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, SPDEF, 4, BattleAIScript_82DD07B - if_stat_level_less_than AI_USER, ACC, 4, BattleAIScript_82DD07B + if_stat_level_more_than AI_TARGET, STAT_ATK, 8, BattleAIScript_82DD07B + if_stat_level_more_than AI_TARGET, STAT_DEF, 8, BattleAIScript_82DD07B + if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, BattleAIScript_82DD07B + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, BattleAIScript_82DD07B + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DD07B + if_stat_level_less_than AI_USER, STAT_ATK, 4, BattleAIScript_82DD07B + if_stat_level_less_than AI_USER, STAT_DEF, 4, BattleAIScript_82DD07B + if_stat_level_less_than AI_USER, STAT_SPATK, 4, BattleAIScript_82DD07B + if_stat_level_less_than AI_USER, STAT_SPDEF, 4, BattleAIScript_82DD07B + if_stat_level_less_than AI_USER, STAT_ACC, 4, BattleAIScript_82DD07B if_random_less_than 50, BattleAIScript_82DD083 score -1 goto BattleAIScript_82DD083 @@ -1357,11 +1357,11 @@ BattleAIScript_82DD08D: end BattleAIScript_82DD08E: - if_stat_level_more_than AI_TARGET, ATK, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, DEF, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, SPATK, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, SPDEF, 8, BattleAIScript_82DD0BD - if_stat_level_more_than AI_TARGET, EVASION, 8, BattleAIScript_82DD0BD + if_stat_level_more_than AI_TARGET, STAT_ATK, 8, BattleAIScript_82DD0BD + if_stat_level_more_than AI_TARGET, STAT_DEF, 8, BattleAIScript_82DD0BD + if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, BattleAIScript_82DD0BD + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, BattleAIScript_82DD0BD + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DD0BD score -3 goto BattleAIScript_82DD0C5 @@ -1520,7 +1520,7 @@ BattleAIScript_82DD228: end BattleAIScript_82DD229: - if_status AI_TARGET, STATUS_TOXIC_POISON, BattleAIScript_82DD256 + if_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DD256 if_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DD256 if_status3 AI_TARGET, STATUS3_PERISH_SONG, BattleAIScript_82DD256 if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD256 @@ -1569,7 +1569,7 @@ BattleAIScript_82DD2B7: end BattleAIScript_82DD2B8: - if_stat_level_more_than AI_TARGET, ATK, 3, BattleAIScript_82DD2D0 + if_stat_level_more_than AI_TARGET, STAT_ATK, 3, BattleAIScript_82DD2D0 score +3 get_turn_count if_not_equal 0, BattleAIScript_82DD2D2 @@ -1673,7 +1673,7 @@ BattleAIScript_82DD381: goto BattleAIScript_82DD3E9 BattleAIScript_82DD3B9: - if_not_status AI_TARGET, STATUS_ANY, BattleAIScript_82DD3E1 + if_not_status AI_TARGET, STATUS1_ANY, BattleAIScript_82DD3E1 goto BattleAIScript_82DD3E9 BattleAIScript_82DD3C8: @@ -1722,7 +1722,7 @@ BattleAIScript_82DD430: end BattleAIScript_82DD431: - if_status AI_TARGET, STATUS_SLEEP, BattleAIScript_82DD4D6 + if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DD4D6 if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD4D6 if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DD4D6 if_hp_more_than AI_USER, 30, BattleAIScript_82DD45E @@ -1901,7 +1901,7 @@ BattleAIScript_82DD582: end BattleAIScript_82DD583: - if_status AI_USER, STATUS_SLEEP, Score_Plus10 + if_status AI_USER, STATUS1_SLEEP, Score_Plus10 score -5 end @@ -1952,8 +1952,8 @@ BattleAIScript_82DD60A: end BattleAIScript_82DD60B: - if_status AI_TARGET, STATUS_ANY, BattleAIScript_82DD621 - if_status_in_party AI_TARGET, STATUS_ANY, BattleAIScript_82DD621 + if_status AI_TARGET, STATUS1_ANY, BattleAIScript_82DD621 + if_status_in_party AI_TARGET, STATUS1_ANY, BattleAIScript_82DD621 score -5 BattleAIScript_82DD621: @@ -1987,17 +1987,17 @@ BattleAIScript_82DD645: if_equal TYPE_GHOST, BattleAIScript_82DD68A get_user_type2 if_equal TYPE_GHOST, BattleAIScript_82DD68A - if_stat_level_more_than AI_USER, DEF, 9, BattleAIScript_82DD693 + if_stat_level_more_than AI_USER, STAT_DEF, 9, BattleAIScript_82DD693 if_random_less_than 128, BattleAIScript_82DD665 score +1 BattleAIScript_82DD665: - if_stat_level_more_than AI_USER, DEF, 7, BattleAIScript_82DD693 + if_stat_level_more_than AI_USER, STAT_DEF, 7, BattleAIScript_82DD693 if_random_less_than 128, BattleAIScript_82DD675 score +1 BattleAIScript_82DD675: - if_stat_level_more_than AI_USER, DEF, 6, BattleAIScript_82DD693 + if_stat_level_more_than AI_USER, STAT_DEF, 6, BattleAIScript_82DD693 if_random_less_than 128, BattleAIScript_82DD693 score +1 goto BattleAIScript_82DD693 @@ -2012,7 +2012,7 @@ BattleAIScript_82DD693: BattleAIScript_82DD694: get_protect_count AI_USER if_more_than 1, BattleAIScript_82DD75A - if_status AI_USER, STATUS_TOXIC_POISON, BattleAIScript_82DD751 + if_status AI_USER, STATUS1_TOXIC_POISON, BattleAIScript_82DD751 if_status2 AI_USER, STATUS2_CURSED, BattleAIScript_82DD751 if_status3 AI_USER, STATUS3_PERISH_SONG, BattleAIScript_82DD751 if_status2 AI_USER, STATUS2_INFATUATION, BattleAIScript_82DD751 @@ -2020,7 +2020,7 @@ BattleAIScript_82DD694: if_status3 AI_USER, STATUS3_YAWN, BattleAIScript_82DD751 if_has_move_with_effect AI_TARGET, EFFECT_RESTORE_HP, BattleAIScript_82DD751 if_has_move_with_effect AI_TARGET, EFFECT_DEFENSE_CURL, BattleAIScript_82DD751 - if_status AI_TARGET, STATUS_TOXIC_POISON, BattleAIScript_82DD730 + if_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DD730 if_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DD730 if_status3 AI_TARGET, STATUS3_PERISH_SONG, BattleAIScript_82DD730 if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD730 @@ -2062,7 +2062,7 @@ BattleAIScript_82DD75D: if_equal TYPE_GHOST, BattleAIScript_82DD77C get_user_type2 if_equal TYPE_GHOST, BattleAIScript_82DD77C - if_stat_level_more_than AI_USER, EVASION, 8, BattleAIScript_82DD782 + if_stat_level_more_than AI_USER, STAT_EVASION, 8, BattleAIScript_82DD782 score -2 goto BattleAIScript_82DD78A @@ -2092,11 +2092,11 @@ BattleAIScript_82DD7A8: end BattleAIScript_82DD7A9: - if_stat_level_more_than AI_USER, ATK, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, DEF, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, SPATK, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, SPDEF, 8, BattleAIScript_82DD7D6 - if_stat_level_more_than AI_USER, EVASION, 8, BattleAIScript_82DD7D6 + if_stat_level_more_than AI_USER, STAT_ATK, 8, BattleAIScript_82DD7D6 + if_stat_level_more_than AI_USER, STAT_DEF, 8, BattleAIScript_82DD7D6 + if_stat_level_more_than AI_USER, STAT_SPATK, 8, BattleAIScript_82DD7D6 + if_stat_level_more_than AI_USER, STAT_SPDEF, 8, BattleAIScript_82DD7D6 + if_stat_level_more_than AI_USER, STAT_EVASION, 8, BattleAIScript_82DD7D6 goto BattleAIScript_82DD7FC BattleAIScript_82DD7D6: @@ -2113,11 +2113,11 @@ BattleAIScript_82DD7EF: goto BattleAIScript_82DD844 BattleAIScript_82DD7FC: - if_stat_level_more_than AI_USER, ATK, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, DEF, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, SPATK, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, SPDEF, 7, BattleAIScript_82DD829 - if_stat_level_more_than AI_USER, EVASION, 7, BattleAIScript_82DD829 + if_stat_level_more_than AI_USER, STAT_ATK, 7, BattleAIScript_82DD829 + if_stat_level_more_than AI_USER, STAT_DEF, 7, BattleAIScript_82DD829 + if_stat_level_more_than AI_USER, STAT_SPATK, 7, BattleAIScript_82DD829 + if_stat_level_more_than AI_USER, STAT_SPDEF, 7, BattleAIScript_82DD829 + if_stat_level_more_than AI_USER, STAT_EVASION, 7, BattleAIScript_82DD829 goto BattleAIScript_82DD842 BattleAIScript_82DD829: @@ -2208,19 +2208,19 @@ BattleAIScript_82DD8F1: end BattleAIScript_82DD8F2: - if_stat_level_more_than AI_TARGET, ATK, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, DEF, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, SPATK, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, SPDEF, 8, BattleAIScript_82DD91F - if_stat_level_more_than AI_TARGET, EVASION, 8, BattleAIScript_82DD91F + if_stat_level_more_than AI_TARGET, STAT_ATK, 8, BattleAIScript_82DD91F + if_stat_level_more_than AI_TARGET, STAT_DEF, 8, BattleAIScript_82DD91F + if_stat_level_more_than AI_TARGET, STAT_SPATK, 8, BattleAIScript_82DD91F + if_stat_level_more_than AI_TARGET, STAT_SPDEF, 8, BattleAIScript_82DD91F + if_stat_level_more_than AI_TARGET, STAT_EVASION, 8, BattleAIScript_82DD91F goto BattleAIScript_82DD957 BattleAIScript_82DD91F: - if_stat_level_less_than AI_USER, ATK, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, DEF, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, SPATK, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, SPDEF, 7, BattleAIScript_82DD954 - if_stat_level_less_than AI_USER, EVASION, 7, BattleAIScript_82DD952 + if_stat_level_less_than AI_USER, STAT_ATK, 7, BattleAIScript_82DD954 + if_stat_level_less_than AI_USER, STAT_DEF, 7, BattleAIScript_82DD954 + if_stat_level_less_than AI_USER, STAT_SPATK, 7, BattleAIScript_82DD954 + if_stat_level_less_than AI_USER, STAT_SPDEF, 7, BattleAIScript_82DD954 + if_stat_level_less_than AI_USER, STAT_EVASION, 7, BattleAIScript_82DD952 if_random_less_than 50, BattleAIScript_82DD959 goto BattleAIScript_82DD957 @@ -2238,7 +2238,7 @@ BattleAIScript_82DD959: end BattleAIScript_82DD95A: - if_status AI_TARGET, STATUS_SLEEP, BattleAIScript_82DD9FF + if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DD9FF if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DD9FF if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DD9FF if_hp_more_than AI_USER, 30, BattleAIScript_82DD987 @@ -2323,7 +2323,7 @@ BattleAIScript_82DDA2F: goto BattleAIScript_82DDAB4 BattleAIScript_82DDA3D: - if_status AI_TARGET, STATUS_TOXIC_POISON, BattleAIScript_82DDAAC + if_status AI_TARGET, STATUS1_TOXIC_POISON, BattleAIScript_82DDAAC if_status2 AI_TARGET, STATUS2_CURSED, BattleAIScript_82DDAAC if_status3 AI_TARGET, STATUS3_LEECHSEED, BattleAIScript_82DDAAC get_weather @@ -2396,7 +2396,7 @@ BattleAIScript_82DDAF5: end BattleAIScript_82DDAF6: - if_not_status AI_TARGET, STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON, BattleAIScript_82DDB02 + if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, BattleAIScript_82DDB02 score +1 BattleAIScript_82DDB02: @@ -2405,7 +2405,7 @@ BattleAIScript_82DDB02: BattleAIScript_82DDB03: if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDB42 if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDB42 - if_status AI_TARGET, STATUS_SLEEP, BattleAIScript_82DDB59 + if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DDB59 if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DDB49 if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DDB49 is_first_turn_for AI_USER @@ -2429,7 +2429,7 @@ BattleAIScript_82DDB5B: end BattleAIScript_82DDB5C: - if_status AI_TARGET, STATUS_PARALYSIS, BattleAIScript_82DDB6B + if_status AI_TARGET, STATUS1_PARALYSIS, BattleAIScript_82DDB6B goto BattleAIScript_82DDB6D BattleAIScript_82DDB6B: @@ -2515,7 +2515,7 @@ sAbilitiesTable_82DDBDF: BattleAIScript_82DDBF0: if_type_effectiveness AI_EFFECTIVENESS_x0_25, BattleAIScript_82DDC1D if_type_effectiveness AI_EFFECTIVENESS_x0_5, BattleAIScript_82DDC1D - if_stat_level_less_than AI_USER, ATK, 6, BattleAIScript_82DDC1D + if_stat_level_less_than AI_USER, STAT_ATK, 6, BattleAIScript_82DDC1D if_target_faster BattleAIScript_82DDC16 if_hp_more_than AI_USER, 40, BattleAIScript_82DDC1D goto BattleAIScript_82DDC1F @@ -2571,7 +2571,7 @@ sItemsTable_82DDC6E: .byte -1 BattleAIScript_82DDC72: - if_status AI_TARGET, STATUS_SLEEP, BattleAIScript_82DDC9D + if_status AI_TARGET, STATUS1_SLEEP, BattleAIScript_82DDC9D if_status2 AI_TARGET, STATUS2_INFATUATION, BattleAIScript_82DDC9D if_status2 AI_TARGET, STATUS2_CONFUSION, BattleAIScript_82DDC9D if_random_less_than 180, BattleAIScript_82DDC9D @@ -2930,12 +2930,12 @@ sMovesTable_82DDF75: BattleAIScript_82DDF7B: get_turn_count if_equal 0, Score_Minus2 - if_stat_level_more_than AI_USER, ATK, 8, Score_Plus3 - if_stat_level_more_than AI_USER, ATK, 7, Score_Plus2 - if_stat_level_more_than AI_USER, ATK, 6, Score_Plus1 - if_stat_level_more_than AI_USER, SPATK, 8, Score_Plus3 - if_stat_level_more_than AI_USER, SPATK, 7, Score_Plus2 - if_stat_level_more_than AI_USER, SPATK, 6, Score_Plus1 + if_stat_level_more_than AI_USER, STAT_ATK, 8, Score_Plus3 + if_stat_level_more_than AI_USER, STAT_ATK, 7, Score_Plus2 + if_stat_level_more_than AI_USER, STAT_ATK, 6, Score_Plus1 + if_stat_level_more_than AI_USER, STAT_SPATK, 8, Score_Plus3 + if_stat_level_more_than AI_USER, STAT_SPATK, 7, Score_Plus2 + if_stat_level_more_than AI_USER, STAT_SPATK, 6, Score_Plus1 end BattleAIScript_82DDFB3: @@ -2960,7 +2960,7 @@ BattleAIScript_82DDFED: end BattleAIScript_82DDFF5: - if_status AI_USER, STATUS_ANY, BattleAIScript_82DE000 + if_status AI_USER, STATUS1_ANY, BattleAIScript_82DE000 end BattleAIScript_82DE000: @@ -3060,7 +3060,7 @@ BattleAIScript_82DE14A: BattleAIScript_82DE14F: get_ability AI_TARGET if_not_equal ABILITY_GUTS, Score_Minus30_ - if_status AI_TARGET, STATUS_ANY, Score_Minus30_ + if_status AI_TARGET, STATUS1_ANY, Score_Minus30_ if_hp_less_than AI_USER, 91, Score_Minus30_ goto Score_Plus5 @@ -3073,7 +3073,7 @@ BattleAIScript_82DE178: goto Score_Minus30_ BattleAIScript_82DE185: - if_stat_level_more_than AI_TARGET, ATK, 7, BattleAIScript_82DE18F + if_stat_level_more_than AI_TARGET, STAT_ATK, 7, BattleAIScript_82DE18F score +3 BattleAIScript_82DE18F: diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 878b48ccb..727a62f3d 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1,7 +1,7 @@ +#include "constants/battle_anim.h" #include "constants/rgb.h" #include "constants/songs.h" .include "asm/macros/battle_anim_script.inc" - .include "include/constants/battle_anim.h" .section script_data, "aw", %progbits diff --git a/data/battle_frontier/battle_frontier_trainers.inc b/data/battle_frontier/battle_frontier_trainers.inc index fc97ffe89..1fe938099 100644 --- a/data/battle_frontier/battle_frontier_trainers.inc +++ b/data/battle_frontier/battle_frontier_trainers.inc @@ -1,7 +1,7 @@ .align 2 gBattleFrontierTrainers:: @ 85D5ACC @ 0 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "BRADY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -27,7 +27,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Brady @ 1 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "CONNER$", 8 @ pre-battle speech .2byte EC_WORD_LOSING @@ -53,7 +53,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Conner @ 2 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "BRADLEY$", 8 @ pre-battle speech .2byte EC_WORD_HEY_THERE @@ -79,7 +79,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Bradley @ 3 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "CYBIL$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -105,7 +105,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Cybil @ 4 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "RODETTE$", 8 @ pre-battle speech .2byte EC_WORD_OH @@ -131,7 +131,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rodette @ 5 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "PEGGY$", 8 @ pre-battle speech .2byte EC_WORD_GET @@ -157,7 +157,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Peggy @ 6 - .4byte TRAINER_CLASS_SCHOOL_KID_1 + .4byte FACILITY_CLASS_SCHOOL_KID_1 .string "KEITH$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -183,7 +183,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Keith @ 7 - .4byte TRAINER_CLASS_SCHOOL_KID_1 + .4byte FACILITY_CLASS_SCHOOL_KID_1 .string "GRAYSON$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -209,7 +209,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Grayson @ 8 - .4byte TRAINER_CLASS_SCHOOL_KID_1 + .4byte FACILITY_CLASS_SCHOOL_KID_1 .string "GLENN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -235,7 +235,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Glenn @ 9 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "LILIANA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -261,7 +261,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Liliana @ 10 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "ELISE$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -287,7 +287,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Elise @ 11 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "ZOEY$", 8 @ pre-battle speech .2byte EC_WORD_PLEASE @@ -313,7 +313,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Zoey @ 12 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "MANUEL$", 8 @ pre-battle speech .2byte EC_WORD_ME @@ -339,7 +339,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Manuel @ 13 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "RUSS$", 8 @ pre-battle speech .2byte EC_WORD_THEY @@ -365,7 +365,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Russ @ 14 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "DUSTIN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -391,7 +391,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dustin @ 15 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "TINA$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_WIN @@ -417,7 +417,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Tina @ 16 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "GILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -443,7 +443,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gillian @ 17 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "ZOE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -469,7 +469,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Zoe @ 18 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "CHEN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -495,7 +495,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Chen @ 19 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "AL$", 8 @ pre-battle speech .2byte EC_WORD_YOUR @@ -521,7 +521,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Al @ 20 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "MITCH$", 8 @ pre-battle speech .2byte EC_WORD_MOTHER @@ -547,7 +547,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Mitch @ 21 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "ANNE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -573,7 +573,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Anne @ 22 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "ALIZE$", 8 @ pre-battle speech .2byte EC_WORD_CUTE @@ -599,7 +599,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alize @ 23 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "LAUREN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -625,7 +625,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lauren @ 24 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "KIPP$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_WIN @@ -651,7 +651,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kipp @ 25 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "JASON$", 8 @ pre-battle speech .2byte EC_WORD_TEACH @@ -677,7 +677,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jason @ 26 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "JOHN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -703,7 +703,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_John @ 27 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "ANN$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -729,7 +729,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ann @ 28 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "EILEEN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -755,7 +755,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Eileen @ 29 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "CARLIE$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -781,7 +781,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Carlie @ 30 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "GORDON$", 8 @ pre-battle speech .2byte EC_WORD_VICTORY @@ -807,7 +807,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gordon @ 31 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "AYDEN$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -833,7 +833,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ayden @ 32 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "MARCO$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -859,7 +859,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Marco @ 33 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "CIERRA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -885,7 +885,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Cierra @ 34 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "MARCY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -911,7 +911,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Marcy @ 35 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "KATHY$", 8 @ pre-battle speech .2byte EC_WORD_I_VE @@ -937,7 +937,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kathy @ 36 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "PEYTON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -963,7 +963,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Peyton @ 37 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "JULIAN$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -989,7 +989,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Julian @ 38 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "QUINN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -1015,7 +1015,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Quinn @ 39 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "HAYLEE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1041,7 +1041,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Haylee @ 40 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "AMANDA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1067,7 +1067,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Amanda @ 41 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "STACY$", 8 @ pre-battle speech .2byte EC_WORD_ALL @@ -1093,7 +1093,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Stacy @ 42 - .4byte TRAINER_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "RAFAEL$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -1119,7 +1119,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rafael @ 43 - .4byte TRAINER_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "OLIVER$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -1145,7 +1145,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Oliver @ 44 - .4byte TRAINER_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "PAYTON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1171,7 +1171,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Payton @ 45 - .4byte TRAINER_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "PAMELA$", 8 @ pre-battle speech .2byte EC_WORD_ALL @@ -1197,7 +1197,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Pamela @ 46 - .4byte TRAINER_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "ELIZA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1223,7 +1223,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Eliza @ 47 - .4byte TRAINER_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "MARISA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1249,7 +1249,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Marisa @ 48 - .4byte TRAINER_CLASS_BUG_CATCHER + .4byte FACILITY_CLASS_BUG_CATCHER .string "LEWIS$", 8 @ pre-battle speech .2byte EC_WORD_A_LITTLE @@ -1275,7 +1275,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lewis @ 49 - .4byte TRAINER_CLASS_BUG_CATCHER + .4byte FACILITY_CLASS_BUG_CATCHER .string "YOSHI$", 8 @ pre-battle speech .2byte EC_WORD_BUG @@ -1301,7 +1301,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Yoshi @ 50 - .4byte TRAINER_CLASS_BUG_CATCHER + .4byte FACILITY_CLASS_BUG_CATCHER .string "DESTIN$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -1327,7 +1327,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Destin @ 51 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "KEON$", 8 @ pre-battle speech .2byte EC_WORD_FORGIVE @@ -1353,7 +1353,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Keon @ 52 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "STUART$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1379,7 +1379,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Stuart @ 53 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "NESTOR$", 8 @ pre-battle speech .2byte EC_WORD_SHOW @@ -1405,7 +1405,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nestor @ 54 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "DERRICK$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -1431,7 +1431,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Derrick @ 55 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "BRYSON$", 8 @ pre-battle speech .2byte EC_MOVE2(POISON_POWDER) @@ -1457,7 +1457,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Bryson @ 56 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "CLAYTON$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES @@ -1483,7 +1483,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Clayton @ 57 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "TRENTON$", 8 @ pre-battle speech .2byte EC_WORD_COME_OVER @@ -1509,7 +1509,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Trenton @ 58 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "JENSON$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -1535,7 +1535,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jenson @ 59 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "WESLEY$", 8 @ pre-battle speech .2byte EC_POKEMON2(MEW) @@ -1561,7 +1561,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Wesley @ 60 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "ANTON$", 8 @ pre-battle speech .2byte EC_WORD_GET @@ -1587,7 +1587,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Anton @ 61 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "LAWSON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -1613,7 +1613,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lawson @ 62 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "SAMMY$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -1639,7 +1639,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Sammy @ 63 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "ARNIE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -1665,7 +1665,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Arnie @ 64 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "ADRIAN$", 8 @ pre-battle speech .2byte EC_WORD_YAHOO @@ -1691,7 +1691,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Adrian @ 65 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "TRISTAN$", 8 @ pre-battle speech .2byte EC_WORD_CONFUSED @@ -1717,7 +1717,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Tristan @ 66 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "JULIANA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1743,7 +1743,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Juliana @ 67 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "RYLEE$", 8 @ pre-battle speech .2byte EC_WORD_SHOW @@ -1769,7 +1769,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rylee @ 68 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "CHELSEA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1795,7 +1795,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Chelsea @ 69 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "DANELA$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -1821,7 +1821,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Danela @ 70 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "LIZBETH$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_LOSE @@ -1847,7 +1847,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lizbeth @ 71 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "AMELIA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1873,7 +1873,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Amelia @ 72 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "JILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_WHAT @@ -1899,7 +1899,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jillian @ 73 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "ABBIE$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -1925,7 +1925,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Abbie @ 74 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "BRIANA$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -1951,7 +1951,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Briana @ 75 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "ANTONIO$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1977,7 +1977,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Antonio @ 76 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "JADEN$", 8 @ pre-battle speech .2byte EC_WORD_HELLO @@ -2003,7 +2003,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jaden @ 77 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "DAKOTA$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -2029,7 +2029,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dakota @ 78 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "BRAYDEN$", 8 @ pre-battle speech .2byte EC_WORD_COLOR_CHANGE @@ -2055,7 +2055,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Brayden @ 79 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "CORSON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2081,7 +2081,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Corson @ 80 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "TREVIN$", 8 @ pre-battle speech .2byte EC_WORD_THERE @@ -2107,7 +2107,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Trevin @ 81 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "PATRICK$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2133,7 +2133,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Patrick @ 82 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "KADEN$", 8 @ pre-battle speech .2byte EC_WORD_WHAT @@ -2159,7 +2159,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kaden @ 83 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "MAXWELL$", 8 @ pre-battle speech .2byte EC_WORD_HEY_THERE @@ -2185,7 +2185,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Maxwell @ 84 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "DARYL$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2211,7 +2211,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Daryl @ 85 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "KENNETH$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -2237,7 +2237,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kenneth @ 86 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "RICH$", 8 @ pre-battle speech .2byte EC_WORD_YOUR @@ -2263,7 +2263,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rich @ 87 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "CADEN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2289,7 +2289,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Caden @ 88 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "MARLON$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -2315,7 +2315,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Marlon @ 89 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "NASH$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2341,7 +2341,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nash @ 90 - .4byte TRAINER_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_TRIATHLETE_3 .string "ROBBY$", 8 @ pre-battle speech .2byte EC_WORD_HAHAHA @@ -2367,7 +2367,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Robby @ 91 - .4byte TRAINER_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_TRIATHLETE_3 .string "REECE$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -2393,7 +2393,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Reece @ 92 - .4byte TRAINER_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_TRIATHLETE_4 .string "KATHRYN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2419,7 +2419,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kathryn @ 93 - .4byte TRAINER_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_TRIATHLETE_4 .string "ELLEN$", 8 @ pre-battle speech .2byte EC_WORD_CRUSH @@ -2445,7 +2445,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ellen @ 94 - .4byte TRAINER_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_TRIATHLETE_5 .string "RAMON$", 8 @ pre-battle speech .2byte EC_WORD_OKAY @@ -2471,7 +2471,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ramon @ 95 - .4byte TRAINER_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_TRIATHLETE_5 .string "ARTHUR$", 8 @ pre-battle speech .2byte EC_WORD_HERE_I_COME @@ -2497,7 +2497,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Arthur @ 96 - .4byte TRAINER_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_TRIATHLETE_6 .string "ALONDRA$", 8 @ pre-battle speech .2byte EC_WORD_EVERY @@ -2523,7 +2523,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alondra @ 97 - .4byte TRAINER_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_TRIATHLETE_6 .string "ADRIANA$", 8 @ pre-battle speech .2byte EC_WORD_COME @@ -2549,7 +2549,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Adriana @ 98 - .4byte TRAINER_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_TRIATHLETE_1 .string "MALIK$", 8 @ pre-battle speech .2byte EC_WORD_OH @@ -2575,7 +2575,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Malik @ 99 - .4byte TRAINER_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_TRIATHLETE_2 .string "JILL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2601,7 +2601,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jill @ 100 - .4byte TRAINER_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_TRIATHLETE_3 .string "ERIK$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2627,7 +2627,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Erik @ 101 - .4byte TRAINER_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_TRIATHLETE_4 .string "YAZMIN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2653,7 +2653,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Yazmin @ 102 - .4byte TRAINER_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_TRIATHLETE_5 .string "JAMAL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2679,7 +2679,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jamal @ 103 - .4byte TRAINER_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_TRIATHLETE_6 .string "LESLIE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2705,7 +2705,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Leslie @ 104 - .4byte TRAINER_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_TRIATHLETE_1 .string "DAVE$", 8 @ pre-battle speech .2byte EC_WORD_WHAT @@ -2731,7 +2731,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dave @ 105 - .4byte TRAINER_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_TRIATHLETE_1 .string "CARLO$", 8 @ pre-battle speech .2byte EC_WORD_HAH @@ -2757,7 +2757,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Carlo @ 106 - .4byte TRAINER_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_TRIATHLETE_2 .string "EMILIA$", 8 @ pre-battle speech .2byte EC_WORD_ME @@ -2783,7 +2783,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Emilia @ 107 - .4byte TRAINER_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_TRIATHLETE_2 .string "DALIA$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -2809,7 +2809,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dalia @ 108 - .4byte TRAINER_CLASS_BLACK_BELT + .4byte FACILITY_CLASS_BLACK_BELT .string "HITOMI$", 8 @ pre-battle speech .2byte EC_WORD_YEAH @@ -2835,7 +2835,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Hitomi @ 109 - .4byte TRAINER_CLASS_BLACK_BELT + .4byte FACILITY_CLASS_BLACK_BELT .string "RICARDO$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -2861,7 +2861,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ricardo @ 110 - .4byte TRAINER_CLASS_BLACK_BELT + .4byte FACILITY_CLASS_BLACK_BELT .string "SHIZUKA$", 8 @ pre-battle speech .2byte EC_WORD_SHOW @@ -2887,7 +2887,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Shizuka @ 111 - .4byte TRAINER_CLASS_BATTLE_GIRL + .4byte FACILITY_CLASS_BATTLE_GIRL .string "JOANA$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -2913,7 +2913,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Joana @ 112 - .4byte TRAINER_CLASS_BATTLE_GIRL + .4byte FACILITY_CLASS_BATTLE_GIRL .string "KELLY$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -2939,7 +2939,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kelly @ 113 - .4byte TRAINER_CLASS_BATTLE_GIRL + .4byte FACILITY_CLASS_BATTLE_GIRL .string "RAYNA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2965,7 +2965,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rayna @ 114 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "EVAN$", 8 @ pre-battle speech .2byte EC_WORD_EVERY @@ -2991,7 +2991,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Evan @ 115 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "JORDAN$", 8 @ pre-battle speech .2byte EC_WORD_GOOD @@ -3017,7 +3017,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jordan @ 116 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "JOEL$", 8 @ pre-battle speech .2byte EC_WORD_FUFUFU @@ -3043,7 +3043,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Joel @ 117 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "KRISTEN$", 8 @ pre-battle speech .2byte EC_WORD_HAHAHA @@ -3069,7 +3069,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kristen @ 118 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "SELPHY$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES @@ -3095,7 +3095,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Selphy @ 119 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "CHLOE$", 8 @ pre-battle speech .2byte EC_WORD_COME @@ -3121,7 +3121,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Chloe @ 120 - .4byte TRAINER_CLASS_PSYCHIC_1 + .4byte FACILITY_CLASS_PSYCHIC_1 .string "NORTON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3147,7 +3147,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Norton @ 121 - .4byte TRAINER_CLASS_PSYCHIC_1 + .4byte FACILITY_CLASS_PSYCHIC_1 .string "LUKAS$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -3173,7 +3173,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lukas @ 122 - .4byte TRAINER_CLASS_PSYCHIC_1 + .4byte FACILITY_CLASS_PSYCHIC_1 .string "ZACH$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -3199,7 +3199,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Zach @ 123 - .4byte TRAINER_CLASS_PSYCHIC_2 + .4byte FACILITY_CLASS_PSYCHIC_2 .string "KAITLYN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3225,7 +3225,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kaitlyn @ 124 - .4byte TRAINER_CLASS_PSYCHIC_2 + .4byte FACILITY_CLASS_PSYCHIC_2 .string "BREANNA$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -3251,7 +3251,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Breanna @ 125 - .4byte TRAINER_CLASS_PSYCHIC_2 + .4byte FACILITY_CLASS_PSYCHIC_2 .string "KENDRA$", 8 @ pre-battle speech .2byte EC_WORD_IF @@ -3277,7 +3277,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kendra @ 126 - .4byte TRAINER_CLASS_HEX_MANIAC + .4byte FACILITY_CLASS_HEX_MANIAC .string "MOLLY$", 8 @ pre-battle speech .2byte EC_WORD_WILL @@ -3303,7 +3303,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Molly @ 127 - .4byte TRAINER_CLASS_HEX_MANIAC + .4byte FACILITY_CLASS_HEX_MANIAC .string "JAZMIN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3329,7 +3329,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jazmin @ 128 - .4byte TRAINER_CLASS_HEX_MANIAC + .4byte FACILITY_CLASS_HEX_MANIAC .string "KELSEY$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3355,7 +3355,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kelsey @ 129 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "JALEN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3381,7 +3381,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jalen @ 130 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "GRIFFEN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3407,7 +3407,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Griffen @ 131 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "XANDER$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3433,7 +3433,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Xander @ 132 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "MARVIN$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -3459,7 +3459,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Marvin @ 133 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "BRENNAN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3485,7 +3485,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Brennan @ 134 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "BALEY$", 8 @ pre-battle speech .2byte EC_MOVE(SCREECH) @@ -3511,7 +3511,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Baley @ 135 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "ZACKARY$", 8 @ pre-battle speech .2byte EC_WORD_CAN @@ -3537,7 +3537,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Zackary @ 136 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "GABRIEL$", 8 @ pre-battle speech .2byte EC_MOVE2(POUND) @@ -3563,7 +3563,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gabriel @ 137 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "EMILY$", 8 @ pre-battle speech .2byte EC_WORD_HOW @@ -3589,7 +3589,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Emily @ 138 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "JORDYN$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -3615,7 +3615,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jordyn @ 139 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "SOFIA$", 8 @ pre-battle speech .2byte EC_POKEMON(LOUDRED) @@ -3641,7 +3641,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Sofia @ 140 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "BRADEN$", 8 @ pre-battle speech .2byte EC_WORD_I_CHOOSE_YOU @@ -3667,7 +3667,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Braden @ 141 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "KAYDEN$", 8 @ pre-battle speech .2byte EC_WORD_THEY @@ -3693,7 +3693,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kayden @ 142 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "COOPER$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -3719,7 +3719,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Cooper @ 143 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "JULIA$", 8 @ pre-battle speech .2byte EC_WORD_SPIRIT @@ -3745,7 +3745,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Julia @ 144 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "AMARA$", 8 @ pre-battle speech .2byte EC_WORD_WROOOAAR_EXCL @@ -3771,7 +3771,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Amara @ 145 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "LYNN$", 8 @ pre-battle speech .2byte EC_WORD_YOUR @@ -3797,7 +3797,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lynn @ 146 - .4byte TRAINER_CLASS_PKMN_RANGER_1 + .4byte FACILITY_CLASS_PKMN_RANGER_1 .string "JOVAN$", 8 @ pre-battle speech .2byte EC_WORD_YOUR @@ -3823,7 +3823,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jovan @ 147 - .4byte TRAINER_CLASS_PKMN_RANGER_1 + .4byte FACILITY_CLASS_PKMN_RANGER_1 .string "DOMINIC$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3849,7 +3849,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dominic @ 148 - .4byte TRAINER_CLASS_PKMN_RANGER_1 + .4byte FACILITY_CLASS_PKMN_RANGER_1 .string "NIKOLAS$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3875,7 +3875,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nikolas @ 149 - .4byte TRAINER_CLASS_PKMN_RANGER_2 + .4byte FACILITY_CLASS_PKMN_RANGER_2 .string "VALERIA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -3901,7 +3901,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Valeria @ 150 - .4byte TRAINER_CLASS_PKMN_RANGER_2 + .4byte FACILITY_CLASS_PKMN_RANGER_2 .string "DELANEY$", 8 @ pre-battle speech .2byte EC_WORD_SCHOOL @@ -3927,7 +3927,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Delaney @ 151 - .4byte TRAINER_CLASS_PKMN_RANGER_2 + .4byte FACILITY_CLASS_PKMN_RANGER_2 .string "MEGHAN$", 8 @ pre-battle speech .2byte EC_WORD_SCHOOL @@ -3953,7 +3953,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Meghan @ 152 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "ROBERTO$", 8 @ pre-battle speech .2byte EC_WORD_DRAGON @@ -3979,7 +3979,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Roberto @ 153 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "DAMIAN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -4005,7 +4005,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Damian @ 154 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "BRODY$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -4031,7 +4031,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Brody @ 155 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "GRAHAM$", 8 @ pre-battle speech .2byte EC_WORD_YEAH @@ -4057,7 +4057,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Graham @ 156 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "TYLOR$", 8 @ pre-battle speech .2byte EC_WORD_ARE @@ -4083,7 +4083,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Tylor @ 157 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "JAREN$", 8 @ pre-battle speech .2byte EC_WORD_FIGHTING @@ -4109,7 +4109,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jaren @ 158 - .4byte TRAINER_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "CORDELL$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -4135,7 +4135,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Cordell @ 159 - .4byte TRAINER_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "JAZLYN$", 8 @ pre-battle speech .2byte EC_WORD_IS @@ -4161,7 +4161,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jazlyn @ 160 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "ZACHERY$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4187,7 +4187,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Zachery @ 161 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "JOHAN$", 8 @ pre-battle speech .2byte EC_WORD_WINTER @@ -4213,7 +4213,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Johan @ 162 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "SHEA$", 8 @ pre-battle speech .2byte EC_WORD_DO @@ -4239,7 +4239,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Shea @ 163 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "KAILA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -4265,7 +4265,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kaila @ 164 - .4byte TRAINER_CLASS_SCHOOL_KID_1 + .4byte FACILITY_CLASS_SCHOOL_KID_1 .string "ISIAH$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4291,7 +4291,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Isiah @ 165 - .4byte TRAINER_CLASS_SCHOOL_KID_1 + .4byte FACILITY_CLASS_SCHOOL_KID_1 .string "GARRETT$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4317,7 +4317,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Garrett @ 166 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "HAYLIE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4343,7 +4343,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Haylie @ 167 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "MEGAN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4369,7 +4369,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Megan @ 168 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "ISSAC$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -4395,7 +4395,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Issac @ 169 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "QUINTON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -4421,7 +4421,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Quinton @ 170 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "SALMA$", 8 @ pre-battle speech .2byte EC_WORD_YOU_VE @@ -4447,7 +4447,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Salma @ 171 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "ANSLEY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -4473,7 +4473,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ansley @ 172 - .4byte TRAINER_CLASS_BUG_CATCHER + .4byte FACILITY_CLASS_BUG_CATCHER .string "HOLDEN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -4499,7 +4499,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Holden @ 173 - .4byte TRAINER_CLASS_BUG_CATCHER + .4byte FACILITY_CLASS_BUG_CATCHER .string "LUCA$", 8 @ pre-battle speech .2byte EC_WORD_WE @@ -4525,7 +4525,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Luca @ 174 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "JAMISON$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -4551,7 +4551,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jamison @ 175 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "GUNNAR$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4577,7 +4577,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gunnar @ 176 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "CRAIG$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4603,7 +4603,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Craig @ 177 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "PIERCE$", 8 @ pre-battle speech .2byte EC_WORD_THERE @@ -4629,7 +4629,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Pierce @ 178 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "REGINA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4655,7 +4655,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Regina @ 179 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "ALISON$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -4681,7 +4681,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alison @ 180 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "HANK$", 8 @ pre-battle speech .2byte EC_WORD_THERE @@ -4707,7 +4707,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Hank @ 181 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "EARL$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -4733,7 +4733,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Earl @ 182 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "RAMIRO$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4759,7 +4759,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ramiro @ 183 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "HUNTER$", 8 @ pre-battle speech .2byte EC_WORD_SHOW @@ -4785,7 +4785,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Hunter @ 184 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "AIDEN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -4811,7 +4811,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Aiden @ 185 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "XAVIER$", 8 @ pre-battle speech .2byte EC_WORD_HEY_THERE @@ -4837,7 +4837,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Xavier @ 186 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "CLINTON$", 8 @ pre-battle speech .2byte EC_WORD_WANT @@ -4863,7 +4863,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Clinton @ 187 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "JESSE$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -4889,7 +4889,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jesse @ 188 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "EDUARDO$", 8 @ pre-battle speech .2byte EC_WORD_OUR @@ -4915,7 +4915,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Eduardo @ 189 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "HAL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -4941,7 +4941,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Hal @ 190 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "GAGE$", 8 @ pre-battle speech .2byte EC_WORD_HERE_IT_IS @@ -4967,7 +4967,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gage @ 191 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "ARNOLD$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -4993,7 +4993,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Arnold @ 192 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "JARRETT$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -5019,7 +5019,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jarrett @ 193 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "GARETT$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -5045,7 +5045,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Garett @ 194 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "EMANUEL$", 8 @ pre-battle speech .2byte EC_WORD_SMARTNESS @@ -5071,7 +5071,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Emanuel @ 195 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "GUSTAVO$", 8 @ pre-battle speech .2byte EC_MOVE(CHARGE) @@ -5097,7 +5097,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gustavo @ 196 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "KAMERON$", 8 @ pre-battle speech .2byte EC_WORD_TAKE_THAT @@ -5123,7 +5123,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kameron @ 197 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "ALFREDO$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -5149,7 +5149,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alfredo @ 198 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "RUBEN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5175,7 +5175,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ruben @ 199 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "LAMAR$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -5201,7 +5201,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lamar @ 200 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "JAXON$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -5227,7 +5227,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jaxon @ 201 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "LOGAN$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_LOSE @@ -5253,7 +5253,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Logan @ 202 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "EMILEE$", 8 @ pre-battle speech .2byte EC_WORD_IS @@ -5279,7 +5279,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Emilee @ 203 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "JOSIE$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -5305,7 +5305,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Josie @ 204 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "ARMANDO$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5331,7 +5331,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Armando @ 205 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "SKYLER$", 8 @ pre-battle speech .2byte EC_MOVE2(INGRAIN) @@ -5357,7 +5357,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Skyler @ 206 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "RUTH$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5383,7 +5383,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ruth @ 207 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "MELODY$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5409,7 +5409,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Melody @ 208 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "PEDRO$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -5435,7 +5435,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Pedro @ 209 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "ERICK$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5461,7 +5461,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Erick @ 210 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "ELAINE$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -5487,7 +5487,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Elaine @ 211 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "JOYCE$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -5513,7 +5513,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Joyce @ 212 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "TODD$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -5539,7 +5539,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Todd @ 213 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "GAVIN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5565,7 +5565,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gavin @ 214 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "MALORY$", 8 @ pre-battle speech .2byte EC_WORD_PROMISE @@ -5591,7 +5591,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Malory @ 215 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "ESTHER$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5617,7 +5617,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Esther @ 216 - .4byte TRAINER_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "OSCAR$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -5643,7 +5643,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Oscar @ 217 - .4byte TRAINER_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "WILSON$", 8 @ pre-battle speech .2byte EC_WORD_WORK @@ -5669,7 +5669,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Wilson @ 218 - .4byte TRAINER_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "CLARE$", 8 @ pre-battle speech .2byte EC_WORD_YAY @@ -5695,7 +5695,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Clare @ 219 - .4byte TRAINER_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "TESS$", 8 @ pre-battle speech .2byte EC_WORD_WANT @@ -5721,7 +5721,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Tess @ 220 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "LEON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -5747,7 +5747,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Leon @ 221 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "ALONZO$", 8 @ pre-battle speech .2byte EC_WORD_I_VE @@ -5773,7 +5773,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alonzo @ 222 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "VINCE$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -5799,7 +5799,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Vince @ 223 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "BRYON$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -5825,7 +5825,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Bryon @ 224 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "AVA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -5851,7 +5851,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ava @ 225 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "MIRIAM$", 8 @ pre-battle speech .2byte EC_WORD_OH @@ -5877,7 +5877,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Miriam @ 226 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "CARRIE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5903,7 +5903,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Carrie @ 227 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "GILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5929,7 +5929,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gillian2 @ 228 - .4byte TRAINER_CLASS_PKMN_RANGER_1 + .4byte FACILITY_CLASS_PKMN_RANGER_1 .string "TYLER$", 8 @ pre-battle speech .2byte EC_WORD_YO @@ -5955,7 +5955,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Tyler @ 229 - .4byte TRAINER_CLASS_PKMN_RANGER_1 + .4byte FACILITY_CLASS_PKMN_RANGER_1 .string "CHAZ$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -5981,7 +5981,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Chaz @ 230 - .4byte TRAINER_CLASS_PKMN_RANGER_1 + .4byte FACILITY_CLASS_PKMN_RANGER_1 .string "NELSON$", 8 @ pre-battle speech .2byte EC_WORD_WELL_THEN @@ -6007,7 +6007,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nelson @ 231 - .4byte TRAINER_CLASS_PKMN_RANGER_2 + .4byte FACILITY_CLASS_PKMN_RANGER_2 .string "SHANIA$", 8 @ pre-battle speech .2byte EC_WORD_ALL @@ -6033,7 +6033,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Shania @ 232 - .4byte TRAINER_CLASS_PKMN_RANGER_2 + .4byte FACILITY_CLASS_PKMN_RANGER_2 .string "STELLA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -6059,7 +6059,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Stella @ 233 - .4byte TRAINER_CLASS_PKMN_RANGER_2 + .4byte FACILITY_CLASS_PKMN_RANGER_2 .string "DORINE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -6085,7 +6085,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dorine @ 234 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "MADDOX$", 8 @ pre-battle speech .2byte EC_WORD_DRAGON @@ -6111,7 +6111,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Maddox @ 235 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "DAVIN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -6137,7 +6137,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Davin @ 236 - .4byte TRAINER_CLASS_DRAGON_TAMER + .4byte FACILITY_CLASS_DRAGON_TAMER .string "TREVON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -6163,7 +6163,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Trevon @ 237 - .4byte TRAINER_CLASS_BLACK_BELT + .4byte FACILITY_CLASS_BLACK_BELT .string "MATEO$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -6189,7 +6189,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Mateo @ 238 - .4byte TRAINER_CLASS_BLACK_BELT + .4byte FACILITY_CLASS_BLACK_BELT .string "BRET$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -6215,7 +6215,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Bret @ 239 - .4byte TRAINER_CLASS_BLACK_BELT + .4byte FACILITY_CLASS_BLACK_BELT .string "RAUL$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -6241,7 +6241,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Raul @ 240 - .4byte TRAINER_CLASS_BATTLE_GIRL + .4byte FACILITY_CLASS_BATTLE_GIRL .string "KAY$", 8 @ pre-battle speech .2byte EC_WORD_AND @@ -6267,7 +6267,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kay @ 241 - .4byte TRAINER_CLASS_BATTLE_GIRL + .4byte FACILITY_CLASS_BATTLE_GIRL .string "ELENA$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -6293,7 +6293,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Elena @ 242 - .4byte TRAINER_CLASS_BATTLE_GIRL + .4byte FACILITY_CLASS_BATTLE_GIRL .string "ALANA$", 8 @ pre-battle speech .2byte EC_WORD_EAT @@ -6319,7 +6319,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alana @ 243 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "ALEXAS$", 8 @ pre-battle speech .2byte EC_WORD_GOOD @@ -6345,7 +6345,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alexas @ 244 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "WESTON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -6371,7 +6371,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Weston @ 245 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "JASPER$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -6397,7 +6397,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jasper @ 246 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "NADIA$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -6423,7 +6423,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nadia @ 247 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "MIRANDA$", 8 @ pre-battle speech .2byte EC_WORD_WELL @@ -6449,7 +6449,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Miranda @ 248 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "EMMA$", 8 @ pre-battle speech .2byte EC_WORD_I_VE @@ -6475,7 +6475,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Emma @ 249 - .4byte TRAINER_CLASS_PSYCHIC_1 + .4byte FACILITY_CLASS_PSYCHIC_1 .string "ROLANDO$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -6501,7 +6501,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rolando @ 250 - .4byte TRAINER_CLASS_PSYCHIC_1 + .4byte FACILITY_CLASS_PSYCHIC_1 .string "STANLY$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -6527,7 +6527,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Stanly @ 251 - .4byte TRAINER_CLASS_PSYCHIC_1 + .4byte FACILITY_CLASS_PSYCHIC_1 .string "DARIO$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -6553,7 +6553,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dario @ 252 - .4byte TRAINER_CLASS_PSYCHIC_2 + .4byte FACILITY_CLASS_PSYCHIC_2 .string "KARLEE$", 8 @ pre-battle speech .2byte EC_WORD_SOMETHING @@ -6579,7 +6579,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Karlee @ 253 - .4byte TRAINER_CLASS_PSYCHIC_2 + .4byte FACILITY_CLASS_PSYCHIC_2 .string "JAYLIN$", 8 @ pre-battle speech .2byte EC_WORD_EVERY @@ -6605,7 +6605,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jaylin @ 254 - .4byte TRAINER_CLASS_PSYCHIC_2 + .4byte FACILITY_CLASS_PSYCHIC_2 .string "INGRID$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -6631,7 +6631,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ingrid @ 255 - .4byte TRAINER_CLASS_HEX_MANIAC + .4byte FACILITY_CLASS_HEX_MANIAC .string "DELILAH$", 8 @ pre-battle speech .2byte EC_WORD_DON_T @@ -6657,7 +6657,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Delilah @ 256 - .4byte TRAINER_CLASS_HEX_MANIAC + .4byte FACILITY_CLASS_HEX_MANIAC .string "CARLY$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -6683,7 +6683,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Carly @ 257 - .4byte TRAINER_CLASS_HEX_MANIAC + .4byte FACILITY_CLASS_HEX_MANIAC .string "LEXIE$", 8 @ pre-battle speech .2byte EC_WORD_WANT @@ -6709,7 +6709,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lexie @ 258 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "MILLER$", 8 @ pre-battle speech .2byte EC_WORD_HELLO @@ -6735,7 +6735,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Miller @ 259 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "MARV$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -6761,7 +6761,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Marv @ 260 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "LAYTON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -6787,7 +6787,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Layton @ 261 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "BROOKS$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -6813,7 +6813,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Brooks @ 262 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "GREGORY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -6839,7 +6839,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gregory @ 263 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "REESE$", 8 @ pre-battle speech .2byte EC_WORD_I_VE @@ -6865,7 +6865,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Reese @ 264 - .4byte TRAINER_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_TRIATHLETE_3 .string "MASON$", 8 @ pre-battle speech .2byte EC_WORD_PLEASE @@ -6891,7 +6891,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Mason @ 265 - .4byte TRAINER_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_TRIATHLETE_3 .string "TOBY$", 8 @ pre-battle speech .2byte EC_WORD_LISTEN @@ -6917,7 +6917,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Toby @ 266 - .4byte TRAINER_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_TRIATHLETE_4 .string "DOROTHY$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -6943,7 +6943,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dorothy @ 267 - .4byte TRAINER_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_TRIATHLETE_4 .string "PIPER$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -6969,7 +6969,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Piper @ 268 - .4byte TRAINER_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_TRIATHLETE_5 .string "FINN$", 8 @ pre-battle speech .2byte EC_WORD_NOT @@ -6995,7 +6995,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Finn @ 269 - .4byte TRAINER_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_TRIATHLETE_5 .string "SAMIR$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7021,7 +7021,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Samir @ 270 - .4byte TRAINER_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_TRIATHLETE_6 .string "FIONA$", 8 @ pre-battle speech .2byte EC_WORD_DID @@ -7047,7 +7047,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Fiona @ 271 - .4byte TRAINER_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_TRIATHLETE_6 .string "GLORIA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7073,7 +7073,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gloria @ 272 - .4byte TRAINER_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_TRIATHLETE_1 .string "NICO$", 8 @ pre-battle speech .2byte EC_WORD_LIKE @@ -7099,7 +7099,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nico @ 273 - .4byte TRAINER_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_TRIATHLETE_1 .string "JEREMY$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -7125,7 +7125,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jeremy @ 274 - .4byte TRAINER_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_TRIATHLETE_2 .string "CAITLIN$", 8 @ pre-battle speech .2byte EC_WORD_DON_T @@ -7151,7 +7151,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Caitlin @ 275 - .4byte TRAINER_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_TRIATHLETE_2 .string "REENA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -7177,7 +7177,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Reena @ 276 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "AVERY$", 8 @ pre-battle speech .2byte EC_WORD_I_VE @@ -7203,7 +7203,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Avery @ 277 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "LIAM$", 8 @ pre-battle speech .2byte EC_WORD_WE @@ -7229,7 +7229,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Liam @ 278 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "THEO$", 8 @ pre-battle speech .2byte EC_WORD_FISHING @@ -7255,7 +7255,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Theo @ 279 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "BAILEY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -7281,7 +7281,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Bailey @ 280 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "HUGO$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7307,7 +7307,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Hugo @ 281 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "BRYCE$", 8 @ pre-battle speech .2byte EC_WORD_I_WAS @@ -7333,7 +7333,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Bryce @ 282 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "GIDEON$", 8 @ pre-battle speech .2byte EC_WORD_WHAT_S_UP_QUES @@ -7359,7 +7359,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gideon @ 283 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "TRISTON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7385,7 +7385,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Triston @ 284 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "CHARLES$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -7411,7 +7411,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Charles @ 285 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "RAYMOND$", 8 @ pre-battle speech .2byte EC_WORD_WANT @@ -7437,7 +7437,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Raymond @ 286 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "DIRK$", 8 @ pre-battle speech .2byte EC_WORD_FLYING @@ -7463,7 +7463,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dirk @ 287 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "HAROLD$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -7489,7 +7489,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Harold @ 288 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "OMAR$", 8 @ pre-battle speech .2byte EC_WORD_LET_ME_WIN @@ -7515,7 +7515,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Omar @ 289 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "PETER$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7541,7 +7541,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Peter @ 290 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "DEV$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -7567,7 +7567,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dev @ 291 - .4byte TRAINER_CLASS_HIKER + .4byte FACILITY_CLASS_HIKER .string "COREY$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -7593,7 +7593,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Corey @ 292 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "ANDRE$", 8 @ pre-battle speech .2byte EC_WORD_NOW @@ -7619,7 +7619,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Andre @ 293 - .4byte TRAINER_CLASS_KINDLER + .4byte FACILITY_CLASS_KINDLER .string "FERRIS$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -7645,7 +7645,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ferris @ 294 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "ALIVIA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -7671,7 +7671,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alivia @ 295 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "PAIGE$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -7697,7 +7697,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Paige @ 296 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "ANYA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7723,7 +7723,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Anya @ 297 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "DAWN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7749,7 +7749,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dawn @ 298 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "ABBY$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7775,7 +7775,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Abby @ 299 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "GRETEL$", 8 @ pre-battle speech .2byte EC_WORD_I diff --git a/data/battle_frontier/fallarbor_battle_tent_trainers.inc b/data/battle_frontier/fallarbor_battle_tent_trainers.inc index 2574b7d86..4975f0cd4 100644 --- a/data/battle_frontier/fallarbor_battle_tent_trainers.inc +++ b/data/battle_frontier/fallarbor_battle_tent_trainers.inc @@ -1,7 +1,7 @@ .align 2 gFallarborBattleTentTrainers:: @ 85DF084 @ 0 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "AMBER$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -27,7 +27,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Amber @ 1 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "JAVIER$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -53,7 +53,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Javier @ 2 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "NATALIE$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -79,7 +79,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Natalie @ 3 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "TREVE$", 8 @ pre-battle speech .2byte EC_WORD_LOOK @@ -105,7 +105,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Treve @ 4 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "ARIANNA$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_WIN @@ -131,7 +131,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Arianna @ 5 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "JADYN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -157,7 +157,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Jadyn @ 6 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "GERARDO$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -183,7 +183,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Gerardo @ 7 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "JONN$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -209,7 +209,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Jonn @ 8 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "ESTEBAN$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -235,7 +235,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Esteban @ 9 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "JAMESON$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -261,7 +261,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Jameson @ 10 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "ALANZO$", 8 @ pre-battle speech .2byte EC_MOVE2(FORESIGHT) @@ -287,7 +287,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Alanzo @ 11 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "HOWARD$", 8 @ pre-battle speech .2byte EC_WORD_YOUR @@ -313,7 +313,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Howard @ 12 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "CONRAD$", 8 @ pre-battle speech .2byte EC_WORD_YOUR @@ -339,7 +339,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Conrad @ 13 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "MAKENNA$", 8 @ pre-battle speech .2byte EC_WORD_SHOW @@ -365,7 +365,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Makenna @ 14 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "BRAYAN$", 8 @ pre-battle speech .2byte EC_WORD_CAN @@ -391,7 +391,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Brayan @ 15 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "MARIANA$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -417,7 +417,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Mariana @ 16 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "SHELDON$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -443,7 +443,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Sheldon @ 17 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "GIANNA$", 8 @ pre-battle speech .2byte EC_WORD_AHAHA @@ -469,7 +469,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Gianna @ 18 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "YAHIR$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -495,7 +495,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Yahir @ 19 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "BRITNEY$", 8 @ pre-battle speech .2byte EC_WORD_IT @@ -521,7 +521,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Britney @ 20 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "HECTER$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -547,7 +547,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Hecter @ 21 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "TANNOR$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -573,7 +573,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Tannor @ 22 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "BENJI$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -599,7 +599,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Benji @ 23 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "RORY$", 8 @ pre-battle speech .2byte EC_WORD_DON_T @@ -625,7 +625,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Rory @ 24 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "ELEANOR$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -651,7 +651,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Eleanor @ 25 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "EVELYN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -677,7 +677,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Evelyn @ 26 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "ARIELLE$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -703,7 +703,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Arielle @ 27 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "CONNAR$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -729,7 +729,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Connar @ 28 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "MAURICE$", 8 @ pre-battle speech .2byte EC_WORD_THERE @@ -755,7 +755,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Maurice @ 29 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "KIANNA$", 8 @ pre-battle speech .2byte EC_WORD_I diff --git a/data/battle_frontier/slateport_battle_tent_trainers.inc b/data/battle_frontier/slateport_battle_tent_trainers.inc index 9d6900149..6fdd85215 100644 --- a/data/battle_frontier/slateport_battle_tent_trainers.inc +++ b/data/battle_frontier/slateport_battle_tent_trainers.inc @@ -1,7 +1,7 @@ .align 2 gSlateportBattleTentTrainers:: @ 85DDA14 @ 0 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "JOLIE$", 8 @ pre-battle speech .2byte EC_WORD_WHAT @@ -27,7 +27,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Jolie @ 1 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "MALACHI$", 8 @ pre-battle speech .2byte EC_WORD_BAD @@ -53,7 +53,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Malachi @ 2 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "KELSIE$", 8 @ pre-battle speech .2byte EC_WORD_GO @@ -79,7 +79,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Kelsie @ 3 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "DAVON$", 8 @ pre-battle speech .2byte EC_WORD_YEAH_YEAH @@ -105,7 +105,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Davon @ 4 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "GLENDA$", 8 @ pre-battle speech .2byte EC_WORD_CONVERSATION @@ -131,7 +131,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Glenda @ 5 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "HELENA$", 8 @ pre-battle speech .2byte EC_WORD_DOES @@ -157,7 +157,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Helena @ 6 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "RODOLFO$", 8 @ pre-battle speech .2byte EC_WORD_GO @@ -183,7 +183,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Rodolfo @ 7 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "DAVION$", 8 @ pre-battle speech .2byte EC_WORD_GRAAAH @@ -209,7 +209,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Davion @ 8 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "KENDALL$", 8 @ pre-battle speech .2byte EC_WORD_A_LITTLE @@ -235,7 +235,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Kendall @ 9 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "COLTEN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -261,7 +261,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Colten @ 10 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "IRVIN$", 8 @ pre-battle speech .2byte EC_WORD_HAVE @@ -287,7 +287,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Irvin @ 11 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "SHAUN$", 8 @ pre-battle speech .2byte EC_WORD_LISTEN @@ -313,7 +313,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Shaun @ 12 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "KYLER$", 8 @ pre-battle speech .2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS @@ -339,7 +339,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Kyler @ 13 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "MAGGIE$", 8 @ pre-battle speech .2byte EC_POKEMON(VULPIX) @@ -365,7 +365,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Maggie @ 14 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "STEPHON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -391,7 +391,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Stephon @ 15 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "REBECCA$", 8 @ pre-battle speech .2byte EC_WORD_THAT @@ -417,7 +417,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Rebecca @ 16 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "REGGIE$", 8 @ pre-battle speech .2byte EC_WORD_POKEMON @@ -443,7 +443,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Reggie @ 17 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "JANAE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -469,7 +469,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Janae @ 18 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "CAIDEN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -495,7 +495,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Caiden @ 19 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "KIRSTEN$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES @@ -521,7 +521,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Kirsten @ 20 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "KURTIS$", 8 @ pre-battle speech .2byte EC_WORD_SORRY @@ -547,7 +547,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Kurtis @ 21 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "STEFAN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -573,7 +573,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Stefan @ 22 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "AVERY$", 8 @ pre-battle speech .2byte EC_WORD_TOYS @@ -599,7 +599,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Avery @ 23 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "DWANE$", 8 @ pre-battle speech .2byte EC_WORD_MMM @@ -625,7 +625,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Dwane @ 24 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "MCKENNA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -651,7 +651,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Mckenna @ 25 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "CAMRYN$", 8 @ pre-battle speech .2byte EC_WORD_MR @@ -677,7 +677,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Camryn @ 26 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "NATASHA$", 8 @ pre-battle speech .2byte EC_WORD_COME_OVER @@ -703,7 +703,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Natasha @ 27 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "AUSTYN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -729,7 +729,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Austyn @ 28 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "DONOVAN$", 8 @ pre-battle speech .2byte EC_WORD_OH @@ -755,7 +755,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Donovan @ 29 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "TAMIA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM diff --git a/data/battle_frontier/verdanturf_battle_tent_trainers.inc b/data/battle_frontier/verdanturf_battle_tent_trainers.inc index aa028c600..a31f52ba6 100644 --- a/data/battle_frontier/verdanturf_battle_tent_trainers.inc +++ b/data/battle_frontier/verdanturf_battle_tent_trainers.inc @@ -1,7 +1,7 @@ .align 2 gVerdanturfBattleTentTrainers:: @ 85DE610 @ 0 - .4byte TRAINER_CLASS_AROMA_LADY + .4byte FACILITY_CLASS_AROMA_LADY .string "BRENNA$", 8 @ pre-battle speech .2byte EC_WORD_NO @@ -27,7 +27,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Brenna @ 1 - .4byte TRAINER_CLASS_RUIN_MANIAC + .4byte FACILITY_CLASS_RUIN_MANIAC .string "DILAN$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -53,7 +53,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Dilan @ 2 - .4byte TRAINER_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_1 .string "ELIANA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -79,7 +79,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Eliana @ 3 - .4byte TRAINER_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_2 .string "MARKUS$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -105,7 +105,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Markus @ 4 - .4byte TRAINER_CLASS_LADY + .4byte FACILITY_CLASS_LADY .string "CAITLYN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -131,7 +131,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Caitlyn @ 5 - .4byte TRAINER_CLASS_BEAUTY + .4byte FACILITY_CLASS_BEAUTY .string "DESIREE$", 8 @ pre-battle speech .2byte EC_WORD_DOESN_T @@ -157,7 +157,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Desiree @ 6 - .4byte TRAINER_CLASS_RICH_BOY + .4byte FACILITY_CLASS_RICH_BOY .string "RONALD$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -183,7 +183,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Ronald @ 7 - .4byte TRAINER_CLASS_POKEMANIAC + .4byte FACILITY_CLASS_POKEMANIAC .string "ASHTEN$", 8 @ pre-battle speech .2byte EC_WORD_OH_YEAH @@ -209,7 +209,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Ashten @ 8 - .4byte TRAINER_CLASS_SWIMMER_M + .4byte FACILITY_CLASS_SWIMMER_M .string "GERARD$", 8 @ pre-battle speech .2byte EC_WORD_LOOK @@ -235,7 +235,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Gerard @ 9 - .4byte TRAINER_CLASS_CAMPER + .4byte FACILITY_CLASS_CAMPER .string "BRADLY$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -261,7 +261,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Bradly @ 10 - .4byte TRAINER_CLASS_BUG_MANIAC + .4byte FACILITY_CLASS_BUG_MANIAC .string "DENNIS$", 8 @ pre-battle speech .2byte EC_WORD_ARE @@ -287,7 +287,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Dennis @ 11 - .4byte TRAINER_CLASS_GENTLEMAN + .4byte FACILITY_CLASS_GENTLEMAN .string "PRESTIN$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -313,7 +313,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Prestin @ 12 - .4byte TRAINER_CLASS_GUITARIST + .4byte FACILITY_CLASS_GUITARIST .string "ERNESTO$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -339,7 +339,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Ernesto @ 13 - .4byte TRAINER_CLASS_SCHOOL_KID_2 + .4byte FACILITY_CLASS_SCHOOL_KID_2 .string "NALA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -365,7 +365,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Nala @ 14 - .4byte TRAINER_CLASS_COOLTRAINER_1 + .4byte FACILITY_CLASS_COOLTRAINER_1 .string "DARNELL$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -391,7 +391,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Darnell @ 15 - .4byte TRAINER_CLASS_COOLTRAINER_2 + .4byte FACILITY_CLASS_COOLTRAINER_2 .string "ASHLYN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -417,7 +417,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Ashlyn @ 16 - .4byte TRAINER_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_1 .string "ADDISON$", 8 @ pre-battle speech .2byte EC_WORD_YES @@ -443,7 +443,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Addison @ 17 - .4byte TRAINER_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_2 .string "JUSTINE$", 8 @ pre-battle speech .2byte EC_WORD_YES @@ -469,7 +469,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Justine @ 18 - .4byte TRAINER_CLASS_EXPERT_1 + .4byte FACILITY_CLASS_EXPERT_1 .string "TYSON$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -495,7 +495,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Tyson @ 19 - .4byte TRAINER_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_2 .string "LAILA$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -521,7 +521,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Laila @ 20 - .4byte TRAINER_CLASS_YOUNGSTER + .4byte FACILITY_CLASS_YOUNGSTER .string "WAREN$", 8 @ pre-battle speech .2byte EC_WORD_DANGER @@ -547,7 +547,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Waren @ 21 - .4byte TRAINER_CLASS_FISHERMAN + .4byte FACILITY_CLASS_FISHERMAN .string "TOBIAS$", 8 @ pre-battle speech .2byte EC_MOVE2(BARRIER) @@ -573,7 +573,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Tobias @ 22 - .4byte TRAINER_CLASS_BIRD_KEEPER + .4byte FACILITY_CLASS_BIRD_KEEPER .string "JOSIAH$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -599,7 +599,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Josiah @ 23 - .4byte TRAINER_CLASS_NINJA_BOY + .4byte FACILITY_CLASS_NINJA_BOY .string "DION$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -625,7 +625,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Dion @ 24 - .4byte TRAINER_CLASS_PARASOL_LADY + .4byte FACILITY_CLASS_PARASOL_LADY .string "KENZIE$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -651,7 +651,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Kenzie @ 25 - .4byte TRAINER_CLASS_SWIMMER_F + .4byte FACILITY_CLASS_SWIMMER_F .string "LILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -677,7 +677,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Lillian @ 26 - .4byte TRAINER_CLASS_PICNICKER + .4byte FACILITY_CLASS_PICNICKER .string "LESLEY$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -703,7 +703,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Lesley @ 27 - .4byte TRAINER_CLASS_SAILOR + .4byte FACILITY_CLASS_SAILOR .string "MARQUIS$", 8 @ pre-battle speech .2byte EC_WORD_NONE @@ -729,7 +729,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Marquis @ 28 - .4byte TRAINER_CLASS_COLLECTOR + .4byte FACILITY_CLASS_COLLECTOR .string "FREDDY$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -755,7 +755,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Freddy @ 29 - .4byte TRAINER_CLASS_LASS + .4byte FACILITY_CLASS_LASS .string "CECILIA$", 8 @ pre-battle speech .2byte EC_WORD_MY diff --git a/data/battle_moves.inc b/data/battle_moves.inc index 586248bf0..c5c090546 100644 --- a/data/battle_moves.inc +++ b/data/battle_moves.inc @@ -1917,7 +1917,7 @@ gBattleMoves:: @ 831C898 @ Curse .byte 0x6d @ effect .byte 0 @ power - .byte TYPE_UNKNOWN + .byte TYPE_MYSTERY .byte 0 @ accuracy .byte 10 @ PP .byte 0 @ side effect chance diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 27aff5f19..058833fa9 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1,15 +1,17 @@ +#include "constants/battle.h" +#include "constants/pokemon.h" +#include "constants/battle_script_commands.h" +#include "constants/battle_anim.h" +#include "constants/battle_string_ids.h" #include "constants/abilities.h" #include "constants/moves.h" #include "constants/songs.h" .include "asm/macros.inc" .include "asm/macros/battle_script.inc" .include "constants/constants.inc" - .include "constants/battle_constants.inc" - .include "constants/battle_script_constants.inc" - .include "constants/battle_text.inc" .section script_data, "aw", %progbits - + .align 2 gBattleScriptsForMoveEffects:: @ 82D86A8 .4byte BattleScript_EffectHit @@ -251,7 +253,7 @@ BattleScript_EffectUnused8d:: BattleScript_EffectUnusedA3:: BattleScript_EffectHit:: jumpifnotmove MOVE_SURF, BattleScript_HitFromAtkCanceler - jumpifnostatus3 TARGET, STATUS3_UNDERWATER, BattleScript_HitFromAtkCanceler + jumpifnostatus3 BS_TARGET, STATUS3_UNDERWATER, BattleScript_HitFromAtkCanceler orword gHitMarker, HITMARKER_IGNORE_UNDERWATER setbyte sDMG_MULTIPLIER, 0x2 BattleScript_HitFromAtkCanceler:: @@ -270,23 +272,23 @@ BattleScript_HitFromAtkAnimation:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 seteffectwithchance - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL BattleScript_MoveEnd:: setbyte sMOVEEND_STATE, 0x0 moveend 0x0, 0x0 end BattleScript_MakeMoveMissed:: - orbyte gBattleMoveFlags, MOVESTATUS_MISSED + orbyte gMoveResultFlags, MOVE_RESULT_MISSED BattleScript_PrintMoveMissed:: attackstring ppreduce @@ -302,20 +304,20 @@ BattleScript_EffectSleep:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifstatus TARGET, STATUS_SLEEP, BattleScript_AlreadyAsleep + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_AlreadyAsleep jumpifcantmakeasleep BattleScript_CantMakeAsleep - jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect EFFECT_SLEEP + setmoveeffect MOVE_EFFECT_SLEEP seteffectprimary goto BattleScript_MoveEnd BattleScript_AlreadyAsleep:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYASLEEP waitmessage 0x40 @@ -335,7 +337,7 @@ BattleScript_CantMakeAsleep:: BattleScript_EffectPoisonHit:: BattleScript_EffectPoisonTail:: - setmoveeffect EFFECT_POISON + setmoveeffect MOVE_EFFECT_POISON goto BattleScript_EffectHit BattleScript_EffectAbsorb:: @@ -350,44 +352,44 @@ BattleScript_EffectAbsorb:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 negativedamage orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_AbsorbLiquidOoze + jumpifability BS_TARGET, ABILITY_LIQUID_OOZE, BattleScript_AbsorbLiquidOoze setbyte cMULTISTRING_CHOOSER, 0x0 goto BattleScript_AbsorbUpdateHp BattleScript_AbsorbLiquidOoze:: manipulatedamage ATK80_DMG_CHANGE_SIGN setbyte cMULTISTRING_CHOOSER, 0x1 BattleScript_AbsorbUpdateHp:: - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER jumpifmovehadnoeffect BattleScript_AbsorbTryFainting printfromtable gLeechSeedDrainStringIds waitmessage 0x40 BattleScript_AbsorbTryFainting:: - tryfaintmon ATTACKER, FALSE, NULL - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL goto BattleScript_MoveEnd BattleScript_EffectBurnHit:: BattleScript_EffectBlazeKick:: - setmoveeffect EFFECT_BURN + setmoveeffect MOVE_EFFECT_BURN goto BattleScript_EffectHit BattleScript_EffectFreezeHit:: - setmoveeffect EFFECT_FREEZE + setmoveeffect MOVE_EFFECT_FREEZE goto BattleScript_EffectHit BattleScript_EffectParalyzeHit:: - setmoveeffect EFFECT_PARALYSIS + setmoveeffect MOVE_EFFECT_PARALYSIS goto BattleScript_EffectHit BattleScript_EffectExplosion:: @@ -397,7 +399,7 @@ BattleScript_EffectExplosion:: faintifabilitynotdamp setatkhptozero waitstate - jumpifbyte NO_COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED, BattleScript_82D8B94 + jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_82D8B94 call BattleScript_82D8BEA goto BattleScript_82D8B96 BattleScript_82D8B94:: @@ -411,19 +413,19 @@ BattleScript_82D8B96:: adjustnormaldamage accuracycheck BattleScript_82D8BCF, ACC_CURR_MOVE effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 jumpifnexttargetvalid BattleScript_82D8B96 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL end BattleScript_82D8BCF:: effectivenesssound @@ -432,20 +434,20 @@ BattleScript_82D8BCF:: setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 jumpifnexttargetvalid BattleScript_82D8B96 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL end BattleScript_82D8BEA:: - bicbyte gBattleMoveFlags, MOVESTATUS_MISSED + bicbyte gMoveResultFlags, MOVE_RESULT_MISSED attackanimation waitanimation - orbyte gBattleMoveFlags, MOVESTATUS_MISSED + orbyte gMoveResultFlags, MOVE_RESULT_MISSED return BattleScript_EffectDreamEater:: attackcanceler - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82D8C0E - jumpifstatus TARGET, STATUS_SLEEP, BattleScript_82D8C18 + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_82D8C0E + jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_82D8C18 BattleScript_82D8C0E:: attackstring ppreduce @@ -462,23 +464,23 @@ BattleScript_82D8C18:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 negativedamage orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER jumpifmovehadnoeffect BattleScript_DreamEaterTryFaintEnd printstring STRINGID_PKMNDREAMEATEN waitmessage 0x40 BattleScript_DreamEaterTryFaintEnd:: - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL goto BattleScript_MoveEnd BattleScript_EffectMirrorMove:: @@ -487,32 +489,32 @@ BattleScript_EffectMirrorMove:: pause 0x40 trymirrormove ppreduce - orbyte gBattleMoveFlags, MOVESTATUS_FAILED + orbyte gMoveResultFlags, MOVE_RESULT_FAILED printstring STRINGID_MIRRORMOVEFAILED waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_EffectAttackUp:: - setstatchanger ATK, 1, FALSE + setstatchanger STAT_ATK, 1, FALSE goto BattleScript_EffectStatUp BattleScript_EffectDefenseUp:: - setstatchanger DEF, 1, FALSE + setstatchanger STAT_DEF, 1, FALSE goto BattleScript_EffectStatUp BattleScript_EffectSpecialAttackUp:: - setstatchanger SPATK, 1, FALSE + setstatchanger STAT_SPATK, 1, FALSE goto BattleScript_EffectStatUp BattleScript_EffectEvasionUp:: - setstatchanger EVASION, 1, FALSE + setstatchanger STAT_EVASION, 1, FALSE BattleScript_EffectStatUp:: attackcanceler BattleScript_EffectStatUpAfterAtkCanceler:: attackstring ppreduce - statbuffchange AFFECTS_USER | 0x1, BattleScript_StatUpEnd - jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_StatUpEnd + jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim pause 0x20 goto BattleScript_StatUpPrintString BattleScript_StatUpAttackAnim:: @@ -520,7 +522,7 @@ BattleScript_StatUpAttackAnim:: waitanimation BattleScript_StatUpDoAnim:: setgraphicalstatchangevalues - playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 BattleScript_StatUpPrintString:: printfromtable gStatUpStringIds waitmessage 0x40 @@ -528,45 +530,45 @@ BattleScript_StatUpEnd:: goto BattleScript_MoveEnd BattleScript_StatUp:: - playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printfromtable gStatUpStringIds waitmessage 0x40 return BattleScript_EffectAttackDown:: - setstatchanger ATK, 1, TRUE + setstatchanger STAT_ATK, 1, TRUE goto BattleScript_EffectStatDown BattleScript_EffectDefenseDown:: - setstatchanger DEF, 1, TRUE + setstatchanger STAT_DEF, 1, TRUE goto BattleScript_EffectStatDown BattleScript_EffectSpeedDown:: - setstatchanger SPEED, 1, TRUE + setstatchanger STAT_SPEED, 1, TRUE goto BattleScript_EffectStatDown BattleScript_EffectAccuracyDown:: - setstatchanger ACC, 1, TRUE + setstatchanger STAT_ACC, 1, TRUE goto BattleScript_EffectStatDown BattleScript_EffectEvasionDown:: - setstatchanger EVASION, 1, TRUE + setstatchanger STAT_EVASION, 1, TRUE BattleScript_EffectStatDown:: attackcanceler - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailedAtkStringPpReduce + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailedAtkStringPpReduce accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring ppreduce statbuffchange 0x1, BattleScript_StatDownEnd - jumpifbyte LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd + jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd pause 0x20 goto BattleScript_StatDownPrintString BattleScript_StatDownDoAnim:: attackanimation waitanimation setgraphicalstatchangevalues - playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 BattleScript_StatDownPrintString:: printfromtable gStatDownStringIds waitmessage 0x40 @@ -574,7 +576,7 @@ BattleScript_StatDownEnd:: goto BattleScript_MoveEnd BattleScript_StatDown:: - playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printfromtable gStatDownStringIds waitmessage 0x40 return @@ -604,7 +606,7 @@ BattleScript_EffectRampage:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D8DAE + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D8DAE ppreduce BattleScript_82D8DAE:: confuseifrepeatingattackends @@ -614,8 +616,8 @@ BattleScript_EffectRoar:: attackcanceler attackstring ppreduce - jumpifability TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut - jumpifstatus3 TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted + jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut + jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed @@ -630,10 +632,10 @@ BattleScript_EffectMultiHit:: initmultihitstring setbyte sMULTIHIT_EFFECT, 0x0 BattleScript_MultiHitLoop:: - jumpifhasnohp ATTACKER, BattleScript_MultiHitEnd - jumpifhasnohp TARGET, BattleScript_MultiHitPrintStrings - jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoMultiHit - jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_MultiHitPrintStrings + jumpifhasnohp BS_ATTACKER, BattleScript_MultiHitEnd + jumpifhasnohp BS_TARGET, BattleScript_MultiHitPrintStrings + jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoMultiHit + jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_MultiHitPrintStrings BattleScript_DoMultiHit:: movevaluescleanup copybyte cEFFECT_CHOOSER, sMULTIHIT_EFFECT @@ -645,10 +647,10 @@ BattleScript_DoMultiHit:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 printstring STRINGID_EMPTYSTRING3 @@ -656,7 +658,7 @@ BattleScript_DoMultiHit:: addbyte sMULTIHIT_STRING + 4, 0x1 setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 - jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_ENDURED, BattleScript_MultiHitPrintStrings + jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_MultiHitPrintStrings decrementmultihit BattleScript_MultiHitLoop goto BattleScript_MultiHitPrintStrings BattleScript_MultiHitNoMoreHits:: @@ -670,7 +672,7 @@ BattleScript_MultiHitPrintStrings:: waitmessage 0x40 BattleScript_MultiHitEnd:: seteffectwithchance - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL setbyte sMOVEEND_STATE, 0x2 moveend 0x1, 0x0 setbyte sMOVEEND_STATE, 0x4 @@ -689,19 +691,19 @@ BattleScript_EffectConversion:: goto BattleScript_MoveEnd BattleScript_EffectFlinchHit:: - setmoveeffect EFFECT_FLINCH + setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_EffectHit BattleScript_EffectRestoreHp:: attackcanceler attackstring ppreduce - tryhealhalfhealth BattleScript_AlreadyAtFullHp, ATTACKER + tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER attackanimation waitanimation orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_PKMNREGAINEDHEALTH waitmessage 0x40 goto BattleScript_MoveEnd @@ -710,38 +712,38 @@ BattleScript_EffectToxic:: attackcanceler attackstring ppreduce - jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifstatus TARGET, STATUS_POISON, BattleScript_AlreadyPoisoned - jumpifstatus TARGET, STATUS_TOXIC_POISON, BattleScript_AlreadyPoisoned - jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed - jumpiftype TARGET, TYPE_POISON, BattleScript_NotAffected - jumpiftype TARGET, TYPE_STEEL, BattleScript_NotAffected + jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_AlreadyPoisoned + jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_AlreadyPoisoned + jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed + jumpiftype BS_TARGET, TYPE_POISON, BattleScript_NotAffected + jumpiftype BS_TARGET, TYPE_STEEL, BattleScript_NotAffected accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect EFFECT_TOXIC + setmoveeffect MOVE_EFFECT_TOXIC seteffectprimary resultmessage waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_AlreadyPoisoned:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x40 printstring STRINGID_PKMNALREADYPOISONED waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_ImmunityProtected:: - copybyte gEffectBank, gBankTarget + copybyte gEffectBattler, gBattlerTarget setbyte cMULTISTRING_CHOOSER, 0x0 call BattleScript_PSNPrevention goto BattleScript_MoveEnd BattleScript_EffectPayDay:: - setmoveeffect EFFECT_PAYDAY + setmoveeffect MOVE_EFFECT_PAYDAY goto BattleScript_EffectHit BattleScript_EffectLightScreen:: @@ -752,20 +754,20 @@ BattleScript_EffectLightScreen:: goto BattleScript_PrintReflectLightScreenSafeguardString BattleScript_EffectTriAttack:: - setmoveeffect EFFECT_TRI_ATTACK + setmoveeffect MOVE_EFFECT_TRI_ATTACK goto BattleScript_EffectHit BattleScript_EffectRest:: attackcanceler attackstring ppreduce - jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_RestIsAlreadyAsleep + jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_RestIsAlreadyAsleep jumpifcantmakeasleep BattleScript_RestCantSleep trysetrest BattleScript_AlreadyAtFullHp pause 0x20 printfromtable gRestUsedStringIds waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER waitstate goto BattleScript_PresentHealTarget @@ -776,7 +778,7 @@ BattleScript_RestCantSleep:: goto BattleScript_MoveEnd BattleScript_RestIsAlreadyAsleep:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYASLEEP2 waitmessage 0x40 @@ -799,20 +801,20 @@ BattleScript_KOFail:: goto BattleScript_MoveEnd BattleScript_EffectRazorWind:: - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn - jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn setbyte sTWOTURN_STRINGID, 0x0 call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd BattleScript_TwoTurnMovesSecondTurn:: attackcanceler - setmoveeffect EFFECT_CHARGING - setbyte sANIM_TURN, 0x1 - clearstatusfromeffect ATTACKER + setmoveeffect MOVE_EFFECT_CHARGING + setbyte sB_ANIM_TURN, 0x1 + clearstatusfromeffect BS_ATTACKER orword gHitMarker, HITMARKER_NO_PPDEDUCT jumpifnotmove MOVE_SKY_ATTACK, BattleScript_HitFromAccCheck - setmoveeffect EFFECT_FLINCH + setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_HitFromAccCheck BattleScriptFirstChargingTurn:: @@ -822,7 +824,7 @@ BattleScriptFirstChargingTurn:: attackanimation waitanimation orword gHitMarker, HITMARKER_x8000000 - setmoveeffect EFFECT_CHARGING | AFFECTS_USER + setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER seteffectprimary copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID printfromtable gFirstTurnOfTwoStringIds @@ -835,7 +837,7 @@ BattleScript_EffectSuperFang:: attackstring ppreduce typecalc - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE damagetohalftargethp goto BattleScript_HitFromAtkAnimation @@ -845,18 +847,18 @@ BattleScript_EffectDragonRage:: attackstring ppreduce typecalc - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE setword gBattleMoveDamage, 40 adjustsetdamage goto BattleScript_HitFromAtkAnimation BattleScript_EffectTrap:: jumpifnotmove MOVE_WHIRLPOOL, BattleScript_DoWrapEffect - jumpifnostatus3 TARGET, STATUS3_UNDERWATER, BattleScript_DoWrapEffect + jumpifnostatus3 BS_TARGET, STATUS3_UNDERWATER, BattleScript_DoWrapEffect orword gHitMarker, HITMARKER_IGNORE_UNDERWATER setbyte sDMG_MULTIPLIER, 0x2 BattleScript_DoWrapEffect:: - setmoveeffect EFFECT_WRAP + setmoveeffect MOVE_EFFECT_WRAP goto BattleScript_EffectHit BattleScript_EffectDoubleHit:: @@ -879,19 +881,19 @@ BattleScript_MoveMissedDoDamage:: pause 0x40 resultmessage waitmessage 0x40 - jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_NOTAFFECTED, BattleScript_MoveEnd + jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd printstring STRINGID_PKMNCRASHED waitmessage 0x40 damagecalc typecalc adjustnormaldamage manipulatedamage ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP - bicbyte gBattleMoveFlags, MOVESTATUS_MISSED + bicbyte gMoveResultFlags, MOVE_RESULT_MISSED orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER - tryfaintmon ATTACKER, FALSE, NULL - orbyte gBattleMoveFlags, MOVESTATUS_MISSED + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + tryfaintmon BS_ATTACKER, FALSE, NULL + orbyte gMoveResultFlags, MOVE_RESULT_MISSED goto BattleScript_MoveEnd BattleScript_EffectMist:: @@ -909,7 +911,7 @@ BattleScript_EffectFocusEnergy:: attackcanceler attackstring ppreduce - jumpifstatus2 ATTACKER, STATUS2_FOCUS_ENERGY, BattleScript_ButItFailed + jumpifstatus2 BS_ATTACKER, STATUS2_FOCUS_ENERGY, BattleScript_ButItFailed setfocusenergy attackanimation waitanimation @@ -918,7 +920,7 @@ BattleScript_EffectFocusEnergy:: goto BattleScript_MoveEnd BattleScript_EffectRecoil:: - setmoveeffect EFFECT_RECOIL_25 | AFFECTS_USER | CERTAIN + setmoveeffect MOVE_EFFECT_RECOIL_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit incrementgamestat 0x1B goto BattleScript_EffectHit @@ -927,44 +929,44 @@ BattleScript_EffectConfuse:: attackcanceler attackstring ppreduce - jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_AlreadyConfused + jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_AlreadyConfused accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect EFFECT_CONFUSION + setmoveeffect MOVE_EFFECT_CONFUSION seteffectprimary resultmessage waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_AlreadyConfused:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYCONFUSED waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_EffectAttackUp2:: - setstatchanger ATK, 2, FALSE + setstatchanger STAT_ATK, 2, FALSE goto BattleScript_EffectStatUp BattleScript_EffectDefenseUp2:: - setstatchanger DEF, 2, FALSE + setstatchanger STAT_DEF, 2, FALSE goto BattleScript_EffectStatUp BattleScript_EffectSpeedUp2:: - setstatchanger SPEED, 2, FALSE + setstatchanger STAT_SPEED, 2, FALSE goto BattleScript_EffectStatUp BattleScript_EffectSpecialAttackUp2:: - setstatchanger SPATK, 2, FALSE + setstatchanger STAT_SPATK, 2, FALSE goto BattleScript_EffectStatUp BattleScript_EffectSpecialDefenseUp2:: - setstatchanger SPDEF, 2, FALSE + setstatchanger STAT_SPDEF, 2, FALSE goto BattleScript_EffectStatUp BattleScript_EffectTransform:: @@ -979,19 +981,19 @@ BattleScript_EffectTransform:: goto BattleScript_MoveEnd BattleScript_EffectAttackDown2:: - setstatchanger ATK, 2, TRUE + setstatchanger STAT_ATK, 2, TRUE goto BattleScript_EffectStatDown BattleScript_EffectDefenseDown2:: - setstatchanger DEF, 2, TRUE + setstatchanger STAT_DEF, 2, TRUE goto BattleScript_EffectStatDown BattleScript_EffectSpeedDown2:: - setstatchanger SPEED, 2, TRUE + setstatchanger STAT_SPEED, 2, TRUE goto BattleScript_EffectStatDown BattleScript_EffectSpecialDefenseDown2:: - setstatchanger SPDEF, 2, TRUE + setstatchanger STAT_SPDEF, 2, TRUE goto BattleScript_EffectStatDown BattleScript_EffectReflect:: @@ -1010,18 +1012,18 @@ BattleScript_EffectPoison:: attackcanceler attackstring ppreduce - jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifstatus TARGET, STATUS_POISON, BattleScript_AlreadyPoisoned - jumpifstatus TARGET, STATUS_TOXIC_POISON, BattleScript_AlreadyPoisoned - jumpiftype TARGET, TYPE_POISON, BattleScript_NotAffected - jumpiftype TARGET, TYPE_STEEL, BattleScript_NotAffected - jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed + jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_AlreadyPoisoned + jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_AlreadyPoisoned + jumpiftype BS_TARGET, TYPE_POISON, BattleScript_NotAffected + jumpiftype BS_TARGET, TYPE_STEEL, BattleScript_NotAffected + jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect EFFECT_POISON + setmoveeffect MOVE_EFFECT_POISON seteffectprimary resultmessage waitmessage 0x40 @@ -1031,74 +1033,74 @@ BattleScript_EffectParalyze:: attackcanceler attackstring ppreduce - jumpifability TARGET, ABILITY_LIMBER, BattleScript_LimberProtected - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifability BS_TARGET, ABILITY_LIMBER, BattleScript_LimberProtected + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed typecalc jumpifmovehadnoeffect BattleScript_ButItFailed - jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_AlreadyParalyzed - jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_AlreadyParalyzed + jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect EFFECT_PARALYSIS + setmoveeffect MOVE_EFFECT_PARALYSIS seteffectprimary resultmessage waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_AlreadyParalyzed:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNISALREADYPARALYZED waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_LimberProtected:: - copybyte gEffectBank, gBankTarget + copybyte gEffectBattler, gBattlerTarget setbyte cMULTISTRING_CHOOSER, 0x0 call BattleScript_PRLZPrevention goto BattleScript_MoveEnd BattleScript_EffectAttackDownHit:: - setmoveeffect EFFECT_ATK_MINUS_1 + setmoveeffect MOVE_EFFECT_ATK_MINUS_1 goto BattleScript_EffectHit BattleScript_EffectDefenseDownHit:: - setmoveeffect EFFECT_DEF_MINUS_1 + setmoveeffect MOVE_EFFECT_DEF_MINUS_1 goto BattleScript_EffectHit BattleScript_EffectSpeedDownHit:: - setmoveeffect EFFECT_SPD_MINUS_1 + setmoveeffect MOVE_EFFECT_SPD_MINUS_1 goto BattleScript_EffectHit BattleScript_EffectSpecialAttackDownHit:: - setmoveeffect EFFECT_SP_ATK_MINUS_1 + setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1 goto BattleScript_EffectHit BattleScript_EffectSpecialDefenseDownHit:: - setmoveeffect EFFECT_SP_DEF_MINUS_1 + setmoveeffect MOVE_EFFECT_SP_DEF_MINUS_1 goto BattleScript_EffectHit BattleScript_EffectAccuracyDownHit:: - setmoveeffect EFFECT_ACC_MINUS_1 + setmoveeffect MOVE_EFFECT_ACC_MINUS_1 goto BattleScript_EffectHit BattleScript_EffectSkyAttack:: - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn - jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn setbyte sTWOTURN_STRINGID, 0x3 call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd BattleScript_EffectConfuseHit:: - setmoveeffect EFFECT_CONFUSION + setmoveeffect MOVE_EFFECT_CONFUSION goto BattleScript_EffectHit BattleScript_EffectTwineedle:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - setbyte sMULTIHIT_EFFECT, EFFECT_POISON + setbyte sMULTIHIT_EFFECT, MOVE_EFFECT_POISON attackstring ppreduce setmultihitcounter 0x2 @@ -1110,22 +1112,22 @@ BattleScript_EffectSubstitute:: ppreduce attackstring waitstate - jumpifstatus2 ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute + jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute setsubstitute - jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_SubstituteAnim + jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_SubstituteAnim pause 0x20 goto BattleScript_SubstituteString BattleScript_SubstituteAnim:: attackanimation waitanimation - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER BattleScript_SubstituteString:: printfromtable gSubsituteUsedStringIds waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_AlreadyHasSubstitute:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNHASSUBSTITUTE waitmessage 0x40 @@ -1134,7 +1136,7 @@ BattleScript_AlreadyHasSubstitute:: BattleScript_EffectRecharge:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - setmoveeffect EFFECT_RECHARGE | AFFECTS_USER | CERTAIN + setmoveeffect MOVE_EFFECT_RECHARGE | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_HitFromAtkString BattleScript_MoveUsedMustRecharge:: @@ -1145,20 +1147,20 @@ BattleScript_MoveUsedMustRecharge:: BattleScript_EffectRage:: attackcanceler accuracycheck BattleScript_RageMiss, ACC_CURR_MOVE - setmoveeffect EFFECT_RAGE + setmoveeffect MOVE_EFFECT_RAGE seteffectprimary setmoveeffect 0 goto BattleScript_HitFromAtkString BattleScript_RageMiss:: - setmoveeffect EFFECT_RAGE - clearstatusfromeffect ATTACKER + setmoveeffect MOVE_EFFECT_RAGE + clearstatusfromeffect BS_ATTACKER goto BattleScript_PrintMoveMissed BattleScript_EffectMimic:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON mimicattackcopy BattleScript_ButItFailed attackanimation @@ -1173,8 +1175,8 @@ BattleScript_EffectMetronome:: pause 0x20 attackanimation waitanimation - setbyte sANIM_TURN, 0x0 - setbyte sANIM_TARGETS_HIT, 0x0 + setbyte sB_ANIM_TURN, 0x0 + setbyte sB_ANIM_TARGETS_HIT, 0x0 metronome BattleScript_EffectLeechSeed:: @@ -1182,7 +1184,7 @@ BattleScript_EffectLeechSeed:: attackstring pause 0x20 ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE BattleScript_DoLeechSeed:: setseeded @@ -1221,7 +1223,7 @@ BattleScript_EffectLevelDamage:: attackstring ppreduce typecalc - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE dmgtolevel adjustsetdamage goto BattleScript_HitFromAtkAnimation @@ -1232,7 +1234,7 @@ BattleScript_EffectPsywave:: attackstring ppreduce typecalc - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE psywavedamageeffect adjustsetdamage goto BattleScript_HitFromAtkAnimation @@ -1268,31 +1270,31 @@ BattleScript_EffectPainSplit:: attackanimation waitanimation orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER copyword gBattleMoveDamage, sPAINSPLIT_HP - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET printstring STRINGID_SHAREDPAIN waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_EffectSnore:: attackcanceler - jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_SnoreIsAsleep + jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_SnoreIsAsleep attackstring ppreduce goto BattleScript_ButItFailed BattleScript_SnoreIsAsleep:: - jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoSnore + jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoSnore printstring STRINGID_PKMNFASTASLEEP waitmessage 0x40 - statusanimation ATTACKER + statusanimation BS_ATTACKER BattleScript_DoSnore:: attackstring ppreduce accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE - setmoveeffect EFFECT_FLINCH + setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_HitFromCritCalc BattleScript_EffectConversion2:: @@ -1310,7 +1312,7 @@ BattleScript_EffectLockOn:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE setalwayshitflag attackanimation @@ -1323,7 +1325,7 @@ BattleScript_EffectSketch:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed copymovepermanently BattleScript_ButItFailed attackanimation waitanimation @@ -1333,14 +1335,14 @@ BattleScript_EffectSketch:: BattleScript_EffectSleepTalk:: attackcanceler - jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_SleepTalkIsAsleep + jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_SleepTalkIsAsleep attackstring ppreduce goto BattleScript_ButItFailed BattleScript_SleepTalkIsAsleep:: printstring STRINGID_PKMNFASTASLEEP waitmessage 0x40 - statusanimation ATTACKER + statusanimation BS_ATTACKER attackstring ppreduce orword gHitMarker, HITMARKER_NO_PPDEDUCT @@ -1350,8 +1352,8 @@ BattleScript_SleepTalkIsAsleep:: BattleScript_SleepTalkUsingMove:: attackanimation waitanimation - setbyte sANIM_TURN, 0x0 - setbyte sANIM_TARGETS_HIT, 0x0 + setbyte sB_ANIM_TURN, 0x0 + setbyte sB_ANIM_TARGETS_HIT, 0x0 jumptorandomattack TRUE BattleScript_EffectDestinyBond:: @@ -1392,15 +1394,15 @@ BattleScript_EffectHealBell:: printfromtable gPartyStatusHealStringIds waitmessage 0x40 jumpifnotmove MOVE_HEAL_BELL, BattleScript_PartyHealEnd - jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_CheckHealBellMon2Unaffected + jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_CheckHealBellMon2Unaffected printstring STRINGID_PKMNSXBLOCKSY waitmessage 0x40 BattleScript_CheckHealBellMon2Unaffected:: - jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x2, BattleScript_PartyHealEnd + jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x2, BattleScript_PartyHealEnd printstring STRINGID_PKMNSXBLOCKSY2 waitmessage 0x40 BattleScript_PartyHealEnd:: - updatestatusicon ATTACKER_WITH_PARTNER + updatestatusicon BS_ATTACKER_WITH_PARTNER waitstate goto BattleScript_MoveEnd @@ -1412,10 +1414,10 @@ BattleScript_EffectTripleKick:: initmultihitstring setmultihit 0x3 BattleScript_TripleKickLoop:: - jumpifhasnohp ATTACKER, BattleScript_TripleKickEnd - jumpifhasnohp TARGET, BattleScript_TripleKickNoMoreHits - jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoTripleKickAttack - jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_TripleKickNoMoreHits + jumpifhasnohp BS_ATTACKER, BattleScript_TripleKickEnd + jumpifhasnohp BS_TARGET, BattleScript_TripleKickNoMoreHits + jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoTripleKickAttack + jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_TripleKickNoMoreHits BattleScript_DoTripleKickAttack:: accuracycheck BattleScript_TripleKickNoMoreHits, ACC_CURR_MOVE movevaluescleanup @@ -1430,40 +1432,40 @@ BattleScript_DoTripleKickAttack:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 printstring STRINGID_EMPTYSTRING3 waitmessage 0x1 setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 - jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_ENDURED, BattleScript_TripleKickPrintStrings + jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_TripleKickPrintStrings decrementmultihit BattleScript_TripleKickLoop goto BattleScript_TripleKickPrintStrings BattleScript_TripleKickNoMoreHits:: pause 0x20 - jumpifbyte EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickPrintStrings - bicbyte gBattleMoveFlags, MOVESTATUS_MISSED + jumpifbyte CMP_EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickPrintStrings + bicbyte gMoveResultFlags, MOVE_RESULT_MISSED BattleScript_TripleKickPrintStrings:: resultmessage waitmessage 0x40 - jumpifbyte EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickEnd - jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_NOTAFFECTED, BattleScript_TripleKickEnd + jumpifbyte CMP_EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickEnd + jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_TripleKickEnd copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6 printstring STRINGID_HITXTIMES waitmessage 0x40 BattleScript_TripleKickEnd:: seteffectwithchance - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL setbyte sMOVEEND_STATE, 0xE moveend 0x0, 0x0 end BattleScript_EffectThief:: - setmoveeffect EFFECT_STEAL_ITEM + setmoveeffect MOVE_EFFECT_STEAL_ITEM goto BattleScript_EffectHit BattleScript_EffectMeanLook:: @@ -1471,11 +1473,11 @@ BattleScript_EffectMeanLook:: attackstring ppreduce accuracycheck BattleScript_ButItFailed, NO_ACC_CALC - jumpifstatus2 TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_ButItFailed - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed attackanimation waitanimation - setmoveeffect EFFECT_PREVENT_ESCAPE + setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE seteffectprimary printstring STRINGID_TARGETCANTESCAPENOW waitmessage 0x40 @@ -1485,14 +1487,14 @@ BattleScript_EffectNightmare:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifstatus2 TARGET, STATUS2_NIGHTMARE, BattleScript_ButItFailed - jumpifstatus TARGET, STATUS_SLEEP, BattleScript_NightmareWorked + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_NIGHTMARE, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_NightmareWorked goto BattleScript_ButItFailed BattleScript_NightmareWorked:: attackanimation waitanimation - setmoveeffect EFFECT_NIGHTMARE + setmoveeffect MOVE_EFFECT_NIGHTMARE seteffectprimary printstring STRINGID_PKMNFELLINTONIGHTMARE waitmessage 0x40 @@ -1501,57 +1503,57 @@ BattleScript_NightmareWorked:: BattleScript_EffectMinimize:: attackcanceler setminimize - setstatchanger EVASION, 1, FALSE + setstatchanger STAT_EVASION, 1, FALSE goto BattleScript_EffectStatUpAfterAtkCanceler BattleScript_EffectCurse:: - jumpiftype2 ATTACKER, TYPE_GHOST, BattleScript_GhostCurse + jumpiftype2 BS_ATTACKER, TYPE_GHOST, BattleScript_GhostCurse attackcanceler attackstring ppreduce - jumpifstat ATTACKER, GREATER_THAN, SPEED, 0x0, BattleScript_CurseTrySpeed - jumpifstat ATTACKER, NOT_EQUAL, ATK, 0xC, BattleScript_CurseTrySpeed - jumpifstat ATTACKER, EQUAL, DEF, 0xC, BattleScript_ButItFailed + jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, 0x0, BattleScript_CurseTrySpeed + jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, 0xC, BattleScript_CurseTrySpeed + jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_ButItFailed BattleScript_CurseTrySpeed:: - copybyte gBankTarget, gBankAttacker - setbyte sANIM_TURN, 0x1 + copybyte gBattlerTarget, gBattlerAttacker + setbyte sB_ANIM_TURN, 0x1 attackanimation waitanimation - setstatchanger SPEED, 1, TRUE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseTryAttack + setstatchanger STAT_SPEED, 1, TRUE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryAttack printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_CurseTryAttack:: - setstatchanger ATK, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseTryDefence + setstatchanger STAT_ATK, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryDefence printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CurseTryDefence:: - setstatchanger DEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseEnd + setstatchanger STAT_DEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseEnd printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CurseEnd:: goto BattleScript_MoveEnd BattleScript_GhostCurse:: - jumpifbytenotequal gBankAttacker, gBankTarget, BattleScript_DoGhostCurse - getmovetarget ATTACKER + jumpifbytenotequal gBattlerAttacker, gBattlerTarget, BattleScript_DoGhostCurse + getmovetarget BS_ATTACKER BattleScript_DoGhostCurse:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON cursetarget BattleScript_ButItFailed orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - setbyte sANIM_TURN, 0x0 + setbyte sB_ANIM_TURN, 0x0 attackanimation waitanimation - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_PKMNLAIDCURSE waitmessage 0x40 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL goto BattleScript_MoveEnd BattleScript_EffectProtect:: @@ -1600,10 +1602,10 @@ BattleScript_EffectPerishSong:: waitmessage 0x40 setbyte sBANK, 0x0 BattleScript_PerishSongLoop:: - jumpifability SCRIPTING_BANK, ABILITY_SOUNDPROOF, BattleScript_PerishSongNotAffected + jumpifability BS_SCRIPTING, ABILITY_SOUNDPROOF, BattleScript_PerishSongNotAffected BattleScript_PerishSongLoopIncrement:: addbyte sBANK, 0x1 - jumpifbytenotequal sBANK, gNoOfAllBanks, BattleScript_PerishSongLoop + jumpifbytenotequal sBANK, gBattlersCount, BattleScript_PerishSongLoop goto BattleScript_MoveEnd BattleScript_PerishSongNotAffected:: @@ -1621,7 +1623,7 @@ BattleScript_EffectSandstorm:: BattleScript_EffectRollout:: attackcanceler attackstring - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy ppreduce BattleScript_RolloutCheckAccuracy:: accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE @@ -1632,24 +1634,24 @@ BattleScript_RolloutHit:: BattleScript_EffectSwagger:: attackcanceler - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring ppreduce - jumpifconfusedandstatmaxed ATK, BattleScript_ButItFailed + jumpifconfusedandstatmaxed STAT_ATK, BattleScript_ButItFailed attackanimation waitanimation - setstatchanger ATK, 2, FALSE + setstatchanger STAT_ATK, 2, FALSE statbuffchange 0x1, BattleScript_SwaggerTryConfuse - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse setgraphicalstatchangevalues - playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_SwaggerTryConfuse:: - jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected - setmoveeffect EFFECT_CONFUSION + jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + setmoveeffect MOVE_EFFECT_CONFUSION seteffectprimary goto BattleScript_MoveEnd @@ -1702,7 +1704,7 @@ BattleScript_EffectSafeguard:: goto BattleScript_PrintReflectLightScreenSafeguardString BattleScript_EffectThawHit:: - setmoveeffect EFFECT_BURN + setmoveeffect MOVE_EFFECT_BURN goto BattleScript_EffectHit BattleScript_EffectMagnitude:: @@ -1721,25 +1723,25 @@ BattleScript_EffectBatonPass:: attackstring ppreduce jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed - jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | ATTACKER, BattleScript_ButItFailed + jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | BS_ATTACKER, BattleScript_ButItFailed attackanimation waitanimation openpartyscreen 0x1, BattleScript_ButItFailed - switchoutabilities ATTACKER + switchoutabilities BS_ATTACKER waitstate - switchhandleorder ATTACKER, 0x2 - returntoball ATTACKER - getswitchedmondata ATTACKER - switchindataupdate ATTACKER - hpthresholds ATTACKER + switchhandleorder BS_ATTACKER, 0x2 + returntoball BS_ATTACKER + getswitchedmondata BS_ATTACKER + switchindataupdate BS_ATTACKER + hpthresholds BS_ATTACKER printstring STRINGID_SWITCHINMON - switchinanim ATTACKER, TRUE + switchinanim BS_ATTACKER, TRUE waitstate - switchineffects ATTACKER + switchineffects BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectRapidSpin:: - setmoveeffect EFFECT_RAPIDSPIN | AFFECTS_USER | CERTAIN + setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit BattleScript_EffectSonicboom:: @@ -1748,7 +1750,7 @@ BattleScript_EffectSonicboom:: attackstring ppreduce typecalc - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE setword gBattleMoveDamage, 20 adjustsetdamage goto BattleScript_HitFromAtkAnimation @@ -1787,15 +1789,15 @@ BattleScript_EffectSunnyDay:: goto BattleScript_MoveWeatherChange BattleScript_EffectDefenseUpHit:: - setmoveeffect EFFECT_DEF_PLUS_1 | AFFECTS_USER + setmoveeffect MOVE_EFFECT_DEF_PLUS_1 | MOVE_EFFECT_AFFECTS_USER goto BattleScript_EffectHit BattleScript_EffectAttackUpHit:: - setmoveeffect EFFECT_ATK_PLUS_1 | AFFECTS_USER + setmoveeffect MOVE_EFFECT_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER goto BattleScript_EffectHit BattleScript_EffectAllStatsUpHit:: - setmoveeffect EFFECT_ALL_STATS_UP | AFFECTS_USER + setmoveeffect MOVE_EFFECT_ALL_STATS_UP | MOVE_EFFECT_AFFECTS_USER goto BattleScript_EffectHit BattleScript_EffectBellyDrum:: @@ -1806,8 +1808,8 @@ BattleScript_EffectBellyDrum:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE attackanimation waitanimation - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_PKMNCUTHPMAXEDATTACK waitmessage 0x40 goto BattleScript_MoveEnd @@ -1834,26 +1836,26 @@ BattleScript_EffectMirrorCoat:: goto BattleScript_HitFromAtkAnimation BattleScript_EffectSkullBash:: - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn - jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn setbyte sTWOTURN_STRINGID, 0x2 call BattleScriptFirstChargingTurn - setstatchanger DEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_SkullBashEnd - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd + setstatchanger STAT_DEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_SkullBashEnd + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd setgraphicalstatchangevalues - playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_SkullBashEnd:: goto BattleScript_MoveEnd BattleScript_EffectTwister:: - jumpifnostatus3 TARGET, STATUS3_ON_AIR, BattleScript_FlinchEffect + jumpifnostatus3 BS_TARGET, STATUS3_ON_AIR, BattleScript_FlinchEffect orword gHitMarker, HITMARKER_IGNORE_ON_AIR setbyte sDMG_MULTIPLIER, 0x2 BattleScript_FlinchEffect:: - setmoveeffect EFFECT_FLINCH + setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_EffectHit BattleScript_EffectEarthquake:: @@ -1863,7 +1865,7 @@ BattleScript_EffectEarthquake:: selectfirstvalidtarget BattleScript_HitsAllWithUndergroundBonusLoop:: movevaluescleanup - jumpifnostatus3 TARGET, STATUS3_UNDERGROUND, BattleScript_HitsAllNoUndergroundBonus + jumpifnostatus3 BS_TARGET, STATUS3_UNDERGROUND, BattleScript_HitsAllNoUndergroundBonus orword gHitMarker, HITMARKER_IGNORE_UNDERGROUND setbyte sDMG_MULTIPLIER, 0x2 goto BattleScript_DoHitAllWithUndergroundBonus @@ -1879,17 +1881,17 @@ BattleScript_DoHitAllWithUndergroundBonus:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 printstring STRINGID_EMPTYSTRING3 waitmessage 0x1 - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop @@ -1917,35 +1919,35 @@ BattleScript_EffectFutureSight:: goto BattleScript_MoveEnd BattleScript_EffectGust:: - jumpifnostatus3 TARGET, STATUS3_ON_AIR, BattleScript_EffectHit + jumpifnostatus3 BS_TARGET, STATUS3_ON_AIR, BattleScript_EffectHit orword gHitMarker, HITMARKER_IGNORE_ON_AIR setbyte sDMG_MULTIPLIER, 0x2 goto BattleScript_EffectHit BattleScript_EffectStomp:: - jumpifnostatus3 TARGET, STATUS3_MINIMIZED, BattleScript_FlinchEffect + jumpifnostatus3 BS_TARGET, STATUS3_MINIMIZED, BattleScript_FlinchEffect setbyte sDMG_MULTIPLIER, 0x2 goto BattleScript_FlinchEffect BattleScript_EffectSolarbeam:: jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_SolarbeamDecideTurn jumpifabilitypresent ABILITY_AIR_LOCK, BattleScript_SolarbeamDecideTurn - jumpifhalfword COMMON_BITS, gBattleWeather, WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT, BattleScript_SolarbeamOnFirstTurn + jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT, BattleScript_SolarbeamOnFirstTurn BattleScript_SolarbeamDecideTurn:: - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn - jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn setbyte sTWOTURN_STRINGID, 0x1 call BattleScriptFirstChargingTurn goto BattleScript_MoveEnd BattleScript_SolarbeamOnFirstTurn:: orword gHitMarker, HITMARKER_x8000000 - setmoveeffect EFFECT_CHARGING | AFFECTS_USER + setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER seteffectprimary ppreduce goto BattleScript_TwoTurnMovesSecondTurn BattleScript_EffectThunder:: - setmoveeffect EFFECT_PARALYSIS + setmoveeffect MOVE_EFFECT_PARALYSIS orword gHitMarker, HITMARKER_IGNORE_ON_AIR goto BattleScript_EffectHit @@ -1954,14 +1956,14 @@ BattleScript_EffectTeleport:: attackstring ppreduce jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed - getifcantrunfrombattle ATTACKER - jumpifbyte EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed - jumpifbyte EQUAL, gBattleCommunication, 0x2, BattleScript_PrintAbilityMadeIneffective + getifcantrunfrombattle BS_ATTACKER + jumpifbyte CMP_EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed + jumpifbyte CMP_EQUAL, gBattleCommunication, 0x2, BattleScript_PrintAbilityMadeIneffective attackanimation waitanimation printstring STRINGID_PKMNFLEDFROMBATTLE waitmessage 0x40 - setoutcomeonteleport ATTACKER + setoutcomeonteleport BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectBeatUp:: @@ -1976,22 +1978,22 @@ BattleScript_BeatUpLoop:: trydobeatup BattleScript_BeatUpEnd, BattleScript_ButItFailed printstring STRINGID_PKMNATTACK critcalc - jumpifbyte NOT_EQUAL, gCritMultiplier, 0x2, BattleScript_BeatUpAttack + jumpifbyte CMP_NOT_EQUAL, gCritMultiplier, 0x2, BattleScript_BeatUpAttack manipulatedamage ATK80_DMG_DOUBLED BattleScript_BeatUpAttack:: adjustnormaldamage attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 goto BattleScript_BeatUpLoop @@ -1999,8 +2001,8 @@ BattleScript_BeatUpEnd:: end BattleScript_EffectSemiInvulnerable:: - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable - jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable jumpifmove MOVE_FLY, BattleScript_FirstTurnFly jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce @@ -2024,12 +2026,12 @@ BattleScript_FirstTurnSemiInvulnerable:: BattleScript_SecondTurnSemiInvulnerable:: attackcanceler - setmoveeffect EFFECT_CHARGING - setbyte sANIM_TURN, 0x1 - clearstatusfromeffect ATTACKER + setmoveeffect MOVE_EFFECT_CHARGING + setbyte sB_ANIM_TURN, 0x1 + clearstatusfromeffect BS_ATTACKER orword gHitMarker, HITMARKER_NO_PPDEDUCT jumpifnotmove MOVE_BOUNCE, BattleScript_SemiInvulnerableTryHit - setmoveeffect EFFECT_PARALYSIS + setmoveeffect MOVE_EFFECT_PARALYSIS BattleScript_SemiInvulnerableTryHit:: accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE clearsemiinvulnerablebit @@ -2044,9 +2046,9 @@ BattleScript_EffectDefenseCurl:: attackstring ppreduce setdefensecurlbit - setstatchanger DEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString + setstatchanger STAT_DEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString attackanimation waitanimation BattleScript_DefenseCurlDoStatUpAnim:: @@ -2056,13 +2058,13 @@ BattleScript_EffectSoftboiled:: attackcanceler attackstring ppreduce - tryhealhalfhealth BattleScript_AlreadyAtFullHp, TARGET + tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_TARGET BattleScript_PresentHealTarget:: attackanimation waitanimation orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET printstring STRINGID_PKMNREGAINEDHEALTH waitmessage 0x40 goto BattleScript_MoveEnd @@ -2076,7 +2078,7 @@ BattleScript_AlreadyAtFullHp:: BattleScript_EffectFakeOut:: attackcanceler jumpifnotfirstturn BattleScript_ButItFailedAtkStringPpReduce - setmoveeffect EFFECT_FLINCH | CERTAIN + setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit BattleScript_ButItFailedAtkStringPpReduce:: @@ -2085,14 +2087,14 @@ BattleScript_ButItFailedPpReduce:: ppreduce BattleScript_ButItFailed:: pause 0x20 - orbyte gBattleMoveFlags, MOVESTATUS_FAILED + orbyte gMoveResultFlags, MOVE_RESULT_FAILED resultmessage waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_NotAffected:: pause 0x20 - orbyte gBattleMoveFlags, MOVESTATUS_NOTAFFECTED + orbyte gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE resultmessage waitmessage 0x40 goto BattleScript_MoveEnd @@ -2100,9 +2102,9 @@ BattleScript_NotAffected:: BattleScript_EffectUproar:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - setmoveeffect EFFECT_UPROAR | AFFECTS_USER + setmoveeffect MOVE_EFFECT_UPROAR | MOVE_EFFECT_AFFECTS_USER attackstring - jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit + jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit ppreduce BattleScript_UproarHit:: nop @@ -2121,7 +2123,7 @@ BattleScript_EffectStockpile:: BattleScript_EffectSpitUp:: attackcanceler - jumpifbyte EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2 + jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2 attackstring ppreduce accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -2178,24 +2180,24 @@ BattleScript_EffectTorment:: BattleScript_EffectFlatter:: attackcanceler - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring ppreduce - jumpifconfusedandstatmaxed SPATK, BattleScript_ButItFailed + jumpifconfusedandstatmaxed STAT_SPATK, BattleScript_ButItFailed attackanimation waitanimation - setstatchanger SPATK, 1, FALSE + setstatchanger STAT_SPATK, 1, FALSE statbuffchange 0x1, BattleScript_FlatterTryConfuse - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse setgraphicalstatchangevalues - playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_FlatterTryConfuse:: - jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected - setmoveeffect EFFECT_CONFUSION + jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + setmoveeffect MOVE_EFFECT_CONFUSION seteffectprimary goto BattleScript_MoveEnd @@ -2203,27 +2205,27 @@ BattleScript_EffectWillOWisp:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifstatus TARGET, STATUS_BURN, BattleScript_AlreadyBurned - jumpiftype TARGET, TYPE_FIRE, BattleScript_NotAffected - jumpifability TARGET, ABILITY_WATER_VEIL, BattleScript_WaterVeilPrevents - jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus BS_TARGET, STATUS1_BURN, BattleScript_AlreadyBurned + jumpiftype BS_TARGET, TYPE_FIRE, BattleScript_NotAffected + jumpifability BS_TARGET, ABILITY_WATER_VEIL, BattleScript_WaterVeilPrevents + jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect EFFECT_BURN + setmoveeffect MOVE_EFFECT_BURN seteffectprimary goto BattleScript_MoveEnd BattleScript_WaterVeilPrevents:: - copybyte gEffectBank, gBankTarget + copybyte gEffectBattler, gBattlerTarget setbyte cMULTISTRING_CHOOSER, 0x0 call BattleScript_BRNPrevention goto BattleScript_MoveEnd BattleScript_AlreadyBurned:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYHASBURN waitmessage 0x40 @@ -2231,31 +2233,31 @@ BattleScript_AlreadyBurned:: BattleScript_EffectMemento:: attackcanceler - jumpifbyte EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153 + jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153 attackstring ppreduce jumpifattackandspecialattackcannotfall BattleScript_ButItFailed setatkhptozero attackanimation waitanimation - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA148 + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA148 setbyte sFIELD_1B, 0x0 - playstatchangeanimation TARGET, 0x12, 0x7 - playstatchangeanimation TARGET, 0x2, 0x3 - setstatchanger ATK, 2, TRUE + playstatchangeanimation BS_TARGET, 0x12, 0x7 + playstatchangeanimation BS_TARGET, 0x2, 0x3 + setstatchanger STAT_ATK, 2, TRUE statbuffchange 0x1, BattleScript_82DA119 - jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119 + jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119 printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DA119:: - playstatchangeanimation TARGET, 0x10, 0x3 - setstatchanger SPATK, 2, TRUE + playstatchangeanimation BS_TARGET, 0x10, 0x3 + setstatchanger STAT_SPATK, 2, TRUE statbuffchange 0x1, BattleScript_82DA13C - jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C + jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DA13C:: - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL goto BattleScript_MoveEnd BattleScript_82DA148:: printstring STRINGID_BUTNOEFFECT @@ -2271,11 +2273,11 @@ BattleScript_82DA15A:: effectivenesssound resultmessage waitmessage 0x40 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL goto BattleScript_MoveEnd BattleScript_EffectFacade:: - jumpifstatus ATTACKER, STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON, BattleScript_FacadeDoubleDmg + jumpifstatus BS_ATTACKER, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, BattleScript_FacadeDoubleDmg goto BattleScript_EffectHit BattleScript_FacadeDoubleDmg:: @@ -2291,9 +2293,9 @@ BattleScript_EffectFocusPunch:: goto BattleScript_MoveEnd BattleScript_EffectSmellingsalt:: - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit - setmoveeffect EFFECT_REMOVE_PARALYSIS | CERTAIN - jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_SmellingsaltDoubleDmg + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit + setmoveeffect MOVE_EFFECT_REMOVE_PARALYSIS | MOVE_EFFECT_CERTAIN + jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_SmellingsaltDoubleDmg goto BattleScript_EffectHit BattleScript_SmellingsaltDoubleDmg:: @@ -2358,7 +2360,7 @@ BattleScript_EffectTrick:: attackcanceler attackstring ppreduce - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE tryswapitems BattleScript_ButItFailed attackanimation @@ -2396,8 +2398,8 @@ BattleScript_EffectAssist:: asistattackselect BattleScript_ButItFailedPpReduce attackanimation waitanimation - setbyte sANIM_TURN, 0x0 - setbyte sANIM_TARGETS_HIT, 0x0 + setbyte sB_ANIM_TURN, 0x0 + setbyte sB_ANIM_TARGETS_HIT, 0x0 jumptorandomattack TRUE BattleScript_EffectIngrain:: @@ -2412,7 +2414,7 @@ BattleScript_EffectIngrain:: goto BattleScript_MoveEnd BattleScript_EffectSuperpower:: - setmoveeffect EFFECT_ATK_DEF_DOWN | AFFECTS_USER | CERTAIN + setmoveeffect MOVE_EFFECT_ATK_DEF_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit BattleScript_EffectMagicCoat:: @@ -2451,37 +2453,37 @@ BattleScript_EffectBrickBreak:: damagecalc typecalc adjustnormaldamage - jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_BrickBreakAnim - bicbyte gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED + jumpifbyte CMP_EQUAL, sB_ANIM_TURN, 0x0, BattleScript_BrickBreakAnim + bicbyte gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE BattleScript_BrickBreakAnim:: attackanimation waitanimation - jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_BrickBreakDoHit + jumpifbyte CMP_LESS_THAN, sB_ANIM_TURN, 0x2, BattleScript_BrickBreakDoHit printstring STRINGID_THEWALLSHATTERED waitmessage 0x40 BattleScript_BrickBreakDoHit:: typecalc2 effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 seteffectwithchance - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL goto BattleScript_MoveEnd BattleScript_EffectYawn:: attackcanceler attackstring ppreduce - jumpifability TARGET, ABILITY_VITAL_SPIRIT, BattleScript_PrintBankAbilityMadeIneffective - jumpifability TARGET, ABILITY_INSOMNIA, BattleScript_PrintBankAbilityMadeIneffective - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected + jumpifability BS_TARGET, ABILITY_VITAL_SPIRIT, BattleScript_PrintBankAbilityMadeIneffective + jumpifability BS_TARGET, ABILITY_INSOMNIA, BattleScript_PrintBankAbilityMadeIneffective + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON jumpifcantmakeasleep BattleScript_ButItFailed setyawn BattleScript_ButItFailed @@ -2499,7 +2501,7 @@ BattleScript_PrintAbilityMadeIneffective:: goto BattleScript_MoveEnd BattleScript_EffectKnockOff:: - setmoveeffect EFFECT_KNOCK_OFF + setmoveeffect MOVE_EFFECT_KNOCK_OFF goto BattleScript_EffectHit BattleScript_EffectEndeavor:: @@ -2511,7 +2513,7 @@ BattleScript_EffectEndeavor:: accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE typecalc jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE copyword gBattleMoveDamage, gHpDealt adjustsetdamage goto BattleScript_HitFromAtkAnimation @@ -2552,7 +2554,7 @@ BattleScript_EffectRefresh:: waitanimation printstring STRINGID_PKMNSTATUSNORMAL waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER goto BattleScript_MoveEnd BattleScript_EffectGrudge:: @@ -2591,24 +2593,24 @@ BattleScript_EffectSecretPower:: goto BattleScript_EffectHit BattleScript_EffectDoubleEdge:: - setmoveeffect EFFECT_RECOIL_33_PARALYSIS | AFFECTS_USER | CERTAIN + setmoveeffect MOVE_EFFECT_RECOIL_33_PARALYSIS | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit BattleScript_EffectTeeterDance:: attackcanceler attackstring ppreduce - setbyte gBankTarget, 0x0 + setbyte gBattlerTarget, 0x0 BattleScript_TeeterDanceLoop:: movevaluescleanup - setmoveeffect EFFECT_CONFUSION - jumpifbyteequal gBankAttacker, gBankTarget, BattleScript_TeeterDanceLoopIncrement - jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_TeeterDanceSubstitutePrevents - jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_TeeterDanceAlreadyConfused - jumpifhasnohp TARGET, BattleScript_TeeterDanceLoopIncrement + setmoveeffect MOVE_EFFECT_CONFUSION + jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_TeeterDanceLoopIncrement + jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_TeeterDanceSubstitutePrevents + jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_TeeterDanceAlreadyConfused + jumpifhasnohp BS_TARGET, BattleScript_TeeterDanceLoopIncrement accuracycheck BattleScript_TeeterDanceMissed, ACC_CURR_MOVE - jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_TeeterDanceSafeguardProtected + jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_TeeterDanceSafeguardProtected attackanimation waitanimation seteffectprimary @@ -2618,8 +2620,8 @@ BattleScript_TeeterDanceDoMoveEndIncrement:: setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 BattleScript_TeeterDanceLoopIncrement:: - addbyte gBankTarget, 0x1 - jumpifbytenotequal gBankTarget, gNoOfAllBanks, BattleScript_TeeterDanceLoop + addbyte gBattlerTarget, 0x1 + jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_TeeterDanceLoop end BattleScript_TeeterDanceOwnTempoPrevents:: @@ -2641,7 +2643,7 @@ BattleScript_TeeterDanceSubstitutePrevents:: goto BattleScript_TeeterDanceDoMoveEndIncrement BattleScript_TeeterDanceAlreadyConfused:: - various23 ATTACKER + various23 BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYCONFUSED waitmessage 0x40 @@ -2665,7 +2667,7 @@ BattleScript_EffectWaterSport:: goto BattleScript_MoveEnd BattleScript_EffectPoisonFang:: - setmoveeffect EFFECT_TOXIC + setmoveeffect MOVE_EFFECT_TOXIC goto BattleScript_EffectHit BattleScript_EffectWeatherBall:: @@ -2673,32 +2675,32 @@ BattleScript_EffectWeatherBall:: goto BattleScript_EffectHit BattleScript_EffectOverheat:: - setmoveeffect EFFECT_SP_ATK_TWO_DOWN | AFFECTS_USER | CERTAIN + setmoveeffect MOVE_EFFECT_SP_ATK_TWO_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit BattleScript_EffectTickle:: attackcanceler attackstring ppreduce - jumpifstat TARGET, GREATER_THAN, ATK, 0x0, BattleScript_TickleDoMoveAnim - jumpifstat TARGET, EQUAL, DEF, 0x0, BattleScript_CantLowerMultipleStats + jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, 0x0, BattleScript_TickleDoMoveAnim + jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, 0x0, BattleScript_CantLowerMultipleStats BattleScript_TickleDoMoveAnim:: accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE attackanimation waitanimation setbyte sFIELD_1B, 0x0 - playstatchangeanimation TARGET, 0x6, 0x5 - playstatchangeanimation TARGET, 0x2, 0x1 - setstatchanger ATK, 1, TRUE + playstatchangeanimation BS_TARGET, 0x6, 0x5 + playstatchangeanimation BS_TARGET, 0x2, 0x1 + setstatchanger STAT_ATK, 1, TRUE statbuffchange 0x1, BattleScript_TickleTryLowerDef - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_TickleTryLowerDef:: - playstatchangeanimation TARGET, 0x4, 0x1 - setstatchanger DEF, 1, TRUE + playstatchangeanimation BS_TARGET, 0x4, 0x1 + setstatchanger STAT_DEF, 1, TRUE statbuffchange 0x1, BattleScript_TickleEnd - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_TickleEnd:: @@ -2706,7 +2708,7 @@ BattleScript_TickleEnd:: BattleScript_CantLowerMultipleStats:: pause 0x20 - orbyte gBattleMoveFlags, MOVESTATUS_FAILED + orbyte gMoveResultFlags, MOVE_RESULT_FAILED printstring STRINGID_STATSWONTDECREASE2 waitmessage 0x40 goto BattleScript_MoveEnd @@ -2715,22 +2717,22 @@ BattleScript_EffectCosmicPower:: attackcanceler attackstring ppreduce - jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_CosmicPowerDoMoveAnim - jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_CantRaiseMultipleStats + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_CosmicPowerDoMoveAnim + jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats BattleScript_CosmicPowerDoMoveAnim:: attackanimation waitanimation setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0x24, 0x0 - setstatchanger DEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef + playstatchangeanimation BS_ATTACKER, 0x24, 0x0 + setstatchanger STAT_DEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CosmicPowerTrySpDef:: - setstatchanger SPDEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd + setstatchanger STAT_SPDEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CosmicPowerEnd:: @@ -2744,22 +2746,22 @@ BattleScript_EffectBulkUp:: attackcanceler attackstring ppreduce - jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_BulkUpDoMoveAnim - jumpifstat ATTACKER, EQUAL, DEF, 0xC, BattleScript_CantRaiseMultipleStats + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_BulkUpDoMoveAnim + jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_CantRaiseMultipleStats BattleScript_BulkUpDoMoveAnim:: attackanimation waitanimation setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0x6, 0x0 - setstatchanger ATK, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef + playstatchangeanimation BS_ATTACKER, 0x6, 0x0 + setstatchanger STAT_ATK, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_BulkUpTryDef:: - setstatchanger DEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_BulkUpEnd - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd + setstatchanger STAT_DEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpEnd + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_BulkUpEnd:: @@ -2769,22 +2771,22 @@ BattleScript_EffectCalmMind:: attackcanceler attackstring ppreduce - jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_CalmMindDoMoveAnim - jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_CantRaiseMultipleStats + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_CalmMindDoMoveAnim + jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats BattleScript_CalmMindDoMoveAnim:: attackanimation waitanimation setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0x30, 0x0 - setstatchanger SPATK, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef + playstatchangeanimation BS_ATTACKER, 0x30, 0x0 + setstatchanger STAT_SPATK, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CalmMindTrySpDef:: - setstatchanger SPDEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_CalmMindEnd - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd + setstatchanger STAT_SPDEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindEnd + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CalmMindEnd:: @@ -2792,7 +2794,7 @@ BattleScript_CalmMindEnd:: BattleScript_CantRaiseMultipleStats:: pause 0x20 - orbyte gBattleMoveFlags, MOVESTATUS_FAILED + orbyte gMoveResultFlags, MOVE_RESULT_FAILED printstring STRINGID_STATSWONTINCREASE2 waitmessage 0x40 goto BattleScript_MoveEnd @@ -2801,22 +2803,22 @@ BattleScript_EffectDragonDance:: attackcanceler attackstring ppreduce - jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_DragonDanceDoMoveAnim - jumpifstat ATTACKER, EQUAL, SPEED, 0xC, BattleScript_CantRaiseMultipleStats + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_DragonDanceDoMoveAnim + jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, 0xC, BattleScript_CantRaiseMultipleStats BattleScript_DragonDanceDoMoveAnim:: attackanimation waitanimation setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0xA, 0x0 - setstatchanger ATK, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed + playstatchangeanimation BS_ATTACKER, 0xA, 0x0 + setstatchanger STAT_ATK, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_DragonDanceTrySpeed:: - setstatchanger SPEED, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd + setstatchanger STAT_SPEED, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_DragonDanceEnd:: @@ -2834,85 +2836,85 @@ BattleScript_EffectCamouflage:: goto BattleScript_MoveEnd BattleScript_FaintAttacker:: - playfaintcry ATTACKER + playfaintcry BS_ATTACKER pause 0x40 - dofaintanimation ATTACKER - cleareffectsonfaint ATTACKER + dofaintanimation BS_ATTACKER + cleareffectsonfaint BS_ATTACKER printstring STRINGID_ATTACKERFAINTED return BattleScript_FaintTarget:: - playfaintcry TARGET + playfaintcry BS_TARGET pause 0x40 - dofaintanimation TARGET - cleareffectsonfaint TARGET + dofaintanimation BS_TARGET + cleareffectsonfaint BS_TARGET printstring STRINGID_TARGETFAINTED return BattleScript_GiveExp:: setbyte sGIVEEXP_STATE, 0x0 - getexp TARGET + getexp BS_TARGET end2 BattleScript_HandleFaintedMon:: atk24 BattleScript_82DA8F6 - jumpifbyte NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd + jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonTryChooseAnother - jumpifword NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother + jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother printstring STRINGID_USENEXTPKMN setbyte gBattleCommunication, 0x0 yesnobox - jumpifbyte EQUAL, gBattleCommunication + 1, 0x0, BattleScript_FaintedMonTryChooseAnother + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x0, BattleScript_FaintedMonTryChooseAnother jumpifplayerran BattleScript_FaintedMonEnd printstring STRINGID_CANTESCAPE2 BattleScript_FaintedMonTryChooseAnother:: openpartyscreen 0x3, BattleScript_FaintedMonEnd - switchhandleorder GBANK_1, 0x2 + switchhandleorder BS_FAINTED, 0x2 jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_x2000000, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID, BattleScript_FaintedMonChooseAnother jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother - jumpifword COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother - jumpifbyte EQUAL, sBATTLE_STYLE, 0x1, BattleScript_FaintedMonChooseAnother + jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother + jumpifbyte CMP_EQUAL, sBATTLE_STYLE, 0x1, BattleScript_FaintedMonChooseAnother jumpifcantswitch 11, BattleScript_FaintedMonChooseAnother printstring STRINGID_ENEMYABOUTTOSWITCHPKMN setbyte gBattleCommunication, 0x0 yesnobox - jumpifbyte EQUAL, gBattleCommunication + 1, 0x1, BattleScript_FaintedMonChooseAnother + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x1, BattleScript_FaintedMonChooseAnother setatktoplayer0 openpartyscreen 0x81, BattleScript_FaintedMonChooseAnother - switchhandleorder ATTACKER, 0x2 - jumpifbyte EQUAL, gBattleCommunication, 0x6, BattleScript_FaintedMonChooseAnother + switchhandleorder BS_ATTACKER, 0x2 + jumpifbyte CMP_EQUAL, gBattleCommunication, 0x6, BattleScript_FaintedMonChooseAnother atknameinbuff1 - resetintrimidatetracebits ATTACKER - hpthresholds2 ATTACKER + resetintrimidatetracebits BS_ATTACKER + hpthresholds2 BS_ATTACKER printstring STRINGID_RETURNMON - switchoutabilities ATTACKER + switchoutabilities BS_ATTACKER waitstate returnatktoball waitstate - drawpartystatussummary ATTACKER - getswitchedmondata ATTACKER - switchindataupdate ATTACKER - hpthresholds ATTACKER + drawpartystatussummary BS_ATTACKER + getswitchedmondata BS_ATTACKER + switchindataupdate BS_ATTACKER + hpthresholds BS_ATTACKER printstring STRINGID_SWITCHINMON - atk62 ATTACKER - switchinanim ATTACKER, 0x0 + atk62 BS_ATTACKER + switchinanim BS_ATTACKER, 0x0 waitstate - switchineffects ATTACKER + switchineffects BS_ATTACKER resetsentmonsvalue BattleScript_FaintedMonChooseAnother:: - drawpartystatussummary GBANK_1 - getswitchedmondata GBANK_1 - switchindataupdate GBANK_1 - hpthresholds GBANK_1 + drawpartystatussummary BS_FAINTED + getswitchedmondata BS_FAINTED + switchindataupdate BS_FAINTED + hpthresholds BS_FAINTED printstring STRINGID_SWITCHINMON - atk62 GBANK_1 - switchinanim GBANK_1, FALSE + atk62 BS_FAINTED + switchinanim BS_FAINTED, FALSE waitstate - various7 ATTACKER - switchineffects GBANK_1 + various7 BS_ATTACKER + switchineffects BS_FAINTED jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonEnd cancelallactions BattleScript_FaintedMonEnd:: @@ -2921,21 +2923,21 @@ BattleScript_FaintedMonEnd:: BattleScript_82DA8F6:: openpartyscreen 0x5, BattleScript_82DA8FC BattleScript_82DA8FC:: - switchhandleorder GBANK_1, 0x0 + switchhandleorder BS_FAINTED, 0x0 openpartyscreen 0x6, BattleScript_82DA92C - switchhandleorder GBANK_1, 0x0 + switchhandleorder BS_FAINTED, 0x0 BattleScript_82DA908:: - switchhandleorder GBANK_1, 0x3 - drawpartystatussummary GBANK_1 - getswitchedmondata GBANK_1 - switchindataupdate GBANK_1 - hpthresholds GBANK_1 + switchhandleorder BS_FAINTED, 0x3 + drawpartystatussummary BS_FAINTED + getswitchedmondata BS_FAINTED + switchindataupdate BS_FAINTED + hpthresholds BS_FAINTED printstring STRINGID_SWITCHINMON - atk62 GBANK_1 - switchinanim GBANK_1, FALSE + atk62 BS_FAINTED + switchinanim BS_FAINTED, FALSE waitstate switchineffects 5 - jumpifbytenotequal gBank1, gNoOfAllBanks, BattleScript_82DA908 + jumpifbytenotequal gBattlerFainted, gBattlersCount, BattleScript_82DA908 BattleScript_82DA92C:: end2 @@ -2946,13 +2948,13 @@ BattleScript_LocalTrainerBattleWon:: BattleScript_LocalTwoTrainersDefeated:: printstring STRINGID_TWOENEMIESDEFEATED BattleScript_LocalBattleWonLoseTexts:: - trainerslidein ATTACKER + trainerslidein BS_ATTACKER waitstate printstring STRINGID_TRAINER1LOSETEXT jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward - trainerslideout IDENTITY_OPPONENT_MON1 + trainerslideout B_POSITION_OPPONENT_LEFT waitstate - trainerslidein GBANK_1 + trainerslidein BS_FAINTED waitstate printstring STRINGID_TRAINER2LOSETEXT BattleScript_LocalBattleWonReward:: @@ -2969,7 +2971,7 @@ BattleScript_LocalBattleLost:: jumpifbattletype BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID, BattleScript_LocalBattleLostPrintTrainersWinText jumpifbattletype BATTLE_TYPE_x4000000, BattleScript_LocalBattleLostPrintTrainersWinText jumpifbattletype BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd - jumpifhalfword EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd + jumpifhalfword CMP_EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd BattleScript_LocalBattleLostPrintWhiteOut:: printstring STRINGID_PLAYERWHITEOUT waitmessage 0x40 @@ -2978,38 +2980,38 @@ BattleScript_LocalBattleLostPrintWhiteOut:: BattleScript_LocalBattleLostEnd:: end2 BattleScript_CheckDomeDrew:: - jumpifbyte EQUAL, gBattleOutcome, DREW, BattleScript_LocalBattleLostEnd_ + jumpifbyte CMP_EQUAL, gBattleOutcome, B_OUTCOME_DREW, BattleScript_LocalBattleLostEnd_ BattleScript_LocalBattleLostPrintTrainersWinText:: jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut - returnopponentmon1toball ATTACKER + returnopponentmon1toball BS_ATTACKER waitstate - returnopponentmon2toball ATTACKER + returnopponentmon2toball BS_ATTACKER waitstate - trainerslidein ATTACKER + trainerslidein BS_ATTACKER waitstate printstring STRINGID_TRAINER1WINTEXT jumpifbattletype BATTLE_TYPE_x800000, BattleScript_LocalBattleLostDoTrainer2WinText jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_ BattleScript_LocalBattleLostDoTrainer2WinText:: - trainerslideout IDENTITY_OPPONENT_MON1 + trainerslideout B_POSITION_OPPONENT_LEFT waitstate - trainerslidein GBANK_1 + trainerslidein BS_FAINTED waitstate printstring STRINGID_TRAINER2WINTEXT BattleScript_LocalBattleLostEnd_:: end2 BattleScript_82DAA0B:: - returnopponentmon1toball ATTACKER + returnopponentmon1toball BS_ATTACKER waitstate - returnopponentmon2toball ATTACKER + returnopponentmon2toball BS_ATTACKER waitstate - trainerslidein ATTACKER + trainerslidein BS_ATTACKER waitstate printstring STRINGID_TRAINER1WINTEXT - trainerslideout IDENTITY_OPPONENT_MON1 + trainerslideout B_POSITION_OPPONENT_LEFT waitstate - trainerslidein GBANK_1 + trainerslidein BS_FAINTED waitstate printstring STRINGID_TRAINER2WINTEXT jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_82DAA31 @@ -3029,15 +3031,15 @@ BattleScript_LinkBattleWonOrLostWaitEnd:: end2 BattleScript_82DAA5C:: - playtrainerdefeatbgm ATTACKER + playtrainerdefeatbgm BS_ATTACKER printstring STRINGID_BATTLEEND waitmessage 0x40 - trainerslidein ATTACKER + trainerslidein BS_ATTACKER waitstate printstring STRINGID_TRAINER1LOSETEXT - trainerslideout IDENTITY_OPPONENT_MON1 + trainerslideout B_POSITION_OPPONENT_LEFT waitstate - trainerslidein GBANK_1 + trainerslidein BS_FAINTED waitstate printstring STRINGID_TRAINER2LOSETEXT jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_82DAA83 @@ -3054,13 +3056,13 @@ BattleScript_FrontierTrainerBattleWon:: BattleScript_82DAAAB:: printstring STRINGID_TWOENEMIESDEFEATED BattleScript_82DAAAE:: - trainerslidein ATTACKER + trainerslidein BS_ATTACKER waitstate printstring STRINGID_TRAINER1LOSETEXT jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB - trainerslideout IDENTITY_OPPONENT_MON1 + trainerslideout B_POSITION_OPPONENT_LEFT waitstate - trainerslidein GBANK_1 + trainerslidein BS_FAINTED waitstate printstring STRINGID_TRAINER2LOSETEXT BattleScript_82DAACB:: @@ -3070,7 +3072,7 @@ BattleScript_82DAADA:: end2 BattleScript_SmokeBallEscape:: - playanimation ATTACKER, ANIM_SMOKEBALL_ESCAPE, NULL + playanimation BS_ATTACKER, B_ANIM_SMOKEBALL_ESCAPE, NULL printstring STRINGID_PKMNFLEDUSINGITS waitmessage 0x40 end2 @@ -3108,7 +3110,7 @@ BattleScript_PrintFullBox:: endselectionscript BattleScript_ActionSwitch:: - hpthresholds2 ATTACKER + hpthresholds2 BS_ATTACKER printstring STRINGID_RETURNMON setbyte sDMG_MULTIPLIER, 0x2 jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_PursuitSwitchDmgSetMultihit @@ -3124,20 +3126,20 @@ BattleScript_PursuitSwitchDmgLoop:: atk5F BattleScript_DoSwitchOut:: decrementmultihit BattleScript_PursuitSwitchDmgLoop - switchoutabilities ATTACKER + switchoutabilities BS_ATTACKER waitstate returnatktoball waitstate - drawpartystatussummary ATTACKER - switchhandleorder ATTACKER, 0x1 - getswitchedmondata ATTACKER - switchindataupdate ATTACKER - hpthresholds ATTACKER + drawpartystatussummary BS_ATTACKER + switchhandleorder BS_ATTACKER, 0x1 + getswitchedmondata BS_ATTACKER + switchindataupdate BS_ATTACKER + hpthresholds BS_ATTACKER printstring STRINGID_SWITCHINMON - atk62 ATTACKER - switchinanim ATTACKER, FALSE + atk62 BS_ATTACKER + switchinanim BS_ATTACKER, FALSE waitstate - switchineffects ATTACKER + switchineffects BS_ATTACKER setbyte sMOVEEND_STATE, 0x4 moveend 0x1, 0x0 setbyte sMOVEEND_STATE, 0xF @@ -3155,21 +3157,21 @@ BattleScript_PursuitDmgOnSwitchOut:: attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET critmessage waitmessage 0x40 resultmessage waitmessage 0x40 - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL setbyte sMOVEEND_STATE, 0x3 moveend 0x2, 0x6 - various4 TARGET - jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet + various4 BS_TARGET + jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet setbyte sGIVEEXP_STATE, 0x0 - getexp TARGET + getexp BS_TARGET BattleScript_PursuitDmgOnSwitchOutRet:: return @@ -3209,7 +3211,7 @@ BattleScript_LearnedNewMove:: fanfare MUS_FANFA1 printstring STRINGID_PKMNLEARNEDMOVE waitmessage 0x40 - updatechoicemoveonlvlup ATTACKER + updatechoicemoveonlvlup BS_ATTACKER goto BattleScript_TryLearnMoveLoop BattleScript_LearnMoveReturn:: return @@ -3217,33 +3219,33 @@ BattleScript_LearnMoveReturn:: BattleScript_RainContinuesOrEnds:: printfromtable gRainContinuesStringIds waitmessage 0x40 - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_RainContinuesOrEndsEnd - playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_RainContinuesOrEndsEnd + playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES, NULL BattleScript_RainContinuesOrEndsEnd:: end2 BattleScript_DamagingWeatherContinues:: printfromtable gSandStormHailContinuesStringIds waitmessage 0x40 - playanimation2 ATTACKER, sANIM_ARG1, NULL + playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL setbyte gBattleCommunication, 0x0 BattleScript_DamagingWeatherLoop:: - copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 0x1 + copyarraywithindex gBattlerAttacker, gBattleTurnOrder, gBattleCommunication, 0x1 weatherdamage - jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_DamagingWeatherLoopIncrement + jumpifword CMP_EQUAL, gBattleMoveDamage, 0x0, BattleScript_DamagingWeatherLoopIncrement printfromtable gSandStormHailDmgStringIds waitmessage 0x40 orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE effectivenesssound - hitanimation ATTACKER - healthbarupdate ATTACKER - datahpupdate ATTACKER - tryfaintmon ATTACKER, FALSE, NULL + hitanimation BS_ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + tryfaintmon BS_ATTACKER, FALSE, NULL atk24 BattleScript_DamagingWeatherLoopIncrement BattleScript_DamagingWeatherLoopIncrement:: - jumpifbyte NOT_EQUAL, gBattleOutcome, 0, BattleScript_DamagingWeatherContinuesEnd + jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_DamagingWeatherContinuesEnd addbyte gBattleCommunication, 0x1 - jumpifbytenotequal gBattleCommunication, gNoOfAllBanks, BattleScript_DamagingWeatherLoop + jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_DamagingWeatherLoop BattleScript_DamagingWeatherContinuesEnd:: bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE end2 @@ -3256,7 +3258,7 @@ BattleScript_SandStormHailEnds:: BattleScript_SunlightContinues:: printstring STRINGID_SUNLIGHTSTRONG waitmessage 0x40 - playanimation ATTACKER, ANIM_SUN_CONTINUES, NULL + playanimation BS_ATTACKER, B_ANIM_SUN_CONTINUES, NULL end2 BattleScript_SunlightFaded:: @@ -3267,7 +3269,7 @@ BattleScript_SunlightFaded:: BattleScript_OverworldWeatherStarts:: printfromtable gWeatherContinuesStringIds waitmessage 0x40 - playanimation2 ATTACKER, sANIM_ARG1, NULL + playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL end3 BattleScript_SideStatusWoreOff:: @@ -3288,12 +3290,12 @@ BattleScript_SafeguardEnds:: end2 BattleScript_LeechSeedTurnDrain:: - playanimation ATTACKER, ANIM_LEECH_SEED_DRAIN, sANIM_ARG1 + playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER copyword gBattleMoveDamage, gHpDealt - jumpifability ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_LeechSeedTurnPrintLiquidOoze + jumpifability BS_ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_LeechSeedTurnPrintLiquidOoze manipulatedamage ATK80_DMG_CHANGE_SIGN setbyte cMULTISTRING_CHOOSER, 0x3 goto BattleScript_LeechSeedTurnPrintAndUpdateHp @@ -3301,12 +3303,12 @@ BattleScript_LeechSeedTurnPrintLiquidOoze:: setbyte cMULTISTRING_CHOOSER, 0x4 BattleScript_LeechSeedTurnPrintAndUpdateHp:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET printfromtable gLeechSeedStringIds waitmessage 0x40 - tryfaintmon ATTACKER, FALSE, NULL - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL end2 BattleScript_BideStoringEnergy:: @@ -3316,32 +3318,32 @@ BattleScript_BideStoringEnergy:: BattleScript_BideAttack:: attackcanceler - setmoveeffect EFFECT_CHARGING - clearstatusfromeffect ATTACKER + setmoveeffect MOVE_EFFECT_CHARGING + clearstatusfromeffect BS_ATTACKER printstring STRINGID_PKMNUNLEASHEDENERGY waitmessage 0x40 accuracycheck BattleScript_MoveMissed, ACC_CURR_MOVE typecalc - bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE + bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE copyword gBattleMoveDamage, sBIDE_DMG adjustsetdamage - setbyte sANIM_TURN, 0x1 + setbyte sB_ANIM_TURN, 0x1 attackanimation waitanimation effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET resultmessage waitmessage 0x40 - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL goto BattleScript_MoveEnd BattleScript_BideNoEnergyToAttack:: attackcanceler - setmoveeffect EFFECT_CHARGING - clearstatusfromeffect ATTACKER + setmoveeffect MOVE_EFFECT_CHARGING + clearstatusfromeffect BS_ATTACKER printstring STRINGID_PKMNUNLEASHEDENERGY waitmessage 0x40 goto BattleScript_ButItFailed @@ -3349,20 +3351,20 @@ BattleScript_BideNoEnergyToAttack:: BattleScript_SuccessForceOut:: attackanimation waitanimation - switchoutabilities TARGET - returntoball TARGET + switchoutabilities BS_TARGET + returntoball BS_TARGET waitstate jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_TrainerBattleForceOut - setoutcomeonteleport ATTACKER + setoutcomeonteleport BS_ATTACKER finishaction BattleScript_TrainerBattleForceOut:: - getswitchedmondata TARGET - switchindataupdate TARGET - switchinanim TARGET, FALSE + getswitchedmondata BS_TARGET + switchindataupdate BS_TARGET + switchinanim BS_TARGET, FALSE waitstate printstring STRINGID_PKMNWASDRAGGEDOUT - switchineffects TARGET + switchineffects BS_TARGET goto BattleScript_MoveEnd BattleScript_MistProtected:: @@ -3406,55 +3408,55 @@ BattleScript_DestinyBondTakesLife:: printstring STRINGID_PKMNTOOKFOE waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER - tryfaintmon ATTACKER, FALSE, NULL + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + tryfaintmon BS_ATTACKER, FALSE, NULL return BattleScript_SpikesOnAttacker:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER call BattleScript_PrintHurtBySpikes - tryfaintmon ATTACKER, FALSE, NULL - tryfaintmon ATTACKER, TRUE, BattleScript_SpikesOnAttackerFainted + tryfaintmon BS_ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, TRUE, BattleScript_SpikesOnAttackerFainted return BattleScript_SpikesOnAttackerFainted:: setbyte sGIVEEXP_STATE, 0x0 - getexp ATTACKER + getexp BS_ATTACKER setbyte sMOVEEND_STATE, 0x0 moveend 0x0, 0x0 goto BattleScript_HandleFaintedMon BattleScript_SpikesOnTarget:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET call BattleScript_PrintHurtBySpikes - tryfaintmon TARGET, FALSE, NULL - tryfaintmon TARGET, TRUE, BattleScript_SpikesOnTargetFainted + tryfaintmon BS_TARGET, FALSE, NULL + tryfaintmon BS_TARGET, TRUE, BattleScript_SpikesOnTargetFainted return BattleScript_SpikesOnTargetFainted:: setbyte sGIVEEXP_STATE, 0x0 - getexp TARGET + getexp BS_TARGET setbyte sMOVEEND_STATE, 0x0 moveend 0x0, 0x0 goto BattleScript_HandleFaintedMon -BattleScript_SpikesOngBank1:: +BattleScript_SpikesOnFaintedBattler:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate GBANK_1 - datahpupdate GBANK_1 + healthbarupdate BS_FAINTED + datahpupdate BS_FAINTED call BattleScript_PrintHurtBySpikes - tryfaintmon GBANK_1, FALSE, NULL - tryfaintmon GBANK_1, TRUE, BattleScript_SpikesOngBank1Fainted + tryfaintmon BS_FAINTED, FALSE, NULL + tryfaintmon BS_FAINTED, TRUE, BattleScript_SpikesOnFaintedBattlerFainted return -BattleScript_SpikesOngBank1Fainted:: +BattleScript_SpikesOnFaintedBattlerFainted:: setbyte sGIVEEXP_STATE, 0x0 - getexp GBANK_1 + getexp BS_FAINTED setbyte sMOVEEND_STATE, 0x0 moveend 0x0, 0x0 goto BattleScript_HandleFaintedMon @@ -3468,9 +3470,9 @@ BattleScript_PerishSongTakesLife:: printstring STRINGID_PKMNPERISHCOUNTFELL waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER - tryfaintmon ATTACKER, FALSE, NULL + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + tryfaintmon BS_ATTACKER, FALSE, NULL end2 BattleScript_PerishSongCountGoesDown:: @@ -3479,36 +3481,36 @@ BattleScript_PerishSongCountGoesDown:: end2 BattleScript_AllStatsUp:: - jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_AllStatsUpAtk - jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_AllStatsUpAtk - jumpifstat ATTACKER, LESS_THAN, SPEED, 0xC, BattleScript_AllStatsUpAtk - jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_AllStatsUpAtk - jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_AllStatsUpRet + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_AllStatsUpAtk + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_AllStatsUpAtk + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, 0xC, BattleScript_AllStatsUpAtk + jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_AllStatsUpAtk + jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_AllStatsUpRet BattleScript_AllStatsUpAtk:: setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0x3E, 0x0 - setstatchanger ATK, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef + playstatchangeanimation BS_ATTACKER, 0x3E, 0x0 + setstatchanger STAT_ATK, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpDef:: - setstatchanger DEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed + setstatchanger STAT_DEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpSpeed:: - setstatchanger SPEED, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk + setstatchanger STAT_SPEED, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpSpAtk:: - setstatchanger SPATK, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef + setstatchanger STAT_SPATK, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpSpDef:: - setstatchanger SPDEF, 1, FALSE - statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet + setstatchanger STAT_SPDEF, 1, FALSE + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpRet:: @@ -3521,7 +3523,7 @@ BattleScript_RapidSpinAway:: BattleScript_WrapFree:: printstring STRINGID_PKMNGOTFREE waitmessage 0x40 - copybyte gBankTarget, sBANK + copybyte gBattlerTarget, sBANK return BattleScript_LeechSeedFree:: @@ -3537,43 +3539,43 @@ BattleScript_SpikesFree:: BattleScript_MonTookFutureAttack:: printstring STRINGID_PKMNTOOKATTACK waitmessage 0x40 - jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_CheckDoomDesireMiss + jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_CheckDoomDesireMiss accuracycheck BattleScript_FutureAttackMiss, MOVE_FUTURE_SIGHT goto BattleScript_FutureAttackAnimate BattleScript_CheckDoomDesireMiss:: accuracycheck BattleScript_FutureAttackMiss, MOVE_DOOM_DESIRE BattleScript_FutureAttackAnimate:: adjustnormaldamage2 - jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_FutureHitAnimDoomDesire - playanimation ATTACKER, ANIM_FUTURE_SIGHT_HIT, NULL + jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_FutureHitAnimDoomDesire + playanimation BS_ATTACKER, B_ANIM_FUTURE_SIGHT_HIT, NULL goto BattleScript_DoFutureAttackHit BattleScript_FutureHitAnimDoomDesire:: - playanimation ATTACKER, ANIM_DOOM_DESIRE_HIT, NULL + playanimation BS_ATTACKER, B_ANIM_DOOM_DESIRE_HIT, NULL BattleScript_DoFutureAttackHit:: effectivenesssound - hitanimation TARGET + hitanimation BS_TARGET waitstate - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET resultmessage waitmessage 0x40 - tryfaintmon TARGET, FALSE, NULL + tryfaintmon BS_TARGET, FALSE, NULL atk24 BattleScript_FutureAttackEnd BattleScript_FutureAttackEnd:: setbyte sMOVEEND_STATE, 0x0 moveend 0x1, 0x0 setbyte sMOVEEND_STATE, 0xB moveend 0x2, 0xE - setbyte gBattleMoveFlags, 0 + setbyte gMoveResultFlags, 0 end2 BattleScript_FutureAttackMiss:: pause 0x20 - setbyte gBattleMoveFlags, 0 - orbyte gBattleMoveFlags, MOVESTATUS_FAILED + setbyte gMoveResultFlags, 0 + orbyte gMoveResultFlags, MOVE_RESULT_FAILED resultmessage waitmessage 0x40 - setbyte gBattleMoveFlags, 0 + setbyte gMoveResultFlags, 0 end2 BattleScript_NoMovesLeft:: @@ -3619,12 +3621,12 @@ BattleScript_SelectingNotAllowedMoveTauntInPalace:: BattleScript_WishComesTrue:: trywish 0x1, BattleScript_WishButFullHp - playanimation TARGET, ANIM_WISH_HEAL, NULL + playanimation BS_TARGET, B_ANIM_WISH_HEAL, NULL printstring STRINGID_PKMNWISHCAMETRUE waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET printstring STRINGID_PKMNREGAINEDHEALTH waitmessage 0x40 end2 @@ -3638,12 +3640,12 @@ BattleScript_WishButFullHp:: end2 BattleScript_IngrainTurnHeal:: - playanimation ATTACKER, ANIM_INGRAIN_HEAL, NULL + playanimation BS_ATTACKER, B_ANIM_INGRAIN_HEAL, NULL printstring STRINGID_PKMNABSORBEDNUTRIENTS waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER end2 BattleScript_PrintMonIsRooted:: @@ -3654,25 +3656,25 @@ BattleScript_PrintMonIsRooted:: BattleScript_AtkDefDown:: setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0x6, 0xD - playstatchangeanimation ATTACKER, 0x2, 0x9 - setstatchanger ATK, 1, TRUE - statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB144 - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144 + playstatchangeanimation BS_ATTACKER, 0x6, 0xD + playstatchangeanimation BS_ATTACKER, 0x2, 0x9 + setstatchanger STAT_ATK, 1, TRUE + statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB144 + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144 printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB144:: - playstatchangeanimation ATTACKER, 0x4, 0x9 - setstatchanger DEF, 1, TRUE - statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB167 - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167 + playstatchangeanimation BS_ATTACKER, 0x4, 0x9 + setstatchanger STAT_DEF, 1, TRUE + statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB167 + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167 printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB167:: return BattleScript_KnockedOff:: - playanimation TARGET, ANIM_ITEM_KNOCKOFF, NULL + playanimation BS_TARGET, B_ANIM_ITEM_KNOCKOFF, NULL printstring STRINGID_PKMNKNOCKEDOFF waitmessage 0x40 return @@ -3702,14 +3704,14 @@ BattleScript_MagicCoatBounce:: printstring STRINGID_PKMNMOVEBOUNCED waitmessage 0x40 orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 - setmagiccoattarget ATTACKER + setmagiccoattarget BS_ATTACKER return BattleScript_SnatchedMove:: attackstring ppreduce snatchsetbanks - playanimation TARGET, ANIM_SNATCH_MOVE, NULL + playanimation BS_TARGET, B_ANIM_SNATCH_MOVE, NULL printstring STRINGID_PKMNSNATCHEDMOVE waitmessage 0x40 orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000 @@ -3728,10 +3730,10 @@ BattleScript_OneHitKOMsg:: BattleScript_SAtkDown2:: setbyte sFIELD_1B, 0x0 - playstatchangeanimation ATTACKER, 0x10, 0xB - setstatchanger SPATK, 2, TRUE - statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB1FE - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE + playstatchangeanimation BS_ATTACKER, 0x10, 0xB + setstatchanger STAT_SPATK, 2, TRUE + statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB1FE + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB1FE:: @@ -3740,7 +3742,7 @@ BattleScript_82DB1FE:: BattleScript_FocusPunchSetUp:: printstring STRINGID_EMPTYSTRING3 waitmessage 0x1 - playanimation ATTACKER, ANIM_x14, NULL + playanimation BS_ATTACKER, B_ANIM_x14, NULL printstring STRINGID_PKMNTIGHTENINGFOCUS waitmessage 0x40 end2 @@ -3748,32 +3750,32 @@ BattleScript_FocusPunchSetUp:: BattleScript_MoveUsedIsAsleep:: printstring STRINGID_PKMNFASTASLEEP waitmessage 0x40 - statusanimation ATTACKER + statusanimation BS_ATTACKER goto BattleScript_MoveEnd BattleScript_MoveUsedWokeUp:: bicword gHitMarker, HITMARKER_x10 printfromtable gWokeUpStringIds waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER return BattleScript_MonWokeUpInUproar:: printstring STRINGID_PKMNWOKEUPINUPROAR waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER end2 BattleScript_PoisonTurnDmg:: printstring STRINGID_PKMNHURTBYPOISON waitmessage 0x40 BattleScript_DoStatusTurnDmg:: - statusanimation ATTACKER + statusanimation BS_ATTACKER BattleScript_DoTurnDmg:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER - tryfaintmon ATTACKER, FALSE, NULL + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + tryfaintmon BS_ATTACKER, FALSE, NULL atk24 BattleScript_DoTurnDmgEnd BattleScript_DoTurnDmgEnd:: end2 @@ -3786,26 +3788,26 @@ BattleScript_BurnTurnDmg:: BattleScript_MoveUsedIsFrozen:: printstring STRINGID_PKMNISFROZEN waitmessage 0x40 - statusanimation ATTACKER + statusanimation BS_ATTACKER goto BattleScript_MoveEnd BattleScript_MoveUsedUnfroze:: printfromtable gGotDefrostedStringIds waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER return BattleScript_DefrostedViaFireMove:: printstring STRINGID_PKMNWASDEFROSTED waitmessage 0x40 - updatestatusicon TARGET + updatestatusicon BS_TARGET return BattleScript_MoveUsedIsParalyzed:: printstring STRINGID_PKMNISPARALYZED waitmessage 0x40 - statusanimation ATTACKER - cancelmultiturnmoves ATTACKER + statusanimation BS_ATTACKER + cancelmultiturnmoves BS_ATTACKER goto BattleScript_MoveEnd BattleScript_MoveUsedFlinched:: @@ -3819,7 +3821,7 @@ BattleScript_PrintUproarOverTurns:: end2 BattleScript_ThrashConfuses:: - chosenstatus2animation ATTACKER, STATUS2_CONFUSION + chosenstatus2animation BS_ATTACKER, STATUS2_CONFUSION printstring STRINGID_PKMNFATIGUECONFUSION waitmessage 0x40 end2 @@ -3827,22 +3829,22 @@ BattleScript_ThrashConfuses:: BattleScript_MoveUsedIsConfused:: printstring STRINGID_PKMNISCONFUSED waitmessage 0x40 - status2animation ATTACKER, STATUS2_CONFUSION - jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_MoveUsedIsConfusedRet + status2animation BS_ATTACKER, STATUS2_CONFUSION + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_MoveUsedIsConfusedRet BattleScript_DoSelfConfusionDmg:: - cancelmultiturnmoves ATTACKER + cancelmultiturnmoves BS_ATTACKER adjustnormaldamage2 printstring STRINGID_ITHURTCONFUSION waitmessage 0x40 effectivenesssound - hitanimation ATTACKER + hitanimation BS_ATTACKER waitstate orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER resultmessage waitmessage 0x40 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL goto BattleScript_MoveEnd BattleScript_MoveUsedIsConfusedRet:: return @@ -3858,7 +3860,7 @@ BattleScript_PrintPayDayMoneyString:: return BattleScript_WrapTurnDmg:: - playanimation ATTACKER, ANIM_TURN_TRAP, sANIM_ARG1 + playanimation BS_ATTACKER, B_ANIM_TURN_TRAP, sB_ANIM_ARG1 printstring STRINGID_PKMNHURTBY waitmessage 0x40 goto BattleScript_DoTurnDmg @@ -3871,7 +3873,7 @@ BattleScript_WrapEnds:: BattleScript_MoveUsedIsInLove:: printstring STRINGID_PKMNINLOVE waitmessage 0x40 - status2animation ATTACKER, STATUS2_INFATUATION + status2animation BS_ATTACKER, STATUS2_INFATUATION return BattleScript_MoveUsedIsParalyzedCantAttack:: @@ -3882,59 +3884,59 @@ BattleScript_MoveUsedIsParalyzedCantAttack:: BattleScript_NightmareTurnDmg:: printstring STRINGID_PKMNLOCKEDINNIGHTMARE waitmessage 0x40 - status2animation ATTACKER, STATUS2_NIGHTMARE + status2animation BS_ATTACKER, STATUS2_NIGHTMARE goto BattleScript_DoTurnDmg BattleScript_CurseTurnDmg:: printstring STRINGID_PKMNAFFLICTEDBYCURSE waitmessage 0x40 - status2animation ATTACKER, STATUS2_CURSED + status2animation BS_ATTACKER, STATUS2_CURSED goto BattleScript_DoTurnDmg BattleScript_TargetPRLZHeal:: printstring STRINGID_PKMNHEALEDPARALYSIS waitmessage 0x40 - updatestatusicon TARGET + updatestatusicon BS_TARGET return BattleScript_MoveEffectSleep:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printfromtable gFellAsleepStringIds waitmessage 0x40 BattleScript_UpdateEffectStatusIconRet:: - updatestatusicon EFFECT_BANK + updatestatusicon BS_EFFECT_BATTLER waitstate return BattleScript_YawnMakesAsleep:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printstring STRINGID_PKMNFELLASLEEP waitmessage 0x40 - updatestatusicon EFFECT_BANK + updatestatusicon BS_EFFECT_BATTLER waitstate - makevisible EFFECT_BANK + makevisible BS_EFFECT_BATTLER end2 BattleScript_MoveEffectPoison:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printfromtable gGotPoisonedStringIds waitmessage 0x40 goto BattleScript_UpdateEffectStatusIconRet BattleScript_MoveEffectBurn:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printfromtable gGotBurnedStringIds waitmessage 0x40 goto BattleScript_UpdateEffectStatusIconRet BattleScript_MoveEffectFreeze:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printfromtable gGotFrozenStringIds waitmessage 0x40 goto BattleScript_UpdateEffectStatusIconRet BattleScript_MoveEffectParalysis:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printfromtable gGotParalyzedStringIds waitmessage 0x40 goto BattleScript_UpdateEffectStatusIconRet @@ -3945,7 +3947,7 @@ BattleScript_MoveEffectUproar:: return BattleScript_MoveEffectToxic:: - statusanimation EFFECT_BANK + statusanimation BS_EFFECT_BATTLER printstring STRINGID_PKMNBADLYPOISONED waitmessage 0x40 goto BattleScript_UpdateEffectStatusIconRet @@ -3961,26 +3963,26 @@ BattleScript_MoveEffectWrap:: return BattleScript_MoveEffectConfusion:: - chosenstatus2animation EFFECT_BANK, STATUS2_CONFUSION + chosenstatus2animation BS_EFFECT_BATTLER, STATUS2_CONFUSION printstring STRINGID_PKMNWASCONFUSED waitmessage 0x40 return BattleScript_MoveEffectRecoil33:: jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil33 - jumpifability ATTACKER, ABILITY_ROCK_HEAD, BattleScript_Recoil33End + jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_Recoil33End BattleScript_DoRecoil33:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_PKMNHITWITHRECOIL waitmessage 0x40 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL BattleScript_Recoil33End:: return BattleScript_ItemSteal:: - playanimation TARGET, ANIM_ITEM_STEAL, NULL + playanimation BS_TARGET, B_ANIM_ITEM_STEAL, NULL printstring STRINGID_PKMNSTOLEITEM waitmessage 0x40 return @@ -3989,12 +3991,12 @@ BattleScript_DrizzleActivates:: pause 0x20 printstring STRINGID_PKMNMADEITRAIN waitstate - playanimation BANK0, ANIM_RAIN_CONTINUES, NULL + playanimation BS_BANK_0, B_ANIM_RAIN_CONTINUES, NULL call BattleScript_WeatherFormChanges end3 BattleScript_SpeedBoostActivates:: - playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printstring STRINGID_PKMNRAISEDSPEED waitmessage 0x40 end3 @@ -4009,22 +4011,22 @@ BattleScript_RainDishActivates:: printstring STRINGID_PKMNSXRESTOREDHPALITTLE2 waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER end3 BattleScript_SandstreamActivates:: pause 0x20 printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM waitstate - playanimation BANK0, ANIM_SANDSTORM_CONTINUES, NULL + playanimation BS_BANK_0, B_ANIM_SANDSTORM_CONTINUES, NULL call BattleScript_WeatherFormChanges end3 BattleScript_ShedSkinActivates:: printstring STRINGID_PKMNSXCUREDYPROBLEM waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER end3 BattleScript_WeatherFormChanges:: @@ -4032,7 +4034,7 @@ BattleScript_WeatherFormChanges:: BattleScript_WeatherFormChangesLoop:: trycastformdatachange addbyte sBANK, 0x1 - jumpifbytenotequal sBANK, gNoOfAllBanks, BattleScript_WeatherFormChangesLoop + jumpifbytenotequal sBANK, gBattlersCount, BattleScript_WeatherFormChangesLoop return BattleScript_CastformChange:: @@ -4053,22 +4055,22 @@ BattleScript_82DB4B8:: BattleScript_82DB4BE:: pause 0x20 BattleScript_82DB4C1:: - setbyte gBankTarget, 0x0 - setstatchanger ATK, 1, TRUE + setbyte gBattlerTarget, 0x0 + setstatchanger STAT_ATK, 1, TRUE BattleScript_82DB4CD:: trygetintimidatetarget BattleScript_82DB51B - jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DB510 - jumpifability TARGET, ABILITY_CLEAR_BODY, BattleScript_82DB51C - jumpifability TARGET, ABILITY_HYPER_CUTTER, BattleScript_82DB51C - jumpifability TARGET, ABILITY_WHITE_SMOKE, BattleScript_82DB51C + jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_82DB510 + jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_82DB51C + jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_82DB51C + jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_82DB51C statbuffchange 0x21, BattleScript_82DB510 - jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DB510 + jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DB510 setgraphicalstatchangevalues - playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 + playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printstring STRINGID_PKMNCUTSATTACKWITH waitmessage 0x40 BattleScript_82DB510:: - addbyte gBankTarget, 0x1 + addbyte gBattlerTarget, 0x1 goto BattleScript_82DB4CD BattleScript_82DB51B:: return @@ -4083,7 +4085,7 @@ BattleScript_DroughtActivates:: pause 0x20 printstring STRINGID_PKMNSXINTENSIFIEDSUN waitstate - playanimation BANK0, ANIM_SUN_CONTINUES, NULL + playanimation BS_BANK_0, B_ANIM_SUN_CONTINUES, NULL call BattleScript_WeatherFormChanges end3 @@ -4113,11 +4115,11 @@ BattleScript_MoveHPDrain:: attackstring pause 0x20 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate TARGET - datahpupdate TARGET + healthbarupdate BS_TARGET + datahpupdate BS_TARGET printstring STRINGID_PKMNRESTOREDHPUSING waitmessage 0x40 - orbyte gBattleMoveFlags, MOVESTATUS_NOTAFFECTED + orbyte gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE goto BattleScript_MoveEnd BattleScript_MonMadeMoveUseless_PPLoss:: @@ -4127,7 +4129,7 @@ BattleScript_MonMadeMoveUseless:: pause 0x20 printstring STRINGID_PKMNSXMADEYUSELESS waitmessage 0x40 - orbyte gBattleMoveFlags, MOVESTATUS_NOTAFFECTED + orbyte gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE goto BattleScript_MoveEnd BattleScript_FlashFireBoost_PPLoss:: @@ -4215,15 +4217,15 @@ BattleScript_ColorChangeActivates:: BattleScript_RoughSkinActivates:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_PKMNHURTSWITH waitmessage 0x40 - tryfaintmon ATTACKER, FALSE, NULL + tryfaintmon BS_ATTACKER, FALSE, NULL return BattleScript_CuteCharmActivates:: - status2animation ATTACKER, STATUS2_INFATUATION + status2animation BS_ATTACKER, STATUS2_INFATUATION printstring STRINGID_PKMNSXINFATUATEDY waitmessage 0x40 return @@ -4247,7 +4249,7 @@ BattleScript_NoItemSteal:: BattleScript_AbilityCuredStatus:: printstring STRINGID_PKMNSXCUREDITSYPROBLEM waitmessage 0x40 - updatestatusicon SCRIPTING_BANK + updatestatusicon BS_SCRIPTING return BattleScript_82DB695:: @@ -4263,9 +4265,9 @@ BattleScript_IgnoresAndUsesRandomMove:: jumptorandomattack FALSE BattleScript_MoveUsedLoafingAround:: - jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7 + jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7 setbyte gBattleCommunication, 0x0 - various24 ATTACKER + various24 BS_ATTACKER setbyte cMULTISTRING_CHOOSER, 0x4 BattleScript_82DB6C7:: printfromtable gInobedientStringIds @@ -4277,7 +4279,7 @@ BattleScript_82DB6C7:: BattleScript_IgnoresAndFallsAsleep:: printstring STRINGID_PKMNBEGANTONAP waitmessage 0x40 - setmoveeffect EFFECT_SLEEP | AFFECTS_USER + setmoveeffect MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER seteffectprimary setbyte sMOVEEND_STATE, 0x0 moveend 0x2, 0x10 @@ -4289,7 +4291,7 @@ BattleScript_82DB6F0:: goto BattleScript_DoSelfConfusionDmg BattleScript_SubstituteFade:: - playanimation TARGET, ANIM_SUBSTITUTE_FADE, NULL + playanimation BS_TARGET, B_ANIM_SUBSTITUTE_FADE, NULL printstring STRINGID_PKMNSUBSTITUTEFADED return @@ -4298,11 +4300,11 @@ BattleScript_BerryCurePrlzEnd2:: end2 BattleScript_BerryCureParRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMCUREDPARALYSIS waitmessage 0x40 - updatestatusicon SCRIPTING_BANK - removeitem SCRIPTING_BANK + updatestatusicon BS_SCRIPTING + removeitem BS_SCRIPTING return BattleScript_BerryCurePsnEnd2:: @@ -4310,11 +4312,11 @@ BattleScript_BerryCurePsnEnd2:: end2 BattleScript_BerryCurePsnRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMCUREDPOISON waitmessage 0x40 - updatestatusicon SCRIPTING_BANK - removeitem SCRIPTING_BANK + updatestatusicon BS_SCRIPTING + removeitem BS_SCRIPTING return BattleScript_BerryCureBrnEnd2:: @@ -4322,11 +4324,11 @@ BattleScript_BerryCureBrnEnd2:: end2 BattleScript_BerryCureBrnRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMHEALEDBURN waitmessage 0x40 - updatestatusicon SCRIPTING_BANK - removeitem SCRIPTING_BANK + updatestatusicon BS_SCRIPTING + removeitem BS_SCRIPTING return BattleScript_BerryCureFrzEnd2:: @@ -4334,11 +4336,11 @@ BattleScript_BerryCureFrzEnd2:: end2 BattleScript_BerryCureFrzRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMDEFROSTEDIT waitmessage 0x40 - updatestatusicon SCRIPTING_BANK - removeitem SCRIPTING_BANK + updatestatusicon BS_SCRIPTING + removeitem BS_SCRIPTING return BattleScript_BerryCureSlpEnd2:: @@ -4346,11 +4348,11 @@ BattleScript_BerryCureSlpEnd2:: end2 BattleScript_BerryCureSlpRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMWOKEIT waitmessage 0x40 - updatestatusicon SCRIPTING_BANK - removeitem SCRIPTING_BANK + updatestatusicon BS_SCRIPTING + removeitem BS_SCRIPTING return BattleScript_BerryCureConfusionEnd2:: @@ -4358,10 +4360,10 @@ BattleScript_BerryCureConfusionEnd2:: end2 BattleScript_BerryCureConfusionRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMSNAPPEDOUT waitmessage 0x40 - removeitem SCRIPTING_BANK + removeitem BS_SCRIPTING return BattleScript_BerryCureChosenStatusEnd2:: @@ -4369,11 +4371,11 @@ BattleScript_BerryCureChosenStatusEnd2:: end2 BattleScript_BerryCureChosenStatusRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printfromtable gBerryEffectStringIds waitmessage 0x40 - updatestatusicon SCRIPTING_BANK - removeitem SCRIPTING_BANK + updatestatusicon BS_SCRIPTING + removeitem BS_SCRIPTING return BattleScript_WhiteHerbEnd2:: @@ -4381,27 +4383,27 @@ BattleScript_WhiteHerbEnd2:: end2 BattleScript_WhiteHerbRet:: - playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL + playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMRESTOREDSTATUS waitmessage 0x40 - removeitem SCRIPTING_BANK + removeitem BS_SCRIPTING return BattleScript_ItemHealHP_RemoveItem:: - playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER - removeitem ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + removeitem BS_ATTACKER end2 BattleScript_BerryPPHealEnd2:: - playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMRESTOREDPP waitmessage 0x40 - removeitem ATTACKER + removeitem BS_ATTACKER end2 BattleScript_ItemHealHP_End2:: @@ -4409,12 +4411,12 @@ BattleScript_ItemHealHP_End2:: end2 BattleScript_ItemHealHP_Ret:: - playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER return BattleScript_SelectingNotAllowedMoveChoiceItem:: @@ -4422,39 +4424,39 @@ BattleScript_SelectingNotAllowedMoveChoiceItem:: endselectionscript BattleScript_HangedOnMsg:: - playanimation TARGET, ANIM_HANGED_ON, NULL + playanimation BS_TARGET, B_ANIM_HANGED_ON, NULL printstring STRINGID_PKMNHUNGONWITHX waitmessage 0x40 return BattleScript_BerryConfuseHealEnd2:: - playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage 0x40 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_FORXCOMMAYZ waitmessage 0x40 - setmoveeffect EFFECT_CONFUSION | AFFECTS_USER + setmoveeffect MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER seteffectprimary - removeitem ATTACKER + removeitem BS_ATTACKER end2 BattleScript_BerryStatRaiseEnd2:: - playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL - statbuffchange AFFECTS_USER | 0x1, BattleScript_82DB85B + playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL + statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_82DB85B BattleScript_82DB85B:: setbyte cMULTISTRING_CHOOSER, 0x4 call BattleScript_StatUp - removeitem ATTACKER + removeitem BS_ATTACKER end2 BattleScript_BerryFocusEnergyEnd2:: - playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL + playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL printstring STRINGID_PKMNUSEDXTOGETPUMPED waitmessage 0x40 - removeitem ATTACKER + removeitem BS_ATTACKER end2 BattleScript_ActionSelectionItemsCantBeUsed:: @@ -4468,117 +4470,117 @@ BattleScript_82DB87D:: BattleScript_82DB881:: setbyte gBattleCommunication + 1, 0x0 BattleScript_82DB887:: - various8 ATTACKER - jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D + various8 BS_ATTACKER + jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D printfromtable gStringIds_85CCF0A waitmessage 0x40 BattleScript_82DB89D:: addbyte gBattleCommunication + 1, 0x1 - jumpifbytenotequal gBattleCommunication + 1, gNoOfAllBanks, BattleScript_82DB887 + jumpifbytenotequal gBattleCommunication + 1, gBattlersCount, BattleScript_82DB887 setbyte gBattleCommunication, 0x0 setbyte gBattleCommunication + 1, 0x0 end2 BattleScript_82DB8BE:: - waitcry ATTACKER - various21 ATTACKER + waitcry BS_ATTACKER + various21 BS_ATTACKER playse 0x109 pause 0x8 playse 0x109 - various14 ATTACKER + various14 BS_ATTACKER various16 8 various17 8 pause 0x40 - various15 ATTACKER - various22 ATTACKER + various15 BS_ATTACKER + various22 BS_ATTACKER end2 BattleScript_82DB8E0:: playse SE_PINPON - various14 ATTACKER - various16 TARGET - various17 TARGET + various14 BS_ATTACKER + various16 BS_TARGET + various17 BS_TARGET pause 0x40 - various15 ATTACKER + various15 BS_ATTACKER end2 BattleScript_82DB8F3:: makevisible 11 waitstate - makevisible OPPONENT1 + makevisible BS_OPPONENT1 waitstate - various21 ATTACKER + various21 BS_ATTACKER playse 0x109 pause 0x8 playse 0x109 pause 0x40 - various14 ATTACKER - various16 ATTACKER - various17 ATTACKER + various14 BS_ATTACKER + various16 BS_ATTACKER + various17 BS_ATTACKER pause 0x40 setbyte gBattleCommunication, 0x0 - various9 ATTACKER + various9 BS_ATTACKER pause 0x40 - various9 ATTACKER - various16 EFFECT_BANK - various17 EFFECT_BANK - various9 ATTACKER - various16 GBANK_1 - various17 GBANK_1 - various9 ATTACKER + various9 BS_ATTACKER + various16 BS_EFFECT_BATTLER + various17 BS_EFFECT_BATTLER + various9 BS_ATTACKER + various16 BS_FAINTED + various17 BS_FAINTED + various9 BS_ATTACKER various16 0x4 various17 0x4 - various9 ATTACKER - jumpifbyte EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973 - jumpifbyte EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992 + various9 BS_ATTACKER + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973 + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992 various16 0x5 various17 0x5 - various9 ATTACKER - various15 ATTACKER + various9 BS_ATTACKER + various15 BS_ATTACKER printstring STRINGID_DEFEATEDOPPONENTBYREFEREE waitmessage 0x40 - playfaintcry OPPONENT1 - waitcry ATTACKER - dofaintanimation OPPONENT1 - cleareffectsonfaint OPPONENT1 - various10 ATTACKER + playfaintcry BS_OPPONENT1 + waitcry BS_ATTACKER + dofaintanimation BS_OPPONENT1 + cleareffectsonfaint BS_OPPONENT1 + various10 BS_ATTACKER end2 BattleScript_82DB973:: various16 0x6 various17 0x6 - various9 ATTACKER - various15 ATTACKER + various9 BS_ATTACKER + various15 BS_ATTACKER printstring STRINGID_LOSTTOOPPONENTBYREFEREE waitmessage 0x40 playfaintcry 11 - waitcry ATTACKER + waitcry BS_ATTACKER dofaintanimation 11 cleareffectsonfaint 11 - various11 ATTACKER + various11 BS_ATTACKER end2 BattleScript_82DB992:: - various16 BANK0 - various17 BANK0 - various9 ATTACKER - various15 ATTACKER + various16 BS_BANK_0 + various17 BS_BANK_0 + various9 BS_ATTACKER + various15 BS_ATTACKER printstring STRINGID_TIEDOPPONENTBYREFEREE waitmessage 0x40 playfaintcry 11 - waitcry ATTACKER + waitcry BS_ATTACKER dofaintanimation 11 cleareffectsonfaint 11 - playfaintcry OPPONENT1 - waitcry ATTACKER - dofaintanimation OPPONENT1 - cleareffectsonfaint OPPONENT1 - various12 ATTACKER + playfaintcry BS_OPPONENT1 + waitcry BS_ATTACKER + dofaintanimation BS_OPPONENT1 + cleareffectsonfaint BS_OPPONENT1 + various12 BS_ATTACKER end2 BattleScript_AskIfWantsToForfeitMatch:: printselectionstring STRINGID_QUESTIONFORFEITMATCH - forfeityesnobox ATTACKER + forfeityesnobox BS_ATTACKER endselectionscript BattleScript_PrintPlayerForfeited:: diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s index 9cd6a4d7d..8020d7c5c 100644 --- a/data/battle_scripts_2.s +++ b/data/battle_scripts_2.s @@ -1,11 +1,12 @@ +#include "constants/battle.h" +#include "constants/battle_script_commands.h" +#include "constants/battle_anim.h" +#include "constants/battle_string_ids.h" #include "constants/items.h" #include "constants/songs.h" .include "asm/macros.inc" .include "asm/macros/battle_script.inc" .include "constants/constants.inc" - .include "constants/battle_constants.inc" - .include "constants/battle_script_constants.inc" - .include "constants/battle_text.inc" .section script_data, "aw", %progbits @@ -46,7 +47,7 @@ gBattlescriptsForSafariActions:: @ 82DBD58 .4byte BattleScript_82DBEE3 BattleScript_BallThrow:: - jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_WALLY_TUTORIAL, BattleScript_BallThrowByWally + jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_WALLY_TUTORIAL, BattleScript_BallThrowByWally printstring STRINGID_PLAYERUSEDITEM handleballthrow @@ -56,11 +57,11 @@ BattleScript_BallThrowByWally:: BattleScript_SafariBallThrow:: printstring STRINGID_PLAYERUSEDITEM - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER handleballthrow BattleScript_SuccessBallThrow:: - jumpifhalfword EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo + jumpifhalfword CMP_EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo incrementgamestat 0xB BattleScript_PrintCaughtMonInfo:: printstring STRINGID_GOTCHAPKMNCAUGHT @@ -81,22 +82,22 @@ BattleScript_TryNicknameCaughtMon:: BattleScript_GiveCaughtMonEnd:: givecaughtmon BattleScript_SuccessBallThrowEnd:: - setbyte gBattleOutcome, CAUGHT + setbyte gBattleOutcome, B_OUTCOME_CAUGHT finishturn BattleScript_WallyBallThrow:: printstring STRINGID_GOTCHAPKMNCAUGHT2 - setbyte gBattleOutcome, CAUGHT + setbyte gBattleOutcome, B_OUTCOME_CAUGHT finishturn BattleScript_ShakeBallThrow:: printfromtable gBallEscapeStringIds waitmessage 0x40 - jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_ShakeBallThrowEnd - jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_ShakeBallThrowEnd + jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_ShakeBallThrowEnd + jumpifbyte CMP_NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_ShakeBallThrowEnd printstring STRINGID_OUTOFSAFARIBALLS waitmessage 0x40 - setbyte gBattleOutcome, OUT_OF_BALLS + setbyte gBattleOutcome, B_OUTCOME_NO_SAFARI_BALLS BattleScript_ShakeBallThrowEnd:: finishaction @@ -121,11 +122,11 @@ BattleScript_OpponentUsesHealItem:: waitmessage 0x40 useitemonopponent orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate ATTACKER - datahpupdate ATTACKER + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER printstring STRINGID_PKMNSITEMRESTOREDHEALTH waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER setbyte sMOVEEND_STATE, 0xF moveend 0x1, 0x0 finishaction @@ -139,7 +140,7 @@ BattleScript_OpponentUsesStatusCureItem:: useitemonopponent printfromtable gTrainerItemCuredStatusStringIds waitmessage 0x40 - updatestatusicon ATTACKER + updatestatusicon BS_ATTACKER setbyte sMOVEEND_STATE, 0xF moveend 0x1, 0x0 finishaction @@ -172,7 +173,7 @@ BattleScript_OpponentUsesGuardSpecs:: BattleScript_RunByUsingItem:: playse SE_NIGERU - setbyte gBattleOutcome, RAN + setbyte gBattleOutcome, B_OUTCOME_RAN finishturn BattleScript_ActionWatchesCarefully:: @@ -188,7 +189,7 @@ BattleScript_ActionGetNear:: BattleScript_ActionThrowPokeblock:: printstring STRINGID_THREWPOKEBLOCKATPKMN waitmessage 0x40 - playanimation ATTACKER, ANIM_x4, NULL + playanimation BS_ATTACKER, B_ANIM_x4, NULL printfromtable gSafariPokeblockResultStringIds waitmessage 0x40 end2 @@ -198,7 +199,7 @@ BattleScript_82DBEE3:: waitmessage 0x40 returnatktoball waitstate - trainerslidein TARGET + trainerslidein BS_TARGET waitstate printstring STRINGID_YOUTHROWABALLNOWRIGHT waitmessage 0x40 diff --git a/data/battle_tower.s b/data/battle_tower.s index d28303263..2cc0aa639 100644 --- a/data/battle_tower.s +++ b/data/battle_tower.s @@ -2,6 +2,8 @@ #include "constants/items.h" #include "constants/moves.h" #include "constants/species.h" +#include "constants/trainers.h" +#include "constants/pokemon.h" .include "asm/macros.inc" .include "constants/constants.inc" diff --git a/data/berry_tag_screen.s b/data/berry_tag_screen.s deleted file mode 100644 index 13078e8e5..000000000 --- a/data/berry_tag_screen.s +++ /dev/null @@ -1,34 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085EFCF0:: @ 85EFCF0 - .4byte 0x000001f0, 0x000011e1, 0x000021d2, 0x000031c3 - - .align 2 -gUnknown_085EFD00:: @ 85EFD00 - .incbin "graphics/interface/berry_tag_screen.gbapal" - - .align 2 -gUnknown_085EFD20:: @ 85EFD20 struct TextColor - .byte 0x00, 0x02, 0x03 - - .byte 0x0F, 0x0E, 0x0D - - .align 2 -gUnknown_085EFD28:: @ 85EFD28 - window_template 0x01, 0x0b, 0x04, 0x08, 0x02, 0x0f, 0x0045 - window_template 0x01, 0x0b, 0x07, 0x12, 0x04, 0x0f, 0x0055 - window_template 0x01, 0x04, 0x0e, 0x19, 0x04, 0x0f, 0x009d - window_template 0x00, 0x02, 0x00, 0x08, 0x02, 0x0f, 0x0101 - null_window_template - - .align 2 -gBerryFirmnessStringPointers:: @ 85EFD50 - .4byte gBerryFirmnessString_VerySoft - .4byte gBerryFirmnessString_Soft - .4byte gBerryFirmnessString_Hard - .4byte gBerryFirmnessString_VeryHard - .4byte gBerryFirmnessString_SuperHard diff --git a/data/contest.s b/data/contest.s index 69820f980..357a95d1d 100644 --- a/data/contest.s +++ b/data/contest.s @@ -1,7 +1,7 @@ - .include "asm/macros.inc" +#include "constants/species.h" +#include "constants/moves.h" + .include "asm/macros.inc" .include "constants/constants.inc" - .include "constants/species_constants.inc" - .include "include/constants/moves.h" .section .rodata .align 2, 0 diff --git a/data/contest_opponents.inc b/data/contest_opponents.inc index d8ccfbb5b..9246bac21 100644 --- a/data/contest_opponents.inc +++ b/data/contest_opponents.inc @@ -879,7 +879,7 @@ .4byte 0x0 .4byte 0x0 .4byte 0xffff - .2byte SPECIES_FARFETCH_D + .2byte SPECIES_FARFETCHD .string "FETCHIN$ " .string "RAUL$ " .byte 66 diff --git a/data/data2b.s b/data/data2b.s index 6c24060a0..b34995bee 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -1,6 +1,8 @@ #include "constants/items.h" #include "constants/moves.h" #include "constants/species.h" +#include "constants/trainers.h" +#include "constants/pokemon.h" .include "asm/macros.inc" .include "constants/constants.inc" diff --git a/data/data2c.s b/data/data2c.s index 86418ce62..8d134ccb2 100644 --- a/data/data2c.s +++ b/data/data2c.s @@ -2,6 +2,7 @@ #include "constants/items.h" #include "constants/moves.h" #include "constants/species.h" +#include "constants/pokemon.h" .include "asm/macros.inc" .include "constants/constants.inc" @@ -9,189 +10,9 @@ .align 2 - @ 831C898 .include "data/battle_moves.inc" @ 0x31d93c @ unreferenced unknown data .byte 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 - -@ 831D94C - .include "data/pokedex_order.inc" - -@ 831E2F0 - .include "data/spinda_spot_graphics.inc" - -@ 831E380 - .include "data/item_effect_info.inc" - -@ 831E818 - .include "data/nature_stat_table.inc" - -@ 831E898 - .include "data/tm_hm_learnsets.inc" - -@ 831F578 - .include "data/trainer_pic_indices.inc" - -@ 831F5CA - .include "data/trainer_class_name_indices.inc" - -@ 831F61C - .include "data/cry_id_table.inc" - -@ 831F72C - .include "data/experience_tables.inc" - -@ 83203CC - .include "data/base_stats.inc" - -@ 83230DC - .include "data/level_up_learnsets.inc" - -@ 832531C - .include "data/evolution_table.inc" - -@ 832937C - .include "data/level_up_learnset_pointers.inc" - -@ 83299EC - .include "data/graphics/pokemon/front_anim_ids_table.inc" - -@ 8329B87 - .include "data/graphics/pokemon/animation_delay_table.inc" - - .align 1 -gUnknown_08329D22:: @ 8329D22 -@ Masks for getting PP Up count, also PP Max values - .byte 0x03, 0x0c, 0x30, 0xc0 - - .align 1 -gUnknown_08329D26:: @ 8329D26 -@ Masks for setting PP Up count - .byte 0xfc, 0xf3, 0xcf, 0x3f - - .align 1 -gUnknown_08329D2A:: @ 8329D2A -@ Values added to PP Up count - .byte 0x01, 0x04, 0x10, 0x40 - - .align 1 -gStatStageRatios:: @ 8329D2E - .byte 0x0a, 0x28 - .byte 0x0a, 0x23 - .byte 0x0a, 0x1e - .byte 0x0a, 0x19 - .byte 0x0a, 0x14 - .byte 0x0a, 0x0f - .byte 0x0a, 0x0a - .byte 0x0f, 0x0a - .byte 0x14, 0x0a - .byte 0x19, 0x0a - .byte 0x1e, 0x0a - .byte 0x23, 0x0a - .byte 0x28, 0x0a - - .align 1 -gUnknown_08329D48:: @ 8329D48 - .2byte 0x0032, 0x005f, 0x005a, 0x00b4, 0x005f, 0x005a - - .align 1 -gUnknown_08329D54:: @ 8329D54 - .2byte 0x0003, 0x000a, 0x001b, 0x002b, 0x001e, 0x0043, 0x0042, 0x0019 - .2byte 0x0012, 0x000c, 0x001c, 0x0047, 0x001f, 0x0036, 0x0002, 0x0014 - - .align 1 -gHoldEffectToType:: @ 8329D74 - .byte 0x1f, 0x06 - .byte 0x2a, 0x08 - .byte 0x2e, 0x04 - .byte 0x2f, 0x05 - .byte 0x30, 0x0c - .byte 0x31, 0x11 - .byte 0x32, 0x01 - .byte 0x33, 0x0d - .byte 0x34, 0x0b - .byte 0x35, 0x02 - .byte 0x36, 0x03 - .byte 0x37, 0x0f - .byte 0x38, 0x07 - .byte 0x39, 0x0e - .byte 0x3a, 0x0a - .byte 0x3b, 0x10 - .byte 0x3c, 0x00 - .byte 0x00, 0x00 - - .align 2 -gUnknown_08329D98:: @ 8329D98 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF3A8, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACA8, NULL, gUnknown_082FF3C8, gUnknown_082FF694, oac_poke_opponent - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF3E8, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACA8, NULL, gUnknown_082FF408, gUnknown_082FF694, oac_poke_opponent - - .align 2 -gUnknown_08329DF8:: @ 8329DF8 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF428, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF448, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF468, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF490, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4B8, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4D8, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4F8, gUnknown_082FF618, sub_8039BB4 - spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF518, gUnknown_082FF618, sub_8039BB4 - -gSecretBaseTrainerClasses:: @ 8329EB8 - .byte TRAINER_CLASS_YOUNGSTER, TRAINER_CLASS_BUG_CATCHER, TRAINER_CLASS_RICH_BOY, TRAINER_CLASS_CAMPER, TRAINER_CLASS_COOLTRAINER_1 - .byte TRAINER_CLASS_LASS, TRAINER_CLASS_SCHOOL_KID_2, TRAINER_CLASS_LADY, TRAINER_CLASS_PICNICKER, TRAINER_CLASS_COOLTRAINER_2 - -gUnknown_08329EC2:: @ 8329EC2 - .byte 0x1a, 0x1b, 0x1c, 0x1d, 0x1f, 0x1e - -gUnknown_08329EC8:: @ 8329EC8 - .byte 1, 1, 3, 2, 4, 6 - -gUnknown_08329ECE:: @ 8329ECE -@ Happiness deltas - .byte 0x05, 0x03, 0x02 - .byte 0x05, 0x03, 0x02 - .byte 0x01, 0x01, 0x00 - .byte 0x03, 0x02, 0x01 - .byte 0x01, 0x01, 0x00 - .byte 0x01, 0x01, 0x01 - .byte 0xff, 0xff, 0xff - .byte 0xfb, 0xfb, 0xf6 - .byte 0xfb, 0xfb, 0xf6 - - .align 1 -gHMMoves:: @ 8329EEA - .2byte MOVE_CUT - .2byte MOVE_FLY - .2byte MOVE_SURF - .2byte MOVE_STRENGTH - .2byte MOVE_FLASH - .2byte MOVE_ROCK_SMASH - .2byte MOVE_WATERFALL - .2byte MOVE_DIVE - .2byte 0xffff - - .align 1 -gAlteringCaveWildMonHeldItems:: @ 8329EFC - .2byte 0, ITEM_NONE - .2byte SPECIES_MAREEP, ITEM_GANLON_BERRY - .2byte SPECIES_PINECO, ITEM_APICOT_BERRY - .2byte SPECIES_HOUNDOUR, ITEM_BIG_MUSHROOM - .2byte SPECIES_TEDDIURSA, ITEM_PETAYA_BERRY - .2byte SPECIES_AIPOM, ITEM_BERRY_JUICE - .2byte SPECIES_SHUCKLE, ITEM_BERRY_JUICE - .2byte SPECIES_STANTLER, ITEM_PETAYA_BERRY - .2byte SPECIES_SMEARGLE, ITEM_SALAC_BERRY - - .align 2 -gUnknown_08329F20:: @ 8329F20 - .byte 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08329F28:: @ 8329F28 - spr_template 0xffff, 0xffff, gUnknown_08329F20, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - diff --git a/data/data2e.s b/data/data2e.s new file mode 100644 index 000000000..597d53067 --- /dev/null +++ b/data/data2e.s @@ -0,0 +1,151 @@ +#include "constants/abilities.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/trainers.h" + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + + .align 2 + +@ 83299EC + .include "data/graphics/pokemon/front_anim_ids_table.inc" + +@ 8329B87 + .include "data/graphics/pokemon/animation_delay_table.inc" + + .align 1 +gUnknown_08329D22:: @ 8329D22 +@ Masks for getting PP Up count, also PP Max values + .byte 0x03, 0x0c, 0x30, 0xc0 + + .align 1 +gUnknown_08329D26:: @ 8329D26 +@ Masks for setting PP Up count + .byte 0xfc, 0xf3, 0xcf, 0x3f + + .align 1 +gUnknown_08329D2A:: @ 8329D2A +@ Values added to PP Up count + .byte 0x01, 0x04, 0x10, 0x40 + + .align 1 +gStatStageRatios:: @ 8329D2E + .byte 0x0a, 0x28 + .byte 0x0a, 0x23 + .byte 0x0a, 0x1e + .byte 0x0a, 0x19 + .byte 0x0a, 0x14 + .byte 0x0a, 0x0f + .byte 0x0a, 0x0a + .byte 0x0f, 0x0a + .byte 0x14, 0x0a + .byte 0x19, 0x0a + .byte 0x1e, 0x0a + .byte 0x23, 0x0a + .byte 0x28, 0x0a + + .align 1 +gUnknown_08329D48:: @ 8329D48 + .2byte 0x0032, 0x005f, 0x005a, 0x00b4, 0x005f, 0x005a + + .align 1 +gUnknown_08329D54:: @ 8329D54 + .2byte 0x0003, 0x000a, 0x001b, 0x002b, 0x001e, 0x0043, 0x0042, 0x0019 + .2byte 0x0012, 0x000c, 0x001c, 0x0047, 0x001f, 0x0036, 0x0002, 0x0014 + + .align 1 +gHoldEffectToType:: @ 8329D74 + .byte 0x1f, 0x06 + .byte 0x2a, 0x08 + .byte 0x2e, 0x04 + .byte 0x2f, 0x05 + .byte 0x30, 0x0c + .byte 0x31, 0x11 + .byte 0x32, 0x01 + .byte 0x33, 0x0d + .byte 0x34, 0x0b + .byte 0x35, 0x02 + .byte 0x36, 0x03 + .byte 0x37, 0x0f + .byte 0x38, 0x07 + .byte 0x39, 0x0e + .byte 0x3a, 0x0a + .byte 0x3b, 0x10 + .byte 0x3c, 0x00 + .byte 0x00, 0x00 + + .align 2 +gUnknown_08329D98:: @ 8329D98 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF3A8, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACA8, NULL, gUnknown_082FF3C8, gUnknown_082FF694, oac_poke_opponent + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF3E8, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACA8, NULL, gUnknown_082FF408, gUnknown_082FF694, oac_poke_opponent + + .align 2 +gUnknown_08329DF8:: @ 8329DF8 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF428, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF448, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF468, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF490, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4B8, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4D8, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4F8, gUnknown_082FF618, sub_8039BB4 + spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF518, gUnknown_082FF618, sub_8039BB4 + +gSecretBaseTrainerClasses:: @ 8329EB8 + .byte FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_CAMPER, FACILITY_CLASS_COOLTRAINER_1 + .byte FACILITY_CLASS_LASS, FACILITY_CLASS_SCHOOL_KID_2, FACILITY_CLASS_LADY, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_COOLTRAINER_2 + +gUnknown_08329EC2:: @ 8329EC2 + .byte 0x1a, 0x1b, 0x1c, 0x1d, 0x1f, 0x1e + +gUnknown_08329EC8:: @ 8329EC8 + .byte 1, 1, 3, 2, 4, 6 + +gUnknown_08329ECE:: @ 8329ECE +@ Happiness deltas + .byte 0x05, 0x03, 0x02 + .byte 0x05, 0x03, 0x02 + .byte 0x01, 0x01, 0x00 + .byte 0x03, 0x02, 0x01 + .byte 0x01, 0x01, 0x00 + .byte 0x01, 0x01, 0x01 + .byte 0xff, 0xff, 0xff + .byte 0xfb, 0xfb, 0xf6 + .byte 0xfb, 0xfb, 0xf6 + + .align 1 +gHMMoves:: @ 8329EEA + .2byte MOVE_CUT + .2byte MOVE_FLY + .2byte MOVE_SURF + .2byte MOVE_STRENGTH + .2byte MOVE_FLASH + .2byte MOVE_ROCK_SMASH + .2byte MOVE_WATERFALL + .2byte MOVE_DIVE + .2byte 0xffff + + .align 1 +gAlteringCaveWildMonHeldItems:: @ 8329EFC + .2byte 0, ITEM_NONE + .2byte SPECIES_MAREEP, ITEM_GANLON_BERRY + .2byte SPECIES_PINECO, ITEM_APICOT_BERRY + .2byte SPECIES_HOUNDOUR, ITEM_BIG_MUSHROOM + .2byte SPECIES_TEDDIURSA, ITEM_PETAYA_BERRY + .2byte SPECIES_AIPOM, ITEM_BERRY_JUICE + .2byte SPECIES_SHUCKLE, ITEM_BERRY_JUICE + .2byte SPECIES_STANTLER, ITEM_PETAYA_BERRY + .2byte SPECIES_SMEARGLE, ITEM_SALAC_BERRY + + .align 2 +gUnknown_08329F20:: @ 8329F20 + .byte 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 + + .align 2 +gUnknown_08329F28:: @ 8329F28 + spr_template 0xffff, 0xffff, gUnknown_08329F20, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + diff --git a/data/event_scripts.s b/data/event_scripts.s index 556ebcd01..b2b895903 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -4,6 +4,7 @@ #include "constants/songs.h" #include "constants/species.h" #include "constants/vars.h" +#include "constants/trainers.h" .include "asm/macros.inc" .include "asm/macros/event.inc" .include "constants/constants.inc" diff --git a/data/evolution_table.inc b/data/evolution_table.inc deleted file mode 100644 index 9ef168175..000000000 --- a/data/evolution_table.inc +++ /dev/null @@ -1,1420 +0,0 @@ - .align 2 -gEvolutionTable:: @ 832531C -@ ?????????? - empty_evo_entries 5 - -@ Bulbasaur - evo_entry EVO_LEVEL, 16, SPECIES_IVYSAUR - empty_evo_entries 4 - -@ Ivysaur - evo_entry EVO_LEVEL, 32, SPECIES_VENUSAUR - empty_evo_entries 4 - -@ Venusaur - empty_evo_entries 5 - -@ Charmander - evo_entry EVO_LEVEL, 16, SPECIES_CHARMELEON - empty_evo_entries 4 - -@ Charmeleon - evo_entry EVO_LEVEL, 36, SPECIES_CHARIZARD - empty_evo_entries 4 - -@ Charizard - empty_evo_entries 5 - -@ Squirtle - evo_entry EVO_LEVEL, 16, SPECIES_WARTORTLE - empty_evo_entries 4 - -@ Wartortle - evo_entry EVO_LEVEL, 36, SPECIES_BLASTOISE - empty_evo_entries 4 - -@ Blastoise - empty_evo_entries 5 - -@ Caterpie - evo_entry EVO_LEVEL, 7, SPECIES_METAPOD - empty_evo_entries 4 - -@ Metapod - evo_entry EVO_LEVEL, 10, SPECIES_BUTTERFREE - empty_evo_entries 4 - -@ Butterfree - empty_evo_entries 5 - -@ Weedle - evo_entry EVO_LEVEL, 7, SPECIES_KAKUNA - empty_evo_entries 4 - -@ Kakuna - evo_entry EVO_LEVEL, 10, SPECIES_BEEDRILL - empty_evo_entries 4 - -@ Beedrill - empty_evo_entries 5 - -@ Pidgey - evo_entry EVO_LEVEL, 18, SPECIES_PIDGEOTTO - empty_evo_entries 4 - -@ Pidgeotto - evo_entry EVO_LEVEL, 36, SPECIES_PIDGEOT - empty_evo_entries 4 - -@ Pidgeot - empty_evo_entries 5 - -@ Rattata - evo_entry EVO_LEVEL, 20, SPECIES_RATICATE - empty_evo_entries 4 - -@ Raticate - empty_evo_entries 5 - -@ Spearow - evo_entry EVO_LEVEL, 20, SPECIES_FEAROW - empty_evo_entries 4 - -@ Fearow - empty_evo_entries 5 - -@ Ekans - evo_entry EVO_LEVEL, 22, SPECIES_ARBOK - empty_evo_entries 4 - -@ Arbok - empty_evo_entries 5 - -@ Pikachu - evo_entry EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_RAICHU - empty_evo_entries 4 - -@ Raichu - empty_evo_entries 5 - -@ Sandshrew - evo_entry EVO_LEVEL, 22, SPECIES_SANDSLASH - empty_evo_entries 4 - -@ Sandslash - empty_evo_entries 5 - -@ Nidoran♀ - evo_entry EVO_LEVEL, 16, SPECIES_NIDORINA - empty_evo_entries 4 - -@ Nidorina - evo_entry EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOQUEEN - empty_evo_entries 4 - -@ Nidoqueen - empty_evo_entries 5 - -@ Nidoran♂ - evo_entry EVO_LEVEL, 16, SPECIES_NIDORINO - empty_evo_entries 4 - -@ Nidorino - evo_entry EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOKING - empty_evo_entries 4 - -@ Nidoking - empty_evo_entries 5 - -@ Clefairy - evo_entry EVO_ITEM, ITEM_MOON_STONE, SPECIES_CLEFABLE - empty_evo_entries 4 - -@ Clefable - empty_evo_entries 5 - -@ Vulpix - evo_entry EVO_ITEM, ITEM_FIRE_STONE, SPECIES_NINETALES - empty_evo_entries 4 - -@ Ninetales - empty_evo_entries 5 - -@ Jigglypuff - evo_entry EVO_ITEM, ITEM_MOON_STONE, SPECIES_WIGGLYTUFF - empty_evo_entries 4 - -@ Wigglytuff - empty_evo_entries 5 - -@ Zubat - evo_entry EVO_LEVEL, 22, SPECIES_GOLBAT - empty_evo_entries 4 - -@ Golbat - evo_entry EVO_FRIENDSHIP, 0, SPECIES_CROBAT - empty_evo_entries 4 - -@ Oddish - evo_entry EVO_LEVEL, 21, SPECIES_GLOOM - empty_evo_entries 4 - -@ Gloom - evo_entry EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VILEPLUME - evo_entry EVO_ITEM, ITEM_SUN_STONE, SPECIES_BELLOSSOM - empty_evo_entries 3 - -@ Vileplume - empty_evo_entries 5 - -@ Paras - evo_entry EVO_LEVEL, 24, SPECIES_PARASECT - empty_evo_entries 4 - -@ Parasect - empty_evo_entries 5 - -@ Venonat - evo_entry EVO_LEVEL, 31, SPECIES_VENOMOTH - empty_evo_entries 4 - -@ Venomoth - empty_evo_entries 5 - -@ Diglett - evo_entry EVO_LEVEL, 26, SPECIES_DUGTRIO - empty_evo_entries 4 - -@ Dugtrio - empty_evo_entries 5 - -@ Meowth - evo_entry EVO_LEVEL, 28, SPECIES_PERSIAN - empty_evo_entries 4 - -@ Persian - empty_evo_entries 5 - -@ Psyduck - evo_entry EVO_LEVEL, 33, SPECIES_GOLDUCK - empty_evo_entries 4 - -@ Golduck - empty_evo_entries 5 - -@ Mankey - evo_entry EVO_LEVEL, 28, SPECIES_PRIMEAPE - empty_evo_entries 4 - -@ Primeape - empty_evo_entries 5 - -@ Growlithe - evo_entry EVO_ITEM, ITEM_FIRE_STONE, SPECIES_ARCANINE - empty_evo_entries 4 - -@ Arcanine - empty_evo_entries 5 - -@ Poliwag - evo_entry EVO_LEVEL, 25, SPECIES_POLIWHIRL - empty_evo_entries 4 - -@ Poliwhirl - evo_entry EVO_ITEM, ITEM_WATER_STONE, SPECIES_POLIWRATH - evo_entry EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_POLITOED - empty_evo_entries 3 - -@ Poliwrath - empty_evo_entries 5 - -@ Abra - evo_entry EVO_LEVEL, 16, SPECIES_KADABRA - empty_evo_entries 4 - -@ Kadabra - evo_entry EVO_TRADE, 0, SPECIES_ALAKAZAM - empty_evo_entries 4 - -@ Alakazam - empty_evo_entries 5 - -@ Machop - evo_entry EVO_LEVEL, 28, SPECIES_MACHOKE - empty_evo_entries 4 - -@ Machoke - evo_entry EVO_TRADE, 0, SPECIES_MACHAMP - empty_evo_entries 4 - -@ Machamp - empty_evo_entries 5 - -@ Bellsprout - evo_entry EVO_LEVEL, 21, SPECIES_WEEPINBELL - empty_evo_entries 4 - -@ Weepinbell - evo_entry EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VICTREEBEL - empty_evo_entries 4 - -@ Victreebel - empty_evo_entries 5 - -@ Tentacool - evo_entry EVO_LEVEL, 30, SPECIES_TENTACRUEL - empty_evo_entries 4 - -@ Tentacruel - empty_evo_entries 5 - -@ Geodude - evo_entry EVO_LEVEL, 25, SPECIES_GRAVELER - empty_evo_entries 4 - -@ Graveler - evo_entry EVO_TRADE, 0, SPECIES_GOLEM - empty_evo_entries 4 - -@ Golem - empty_evo_entries 5 - -@ Ponyta - evo_entry EVO_LEVEL, 40, SPECIES_RAPIDASH - empty_evo_entries 4 - -@ Rapidash - empty_evo_entries 5 - -@ Slowpoke - evo_entry EVO_LEVEL, 37, SPECIES_SLOWBRO - evo_entry EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_SLOWKING - empty_evo_entries 3 - -@ Slowbro - empty_evo_entries 5 - -@ Magnemite - evo_entry EVO_LEVEL, 30, SPECIES_MAGNETON - empty_evo_entries 4 - -@ Magneton - empty_evo_entries 5 - -@ Farfetch'd - empty_evo_entries 5 - -@ Doduo - evo_entry EVO_LEVEL, 31, SPECIES_DODRIO - empty_evo_entries 4 - -@ Dodrio - empty_evo_entries 5 - -@ Seel - evo_entry EVO_LEVEL, 34, SPECIES_DEWGONG - empty_evo_entries 4 - -@ Dewgong - empty_evo_entries 5 - -@ Grimer - evo_entry EVO_LEVEL, 38, SPECIES_MUK - empty_evo_entries 4 - -@ Muk - empty_evo_entries 5 - -@ Shellder - evo_entry EVO_ITEM, ITEM_WATER_STONE, SPECIES_CLOYSTER - empty_evo_entries 4 - -@ Cloyster - empty_evo_entries 5 - -@ Gastly - evo_entry EVO_LEVEL, 25, SPECIES_HAUNTER - empty_evo_entries 4 - -@ Haunter - evo_entry EVO_TRADE, 0, SPECIES_GENGAR - empty_evo_entries 4 - -@ Gengar - empty_evo_entries 5 - -@ Onix - evo_entry EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_STEELIX - empty_evo_entries 4 - -@ Drowzee - evo_entry EVO_LEVEL, 26, SPECIES_HYPNO - empty_evo_entries 4 - -@ Hypno - empty_evo_entries 5 - -@ Krabby - evo_entry EVO_LEVEL, 28, SPECIES_KINGLER - empty_evo_entries 4 - -@ Kingler - empty_evo_entries 5 - -@ Voltorb - evo_entry EVO_LEVEL, 30, SPECIES_ELECTRODE - empty_evo_entries 4 - -@ Electrode - empty_evo_entries 5 - -@ Exeggcute - evo_entry EVO_ITEM, ITEM_LEAF_STONE, SPECIES_EXEGGUTOR - empty_evo_entries 4 - -@ Exeggutor - empty_evo_entries 5 - -@ Cubone - evo_entry EVO_LEVEL, 28, SPECIES_MAROWAK - empty_evo_entries 4 - -@ Marowak - empty_evo_entries 5 - -@ Hitmonlee - empty_evo_entries 5 - -@ Hitmonchan - empty_evo_entries 5 - -@ Lickitung - empty_evo_entries 5 - -@ Koffing - evo_entry EVO_LEVEL, 35, SPECIES_WEEZING - empty_evo_entries 4 - -@ Weezing - empty_evo_entries 5 - -@ Rhyhorn - evo_entry EVO_LEVEL, 42, SPECIES_RHYDON - empty_evo_entries 4 - -@ Rhydon - empty_evo_entries 5 - -@ Chansey - evo_entry EVO_FRIENDSHIP, 0, SPECIES_BLISSEY - empty_evo_entries 4 - -@ Tangela - empty_evo_entries 5 - -@ Kangaskhan - empty_evo_entries 5 - -@ Horsea - evo_entry EVO_LEVEL, 32, SPECIES_SEADRA - empty_evo_entries 4 - -@ Seadra - evo_entry EVO_TRADE_ITEM, ITEM_DRAGON_SCALE, SPECIES_KINGDRA - empty_evo_entries 4 - -@ Goldeen - evo_entry EVO_LEVEL, 33, SPECIES_SEAKING - empty_evo_entries 4 - -@ Seaking - empty_evo_entries 5 - -@ Staryu - evo_entry EVO_ITEM, ITEM_WATER_STONE, SPECIES_STARMIE - empty_evo_entries 4 - -@ Starmie - empty_evo_entries 5 - -@ Mr. mime - empty_evo_entries 5 - -@ Scyther - evo_entry EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_SCIZOR - empty_evo_entries 4 - -@ Jynx - empty_evo_entries 5 - -@ Electabuzz - empty_evo_entries 5 - -@ Magmar - empty_evo_entries 5 - -@ Pinsir - empty_evo_entries 5 - -@ Tauros - empty_evo_entries 5 - -@ Magikarp - evo_entry EVO_LEVEL, 20, SPECIES_GYARADOS - empty_evo_entries 4 - -@ Gyarados - empty_evo_entries 5 - -@ Lapras - empty_evo_entries 5 - -@ Ditto - empty_evo_entries 5 - -@ Eevee - evo_entry EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_JOLTEON - evo_entry EVO_ITEM, ITEM_WATER_STONE, SPECIES_VAPOREON - evo_entry EVO_ITEM, ITEM_FIRE_STONE, SPECIES_FLAREON - evo_entry EVO_FRIENDSHIP_DAY, 0, SPECIES_ESPEON - evo_entry EVO_FRIENDSHIP_NIGHT, 0, SPECIES_UMBREON - -@ Vaporeon - empty_evo_entries 5 - -@ Jolteon - empty_evo_entries 5 - -@ Flareon - empty_evo_entries 5 - -@ Porygon - evo_entry EVO_TRADE_ITEM, ITEM_UP_GRADE, SPECIES_PORYGON2 - empty_evo_entries 4 - -@ Omanyte - evo_entry EVO_LEVEL, 40, SPECIES_OMASTAR - empty_evo_entries 4 - -@ Omastar - empty_evo_entries 5 - -@ Kabuto - evo_entry EVO_LEVEL, 40, SPECIES_KABUTOPS - empty_evo_entries 4 - -@ Kabutops - empty_evo_entries 5 - -@ Aerodactyl - empty_evo_entries 5 - -@ Snorlax - empty_evo_entries 5 - -@ Articuno - empty_evo_entries 5 - -@ Zapdos - empty_evo_entries 5 - -@ Moltres - empty_evo_entries 5 - -@ Dratini - evo_entry EVO_LEVEL, 30, SPECIES_DRAGONAIR - empty_evo_entries 4 - -@ Dragonair - evo_entry EVO_LEVEL, 55, SPECIES_DRAGONITE - empty_evo_entries 4 - -@ Dragonite - empty_evo_entries 5 - -@ Mewtwo - empty_evo_entries 5 - -@ Mew - empty_evo_entries 5 - -@ Chikorita - evo_entry EVO_LEVEL, 16, SPECIES_BAYLEEF - empty_evo_entries 4 - -@ Bayleef - evo_entry EVO_LEVEL, 32, SPECIES_MEGANIUM - empty_evo_entries 4 - -@ Meganium - empty_evo_entries 5 - -@ Cyndaquil - evo_entry EVO_LEVEL, 14, SPECIES_QUILAVA - empty_evo_entries 4 - -@ Quilava - evo_entry EVO_LEVEL, 36, SPECIES_TYPHLOSION - empty_evo_entries 4 - -@ Typhlosion - empty_evo_entries 5 - -@ Totodile - evo_entry EVO_LEVEL, 18, SPECIES_CROCONAW - empty_evo_entries 4 - -@ Croconaw - evo_entry EVO_LEVEL, 30, SPECIES_FERALIGATR - empty_evo_entries 4 - -@ Feraligatr - empty_evo_entries 5 - -@ Sentret - evo_entry EVO_LEVEL, 15, SPECIES_FURRET - empty_evo_entries 4 - -@ Furret - empty_evo_entries 5 - -@ Hoothoot - evo_entry EVO_LEVEL, 20, SPECIES_NOCTOWL - empty_evo_entries 4 - -@ Noctowl - empty_evo_entries 5 - -@ Ledyba - evo_entry EVO_LEVEL, 18, SPECIES_LEDIAN - empty_evo_entries 4 - -@ Ledian - empty_evo_entries 5 - -@ Spinarak - evo_entry EVO_LEVEL, 22, SPECIES_ARIADOS - empty_evo_entries 4 - -@ Ariados - empty_evo_entries 5 - -@ Crobat - empty_evo_entries 5 - -@ Chinchou - evo_entry EVO_LEVEL, 27, SPECIES_LANTURN - empty_evo_entries 4 - -@ Lanturn - empty_evo_entries 5 - -@ Pichu - evo_entry EVO_FRIENDSHIP, 0, SPECIES_PIKACHU - empty_evo_entries 4 - -@ Cleffa - evo_entry EVO_FRIENDSHIP, 0, SPECIES_CLEFAIRY - empty_evo_entries 4 - -@ Igglybuff - evo_entry EVO_FRIENDSHIP, 0, SPECIES_JIGGLYPUFF - empty_evo_entries 4 - -@ Togepi - evo_entry EVO_FRIENDSHIP, 0, SPECIES_TOGETIC - empty_evo_entries 4 - -@ Togetic - empty_evo_entries 5 - -@ Natu - evo_entry EVO_LEVEL, 25, SPECIES_XATU - empty_evo_entries 4 - -@ Xatu - empty_evo_entries 5 - -@ Mareep - evo_entry EVO_LEVEL, 15, SPECIES_FLAAFFY - empty_evo_entries 4 - -@ Flaaffy - evo_entry EVO_LEVEL, 30, SPECIES_AMPHAROS - empty_evo_entries 4 - -@ Ampharos - empty_evo_entries 5 - -@ Bellossom - empty_evo_entries 5 - -@ Marill - evo_entry EVO_LEVEL, 18, SPECIES_AZUMARILL - empty_evo_entries 4 - -@ Azumarill - empty_evo_entries 5 - -@ Sudowoodo - empty_evo_entries 5 - -@ Politoed - empty_evo_entries 5 - -@ Hoppip - evo_entry EVO_LEVEL, 18, SPECIES_SKIPLOOM - empty_evo_entries 4 - -@ Skiploom - evo_entry EVO_LEVEL, 27, SPECIES_JUMPLUFF - empty_evo_entries 4 - -@ Jumpluff - empty_evo_entries 5 - -@ Aipom - empty_evo_entries 5 - -@ Sunkern - evo_entry EVO_ITEM, ITEM_SUN_STONE, SPECIES_SUNFLORA - empty_evo_entries 4 - -@ Sunflora - empty_evo_entries 5 - -@ Yanma - empty_evo_entries 5 - -@ Wooper - evo_entry EVO_LEVEL, 20, SPECIES_QUAGSIRE - empty_evo_entries 4 - -@ Quagsire - empty_evo_entries 5 - -@ Espeon - empty_evo_entries 5 - -@ Umbreon - empty_evo_entries 5 - -@ Murkrow - empty_evo_entries 5 - -@ Slowking - empty_evo_entries 5 - -@ Misdreavus - empty_evo_entries 5 - -@ Unown - empty_evo_entries 5 - -@ Wobbuffet - empty_evo_entries 5 - -@ Girafarig - empty_evo_entries 5 - -@ Pineco - evo_entry EVO_LEVEL, 31, SPECIES_FORRETRESS - empty_evo_entries 4 - -@ Forretress - empty_evo_entries 5 - -@ Dunsparce - empty_evo_entries 5 - -@ Gligar - empty_evo_entries 5 - -@ Steelix - empty_evo_entries 5 - -@ Snubbull - evo_entry EVO_LEVEL, 23, SPECIES_GRANBULL - empty_evo_entries 4 - -@ Granbull - empty_evo_entries 5 - -@ Qwilfish - empty_evo_entries 5 - -@ Scizor - empty_evo_entries 5 - -@ Shuckle - empty_evo_entries 5 - -@ Heracross - empty_evo_entries 5 - -@ Sneasel - empty_evo_entries 5 - -@ Teddiursa - evo_entry EVO_LEVEL, 30, SPECIES_URSARING - empty_evo_entries 4 - -@ Ursaring - empty_evo_entries 5 - -@ Slugma - evo_entry EVO_LEVEL, 38, SPECIES_MAGCARGO - empty_evo_entries 4 - -@ Magcargo - empty_evo_entries 5 - -@ Swinub - evo_entry EVO_LEVEL, 33, SPECIES_PILOSWINE - empty_evo_entries 4 - -@ Piloswine - empty_evo_entries 5 - -@ Corsola - empty_evo_entries 5 - -@ Remoraid - evo_entry EVO_LEVEL, 25, SPECIES_OCTILLERY - empty_evo_entries 4 - -@ Octillery - empty_evo_entries 5 - -@ Delibird - empty_evo_entries 5 - -@ Mantine - empty_evo_entries 5 - -@ Skarmory - empty_evo_entries 5 - -@ Houndour - evo_entry EVO_LEVEL, 24, SPECIES_HOUNDOOM - empty_evo_entries 4 - -@ Houndoom - empty_evo_entries 5 - -@ Kingdra - empty_evo_entries 5 - -@ Phanpy - evo_entry EVO_LEVEL, 25, SPECIES_DONPHAN - empty_evo_entries 4 - -@ Donphan - empty_evo_entries 5 - -@ Porygon2 - empty_evo_entries 5 - -@ Stantler - empty_evo_entries 5 - -@ Smeargle - empty_evo_entries 5 - -@ Tyrogue - evo_entry EVO_LEVEL_ATK_LT_DEF, 20, SPECIES_HITMONCHAN - evo_entry EVO_LEVEL_ATK_GT_DEF, 20, SPECIES_HITMONLEE - evo_entry EVO_LEVEL_ATK_EQ_DEF, 20, SPECIES_HITMONTOP - empty_evo_entries 2 - -@ Hitmontop - empty_evo_entries 5 - -@ Smoochum - evo_entry EVO_LEVEL, 30, SPECIES_JYNX - empty_evo_entries 4 - -@ Elekid - evo_entry EVO_LEVEL, 30, SPECIES_ELECTABUZZ - empty_evo_entries 4 - -@ Magby - evo_entry EVO_LEVEL, 30, SPECIES_MAGMAR - empty_evo_entries 4 - -@ Miltank - empty_evo_entries 5 - -@ Blissey - empty_evo_entries 5 - -@ Raikou - empty_evo_entries 5 - -@ Entei - empty_evo_entries 5 - -@ Suicune - empty_evo_entries 5 - -@ Larvitar - evo_entry EVO_LEVEL, 30, SPECIES_PUPITAR - empty_evo_entries 4 - -@ Pupitar - evo_entry EVO_LEVEL, 55, SPECIES_TYRANITAR - empty_evo_entries 4 - -@ Tyranitar - empty_evo_entries 5 - -@ Lugia - empty_evo_entries 5 - -@ Ho-Oh - empty_evo_entries 5 - -@ Celebi - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ ? - empty_evo_entries 5 - -@ Treecko - evo_entry EVO_LEVEL, 16, SPECIES_GROVYLE - empty_evo_entries 4 - -@ Grovyle - evo_entry EVO_LEVEL, 36, SPECIES_SCEPTILE - empty_evo_entries 4 - -@ Sceptile - empty_evo_entries 5 - -@ Torchic - evo_entry EVO_LEVEL, 16, SPECIES_COMBUSKEN - empty_evo_entries 4 - -@ Combusken - evo_entry EVO_LEVEL, 36, SPECIES_BLAZIKEN - empty_evo_entries 4 - -@ Blaziken - empty_evo_entries 5 - -@ Mudkip - evo_entry EVO_LEVEL, 16, SPECIES_MARSHTOMP - empty_evo_entries 4 - -@ Marshtomp - evo_entry EVO_LEVEL, 36, SPECIES_SWAMPERT - empty_evo_entries 4 - -@ Swampert - empty_evo_entries 5 - -@ Poochyena - evo_entry EVO_LEVEL, 18, SPECIES_MIGHTYENA - empty_evo_entries 4 - -@ Mightyena - empty_evo_entries 5 - -@ Zigzagoon - evo_entry EVO_LEVEL, 20, SPECIES_LINOONE - empty_evo_entries 4 - -@ Linoone - empty_evo_entries 5 - -@ Wurmple - evo_entry EVO_LEVEL_SILCOON, 7, SPECIES_SILCOON - evo_entry EVO_LEVEL_CASCOON, 7, SPECIES_CASCOON - empty_evo_entries 3 - -@ Silcoon - evo_entry EVO_LEVEL, 10, SPECIES_BEAUTIFLY - empty_evo_entries 4 - -@ Beautifly - empty_evo_entries 5 - -@ Cascoon - evo_entry EVO_LEVEL, 10, SPECIES_DUSTOX - empty_evo_entries 4 - -@ Dustox - empty_evo_entries 5 - -@ Lotad - evo_entry EVO_LEVEL, 14, SPECIES_LOMBRE - empty_evo_entries 4 - -@ Lombre - evo_entry EVO_ITEM, ITEM_WATER_STONE, SPECIES_LUDICOLO - empty_evo_entries 4 - -@ Ludicolo - empty_evo_entries 5 - -@ Seedot - evo_entry EVO_LEVEL, 14, SPECIES_NUZLEAF - empty_evo_entries 4 - -@ Nuzleaf - evo_entry EVO_ITEM, ITEM_LEAF_STONE, SPECIES_SHIFTRY - empty_evo_entries 4 - -@ Shiftry - empty_evo_entries 5 - -@ Nincada - evo_entry EVO_LEVEL_NINJASK, 20, SPECIES_NINJASK - evo_entry EVO_LEVEL_SHEDINJA, 20, SPECIES_SHEDINJA - empty_evo_entries 3 - -@ Ninjask - empty_evo_entries 5 - -@ Shedinja - empty_evo_entries 5 - -@ Taillow - evo_entry EVO_LEVEL, 22, SPECIES_SWELLOW - empty_evo_entries 4 - -@ Swellow - empty_evo_entries 5 - -@ Shroomish - evo_entry EVO_LEVEL, 23, SPECIES_BRELOOM - empty_evo_entries 4 - -@ Breloom - empty_evo_entries 5 - -@ Spinda - empty_evo_entries 5 - -@ Wingull - evo_entry EVO_LEVEL, 25, SPECIES_PELIPPER - empty_evo_entries 4 - -@ Pelipper - empty_evo_entries 5 - -@ Surskit - evo_entry EVO_LEVEL, 22, SPECIES_MASQUERAIN - empty_evo_entries 4 - -@ Masquerain - empty_evo_entries 5 - -@ Wailmer - evo_entry EVO_LEVEL, 40, SPECIES_WAILORD - empty_evo_entries 4 - -@ Wailord - empty_evo_entries 5 - -@ Skitty - evo_entry EVO_ITEM, ITEM_MOON_STONE, SPECIES_DELCATTY - empty_evo_entries 4 - -@ Delcatty - empty_evo_entries 5 - -@ Kecleon - empty_evo_entries 5 - -@ Baltoy - evo_entry EVO_LEVEL, 36, SPECIES_CLAYDOL - empty_evo_entries 4 - -@ Claydol - empty_evo_entries 5 - -@ Nosepass - empty_evo_entries 5 - -@ Torkoal - empty_evo_entries 5 - -@ Sableye - empty_evo_entries 5 - -@ Barboach - evo_entry EVO_LEVEL, 30, SPECIES_WHISCASH - empty_evo_entries 4 - -@ Whiscash - empty_evo_entries 5 - -@ Luvdisc - empty_evo_entries 5 - -@ Corphish - evo_entry EVO_LEVEL, 30, SPECIES_CRAWDAUNT - empty_evo_entries 4 - -@ Crawdaunt - empty_evo_entries 5 - -@ Feebas - evo_entry EVO_BEAUTY, 170, SPECIES_MILOTIC - empty_evo_entries 4 - -@ Milotic - empty_evo_entries 5 - -@ Carvanha - evo_entry EVO_LEVEL, 30, SPECIES_SHARPEDO - empty_evo_entries 4 - -@ Sharpedo - empty_evo_entries 5 - -@ Trapinch - evo_entry EVO_LEVEL, 35, SPECIES_VIBRAVA - empty_evo_entries 4 - -@ Vibrava - evo_entry EVO_LEVEL, 45, SPECIES_FLYGON - empty_evo_entries 4 - -@ Flygon - empty_evo_entries 5 - -@ Makuhita - evo_entry EVO_LEVEL, 24, SPECIES_HARIYAMA - empty_evo_entries 4 - -@ Hariyama - empty_evo_entries 5 - -@ Electrike - evo_entry EVO_LEVEL, 26, SPECIES_MANECTRIC - empty_evo_entries 4 - -@ Manectric - empty_evo_entries 5 - -@ Numel - evo_entry EVO_LEVEL, 33, SPECIES_CAMERUPT - empty_evo_entries 4 - -@ Camerupt - empty_evo_entries 5 - -@ Spheal - evo_entry EVO_LEVEL, 32, SPECIES_SEALEO - empty_evo_entries 4 - -@ Sealeo - evo_entry EVO_LEVEL, 44, SPECIES_WALREIN - empty_evo_entries 4 - -@ Walrein - empty_evo_entries 5 - -@ Cacnea - evo_entry EVO_LEVEL, 32, SPECIES_CACTURNE - empty_evo_entries 4 - -@ Cacturne - empty_evo_entries 5 - -@ Snorunt - evo_entry EVO_LEVEL, 42, SPECIES_GLALIE - empty_evo_entries 4 - -@ Glalie - empty_evo_entries 5 - -@ Lunatone - empty_evo_entries 5 - -@ Solrock - empty_evo_entries 5 - -@ Azurill - evo_entry EVO_FRIENDSHIP, 0, SPECIES_MARILL - empty_evo_entries 4 - -@ Spoink - evo_entry EVO_LEVEL, 32, SPECIES_GRUMPIG - empty_evo_entries 4 - -@ Grumpig - empty_evo_entries 5 - -@ Plusle - empty_evo_entries 5 - -@ Minun - empty_evo_entries 5 - -@ Mawile - empty_evo_entries 5 - -@ Meditite - evo_entry EVO_LEVEL, 37, SPECIES_MEDICHAM - empty_evo_entries 4 - -@ Medicham - empty_evo_entries 5 - -@ Swablu - evo_entry EVO_LEVEL, 35, SPECIES_ALTARIA - empty_evo_entries 4 - -@ Altaria - empty_evo_entries 5 - -@ Wynaut - evo_entry EVO_LEVEL, 15, SPECIES_WOBBUFFET - empty_evo_entries 4 - -@ Duskull - evo_entry EVO_LEVEL, 37, SPECIES_DUSCLOPS - empty_evo_entries 4 - -@ Dusclops - empty_evo_entries 5 - -@ Roselia - empty_evo_entries 5 - -@ Slakoth - evo_entry EVO_LEVEL, 18, SPECIES_VIGOROTH - empty_evo_entries 4 - -@ Vigoroth - evo_entry EVO_LEVEL, 36, SPECIES_SLAKING - empty_evo_entries 4 - -@ Slaking - empty_evo_entries 5 - -@ Gulpin - evo_entry EVO_LEVEL, 26, SPECIES_SWALOT - empty_evo_entries 4 - -@ Swalot - empty_evo_entries 5 - -@ Tropius - empty_evo_entries 5 - -@ Whismur - evo_entry EVO_LEVEL, 20, SPECIES_LOUDRED - empty_evo_entries 4 - -@ Loudred - evo_entry EVO_LEVEL, 40, SPECIES_EXPLOUD - empty_evo_entries 4 - -@ Exploud - empty_evo_entries 5 - -@ Clamperl - evo_entry EVO_TRADE_ITEM, ITEM_DEEP_SEA_TOOTH, SPECIES_HUNTAIL - evo_entry EVO_TRADE_ITEM, ITEM_DEEP_SEA_SCALE, SPECIES_GOREBYSS - empty_evo_entries 3 - -@ Huntail - empty_evo_entries 5 - -@ Gorebyss - empty_evo_entries 5 - -@ Absol - empty_evo_entries 5 - -@ Shuppet - evo_entry EVO_LEVEL, 37, SPECIES_BANETTE - empty_evo_entries 4 - -@ Banette - empty_evo_entries 5 - -@ Seviper - empty_evo_entries 5 - -@ Zangoose - empty_evo_entries 5 - -@ Relicanth - empty_evo_entries 5 - -@ Aron - evo_entry EVO_LEVEL, 32, SPECIES_LAIRON - empty_evo_entries 4 - -@ Lairon - evo_entry EVO_LEVEL, 42, SPECIES_AGGRON - empty_evo_entries 4 - -@ Aggron - empty_evo_entries 5 - -@ Castform - empty_evo_entries 5 - -@ Volbeat - empty_evo_entries 5 - -@ Illumise - empty_evo_entries 5 - -@ Lileep - evo_entry EVO_LEVEL, 40, SPECIES_CRADILY - empty_evo_entries 4 - -@ Cradily - empty_evo_entries 5 - -@ Anorith - evo_entry EVO_LEVEL, 40, SPECIES_ARMALDO - empty_evo_entries 4 - -@ Armaldo - empty_evo_entries 5 - -@ Ralts - evo_entry EVO_LEVEL, 20, SPECIES_KIRLIA - empty_evo_entries 4 - -@ Kirlia - evo_entry EVO_LEVEL, 30, SPECIES_GARDEVOIR - empty_evo_entries 4 - -@ Gardevoir - empty_evo_entries 5 - -@ Bagon - evo_entry EVO_LEVEL, 30, SPECIES_SHELGON - empty_evo_entries 4 - -@ Shelgon - evo_entry EVO_LEVEL, 50, SPECIES_SALAMENCE - empty_evo_entries 4 - -@ Salamence - empty_evo_entries 5 - -@ Beldum - evo_entry EVO_LEVEL, 20, SPECIES_METANG - empty_evo_entries 4 - -@ Metang - evo_entry EVO_LEVEL, 45, SPECIES_METAGROSS - empty_evo_entries 4 - -@ Metagross - empty_evo_entries 5 - -@ Regirock - empty_evo_entries 5 - -@ Regice - empty_evo_entries 5 - -@ Registeel - empty_evo_entries 5 - -@ Kyogre - empty_evo_entries 5 - -@ Groudon - empty_evo_entries 5 - -@ Rayquaza - empty_evo_entries 5 - -@ Latias - empty_evo_entries 5 - -@ Latios - empty_evo_entries 5 - -@ Jirachi - empty_evo_entries 5 - -@ Deoxys - empty_evo_entries 5 - -@ Chimecho - empty_evo_entries 5 diff --git a/data/experience_tables.inc b/data/experience_tables.inc deleted file mode 100644 index 4afd6df40..000000000 --- a/data/experience_tables.inc +++ /dev/null @@ -1,11 +0,0 @@ - .align 2 -gExperienceTables:: @ 831F72C - .include "data/experience_tables/medium_fast_growth_rate.inc" - .include "data/experience_tables/erratic_growth_rate.inc" - .include "data/experience_tables/fluctuating_growth_rate.inc" - .include "data/experience_tables/medium_slow_growth_rate.inc" - .include "data/experience_tables/fast_growth_rate.inc" - .include "data/experience_tables/slow_growth_rate.inc" -@ TODO: find out if these copies are used - .include "data/experience_tables/medium_fast_growth_rate.inc" - .include "data/experience_tables/medium_fast_growth_rate.inc" diff --git a/data/experience_tables/erratic_growth_rate.inc b/data/experience_tables/erratic_growth_rate.inc deleted file mode 100644 index d3a455a9f..000000000 --- a/data/experience_tables/erratic_growth_rate.inc +++ /dev/null @@ -1,101 +0,0 @@ - .4byte 0 @ 0 - .4byte 1 @ 1 - .4byte 15 @ 2 - .4byte 52 @ 3 - .4byte 122 @ 4 - .4byte 237 @ 5 - .4byte 406 @ 6 - .4byte 637 @ 7 - .4byte 942 @ 8 - .4byte 1326 @ 9 - .4byte 1800 @ 10 - .4byte 2369 @ 11 - .4byte 3041 @ 12 - .4byte 3822 @ 13 - .4byte 4719 @ 14 - .4byte 5737 @ 15 - .4byte 6881 @ 16 - .4byte 8155 @ 17 - .4byte 9564 @ 18 - .4byte 11111 @ 19 - .4byte 12800 @ 20 - .4byte 14632 @ 21 - .4byte 16610 @ 22 - .4byte 18737 @ 23 - .4byte 21012 @ 24 - .4byte 23437 @ 25 - .4byte 26012 @ 26 - .4byte 28737 @ 27 - .4byte 31610 @ 28 - .4byte 34632 @ 29 - .4byte 37800 @ 30 - .4byte 41111 @ 31 - .4byte 44564 @ 32 - .4byte 48155 @ 33 - .4byte 51881 @ 34 - .4byte 55737 @ 35 - .4byte 59719 @ 36 - .4byte 63822 @ 37 - .4byte 68041 @ 38 - .4byte 72369 @ 39 - .4byte 76800 @ 40 - .4byte 81326 @ 41 - .4byte 85942 @ 42 - .4byte 90637 @ 43 - .4byte 95406 @ 44 - .4byte 100237 @ 45 - .4byte 105122 @ 46 - .4byte 110052 @ 47 - .4byte 115015 @ 48 - .4byte 120001 @ 49 - .4byte 125000 @ 50 - .4byte 131324 @ 51 - .4byte 137795 @ 52 - .4byte 144410 @ 53 - .4byte 151165 @ 54 - .4byte 158056 @ 55 - .4byte 165079 @ 56 - .4byte 172229 @ 57 - .4byte 179503 @ 58 - .4byte 186894 @ 59 - .4byte 194400 @ 60 - .4byte 202013 @ 61 - .4byte 209728 @ 62 - .4byte 217540 @ 63 - .4byte 225443 @ 64 - .4byte 233431 @ 65 - .4byte 241496 @ 66 - .4byte 249633 @ 67 - .4byte 257834 @ 68 - .4byte 267406 @ 69 - .4byte 276458 @ 70 - .4byte 286328 @ 71 - .4byte 296358 @ 72 - .4byte 305767 @ 73 - .4byte 316074 @ 74 - .4byte 326531 @ 75 - .4byte 336255 @ 76 - .4byte 346965 @ 77 - .4byte 357812 @ 78 - .4byte 367807 @ 79 - .4byte 378880 @ 80 - .4byte 390077 @ 81 - .4byte 400293 @ 82 - .4byte 411686 @ 83 - .4byte 423190 @ 84 - .4byte 433572 @ 85 - .4byte 445239 @ 86 - .4byte 457001 @ 87 - .4byte 467489 @ 88 - .4byte 479378 @ 89 - .4byte 491346 @ 90 - .4byte 501878 @ 91 - .4byte 513934 @ 92 - .4byte 526049 @ 93 - .4byte 536557 @ 94 - .4byte 548720 @ 95 - .4byte 560922 @ 96 - .4byte 571333 @ 97 - .4byte 583539 @ 98 - .4byte 591882 @ 99 - .4byte 600000 @ 100 diff --git a/data/experience_tables/fast_growth_rate.inc b/data/experience_tables/fast_growth_rate.inc deleted file mode 100644 index d8675fdc0..000000000 --- a/data/experience_tables/fast_growth_rate.inc +++ /dev/null @@ -1,101 +0,0 @@ - .4byte 0 @ 0 - .4byte 1 @ 1 - .4byte 6 @ 2 - .4byte 21 @ 3 - .4byte 51 @ 4 - .4byte 100 @ 5 - .4byte 172 @ 6 - .4byte 274 @ 7 - .4byte 409 @ 8 - .4byte 583 @ 9 - .4byte 800 @ 10 - .4byte 1064 @ 11 - .4byte 1382 @ 12 - .4byte 1757 @ 13 - .4byte 2195 @ 14 - .4byte 2700 @ 15 - .4byte 3276 @ 16 - .4byte 3930 @ 17 - .4byte 4665 @ 18 - .4byte 5487 @ 19 - .4byte 6400 @ 20 - .4byte 7408 @ 21 - .4byte 8518 @ 22 - .4byte 9733 @ 23 - .4byte 11059 @ 24 - .4byte 12500 @ 25 - .4byte 14060 @ 26 - .4byte 15746 @ 27 - .4byte 17561 @ 28 - .4byte 19511 @ 29 - .4byte 21600 @ 30 - .4byte 23832 @ 31 - .4byte 26214 @ 32 - .4byte 28749 @ 33 - .4byte 31443 @ 34 - .4byte 34300 @ 35 - .4byte 37324 @ 36 - .4byte 40522 @ 37 - .4byte 43897 @ 38 - .4byte 47455 @ 39 - .4byte 51200 @ 40 - .4byte 55136 @ 41 - .4byte 59270 @ 42 - .4byte 63605 @ 43 - .4byte 68147 @ 44 - .4byte 72900 @ 45 - .4byte 77868 @ 46 - .4byte 83058 @ 47 - .4byte 88473 @ 48 - .4byte 94119 @ 49 - .4byte 100000 @ 50 - .4byte 106120 @ 51 - .4byte 112486 @ 52 - .4byte 119101 @ 53 - .4byte 125971 @ 54 - .4byte 133100 @ 55 - .4byte 140492 @ 56 - .4byte 148154 @ 57 - .4byte 156089 @ 58 - .4byte 164303 @ 59 - .4byte 172800 @ 60 - .4byte 181584 @ 61 - .4byte 190662 @ 62 - .4byte 200037 @ 63 - .4byte 209715 @ 64 - .4byte 219700 @ 65 - .4byte 229996 @ 66 - .4byte 240610 @ 67 - .4byte 251545 @ 68 - .4byte 262807 @ 69 - .4byte 274400 @ 70 - .4byte 286328 @ 71 - .4byte 298598 @ 72 - .4byte 311213 @ 73 - .4byte 324179 @ 74 - .4byte 337500 @ 75 - .4byte 351180 @ 76 - .4byte 365226 @ 77 - .4byte 379641 @ 78 - .4byte 394431 @ 79 - .4byte 409600 @ 80 - .4byte 425152 @ 81 - .4byte 441094 @ 82 - .4byte 457429 @ 83 - .4byte 474163 @ 84 - .4byte 491300 @ 85 - .4byte 508844 @ 86 - .4byte 526802 @ 87 - .4byte 545177 @ 88 - .4byte 563975 @ 89 - .4byte 583200 @ 90 - .4byte 602856 @ 91 - .4byte 622950 @ 92 - .4byte 643485 @ 93 - .4byte 664467 @ 94 - .4byte 685900 @ 95 - .4byte 707788 @ 96 - .4byte 730138 @ 97 - .4byte 752953 @ 98 - .4byte 776239 @ 99 - .4byte 800000 @ 100 diff --git a/data/experience_tables/fluctuating_growth_rate.inc b/data/experience_tables/fluctuating_growth_rate.inc deleted file mode 100644 index 81a962327..000000000 --- a/data/experience_tables/fluctuating_growth_rate.inc +++ /dev/null @@ -1,101 +0,0 @@ - .4byte 0 @ 0 - .4byte 1 @ 1 - .4byte 4 @ 2 - .4byte 13 @ 3 - .4byte 32 @ 4 - .4byte 65 @ 5 - .4byte 112 @ 6 - .4byte 178 @ 7 - .4byte 276 @ 8 - .4byte 393 @ 9 - .4byte 540 @ 10 - .4byte 745 @ 11 - .4byte 967 @ 12 - .4byte 1230 @ 13 - .4byte 1591 @ 14 - .4byte 1957 @ 15 - .4byte 2457 @ 16 - .4byte 3046 @ 17 - .4byte 3732 @ 18 - .4byte 4526 @ 19 - .4byte 5440 @ 20 - .4byte 6482 @ 21 - .4byte 7666 @ 22 - .4byte 9003 @ 23 - .4byte 10506 @ 24 - .4byte 12187 @ 25 - .4byte 14060 @ 26 - .4byte 16140 @ 27 - .4byte 18439 @ 28 - .4byte 20974 @ 29 - .4byte 23760 @ 30 - .4byte 26811 @ 31 - .4byte 30146 @ 32 - .4byte 33780 @ 33 - .4byte 37731 @ 34 - .4byte 42017 @ 35 - .4byte 46656 @ 36 - .4byte 50653 @ 37 - .4byte 55969 @ 38 - .4byte 60505 @ 39 - .4byte 66560 @ 40 - .4byte 71677 @ 41 - .4byte 78533 @ 42 - .4byte 84277 @ 43 - .4byte 91998 @ 44 - .4byte 98415 @ 45 - .4byte 107069 @ 46 - .4byte 114205 @ 47 - .4byte 123863 @ 48 - .4byte 131766 @ 49 - .4byte 142500 @ 50 - .4byte 151222 @ 51 - .4byte 163105 @ 52 - .4byte 172697 @ 53 - .4byte 185807 @ 54 - .4byte 196322 @ 55 - .4byte 210739 @ 56 - .4byte 222231 @ 57 - .4byte 238036 @ 58 - .4byte 250562 @ 59 - .4byte 267840 @ 60 - .4byte 281456 @ 61 - .4byte 300293 @ 62 - .4byte 315059 @ 63 - .4byte 335544 @ 64 - .4byte 351520 @ 65 - .4byte 373744 @ 66 - .4byte 390991 @ 67 - .4byte 415050 @ 68 - .4byte 433631 @ 69 - .4byte 459620 @ 70 - .4byte 479600 @ 71 - .4byte 507617 @ 72 - .4byte 529063 @ 73 - .4byte 559209 @ 74 - .4byte 582187 @ 75 - .4byte 614566 @ 76 - .4byte 639146 @ 77 - .4byte 673863 @ 78 - .4byte 700115 @ 79 - .4byte 737280 @ 80 - .4byte 765275 @ 81 - .4byte 804997 @ 82 - .4byte 834809 @ 83 - .4byte 877201 @ 84 - .4byte 908905 @ 85 - .4byte 954084 @ 86 - .4byte 987754 @ 87 - .4byte 1035837 @ 88 - .4byte 1071552 @ 89 - .4byte 1122660 @ 90 - .4byte 1160499 @ 91 - .4byte 1214753 @ 92 - .4byte 1254796 @ 93 - .4byte 1312322 @ 94 - .4byte 1354652 @ 95 - .4byte 1415577 @ 96 - .4byte 1460276 @ 97 - .4byte 1524731 @ 98 - .4byte 1571884 @ 99 - .4byte 1640000 @ 100 diff --git a/data/experience_tables/medium_fast_growth_rate.inc b/data/experience_tables/medium_fast_growth_rate.inc deleted file mode 100644 index 5a51dd381..000000000 --- a/data/experience_tables/medium_fast_growth_rate.inc +++ /dev/null @@ -1,101 +0,0 @@ - .4byte 0 @ 0 - .4byte 1 @ 1 - .4byte 8 @ 2 - .4byte 27 @ 3 - .4byte 64 @ 4 - .4byte 125 @ 5 - .4byte 216 @ 6 - .4byte 343 @ 7 - .4byte 512 @ 8 - .4byte 729 @ 9 - .4byte 1000 @ 10 - .4byte 1331 @ 11 - .4byte 1728 @ 12 - .4byte 2197 @ 13 - .4byte 2744 @ 14 - .4byte 3375 @ 15 - .4byte 4096 @ 16 - .4byte 4913 @ 17 - .4byte 5832 @ 18 - .4byte 6859 @ 19 - .4byte 8000 @ 20 - .4byte 9261 @ 21 - .4byte 10648 @ 22 - .4byte 12167 @ 23 - .4byte 13824 @ 24 - .4byte 15625 @ 25 - .4byte 17576 @ 26 - .4byte 19683 @ 27 - .4byte 21952 @ 28 - .4byte 24389 @ 29 - .4byte 27000 @ 30 - .4byte 29791 @ 31 - .4byte 32768 @ 32 - .4byte 35937 @ 33 - .4byte 39304 @ 34 - .4byte 42875 @ 35 - .4byte 46656 @ 36 - .4byte 50653 @ 37 - .4byte 54872 @ 38 - .4byte 59319 @ 39 - .4byte 64000 @ 40 - .4byte 68921 @ 41 - .4byte 74088 @ 42 - .4byte 79507 @ 43 - .4byte 85184 @ 44 - .4byte 91125 @ 45 - .4byte 97336 @ 46 - .4byte 103823 @ 47 - .4byte 110592 @ 48 - .4byte 117649 @ 49 - .4byte 125000 @ 50 - .4byte 132651 @ 51 - .4byte 140608 @ 52 - .4byte 148877 @ 53 - .4byte 157464 @ 54 - .4byte 166375 @ 55 - .4byte 175616 @ 56 - .4byte 185193 @ 57 - .4byte 195112 @ 58 - .4byte 205379 @ 59 - .4byte 216000 @ 60 - .4byte 226981 @ 61 - .4byte 238328 @ 62 - .4byte 250047 @ 63 - .4byte 262144 @ 64 - .4byte 274625 @ 65 - .4byte 287496 @ 66 - .4byte 300763 @ 67 - .4byte 314432 @ 68 - .4byte 328509 @ 69 - .4byte 343000 @ 70 - .4byte 357911 @ 71 - .4byte 373248 @ 72 - .4byte 389017 @ 73 - .4byte 405224 @ 74 - .4byte 421875 @ 75 - .4byte 438976 @ 76 - .4byte 456533 @ 77 - .4byte 474552 @ 78 - .4byte 493039 @ 79 - .4byte 512000 @ 80 - .4byte 531441 @ 81 - .4byte 551368 @ 82 - .4byte 571787 @ 83 - .4byte 592704 @ 84 - .4byte 614125 @ 85 - .4byte 636056 @ 86 - .4byte 658503 @ 87 - .4byte 681472 @ 88 - .4byte 704969 @ 89 - .4byte 729000 @ 90 - .4byte 753571 @ 91 - .4byte 778688 @ 92 - .4byte 804357 @ 93 - .4byte 830584 @ 94 - .4byte 857375 @ 95 - .4byte 884736 @ 96 - .4byte 912673 @ 97 - .4byte 941192 @ 98 - .4byte 970299 @ 99 - .4byte 1000000 @ 100 diff --git a/data/experience_tables/medium_slow_growth_rate.inc b/data/experience_tables/medium_slow_growth_rate.inc deleted file mode 100644 index d4c16b8c0..000000000 --- a/data/experience_tables/medium_slow_growth_rate.inc +++ /dev/null @@ -1,101 +0,0 @@ - .4byte 0 @ 0 - .4byte 1 @ 1 - .4byte 9 @ 2 - .4byte 57 @ 3 - .4byte 96 @ 4 - .4byte 135 @ 5 - .4byte 179 @ 6 - .4byte 236 @ 7 - .4byte 314 @ 8 - .4byte 419 @ 9 - .4byte 560 @ 10 - .4byte 742 @ 11 - .4byte 973 @ 12 - .4byte 1261 @ 13 - .4byte 1612 @ 14 - .4byte 2035 @ 15 - .4byte 2535 @ 16 - .4byte 3120 @ 17 - .4byte 3798 @ 18 - .4byte 4575 @ 19 - .4byte 5460 @ 20 - .4byte 6458 @ 21 - .4byte 7577 @ 22 - .4byte 8825 @ 23 - .4byte 10208 @ 24 - .4byte 11735 @ 25 - .4byte 13411 @ 26 - .4byte 15244 @ 27 - .4byte 17242 @ 28 - .4byte 19411 @ 29 - .4byte 21760 @ 30 - .4byte 24294 @ 31 - .4byte 27021 @ 32 - .4byte 29949 @ 33 - .4byte 33084 @ 34 - .4byte 36435 @ 35 - .4byte 40007 @ 36 - .4byte 43808 @ 37 - .4byte 47846 @ 38 - .4byte 52127 @ 39 - .4byte 56660 @ 40 - .4byte 61450 @ 41 - .4byte 66505 @ 42 - .4byte 71833 @ 43 - .4byte 77440 @ 44 - .4byte 83335 @ 45 - .4byte 89523 @ 46 - .4byte 96012 @ 47 - .4byte 102810 @ 48 - .4byte 109923 @ 49 - .4byte 117360 @ 50 - .4byte 125126 @ 51 - .4byte 133229 @ 52 - 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1059860 @ 100 diff --git a/data/experience_tables/slow_growth_rate.inc b/data/experience_tables/slow_growth_rate.inc deleted file mode 100644 index 8d10b34ed..000000000 --- a/data/experience_tables/slow_growth_rate.inc +++ /dev/null @@ -1,101 +0,0 @@ - .4byte 0 @ 0 - .4byte 1 @ 1 - .4byte 10 @ 2 - .4byte 33 @ 3 - .4byte 80 @ 4 - .4byte 156 @ 5 - .4byte 270 @ 6 - .4byte 428 @ 7 - .4byte 640 @ 8 - .4byte 911 @ 9 - .4byte 1250 @ 10 - .4byte 1663 @ 11 - .4byte 2160 @ 12 - .4byte 2746 @ 13 - .4byte 3430 @ 14 - .4byte 4218 @ 15 - .4byte 5120 @ 16 - .4byte 6141 @ 17 - .4byte 7290 @ 18 - .4byte 8573 @ 19 - .4byte 10000 @ 20 - .4byte 11576 @ 21 - .4byte 13310 @ 22 - .4byte 15208 @ 23 - .4byte 17280 @ 24 - .4byte 19531 @ 25 - .4byte 21970 @ 26 - .4byte 24603 @ 27 - .4byte 27440 @ 28 - .4byte 30486 @ 29 - .4byte 33750 @ 30 - .4byte 37238 @ 31 - .4byte 40960 @ 32 - .4byte 44921 @ 33 - .4byte 49130 @ 34 - .4byte 53593 @ 35 - .4byte 58320 @ 36 - .4byte 63316 @ 37 - .4byte 68590 @ 38 - .4byte 74148 @ 39 - .4byte 80000 @ 40 - .4byte 86151 @ 41 - .4byte 92610 @ 42 - .4byte 99383 @ 43 - .4byte 106480 @ 44 - .4byte 113906 @ 45 - .4byte 121670 @ 46 - .4byte 129778 @ 47 - .4byte 138240 @ 48 - .4byte 147061 @ 49 - .4byte 156250 @ 50 - .4byte 165813 @ 51 - .4byte 175760 @ 52 - .4byte 186096 @ 53 - .4byte 196830 @ 54 - .4byte 207968 @ 55 - .4byte 219520 @ 56 - .4byte 231491 @ 57 - .4byte 243890 @ 58 - .4byte 256723 @ 59 - .4byte 270000 @ 60 - .4byte 283726 @ 61 - .4byte 297910 @ 62 - .4byte 312558 @ 63 - .4byte 327680 @ 64 - .4byte 343281 @ 65 - .4byte 359370 @ 66 - .4byte 375953 @ 67 - .4byte 393040 @ 68 - .4byte 410636 @ 69 - .4byte 428750 @ 70 - .4byte 447388 @ 71 - .4byte 466560 @ 72 - .4byte 486271 @ 73 - .4byte 506530 @ 74 - .4byte 527343 @ 75 - .4byte 548720 @ 76 - .4byte 570666 @ 77 - .4byte 593190 @ 78 - .4byte 616298 @ 79 - .4byte 640000 @ 80 - .4byte 664301 @ 81 - .4byte 689210 @ 82 - .4byte 714733 @ 83 - .4byte 740880 @ 84 - .4byte 767656 @ 85 - .4byte 795070 @ 86 - .4byte 823128 @ 87 - .4byte 851840 @ 88 - .4byte 881211 @ 89 - .4byte 911250 @ 90 - .4byte 941963 @ 91 - .4byte 973360 @ 92 - .4byte 1005446 @ 93 - .4byte 1038230 @ 94 - .4byte 1071718 @ 95 - .4byte 1105920 @ 96 - .4byte 1140841 @ 97 - .4byte 1176490 @ 98 - .4byte 1212873 @ 99 - .4byte 1250000 @ 100 diff --git a/data/graphics/berries/berry_graphics.inc b/data/graphics/berries/berry_graphics.inc index 01a7c776d..358cc8fc1 100644 --- a/data/graphics/berries/berry_graphics.inc +++ b/data/graphics/berries/berry_graphics.inc @@ -1,343 +1,343 @@ .align 2 gBerryPic_Cheri:: @ 8D9C3A8 - .incbin "graphics/berries/pics/cheri.4bpp.lz" + .incbin "graphics/berries/cheri.4bpp.lz" .align 2 gBerryPic_Oran:: @ 8D9C4FC - .incbin "graphics/berries/pics/oran.4bpp.lz" + .incbin "graphics/berries/oran.4bpp.lz" .align 2 gBerryPic_Pecha:: @ 8D9C670 - .incbin "graphics/berries/pics/pecha.4bpp.lz" + .incbin "graphics/berries/pecha.4bpp.lz" .align 2 gBerryPic_Rawst:: @ 8D9C7E4 - .incbin "graphics/berries/pics/rawst.4bpp.lz" + .incbin "graphics/berries/rawst.4bpp.lz" .align 2 gBerryPic_Aspear:: @ 8D9C97C - .incbin "graphics/berries/pics/aspear.4bpp.lz" + .incbin "graphics/berries/aspear.4bpp.lz" .align 2 gBerryPic_Leppa:: @ 8D9CB24 - .incbin "graphics/berries/pics/leppa.4bpp.lz" + .incbin "graphics/berries/leppa.4bpp.lz" .align 2 gBerryPic_Chesto:: @ 8D9CC94 - .incbin "graphics/berries/pics/chesto.4bpp.lz" + .incbin "graphics/berries/chesto.4bpp.lz" .align 2 gBerryPic_Persim:: @ 8D9CE78 - .incbin "graphics/berries/pics/persim.4bpp.lz" + .incbin "graphics/berries/persim.4bpp.lz" .align 2 gBerryPic_Lum:: @ 8D9CFC8 - .incbin "graphics/berries/pics/lum.4bpp.lz" + .incbin "graphics/berries/lum.4bpp.lz" .align 2 gBerryPic_Sitrus:: @ 8D9D0E4 - .incbin "graphics/berries/pics/sitrus.4bpp.lz" + .incbin "graphics/berries/sitrus.4bpp.lz" .align 2 gBerryPic_Figy:: @ 8D9D288 - .incbin "graphics/berries/pics/figy.4bpp.lz" + .incbin "graphics/berries/figy.4bpp.lz" .align 2 gBerryPic_Wiki:: @ 8D9D434 - .incbin "graphics/berries/pics/wiki.4bpp.lz" + .incbin "graphics/berries/wiki.4bpp.lz" .align 2 gBerryPic_Mago:: @ 8D9D628 - .incbin "graphics/berries/pics/mago.4bpp.lz" + .incbin "graphics/berries/mago.4bpp.lz" .align 2 gBerryPic_Aguav:: @ 8D9D7DC - .incbin "graphics/berries/pics/aguav.4bpp.lz" + .incbin "graphics/berries/aguav.4bpp.lz" .align 2 gBerryPic_Iapapa:: @ 8D9D950 - .incbin "graphics/berries/pics/iapapa.4bpp.lz" + .incbin "graphics/berries/iapapa.4bpp.lz" .align 2 gBerryPic_Razz:: @ 8D9DC08 - .incbin "graphics/berries/pics/razz.4bpp.lz" + .incbin "graphics/berries/razz.4bpp.lz" .align 2 gBerryPic_Bluk:: @ 8D9DE38 - .incbin "graphics/berries/pics/bluk.4bpp.lz" + .incbin "graphics/berries/bluk.4bpp.lz" .align 2 gBerryPic_Nanab:: @ 8D9E020 - .incbin "graphics/berries/pics/nanab.4bpp.lz" + .incbin "graphics/berries/nanab.4bpp.lz" .align 2 gBerryPic_Wepear:: @ 8D9E194 - .incbin "graphics/berries/pics/wepear.4bpp.lz" + .incbin "graphics/berries/wepear.4bpp.lz" .align 2 gBerryPic_Pinap:: @ 8D9E35C - .incbin "graphics/berries/pics/pinap.4bpp.lz" + .incbin "graphics/berries/pinap.4bpp.lz" .align 2 gBerryPic_Pomeg:: @ 8D9E570 - .incbin "graphics/berries/pics/pomeg.4bpp.lz" + .incbin "graphics/berries/pomeg.4bpp.lz" .align 2 gBerryPic_Kelpsy:: @ 8D9E718 - .incbin "graphics/berries/pics/kelpsy.4bpp.lz" + .incbin "graphics/berries/kelpsy.4bpp.lz" .align 2 gBerryPic_Qualot:: @ 8D9E8C0 - .incbin "graphics/berries/pics/qualot.4bpp.lz" + .incbin "graphics/berries/qualot.4bpp.lz" .align 2 gBerryPic_Hondew:: @ 8D9EA8C - .incbin "graphics/berries/pics/hondew.4bpp.lz" + .incbin "graphics/berries/hondew.4bpp.lz" .align 2 gBerryPic_Grepa:: @ 8D9ECE4 - .incbin "graphics/berries/pics/grepa.4bpp.lz" + .incbin "graphics/berries/grepa.4bpp.lz" .align 2 gBerryPic_Tamato:: @ 8D9EE74 - .incbin "graphics/berries/pics/tamato.4bpp.lz" + .incbin "graphics/berries/tamato.4bpp.lz" .align 2 gBerryPic_Cornn:: @ 8D9F138 - .incbin "graphics/berries/pics/cornn.4bpp.lz" + .incbin "graphics/berries/cornn.4bpp.lz" .align 2 gBerryPic_Magost:: @ 8D9F33C - .incbin "graphics/berries/pics/magost.4bpp.lz" + .incbin "graphics/berries/magost.4bpp.lz" .align 2 gBerryPic_Rabuta:: @ 8D9F4E0 - .incbin "graphics/berries/pics/rabuta.4bpp.lz" + .incbin "graphics/berries/rabuta.4bpp.lz" .align 2 gBerryPic_Nomel:: @ 8D9F7D4 - .incbin "graphics/berries/pics/nomel.4bpp.lz" + .incbin "graphics/berries/nomel.4bpp.lz" .align 2 gBerryPic_Spelon:: @ 8D9F9B0 - .incbin "graphics/berries/pics/spelon.4bpp.lz" + .incbin "graphics/berries/spelon.4bpp.lz" .align 2 gBerryPic_Pamtre:: @ 8D9FBA0 - .incbin "graphics/berries/pics/pamtre.4bpp.lz" + .incbin "graphics/berries/pamtre.4bpp.lz" .align 2 gBerryPic_Watmel:: @ 8D9FDF0 - .incbin "graphics/berries/pics/watmel.4bpp.lz" + .incbin "graphics/berries/watmel.4bpp.lz" .align 2 gBerryPic_Durin:: @ 8DA00D4 - .incbin "graphics/berries/pics/durin.4bpp.lz" + .incbin "graphics/berries/durin.4bpp.lz" .align 2 gBerryPic_Belue:: @ 8DA04A0 - .incbin "graphics/berries/pics/belue.4bpp.lz" + .incbin "graphics/berries/belue.4bpp.lz" .align 2 gBerryPic_Liechi:: @ 8DA0778 - .incbin "graphics/berries/pics/liechi.4bpp.lz" + .incbin "graphics/berries/liechi.4bpp.lz" .align 2 gBerryPic_Ganlon:: @ 8DA09D0 - .incbin "graphics/berries/pics/ganlon.4bpp.lz" + .incbin "graphics/berries/ganlon.4bpp.lz" .align 2 gBerryPic_Salac:: @ 8DA0B68 - .incbin "graphics/berries/pics/salac.4bpp.lz" + .incbin "graphics/berries/salac.4bpp.lz" .align 2 gBerryPic_Petaya:: @ 8DA0DAC - .incbin "graphics/berries/pics/petaya.4bpp.lz" + .incbin "graphics/berries/petaya.4bpp.lz" .align 2 gBerryPic_Apicot:: @ 8DA1054 - .incbin "graphics/berries/pics/apicot.4bpp.lz" + .incbin "graphics/berries/apicot.4bpp.lz" .align 2 gBerryPic_Lansat:: @ 8DA11E4 - .incbin "graphics/berries/pics/lansat.4bpp.lz" + .incbin "graphics/berries/lansat.4bpp.lz" .align 2 gBerryPic_Starf:: @ 8DA13D8 - .incbin "graphics/berries/pics/starf.4bpp.lz" + .incbin "graphics/berries/starf.4bpp.lz" .align 2 gBerryPic_Enigma:: @ 8DA15A8 - .incbin "graphics/berries/pics/enigma.4bpp.lz" + .incbin "graphics/berries/enigma.4bpp.lz" .align 2 gBerryPalette_Cheri:: @ 8DA17C0 - .incbin "graphics/berries/palettes/cheri.gbapal.lz" + .incbin "graphics/berries/cheri.gbapal.lz" .align 2 gBerryPalette_Oran:: @ 8DA17E8 - .incbin "graphics/berries/palettes/oran.gbapal.lz" + .incbin "graphics/berries/oran.gbapal.lz" .align 2 gBerryPalette_Pecha:: @ 8DA1810 - .incbin "graphics/berries/palettes/pecha.gbapal.lz" + .incbin "graphics/berries/pecha.gbapal.lz" .align 2 gBerryPalette_Rawst:: @ 8DA1838 - .incbin "graphics/berries/palettes/rawst.gbapal.lz" + .incbin "graphics/berries/rawst.gbapal.lz" .align 2 gBerryPalette_Aspear:: @ 8DA1860 - .incbin "graphics/berries/palettes/aspear.gbapal.lz" + .incbin "graphics/berries/aspear.gbapal.lz" .align 2 gBerryPalette_Leppa:: @ 8DA1888 - .incbin "graphics/berries/palettes/leppa.gbapal.lz" + .incbin "graphics/berries/leppa.gbapal.lz" .align 2 gBerryPalette_Chesto:: @ 8DA18B0 - .incbin "graphics/berries/palettes/chesto.gbapal.lz" + .incbin "graphics/berries/chesto.gbapal.lz" .align 2 gBerryPalette_Persim:: @ 8DA18D8 - .incbin "graphics/berries/palettes/persim.gbapal.lz" + .incbin "graphics/berries/persim.gbapal.lz" .align 2 gBerryPalette_Lum:: @ 8DA1900 - .incbin "graphics/berries/palettes/lum.gbapal.lz" + .incbin "graphics/berries/lum.gbapal.lz" .align 2 gBerryPalette_Sitrus:: @ 8DA1928 - .incbin "graphics/berries/palettes/sitrus.gbapal.lz" + .incbin "graphics/berries/sitrus.gbapal.lz" .align 2 gBerryPalette_Figy:: @ 8DA1950 - .incbin "graphics/berries/palettes/figy.gbapal.lz" + .incbin "graphics/berries/figy.gbapal.lz" .align 2 gBerryPalette_Wiki:: @ 8DA1978 - .incbin "graphics/berries/palettes/wiki.gbapal.lz" + .incbin "graphics/berries/wiki.gbapal.lz" .align 2 gBerryPalette_Mago:: @ 8DA19A0 - .incbin "graphics/berries/palettes/mago.gbapal.lz" + .incbin "graphics/berries/mago.gbapal.lz" .align 2 gBerryPalette_Aguav:: @ 8DA19C8 - .incbin "graphics/berries/palettes/aguav.gbapal.lz" + .incbin "graphics/berries/aguav.gbapal.lz" .align 2 gBerryPalette_Iapapa:: @ 8DA19F0 - .incbin "graphics/berries/palettes/iapapa.gbapal.lz" + .incbin "graphics/berries/iapapa.gbapal.lz" .align 2 gBerryPalette_Razz:: @ 8DA1A18 - .incbin "graphics/berries/palettes/razz.gbapal.lz" + .incbin "graphics/berries/razz.gbapal.lz" .align 2 gBerryPalette_Bluk:: @ 8DA1A40 - .incbin "graphics/berries/palettes/bluk.gbapal.lz" + .incbin "graphics/berries/bluk.gbapal.lz" .align 2 gBerryPalette_Nanab:: @ 8DA1A68 - .incbin "graphics/berries/palettes/nanab.gbapal.lz" + .incbin "graphics/berries/nanab.gbapal.lz" .align 2 gBerryPalette_Wepear:: @ 8DA1A90 - .incbin "graphics/berries/palettes/wepear.gbapal.lz" + .incbin "graphics/berries/wepear.gbapal.lz" .align 2 gBerryPalette_Pinap:: @ 8DA1AB8 - .incbin "graphics/berries/palettes/pinap.gbapal.lz" + .incbin "graphics/berries/pinap.gbapal.lz" .align 2 gBerryPalette_Pomeg:: @ 8DA1AE0 - .incbin "graphics/berries/palettes/pomeg.gbapal.lz" + .incbin "graphics/berries/pomeg.gbapal.lz" .align 2 gBerryPalette_Kelpsy:: @ 8DA1B08 - .incbin "graphics/berries/palettes/kelpsy.gbapal.lz" + .incbin "graphics/berries/kelpsy.gbapal.lz" .align 2 gBerryPalette_Qualot:: @ 8DA1B30 - .incbin "graphics/berries/palettes/qualot.gbapal.lz" + .incbin "graphics/berries/qualot.gbapal.lz" .align 2 gBerryPalette_Hondew:: @ 8DA1B58 - .incbin "graphics/berries/palettes/hondew.gbapal.lz" + .incbin "graphics/berries/hondew.gbapal.lz" .align 2 gBerryPalette_Grepa:: @ 8DA1B80 - .incbin "graphics/berries/palettes/grepa.gbapal.lz" + .incbin "graphics/berries/grepa.gbapal.lz" .align 2 gBerryPalette_Tamato:: @ 8DA1BA8 - .incbin "graphics/berries/palettes/tamato.gbapal.lz" + .incbin "graphics/berries/tamato.gbapal.lz" .align 2 gBerryPalette_Cornn:: @ 8DA1BD0 - .incbin "graphics/berries/palettes/cornn.gbapal.lz" + .incbin "graphics/berries/cornn.gbapal.lz" .align 2 gBerryPalette_Magost:: @ 8DA1BF8 - .incbin "graphics/berries/palettes/magost.gbapal.lz" + .incbin "graphics/berries/magost.gbapal.lz" .align 2 gBerryPalette_Rabuta:: @ 8DA1C20 - .incbin "graphics/berries/palettes/rabuta.gbapal.lz" + .incbin "graphics/berries/rabuta.gbapal.lz" .align 2 gBerryPalette_Nomel:: @ 8DA1C48 - .incbin "graphics/berries/palettes/nomel.gbapal.lz" + .incbin "graphics/berries/nomel.gbapal.lz" .align 2 gBerryPalette_Spelon:: @ 8DA1C70 - .incbin "graphics/berries/palettes/spelon.gbapal.lz" + .incbin "graphics/berries/spelon.gbapal.lz" .align 2 gBerryPalette_Pamtre:: @ 8DA1C98 - .incbin "graphics/berries/palettes/pamtre.gbapal.lz" + .incbin "graphics/berries/pamtre.gbapal.lz" .align 2 gBerryPalette_Watmel:: @ 8DA1CC0 - .incbin "graphics/berries/palettes/watmel.gbapal.lz" + .incbin "graphics/berries/watmel.gbapal.lz" .align 2 gBerryPalette_Durin:: @ 8DA1CE8 - .incbin "graphics/berries/palettes/durin.gbapal.lz" + .incbin "graphics/berries/durin.gbapal.lz" .align 2 gBerryPalette_Belue:: @ 8DA1D10 - .incbin "graphics/berries/palettes/belue.gbapal.lz" + .incbin "graphics/berries/belue.gbapal.lz" .align 2 gBerryPalette_Liechi:: @ 8DA1D38 - .incbin "graphics/berries/palettes/liechi.gbapal.lz" + .incbin "graphics/berries/liechi.gbapal.lz" .align 2 gBerryPalette_Ganlon:: @ 8DA1D60 - .incbin "graphics/berries/palettes/ganlon.gbapal.lz" + .incbin "graphics/berries/ganlon.gbapal.lz" .align 2 gBerryPalette_Salac:: @ 8DA1D88 - .incbin "graphics/berries/palettes/salac.gbapal.lz" + .incbin "graphics/berries/salac.gbapal.lz" .align 2 gBerryPalette_Petaya:: @ 8DA1DB0 - .incbin "graphics/berries/palettes/petaya.gbapal.lz" + .incbin "graphics/berries/petaya.gbapal.lz" .align 2 gBerryPalette_Apicot:: @ 8DA1DD8 - .incbin "graphics/berries/palettes/apicot.gbapal.lz" + .incbin "graphics/berries/apicot.gbapal.lz" .align 2 gBerryPalette_Lansat:: @ 8DA1E00 - .incbin "graphics/berries/palettes/lansat.gbapal.lz" + .incbin "graphics/berries/lansat.gbapal.lz" .align 2 gBerryPalette_Starf:: @ 8DA1E28 - .incbin "graphics/berries/palettes/starf.gbapal.lz" + .incbin "graphics/berries/starf.gbapal.lz" .align 2 gBerryPalette_Enigma:: @ 8DA1E50 - .incbin "graphics/berries/palettes/enigma.gbapal.lz" + .incbin "graphics/berries/enigma.gbapal.lz" diff --git a/data/item_effect_info.inc b/data/item_effect_info.inc deleted file mode 100644 index adbe86619..000000000 --- a/data/item_effect_info.inc +++ /dev/null @@ -1,824 +0,0 @@ -gPotionItemEffectInfo:: @ 831E380 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 20 - -gAntidoteItemEffectInfo:: @ 831E387 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x10 - .byte 0x00 - .byte 0x00 - -gBurnHealItemEffectInfo:: @ 831E38D - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x08 - .byte 0x00 - .byte 0x00 - -gIceHealItemEffectInfo:: @ 831E393 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 0x00 - -gAwakeningItemEffectInfo:: @ 831E399 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x20 - .byte 0x00 - .byte 0x00 - -gParalyzeHealItemEffectInfo:: @ 831E39F - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x02 - .byte 0x00 - .byte 0x00 - -gFullRestoreItemEffectInfo:: @ 831E3A5 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x3f - .byte 0x04 - .byte 0x00 - .byte 0xff - -gMaxPotionItemEffectInfo:: @ 831E3AC - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 0xff - -gHyperPotionItemEffectInfo:: @ 831E3B3 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 200 - -gSuperPotionItemEffectInfo:: @ 831E3BA - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 50 - -gFullHealItemEffectInfo:: @ 831E3C1 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x3f - .byte 0x00 - .byte 0x00 - -gReviveItemEffectInfo:: @ 831E3C7 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x44 - .byte 0x00 - .byte 0xfe - -gMaxReviveItemEffectInfo:: @ 831E3CE - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x44 - .byte 0x00 - .byte 0xff - -gFreshWaterItemEffectInfo:: @ 831E3D5 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 50 - -gSodaPopItemEffectInfo:: @ 831E3DC - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 60 - -gLemonadeItemEffectInfo:: @ 831E3E3 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 80 - -gMoomooMilkItemEffectInfo:: @ 831E3EA - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 100 - -gEnergyPowderItemEffectInfo:: @ 831E3F1 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0xe0 - .byte 50 - .byte 0xfb - .byte 0xfb - .byte 0xf6 - -gEnergyRootItemEffectInfo:: @ 831E3FB - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0xe0 - .byte 200 - .byte 0xf6 - .byte 0xf6 - .byte 0xf1 - -gHealPowderItemEffectInfo:: @ 831E405 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x3f - .byte 0x00 - .byte 0xe0 - .byte 0xfb - .byte 0xfb - .byte 0xf6 - -gRevivalHerbItemEffectInfo:: @ 831E40E - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x44 - .byte 0xe0 - .byte 0xff - .byte 0xf1 - .byte 0xf1 - .byte 0xec - -gEtherItemEffectInfo:: @ 831E418 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x18 - .byte 0x00 - .byte 0x0a - -gMaxEtherItemEffectInfo:: @ 831E41F - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x18 - .byte 0x00 - .byte 0x7f - -gElixirItemEffectInfo:: @ 831E426 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x08 - .byte 0x00 - .byte 0x0a - -gMaxElixirItemEffectInfo:: @ 831E42D - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x08 - .byte 0x00 - .byte 0x7f - -gLavaCookieItemEffectInfo:: @ 831E434 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x3f - .byte 0x00 - .byte 0x00 - -gBlueFluteItemEffectInfo:: @ 831E43A - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x20 - .byte 0x00 - .byte 0x00 - -gYellowFluteItemEffectInfo:: @ 831E440 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x01 - .byte 0x00 - .byte 0x00 - -gRedFluteItemEffectInfo:: @ 831E446 - .byte 0x80 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - -gBerryJuiceItemEffectInfo:: @ 831E44C - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 20 - -gSacredAshItemEffectInfo:: @ 831E453 - .byte 0x40 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x44 - .byte 0x00 - .byte 0xff - -gHPUpItemEffectInfo:: @ 831E45A - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x01 - .byte 0xe0 - .byte 0x0a - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gProteinItemEffectInfo:: @ 831E464 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x02 - .byte 0xe0 - .byte 0x0a - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gIronItemEffectInfo:: @ 831E46E - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe1 - .byte 0x0a - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gCarbosItemEffectInfo:: @ 831E478 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe2 - .byte 0x0a - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gCalciumItemEffectInfo:: @ 831E482 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe8 - .byte 0x0a - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gRareCandyItemEffectInfo:: @ 831E48C - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x40 - .byte 0x44 - .byte 0xe0 - .byte 0xfd - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gPPUpItemEffectInfo:: @ 831E496 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x20 - .byte 0xe0 - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gZincItemEffectInfo:: @ 831E49F - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe4 - .byte 0x0a - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gPPMaxItemEffectInfo:: @ 831E4A9 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xf0 - .byte 0x05 - .byte 0x03 - .byte 0x02 - -gGuardSpecItemEffectInfo:: @ 831E4B2 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gDireHitItemEffectInfo:: @ 831E4BA - .byte 0x20 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gXAttackItemEffectInfo:: @ 831E4C2 - .byte 0x01 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gXDefendItemEffectInfo:: @ 831E4CA - .byte 0x00 - .byte 0x10 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gXSpeedItemEffectInfo:: @ 831E4D2 - .byte 0x00 - .byte 0x01 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gXAccuracyItemEffectInfo:: @ 831E4DA - .byte 0x00 - .byte 0x00 - .byte 0x10 - .byte 0x00 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gXSpecialItemEffectInfo:: @ 831E4E2 - .byte 0x00 - .byte 0x00 - .byte 0x01 - .byte 0x00 - .byte 0x00 - .byte 0x60 - .byte 0x01 - .byte 0x01 - -gSunStoneItemEffectInfo:: @ 831E4EA - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - -gMoonStoneItemEffectInfo:: @ 831E4F0 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - -gFireStoneItemEffectInfo:: @ 831E4F6 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - -gThunderStoneItemEffectInfo:: @ 831E4FC - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - -gWaterStoneItemEffectInfo:: @ 831E502 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - -gLeafStoneItemEffectInfo:: @ 831E508 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x80 - .byte 0x00 - -gCheriBerryItemEffectInfo:: @ 831E50E - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x02 - .byte 0x00 - .byte 0x00 - -gChestoBerryItemEffectInfo:: @ 831E514 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x20 - .byte 0x00 - .byte 0x00 - -gPechaBerryItemEffectInfo:: @ 831E51A - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x10 - .byte 0x00 - .byte 0x00 - -gRawstBerryItemEffectInfo:: @ 831E520 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x08 - .byte 0x00 - .byte 0x00 - -gAspearBerryItemEffectInfo:: @ 831E526 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 0x00 - -gLeppaBerryItemEffectInfo:: @ 831E52C - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x18 - .byte 0x00 - .byte 0x0a - -gOranBerryItemEffectInfo:: @ 831E533 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 10 - -gPersimBerryItemEffectInfo:: @ 831E53A - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x01 - .byte 0x00 - .byte 0x00 - -gLumBerryItemEffectInfo:: @ 831E540 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x3f - .byte 0x00 - .byte 0x00 - -gSitrusBerryItemEffectInfo:: @ 831E546 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x04 - .byte 0x00 - .byte 30 - -gPomegBerryItemEffectInfo:: @ 831E54D - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x01 - .byte 0xe0 - .byte 0xf6 - .byte 0x0a - .byte 0x05 - .byte 0x02 - -gKelpsyBerryItemEffectInfo:: @ 831E557 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x02 - .byte 0xe0 - .byte 0xf6 - .byte 0x0a - .byte 0x05 - .byte 0x02 - -gQualotBerryItemEffectInfo:: @ 831E561 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe1 - .byte 0xf6 - .byte 0x0a - .byte 0x05 - .byte 0x02 - -gHondewBerryItemEffectInfo:: @ 831E56B - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe8 - .byte 0xf6 - .byte 0x0a - .byte 0x05 - .byte 0x02 - -gGrepaBerryItemEffectInfo:: @ 831E575 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe4 - .byte 0xf6 - .byte 0x0a - .byte 0x05 - .byte 0x02 - -gTamatoBerryItemEffectInfo:: @ 831E57F - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0x00 - .byte 0xe2 - .byte 0xf6 - .byte 0x0a - .byte 0x05 - .byte 0x02 - - .align 2 -gItemEffectTable:: @ 831E58C - .4byte gPotionItemEffectInfo - .4byte gAntidoteItemEffectInfo - .4byte gBurnHealItemEffectInfo - .4byte gIceHealItemEffectInfo - .4byte gAwakeningItemEffectInfo - .4byte gParalyzeHealItemEffectInfo - .4byte gFullRestoreItemEffectInfo - .4byte gMaxPotionItemEffectInfo - .4byte gHyperPotionItemEffectInfo - .4byte gSuperPotionItemEffectInfo - .4byte gFullHealItemEffectInfo - .4byte gReviveItemEffectInfo - .4byte gMaxReviveItemEffectInfo - .4byte gFreshWaterItemEffectInfo - .4byte gSodaPopItemEffectInfo - .4byte gLemonadeItemEffectInfo - .4byte gMoomooMilkItemEffectInfo - .4byte gEnergyPowderItemEffectInfo - .4byte gEnergyRootItemEffectInfo - .4byte gHealPowderItemEffectInfo - .4byte gRevivalHerbItemEffectInfo - .4byte gEtherItemEffectInfo - .4byte gMaxEtherItemEffectInfo - .4byte gElixirItemEffectInfo - .4byte gMaxElixirItemEffectInfo - .4byte gLavaCookieItemEffectInfo - .4byte gBlueFluteItemEffectInfo - .4byte gYellowFluteItemEffectInfo - .4byte gRedFluteItemEffectInfo - .4byte 0 - .4byte 0 - .4byte gBerryJuiceItemEffectInfo - .4byte gSacredAshItemEffectInfo - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte gHPUpItemEffectInfo - .4byte gProteinItemEffectInfo - .4byte gIronItemEffectInfo - .4byte gCarbosItemEffectInfo - .4byte gCalciumItemEffectInfo - .4byte gRareCandyItemEffectInfo - .4byte gPPUpItemEffectInfo - .4byte gZincItemEffectInfo - .4byte gPPMaxItemEffectInfo - .4byte 0 - .4byte gGuardSpecItemEffectInfo - .4byte gDireHitItemEffectInfo - .4byte gXAttackItemEffectInfo - .4byte gXDefendItemEffectInfo - .4byte gXSpeedItemEffectInfo - .4byte gXAccuracyItemEffectInfo - .4byte gXSpecialItemEffectInfo - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte gSunStoneItemEffectInfo - .4byte gMoonStoneItemEffectInfo - .4byte gFireStoneItemEffectInfo - .4byte gThunderStoneItemEffectInfo - .4byte gWaterStoneItemEffectInfo - .4byte gLeafStoneItemEffectInfo - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte gCheriBerryItemEffectInfo - .4byte gChestoBerryItemEffectInfo - .4byte gPechaBerryItemEffectInfo - .4byte gRawstBerryItemEffectInfo - .4byte gAspearBerryItemEffectInfo - .4byte gLeppaBerryItemEffectInfo - .4byte gOranBerryItemEffectInfo - .4byte gPersimBerryItemEffectInfo - .4byte gLumBerryItemEffectInfo - .4byte gSitrusBerryItemEffectInfo - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte gPomegBerryItemEffectInfo - .4byte gKelpsyBerryItemEffectInfo - .4byte gQualotBerryItemEffectInfo - .4byte gHondewBerryItemEffectInfo - .4byte gGrepaBerryItemEffectInfo - .4byte gTamatoBerryItemEffectInfo - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 - .4byte 0 diff --git a/data/item_icon.s b/data/item_icon.s index 41fb7d9a1..6fd94d0a0 100644 --- a/data/item_icon.s +++ b/data/item_icon.s @@ -6,18 +6,3 @@ @ 8614410 .include "data/graphics/items/item_icon_table.inc" -gUnknown_08614FE0:: @ 8614FE0 - .2byte 0 - .2byte 0x8000 - .2byte 0x2400 - .2byte 0 - -gUnknown_08614FE8:: @ 8614FE8 - obj_image_anim_frame 0, 0 - obj_image_anim_end - -gUnknown_08614FF0:: @ 8614FF0 - .4byte gUnknown_08614FE8 - -gUnknown_08614FF4:: @ 8614FF4 - spr_template 0, 0, gUnknown_08614FE0, gUnknown_08614FF0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy diff --git a/data/item_menu_icons.s b/data/item_menu_icons.s index ff86fc54d..36f339b09 100644 --- a/data/item_menu_icons.s +++ b/data/item_menu_icons.s @@ -1,4 +1,4 @@ - #include "constants/items.h" +#include "constants/items.h" .include "asm/macros.inc" .include "constants/constants.inc" diff --git a/data/level_up_learnset_pointers.inc b/data/level_up_learnset_pointers.inc deleted file mode 100644 index 4b757dda9..000000000 --- a/data/level_up_learnset_pointers.inc +++ /dev/null @@ -1,414 +0,0 @@ - .align 2 -gLevelUpLearnsets:: @ 832937C - .4byte gBulbasaurLevelUpLearnset - .4byte gBulbasaurLevelUpLearnset - .4byte gIvysaurLevelUpLearnset - .4byte gVenusaurLevelUpLearnset - .4byte gCharmanderLevelUpLearnset - .4byte gCharmeleonLevelUpLearnset - .4byte gCharizardLevelUpLearnset - .4byte gSquirtleLevelUpLearnset - .4byte gWartortleLevelUpLearnset - .4byte gBlastoiseLevelUpLearnset - .4byte gCaterpieLevelUpLearnset - .4byte gMetapodLevelUpLearnset - .4byte gButterfreeLevelUpLearnset - .4byte gWeedleLevelUpLearnset - .4byte gKakunaLevelUpLearnset - .4byte gBeedrillLevelUpLearnset - .4byte gPidgeyLevelUpLearnset - .4byte gPidgeottoLevelUpLearnset - .4byte gPidgeotLevelUpLearnset - .4byte gRattataLevelUpLearnset - .4byte gRaticateLevelUpLearnset - .4byte gSpearowLevelUpLearnset - .4byte gFearowLevelUpLearnset - .4byte gEkansLevelUpLearnset - .4byte gArbokLevelUpLearnset - .4byte gPikachuLevelUpLearnset - .4byte gRaichuLevelUpLearnset - .4byte gSandshrewLevelUpLearnset - .4byte gSandslashLevelUpLearnset - .4byte gNidoranFLevelUpLearnset - .4byte gNidorinaLevelUpLearnset - .4byte gNidoqueenLevelUpLearnset - .4byte gNidoranMLevelUpLearnset - .4byte gNidorinoLevelUpLearnset - .4byte gNidokingLevelUpLearnset - .4byte gClefairyLevelUpLearnset - .4byte gClefableLevelUpLearnset - .4byte gVulpixLevelUpLearnset - .4byte gNinetalesLevelUpLearnset - .4byte gJigglypuffLevelUpLearnset - .4byte gWigglytuffLevelUpLearnset - .4byte gZubatLevelUpLearnset - .4byte gGolbatLevelUpLearnset - .4byte gOddishLevelUpLearnset - .4byte gGloomLevelUpLearnset - .4byte gVileplumeLevelUpLearnset - .4byte gParasLevelUpLearnset - .4byte gParasectLevelUpLearnset - .4byte gVenonatLevelUpLearnset - .4byte gVenomothLevelUpLearnset - .4byte gDiglettLevelUpLearnset - .4byte gDugtrioLevelUpLearnset - .4byte gMeowthLevelUpLearnset - .4byte gPersianLevelUpLearnset - .4byte gPsyduckLevelUpLearnset - .4byte gGolduckLevelUpLearnset - .4byte gMankeyLevelUpLearnset - .4byte gPrimeapeLevelUpLearnset - .4byte gGrowlitheLevelUpLearnset - .4byte gArcanineLevelUpLearnset - .4byte gPoliwagLevelUpLearnset - .4byte gPoliwhirlLevelUpLearnset - .4byte gPoliwrathLevelUpLearnset - .4byte gAbraLevelUpLearnset - .4byte gKadabraLevelUpLearnset - .4byte gAlakazamLevelUpLearnset - .4byte gMachopLevelUpLearnset - .4byte gMachokeLevelUpLearnset - .4byte gMachampLevelUpLearnset - .4byte gBellsproutLevelUpLearnset - .4byte gWeepinbellLevelUpLearnset - .4byte gVictreebelLevelUpLearnset - .4byte gTentacoolLevelUpLearnset - .4byte gTentacruelLevelUpLearnset - .4byte gGeodudeLevelUpLearnset - .4byte gGravelerLevelUpLearnset - .4byte gGolemLevelUpLearnset - .4byte gPonytaLevelUpLearnset - .4byte gRapidashLevelUpLearnset - .4byte gSlowpokeLevelUpLearnset - .4byte gSlowbroLevelUpLearnset - .4byte gMagnemiteLevelUpLearnset - .4byte gMagnetonLevelUpLearnset - .4byte gFarfetchdLevelUpLearnset - .4byte gDoduoLevelUpLearnset - .4byte gDodrioLevelUpLearnset - .4byte gSeelLevelUpLearnset - .4byte gDewgongLevelUpLearnset - .4byte gGrimerLevelUpLearnset - .4byte gMukLevelUpLearnset - .4byte gShellderLevelUpLearnset - .4byte gCloysterLevelUpLearnset - .4byte gGastlyLevelUpLearnset - .4byte gHaunterLevelUpLearnset - .4byte gGengarLevelUpLearnset - .4byte gOnixLevelUpLearnset - .4byte gDrowzeeLevelUpLearnset - .4byte gHypnoLevelUpLearnset - .4byte gKrabbyLevelUpLearnset - .4byte gKinglerLevelUpLearnset - .4byte gVoltorbLevelUpLearnset - .4byte gElectrodeLevelUpLearnset - .4byte gExeggcuteLevelUpLearnset - .4byte gExeggutorLevelUpLearnset - .4byte gCuboneLevelUpLearnset - .4byte gMarowakLevelUpLearnset - .4byte gHitmonleeLevelUpLearnset - .4byte gHitmonchanLevelUpLearnset - .4byte gLickitungLevelUpLearnset - .4byte gKoffingLevelUpLearnset - .4byte gWeezingLevelUpLearnset - .4byte gRhyhornLevelUpLearnset - .4byte gRhydonLevelUpLearnset - .4byte gChanseyLevelUpLearnset - .4byte gTangelaLevelUpLearnset - .4byte gKangaskhanLevelUpLearnset - .4byte gHorseaLevelUpLearnset - .4byte gSeadraLevelUpLearnset - .4byte gGoldeenLevelUpLearnset - .4byte gSeakingLevelUpLearnset - .4byte gStaryuLevelUpLearnset - .4byte gStarmieLevelUpLearnset - .4byte gMrmimeLevelUpLearnset - .4byte gScytherLevelUpLearnset - .4byte gJynxLevelUpLearnset - .4byte gElectabuzzLevelUpLearnset - .4byte gMagmarLevelUpLearnset - .4byte gPinsirLevelUpLearnset - .4byte gTaurosLevelUpLearnset - .4byte gMagikarpLevelUpLearnset - .4byte gGyaradosLevelUpLearnset - .4byte gLaprasLevelUpLearnset - .4byte gDittoLevelUpLearnset - .4byte gEeveeLevelUpLearnset - .4byte gVaporeonLevelUpLearnset - .4byte gJolteonLevelUpLearnset - .4byte gFlareonLevelUpLearnset - .4byte gPorygonLevelUpLearnset - .4byte gOmanyteLevelUpLearnset - .4byte gOmastarLevelUpLearnset - .4byte gKabutoLevelUpLearnset - .4byte gKabutopsLevelUpLearnset - .4byte gAerodactylLevelUpLearnset - .4byte gSnorlaxLevelUpLearnset - .4byte gArticunoLevelUpLearnset - .4byte gZapdosLevelUpLearnset - .4byte gMoltresLevelUpLearnset - .4byte gDratiniLevelUpLearnset - .4byte gDragonairLevelUpLearnset - .4byte gDragoniteLevelUpLearnset - .4byte gMewtwoLevelUpLearnset - .4byte gMewLevelUpLearnset - .4byte gChikoritaLevelUpLearnset - .4byte gBayleefLevelUpLearnset - .4byte gMeganiumLevelUpLearnset - .4byte gCyndaquilLevelUpLearnset - .4byte gQuilavaLevelUpLearnset - .4byte gTyphlosionLevelUpLearnset - .4byte gTotodileLevelUpLearnset - .4byte gCroconawLevelUpLearnset - .4byte gFeraligatrLevelUpLearnset - .4byte gSentretLevelUpLearnset - .4byte gFurretLevelUpLearnset - .4byte gHoothootLevelUpLearnset - .4byte gNoctowlLevelUpLearnset - .4byte gLedybaLevelUpLearnset - .4byte gLedianLevelUpLearnset - .4byte gSpinarakLevelUpLearnset - .4byte gAriadosLevelUpLearnset - .4byte gCrobatLevelUpLearnset - .4byte gChinchouLevelUpLearnset - .4byte gLanturnLevelUpLearnset - .4byte gPichuLevelUpLearnset - .4byte gCleffaLevelUpLearnset - .4byte gIgglybuffLevelUpLearnset - .4byte gTogepiLevelUpLearnset - .4byte gTogeticLevelUpLearnset - .4byte gNatuLevelUpLearnset - .4byte gXatuLevelUpLearnset - .4byte gMareepLevelUpLearnset - .4byte gFlaaffyLevelUpLearnset - .4byte gAmpharosLevelUpLearnset - .4byte gBellossomLevelUpLearnset - .4byte gMarillLevelUpLearnset - .4byte gAzumarillLevelUpLearnset - .4byte gSudowoodoLevelUpLearnset - .4byte gPolitoedLevelUpLearnset - .4byte gHoppipLevelUpLearnset - .4byte gSkiploomLevelUpLearnset - .4byte gJumpluffLevelUpLearnset - .4byte gAipomLevelUpLearnset - .4byte gSunkernLevelUpLearnset - .4byte gSunfloraLevelUpLearnset - .4byte gYanmaLevelUpLearnset - .4byte gWooperLevelUpLearnset - .4byte gQuagsireLevelUpLearnset - .4byte gEspeonLevelUpLearnset - .4byte gUmbreonLevelUpLearnset - .4byte gMurkrowLevelUpLearnset - .4byte gSlowkingLevelUpLearnset - .4byte gMisdreavusLevelUpLearnset - .4byte gUnownLevelUpLearnset - .4byte gWobbuffetLevelUpLearnset - .4byte gGirafarigLevelUpLearnset - .4byte gPinecoLevelUpLearnset - .4byte gForretressLevelUpLearnset - .4byte gDunsparceLevelUpLearnset - .4byte gGligarLevelUpLearnset - .4byte gSteelixLevelUpLearnset - .4byte gSnubbullLevelUpLearnset - .4byte gGranbullLevelUpLearnset - .4byte gQwilfishLevelUpLearnset - .4byte gScizorLevelUpLearnset - .4byte gShuckleLevelUpLearnset - .4byte gHeracrossLevelUpLearnset - .4byte gSneaselLevelUpLearnset - .4byte gTeddiursaLevelUpLearnset - .4byte gUrsaringLevelUpLearnset - .4byte gSlugmaLevelUpLearnset - .4byte gMagcargoLevelUpLearnset - .4byte gSwinubLevelUpLearnset - .4byte gPiloswineLevelUpLearnset - .4byte gCorsolaLevelUpLearnset - .4byte gRemoraidLevelUpLearnset - .4byte gOctilleryLevelUpLearnset - .4byte gDelibirdLevelUpLearnset - .4byte gMantineLevelUpLearnset - .4byte gSkarmoryLevelUpLearnset - .4byte gHoundourLevelUpLearnset - .4byte gHoundoomLevelUpLearnset - .4byte gKingdraLevelUpLearnset - .4byte gPhanpyLevelUpLearnset - .4byte gDonphanLevelUpLearnset - .4byte gPorygon2LevelUpLearnset - .4byte gStantlerLevelUpLearnset - .4byte gSmeargleLevelUpLearnset - .4byte gTyrogueLevelUpLearnset - .4byte gHitmontopLevelUpLearnset - .4byte gSmoochumLevelUpLearnset - .4byte gElekidLevelUpLearnset - .4byte gMagbyLevelUpLearnset - .4byte gMiltankLevelUpLearnset - .4byte gBlisseyLevelUpLearnset - .4byte gRaikouLevelUpLearnset - .4byte gEnteiLevelUpLearnset - .4byte gSuicuneLevelUpLearnset - .4byte gLarvitarLevelUpLearnset - .4byte gPupitarLevelUpLearnset - .4byte gTyranitarLevelUpLearnset - .4byte gLugiaLevelUpLearnset - .4byte gHoOhLevelUpLearnset - .4byte gCelebiLevelUpLearnset - .4byte gSpecies252LevelUpLearnset - .4byte gSpecies253LevelUpLearnset - .4byte gSpecies254LevelUpLearnset - .4byte gSpecies255LevelUpLearnset - .4byte gSpecies256LevelUpLearnset - .4byte gSpecies257LevelUpLearnset - .4byte gSpecies258LevelUpLearnset - .4byte gSpecies259LevelUpLearnset - .4byte gSpecies260LevelUpLearnset - .4byte gSpecies261LevelUpLearnset - .4byte gSpecies262LevelUpLearnset - .4byte gSpecies263LevelUpLearnset - .4byte gSpecies264LevelUpLearnset - .4byte gSpecies265LevelUpLearnset - .4byte gSpecies266LevelUpLearnset - .4byte gSpecies267LevelUpLearnset - .4byte gSpecies268LevelUpLearnset - .4byte gSpecies269LevelUpLearnset - .4byte gSpecies270LevelUpLearnset - .4byte gSpecies271LevelUpLearnset - .4byte gSpecies272LevelUpLearnset - .4byte gSpecies273LevelUpLearnset - .4byte gSpecies274LevelUpLearnset - .4byte gSpecies275LevelUpLearnset - .4byte gSpecies276LevelUpLearnset - .4byte gTreeckoLevelUpLearnset - .4byte gGrovyleLevelUpLearnset - .4byte gSceptileLevelUpLearnset - .4byte gTorchicLevelUpLearnset - .4byte gCombuskenLevelUpLearnset - .4byte gBlazikenLevelUpLearnset - .4byte gMudkipLevelUpLearnset - .4byte gMarshtompLevelUpLearnset - .4byte gSwampertLevelUpLearnset - .4byte gPoochyenaLevelUpLearnset - .4byte gMightyenaLevelUpLearnset - .4byte gZigzagoonLevelUpLearnset - .4byte gLinooneLevelUpLearnset - .4byte gWurmpleLevelUpLearnset - .4byte gSilcoonLevelUpLearnset - .4byte gBeautiflyLevelUpLearnset - .4byte gCascoonLevelUpLearnset - .4byte gDustoxLevelUpLearnset - .4byte gLotadLevelUpLearnset - .4byte gLombreLevelUpLearnset - .4byte gLudicoloLevelUpLearnset - .4byte gSeedotLevelUpLearnset - .4byte gNuzleafLevelUpLearnset - .4byte gShiftryLevelUpLearnset - .4byte gNincadaLevelUpLearnset - .4byte gNinjaskLevelUpLearnset - .4byte gShedinjaLevelUpLearnset - .4byte gTaillowLevelUpLearnset - .4byte gSwellowLevelUpLearnset - .4byte gShroomishLevelUpLearnset - .4byte gBreloomLevelUpLearnset - .4byte gSpindaLevelUpLearnset - .4byte gWingullLevelUpLearnset - .4byte gPelipperLevelUpLearnset - .4byte gSurskitLevelUpLearnset - .4byte gMasquerainLevelUpLearnset - .4byte gWailmerLevelUpLearnset - .4byte gWailordLevelUpLearnset - .4byte gSkittyLevelUpLearnset - .4byte gDelcattyLevelUpLearnset - .4byte gKecleonLevelUpLearnset - .4byte gBaltoyLevelUpLearnset - .4byte gClaydolLevelUpLearnset - .4byte gNosepassLevelUpLearnset - .4byte gTorkoalLevelUpLearnset - .4byte gSableyeLevelUpLearnset - .4byte gBarboachLevelUpLearnset - .4byte gWhiscashLevelUpLearnset - .4byte gLuvdiscLevelUpLearnset - .4byte gCorphishLevelUpLearnset - .4byte gCrawdauntLevelUpLearnset - .4byte gFeebasLevelUpLearnset - .4byte gMiloticLevelUpLearnset - .4byte gCarvanhaLevelUpLearnset - .4byte gSharpedoLevelUpLearnset - .4byte gTrapinchLevelUpLearnset - .4byte gVibravaLevelUpLearnset - .4byte gFlygonLevelUpLearnset - .4byte gMakuhitaLevelUpLearnset - .4byte gHariyamaLevelUpLearnset - .4byte gElectrikeLevelUpLearnset - .4byte gManectricLevelUpLearnset - .4byte gNumelLevelUpLearnset - .4byte gCameruptLevelUpLearnset - .4byte gSphealLevelUpLearnset - .4byte gSealeoLevelUpLearnset - .4byte gWalreinLevelUpLearnset - .4byte gCacneaLevelUpLearnset - .4byte gCacturneLevelUpLearnset - .4byte gSnoruntLevelUpLearnset - .4byte gGlalieLevelUpLearnset - .4byte gLunatoneLevelUpLearnset - .4byte gSolrockLevelUpLearnset - .4byte gAzurillLevelUpLearnset - .4byte gSpoinkLevelUpLearnset - .4byte gGrumpigLevelUpLearnset - .4byte gPlusleLevelUpLearnset - .4byte gMinunLevelUpLearnset - .4byte gMawileLevelUpLearnset - .4byte gMedititeLevelUpLearnset - .4byte gMedichamLevelUpLearnset - .4byte gSwabluLevelUpLearnset - .4byte gAltariaLevelUpLearnset - .4byte gWynautLevelUpLearnset - .4byte gDuskullLevelUpLearnset - .4byte gDusclopsLevelUpLearnset - .4byte gRoseliaLevelUpLearnset - .4byte gSlakothLevelUpLearnset - .4byte gVigorothLevelUpLearnset - .4byte gSlakingLevelUpLearnset - .4byte gGulpinLevelUpLearnset - .4byte gSwalotLevelUpLearnset - .4byte gTropiusLevelUpLearnset - .4byte gWhismurLevelUpLearnset - .4byte gLoudredLevelUpLearnset - .4byte gExploudLevelUpLearnset - .4byte gClamperlLevelUpLearnset - .4byte gHuntailLevelUpLearnset - .4byte gGorebyssLevelUpLearnset - .4byte gAbsolLevelUpLearnset - .4byte gShuppetLevelUpLearnset - .4byte gBanetteLevelUpLearnset - .4byte gSeviperLevelUpLearnset - .4byte gZangooseLevelUpLearnset - .4byte gRelicanthLevelUpLearnset - .4byte gAronLevelUpLearnset - .4byte gLaironLevelUpLearnset - .4byte gAggronLevelUpLearnset - .4byte gCastformLevelUpLearnset - .4byte gVolbeatLevelUpLearnset - .4byte gIllumiseLevelUpLearnset - .4byte gLileepLevelUpLearnset - .4byte gCradilyLevelUpLearnset - .4byte gAnorithLevelUpLearnset - .4byte gArmaldoLevelUpLearnset - .4byte gRaltsLevelUpLearnset - .4byte gKirliaLevelUpLearnset - .4byte gGardevoirLevelUpLearnset - .4byte gBagonLevelUpLearnset - .4byte gShelgonLevelUpLearnset - .4byte gSalamenceLevelUpLearnset - .4byte gBeldumLevelUpLearnset - .4byte gMetangLevelUpLearnset - .4byte gMetagrossLevelUpLearnset - .4byte gRegirockLevelUpLearnset - .4byte gRegiceLevelUpLearnset - .4byte gRegisteelLevelUpLearnset - .4byte gKyogreLevelUpLearnset - .4byte gGroudonLevelUpLearnset - .4byte gRayquazaLevelUpLearnset - .4byte gLatiasLevelUpLearnset - .4byte gLatiosLevelUpLearnset - .4byte gJirachiLevelUpLearnset - .4byte gDeoxysLevelUpLearnset - .4byte gChimechoLevelUpLearnset diff --git a/data/level_up_learnsets.inc b/data/level_up_learnsets.inc deleted file mode 100644 index 1a3de4b79..000000000 --- a/data/level_up_learnsets.inc +++ /dev/null @@ -1,5204 +0,0 @@ -gBulbasaurLevelUpLearnset:: @ 83230DC - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_GROWL - level_up_move 7, MOVE_LEECH_SEED - level_up_move 10, MOVE_VINE_WHIP - level_up_move 15, MOVE_POISON_POWDER - level_up_move 15, MOVE_SLEEP_POWDER - level_up_move 20, MOVE_RAZOR_LEAF - level_up_move 25, MOVE_SWEET_SCENT - level_up_move 32, MOVE_GROWTH - level_up_move 39, MOVE_SYNTHESIS - level_up_move 46, MOVE_SOLAR_BEAM - .2byte -1 - -gIvysaurLevelUpLearnset:: @ 83230F4 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_LEECH_SEED - level_up_move 4, MOVE_GROWL - level_up_move 7, MOVE_LEECH_SEED - level_up_move 10, MOVE_VINE_WHIP - level_up_move 15, MOVE_POISON_POWDER - level_up_move 15, MOVE_SLEEP_POWDER - level_up_move 22, MOVE_RAZOR_LEAF - level_up_move 29, MOVE_SWEET_SCENT - level_up_move 38, MOVE_GROWTH - level_up_move 47, MOVE_SYNTHESIS - level_up_move 56, MOVE_SOLAR_BEAM - .2byte -1 - -gVenusaurLevelUpLearnset:: @ 8323110 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_LEECH_SEED - level_up_move 1, MOVE_VINE_WHIP - level_up_move 4, MOVE_GROWL - level_up_move 7, MOVE_LEECH_SEED - level_up_move 10, MOVE_VINE_WHIP - level_up_move 15, MOVE_POISON_POWDER - level_up_move 15, MOVE_SLEEP_POWDER - level_up_move 22, MOVE_RAZOR_LEAF - level_up_move 29, MOVE_SWEET_SCENT - level_up_move 41, MOVE_GROWTH - level_up_move 53, MOVE_SYNTHESIS - level_up_move 65, MOVE_SOLAR_BEAM - .2byte -1 - -gCharmanderLevelUpLearnset:: @ 832312E - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 7, MOVE_EMBER - level_up_move 13, MOVE_SMOKESCREEN - level_up_move 19, MOVE_RAGE - level_up_move 25, MOVE_SCARY_FACE - level_up_move 31, MOVE_FLAMETHROWER - level_up_move 37, MOVE_SLASH - level_up_move 43, MOVE_DRAGON_RAGE - level_up_move 49, MOVE_FIRE_SPIN - .2byte -1 - -gCharmeleonLevelUpLearnset:: @ 8323144 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_EMBER - level_up_move 7, MOVE_EMBER - level_up_move 13, MOVE_SMOKESCREEN - level_up_move 20, MOVE_RAGE - level_up_move 27, MOVE_SCARY_FACE - level_up_move 34, MOVE_FLAMETHROWER - level_up_move 41, MOVE_SLASH - level_up_move 48, MOVE_DRAGON_RAGE - level_up_move 55, MOVE_FIRE_SPIN - .2byte -1 - -gCharizardLevelUpLearnset:: @ 832315C - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_SMOKESCREEN - level_up_move 7, MOVE_EMBER - level_up_move 13, MOVE_SMOKESCREEN - level_up_move 20, MOVE_RAGE - level_up_move 27, MOVE_SCARY_FACE - level_up_move 34, MOVE_FLAMETHROWER - level_up_move 36, MOVE_WING_ATTACK - level_up_move 44, MOVE_SLASH - level_up_move 54, MOVE_DRAGON_RAGE - level_up_move 64, MOVE_FIRE_SPIN - .2byte -1 - -gSquirtleLevelUpLearnset:: @ 8323178 - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 7, MOVE_BUBBLE - level_up_move 10, MOVE_WITHDRAW - level_up_move 13, MOVE_WATER_GUN - level_up_move 18, MOVE_BITE - level_up_move 23, MOVE_RAPID_SPIN - level_up_move 28, MOVE_PROTECT - level_up_move 33, MOVE_RAIN_DANCE - level_up_move 40, MOVE_SKULL_BASH - level_up_move 47, MOVE_HYDRO_PUMP - .2byte -1 - -gWartortleLevelUpLearnset:: @ 8323190 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_BUBBLE - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 7, MOVE_BUBBLE - level_up_move 10, MOVE_WITHDRAW - level_up_move 13, MOVE_WATER_GUN - level_up_move 19, MOVE_BITE - level_up_move 25, MOVE_RAPID_SPIN - level_up_move 31, MOVE_PROTECT - level_up_move 37, MOVE_RAIN_DANCE - level_up_move 45, MOVE_SKULL_BASH - level_up_move 53, MOVE_HYDRO_PUMP - .2byte -1 - -gBlastoiseLevelUpLearnset:: @ 83231AC - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_WITHDRAW - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 7, MOVE_BUBBLE - level_up_move 10, MOVE_WITHDRAW - level_up_move 13, MOVE_WATER_GUN - level_up_move 19, MOVE_BITE - level_up_move 25, MOVE_RAPID_SPIN - level_up_move 31, MOVE_PROTECT - level_up_move 42, MOVE_RAIN_DANCE - level_up_move 55, MOVE_SKULL_BASH - level_up_move 68, MOVE_HYDRO_PUMP - .2byte -1 - -gCaterpieLevelUpLearnset:: @ 83231CA - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_STRING_SHOT - .2byte -1 - -gMetapodLevelUpLearnset:: @ 83231D0 - level_up_move 1, MOVE_HARDEN - level_up_move 7, MOVE_HARDEN - .2byte -1 - -gButterfreeLevelUpLearnset:: @ 83231D6 - level_up_move 1, MOVE_CONFUSION - level_up_move 10, MOVE_CONFUSION - level_up_move 13, MOVE_POISON_POWDER - level_up_move 14, MOVE_STUN_SPORE - level_up_move 15, MOVE_SLEEP_POWDER - level_up_move 18, MOVE_SUPERSONIC - level_up_move 23, MOVE_WHIRLWIND - level_up_move 28, MOVE_GUST - level_up_move 34, MOVE_PSYBEAM - level_up_move 40, MOVE_SAFEGUARD - level_up_move 47, MOVE_SILVER_WIND - .2byte -1 - -gWeedleLevelUpLearnset:: @ 83231EE - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_STRING_SHOT - .2byte -1 - -gKakunaLevelUpLearnset:: @ 83231F4 - level_up_move 1, MOVE_HARDEN - level_up_move 7, MOVE_HARDEN - .2byte -1 - -gBeedrillLevelUpLearnset:: @ 83231FA - level_up_move 1, MOVE_FURY_ATTACK - level_up_move 10, MOVE_FURY_ATTACK - level_up_move 15, MOVE_FOCUS_ENERGY - level_up_move 20, MOVE_TWINEEDLE - level_up_move 25, MOVE_RAGE - level_up_move 30, MOVE_PURSUIT - level_up_move 35, MOVE_PIN_MISSILE - level_up_move 40, MOVE_AGILITY - level_up_move 45, MOVE_ENDEAVOR - .2byte -1 - -gPidgeyLevelUpLearnset:: @ 832320E - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_SAND_ATTACK - level_up_move 9, MOVE_GUST - level_up_move 13, MOVE_QUICK_ATTACK - level_up_move 19, MOVE_WHIRLWIND - level_up_move 25, MOVE_WING_ATTACK - level_up_move 31, MOVE_FEATHER_DANCE - level_up_move 39, MOVE_AGILITY - level_up_move 47, MOVE_MIRROR_MOVE - .2byte -1 - -gPidgeottoLevelUpLearnset:: @ 8323222 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_GUST - level_up_move 5, MOVE_SAND_ATTACK - level_up_move 9, MOVE_GUST - level_up_move 13, MOVE_QUICK_ATTACK - level_up_move 20, MOVE_WHIRLWIND - level_up_move 27, MOVE_WING_ATTACK - level_up_move 34, MOVE_FEATHER_DANCE - level_up_move 43, MOVE_AGILITY - level_up_move 52, MOVE_MIRROR_MOVE - .2byte -1 - -gPidgeotLevelUpLearnset:: @ 832323A - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_GUST - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 5, MOVE_SAND_ATTACK - level_up_move 9, MOVE_GUST - level_up_move 13, MOVE_QUICK_ATTACK - level_up_move 20, MOVE_WHIRLWIND - level_up_move 27, MOVE_WING_ATTACK - level_up_move 34, MOVE_FEATHER_DANCE - level_up_move 48, MOVE_AGILITY - level_up_move 62, MOVE_MIRROR_MOVE - .2byte -1 - -gRattataLevelUpLearnset:: @ 8323254 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_HYPER_FANG - level_up_move 20, MOVE_FOCUS_ENERGY - level_up_move 27, MOVE_PURSUIT - level_up_move 34, MOVE_SUPER_FANG - level_up_move 41, MOVE_ENDEAVOR - .2byte -1 - -gRaticateLevelUpLearnset:: @ 8323266 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_HYPER_FANG - level_up_move 20, MOVE_SCARY_FACE - level_up_move 30, MOVE_PURSUIT - level_up_move 40, MOVE_SUPER_FANG - level_up_move 50, MOVE_ENDEAVOR - .2byte -1 - -gSpearowLevelUpLearnset:: @ 832327A - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 7, MOVE_LEER - level_up_move 13, MOVE_FURY_ATTACK - level_up_move 19, MOVE_PURSUIT - level_up_move 25, MOVE_AERIAL_ACE - level_up_move 31, MOVE_MIRROR_MOVE - level_up_move 37, MOVE_DRILL_PECK - level_up_move 43, MOVE_AGILITY - .2byte -1 - -gFearowLevelUpLearnset:: @ 832328E - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_FURY_ATTACK - level_up_move 7, MOVE_LEER - level_up_move 13, MOVE_FURY_ATTACK - level_up_move 26, MOVE_PURSUIT - level_up_move 32, MOVE_MIRROR_MOVE - level_up_move 40, MOVE_DRILL_PECK - level_up_move 47, MOVE_AGILITY - .2byte -1 - -gEkansLevelUpLearnset:: @ 83232A4 - level_up_move 1, MOVE_WRAP - level_up_move 1, MOVE_LEER - level_up_move 8, MOVE_POISON_STING - level_up_move 13, MOVE_BITE - level_up_move 20, MOVE_GLARE - level_up_move 25, MOVE_SCREECH - level_up_move 32, MOVE_ACID - level_up_move 37, MOVE_STOCKPILE - level_up_move 37, MOVE_SWALLOW - level_up_move 37, MOVE_SPIT_UP - level_up_move 44, MOVE_HAZE - .2byte -1 - -gArbokLevelUpLearnset:: @ 83232BC - level_up_move 1, MOVE_WRAP - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_BITE - level_up_move 8, MOVE_POISON_STING - level_up_move 13, MOVE_BITE - level_up_move 20, MOVE_GLARE - level_up_move 28, MOVE_SCREECH - level_up_move 38, MOVE_ACID - level_up_move 46, MOVE_STOCKPILE - level_up_move 46, MOVE_SWALLOW - level_up_move 46, MOVE_SPIT_UP - level_up_move 56, MOVE_HAZE - .2byte -1 - -gPikachuLevelUpLearnset:: @ 83232D8 - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 1, MOVE_GROWL - level_up_move 6, MOVE_TAIL_WHIP - level_up_move 8, MOVE_THUNDER_WAVE - level_up_move 11, MOVE_QUICK_ATTACK - level_up_move 15, MOVE_DOUBLE_TEAM - level_up_move 20, MOVE_SLAM - level_up_move 26, MOVE_THUNDERBOLT - level_up_move 33, MOVE_AGILITY - level_up_move 41, MOVE_THUNDER - level_up_move 50, MOVE_LIGHT_SCREEN - .2byte -1 - -gRaichuLevelUpLearnset:: @ 83232F0 - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_THUNDERBOLT - .2byte -1 - -gSandshrewLevelUpLearnset:: @ 83232FA - level_up_move 1, MOVE_SCRATCH - level_up_move 6, MOVE_DEFENSE_CURL - level_up_move 11, MOVE_SAND_ATTACK - level_up_move 17, MOVE_POISON_STING - level_up_move 23, MOVE_SLASH - level_up_move 30, MOVE_SWIFT - level_up_move 37, MOVE_FURY_SWIPES - level_up_move 45, MOVE_SAND_TOMB - level_up_move 53, MOVE_SANDSTORM - .2byte -1 - -gSandslashLevelUpLearnset:: @ 832330E - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 6, MOVE_DEFENSE_CURL - level_up_move 11, MOVE_SAND_ATTACK - level_up_move 17, MOVE_POISON_STING - level_up_move 24, MOVE_SLASH - level_up_move 33, MOVE_SWIFT - level_up_move 42, MOVE_FURY_SWIPES - level_up_move 52, MOVE_SAND_TOMB - level_up_move 62, MOVE_SANDSTORM - .2byte -1 - -gNidoranFLevelUpLearnset:: @ 8323326 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_SCRATCH - level_up_move 8, MOVE_TAIL_WHIP - level_up_move 12, MOVE_DOUBLE_KICK - level_up_move 17, MOVE_POISON_STING - level_up_move 20, MOVE_BITE - level_up_move 23, MOVE_HELPING_HAND - level_up_move 30, MOVE_FURY_SWIPES - level_up_move 38, MOVE_FLATTER - level_up_move 47, MOVE_CRUNCH - .2byte -1 - -gNidorinaLevelUpLearnset:: @ 832333C - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_SCRATCH - level_up_move 8, MOVE_TAIL_WHIP - level_up_move 12, MOVE_DOUBLE_KICK - level_up_move 18, MOVE_POISON_STING - level_up_move 22, MOVE_BITE - level_up_move 26, MOVE_HELPING_HAND - level_up_move 34, MOVE_FURY_SWIPES - level_up_move 43, MOVE_FLATTER - level_up_move 53, MOVE_CRUNCH - .2byte -1 - -gNidoqueenLevelUpLearnset:: @ 8323352 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_DOUBLE_KICK - level_up_move 1, MOVE_POISON_STING - level_up_move 23, MOVE_BODY_SLAM - .2byte -1 - -gNidoranMLevelUpLearnset:: @ 832335E - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_PECK - level_up_move 8, MOVE_FOCUS_ENERGY - level_up_move 12, MOVE_DOUBLE_KICK - level_up_move 17, MOVE_POISON_STING - level_up_move 20, MOVE_HORN_ATTACK - level_up_move 23, MOVE_HELPING_HAND - level_up_move 30, MOVE_FURY_ATTACK - level_up_move 38, MOVE_FLATTER - level_up_move 47, MOVE_HORN_DRILL - .2byte -1 - -gNidorinoLevelUpLearnset:: @ 8323374 - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_PECK - level_up_move 8, MOVE_FOCUS_ENERGY - level_up_move 12, MOVE_DOUBLE_KICK - level_up_move 18, MOVE_POISON_STING - level_up_move 22, MOVE_HORN_ATTACK - level_up_move 26, MOVE_HELPING_HAND - level_up_move 34, MOVE_FURY_ATTACK - level_up_move 43, MOVE_FLATTER - level_up_move 53, MOVE_HORN_DRILL - .2byte -1 - -gNidokingLevelUpLearnset:: @ 832338A - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 1, MOVE_DOUBLE_KICK - level_up_move 1, MOVE_POISON_STING - level_up_move 23, MOVE_THRASH - .2byte -1 - -gClefairyLevelUpLearnset:: @ 8323396 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_GROWL - level_up_move 5, MOVE_ENCORE - level_up_move 9, MOVE_SING - level_up_move 13, MOVE_DOUBLE_SLAP - level_up_move 17, MOVE_FOLLOW_ME - level_up_move 21, MOVE_MINIMIZE - level_up_move 25, MOVE_DEFENSE_CURL - level_up_move 29, MOVE_METRONOME - level_up_move 33, MOVE_COSMIC_POWER - level_up_move 37, MOVE_MOONLIGHT - level_up_move 41, MOVE_LIGHT_SCREEN - level_up_move 45, MOVE_METEOR_MASH - .2byte -1 - -gClefableLevelUpLearnset:: @ 83233B2 - level_up_move 1, MOVE_SING - level_up_move 1, MOVE_DOUBLE_SLAP - level_up_move 1, MOVE_MINIMIZE - level_up_move 1, MOVE_METRONOME - .2byte -1 - -gVulpixLevelUpLearnset:: @ 83233BC - level_up_move 1, MOVE_EMBER - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 9, MOVE_ROAR - level_up_move 13, MOVE_QUICK_ATTACK - level_up_move 17, MOVE_WILL_O_WISP - level_up_move 21, MOVE_CONFUSE_RAY - level_up_move 25, MOVE_IMPRISON - level_up_move 29, MOVE_FLAMETHROWER - level_up_move 33, MOVE_SAFEGUARD - level_up_move 37, MOVE_GRUDGE - level_up_move 41, MOVE_FIRE_SPIN - .2byte -1 - -gNinetalesLevelUpLearnset:: @ 83233D4 - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_CONFUSE_RAY - level_up_move 1, MOVE_SAFEGUARD - level_up_move 45, MOVE_FIRE_SPIN - .2byte -1 - -gJigglypuffLevelUpLearnset:: @ 83233E0 - level_up_move 1, MOVE_SING - level_up_move 4, MOVE_DEFENSE_CURL - level_up_move 9, MOVE_POUND - level_up_move 14, MOVE_DISABLE - level_up_move 19, MOVE_ROLLOUT - level_up_move 24, MOVE_DOUBLE_SLAP - level_up_move 29, MOVE_REST - level_up_move 34, MOVE_BODY_SLAM - level_up_move 39, MOVE_MIMIC - level_up_move 44, MOVE_HYPER_VOICE - level_up_move 49, MOVE_DOUBLE_EDGE - .2byte -1 - -gWigglytuffLevelUpLearnset:: @ 83233F8 - level_up_move 1, MOVE_SING - level_up_move 1, MOVE_DISABLE - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 1, MOVE_DOUBLE_SLAP - .2byte -1 - -gZubatLevelUpLearnset:: @ 8323402 - level_up_move 1, MOVE_LEECH_LIFE - level_up_move 6, MOVE_SUPERSONIC - level_up_move 11, MOVE_ASTONISH - level_up_move 16, MOVE_BITE - level_up_move 21, MOVE_WING_ATTACK - level_up_move 26, MOVE_CONFUSE_RAY - level_up_move 31, MOVE_AIR_CUTTER - level_up_move 36, MOVE_MEAN_LOOK - level_up_move 41, MOVE_POISON_FANG - level_up_move 46, MOVE_HAZE - .2byte -1 - -gGolbatLevelUpLearnset:: @ 8323418 - level_up_move 1, MOVE_SCREECH - level_up_move 1, MOVE_LEECH_LIFE - level_up_move 1, MOVE_SUPERSONIC - level_up_move 1, MOVE_ASTONISH - level_up_move 6, MOVE_SUPERSONIC - level_up_move 11, MOVE_ASTONISH - level_up_move 16, MOVE_BITE - level_up_move 21, MOVE_WING_ATTACK - level_up_move 28, MOVE_CONFUSE_RAY - level_up_move 35, MOVE_AIR_CUTTER - level_up_move 42, MOVE_MEAN_LOOK - level_up_move 49, MOVE_POISON_FANG - level_up_move 56, MOVE_HAZE - .2byte -1 - -gOddishLevelUpLearnset:: @ 8323434 - level_up_move 1, MOVE_ABSORB - level_up_move 7, MOVE_SWEET_SCENT - level_up_move 14, MOVE_POISON_POWDER - level_up_move 16, MOVE_STUN_SPORE - level_up_move 18, MOVE_SLEEP_POWDER - level_up_move 23, MOVE_ACID - level_up_move 32, MOVE_MOONLIGHT - level_up_move 39, MOVE_PETAL_DANCE - .2byte -1 - -gGloomLevelUpLearnset:: @ 8323446 - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_SWEET_SCENT - level_up_move 1, MOVE_POISON_POWDER - level_up_move 7, MOVE_SWEET_SCENT - level_up_move 14, MOVE_POISON_POWDER - level_up_move 16, MOVE_STUN_SPORE - level_up_move 18, MOVE_SLEEP_POWDER - level_up_move 24, MOVE_ACID - level_up_move 35, MOVE_MOONLIGHT - level_up_move 44, MOVE_PETAL_DANCE - .2byte -1 - -gVileplumeLevelUpLearnset:: @ 832345C - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_AROMATHERAPY - level_up_move 1, MOVE_STUN_SPORE - level_up_move 1, MOVE_MEGA_DRAIN - level_up_move 44, MOVE_PETAL_DANCE - .2byte -1 - -gParasLevelUpLearnset:: @ 8323468 - level_up_move 1, MOVE_SCRATCH - level_up_move 7, MOVE_STUN_SPORE - level_up_move 13, MOVE_POISON_POWDER - level_up_move 19, MOVE_LEECH_LIFE - level_up_move 25, MOVE_SPORE - level_up_move 31, MOVE_SLASH - level_up_move 37, MOVE_GROWTH - level_up_move 43, MOVE_GIGA_DRAIN - level_up_move 49, MOVE_AROMATHERAPY - .2byte -1 - -gParasectLevelUpLearnset:: @ 832347C - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_STUN_SPORE - level_up_move 1, MOVE_POISON_POWDER - level_up_move 7, MOVE_STUN_SPORE - level_up_move 13, MOVE_POISON_POWDER - level_up_move 19, MOVE_LEECH_LIFE - level_up_move 27, MOVE_SPORE - level_up_move 35, MOVE_SLASH - level_up_move 43, MOVE_GROWTH - level_up_move 51, MOVE_GIGA_DRAIN - level_up_move 59, MOVE_AROMATHERAPY - .2byte -1 - -gVenonatLevelUpLearnset:: @ 8323494 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_DISABLE - level_up_move 1, MOVE_FORESIGHT - level_up_move 9, MOVE_SUPERSONIC - level_up_move 17, MOVE_CONFUSION - level_up_move 20, MOVE_POISON_POWDER - level_up_move 25, MOVE_LEECH_LIFE - level_up_move 28, MOVE_STUN_SPORE - level_up_move 33, MOVE_PSYBEAM - level_up_move 36, MOVE_SLEEP_POWDER - level_up_move 41, MOVE_PSYCHIC - .2byte -1 - -gVenomothLevelUpLearnset:: @ 83234AC - level_up_move 1, MOVE_SILVER_WIND - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_DISABLE - level_up_move 1, MOVE_FORESIGHT - level_up_move 1, MOVE_SUPERSONIC - level_up_move 9, MOVE_SUPERSONIC - level_up_move 17, MOVE_CONFUSION - level_up_move 20, MOVE_POISON_POWDER - level_up_move 25, MOVE_LEECH_LIFE - level_up_move 28, MOVE_STUN_SPORE - level_up_move 31, MOVE_GUST - level_up_move 36, MOVE_PSYBEAM - level_up_move 42, MOVE_SLEEP_POWDER - level_up_move 52, MOVE_PSYCHIC - .2byte -1 - -gDiglettLevelUpLearnset:: @ 83234CA - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 5, MOVE_GROWL - level_up_move 9, MOVE_MAGNITUDE - level_up_move 17, MOVE_DIG - level_up_move 25, MOVE_MUD_SLAP - level_up_move 33, MOVE_SLASH - level_up_move 41, MOVE_EARTHQUAKE - level_up_move 49, MOVE_FISSURE - .2byte -1 - -gDugtrioLevelUpLearnset:: @ 83234DE - level_up_move 1, MOVE_TRI_ATTACK - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_GROWL - level_up_move 5, MOVE_GROWL - level_up_move 9, MOVE_MAGNITUDE - level_up_move 17, MOVE_DIG - level_up_move 25, MOVE_MUD_SLAP - level_up_move 26, MOVE_SAND_TOMB - level_up_move 38, MOVE_SLASH - level_up_move 51, MOVE_EARTHQUAKE - level_up_move 64, MOVE_FISSURE - .2byte -1 - -gMeowthLevelUpLearnset:: @ 83234F8 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 11, MOVE_BITE - level_up_move 20, MOVE_PAY_DAY - level_up_move 28, MOVE_FAINT_ATTACK - level_up_move 35, MOVE_SCREECH - level_up_move 41, MOVE_FURY_SWIPES - level_up_move 46, MOVE_SLASH - level_up_move 50, MOVE_FAKE_OUT - .2byte -1 - -gPersianLevelUpLearnset:: @ 832350C - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_BITE - level_up_move 11, MOVE_BITE - level_up_move 20, MOVE_PAY_DAY - level_up_move 29, MOVE_FAINT_ATTACK - level_up_move 38, MOVE_SCREECH - level_up_move 46, MOVE_FURY_SWIPES - level_up_move 53, MOVE_SLASH - level_up_move 59, MOVE_FAKE_OUT - .2byte -1 - -gPsyduckLevelUpLearnset:: @ 8323522 - level_up_move 1, MOVE_WATER_SPORT - level_up_move 1, MOVE_SCRATCH - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 10, MOVE_DISABLE - level_up_move 16, MOVE_CONFUSION - level_up_move 23, MOVE_SCREECH - level_up_move 31, MOVE_PSYCH_UP - level_up_move 40, MOVE_FURY_SWIPES - level_up_move 50, MOVE_HYDRO_PUMP - .2byte -1 - -gGolduckLevelUpLearnset:: @ 8323536 - level_up_move 1, MOVE_WATER_SPORT - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_DISABLE - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 10, MOVE_DISABLE - level_up_move 16, MOVE_CONFUSION - level_up_move 23, MOVE_SCREECH - level_up_move 31, MOVE_PSYCH_UP - level_up_move 44, MOVE_FURY_SWIPES - level_up_move 58, MOVE_HYDRO_PUMP - .2byte -1 - -gMankeyLevelUpLearnset:: @ 832354E - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 9, MOVE_LOW_KICK - level_up_move 15, MOVE_KARATE_CHOP - level_up_move 21, MOVE_FURY_SWIPES - level_up_move 27, MOVE_FOCUS_ENERGY - level_up_move 33, MOVE_SEISMIC_TOSS - level_up_move 39, MOVE_CROSS_CHOP - level_up_move 45, MOVE_SCREECH - level_up_move 51, MOVE_THRASH - .2byte -1 - -gPrimeapeLevelUpLearnset:: @ 8323564 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_LOW_KICK - level_up_move 1, MOVE_RAGE - level_up_move 9, MOVE_LOW_KICK - level_up_move 15, MOVE_KARATE_CHOP - level_up_move 21, MOVE_FURY_SWIPES - level_up_move 27, MOVE_FOCUS_ENERGY - level_up_move 28, MOVE_RAGE - level_up_move 36, MOVE_SEISMIC_TOSS - level_up_move 45, MOVE_CROSS_CHOP - level_up_move 54, MOVE_SCREECH - level_up_move 63, MOVE_THRASH - .2byte -1 - -gGrowlitheLevelUpLearnset:: @ 8323580 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_ROAR - level_up_move 7, MOVE_EMBER - level_up_move 13, MOVE_LEER - level_up_move 19, MOVE_ODOR_SLEUTH - level_up_move 25, MOVE_TAKE_DOWN - level_up_move 31, MOVE_FLAME_WHEEL - level_up_move 37, MOVE_HELPING_HAND - level_up_move 43, MOVE_AGILITY - level_up_move 49, MOVE_FLAMETHROWER - .2byte -1 - -gArcanineLevelUpLearnset:: @ 8323596 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_ROAR - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_ODOR_SLEUTH - level_up_move 49, MOVE_EXTREME_SPEED - .2byte -1 - -gPoliwagLevelUpLearnset:: @ 83235A2 - level_up_move 1, MOVE_BUBBLE - level_up_move 7, MOVE_HYPNOSIS - level_up_move 13, MOVE_WATER_GUN - level_up_move 19, MOVE_DOUBLE_SLAP - level_up_move 25, MOVE_RAIN_DANCE - level_up_move 31, MOVE_BODY_SLAM - level_up_move 37, MOVE_BELLY_DRUM - level_up_move 43, MOVE_HYDRO_PUMP - .2byte -1 - -gPoliwhirlLevelUpLearnset:: @ 83235B4 - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_WATER_GUN - level_up_move 7, MOVE_HYPNOSIS - level_up_move 13, MOVE_WATER_GUN - level_up_move 19, MOVE_DOUBLE_SLAP - level_up_move 27, MOVE_RAIN_DANCE - level_up_move 35, MOVE_BODY_SLAM - level_up_move 43, MOVE_BELLY_DRUM - level_up_move 51, MOVE_HYDRO_PUMP - .2byte -1 - -gPoliwrathLevelUpLearnset:: @ 83235CA - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_DOUBLE_SLAP - level_up_move 1, MOVE_SUBMISSION - level_up_move 35, MOVE_SUBMISSION - level_up_move 51, MOVE_MIND_READER - .2byte -1 - -gAbraLevelUpLearnset:: @ 83235D8 - level_up_move 1, MOVE_TELEPORT - .2byte -1 - -gKadabraLevelUpLearnset:: @ 83235DC - level_up_move 1, MOVE_TELEPORT - level_up_move 1, MOVE_KINESIS - level_up_move 1, MOVE_CONFUSION - level_up_move 16, MOVE_CONFUSION - level_up_move 18, MOVE_DISABLE - level_up_move 21, MOVE_PSYBEAM - level_up_move 23, MOVE_REFLECT - level_up_move 25, MOVE_RECOVER - level_up_move 30, MOVE_FUTURE_SIGHT - level_up_move 33, MOVE_ROLE_PLAY - level_up_move 36, MOVE_PSYCHIC - level_up_move 43, MOVE_TRICK - .2byte -1 - -gAlakazamLevelUpLearnset:: @ 83235F6 - level_up_move 1, MOVE_TELEPORT - level_up_move 1, MOVE_KINESIS - level_up_move 1, MOVE_CONFUSION - level_up_move 16, MOVE_CONFUSION - level_up_move 18, MOVE_DISABLE - level_up_move 21, MOVE_PSYBEAM - level_up_move 23, MOVE_REFLECT - level_up_move 25, MOVE_RECOVER - level_up_move 30, MOVE_FUTURE_SIGHT - level_up_move 33, MOVE_CALM_MIND - level_up_move 36, MOVE_PSYCHIC - level_up_move 43, MOVE_TRICK - .2byte -1 - -gMachopLevelUpLearnset:: @ 8323610 - level_up_move 1, MOVE_LOW_KICK - level_up_move 1, MOVE_LEER - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 13, MOVE_KARATE_CHOP - level_up_move 19, MOVE_SEISMIC_TOSS - level_up_move 22, MOVE_FORESIGHT - level_up_move 25, MOVE_REVENGE - level_up_move 31, MOVE_VITAL_THROW - level_up_move 37, MOVE_SUBMISSION - level_up_move 40, MOVE_CROSS_CHOP - level_up_move 43, MOVE_SCARY_FACE - level_up_move 49, MOVE_DYNAMIC_PUNCH - .2byte -1 - -gMachokeLevelUpLearnset:: @ 832362A - level_up_move 1, MOVE_LOW_KICK - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 13, MOVE_KARATE_CHOP - level_up_move 19, MOVE_SEISMIC_TOSS - level_up_move 22, MOVE_FORESIGHT - level_up_move 25, MOVE_REVENGE - level_up_move 33, MOVE_VITAL_THROW - level_up_move 41, MOVE_SUBMISSION - level_up_move 46, MOVE_CROSS_CHOP - level_up_move 51, MOVE_SCARY_FACE - level_up_move 59, MOVE_DYNAMIC_PUNCH - .2byte -1 - -gMachampLevelUpLearnset:: @ 8323646 - level_up_move 1, MOVE_LOW_KICK - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 13, MOVE_KARATE_CHOP - level_up_move 19, MOVE_SEISMIC_TOSS - level_up_move 22, MOVE_FORESIGHT - level_up_move 25, MOVE_REVENGE - level_up_move 33, MOVE_VITAL_THROW - level_up_move 41, MOVE_SUBMISSION - level_up_move 46, MOVE_CROSS_CHOP - level_up_move 51, MOVE_SCARY_FACE - level_up_move 59, MOVE_DYNAMIC_PUNCH - .2byte -1 - -gBellsproutLevelUpLearnset:: @ 8323662 - level_up_move 1, MOVE_VINE_WHIP - level_up_move 6, MOVE_GROWTH - level_up_move 11, MOVE_WRAP - level_up_move 15, MOVE_SLEEP_POWDER - level_up_move 17, MOVE_POISON_POWDER - level_up_move 19, MOVE_STUN_SPORE - level_up_move 23, MOVE_ACID - level_up_move 30, MOVE_SWEET_SCENT - level_up_move 37, MOVE_RAZOR_LEAF - level_up_move 45, MOVE_SLAM - .2byte -1 - -gWeepinbellLevelUpLearnset:: @ 8323678 - level_up_move 1, MOVE_VINE_WHIP - level_up_move 1, MOVE_GROWTH - level_up_move 1, MOVE_WRAP - level_up_move 6, MOVE_GROWTH - level_up_move 11, MOVE_WRAP - level_up_move 15, MOVE_SLEEP_POWDER - level_up_move 17, MOVE_POISON_POWDER - level_up_move 19, MOVE_STUN_SPORE - level_up_move 24, MOVE_ACID - level_up_move 33, MOVE_SWEET_SCENT - level_up_move 42, MOVE_RAZOR_LEAF - level_up_move 54, MOVE_SLAM - .2byte -1 - -gVictreebelLevelUpLearnset:: @ 8323692 - level_up_move 1, MOVE_VINE_WHIP - level_up_move 1, MOVE_SLEEP_POWDER - level_up_move 1, MOVE_SWEET_SCENT - level_up_move 1, MOVE_RAZOR_LEAF - .2byte -1 - -gTentacoolLevelUpLearnset:: @ 832369C - level_up_move 1, MOVE_POISON_STING - level_up_move 6, MOVE_SUPERSONIC - level_up_move 12, MOVE_CONSTRICT - level_up_move 19, MOVE_ACID - level_up_move 25, MOVE_BUBBLE_BEAM - level_up_move 30, MOVE_WRAP - level_up_move 36, MOVE_BARRIER - level_up_move 43, MOVE_SCREECH - level_up_move 49, MOVE_HYDRO_PUMP - .2byte -1 - -gTentacruelLevelUpLearnset:: @ 83236B0 - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_SUPERSONIC - level_up_move 1, MOVE_CONSTRICT - level_up_move 6, MOVE_SUPERSONIC - level_up_move 12, MOVE_CONSTRICT - level_up_move 19, MOVE_ACID - level_up_move 25, MOVE_BUBBLE_BEAM - level_up_move 30, MOVE_WRAP - level_up_move 38, MOVE_BARRIER - level_up_move 47, MOVE_SCREECH - level_up_move 55, MOVE_HYDRO_PUMP - .2byte -1 - -gGeodudeLevelUpLearnset:: @ 83236C8 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 6, MOVE_MUD_SPORT - level_up_move 11, MOVE_ROCK_THROW - level_up_move 16, MOVE_MAGNITUDE - level_up_move 21, MOVE_SELF_DESTRUCT - level_up_move 26, MOVE_ROLLOUT - level_up_move 31, MOVE_ROCK_BLAST - level_up_move 36, MOVE_EARTHQUAKE - level_up_move 41, MOVE_EXPLOSION - level_up_move 46, MOVE_DOUBLE_EDGE - .2byte -1 - -gGravelerLevelUpLearnset:: @ 83236E0 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 1, MOVE_MUD_SPORT - level_up_move 1, MOVE_ROCK_THROW - level_up_move 6, MOVE_MUD_SPORT - level_up_move 11, MOVE_ROCK_THROW - level_up_move 16, MOVE_MAGNITUDE - level_up_move 21, MOVE_SELF_DESTRUCT - level_up_move 29, MOVE_ROLLOUT - level_up_move 37, MOVE_ROCK_BLAST - level_up_move 45, MOVE_EARTHQUAKE - level_up_move 53, MOVE_EXPLOSION - level_up_move 62, MOVE_DOUBLE_EDGE - .2byte -1 - -gGolemLevelUpLearnset:: @ 83236FC - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 1, MOVE_MUD_SPORT - level_up_move 1, MOVE_ROCK_THROW - level_up_move 6, MOVE_MUD_SPORT - level_up_move 11, MOVE_ROCK_THROW - level_up_move 16, MOVE_MAGNITUDE - level_up_move 21, MOVE_SELF_DESTRUCT - level_up_move 29, MOVE_ROLLOUT - level_up_move 37, MOVE_ROCK_BLAST - level_up_move 45, MOVE_EARTHQUAKE - level_up_move 53, MOVE_EXPLOSION - level_up_move 62, MOVE_DOUBLE_EDGE - .2byte -1 - -gPonytaLevelUpLearnset:: @ 8323718 - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_GROWL - level_up_move 9, MOVE_TAIL_WHIP - level_up_move 14, MOVE_EMBER - level_up_move 19, MOVE_STOMP - level_up_move 25, MOVE_FIRE_SPIN - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 38, MOVE_AGILITY - level_up_move 45, MOVE_BOUNCE - level_up_move 53, MOVE_FIRE_BLAST - .2byte -1 - -gRapidashLevelUpLearnset:: @ 832372E - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_EMBER - level_up_move 5, MOVE_GROWL - level_up_move 9, MOVE_TAIL_WHIP - level_up_move 14, MOVE_EMBER - level_up_move 19, MOVE_STOMP - level_up_move 25, MOVE_FIRE_SPIN - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 38, MOVE_AGILITY - level_up_move 40, MOVE_FURY_ATTACK - level_up_move 50, MOVE_BOUNCE - level_up_move 63, MOVE_FIRE_BLAST - .2byte -1 - -gSlowpokeLevelUpLearnset:: @ 832374C - level_up_move 1, MOVE_CURSE - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_TACKLE - level_up_move 6, MOVE_GROWL - level_up_move 15, MOVE_WATER_GUN - level_up_move 20, MOVE_CONFUSION - level_up_move 29, MOVE_DISABLE - level_up_move 34, MOVE_HEADBUTT - level_up_move 43, MOVE_AMNESIA - level_up_move 48, MOVE_PSYCHIC - .2byte -1 - -gSlowbroLevelUpLearnset:: @ 8323762 - level_up_move 1, MOVE_CURSE - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 6, MOVE_GROWL - level_up_move 15, MOVE_WATER_GUN - level_up_move 20, MOVE_CONFUSION - level_up_move 29, MOVE_DISABLE - level_up_move 34, MOVE_HEADBUTT - level_up_move 37, MOVE_WITHDRAW - level_up_move 46, MOVE_AMNESIA - level_up_move 54, MOVE_PSYCHIC - .2byte -1 - -gMagnemiteLevelUpLearnset:: @ 832377C - level_up_move 1, MOVE_METAL_SOUND - level_up_move 1, MOVE_TACKLE - level_up_move 6, MOVE_THUNDER_SHOCK - level_up_move 11, MOVE_SUPERSONIC - level_up_move 16, MOVE_SONIC_BOOM - level_up_move 21, MOVE_THUNDER_WAVE - level_up_move 26, MOVE_SPARK - level_up_move 32, MOVE_LOCK_ON - level_up_move 38, MOVE_SWIFT - level_up_move 44, MOVE_SCREECH - level_up_move 50, MOVE_ZAP_CANNON - .2byte -1 - -gMagnetonLevelUpLearnset:: @ 8323794 - level_up_move 1, MOVE_METAL_SOUND - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 1, MOVE_SUPERSONIC - level_up_move 6, MOVE_THUNDER_SHOCK - level_up_move 11, MOVE_SUPERSONIC - level_up_move 16, MOVE_SONIC_BOOM - level_up_move 21, MOVE_THUNDER_WAVE - level_up_move 26, MOVE_SPARK - level_up_move 35, MOVE_LOCK_ON - level_up_move 44, MOVE_TRI_ATTACK - level_up_move 53, MOVE_SCREECH - level_up_move 62, MOVE_ZAP_CANNON - .2byte -1 - -gFarfetchdLevelUpLearnset:: @ 83237B0 - level_up_move 1, MOVE_PECK - level_up_move 6, MOVE_SAND_ATTACK - level_up_move 11, MOVE_LEER - level_up_move 16, MOVE_FURY_ATTACK - level_up_move 21, MOVE_KNOCK_OFF - level_up_move 26, MOVE_FURY_CUTTER - level_up_move 31, MOVE_SWORDS_DANCE - level_up_move 36, MOVE_AGILITY - level_up_move 41, MOVE_SLASH - level_up_move 46, MOVE_FALSE_SWIPE - .2byte -1 - -gDoduoLevelUpLearnset:: @ 83237C6 - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 9, MOVE_PURSUIT - level_up_move 13, MOVE_FURY_ATTACK - level_up_move 21, MOVE_TRI_ATTACK - level_up_move 25, MOVE_RAGE - level_up_move 33, MOVE_UPROAR - level_up_move 37, MOVE_DRILL_PECK - level_up_move 45, MOVE_AGILITY - .2byte -1 - -gDodrioLevelUpLearnset:: @ 83237DA - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_PURSUIT - level_up_move 1, MOVE_FURY_ATTACK - level_up_move 9, MOVE_PURSUIT - level_up_move 13, MOVE_FURY_ATTACK - level_up_move 21, MOVE_TRI_ATTACK - level_up_move 25, MOVE_RAGE - level_up_move 38, MOVE_UPROAR - level_up_move 47, MOVE_DRILL_PECK - level_up_move 60, MOVE_AGILITY - .2byte -1 - -gSeelLevelUpLearnset:: @ 83237F2 - level_up_move 1, MOVE_HEADBUTT - level_up_move 9, MOVE_GROWL - level_up_move 17, MOVE_ICY_WIND - level_up_move 21, MOVE_AURORA_BEAM - level_up_move 29, MOVE_REST - level_up_move 37, MOVE_TAKE_DOWN - level_up_move 41, MOVE_ICE_BEAM - level_up_move 49, MOVE_SAFEGUARD - .2byte -1 - -gDewgongLevelUpLearnset:: @ 8323804 - level_up_move 1, MOVE_HEADBUTT - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_ICY_WIND - level_up_move 1, MOVE_AURORA_BEAM - level_up_move 9, MOVE_GROWL - level_up_move 17, MOVE_ICY_WIND - level_up_move 21, MOVE_AURORA_BEAM - level_up_move 29, MOVE_REST - level_up_move 34, MOVE_SHEER_COLD - level_up_move 42, MOVE_TAKE_DOWN - level_up_move 51, MOVE_ICE_BEAM - level_up_move 64, MOVE_SAFEGUARD - .2byte -1 - -gGrimerLevelUpLearnset:: @ 832381E - level_up_move 1, MOVE_POISON_GAS - level_up_move 1, MOVE_POUND - level_up_move 4, MOVE_HARDEN - level_up_move 8, MOVE_DISABLE - level_up_move 13, MOVE_SLUDGE - level_up_move 19, MOVE_MINIMIZE - level_up_move 26, MOVE_SCREECH - level_up_move 34, MOVE_ACID_ARMOR - level_up_move 43, MOVE_SLUDGE_BOMB - level_up_move 53, MOVE_MEMENTO - .2byte -1 - -gMukLevelUpLearnset:: @ 8323834 - level_up_move 1, MOVE_POISON_GAS - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_HARDEN - level_up_move 4, MOVE_HARDEN - level_up_move 8, MOVE_DISABLE - level_up_move 13, MOVE_SLUDGE - level_up_move 19, MOVE_MINIMIZE - level_up_move 26, MOVE_SCREECH - level_up_move 34, MOVE_ACID_ARMOR - level_up_move 47, MOVE_SLUDGE_BOMB - level_up_move 61, MOVE_MEMENTO - .2byte -1 - -gShellderLevelUpLearnset:: @ 832384C - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_WITHDRAW - level_up_move 9, MOVE_SUPERSONIC - level_up_move 17, MOVE_AURORA_BEAM - level_up_move 25, MOVE_PROTECT - level_up_move 33, MOVE_LEER - level_up_move 41, MOVE_CLAMP - level_up_move 49, MOVE_ICE_BEAM - .2byte -1 - -gCloysterLevelUpLearnset:: @ 832385E - level_up_move 1, MOVE_WITHDRAW - level_up_move 1, MOVE_SUPERSONIC - level_up_move 1, MOVE_AURORA_BEAM - level_up_move 1, MOVE_PROTECT - level_up_move 33, MOVE_SPIKES - level_up_move 41, MOVE_SPIKE_CANNON - .2byte -1 - -gGastlyLevelUpLearnset:: @ 832386C - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_LICK - level_up_move 8, MOVE_SPITE - level_up_move 13, MOVE_MEAN_LOOK - level_up_move 16, MOVE_CURSE - level_up_move 21, MOVE_NIGHT_SHADE - level_up_move 28, MOVE_CONFUSE_RAY - level_up_move 33, MOVE_DREAM_EATER - level_up_move 36, MOVE_DESTINY_BOND - .2byte -1 - -gHaunterLevelUpLearnset:: @ 8323880 - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_LICK - level_up_move 1, MOVE_SPITE - level_up_move 8, MOVE_SPITE - level_up_move 13, MOVE_MEAN_LOOK - level_up_move 16, MOVE_CURSE - level_up_move 21, MOVE_NIGHT_SHADE - level_up_move 25, MOVE_SHADOW_PUNCH - level_up_move 31, MOVE_CONFUSE_RAY - level_up_move 39, MOVE_DREAM_EATER - level_up_move 48, MOVE_DESTINY_BOND - .2byte -1 - -gGengarLevelUpLearnset:: @ 8323898 - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_LICK - level_up_move 1, MOVE_SPITE - level_up_move 8, MOVE_SPITE - level_up_move 13, MOVE_MEAN_LOOK - level_up_move 16, MOVE_CURSE - level_up_move 21, MOVE_NIGHT_SHADE - level_up_move 25, MOVE_SHADOW_PUNCH - level_up_move 31, MOVE_CONFUSE_RAY - level_up_move 39, MOVE_DREAM_EATER - level_up_move 48, MOVE_DESTINY_BOND - .2byte -1 - -gOnixLevelUpLearnset:: @ 83238B0 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SCREECH - level_up_move 9, MOVE_BIND - level_up_move 13, MOVE_ROCK_THROW - level_up_move 21, MOVE_HARDEN - level_up_move 25, MOVE_RAGE - level_up_move 33, MOVE_SANDSTORM - level_up_move 37, MOVE_SLAM - level_up_move 45, MOVE_IRON_TAIL - level_up_move 49, MOVE_SAND_TOMB - level_up_move 57, MOVE_DOUBLE_EDGE - .2byte -1 - -gDrowzeeLevelUpLearnset:: @ 83238C8 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_HYPNOSIS - level_up_move 10, MOVE_DISABLE - level_up_move 18, MOVE_CONFUSION - level_up_move 25, MOVE_HEADBUTT - level_up_move 31, MOVE_POISON_GAS - level_up_move 36, MOVE_MEDITATE - level_up_move 40, MOVE_PSYCHIC - level_up_move 43, MOVE_PSYCH_UP - level_up_move 45, MOVE_FUTURE_SIGHT - .2byte -1 - -gHypnoLevelUpLearnset:: @ 83238DE - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_DISABLE - level_up_move 1, MOVE_CONFUSION - level_up_move 10, MOVE_DISABLE - level_up_move 18, MOVE_CONFUSION - level_up_move 25, MOVE_HEADBUTT - level_up_move 33, MOVE_POISON_GAS - level_up_move 40, MOVE_MEDITATE - level_up_move 49, MOVE_PSYCHIC - level_up_move 55, MOVE_PSYCH_UP - level_up_move 60, MOVE_FUTURE_SIGHT - .2byte -1 - -gKrabbyLevelUpLearnset:: @ 83238F8 - level_up_move 1, MOVE_BUBBLE - level_up_move 5, MOVE_LEER - level_up_move 12, MOVE_VICE_GRIP - level_up_move 16, MOVE_HARDEN - level_up_move 23, MOVE_MUD_SHOT - level_up_move 27, MOVE_STOMP - level_up_move 34, MOVE_GUILLOTINE - level_up_move 41, MOVE_PROTECT - level_up_move 45, MOVE_CRABHAMMER - .2byte -1 - -gKinglerLevelUpLearnset:: @ 832390C - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_VICE_GRIP - level_up_move 5, MOVE_LEER - level_up_move 12, MOVE_VICE_GRIP - level_up_move 16, MOVE_HARDEN - level_up_move 23, MOVE_MUD_SHOT - level_up_move 27, MOVE_STOMP - level_up_move 38, MOVE_GUILLOTINE - level_up_move 49, MOVE_PROTECT - level_up_move 57, MOVE_CRABHAMMER - .2byte -1 - -gVoltorbLevelUpLearnset:: @ 8323924 - level_up_move 1, MOVE_CHARGE - level_up_move 1, MOVE_TACKLE - level_up_move 8, MOVE_SCREECH - level_up_move 15, MOVE_SONIC_BOOM - level_up_move 21, MOVE_SPARK - level_up_move 27, MOVE_SELF_DESTRUCT - level_up_move 32, MOVE_ROLLOUT - level_up_move 37, MOVE_LIGHT_SCREEN - level_up_move 42, MOVE_SWIFT - level_up_move 46, MOVE_EXPLOSION - level_up_move 49, MOVE_MIRROR_COAT - .2byte -1 - -gElectrodeLevelUpLearnset:: @ 832393C - level_up_move 1, MOVE_CHARGE - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SCREECH - level_up_move 1, MOVE_SONIC_BOOM - level_up_move 8, MOVE_SCREECH - level_up_move 15, MOVE_SONIC_BOOM - level_up_move 21, MOVE_SPARK - level_up_move 27, MOVE_SELF_DESTRUCT - level_up_move 34, MOVE_ROLLOUT - level_up_move 41, MOVE_LIGHT_SCREEN - level_up_move 48, MOVE_SWIFT - level_up_move 54, MOVE_EXPLOSION - level_up_move 59, MOVE_MIRROR_COAT - .2byte -1 - -gExeggcuteLevelUpLearnset:: @ 8323958 - level_up_move 1, MOVE_BARRAGE - level_up_move 1, MOVE_UPROAR - level_up_move 1, MOVE_HYPNOSIS - level_up_move 7, MOVE_REFLECT - level_up_move 13, MOVE_LEECH_SEED - level_up_move 19, MOVE_CONFUSION - level_up_move 25, MOVE_STUN_SPORE - level_up_move 31, MOVE_POISON_POWDER - level_up_move 37, MOVE_SLEEP_POWDER - level_up_move 43, MOVE_SOLAR_BEAM - .2byte -1 - -gExeggutorLevelUpLearnset:: @ 832396E - level_up_move 1, MOVE_BARRAGE - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_CONFUSION - level_up_move 19, MOVE_STOMP - level_up_move 31, MOVE_EGG_BOMB - .2byte -1 - -gCuboneLevelUpLearnset:: @ 832397A - level_up_move 1, MOVE_GROWL - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 9, MOVE_BONE_CLUB - level_up_move 13, MOVE_HEADBUTT - level_up_move 17, MOVE_LEER - level_up_move 21, MOVE_FOCUS_ENERGY - level_up_move 25, MOVE_BONEMERANG - level_up_move 29, MOVE_RAGE - level_up_move 33, MOVE_FALSE_SWIPE - level_up_move 37, MOVE_THRASH - level_up_move 41, MOVE_BONE_RUSH - level_up_move 45, MOVE_DOUBLE_EDGE - .2byte -1 - -gMarowakLevelUpLearnset:: @ 8323994 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_BONE_CLUB - level_up_move 1, MOVE_HEADBUTT - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 9, MOVE_BONE_CLUB - level_up_move 13, MOVE_HEADBUTT - level_up_move 17, MOVE_LEER - level_up_move 21, MOVE_FOCUS_ENERGY - level_up_move 25, MOVE_BONEMERANG - level_up_move 32, MOVE_RAGE - level_up_move 39, MOVE_FALSE_SWIPE - level_up_move 46, MOVE_THRASH - level_up_move 53, MOVE_BONE_RUSH - level_up_move 61, MOVE_DOUBLE_EDGE - .2byte -1 - -gHitmonleeLevelUpLearnset:: @ 83239B4 - level_up_move 1, MOVE_REVENGE - level_up_move 1, MOVE_DOUBLE_KICK - level_up_move 6, MOVE_MEDITATE - level_up_move 11, MOVE_ROLLING_KICK - level_up_move 16, MOVE_JUMP_KICK - level_up_move 20, MOVE_BRICK_BREAK - level_up_move 21, MOVE_FOCUS_ENERGY - level_up_move 26, MOVE_HI_JUMP_KICK - level_up_move 31, MOVE_MIND_READER - level_up_move 36, MOVE_FORESIGHT - level_up_move 41, MOVE_ENDURE - level_up_move 46, MOVE_MEGA_KICK - level_up_move 51, MOVE_REVERSAL - .2byte -1 - -gHitmonchanLevelUpLearnset:: @ 83239D0 - level_up_move 1, MOVE_REVENGE - level_up_move 1, MOVE_COMET_PUNCH - level_up_move 7, MOVE_AGILITY - level_up_move 13, MOVE_PURSUIT - level_up_move 20, MOVE_MACH_PUNCH - level_up_move 26, MOVE_THUNDER_PUNCH - level_up_move 26, MOVE_ICE_PUNCH - level_up_move 26, MOVE_FIRE_PUNCH - level_up_move 32, MOVE_SKY_UPPERCUT - level_up_move 38, MOVE_MEGA_PUNCH - level_up_move 44, MOVE_DETECT - level_up_move 50, MOVE_COUNTER - .2byte -1 - -gLickitungLevelUpLearnset:: @ 83239EA - level_up_move 1, MOVE_LICK - level_up_move 7, MOVE_SUPERSONIC - level_up_move 12, MOVE_DEFENSE_CURL - level_up_move 18, MOVE_KNOCK_OFF - level_up_move 23, MOVE_STOMP - level_up_move 29, MOVE_WRAP - level_up_move 34, MOVE_DISABLE - level_up_move 40, MOVE_SLAM - level_up_move 45, MOVE_SCREECH - level_up_move 51, MOVE_REFRESH - .2byte -1 - -gKoffingLevelUpLearnset:: @ 8323A00 - level_up_move 1, MOVE_POISON_GAS - level_up_move 1, MOVE_TACKLE - level_up_move 9, MOVE_SMOG - level_up_move 17, MOVE_SELF_DESTRUCT - level_up_move 21, MOVE_SLUDGE - level_up_move 25, MOVE_SMOKESCREEN - level_up_move 33, MOVE_HAZE - level_up_move 41, MOVE_EXPLOSION - level_up_move 45, MOVE_DESTINY_BOND - level_up_move 49, MOVE_MEMENTO - .2byte -1 - -gWeezingLevelUpLearnset:: @ 8323A16 - level_up_move 1, MOVE_POISON_GAS - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SMOG - level_up_move 1, MOVE_SELF_DESTRUCT - level_up_move 9, MOVE_SMOG - level_up_move 17, MOVE_SELF_DESTRUCT - level_up_move 21, MOVE_SLUDGE - level_up_move 25, MOVE_SMOKESCREEN - level_up_move 33, MOVE_HAZE - level_up_move 44, MOVE_EXPLOSION - level_up_move 51, MOVE_DESTINY_BOND - level_up_move 58, MOVE_MEMENTO - .2byte -1 - -gRhyhornLevelUpLearnset:: @ 8323A30 - level_up_move 1, MOVE_HORN_ATTACK - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 10, MOVE_STOMP - level_up_move 15, MOVE_FURY_ATTACK - level_up_move 24, MOVE_SCARY_FACE - level_up_move 29, MOVE_ROCK_BLAST - level_up_move 38, MOVE_HORN_DRILL - level_up_move 43, MOVE_TAKE_DOWN - level_up_move 52, MOVE_EARTHQUAKE - level_up_move 57, MOVE_MEGAHORN - .2byte -1 - -gRhydonLevelUpLearnset:: @ 8323A46 - level_up_move 1, MOVE_HORN_ATTACK - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_STOMP - level_up_move 1, MOVE_FURY_ATTACK - level_up_move 10, MOVE_STOMP - level_up_move 15, MOVE_FURY_ATTACK - level_up_move 24, MOVE_SCARY_FACE - level_up_move 29, MOVE_ROCK_BLAST - level_up_move 38, MOVE_HORN_DRILL - level_up_move 46, MOVE_TAKE_DOWN - level_up_move 58, MOVE_EARTHQUAKE - level_up_move 66, MOVE_MEGAHORN - .2byte -1 - -gChanseyLevelUpLearnset:: @ 8323A60 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_GROWL - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 9, MOVE_REFRESH - level_up_move 13, MOVE_SOFT_BOILED - level_up_move 17, MOVE_DOUBLE_SLAP - level_up_move 23, MOVE_MINIMIZE - level_up_move 29, MOVE_SING - level_up_move 35, MOVE_EGG_BOMB - level_up_move 41, MOVE_DEFENSE_CURL - level_up_move 49, MOVE_LIGHT_SCREEN - level_up_move 57, MOVE_DOUBLE_EDGE - .2byte -1 - -gTangelaLevelUpLearnset:: @ 8323A7A - level_up_move 1, MOVE_INGRAIN - level_up_move 1, MOVE_CONSTRICT - level_up_move 4, MOVE_SLEEP_POWDER - level_up_move 10, MOVE_ABSORB - level_up_move 13, MOVE_GROWTH - level_up_move 19, MOVE_POISON_POWDER - level_up_move 22, MOVE_VINE_WHIP - level_up_move 28, MOVE_BIND - level_up_move 31, MOVE_MEGA_DRAIN - level_up_move 37, MOVE_STUN_SPORE - level_up_move 40, MOVE_SLAM - level_up_move 46, MOVE_TICKLE - .2byte -1 - -gKangaskhanLevelUpLearnset:: @ 8323A94 - level_up_move 1, MOVE_COMET_PUNCH - level_up_move 1, MOVE_LEER - level_up_move 7, MOVE_BITE - level_up_move 13, MOVE_TAIL_WHIP - level_up_move 19, MOVE_FAKE_OUT - level_up_move 25, MOVE_MEGA_PUNCH - level_up_move 31, MOVE_RAGE - level_up_move 37, MOVE_ENDURE - level_up_move 43, MOVE_DIZZY_PUNCH - level_up_move 49, MOVE_REVERSAL - .2byte -1 - -gHorseaLevelUpLearnset:: @ 8323AAA - level_up_move 1, MOVE_BUBBLE - level_up_move 8, MOVE_SMOKESCREEN - level_up_move 15, MOVE_LEER - level_up_move 22, MOVE_WATER_GUN - level_up_move 29, MOVE_TWISTER - level_up_move 36, MOVE_AGILITY - level_up_move 43, MOVE_HYDRO_PUMP - level_up_move 50, MOVE_DRAGON_DANCE - .2byte -1 - -gSeadraLevelUpLearnset:: @ 8323ABC - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_SMOKESCREEN - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_WATER_GUN - level_up_move 8, MOVE_SMOKESCREEN - level_up_move 15, MOVE_LEER - level_up_move 22, MOVE_WATER_GUN - level_up_move 29, MOVE_TWISTER - level_up_move 40, MOVE_AGILITY - level_up_move 51, MOVE_HYDRO_PUMP - level_up_move 62, MOVE_DRAGON_DANCE - .2byte -1 - -gGoldeenLevelUpLearnset:: @ 8323AD4 - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_WATER_SPORT - level_up_move 10, MOVE_SUPERSONIC - level_up_move 15, MOVE_HORN_ATTACK - level_up_move 24, MOVE_FLAIL - level_up_move 29, MOVE_FURY_ATTACK - level_up_move 38, MOVE_WATERFALL - level_up_move 43, MOVE_HORN_DRILL - level_up_move 52, MOVE_AGILITY - .2byte -1 - -gSeakingLevelUpLearnset:: @ 8323AEA - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_WATER_SPORT - level_up_move 1, MOVE_SUPERSONIC - level_up_move 10, MOVE_SUPERSONIC - level_up_move 15, MOVE_HORN_ATTACK - level_up_move 24, MOVE_FLAIL - level_up_move 29, MOVE_FURY_ATTACK - level_up_move 41, MOVE_WATERFALL - level_up_move 49, MOVE_HORN_DRILL - level_up_move 61, MOVE_AGILITY - .2byte -1 - -gStaryuLevelUpLearnset:: @ 8323B02 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HARDEN - level_up_move 6, MOVE_WATER_GUN - level_up_move 10, MOVE_RAPID_SPIN - level_up_move 15, MOVE_RECOVER - level_up_move 19, MOVE_CAMOUFLAGE - level_up_move 24, MOVE_SWIFT - level_up_move 28, MOVE_BUBBLE_BEAM - level_up_move 33, MOVE_MINIMIZE - level_up_move 37, MOVE_LIGHT_SCREEN - level_up_move 42, MOVE_COSMIC_POWER - level_up_move 46, MOVE_HYDRO_PUMP - .2byte -1 - -gStarmieLevelUpLearnset:: @ 8323B1C - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_RAPID_SPIN - level_up_move 1, MOVE_RECOVER - level_up_move 1, MOVE_SWIFT - level_up_move 33, MOVE_CONFUSE_RAY - .2byte -1 - -gMrmimeLevelUpLearnset:: @ 8323B28 - level_up_move 1, MOVE_BARRIER - level_up_move 5, MOVE_CONFUSION - level_up_move 9, MOVE_SUBSTITUTE - level_up_move 13, MOVE_MEDITATE - level_up_move 17, MOVE_DOUBLE_SLAP - level_up_move 21, MOVE_LIGHT_SCREEN - level_up_move 21, MOVE_REFLECT - level_up_move 25, MOVE_ENCORE - level_up_move 29, MOVE_PSYBEAM - level_up_move 33, MOVE_RECYCLE - level_up_move 37, MOVE_TRICK - level_up_move 41, MOVE_ROLE_PLAY - level_up_move 45, MOVE_PSYCHIC - level_up_move 49, MOVE_BATON_PASS - level_up_move 53, MOVE_SAFEGUARD - .2byte -1 - -gScytherLevelUpLearnset:: @ 8323B48 - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_LEER - level_up_move 6, MOVE_FOCUS_ENERGY - level_up_move 11, MOVE_PURSUIT - level_up_move 16, MOVE_FALSE_SWIPE - level_up_move 21, MOVE_AGILITY - level_up_move 26, MOVE_WING_ATTACK - level_up_move 31, MOVE_SLASH - level_up_move 36, MOVE_SWORDS_DANCE - level_up_move 41, MOVE_DOUBLE_TEAM - level_up_move 46, MOVE_FURY_CUTTER - .2byte -1 - -gJynxLevelUpLearnset:: @ 8323B60 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_LICK - level_up_move 1, MOVE_LOVELY_KISS - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 9, MOVE_LOVELY_KISS - level_up_move 13, MOVE_POWDER_SNOW - level_up_move 21, MOVE_DOUBLE_SLAP - level_up_move 25, MOVE_ICE_PUNCH - level_up_move 35, MOVE_MEAN_LOOK - level_up_move 41, MOVE_FAKE_TEARS - level_up_move 51, MOVE_BODY_SLAM - level_up_move 57, MOVE_PERISH_SONG - level_up_move 67, MOVE_BLIZZARD - .2byte -1 - -gElectabuzzLevelUpLearnset:: @ 8323B7C - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_THUNDER_PUNCH - level_up_move 9, MOVE_THUNDER_PUNCH - level_up_move 17, MOVE_LIGHT_SCREEN - level_up_move 25, MOVE_SWIFT - level_up_move 36, MOVE_SCREECH - level_up_move 47, MOVE_THUNDERBOLT - level_up_move 58, MOVE_THUNDER - .2byte -1 - -gMagmarLevelUpLearnset:: @ 8323B90 - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_SMOG - level_up_move 1, MOVE_FIRE_PUNCH - level_up_move 7, MOVE_LEER - level_up_move 13, MOVE_SMOG - level_up_move 19, MOVE_FIRE_PUNCH - level_up_move 25, MOVE_SMOKESCREEN - level_up_move 33, MOVE_SUNNY_DAY - level_up_move 41, MOVE_FLAMETHROWER - level_up_move 49, MOVE_CONFUSE_RAY - level_up_move 57, MOVE_FIRE_BLAST - .2byte -1 - -gPinsirLevelUpLearnset:: @ 8323BAA - level_up_move 1, MOVE_VICE_GRIP - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 7, MOVE_BIND - level_up_move 13, MOVE_SEISMIC_TOSS - level_up_move 19, MOVE_HARDEN - level_up_move 25, MOVE_REVENGE - level_up_move 31, MOVE_BRICK_BREAK - level_up_move 37, MOVE_GUILLOTINE - level_up_move 43, MOVE_SUBMISSION - level_up_move 49, MOVE_SWORDS_DANCE - .2byte -1 - -gTaurosLevelUpLearnset:: @ 8323BC0 - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 8, MOVE_RAGE - level_up_move 13, MOVE_HORN_ATTACK - level_up_move 19, MOVE_SCARY_FACE - level_up_move 26, MOVE_PURSUIT - level_up_move 34, MOVE_REST - level_up_move 43, MOVE_THRASH - level_up_move 53, MOVE_TAKE_DOWN - .2byte -1 - -gMagikarpLevelUpLearnset:: @ 8323BD4 - level_up_move 1, MOVE_SPLASH - level_up_move 15, MOVE_TACKLE - level_up_move 30, MOVE_FLAIL - .2byte -1 - -gGyaradosLevelUpLearnset:: @ 8323BDC - level_up_move 1, MOVE_THRASH - level_up_move 20, MOVE_BITE - level_up_move 25, MOVE_DRAGON_RAGE - level_up_move 30, MOVE_LEER - level_up_move 35, MOVE_TWISTER - level_up_move 40, MOVE_HYDRO_PUMP - level_up_move 45, MOVE_RAIN_DANCE - level_up_move 50, MOVE_DRAGON_DANCE - level_up_move 55, MOVE_HYPER_BEAM - .2byte -1 - -gLaprasLevelUpLearnset:: @ 8323BF0 - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_SING - level_up_move 7, MOVE_MIST - level_up_move 13, MOVE_BODY_SLAM - level_up_move 19, MOVE_CONFUSE_RAY - level_up_move 25, MOVE_PERISH_SONG - level_up_move 31, MOVE_ICE_BEAM - level_up_move 37, MOVE_RAIN_DANCE - level_up_move 43, MOVE_SAFEGUARD - level_up_move 49, MOVE_HYDRO_PUMP - level_up_move 55, MOVE_SHEER_COLD - .2byte -1 - -gDittoLevelUpLearnset:: @ 8323C0A - level_up_move 1, MOVE_TRANSFORM - .2byte -1 - -gEeveeLevelUpLearnset:: @ 8323C0E - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HELPING_HAND - level_up_move 8, MOVE_SAND_ATTACK - level_up_move 16, MOVE_GROWL - level_up_move 23, MOVE_QUICK_ATTACK - level_up_move 30, MOVE_BITE - level_up_move 36, MOVE_BATON_PASS - level_up_move 42, MOVE_TAKE_DOWN - .2byte -1 - -gVaporeonLevelUpLearnset:: @ 8323C22 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HELPING_HAND - level_up_move 8, MOVE_SAND_ATTACK - level_up_move 16, MOVE_WATER_GUN - level_up_move 23, MOVE_QUICK_ATTACK - level_up_move 30, MOVE_BITE - level_up_move 36, MOVE_AURORA_BEAM - level_up_move 42, MOVE_HAZE - level_up_move 47, MOVE_ACID_ARMOR - level_up_move 52, MOVE_HYDRO_PUMP - .2byte -1 - -gJolteonLevelUpLearnset:: @ 8323C3A - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HELPING_HAND - level_up_move 8, MOVE_SAND_ATTACK - level_up_move 16, MOVE_THUNDER_SHOCK - level_up_move 23, MOVE_QUICK_ATTACK - level_up_move 30, MOVE_DOUBLE_KICK - level_up_move 36, MOVE_PIN_MISSILE - level_up_move 42, MOVE_THUNDER_WAVE - level_up_move 47, MOVE_AGILITY - level_up_move 52, MOVE_THUNDER - .2byte -1 - -gFlareonLevelUpLearnset:: @ 8323C52 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HELPING_HAND - level_up_move 8, MOVE_SAND_ATTACK - level_up_move 16, MOVE_EMBER - level_up_move 23, MOVE_QUICK_ATTACK - level_up_move 30, MOVE_BITE - level_up_move 36, MOVE_FIRE_SPIN - level_up_move 42, MOVE_SMOG - level_up_move 47, MOVE_LEER - level_up_move 52, MOVE_FLAMETHROWER - .2byte -1 - -gPorygonLevelUpLearnset:: @ 8323C6A - level_up_move 1, MOVE_CONVERSION_2 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_CONVERSION - level_up_move 9, MOVE_AGILITY - level_up_move 12, MOVE_PSYBEAM - level_up_move 20, MOVE_RECOVER - level_up_move 24, MOVE_SHARPEN - level_up_move 32, MOVE_LOCK_ON - level_up_move 36, MOVE_TRI_ATTACK - level_up_move 44, MOVE_RECYCLE - level_up_move 48, MOVE_ZAP_CANNON - .2byte -1 - -gOmanyteLevelUpLearnset:: @ 8323C82 - level_up_move 1, MOVE_CONSTRICT - level_up_move 1, MOVE_WITHDRAW - level_up_move 13, MOVE_BITE - level_up_move 19, MOVE_WATER_GUN - level_up_move 25, MOVE_MUD_SHOT - level_up_move 31, MOVE_LEER - level_up_move 37, MOVE_PROTECT - level_up_move 43, MOVE_TICKLE - level_up_move 49, MOVE_ANCIENT_POWER - level_up_move 55, MOVE_HYDRO_PUMP - .2byte -1 - -gOmastarLevelUpLearnset:: @ 8323C98 - level_up_move 1, MOVE_CONSTRICT - level_up_move 1, MOVE_WITHDRAW - level_up_move 1, MOVE_BITE - level_up_move 13, MOVE_BITE - level_up_move 19, MOVE_WATER_GUN - level_up_move 25, MOVE_MUD_SHOT - level_up_move 31, MOVE_LEER - level_up_move 37, MOVE_PROTECT - level_up_move 40, MOVE_SPIKE_CANNON - level_up_move 46, MOVE_TICKLE - level_up_move 55, MOVE_ANCIENT_POWER - level_up_move 65, MOVE_HYDRO_PUMP - .2byte -1 - -gKabutoLevelUpLearnset:: @ 8323CB2 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_HARDEN - level_up_move 13, MOVE_ABSORB - level_up_move 19, MOVE_LEER - level_up_move 25, MOVE_MUD_SHOT - level_up_move 31, MOVE_SAND_ATTACK - level_up_move 37, MOVE_ENDURE - level_up_move 43, MOVE_METAL_SOUND - level_up_move 49, MOVE_MEGA_DRAIN - level_up_move 55, MOVE_ANCIENT_POWER - .2byte -1 - -gKabutopsLevelUpLearnset:: @ 8323CC8 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_ABSORB - level_up_move 13, MOVE_ABSORB - level_up_move 19, MOVE_LEER - level_up_move 25, MOVE_MUD_SHOT - level_up_move 31, MOVE_SAND_ATTACK - level_up_move 37, MOVE_ENDURE - level_up_move 40, MOVE_SLASH - level_up_move 46, MOVE_METAL_SOUND - level_up_move 55, MOVE_MEGA_DRAIN - level_up_move 65, MOVE_ANCIENT_POWER - .2byte -1 - -gAerodactylLevelUpLearnset:: @ 8323CE2 - level_up_move 1, MOVE_WING_ATTACK - level_up_move 8, MOVE_AGILITY - level_up_move 15, MOVE_BITE - level_up_move 22, MOVE_SUPERSONIC - level_up_move 29, MOVE_ANCIENT_POWER - level_up_move 36, MOVE_SCARY_FACE - level_up_move 43, MOVE_TAKE_DOWN - level_up_move 50, MOVE_HYPER_BEAM - .2byte -1 - -gSnorlaxLevelUpLearnset:: @ 8323CF4 - level_up_move 1, MOVE_TACKLE - level_up_move 6, MOVE_AMNESIA - level_up_move 10, MOVE_DEFENSE_CURL - level_up_move 15, MOVE_BELLY_DRUM - level_up_move 19, MOVE_HEADBUTT - level_up_move 24, MOVE_YAWN - level_up_move 28, MOVE_REST - level_up_move 28, MOVE_SNORE - level_up_move 33, MOVE_BODY_SLAM - level_up_move 37, MOVE_BLOCK - level_up_move 42, MOVE_COVET - level_up_move 46, MOVE_ROLLOUT - level_up_move 51, MOVE_HYPER_BEAM - .2byte -1 - -gArticunoLevelUpLearnset:: @ 8323D10 - level_up_move 1, MOVE_GUST - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 13, MOVE_MIST - level_up_move 25, MOVE_AGILITY - level_up_move 37, MOVE_MIND_READER - level_up_move 49, MOVE_ICE_BEAM - level_up_move 61, MOVE_REFLECT - level_up_move 73, MOVE_BLIZZARD - level_up_move 85, MOVE_SHEER_COLD - .2byte -1 - -gZapdosLevelUpLearnset:: @ 8323D24 - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 13, MOVE_THUNDER_WAVE - level_up_move 25, MOVE_AGILITY - level_up_move 37, MOVE_DETECT - level_up_move 49, MOVE_DRILL_PECK - level_up_move 61, MOVE_CHARGE - level_up_move 73, MOVE_LIGHT_SCREEN - level_up_move 85, MOVE_THUNDER - .2byte -1 - -gMoltresLevelUpLearnset:: @ 8323D38 - level_up_move 1, MOVE_WING_ATTACK - level_up_move 1, MOVE_EMBER - level_up_move 13, MOVE_FIRE_SPIN - level_up_move 25, MOVE_AGILITY - level_up_move 37, MOVE_ENDURE - level_up_move 49, MOVE_FLAMETHROWER - level_up_move 61, MOVE_SAFEGUARD - level_up_move 73, MOVE_HEAT_WAVE - level_up_move 85, MOVE_SKY_ATTACK - .2byte -1 - -gDratiniLevelUpLearnset:: @ 8323D4C - level_up_move 1, MOVE_WRAP - level_up_move 1, MOVE_LEER - level_up_move 8, MOVE_THUNDER_WAVE - level_up_move 15, MOVE_TWISTER - level_up_move 22, MOVE_DRAGON_RAGE - level_up_move 29, MOVE_SLAM - level_up_move 36, MOVE_AGILITY - level_up_move 43, MOVE_SAFEGUARD - level_up_move 50, MOVE_OUTRAGE - level_up_move 57, MOVE_HYPER_BEAM - .2byte -1 - -gDragonairLevelUpLearnset:: @ 8323D62 - level_up_move 1, MOVE_WRAP - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_THUNDER_WAVE - level_up_move 1, MOVE_TWISTER - level_up_move 8, MOVE_THUNDER_WAVE - level_up_move 15, MOVE_TWISTER - level_up_move 22, MOVE_DRAGON_RAGE - level_up_move 29, MOVE_SLAM - level_up_move 38, MOVE_AGILITY - level_up_move 47, MOVE_SAFEGUARD - level_up_move 56, MOVE_OUTRAGE - level_up_move 65, MOVE_HYPER_BEAM - .2byte -1 - -gDragoniteLevelUpLearnset:: @ 8323D7C - level_up_move 1, MOVE_WRAP - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_THUNDER_WAVE - level_up_move 1, MOVE_TWISTER - level_up_move 8, MOVE_THUNDER_WAVE - level_up_move 15, MOVE_TWISTER - level_up_move 22, MOVE_DRAGON_RAGE - level_up_move 29, MOVE_SLAM - level_up_move 38, MOVE_AGILITY - level_up_move 47, MOVE_SAFEGUARD - level_up_move 55, MOVE_WING_ATTACK - level_up_move 61, MOVE_OUTRAGE - level_up_move 75, MOVE_HYPER_BEAM - .2byte -1 - -gMewtwoLevelUpLearnset:: @ 8323D98 - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_DISABLE - level_up_move 11, MOVE_BARRIER - level_up_move 22, MOVE_SWIFT - level_up_move 33, MOVE_PSYCH_UP - level_up_move 44, MOVE_FUTURE_SIGHT - level_up_move 55, MOVE_MIST - level_up_move 66, MOVE_PSYCHIC - level_up_move 77, MOVE_AMNESIA - level_up_move 88, MOVE_RECOVER - level_up_move 99, MOVE_SAFEGUARD - .2byte -1 - -gMewLevelUpLearnset:: @ 8323DB0 - level_up_move 1, MOVE_POUND - level_up_move 10, MOVE_TRANSFORM - level_up_move 20, MOVE_MEGA_PUNCH - level_up_move 30, MOVE_METRONOME - level_up_move 40, MOVE_PSYCHIC - level_up_move 50, MOVE_ANCIENT_POWER - .2byte -1 - -gChikoritaLevelUpLearnset:: @ 8323DBE - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 8, MOVE_RAZOR_LEAF - level_up_move 12, MOVE_REFLECT - level_up_move 15, MOVE_POISON_POWDER - level_up_move 22, MOVE_SYNTHESIS - level_up_move 29, MOVE_BODY_SLAM - level_up_move 36, MOVE_LIGHT_SCREEN - level_up_move 43, MOVE_SAFEGUARD - level_up_move 50, MOVE_SOLAR_BEAM - .2byte -1 - -gBayleefLevelUpLearnset:: @ 8323DD4 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_RAZOR_LEAF - level_up_move 1, MOVE_REFLECT - level_up_move 8, MOVE_RAZOR_LEAF - level_up_move 12, MOVE_REFLECT - level_up_move 15, MOVE_POISON_POWDER - level_up_move 23, MOVE_SYNTHESIS - level_up_move 31, MOVE_BODY_SLAM - level_up_move 39, MOVE_LIGHT_SCREEN - level_up_move 47, MOVE_SAFEGUARD - level_up_move 55, MOVE_SOLAR_BEAM - .2byte -1 - -gMeganiumLevelUpLearnset:: @ 8323DEE - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_RAZOR_LEAF - level_up_move 1, MOVE_REFLECT - level_up_move 8, MOVE_RAZOR_LEAF - level_up_move 12, MOVE_REFLECT - level_up_move 15, MOVE_POISON_POWDER - level_up_move 23, MOVE_SYNTHESIS - level_up_move 31, MOVE_BODY_SLAM - level_up_move 41, MOVE_LIGHT_SCREEN - level_up_move 51, MOVE_SAFEGUARD - level_up_move 61, MOVE_SOLAR_BEAM - .2byte -1 - -gCyndaquilLevelUpLearnset:: @ 8323E08 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_LEER - level_up_move 6, MOVE_SMOKESCREEN - level_up_move 12, MOVE_EMBER - level_up_move 19, MOVE_QUICK_ATTACK - level_up_move 27, MOVE_FLAME_WHEEL - level_up_move 36, MOVE_SWIFT - level_up_move 46, MOVE_FLAMETHROWER - .2byte -1 - -gQuilavaLevelUpLearnset:: @ 8323E1A - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_SMOKESCREEN - level_up_move 6, MOVE_SMOKESCREEN - level_up_move 12, MOVE_EMBER - level_up_move 21, MOVE_QUICK_ATTACK - level_up_move 31, MOVE_FLAME_WHEEL - level_up_move 42, MOVE_SWIFT - level_up_move 54, MOVE_FLAMETHROWER - .2byte -1 - -gTyphlosionLevelUpLearnset:: @ 8323E2E - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_SMOKESCREEN - level_up_move 1, MOVE_EMBER - level_up_move 6, MOVE_SMOKESCREEN - level_up_move 12, MOVE_EMBER - level_up_move 21, MOVE_QUICK_ATTACK - level_up_move 31, MOVE_FLAME_WHEEL - level_up_move 45, MOVE_SWIFT - level_up_move 60, MOVE_FLAMETHROWER - .2byte -1 - -gTotodileLevelUpLearnset:: @ 8323E44 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 7, MOVE_RAGE - level_up_move 13, MOVE_WATER_GUN - level_up_move 20, MOVE_BITE - level_up_move 27, MOVE_SCARY_FACE - level_up_move 35, MOVE_SLASH - level_up_move 43, MOVE_SCREECH - level_up_move 52, MOVE_HYDRO_PUMP - .2byte -1 - -gCroconawLevelUpLearnset:: @ 8323E58 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_RAGE - level_up_move 7, MOVE_RAGE - level_up_move 13, MOVE_WATER_GUN - level_up_move 21, MOVE_BITE - level_up_move 28, MOVE_SCARY_FACE - level_up_move 37, MOVE_SLASH - level_up_move 45, MOVE_SCREECH - level_up_move 55, MOVE_HYDRO_PUMP - .2byte -1 - -gFeraligatrLevelUpLearnset:: @ 8323E6E - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_RAGE - level_up_move 1, MOVE_WATER_GUN - level_up_move 7, MOVE_RAGE - level_up_move 13, MOVE_WATER_GUN - level_up_move 21, MOVE_BITE - level_up_move 28, MOVE_SCARY_FACE - level_up_move 38, MOVE_SLASH - level_up_move 47, MOVE_SCREECH - level_up_move 58, MOVE_HYDRO_PUMP - .2byte -1 - -gSentretLevelUpLearnset:: @ 8323E86 - level_up_move 1, MOVE_SCRATCH - level_up_move 4, MOVE_DEFENSE_CURL - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 12, MOVE_FURY_SWIPES - level_up_move 17, MOVE_HELPING_HAND - level_up_move 24, MOVE_SLAM - level_up_move 31, MOVE_FOLLOW_ME - level_up_move 40, MOVE_REST - level_up_move 49, MOVE_AMNESIA - .2byte -1 - -gFurretLevelUpLearnset:: @ 8323E9A - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 4, MOVE_DEFENSE_CURL - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 12, MOVE_FURY_SWIPES - level_up_move 19, MOVE_HELPING_HAND - level_up_move 28, MOVE_SLAM - level_up_move 37, MOVE_FOLLOW_ME - level_up_move 48, MOVE_REST - level_up_move 59, MOVE_AMNESIA - .2byte -1 - -gHoothootLevelUpLearnset:: @ 8323EB2 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 6, MOVE_FORESIGHT - level_up_move 11, MOVE_PECK - level_up_move 16, MOVE_HYPNOSIS - level_up_move 22, MOVE_REFLECT - level_up_move 28, MOVE_TAKE_DOWN - level_up_move 34, MOVE_CONFUSION - level_up_move 48, MOVE_DREAM_EATER - .2byte -1 - -gNoctowlLevelUpLearnset:: @ 8323EC6 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_FORESIGHT - level_up_move 1, MOVE_PECK - level_up_move 6, MOVE_FORESIGHT - level_up_move 11, MOVE_PECK - level_up_move 16, MOVE_HYPNOSIS - level_up_move 25, MOVE_REFLECT - level_up_move 33, MOVE_TAKE_DOWN - level_up_move 41, MOVE_CONFUSION - level_up_move 57, MOVE_DREAM_EATER - .2byte -1 - -gLedybaLevelUpLearnset:: @ 8323EDE - level_up_move 1, MOVE_TACKLE - level_up_move 8, MOVE_SUPERSONIC - level_up_move 15, MOVE_COMET_PUNCH - level_up_move 22, MOVE_LIGHT_SCREEN - level_up_move 22, MOVE_REFLECT - level_up_move 22, MOVE_SAFEGUARD - level_up_move 29, MOVE_BATON_PASS - level_up_move 36, MOVE_SWIFT - level_up_move 43, MOVE_AGILITY - level_up_move 50, MOVE_DOUBLE_EDGE - .2byte -1 - -gLedianLevelUpLearnset:: @ 8323EF4 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SUPERSONIC - level_up_move 8, MOVE_SUPERSONIC - level_up_move 15, MOVE_COMET_PUNCH - level_up_move 24, MOVE_LIGHT_SCREEN - level_up_move 24, MOVE_REFLECT - level_up_move 24, MOVE_SAFEGUARD - level_up_move 33, MOVE_BATON_PASS - level_up_move 42, MOVE_SWIFT - level_up_move 51, MOVE_AGILITY - level_up_move 60, MOVE_DOUBLE_EDGE - .2byte -1 - -gSpinarakLevelUpLearnset:: @ 8323F0C - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_STRING_SHOT - level_up_move 6, MOVE_SCARY_FACE - level_up_move 11, MOVE_CONSTRICT - level_up_move 17, MOVE_NIGHT_SHADE - level_up_move 23, MOVE_LEECH_LIFE - level_up_move 30, MOVE_FURY_SWIPES - level_up_move 37, MOVE_SPIDER_WEB - level_up_move 45, MOVE_AGILITY - level_up_move 53, MOVE_PSYCHIC - .2byte -1 - -gAriadosLevelUpLearnset:: @ 8323F22 - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_STRING_SHOT - level_up_move 1, MOVE_SCARY_FACE - level_up_move 1, MOVE_CONSTRICT - level_up_move 6, MOVE_SCARY_FACE - level_up_move 11, MOVE_CONSTRICT - level_up_move 17, MOVE_NIGHT_SHADE - level_up_move 25, MOVE_LEECH_LIFE - level_up_move 34, MOVE_FURY_SWIPES - level_up_move 43, MOVE_SPIDER_WEB - level_up_move 53, MOVE_AGILITY - level_up_move 63, MOVE_PSYCHIC - .2byte -1 - -gCrobatLevelUpLearnset:: @ 8323F3C - level_up_move 1, MOVE_SCREECH - level_up_move 1, MOVE_LEECH_LIFE - level_up_move 1, MOVE_SUPERSONIC - level_up_move 1, MOVE_ASTONISH - level_up_move 6, MOVE_SUPERSONIC - level_up_move 11, MOVE_ASTONISH - level_up_move 16, MOVE_BITE - level_up_move 21, MOVE_WING_ATTACK - level_up_move 28, MOVE_CONFUSE_RAY - level_up_move 35, MOVE_AIR_CUTTER - level_up_move 42, MOVE_MEAN_LOOK - level_up_move 49, MOVE_POISON_FANG - level_up_move 56, MOVE_HAZE - .2byte -1 - -gChinchouLevelUpLearnset:: @ 8323F58 - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_THUNDER_WAVE - level_up_move 5, MOVE_SUPERSONIC - level_up_move 13, MOVE_FLAIL - level_up_move 17, MOVE_WATER_GUN - level_up_move 25, MOVE_SPARK - level_up_move 29, MOVE_CONFUSE_RAY - level_up_move 37, MOVE_TAKE_DOWN - level_up_move 41, MOVE_HYDRO_PUMP - level_up_move 49, MOVE_CHARGE - .2byte -1 - -gLanturnLevelUpLearnset:: @ 8323F6E - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_THUNDER_WAVE - level_up_move 1, MOVE_SUPERSONIC - level_up_move 5, MOVE_SUPERSONIC - level_up_move 13, MOVE_FLAIL - level_up_move 17, MOVE_WATER_GUN - level_up_move 25, MOVE_SPARK - level_up_move 32, MOVE_CONFUSE_RAY - level_up_move 43, MOVE_TAKE_DOWN - level_up_move 50, MOVE_HYDRO_PUMP - level_up_move 61, MOVE_CHARGE - .2byte -1 - -gPichuLevelUpLearnset:: @ 8323F86 - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 1, MOVE_CHARM - level_up_move 6, MOVE_TAIL_WHIP - level_up_move 8, MOVE_THUNDER_WAVE - level_up_move 11, MOVE_SWEET_KISS - .2byte -1 - -gCleffaLevelUpLearnset:: @ 8323F92 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_CHARM - level_up_move 4, MOVE_ENCORE - level_up_move 8, MOVE_SING - level_up_move 13, MOVE_SWEET_KISS - .2byte -1 - -gIgglybuffLevelUpLearnset:: @ 8323F9E - level_up_move 1, MOVE_SING - level_up_move 1, MOVE_CHARM - level_up_move 4, MOVE_DEFENSE_CURL - level_up_move 9, MOVE_POUND - level_up_move 14, MOVE_SWEET_KISS - .2byte -1 - -gTogepiLevelUpLearnset:: @ 8323FAA - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_CHARM - level_up_move 6, MOVE_METRONOME - level_up_move 11, MOVE_SWEET_KISS - level_up_move 16, MOVE_YAWN - level_up_move 21, MOVE_ENCORE - level_up_move 26, MOVE_FOLLOW_ME - level_up_move 31, MOVE_WISH - level_up_move 36, MOVE_SAFEGUARD - level_up_move 41, MOVE_DOUBLE_EDGE - .2byte -1 - -gTogeticLevelUpLearnset:: @ 8323FC0 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_CHARM - level_up_move 6, MOVE_METRONOME - level_up_move 11, MOVE_SWEET_KISS - level_up_move 16, MOVE_YAWN - level_up_move 21, MOVE_ENCORE - level_up_move 26, MOVE_FOLLOW_ME - level_up_move 31, MOVE_WISH - level_up_move 36, MOVE_SAFEGUARD - level_up_move 41, MOVE_DOUBLE_EDGE - .2byte -1 - -gNatuLevelUpLearnset:: @ 8323FD6 - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_LEER - level_up_move 10, MOVE_NIGHT_SHADE - level_up_move 20, MOVE_TELEPORT - level_up_move 30, MOVE_WISH - level_up_move 30, MOVE_FUTURE_SIGHT - level_up_move 40, MOVE_CONFUSE_RAY - level_up_move 50, MOVE_PSYCHIC - .2byte -1 - -gXatuLevelUpLearnset:: @ 8323FE8 - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_LEER - level_up_move 10, MOVE_NIGHT_SHADE - level_up_move 20, MOVE_TELEPORT - level_up_move 35, MOVE_WISH - level_up_move 35, MOVE_FUTURE_SIGHT - level_up_move 50, MOVE_CONFUSE_RAY - level_up_move 65, MOVE_PSYCHIC - .2byte -1 - -gMareepLevelUpLearnset:: @ 8323FFA - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 9, MOVE_THUNDER_SHOCK - level_up_move 16, MOVE_THUNDER_WAVE - level_up_move 23, MOVE_COTTON_SPORE - level_up_move 30, MOVE_LIGHT_SCREEN - level_up_move 37, MOVE_THUNDER - .2byte -1 - -gFlaaffyLevelUpLearnset:: @ 832400A - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 9, MOVE_THUNDER_SHOCK - level_up_move 18, MOVE_THUNDER_WAVE - level_up_move 27, MOVE_COTTON_SPORE - level_up_move 36, MOVE_LIGHT_SCREEN - level_up_move 45, MOVE_THUNDER - .2byte -1 - -gAmpharosLevelUpLearnset:: @ 832401C - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_THUNDER_SHOCK - level_up_move 1, MOVE_THUNDER_WAVE - level_up_move 9, MOVE_THUNDER_SHOCK - level_up_move 18, MOVE_THUNDER_WAVE - level_up_move 27, MOVE_COTTON_SPORE - level_up_move 30, MOVE_THUNDER_PUNCH - level_up_move 42, MOVE_LIGHT_SCREEN - level_up_move 57, MOVE_THUNDER - .2byte -1 - -gBellossomLevelUpLearnset:: @ 8324032 - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_SWEET_SCENT - level_up_move 1, MOVE_STUN_SPORE - level_up_move 1, MOVE_MAGICAL_LEAF - level_up_move 44, MOVE_PETAL_DANCE - level_up_move 55, MOVE_SOLAR_BEAM - .2byte -1 - -gMarillLevelUpLearnset:: @ 8324040 - level_up_move 1, MOVE_TACKLE - level_up_move 3, MOVE_DEFENSE_CURL - level_up_move 6, MOVE_TAIL_WHIP - level_up_move 10, MOVE_WATER_GUN - level_up_move 15, MOVE_ROLLOUT - level_up_move 21, MOVE_BUBBLE_BEAM - level_up_move 28, MOVE_DOUBLE_EDGE - level_up_move 36, MOVE_RAIN_DANCE - level_up_move 45, MOVE_HYDRO_PUMP - .2byte -1 - -gAzumarillLevelUpLearnset:: @ 8324054 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_DEFENSE_CURL - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_WATER_GUN - level_up_move 3, MOVE_DEFENSE_CURL - level_up_move 6, MOVE_TAIL_WHIP - level_up_move 10, MOVE_WATER_GUN - level_up_move 15, MOVE_ROLLOUT - level_up_move 24, MOVE_BUBBLE_BEAM - level_up_move 34, MOVE_DOUBLE_EDGE - level_up_move 45, MOVE_RAIN_DANCE - level_up_move 57, MOVE_HYDRO_PUMP - .2byte -1 - -gSudowoodoLevelUpLearnset:: @ 832406E - level_up_move 1, MOVE_ROCK_THROW - level_up_move 1, MOVE_MIMIC - level_up_move 9, MOVE_FLAIL - level_up_move 17, MOVE_LOW_KICK - level_up_move 25, MOVE_ROCK_SLIDE - level_up_move 33, MOVE_BLOCK - level_up_move 41, MOVE_FAINT_ATTACK - level_up_move 49, MOVE_SLAM - level_up_move 57, MOVE_DOUBLE_EDGE - .2byte -1 - -gPolitoedLevelUpLearnset:: @ 8324082 - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_HYPNOSIS - level_up_move 1, MOVE_DOUBLE_SLAP - level_up_move 1, MOVE_PERISH_SONG - level_up_move 35, MOVE_PERISH_SONG - level_up_move 51, MOVE_SWAGGER - .2byte -1 - -gHoppipLevelUpLearnset:: @ 8324090 - level_up_move 1, MOVE_SPLASH - level_up_move 5, MOVE_SYNTHESIS - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 10, MOVE_TACKLE - level_up_move 13, MOVE_POISON_POWDER - level_up_move 15, MOVE_STUN_SPORE - level_up_move 17, MOVE_SLEEP_POWDER - level_up_move 20, MOVE_LEECH_SEED - level_up_move 25, MOVE_COTTON_SPORE - level_up_move 30, MOVE_MEGA_DRAIN - .2byte -1 - -gSkiploomLevelUpLearnset:: @ 83240A6 - level_up_move 1, MOVE_SPLASH - level_up_move 1, MOVE_SYNTHESIS - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_SYNTHESIS - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 10, MOVE_TACKLE - level_up_move 13, MOVE_POISON_POWDER - level_up_move 15, MOVE_STUN_SPORE - level_up_move 17, MOVE_SLEEP_POWDER - level_up_move 22, MOVE_LEECH_SEED - level_up_move 29, MOVE_COTTON_SPORE - level_up_move 36, MOVE_MEGA_DRAIN - .2byte -1 - -gJumpluffLevelUpLearnset:: @ 83240C2 - level_up_move 1, MOVE_SPLASH - level_up_move 1, MOVE_SYNTHESIS - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_SYNTHESIS - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 10, MOVE_TACKLE - level_up_move 13, MOVE_POISON_POWDER - level_up_move 15, MOVE_STUN_SPORE - level_up_move 17, MOVE_SLEEP_POWDER - level_up_move 22, MOVE_LEECH_SEED - level_up_move 33, MOVE_COTTON_SPORE - level_up_move 44, MOVE_MEGA_DRAIN - .2byte -1 - -gAipomLevelUpLearnset:: @ 83240DE - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 6, MOVE_SAND_ATTACK - level_up_move 13, MOVE_ASTONISH - level_up_move 18, MOVE_BATON_PASS - level_up_move 25, MOVE_TICKLE - level_up_move 31, MOVE_FURY_SWIPES - level_up_move 38, MOVE_SWIFT - level_up_move 43, MOVE_SCREECH - level_up_move 50, MOVE_AGILITY - .2byte -1 - -gSunkernLevelUpLearnset:: @ 83240F4 - level_up_move 1, MOVE_ABSORB - level_up_move 6, MOVE_GROWTH - level_up_move 13, MOVE_MEGA_DRAIN - level_up_move 18, MOVE_INGRAIN - level_up_move 25, MOVE_ENDEAVOR - level_up_move 30, MOVE_SUNNY_DAY - level_up_move 37, MOVE_SYNTHESIS - level_up_move 42, MOVE_GIGA_DRAIN - .2byte -1 - -gSunfloraLevelUpLearnset:: @ 8324106 - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_POUND - level_up_move 6, MOVE_GROWTH - level_up_move 13, MOVE_RAZOR_LEAF - level_up_move 18, MOVE_INGRAIN - level_up_move 25, MOVE_BULLET_SEED - level_up_move 30, MOVE_SUNNY_DAY - level_up_move 37, MOVE_PETAL_DANCE - level_up_move 42, MOVE_SOLAR_BEAM - .2byte -1 - -gYanmaLevelUpLearnset:: @ 832411A - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_FORESIGHT - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_DOUBLE_TEAM - level_up_move 19, MOVE_SONIC_BOOM - level_up_move 25, MOVE_DETECT - level_up_move 31, MOVE_SUPERSONIC - level_up_move 37, MOVE_UPROAR - level_up_move 43, MOVE_WING_ATTACK - level_up_move 49, MOVE_SCREECH - .2byte -1 - -gWooperLevelUpLearnset:: @ 8324130 - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 11, MOVE_SLAM - level_up_move 16, MOVE_MUD_SHOT - level_up_move 21, MOVE_AMNESIA - level_up_move 31, MOVE_YAWN - level_up_move 36, MOVE_EARTHQUAKE - level_up_move 41, MOVE_RAIN_DANCE - level_up_move 51, MOVE_MIST - level_up_move 51, MOVE_HAZE - .2byte -1 - -gQuagsireLevelUpLearnset:: @ 8324146 - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 11, MOVE_SLAM - level_up_move 16, MOVE_MUD_SHOT - level_up_move 23, MOVE_AMNESIA - level_up_move 35, MOVE_YAWN - level_up_move 42, MOVE_EARTHQUAKE - level_up_move 49, MOVE_RAIN_DANCE - level_up_move 61, MOVE_MIST - level_up_move 61, MOVE_HAZE - .2byte -1 - -gEspeonLevelUpLearnset:: @ 832415C - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HELPING_HAND - level_up_move 8, MOVE_SAND_ATTACK - level_up_move 16, MOVE_CONFUSION - level_up_move 23, MOVE_QUICK_ATTACK - level_up_move 30, MOVE_SWIFT - level_up_move 36, MOVE_PSYBEAM - level_up_move 42, MOVE_PSYCH_UP - level_up_move 47, MOVE_PSYCHIC - level_up_move 52, MOVE_MORNING_SUN - .2byte -1 - -gUmbreonLevelUpLearnset:: @ 8324174 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HELPING_HAND - level_up_move 8, MOVE_SAND_ATTACK - level_up_move 16, MOVE_PURSUIT - level_up_move 23, MOVE_QUICK_ATTACK - level_up_move 30, MOVE_CONFUSE_RAY - level_up_move 36, MOVE_FAINT_ATTACK - level_up_move 42, MOVE_MEAN_LOOK - level_up_move 47, MOVE_SCREECH - level_up_move 52, MOVE_MOONLIGHT - .2byte -1 - -gMurkrowLevelUpLearnset:: @ 832418C - level_up_move 1, MOVE_PECK - level_up_move 9, MOVE_ASTONISH - level_up_move 14, MOVE_PURSUIT - level_up_move 22, MOVE_HAZE - level_up_move 27, MOVE_NIGHT_SHADE - level_up_move 35, MOVE_FAINT_ATTACK - level_up_move 40, MOVE_TAUNT - level_up_move 48, MOVE_MEAN_LOOK - .2byte -1 - -gSlowkingLevelUpLearnset:: @ 832419E - level_up_move 1, MOVE_CURSE - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_TACKLE - level_up_move 6, MOVE_GROWL - level_up_move 15, MOVE_WATER_GUN - level_up_move 20, MOVE_CONFUSION - level_up_move 29, MOVE_DISABLE - level_up_move 34, MOVE_HEADBUTT - level_up_move 43, MOVE_SWAGGER - level_up_move 48, MOVE_PSYCHIC - .2byte -1 - -gMisdreavusLevelUpLearnset:: @ 83241B4 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_PSYWAVE - level_up_move 6, MOVE_SPITE - level_up_move 11, MOVE_ASTONISH - level_up_move 17, MOVE_CONFUSE_RAY - level_up_move 23, MOVE_MEAN_LOOK - level_up_move 30, MOVE_PSYBEAM - level_up_move 37, MOVE_PAIN_SPLIT - level_up_move 45, MOVE_PERISH_SONG - level_up_move 53, MOVE_GRUDGE - .2byte -1 - -gUnownLevelUpLearnset:: @ 83241CA - level_up_move 1, MOVE_HIDDEN_POWER - .2byte -1 - -gWobbuffetLevelUpLearnset:: @ 83241CE - level_up_move 1, MOVE_COUNTER - level_up_move 1, MOVE_MIRROR_COAT - level_up_move 1, MOVE_SAFEGUARD - level_up_move 1, MOVE_DESTINY_BOND - .2byte -1 - -gGirafarigLevelUpLearnset:: @ 83241D8 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 7, MOVE_ASTONISH - level_up_move 13, MOVE_CONFUSION - level_up_move 19, MOVE_STOMP - level_up_move 25, MOVE_ODOR_SLEUTH - level_up_move 31, MOVE_AGILITY - level_up_move 37, MOVE_BATON_PASS - level_up_move 43, MOVE_PSYBEAM - level_up_move 49, MOVE_CRUNCH - .2byte -1 - -gPinecoLevelUpLearnset:: @ 83241EE - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_PROTECT - level_up_move 8, MOVE_SELF_DESTRUCT - level_up_move 15, MOVE_TAKE_DOWN - level_up_move 22, MOVE_RAPID_SPIN - level_up_move 29, MOVE_BIDE - level_up_move 36, MOVE_EXPLOSION - level_up_move 43, MOVE_SPIKES - level_up_move 50, MOVE_DOUBLE_EDGE - .2byte -1 - -gForretressLevelUpLearnset:: @ 8324202 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_PROTECT - level_up_move 1, MOVE_SELF_DESTRUCT - level_up_move 8, MOVE_SELF_DESTRUCT - level_up_move 15, MOVE_TAKE_DOWN - level_up_move 22, MOVE_RAPID_SPIN - level_up_move 29, MOVE_BIDE - level_up_move 39, MOVE_EXPLOSION - level_up_move 49, MOVE_SPIKES - level_up_move 59, MOVE_DOUBLE_EDGE - .2byte -1 - -gDunsparceLevelUpLearnset:: @ 8324218 - level_up_move 1, MOVE_RAGE - level_up_move 4, MOVE_DEFENSE_CURL - level_up_move 11, MOVE_YAWN - level_up_move 14, MOVE_GLARE - level_up_move 21, MOVE_SPITE - level_up_move 24, MOVE_PURSUIT - level_up_move 31, MOVE_SCREECH - level_up_move 34, MOVE_TAKE_DOWN - level_up_move 41, MOVE_ENDEAVOR - .2byte -1 - -gGligarLevelUpLearnset:: @ 832422C - level_up_move 1, MOVE_POISON_STING - level_up_move 6, MOVE_SAND_ATTACK - level_up_move 13, MOVE_HARDEN - level_up_move 20, MOVE_QUICK_ATTACK - level_up_move 28, MOVE_FAINT_ATTACK - level_up_move 36, MOVE_SLASH - level_up_move 44, MOVE_SCREECH - level_up_move 52, MOVE_GUILLOTINE - .2byte -1 - -gSteelixLevelUpLearnset:: @ 832423E - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SCREECH - level_up_move 9, MOVE_BIND - level_up_move 13, MOVE_ROCK_THROW - level_up_move 21, MOVE_HARDEN - level_up_move 25, MOVE_RAGE - level_up_move 33, MOVE_SANDSTORM - level_up_move 37, MOVE_SLAM - level_up_move 45, MOVE_IRON_TAIL - level_up_move 49, MOVE_CRUNCH - level_up_move 57, MOVE_DOUBLE_EDGE - .2byte -1 - -gSnubbullLevelUpLearnset:: @ 8324256 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SCARY_FACE - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 8, MOVE_CHARM - level_up_move 13, MOVE_BITE - level_up_move 19, MOVE_LICK - level_up_move 26, MOVE_ROAR - level_up_move 34, MOVE_RAGE - level_up_move 43, MOVE_TAKE_DOWN - level_up_move 53, MOVE_CRUNCH - .2byte -1 - -gGranbullLevelUpLearnset:: @ 832426C - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_SCARY_FACE - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 8, MOVE_CHARM - level_up_move 13, MOVE_BITE - level_up_move 19, MOVE_LICK - level_up_move 28, MOVE_ROAR - level_up_move 38, MOVE_RAGE - level_up_move 49, MOVE_TAKE_DOWN - level_up_move 61, MOVE_CRUNCH - .2byte -1 - -gQwilfishLevelUpLearnset:: @ 8324282 - level_up_move 1, MOVE_SPIKES - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_POISON_STING - level_up_move 10, MOVE_HARDEN - level_up_move 10, MOVE_MINIMIZE - level_up_move 19, MOVE_WATER_GUN - level_up_move 28, MOVE_PIN_MISSILE - level_up_move 37, MOVE_TAKE_DOWN - level_up_move 46, MOVE_HYDRO_PUMP - .2byte -1 - -gScizorLevelUpLearnset:: @ 8324296 - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_LEER - level_up_move 6, MOVE_FOCUS_ENERGY - level_up_move 11, MOVE_PURSUIT - level_up_move 16, MOVE_FALSE_SWIPE - level_up_move 21, MOVE_AGILITY - level_up_move 26, MOVE_METAL_CLAW - level_up_move 31, MOVE_SLASH - level_up_move 36, MOVE_SWORDS_DANCE - level_up_move 41, MOVE_DOUBLE_TEAM - level_up_move 46, MOVE_FURY_CUTTER - .2byte -1 - -gShuckleLevelUpLearnset:: @ 83242AE - level_up_move 1, MOVE_CONSTRICT - level_up_move 1, MOVE_WITHDRAW - level_up_move 9, MOVE_WRAP - level_up_move 14, MOVE_ENCORE - level_up_move 23, MOVE_SAFEGUARD - level_up_move 28, MOVE_BIDE - level_up_move 37, MOVE_REST - .2byte -1 - -gHeracrossLevelUpLearnset:: @ 83242BE - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_LEER - level_up_move 6, MOVE_HORN_ATTACK - level_up_move 11, MOVE_ENDURE - level_up_move 17, MOVE_FURY_ATTACK - level_up_move 23, MOVE_BRICK_BREAK - level_up_move 30, MOVE_COUNTER - level_up_move 37, MOVE_TAKE_DOWN - level_up_move 45, MOVE_REVERSAL - level_up_move 53, MOVE_MEGAHORN - .2byte -1 - -gSneaselLevelUpLearnset:: @ 83242D4 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_TAUNT - level_up_move 8, MOVE_QUICK_ATTACK - level_up_move 15, MOVE_SCREECH - level_up_move 22, MOVE_FAINT_ATTACK - level_up_move 29, MOVE_FURY_SWIPES - level_up_move 36, MOVE_AGILITY - level_up_move 43, MOVE_ICY_WIND - level_up_move 50, MOVE_SLASH - level_up_move 57, MOVE_BEAT_UP - level_up_move 64, MOVE_METAL_CLAW - .2byte -1 - -gTeddiursaLevelUpLearnset:: @ 83242EE - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 7, MOVE_LICK - level_up_move 13, MOVE_FURY_SWIPES - level_up_move 19, MOVE_FAKE_TEARS - level_up_move 25, MOVE_FAINT_ATTACK - level_up_move 31, MOVE_REST - level_up_move 37, MOVE_SLASH - level_up_move 43, MOVE_SNORE - level_up_move 49, MOVE_THRASH - .2byte -1 - -gUrsaringLevelUpLearnset:: @ 8324304 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_LICK - level_up_move 1, MOVE_FURY_SWIPES - level_up_move 7, MOVE_LICK - level_up_move 13, MOVE_FURY_SWIPES - level_up_move 19, MOVE_FAKE_TEARS - level_up_move 25, MOVE_FAINT_ATTACK - level_up_move 31, MOVE_REST - level_up_move 37, MOVE_SLASH - level_up_move 43, MOVE_SNORE - level_up_move 49, MOVE_THRASH - .2byte -1 - -gSlugmaLevelUpLearnset:: @ 832431E - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_SMOG - level_up_move 8, MOVE_EMBER - level_up_move 15, MOVE_ROCK_THROW - level_up_move 22, MOVE_HARDEN - level_up_move 29, MOVE_AMNESIA - level_up_move 36, MOVE_FLAMETHROWER - level_up_move 43, MOVE_ROCK_SLIDE - level_up_move 50, MOVE_BODY_SLAM - .2byte -1 - -gMagcargoLevelUpLearnset:: @ 8324332 - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_SMOG - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_ROCK_THROW - level_up_move 8, MOVE_EMBER - level_up_move 15, MOVE_ROCK_THROW - level_up_move 22, MOVE_HARDEN - level_up_move 29, MOVE_AMNESIA - level_up_move 36, MOVE_FLAMETHROWER - level_up_move 48, MOVE_ROCK_SLIDE - level_up_move 60, MOVE_BODY_SLAM - .2byte -1 - -gSwinubLevelUpLearnset:: @ 832434A - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_ODOR_SLEUTH - level_up_move 10, MOVE_POWDER_SNOW - level_up_move 19, MOVE_ENDURE - level_up_move 28, MOVE_TAKE_DOWN - level_up_move 37, MOVE_MIST - level_up_move 46, MOVE_BLIZZARD - level_up_move 55, MOVE_AMNESIA - .2byte -1 - -gPiloswineLevelUpLearnset:: @ 832435C - level_up_move 1, MOVE_HORN_ATTACK - level_up_move 1, MOVE_ODOR_SLEUTH - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 1, MOVE_ENDURE - level_up_move 10, MOVE_POWDER_SNOW - level_up_move 19, MOVE_ENDURE - level_up_move 28, MOVE_TAKE_DOWN - level_up_move 33, MOVE_FURY_ATTACK - level_up_move 42, MOVE_MIST - level_up_move 56, MOVE_BLIZZARD - level_up_move 70, MOVE_AMNESIA - .2byte -1 - -gCorsolaLevelUpLearnset:: @ 8324374 - level_up_move 1, MOVE_TACKLE - level_up_move 6, MOVE_HARDEN - level_up_move 12, MOVE_BUBBLE - level_up_move 17, MOVE_RECOVER - level_up_move 17, MOVE_REFRESH - level_up_move 23, MOVE_BUBBLE_BEAM - level_up_move 28, MOVE_SPIKE_CANNON - level_up_move 34, MOVE_ROCK_BLAST - level_up_move 39, MOVE_MIRROR_COAT - level_up_move 45, MOVE_ANCIENT_POWER - .2byte -1 - -gRemoraidLevelUpLearnset:: @ 832438A - level_up_move 1, MOVE_WATER_GUN - level_up_move 11, MOVE_LOCK_ON - level_up_move 22, MOVE_PSYBEAM - level_up_move 22, MOVE_AURORA_BEAM - level_up_move 22, MOVE_BUBBLE_BEAM - level_up_move 33, MOVE_FOCUS_ENERGY - level_up_move 44, MOVE_ICE_BEAM - level_up_move 55, MOVE_HYPER_BEAM - .2byte -1 - -gOctilleryLevelUpLearnset:: @ 832439C - level_up_move 1, MOVE_WATER_GUN - level_up_move 11, MOVE_CONSTRICT - level_up_move 22, MOVE_PSYBEAM - level_up_move 22, MOVE_AURORA_BEAM - level_up_move 22, MOVE_BUBBLE_BEAM - level_up_move 25, MOVE_OCTAZOOKA - level_up_move 38, MOVE_FOCUS_ENERGY - level_up_move 54, MOVE_ICE_BEAM - level_up_move 70, MOVE_HYPER_BEAM - .2byte -1 - -gDelibirdLevelUpLearnset:: @ 83243B0 - level_up_move 1, MOVE_PRESENT - .2byte -1 - -gMantineLevelUpLearnset:: @ 83243B4 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_BUBBLE - level_up_move 8, MOVE_SUPERSONIC - level_up_move 15, MOVE_BUBBLE_BEAM - level_up_move 22, MOVE_TAKE_DOWN - level_up_move 29, MOVE_AGILITY - level_up_move 36, MOVE_WING_ATTACK - level_up_move 43, MOVE_WATER_PULSE - level_up_move 50, MOVE_CONFUSE_RAY - .2byte -1 - -gSkarmoryLevelUpLearnset:: @ 83243C8 - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_PECK - level_up_move 10, MOVE_SAND_ATTACK - level_up_move 13, MOVE_SWIFT - level_up_move 16, MOVE_AGILITY - level_up_move 26, MOVE_FURY_ATTACK - level_up_move 29, MOVE_AIR_CUTTER - level_up_move 32, MOVE_STEEL_WING - level_up_move 42, MOVE_SPIKES - level_up_move 45, MOVE_METAL_SOUND - .2byte -1 - -gHoundourLevelUpLearnset:: @ 83243DE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_EMBER - level_up_move 7, MOVE_HOWL - level_up_move 13, MOVE_SMOG - level_up_move 19, MOVE_ROAR - level_up_move 25, MOVE_BITE - level_up_move 31, MOVE_ODOR_SLEUTH - level_up_move 37, MOVE_FAINT_ATTACK - level_up_move 43, MOVE_FLAMETHROWER - level_up_move 49, MOVE_CRUNCH - .2byte -1 - -gHoundoomLevelUpLearnset:: @ 83243F4 - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_HOWL - level_up_move 7, MOVE_HOWL - level_up_move 13, MOVE_SMOG - level_up_move 19, MOVE_ROAR - level_up_move 27, MOVE_BITE - level_up_move 35, MOVE_ODOR_SLEUTH - level_up_move 43, MOVE_FAINT_ATTACK - level_up_move 51, MOVE_FLAMETHROWER - level_up_move 59, MOVE_CRUNCH - .2byte -1 - -gKingdraLevelUpLearnset:: @ 832440C - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_SMOKESCREEN - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_WATER_GUN - level_up_move 8, MOVE_SMOKESCREEN - level_up_move 15, MOVE_LEER - level_up_move 22, MOVE_WATER_GUN - level_up_move 29, MOVE_TWISTER - level_up_move 40, MOVE_AGILITY - level_up_move 51, MOVE_HYDRO_PUMP - level_up_move 62, MOVE_DRAGON_DANCE - .2byte -1 - -gPhanpyLevelUpLearnset:: @ 8324424 - level_up_move 1, MOVE_ODOR_SLEUTH - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 9, MOVE_DEFENSE_CURL - level_up_move 17, MOVE_FLAIL - level_up_move 25, MOVE_TAKE_DOWN - level_up_move 33, MOVE_ROLLOUT - level_up_move 41, MOVE_ENDURE - level_up_move 49, MOVE_DOUBLE_EDGE - .2byte -1 - -gDonphanLevelUpLearnset:: @ 8324438 - level_up_move 1, MOVE_ODOR_SLEUTH - level_up_move 1, MOVE_HORN_ATTACK - level_up_move 1, MOVE_GROWL - level_up_move 9, MOVE_DEFENSE_CURL - level_up_move 17, MOVE_FLAIL - level_up_move 25, MOVE_FURY_ATTACK - level_up_move 33, MOVE_ROLLOUT - level_up_move 41, MOVE_RAPID_SPIN - level_up_move 49, MOVE_EARTHQUAKE - .2byte -1 - -gPorygon2LevelUpLearnset:: @ 832444C - level_up_move 1, MOVE_CONVERSION_2 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_CONVERSION - level_up_move 9, MOVE_AGILITY - level_up_move 12, MOVE_PSYBEAM - level_up_move 20, MOVE_RECOVER - level_up_move 24, MOVE_DEFENSE_CURL - level_up_move 32, MOVE_LOCK_ON - level_up_move 36, MOVE_TRI_ATTACK - level_up_move 44, MOVE_RECYCLE - level_up_move 48, MOVE_ZAP_CANNON - .2byte -1 - -gStantlerLevelUpLearnset:: @ 8324464 - level_up_move 1, MOVE_TACKLE - level_up_move 7, MOVE_LEER - level_up_move 13, MOVE_ASTONISH - level_up_move 19, MOVE_HYPNOSIS - level_up_move 25, MOVE_STOMP - level_up_move 31, MOVE_SAND_ATTACK - level_up_move 37, MOVE_TAKE_DOWN - level_up_move 43, MOVE_CONFUSE_RAY - level_up_move 49, MOVE_CALM_MIND - .2byte -1 - -gSmeargleLevelUpLearnset:: @ 8324478 - level_up_move 1, MOVE_SKETCH - level_up_move 11, MOVE_SKETCH - level_up_move 21, MOVE_SKETCH - level_up_move 31, MOVE_SKETCH - level_up_move 41, MOVE_SKETCH - level_up_move 51, MOVE_SKETCH - level_up_move 61, MOVE_SKETCH - level_up_move 71, MOVE_SKETCH - level_up_move 81, MOVE_SKETCH - level_up_move 91, MOVE_SKETCH - .2byte -1 - -gTyrogueLevelUpLearnset:: @ 832448E - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gHitmontopLevelUpLearnset:: @ 8324492 - level_up_move 1, MOVE_REVENGE - level_up_move 1, MOVE_ROLLING_KICK - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 13, MOVE_PURSUIT - level_up_move 19, MOVE_QUICK_ATTACK - level_up_move 20, MOVE_TRIPLE_KICK - level_up_move 25, MOVE_RAPID_SPIN - level_up_move 31, MOVE_COUNTER - level_up_move 37, MOVE_AGILITY - level_up_move 43, MOVE_DETECT - level_up_move 49, MOVE_ENDEAVOR - .2byte -1 - -gSmoochumLevelUpLearnset:: @ 83244AA - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_LICK - level_up_move 9, MOVE_SWEET_KISS - level_up_move 13, MOVE_POWDER_SNOW - level_up_move 21, MOVE_CONFUSION - level_up_move 25, MOVE_SING - level_up_move 33, MOVE_MEAN_LOOK - level_up_move 37, MOVE_FAKE_TEARS - level_up_move 45, MOVE_PSYCHIC - level_up_move 49, MOVE_PERISH_SONG - level_up_move 57, MOVE_BLIZZARD - .2byte -1 - -gElekidLevelUpLearnset:: @ 83244C2 - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_LEER - level_up_move 9, MOVE_THUNDER_PUNCH - level_up_move 17, MOVE_LIGHT_SCREEN - level_up_move 25, MOVE_SWIFT - level_up_move 33, MOVE_SCREECH - level_up_move 41, MOVE_THUNDERBOLT - level_up_move 49, MOVE_THUNDER - .2byte -1 - -gMagbyLevelUpLearnset:: @ 83244D4 - level_up_move 1, MOVE_EMBER - level_up_move 7, MOVE_LEER - level_up_move 13, MOVE_SMOG - level_up_move 19, MOVE_FIRE_PUNCH - level_up_move 25, MOVE_SMOKESCREEN - level_up_move 31, MOVE_SUNNY_DAY - level_up_move 37, MOVE_FLAMETHROWER - level_up_move 43, MOVE_CONFUSE_RAY - level_up_move 49, MOVE_FIRE_BLAST - .2byte -1 - -gMiltankLevelUpLearnset:: @ 83244E8 - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_GROWL - level_up_move 8, MOVE_DEFENSE_CURL - level_up_move 13, MOVE_STOMP - level_up_move 19, MOVE_MILK_DRINK - level_up_move 26, MOVE_BIDE - level_up_move 34, MOVE_ROLLOUT - level_up_move 43, MOVE_BODY_SLAM - level_up_move 53, MOVE_HEAL_BELL - .2byte -1 - -gBlisseyLevelUpLearnset:: @ 83244FC - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_GROWL - level_up_move 4, MOVE_TAIL_WHIP - level_up_move 7, MOVE_REFRESH - level_up_move 10, MOVE_SOFT_BOILED - level_up_move 13, MOVE_DOUBLE_SLAP - level_up_move 18, MOVE_MINIMIZE - level_up_move 23, MOVE_SING - level_up_move 28, MOVE_EGG_BOMB - level_up_move 33, MOVE_DEFENSE_CURL - level_up_move 40, MOVE_LIGHT_SCREEN - level_up_move 47, MOVE_DOUBLE_EDGE - .2byte -1 - -gRaikouLevelUpLearnset:: @ 8324516 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 11, MOVE_THUNDER_SHOCK - level_up_move 21, MOVE_ROAR - level_up_move 31, MOVE_QUICK_ATTACK - level_up_move 41, MOVE_SPARK - level_up_move 51, MOVE_REFLECT - level_up_move 61, MOVE_CRUNCH - level_up_move 71, MOVE_THUNDER - level_up_move 81, MOVE_CALM_MIND - .2byte -1 - -gEnteiLevelUpLearnset:: @ 832452C - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 11, MOVE_EMBER - level_up_move 21, MOVE_ROAR - level_up_move 31, MOVE_FIRE_SPIN - level_up_move 41, MOVE_STOMP - level_up_move 51, MOVE_FLAMETHROWER - level_up_move 61, MOVE_SWAGGER - level_up_move 71, MOVE_FIRE_BLAST - level_up_move 81, MOVE_CALM_MIND - .2byte -1 - -gSuicuneLevelUpLearnset:: @ 8324542 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 11, MOVE_BUBBLE_BEAM - level_up_move 21, MOVE_RAIN_DANCE - level_up_move 31, MOVE_GUST - level_up_move 41, MOVE_AURORA_BEAM - level_up_move 51, MOVE_MIST - level_up_move 61, MOVE_MIRROR_COAT - level_up_move 71, MOVE_HYDRO_PUMP - level_up_move 81, MOVE_CALM_MIND - .2byte -1 - -gLarvitarLevelUpLearnset:: @ 8324558 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 8, MOVE_SANDSTORM - level_up_move 15, MOVE_SCREECH - level_up_move 22, MOVE_ROCK_SLIDE - level_up_move 29, MOVE_THRASH - level_up_move 36, MOVE_SCARY_FACE - level_up_move 43, MOVE_CRUNCH - level_up_move 50, MOVE_EARTHQUAKE - level_up_move 57, MOVE_HYPER_BEAM - .2byte -1 - -gPupitarLevelUpLearnset:: @ 832456E - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_SANDSTORM - level_up_move 1, MOVE_SCREECH - level_up_move 8, MOVE_SANDSTORM - level_up_move 15, MOVE_SCREECH - level_up_move 22, MOVE_ROCK_SLIDE - level_up_move 29, MOVE_THRASH - level_up_move 38, MOVE_SCARY_FACE - level_up_move 47, MOVE_CRUNCH - level_up_move 56, MOVE_EARTHQUAKE - level_up_move 65, MOVE_HYPER_BEAM - .2byte -1 - -gTyranitarLevelUpLearnset:: @ 8324588 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_SANDSTORM - level_up_move 1, MOVE_SCREECH - level_up_move 8, MOVE_SANDSTORM - level_up_move 15, MOVE_SCREECH - level_up_move 22, MOVE_ROCK_SLIDE - level_up_move 29, MOVE_THRASH - level_up_move 38, MOVE_SCARY_FACE - level_up_move 47, MOVE_CRUNCH - level_up_move 61, MOVE_EARTHQUAKE - level_up_move 75, MOVE_HYPER_BEAM - .2byte -1 - -gLugiaLevelUpLearnset:: @ 83245A2 - level_up_move 1, MOVE_WHIRLWIND - level_up_move 11, MOVE_SAFEGUARD - level_up_move 22, MOVE_GUST - level_up_move 33, MOVE_RECOVER - level_up_move 44, MOVE_HYDRO_PUMP - level_up_move 55, MOVE_RAIN_DANCE - level_up_move 66, MOVE_SWIFT - level_up_move 77, MOVE_AEROBLAST - level_up_move 88, MOVE_ANCIENT_POWER - level_up_move 99, MOVE_FUTURE_SIGHT - .2byte -1 - -gHoOhLevelUpLearnset:: @ 83245B8 - level_up_move 1, MOVE_WHIRLWIND - level_up_move 11, MOVE_SAFEGUARD - level_up_move 22, MOVE_GUST - level_up_move 33, MOVE_RECOVER - level_up_move 44, MOVE_FIRE_BLAST - level_up_move 55, MOVE_SUNNY_DAY - level_up_move 66, MOVE_SWIFT - level_up_move 77, MOVE_SACRED_FIRE - level_up_move 88, MOVE_ANCIENT_POWER - level_up_move 99, MOVE_FUTURE_SIGHT - .2byte -1 - -gCelebiLevelUpLearnset:: @ 83245CE - level_up_move 1, MOVE_LEECH_SEED - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_RECOVER - level_up_move 1, MOVE_HEAL_BELL - level_up_move 10, MOVE_SAFEGUARD - level_up_move 20, MOVE_ANCIENT_POWER - level_up_move 30, MOVE_FUTURE_SIGHT - level_up_move 40, MOVE_BATON_PASS - level_up_move 50, MOVE_PERISH_SONG - .2byte -1 - -gSpecies252LevelUpLearnset:: @ 83245E2 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies253LevelUpLearnset:: @ 83245E6 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies254LevelUpLearnset:: @ 83245EA - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies255LevelUpLearnset:: @ 83245EE - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies256LevelUpLearnset:: @ 83245F2 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies257LevelUpLearnset:: @ 83245F6 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies258LevelUpLearnset:: @ 83245FA - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies259LevelUpLearnset:: @ 83245FE - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies260LevelUpLearnset:: @ 8324602 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies261LevelUpLearnset:: @ 8324606 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies262LevelUpLearnset:: @ 832460A - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies263LevelUpLearnset:: @ 832460E - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies264LevelUpLearnset:: @ 8324612 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies265LevelUpLearnset:: @ 8324616 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies266LevelUpLearnset:: @ 832461A - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies267LevelUpLearnset:: @ 832461E - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies268LevelUpLearnset:: @ 8324622 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies269LevelUpLearnset:: @ 8324626 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies270LevelUpLearnset:: @ 832462A - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies271LevelUpLearnset:: @ 832462E - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies272LevelUpLearnset:: @ 8324632 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies273LevelUpLearnset:: @ 8324636 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies274LevelUpLearnset:: @ 832463A - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies275LevelUpLearnset:: @ 832463E - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gSpecies276LevelUpLearnset:: @ 8324642 - level_up_move 1, MOVE_TACKLE - .2byte -1 - -gTreeckoLevelUpLearnset:: @ 8324646 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_LEER - level_up_move 6, MOVE_ABSORB - level_up_move 11, MOVE_QUICK_ATTACK - level_up_move 16, MOVE_PURSUIT - level_up_move 21, MOVE_SCREECH - level_up_move 26, MOVE_MEGA_DRAIN - level_up_move 31, MOVE_AGILITY - level_up_move 36, MOVE_SLAM - level_up_move 41, MOVE_DETECT - level_up_move 46, MOVE_GIGA_DRAIN - .2byte -1 - -gGrovyleLevelUpLearnset:: @ 832465E - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 6, MOVE_ABSORB - level_up_move 11, MOVE_QUICK_ATTACK - level_up_move 16, MOVE_FURY_CUTTER - level_up_move 17, MOVE_PURSUIT - level_up_move 23, MOVE_SCREECH - level_up_move 29, MOVE_LEAF_BLADE - level_up_move 35, MOVE_AGILITY - level_up_move 41, MOVE_SLAM - level_up_move 47, MOVE_DETECT - level_up_move 53, MOVE_FALSE_SWIPE - .2byte -1 - -gSceptileLevelUpLearnset:: @ 832467C - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 6, MOVE_ABSORB - level_up_move 11, MOVE_QUICK_ATTACK - level_up_move 16, MOVE_FURY_CUTTER - level_up_move 17, MOVE_PURSUIT - level_up_move 23, MOVE_SCREECH - level_up_move 29, MOVE_LEAF_BLADE - level_up_move 35, MOVE_AGILITY - level_up_move 43, MOVE_SLAM - level_up_move 51, MOVE_DETECT - level_up_move 59, MOVE_FALSE_SWIPE - .2byte -1 - -gTorchicLevelUpLearnset:: @ 832469A - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 10, MOVE_EMBER - level_up_move 16, MOVE_PECK - level_up_move 19, MOVE_SAND_ATTACK - level_up_move 25, MOVE_FIRE_SPIN - level_up_move 28, MOVE_QUICK_ATTACK - level_up_move 34, MOVE_SLASH - level_up_move 37, MOVE_MIRROR_MOVE - level_up_move 43, MOVE_FLAMETHROWER - .2byte -1 - -gCombuskenLevelUpLearnset:: @ 83246B2 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 1, MOVE_EMBER - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 13, MOVE_EMBER - level_up_move 16, MOVE_DOUBLE_KICK - level_up_move 17, MOVE_PECK - level_up_move 21, MOVE_SAND_ATTACK - level_up_move 28, MOVE_BULK_UP - level_up_move 32, MOVE_QUICK_ATTACK - level_up_move 39, MOVE_SLASH - level_up_move 43, MOVE_MIRROR_MOVE - level_up_move 50, MOVE_SKY_UPPERCUT - .2byte -1 - -gBlazikenLevelUpLearnset:: @ 83246D0 - level_up_move 1, MOVE_FIRE_PUNCH - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 1, MOVE_EMBER - level_up_move 7, MOVE_FOCUS_ENERGY - level_up_move 13, MOVE_EMBER - level_up_move 16, MOVE_DOUBLE_KICK - level_up_move 17, MOVE_PECK - level_up_move 21, MOVE_SAND_ATTACK - level_up_move 28, MOVE_BULK_UP - level_up_move 32, MOVE_QUICK_ATTACK - level_up_move 36, MOVE_BLAZE_KICK - level_up_move 42, MOVE_SLASH - level_up_move 49, MOVE_MIRROR_MOVE - level_up_move 59, MOVE_SKY_UPPERCUT - .2byte -1 - -gMudkipLevelUpLearnset:: @ 83246F2 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 6, MOVE_MUD_SLAP - level_up_move 10, MOVE_WATER_GUN - level_up_move 15, MOVE_BIDE - level_up_move 19, MOVE_FORESIGHT - level_up_move 24, MOVE_MUD_SPORT - level_up_move 28, MOVE_TAKE_DOWN - level_up_move 33, MOVE_WHIRLPOOL - level_up_move 37, MOVE_PROTECT - level_up_move 42, MOVE_HYDRO_PUMP - level_up_move 46, MOVE_ENDEAVOR - .2byte -1 - -gMarshtompLevelUpLearnset:: @ 832470C - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_MUD_SLAP - level_up_move 1, MOVE_WATER_GUN - level_up_move 6, MOVE_MUD_SLAP - level_up_move 10, MOVE_WATER_GUN - level_up_move 15, MOVE_BIDE - level_up_move 16, MOVE_MUD_SHOT - level_up_move 20, MOVE_FORESIGHT - level_up_move 25, MOVE_MUD_SPORT - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 37, MOVE_MUDDY_WATER - level_up_move 42, MOVE_PROTECT - level_up_move 46, MOVE_EARTHQUAKE - level_up_move 53, MOVE_ENDEAVOR - .2byte -1 - -gSwampertLevelUpLearnset:: @ 832472C - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_MUD_SLAP - level_up_move 1, MOVE_WATER_GUN - level_up_move 6, MOVE_MUD_SLAP - level_up_move 10, MOVE_WATER_GUN - level_up_move 15, MOVE_BIDE - level_up_move 16, MOVE_MUD_SHOT - level_up_move 20, MOVE_FORESIGHT - level_up_move 25, MOVE_MUD_SPORT - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 39, MOVE_MUDDY_WATER - level_up_move 46, MOVE_PROTECT - level_up_move 52, MOVE_EARTHQUAKE - level_up_move 61, MOVE_ENDEAVOR - .2byte -1 - -gPoochyenaLevelUpLearnset:: @ 832474C - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_HOWL - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 13, MOVE_BITE - level_up_move 17, MOVE_ODOR_SLEUTH - level_up_move 21, MOVE_ROAR - level_up_move 25, MOVE_SWAGGER - level_up_move 29, MOVE_SCARY_FACE - level_up_move 33, MOVE_TAKE_DOWN - level_up_move 37, MOVE_TAUNT - level_up_move 41, MOVE_CRUNCH - level_up_move 45, MOVE_THIEF - .2byte -1 - -gMightyenaLevelUpLearnset:: @ 8324766 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HOWL - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_BITE - level_up_move 5, MOVE_HOWL - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 13, MOVE_BITE - level_up_move 17, MOVE_ODOR_SLEUTH - level_up_move 22, MOVE_ROAR - level_up_move 27, MOVE_SWAGGER - level_up_move 32, MOVE_SCARY_FACE - level_up_move 37, MOVE_TAKE_DOWN - level_up_move 42, MOVE_TAUNT - level_up_move 47, MOVE_CRUNCH - level_up_move 52, MOVE_THIEF - .2byte -1 - -gZigzagoonLevelUpLearnset:: @ 8324786 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 9, MOVE_HEADBUTT - level_up_move 13, MOVE_SAND_ATTACK - level_up_move 17, MOVE_ODOR_SLEUTH - level_up_move 21, MOVE_MUD_SPORT - level_up_move 25, MOVE_PIN_MISSILE - level_up_move 29, MOVE_COVET - level_up_move 33, MOVE_FLAIL - level_up_move 37, MOVE_REST - level_up_move 41, MOVE_BELLY_DRUM - .2byte -1 - -gLinooneLevelUpLearnset:: @ 83247A0 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_HEADBUTT - level_up_move 5, MOVE_TAIL_WHIP - level_up_move 9, MOVE_HEADBUTT - level_up_move 13, MOVE_SAND_ATTACK - level_up_move 17, MOVE_ODOR_SLEUTH - level_up_move 23, MOVE_MUD_SPORT - level_up_move 29, MOVE_FURY_SWIPES - level_up_move 35, MOVE_COVET - level_up_move 41, MOVE_SLASH - level_up_move 47, MOVE_REST - level_up_move 53, MOVE_BELLY_DRUM - .2byte -1 - -gWurmpleLevelUpLearnset:: @ 83247BE - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_STRING_SHOT - level_up_move 5, MOVE_POISON_STING - .2byte -1 - -gSilcoonLevelUpLearnset:: @ 83247C6 - level_up_move 1, MOVE_HARDEN - level_up_move 7, MOVE_HARDEN - .2byte -1 - -gBeautiflyLevelUpLearnset:: @ 83247CC - level_up_move 1, MOVE_ABSORB - level_up_move 10, MOVE_ABSORB - level_up_move 13, MOVE_GUST - level_up_move 17, MOVE_STUN_SPORE - level_up_move 20, MOVE_MORNING_SUN - level_up_move 24, MOVE_MEGA_DRAIN - level_up_move 27, MOVE_WHIRLWIND - level_up_move 31, MOVE_ATTRACT - level_up_move 34, MOVE_SILVER_WIND - level_up_move 38, MOVE_GIGA_DRAIN - .2byte -1 - -gCascoonLevelUpLearnset:: @ 83247E2 - level_up_move 1, MOVE_HARDEN - level_up_move 7, MOVE_HARDEN - .2byte -1 - -gDustoxLevelUpLearnset:: @ 83247E8 - level_up_move 1, MOVE_CONFUSION - level_up_move 10, MOVE_CONFUSION - level_up_move 13, MOVE_GUST - level_up_move 17, MOVE_PROTECT - level_up_move 20, MOVE_MOONLIGHT - level_up_move 24, MOVE_PSYBEAM - level_up_move 27, MOVE_WHIRLWIND - level_up_move 31, MOVE_LIGHT_SCREEN - level_up_move 34, MOVE_SILVER_WIND - level_up_move 38, MOVE_TOXIC - .2byte -1 - -gLotadLevelUpLearnset:: @ 83247FE - level_up_move 1, MOVE_ASTONISH - level_up_move 3, MOVE_GROWL - level_up_move 7, MOVE_ABSORB - level_up_move 13, MOVE_NATURE_POWER - level_up_move 21, MOVE_MIST - level_up_move 31, MOVE_RAIN_DANCE - level_up_move 43, MOVE_MEGA_DRAIN - .2byte -1 - -gLombreLevelUpLearnset:: @ 832480E - level_up_move 1, MOVE_ASTONISH - level_up_move 3, MOVE_GROWL - level_up_move 7, MOVE_ABSORB - level_up_move 13, MOVE_NATURE_POWER - level_up_move 19, MOVE_FAKE_OUT - level_up_move 25, MOVE_FURY_SWIPES - level_up_move 31, MOVE_WATER_SPORT - level_up_move 37, MOVE_THIEF - level_up_move 43, MOVE_UPROAR - level_up_move 49, MOVE_HYDRO_PUMP - .2byte -1 - -gLudicoloLevelUpLearnset:: @ 8324824 - level_up_move 1, MOVE_ASTONISH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_NATURE_POWER - .2byte -1 - -gSeedotLevelUpLearnset:: @ 832482E - level_up_move 1, MOVE_BIDE - level_up_move 3, MOVE_HARDEN - level_up_move 7, MOVE_GROWTH - level_up_move 13, MOVE_NATURE_POWER - level_up_move 21, MOVE_SYNTHESIS - level_up_move 31, MOVE_SUNNY_DAY - level_up_move 43, MOVE_EXPLOSION - .2byte -1 - -gNuzleafLevelUpLearnset:: @ 832483E - level_up_move 1, MOVE_POUND - level_up_move 3, MOVE_HARDEN - level_up_move 7, MOVE_GROWTH - level_up_move 13, MOVE_NATURE_POWER - level_up_move 19, MOVE_FAKE_OUT - level_up_move 25, MOVE_TORMENT - level_up_move 31, MOVE_FAINT_ATTACK - level_up_move 37, MOVE_RAZOR_WIND - level_up_move 43, MOVE_SWAGGER - level_up_move 49, MOVE_EXTRASENSORY - .2byte -1 - -gShiftryLevelUpLearnset:: @ 8324854 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_GROWTH - level_up_move 1, MOVE_NATURE_POWER - .2byte -1 - -gNincadaLevelUpLearnset:: @ 832485E - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_HARDEN - level_up_move 5, MOVE_LEECH_LIFE - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 14, MOVE_FURY_SWIPES - level_up_move 19, MOVE_MIND_READER - level_up_move 25, MOVE_FALSE_SWIPE - level_up_move 31, MOVE_MUD_SLAP - level_up_move 38, MOVE_METAL_CLAW - level_up_move 45, MOVE_DIG - .2byte -1 - -gNinjaskLevelUpLearnset:: @ 8324874 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_LEECH_LIFE - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 5, MOVE_LEECH_LIFE - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 14, MOVE_FURY_SWIPES - level_up_move 19, MOVE_MIND_READER - level_up_move 20, MOVE_DOUBLE_TEAM - level_up_move 20, MOVE_FURY_CUTTER - level_up_move 20, MOVE_SCREECH - level_up_move 25, MOVE_SWORDS_DANCE - level_up_move 31, MOVE_SLASH - level_up_move 38, MOVE_AGILITY - level_up_move 45, MOVE_BATON_PASS - .2byte -1 - -gShedinjaLevelUpLearnset:: @ 8324894 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_HARDEN - level_up_move 5, MOVE_LEECH_LIFE - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 14, MOVE_FURY_SWIPES - level_up_move 19, MOVE_MIND_READER - level_up_move 25, MOVE_SPITE - level_up_move 31, MOVE_CONFUSE_RAY - level_up_move 38, MOVE_SHADOW_BALL - level_up_move 45, MOVE_GRUDGE - .2byte -1 - -gTaillowLevelUpLearnset:: @ 83248AA - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 4, MOVE_FOCUS_ENERGY - level_up_move 8, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_WING_ATTACK - level_up_move 19, MOVE_DOUBLE_TEAM - level_up_move 26, MOVE_ENDEAVOR - level_up_move 34, MOVE_AERIAL_ACE - level_up_move 43, MOVE_AGILITY - .2byte -1 - -gSwellowLevelUpLearnset:: @ 83248BE - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 4, MOVE_FOCUS_ENERGY - level_up_move 8, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_WING_ATTACK - level_up_move 19, MOVE_DOUBLE_TEAM - level_up_move 28, MOVE_ENDEAVOR - level_up_move 38, MOVE_AERIAL_ACE - level_up_move 49, MOVE_AGILITY - .2byte -1 - -gShroomishLevelUpLearnset:: @ 83248D6 - level_up_move 1, MOVE_ABSORB - level_up_move 4, MOVE_TACKLE - level_up_move 7, MOVE_STUN_SPORE - level_up_move 10, MOVE_LEECH_SEED - level_up_move 16, MOVE_MEGA_DRAIN - level_up_move 22, MOVE_HEADBUTT - level_up_move 28, MOVE_POISON_POWDER - level_up_move 36, MOVE_GROWTH - level_up_move 45, MOVE_GIGA_DRAIN - level_up_move 54, MOVE_SPORE - .2byte -1 - -gBreloomLevelUpLearnset:: @ 83248EC - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_STUN_SPORE - level_up_move 1, MOVE_LEECH_SEED - level_up_move 4, MOVE_TACKLE - level_up_move 7, MOVE_STUN_SPORE - level_up_move 10, MOVE_LEECH_SEED - level_up_move 16, MOVE_MEGA_DRAIN - level_up_move 22, MOVE_HEADBUTT - level_up_move 23, MOVE_MACH_PUNCH - level_up_move 28, MOVE_COUNTER - level_up_move 36, MOVE_SKY_UPPERCUT - level_up_move 45, MOVE_MIND_READER - level_up_move 54, MOVE_DYNAMIC_PUNCH - .2byte -1 - -gSpindaLevelUpLearnset:: @ 832490A - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_UPROAR - level_up_move 12, MOVE_FAINT_ATTACK - level_up_move 16, MOVE_PSYBEAM - level_up_move 23, MOVE_HYPNOSIS - level_up_move 27, MOVE_DIZZY_PUNCH - level_up_move 34, MOVE_TEETER_DANCE - level_up_move 38, MOVE_PSYCH_UP - level_up_move 45, MOVE_DOUBLE_EDGE - level_up_move 49, MOVE_FLAIL - level_up_move 56, MOVE_THRASH - .2byte -1 - -gWingullLevelUpLearnset:: @ 8324922 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_WATER_GUN - level_up_move 7, MOVE_SUPERSONIC - level_up_move 13, MOVE_WING_ATTACK - level_up_move 21, MOVE_MIST - level_up_move 31, MOVE_QUICK_ATTACK - level_up_move 43, MOVE_PURSUIT - level_up_move 55, MOVE_AGILITY - .2byte -1 - -gPelipperLevelUpLearnset:: @ 8324934 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_WATER_SPORT - level_up_move 1, MOVE_WING_ATTACK - level_up_move 3, MOVE_WATER_GUN - level_up_move 7, MOVE_SUPERSONIC - level_up_move 13, MOVE_WING_ATTACK - level_up_move 21, MOVE_MIST - level_up_move 25, MOVE_PROTECT - level_up_move 33, MOVE_STOCKPILE - level_up_move 33, MOVE_SWALLOW - level_up_move 47, MOVE_SPIT_UP - level_up_move 61, MOVE_HYDRO_PUMP - .2byte -1 - -gSurskitLevelUpLearnset:: @ 8324950 - level_up_move 1, MOVE_BUBBLE - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_SWEET_SCENT - level_up_move 19, MOVE_WATER_SPORT - level_up_move 25, MOVE_BUBBLE_BEAM - level_up_move 31, MOVE_AGILITY - level_up_move 37, MOVE_MIST - level_up_move 37, MOVE_HAZE - .2byte -1 - -gMasquerainLevelUpLearnset:: @ 8324962 - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_QUICK_ATTACK - level_up_move 1, MOVE_SWEET_SCENT - level_up_move 1, MOVE_WATER_SPORT - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_SWEET_SCENT - level_up_move 19, MOVE_WATER_SPORT - level_up_move 26, MOVE_GUST - level_up_move 33, MOVE_SCARY_FACE - level_up_move 40, MOVE_STUN_SPORE - level_up_move 47, MOVE_SILVER_WIND - level_up_move 53, MOVE_WHIRLWIND - .2byte -1 - -gWailmerLevelUpLearnset:: @ 832497C - level_up_move 1, MOVE_SPLASH - level_up_move 5, MOVE_GROWL - level_up_move 10, MOVE_WATER_GUN - level_up_move 14, MOVE_ROLLOUT - level_up_move 19, MOVE_WHIRLPOOL - level_up_move 23, MOVE_ASTONISH - level_up_move 28, MOVE_WATER_PULSE - level_up_move 32, MOVE_MIST - level_up_move 37, MOVE_REST - level_up_move 41, MOVE_WATER_SPOUT - level_up_move 46, MOVE_AMNESIA - level_up_move 50, MOVE_HYDRO_PUMP - .2byte -1 - -gWailordLevelUpLearnset:: @ 8324996 - level_up_move 1, MOVE_SPLASH - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_ROLLOUT - level_up_move 5, MOVE_GROWL - level_up_move 10, MOVE_WATER_GUN - level_up_move 14, MOVE_ROLLOUT - level_up_move 19, MOVE_WHIRLPOOL - level_up_move 23, MOVE_ASTONISH - level_up_move 28, MOVE_WATER_PULSE - level_up_move 32, MOVE_MIST - level_up_move 37, MOVE_REST - level_up_move 44, MOVE_WATER_SPOUT - level_up_move 52, MOVE_AMNESIA - level_up_move 59, MOVE_HYDRO_PUMP - .2byte -1 - -gSkittyLevelUpLearnset:: @ 83249B6 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_TACKLE - level_up_move 3, MOVE_TAIL_WHIP - level_up_move 7, MOVE_ATTRACT - level_up_move 13, MOVE_SING - level_up_move 15, MOVE_DOUBLE_SLAP - level_up_move 19, MOVE_ASSIST - level_up_move 25, MOVE_CHARM - level_up_move 27, MOVE_FAINT_ATTACK - level_up_move 31, MOVE_COVET - level_up_move 37, MOVE_HEAL_BELL - level_up_move 39, MOVE_DOUBLE_EDGE - .2byte -1 - -gDelcattyLevelUpLearnset:: @ 83249D0 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_ATTRACT - level_up_move 1, MOVE_SING - level_up_move 1, MOVE_DOUBLE_SLAP - .2byte -1 - -gKecleonLevelUpLearnset:: @ 83249DA - level_up_move 1, MOVE_THIEF - level_up_move 1, MOVE_TAIL_WHIP - level_up_move 1, MOVE_ASTONISH - level_up_move 1, MOVE_LICK - level_up_move 1, MOVE_SCRATCH - level_up_move 4, MOVE_BIND - level_up_move 7, MOVE_FAINT_ATTACK - level_up_move 12, MOVE_FURY_SWIPES - level_up_move 17, MOVE_PSYBEAM - level_up_move 24, MOVE_SCREECH - level_up_move 31, MOVE_SLASH - level_up_move 40, MOVE_SUBSTITUTE - level_up_move 49, MOVE_ANCIENT_POWER - .2byte -1 - -gBaltoyLevelUpLearnset:: @ 83249F6 - level_up_move 1, MOVE_CONFUSION - level_up_move 3, MOVE_HARDEN - level_up_move 5, MOVE_RAPID_SPIN - level_up_move 7, MOVE_MUD_SLAP - level_up_move 11, MOVE_PSYBEAM - level_up_move 15, MOVE_ROCK_TOMB - level_up_move 19, MOVE_SELF_DESTRUCT - level_up_move 25, MOVE_ANCIENT_POWER - level_up_move 31, MOVE_SANDSTORM - level_up_move 37, MOVE_COSMIC_POWER - level_up_move 45, MOVE_EXPLOSION - .2byte -1 - -gClaydolLevelUpLearnset:: @ 8324A0E - level_up_move 1, MOVE_TELEPORT - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_RAPID_SPIN - level_up_move 3, MOVE_HARDEN - level_up_move 5, MOVE_RAPID_SPIN - level_up_move 7, MOVE_MUD_SLAP - level_up_move 11, MOVE_PSYBEAM - level_up_move 15, MOVE_ROCK_TOMB - level_up_move 19, MOVE_SELF_DESTRUCT - level_up_move 25, MOVE_ANCIENT_POWER - level_up_move 31, MOVE_SANDSTORM - level_up_move 36, MOVE_HYPER_BEAM - level_up_move 42, MOVE_COSMIC_POWER - level_up_move 55, MOVE_EXPLOSION - .2byte -1 - -gNosepassLevelUpLearnset:: @ 8324A2E - level_up_move 1, MOVE_TACKLE - level_up_move 7, MOVE_HARDEN - level_up_move 13, MOVE_ROCK_THROW - level_up_move 16, MOVE_BLOCK - level_up_move 22, MOVE_THUNDER_WAVE - level_up_move 28, MOVE_ROCK_SLIDE - level_up_move 31, MOVE_SANDSTORM - level_up_move 37, MOVE_REST - level_up_move 43, MOVE_ZAP_CANNON - level_up_move 46, MOVE_LOCK_ON - .2byte -1 - -gTorkoalLevelUpLearnset:: @ 8324A44 - level_up_move 1, MOVE_EMBER - level_up_move 4, MOVE_SMOG - level_up_move 7, MOVE_CURSE - level_up_move 14, MOVE_SMOKESCREEN - level_up_move 17, MOVE_FIRE_SPIN - level_up_move 20, MOVE_BODY_SLAM - level_up_move 27, MOVE_PROTECT - level_up_move 30, MOVE_FLAMETHROWER - level_up_move 33, MOVE_IRON_DEFENSE - level_up_move 40, MOVE_AMNESIA - level_up_move 43, MOVE_FLAIL - level_up_move 46, MOVE_HEAT_WAVE - .2byte -1 - -gSableyeLevelUpLearnset:: @ 8324A5E - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_SCRATCH - level_up_move 5, MOVE_FORESIGHT - level_up_move 9, MOVE_NIGHT_SHADE - level_up_move 13, MOVE_ASTONISH - level_up_move 17, MOVE_FURY_SWIPES - level_up_move 21, MOVE_FAKE_OUT - level_up_move 25, MOVE_DETECT - level_up_move 29, MOVE_FAINT_ATTACK - level_up_move 33, MOVE_KNOCK_OFF - level_up_move 37, MOVE_CONFUSE_RAY - level_up_move 41, MOVE_SHADOW_BALL - level_up_move 45, MOVE_MEAN_LOOK - .2byte -1 - -gBarboachLevelUpLearnset:: @ 8324A7A - level_up_move 1, MOVE_MUD_SLAP - level_up_move 6, MOVE_MUD_SPORT - level_up_move 6, MOVE_WATER_SPORT - level_up_move 11, MOVE_WATER_GUN - level_up_move 16, MOVE_MAGNITUDE - level_up_move 21, MOVE_AMNESIA - level_up_move 26, MOVE_REST - level_up_move 26, MOVE_SNORE - level_up_move 31, MOVE_EARTHQUAKE - level_up_move 36, MOVE_FUTURE_SIGHT - level_up_move 41, MOVE_FISSURE - .2byte -1 - -gWhiscashLevelUpLearnset:: @ 8324A92 - level_up_move 1, MOVE_TICKLE - level_up_move 1, MOVE_MUD_SLAP - level_up_move 1, MOVE_MUD_SPORT - level_up_move 1, MOVE_WATER_SPORT - level_up_move 6, MOVE_MUD_SPORT - level_up_move 6, MOVE_WATER_SPORT - level_up_move 11, MOVE_WATER_GUN - level_up_move 16, MOVE_MAGNITUDE - level_up_move 21, MOVE_AMNESIA - level_up_move 26, MOVE_REST - level_up_move 26, MOVE_SNORE - level_up_move 36, MOVE_EARTHQUAKE - level_up_move 46, MOVE_FUTURE_SIGHT - level_up_move 56, MOVE_FISSURE - .2byte -1 - -gLuvdiscLevelUpLearnset:: @ 8324AB0 - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_CHARM - level_up_move 12, MOVE_WATER_GUN - level_up_move 16, MOVE_AGILITY - level_up_move 24, MOVE_TAKE_DOWN - level_up_move 28, MOVE_ATTRACT - level_up_move 36, MOVE_SWEET_KISS - level_up_move 40, MOVE_FLAIL - level_up_move 48, MOVE_SAFEGUARD - .2byte -1 - -gCorphishLevelUpLearnset:: @ 8324AC4 - level_up_move 1, MOVE_BUBBLE - level_up_move 7, MOVE_HARDEN - level_up_move 10, MOVE_VICE_GRIP - level_up_move 13, MOVE_LEER - level_up_move 20, MOVE_BUBBLE_BEAM - level_up_move 23, MOVE_PROTECT - level_up_move 26, MOVE_KNOCK_OFF - level_up_move 32, MOVE_TAUNT - level_up_move 35, MOVE_CRABHAMMER - level_up_move 38, MOVE_SWORDS_DANCE - level_up_move 44, MOVE_GUILLOTINE - .2byte -1 - -gCrawdauntLevelUpLearnset:: @ 8324ADC - level_up_move 1, MOVE_BUBBLE - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_VICE_GRIP - level_up_move 1, MOVE_LEER - level_up_move 7, MOVE_HARDEN - level_up_move 10, MOVE_VICE_GRIP - level_up_move 13, MOVE_LEER - level_up_move 20, MOVE_BUBBLE_BEAM - level_up_move 23, MOVE_PROTECT - level_up_move 26, MOVE_KNOCK_OFF - level_up_move 34, MOVE_TAUNT - level_up_move 39, MOVE_CRABHAMMER - level_up_move 44, MOVE_SWORDS_DANCE - level_up_move 52, MOVE_GUILLOTINE - .2byte -1 - -gFeebasLevelUpLearnset:: @ 8324AFA - level_up_move 1, MOVE_SPLASH - level_up_move 15, MOVE_TACKLE - level_up_move 30, MOVE_FLAIL - .2byte -1 - -gMiloticLevelUpLearnset:: @ 8324B02 - level_up_move 1, MOVE_WATER_GUN - level_up_move 5, MOVE_WRAP - level_up_move 10, MOVE_WATER_SPORT - level_up_move 15, MOVE_REFRESH - level_up_move 20, MOVE_WATER_PULSE - level_up_move 25, MOVE_TWISTER - level_up_move 30, MOVE_RECOVER - level_up_move 35, MOVE_RAIN_DANCE - level_up_move 40, MOVE_HYDRO_PUMP - level_up_move 45, MOVE_ATTRACT - level_up_move 50, MOVE_SAFEGUARD - .2byte -1 - -gCarvanhaLevelUpLearnset:: @ 8324B1A - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_BITE - level_up_move 7, MOVE_RAGE - level_up_move 13, MOVE_FOCUS_ENERGY - level_up_move 16, MOVE_SCARY_FACE - level_up_move 22, MOVE_CRUNCH - level_up_move 28, MOVE_SCREECH - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 37, MOVE_SWAGGER - level_up_move 43, MOVE_AGILITY - .2byte -1 - -gSharpedoLevelUpLearnset:: @ 8324B30 - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_RAGE - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 7, MOVE_RAGE - level_up_move 13, MOVE_FOCUS_ENERGY - level_up_move 16, MOVE_SCARY_FACE - level_up_move 22, MOVE_CRUNCH - level_up_move 28, MOVE_SCREECH - level_up_move 33, MOVE_SLASH - level_up_move 38, MOVE_TAUNT - level_up_move 43, MOVE_SWAGGER - level_up_move 48, MOVE_SKULL_BASH - level_up_move 53, MOVE_AGILITY - .2byte -1 - -gTrapinchLevelUpLearnset:: @ 8324B4E - level_up_move 1, MOVE_BITE - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 17, MOVE_FAINT_ATTACK - level_up_move 25, MOVE_SAND_TOMB - level_up_move 33, MOVE_CRUNCH - level_up_move 41, MOVE_DIG - level_up_move 49, MOVE_SANDSTORM - level_up_move 57, MOVE_HYPER_BEAM - .2byte -1 - -gVibravaLevelUpLearnset:: @ 8324B60 - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_FAINT_ATTACK - level_up_move 1, MOVE_SAND_TOMB - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 17, MOVE_FAINT_ATTACK - level_up_move 25, MOVE_SAND_TOMB - level_up_move 33, MOVE_CRUNCH - level_up_move 35, MOVE_DRAGON_BREATH - level_up_move 41, MOVE_SCREECH - level_up_move 49, MOVE_SANDSTORM - level_up_move 57, MOVE_HYPER_BEAM - .2byte -1 - -gFlygonLevelUpLearnset:: @ 8324B7A - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_FAINT_ATTACK - level_up_move 1, MOVE_SAND_TOMB - level_up_move 9, MOVE_SAND_ATTACK - level_up_move 17, MOVE_FAINT_ATTACK - level_up_move 25, MOVE_SAND_TOMB - level_up_move 33, MOVE_CRUNCH - level_up_move 35, MOVE_DRAGON_BREATH - level_up_move 41, MOVE_SCREECH - level_up_move 53, MOVE_SANDSTORM - level_up_move 65, MOVE_HYPER_BEAM - .2byte -1 - -gMakuhitaLevelUpLearnset:: @ 8324B94 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 4, MOVE_SAND_ATTACK - level_up_move 10, MOVE_ARM_THRUST - level_up_move 13, MOVE_VITAL_THROW - level_up_move 19, MOVE_FAKE_OUT - level_up_move 22, MOVE_WHIRLWIND - level_up_move 28, MOVE_KNOCK_OFF - level_up_move 31, MOVE_SMELLING_SALT - level_up_move 37, MOVE_BELLY_DRUM - level_up_move 40, MOVE_ENDURE - level_up_move 46, MOVE_SEISMIC_TOSS - level_up_move 49, MOVE_REVERSAL - .2byte -1 - -gHariyamaLevelUpLearnset:: @ 8324BB0 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 1, MOVE_SAND_ATTACK - level_up_move 1, MOVE_ARM_THRUST - level_up_move 4, MOVE_SAND_ATTACK - level_up_move 10, MOVE_ARM_THRUST - level_up_move 13, MOVE_VITAL_THROW - level_up_move 19, MOVE_FAKE_OUT - level_up_move 22, MOVE_WHIRLWIND - level_up_move 29, MOVE_KNOCK_OFF - level_up_move 33, MOVE_SMELLING_SALT - level_up_move 40, MOVE_BELLY_DRUM - level_up_move 44, MOVE_ENDURE - level_up_move 51, MOVE_SEISMIC_TOSS - level_up_move 55, MOVE_REVERSAL - .2byte -1 - -gElectrikeLevelUpLearnset:: @ 8324BD0 - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_THUNDER_WAVE - level_up_move 9, MOVE_LEER - level_up_move 12, MOVE_HOWL - level_up_move 17, MOVE_QUICK_ATTACK - level_up_move 20, MOVE_SPARK - level_up_move 25, MOVE_ODOR_SLEUTH - level_up_move 28, MOVE_ROAR - level_up_move 33, MOVE_BITE - level_up_move 36, MOVE_THUNDER - level_up_move 41, MOVE_CHARGE - .2byte -1 - -gManectricLevelUpLearnset:: @ 8324BE8 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_THUNDER_WAVE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_HOWL - level_up_move 4, MOVE_THUNDER_WAVE - level_up_move 9, MOVE_LEER - level_up_move 12, MOVE_HOWL - level_up_move 17, MOVE_QUICK_ATTACK - level_up_move 20, MOVE_SPARK - level_up_move 25, MOVE_ODOR_SLEUTH - level_up_move 31, MOVE_ROAR - level_up_move 39, MOVE_BITE - level_up_move 45, MOVE_THUNDER - level_up_move 53, MOVE_CHARGE - .2byte -1 - -gNumelLevelUpLearnset:: @ 8324C06 - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_TACKLE - level_up_move 11, MOVE_EMBER - level_up_move 19, MOVE_MAGNITUDE - level_up_move 25, MOVE_FOCUS_ENERGY - level_up_move 29, MOVE_TAKE_DOWN - level_up_move 31, MOVE_AMNESIA - level_up_move 35, MOVE_EARTHQUAKE - level_up_move 41, MOVE_FLAMETHROWER - level_up_move 49, MOVE_DOUBLE_EDGE - .2byte -1 - -gCameruptLevelUpLearnset:: @ 8324C1C - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_EMBER - level_up_move 1, MOVE_MAGNITUDE - level_up_move 11, MOVE_EMBER - level_up_move 19, MOVE_MAGNITUDE - level_up_move 25, MOVE_FOCUS_ENERGY - level_up_move 29, MOVE_TAKE_DOWN - level_up_move 31, MOVE_AMNESIA - level_up_move 33, MOVE_ROCK_SLIDE - level_up_move 37, MOVE_EARTHQUAKE - level_up_move 45, MOVE_ERUPTION - level_up_move 55, MOVE_FISSURE - .2byte -1 - -gSphealLevelUpLearnset:: @ 8324C38 - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_WATER_GUN - level_up_move 7, MOVE_ENCORE - level_up_move 13, MOVE_ICE_BALL - level_up_move 19, MOVE_BODY_SLAM - level_up_move 25, MOVE_AURORA_BEAM - level_up_move 31, MOVE_HAIL - level_up_move 37, MOVE_REST - level_up_move 37, MOVE_SNORE - level_up_move 43, MOVE_BLIZZARD - level_up_move 49, MOVE_SHEER_COLD - .2byte -1 - -gSealeoLevelUpLearnset:: @ 8324C52 - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_ENCORE - level_up_move 7, MOVE_ENCORE - level_up_move 13, MOVE_ICE_BALL - level_up_move 19, MOVE_BODY_SLAM - level_up_move 25, MOVE_AURORA_BEAM - level_up_move 31, MOVE_HAIL - level_up_move 39, MOVE_REST - level_up_move 39, MOVE_SNORE - level_up_move 47, MOVE_BLIZZARD - level_up_move 55, MOVE_SHEER_COLD - .2byte -1 - -gWalreinLevelUpLearnset:: @ 8324C6E - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_ENCORE - level_up_move 7, MOVE_ENCORE - level_up_move 13, MOVE_ICE_BALL - level_up_move 19, MOVE_BODY_SLAM - level_up_move 25, MOVE_AURORA_BEAM - level_up_move 31, MOVE_HAIL - level_up_move 39, MOVE_REST - level_up_move 39, MOVE_SNORE - level_up_move 50, MOVE_BLIZZARD - level_up_move 61, MOVE_SHEER_COLD - .2byte -1 - -gCacneaLevelUpLearnset:: @ 8324C8A - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_LEER - level_up_move 5, MOVE_ABSORB - level_up_move 9, MOVE_GROWTH - level_up_move 13, MOVE_LEECH_SEED - level_up_move 17, MOVE_SAND_ATTACK - level_up_move 21, MOVE_PIN_MISSILE - level_up_move 25, MOVE_INGRAIN - level_up_move 29, MOVE_FAINT_ATTACK - level_up_move 33, MOVE_SPIKES - level_up_move 37, MOVE_NEEDLE_ARM - level_up_move 41, MOVE_COTTON_SPORE - level_up_move 45, MOVE_SANDSTORM - .2byte -1 - -gCacturneLevelUpLearnset:: @ 8324CA6 - level_up_move 1, MOVE_POISON_STING - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_ABSORB - level_up_move 1, MOVE_GROWTH - level_up_move 5, MOVE_ABSORB - level_up_move 9, MOVE_GROWTH - level_up_move 13, MOVE_LEECH_SEED - level_up_move 17, MOVE_SAND_ATTACK - level_up_move 21, MOVE_PIN_MISSILE - level_up_move 25, MOVE_INGRAIN - level_up_move 29, MOVE_FAINT_ATTACK - level_up_move 35, MOVE_SPIKES - level_up_move 41, MOVE_NEEDLE_ARM - level_up_move 47, MOVE_COTTON_SPORE - level_up_move 53, MOVE_SANDSTORM - .2byte -1 - -gSnoruntLevelUpLearnset:: @ 8324CC6 - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 1, MOVE_LEER - level_up_move 7, MOVE_DOUBLE_TEAM - level_up_move 10, MOVE_BITE - level_up_move 16, MOVE_ICY_WIND - level_up_move 19, MOVE_HEADBUTT - level_up_move 25, MOVE_PROTECT - level_up_move 28, MOVE_CRUNCH - level_up_move 34, MOVE_ICE_BEAM - level_up_move 37, MOVE_HAIL - level_up_move 43, MOVE_BLIZZARD - .2byte -1 - -gGlalieLevelUpLearnset:: @ 8324CDE - level_up_move 1, MOVE_POWDER_SNOW - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_DOUBLE_TEAM - level_up_move 1, MOVE_BITE - level_up_move 7, MOVE_DOUBLE_TEAM - level_up_move 10, MOVE_BITE - level_up_move 16, MOVE_ICY_WIND - level_up_move 19, MOVE_HEADBUTT - level_up_move 25, MOVE_PROTECT - level_up_move 28, MOVE_CRUNCH - level_up_move 34, MOVE_ICE_BEAM - level_up_move 42, MOVE_HAIL - level_up_move 53, MOVE_BLIZZARD - level_up_move 61, MOVE_SHEER_COLD - .2byte -1 - -gLunatoneLevelUpLearnset:: @ 8324CFC - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HARDEN - level_up_move 7, MOVE_CONFUSION - level_up_move 13, MOVE_ROCK_THROW - level_up_move 19, MOVE_HYPNOSIS - level_up_move 25, MOVE_PSYWAVE - level_up_move 31, MOVE_COSMIC_POWER - level_up_move 37, MOVE_PSYCHIC - level_up_move 43, MOVE_FUTURE_SIGHT - level_up_move 49, MOVE_EXPLOSION - .2byte -1 - -gSolrockLevelUpLearnset:: @ 8324D12 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HARDEN - level_up_move 7, MOVE_CONFUSION - level_up_move 13, MOVE_ROCK_THROW - level_up_move 19, MOVE_FIRE_SPIN - level_up_move 25, MOVE_PSYWAVE - level_up_move 31, MOVE_COSMIC_POWER - level_up_move 37, MOVE_ROCK_SLIDE - level_up_move 43, MOVE_SOLAR_BEAM - level_up_move 49, MOVE_EXPLOSION - .2byte -1 - -gAzurillLevelUpLearnset:: @ 8324D28 - level_up_move 1, MOVE_SPLASH - level_up_move 3, MOVE_CHARM - level_up_move 6, MOVE_TAIL_WHIP - level_up_move 10, MOVE_BUBBLE - level_up_move 15, MOVE_SLAM - level_up_move 21, MOVE_WATER_GUN - .2byte -1 - -gSpoinkLevelUpLearnset:: @ 8324D36 - level_up_move 1, MOVE_SPLASH - level_up_move 7, MOVE_PSYWAVE - level_up_move 10, MOVE_ODOR_SLEUTH - level_up_move 16, MOVE_PSYBEAM - level_up_move 19, MOVE_PSYCH_UP - level_up_move 25, MOVE_CONFUSE_RAY - level_up_move 28, MOVE_MAGIC_COAT - level_up_move 34, MOVE_PSYCHIC - level_up_move 37, MOVE_REST - level_up_move 37, MOVE_SNORE - level_up_move 43, MOVE_BOUNCE - .2byte -1 - -gGrumpigLevelUpLearnset:: @ 8324D4E - level_up_move 1, MOVE_SPLASH - level_up_move 1, MOVE_PSYWAVE - level_up_move 1, MOVE_ODOR_SLEUTH - level_up_move 1, MOVE_PSYBEAM - level_up_move 7, MOVE_PSYWAVE - level_up_move 10, MOVE_ODOR_SLEUTH - level_up_move 16, MOVE_PSYBEAM - level_up_move 19, MOVE_PSYCH_UP - level_up_move 25, MOVE_CONFUSE_RAY - level_up_move 28, MOVE_MAGIC_COAT - level_up_move 37, MOVE_PSYCHIC - level_up_move 43, MOVE_REST - level_up_move 43, MOVE_SNORE - level_up_move 55, MOVE_BOUNCE - .2byte -1 - -gPlusleLevelUpLearnset:: @ 8324D6C - level_up_move 1, MOVE_GROWL - level_up_move 4, MOVE_THUNDER_WAVE - level_up_move 10, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_HELPING_HAND - level_up_move 19, MOVE_SPARK - level_up_move 22, MOVE_ENCORE - level_up_move 28, MOVE_FAKE_TEARS - level_up_move 31, MOVE_CHARGE - level_up_move 37, MOVE_THUNDER - level_up_move 40, MOVE_BATON_PASS - level_up_move 47, MOVE_AGILITY - .2byte -1 - -gMinunLevelUpLearnset:: @ 8324D84 - level_up_move 1, MOVE_GROWL - level_up_move 4, MOVE_THUNDER_WAVE - level_up_move 10, MOVE_QUICK_ATTACK - level_up_move 13, MOVE_HELPING_HAND - level_up_move 19, MOVE_SPARK - level_up_move 22, MOVE_ENCORE - level_up_move 28, MOVE_CHARM - level_up_move 31, MOVE_CHARGE - level_up_move 37, MOVE_THUNDER - level_up_move 40, MOVE_BATON_PASS - level_up_move 47, MOVE_AGILITY - .2byte -1 - -gMawileLevelUpLearnset:: @ 8324D9C - level_up_move 1, MOVE_ASTONISH - level_up_move 6, MOVE_FAKE_TEARS - level_up_move 11, MOVE_BITE - level_up_move 16, MOVE_SWEET_SCENT - level_up_move 21, MOVE_VICE_GRIP - level_up_move 26, MOVE_FAINT_ATTACK - level_up_move 31, MOVE_BATON_PASS - level_up_move 36, MOVE_CRUNCH - level_up_move 41, MOVE_IRON_DEFENSE - level_up_move 46, MOVE_STOCKPILE - level_up_move 46, MOVE_SWALLOW - level_up_move 46, MOVE_SPIT_UP - .2byte -1 - -gMedititeLevelUpLearnset:: @ 8324DB6 - level_up_move 1, MOVE_BIDE - level_up_move 4, MOVE_MEDITATE - level_up_move 9, MOVE_CONFUSION - level_up_move 12, MOVE_DETECT - level_up_move 18, MOVE_HIDDEN_POWER - level_up_move 22, MOVE_MIND_READER - level_up_move 28, MOVE_CALM_MIND - level_up_move 32, MOVE_HI_JUMP_KICK - level_up_move 38, MOVE_PSYCH_UP - level_up_move 42, MOVE_REVERSAL - level_up_move 48, MOVE_RECOVER - .2byte -1 - -gMedichamLevelUpLearnset:: @ 8324DCE - level_up_move 1, MOVE_FIRE_PUNCH - level_up_move 1, MOVE_THUNDER_PUNCH - level_up_move 1, MOVE_ICE_PUNCH - level_up_move 1, MOVE_BIDE - level_up_move 1, MOVE_MEDITATE - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_DETECT - level_up_move 4, MOVE_MEDITATE - level_up_move 9, MOVE_CONFUSION - level_up_move 12, MOVE_DETECT - level_up_move 18, MOVE_HIDDEN_POWER - level_up_move 22, MOVE_MIND_READER - level_up_move 28, MOVE_CALM_MIND - level_up_move 32, MOVE_HI_JUMP_KICK - level_up_move 40, MOVE_PSYCH_UP - level_up_move 46, MOVE_REVERSAL - level_up_move 54, MOVE_RECOVER - .2byte -1 - -gSwabluLevelUpLearnset:: @ 8324DF2 - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 8, MOVE_ASTONISH - level_up_move 11, MOVE_SING - level_up_move 18, MOVE_FURY_ATTACK - level_up_move 21, MOVE_SAFEGUARD - level_up_move 28, MOVE_MIST - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 38, MOVE_MIRROR_MOVE - level_up_move 41, MOVE_REFRESH - level_up_move 48, MOVE_PERISH_SONG - .2byte -1 - -gAltariaLevelUpLearnset:: @ 8324E0A - level_up_move 1, MOVE_PECK - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_ASTONISH - level_up_move 1, MOVE_SING - level_up_move 8, MOVE_ASTONISH - level_up_move 11, MOVE_SING - level_up_move 18, MOVE_FURY_ATTACK - level_up_move 21, MOVE_SAFEGUARD - level_up_move 28, MOVE_MIST - level_up_move 31, MOVE_TAKE_DOWN - level_up_move 35, MOVE_DRAGON_BREATH - level_up_move 40, MOVE_DRAGON_DANCE - level_up_move 45, MOVE_REFRESH - level_up_move 54, MOVE_PERISH_SONG - level_up_move 59, MOVE_SKY_ATTACK - .2byte -1 - -gWynautLevelUpLearnset:: @ 8324E2A - level_up_move 1, MOVE_SPLASH - level_up_move 1, MOVE_CHARM - level_up_move 1, MOVE_ENCORE - level_up_move 15, MOVE_COUNTER - level_up_move 15, MOVE_MIRROR_COAT - level_up_move 15, MOVE_SAFEGUARD - level_up_move 15, MOVE_DESTINY_BOND - .2byte -1 - -gDuskullLevelUpLearnset:: @ 8324E3A - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_NIGHT_SHADE - level_up_move 5, MOVE_DISABLE - level_up_move 12, MOVE_FORESIGHT - level_up_move 16, MOVE_ASTONISH - level_up_move 23, MOVE_CONFUSE_RAY - level_up_move 27, MOVE_PURSUIT - level_up_move 34, MOVE_CURSE - level_up_move 38, MOVE_WILL_O_WISP - level_up_move 45, MOVE_MEAN_LOOK - level_up_move 49, MOVE_FUTURE_SIGHT - .2byte -1 - -gDusclopsLevelUpLearnset:: @ 8324E52 - level_up_move 1, MOVE_BIND - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_NIGHT_SHADE - level_up_move 1, MOVE_DISABLE - level_up_move 5, MOVE_DISABLE - level_up_move 12, MOVE_FORESIGHT - level_up_move 16, MOVE_ASTONISH - level_up_move 23, MOVE_CONFUSE_RAY - level_up_move 27, MOVE_PURSUIT - level_up_move 34, MOVE_CURSE - level_up_move 37, MOVE_SHADOW_PUNCH - level_up_move 41, MOVE_WILL_O_WISP - level_up_move 51, MOVE_MEAN_LOOK - level_up_move 58, MOVE_FUTURE_SIGHT - .2byte -1 - -gRoseliaLevelUpLearnset:: @ 8324E70 - level_up_move 1, MOVE_ABSORB - level_up_move 5, MOVE_GROWTH - level_up_move 9, MOVE_POISON_STING - level_up_move 13, MOVE_STUN_SPORE - level_up_move 17, MOVE_MEGA_DRAIN - level_up_move 21, MOVE_LEECH_SEED - level_up_move 25, MOVE_MAGICAL_LEAF - level_up_move 29, MOVE_GRASS_WHISTLE - level_up_move 33, MOVE_GIGA_DRAIN - level_up_move 37, MOVE_SWEET_SCENT - level_up_move 41, MOVE_INGRAIN - level_up_move 45, MOVE_TOXIC - level_up_move 49, MOVE_PETAL_DANCE - level_up_move 53, MOVE_AROMATHERAPY - level_up_move 57, MOVE_SYNTHESIS - .2byte -1 - -gSlakothLevelUpLearnset:: @ 8324E90 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_YAWN - level_up_move 7, MOVE_ENCORE - level_up_move 13, MOVE_SLACK_OFF - level_up_move 19, MOVE_FAINT_ATTACK - level_up_move 25, MOVE_AMNESIA - level_up_move 31, MOVE_COVET - level_up_move 37, MOVE_COUNTER - level_up_move 43, MOVE_FLAIL - .2byte -1 - -gVigorothLevelUpLearnset:: @ 8324EA4 - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_FOCUS_ENERGY - level_up_move 1, MOVE_ENCORE - level_up_move 1, MOVE_UPROAR - level_up_move 7, MOVE_ENCORE - level_up_move 13, MOVE_UPROAR - level_up_move 19, MOVE_FURY_SWIPES - level_up_move 25, MOVE_ENDURE - level_up_move 31, MOVE_SLASH - level_up_move 37, MOVE_COUNTER - level_up_move 43, MOVE_FOCUS_PUNCH - level_up_move 49, MOVE_REVERSAL - .2byte -1 - -gSlakingLevelUpLearnset:: @ 8324EBE - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_ENCORE - level_up_move 1, MOVE_SLACK_OFF - level_up_move 7, MOVE_ENCORE - level_up_move 13, MOVE_SLACK_OFF - level_up_move 19, MOVE_FAINT_ATTACK - level_up_move 25, MOVE_AMNESIA - level_up_move 31, MOVE_COVET - level_up_move 36, MOVE_SWAGGER - level_up_move 37, MOVE_COUNTER - level_up_move 43, MOVE_FLAIL - .2byte -1 - -gGulpinLevelUpLearnset:: @ 8324ED8 - level_up_move 1, MOVE_POUND - level_up_move 6, MOVE_YAWN - level_up_move 9, MOVE_POISON_GAS - level_up_move 14, MOVE_SLUDGE - level_up_move 17, MOVE_AMNESIA - level_up_move 23, MOVE_ENCORE - level_up_move 28, MOVE_TOXIC - level_up_move 34, MOVE_STOCKPILE - level_up_move 34, MOVE_SPIT_UP - level_up_move 34, MOVE_SWALLOW - level_up_move 39, MOVE_SLUDGE_BOMB - .2byte -1 - -gSwalotLevelUpLearnset:: @ 8324EF0 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_YAWN - level_up_move 1, MOVE_POISON_GAS - level_up_move 1, MOVE_SLUDGE - level_up_move 6, MOVE_YAWN - level_up_move 9, MOVE_POISON_GAS - level_up_move 14, MOVE_SLUDGE - level_up_move 17, MOVE_AMNESIA - level_up_move 23, MOVE_ENCORE - level_up_move 26, MOVE_BODY_SLAM - level_up_move 31, MOVE_TOXIC - level_up_move 40, MOVE_STOCKPILE - level_up_move 40, MOVE_SPIT_UP - level_up_move 40, MOVE_SWALLOW - level_up_move 48, MOVE_SLUDGE_BOMB - .2byte -1 - -gTropiusLevelUpLearnset:: @ 8324F10 - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_GUST - level_up_move 7, MOVE_GROWTH - level_up_move 11, MOVE_RAZOR_LEAF - level_up_move 17, MOVE_STOMP - level_up_move 21, MOVE_SWEET_SCENT - level_up_move 27, MOVE_WHIRLWIND - level_up_move 31, MOVE_MAGICAL_LEAF - level_up_move 37, MOVE_BODY_SLAM - level_up_move 41, MOVE_SOLAR_BEAM - level_up_move 47, MOVE_SYNTHESIS - .2byte -1 - -gWhismurLevelUpLearnset:: @ 8324F28 - level_up_move 1, MOVE_POUND - level_up_move 5, MOVE_UPROAR - level_up_move 11, MOVE_ASTONISH - level_up_move 15, MOVE_HOWL - level_up_move 21, MOVE_SUPERSONIC - level_up_move 25, MOVE_STOMP - level_up_move 31, MOVE_SCREECH - level_up_move 35, MOVE_ROAR - level_up_move 41, MOVE_REST - level_up_move 41, MOVE_SLEEP_TALK - level_up_move 45, MOVE_HYPER_VOICE - .2byte -1 - -gLoudredLevelUpLearnset:: @ 8324F40 - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_UPROAR - level_up_move 1, MOVE_ASTONISH - level_up_move 1, MOVE_HOWL - level_up_move 5, MOVE_UPROAR - level_up_move 11, MOVE_ASTONISH - level_up_move 15, MOVE_HOWL - level_up_move 23, MOVE_SUPERSONIC - level_up_move 29, MOVE_STOMP - level_up_move 37, MOVE_SCREECH - level_up_move 43, MOVE_ROAR - level_up_move 51, MOVE_REST - level_up_move 51, MOVE_SLEEP_TALK - level_up_move 57, MOVE_HYPER_VOICE - .2byte -1 - -gExploudLevelUpLearnset:: @ 8324F5E - level_up_move 1, MOVE_POUND - level_up_move 1, MOVE_UPROAR - level_up_move 1, MOVE_ASTONISH - level_up_move 1, MOVE_HOWL - level_up_move 5, MOVE_UPROAR - level_up_move 11, MOVE_ASTONISH - level_up_move 15, MOVE_HOWL - level_up_move 23, MOVE_SUPERSONIC - level_up_move 29, MOVE_STOMP - level_up_move 37, MOVE_SCREECH - level_up_move 40, MOVE_HYPER_BEAM - level_up_move 45, MOVE_ROAR - level_up_move 55, MOVE_REST - level_up_move 55, MOVE_SLEEP_TALK - level_up_move 63, MOVE_HYPER_VOICE - .2byte -1 - -gClamperlLevelUpLearnset:: @ 8324F7E - level_up_move 1, MOVE_CLAMP - level_up_move 1, MOVE_WATER_GUN - level_up_move 1, MOVE_WHIRLPOOL - level_up_move 1, MOVE_IRON_DEFENSE - .2byte -1 - -gHuntailLevelUpLearnset:: @ 8324F88 - level_up_move 1, MOVE_WHIRLPOOL - level_up_move 8, MOVE_BITE - level_up_move 15, MOVE_SCREECH - level_up_move 22, MOVE_WATER_PULSE - level_up_move 29, MOVE_SCARY_FACE - level_up_move 36, MOVE_CRUNCH - level_up_move 43, MOVE_BATON_PASS - level_up_move 50, MOVE_HYDRO_PUMP - .2byte -1 - -gGorebyssLevelUpLearnset:: @ 8324F9A - level_up_move 1, MOVE_WHIRLPOOL - level_up_move 8, MOVE_CONFUSION - level_up_move 15, MOVE_AGILITY - level_up_move 22, MOVE_WATER_PULSE - level_up_move 29, MOVE_AMNESIA - level_up_move 36, MOVE_PSYCHIC - level_up_move 43, MOVE_BATON_PASS - level_up_move 50, MOVE_HYDRO_PUMP - .2byte -1 - -gAbsolLevelUpLearnset:: @ 8324FAC - level_up_move 1, MOVE_SCRATCH - level_up_move 5, MOVE_LEER - level_up_move 9, MOVE_TAUNT - level_up_move 13, MOVE_QUICK_ATTACK - level_up_move 17, MOVE_RAZOR_WIND - level_up_move 21, MOVE_BITE - level_up_move 26, MOVE_SWORDS_DANCE - level_up_move 31, MOVE_DOUBLE_TEAM - level_up_move 36, MOVE_SLASH - level_up_move 41, MOVE_FUTURE_SIGHT - level_up_move 46, MOVE_PERISH_SONG - .2byte -1 - -gShuppetLevelUpLearnset:: @ 8324FC4 - level_up_move 1, MOVE_KNOCK_OFF - level_up_move 8, MOVE_SCREECH - level_up_move 13, MOVE_NIGHT_SHADE - level_up_move 20, MOVE_CURSE - level_up_move 25, MOVE_SPITE - level_up_move 32, MOVE_WILL_O_WISP - level_up_move 37, MOVE_FAINT_ATTACK - level_up_move 44, MOVE_SHADOW_BALL - level_up_move 49, MOVE_SNATCH - level_up_move 56, MOVE_GRUDGE - .2byte -1 - -gBanetteLevelUpLearnset:: @ 8324FDA - level_up_move 1, MOVE_KNOCK_OFF - level_up_move 1, MOVE_SCREECH - level_up_move 1, MOVE_NIGHT_SHADE - level_up_move 1, MOVE_CURSE - level_up_move 8, MOVE_SCREECH - level_up_move 13, MOVE_NIGHT_SHADE - level_up_move 20, MOVE_CURSE - level_up_move 25, MOVE_SPITE - level_up_move 32, MOVE_WILL_O_WISP - level_up_move 39, MOVE_FAINT_ATTACK - level_up_move 48, MOVE_SHADOW_BALL - level_up_move 55, MOVE_SNATCH - level_up_move 64, MOVE_GRUDGE - .2byte -1 - -gSeviperLevelUpLearnset:: @ 8324FF6 - level_up_move 1, MOVE_WRAP - level_up_move 7, MOVE_LICK - level_up_move 10, MOVE_BITE - level_up_move 16, MOVE_POISON_TAIL - level_up_move 19, MOVE_SCREECH - level_up_move 25, MOVE_GLARE - level_up_move 28, MOVE_CRUNCH - level_up_move 34, MOVE_POISON_FANG - level_up_move 37, MOVE_SWAGGER - level_up_move 43, MOVE_HAZE - .2byte -1 - -gZangooseLevelUpLearnset:: @ 832500C - level_up_move 1, MOVE_SCRATCH - level_up_move 4, MOVE_LEER - level_up_move 7, MOVE_QUICK_ATTACK - level_up_move 10, MOVE_SWORDS_DANCE - level_up_move 13, MOVE_FURY_CUTTER - level_up_move 19, MOVE_SLASH - level_up_move 25, MOVE_PURSUIT - level_up_move 31, MOVE_CRUSH_CLAW - level_up_move 37, MOVE_TAUNT - level_up_move 46, MOVE_DETECT - level_up_move 55, MOVE_FALSE_SWIPE - .2byte -1 - -gRelicanthLevelUpLearnset:: @ 8325024 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HARDEN - level_up_move 8, MOVE_WATER_GUN - level_up_move 15, MOVE_ROCK_TOMB - level_up_move 22, MOVE_YAWN - level_up_move 29, MOVE_TAKE_DOWN - level_up_move 36, MOVE_MUD_SPORT - level_up_move 43, MOVE_ANCIENT_POWER - level_up_move 50, MOVE_REST - level_up_move 57, MOVE_DOUBLE_EDGE - level_up_move 64, MOVE_HYDRO_PUMP - .2byte -1 - -gAronLevelUpLearnset:: @ 832503C - level_up_move 1, MOVE_TACKLE - level_up_move 4, MOVE_HARDEN - level_up_move 7, MOVE_MUD_SLAP - level_up_move 10, MOVE_HEADBUTT - level_up_move 13, MOVE_METAL_CLAW - level_up_move 17, MOVE_IRON_DEFENSE - level_up_move 21, MOVE_ROAR - level_up_move 25, MOVE_TAKE_DOWN - level_up_move 29, MOVE_IRON_TAIL - level_up_move 34, MOVE_PROTECT - level_up_move 39, MOVE_METAL_SOUND - level_up_move 44, MOVE_DOUBLE_EDGE - .2byte -1 - -gLaironLevelUpLearnset:: @ 8325056 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_MUD_SLAP - level_up_move 1, MOVE_HEADBUTT - level_up_move 4, MOVE_HARDEN - level_up_move 7, MOVE_MUD_SLAP - level_up_move 10, MOVE_HEADBUTT - level_up_move 13, MOVE_METAL_CLAW - level_up_move 17, MOVE_IRON_DEFENSE - level_up_move 21, MOVE_ROAR - level_up_move 25, MOVE_TAKE_DOWN - level_up_move 29, MOVE_IRON_TAIL - level_up_move 37, MOVE_PROTECT - level_up_move 45, MOVE_METAL_SOUND - level_up_move 53, MOVE_DOUBLE_EDGE - .2byte -1 - -gAggronLevelUpLearnset:: @ 8325076 - level_up_move 1, MOVE_TACKLE - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_MUD_SLAP - level_up_move 1, MOVE_HEADBUTT - level_up_move 4, MOVE_HARDEN - level_up_move 7, MOVE_MUD_SLAP - level_up_move 10, MOVE_HEADBUTT - level_up_move 13, MOVE_METAL_CLAW - level_up_move 17, MOVE_IRON_DEFENSE - level_up_move 21, MOVE_ROAR - level_up_move 25, MOVE_TAKE_DOWN - level_up_move 29, MOVE_IRON_TAIL - level_up_move 37, MOVE_PROTECT - level_up_move 50, MOVE_METAL_SOUND - level_up_move 63, MOVE_DOUBLE_EDGE - .2byte -1 - -gCastformLevelUpLearnset:: @ 8325096 - level_up_move 1, MOVE_TACKLE - level_up_move 10, MOVE_WATER_GUN - level_up_move 10, MOVE_EMBER - level_up_move 10, MOVE_POWDER_SNOW - level_up_move 20, MOVE_RAIN_DANCE - level_up_move 20, MOVE_SUNNY_DAY - level_up_move 20, MOVE_HAIL - level_up_move 30, MOVE_WEATHER_BALL - .2byte -1 - -gVolbeatLevelUpLearnset:: @ 83250A8 - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_CONFUSE_RAY - level_up_move 9, MOVE_DOUBLE_TEAM - level_up_move 13, MOVE_MOONLIGHT - level_up_move 17, MOVE_QUICK_ATTACK - level_up_move 21, MOVE_TAIL_GLOW - level_up_move 25, MOVE_SIGNAL_BEAM - level_up_move 29, MOVE_PROTECT - level_up_move 33, MOVE_HELPING_HAND - level_up_move 37, MOVE_DOUBLE_EDGE - .2byte -1 - -gIllumiseLevelUpLearnset:: @ 83250BE - level_up_move 1, MOVE_TACKLE - level_up_move 5, MOVE_SWEET_SCENT - level_up_move 9, MOVE_CHARM - level_up_move 13, MOVE_MOONLIGHT - level_up_move 17, MOVE_QUICK_ATTACK - level_up_move 21, MOVE_WISH - level_up_move 25, MOVE_ENCORE - level_up_move 29, MOVE_FLATTER - level_up_move 33, MOVE_HELPING_HAND - level_up_move 37, MOVE_COVET - .2byte -1 - -gLileepLevelUpLearnset:: @ 83250D4 - level_up_move 1, MOVE_ASTONISH - level_up_move 8, MOVE_CONSTRICT - level_up_move 15, MOVE_ACID - level_up_move 22, MOVE_INGRAIN - level_up_move 29, MOVE_CONFUSE_RAY - level_up_move 36, MOVE_AMNESIA - level_up_move 43, MOVE_ANCIENT_POWER - level_up_move 50, MOVE_STOCKPILE - level_up_move 50, MOVE_SPIT_UP - level_up_move 50, MOVE_SWALLOW - .2byte -1 - -gCradilyLevelUpLearnset:: @ 83250EA - level_up_move 1, MOVE_ASTONISH - level_up_move 1, MOVE_CONSTRICT - level_up_move 1, MOVE_ACID - level_up_move 1, MOVE_INGRAIN - level_up_move 8, MOVE_CONSTRICT - level_up_move 15, MOVE_ACID - level_up_move 22, MOVE_INGRAIN - level_up_move 29, MOVE_CONFUSE_RAY - level_up_move 36, MOVE_AMNESIA - level_up_move 48, MOVE_ANCIENT_POWER - level_up_move 60, MOVE_STOCKPILE - level_up_move 60, MOVE_SPIT_UP - level_up_move 60, MOVE_SWALLOW - .2byte -1 - -gAnorithLevelUpLearnset:: @ 8325106 - level_up_move 1, MOVE_SCRATCH - level_up_move 7, MOVE_HARDEN - level_up_move 13, MOVE_MUD_SPORT - level_up_move 19, MOVE_WATER_GUN - level_up_move 25, MOVE_METAL_CLAW - level_up_move 31, MOVE_PROTECT - level_up_move 37, MOVE_ANCIENT_POWER - level_up_move 43, MOVE_FURY_CUTTER - level_up_move 49, MOVE_SLASH - level_up_move 55, MOVE_ROCK_BLAST - .2byte -1 - -gArmaldoLevelUpLearnset:: @ 832511C - level_up_move 1, MOVE_SCRATCH - level_up_move 1, MOVE_HARDEN - level_up_move 1, MOVE_MUD_SPORT - level_up_move 1, MOVE_WATER_GUN - level_up_move 7, MOVE_HARDEN - level_up_move 13, MOVE_MUD_SPORT - level_up_move 19, MOVE_WATER_GUN - level_up_move 25, MOVE_METAL_CLAW - level_up_move 31, MOVE_PROTECT - level_up_move 37, MOVE_ANCIENT_POWER - level_up_move 46, MOVE_FURY_CUTTER - level_up_move 55, MOVE_SLASH - level_up_move 64, MOVE_ROCK_BLAST - .2byte -1 - -gRaltsLevelUpLearnset:: @ 8325138 - level_up_move 1, MOVE_GROWL - level_up_move 6, MOVE_CONFUSION - level_up_move 11, MOVE_DOUBLE_TEAM - level_up_move 16, MOVE_TELEPORT - level_up_move 21, MOVE_CALM_MIND - level_up_move 26, MOVE_PSYCHIC - level_up_move 31, MOVE_IMPRISON - level_up_move 36, MOVE_FUTURE_SIGHT - level_up_move 41, MOVE_HYPNOSIS - level_up_move 46, MOVE_DREAM_EATER - .2byte -1 - -gKirliaLevelUpLearnset:: @ 832514E - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_DOUBLE_TEAM - level_up_move 1, MOVE_TELEPORT - level_up_move 6, MOVE_CONFUSION - level_up_move 11, MOVE_DOUBLE_TEAM - level_up_move 16, MOVE_TELEPORT - level_up_move 21, MOVE_CALM_MIND - level_up_move 26, MOVE_PSYCHIC - level_up_move 33, MOVE_IMPRISON - level_up_move 40, MOVE_FUTURE_SIGHT - level_up_move 47, MOVE_HYPNOSIS - level_up_move 54, MOVE_DREAM_EATER - .2byte -1 - -gGardevoirLevelUpLearnset:: @ 832516A - level_up_move 1, MOVE_GROWL - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_DOUBLE_TEAM - level_up_move 1, MOVE_TELEPORT - level_up_move 6, MOVE_CONFUSION - level_up_move 11, MOVE_DOUBLE_TEAM - level_up_move 16, MOVE_TELEPORT - level_up_move 21, MOVE_CALM_MIND - level_up_move 26, MOVE_PSYCHIC - level_up_move 33, MOVE_IMPRISON - level_up_move 42, MOVE_FUTURE_SIGHT - level_up_move 51, MOVE_HYPNOSIS - level_up_move 60, MOVE_DREAM_EATER - .2byte -1 - -gBagonLevelUpLearnset:: @ 8325186 - level_up_move 1, MOVE_RAGE - level_up_move 5, MOVE_BITE - level_up_move 9, MOVE_LEER - level_up_move 17, MOVE_HEADBUTT - level_up_move 21, MOVE_FOCUS_ENERGY - level_up_move 25, MOVE_EMBER - level_up_move 33, MOVE_DRAGON_BREATH - level_up_move 37, MOVE_SCARY_FACE - level_up_move 41, MOVE_CRUNCH - level_up_move 49, MOVE_DRAGON_CLAW - level_up_move 53, MOVE_DOUBLE_EDGE - .2byte -1 - -gShelgonLevelUpLearnset:: @ 832519E - level_up_move 1, MOVE_RAGE - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_HEADBUTT - level_up_move 5, MOVE_BITE - level_up_move 9, MOVE_LEER - level_up_move 17, MOVE_HEADBUTT - level_up_move 21, MOVE_FOCUS_ENERGY - level_up_move 25, MOVE_EMBER - level_up_move 30, MOVE_PROTECT - level_up_move 38, MOVE_DRAGON_BREATH - level_up_move 47, MOVE_SCARY_FACE - level_up_move 56, MOVE_CRUNCH - level_up_move 69, MOVE_DRAGON_CLAW - level_up_move 78, MOVE_DOUBLE_EDGE - .2byte -1 - -gSalamenceLevelUpLearnset:: @ 83251BE - level_up_move 1, MOVE_RAGE - level_up_move 1, MOVE_BITE - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_HEADBUTT - level_up_move 5, MOVE_BITE - level_up_move 9, MOVE_LEER - level_up_move 17, MOVE_HEADBUTT - level_up_move 21, MOVE_FOCUS_ENERGY - level_up_move 25, MOVE_EMBER - level_up_move 30, MOVE_PROTECT - level_up_move 38, MOVE_DRAGON_BREATH - level_up_move 47, MOVE_SCARY_FACE - level_up_move 50, MOVE_FLY - level_up_move 61, MOVE_CRUNCH - level_up_move 79, MOVE_DRAGON_CLAW - level_up_move 93, MOVE_DOUBLE_EDGE - .2byte -1 - -gBeldumLevelUpLearnset:: @ 83251E0 - level_up_move 1, MOVE_TAKE_DOWN - .2byte -1 - -gMetangLevelUpLearnset:: @ 83251E4 - level_up_move 1, MOVE_TAKE_DOWN - level_up_move 20, MOVE_CONFUSION - level_up_move 20, MOVE_METAL_CLAW - level_up_move 26, MOVE_SCARY_FACE - level_up_move 32, MOVE_PURSUIT - level_up_move 38, MOVE_PSYCHIC - level_up_move 44, MOVE_IRON_DEFENSE - level_up_move 50, MOVE_METEOR_MASH - level_up_move 56, MOVE_AGILITY - level_up_move 62, MOVE_HYPER_BEAM - .2byte -1 - -gMetagrossLevelUpLearnset:: @ 83251FA - level_up_move 1, MOVE_TAKE_DOWN - level_up_move 1, MOVE_CONFUSION - level_up_move 1, MOVE_METAL_CLAW - level_up_move 1, MOVE_SCARY_FACE - level_up_move 20, MOVE_CONFUSION - level_up_move 20, MOVE_METAL_CLAW - level_up_move 26, MOVE_SCARY_FACE - level_up_move 32, MOVE_PURSUIT - level_up_move 38, MOVE_PSYCHIC - level_up_move 44, MOVE_IRON_DEFENSE - level_up_move 55, MOVE_METEOR_MASH - level_up_move 66, MOVE_AGILITY - level_up_move 77, MOVE_HYPER_BEAM - .2byte -1 - -gRegirockLevelUpLearnset:: @ 8325216 - level_up_move 1, MOVE_EXPLOSION - level_up_move 9, MOVE_ROCK_THROW - level_up_move 17, MOVE_CURSE - level_up_move 25, MOVE_SUPERPOWER - level_up_move 33, MOVE_ANCIENT_POWER - level_up_move 41, MOVE_IRON_DEFENSE - level_up_move 49, MOVE_ZAP_CANNON - level_up_move 57, MOVE_LOCK_ON - level_up_move 65, MOVE_HYPER_BEAM - .2byte -1 - -gRegiceLevelUpLearnset:: @ 832522A - level_up_move 1, MOVE_EXPLOSION - level_up_move 9, MOVE_ICY_WIND - level_up_move 17, MOVE_CURSE - level_up_move 25, MOVE_SUPERPOWER - level_up_move 33, MOVE_ANCIENT_POWER - level_up_move 41, MOVE_AMNESIA - level_up_move 49, MOVE_ZAP_CANNON - level_up_move 57, MOVE_LOCK_ON - level_up_move 65, MOVE_HYPER_BEAM - .2byte -1 - -gRegisteelLevelUpLearnset:: @ 832523E - level_up_move 1, MOVE_EXPLOSION - level_up_move 9, MOVE_METAL_CLAW - level_up_move 17, MOVE_CURSE - level_up_move 25, MOVE_SUPERPOWER - level_up_move 33, MOVE_ANCIENT_POWER - level_up_move 41, MOVE_IRON_DEFENSE - level_up_move 41, MOVE_AMNESIA - level_up_move 49, MOVE_ZAP_CANNON - level_up_move 57, MOVE_LOCK_ON - level_up_move 65, MOVE_HYPER_BEAM - .2byte -1 - -gKyogreLevelUpLearnset:: @ 8325254 - level_up_move 1, MOVE_WATER_PULSE - level_up_move 5, MOVE_SCARY_FACE - level_up_move 15, MOVE_ANCIENT_POWER - level_up_move 20, MOVE_BODY_SLAM - level_up_move 30, MOVE_CALM_MIND - level_up_move 35, MOVE_ICE_BEAM - level_up_move 45, MOVE_HYDRO_PUMP - level_up_move 50, MOVE_REST - level_up_move 60, MOVE_SHEER_COLD - level_up_move 65, MOVE_DOUBLE_EDGE - level_up_move 75, MOVE_WATER_SPOUT - .2byte -1 - -gGroudonLevelUpLearnset:: @ 832526C - level_up_move 1, MOVE_MUD_SHOT - level_up_move 5, MOVE_SCARY_FACE - level_up_move 15, MOVE_ANCIENT_POWER - level_up_move 20, MOVE_SLASH - level_up_move 30, MOVE_BULK_UP - level_up_move 35, MOVE_EARTHQUAKE - level_up_move 45, MOVE_FIRE_BLAST - level_up_move 50, MOVE_REST - level_up_move 60, MOVE_FISSURE - level_up_move 65, MOVE_SOLAR_BEAM - level_up_move 75, MOVE_ERUPTION - .2byte -1 - -gRayquazaLevelUpLearnset:: @ 8325284 - level_up_move 1, MOVE_TWISTER - level_up_move 5, MOVE_SCARY_FACE - level_up_move 15, MOVE_ANCIENT_POWER - level_up_move 20, MOVE_DRAGON_CLAW - level_up_move 30, MOVE_DRAGON_DANCE - level_up_move 35, MOVE_CRUNCH - level_up_move 45, MOVE_FLY - level_up_move 50, MOVE_REST - level_up_move 60, MOVE_EXTREME_SPEED - level_up_move 65, MOVE_OUTRAGE - level_up_move 75, MOVE_HYPER_BEAM - .2byte -1 - -gLatiasLevelUpLearnset:: @ 832529C - level_up_move 1, MOVE_PSYWAVE - level_up_move 5, MOVE_WISH - level_up_move 10, MOVE_HELPING_HAND - level_up_move 15, MOVE_SAFEGUARD - level_up_move 20, MOVE_DRAGON_BREATH - level_up_move 25, MOVE_WATER_SPORT - level_up_move 30, MOVE_REFRESH - level_up_move 35, MOVE_MIST_BALL - level_up_move 40, MOVE_PSYCHIC - level_up_move 45, MOVE_RECOVER - level_up_move 50, MOVE_CHARM - .2byte -1 - -gLatiosLevelUpLearnset:: @ 83252B4 - level_up_move 1, MOVE_PSYWAVE - level_up_move 5, MOVE_MEMENTO - level_up_move 10, MOVE_HELPING_HAND - level_up_move 15, MOVE_SAFEGUARD - level_up_move 20, MOVE_DRAGON_BREATH - level_up_move 25, MOVE_PROTECT - level_up_move 30, MOVE_REFRESH - level_up_move 35, MOVE_LUSTER_PURGE - level_up_move 40, MOVE_PSYCHIC - level_up_move 45, MOVE_RECOVER - level_up_move 50, MOVE_DRAGON_DANCE - .2byte -1 - -gJirachiLevelUpLearnset:: @ 83252CC - level_up_move 1, MOVE_WISH - level_up_move 1, MOVE_CONFUSION - level_up_move 5, MOVE_REST - level_up_move 10, MOVE_SWIFT - level_up_move 15, MOVE_HELPING_HAND - level_up_move 20, MOVE_PSYCHIC - level_up_move 25, MOVE_REFRESH - level_up_move 30, MOVE_REST - level_up_move 35, MOVE_DOUBLE_EDGE - level_up_move 40, MOVE_FUTURE_SIGHT - level_up_move 45, MOVE_COSMIC_POWER - level_up_move 50, MOVE_DOOM_DESIRE - .2byte -1 - -gDeoxysLevelUpLearnset:: @ 83252E6 - level_up_move 1, MOVE_LEER - level_up_move 1, MOVE_WRAP - level_up_move 5, MOVE_NIGHT_SHADE - level_up_move 10, MOVE_DOUBLE_TEAM - level_up_move 15, MOVE_KNOCK_OFF - level_up_move 20, MOVE_PURSUIT - level_up_move 25, MOVE_PSYCHIC - level_up_move 30, MOVE_SWIFT - level_up_move 35, MOVE_AGILITY - level_up_move 40, MOVE_RECOVER - level_up_move 45, MOVE_PSYCHO_BOOST - level_up_move 50, MOVE_EXTREME_SPEED - .2byte -1 - -gChimechoLevelUpLearnset:: @ 8325300 - level_up_move 1, MOVE_WRAP - level_up_move 6, MOVE_GROWL - level_up_move 9, MOVE_ASTONISH - level_up_move 14, MOVE_CONFUSION - level_up_move 17, MOVE_TAKE_DOWN - level_up_move 22, MOVE_UPROAR - level_up_move 25, MOVE_YAWN - level_up_move 30, MOVE_PSYWAVE - level_up_move 33, MOVE_DOUBLE_EDGE - level_up_move 38, MOVE_HEAL_BELL - level_up_move 41, MOVE_SAFEGUARD - level_up_move 46, MOVE_PSYCHIC - .2byte -1 diff --git a/data/nature_stat_table.inc b/data/nature_stat_table.inc deleted file mode 100644 index efba22f06..000000000 --- a/data/nature_stat_table.inc +++ /dev/null @@ -1,27 +0,0 @@ -gNatureStatTable:: @ 831E818 -@ Atk Def Spd Sp.Atk Sp.Def - .byte 0, 0, 0, 0, 0 @ Hardy - .byte 1, -1, 0, 0, 0 @ Lonely - .byte 1, 0, -1, 0, 0 @ Brave - .byte 1, 0, 0, -1, 0 @ Adamant - .byte 1, 0, 0, 0, -1 @ Naughty - .byte -1, 1, 0, 0, 0 @ Bold - .byte 0, 0, 0, 0, 0 @ Docile - .byte 0, 1, -1, 0, 0 @ Relaxed - .byte 0, 1, 0, -1, 0 @ Impish - .byte 0, 1, 0, 0, -1 @ Lax - .byte -1, 0, 1, 0, 0 @ Timid - .byte 0, -1, 1, 0, 0 @ Hasty - .byte 0, 0, 0, 0, 0 @ Serious - .byte 0, 0, 1, -1, 0 @ Jolly - .byte 0, 0, 1, 0, -1 @ Naive - .byte -1, 0, 0, 1, 0 @ Modest - .byte 0, -1, 0, 1, 0 @ Mild - .byte 0, 0, -1, 1, 0 @ Quiet - .byte 0, 0, 0, 0, 0 @ Bashful - .byte 0, 0, 0, 1, -1 @ Rash - .byte -1, 0, 0, 0, 1 @ Calm - .byte 0, -1, 0, 0, 1 @ Gentle - .byte 0, 0, -1, 0, 1 @ Sassy - .byte 0, 0, 0, -1, 1 @ Careful - .byte 0, 0, 0, 0, 0 @ Quirky diff --git a/data/new_menu_helpers.s b/data/new_menu_helpers.s deleted file mode 100644 index c11d73d7c..000000000 --- a/data/new_menu_helpers.s +++ /dev/null @@ -1,53 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_0860F074:: @ 860F074 - .incbin "graphics/interface/860F074.gbapal" - -gUnknown_0860F094:: @ 860F094 - .byte 8, 4, 1, 0 - -gUnknown_0860F098:: @ 860F098 - window_template 0, 2, 15, 27, 4, 15, 0x194 - null_window_template - -gUnknown_0860F0A8:: @ 860F0A8 - window_template 0, 21, 9, 5, 4, 15, 0x125 - - @ These are not referenced in src/new_menu_helpers.c; rather, they are in src/menu.c. Regardless, they were plopped here. - -gUnknown_0860F0B0:: @ 860F0B0 - .incbin "graphics/interface/860F0B0.gbapal" - -gUnknown_0860F0D0:: @ 860F0D0 - .byte 15, 1, 2, 0 - -gUnknown_0860F0D4:: @ 860F0D4 - .2byte 0xC0C, 0 - .2byte 0xC20, 32 - .2byte 0xC20, 100 - .2byte 0xC20, 0x60 - .2byte 0xC20, 0x80 - .2byte 0xC20, 0x48 - .2byte 0xC20, 0x44 - .2byte 0xC20, 0x6C - .2byte 0xC20, 0x68 - .2byte 0xC20, 0x88 - .2byte 0xC20, 0xA4 - .2byte 0xC20, 0x24 - .2byte 0xC20, 0x28 - .2byte 0xC20, 0x2C - .2byte 0xC20, 0x40 - .2byte 0xC20, 0x84 - .2byte 0xC20, 0x4C - .2byte 0xC20, 0xA0 - .2byte 0xC20, 0x8C - .2byte 0xC2A, 0xA8 - .2byte 0xC2A, 0xC0 - .2byte 0xC2A, 0xC8 - .2byte 0xC2A, 0xE0 - .2byte 0xC2A, 0xE8 - .2byte 0x808, 0xAE - .2byte 0x808, 0xAF diff --git a/data/pokedex_order.inc b/data/pokedex_order.inc deleted file mode 100644 index a7699edac..000000000 --- a/data/pokedex_order.inc +++ /dev/null @@ -1,1238 +0,0 @@ -gSpeciesToHoennPokedexNum:: @ 831D94C - .2byte 203 - .2byte 204 - .2byte 205 - .2byte 206 - .2byte 207 - .2byte 208 - .2byte 209 - .2byte 210 - .2byte 211 - .2byte 212 - .2byte 213 - .2byte 214 - .2byte 215 - .2byte 216 - .2byte 217 - .2byte 218 - .2byte 219 - .2byte 220 - .2byte 221 - .2byte 222 - .2byte 223 - .2byte 224 - .2byte 225 - .2byte 226 - .2byte 156 - .2byte 157 - .2byte 112 - .2byte 113 - .2byte 227 - .2byte 228 - .2byte 229 - .2byte 230 - .2byte 231 - .2byte 232 - .2byte 233 - .2byte 234 - .2byte 153 - .2byte 154 - .2byte 138 - .2byte 139 - .2byte 63 - .2byte 64 - .2byte 88 - .2byte 89 - .2byte 90 - .2byte 235 - .2byte 236 - .2byte 237 - .2byte 238 - .2byte 239 - .2byte 240 - .2byte 241 - .2byte 242 - .2byte 158 - .2byte 159 - .2byte 243 - .2byte 244 - .2byte 245 - .2byte 246 - .2byte 247 - .2byte 248 - .2byte 249 - .2byte 39 - .2byte 40 - .2byte 41 - .2byte 73 - .2byte 74 - .2byte 75 - .2byte 250 - .2byte 251 - .2byte 252 - .2byte 66 - .2byte 67 - .2byte 57 - .2byte 58 - .2byte 59 - .2byte 253 - .2byte 254 - .2byte 255 - .2byte 256 - .2byte 82 - .2byte 83 - .2byte 257 - .2byte 92 - .2byte 93 - .2byte 258 - .2byte 259 - .2byte 106 - .2byte 107 - .2byte 260 - .2byte 261 - .2byte 262 - .2byte 263 - .2byte 264 - .2byte 265 - .2byte 266 - .2byte 267 - .2byte 268 - .2byte 269 - .2byte 84 - .2byte 85 - .2byte 270 - .2byte 271 - .2byte 272 - .2byte 273 - .2byte 274 - .2byte 275 - .2byte 276 - .2byte 108 - .2byte 109 - .2byte 169 - .2byte 170 - .2byte 277 - .2byte 278 - .2byte 279 - .2byte 184 - .2byte 185 - .2byte 50 - .2byte 51 - .2byte 143 - .2byte 144 - .2byte 280 - .2byte 281 - .2byte 282 - .2byte 283 - .2byte 284 - .2byte 167 - .2byte 285 - .2byte 52 - .2byte 53 - .2byte 286 - .2byte 287 - .2byte 288 - .2byte 289 - .2byte 290 - .2byte 291 - .2byte 292 - .2byte 293 - .2byte 294 - .2byte 295 - .2byte 296 - .2byte 297 - .2byte 298 - .2byte 299 - .2byte 300 - .2byte 301 - .2byte 302 - .2byte 303 - .2byte 304 - .2byte 305 - .2byte 306 - .2byte 307 - .2byte 308 - .2byte 309 - .2byte 310 - .2byte 311 - .2byte 312 - .2byte 313 - .2byte 314 - .2byte 315 - .2byte 316 - .2byte 317 - .2byte 318 - .2byte 319 - .2byte 320 - .2byte 321 - .2byte 322 - .2byte 323 - .2byte 65 - .2byte 181 - .2byte 182 - .2byte 155 - .2byte 324 - .2byte 137 - .2byte 325 - .2byte 326 - .2byte 162 - .2byte 163 - .2byte 327 - .2byte 328 - .2byte 329 - .2byte 91 - .2byte 55 - .2byte 56 - .2byte 330 - .2byte 331 - .2byte 332 - .2byte 333 - .2byte 334 - .2byte 335 - .2byte 336 - .2byte 337 - .2byte 338 - .2byte 339 - .2byte 340 - .2byte 341 - .2byte 342 - .2byte 343 - .2byte 344 - .2byte 345 - .2byte 346 - .2byte 161 - .2byte 164 - .2byte 347 - .2byte 348 - .2byte 349 - .2byte 350 - .2byte 351 - .2byte 352 - .2byte 353 - .2byte 354 - .2byte 355 - .2byte 356 - .2byte 168 - .2byte 357 - .2byte 358 - .2byte 359 - .2byte 103 - .2byte 104 - .2byte 360 - .2byte 361 - .2byte 180 - .2byte 362 - .2byte 363 - .2byte 364 - .2byte 365 - .2byte 115 - .2byte 366 - .2byte 367 - .2byte 186 - .2byte 165 - .2byte 166 - .2byte 368 - .2byte 369 - .2byte 370 - .2byte 371 - .2byte 372 - .2byte 373 - .2byte 374 - .2byte 375 - .2byte 376 - .2byte 377 - .2byte 378 - .2byte 379 - .2byte 380 - .2byte 381 - .2byte 382 - .2byte 383 - .2byte 384 - .2byte 385 - .2byte 386 - .2byte 387 - .2byte 388 - .2byte 389 - .2byte 390 - .2byte 391 - .2byte 392 - .2byte 393 - .2byte 394 - .2byte 395 - .2byte 396 - .2byte 397 - .2byte 398 - .2byte 399 - .2byte 400 - .2byte 401 - .2byte 402 - .2byte 403 - .2byte 404 - .2byte 405 - .2byte 406 - .2byte 407 - .2byte 408 - .2byte 409 - .2byte 410 - .2byte 411 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 8 - .2byte 9 - .2byte 10 - .2byte 11 - .2byte 12 - .2byte 13 - .2byte 14 - .2byte 15 - .2byte 16 - .2byte 17 - .2byte 18 - .2byte 19 - .2byte 20 - .2byte 21 - .2byte 22 - .2byte 23 - .2byte 24 - .2byte 42 - .2byte 43 - .2byte 44 - .2byte 25 - .2byte 26 - .2byte 34 - .2byte 35 - .2byte 114 - .2byte 27 - .2byte 28 - .2byte 32 - .2byte 33 - .2byte 99 - .2byte 100 - .2byte 61 - .2byte 62 - .2byte 145 - .2byte 131 - .2byte 132 - .2byte 60 - .2byte 105 - .2byte 68 - .2byte 127 - .2byte 128 - .2byte 183 - .2byte 129 - .2byte 130 - .2byte 140 - .2byte 141 - .2byte 97 - .2byte 98 - .2byte 116 - .2byte 117 - .2byte 118 - .2byte 48 - .2byte 49 - .2byte 78 - .2byte 79 - .2byte 101 - .2byte 102 - .2byte 173 - .2byte 174 - .2byte 175 - .2byte 119 - .2byte 120 - .2byte 171 - .2byte 172 - .2byte 125 - .2byte 126 - .2byte 54 - .2byte 110 - .2byte 111 - .2byte 80 - .2byte 81 - .2byte 69 - .2byte 76 - .2byte 77 - .2byte 121 - .2byte 122 - .2byte 160 - .2byte 148 - .2byte 149 - .2byte 94 - .2byte 36 - .2byte 37 - .2byte 38 - .2byte 95 - .2byte 96 - .2byte 150 - .2byte 45 - .2byte 46 - .2byte 47 - .2byte 176 - .2byte 177 - .2byte 178 - .2byte 152 - .2byte 146 - .2byte 147 - .2byte 124 - .2byte 123 - .2byte 179 - .2byte 70 - .2byte 71 - .2byte 72 - .2byte 142 - .2byte 86 - .2byte 87 - .2byte 133 - .2byte 134 - .2byte 135 - .2byte 136 - .2byte 29 - .2byte 30 - .2byte 31 - .2byte 187 - .2byte 188 - .2byte 189 - .2byte 190 - .2byte 191 - .2byte 192 - .2byte 193 - .2byte 194 - .2byte 195 - .2byte 198 - .2byte 199 - .2byte 200 - .2byte 196 - .2byte 197 - .2byte 201 - .2byte 202 - .2byte 151 - -gSpeciesToNationalPokedexNum:: @ 831DC82 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 8 - .2byte 9 - .2byte 10 - .2byte 11 - .2byte 12 - .2byte 13 - .2byte 14 - .2byte 15 - .2byte 16 - .2byte 17 - .2byte 18 - .2byte 19 - .2byte 20 - .2byte 21 - .2byte 22 - .2byte 23 - .2byte 24 - .2byte 25 - .2byte 26 - .2byte 27 - .2byte 28 - .2byte 29 - .2byte 30 - .2byte 31 - .2byte 32 - .2byte 33 - .2byte 34 - .2byte 35 - .2byte 36 - .2byte 37 - .2byte 38 - .2byte 39 - .2byte 40 - .2byte 41 - .2byte 42 - .2byte 43 - .2byte 44 - .2byte 45 - .2byte 46 - .2byte 47 - .2byte 48 - .2byte 49 - .2byte 50 - .2byte 51 - .2byte 52 - .2byte 53 - .2byte 54 - .2byte 55 - .2byte 56 - .2byte 57 - .2byte 58 - .2byte 59 - .2byte 60 - .2byte 61 - .2byte 62 - .2byte 63 - .2byte 64 - .2byte 65 - .2byte 66 - .2byte 67 - .2byte 68 - .2byte 69 - .2byte 70 - .2byte 71 - .2byte 72 - .2byte 73 - .2byte 74 - .2byte 75 - .2byte 76 - .2byte 77 - .2byte 78 - .2byte 79 - .2byte 80 - .2byte 81 - .2byte 82 - .2byte 83 - .2byte 84 - .2byte 85 - .2byte 86 - .2byte 87 - .2byte 88 - .2byte 89 - .2byte 90 - .2byte 91 - .2byte 92 - .2byte 93 - .2byte 94 - .2byte 95 - .2byte 96 - .2byte 97 - .2byte 98 - .2byte 99 - .2byte 100 - .2byte 101 - .2byte 102 - .2byte 103 - .2byte 104 - .2byte 105 - .2byte 106 - .2byte 107 - .2byte 108 - .2byte 109 - .2byte 110 - .2byte 111 - .2byte 112 - .2byte 113 - .2byte 114 - .2byte 115 - .2byte 116 - .2byte 117 - .2byte 118 - .2byte 119 - .2byte 120 - .2byte 121 - .2byte 122 - .2byte 123 - .2byte 124 - .2byte 125 - .2byte 126 - .2byte 127 - .2byte 128 - .2byte 129 - .2byte 130 - .2byte 131 - .2byte 132 - .2byte 133 - .2byte 134 - .2byte 135 - .2byte 136 - .2byte 137 - .2byte 138 - .2byte 139 - .2byte 140 - .2byte 141 - .2byte 142 - .2byte 143 - .2byte 144 - .2byte 145 - .2byte 146 - .2byte 147 - .2byte 148 - .2byte 149 - .2byte 150 - .2byte 151 - .2byte 152 - .2byte 153 - .2byte 154 - .2byte 155 - .2byte 156 - .2byte 157 - .2byte 158 - .2byte 159 - .2byte 160 - .2byte 161 - .2byte 162 - .2byte 163 - .2byte 164 - .2byte 165 - .2byte 166 - .2byte 167 - .2byte 168 - .2byte 169 - .2byte 170 - .2byte 171 - .2byte 172 - .2byte 173 - .2byte 174 - .2byte 175 - .2byte 176 - .2byte 177 - .2byte 178 - .2byte 179 - .2byte 180 - .2byte 181 - .2byte 182 - .2byte 183 - .2byte 184 - .2byte 185 - .2byte 186 - .2byte 187 - .2byte 188 - .2byte 189 - .2byte 190 - .2byte 191 - .2byte 192 - .2byte 193 - .2byte 194 - .2byte 195 - .2byte 196 - .2byte 197 - .2byte 198 - .2byte 199 - .2byte 200 - .2byte 201 - .2byte 202 - .2byte 203 - .2byte 204 - .2byte 205 - .2byte 206 - .2byte 207 - .2byte 208 - .2byte 209 - .2byte 210 - .2byte 211 - .2byte 212 - .2byte 213 - .2byte 214 - .2byte 215 - .2byte 216 - .2byte 217 - .2byte 218 - .2byte 219 - .2byte 220 - .2byte 221 - .2byte 222 - .2byte 223 - .2byte 224 - .2byte 225 - .2byte 226 - .2byte 227 - .2byte 228 - .2byte 229 - .2byte 230 - .2byte 231 - .2byte 232 - .2byte 233 - .2byte 234 - .2byte 235 - .2byte 236 - .2byte 237 - .2byte 238 - .2byte 239 - .2byte 240 - .2byte 241 - .2byte 242 - .2byte 243 - .2byte 244 - .2byte 245 - .2byte 246 - .2byte 247 - .2byte 248 - .2byte 249 - .2byte 250 - .2byte 251 - .2byte 387 - .2byte 388 - .2byte 389 - .2byte 390 - .2byte 391 - .2byte 392 - .2byte 393 - .2byte 394 - .2byte 395 - .2byte 396 - .2byte 397 - .2byte 398 - .2byte 399 - .2byte 400 - .2byte 401 - .2byte 402 - .2byte 403 - .2byte 404 - .2byte 405 - .2byte 406 - .2byte 407 - .2byte 408 - .2byte 409 - .2byte 410 - .2byte 411 - .2byte 252 - .2byte 253 - .2byte 254 - .2byte 255 - .2byte 256 - .2byte 257 - .2byte 258 - .2byte 259 - .2byte 260 - .2byte 261 - .2byte 262 - .2byte 263 - .2byte 264 - .2byte 265 - .2byte 266 - .2byte 267 - .2byte 268 - .2byte 269 - .2byte 270 - .2byte 271 - .2byte 272 - .2byte 273 - .2byte 274 - .2byte 275 - .2byte 290 - .2byte 291 - .2byte 292 - .2byte 276 - .2byte 277 - .2byte 285 - .2byte 286 - .2byte 327 - .2byte 278 - .2byte 279 - .2byte 283 - .2byte 284 - .2byte 320 - .2byte 321 - .2byte 300 - .2byte 301 - .2byte 352 - .2byte 343 - .2byte 344 - .2byte 299 - .2byte 324 - .2byte 302 - .2byte 339 - .2byte 340 - .2byte 370 - .2byte 341 - .2byte 342 - .2byte 349 - .2byte 350 - .2byte 318 - .2byte 319 - .2byte 328 - .2byte 329 - .2byte 330 - .2byte 296 - .2byte 297 - .2byte 309 - .2byte 310 - .2byte 322 - .2byte 323 - .2byte 363 - .2byte 364 - .2byte 365 - .2byte 331 - .2byte 332 - .2byte 361 - .2byte 362 - .2byte 337 - .2byte 338 - .2byte 298 - .2byte 325 - .2byte 326 - .2byte 311 - .2byte 312 - .2byte 303 - .2byte 307 - .2byte 308 - .2byte 333 - .2byte 334 - .2byte 360 - .2byte 355 - .2byte 356 - .2byte 315 - .2byte 287 - .2byte 288 - .2byte 289 - .2byte 316 - .2byte 317 - .2byte 357 - .2byte 293 - .2byte 294 - .2byte 295 - .2byte 366 - .2byte 367 - .2byte 368 - .2byte 359 - .2byte 353 - .2byte 354 - .2byte 336 - .2byte 335 - .2byte 369 - .2byte 304 - .2byte 305 - .2byte 306 - .2byte 351 - .2byte 313 - .2byte 314 - .2byte 345 - .2byte 346 - .2byte 347 - .2byte 348 - .2byte 280 - .2byte 281 - .2byte 282 - .2byte 371 - .2byte 372 - .2byte 373 - .2byte 374 - .2byte 375 - .2byte 376 - .2byte 377 - .2byte 378 - .2byte 379 - .2byte 382 - .2byte 383 - .2byte 384 - .2byte 380 - .2byte 381 - .2byte 385 - .2byte 386 - .2byte 358 - -gHoennToNationalOrder:: @ 831DFB8 - .2byte 252 - .2byte 253 - .2byte 254 - .2byte 255 - .2byte 256 - .2byte 257 - .2byte 258 - .2byte 259 - .2byte 260 - .2byte 261 - .2byte 262 - .2byte 263 - .2byte 264 - .2byte 265 - .2byte 266 - .2byte 267 - .2byte 268 - .2byte 269 - .2byte 270 - .2byte 271 - .2byte 272 - .2byte 273 - .2byte 274 - .2byte 275 - .2byte 276 - .2byte 277 - .2byte 278 - .2byte 279 - .2byte 280 - .2byte 281 - .2byte 282 - .2byte 283 - .2byte 284 - .2byte 285 - .2byte 286 - .2byte 287 - .2byte 288 - .2byte 289 - .2byte 63 - .2byte 64 - .2byte 65 - .2byte 290 - .2byte 291 - .2byte 292 - .2byte 293 - .2byte 294 - .2byte 295 - .2byte 296 - .2byte 297 - .2byte 118 - .2byte 119 - .2byte 129 - .2byte 130 - .2byte 298 - .2byte 183 - .2byte 184 - .2byte 74 - .2byte 75 - .2byte 76 - .2byte 299 - .2byte 300 - .2byte 301 - .2byte 41 - .2byte 42 - .2byte 169 - .2byte 72 - .2byte 73 - .2byte 302 - .2byte 303 - .2byte 304 - .2byte 305 - .2byte 306 - .2byte 66 - .2byte 67 - .2byte 68 - .2byte 307 - .2byte 308 - .2byte 309 - .2byte 310 - .2byte 311 - .2byte 312 - .2byte 81 - .2byte 82 - .2byte 100 - .2byte 101 - .2byte 313 - .2byte 314 - .2byte 43 - .2byte 44 - .2byte 45 - .2byte 182 - .2byte 84 - .2byte 85 - .2byte 315 - .2byte 316 - .2byte 317 - .2byte 318 - .2byte 319 - .2byte 320 - .2byte 321 - .2byte 322 - .2byte 323 - .2byte 218 - .2byte 219 - .2byte 324 - .2byte 88 - .2byte 89 - .2byte 109 - .2byte 110 - .2byte 325 - .2byte 326 - .2byte 27 - .2byte 28 - .2byte 327 - .2byte 227 - .2byte 328 - .2byte 329 - .2byte 330 - .2byte 331 - .2byte 332 - .2byte 333 - .2byte 334 - .2byte 335 - .2byte 336 - .2byte 337 - .2byte 338 - .2byte 339 - .2byte 340 - .2byte 341 - .2byte 342 - .2byte 343 - .2byte 344 - .2byte 345 - .2byte 346 - .2byte 347 - .2byte 348 - .2byte 174 - .2byte 39 - .2byte 40 - .2byte 349 - .2byte 350 - .2byte 351 - .2byte 120 - .2byte 121 - .2byte 352 - .2byte 353 - .2byte 354 - .2byte 355 - .2byte 356 - .2byte 357 - .2byte 358 - .2byte 359 - .2byte 37 - .2byte 38 - .2byte 172 - .2byte 25 - .2byte 26 - .2byte 54 - .2byte 55 - .2byte 360 - .2byte 202 - .2byte 177 - .2byte 178 - .2byte 203 - .2byte 231 - .2byte 232 - .2byte 127 - .2byte 214 - .2byte 111 - .2byte 112 - .2byte 361 - .2byte 362 - .2byte 363 - .2byte 364 - .2byte 365 - .2byte 366 - .2byte 367 - .2byte 368 - .2byte 369 - .2byte 222 - .2byte 170 - .2byte 171 - .2byte 370 - .2byte 116 - .2byte 117 - .2byte 230 - .2byte 371 - .2byte 372 - .2byte 373 - .2byte 374 - .2byte 375 - .2byte 376 - .2byte 377 - .2byte 378 - .2byte 379 - .2byte 380 - .2byte 381 - .2byte 382 - .2byte 383 - .2byte 384 - .2byte 385 - .2byte 386 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 8 - .2byte 9 - .2byte 10 - .2byte 11 - .2byte 12 - .2byte 13 - .2byte 14 - .2byte 15 - .2byte 16 - .2byte 17 - .2byte 18 - .2byte 19 - .2byte 20 - .2byte 21 - .2byte 22 - .2byte 23 - .2byte 24 - .2byte 29 - .2byte 30 - .2byte 31 - .2byte 32 - .2byte 33 - .2byte 34 - .2byte 35 - .2byte 36 - .2byte 46 - .2byte 47 - .2byte 48 - .2byte 49 - .2byte 50 - .2byte 51 - .2byte 52 - .2byte 53 - .2byte 56 - .2byte 57 - .2byte 58 - .2byte 59 - .2byte 60 - .2byte 61 - .2byte 62 - .2byte 69 - .2byte 70 - .2byte 71 - .2byte 77 - .2byte 78 - .2byte 79 - .2byte 80 - .2byte 83 - .2byte 86 - .2byte 87 - .2byte 90 - .2byte 91 - .2byte 92 - .2byte 93 - .2byte 94 - .2byte 95 - .2byte 96 - .2byte 97 - .2byte 98 - .2byte 99 - .2byte 102 - .2byte 103 - .2byte 104 - .2byte 105 - .2byte 106 - .2byte 107 - .2byte 108 - .2byte 113 - .2byte 114 - .2byte 115 - .2byte 122 - .2byte 123 - .2byte 124 - .2byte 125 - .2byte 126 - .2byte 128 - .2byte 131 - .2byte 132 - .2byte 133 - .2byte 134 - .2byte 135 - .2byte 136 - .2byte 137 - .2byte 138 - .2byte 139 - .2byte 140 - .2byte 141 - .2byte 142 - .2byte 143 - .2byte 144 - .2byte 145 - .2byte 146 - .2byte 147 - .2byte 148 - .2byte 149 - .2byte 150 - .2byte 151 - .2byte 152 - .2byte 153 - .2byte 154 - .2byte 155 - .2byte 156 - .2byte 157 - .2byte 158 - .2byte 159 - .2byte 160 - .2byte 161 - .2byte 162 - .2byte 163 - .2byte 164 - .2byte 165 - .2byte 166 - .2byte 167 - .2byte 168 - .2byte 173 - .2byte 175 - .2byte 176 - .2byte 179 - .2byte 180 - .2byte 181 - .2byte 185 - .2byte 186 - .2byte 187 - .2byte 188 - .2byte 189 - .2byte 190 - .2byte 191 - .2byte 192 - .2byte 193 - .2byte 194 - .2byte 195 - .2byte 196 - .2byte 197 - .2byte 198 - .2byte 199 - .2byte 200 - .2byte 201 - .2byte 204 - .2byte 205 - .2byte 206 - .2byte 207 - .2byte 208 - .2byte 209 - .2byte 210 - .2byte 211 - .2byte 212 - .2byte 213 - .2byte 215 - .2byte 216 - .2byte 217 - .2byte 220 - .2byte 221 - .2byte 223 - .2byte 224 - .2byte 225 - .2byte 226 - .2byte 228 - .2byte 229 - .2byte 233 - .2byte 234 - .2byte 235 - .2byte 236 - .2byte 237 - .2byte 238 - .2byte 239 - .2byte 240 - .2byte 241 - .2byte 242 - .2byte 243 - .2byte 244 - .2byte 245 - .2byte 246 - .2byte 247 - .2byte 248 - .2byte 249 - .2byte 250 - .2byte 251 - .2byte 387 - .2byte 388 - .2byte 389 - .2byte 390 - .2byte 391 - .2byte 392 - .2byte 393 - .2byte 394 - .2byte 395 - .2byte 396 - .2byte 397 - .2byte 398 - .2byte 399 - .2byte 400 - .2byte 401 - .2byte 402 - .2byte 403 - .2byte 404 - .2byte 405 - .2byte 406 - .2byte 407 - .2byte 408 - .2byte 409 - .2byte 410 - .2byte 411 diff --git a/data/reset_rtc_screen.s b/data/reset_rtc_screen.s deleted file mode 100644 index 6d3964da8..000000000 --- a/data/reset_rtc_screen.s +++ /dev/null @@ -1,78 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2, 0 - -gUnknown_08510404:: @ 8510404 struct BgTemplate - .4byte 0x000001f0 - - .align 2 -gUnknown_08510408:: @ 8510408 - window_template 0x00, 0x01, 0x01, 0x13, 0x09, 0x0f, 0x0155 - window_template 0x00, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x00e9 - null_window_template - - .align 2 -gUnknown_08510420:: @ 8510420 - window_template 0x00, 0x04, 0x09, 0x15, 0x02, 0x0f, 0x00bf - - .align 2 -gUnknown_08510428:: @ 8510428 - .byte 3, 0, 1, 0, 15, 39, 0, 2, 0, 0, 0, 0 - .byte 4, 0, 0, 0, 23, 0, 1, 3, 0, 0, 0, 0 - .byte 5, 0, 0, 0, 59, 0, 2, 4, 0, 0, 0, 0 - .byte 6, 0, 0, 0, 59, 0, 3, 5, 0, 0, 0, 0 - .byte 7, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0 - - .align 2 -gOamData_08510464:: @ 8510464 - .2byte 0x0000 - .2byte 0x0000 - .2byte 0x0000 - - .align 2 -gResetRtcScreen_DownArrowGfx:: @ 851046C - .incbin "graphics/misc/reset_rtc_screen_downarrow.4bpp" - - .align 2 -gResetRtcScreen_RightArrowGfx:: @ 851048C - .incbin "graphics/misc/reset_rtc_screen_rightarrow.4bpp" - - .align 2 -gResetRtcScreen_ArrowPal: @ 85104AC - .incbin "graphics/misc/reset_rtc_screen_arrow.gbapal" - - .align 2 -gSpriteImageTable_85104B4:: @ 85104B4 - obj_frame_tiles gResetRtcScreen_DownArrowGfx, 0x20 - obj_frame_tiles gResetRtcScreen_RightArrowGfx, 0x20 - - .align 2 -gUnknown_085104C4:: @ 85104C4 - obj_pal gResetRtcScreen_ArrowPal, 0x1000 - - .align 2 -gSpriteAnim_85104CC:: @ 85104CC - obj_image_anim_frame 0, 30 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85104D4: @ 85104D4 - obj_image_anim_frame 0, 30, OBJ_IMAGE_ANIM_V_FLIP - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85104DC:: @ 85104DC - obj_image_anim_frame 1, 30 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnimTable_85104E4:: @ 85104E4 - .4byte gSpriteAnim_85104CC - .4byte gSpriteAnim_85104D4 - .4byte gSpriteAnim_85104DC - - .align 2 -gSpriteTemplate_85104F0:: @ 85104F0 - spr_template 0xFFFF, 0x1000, gOamData_08510464, gSpriteAnimTable_85104E4, gSpriteImageTable_85104B4, gDummySpriteAffineAnimTable, SpriteCallbackDummy diff --git a/data/rom_8011DC0.s b/data/rom_8011DC0.s index a86d4b442..df212a640 100644 --- a/data/rom_8011DC0.s +++ b/data/rom_8011DC0.s @@ -1705,14 +1705,14 @@ gUnknown_082F06F8:: @ 82F06F8 .4byte gText_ReturnToTitle .align 2 -gUnknown_082F0720:: @ 82F0720 struct TextColor +gUnknown_082F0720:: @ 82F0720 .byte 0x00, 0x01, 0x02 .align 2 .byte 0x00, 0x01, 0x02 .align 2 -gUnknown_082F0728:: @ 82F0728 struct TextColor +gUnknown_082F0728:: @ 82F0728 .byte 0x01, 0x02, 0x03 .align 2 diff --git a/data/spinda_spot_graphics.inc b/data/spinda_spot_graphics.inc deleted file mode 100644 index bbe604b82..000000000 --- a/data/spinda_spot_graphics.inc +++ /dev/null @@ -1,81 +0,0 @@ - .align 2 -gSpindaSpotGraphics:: @ 831E2F0 - .byte 16 @ X - .byte 7 @ Y - .2byte 0b0000000001110000 - .2byte 0b0000000111111100 - .2byte 0b0000001111111110 - .2byte 0b0000011111111110 - .2byte 0b0000011111111111 - .2byte 0b0000111111111111 - .2byte 0b0000111111111111 - .2byte 0b0000111111111111 - .2byte 0b0000011111111110 - .2byte 0b0000011111111110 - .2byte 0b0000001111111100 - .2byte 0b0000000111100000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - - .byte 40 @ X - .byte 8 @ Y - .2byte 0b0000000111100000 - .2byte 0b0000001111111000 - .2byte 0b0000011111111100 - .2byte 0b0000111111111110 - .2byte 0b0000111111111110 - .2byte 0b0001111111111111 - .2byte 0b0001111111111111 - .2byte 0b0001111111111111 - .2byte 0b0000111111111110 - .2byte 0b0000111111111110 - .2byte 0b0000011111111100 - .2byte 0b0000011111111000 - .2byte 0b0000000011100000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - - .byte 22 @ X - .byte 25 @ Y - .2byte 0b0000000000011100 - .2byte 0b0000000000111110 - .2byte 0b0000000001111111 - .2byte 0b0000000001111111 - .2byte 0b0000000001111111 - .2byte 0b0000000001111111 - .2byte 0b0000000001111111 - .2byte 0b0000000000111110 - .2byte 0b0000000000011100 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - - .byte 34 @ X - .byte 26 @ Y - .2byte 0b0000000000111100 - .2byte 0b0000000001111110 - .2byte 0b0000000011111111 - .2byte 0b0000000011111111 - .2byte 0b0000000011111111 - .2byte 0b0000000011111111 - .2byte 0b0000000011111111 - .2byte 0b0000000001111110 - .2byte 0b0000000000111100 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 - .2byte 0b0000000000000000 diff --git a/data/title_screen.s b/data/title_screen.s deleted file mode 100644 index b07464ce9..000000000 --- a/data/title_screen.s +++ /dev/null @@ -1,163 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2, 0 - - .incbin "graphics/title_screen/unk_853EF78.gbapal" - - .align 2 -gTitleScreenRayquazaGfx:: @ 853F058 - .incbin "graphics/title_screen/rayquaza.4bpp.lz" - - .align 2 -gTitleScreenRayquazaTilemap:: @ 853F83C - .incbin "graphics/title_screen/rayquaza.bin.lz" - - .align 2 -gTitleScreenLogoShineGfx:: @ 853FB3C - .incbin "graphics/title_screen/logo_shine.4bpp.lz" - - .align 2 -gTitleScreenCloudsGfx:: @ 853FC8C - .incbin "graphics/title_screen/clouds.4bpp.lz" - - .align 2 -gUnknown_0853FF70:: @ 853FF70 - .2byte 0x0010, 0x0110, 0x0210, 0x0310, 0x0410, 0x0510, 0x0610, 0x0710 - .2byte 0x0810, 0x0910, 0x0a10, 0x0b10, 0x0c10, 0x0d10, 0x0e10, 0x0f10 - .2byte 0x100f, 0x100e, 0x100d, 0x100c, 0x100b, 0x100a, 0x1009, 0x1008 - .2byte 0x1007, 0x1006, 0x1005, 0x1004, 0x1003, 0x1002, 0x1001, 0x1000 - .2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000 - .2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000 - .2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000 - .2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000 - - .align 2 -gUnknown_0853FFF0:: @ 853FFF0 - .byte 0xa0, 0x60, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_0853FFF8:: @ 853FFF8 - .byte 0xa0, 0x60, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08540000:: @ 8540000 - .2byte 0x0000, 0x001e, 0xffff, 0x0000 - - .align 2 -gUnknown_08540008:: @ 8540008 - .2byte 0x0040, 0x001e, 0xffff, 0x0000 - - .align 2 -gUnknown_08540010:: @ 8540010 - .4byte gUnknown_08540000 - - .align 2 -gUnknown_08540014:: @ 8540014 - .4byte gUnknown_08540008 - - .align 2 -gUnknown_08540018:: @ 8540018 - spr_template 0x03e8, 0x03e8, gUnknown_0853FFF0, gUnknown_08540010, NULL, gDummySpriteAffineAnimTable, sub_80AA40C - - .align 2 -gUnknown_08540030:: @ 8540030 - spr_template 0x03e8, 0x03e8, gUnknown_0853FFF8, gUnknown_08540014, NULL, gDummySpriteAffineAnimTable, sub_80AA474 - - .align 2 -gUnknown_08540048:: @ 8540048 - obj_tiles gTitleScreenEmeraldVersionGfx, 0x1000, 0x03e8 - null_obj_tiles - - .align 2 -gUnknown_08540058:: @ 8540058 - .byte 0xa0, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08540060:: @ 8540060 - .2byte 0x0001, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540068:: @ 8540068 - .2byte 0x0005, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540070:: @ 8540070 - .2byte 0x0009, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540078:: @ 8540078 - .2byte 0x000d, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540080:: @ 8540080 - .2byte 0x0011, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540088:: @ 8540088 - .2byte 0x0015, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540090:: @ 8540090 - .2byte 0x0019, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540098:: @ 8540098 - .2byte 0x001d, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085400A0:: @ 85400A0 - .2byte 0x0021, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085400A8:: @ 85400A8 - .2byte 0x0025, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_085400B0:: @ 85400B0 - .4byte gUnknown_08540060 - .4byte gUnknown_08540068 - .4byte gUnknown_08540070 - .4byte gUnknown_08540078 - .4byte gUnknown_08540080 - .4byte gUnknown_08540088 - .4byte gUnknown_08540090 - .4byte gUnknown_08540098 - .4byte gUnknown_085400A0 - .4byte gUnknown_085400A8 - - .align 2 -gUnknown_085400D8:: @ 85400D8 - spr_template 0x03e9, 0x03e9, gUnknown_08540058, gUnknown_085400B0, NULL, gDummySpriteAffineAnimTable, sub_80AA4B4 - - .align 2 -gUnknown_085400F0:: @ 85400F0 - obj_tiles gTitleScreenPressStartGfx, 0x0520, 0x03e9 - null_obj_tiles - - .align 2 -gUnknown_08540100:: @ 8540100 - obj_pal gTitleScreenPressStartPal, 0x03e9 - null_obj_pal - - .align 2 -gUnknown_08540110:: @ 8540110 - .byte 0xa0, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08540118:: @ 8540118 - .2byte 0x0000, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08540120:: @ 8540120 - .4byte gUnknown_08540118 - - .align 2 -gUnknown_08540124:: @ 8540124 - spr_template 0x03ea, 0x03e9, gUnknown_08540110, gUnknown_08540120, NULL, gDummySpriteAffineAnimTable, title_screen_logo_shine_obj_callback_type1 - - .align 2 -gUnknown_0854013C:: @ 854013C - obj_tiles gTitleScreenLogoShineGfx, 0x0800, 0x03ea - null_obj_tiles diff --git a/data/tm_hm_learnsets.inc b/data/tm_hm_learnsets.inc deleted file mode 100644 index 41d12fcaa..000000000 --- a/data/tm_hm_learnsets.inc +++ /dev/null @@ -1,414 +0,0 @@ - .align 2 -gTMHMLearnsets:: @ 831E898 - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ ?????????? - .8byte 0b0011100100000111100000100010000100001101010000011100100000 @ Bulbasaur - .8byte 0b0011100100000111100000100010000100001101010000011100100000 @ Ivysaur - .8byte 0b0011100100000111100000100010000110001101010100011100110000 @ Venusaur - .8byte 0b0010100110000111101010010011001100010100010000011000100011 @ Charmander - .8byte 0b0010100110000111101010010011001100010100010000011000100011 @ Charmeleon - .8byte 0b0010101110010111101010010011001110010100010100011000110011 @ Charizard - .8byte 0b1110110000000111100000000011001100010100110011001001100101 @ Squirtle - .8byte 0b1110110000000111100000000011001100010100110011001001100101 @ Wartortle - .8byte 0b1110110000000111100000000011001110010100110111001001110101 @ Blastoise - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ Caterpie - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ Metapod - .8byte 0b0001000000101111101000000010110100001111110100011000100000 @ Butterfree - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ Weedle - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ Kakuna - .8byte 0b0010000100001111101000100011000100001101010100011000100000 @ Beedrill - .8byte 0b0000001000011111101000000010000100000100110000011000100000 @ Pidgey - .8byte 0b0000001000011111101000000010000100000100110000011000100000 @ Pidgeotto - .8byte 0b0000001000011111101000000010000100000100110100011000100000 @ Pidgeot - .8byte 0b0010000100001111100000001010101101110100110011111000100000 @ Rattata - .8byte 0b0010100100001111100000001010101101110100110111111000110000 @ Raticate - .8byte 0b0000001000011111101000000010000100000100110000011000100000 @ Spearow - .8byte 0b0000001000011111101000000010000100000100110100011000100000 @ Fearow - .8byte 0b0000100001001111110000100010001110010101110000011000100000 @ Ekans - .8byte 0b0000100001001111110000100010001110010101110100011000100000 @ Arbok - .8byte 0b0011100000000111100000001011001101110100111000001000100001 @ Pikachu - .8byte 0b0011100000001111100000001011001101110100111100001000100001 @ Raichu - .8byte 0b0010100100001111101101000011001110010100010000011000100001 @ Sandshrew - .8byte 0b0010100100001111101101000011001110010100010100011000100001 @ Sandslash - .8byte 0b0010100100001111101000101010001101110100110011011000100100 @ Nidoran♀ - .8byte 0b0010100100001111101000101010001101110100110011011000100100 @ Nidorina - .8byte 0b0010110100001111111111111011101111110100110111111000110101 @ Nidoqueen - .8byte 0b0010100100001111100000101010001101110100110011011000100100 @ Nidoran♂ - .8byte 0b0010100100001111100000101010001101110100110011011000100100 @ Nidorino - .8byte 0b0010110100001111110111111011101111110100110111111000110101 @ Nidoking - .8byte 0b0001100001000111100010011111111101111110111011011000101101 @ Clefairy - .8byte 0b0001100001000111100010011111111101111110111111011000101101 @ Clefable - .8byte 0b0000000010000111100010010010001100010110010000011000110000 @ Vulpix - .8byte 0b0000000010000111100010010010001100010110010100011000110000 @ Ninetales - .8byte 0b0001100001000111100010011111111101101110111011011000100101 @ Jigglypuff - .8byte 0b0001100001000111100010011111111101101110111111011000100101 @ Wigglytuff - .8byte 0b0000000001011111111000100010100100000101110000111000100000 @ Zubat - .8byte 0b0000000001011111111000100010100100000101110100111000100000 @ Golbat - .8byte 0b0001000100000111100000100010000100001101010000011100100000 @ Oddish - .8byte 0b0001000100000111100000100010000100001101010000011100100000 @ Gloom - .8byte 0b0001000100000111100000100010000100001101010100011100100000 @ Vileplume - .8byte 0b0011000100001111101000100010001100001101010000011100100000 @ Paras - .8byte 0b0011000100001111101000100010001100001101010100011100100000 @ Parasect - .8byte 0b0001000000101111100000100010010100001101010000011000100000 @ Venonat - .8byte 0b0001000000101111101000100010010100001101010100011000100000 @ Venomoth - .8byte 0b0010000100001111101100100010001110000100010000011000100000 @ Diglett - .8byte 0b0010000100001111101100100010001110000100010100011000100000 @ Dugtrio - .8byte 0b0001000101001111111000001010101101110100110000111000100100 @ Meowth - .8byte 0b0001000101001111111000001010101101110100110100111000110100 @ Persian - .8byte 0b1111110000000111101000000011001100010100110011001001101101 @ Psyduck - .8byte 0b1111110000000111101000000011001100010100110111001001101101 @ Golduck - .8byte 0b0010100010001111101100000011001111110100110000111010100001 @ Mankey - .8byte 0b0010100010001111101100000011001111110100110100111010100001 @ Primeape - .8byte 0b0010100010001111101010010010001100010100010000011000110000 @ Growlithe - .8byte 0b0010100010001111101010010010001100010100010100011000110000 @ Arcanine - .8byte 0b1100010000001111100000000010011100000100110011001001100100 @ Poliwag - .8byte 0b1110110000001111100000000011011110000100110011001001100101 @ Poliwhirl - .8byte 0b1110110000001111100100000011011110000100110111001011100101 @ Poliwrath - .8byte 0b0001000001101111110000001110110100010110111000111000101001 @ Abra - .8byte 0b0001000001101111110000001110110100010110111000111000101001 @ Kadabra - .8byte 0b0001000001101111110000001110110100010110111100111000101001 @ Alakazam - .8byte 0b0010100000001111100110010011001110000100110000011010100001 @ Machop - .8byte 0b0010100000001111100110010011001110000100110000011010100001 @ Machoke - .8byte 0b0010100000001111100110010011001110000100110100011010100001 @ Machamp - .8byte 0b0001000100001111100000100010000100001101010000011100100000 @ Bellsprout - .8byte 0b0001000100001111100000100010000100001101010000011100100000 @ Weepinbell - .8byte 0b0001000100001111100000100010000100001101010100011100100000 @ Victreebel - .8byte 0b1100010100001111100000100010000100000101110011001001100100 @ Tentacool - .8byte 0b1100010100001111100000100010000100000101110111001001100100 @ Tentacruel - .8byte 0b0010100000000111100111010011001110000100010000011000100001 @ Geodude - .8byte 0b0010100000000111100111010011001110000100010000011000100001 @ Graveler - .8byte 0b0010100000000111100111010011001110000100010100011000110001 @ Golem - .8byte 0b0000100010000111100010010010000100011100010000011000100000 @ Ponyta - .8byte 0b0000100010000111100010010010000100011100010100011000100000 @ Rapidash - .8byte 0b1001110000100111100010010010111110010110110011011001101100 @ Slowpoke - .8byte 0b1011110000100111100010010011111110010110110111011001101101 @ Slowbro - .8byte 0b0001000000000011100000001110000101100100110000011000100000 @ Magnemite - .8byte 0b0001000000000011100000001110000101100100110100011000100000 @ Magneton - .8byte 0b0000001100011111101000000010000100010100010000011000100000 @ Farfetch'd - .8byte 0b0000001000011111101000000010000100000100010000011000100000 @ Doduo - .8byte 0b0000001000011111111000000010000100000100010100111000100000 @ Dodrio - .8byte 0b1100010000001111100000000010000100000110110011001001100100 @ Seel - .8byte 0b1100010000001111100000000010000100000110110111001001100100 @ Dewgong - .8byte 0b0000000000001111110110111010001101100101110000111000100000 @ Grimer - .8byte 0b0010100000001111110110111011001101100101110100111000100001 @ Muk - .8byte 0b1000010000000111100000000010000100000100110011001001100100 @ Shellder - .8byte 0b1000010000000111110000000010000100000100110111001001100100 @ Cloyster - .8byte 0b0000000001101111110000100010110100100101110000111000100000 @ Gastly - .8byte 0b0000000001101111110000100010110100100101110000111000100000 @ Haunter - .8byte 0b0010100001101111110000100011110101100101110100111000100001 @ Gengar - .8byte 0b0010100000000111110101000010001110010100010000111000110000 @ Onix - .8byte 0b0001000001101111110000000111110100000110111000111000101001 @ Drowzee - .8byte 0b0001000001101111110000000111110100000110111100111000101001 @ Hypno - .8byte 0b1010110100001111100100000010001100000100110011001001100100 @ Krabby - .8byte 0b1010110100001111100100000010001100000100110111001001100100 @ Kingler - .8byte 0b0001000000001011110000001010000101100100111000101000100000 @ Voltorb - .8byte 0b0001000000001011110000001010000101100100111100101000100000 @ Electrode - .8byte 0b0001100000101111100000100110010100001101011000011100100000 @ Exeggcute - .8byte 0b0001100000101111100000100110010100001101011100011100100000 @ Exeggutor - .8byte 0b0010100000001111101111010011001110010100010011011000100001 @ Cubone - .8byte 0b0010100000001111101111010011001110010100010111011000100001 @ Marowak - .8byte 0b0010100000001111100100000011000110000100110000011010100001 @ Hitmonlee - .8byte 0b0010100000001111100100000011000110000100110000011010100001 @ Hitmonchan - .8byte 0b0010110100001111100111011011101111111100110111011000100101 @ Lickitung - .8byte 0b0001000000001111110010111010100101100100110000111000100000 @ Koffing - .8byte 0b0001000000001111110010111010100101100100110100111000100000 @ Weezing - .8byte 0b0010100000001111100111011010001111110100110011011000110000 @ Rhyhorn - .8byte 0b0010110100001111100111011011001111110100110111011000110001 @ Rhydon - .8byte 0b0011100001100111100111011011110111111110111111011001101101 @ Chansey - .8byte 0b0011000100001111100000100010000100001101010100011100100000 @ Tangela - .8byte 0b0010110100001111101111011011101111111100110111011001110101 @ Kangaskhan - .8byte 0b1100010000000111100000000010000100000100110011001001100100 @ Horsea - .8byte 0b1100010000000111100000000010000100000100110111001001100100 @ Seadra - .8byte 0b1100010000000111100000000010000100000100110011001001100100 @ Goldeen - .8byte 0b1100010000000111100000000010000100000100110111001001100100 @ Seaking - .8byte 0b1101010000000011100000000110010101100100111011001001100100 @ Staryu - .8byte 0b1101010000100011100000000110010101100100111111001001100100 @ Starmie - .8byte 0b0001000001101111110000001111110101101110111100111000101001 @ Mr. mime - .8byte 0b0010000100011111101000000010000100000100110100011000100000 @ Scyther - .8byte 0b0001000000101111110000000111110100000100111111101001101101 @ Jynx - .8byte 0b0011100000001111100000001011010101110100111100001000100001 @ Electabuzz - .8byte 0b0010100000001111100010010011010100010100010100011000100001 @ Magmar - .8byte 0b0010100100001111100100000011001110000100110100011010100001 @ Pinsir - .8byte 0b0010110000000111100111011010000111111100110111011000100100 @ Tauros - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ Magikarp - .8byte 0b1110110000000111110011010010000111100100110111101001110100 @ Gyarados - .8byte 0b1110110000000111100000001010010101110110110111001001110100 @ Lapras - .8byte 0b0000000000000000000000000000000000000000000000000000000000 @ Ditto - .8byte 0b0000000000000111100000000010101100010100110000011000100000 @ Eevee - .8byte 0b1100010000000111100000000010101100010100110111011001110100 @ Vaporeon - .8byte 0b0001000000000111100000001010101101110100110100011000110000 @ Jolteon - .8byte 0b0000000010000111100010010010101100010100110100011000110000 @ Flareon - .8byte 0b0001000000001011101000001010110101111100110111011000100000 @ Porygon - .8byte 0b1110010000001111100101000010000100000100110011001001100100 @ Omanyte - .8byte 0b1110010000001111100101000010000100000100110111001001100100 @ Omastar - .8byte 0b0110010000001111101101000010001100000101110011001001100100 @ Kabuto - .8byte 0b1110010100001111101101000011001100000101110111001001100100 @ Kabutops - .8byte 0b0010101000011111111111010010000110010100110100111000110010 @ Aerodactyl - .8byte 0b0000110000000111100111011011110111101100110111011000100101 @ Snorlax - .8byte 0b0010001000010011101001000110000100000100110111011001110100 @ Articuno - .8byte 0b0011001000010011101001001010000101100100111100011000110000 @ Zapdos - .8byte 0b0010001010010011101011010010000100000110110100011000110000 @ Moltres - .8byte 0b0100010000000111100010011010000101110110110111011001100100 @ Dratini - .8byte 0b0100010000000111100010011010000101110110110111011001100100 @ Dragonair - .8byte 0b1110111100010111101111011011000111110110110111011001110111 @ Dragonite - .8byte 0b0011100001100011111111011111110111111110111111111011101101 @ Mewtwo - .8byte 0b1111111111111111111111111111111111111111111111111111111111 @ Mew - .8byte 0b0001000100000111100000000110000100011111011000011100100000 @ Chikorita - .8byte 0b0011100100000111100000000110000100011111011000011100100000 @ Bayleef - .8byte 0b0011100100000111100000000110000110011111011100011100100000 @ Meganium - .8byte 0b0000000110000111101010010010001100000100010000011000100000 @ Cyndaquil - .8byte 0b0010100110000111101010010011001100000100010000011000110001 @ Quilava - .8byte 0b0010100110000111101010010011001110000100010100011000110001 @ Typhlosion - .8byte 0b1100010100000111101000000011001100010100110011001001100101 @ Totodile - .8byte 0b1110110100000111101000000011001100010100110011001001110101 @ Croconaw - .8byte 0b1110110100000111101000000011001110010100110111001001110111 @ Feraligatr - .8byte 0b0000010100001111100000011011101100111100110001011000100101 @ Sentret - .8byte 0b0010110100001111100000011011101101111100110111011000100101 @ Furret - .8byte 0b0001001000011111101000000110110100000100110000011000100000 @ Hoothoot - .8byte 0b0001001000011111101000000110110100000100110100011000100000 @ Noctowl - .8byte 0b0001000000001111101000000111001100001111011000011000100001 @ Ledyba - .8byte 0b0001000000001111101000000111001100001111011100011000100001 @ Ledian - .8byte 0b0001000000001111100000100010011100001101010000011000100000 @ Spinarak - .8byte 0b0001000000001111100000100010011100001101010100011000100000 @ Ariados - .8byte 0b0000001001011111111000100010100100000101110100111000100000 @ Crobat - .8byte 0b1101010000000111100000001010000101100100110011001001100100 @ Chinchou - .8byte 0b1101010000000111100000001010000101100100110111001001100100 @ Lanturn - .8byte 0b0001000000000111100000001010000101110100111000001000100000 @ Pichu - .8byte 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TRAINER_CLASS_NAME_COOLTRAINER_1 - .byte TRAINER_CLASS_NAME_BIRD_KEEPER - .byte TRAINER_CLASS_NAME_COLLECTOR - .byte TRAINER_CLASS_NAME_TEAM_AQUA - .byte TRAINER_CLASS_NAME_SWIMMER_M - .byte TRAINER_CLASS_NAME_TEAM_MAGMA - .byte TRAINER_CLASS_NAME_EXPERT - .byte TRAINER_CLASS_NAME_BLACK_BELT - .byte TRAINER_CLASS_NAME_AQUA_LEADER - .byte TRAINER_CLASS_NAME_HEX_MANIAC - .byte TRAINER_CLASS_NAME_AROMA_LADY - .byte TRAINER_CLASS_NAME_RUIN_MANIAC - .byte TRAINER_CLASS_NAME_INTERVIEWER - .byte TRAINER_CLASS_NAME_TUBER_1 - .byte TRAINER_CLASS_NAME_TUBER_2 - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 - .byte TRAINER_CLASS_NAME_LADY - .byte TRAINER_CLASS_NAME_BEAUTY - .byte TRAINER_CLASS_NAME_RICH_BOY - .byte TRAINER_CLASS_NAME_EXPERT - .byte TRAINER_CLASS_NAME_POKEMANIAC - .byte TRAINER_CLASS_NAME_TEAM_MAGMA - .byte TRAINER_CLASS_NAME_GUITARIST - .byte TRAINER_CLASS_NAME_KINDLER - .byte TRAINER_CLASS_NAME_CAMPER - .byte TRAINER_CLASS_NAME_PICNICKER - .byte TRAINER_CLASS_NAME_BUG_MANIAC - .byte TRAINER_CLASS_NAME_PSYCHIC - .byte TRAINER_CLASS_NAME_PSYCHIC - .byte TRAINER_CLASS_NAME_GENTLEMAN - .byte TRAINER_CLASS_NAME_ELITE_FOUR - .byte TRAINER_CLASS_NAME_ELITE_FOUR - .byte TRAINER_CLASS_NAME_LEADER - .byte TRAINER_CLASS_NAME_LEADER - .byte TRAINER_CLASS_NAME_LEADER - .byte TRAINER_CLASS_NAME_SCHOOL_KID - .byte TRAINER_CLASS_NAME_SCHOOL_KID - .byte TRAINER_CLASS_NAME_SR_AND_JR - .byte TRAINER_CLASS_NAME_POKEFAN - .byte TRAINER_CLASS_NAME_POKEFAN - .byte TRAINER_CLASS_NAME_YOUNGSTER - .byte TRAINER_CLASS_NAME_CHAMPION - .byte TRAINER_CLASS_NAME_FISHERMAN - .byte TRAINER_CLASS_NAME_TRIATHLETE - .byte TRAINER_CLASS_NAME_TRIATHLETE - .byte TRAINER_CLASS_NAME_TRIATHLETE - .byte TRAINER_CLASS_NAME_TRIATHLETE - .byte TRAINER_CLASS_NAME_TRIATHLETE - .byte TRAINER_CLASS_NAME_TRIATHLETE - .byte TRAINER_CLASS_NAME_DRAGON_TAMER - .byte TRAINER_CLASS_NAME_NINJA_BOY - .byte TRAINER_CLASS_NAME_BATTLE_GIRL - .byte TRAINER_CLASS_NAME_PARASOL_LADY - .byte TRAINER_CLASS_NAME_SWIMMER_F - .byte TRAINER_CLASS_NAME_TWINS - .byte TRAINER_CLASS_NAME_SAILOR - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_BREEDER - .byte TRAINER_CLASS_NAME_BUG_CATCHER - .byte TRAINER_CLASS_NAME_PKMN_RANGER - .byte TRAINER_CLASS_NAME_PKMN_RANGER - .byte TRAINER_CLASS_NAME_MAGMA_LEADER - .byte TRAINER_CLASS_NAME_LASS - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE - .byte TRAINER_CLASS_NAME_OLD_COUPLE - .byte TRAINER_CLASS_NAME_SIS_AND_BRO - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_SALON_MAIDEN - .byte TRAINER_CLASS_NAME_DOME_ACE - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_4 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_4 diff --git a/data/trainer_money.inc b/data/trainer_money.inc index 00aaa6cfb..5b8032d95 100644 --- a/data/trainer_money.inc +++ b/data/trainer_money.inc @@ -1,59 +1,59 @@ @ This is a factor in how much money you get for beating a trainer. .align 2 gTrainerMoneyTable:: @ 831AEB8 - .byte TRAINER_CLASS_NAME_TEAM_AQUA, 5, 0, 0 - .byte TRAINER_CLASS_NAME_AQUA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_NAME_AQUA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_NAME_AROMA_LADY, 10, 0, 0 - .byte TRAINER_CLASS_NAME_RUIN_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_NAME_INTERVIEWER, 12, 0, 0 - .byte TRAINER_CLASS_NAME_TUBER_1, 1, 0, 0 - .byte TRAINER_CLASS_NAME_TUBER_2, 1, 0, 0 - .byte TRAINER_CLASS_NAME_SIS_AND_BRO, 3, 0, 0 - .byte TRAINER_CLASS_NAME_COOLTRAINER_1, 12, 0, 0 - .byte TRAINER_CLASS_NAME_HEX_MANIAC, 6, 0, 0 - .byte TRAINER_CLASS_NAME_LADY, 50, 0, 0 - .byte TRAINER_CLASS_NAME_BEAUTY, 20, 0, 0 - .byte TRAINER_CLASS_NAME_RICH_BOY, 50, 0, 0 - .byte TRAINER_CLASS_NAME_POKEMANIAC, 15, 0, 0 - .byte TRAINER_CLASS_NAME_SWIMMER_M, 2, 0, 0 - .byte TRAINER_CLASS_NAME_BLACK_BELT, 8, 0, 0 - .byte TRAINER_CLASS_NAME_GUITARIST, 8, 0, 0 - .byte TRAINER_CLASS_NAME_KINDLER, 8, 0, 0 - .byte TRAINER_CLASS_NAME_CAMPER, 4, 0, 0 - .byte TRAINER_CLASS_NAME_OLD_COUPLE, 10, 0, 0 - .byte TRAINER_CLASS_NAME_BUG_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_NAME_PSYCHIC, 6, 0, 0 - .byte TRAINER_CLASS_NAME_GENTLEMAN, 20, 0, 0 - .byte TRAINER_CLASS_NAME_ELITE_FOUR, 25, 0, 0 - .byte TRAINER_CLASS_NAME_LEADER, 25, 0, 0 - .byte TRAINER_CLASS_NAME_SCHOOL_KID, 5, 0, 0 - .byte TRAINER_CLASS_NAME_SR_AND_JR, 4, 0, 0 - .byte TRAINER_CLASS_NAME_POKEFAN, 20, 0, 0 - .byte TRAINER_CLASS_NAME_EXPERT, 10, 0, 0 - .byte TRAINER_CLASS_NAME_YOUNGSTER, 4, 0, 0 - .byte TRAINER_CLASS_NAME_CHAMPION, 50, 0, 0 - .byte TRAINER_CLASS_NAME_FISHERMAN, 10, 0, 0 - .byte TRAINER_CLASS_NAME_TRIATHLETE, 10, 0, 0 - .byte TRAINER_CLASS_NAME_DRAGON_TAMER, 12, 0, 0 - .byte TRAINER_CLASS_NAME_BIRD_KEEPER, 8, 0, 0 - .byte TRAINER_CLASS_NAME_NINJA_BOY, 3, 0, 0 - .byte TRAINER_CLASS_NAME_BATTLE_GIRL, 6, 0, 0 - .byte TRAINER_CLASS_NAME_PARASOL_LADY, 10, 0, 0 - .byte TRAINER_CLASS_NAME_SWIMMER_F, 2, 0, 0 - .byte TRAINER_CLASS_NAME_PICNICKER, 4, 0, 0 - .byte TRAINER_CLASS_NAME_TWINS, 3, 0, 0 - .byte TRAINER_CLASS_NAME_SAILOR, 8, 0, 0 - .byte TRAINER_CLASS_NAME_COLLECTOR, 15, 0, 0 - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3, 15, 0, 0 - .byte TRAINER_CLASS_NAME_PKMN_BREEDER, 10, 0, 0 - .byte TRAINER_CLASS_NAME_PKMN_RANGER, 12, 0, 0 - .byte TRAINER_CLASS_NAME_TEAM_MAGMA, 5, 0, 0 - .byte TRAINER_CLASS_NAME_MAGMA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_NAME_MAGMA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_NAME_LASS, 4, 0, 0 - .byte TRAINER_CLASS_NAME_BUG_CATCHER, 4, 0, 0 - .byte TRAINER_CLASS_NAME_HIKER, 10, 0, 0 - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE, 8, 0, 0 - .byte TRAINER_CLASS_LEADER_1, 10, 0, 0 + .byte TRAINER_CLASS_TEAM_AQUA, 5, 0, 0 + .byte TRAINER_CLASS_AQUA_ADMIN, 10, 0, 0 + .byte TRAINER_CLASS_AQUA_LEADER, 20, 0, 0 + .byte TRAINER_CLASS_AROMA_LADY, 10, 0, 0 + .byte TRAINER_CLASS_RUIN_MANIAC, 15, 0, 0 + .byte TRAINER_CLASS_INTERVIEWER, 12, 0, 0 + .byte TRAINER_CLASS_TUBER_1, 1, 0, 0 + .byte TRAINER_CLASS_TUBER_2, 1, 0, 0 + .byte TRAINER_CLASS_SIS_AND_BRO, 3, 0, 0 + .byte TRAINER_CLASS_COOLTRAINER_1, 12, 0, 0 + .byte TRAINER_CLASS_HEX_MANIAC, 6, 0, 0 + .byte TRAINER_CLASS_LADY, 50, 0, 0 + .byte TRAINER_CLASS_BEAUTY, 20, 0, 0 + .byte TRAINER_CLASS_RICH_BOY, 50, 0, 0 + .byte TRAINER_CLASS_POKEMANIAC, 15, 0, 0 + .byte TRAINER_CLASS_SWIMMER_M, 2, 0, 0 + .byte TRAINER_CLASS_BLACK_BELT, 8, 0, 0 + .byte TRAINER_CLASS_GUITARIST, 8, 0, 0 + .byte TRAINER_CLASS_KINDLER, 8, 0, 0 + .byte TRAINER_CLASS_CAMPER, 4, 0, 0 + .byte TRAINER_CLASS_OLD_COUPLE, 10, 0, 0 + .byte TRAINER_CLASS_BUG_MANIAC, 15, 0, 0 + .byte TRAINER_CLASS_PSYCHIC, 6, 0, 0 + .byte TRAINER_CLASS_GENTLEMAN, 20, 0, 0 + .byte TRAINER_CLASS_ELITE_FOUR, 25, 0, 0 + .byte TRAINER_CLASS_LEADER, 25, 0, 0 + .byte TRAINER_CLASS_SCHOOL_KID, 5, 0, 0 + .byte TRAINER_CLASS_SR_AND_JR, 4, 0, 0 + .byte TRAINER_CLASS_POKEFAN, 20, 0, 0 + .byte TRAINER_CLASS_EXPERT, 10, 0, 0 + .byte TRAINER_CLASS_YOUNGSTER, 4, 0, 0 + .byte TRAINER_CLASS_CHAMPION, 50, 0, 0 + .byte TRAINER_CLASS_FISHERMAN, 10, 0, 0 + .byte TRAINER_CLASS_TRIATHLETE, 10, 0, 0 + .byte TRAINER_CLASS_DRAGON_TAMER, 12, 0, 0 + .byte TRAINER_CLASS_BIRD_KEEPER, 8, 0, 0 + .byte TRAINER_CLASS_NINJA_BOY, 3, 0, 0 + .byte TRAINER_CLASS_BATTLE_GIRL, 6, 0, 0 + .byte TRAINER_CLASS_PARASOL_LADY, 10, 0, 0 + .byte TRAINER_CLASS_SWIMMER_F, 2, 0, 0 + .byte TRAINER_CLASS_PICNICKER, 4, 0, 0 + .byte TRAINER_CLASS_TWINS, 3, 0, 0 + .byte TRAINER_CLASS_SAILOR, 8, 0, 0 + .byte TRAINER_CLASS_COLLECTOR, 15, 0, 0 + .byte TRAINER_CLASS_PKMN_TRAINER_3, 15, 0, 0 + .byte TRAINER_CLASS_PKMN_BREEDER, 10, 0, 0 + .byte TRAINER_CLASS_PKMN_RANGER, 12, 0, 0 + .byte TRAINER_CLASS_TEAM_MAGMA, 5, 0, 0 + .byte TRAINER_CLASS_MAGMA_ADMIN, 10, 0, 0 + .byte TRAINER_CLASS_MAGMA_LEADER, 20, 0, 0 + .byte TRAINER_CLASS_LASS, 4, 0, 0 + .byte TRAINER_CLASS_BUG_CATCHER, 4, 0, 0 + .byte TRAINER_CLASS_HIKER, 10, 0, 0 + .byte TRAINER_CLASS_YOUNG_COUPLE, 8, 0, 0 + .byte TRAINER_CLASS_WINSTRATE, 10, 0, 0 .byte -1, 5, 0, 0 diff --git a/data/trainer_pic_indices.inc b/data/trainer_pic_indices.inc deleted file mode 100644 index 22fb9aaa2..000000000 --- a/data/trainer_pic_indices.inc +++ /dev/null @@ -1,84 +0,0 @@ - .align 2 -gUnknown_0831F578:: @ 831F578 - .byte TRAINER_PIC_HIKER - .byte TRAINER_PIC_AQUA_GRUNT_M - .byte TRAINER_PIC_POKEMON_BREEDER_F - .byte TRAINER_PIC_COOL_TRAINER_M - .byte TRAINER_PIC_BIRD_KEEPER - .byte TRAINER_PIC_COLLECTOR - .byte TRAINER_PIC_AQUA_GRUNT_F - .byte TRAINER_PIC_SWIMMER_M - .byte TRAINER_PIC_MAGMA_GRUNT_M - .byte TRAINER_PIC_EXPERT_M - .byte TRAINER_PIC_BLACK_BELT - .byte TRAINER_PIC_AQUA_LEADER_ARCHIE - .byte TRAINER_PIC_HEX_MANIAC - .byte TRAINER_PIC_AROMA_LADY - .byte TRAINER_PIC_RUIN_MANIAC - .byte TRAINER_PIC_INTERVIEWER - .byte TRAINER_PIC_TUBER_F - .byte TRAINER_PIC_TUBER_M - .byte TRAINER_PIC_COOL_TRAINER_F - .byte TRAINER_PIC_LADY - .byte TRAINER_PIC_BEAUTY - .byte TRAINER_PIC_RICH_BOY - .byte TRAINER_PIC_EXPERT_F - .byte TRAINER_PIC_POKEMANIAC - .byte TRAINER_PIC_MAGMA_GRUNT_F - .byte TRAINER_PIC_GUITARIST - .byte TRAINER_PIC_KINDLER - .byte TRAINER_PIC_CAMPER - .byte TRAINER_PIC_PICNICKER - .byte TRAINER_PIC_BUG_MANIAC - .byte TRAINER_PIC_PSYCHIC_M - .byte TRAINER_PIC_PSYCHIC_F - .byte TRAINER_PIC_GENTLEMAN - .byte TRAINER_PIC_ELITE_FOUR_SIDNEY - .byte TRAINER_PIC_ELITE_FOUR_PHOEBE - .byte TRAINER_PIC_LEADER_ROXANNE - .byte TRAINER_PIC_LEADER_BRAWLY - .byte TRAINER_PIC_LEADER_TATE_AND_LIZA - .byte TRAINER_PIC_SCHOOL_KID_M - .byte TRAINER_PIC_SCHOOL_KID_F - .byte TRAINER_PIC_SR_AND_JR - .byte TRAINER_PIC_WINSTRATE_M - .byte TRAINER_PIC_WINSTRATE_F - .byte TRAINER_PIC_YOUNGSTER - .byte TRAINER_PIC_CHAMPION_WALLACE - .byte TRAINER_PIC_FISHERMAN - .byte TRAINER_PIC_CYCLING_TRIATHLETE_M - .byte TRAINER_PIC_CYCLING_TRIATHLETE_F - .byte TRAINER_PIC_RUNNING_TRIATHLETE_M - .byte TRAINER_PIC_RUNNING_TRIATHLETE_F - .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M - .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F - .byte TRAINER_PIC_DRAGON_TAMER - .byte TRAINER_PIC_NINJA_BOY - .byte TRAINER_PIC_BATTLE_GIRL - .byte TRAINER_PIC_PARASOL_LADY - .byte TRAINER_PIC_SWIMMER_F - .byte TRAINER_PIC_TWINS - .byte TRAINER_PIC_SAILOR - .byte TRAINER_PIC_WALLY - .byte TRAINER_PIC_BRENDAN - .byte TRAINER_PIC_BRENDAN - .byte TRAINER_PIC_BRENDAN - .byte TRAINER_PIC_MAY - .byte TRAINER_PIC_MAY - .byte TRAINER_PIC_MAY - .byte TRAINER_PIC_POKEMON_BREEDER_M - .byte TRAINER_PIC_BUG_CATCHER - .byte TRAINER_PIC_POKEMON_RANGER_M - .byte TRAINER_PIC_POKEMON_RANGER_F - .byte TRAINER_PIC_MAGMA_LEADER_MAXIE - .byte TRAINER_PIC_LASS - .byte TRAINER_PIC_YOUNG_COUPLE - .byte TRAINER_PIC_OLD_COUPLE - .byte TRAINER_PIC_SIS_AND_BRO - .byte TRAINER_PIC_STEVEN - .byte TRAINER_PIC_SALON_MAIDEN_ANABEL - .byte TRAINER_PIC_DOME_ACE_TUCKER - .byte TRAINER_PIC_RED - .byte TRAINER_PIC_LEAF - .byte TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN - .byte TRAINER_PIC_RUBY_SAPPHIRE_MAY diff --git a/data/trainers.inc b/data/trainers.inc index f3fd0674f..b401c2a77 100644 --- a/data/trainers.inc +++ b/data/trainers.inc @@ -2,7 +2,7 @@ gTrainers:: @ 8310030 @ NONE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_1 + .byte TRAINER_CLASS_PKMN_TRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "$", 12 @@ -14,7 +14,7 @@ gTrainers:: @ 8310030 @ SAWYER_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "SAWYER$", 12 @@ -26,7 +26,7 @@ gTrainers:: @ 8310030 @ GRUNT_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -38,7 +38,7 @@ gTrainers:: @ 8310030 @ GRUNT_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -50,7 +50,7 @@ gTrainers:: @ 8310030 @ GRUNT_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -62,7 +62,7 @@ gTrainers:: @ 8310030 @ GRUNT_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -74,7 +74,7 @@ gTrainers:: @ 8310030 @ GRUNT_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -86,7 +86,7 @@ gTrainers:: @ 8310030 @ GRUNT_6 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -98,7 +98,7 @@ gTrainers:: @ 8310030 @ GRUNT_7 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -110,7 +110,7 @@ gTrainers:: @ 8310030 @ GABRIELLE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "GABRIELLE$", 12 @@ -122,7 +122,7 @@ gTrainers:: @ 8310030 @ GRUNT_8 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -134,7 +134,7 @@ gTrainers:: @ 8310030 @ MARCEL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "MARCEL$", 12 @@ -146,7 +146,7 @@ gTrainers:: @ 8310030 @ ALBERTO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ALBERTO$", 12 @@ -158,7 +158,7 @@ gTrainers:: @ 8310030 @ ED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "ED$", 12 @@ -170,7 +170,7 @@ gTrainers:: @ 8310030 @ GRUNT_9 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -182,7 +182,7 @@ gTrainers:: @ 8310030 @ DECLAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DECLAN$", 12 @@ -194,7 +194,7 @@ gTrainers:: @ 8310030 @ GRUNT_10 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -206,7 +206,7 @@ gTrainers:: @ 8310030 @ GRUNT_11 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -218,7 +218,7 @@ gTrainers:: @ 8310030 @ GRUNT_12 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -230,7 +230,7 @@ gTrainers:: @ 8310030 @ GRUNT_13 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -242,7 +242,7 @@ gTrainers:: @ 8310030 @ GRUNT_14 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -254,7 +254,7 @@ gTrainers:: @ 8310030 @ GRUNT_15 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -266,7 +266,7 @@ gTrainers:: @ 8310030 @ GRUNT_16 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -278,7 +278,7 @@ gTrainers:: @ 8310030 @ GRUNT_17 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -290,7 +290,7 @@ gTrainers:: @ 8310030 @ GRUNT_18 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -302,7 +302,7 @@ gTrainers:: @ 8310030 @ GRUNT_19 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -314,7 +314,7 @@ gTrainers:: @ 8310030 @ GRUNT_20 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -326,7 +326,7 @@ gTrainers:: @ 8310030 @ GRUNT_21 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -338,7 +338,7 @@ gTrainers:: @ 8310030 @ GRUNT_22 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -350,7 +350,7 @@ gTrainers:: @ 8310030 @ FREDRICK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "FREDRICK$", 12 @@ -362,7 +362,7 @@ gTrainers:: @ 8310030 @ MATT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AQUA_ADMIN + .byte TRAINER_CLASS_AQUA_ADMIN .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_ADMIN_M .string "MATT$", 12 @@ -374,7 +374,7 @@ gTrainers:: @ 8310030 @ ZANDER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "ZANDER$", 12 @@ -386,7 +386,7 @@ gTrainers:: @ 8310030 @ SHELLY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AQUA_ADMIN + .byte TRAINER_CLASS_AQUA_ADMIN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_ADMIN_F .string "SHELLY$", 12 @@ -398,7 +398,7 @@ gTrainers:: @ 8310030 @ SHELLY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AQUA_ADMIN + .byte TRAINER_CLASS_AQUA_ADMIN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_ADMIN_F .string "SHELLY$", 12 @@ -410,7 +410,7 @@ gTrainers:: @ 8310030 @ ARCHIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AQUA_LEADER + .byte TRAINER_CLASS_AQUA_LEADER .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_LEADER_ARCHIE .string "ARCHIE$", 12 @@ -422,7 +422,7 @@ gTrainers:: @ 8310030 @ LEAH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "LEAH$", 12 @@ -434,7 +434,7 @@ gTrainers:: @ 8310030 @ DAISY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "DAISY$", 12 @@ -446,7 +446,7 @@ gTrainers:: @ 8310030 @ ROSE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "ROSE$", 12 @@ -458,7 +458,7 @@ gTrainers:: @ 8310030 @ FELIX .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "FELIX$", 12 @@ -470,7 +470,7 @@ gTrainers:: @ 8310030 @ VIOLET .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "VIOLET$", 12 @@ -482,7 +482,7 @@ gTrainers:: @ 8310030 @ ROSE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "ROSE$", 12 @@ -494,7 +494,7 @@ gTrainers:: @ 8310030 @ ROSE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "ROSE$", 12 @@ -506,7 +506,7 @@ gTrainers:: @ 8310030 @ ROSE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "ROSE$", 12 @@ -518,7 +518,7 @@ gTrainers:: @ 8310030 @ ROSE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "ROSE$", 12 @@ -530,7 +530,7 @@ gTrainers:: @ 8310030 @ DUSTY_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "DUSTY$", 12 @@ -542,7 +542,7 @@ gTrainers:: @ 8310030 @ CHIP .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "CHIP$", 12 @@ -554,7 +554,7 @@ gTrainers:: @ 8310030 @ FOSTER .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "FOSTER$", 12 @@ -566,7 +566,7 @@ gTrainers:: @ 8310030 @ DUSTY_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "DUSTY$", 12 @@ -578,7 +578,7 @@ gTrainers:: @ 8310030 @ DUSTY_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "DUSTY$", 12 @@ -590,7 +590,7 @@ gTrainers:: @ 8310030 @ DUSTY_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "DUSTY$", 12 @@ -602,7 +602,7 @@ gTrainers:: @ 8310030 @ DUSTY_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "DUSTY$", 12 @@ -614,7 +614,7 @@ gTrainers:: @ 8310030 @ GABBY_AND_TY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_INTERVIEWER + .byte TRAINER_CLASS_INTERVIEWER .byte TRAINER_ENCOUNTER_MUSIC_INTERVIEWER @ gender flag and encounter music .byte TRAINER_PIC_INTERVIEWER .string "GABBY & TY$", 12 @@ -626,7 +626,7 @@ gTrainers:: @ 8310030 @ GABBY_AND_TY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_INTERVIEWER + .byte TRAINER_CLASS_INTERVIEWER .byte TRAINER_ENCOUNTER_MUSIC_INTERVIEWER @ gender flag and encounter music .byte TRAINER_PIC_INTERVIEWER .string "GABBY & TY$", 12 @@ -638,7 +638,7 @@ gTrainers:: @ 8310030 @ GABBY_AND_TY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_INTERVIEWER + .byte TRAINER_CLASS_INTERVIEWER .byte TRAINER_ENCOUNTER_MUSIC_INTERVIEWER @ gender flag and encounter music .byte TRAINER_PIC_INTERVIEWER .string "GABBY & TY$", 12 @@ -650,7 +650,7 @@ gTrainers:: @ 8310030 @ GABBY_AND_TY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_INTERVIEWER + .byte TRAINER_CLASS_INTERVIEWER .byte TRAINER_ENCOUNTER_MUSIC_INTERVIEWER @ gender flag and encounter music .byte TRAINER_PIC_INTERVIEWER .string "GABBY & TY$", 12 @@ -662,7 +662,7 @@ gTrainers:: @ 8310030 @ GABBY_AND_TY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_INTERVIEWER + .byte TRAINER_CLASS_INTERVIEWER .byte TRAINER_ENCOUNTER_MUSIC_INTERVIEWER @ gender flag and encounter music .byte TRAINER_PIC_INTERVIEWER .string "GABBY & TY$", 12 @@ -674,7 +674,7 @@ gTrainers:: @ 8310030 @ GABBY_AND_TY_6 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_INTERVIEWER + .byte TRAINER_CLASS_INTERVIEWER .byte TRAINER_ENCOUNTER_MUSIC_INTERVIEWER @ gender flag and encounter music .byte TRAINER_PIC_INTERVIEWER .string "GABBY & TY$", 12 @@ -686,7 +686,7 @@ gTrainers:: @ 8310030 @ LOLA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "LOLA$", 12 @@ -698,7 +698,7 @@ gTrainers:: @ 8310030 @ AUSTINA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "AUSTINA$", 12 @@ -710,7 +710,7 @@ gTrainers:: @ 8310030 @ GWEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "GWEN$", 12 @@ -722,7 +722,7 @@ gTrainers:: @ 8310030 @ LOLA_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "LOLA$", 12 @@ -734,7 +734,7 @@ gTrainers:: @ 8310030 @ LOLA_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "LOLA$", 12 @@ -746,7 +746,7 @@ gTrainers:: @ 8310030 @ LOLA_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "LOLA$", 12 @@ -758,7 +758,7 @@ gTrainers:: @ 8310030 @ LOLA_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "LOLA$", 12 @@ -770,7 +770,7 @@ gTrainers:: @ 8310030 @ RICKY_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "RICKY$", 12 @@ -782,7 +782,7 @@ gTrainers:: @ 8310030 @ SIMON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "SIMON$", 12 @@ -794,7 +794,7 @@ gTrainers:: @ 8310030 @ CHARLIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "CHARLIE$", 12 @@ -806,7 +806,7 @@ gTrainers:: @ 8310030 @ RICKY_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "RICKY$", 12 @@ -818,7 +818,7 @@ gTrainers:: @ 8310030 @ RICKY_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "RICKY$", 12 @@ -830,7 +830,7 @@ gTrainers:: @ 8310030 @ RICKY_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "RICKY$", 12 @@ -842,7 +842,7 @@ gTrainers:: @ 8310030 @ RICKY_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "RICKY$", 12 @@ -854,7 +854,7 @@ gTrainers:: @ 8310030 @ RANDALL .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "RANDALL$", 12 @@ -866,7 +866,7 @@ gTrainers:: @ 8310030 @ PARKER .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "PARKER$", 12 @@ -878,7 +878,7 @@ gTrainers:: @ 8310030 @ GEORGE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "GEORGE$", 12 @@ -890,7 +890,7 @@ gTrainers:: @ 8310030 @ BERKE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "BERKE$", 12 @@ -902,7 +902,7 @@ gTrainers:: @ 8310030 @ BRAXTON .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "BRAXTON$", 12 @@ -914,7 +914,7 @@ gTrainers:: @ 8310030 @ VINCENT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "VINCENT$", 12 @@ -926,7 +926,7 @@ gTrainers:: @ 8310030 @ LEROY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "LEROY$", 12 @@ -938,7 +938,7 @@ gTrainers:: @ 8310030 @ WILTON_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "WILTON$", 12 @@ -950,7 +950,7 @@ gTrainers:: @ 8310030 @ EDGAR .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "EDGAR$", 12 @@ -962,7 +962,7 @@ gTrainers:: @ 8310030 @ ALBERT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "ALBERT$", 12 @@ -974,7 +974,7 @@ gTrainers:: @ 8310030 @ SAMUEL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "SAMUEL$", 12 @@ -986,7 +986,7 @@ gTrainers:: @ 8310030 @ VITO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "VITO$", 12 @@ -998,7 +998,7 @@ gTrainers:: @ 8310030 @ OWEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "OWEN$", 12 @@ -1010,7 +1010,7 @@ gTrainers:: @ 8310030 @ WILTON_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "WILTON$", 12 @@ -1022,7 +1022,7 @@ gTrainers:: @ 8310030 @ WILTON_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "WILTON$", 12 @@ -1034,7 +1034,7 @@ gTrainers:: @ 8310030 @ WILTON_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "WILTON$", 12 @@ -1046,7 +1046,7 @@ gTrainers:: @ 8310030 @ WILTON_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "WILTON$", 12 @@ -1058,7 +1058,7 @@ gTrainers:: @ 8310030 @ WARREN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "WARREN$", 12 @@ -1070,7 +1070,7 @@ gTrainers:: @ 8310030 @ MARY .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "MARY$", 12 @@ -1082,7 +1082,7 @@ gTrainers:: @ 8310030 @ ALEXIA .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "ALEXIA$", 12 @@ -1094,7 +1094,7 @@ gTrainers:: @ 8310030 @ JODY .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "JODY$", 12 @@ -1106,7 +1106,7 @@ gTrainers:: @ 8310030 @ WENDY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "WENDY$", 12 @@ -1118,7 +1118,7 @@ gTrainers:: @ 8310030 @ KEIRA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "KEIRA$", 12 @@ -1130,7 +1130,7 @@ gTrainers:: @ 8310030 @ BROOKE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "BROOKE$", 12 @@ -1142,7 +1142,7 @@ gTrainers:: @ 8310030 @ JENNIFER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "JENNIFER$", 12 @@ -1154,7 +1154,7 @@ gTrainers:: @ 8310030 @ HOPE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "HOPE$", 12 @@ -1166,7 +1166,7 @@ gTrainers:: @ 8310030 @ SHANNON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "SHANNON$", 12 @@ -1178,7 +1178,7 @@ gTrainers:: @ 8310030 @ MICHELLE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "MICHELLE$", 12 @@ -1190,7 +1190,7 @@ gTrainers:: @ 8310030 @ CAROLINE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CAROLINE$", 12 @@ -1202,7 +1202,7 @@ gTrainers:: @ 8310030 @ JULIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "JULIE$", 12 @@ -1214,7 +1214,7 @@ gTrainers:: @ 8310030 @ BROOKE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "BROOKE$", 12 @@ -1226,7 +1226,7 @@ gTrainers:: @ 8310030 @ BROOKE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "BROOKE$", 12 @@ -1238,7 +1238,7 @@ gTrainers:: @ 8310030 @ BROOKE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "BROOKE$", 12 @@ -1250,7 +1250,7 @@ gTrainers:: @ 8310030 @ BROOKE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "BROOKE$", 12 @@ -1262,7 +1262,7 @@ gTrainers:: @ 8310030 @ PATRICIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "PATRICIA$", 12 @@ -1274,7 +1274,7 @@ gTrainers:: @ 8310030 @ KINDRA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "KINDRA$", 12 @@ -1286,7 +1286,7 @@ gTrainers:: @ 8310030 @ TAMMY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "TAMMY$", 12 @@ -1298,7 +1298,7 @@ gTrainers:: @ 8310030 @ VALERIE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "VALERIE$", 12 @@ -1310,7 +1310,7 @@ gTrainers:: @ 8310030 @ TASHA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "TASHA$", 12 @@ -1322,7 +1322,7 @@ gTrainers:: @ 8310030 @ VALERIE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "VALERIE$", 12 @@ -1334,7 +1334,7 @@ gTrainers:: @ 8310030 @ VALERIE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "VALERIE$", 12 @@ -1346,7 +1346,7 @@ gTrainers:: @ 8310030 @ VALERIE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "VALERIE$", 12 @@ -1358,7 +1358,7 @@ gTrainers:: @ 8310030 @ VALERIE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "VALERIE$", 12 @@ -1370,7 +1370,7 @@ gTrainers:: @ 8310030 @ CINDY_1 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "CINDY$", 12 @@ -1382,7 +1382,7 @@ gTrainers:: @ 8310030 @ DAPHNE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "DAPHNE$", 12 @@ -1394,7 +1394,7 @@ gTrainers:: @ 8310030 @ GRUNT_23 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -1406,7 +1406,7 @@ gTrainers:: @ 8310030 @ CINDY_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "CINDY$", 12 @@ -1418,7 +1418,7 @@ gTrainers:: @ 8310030 @ BRIANNA .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "BRIANNA$", 12 @@ -1430,7 +1430,7 @@ gTrainers:: @ 8310030 @ NAOMI .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "NAOMI$", 12 @@ -1442,7 +1442,7 @@ gTrainers:: @ 8310030 @ CINDY_3 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "CINDY$", 12 @@ -1454,7 +1454,7 @@ gTrainers:: @ 8310030 @ CINDY_4 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "CINDY$", 12 @@ -1466,7 +1466,7 @@ gTrainers:: @ 8310030 @ CINDY_5 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "CINDY$", 12 @@ -1478,7 +1478,7 @@ gTrainers:: @ 8310030 @ CINDY_6 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "CINDY$", 12 @@ -1490,7 +1490,7 @@ gTrainers:: @ 8310030 @ MELISSA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "MELISSA$", 12 @@ -1502,7 +1502,7 @@ gTrainers:: @ 8310030 @ SHEILA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "SHEILA$", 12 @@ -1514,7 +1514,7 @@ gTrainers:: @ 8310030 @ SHIRLEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "SHIRLEY$", 12 @@ -1526,7 +1526,7 @@ gTrainers:: @ 8310030 @ JESSICA_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "JESSICA$", 12 @@ -1538,7 +1538,7 @@ gTrainers:: @ 8310030 @ CONNIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "CONNIE$", 12 @@ -1550,7 +1550,7 @@ gTrainers:: @ 8310030 @ BRIDGET .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "BRIDGET$", 12 @@ -1562,7 +1562,7 @@ gTrainers:: @ 8310030 @ OLIVIA .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "OLIVIA$", 12 @@ -1574,7 +1574,7 @@ gTrainers:: @ 8310030 @ TIFFANY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "TIFFANY$", 12 @@ -1586,7 +1586,7 @@ gTrainers:: @ 8310030 @ JESSICA_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "JESSICA$", 12 @@ -1598,7 +1598,7 @@ gTrainers:: @ 8310030 @ JESSICA_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "JESSICA$", 12 @@ -1610,7 +1610,7 @@ gTrainers:: @ 8310030 @ JESSICA_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "JESSICA$", 12 @@ -1622,7 +1622,7 @@ gTrainers:: @ 8310030 @ JESSICA_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "JESSICA$", 12 @@ -1634,7 +1634,7 @@ gTrainers:: @ 8310030 @ WINSTON_1 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "WINSTON$", 12 @@ -1646,7 +1646,7 @@ gTrainers:: @ 8310030 @ MOLLIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "MOLLIE$", 12 @@ -1658,7 +1658,7 @@ gTrainers:: @ 8310030 @ GARRET .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "GARRET$", 12 @@ -1670,7 +1670,7 @@ gTrainers:: @ 8310030 @ WINSTON_2 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "WINSTON$", 12 @@ -1682,7 +1682,7 @@ gTrainers:: @ 8310030 @ WINSTON_3 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "WINSTON$", 12 @@ -1694,7 +1694,7 @@ gTrainers:: @ 8310030 @ WINSTON_4 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "WINSTON$", 12 @@ -1706,7 +1706,7 @@ gTrainers:: @ 8310030 @ WINSTON_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "WINSTON$", 12 @@ -1718,7 +1718,7 @@ gTrainers:: @ 8310030 @ STEVE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "STEVE$", 12 @@ -1730,7 +1730,7 @@ gTrainers:: @ 8310030 @ THALIA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "THALIA$", 12 @@ -1742,7 +1742,7 @@ gTrainers:: @ 8310030 @ MARK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "MARK$", 12 @@ -1754,7 +1754,7 @@ gTrainers:: @ 8310030 @ GRUNT_24 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_F .string "GRUNT$", 12 @@ -1766,7 +1766,7 @@ gTrainers:: @ 8310030 @ STEVE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "STEVE$", 12 @@ -1778,7 +1778,7 @@ gTrainers:: @ 8310030 @ STEVE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "STEVE$", 12 @@ -1790,7 +1790,7 @@ gTrainers:: @ 8310030 @ STEVE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "STEVE$", 12 @@ -1802,7 +1802,7 @@ gTrainers:: @ 8310030 @ STEVE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "STEVE$", 12 @@ -1814,7 +1814,7 @@ gTrainers:: @ 8310030 @ LUIS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "LUIS$", 12 @@ -1826,7 +1826,7 @@ gTrainers:: @ 8310030 @ DOMINIK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DOMINIK$", 12 @@ -1838,7 +1838,7 @@ gTrainers:: @ 8310030 @ DOUGLAS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DOUGLAS$", 12 @@ -1850,7 +1850,7 @@ gTrainers:: @ 8310030 @ DARRIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DARRIN$", 12 @@ -1862,7 +1862,7 @@ gTrainers:: @ 8310030 @ TONY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "TONY$", 12 @@ -1874,7 +1874,7 @@ gTrainers:: @ 8310030 @ JEROME .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "JEROME$", 12 @@ -1886,7 +1886,7 @@ gTrainers:: @ 8310030 @ MATTHEW .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "MATTHEW$", 12 @@ -1898,7 +1898,7 @@ gTrainers:: @ 8310030 @ DAVID .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DAVID$", 12 @@ -1910,7 +1910,7 @@ gTrainers:: @ 8310030 @ SPENCER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "SPENCER$", 12 @@ -1922,7 +1922,7 @@ gTrainers:: @ 8310030 @ ROLAND .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "ROLAND$", 12 @@ -1934,7 +1934,7 @@ gTrainers:: @ 8310030 @ NOLEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "NOLEN$", 12 @@ -1946,7 +1946,7 @@ gTrainers:: @ 8310030 @ STAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "STAN$", 12 @@ -1958,7 +1958,7 @@ gTrainers:: @ 8310030 @ BARRY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "BARRY$", 12 @@ -1970,7 +1970,7 @@ gTrainers:: @ 8310030 @ DEAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DEAN$", 12 @@ -1982,7 +1982,7 @@ gTrainers:: @ 8310030 @ RODNEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "RODNEY$", 12 @@ -1994,7 +1994,7 @@ gTrainers:: @ 8310030 @ RICHARD .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "RICHARD$", 12 @@ -2006,7 +2006,7 @@ gTrainers:: @ 8310030 @ HERMAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "HERMAN$", 12 @@ -2018,7 +2018,7 @@ gTrainers:: @ 8310030 @ SANTIAGO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "SANTIAGO$", 12 @@ -2030,7 +2030,7 @@ gTrainers:: @ 8310030 @ GILBERT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "GILBERT$", 12 @@ -2042,7 +2042,7 @@ gTrainers:: @ 8310030 @ FRANKLIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "FRANKLIN$", 12 @@ -2054,7 +2054,7 @@ gTrainers:: @ 8310030 @ KEVIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "KEVIN$", 12 @@ -2066,7 +2066,7 @@ gTrainers:: @ 8310030 @ JACK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "JACK$", 12 @@ -2078,7 +2078,7 @@ gTrainers:: @ 8310030 @ DUDLEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "DUDLEY$", 12 @@ -2090,7 +2090,7 @@ gTrainers:: @ 8310030 @ CHAD .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "CHAD$", 12 @@ -2102,7 +2102,7 @@ gTrainers:: @ 8310030 @ TONY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "TONY$", 12 @@ -2114,7 +2114,7 @@ gTrainers:: @ 8310030 @ TONY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "TONY$", 12 @@ -2126,7 +2126,7 @@ gTrainers:: @ 8310030 @ TONY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "TONY$", 12 @@ -2138,7 +2138,7 @@ gTrainers:: @ 8310030 @ TONY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "TONY$", 12 @@ -2150,7 +2150,7 @@ gTrainers:: @ 8310030 @ TAKAO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "TAKAO$", 12 @@ -2162,7 +2162,7 @@ gTrainers:: @ 8310030 @ HITOSHI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "HITOSHI$", 12 @@ -2174,7 +2174,7 @@ gTrainers:: @ 8310030 @ KIYO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KIYO$", 12 @@ -2186,7 +2186,7 @@ gTrainers:: @ 8310030 @ KOICHI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KOICHI$", 12 @@ -2198,7 +2198,7 @@ gTrainers:: @ 8310030 @ NOB_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "NOB$", 12 @@ -2210,7 +2210,7 @@ gTrainers:: @ 8310030 @ NOB_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "NOB$", 12 @@ -2222,7 +2222,7 @@ gTrainers:: @ 8310030 @ NOB_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "NOB$", 12 @@ -2234,7 +2234,7 @@ gTrainers:: @ 8310030 @ NOB_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "NOB$", 12 @@ -2246,7 +2246,7 @@ gTrainers:: @ 8310030 @ NOB_5 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "NOB$", 12 @@ -2258,7 +2258,7 @@ gTrainers:: @ 8310030 @ YUJI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "YUJI$", 12 @@ -2270,7 +2270,7 @@ gTrainers:: @ 8310030 @ DAISUKE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "DAISUKE$", 12 @@ -2282,7 +2282,7 @@ gTrainers:: @ 8310030 @ ATSUSHI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "ATSUSHI$", 12 @@ -2294,7 +2294,7 @@ gTrainers:: @ 8310030 @ KIRK .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "KIRK$", 12 @@ -2306,7 +2306,7 @@ gTrainers:: @ 8310030 @ GRUNT_25 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -2318,7 +2318,7 @@ gTrainers:: @ 8310030 @ GRUNT_26 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -2330,7 +2330,7 @@ gTrainers:: @ 8310030 @ SHAWN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "SHAWN$", 12 @@ -2342,7 +2342,7 @@ gTrainers:: @ 8310030 @ FERNANDO_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "FERNANDO$", 12 @@ -2354,7 +2354,7 @@ gTrainers:: @ 8310030 @ DALTON_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "DALTON$", 12 @@ -2366,7 +2366,7 @@ gTrainers:: @ 8310030 @ DALTON_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "DALTON$", 12 @@ -2378,7 +2378,7 @@ gTrainers:: @ 8310030 @ DALTON_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "DALTON$", 12 @@ -2390,7 +2390,7 @@ gTrainers:: @ 8310030 @ DALTON_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "DALTON$", 12 @@ -2402,7 +2402,7 @@ gTrainers:: @ 8310030 @ DALTON_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "DALTON$", 12 @@ -2414,7 +2414,7 @@ gTrainers:: @ 8310030 @ COLE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "COLE$", 12 @@ -2426,7 +2426,7 @@ gTrainers:: @ 8310030 @ JEFF .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "JEFF$", 12 @@ -2438,7 +2438,7 @@ gTrainers:: @ 8310030 @ AXLE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "AXLE$", 12 @@ -2450,7 +2450,7 @@ gTrainers:: @ 8310030 @ JACE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "JACE$", 12 @@ -2462,7 +2462,7 @@ gTrainers:: @ 8310030 @ KEEGAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "KEEGAN$", 12 @@ -2474,7 +2474,7 @@ gTrainers:: @ 8310030 @ BERNIE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "BERNIE$", 12 @@ -2486,7 +2486,7 @@ gTrainers:: @ 8310030 @ BERNIE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "BERNIE$", 12 @@ -2498,7 +2498,7 @@ gTrainers:: @ 8310030 @ BERNIE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "BERNIE$", 12 @@ -2510,7 +2510,7 @@ gTrainers:: @ 8310030 @ BERNIE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "BERNIE$", 12 @@ -2522,7 +2522,7 @@ gTrainers:: @ 8310030 @ BERNIE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "BERNIE$", 12 @@ -2534,7 +2534,7 @@ gTrainers:: @ 8310030 @ DREW .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "DREW$", 12 @@ -2546,7 +2546,7 @@ gTrainers:: @ 8310030 @ BEAU .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "BEAU$", 12 @@ -2558,7 +2558,7 @@ gTrainers:: @ 8310030 @ LARRY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "LARRY$", 12 @@ -2570,7 +2570,7 @@ gTrainers:: @ 8310030 @ SHANE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "SHANE$", 12 @@ -2582,7 +2582,7 @@ gTrainers:: @ 8310030 @ JUSTIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "JUSTIN$", 12 @@ -2594,7 +2594,7 @@ gTrainers:: @ 8310030 @ ETHAN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "ETHAN$", 12 @@ -2606,7 +2606,7 @@ gTrainers:: @ 8310030 @ AUTUMN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "AUTUMN$", 12 @@ -2618,7 +2618,7 @@ gTrainers:: @ 8310030 @ TRAVIS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "TRAVIS$", 12 @@ -2630,7 +2630,7 @@ gTrainers:: @ 8310030 @ ETHAN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "ETHAN$", 12 @@ -2642,7 +2642,7 @@ gTrainers:: @ 8310030 @ ETHAN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "ETHAN$", 12 @@ -2654,7 +2654,7 @@ gTrainers:: @ 8310030 @ ETHAN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "ETHAN$", 12 @@ -2666,7 +2666,7 @@ gTrainers:: @ 8310030 @ ETHAN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "ETHAN$", 12 @@ -2678,7 +2678,7 @@ gTrainers:: @ 8310030 @ BRENT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "BRENT$", 12 @@ -2690,7 +2690,7 @@ gTrainers:: @ 8310030 @ DONALD .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "DONALD$", 12 @@ -2702,7 +2702,7 @@ gTrainers:: @ 8310030 @ TAYLOR .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "TAYLOR$", 12 @@ -2714,7 +2714,7 @@ gTrainers:: @ 8310030 @ JEFFREY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "JEFFREY$", 12 @@ -2726,7 +2726,7 @@ gTrainers:: @ 8310030 @ DEREK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "DEREK$", 12 @@ -2738,7 +2738,7 @@ gTrainers:: @ 8310030 @ JEFFREY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "JEFFREY$", 12 @@ -2750,7 +2750,7 @@ gTrainers:: @ 8310030 @ JEFFREY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "JEFFREY$", 12 @@ -2762,7 +2762,7 @@ gTrainers:: @ 8310030 @ JEFFREY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "JEFFREY$", 12 @@ -2774,7 +2774,7 @@ gTrainers:: @ 8310030 @ JEFFREY_5 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "JEFFREY$", 12 @@ -2786,7 +2786,7 @@ gTrainers:: @ 8310030 @ EDWARD .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "EDWARD$", 12 @@ -2798,7 +2798,7 @@ gTrainers:: @ 8310030 @ PRESTON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "PRESTON$", 12 @@ -2810,7 +2810,7 @@ gTrainers:: @ 8310030 @ VIRGIL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "VIRGIL$", 12 @@ -2822,7 +2822,7 @@ gTrainers:: @ 8310030 @ BLAKE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "BLAKE$", 12 @@ -2834,7 +2834,7 @@ gTrainers:: @ 8310030 @ WILLIAM .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "WILLIAM$", 12 @@ -2846,7 +2846,7 @@ gTrainers:: @ 8310030 @ JOSHUA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "JOSHUA$", 12 @@ -2858,7 +2858,7 @@ gTrainers:: @ 8310030 @ CAMERON_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "CAMERON$", 12 @@ -2870,7 +2870,7 @@ gTrainers:: @ 8310030 @ CAMERON_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "CAMERON$", 12 @@ -2882,7 +2882,7 @@ gTrainers:: @ 8310030 @ CAMERON_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "CAMERON$", 12 @@ -2894,7 +2894,7 @@ gTrainers:: @ 8310030 @ CAMERON_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "CAMERON$", 12 @@ -2906,7 +2906,7 @@ gTrainers:: @ 8310030 @ CAMERON_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "CAMERON$", 12 @@ -2918,7 +2918,7 @@ gTrainers:: @ 8310030 @ JACLYN .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "JACLYN$", 12 @@ -2930,7 +2930,7 @@ gTrainers:: @ 8310030 @ HANNAH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "HANNAH$", 12 @@ -2942,7 +2942,7 @@ gTrainers:: @ 8310030 @ SAMANTHA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "SAMANTHA$", 12 @@ -2954,7 +2954,7 @@ gTrainers:: @ 8310030 @ MAURA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "MAURA$", 12 @@ -2966,7 +2966,7 @@ gTrainers:: @ 8310030 @ KAYLA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "KAYLA$", 12 @@ -2978,7 +2978,7 @@ gTrainers:: @ 8310030 @ ALEXIS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "ALEXIS$", 12 @@ -2990,7 +2990,7 @@ gTrainers:: @ 8310030 @ JACKI_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "JACKI$", 12 @@ -3002,7 +3002,7 @@ gTrainers:: @ 8310030 @ JACKI_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "JACKI$", 12 @@ -3014,7 +3014,7 @@ gTrainers:: @ 8310030 @ JACKI_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "JACKI$", 12 @@ -3026,7 +3026,7 @@ gTrainers:: @ 8310030 @ JACKI_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "JACKI$", 12 @@ -3038,7 +3038,7 @@ gTrainers:: @ 8310030 @ JACKI_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "JACKI$", 12 @@ -3050,7 +3050,7 @@ gTrainers:: @ 8310030 @ WALTER_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "WALTER$", 12 @@ -3062,7 +3062,7 @@ gTrainers:: @ 8310030 @ MICAH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "MICAH$", 12 @@ -3074,7 +3074,7 @@ gTrainers:: @ 8310030 @ THOMAS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "THOMAS$", 12 @@ -3086,7 +3086,7 @@ gTrainers:: @ 8310030 @ WALTER_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "WALTER$", 12 @@ -3098,7 +3098,7 @@ gTrainers:: @ 8310030 @ WALTER_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "WALTER$", 12 @@ -3110,7 +3110,7 @@ gTrainers:: @ 8310030 @ WALTER_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "WALTER$", 12 @@ -3122,7 +3122,7 @@ gTrainers:: @ 8310030 @ WALTER_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "WALTER$", 12 @@ -3134,7 +3134,7 @@ gTrainers:: @ 8310030 @ SIDNEY .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_ELITE_FOUR + .byte TRAINER_CLASS_ELITE_FOUR .byte TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR @ gender flag and encounter music .byte TRAINER_PIC_ELITE_FOUR_SIDNEY .string "SIDNEY$", 12 @@ -3146,7 +3146,7 @@ gTrainers:: @ 8310030 @ PHOEBE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_ELITE_FOUR + .byte TRAINER_CLASS_ELITE_FOUR .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR @ gender flag and encounter music .byte TRAINER_PIC_ELITE_FOUR_PHOEBE .string "PHOEBE$", 12 @@ -3158,7 +3158,7 @@ gTrainers:: @ 8310030 @ GLACIA .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_ELITE_FOUR + .byte TRAINER_CLASS_ELITE_FOUR .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR @ gender flag and encounter music .byte TRAINER_PIC_ELITE_FOUR_GLACIA .string "GLACIA$", 12 @@ -3170,7 +3170,7 @@ gTrainers:: @ 8310030 @ DRAKE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_ELITE_FOUR + .byte TRAINER_CLASS_ELITE_FOUR .byte TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR @ gender flag and encounter music .byte TRAINER_PIC_ELITE_FOUR_DRAKE .string "DRAKE$", 12 @@ -3182,7 +3182,7 @@ gTrainers:: @ 8310030 @ ROXANNE_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_ROXANNE .string "ROXANNE$", 12 @@ -3194,7 +3194,7 @@ gTrainers:: @ 8310030 @ BRAWLY_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_BRAWLY .string "BRAWLY$", 12 @@ -3206,7 +3206,7 @@ gTrainers:: @ 8310030 @ WATTSON_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WATTSON .string "WATTSON$", 12 @@ -3218,7 +3218,7 @@ gTrainers:: @ 8310030 @ FLANNERY_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_FLANNERY .string "FLANNERY$", 12 @@ -3230,7 +3230,7 @@ gTrainers:: @ 8310030 @ NORMAN_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_NORMAN .string "NORMAN$", 12 @@ -3242,7 +3242,7 @@ gTrainers:: @ 8310030 @ WINONA_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WINONA .string "WINONA$", 12 @@ -3254,7 +3254,7 @@ gTrainers:: @ 8310030 @ TATE_AND_LIZA_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_TATE_AND_LIZA .string "TATE&LIZA$", 12 @@ -3266,7 +3266,7 @@ gTrainers:: @ 8310030 @ JUAN_1 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_JUAN .string "JUAN$", 12 @@ -3278,7 +3278,7 @@ gTrainers:: @ 8310030 @ JERRY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "JERRY$", 12 @@ -3290,7 +3290,7 @@ gTrainers:: @ 8310030 @ TED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "TED$", 12 @@ -3302,7 +3302,7 @@ gTrainers:: @ 8310030 @ PAUL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "PAUL$", 12 @@ -3314,7 +3314,7 @@ gTrainers:: @ 8310030 @ JERRY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "JERRY$", 12 @@ -3326,7 +3326,7 @@ gTrainers:: @ 8310030 @ JERRY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "JERRY$", 12 @@ -3338,7 +3338,7 @@ gTrainers:: @ 8310030 @ JERRY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "JERRY$", 12 @@ -3350,7 +3350,7 @@ gTrainers:: @ 8310030 @ JERRY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_M .string "JERRY$", 12 @@ -3362,7 +3362,7 @@ gTrainers:: @ 8310030 @ KAREN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_F .string "KAREN$", 12 @@ -3374,7 +3374,7 @@ gTrainers:: @ 8310030 @ GEORGIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_F .string "GEORGIA$", 12 @@ -3386,7 +3386,7 @@ gTrainers:: @ 8310030 @ KAREN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_F .string "KAREN$", 12 @@ -3398,7 +3398,7 @@ gTrainers:: @ 8310030 @ KAREN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_F .string "KAREN$", 12 @@ -3410,7 +3410,7 @@ gTrainers:: @ 8310030 @ KAREN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_F .string "KAREN$", 12 @@ -3422,7 +3422,7 @@ gTrainers:: @ 8310030 @ KAREN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SCHOOL_KID + .byte TRAINER_CLASS_SCHOOL_KID .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_SCHOOL_KID_F .string "KAREN$", 12 @@ -3434,7 +3434,7 @@ gTrainers:: @ 8310030 @ KATE_AND_JOY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "KATE & JOY$", 12 @@ -3446,7 +3446,7 @@ gTrainers:: @ 8310030 @ ANNA_AND_MEG_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "ANNA & MEG$", 12 @@ -3458,7 +3458,7 @@ gTrainers:: @ 8310030 @ ANNA_AND_MEG_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "ANNA & MEG$", 12 @@ -3470,7 +3470,7 @@ gTrainers:: @ 8310030 @ ANNA_AND_MEG_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "ANNA & MEG$", 12 @@ -3482,7 +3482,7 @@ gTrainers:: @ 8310030 @ ANNA_AND_MEG_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "ANNA & MEG$", 12 @@ -3494,7 +3494,7 @@ gTrainers:: @ 8310030 @ ANNA_AND_MEG_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "ANNA & MEG$", 12 @@ -3506,7 +3506,7 @@ gTrainers:: @ 8310030 @ VICTOR .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_WINSTRATE + .byte TRAINER_CLASS_WINSTRATE .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "VICTOR$", 12 @@ -3518,7 +3518,7 @@ gTrainers:: @ 8310030 @ MIGUEL_1 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "MIGUEL$", 12 @@ -3530,7 +3530,7 @@ gTrainers:: @ 8310030 @ COLTON .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "COLTON$", 12 @@ -3542,7 +3542,7 @@ gTrainers:: @ 8310030 @ MIGUEL_2 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "MIGUEL$", 12 @@ -3554,7 +3554,7 @@ gTrainers:: @ 8310030 @ MIGUEL_3 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "MIGUEL$", 12 @@ -3566,7 +3566,7 @@ gTrainers:: @ 8310030 @ MIGUEL_4 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "MIGUEL$", 12 @@ -3578,7 +3578,7 @@ gTrainers:: @ 8310030 @ MIGUEL_5 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "MIGUEL$", 12 @@ -3590,7 +3590,7 @@ gTrainers:: @ 8310030 @ VICTORIA .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_WINSTRATE + .byte TRAINER_CLASS_WINSTRATE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "VICTORIA$", 12 @@ -3602,7 +3602,7 @@ gTrainers:: @ 8310030 @ VANESSA .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "VANESSA$", 12 @@ -3614,7 +3614,7 @@ gTrainers:: @ 8310030 @ BETHANY .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "BETHANY$", 12 @@ -3626,7 +3626,7 @@ gTrainers:: @ 8310030 @ ISABEL_1 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "ISABEL$", 12 @@ -3638,7 +3638,7 @@ gTrainers:: @ 8310030 @ ISABEL_2 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "ISABEL$", 12 @@ -3650,7 +3650,7 @@ gTrainers:: @ 8310030 @ ISABEL_3 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "ISABEL$", 12 @@ -3662,7 +3662,7 @@ gTrainers:: @ 8310030 @ ISABEL_4 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "ISABEL$", 12 @@ -3674,7 +3674,7 @@ gTrainers:: @ 8310030 @ ISABEL_5 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "ISABEL$", 12 @@ -3686,7 +3686,7 @@ gTrainers:: @ 8310030 @ TIMOTHY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "TIMOTHY$", 12 @@ -3698,7 +3698,7 @@ gTrainers:: @ 8310030 @ TIMOTHY_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "TIMOTHY$", 12 @@ -3710,7 +3710,7 @@ gTrainers:: @ 8310030 @ TIMOTHY_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "TIMOTHY$", 12 @@ -3722,7 +3722,7 @@ gTrainers:: @ 8310030 @ TIMOTHY_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "TIMOTHY$", 12 @@ -3734,7 +3734,7 @@ gTrainers:: @ 8310030 @ TIMOTHY_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "TIMOTHY$", 12 @@ -3746,7 +3746,7 @@ gTrainers:: @ 8310030 @ VICKY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_WINSTRATE + .byte TRAINER_CLASS_WINSTRATE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "VICKY$", 12 @@ -3758,7 +3758,7 @@ gTrainers:: @ 8310030 @ SHELBY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "SHELBY$", 12 @@ -3770,7 +3770,7 @@ gTrainers:: @ 8310030 @ SHELBY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "SHELBY$", 12 @@ -3782,7 +3782,7 @@ gTrainers:: @ 8310030 @ SHELBY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "SHELBY$", 12 @@ -3794,7 +3794,7 @@ gTrainers:: @ 8310030 @ SHELBY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "SHELBY$", 12 @@ -3806,7 +3806,7 @@ gTrainers:: @ 8310030 @ SHELBY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "SHELBY$", 12 @@ -3818,7 +3818,7 @@ gTrainers:: @ 8310030 @ CALVIN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "CALVIN$", 12 @@ -3830,7 +3830,7 @@ gTrainers:: @ 8310030 @ BILLY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "BILLY$", 12 @@ -3842,7 +3842,7 @@ gTrainers:: @ 8310030 @ JOSH .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "JOSH$", 12 @@ -3854,7 +3854,7 @@ gTrainers:: @ 8310030 @ TOMMY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "TOMMY$", 12 @@ -3866,7 +3866,7 @@ gTrainers:: @ 8310030 @ JOEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "JOEY$", 12 @@ -3878,7 +3878,7 @@ gTrainers:: @ 8310030 @ BEN .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "BEN$", 12 @@ -3890,7 +3890,7 @@ gTrainers:: @ 8310030 @ QUINCY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "QUINCY$", 12 @@ -3902,7 +3902,7 @@ gTrainers:: @ 8310030 @ KATELYNN .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "KATELYNN$", 12 @@ -3914,7 +3914,7 @@ gTrainers:: @ 8310030 @ JAYLEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "JAYLEN$", 12 @@ -3926,7 +3926,7 @@ gTrainers:: @ 8310030 @ DILLON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "DILLON$", 12 @@ -3938,7 +3938,7 @@ gTrainers:: @ 8310030 @ CALVIN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "CALVIN$", 12 @@ -3950,7 +3950,7 @@ gTrainers:: @ 8310030 @ CALVIN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "CALVIN$", 12 @@ -3962,7 +3962,7 @@ gTrainers:: @ 8310030 @ CALVIN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "CALVIN$", 12 @@ -3974,7 +3974,7 @@ gTrainers:: @ 8310030 @ CALVIN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "CALVIN$", 12 @@ -3986,7 +3986,7 @@ gTrainers:: @ 8310030 @ EDDIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "EDDIE$", 12 @@ -3998,7 +3998,7 @@ gTrainers:: @ 8310030 @ ALLEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "ALLEN$", 12 @@ -4010,7 +4010,7 @@ gTrainers:: @ 8310030 @ TIMMY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "TIMMY$", 12 @@ -4022,7 +4022,7 @@ gTrainers:: @ 8310030 @ WALLACE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_CHAMPION + .byte TRAINER_CLASS_CHAMPION .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CHAMPION_WALLACE .string "WALLACE$", 12 @@ -4034,7 +4034,7 @@ gTrainers:: @ 8310030 @ ANDREW .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ANDREW$", 12 @@ -4046,7 +4046,7 @@ gTrainers:: @ 8310030 @ IVAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "IVAN$", 12 @@ -4058,7 +4058,7 @@ gTrainers:: @ 8310030 @ CLAUDE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "CLAUDE$", 12 @@ -4070,7 +4070,7 @@ gTrainers:: @ 8310030 @ ELLIOT_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ELLIOT$", 12 @@ -4082,7 +4082,7 @@ gTrainers:: @ 8310030 @ NED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "NED$", 12 @@ -4094,7 +4094,7 @@ gTrainers:: @ 8310030 @ DALE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "DALE$", 12 @@ -4106,7 +4106,7 @@ gTrainers:: @ 8310030 @ NOLAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "NOLAN$", 12 @@ -4118,7 +4118,7 @@ gTrainers:: @ 8310030 @ BARNY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "BARNY$", 12 @@ -4130,7 +4130,7 @@ gTrainers:: @ 8310030 @ WADE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "WADE$", 12 @@ -4142,7 +4142,7 @@ gTrainers:: @ 8310030 @ CARTER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "CARTER$", 12 @@ -4154,7 +4154,7 @@ gTrainers:: @ 8310030 @ ELLIOT_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ELLIOT$", 12 @@ -4166,7 +4166,7 @@ gTrainers:: @ 8310030 @ ELLIOT_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ELLIOT$", 12 @@ -4178,7 +4178,7 @@ gTrainers:: @ 8310030 @ ELLIOT_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ELLIOT$", 12 @@ -4190,7 +4190,7 @@ gTrainers:: @ 8310030 @ ELLIOT_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ELLIOT$", 12 @@ -4202,7 +4202,7 @@ gTrainers:: @ 8310030 @ RONALD .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "RONALD$", 12 @@ -4214,7 +4214,7 @@ gTrainers:: @ 8310030 @ JACOB .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "JACOB$", 12 @@ -4226,7 +4226,7 @@ gTrainers:: @ 8310030 @ ANTHONY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "ANTHONY$", 12 @@ -4238,7 +4238,7 @@ gTrainers:: @ 8310030 @ BENJAMIN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "BENJAMIN$", 12 @@ -4250,7 +4250,7 @@ gTrainers:: @ 8310030 @ BENJAMIN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "BENJAMIN$", 12 @@ -4262,7 +4262,7 @@ gTrainers:: @ 8310030 @ BENJAMIN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "BENJAMIN$", 12 @@ -4274,7 +4274,7 @@ gTrainers:: @ 8310030 @ BENJAMIN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "BENJAMIN$", 12 @@ -4286,7 +4286,7 @@ gTrainers:: @ 8310030 @ BENJAMIN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "BENJAMIN$", 12 @@ -4298,7 +4298,7 @@ gTrainers:: @ 8310030 @ ABIGAIL_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "ABIGAIL$", 12 @@ -4310,7 +4310,7 @@ gTrainers:: @ 8310030 @ JASMINE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "JASMINE$", 12 @@ -4322,7 +4322,7 @@ gTrainers:: @ 8310030 @ ABIGAIL_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "ABIGAIL$", 12 @@ -4334,7 +4334,7 @@ gTrainers:: @ 8310030 @ ABIGAIL_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "ABIGAIL$", 12 @@ -4346,7 +4346,7 @@ gTrainers:: @ 8310030 @ ABIGAIL_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "ABIGAIL$", 12 @@ -4358,7 +4358,7 @@ gTrainers:: @ 8310030 @ ABIGAIL_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "ABIGAIL$", 12 @@ -4370,7 +4370,7 @@ gTrainers:: @ 8310030 @ DYLAN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_M .string "DYLAN$", 12 @@ -4382,7 +4382,7 @@ gTrainers:: @ 8310030 @ DYLAN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_M .string "DYLAN$", 12 @@ -4394,7 +4394,7 @@ gTrainers:: @ 8310030 @ DYLAN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_M .string "DYLAN$", 12 @@ -4406,7 +4406,7 @@ gTrainers:: @ 8310030 @ DYLAN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_M .string "DYLAN$", 12 @@ -4418,7 +4418,7 @@ gTrainers:: @ 8310030 @ DYLAN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_M .string "DYLAN$", 12 @@ -4430,7 +4430,7 @@ gTrainers:: @ 8310030 @ MARIA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "MARIA$", 12 @@ -4442,7 +4442,7 @@ gTrainers:: @ 8310030 @ MARIA_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "MARIA$", 12 @@ -4454,7 +4454,7 @@ gTrainers:: @ 8310030 @ MARIA_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "MARIA$", 12 @@ -4466,7 +4466,7 @@ gTrainers:: @ 8310030 @ MARIA_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "MARIA$", 12 @@ -4478,7 +4478,7 @@ gTrainers:: @ 8310030 @ MARIA_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "MARIA$", 12 @@ -4490,7 +4490,7 @@ gTrainers:: @ 8310030 @ CAMDEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "CAMDEN$", 12 @@ -4502,7 +4502,7 @@ gTrainers:: @ 8310030 @ DEMETRIUS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "DEMETRIUS$", 12 @@ -4514,7 +4514,7 @@ gTrainers:: @ 8310030 @ ISAIAH_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "ISAIAH$", 12 @@ -4526,7 +4526,7 @@ gTrainers:: @ 8310030 @ PABLO_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "PABLO$", 12 @@ -4538,7 +4538,7 @@ gTrainers:: @ 8310030 @ CHASE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "CHASE$", 12 @@ -4550,7 +4550,7 @@ gTrainers:: @ 8310030 @ ISAIAH_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "ISAIAH$", 12 @@ -4562,7 +4562,7 @@ gTrainers:: @ 8310030 @ ISAIAH_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "ISAIAH$", 12 @@ -4574,7 +4574,7 @@ gTrainers:: @ 8310030 @ ISAIAH_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "ISAIAH$", 12 @@ -4586,7 +4586,7 @@ gTrainers:: @ 8310030 @ ISAIAH_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "ISAIAH$", 12 @@ -4598,7 +4598,7 @@ gTrainers:: @ 8310030 @ ISOBEL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "ISOBEL$", 12 @@ -4610,7 +4610,7 @@ gTrainers:: @ 8310030 @ DONNY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "DONNY$", 12 @@ -4622,7 +4622,7 @@ gTrainers:: @ 8310030 @ TALIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "TALIA$", 12 @@ -4634,7 +4634,7 @@ gTrainers:: @ 8310030 @ KATELYN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "KATELYN$", 12 @@ -4646,7 +4646,7 @@ gTrainers:: @ 8310030 @ ALLISON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "ALLISON$", 12 @@ -4658,7 +4658,7 @@ gTrainers:: @ 8310030 @ KATELYN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "KATELYN$", 12 @@ -4670,7 +4670,7 @@ gTrainers:: @ 8310030 @ KATELYN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "KATELYN$", 12 @@ -4682,7 +4682,7 @@ gTrainers:: @ 8310030 @ KATELYN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "KATELYN$", 12 @@ -4694,7 +4694,7 @@ gTrainers:: @ 8310030 @ KATELYN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "KATELYN$", 12 @@ -4706,7 +4706,7 @@ gTrainers:: @ 8310030 @ NICOLAS_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_DRAGON_TAMER + .byte TRAINER_CLASS_DRAGON_TAMER .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_DRAGON_TAMER .string "NICOLAS$", 12 @@ -4718,7 +4718,7 @@ gTrainers:: @ 8310030 @ NICOLAS_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_DRAGON_TAMER + .byte TRAINER_CLASS_DRAGON_TAMER .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_DRAGON_TAMER .string "NICOLAS$", 12 @@ -4730,7 +4730,7 @@ gTrainers:: @ 8310030 @ NICOLAS_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_DRAGON_TAMER + .byte TRAINER_CLASS_DRAGON_TAMER .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_DRAGON_TAMER .string "NICOLAS$", 12 @@ -4742,7 +4742,7 @@ gTrainers:: @ 8310030 @ NICOLAS_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_DRAGON_TAMER + .byte TRAINER_CLASS_DRAGON_TAMER .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_DRAGON_TAMER .string "NICOLAS$", 12 @@ -4754,7 +4754,7 @@ gTrainers:: @ 8310030 @ NICOLAS_5 .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_DRAGON_TAMER + .byte TRAINER_CLASS_DRAGON_TAMER .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_DRAGON_TAMER .string "NICOLAS$", 12 @@ -4766,7 +4766,7 @@ gTrainers:: @ 8310030 @ AARON .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_DRAGON_TAMER + .byte TRAINER_CLASS_DRAGON_TAMER .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_DRAGON_TAMER .string "AARON$", 12 @@ -4778,7 +4778,7 @@ gTrainers:: @ 8310030 @ PERRY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "PERRY$", 12 @@ -4790,7 +4790,7 @@ gTrainers:: @ 8310030 @ HUGH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "HUGH$", 12 @@ -4802,7 +4802,7 @@ gTrainers:: @ 8310030 @ PHIL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "PHIL$", 12 @@ -4814,7 +4814,7 @@ gTrainers:: @ 8310030 @ JARED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "JARED$", 12 @@ -4826,7 +4826,7 @@ gTrainers:: @ 8310030 @ HUMBERTO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "HUMBERTO$", 12 @@ -4838,7 +4838,7 @@ gTrainers:: @ 8310030 @ PRESLEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "PRESLEY$", 12 @@ -4850,7 +4850,7 @@ gTrainers:: @ 8310030 @ EDWARDO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "EDWARDO$", 12 @@ -4862,7 +4862,7 @@ gTrainers:: @ 8310030 @ COLIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "COLIN$", 12 @@ -4874,7 +4874,7 @@ gTrainers:: @ 8310030 @ ROBERT_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ROBERT$", 12 @@ -4886,7 +4886,7 @@ gTrainers:: @ 8310030 @ BENNY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "BENNY$", 12 @@ -4898,7 +4898,7 @@ gTrainers:: @ 8310030 @ CHESTER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "CHESTER$", 12 @@ -4910,7 +4910,7 @@ gTrainers:: @ 8310030 @ ROBERT_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ROBERT$", 12 @@ -4922,7 +4922,7 @@ gTrainers:: @ 8310030 @ ROBERT_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ROBERT$", 12 @@ -4934,7 +4934,7 @@ gTrainers:: @ 8310030 @ ROBERT_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ROBERT$", 12 @@ -4946,7 +4946,7 @@ gTrainers:: @ 8310030 @ ROBERT_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ROBERT$", 12 @@ -4958,7 +4958,7 @@ gTrainers:: @ 8310030 @ ALEX .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ALEX$", 12 @@ -4970,7 +4970,7 @@ gTrainers:: @ 8310030 @ BECK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "BECK$", 12 @@ -4982,7 +4982,7 @@ gTrainers:: @ 8310030 @ YASU .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "YASU$", 12 @@ -4994,7 +4994,7 @@ gTrainers:: @ 8310030 @ TAKASHI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "TAKASHI$", 12 @@ -5006,7 +5006,7 @@ gTrainers:: @ 8310030 @ DIANNE .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "DIANNE$", 12 @@ -5018,7 +5018,7 @@ gTrainers:: @ 8310030 @ JANI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "JANI$", 12 @@ -5030,7 +5030,7 @@ gTrainers:: @ 8310030 @ LAO_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "LAO$", 12 @@ -5042,7 +5042,7 @@ gTrainers:: @ 8310030 @ LUNG .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "LUNG$", 12 @@ -5054,7 +5054,7 @@ gTrainers:: @ 8310030 @ LAO_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "LAO$", 12 @@ -5066,7 +5066,7 @@ gTrainers:: @ 8310030 @ LAO_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "LAO$", 12 @@ -5078,7 +5078,7 @@ gTrainers:: @ 8310030 @ LAO_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "LAO$", 12 @@ -5090,7 +5090,7 @@ gTrainers:: @ 8310030 @ LAO_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "LAO$", 12 @@ -5102,7 +5102,7 @@ gTrainers:: @ 8310030 @ JOCELYN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "JOCELYN$", 12 @@ -5114,7 +5114,7 @@ gTrainers:: @ 8310030 @ LAURA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "LAURA$", 12 @@ -5126,7 +5126,7 @@ gTrainers:: @ 8310030 @ CYNDY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CYNDY$", 12 @@ -5138,7 +5138,7 @@ gTrainers:: @ 8310030 @ CORA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CORA$", 12 @@ -5150,7 +5150,7 @@ gTrainers:: @ 8310030 @ PAULA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "PAULA$", 12 @@ -5162,7 +5162,7 @@ gTrainers:: @ 8310030 @ CYNDY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CYNDY$", 12 @@ -5174,7 +5174,7 @@ gTrainers:: @ 8310030 @ CYNDY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CYNDY$", 12 @@ -5186,7 +5186,7 @@ gTrainers:: @ 8310030 @ CYNDY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CYNDY$", 12 @@ -5198,7 +5198,7 @@ gTrainers:: @ 8310030 @ CYNDY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CYNDY$", 12 @@ -5210,7 +5210,7 @@ gTrainers:: @ 8310030 @ MADELINE_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "MADELINE$", 12 @@ -5222,7 +5222,7 @@ gTrainers:: @ 8310030 @ CLARISSA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "CLARISSA$", 12 @@ -5234,7 +5234,7 @@ gTrainers:: @ 8310030 @ ANGELICA .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "ANGELICA$", 12 @@ -5246,7 +5246,7 @@ gTrainers:: @ 8310030 @ MADELINE_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "MADELINE$", 12 @@ -5258,7 +5258,7 @@ gTrainers:: @ 8310030 @ MADELINE_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "MADELINE$", 12 @@ -5270,7 +5270,7 @@ gTrainers:: @ 8310030 @ MADELINE_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "MADELINE$", 12 @@ -5282,7 +5282,7 @@ gTrainers:: @ 8310030 @ MADELINE_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "MADELINE$", 12 @@ -5294,7 +5294,7 @@ gTrainers:: @ 8310030 @ BEVERLY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "BEVERLY$", 12 @@ -5306,7 +5306,7 @@ gTrainers:: @ 8310030 @ IMANI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "IMANI$", 12 @@ -5318,7 +5318,7 @@ gTrainers:: @ 8310030 @ KYLA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "KYLA$", 12 @@ -5330,7 +5330,7 @@ gTrainers:: @ 8310030 @ DENISE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "DENISE$", 12 @@ -5342,7 +5342,7 @@ gTrainers:: @ 8310030 @ BETH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "BETH$", 12 @@ -5354,7 +5354,7 @@ gTrainers:: @ 8310030 @ TARA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "TARA$", 12 @@ -5366,7 +5366,7 @@ gTrainers:: @ 8310030 @ MISSY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "MISSY$", 12 @@ -5378,7 +5378,7 @@ gTrainers:: @ 8310030 @ ALICE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "ALICE$", 12 @@ -5390,7 +5390,7 @@ gTrainers:: @ 8310030 @ JENNY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "JENNY$", 12 @@ -5402,7 +5402,7 @@ gTrainers:: @ 8310030 @ GRACE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "GRACE$", 12 @@ -5414,7 +5414,7 @@ gTrainers:: @ 8310030 @ TANYA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "TANYA$", 12 @@ -5426,7 +5426,7 @@ gTrainers:: @ 8310030 @ SHARON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "SHARON$", 12 @@ -5438,7 +5438,7 @@ gTrainers:: @ 8310030 @ NIKKI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "NIKKI$", 12 @@ -5450,7 +5450,7 @@ gTrainers:: @ 8310030 @ BRENDA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "BRENDA$", 12 @@ -5462,7 +5462,7 @@ gTrainers:: @ 8310030 @ KATIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "KATIE$", 12 @@ -5474,7 +5474,7 @@ gTrainers:: @ 8310030 @ SUSIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "SUSIE$", 12 @@ -5486,7 +5486,7 @@ gTrainers:: @ 8310030 @ KARA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "KARA$", 12 @@ -5498,7 +5498,7 @@ gTrainers:: @ 8310030 @ DANA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "DANA$", 12 @@ -5510,7 +5510,7 @@ gTrainers:: @ 8310030 @ SIENNA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "SIENNA$", 12 @@ -5522,7 +5522,7 @@ gTrainers:: @ 8310030 @ DEBRA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "DEBRA$", 12 @@ -5534,7 +5534,7 @@ gTrainers:: @ 8310030 @ LINDA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "LINDA$", 12 @@ -5546,7 +5546,7 @@ gTrainers:: @ 8310030 @ KAYLEE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "KAYLEE$", 12 @@ -5558,7 +5558,7 @@ gTrainers:: @ 8310030 @ LAUREL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "LAUREL$", 12 @@ -5570,7 +5570,7 @@ gTrainers:: @ 8310030 @ CARLEE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "CARLEE$", 12 @@ -5582,7 +5582,7 @@ gTrainers:: @ 8310030 @ JENNY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "JENNY$", 12 @@ -5594,7 +5594,7 @@ gTrainers:: @ 8310030 @ JENNY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "JENNY$", 12 @@ -5606,7 +5606,7 @@ gTrainers:: @ 8310030 @ JENNY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "JENNY$", 12 @@ -5618,7 +5618,7 @@ gTrainers:: @ 8310030 @ JENNY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "JENNY$", 12 @@ -5630,7 +5630,7 @@ gTrainers:: @ 8310030 @ HEIDI .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "HEIDI$", 12 @@ -5642,7 +5642,7 @@ gTrainers:: @ 8310030 @ BECKY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "BECKY$", 12 @@ -5654,7 +5654,7 @@ gTrainers:: @ 8310030 @ CAROL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "CAROL$", 12 @@ -5666,7 +5666,7 @@ gTrainers:: @ 8310030 @ NANCY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "NANCY$", 12 @@ -5678,7 +5678,7 @@ gTrainers:: @ 8310030 @ MARTHA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "MARTHA$", 12 @@ -5690,7 +5690,7 @@ gTrainers:: @ 8310030 @ DIANA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "DIANA$", 12 @@ -5702,7 +5702,7 @@ gTrainers:: @ 8310030 @ CEDRIC .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "CEDRIC$", 12 @@ -5714,7 +5714,7 @@ gTrainers:: @ 8310030 @ IRENE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "IRENE$", 12 @@ -5726,7 +5726,7 @@ gTrainers:: @ 8310030 @ DIANA_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "DIANA$", 12 @@ -5738,7 +5738,7 @@ gTrainers:: @ 8310030 @ DIANA_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "DIANA$", 12 @@ -5750,7 +5750,7 @@ gTrainers:: @ 8310030 @ DIANA_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "DIANA$", 12 @@ -5762,7 +5762,7 @@ gTrainers:: @ 8310030 @ DIANA_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "DIANA$", 12 @@ -5774,7 +5774,7 @@ gTrainers:: @ 8310030 @ AMY_AND_LIV_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "AMY & LIV$", 12 @@ -5786,7 +5786,7 @@ gTrainers:: @ 8310030 @ AMY_AND_LIV_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "AMY & LIV$", 12 @@ -5798,7 +5798,7 @@ gTrainers:: @ 8310030 @ GINA_AND_MIA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "GINA & MIA$", 12 @@ -5810,7 +5810,7 @@ gTrainers:: @ 8310030 @ MIU_AND_YUKI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "MIU & YUKI$", 12 @@ -5822,7 +5822,7 @@ gTrainers:: @ 8310030 @ AMY_AND_LIV_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "AMY & LIV$", 12 @@ -5834,7 +5834,7 @@ gTrainers:: @ 8310030 @ GINA_AND_MIA_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "GINA & MIA$", 12 @@ -5846,7 +5846,7 @@ gTrainers:: @ 8310030 @ AMY_AND_LIV_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "AMY & LIV$", 12 @@ -5858,7 +5858,7 @@ gTrainers:: @ 8310030 @ AMY_AND_LIV_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "AMY & LIV$", 12 @@ -5870,7 +5870,7 @@ gTrainers:: @ 8310030 @ AMY_AND_LIV_6 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "AMY & LIV$", 12 @@ -5882,7 +5882,7 @@ gTrainers:: @ 8310030 @ HUEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "HUEY$", 12 @@ -5894,7 +5894,7 @@ gTrainers:: @ 8310030 @ EDMOND .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "EDMOND$", 12 @@ -5906,7 +5906,7 @@ gTrainers:: @ 8310030 @ ERNEST_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "ERNEST$", 12 @@ -5918,7 +5918,7 @@ gTrainers:: @ 8310030 @ DWAYNE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "DWAYNE$", 12 @@ -5930,7 +5930,7 @@ gTrainers:: @ 8310030 @ PHILLIP .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "PHILLIP$", 12 @@ -5942,7 +5942,7 @@ gTrainers:: @ 8310030 @ LEONARD .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "LEONARD$", 12 @@ -5954,7 +5954,7 @@ gTrainers:: @ 8310030 @ DUNCAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "DUNCAN$", 12 @@ -5966,7 +5966,7 @@ gTrainers:: @ 8310030 @ ERNEST_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "ERNEST$", 12 @@ -5978,7 +5978,7 @@ gTrainers:: @ 8310030 @ ERNEST_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "ERNEST$", 12 @@ -5990,7 +5990,7 @@ gTrainers:: @ 8310030 @ ERNEST_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "ERNEST$", 12 @@ -6002,7 +6002,7 @@ gTrainers:: @ 8310030 @ ERNEST_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "ERNEST$", 12 @@ -6014,7 +6014,7 @@ gTrainers:: @ 8310030 @ ELI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "ELI$", 12 @@ -6026,7 +6026,7 @@ gTrainers:: @ 8310030 @ ANNIKA .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_F .string "ANNIKA$", 12 @@ -6038,7 +6038,7 @@ gTrainers:: @ 8310030 @ JAZMYN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_2 + .byte TRAINER_CLASS_COOLTRAINER_2 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "JAZMYN$", 12 @@ -6050,7 +6050,7 @@ gTrainers:: @ 8310030 @ JONAS .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "JONAS$", 12 @@ -6062,7 +6062,7 @@ gTrainers:: @ 8310030 @ KAYLEY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "KAYLEY$", 12 @@ -6074,7 +6074,7 @@ gTrainers:: @ 8310030 @ AURON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "AURON$", 12 @@ -6086,7 +6086,7 @@ gTrainers:: @ 8310030 @ KELVIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "KELVIN$", 12 @@ -6098,7 +6098,7 @@ gTrainers:: @ 8310030 @ MARLEY .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "MARLEY$", 12 @@ -6110,7 +6110,7 @@ gTrainers:: @ 8310030 @ REYNA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "REYNA$", 12 @@ -6122,7 +6122,7 @@ gTrainers:: @ 8310030 @ HUDSON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "HUDSON$", 12 @@ -6134,7 +6134,7 @@ gTrainers:: @ 8310030 @ CONOR .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "CONOR$", 12 @@ -6146,7 +6146,7 @@ gTrainers:: @ 8310030 @ EDWIN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "EDWIN$", 12 @@ -6158,7 +6158,7 @@ gTrainers:: @ 8310030 @ HECTOR .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "HECTOR$", 12 @@ -6170,7 +6170,7 @@ gTrainers:: @ 8310030 @ TABITHA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_MAGMA_ADMIN + .byte TRAINER_CLASS_MAGMA_ADMIN .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_ADMIN .string "TABITHA$", 12 @@ -6182,7 +6182,7 @@ gTrainers:: @ 8310030 @ EDWIN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "EDWIN$", 12 @@ -6194,7 +6194,7 @@ gTrainers:: @ 8310030 @ EDWIN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "EDWIN$", 12 @@ -6206,7 +6206,7 @@ gTrainers:: @ 8310030 @ EDWIN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "EDWIN$", 12 @@ -6218,7 +6218,7 @@ gTrainers:: @ 8310030 @ EDWIN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COLLECTOR + .byte TRAINER_CLASS_COLLECTOR .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_COLLECTOR .string "EDWIN$", 12 @@ -6230,7 +6230,7 @@ gTrainers:: @ 8310030 @ WALLY_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_WALLY .string "WALLY$", 12 @@ -6242,7 +6242,7 @@ gTrainers:: @ 8310030 @ BRENDAN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6254,7 +6254,7 @@ gTrainers:: @ 8310030 @ BRENDAN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6266,7 +6266,7 @@ gTrainers:: @ 8310030 @ BRENDAN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6278,7 +6278,7 @@ gTrainers:: @ 8310030 @ BRENDAN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6290,7 +6290,7 @@ gTrainers:: @ 8310030 @ BRENDAN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6302,7 +6302,7 @@ gTrainers:: @ 8310030 @ BRENDAN_6 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6314,7 +6314,7 @@ gTrainers:: @ 8310030 @ BRENDAN_7 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6326,7 +6326,7 @@ gTrainers:: @ 8310030 @ BRENDAN_8 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6338,7 +6338,7 @@ gTrainers:: @ 8310030 @ BRENDAN_9 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -6350,7 +6350,7 @@ gTrainers:: @ 8310030 @ MAY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6362,7 +6362,7 @@ gTrainers:: @ 8310030 @ MAY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6374,7 +6374,7 @@ gTrainers:: @ 8310030 @ MAY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6386,7 +6386,7 @@ gTrainers:: @ 8310030 @ MAY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6398,7 +6398,7 @@ gTrainers:: @ 8310030 @ MAY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6410,7 +6410,7 @@ gTrainers:: @ 8310030 @ MAY_6 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6422,7 +6422,7 @@ gTrainers:: @ 8310030 @ MAY_7 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6434,7 +6434,7 @@ gTrainers:: @ 8310030 @ MAY_8 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6446,7 +6446,7 @@ gTrainers:: @ 8310030 @ MAY_9 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -6458,7 +6458,7 @@ gTrainers:: @ 8310030 @ ISAAC_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_M .string "ISAAC$", 12 @@ -6470,7 +6470,7 @@ gTrainers:: @ 8310030 @ DAVIS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "DAVIS$", 12 @@ -6482,7 +6482,7 @@ gTrainers:: @ 8310030 @ MITCHELL .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "MITCHELL$", 12 @@ -6494,7 +6494,7 @@ gTrainers:: @ 8310030 @ ISAAC_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_M .string "ISAAC$", 12 @@ -6506,7 +6506,7 @@ gTrainers:: @ 8310030 @ ISAAC_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_M .string "ISAAC$", 12 @@ -6518,7 +6518,7 @@ gTrainers:: @ 8310030 @ ISAAC_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_M .string "ISAAC$", 12 @@ -6530,7 +6530,7 @@ gTrainers:: @ 8310030 @ ISAAC_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_M .string "ISAAC$", 12 @@ -6542,7 +6542,7 @@ gTrainers:: @ 8310030 @ LYDIA_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "LYDIA$", 12 @@ -6554,7 +6554,7 @@ gTrainers:: @ 8310030 @ HALLE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "HALLE$", 12 @@ -6566,7 +6566,7 @@ gTrainers:: @ 8310030 @ GARRISON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "GARRISON$", 12 @@ -6578,7 +6578,7 @@ gTrainers:: @ 8310030 @ LYDIA_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "LYDIA$", 12 @@ -6590,7 +6590,7 @@ gTrainers:: @ 8310030 @ LYDIA_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "LYDIA$", 12 @@ -6602,7 +6602,7 @@ gTrainers:: @ 8310030 @ LYDIA_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "LYDIA$", 12 @@ -6614,7 +6614,7 @@ gTrainers:: @ 8310030 @ LYDIA_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "LYDIA$", 12 @@ -6626,7 +6626,7 @@ gTrainers:: @ 8310030 @ JACKSON_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "JACKSON$", 12 @@ -6638,7 +6638,7 @@ gTrainers:: @ 8310030 @ LORENZO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "LORENZO$", 12 @@ -6650,7 +6650,7 @@ gTrainers:: @ 8310030 @ SEBASTIAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "SEBASTIAN$", 12 @@ -6662,7 +6662,7 @@ gTrainers:: @ 8310030 @ JACKSON_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "JACKSON$", 12 @@ -6674,7 +6674,7 @@ gTrainers:: @ 8310030 @ JACKSON_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "JACKSON$", 12 @@ -6686,7 +6686,7 @@ gTrainers:: @ 8310030 @ JACKSON_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "JACKSON$", 12 @@ -6698,7 +6698,7 @@ gTrainers:: @ 8310030 @ JACKSON_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_M .string "JACKSON$", 12 @@ -6710,7 +6710,7 @@ gTrainers:: @ 8310030 @ CATHERINE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "CATHERINE$", 12 @@ -6722,7 +6722,7 @@ gTrainers:: @ 8310030 @ JENNA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "JENNA$", 12 @@ -6734,7 +6734,7 @@ gTrainers:: @ 8310030 @ SOPHIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "SOPHIA$", 12 @@ -6746,7 +6746,7 @@ gTrainers:: @ 8310030 @ CATHERINE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "CATHERINE$", 12 @@ -6758,7 +6758,7 @@ gTrainers:: @ 8310030 @ CATHERINE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "CATHERINE$", 12 @@ -6770,7 +6770,7 @@ gTrainers:: @ 8310030 @ CATHERINE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "CATHERINE$", 12 @@ -6782,7 +6782,7 @@ gTrainers:: @ 8310030 @ CATHERINE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_RANGER + .byte TRAINER_CLASS_PKMN_RANGER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_RANGER_F .string "CATHERINE$", 12 @@ -6794,7 +6794,7 @@ gTrainers:: @ 8310030 @ JULIO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_M .string "JULIO$", 12 @@ -6806,7 +6806,7 @@ gTrainers:: @ 8310030 @ GRUNT_27 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_M .string "GRUNT$", 12 @@ -6818,7 +6818,7 @@ gTrainers:: @ 8310030 @ GRUNT_28 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -6830,7 +6830,7 @@ gTrainers:: @ 8310030 @ GRUNT_29 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -6842,7 +6842,7 @@ gTrainers:: @ 8310030 @ GRUNT_30 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -6854,7 +6854,7 @@ gTrainers:: @ 8310030 @ MARC .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "MARC$", 12 @@ -6866,7 +6866,7 @@ gTrainers:: @ 8310030 @ BRENDEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "BRENDEN$", 12 @@ -6878,7 +6878,7 @@ gTrainers:: @ 8310030 @ LILITH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "LILITH$", 12 @@ -6890,7 +6890,7 @@ gTrainers:: @ 8310030 @ CRISTIAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "CRISTIAN$", 12 @@ -6902,7 +6902,7 @@ gTrainers:: @ 8310030 @ SYLVIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "SYLVIA$", 12 @@ -6914,7 +6914,7 @@ gTrainers:: @ 8310030 @ LEONARDO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "LEONARDO$", 12 @@ -6926,7 +6926,7 @@ gTrainers:: @ 8310030 @ ATHENA .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "ATHENA$", 12 @@ -6938,7 +6938,7 @@ gTrainers:: @ 8310030 @ HARRISON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "HARRISON$", 12 @@ -6950,7 +6950,7 @@ gTrainers:: @ 8310030 @ GRUNT_31 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -6962,7 +6962,7 @@ gTrainers:: @ 8310030 @ CLARENCE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "CLARENCE$", 12 @@ -6974,7 +6974,7 @@ gTrainers:: @ 8310030 @ TERRY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "TERRY$", 12 @@ -6986,7 +6986,7 @@ gTrainers:: @ 8310030 @ NATE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "NATE$", 12 @@ -6998,7 +6998,7 @@ gTrainers:: @ 8310030 @ KATHLEEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HEX_MANIAC + .byte TRAINER_CLASS_HEX_MANIAC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_HEX_MANIAC .string "KATHLEEN$", 12 @@ -7010,7 +7010,7 @@ gTrainers:: @ 8310030 @ CLIFFORD .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "CLIFFORD$", 12 @@ -7022,7 +7022,7 @@ gTrainers:: @ 8310030 @ NICHOLAS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "NICHOLAS$", 12 @@ -7034,7 +7034,7 @@ gTrainers:: @ 8310030 @ GRUNT_32 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_F .string "GRUNT$", 12 @@ -7046,7 +7046,7 @@ gTrainers:: @ 8310030 @ GRUNT_33 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -7058,7 +7058,7 @@ gTrainers:: @ 8310030 @ GRUNT_34 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -7070,7 +7070,7 @@ gTrainers:: @ 8310030 @ GRUNT_35 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -7082,7 +7082,7 @@ gTrainers:: @ 8310030 @ GRUNT_36 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -7094,7 +7094,7 @@ gTrainers:: @ 8310030 @ MACEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "MACEY$", 12 @@ -7106,7 +7106,7 @@ gTrainers:: @ 8310030 @ BRENDAN_10 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -7118,7 +7118,7 @@ gTrainers:: @ 8310030 @ BRENDAN_11 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -7130,7 +7130,7 @@ gTrainers:: @ 8310030 @ PAXTON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_M .string "PAXTON$", 12 @@ -7142,7 +7142,7 @@ gTrainers:: @ 8310030 @ ISABELLA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_F .string "ISABELLA$", 12 @@ -7154,7 +7154,7 @@ gTrainers:: @ 8310030 @ GRUNT_37 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_AQUA + .byte TRAINER_CLASS_TEAM_AQUA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_AQUA @ gender flag and encounter music .byte TRAINER_PIC_AQUA_GRUNT_F .string "GRUNT$", 12 @@ -7166,7 +7166,7 @@ gTrainers:: @ 8310030 @ TABITHA_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_MAGMA_ADMIN + .byte TRAINER_CLASS_MAGMA_ADMIN .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_ADMIN .string "TABITHA$", 12 @@ -7178,7 +7178,7 @@ gTrainers:: @ 8310030 @ JONATHAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "JONATHAN$", 12 @@ -7190,7 +7190,7 @@ gTrainers:: @ 8310030 @ BRENDAN_12 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -7202,7 +7202,7 @@ gTrainers:: @ 8310030 @ MAY_10 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -7214,7 +7214,7 @@ gTrainers:: @ 8310030 @ MAXIE_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_MAGMA_LEADER + .byte TRAINER_CLASS_MAGMA_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_LEADER_MAXIE .string "MAXIE$", 12 @@ -7226,7 +7226,7 @@ gTrainers:: @ 8310030 @ MAXIE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_MAGMA_LEADER + .byte TRAINER_CLASS_MAGMA_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_LEADER_MAXIE .string "MAXIE$", 12 @@ -7238,7 +7238,7 @@ gTrainers:: @ 8310030 @ TIANA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "TIANA$", 12 @@ -7250,7 +7250,7 @@ gTrainers:: @ 8310030 @ HALEY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "HALEY$", 12 @@ -7262,7 +7262,7 @@ gTrainers:: @ 8310030 @ JANICE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "JANICE$", 12 @@ -7274,7 +7274,7 @@ gTrainers:: @ 8310030 @ VIVI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_WINSTRATE + .byte TRAINER_CLASS_WINSTRATE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "VIVI$", 12 @@ -7286,7 +7286,7 @@ gTrainers:: @ 8310030 @ HALEY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "HALEY$", 12 @@ -7298,7 +7298,7 @@ gTrainers:: @ 8310030 @ HALEY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "HALEY$", 12 @@ -7310,7 +7310,7 @@ gTrainers:: @ 8310030 @ HALEY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "HALEY$", 12 @@ -7322,7 +7322,7 @@ gTrainers:: @ 8310030 @ HALEY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "HALEY$", 12 @@ -7334,7 +7334,7 @@ gTrainers:: @ 8310030 @ SALLY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "SALLY$", 12 @@ -7346,7 +7346,7 @@ gTrainers:: @ 8310030 @ ROBIN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "ROBIN$", 12 @@ -7358,7 +7358,7 @@ gTrainers:: @ 8310030 @ ANDREA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "ANDREA$", 12 @@ -7370,7 +7370,7 @@ gTrainers:: @ 8310030 @ CRISSY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_LASS + .byte TRAINER_CLASS_LASS .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LASS .string "CRISSY$", 12 @@ -7382,7 +7382,7 @@ gTrainers:: @ 8310030 @ RICK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "RICK$", 12 @@ -7394,7 +7394,7 @@ gTrainers:: @ 8310030 @ LYLE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "LYLE$", 12 @@ -7406,7 +7406,7 @@ gTrainers:: @ 8310030 @ JOSE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "JOSE$", 12 @@ -7418,7 +7418,7 @@ gTrainers:: @ 8310030 @ DOUG .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "DOUG$", 12 @@ -7430,7 +7430,7 @@ gTrainers:: @ 8310030 @ GREG .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "GREG$", 12 @@ -7442,7 +7442,7 @@ gTrainers:: @ 8310030 @ KENT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "KENT$", 12 @@ -7454,7 +7454,7 @@ gTrainers:: @ 8310030 @ JAMES_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "JAMES$", 12 @@ -7466,7 +7466,7 @@ gTrainers:: @ 8310030 @ JAMES_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "JAMES$", 12 @@ -7478,7 +7478,7 @@ gTrainers:: @ 8310030 @ JAMES_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "JAMES$", 12 @@ -7490,7 +7490,7 @@ gTrainers:: @ 8310030 @ JAMES_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "JAMES$", 12 @@ -7502,7 +7502,7 @@ gTrainers:: @ 8310030 @ JAMES_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_CATCHER + .byte TRAINER_CLASS_BUG_CATCHER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BUG_CATCHER .string "JAMES$", 12 @@ -7514,7 +7514,7 @@ gTrainers:: @ 8310030 @ BRICE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "BRICE$", 12 @@ -7526,7 +7526,7 @@ gTrainers:: @ 8310030 @ TRENT_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "TRENT$", 12 @@ -7538,7 +7538,7 @@ gTrainers:: @ 8310030 @ LENNY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "LENNY$", 12 @@ -7550,7 +7550,7 @@ gTrainers:: @ 8310030 @ LUCAS_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "LUCAS$", 12 @@ -7562,7 +7562,7 @@ gTrainers:: @ 8310030 @ ALAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "ALAN$", 12 @@ -7574,7 +7574,7 @@ gTrainers:: @ 8310030 @ CLARK .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "CLARK$", 12 @@ -7586,7 +7586,7 @@ gTrainers:: @ 8310030 @ ERIC .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "ERIC$", 12 @@ -7598,7 +7598,7 @@ gTrainers:: @ 8310030 @ LUCAS_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "LUCAS$", 12 @@ -7610,7 +7610,7 @@ gTrainers:: @ 8310030 @ MIKE_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "MIKE$", 12 @@ -7622,7 +7622,7 @@ gTrainers:: @ 8310030 @ MIKE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "MIKE$", 12 @@ -7634,7 +7634,7 @@ gTrainers:: @ 8310030 @ TRENT_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "TRENT$", 12 @@ -7646,7 +7646,7 @@ gTrainers:: @ 8310030 @ TRENT_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "TRENT$", 12 @@ -7658,7 +7658,7 @@ gTrainers:: @ 8310030 @ TRENT_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "TRENT$", 12 @@ -7670,7 +7670,7 @@ gTrainers:: @ 8310030 @ TRENT_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "TRENT$", 12 @@ -7682,7 +7682,7 @@ gTrainers:: @ 8310030 @ DEZ_AND_LUKE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "DEZ & LUKE$", 12 @@ -7694,7 +7694,7 @@ gTrainers:: @ 8310030 @ LEA_AND_JED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "LEA & JED$", 12 @@ -7706,7 +7706,7 @@ gTrainers:: @ 8310030 @ KIRA_AND_DAN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "KIRA & DAN$", 12 @@ -7718,7 +7718,7 @@ gTrainers:: @ 8310030 @ KIRA_AND_DAN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "KIRA & DAN$", 12 @@ -7730,7 +7730,7 @@ gTrainers:: @ 8310030 @ KIRA_AND_DAN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "KIRA & DAN$", 12 @@ -7742,7 +7742,7 @@ gTrainers:: @ 8310030 @ KIRA_AND_DAN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "KIRA & DAN$", 12 @@ -7754,7 +7754,7 @@ gTrainers:: @ 8310030 @ KIRA_AND_DAN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "KIRA & DAN$", 12 @@ -7766,7 +7766,7 @@ gTrainers:: @ 8310030 @ JOHANNA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "JOHANNA$", 12 @@ -7778,7 +7778,7 @@ gTrainers:: @ 8310030 @ GERALD .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "GERALD$", 12 @@ -7790,7 +7790,7 @@ gTrainers:: @ 8310030 @ VIVIAN .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "VIVIAN$", 12 @@ -7802,7 +7802,7 @@ gTrainers:: @ 8310030 @ DANIELLE .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "DANIELLE$", 12 @@ -7814,7 +7814,7 @@ gTrainers:: @ 8310030 @ HIDEO .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "HIDEO$", 12 @@ -7826,7 +7826,7 @@ gTrainers:: @ 8310030 @ KEIGO .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "KEIGO$", 12 @@ -7838,7 +7838,7 @@ gTrainers:: @ 8310030 @ RILEY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "RILEY$", 12 @@ -7850,7 +7850,7 @@ gTrainers:: @ 8310030 @ FLINT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "FLINT$", 12 @@ -7862,7 +7862,7 @@ gTrainers:: @ 8310030 @ ASHLEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "ASHLEY$", 12 @@ -7874,7 +7874,7 @@ gTrainers:: @ 8310030 @ WALLY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_WALLY .string "WALLY$", 12 @@ -7886,7 +7886,7 @@ gTrainers:: @ 8310030 @ WALLY_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_WALLY .string "WALLY$", 12 @@ -7898,7 +7898,7 @@ gTrainers:: @ 8310030 @ WALLY_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_WALLY .string "WALLY$", 12 @@ -7910,7 +7910,7 @@ gTrainers:: @ 8310030 @ WALLY_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_WALLY .string "WALLY$", 12 @@ -7922,7 +7922,7 @@ gTrainers:: @ 8310030 @ WALLY_6 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_WALLY .string "WALLY$", 12 @@ -7934,7 +7934,7 @@ gTrainers:: @ 8310030 @ BRENDAN_13 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -7946,7 +7946,7 @@ gTrainers:: @ 8310030 @ BRENDAN_14 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -7958,7 +7958,7 @@ gTrainers:: @ 8310030 @ BRENDAN_15 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_BRENDAN .string "BRENDAN$", 12 @@ -7970,7 +7970,7 @@ gTrainers:: @ 8310030 @ MAY_11 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -7982,7 +7982,7 @@ gTrainers:: @ 8310030 @ MAY_12 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -7994,7 +7994,7 @@ gTrainers:: @ 8310030 @ MAY_13 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -8006,7 +8006,7 @@ gTrainers:: @ 8310030 @ JONAH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "JONAH$", 12 @@ -8018,7 +8018,7 @@ gTrainers:: @ 8310030 @ HENRY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "HENRY$", 12 @@ -8030,7 +8030,7 @@ gTrainers:: @ 8310030 @ ROGER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "ROGER$", 12 @@ -8042,7 +8042,7 @@ gTrainers:: @ 8310030 @ ALEXA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "ALEXA$", 12 @@ -8054,7 +8054,7 @@ gTrainers:: @ 8310030 @ RUBEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "RUBEN$", 12 @@ -8066,7 +8066,7 @@ gTrainers:: @ 8310030 @ KOJI_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KOJI$", 12 @@ -8078,7 +8078,7 @@ gTrainers:: @ 8310030 @ WAYNE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "WAYNE$", 12 @@ -8090,7 +8090,7 @@ gTrainers:: @ 8310030 @ AIDAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "AIDAN$", 12 @@ -8102,7 +8102,7 @@ gTrainers:: @ 8310030 @ REED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "REED$", 12 @@ -8114,7 +8114,7 @@ gTrainers:: @ 8310030 @ TISHA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "TISHA$", 12 @@ -8126,7 +8126,7 @@ gTrainers:: @ 8310030 @ TORI_AND_TIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TWINS + .byte TRAINER_CLASS_TWINS .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_TWINS .string "TORI & TIA$", 12 @@ -8138,7 +8138,7 @@ gTrainers:: @ 8310030 @ KIM_AND_IRIS .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "KIM & IRIS$", 12 @@ -8150,7 +8150,7 @@ gTrainers:: @ 8310030 @ TYRA_AND_IVY .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_SR_AND_JR + .byte TRAINER_CLASS_SR_AND_JR .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_SR_AND_JR .string "TYRA & IVY$", 12 @@ -8162,7 +8162,7 @@ gTrainers:: @ 8310030 @ MEL_AND_PAUL .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_YOUNG_COUPLE + .byte TRAINER_CLASS_YOUNG_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_YOUNG_COUPLE .string "MEL & PAUL$", 12 @@ -8174,7 +8174,7 @@ gTrainers:: @ 8310030 @ JOHN_AND_JAY_1 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_OLD_COUPLE + .byte TRAINER_CLASS_OLD_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_OLD_COUPLE .string "JOHN & JAY$", 12 @@ -8186,7 +8186,7 @@ gTrainers:: @ 8310030 @ JOHN_AND_JAY_2 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_OLD_COUPLE + .byte TRAINER_CLASS_OLD_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_OLD_COUPLE .string "JOHN & JAY$", 12 @@ -8198,7 +8198,7 @@ gTrainers:: @ 8310030 @ JOHN_AND_JAY_3 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_OLD_COUPLE + .byte TRAINER_CLASS_OLD_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_OLD_COUPLE .string "JOHN & JAY$", 12 @@ -8210,7 +8210,7 @@ gTrainers:: @ 8310030 @ JOHN_AND_JAY_4 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_OLD_COUPLE + .byte TRAINER_CLASS_OLD_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_OLD_COUPLE .string "JOHN & JAY$", 12 @@ -8222,7 +8222,7 @@ gTrainers:: @ 8310030 @ JOHN_AND_JAY_5 .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_OLD_COUPLE + .byte TRAINER_CLASS_OLD_COUPLE .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_OLD_COUPLE .string "JOHN & JAY$", 12 @@ -8234,7 +8234,7 @@ gTrainers:: @ 8310030 @ RELI_AND_IAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "RELI & IAN$", 12 @@ -8246,7 +8246,7 @@ gTrainers:: @ 8310030 @ LILA_AND_ROY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "LILA & ROY$", 12 @@ -8258,7 +8258,7 @@ gTrainers:: @ 8310030 @ LILA_AND_ROY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "LILA & ROY$", 12 @@ -8270,7 +8270,7 @@ gTrainers:: @ 8310030 @ LILA_AND_ROY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "LILA & ROY$", 12 @@ -8282,7 +8282,7 @@ gTrainers:: @ 8310030 @ LILA_AND_ROY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "LILA & ROY$", 12 @@ -8294,7 +8294,7 @@ gTrainers:: @ 8310030 @ LILA_AND_ROY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "LILA & ROY$", 12 @@ -8306,7 +8306,7 @@ gTrainers:: @ 8310030 @ LISA_AND_RAY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SIS_AND_BRO + .byte TRAINER_CLASS_SIS_AND_BRO .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SIS_AND_BRO .string "LISA & RAY$", 12 @@ -8318,7 +8318,7 @@ gTrainers:: @ 8310030 @ CHRIS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "CHRIS$", 12 @@ -8330,7 +8330,7 @@ gTrainers:: @ 8310030 @ DAWSON .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_RICH_BOY + .byte TRAINER_CLASS_RICH_BOY .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_RICH_BOY .string "DAWSON$", 12 @@ -8342,7 +8342,7 @@ gTrainers:: @ 8310030 @ SARAH .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_LADY + .byte TRAINER_CLASS_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LADY .string "SARAH$", 12 @@ -8354,7 +8354,7 @@ gTrainers:: @ 8310030 @ DARIAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "DARIAN$", 12 @@ -8366,7 +8366,7 @@ gTrainers:: @ 8310030 @ HAILEY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_1 + .byte TRAINER_CLASS_TUBER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_F .string "HAILEY$", 12 @@ -8378,7 +8378,7 @@ gTrainers:: @ 8310030 @ CHANDLER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TUBER_2 + .byte TRAINER_CLASS_TUBER_2 .byte TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_TUBER_M .string "CHANDLER$", 12 @@ -8390,7 +8390,7 @@ gTrainers:: @ 8310030 @ KALEB .byte F_TRAINER_PARTY_HELD_ITEM @ party type flags - .byte TRAINER_CLASS_NAME_POKEFAN + .byte TRAINER_CLASS_POKEFAN .byte TRAINER_ENCOUNTER_MUSIC_TWINS @ gender flag and encounter music .byte TRAINER_PIC_WINSTRATE_M .string "KALEB$", 12 @@ -8402,7 +8402,7 @@ gTrainers:: @ 8310030 @ JOSEPH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "JOSEPH$", 12 @@ -8414,7 +8414,7 @@ gTrainers:: @ 8310030 @ ALYSSA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_CYCLING_TRIATHLETE_F .string "ALYSSA$", 12 @@ -8426,7 +8426,7 @@ gTrainers:: @ 8310030 @ MARCOS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "MARCOS$", 12 @@ -8438,7 +8438,7 @@ gTrainers:: @ 8310030 @ RHETT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "RHETT$", 12 @@ -8450,7 +8450,7 @@ gTrainers:: @ 8310030 @ TYRON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "TYRON$", 12 @@ -8462,7 +8462,7 @@ gTrainers:: @ 8310030 @ CELINA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "CELINA$", 12 @@ -8474,7 +8474,7 @@ gTrainers:: @ 8310030 @ BIANCA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "BIANCA$", 12 @@ -8486,7 +8486,7 @@ gTrainers:: @ 8310030 @ HAYDEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "HAYDEN$", 12 @@ -8498,7 +8498,7 @@ gTrainers:: @ 8310030 @ SOPHIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "SOPHIE$", 12 @@ -8510,7 +8510,7 @@ gTrainers:: @ 8310030 @ COBY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "COBY$", 12 @@ -8522,7 +8522,7 @@ gTrainers:: @ 8310030 @ LAWRENCE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "LAWRENCE$", 12 @@ -8534,7 +8534,7 @@ gTrainers:: @ 8310030 @ WYATT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_POKEMANIAC + .byte TRAINER_CLASS_POKEMANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_POKEMANIAC .string "WYATT$", 12 @@ -8546,7 +8546,7 @@ gTrainers:: @ 8310030 @ ANGELINA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "ANGELINA$", 12 @@ -8558,7 +8558,7 @@ gTrainers:: @ 8310030 @ KAI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FISHERMAN + .byte TRAINER_CLASS_FISHERMAN .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_FISHERMAN .string "KAI$", 12 @@ -8570,7 +8570,7 @@ gTrainers:: @ 8310030 @ CHARLOTTE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "CHARLOTTE$", 12 @@ -8582,7 +8582,7 @@ gTrainers:: @ 8310030 @ DEANDRE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "DEANDRE$", 12 @@ -8594,7 +8594,7 @@ gTrainers:: @ 8310030 @ GRUNT_38 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8606,7 +8606,7 @@ gTrainers:: @ 8310030 @ GRUNT_39 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8618,7 +8618,7 @@ gTrainers:: @ 8310030 @ GRUNT_40 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8630,7 +8630,7 @@ gTrainers:: @ 8310030 @ GRUNT_41 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8642,7 +8642,7 @@ gTrainers:: @ 8310030 @ GRUNT_42 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8654,7 +8654,7 @@ gTrainers:: @ 8310030 @ GRUNT_43 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8666,7 +8666,7 @@ gTrainers:: @ 8310030 @ GRUNT_44 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8678,7 +8678,7 @@ gTrainers:: @ 8310030 @ GRUNT_45 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8690,7 +8690,7 @@ gTrainers:: @ 8310030 @ GRUNT_46 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8702,7 +8702,7 @@ gTrainers:: @ 8310030 @ GRUNT_47 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8714,7 +8714,7 @@ gTrainers:: @ 8310030 @ GRUNT_48 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8726,7 +8726,7 @@ gTrainers:: @ 8310030 @ GRUNT_49 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8738,7 +8738,7 @@ gTrainers:: @ 8310030 @ GRUNT_50 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_M .string "GRUNT$", 12 @@ -8750,7 +8750,7 @@ gTrainers:: @ 8310030 @ GRUNT_51 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_F .string "GRUNT$", 12 @@ -8762,7 +8762,7 @@ gTrainers:: @ 8310030 @ GRUNT_52 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_F .string "GRUNT$", 12 @@ -8774,7 +8774,7 @@ gTrainers:: @ 8310030 @ GRUNT_53 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TEAM_MAGMA + .byte TRAINER_CLASS_TEAM_MAGMA .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_GRUNT_F .string "GRUNT$", 12 @@ -8786,7 +8786,7 @@ gTrainers:: @ 8310030 @ TABITHA_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_MAGMA_ADMIN + .byte TRAINER_CLASS_MAGMA_ADMIN .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_ADMIN .string "TABITHA$", 12 @@ -8798,7 +8798,7 @@ gTrainers:: @ 8310030 @ DARCY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "DARCY$", 12 @@ -8810,7 +8810,7 @@ gTrainers:: @ 8310030 @ MAXIE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_MAGMA_LEADER + .byte TRAINER_CLASS_MAGMA_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MAGMA @ gender flag and encounter music .byte TRAINER_PIC_MAGMA_LEADER_MAXIE .string "MAXIE$", 12 @@ -8822,7 +8822,7 @@ gTrainers:: @ 8310030 @ PETE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_M + .byte TRAINER_CLASS_SWIMMER_M .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_M .string "PETE$", 12 @@ -8834,7 +8834,7 @@ gTrainers:: @ 8310030 @ ISABELLE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SWIMMER_F + .byte TRAINER_CLASS_SWIMMER_F .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMER_F .string "ISABELLE$", 12 @@ -8846,7 +8846,7 @@ gTrainers:: @ 8310030 @ ANDRES_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "ANDRES$", 12 @@ -8858,7 +8858,7 @@ gTrainers:: @ 8310030 @ JOSUE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "JOSUE$", 12 @@ -8870,7 +8870,7 @@ gTrainers:: @ 8310030 @ CAMRON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "CAMRON$", 12 @@ -8882,7 +8882,7 @@ gTrainers:: @ 8310030 @ CORY_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "CORY$", 12 @@ -8894,7 +8894,7 @@ gTrainers:: @ 8310030 @ CAROLINA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CAROLINA$", 12 @@ -8906,7 +8906,7 @@ gTrainers:: @ 8310030 @ ELIJAH .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "ELIJAH$", 12 @@ -8918,7 +8918,7 @@ gTrainers:: @ 8310030 @ CELIA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PICNICKER + .byte TRAINER_CLASS_PICNICKER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL @ gender flag and encounter music .byte TRAINER_PIC_PICNICKER .string "CELIA$", 12 @@ -8930,7 +8930,7 @@ gTrainers:: @ 8310030 @ BRYAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "BRYAN$", 12 @@ -8942,7 +8942,7 @@ gTrainers:: @ 8310030 @ BRANDEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_CAMPER + .byte TRAINER_CLASS_CAMPER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_CAMPER .string "BRANDEN$", 12 @@ -8954,7 +8954,7 @@ gTrainers:: @ 8310030 @ BRYANT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "BRYANT$", 12 @@ -8966,7 +8966,7 @@ gTrainers:: @ 8310030 @ SHAYLA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_AROMA_LADY + .byte TRAINER_CLASS_AROMA_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_AROMA_LADY .string "SHAYLA$", 12 @@ -8978,7 +8978,7 @@ gTrainers:: @ 8310030 @ KYRA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "KYRA$", 12 @@ -8990,7 +8990,7 @@ gTrainers:: @ 8310030 @ JAIDEN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_NINJA_BOY + .byte TRAINER_CLASS_NINJA_BOY .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_NINJA_BOY .string "JAIDEN$", 12 @@ -9002,7 +9002,7 @@ gTrainers:: @ 8310030 @ ALIX .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "ALIX$", 12 @@ -9014,7 +9014,7 @@ gTrainers:: @ 8310030 @ HELENE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "HELENE$", 12 @@ -9026,7 +9026,7 @@ gTrainers:: @ 8310030 @ MARLENE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "MARLENE$", 12 @@ -9038,7 +9038,7 @@ gTrainers:: @ 8310030 @ DEVAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "DEVAN$", 12 @@ -9050,7 +9050,7 @@ gTrainers:: @ 8310030 @ JOHNSON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_YOUNGSTER + .byte TRAINER_CLASS_YOUNGSTER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_YOUNGSTER .string "JOHNSON$", 12 @@ -9062,7 +9062,7 @@ gTrainers:: @ 8310030 @ MELINA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_RUNNING_TRIATHLETE_F .string "MELINA$", 12 @@ -9074,7 +9074,7 @@ gTrainers:: @ 8310030 @ BRANDI .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "BRANDI$", 12 @@ -9086,7 +9086,7 @@ gTrainers:: @ 8310030 @ AISHA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "AISHA$", 12 @@ -9098,7 +9098,7 @@ gTrainers:: @ 8310030 @ MAKAYLA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_EXPERT + .byte TRAINER_CLASS_EXPERT .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_EXPERT_F .string "MAKAYLA$", 12 @@ -9110,7 +9110,7 @@ gTrainers:: @ 8310030 @ FABIAN .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "FABIAN$", 12 @@ -9122,7 +9122,7 @@ gTrainers:: @ 8310030 @ DAYTON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_KINDLER + .byte TRAINER_CLASS_KINDLER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_KINDLER .string "DAYTON$", 12 @@ -9134,7 +9134,7 @@ gTrainers:: @ 8310030 @ RACHEL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PARASOL_LADY + .byte TRAINER_CLASS_PARASOL_LADY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_PARASOL_LADY .string "RACHEL$", 12 @@ -9146,7 +9146,7 @@ gTrainers:: @ 8310030 @ LEONEL .byte F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_M .string "LEONEL$", 12 @@ -9158,7 +9158,7 @@ gTrainers:: @ 8310030 @ CALLIE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BATTLE_GIRL + .byte TRAINER_CLASS_BATTLE_GIRL .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BATTLE_GIRL .string "CALLIE$", 12 @@ -9170,7 +9170,7 @@ gTrainers:: @ 8310030 @ CALE .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "CALE$", 12 @@ -9182,7 +9182,7 @@ gTrainers:: @ 8310030 @ MYLES .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_M .string "MYLES$", 12 @@ -9194,7 +9194,7 @@ gTrainers:: @ 8310030 @ PAT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "PAT$", 12 @@ -9206,7 +9206,7 @@ gTrainers:: @ 8310030 @ CRISTIN_1 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CRISTIN$", 12 @@ -9218,7 +9218,7 @@ gTrainers:: @ 8310030 @ MAY_14 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -9230,7 +9230,7 @@ gTrainers:: @ 8310030 @ MAY_15 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_MAY .string "MAY$", 12 @@ -9242,7 +9242,7 @@ gTrainers:: @ 8310030 @ ROXANNE_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_ROXANNE .string "ROXANNE$", 12 @@ -9254,7 +9254,7 @@ gTrainers:: @ 8310030 @ ROXANNE_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_ROXANNE .string "ROXANNE$", 12 @@ -9266,7 +9266,7 @@ gTrainers:: @ 8310030 @ ROXANNE_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_ROXANNE .string "ROXANNE$", 12 @@ -9278,7 +9278,7 @@ gTrainers:: @ 8310030 @ ROXANNE_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_ROXANNE .string "ROXANNE$", 12 @@ -9290,7 +9290,7 @@ gTrainers:: @ 8310030 @ BRAWLY_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_BRAWLY .string "BRAWLY$", 12 @@ -9302,7 +9302,7 @@ gTrainers:: @ 8310030 @ BRAWLY_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_BRAWLY .string "BRAWLY$", 12 @@ -9314,7 +9314,7 @@ gTrainers:: @ 8310030 @ BRAWLY_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_BRAWLY .string "BRAWLY$", 12 @@ -9326,7 +9326,7 @@ gTrainers:: @ 8310030 @ BRAWLY_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_BRAWLY .string "BRAWLY$", 12 @@ -9338,7 +9338,7 @@ gTrainers:: @ 8310030 @ WATTSON_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WATTSON .string "WATTSON$", 12 @@ -9350,7 +9350,7 @@ gTrainers:: @ 8310030 @ WATTSON_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WATTSON .string "WATTSON$", 12 @@ -9362,7 +9362,7 @@ gTrainers:: @ 8310030 @ WATTSON_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WATTSON .string "WATTSON$", 12 @@ -9374,7 +9374,7 @@ gTrainers:: @ 8310030 @ WATTSON_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WATTSON .string "WATTSON$", 12 @@ -9386,7 +9386,7 @@ gTrainers:: @ 8310030 @ FLANNERY_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_FLANNERY .string "FLANNERY$", 12 @@ -9398,7 +9398,7 @@ gTrainers:: @ 8310030 @ FLANNERY_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_FLANNERY .string "FLANNERY$", 12 @@ -9410,7 +9410,7 @@ gTrainers:: @ 8310030 @ FLANNERY_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_FLANNERY .string "FLANNERY$", 12 @@ -9422,7 +9422,7 @@ gTrainers:: @ 8310030 @ FLANNERY_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_FLANNERY .string "FLANNERY$", 12 @@ -9434,7 +9434,7 @@ gTrainers:: @ 8310030 @ NORMAN_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_NORMAN .string "NORMAN$", 12 @@ -9446,7 +9446,7 @@ gTrainers:: @ 8310030 @ NORMAN_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_NORMAN .string "NORMAN$", 12 @@ -9458,7 +9458,7 @@ gTrainers:: @ 8310030 @ NORMAN_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_NORMAN .string "NORMAN$", 12 @@ -9470,7 +9470,7 @@ gTrainers:: @ 8310030 @ NORMAN_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_NORMAN .string "NORMAN$", 12 @@ -9482,7 +9482,7 @@ gTrainers:: @ 8310030 @ WINONA_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WINONA .string "WINONA$", 12 @@ -9494,7 +9494,7 @@ gTrainers:: @ 8310030 @ WINONA_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WINONA .string "WINONA$", 12 @@ -9506,7 +9506,7 @@ gTrainers:: @ 8310030 @ WINONA_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WINONA .string "WINONA$", 12 @@ -9518,7 +9518,7 @@ gTrainers:: @ 8310030 @ WINONA_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_WINONA .string "WINONA$", 12 @@ -9530,7 +9530,7 @@ gTrainers:: @ 8310030 @ TATE_AND_LIZA_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_TATE_AND_LIZA .string "TATE&LIZA$", 12 @@ -9542,7 +9542,7 @@ gTrainers:: @ 8310030 @ TATE_AND_LIZA_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_TATE_AND_LIZA .string "TATE&LIZA$", 12 @@ -9554,7 +9554,7 @@ gTrainers:: @ 8310030 @ TATE_AND_LIZA_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_TATE_AND_LIZA .string "TATE&LIZA$", 12 @@ -9566,7 +9566,7 @@ gTrainers:: @ 8310030 @ TATE_AND_LIZA_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_TATE_AND_LIZA .string "TATE&LIZA$", 12 @@ -9578,7 +9578,7 @@ gTrainers:: @ 8310030 @ JUAN_2 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_JUAN .string "JUAN$", 12 @@ -9590,7 +9590,7 @@ gTrainers:: @ 8310030 @ JUAN_3 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_JUAN .string "JUAN$", 12 @@ -9602,7 +9602,7 @@ gTrainers:: @ 8310030 @ JUAN_4 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_JUAN .string "JUAN$", 12 @@ -9614,7 +9614,7 @@ gTrainers:: @ 8310030 @ JUAN_5 .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_LEADER + .byte TRAINER_CLASS_LEADER .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEADER_JUAN .string "JUAN$", 12 @@ -9626,7 +9626,7 @@ gTrainers:: @ 8310030 @ ANGELO .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_BUG_MANIAC + .byte TRAINER_CLASS_BUG_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS @ gender flag and encounter music .byte TRAINER_PIC_BUG_MANIAC .string "ANGELO$", 12 @@ -9638,7 +9638,7 @@ gTrainers:: @ 8310030 @ DARIUS .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BIRD_KEEPER + .byte TRAINER_CLASS_BIRD_KEEPER .byte TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_BIRD_KEEPER .string "DARIUS$", 12 @@ -9650,7 +9650,7 @@ gTrainers:: @ 8310030 @ STEVEN .byte F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_STEVEN .string "STEVEN$", 12 @@ -9662,7 +9662,7 @@ gTrainers:: @ 8310030 @ ANABEL .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SALON_MAIDEN + .byte TRAINER_CLASS_SALON_MAIDEN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SALON_MAIDEN_ANABEL .string "ANABEL$", 12 @@ -9674,7 +9674,7 @@ gTrainers:: @ 8310030 @ TUCKER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_DOME_ACE + .byte TRAINER_CLASS_DOME_ACE .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_DOME_ACE_TUCKER .string "TUCKER$", 12 @@ -9686,7 +9686,7 @@ gTrainers:: @ 8310030 @ SPENSER .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PALACE_MAVEN + .byte TRAINER_CLASS_PALACE_MAVEN .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_PALACE_MAVEN_SPENSER .string "SPENSER$", 12 @@ -9698,7 +9698,7 @@ gTrainers:: @ 8310030 @ GRETA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_ARENA_TYCOON + .byte TRAINER_CLASS_ARENA_TYCOON .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_ARENA_TYCOON_GRETA .string "GRETA$", 12 @@ -9710,7 +9710,7 @@ gTrainers:: @ 8310030 @ NOLAND .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_FACTORY_HEAD + .byte TRAINER_CLASS_FACTORY_HEAD .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_FACTORY_HEAD_NOLAND .string "NOLAND$", 12 @@ -9722,7 +9722,7 @@ gTrainers:: @ 8310030 @ LUCY .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PIKE_QUEEN + .byte TRAINER_CLASS_PIKE_QUEEN .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_PIKE_QUEEN_LUCY .string "LUCY$", 12 @@ -9734,7 +9734,7 @@ gTrainers:: @ 8310030 @ BRANDON .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PYRAMID_KING + .byte TRAINER_CLASS_PYRAMID_KING .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_PYRAMID_KING_BRANDON .string "BRANDON$", 12 @@ -9746,7 +9746,7 @@ gTrainers:: @ 8310030 @ ANDRES_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "ANDRES$", 12 @@ -9758,7 +9758,7 @@ gTrainers:: @ 8310030 @ ANDRES_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "ANDRES$", 12 @@ -9770,7 +9770,7 @@ gTrainers:: @ 8310030 @ ANDRES_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "ANDRES$", 12 @@ -9782,7 +9782,7 @@ gTrainers:: @ 8310030 @ ANDRES_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_RUIN_MANIAC + .byte TRAINER_CLASS_RUIN_MANIAC .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_RUIN_MANIAC .string "ANDRES$", 12 @@ -9794,7 +9794,7 @@ gTrainers:: @ 8310030 @ CORY_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "CORY$", 12 @@ -9806,7 +9806,7 @@ gTrainers:: @ 8310030 @ CORY_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "CORY$", 12 @@ -9818,7 +9818,7 @@ gTrainers:: @ 8310030 @ CORY_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "CORY$", 12 @@ -9830,7 +9830,7 @@ gTrainers:: @ 8310030 @ CORY_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_SAILOR + .byte TRAINER_CLASS_SAILOR .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_SAILOR .string "CORY$", 12 @@ -9842,7 +9842,7 @@ gTrainers:: @ 8310030 @ PABLO_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "PABLO$", 12 @@ -9854,7 +9854,7 @@ gTrainers:: @ 8310030 @ PABLO_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "PABLO$", 12 @@ -9866,7 +9866,7 @@ gTrainers:: @ 8310030 @ PABLO_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "PABLO$", 12 @@ -9878,7 +9878,7 @@ gTrainers:: @ 8310030 @ PABLO_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_TRIATHLETE + .byte TRAINER_CLASS_TRIATHLETE .byte TRAINER_ENCOUNTER_MUSIC_SWIMMER @ gender flag and encounter music .byte TRAINER_PIC_SWIMMING_TRIATHLETE_M .string "PABLO$", 12 @@ -9890,7 +9890,7 @@ gTrainers:: @ 8310030 @ KOJI_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KOJI$", 12 @@ -9902,7 +9902,7 @@ gTrainers:: @ 8310030 @ KOJI_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KOJI$", 12 @@ -9914,7 +9914,7 @@ gTrainers:: @ 8310030 @ KOJI_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KOJI$", 12 @@ -9926,7 +9926,7 @@ gTrainers:: @ 8310030 @ KOJI_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BLACK_BELT + .byte TRAINER_CLASS_BLACK_BELT .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_BLACK_BELT .string "KOJI$", 12 @@ -9938,7 +9938,7 @@ gTrainers:: @ 8310030 @ CRISTIN_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CRISTIN$", 12 @@ -9950,7 +9950,7 @@ gTrainers:: @ 8310030 @ CRISTIN_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CRISTIN$", 12 @@ -9962,7 +9962,7 @@ gTrainers:: @ 8310030 @ CRISTIN_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CRISTIN$", 12 @@ -9974,7 +9974,7 @@ gTrainers:: @ 8310030 @ CRISTIN_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_COOLTRAINER_1 + .byte TRAINER_CLASS_COOLTRAINER_1 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL @ gender flag and encounter music .byte TRAINER_PIC_COOL_TRAINER_F .string "CRISTIN$", 12 @@ -9986,7 +9986,7 @@ gTrainers:: @ 8310030 @ FERNANDO_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "FERNANDO$", 12 @@ -9998,7 +9998,7 @@ gTrainers:: @ 8310030 @ FERNANDO_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "FERNANDO$", 12 @@ -10010,7 +10010,7 @@ gTrainers:: @ 8310030 @ FERNANDO_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "FERNANDO$", 12 @@ -10022,7 +10022,7 @@ gTrainers:: @ 8310030 @ FERNANDO_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GUITARIST + .byte TRAINER_CLASS_GUITARIST .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_GUITARIST .string "FERNANDO$", 12 @@ -10034,7 +10034,7 @@ gTrainers:: @ 8310030 @ SAWYER_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "SAWYER$", 12 @@ -10046,7 +10046,7 @@ gTrainers:: @ 8310030 @ SAWYER_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "SAWYER$", 12 @@ -10058,7 +10058,7 @@ gTrainers:: @ 8310030 @ SAWYER_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "SAWYER$", 12 @@ -10070,7 +10070,7 @@ gTrainers:: @ 8310030 @ SAWYER_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_HIKER + .byte TRAINER_CLASS_HIKER .byte TRAINER_ENCOUNTER_MUSIC_HIKER @ gender flag and encounter music .byte TRAINER_PIC_HIKER .string "SAWYER$", 12 @@ -10082,7 +10082,7 @@ gTrainers:: @ 8310030 @ GABRIELLE_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "GABRIELLE$", 12 @@ -10094,7 +10094,7 @@ gTrainers:: @ 8310030 @ GABRIELLE_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "GABRIELLE$", 12 @@ -10106,7 +10106,7 @@ gTrainers:: @ 8310030 @ GABRIELLE_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "GABRIELLE$", 12 @@ -10118,7 +10118,7 @@ gTrainers:: @ 8310030 @ GABRIELLE_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_BREEDER + .byte TRAINER_CLASS_PKMN_BREEDER .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_POKEMON_BREEDER_F .string "GABRIELLE$", 12 @@ -10130,7 +10130,7 @@ gTrainers:: @ 8310030 @ THALIA_2 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "THALIA$", 12 @@ -10142,7 +10142,7 @@ gTrainers:: @ 8310030 @ THALIA_3 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "THALIA$", 12 @@ -10154,7 +10154,7 @@ gTrainers:: @ 8310030 @ THALIA_4 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "THALIA$", 12 @@ -10166,7 +10166,7 @@ gTrainers:: @ 8310030 @ THALIA_5 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_BEAUTY + .byte TRAINER_CLASS_BEAUTY .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_FEMALE @ gender flag and encounter music .byte TRAINER_PIC_BEAUTY .string "THALIA$", 12 @@ -10178,7 +10178,7 @@ gTrainers:: @ 8310030 @ MARIELA .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_F .string "MARIELA$", 12 @@ -10190,7 +10190,7 @@ gTrainers:: @ 8310030 @ ALVARO .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PSYCHIC + .byte TRAINER_CLASS_PSYCHIC .byte TRAINER_ENCOUNTER_MUSIC_INTENSE @ gender flag and encounter music .byte TRAINER_PIC_PSYCHIC_M .string "ALVARO$", 12 @@ -10202,7 +10202,7 @@ gTrainers:: @ 8310030 @ EVERETT .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_GENTLEMAN + .byte TRAINER_CLASS_GENTLEMAN .byte TRAINER_ENCOUNTER_MUSIC_RICH @ gender flag and encounter music .byte TRAINER_PIC_GENTLEMAN .string "EVERETT$", 12 @@ -10214,7 +10214,7 @@ gTrainers:: @ 8310030 @ RED .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RED .string "RED$", 12 @@ -10226,7 +10226,7 @@ gTrainers:: @ 8310030 @ LEAF .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_3 + .byte TRAINER_CLASS_PKMN_TRAINER_3 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_LEAF .string "LEAF$", 12 @@ -10238,7 +10238,7 @@ gTrainers:: @ 8310030 @ BRENDAN_16 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_4 + .byte TRAINER_CLASS_PKMN_TRAINER_4 .byte TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN .string "BRENDAN$", 12 @@ -10250,7 +10250,7 @@ gTrainers:: @ 8310030 @ MAY_16 .byte 0 @ party type flags - .byte TRAINER_CLASS_NAME_PKMN_TRAINER_4 + .byte TRAINER_CLASS_PKMN_TRAINER_4 .byte F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE @ gender flag and encounter music .byte TRAINER_PIC_RUBY_SAPPHIRE_MAY .string "MAY$", 12 diff --git a/data/wild_encounter.s b/data/wild_encounter.s deleted file mode 100644 index 5def2ca70..000000000 --- a/data/wild_encounter.s +++ /dev/null @@ -1,295 +0,0 @@ -#include "constants/species.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2, 0 - -@ 85507E4 - .include "data/wild_mons.inc" - -gBattlePyramidPlaceholders_1:: @ 55370C - wild_mon SPECIES_BULBASAUR, 5 - wild_mon SPECIES_BULBASAUR, 5 - wild_mon SPECIES_BULBASAUR, 5 - wild_mon SPECIES_BULBASAUR, 5 - wild_mon SPECIES_IVYSAUR, 5 - wild_mon SPECIES_IVYSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_CHARMANDER, 5 - -gBattlePyramidPlaceholders_1Info:: @ 55373C - .4byte 4 - .4byte gBattlePyramidPlaceholders_1 - -gBattlePyramidPlaceholders_2:: @ 553744 - wild_mon SPECIES_IVYSAUR, 5 - wild_mon SPECIES_IVYSAUR, 5 - wild_mon SPECIES_IVYSAUR, 5 - wild_mon SPECIES_IVYSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMANDER, 5 - -gBattlePyramidPlaceholders_2Info:: @ 553774 - .4byte 4 - .4byte gBattlePyramidPlaceholders_2 - -gBattlePyramidPlaceholders_3:: @ 55377C - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_VENUSAUR, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARIZARD, 5 - -gBattlePyramidPlaceholders_3Info:: @ 5537AC - .4byte 4 - .4byte gBattlePyramidPlaceholders_3 - -gBattlePyramidPlaceholders_4:: @ 5537B4 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMANDER, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_SQUIRTLE, 5 - -gBattlePyramidPlaceholders_4Info:: @ 5537E4 - .4byte 4 - .4byte gBattlePyramidPlaceholders_4 - -gBattlePyramidPlaceholders_5:: @ 5537EC - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - -gBattlePyramidPlaceholders_5Info:: @ 55381C - .4byte 4 - .4byte gBattlePyramidPlaceholders_5 - -gBattlePyramidPlaceholders_6:: @ 553824 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - -gBattlePyramidPlaceholders_6Info:: @ 553854 - .4byte 4 - .4byte gBattlePyramidPlaceholders_6 - -gBattlePyramidPlaceholders_7:: @ 55385C - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_WARTORTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_SQUIRTLE, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARIZARD, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - wild_mon SPECIES_CHARMELEON, 5 - -gBattlePyramidPlaceholders_7Info:: @ 55388C - .4byte 8 - .4byte gBattlePyramidPlaceholders_7 - -gBattlePyramidWildMonHeaders:: @ 8553894 - .byte 0, 1 - .2byte 0 - .4byte gBattlePyramidPlaceholders_1Info - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 2 - .2byte 0 - .4byte gBattlePyramidPlaceholders_2Info - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 3 - .2byte 0 - .4byte gBattlePyramidPlaceholders_3Info - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 4 - .2byte 0 - .4byte gBattlePyramidPlaceholders_4Info - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 5 - .2byte 0 - .4byte gBattlePyramidPlaceholders_5Info - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 6 - .2byte 0 - .4byte gBattlePyramidPlaceholders_6Info - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 7 - .2byte 0 - .4byte gBattlePyramidPlaceholders_7Info - .4byte NULL - .4byte NULL - .4byte NULL - .2byte 0xFFFF - .2byte 0 - .4byte NULL - .4byte NULL - .4byte NULL - .4byte NULL - -gBattlePikeMons_1:: @ 8553934 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_DUSCLOPS, 5 - wild_mon SPECIES_DUSCLOPS, 5 - wild_mon SPECIES_DUSCLOPS, 5 - wild_mon SPECIES_DUSCLOPS, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_DUSCLOPS, 5 - wild_mon SPECIES_DUSCLOPS, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - -gBattlePikeMonsInfo_1:: @ 8553964 - .4byte 10 - .4byte gBattlePikeMons_1 - -gBattlePikeMons_2:: @ 855396C - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_ELECTRODE, 5 - wild_mon SPECIES_ELECTRODE, 5 - wild_mon SPECIES_ELECTRODE, 5 - wild_mon SPECIES_ELECTRODE, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_ELECTRODE, 5 - wild_mon SPECIES_ELECTRODE, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - -gBattlePikeMonsInfo_2:: @ 855399C - .4byte 10 - .4byte gBattlePikeMons_2 - -gBattlePikeMons_3:: @ 85539A4 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_BRELOOM, 5 - wild_mon SPECIES_BRELOOM, 5 - wild_mon SPECIES_BRELOOM, 5 - wild_mon SPECIES_BRELOOM, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_BRELOOM, 5 - wild_mon SPECIES_BRELOOM, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - -gBattlePikeMonsInfo_3:: @ 85539D4 - .4byte 10 - .4byte gBattlePikeMons_3 - -gBattlePikeMons_4:: @ 85539DC - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_WOBBUFFET, 5 - wild_mon SPECIES_WOBBUFFET, 5 - wild_mon SPECIES_WOBBUFFET, 5 - wild_mon SPECIES_WOBBUFFET, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - wild_mon SPECIES_WOBBUFFET, 5 - wild_mon SPECIES_WOBBUFFET, 5 - wild_mon SPECIES_SEVIPER, 5 - wild_mon SPECIES_MILOTIC, 5 - -gBattlePikeMonsInfo_4:: @ 8553A0C - .4byte 10 - .4byte gBattlePikeMons_4 - -gBattlePikeWildMonHeaders:: @ 8553A14 - .byte 0, 1 - .2byte 0 - .4byte gBattlePikeMonsInfo_1 - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 2 - .2byte 0 - .4byte gBattlePikeMonsInfo_2 - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 3 - .2byte 0 - .4byte gBattlePikeMonsInfo_3 - .4byte NULL - .4byte NULL - .4byte NULL - .byte 0, 4 - .2byte 0 - .4byte gBattlePikeMonsInfo_4 - .4byte NULL - .4byte NULL - .4byte NULL - .2byte 0xFFFF - .2byte 0 - .4byte NULL - .4byte NULL - .4byte NULL - .4byte NULL - -gWildFeebasRoute119Data:: @ 8553A78 - wild_mon SPECIES_FEEBAS, 20, 25 - -gRoute119WaterTileData:: @ 8553A7C - .2byte 0, 0x2D, 0, 0x2E, 0x5B, 0x83, 0x5C, 0x8B, 0x12A, 0 diff --git a/data/wild_mons.inc b/data/wild_mons.inc deleted file mode 100644 index 83b73bc81..000000000 --- a/data/wild_mons.inc +++ /dev/null @@ -1,4524 +0,0 @@ - .align 2 -gRoute101_LandMons:: @ 85507E4 - wild_mon SPECIES_WURMPLE, 2 - wild_mon SPECIES_POOCHYENA, 2 - wild_mon SPECIES_WURMPLE, 2 - wild_mon SPECIES_WURMPLE, 3 - wild_mon SPECIES_POOCHYENA, 3 - wild_mon SPECIES_POOCHYENA, 3 - wild_mon SPECIES_WURMPLE, 3 - wild_mon SPECIES_POOCHYENA, 3 - wild_mon SPECIES_ZIGZAGOON, 2 - wild_mon SPECIES_ZIGZAGOON, 2 - wild_mon SPECIES_ZIGZAGOON, 3 - wild_mon SPECIES_ZIGZAGOON, 3 - - .align 2 -gRoute101_LandMonsInfo:: @ 8550814 - .4byte 20 @ encounter rate - .4byte gRoute101_LandMons - - .align 2 -gRoute102_LandMons:: @ 855081C - wild_mon SPECIES_POOCHYENA, 3 - wild_mon SPECIES_WURMPLE, 3 - wild_mon SPECIES_POOCHYENA, 4 - wild_mon SPECIES_WURMPLE, 4 - wild_mon SPECIES_LOTAD, 3 - wild_mon SPECIES_LOTAD, 4 - wild_mon SPECIES_ZIGZAGOON, 3 - wild_mon SPECIES_ZIGZAGOON, 3 - wild_mon SPECIES_ZIGZAGOON, 4 - wild_mon SPECIES_RALTS, 4 - wild_mon SPECIES_ZIGZAGOON, 4 - wild_mon SPECIES_SEEDOT, 3 - - .align 2 -gRoute102_LandMonsInfo:: @ 855084C - .4byte 20 @ encounter rate - .4byte gRoute102_LandMons - - .align 2 -gRoute102_WaterMons:: @ 8550854 - wild_mon SPECIES_MARILL, 20, 30 - wild_mon SPECIES_MARILL, 10, 20 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_MARILL, 5, 10 - wild_mon SPECIES_GOLDEEN, 20, 30 - - .align 2 -gRoute102_WaterMonsInfo:: @ 8550868 - .4byte 4 @ encounter rate - .4byte gRoute102_WaterMons - - .align 2 -gRoute102_FishingMons:: @ 8550870 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_CORPHISH, 10, 30 - wild_mon SPECIES_CORPHISH, 25, 30 - wild_mon SPECIES_CORPHISH, 30, 35 - wild_mon SPECIES_CORPHISH, 20, 25 - wild_mon SPECIES_CORPHISH, 35, 40 - wild_mon SPECIES_CORPHISH, 40, 45 - - .align 2 -gRoute102_FishingMonsInfo:: @ 8550898 - .4byte 30 @ encounter rate - .4byte gRoute102_FishingMons - - .align 2 -gRoute103_LandMons:: @ 85508A0 - wild_mon SPECIES_POOCHYENA, 2 - wild_mon SPECIES_POOCHYENA, 3 - wild_mon SPECIES_POOCHYENA, 3 - wild_mon SPECIES_POOCHYENA, 4 - wild_mon SPECIES_WINGULL, 2 - wild_mon SPECIES_ZIGZAGOON, 3 - wild_mon SPECIES_ZIGZAGOON, 3 - wild_mon SPECIES_ZIGZAGOON, 4 - wild_mon SPECIES_WINGULL, 3 - wild_mon SPECIES_WINGULL, 3 - wild_mon SPECIES_WINGULL, 2 - wild_mon SPECIES_WINGULL, 4 - - .align 2 -gRoute103_LandMonsInfo:: @ 85508D0 - .4byte 20 @ encounter rate - .4byte gRoute103_LandMons - - .align 2 -gRoute103_WaterMons:: @ 85508D8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute103_WaterMonsInfo:: @ 85508EC - .4byte 4 @ encounter rate - .4byte gRoute103_WaterMons - - .align 2 -gRoute103_FishingMons:: @ 85508F4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute103_FishingMonsInfo:: @ 855091C - .4byte 30 @ encounter rate - .4byte gRoute103_FishingMons - - .align 2 -gRoute104_LandMons:: @ 8550924 - wild_mon SPECIES_POOCHYENA, 4 - wild_mon SPECIES_WURMPLE, 4 - wild_mon SPECIES_POOCHYENA, 5 - wild_mon SPECIES_MARILL, 5 - wild_mon SPECIES_MARILL, 4 - wild_mon SPECIES_POOCHYENA, 5 - wild_mon SPECIES_TAILLOW, 4 - wild_mon SPECIES_TAILLOW, 5 - wild_mon SPECIES_WINGULL, 4 - wild_mon SPECIES_WINGULL, 4 - wild_mon SPECIES_WINGULL, 3 - wild_mon SPECIES_WINGULL, 5 - - .align 2 -gRoute104_LandMonsInfo:: @ 8550954 - .4byte 20 @ encounter rate - .4byte gRoute104_LandMons - - .align 2 -gRoute104_WaterMons:: @ 855095C - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute104_WaterMonsInfo:: @ 8550970 - .4byte 4 @ encounter rate - .4byte gRoute104_WaterMons - - .align 2 -gRoute104_FishingMons:: @ 8550978 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 25, 30 - wild_mon SPECIES_MAGIKARP, 30, 35 - wild_mon SPECIES_MAGIKARP, 20, 25 - wild_mon SPECIES_MAGIKARP, 35, 40 - wild_mon SPECIES_MAGIKARP, 40, 45 - - .align 2 -gRoute104_FishingMonsInfo:: @ 85509A0 - .4byte 30 @ encounter rate - .4byte gRoute104_FishingMons - - .align 2 -gRoute105_WaterMons:: @ 85509A8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute105_WaterMonsInfo:: @ 85509BC - .4byte 4 @ encounter rate - .4byte gRoute105_WaterMons - - .align 2 -gRoute105_FishingMons:: @ 85509C4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute105_FishingMonsInfo:: @ 85509EC - .4byte 30 @ encounter rate - .4byte gRoute105_FishingMons - - .align 2 -gRoute110_LandMons:: @ 85509F4 - wild_mon SPECIES_POOCHYENA, 12 - wild_mon SPECIES_ELECTRIKE, 12 - wild_mon SPECIES_GULPIN, 12 - wild_mon SPECIES_ELECTRIKE, 13 - wild_mon SPECIES_MINUN, 13 - wild_mon SPECIES_ODDISH, 13 - wild_mon SPECIES_MINUN, 13 - wild_mon SPECIES_GULPIN, 13 - wild_mon SPECIES_WINGULL, 12 - wild_mon SPECIES_WINGULL, 12 - wild_mon SPECIES_PLUSLE, 12 - wild_mon SPECIES_PLUSLE, 13 - - .align 2 -gRoute110_LandMonsInfo:: @ 8550A24 - .4byte 20 @ encounter rate - .4byte gRoute110_LandMons - - .align 2 -gRoute110_WaterMons:: @ 8550A2C - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute110_WaterMonsInfo:: @ 8550A40 - .4byte 4 @ encounter rate - .4byte gRoute110_WaterMons - - .align 2 -gRoute110_FishingMons:: @ 8550A48 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute110_FishingMonsInfo:: @ 8550A70 - .4byte 30 @ encounter rate - .4byte gRoute110_FishingMons - - .align 2 -gRoute111_LandMons:: @ 8550A78 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 21 - wild_mon SPECIES_TRAPINCH, 21 - wild_mon SPECIES_BALTOY, 19 - wild_mon SPECIES_BALTOY, 21 - wild_mon SPECIES_SANDSHREW, 19 - wild_mon SPECIES_TRAPINCH, 19 - wild_mon SPECIES_BALTOY, 20 - wild_mon SPECIES_CACNEA, 20 - wild_mon SPECIES_CACNEA, 22 - wild_mon SPECIES_CACNEA, 22 - - .align 2 -gRoute111_LandMonsInfo:: @ 8550AA8 - .4byte 10 @ encounter rate - .4byte gRoute111_LandMons - - .align 2 -gRoute111_WaterMons:: @ 8550AB0 - wild_mon SPECIES_MARILL, 20, 30 - wild_mon SPECIES_MARILL, 10, 20 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_MARILL, 5, 10 - wild_mon SPECIES_GOLDEEN, 20, 30 - - .align 2 -gRoute111_WaterMonsInfo:: @ 8550AC4 - .4byte 4 @ encounter rate - .4byte gRoute111_WaterMons - - .align 2 -gRoute111_RockSmashMons:: @ 8550ACC - wild_mon SPECIES_GEODUDE, 10, 15 - wild_mon SPECIES_GEODUDE, 5, 10 - wild_mon SPECIES_GEODUDE, 15, 20 - wild_mon SPECIES_GEODUDE, 15, 20 - wild_mon SPECIES_GEODUDE, 15, 20 - - .align 2 -gRoute111_RockSmashMonsInfo:: @ 8550AE0 - .4byte 20 @ encounter rate - .4byte gRoute111_RockSmashMons - - .align 2 -gRoute111_FishingMons:: @ 8550AE8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_BARBOACH, 20, 25 - wild_mon SPECIES_BARBOACH, 35, 40 - wild_mon SPECIES_BARBOACH, 40, 45 - - .align 2 -gRoute111_FishingMonsInfo:: @ 8550B10 - .4byte 30 @ encounter rate - .4byte gRoute111_FishingMons - - .align 2 -gRoute112_LandMons:: @ 8550B18 - wild_mon SPECIES_NUMEL, 15 - wild_mon SPECIES_NUMEL, 15 - wild_mon SPECIES_MARILL, 15 - wild_mon SPECIES_NUMEL, 14 - wild_mon SPECIES_NUMEL, 14 - wild_mon SPECIES_MARILL, 14 - wild_mon SPECIES_NUMEL, 16 - wild_mon SPECIES_MARILL, 16 - wild_mon SPECIES_NUMEL, 16 - wild_mon SPECIES_NUMEL, 16 - wild_mon SPECIES_NUMEL, 16 - wild_mon SPECIES_NUMEL, 16 - - .align 2 -gRoute112_LandMonsInfo:: @ 8550B48 - .4byte 20 @ encounter rate - .4byte gRoute112_LandMons - - .align 2 -gRoute113_LandMons:: @ 8550B50 - wild_mon SPECIES_SPINDA, 15 - wild_mon SPECIES_SPINDA, 15 - wild_mon SPECIES_SLUGMA, 15 - wild_mon SPECIES_SPINDA, 14 - wild_mon SPECIES_SPINDA, 14 - wild_mon SPECIES_SLUGMA, 14 - wild_mon SPECIES_SPINDA, 16 - wild_mon SPECIES_SLUGMA, 16 - wild_mon SPECIES_SPINDA, 16 - wild_mon SPECIES_SKARMORY, 16 - wild_mon SPECIES_SPINDA, 16 - wild_mon SPECIES_SKARMORY, 16 - - .align 2 -gRoute113_LandMonsInfo:: @ 8550B80 - .4byte 20 @ encounter rate - .4byte gRoute113_LandMons - - .align 2 -gRoute114_LandMons:: @ 8550B88 - wild_mon SPECIES_SWABLU, 16 - wild_mon SPECIES_LOTAD, 16 - wild_mon SPECIES_SWABLU, 17 - wild_mon SPECIES_SWABLU, 15 - wild_mon SPECIES_LOTAD, 15 - wild_mon SPECIES_LOMBRE, 16 - wild_mon SPECIES_LOMBRE, 16 - wild_mon SPECIES_LOMBRE, 18 - wild_mon SPECIES_SEVIPER, 17 - wild_mon SPECIES_SEVIPER, 15 - wild_mon SPECIES_SEVIPER, 17 - wild_mon SPECIES_NUZLEAF, 15 - - .align 2 -gRoute114_LandMonsInfo:: @ 8550BB8 - .4byte 20 @ encounter rate - .4byte gRoute114_LandMons - - .align 2 -gRoute114_WaterMons:: @ 8550BC0 - wild_mon SPECIES_MARILL, 20, 30 - wild_mon SPECIES_MARILL, 10, 20 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_MARILL, 5, 10 - wild_mon SPECIES_GOLDEEN, 20, 30 - - .align 2 -gRoute114_WaterMonsInfo:: @ 8550BD4 - .4byte 4 @ encounter rate - .4byte gRoute114_WaterMons - - .align 2 -gRoute114_RockSmashMons:: @ 8550BDC - wild_mon SPECIES_GEODUDE, 10, 15 - wild_mon SPECIES_GEODUDE, 5, 10 - wild_mon SPECIES_GEODUDE, 15, 20 - wild_mon SPECIES_GEODUDE, 15, 20 - wild_mon SPECIES_GEODUDE, 15, 20 - - .align 2 -gRoute114_RockSmashMonsInfo:: @ 8550BF0 - .4byte 20 @ encounter rate - .4byte gRoute114_RockSmashMons - - .align 2 -gRoute114_FishingMons:: @ 8550BF8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_BARBOACH, 20, 25 - wild_mon SPECIES_BARBOACH, 35, 40 - wild_mon SPECIES_BARBOACH, 40, 45 - - .align 2 -gRoute114_FishingMonsInfo:: @ 8550C20 - .4byte 30 @ encounter rate - .4byte gRoute114_FishingMons - - .align 2 -gRoute116_LandMons:: @ 8550C28 - wild_mon SPECIES_POOCHYENA, 6 - wild_mon SPECIES_WHISMUR, 6 - wild_mon SPECIES_NINCADA, 6 - wild_mon SPECIES_ABRA, 7 - wild_mon SPECIES_NINCADA, 7 - wild_mon SPECIES_TAILLOW, 6 - wild_mon SPECIES_TAILLOW, 7 - wild_mon SPECIES_TAILLOW, 8 - wild_mon SPECIES_POOCHYENA, 7 - wild_mon SPECIES_POOCHYENA, 8 - wild_mon SPECIES_SKITTY, 7 - wild_mon SPECIES_SKITTY, 8 - - .align 2 -gRoute116_LandMonsInfo:: @ 8550C58 - .4byte 20 @ encounter rate - .4byte gRoute116_LandMons - - .align 2 -gRoute117_LandMons:: @ 8550C60 - wild_mon SPECIES_POOCHYENA, 13 - wild_mon SPECIES_ODDISH, 13 - wild_mon SPECIES_POOCHYENA, 14 - wild_mon SPECIES_ODDISH, 14 - wild_mon SPECIES_MARILL, 13 - wild_mon SPECIES_ODDISH, 13 - wild_mon SPECIES_ILLUMISE, 13 - wild_mon SPECIES_ILLUMISE, 13 - wild_mon SPECIES_ILLUMISE, 14 - wild_mon SPECIES_ILLUMISE, 14 - wild_mon SPECIES_VOLBEAT, 13 - wild_mon SPECIES_SEEDOT, 13 - - .align 2 -gRoute117_LandMonsInfo:: @ 8550C90 - .4byte 20 @ encounter rate - .4byte gRoute117_LandMons - - .align 2 -gRoute117_WaterMons:: @ 8550C98 - wild_mon SPECIES_MARILL, 20, 30 - wild_mon SPECIES_MARILL, 10, 20 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_MARILL, 5, 10 - wild_mon SPECIES_GOLDEEN, 20, 30 - - .align 2 -gRoute117_WaterMonsInfo:: @ 8550CAC - .4byte 4 @ encounter rate - .4byte gRoute117_WaterMons - - .align 2 -gRoute117_FishingMons:: @ 8550CB4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_CORPHISH, 10, 30 - wild_mon SPECIES_CORPHISH, 25, 30 - wild_mon SPECIES_CORPHISH, 30, 35 - wild_mon SPECIES_CORPHISH, 20, 25 - wild_mon SPECIES_CORPHISH, 35, 40 - wild_mon SPECIES_CORPHISH, 40, 45 - - .align 2 -gRoute117_FishingMonsInfo:: @ 8550CDC - .4byte 30 @ encounter rate - .4byte gRoute117_FishingMons - - .align 2 -gRoute118_LandMons:: @ 8550CE4 - wild_mon SPECIES_ZIGZAGOON, 24 - wild_mon SPECIES_ELECTRIKE, 24 - wild_mon SPECIES_ZIGZAGOON, 26 - wild_mon SPECIES_ELECTRIKE, 26 - wild_mon SPECIES_LINOONE, 26 - wild_mon SPECIES_MANECTRIC, 26 - wild_mon SPECIES_WINGULL, 25 - wild_mon SPECIES_WINGULL, 25 - wild_mon SPECIES_WINGULL, 26 - wild_mon SPECIES_WINGULL, 26 - wild_mon SPECIES_WINGULL, 27 - wild_mon SPECIES_KECLEON, 25 - - .align 2 -gRoute118_LandMonsInfo:: @ 8550D14 - .4byte 20 @ encounter rate - .4byte gRoute118_LandMons - - .align 2 -gRoute118_WaterMons:: @ 8550D1C - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute118_WaterMonsInfo:: @ 8550D30 - .4byte 4 @ encounter rate - .4byte gRoute118_WaterMons - - .align 2 -gRoute118_FishingMons:: @ 8550D38 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_CARVANHA, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_CARVANHA, 30, 35 - wild_mon SPECIES_CARVANHA, 20, 25 - wild_mon SPECIES_CARVANHA, 35, 40 - wild_mon SPECIES_CARVANHA, 40, 45 - - .align 2 -gRoute118_FishingMonsInfo:: @ 8550D60 - .4byte 30 @ encounter rate - .4byte gRoute118_FishingMons - - .align 2 -gRoute124_WaterMons:: @ 8550D68 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute124_WaterMonsInfo:: @ 8550D7C - .4byte 4 @ encounter rate - .4byte gRoute124_WaterMons - - .align 2 -gRoute124_FishingMons:: @ 8550D84 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute124_FishingMonsInfo:: @ 8550DAC - .4byte 30 @ encounter rate - .4byte gRoute124_FishingMons - - .align 2 -gPetalburgWoods_LandMons:: @ 8550DB4 - wild_mon SPECIES_POOCHYENA, 5 - wild_mon SPECIES_WURMPLE, 5 - wild_mon SPECIES_SHROOMISH, 5 - wild_mon SPECIES_POOCHYENA, 6 - wild_mon SPECIES_SILCOON, 5 - wild_mon SPECIES_CASCOON, 5 - wild_mon SPECIES_WURMPLE, 6 - wild_mon SPECIES_SHROOMISH, 6 - wild_mon SPECIES_TAILLOW, 5 - wild_mon SPECIES_SLAKOTH, 5 - wild_mon SPECIES_TAILLOW, 6 - wild_mon SPECIES_SLAKOTH, 6 - - .align 2 -gPetalburgWoods_LandMonsInfo:: @ 8550DE4 - .4byte 20 @ encounter rate - .4byte gPetalburgWoods_LandMons - - .align 2 -gRusturfTunnel_LandMons:: @ 8550DEC - wild_mon SPECIES_WHISMUR, 6 - wild_mon SPECIES_WHISMUR, 7 - wild_mon SPECIES_WHISMUR, 6 - wild_mon SPECIES_WHISMUR, 6 - wild_mon SPECIES_WHISMUR, 7 - wild_mon SPECIES_WHISMUR, 7 - wild_mon SPECIES_WHISMUR, 5 - wild_mon SPECIES_WHISMUR, 8 - wild_mon SPECIES_WHISMUR, 5 - wild_mon SPECIES_WHISMUR, 8 - wild_mon SPECIES_WHISMUR, 5 - wild_mon SPECIES_WHISMUR, 8 - - .align 2 -gRusturfTunnel_LandMonsInfo:: @ 8550E1C - .4byte 10 @ encounter rate - .4byte gRusturfTunnel_LandMons - - .align 2 -gGraniteCave_1F_LandMons:: @ 8550E24 - wild_mon SPECIES_ZUBAT, 7 - wild_mon SPECIES_MAKUHITA, 8 - wild_mon SPECIES_MAKUHITA, 7 - wild_mon SPECIES_ZUBAT, 8 - wild_mon SPECIES_MAKUHITA, 9 - wild_mon SPECIES_ABRA, 8 - wild_mon SPECIES_MAKUHITA, 10 - wild_mon SPECIES_MAKUHITA, 6 - wild_mon SPECIES_GEODUDE, 7 - wild_mon SPECIES_GEODUDE, 8 - wild_mon SPECIES_GEODUDE, 6 - wild_mon SPECIES_GEODUDE, 9 - - .align 2 -gGraniteCave_1F_LandMonsInfo:: @ 8550E54 - .4byte 10 @ encounter rate - .4byte gGraniteCave_1F_LandMons - - .align 2 -gGraniteCave_B1F_LandMons:: @ 8550E5C - wild_mon SPECIES_ZUBAT, 9 - wild_mon SPECIES_ARON, 10 - wild_mon SPECIES_ARON, 9 - wild_mon SPECIES_ARON, 11 - wild_mon SPECIES_ZUBAT, 10 - wild_mon SPECIES_ABRA, 9 - wild_mon SPECIES_MAKUHITA, 10 - wild_mon SPECIES_MAKUHITA, 11 - wild_mon SPECIES_SABLEYE, 10 - wild_mon SPECIES_SABLEYE, 10 - wild_mon SPECIES_SABLEYE, 9 - wild_mon SPECIES_SABLEYE, 11 - - .align 2 -gGraniteCave_B1F_LandMonsInfo:: @ 8550E8C - .4byte 10 @ encounter rate - .4byte gGraniteCave_B1F_LandMons - - .align 2 -gMtPyre_1F_LandMons:: @ 8550E94 - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 23 - wild_mon SPECIES_SHUPPET, 22 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - - .align 2 -gMtPyre_1F_LandMonsInfo:: @ 8550EC4 - .4byte 10 @ encounter rate - .4byte gMtPyre_1F_LandMons - - .align 2 -gVictoryRoad_1F_LandMons:: @ 8550ECC - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_HARIYAMA, 40 - wild_mon SPECIES_LAIRON, 40 - wild_mon SPECIES_LOUDRED, 40 - wild_mon SPECIES_ZUBAT, 36 - wild_mon SPECIES_MAKUHITA, 36 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_HARIYAMA, 38 - wild_mon SPECIES_ARON, 36 - wild_mon SPECIES_WHISMUR, 36 - wild_mon SPECIES_ARON, 36 - wild_mon SPECIES_WHISMUR, 36 - - .align 2 -gVictoryRoad_1F_LandMonsInfo:: @ 8550EFC - .4byte 10 @ encounter rate - .4byte gVictoryRoad_1F_LandMons - - .align 2 -gSafariZone_South_LandMons:: @ 8550F04 - wild_mon SPECIES_ODDISH, 25 - wild_mon SPECIES_ODDISH, 27 - wild_mon SPECIES_GIRAFARIG, 25 - wild_mon SPECIES_GIRAFARIG, 27 - wild_mon SPECIES_NATU, 25 - wild_mon SPECIES_DODUO, 25 - wild_mon SPECIES_GLOOM, 25 - wild_mon SPECIES_WOBBUFFET, 27 - wild_mon SPECIES_PIKACHU, 25 - wild_mon SPECIES_WOBBUFFET, 27 - wild_mon SPECIES_PIKACHU, 27 - wild_mon SPECIES_WOBBUFFET, 29 - - .align 2 -gSafariZone_South_LandMonsInfo:: @ 8550F34 - .4byte 25 @ encounter rate - .4byte gSafariZone_South_LandMons - - .align 2 -gUnderwater2_WaterMons:: @ 8550F3C - wild_mon SPECIES_CLAMPERL, 20, 30 - wild_mon SPECIES_CHINCHOU, 20, 30 - wild_mon SPECIES_CLAMPERL, 30, 35 - wild_mon SPECIES_RELICANTH, 30, 35 - wild_mon SPECIES_RELICANTH, 30, 35 - - .align 2 -gUnderwater2_WaterMonsInfo:: @ 8550F50 - .4byte 4 @ encounter rate - .4byte gUnderwater2_WaterMons - - .align 2 -gAbandonedShip_Rooms_B1F_WaterMons:: @ 8550F58 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACRUEL, 30, 35 - - .align 2 -gAbandonedShip_Rooms_B1F_WaterMonsInfo:: @ 8550F6C - .4byte 4 @ encounter rate - .4byte gAbandonedShip_Rooms_B1F_WaterMons - - .align 2 -gAbandonedShip_Rooms_B1F_FishingMons:: @ 8550F74 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_TENTACOOL, 25, 30 - wild_mon SPECIES_TENTACOOL, 30, 35 - wild_mon SPECIES_TENTACRUEL, 30, 35 - wild_mon SPECIES_TENTACRUEL, 25, 30 - wild_mon SPECIES_TENTACRUEL, 20, 25 - - .align 2 -gAbandonedShip_Rooms_B1F_FishingMonsInfo:: @ 8550F9C - .4byte 20 @ encounter rate - .4byte gAbandonedShip_Rooms_B1F_FishingMons - - .align 2 -gGraniteCave_B2F_LandMons:: @ 8550FA4 - wild_mon SPECIES_ZUBAT, 10 - wild_mon SPECIES_ARON, 11 - wild_mon SPECIES_ARON, 10 - wild_mon SPECIES_ZUBAT, 11 - wild_mon SPECIES_ARON, 12 - wild_mon SPECIES_ABRA, 10 - wild_mon SPECIES_SABLEYE, 10 - wild_mon SPECIES_SABLEYE, 11 - wild_mon SPECIES_SABLEYE, 12 - wild_mon SPECIES_SABLEYE, 10 - wild_mon SPECIES_SABLEYE, 12 - wild_mon SPECIES_SABLEYE, 10 - - .align 2 -gGraniteCave_B2F_LandMonsInfo:: @ 8550FD4 - .4byte 10 @ encounter rate - .4byte gGraniteCave_B2F_LandMons - - .align 2 -gGraniteCave_B2F_RockSmashMons:: @ 8550FDC - wild_mon SPECIES_GEODUDE, 10, 15 - wild_mon SPECIES_NOSEPASS, 10, 20 - wild_mon SPECIES_GEODUDE, 5, 10 - wild_mon SPECIES_GEODUDE, 15, 20 - wild_mon SPECIES_GEODUDE, 15, 20 - - .align 2 -gGraniteCave_B2F_RockSmashMonsInfo:: @ 8550FF0 - .4byte 20 @ encounter rate - .4byte gGraniteCave_B2F_RockSmashMons - - .align 2 -gFieryPath_LandMons:: @ 8550FF8 - wild_mon SPECIES_NUMEL, 15 - wild_mon SPECIES_KOFFING, 15 - wild_mon SPECIES_NUMEL, 16 - wild_mon SPECIES_MACHOP, 15 - wild_mon SPECIES_TORKOAL, 15 - wild_mon SPECIES_SLUGMA, 15 - wild_mon SPECIES_KOFFING, 16 - wild_mon SPECIES_MACHOP, 16 - wild_mon SPECIES_TORKOAL, 14 - wild_mon SPECIES_TORKOAL, 16 - wild_mon SPECIES_GRIMER, 14 - wild_mon SPECIES_GRIMER, 14 - - .align 2 -gFieryPath_LandMonsInfo:: @ 8551028 - .4byte 10 @ encounter rate - .4byte gFieryPath_LandMons - - .align 2 -gMeteorFalls_B1F_2R_LandMons:: @ 8551030 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_BAGON, 30 - wild_mon SPECIES_SOLROCK, 35 - wild_mon SPECIES_BAGON, 35 - wild_mon SPECIES_SOLROCK, 37 - wild_mon SPECIES_BAGON, 25 - wild_mon SPECIES_SOLROCK, 39 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - - .align 2 -gMeteorFalls_B1F_2R_LandMonsInfo:: @ 8551060 - .4byte 10 @ encounter rate - .4byte gMeteorFalls_B1F_2R_LandMons - - .align 2 -gMeteorFalls_B1F_2R_WaterMons:: @ 8551068 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_SOLROCK, 25, 35 - wild_mon SPECIES_SOLROCK, 15, 25 - wild_mon SPECIES_SOLROCK, 5, 15 - - .align 2 -gMeteorFalls_B1F_2R_WaterMonsInfo:: @ 855107C - .4byte 4 @ encounter rate - .4byte gMeteorFalls_B1F_2R_WaterMons - - .align 2 -gMeteorFalls_B1F_2R_FishingMons:: @ 8551084 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_WHISCASH, 30, 35 - wild_mon SPECIES_WHISCASH, 35, 40 - wild_mon SPECIES_WHISCASH, 40, 45 - - .align 2 -gMeteorFalls_B1F_2R_FishingMonsInfo:: @ 85510AC - .4byte 30 @ encounter rate - .4byte gMeteorFalls_B1F_2R_FishingMons - - .align 2 -gJaggedPass_LandMons:: @ 85510B4 - wild_mon SPECIES_NUMEL, 21 - wild_mon SPECIES_NUMEL, 21 - wild_mon SPECIES_MACHOP, 21 - wild_mon SPECIES_NUMEL, 20 - wild_mon SPECIES_SPOINK, 20 - wild_mon SPECIES_MACHOP, 20 - wild_mon SPECIES_SPOINK, 21 - wild_mon SPECIES_MACHOP, 22 - wild_mon SPECIES_NUMEL, 22 - wild_mon SPECIES_SPOINK, 22 - wild_mon SPECIES_NUMEL, 22 - wild_mon SPECIES_SPOINK, 22 - - .align 2 -gJaggedPass_LandMonsInfo:: @ 85510E4 - .4byte 20 @ encounter rate - .4byte gJaggedPass_LandMons - - .align 2 -gRoute106_WaterMons:: @ 85510EC - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute106_WaterMonsInfo:: @ 8551100 - .4byte 4 @ encounter rate - .4byte gRoute106_WaterMons - - .align 2 -gRoute106_FishingMons:: @ 8551108 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute106_FishingMonsInfo:: @ 8551130 - .4byte 30 @ encounter rate - .4byte gRoute106_FishingMons - - .align 2 -gRoute107_WaterMons:: @ 8551138 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute107_WaterMonsInfo:: @ 855114C - .4byte 4 @ encounter rate - .4byte gRoute107_WaterMons - - .align 2 -gRoute107_FishingMons:: @ 8551154 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute107_FishingMonsInfo:: @ 855117C - .4byte 30 @ encounter rate - .4byte gRoute107_FishingMons - - .align 2 -gRoute108_WaterMons:: @ 8551184 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute108_WaterMonsInfo:: @ 8551198 - .4byte 4 @ encounter rate - .4byte gRoute108_WaterMons - - .align 2 -gRoute108_FishingMons:: @ 85511A0 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute108_FishingMonsInfo:: @ 85511C8 - .4byte 30 @ encounter rate - .4byte gRoute108_FishingMons - - .align 2 -gRoute109_WaterMons:: @ 85511D0 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute109_WaterMonsInfo:: @ 85511E4 - .4byte 4 @ encounter rate - .4byte gRoute109_WaterMons - - .align 2 -gRoute109_FishingMons:: @ 85511EC - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute109_FishingMonsInfo:: @ 8551214 - .4byte 30 @ encounter rate - .4byte gRoute109_FishingMons - - .align 2 -gRoute115_LandMons:: @ 855121C - wild_mon SPECIES_SWABLU, 23 - wild_mon SPECIES_TAILLOW, 23 - wild_mon SPECIES_SWABLU, 25 - wild_mon SPECIES_TAILLOW, 24 - wild_mon SPECIES_TAILLOW, 25 - wild_mon SPECIES_SWELLOW, 25 - wild_mon SPECIES_JIGGLYPUFF, 24 - wild_mon SPECIES_JIGGLYPUFF, 25 - wild_mon SPECIES_WINGULL, 24 - wild_mon SPECIES_WINGULL, 24 - wild_mon SPECIES_WINGULL, 26 - wild_mon SPECIES_WINGULL, 25 - - .align 2 -gRoute115_LandMonsInfo:: @ 855124C - .4byte 20 @ encounter rate - .4byte gRoute115_LandMons - - .align 2 -gRoute115_WaterMons:: @ 8551254 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute115_WaterMonsInfo:: @ 8551268 - .4byte 4 @ encounter rate - .4byte gRoute115_WaterMons - - .align 2 -gRoute115_FishingMons:: @ 8551270 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute115_FishingMonsInfo:: @ 8551298 - .4byte 30 @ encounter rate - .4byte gRoute115_FishingMons - - .align 2 -gNewMauville_Inside_LandMons:: @ 85512A0 - wild_mon SPECIES_VOLTORB, 24 - wild_mon SPECIES_MAGNEMITE, 24 - wild_mon SPECIES_VOLTORB, 25 - wild_mon SPECIES_MAGNEMITE, 25 - wild_mon SPECIES_VOLTORB, 23 - wild_mon SPECIES_MAGNEMITE, 23 - wild_mon SPECIES_VOLTORB, 26 - wild_mon SPECIES_MAGNEMITE, 26 - wild_mon SPECIES_VOLTORB, 22 - wild_mon SPECIES_MAGNEMITE, 22 - wild_mon SPECIES_ELECTRODE, 26 - wild_mon SPECIES_MAGNETON, 26 - - .align 2 -gNewMauville_Inside_LandMonsInfo:: @ 85512D0 - .4byte 10 @ encounter rate - .4byte gNewMauville_Inside_LandMons - - .align 2 -gRoute119_LandMons:: @ 85512D8 - wild_mon SPECIES_ZIGZAGOON, 25 - wild_mon SPECIES_LINOONE, 25 - wild_mon SPECIES_ZIGZAGOON, 27 - wild_mon SPECIES_ODDISH, 25 - wild_mon SPECIES_LINOONE, 27 - wild_mon SPECIES_ODDISH, 26 - wild_mon SPECIES_ODDISH, 27 - wild_mon SPECIES_ODDISH, 24 - wild_mon SPECIES_TROPIUS, 25 - wild_mon SPECIES_TROPIUS, 26 - wild_mon SPECIES_TROPIUS, 27 - wild_mon SPECIES_KECLEON, 25 - - .align 2 -gRoute119_LandMonsInfo:: @ 8551308 - .4byte 15 @ encounter rate - .4byte gRoute119_LandMons - - .align 2 -gRoute119_WaterMons:: @ 8551310 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute119_WaterMonsInfo:: @ 8551324 - .4byte 4 @ encounter rate - .4byte gRoute119_WaterMons - - .align 2 -gRoute119_FishingMons:: @ 855132C - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_CARVANHA, 10, 30 - wild_mon SPECIES_CARVANHA, 25, 30 - wild_mon SPECIES_CARVANHA, 30, 35 - wild_mon SPECIES_CARVANHA, 20, 25 - wild_mon SPECIES_CARVANHA, 35, 40 - wild_mon SPECIES_CARVANHA, 40, 45 - - .align 2 -gRoute119_FishingMonsInfo:: @ 8551354 - .4byte 30 @ encounter rate - .4byte gRoute119_FishingMons - - .align 2 -gRoute120_LandMons:: @ 855135C - wild_mon SPECIES_POOCHYENA, 25 - wild_mon SPECIES_MIGHTYENA, 25 - wild_mon SPECIES_MIGHTYENA, 27 - wild_mon SPECIES_ODDISH, 25 - wild_mon SPECIES_MARILL, 25 - wild_mon SPECIES_ODDISH, 26 - wild_mon SPECIES_ODDISH, 27 - wild_mon SPECIES_MARILL, 27 - wild_mon SPECIES_ABSOL, 25 - wild_mon SPECIES_ABSOL, 27 - wild_mon SPECIES_KECLEON, 25 - wild_mon SPECIES_SEEDOT, 25 - - .align 2 -gRoute120_LandMonsInfo:: @ 855138C - .4byte 20 @ encounter rate - .4byte gRoute120_LandMons - - .align 2 -gRoute120_WaterMons:: @ 8551394 - wild_mon SPECIES_MARILL, 20, 30 - wild_mon SPECIES_MARILL, 10, 20 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_MARILL, 5, 10 - wild_mon SPECIES_GOLDEEN, 20, 30 - - .align 2 -gRoute120_WaterMonsInfo:: @ 85513A8 - .4byte 4 @ encounter rate - .4byte gRoute120_WaterMons - - .align 2 -gRoute120_FishingMons:: @ 85513B0 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_BARBOACH, 20, 25 - wild_mon SPECIES_BARBOACH, 35, 40 - wild_mon SPECIES_BARBOACH, 40, 45 - - .align 2 -gRoute120_FishingMonsInfo:: @ 85513D8 - .4byte 30 @ encounter rate - .4byte gRoute120_FishingMons - - .align 2 -gRoute121_LandMons:: @ 85513E0 - wild_mon SPECIES_POOCHYENA, 26 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_MIGHTYENA, 26 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_MIGHTYENA, 28 - wild_mon SPECIES_ODDISH, 26 - wild_mon SPECIES_ODDISH, 28 - wild_mon SPECIES_GLOOM, 28 - wild_mon SPECIES_WINGULL, 26 - wild_mon SPECIES_WINGULL, 27 - wild_mon SPECIES_WINGULL, 28 - wild_mon SPECIES_KECLEON, 25 - - .align 2 -gRoute121_LandMonsInfo:: @ 8551410 - .4byte 20 @ encounter rate - .4byte gRoute121_LandMons - - .align 2 -gRoute121_WaterMons:: @ 8551418 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute121_WaterMonsInfo:: @ 855142C - .4byte 4 @ encounter rate - .4byte gRoute121_WaterMons - - .align 2 -gRoute121_FishingMons:: @ 8551434 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute121_FishingMonsInfo:: @ 855145C - .4byte 30 @ encounter rate - .4byte gRoute121_FishingMons - - .align 2 -gRoute122_WaterMons:: @ 8551464 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute122_WaterMonsInfo:: @ 8551478 - .4byte 4 @ encounter rate - .4byte gRoute122_WaterMons - - .align 2 -gRoute122_FishingMons:: @ 8551480 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute122_FishingMonsInfo:: @ 85514A8 - .4byte 30 @ encounter rate - .4byte gRoute122_FishingMons - - .align 2 -gRoute123_LandMons:: @ 85514B0 - wild_mon SPECIES_POOCHYENA, 26 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_MIGHTYENA, 26 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_MIGHTYENA, 28 - wild_mon SPECIES_ODDISH, 26 - wild_mon SPECIES_ODDISH, 28 - wild_mon SPECIES_GLOOM, 28 - wild_mon SPECIES_WINGULL, 26 - wild_mon SPECIES_WINGULL, 27 - wild_mon SPECIES_WINGULL, 28 - wild_mon SPECIES_KECLEON, 25 - - .align 2 -gRoute123_LandMonsInfo:: @ 85514E0 - .4byte 20 @ encounter rate - .4byte gRoute123_LandMons - - .align 2 -gRoute123_WaterMons:: @ 85514E8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute123_WaterMonsInfo:: @ 85514FC - .4byte 4 @ encounter rate - .4byte gRoute123_WaterMons - - .align 2 -gRoute123_FishingMons:: @ 8551504 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute123_FishingMonsInfo:: @ 855152C - .4byte 30 @ encounter rate - .4byte gRoute123_FishingMons - - .align 2 -gMtPyre_2F_LandMons:: @ 8551534 - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 23 - wild_mon SPECIES_SHUPPET, 22 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - - .align 2 -gMtPyre_2F_LandMonsInfo:: @ 8551564 - .4byte 10 @ encounter rate - .4byte gMtPyre_2F_LandMons - - .align 2 -gMtPyre_3F_LandMons:: @ 855156C - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 23 - wild_mon SPECIES_SHUPPET, 22 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - - .align 2 -gMtPyre_3F_LandMonsInfo:: @ 855159C - .4byte 10 @ encounter rate - .4byte gMtPyre_3F_LandMons - - .align 2 -gMtPyre_4F_LandMons:: @ 85515A4 - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 23 - wild_mon SPECIES_SHUPPET, 22 - wild_mon SPECIES_DUSKULL, 27 - wild_mon SPECIES_DUSKULL, 27 - wild_mon SPECIES_DUSKULL, 25 - wild_mon SPECIES_DUSKULL, 29 - - .align 2 -gMtPyre_4F_LandMonsInfo:: @ 85515D4 - .4byte 10 @ encounter rate - .4byte gMtPyre_4F_LandMons - - .align 2 -gMtPyre_5F_LandMons:: @ 85515DC - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 23 - wild_mon SPECIES_SHUPPET, 22 - wild_mon SPECIES_DUSKULL, 27 - wild_mon SPECIES_DUSKULL, 27 - wild_mon SPECIES_DUSKULL, 25 - wild_mon SPECIES_DUSKULL, 29 - - .align 2 -gMtPyre_5F_LandMonsInfo:: @ 855160C - .4byte 10 @ encounter rate - .4byte gMtPyre_5F_LandMons - - .align 2 -gMtPyre_6F_LandMons:: @ 8551614 - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_SHUPPET, 23 - wild_mon SPECIES_SHUPPET, 22 - wild_mon SPECIES_DUSKULL, 27 - wild_mon SPECIES_DUSKULL, 27 - wild_mon SPECIES_DUSKULL, 25 - wild_mon SPECIES_DUSKULL, 29 - - .align 2 -gMtPyre_6F_LandMonsInfo:: @ 8551644 - .4byte 10 @ encounter rate - .4byte gMtPyre_6F_LandMons - - .align 2 -gMtPyre_Exterior_LandMons:: @ 855164C - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_VULPIX, 29 - wild_mon SPECIES_VULPIX, 27 - wild_mon SPECIES_VULPIX, 29 - wild_mon SPECIES_VULPIX, 25 - wild_mon SPECIES_WINGULL, 27 - wild_mon SPECIES_WINGULL, 27 - wild_mon SPECIES_WINGULL, 26 - wild_mon SPECIES_WINGULL, 28 - - .align 2 -gMtPyre_Exterior_LandMonsInfo:: @ 855167C - .4byte 10 @ encounter rate - .4byte gMtPyre_Exterior_LandMons - - .align 2 -gMtPyre_Summit_LandMons:: @ 8551684 - wild_mon SPECIES_SHUPPET, 28 - wild_mon SPECIES_SHUPPET, 29 - wild_mon SPECIES_SHUPPET, 27 - wild_mon SPECIES_SHUPPET, 26 - wild_mon SPECIES_SHUPPET, 30 - wild_mon SPECIES_SHUPPET, 25 - wild_mon SPECIES_SHUPPET, 24 - wild_mon SPECIES_DUSKULL, 28 - wild_mon SPECIES_DUSKULL, 26 - wild_mon SPECIES_DUSKULL, 30 - wild_mon SPECIES_CHIMECHO, 28 - wild_mon SPECIES_CHIMECHO, 28 - - .align 2 -gMtPyre_Summit_LandMonsInfo:: @ 85516B4 - .4byte 10 @ encounter rate - .4byte gMtPyre_Summit_LandMons - - .align 2 -gGraniteCave_StevensRoom_LandMons:: @ 85516BC - wild_mon SPECIES_ZUBAT, 7 - wild_mon SPECIES_MAKUHITA, 8 - wild_mon SPECIES_MAKUHITA, 7 - wild_mon SPECIES_ZUBAT, 8 - wild_mon SPECIES_MAKUHITA, 9 - wild_mon SPECIES_ABRA, 8 - wild_mon SPECIES_MAKUHITA, 10 - wild_mon SPECIES_MAKUHITA, 6 - wild_mon SPECIES_ARON, 7 - wild_mon SPECIES_ARON, 8 - wild_mon SPECIES_ARON, 7 - wild_mon SPECIES_ARON, 8 - - .align 2 -gGraniteCave_StevensRoom_LandMonsInfo:: @ 85516EC - .4byte 10 @ encounter rate - .4byte gGraniteCave_StevensRoom_LandMons - - .align 2 -gRoute125_WaterMons:: @ 85516F4 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute125_WaterMonsInfo:: @ 8551708 - .4byte 4 @ encounter rate - .4byte gRoute125_WaterMons - - .align 2 -gRoute125_FishingMons:: @ 8551710 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute125_FishingMonsInfo:: @ 8551738 - .4byte 30 @ encounter rate - .4byte gRoute125_FishingMons - - .align 2 -gRoute126_WaterMons:: @ 8551740 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute126_WaterMonsInfo:: @ 8551754 - .4byte 4 @ encounter rate - .4byte gRoute126_WaterMons - - .align 2 -gRoute126_FishingMons:: @ 855175C - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute126_FishingMonsInfo:: @ 8551784 - .4byte 30 @ encounter rate - .4byte gRoute126_FishingMons - - .align 2 -gRoute127_WaterMons:: @ 855178C - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute127_WaterMonsInfo:: @ 85517A0 - .4byte 4 @ encounter rate - .4byte gRoute127_WaterMons - - .align 2 -gRoute127_FishingMons:: @ 85517A8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute127_FishingMonsInfo:: @ 85517D0 - .4byte 30 @ encounter rate - .4byte gRoute127_FishingMons - - .align 2 -gRoute128_WaterMons:: @ 85517D8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute128_WaterMonsInfo:: @ 85517EC - .4byte 4 @ encounter rate - .4byte gRoute128_WaterMons - - .align 2 -gRoute128_FishingMons:: @ 85517F4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_LUVDISC, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_LUVDISC, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_CORSOLA, 30, 35 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute128_FishingMonsInfo:: @ 855181C - .4byte 30 @ encounter rate - .4byte gRoute128_FishingMons - - .align 2 -gRoute129_WaterMons:: @ 8551824 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_WAILORD, 25, 30 - - .align 2 -gRoute129_WaterMonsInfo:: @ 8551838 - .4byte 4 @ encounter rate - .4byte gRoute129_WaterMons - - .align 2 -gRoute129_FishingMons:: @ 8551840 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute129_FishingMonsInfo:: @ 8551868 - .4byte 30 @ encounter rate - .4byte gRoute129_FishingMons - - .align 2 -gRoute130_LandMons:: @ 8551870 - wild_mon SPECIES_WYNAUT, 30 - wild_mon SPECIES_WYNAUT, 35 - wild_mon SPECIES_WYNAUT, 25 - wild_mon SPECIES_WYNAUT, 40 - wild_mon SPECIES_WYNAUT, 20 - wild_mon SPECIES_WYNAUT, 45 - wild_mon SPECIES_WYNAUT, 15 - wild_mon SPECIES_WYNAUT, 50 - wild_mon SPECIES_WYNAUT, 10 - wild_mon SPECIES_WYNAUT, 5 - wild_mon SPECIES_WYNAUT, 10 - wild_mon SPECIES_WYNAUT, 5 - - .align 2 -gRoute130_LandMonsInfo:: @ 85518A0 - .4byte 20 @ encounter rate - .4byte gRoute130_LandMons - - .align 2 -gRoute130_WaterMons:: @ 85518A8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute130_WaterMonsInfo:: @ 85518BC - .4byte 4 @ encounter rate - .4byte gRoute130_WaterMons - - .align 2 -gRoute130_FishingMons:: @ 85518C4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute130_FishingMonsInfo:: @ 85518EC - .4byte 30 @ encounter rate - .4byte gRoute130_FishingMons - - .align 2 -gRoute131_WaterMons:: @ 85518F4 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute131_WaterMonsInfo:: @ 8551908 - .4byte 4 @ encounter rate - .4byte gRoute131_WaterMons - - .align 2 -gRoute131_FishingMons:: @ 8551910 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute131_FishingMonsInfo:: @ 8551938 - .4byte 30 @ encounter rate - .4byte gRoute131_FishingMons - - .align 2 -gRoute132_WaterMons:: @ 8551940 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute132_WaterMonsInfo:: @ 8551954 - .4byte 4 @ encounter rate - .4byte gRoute132_WaterMons - - .align 2 -gRoute132_FishingMons:: @ 855195C - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_HORSEA, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute132_FishingMonsInfo:: @ 8551984 - .4byte 30 @ encounter rate - .4byte gRoute132_FishingMons - - .align 2 -gRoute133_WaterMons:: @ 855198C - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute133_WaterMonsInfo:: @ 85519A0 - .4byte 4 @ encounter rate - .4byte gRoute133_WaterMons - - .align 2 -gRoute133_FishingMons:: @ 85519A8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_HORSEA, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute133_FishingMonsInfo:: @ 85519D0 - .4byte 30 @ encounter rate - .4byte gRoute133_FishingMons - - .align 2 -gRoute134_WaterMons:: @ 85519D8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gRoute134_WaterMonsInfo:: @ 85519EC - .4byte 4 @ encounter rate - .4byte gRoute134_WaterMons - - .align 2 -gRoute134_FishingMons:: @ 85519F4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_HORSEA, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gRoute134_FishingMonsInfo:: @ 8551A1C - .4byte 30 @ encounter rate - .4byte gRoute134_FishingMons - - .align 2 -gAbandonedShip_HiddenFloorCorridors_WaterMons:: @ 8551A24 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_TENTACRUEL, 30, 35 - - .align 2 -gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo:: @ 8551A38 - .4byte 4 @ encounter rate - .4byte gAbandonedShip_HiddenFloorCorridors_WaterMons - - .align 2 -gAbandonedShip_HiddenFloorCorridors_FishingMons:: @ 8551A40 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_TENTACOOL, 25, 30 - wild_mon SPECIES_TENTACOOL, 30, 35 - wild_mon SPECIES_TENTACRUEL, 30, 35 - wild_mon SPECIES_TENTACRUEL, 25, 30 - wild_mon SPECIES_TENTACRUEL, 20, 25 - - .align 2 -gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo:: @ 8551A68 - .4byte 20 @ encounter rate - .4byte gAbandonedShip_HiddenFloorCorridors_FishingMons - - .align 2 -gSeafloorCavern_Room1_LandMons:: @ 8551A70 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room1_LandMonsInfo:: @ 8551AA0 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room1_LandMons - - .align 2 -gSeafloorCavern_Room2_LandMons:: @ 8551AA8 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room2_LandMonsInfo:: @ 8551AD8 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room2_LandMons - - .align 2 -gSeafloorCavern_Room3_LandMons:: @ 8551AE0 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room3_LandMonsInfo:: @ 8551B10 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room3_LandMons - - .align 2 -gSeafloorCavern_Room4_LandMons:: @ 8551B18 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room4_LandMonsInfo:: @ 8551B48 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room4_LandMons - - .align 2 -gSeafloorCavern_Room5_LandMons:: @ 8551B50 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room5_LandMonsInfo:: @ 8551B80 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room5_LandMons - - .align 2 -gSeafloorCavern_Room6_LandMons:: @ 8551B88 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room6_LandMonsInfo:: @ 8551BB8 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room6_LandMons - - .align 2 -gSeafloorCavern_Room6_WaterMons:: @ 8551BC0 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_ZUBAT, 5, 35 - wild_mon SPECIES_ZUBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - - .align 2 -gSeafloorCavern_Room6_WaterMonsInfo:: @ 8551BD4 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room6_WaterMons - - .align 2 -gSeafloorCavern_Room6_FishingMons:: @ 8551BDC - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gSeafloorCavern_Room6_FishingMonsInfo:: @ 8551C04 - .4byte 10 @ encounter rate - .4byte gSeafloorCavern_Room6_FishingMons - - .align 2 -gSeafloorCavern_Room7_LandMons:: @ 8551C0C - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room7_LandMonsInfo:: @ 8551C3C - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room7_LandMons - - .align 2 -gSeafloorCavern_Room7_WaterMons:: @ 8551C44 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_ZUBAT, 5, 35 - wild_mon SPECIES_ZUBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - - .align 2 -gSeafloorCavern_Room7_WaterMonsInfo:: @ 8551C58 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room7_WaterMons - - .align 2 -gSeafloorCavern_Room7_FishingMons:: @ 8551C60 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gSeafloorCavern_Room7_FishingMonsInfo:: @ 8551C88 - .4byte 10 @ encounter rate - .4byte gSeafloorCavern_Room7_FishingMons - - .align 2 -gSeafloorCavern_Room8_LandMons:: @ 8551C90 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gSeafloorCavern_Room8_LandMonsInfo:: @ 8551CC0 - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Room8_LandMons - - .align 2 -gSeafloorCavern_Entrance_WaterMons:: @ 8551CC8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_ZUBAT, 5, 35 - wild_mon SPECIES_ZUBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - - .align 2 -gSeafloorCavern_Entrance_WaterMonsInfo:: @ 8551CDC - .4byte 4 @ encounter rate - .4byte gSeafloorCavern_Entrance_WaterMons - - .align 2 -gSeafloorCavern_Entrance_FishingMons:: @ 8551CE4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gSeafloorCavern_Entrance_FishingMonsInfo:: @ 8551D0C - .4byte 10 @ encounter rate - .4byte gSeafloorCavern_Entrance_FishingMons - - .align 2 -gCaveOfOrigin_Entrance_LandMons:: @ 8551D14 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_ZUBAT, 29 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_ZUBAT, 35 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gCaveOfOrigin_Entrance_LandMonsInfo:: @ 8551D44 - .4byte 4 @ encounter rate - .4byte gCaveOfOrigin_Entrance_LandMons - - .align 2 -gCaveOfOrigin_1F_LandMons:: @ 8551D4C - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SABLEYE, 30 - wild_mon SPECIES_SABLEYE, 32 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gCaveOfOrigin_1F_LandMonsInfo:: @ 8551D7C - .4byte 4 @ encounter rate - .4byte gCaveOfOrigin_1F_LandMons - - .align 2 -gCaveOfOrigin_UnusedRubySapphireMap1_LandMons:: @ 8551D84 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SABLEYE, 30 - wild_mon SPECIES_SABLEYE, 32 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo:: @ 8551DB4 - .4byte 4 @ encounter rate - .4byte gCaveOfOrigin_UnusedRubySapphireMap1_LandMons - - .align 2 -gCaveOfOrigin_UnusedRubySapphireMap2_LandMons:: @ 8551DBC - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SABLEYE, 30 - wild_mon SPECIES_SABLEYE, 32 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo:: @ 8551DEC - .4byte 4 @ encounter rate - .4byte gCaveOfOrigin_UnusedRubySapphireMap2_LandMons - - .align 2 -gCaveOfOrigin_UnusedRubySapphireMap3_LandMons:: @ 8551DF4 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_ZUBAT, 31 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SABLEYE, 30 - wild_mon SPECIES_SABLEYE, 32 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_ZUBAT, 33 - wild_mon SPECIES_ZUBAT, 34 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 36 - - .align 2 -gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo:: @ 8551E24 - .4byte 4 @ encounter rate - .4byte gCaveOfOrigin_UnusedRubySapphireMap3_LandMons - - .align 2 -gNewMauville_Entrance_LandMons:: @ 8551E2C - wild_mon SPECIES_VOLTORB, 24 - wild_mon SPECIES_MAGNEMITE, 24 - wild_mon SPECIES_VOLTORB, 25 - wild_mon SPECIES_MAGNEMITE, 25 - wild_mon SPECIES_VOLTORB, 23 - wild_mon SPECIES_MAGNEMITE, 23 - wild_mon SPECIES_VOLTORB, 26 - wild_mon SPECIES_MAGNEMITE, 26 - wild_mon SPECIES_VOLTORB, 22 - wild_mon SPECIES_MAGNEMITE, 22 - wild_mon SPECIES_VOLTORB, 22 - wild_mon SPECIES_MAGNEMITE, 22 - - .align 2 -gNewMauville_Entrance_LandMonsInfo:: @ 8551E5C - .4byte 10 @ encounter rate - .4byte gNewMauville_Entrance_LandMons - - .align 2 -gSafariZone_Southwest_LandMons:: @ 8551E64 - wild_mon SPECIES_ODDISH, 25 - wild_mon SPECIES_ODDISH, 27 - wild_mon SPECIES_GIRAFARIG, 25 - wild_mon SPECIES_GIRAFARIG, 27 - wild_mon SPECIES_NATU, 25 - wild_mon SPECIES_DODUO, 27 - wild_mon SPECIES_GLOOM, 25 - wild_mon SPECIES_WOBBUFFET, 27 - wild_mon SPECIES_PIKACHU, 25 - wild_mon SPECIES_WOBBUFFET, 27 - wild_mon SPECIES_PIKACHU, 27 - wild_mon SPECIES_WOBBUFFET, 29 - - .align 2 -gSafariZone_Southwest_LandMonsInfo:: @ 8551E94 - .4byte 25 @ encounter rate - .4byte gSafariZone_Southwest_LandMons - - .align 2 -gSafariZone_Southwest_WaterMons:: @ 8551E9C - wild_mon SPECIES_PSYDUCK, 20, 30 - wild_mon SPECIES_PSYDUCK, 20, 30 - wild_mon SPECIES_PSYDUCK, 30, 35 - wild_mon SPECIES_PSYDUCK, 30, 35 - wild_mon SPECIES_PSYDUCK, 30, 35 - - .align 2 -gSafariZone_Southwest_WaterMonsInfo:: @ 8551EB0 - .4byte 9 @ encounter rate - .4byte gSafariZone_Southwest_WaterMons - - .align 2 -gSafariZone_Southwest_FishingMons:: @ 8551EB8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 25 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_GOLDEEN, 25, 30 - wild_mon SPECIES_GOLDEEN, 30, 35 - wild_mon SPECIES_SEAKING, 30, 35 - wild_mon SPECIES_SEAKING, 35, 40 - wild_mon SPECIES_SEAKING, 25, 30 - - .align 2 -gSafariZone_Southwest_FishingMonsInfo:: @ 8551EE0 - .4byte 35 @ encounter rate - .4byte gSafariZone_Southwest_FishingMons - - .align 2 -gSafariZone_North_LandMons:: @ 8551EE8 - wild_mon SPECIES_PHANPY, 27 - wild_mon SPECIES_ODDISH, 27 - wild_mon SPECIES_PHANPY, 29 - wild_mon SPECIES_ODDISH, 29 - wild_mon SPECIES_NATU, 27 - wild_mon SPECIES_GLOOM, 29 - wild_mon SPECIES_GLOOM, 31 - wild_mon SPECIES_NATU, 29 - wild_mon SPECIES_XATU, 29 - wild_mon SPECIES_HERACROSS, 27 - wild_mon SPECIES_XATU, 31 - wild_mon SPECIES_HERACROSS, 29 - - .align 2 -gSafariZone_North_LandMonsInfo:: @ 8551F18 - .4byte 25 @ encounter rate - .4byte gSafariZone_North_LandMons - - .align 2 -gSafariZone_North_RockSmashMons:: @ 8551F20 - wild_mon SPECIES_GEODUDE, 10, 15 - wild_mon SPECIES_GEODUDE, 5, 10 - wild_mon SPECIES_GEODUDE, 15, 20 - wild_mon SPECIES_GEODUDE, 20, 25 - wild_mon SPECIES_GEODUDE, 25, 30 - - .align 2 -gSafariZone_North_RockSmashMonsInfo:: @ 8551F34 - .4byte 25 @ encounter rate - .4byte gSafariZone_North_RockSmashMons - - .align 2 -gSafariZone_Northwest_LandMons:: @ 8551F3C - wild_mon SPECIES_RHYHORN, 27 - wild_mon SPECIES_ODDISH, 27 - wild_mon SPECIES_RHYHORN, 29 - wild_mon SPECIES_ODDISH, 29 - wild_mon SPECIES_DODUO, 27 - wild_mon SPECIES_GLOOM, 29 - wild_mon SPECIES_GLOOM, 31 - wild_mon SPECIES_DODUO, 29 - wild_mon SPECIES_DODRIO, 29 - wild_mon SPECIES_PINSIR, 27 - wild_mon SPECIES_DODRIO, 31 - wild_mon SPECIES_PINSIR, 29 - - .align 2 -gSafariZone_Northwest_LandMonsInfo:: @ 8551F6C - .4byte 25 @ encounter rate - .4byte gSafariZone_Northwest_LandMons - - .align 2 -gSafariZone_Northwest_WaterMons:: @ 8551F74 - wild_mon SPECIES_PSYDUCK, 20, 30 - wild_mon SPECIES_PSYDUCK, 20, 30 - wild_mon SPECIES_PSYDUCK, 30, 35 - wild_mon SPECIES_GOLDUCK, 30, 35 - wild_mon SPECIES_GOLDUCK, 25, 40 - - .align 2 -gSafariZone_Northwest_WaterMonsInfo:: @ 8551F88 - .4byte 9 @ encounter rate - .4byte gSafariZone_Northwest_WaterMons - - .align 2 -gSafariZone_Northwest_FishingMons:: @ 8551F90 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 25 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_GOLDEEN, 25, 30 - wild_mon SPECIES_GOLDEEN, 30, 35 - wild_mon SPECIES_SEAKING, 30, 35 - wild_mon SPECIES_SEAKING, 35, 40 - wild_mon SPECIES_SEAKING, 25, 30 - - .align 2 -gSafariZone_Northwest_FishingMonsInfo:: @ 8551FB8 - .4byte 35 @ encounter rate - .4byte gSafariZone_Northwest_FishingMons - - .align 2 -gVictoryRoad_B1F_LandMons:: @ 8551FC0 - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_HARIYAMA, 40 - wild_mon SPECIES_LAIRON, 40 - wild_mon SPECIES_LAIRON, 40 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_HARIYAMA, 38 - wild_mon SPECIES_GOLBAT, 42 - wild_mon SPECIES_HARIYAMA, 42 - wild_mon SPECIES_LAIRON, 42 - wild_mon SPECIES_MAWILE, 38 - wild_mon SPECIES_LAIRON, 42 - wild_mon SPECIES_MAWILE, 38 - - .align 2 -gVictoryRoad_B1F_LandMonsInfo:: @ 8551FF0 - .4byte 10 @ encounter rate - .4byte gVictoryRoad_B1F_LandMons - - .align 2 -gVictoryRoad_B1F_RockSmashMons:: @ 8551FF8 - wild_mon SPECIES_GRAVELER, 30, 40 - wild_mon SPECIES_GEODUDE, 30, 40 - wild_mon SPECIES_GRAVELER, 35, 40 - wild_mon SPECIES_GRAVELER, 35, 40 - wild_mon SPECIES_GRAVELER, 35, 40 - - .align 2 -gVictoryRoad_B1F_RockSmashMonsInfo:: @ 855200C - .4byte 20 @ encounter rate - .4byte gVictoryRoad_B1F_RockSmashMons - - .align 2 -gVictoryRoad_B2F_LandMons:: @ 8552014 - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_SABLEYE, 40 - wild_mon SPECIES_LAIRON, 40 - wild_mon SPECIES_LAIRON, 40 - wild_mon SPECIES_GOLBAT, 42 - wild_mon SPECIES_SABLEYE, 42 - wild_mon SPECIES_GOLBAT, 44 - wild_mon SPECIES_SABLEYE, 44 - wild_mon SPECIES_LAIRON, 42 - wild_mon SPECIES_MAWILE, 42 - wild_mon SPECIES_LAIRON, 44 - wild_mon SPECIES_MAWILE, 44 - - .align 2 -gVictoryRoad_B2F_LandMonsInfo:: @ 8552044 - .4byte 10 @ encounter rate - .4byte gVictoryRoad_B2F_LandMons - - .align 2 -gVictoryRoad_B2F_WaterMons:: @ 855204C - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 25, 30 - wild_mon SPECIES_GOLBAT, 35, 40 - wild_mon SPECIES_GOLBAT, 35, 40 - wild_mon SPECIES_GOLBAT, 35, 40 - - .align 2 -gVictoryRoad_B2F_WaterMonsInfo:: @ 8552060 - .4byte 4 @ encounter rate - .4byte gVictoryRoad_B2F_WaterMons - - .align 2 -gVictoryRoad_B2F_FishingMons:: @ 8552068 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_WHISCASH, 30, 35 - wild_mon SPECIES_WHISCASH, 35, 40 - wild_mon SPECIES_WHISCASH, 40, 45 - - .align 2 -gVictoryRoad_B2F_FishingMonsInfo:: @ 8552090 - .4byte 30 @ encounter rate - .4byte gVictoryRoad_B2F_FishingMons - - .align 2 -gMeteorFalls_1F_1R_LandMons:: @ 8552098 - wild_mon SPECIES_ZUBAT, 16 - wild_mon SPECIES_ZUBAT, 17 - wild_mon SPECIES_ZUBAT, 18 - wild_mon SPECIES_ZUBAT, 15 - wild_mon SPECIES_ZUBAT, 14 - wild_mon SPECIES_SOLROCK, 16 - wild_mon SPECIES_SOLROCK, 18 - wild_mon SPECIES_SOLROCK, 14 - wild_mon SPECIES_ZUBAT, 19 - wild_mon SPECIES_ZUBAT, 20 - wild_mon SPECIES_ZUBAT, 19 - wild_mon SPECIES_ZUBAT, 20 - - .align 2 -gMeteorFalls_1F_1R_LandMonsInfo:: @ 85520C8 - .4byte 10 @ encounter rate - .4byte gMeteorFalls_1F_1R_LandMons - - .align 2 -gMeteorFalls_1F_1R_WaterMons:: @ 85520D0 - wild_mon SPECIES_ZUBAT, 5, 35 - wild_mon SPECIES_ZUBAT, 30, 35 - wild_mon SPECIES_SOLROCK, 25, 35 - wild_mon SPECIES_SOLROCK, 15, 25 - wild_mon SPECIES_SOLROCK, 5, 15 - - .align 2 -gMeteorFalls_1F_1R_WaterMonsInfo:: @ 85520E4 - .4byte 4 @ encounter rate - .4byte gMeteorFalls_1F_1R_WaterMons - - .align 2 -gMeteorFalls_1F_1R_FishingMons:: @ 85520EC - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_BARBOACH, 20, 25 - wild_mon SPECIES_BARBOACH, 35, 40 - wild_mon SPECIES_BARBOACH, 40, 45 - - .align 2 -gMeteorFalls_1F_1R_FishingMonsInfo:: @ 8552114 - .4byte 30 @ encounter rate - .4byte gMeteorFalls_1F_1R_FishingMons - - .align 2 -gMeteorFalls_1F_2R_LandMons:: @ 855211C - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_SOLROCK, 35 - wild_mon SPECIES_SOLROCK, 33 - wild_mon SPECIES_SOLROCK, 37 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_SOLROCK, 39 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - - .align 2 -gMeteorFalls_1F_2R_LandMonsInfo:: @ 855214C - .4byte 10 @ encounter rate - .4byte gMeteorFalls_1F_2R_LandMons - - .align 2 -gMeteorFalls_1F_2R_WaterMons:: @ 8552154 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_SOLROCK, 25, 35 - wild_mon SPECIES_SOLROCK, 15, 25 - wild_mon SPECIES_SOLROCK, 5, 15 - - .align 2 -gMeteorFalls_1F_2R_WaterMonsInfo:: @ 8552168 - .4byte 4 @ encounter rate - .4byte gMeteorFalls_1F_2R_WaterMons - - .align 2 -gMeteorFalls_1F_2R_FishingMons:: @ 8552170 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_WHISCASH, 30, 35 - wild_mon SPECIES_WHISCASH, 35, 40 - wild_mon SPECIES_WHISCASH, 40, 45 - - .align 2 -gMeteorFalls_1F_2R_FishingMonsInfo:: @ 8552198 - .4byte 30 @ encounter rate - .4byte gMeteorFalls_1F_2R_FishingMons - - .align 2 -gMeteorFalls_B1F_1R_LandMons:: @ 85521A0 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_SOLROCK, 35 - wild_mon SPECIES_SOLROCK, 33 - wild_mon SPECIES_SOLROCK, 37 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_SOLROCK, 39 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - - .align 2 -gMeteorFalls_B1F_1R_LandMonsInfo:: @ 85521D0 - .4byte 10 @ encounter rate - .4byte gMeteorFalls_B1F_1R_LandMons - - .align 2 -gMeteorFalls_B1F_1R_WaterMons:: @ 85521D8 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_GOLBAT, 30, 35 - wild_mon SPECIES_SOLROCK, 25, 35 - wild_mon SPECIES_SOLROCK, 15, 25 - wild_mon SPECIES_SOLROCK, 5, 15 - - .align 2 -gMeteorFalls_B1F_1R_WaterMonsInfo:: @ 85521EC - .4byte 4 @ encounter rate - .4byte gMeteorFalls_B1F_1R_WaterMons - - .align 2 -gMeteorFalls_B1F_1R_FishingMons:: @ 85521F4 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_BARBOACH, 10, 30 - wild_mon SPECIES_BARBOACH, 25, 30 - wild_mon SPECIES_BARBOACH, 30, 35 - wild_mon SPECIES_WHISCASH, 30, 35 - wild_mon SPECIES_WHISCASH, 35, 40 - wild_mon SPECIES_WHISCASH, 40, 45 - - .align 2 -gMeteorFalls_B1F_1R_FishingMonsInfo:: @ 855221C - .4byte 30 @ encounter rate - .4byte gMeteorFalls_B1F_1R_FishingMons - - .align 2 -gShoalCave_LowTideStairsRoom_LandMons:: @ 8552224 - wild_mon SPECIES_ZUBAT, 26 - wild_mon SPECIES_SPHEAL, 26 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_SPHEAL, 28 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_SPHEAL, 30 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - - .align 2 -gShoalCave_LowTideStairsRoom_LandMonsInfo:: @ 8552254 - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideStairsRoom_LandMons - - .align 2 -gShoalCave_LowTideLowerRoom_LandMons:: @ 855225C - wild_mon SPECIES_ZUBAT, 26 - wild_mon SPECIES_SPHEAL, 26 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_SPHEAL, 28 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_SPHEAL, 30 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - - .align 2 -gShoalCave_LowTideLowerRoom_LandMonsInfo:: @ 855228C - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideLowerRoom_LandMons - - .align 2 -gShoalCave_LowTideInnerRoom_LandMons:: @ 8552294 - wild_mon SPECIES_ZUBAT, 26 - wild_mon SPECIES_SPHEAL, 26 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_SPHEAL, 28 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_SPHEAL, 30 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - - .align 2 -gShoalCave_LowTideInnerRoom_LandMonsInfo:: @ 85522C4 - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideInnerRoom_LandMons - - .align 2 -gShoalCave_LowTideInnerRoom_WaterMons:: @ 85522CC - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_ZUBAT, 5, 35 - wild_mon SPECIES_SPHEAL, 25, 30 - wild_mon SPECIES_SPHEAL, 25, 30 - wild_mon SPECIES_SPHEAL, 25, 35 - - .align 2 -gShoalCave_LowTideInnerRoom_WaterMonsInfo:: @ 85522E0 - .4byte 4 @ encounter rate - .4byte gShoalCave_LowTideInnerRoom_WaterMons - - .align 2 -gShoalCave_LowTideInnerRoom_FishingMons:: @ 85522E8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gShoalCave_LowTideInnerRoom_FishingMonsInfo:: @ 8552310 - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideInnerRoom_FishingMons - - .align 2 -gShoalCave_LowTideEntranceRoom_LandMons:: @ 8552318 - wild_mon SPECIES_ZUBAT, 26 - wild_mon SPECIES_SPHEAL, 26 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_SPHEAL, 28 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_SPHEAL, 30 - wild_mon SPECIES_ZUBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SPHEAL, 32 - - .align 2 -gShoalCave_LowTideEntranceRoom_LandMonsInfo:: @ 8552348 - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideEntranceRoom_LandMons - - .align 2 -gShoalCave_LowTideEntranceRoom_WaterMons:: @ 8552350 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_ZUBAT, 5, 35 - wild_mon SPECIES_SPHEAL, 25, 30 - wild_mon SPECIES_SPHEAL, 25, 30 - wild_mon SPECIES_SPHEAL, 25, 35 - - .align 2 -gShoalCave_LowTideEntranceRoom_WaterMonsInfo:: @ 8552364 - .4byte 4 @ encounter rate - .4byte gShoalCave_LowTideEntranceRoom_WaterMons - - .align 2 -gShoalCave_LowTideEntranceRoom_FishingMons:: @ 855236C - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gShoalCave_LowTideEntranceRoom_FishingMonsInfo:: @ 8552394 - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideEntranceRoom_FishingMons - - .align 2 -gLilycoveCity_WaterMons:: @ 855239C - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gLilycoveCity_WaterMonsInfo:: @ 85523B0 - .4byte 4 @ encounter rate - .4byte gLilycoveCity_WaterMons - - .align 2 -gLilycoveCity_FishingMons:: @ 85523B8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_STARYU, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gLilycoveCity_FishingMonsInfo:: @ 85523E0 - .4byte 10 @ encounter rate - .4byte gLilycoveCity_FishingMons - - .align 2 -gDewfordTown_WaterMons:: @ 85523E8 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gDewfordTown_WaterMonsInfo:: @ 85523FC - .4byte 4 @ encounter rate - .4byte gDewfordTown_WaterMons - - .align 2 -gDewfordTown_FishingMons:: @ 8552404 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gDewfordTown_FishingMonsInfo:: @ 855242C - .4byte 10 @ encounter rate - .4byte gDewfordTown_FishingMons - - .align 2 -gSlateportCity_WaterMons:: @ 8552434 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gSlateportCity_WaterMonsInfo:: @ 8552448 - .4byte 4 @ encounter rate - .4byte gSlateportCity_WaterMons - - .align 2 -gSlateportCity_FishingMons:: @ 8552450 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 20, 25 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gSlateportCity_FishingMonsInfo:: @ 8552478 - .4byte 10 @ encounter rate - .4byte gSlateportCity_FishingMons - - .align 2 -gMossdeepCity_WaterMons:: @ 8552480 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gMossdeepCity_WaterMonsInfo:: @ 8552494 - .4byte 4 @ encounter rate - .4byte gMossdeepCity_WaterMons - - .align 2 -gMossdeepCity_FishingMons:: @ 855249C - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gMossdeepCity_FishingMonsInfo:: @ 85524C4 - .4byte 10 @ encounter rate - .4byte gMossdeepCity_FishingMons - - .align 2 -gPacifidlogTown_WaterMons:: @ 85524CC - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gPacifidlogTown_WaterMonsInfo:: @ 85524E0 - .4byte 4 @ encounter rate - .4byte gPacifidlogTown_WaterMons - - .align 2 -gPacifidlogTown_FishingMons:: @ 85524E8 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_TENTACOOL, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_SHARPEDO, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_WAILMER, 25, 30 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gPacifidlogTown_FishingMonsInfo:: @ 8552510 - .4byte 10 @ encounter rate - .4byte gPacifidlogTown_FishingMons - - .align 2 -gEverGrandeCity_WaterMons:: @ 8552518 - wild_mon SPECIES_TENTACOOL, 5, 35 - wild_mon SPECIES_WINGULL, 10, 30 - wild_mon SPECIES_WINGULL, 15, 25 - wild_mon SPECIES_PELIPPER, 25, 30 - wild_mon SPECIES_PELIPPER, 25, 30 - - .align 2 -gEverGrandeCity_WaterMonsInfo:: @ 855252C - .4byte 4 @ encounter rate - .4byte gEverGrandeCity_WaterMons - - .align 2 -gEverGrandeCity_FishingMons:: @ 8552534 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_LUVDISC, 10, 30 - wild_mon SPECIES_WAILMER, 10, 30 - wild_mon SPECIES_LUVDISC, 30, 35 - wild_mon SPECIES_WAILMER, 30, 35 - wild_mon SPECIES_CORSOLA, 30, 35 - wild_mon SPECIES_WAILMER, 35, 40 - wild_mon SPECIES_WAILMER, 40, 45 - - .align 2 -gEverGrandeCity_FishingMonsInfo:: @ 855255C - .4byte 10 @ encounter rate - .4byte gEverGrandeCity_FishingMons - - .align 2 -gPetalburgCity_WaterMons:: @ 8552564 - wild_mon SPECIES_MARILL, 20, 30 - wild_mon SPECIES_MARILL, 10, 20 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_MARILL, 5, 10 - wild_mon SPECIES_MARILL, 5, 10 - - .align 2 -gPetalburgCity_WaterMonsInfo:: @ 8552578 - .4byte 1 @ encounter rate - .4byte gPetalburgCity_WaterMons - - .align 2 -gPetalburgCity_FishingMons:: @ 8552580 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_GOLDEEN, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_GOLDEEN, 10, 30 - wild_mon SPECIES_CORPHISH, 10, 30 - wild_mon SPECIES_CORPHISH, 25, 30 - wild_mon SPECIES_CORPHISH, 30, 35 - wild_mon SPECIES_CORPHISH, 20, 25 - wild_mon SPECIES_CORPHISH, 35, 40 - wild_mon SPECIES_CORPHISH, 40, 45 - - .align 2 -gPetalburgCity_FishingMonsInfo:: @ 85525A8 - .4byte 10 @ encounter rate - .4byte gPetalburgCity_FishingMons - - .align 2 -gUnderwater1_WaterMons:: @ 85525B0 - wild_mon SPECIES_CLAMPERL, 20, 30 - wild_mon SPECIES_CHINCHOU, 20, 30 - wild_mon SPECIES_CLAMPERL, 30, 35 - wild_mon SPECIES_RELICANTH, 30, 35 - wild_mon SPECIES_RELICANTH, 30, 35 - - .align 2 -gUnderwater1_WaterMonsInfo:: @ 85525C4 - .4byte 4 @ encounter rate - .4byte gUnderwater1_WaterMons - - .align 2 -gShoalCave_LowTideIceRoom_LandMons:: @ 85525CC - wild_mon SPECIES_ZUBAT, 26 - wild_mon SPECIES_SPHEAL, 26 - wild_mon SPECIES_ZUBAT, 28 - wild_mon SPECIES_SPHEAL, 28 - wild_mon SPECIES_ZUBAT, 30 - wild_mon SPECIES_SPHEAL, 30 - wild_mon SPECIES_SNORUNT, 26 - wild_mon SPECIES_SPHEAL, 32 - wild_mon SPECIES_GOLBAT, 30 - wild_mon SPECIES_SNORUNT, 28 - wild_mon SPECIES_GOLBAT, 32 - wild_mon SPECIES_SNORUNT, 30 - - .align 2 -gShoalCave_LowTideIceRoom_LandMonsInfo:: @ 85525FC - .4byte 10 @ encounter rate - .4byte gShoalCave_LowTideIceRoom_LandMons - - .align 2 -gSkyPillar_1F_LandMons:: @ 8552604 - wild_mon SPECIES_SABLEYE, 33 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_CLAYDOL, 36 - wild_mon SPECIES_BANETTE, 37 - wild_mon SPECIES_BANETTE, 38 - wild_mon SPECIES_CLAYDOL, 36 - wild_mon SPECIES_CLAYDOL, 37 - wild_mon SPECIES_CLAYDOL, 38 - wild_mon SPECIES_CLAYDOL, 37 - wild_mon SPECIES_CLAYDOL, 38 - - .align 2 -gSkyPillar_1F_LandMonsInfo:: @ 8552634 - .4byte 10 @ encounter rate - .4byte gSkyPillar_1F_LandMons - - .align 2 -gSootopolisCity_WaterMons:: @ 855263C - wild_mon SPECIES_MAGIKARP, 5, 35 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 15, 25 - wild_mon SPECIES_MAGIKARP, 25, 30 - wild_mon SPECIES_MAGIKARP, 25, 30 - - .align 2 -gSootopolisCity_WaterMonsInfo:: @ 8552650 - .4byte 1 @ encounter rate - .4byte gSootopolisCity_WaterMons - - .align 2 -gSootopolisCity_FishingMons:: @ 8552658 - wild_mon SPECIES_MAGIKARP, 5, 10 - wild_mon SPECIES_TENTACOOL, 5, 10 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 10, 30 - wild_mon SPECIES_MAGIKARP, 30, 35 - wild_mon SPECIES_MAGIKARP, 30, 35 - wild_mon SPECIES_GYARADOS, 35, 40 - wild_mon SPECIES_GYARADOS, 35, 45 - wild_mon SPECIES_GYARADOS, 5, 45 - - .align 2 -gSootopolisCity_FishingMonsInfo:: @ 8552680 - .4byte 10 @ encounter rate - .4byte gSootopolisCity_FishingMons - - .align 2 -gSkyPillar_3F_LandMons:: @ 8552688 - wild_mon SPECIES_SABLEYE, 33 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_CLAYDOL, 36 - wild_mon SPECIES_BANETTE, 37 - wild_mon SPECIES_BANETTE, 38 - wild_mon SPECIES_CLAYDOL, 36 - wild_mon SPECIES_CLAYDOL, 37 - wild_mon SPECIES_CLAYDOL, 38 - wild_mon SPECIES_CLAYDOL, 37 - wild_mon SPECIES_CLAYDOL, 38 - - .align 2 -gSkyPillar_3F_LandMonsInfo:: @ 85526B8 - .4byte 10 @ encounter rate - .4byte gSkyPillar_3F_LandMons - - .align 2 -gSkyPillar_5F_LandMons:: @ 85526C0 - wild_mon SPECIES_SABLEYE, 33 - wild_mon SPECIES_GOLBAT, 34 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_SABLEYE, 34 - wild_mon SPECIES_CLAYDOL, 36 - wild_mon SPECIES_BANETTE, 37 - wild_mon SPECIES_BANETTE, 38 - wild_mon SPECIES_CLAYDOL, 36 - wild_mon SPECIES_CLAYDOL, 37 - wild_mon SPECIES_ALTARIA, 38 - wild_mon SPECIES_ALTARIA, 39 - wild_mon SPECIES_ALTARIA, 39 - - .align 2 -gSkyPillar_5F_LandMonsInfo:: @ 85526F0 - .4byte 10 @ encounter rate - .4byte gSkyPillar_5F_LandMons - - .align 2 -gSafariZone_Southeast_LandMons:: @ 85526F8 - wild_mon SPECIES_SUNKERN, 33 - wild_mon SPECIES_MAREEP, 34 - wild_mon SPECIES_SUNKERN, 35 - wild_mon SPECIES_MAREEP, 36 - wild_mon SPECIES_AIPOM, 34 - wild_mon SPECIES_SPINARAK, 33 - wild_mon SPECIES_HOOTHOOT, 35 - wild_mon SPECIES_SNUBBULL, 34 - wild_mon SPECIES_STANTLER, 36 - wild_mon SPECIES_GLIGAR, 37 - wild_mon SPECIES_STANTLER, 39 - wild_mon SPECIES_GLIGAR, 40 - - .align 2 -gSafariZone_Southeast_LandMonsInfo:: @ 8552728 - .4byte 25 @ encounter rate - .4byte gSafariZone_Southeast_LandMons - - .align 2 -gSafariZone_Southeast_WaterMons:: @ 8552730 - wild_mon SPECIES_WOOPER, 25, 30 - wild_mon SPECIES_MARILL, 25, 30 - wild_mon SPECIES_MARILL, 25, 30 - wild_mon SPECIES_MARILL, 30, 35 - wild_mon SPECIES_QUAGSIRE, 35, 40 - - .align 2 -gSafariZone_Southeast_WaterMonsInfo:: @ 8552744 - .4byte 9 @ encounter rate - .4byte gSafariZone_Southeast_WaterMons - - .align 2 -gSafariZone_Southeast_FishingMons:: @ 855274C - wild_mon SPECIES_MAGIKARP, 25, 30 - wild_mon SPECIES_GOLDEEN, 25, 30 - wild_mon SPECIES_MAGIKARP, 25, 30 - wild_mon SPECIES_GOLDEEN, 25, 30 - wild_mon SPECIES_REMORAID, 30, 35 - wild_mon SPECIES_GOLDEEN, 25, 30 - wild_mon SPECIES_REMORAID, 25, 30 - wild_mon SPECIES_REMORAID, 30, 35 - wild_mon SPECIES_REMORAID, 30, 35 - wild_mon SPECIES_OCTILLERY, 35, 40 - - .align 2 -gSafariZone_Southeast_FishingMonsInfo:: @ 8552774 - .4byte 35 @ encounter rate - .4byte gSafariZone_Southeast_FishingMons - - .align 2 -gSafariZone_Northeast_LandMons:: @ 855277C - wild_mon SPECIES_AIPOM, 33 - wild_mon SPECIES_TEDDIURSA, 34 - wild_mon SPECIES_AIPOM, 35 - wild_mon SPECIES_TEDDIURSA, 36 - wild_mon SPECIES_SUNKERN, 34 - wild_mon SPECIES_LEDYBA, 33 - wild_mon SPECIES_HOOTHOOT, 35 - wild_mon SPECIES_PINECO, 34 - wild_mon SPECIES_HOUNDOUR, 36 - wild_mon SPECIES_MILTANK, 37 - wild_mon SPECIES_HOUNDOUR, 39 - wild_mon SPECIES_MILTANK, 40 - - .align 2 -gSafariZone_Northeast_LandMonsInfo:: @ 85527AC - .4byte 25 @ encounter rate - .4byte gSafariZone_Northeast_LandMons - - .align 2 -gSafariZone_Northeast_RockSmashMons:: @ 85527B4 - wild_mon SPECIES_SHUCKLE, 25, 30 - wild_mon SPECIES_SHUCKLE, 20, 25 - wild_mon SPECIES_SHUCKLE, 30, 35 - wild_mon SPECIES_SHUCKLE, 30, 35 - wild_mon SPECIES_SHUCKLE, 35, 40 - - .align 2 -gSafariZone_Northeast_RockSmashMonsInfo:: @ 85527C8 - .4byte 25 @ encounter rate - .4byte gSafariZone_Northeast_RockSmashMons - - .align 2 -gMagmaHideout_1F_LandMons:: @ 85527D0 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_1F_LandMonsInfo:: @ 8552800 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_1F_LandMons - - .align 2 -gMagmaHideout_2F_1R_LandMons:: @ 8552808 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_2F_1R_LandMonsInfo:: @ 8552838 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_2F_1R_LandMons - - .align 2 -gMagmaHideout_2F_2R_LandMons:: @ 8552840 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_2F_2R_LandMonsInfo:: @ 8552870 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_2F_2R_LandMons - - .align 2 -gMagmaHideout_3F_1R_LandMons:: @ 8552878 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_3F_1R_LandMonsInfo:: @ 85528A8 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_3F_1R_LandMons - - .align 2 -gMagmaHideout_3F_2R_LandMons:: @ 85528B0 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_3F_2R_LandMonsInfo:: @ 85528E0 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_3F_2R_LandMons - - .align 2 -gMagmaHideout_4F_LandMons:: @ 85528E8 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_4F_LandMonsInfo:: @ 8552918 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_4F_LandMons - - .align 2 -gMagmaHideout_3F_3R_LandMons:: @ 8552920 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_3F_3R_LandMonsInfo:: @ 8552950 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_3F_3R_LandMons - - .align 2 -gMagmaHideout_2F_3R_LandMons:: @ 8552958 - wild_mon SPECIES_GEODUDE, 27 - wild_mon SPECIES_TORKOAL, 28 - wild_mon SPECIES_GEODUDE, 28 - wild_mon SPECIES_TORKOAL, 30 - wild_mon SPECIES_GEODUDE, 29 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GEODUDE, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 30 - wild_mon SPECIES_GRAVELER, 31 - wild_mon SPECIES_GRAVELER, 32 - wild_mon SPECIES_GRAVELER, 33 - - .align 2 -gMagmaHideout_2F_3R_LandMonsInfo:: @ 8552988 - .4byte 10 @ encounter rate - .4byte gMagmaHideout_2F_3R_LandMons - - .align 2 -gMirageTower_1F_LandMons:: @ 8552990 - wild_mon SPECIES_SANDSHREW, 21 - wild_mon SPECIES_TRAPINCH, 21 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 22 - wild_mon SPECIES_TRAPINCH, 22 - wild_mon SPECIES_SANDSHREW, 23 - wild_mon SPECIES_TRAPINCH, 23 - wild_mon SPECIES_SANDSHREW, 24 - wild_mon SPECIES_TRAPINCH, 24 - - .align 2 -gMirageTower_1F_LandMonsInfo:: @ 85529C0 - .4byte 10 @ encounter rate - .4byte gMirageTower_1F_LandMons - - .align 2 -gMirageTower_2F_LandMons:: @ 85529C8 - wild_mon SPECIES_SANDSHREW, 21 - wild_mon SPECIES_TRAPINCH, 21 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 22 - wild_mon SPECIES_TRAPINCH, 22 - wild_mon SPECIES_SANDSHREW, 23 - wild_mon SPECIES_TRAPINCH, 23 - wild_mon SPECIES_SANDSHREW, 24 - wild_mon SPECIES_TRAPINCH, 24 - - .align 2 -gMirageTower_2F_LandMonsInfo:: @ 85529F8 - .4byte 10 @ encounter rate - .4byte gMirageTower_2F_LandMons - - .align 2 -gMirageTower_3F_LandMons:: @ 8552A00 - wild_mon SPECIES_SANDSHREW, 21 - wild_mon SPECIES_TRAPINCH, 21 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 22 - wild_mon SPECIES_TRAPINCH, 22 - wild_mon SPECIES_SANDSHREW, 23 - wild_mon SPECIES_TRAPINCH, 23 - wild_mon SPECIES_SANDSHREW, 24 - wild_mon SPECIES_TRAPINCH, 24 - - .align 2 -gMirageTower_3F_LandMonsInfo:: @ 8552A30 - .4byte 10 @ encounter rate - .4byte gMirageTower_3F_LandMons - - .align 2 -gMirageTower_4F_LandMons:: @ 8552A38 - wild_mon SPECIES_SANDSHREW, 21 - wild_mon SPECIES_TRAPINCH, 21 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 20 - wild_mon SPECIES_TRAPINCH, 20 - wild_mon SPECIES_SANDSHREW, 22 - wild_mon SPECIES_TRAPINCH, 22 - wild_mon SPECIES_SANDSHREW, 23 - wild_mon SPECIES_TRAPINCH, 23 - wild_mon SPECIES_SANDSHREW, 24 - wild_mon SPECIES_TRAPINCH, 24 - - .align 2 -gMirageTower_4F_LandMonsInfo:: @ 8552A68 - .4byte 10 @ encounter rate - .4byte gMirageTower_4F_LandMons - - .align 2 -gDesertUnderpass_LandMons:: @ 8552A70 - wild_mon SPECIES_DITTO, 38 - wild_mon SPECIES_WHISMUR, 35 - wild_mon SPECIES_DITTO, 40 - wild_mon SPECIES_LOUDRED, 40 - wild_mon SPECIES_DITTO, 41 - wild_mon SPECIES_WHISMUR, 36 - wild_mon SPECIES_LOUDRED, 38 - wild_mon SPECIES_DITTO, 42 - wild_mon SPECIES_WHISMUR, 38 - wild_mon SPECIES_DITTO, 43 - wild_mon SPECIES_LOUDRED, 44 - wild_mon SPECIES_DITTO, 45 - - .align 2 -gDesertUnderpass_LandMonsInfo:: @ 8552AA0 - .4byte 10 @ encounter rate - .4byte gDesertUnderpass_LandMons - - .align 2 -gArtisanCave_B1F_LandMons:: @ 8552AA8 - wild_mon SPECIES_SMEARGLE, 40 - wild_mon SPECIES_SMEARGLE, 41 - wild_mon SPECIES_SMEARGLE, 42 - wild_mon SPECIES_SMEARGLE, 43 - wild_mon SPECIES_SMEARGLE, 44 - wild_mon SPECIES_SMEARGLE, 45 - wild_mon SPECIES_SMEARGLE, 46 - wild_mon SPECIES_SMEARGLE, 47 - wild_mon SPECIES_SMEARGLE, 48 - wild_mon SPECIES_SMEARGLE, 49 - wild_mon SPECIES_SMEARGLE, 50 - wild_mon SPECIES_SMEARGLE, 50 - - .align 2 -gArtisanCave_B1F_LandMonsInfo:: @ 8552AD8 - .4byte 10 @ encounter rate - .4byte gArtisanCave_B1F_LandMons - - .align 2 -gArtisanCave_1F_LandMons:: @ 8552AE0 - wild_mon SPECIES_SMEARGLE, 40 - wild_mon SPECIES_SMEARGLE, 41 - wild_mon SPECIES_SMEARGLE, 42 - wild_mon SPECIES_SMEARGLE, 43 - wild_mon SPECIES_SMEARGLE, 44 - wild_mon SPECIES_SMEARGLE, 45 - wild_mon SPECIES_SMEARGLE, 46 - wild_mon SPECIES_SMEARGLE, 47 - wild_mon SPECIES_SMEARGLE, 48 - wild_mon SPECIES_SMEARGLE, 49 - wild_mon SPECIES_SMEARGLE, 50 - wild_mon SPECIES_SMEARGLE, 50 - - .align 2 -gArtisanCave_1F_LandMonsInfo:: @ 8552B10 - .4byte 10 @ encounter rate - .4byte gArtisanCave_1F_LandMons - - .align 2 -gAlteringCave1_LandMons:: @ 8552B18 - wild_mon SPECIES_ZUBAT, 10 - wild_mon SPECIES_ZUBAT, 12 - wild_mon SPECIES_ZUBAT, 8 - wild_mon SPECIES_ZUBAT, 14 - wild_mon SPECIES_ZUBAT, 10 - wild_mon SPECIES_ZUBAT, 12 - wild_mon SPECIES_ZUBAT, 16 - wild_mon SPECIES_ZUBAT, 6 - wild_mon SPECIES_ZUBAT, 8 - wild_mon SPECIES_ZUBAT, 14 - wild_mon SPECIES_ZUBAT, 8 - wild_mon SPECIES_ZUBAT, 14 - - .align 2 -gAlteringCave1_LandMonsInfo:: @ 8552B48 - .4byte 7 @ encounter rate - .4byte gAlteringCave1_LandMons - - .align 2 -gAlteringCave2_LandMons:: @ 8552B50 - wild_mon SPECIES_MAREEP, 7 - wild_mon SPECIES_MAREEP, 9 - wild_mon SPECIES_MAREEP, 5 - wild_mon SPECIES_MAREEP, 11 - wild_mon SPECIES_MAREEP, 7 - wild_mon SPECIES_MAREEP, 9 - wild_mon SPECIES_MAREEP, 13 - wild_mon SPECIES_MAREEP, 3 - wild_mon SPECIES_MAREEP, 5 - wild_mon SPECIES_MAREEP, 11 - wild_mon SPECIES_MAREEP, 5 - wild_mon SPECIES_MAREEP, 11 - - .align 2 -gAlteringCave2_LandMonsInfo:: @ 8552B80 - .4byte 7 @ encounter rate - .4byte gAlteringCave2_LandMons - - .align 2 -gAlteringCave3_LandMons:: @ 8552B88 - wild_mon SPECIES_PINECO, 23 - wild_mon SPECIES_PINECO, 25 - wild_mon SPECIES_PINECO, 22 - wild_mon SPECIES_PINECO, 27 - wild_mon SPECIES_PINECO, 23 - wild_mon SPECIES_PINECO, 25 - wild_mon SPECIES_PINECO, 29 - wild_mon SPECIES_PINECO, 19 - wild_mon SPECIES_PINECO, 21 - wild_mon SPECIES_PINECO, 27 - wild_mon SPECIES_PINECO, 21 - wild_mon SPECIES_PINECO, 27 - - .align 2 -gAlteringCave3_LandMonsInfo:: @ 8552BB8 - .4byte 7 @ encounter rate - .4byte gAlteringCave3_LandMons - - .align 2 -gAlteringCave4_LandMons:: @ 8552BC0 - wild_mon SPECIES_HOUNDOUR, 16 - wild_mon SPECIES_HOUNDOUR, 18 - wild_mon SPECIES_HOUNDOUR, 14 - wild_mon SPECIES_HOUNDOUR, 20 - wild_mon SPECIES_HOUNDOUR, 16 - wild_mon SPECIES_HOUNDOUR, 18 - wild_mon SPECIES_HOUNDOUR, 22 - wild_mon SPECIES_HOUNDOUR, 12 - wild_mon SPECIES_HOUNDOUR, 14 - wild_mon SPECIES_HOUNDOUR, 20 - wild_mon SPECIES_HOUNDOUR, 14 - wild_mon SPECIES_HOUNDOUR, 20 - - .align 2 -gAlteringCave4_LandMonsInfo:: @ 8552BF0 - .4byte 7 @ encounter rate - .4byte gAlteringCave4_LandMons - - .align 2 -gAlteringCave5_LandMons:: @ 8552BF8 - wild_mon SPECIES_TEDDIURSA, 10 - wild_mon SPECIES_TEDDIURSA, 12 - wild_mon SPECIES_TEDDIURSA, 8 - wild_mon SPECIES_TEDDIURSA, 14 - wild_mon SPECIES_TEDDIURSA, 10 - wild_mon SPECIES_TEDDIURSA, 12 - wild_mon SPECIES_TEDDIURSA, 16 - wild_mon SPECIES_TEDDIURSA, 6 - wild_mon SPECIES_TEDDIURSA, 8 - wild_mon SPECIES_TEDDIURSA, 14 - wild_mon SPECIES_TEDDIURSA, 8 - wild_mon SPECIES_TEDDIURSA, 14 - - .align 2 -gAlteringCave5_LandMonsInfo:: @ 8552C28 - .4byte 7 @ encounter rate - .4byte gAlteringCave5_LandMons - - .align 2 -gAlteringCave6_LandMons:: @ 8552C30 - wild_mon SPECIES_AIPOM, 22 - wild_mon SPECIES_AIPOM, 24 - wild_mon SPECIES_AIPOM, 20 - wild_mon SPECIES_AIPOM, 26 - wild_mon SPECIES_AIPOM, 22 - wild_mon SPECIES_AIPOM, 24 - wild_mon SPECIES_AIPOM, 28 - wild_mon SPECIES_AIPOM, 18 - wild_mon SPECIES_AIPOM, 20 - wild_mon SPECIES_AIPOM, 26 - wild_mon SPECIES_AIPOM, 20 - wild_mon SPECIES_AIPOM, 26 - - .align 2 -gAlteringCave6_LandMonsInfo:: @ 8552C60 - .4byte 7 @ encounter rate - .4byte gAlteringCave6_LandMons - - .align 2 -gAlteringCave7_LandMons:: @ 8552C68 - wild_mon SPECIES_SHUCKLE, 22 - wild_mon SPECIES_SHUCKLE, 24 - wild_mon SPECIES_SHUCKLE, 20 - wild_mon SPECIES_SHUCKLE, 26 - wild_mon SPECIES_SHUCKLE, 22 - wild_mon SPECIES_SHUCKLE, 24 - wild_mon SPECIES_SHUCKLE, 28 - wild_mon SPECIES_SHUCKLE, 18 - wild_mon SPECIES_SHUCKLE, 20 - wild_mon SPECIES_SHUCKLE, 26 - wild_mon SPECIES_SHUCKLE, 20 - wild_mon SPECIES_SHUCKLE, 26 - - .align 2 -gAlteringCave7_LandMonsInfo:: @ 8552C98 - .4byte 7 @ encounter rate - .4byte gAlteringCave7_LandMons - - .align 2 -gAlteringCave8_LandMons:: @ 8552CA0 - wild_mon SPECIES_STANTLER, 22 - wild_mon SPECIES_STANTLER, 24 - wild_mon SPECIES_STANTLER, 20 - wild_mon SPECIES_STANTLER, 26 - wild_mon SPECIES_STANTLER, 22 - wild_mon SPECIES_STANTLER, 24 - wild_mon SPECIES_STANTLER, 28 - wild_mon SPECIES_STANTLER, 18 - wild_mon SPECIES_STANTLER, 20 - wild_mon SPECIES_STANTLER, 26 - wild_mon SPECIES_STANTLER, 20 - wild_mon SPECIES_STANTLER, 26 - - .align 2 -gAlteringCave8_LandMonsInfo:: @ 8552CD0 - .4byte 7 @ encounter rate - .4byte gAlteringCave8_LandMons - - .align 2 -gAlteringCave9_LandMons:: @ 8552CD8 - wild_mon SPECIES_SMEARGLE, 22 - wild_mon SPECIES_SMEARGLE, 24 - wild_mon SPECIES_SMEARGLE, 20 - wild_mon SPECIES_SMEARGLE, 26 - wild_mon SPECIES_SMEARGLE, 22 - wild_mon SPECIES_SMEARGLE, 24 - wild_mon SPECIES_SMEARGLE, 28 - wild_mon SPECIES_SMEARGLE, 18 - wild_mon SPECIES_SMEARGLE, 20 - wild_mon SPECIES_SMEARGLE, 26 - wild_mon SPECIES_SMEARGLE, 20 - wild_mon SPECIES_SMEARGLE, 26 - - .align 2 -gAlteringCave9_LandMonsInfo:: @ 8552D08 - .4byte 7 @ encounter rate - .4byte gAlteringCave9_LandMons - - .align 2 -gMeteorFalls_StevensCave_LandMons:: @ 8552D10 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_GOLBAT, 33 - wild_mon SPECIES_SOLROCK, 35 - wild_mon SPECIES_SOLROCK, 33 - wild_mon SPECIES_SOLROCK, 37 - wild_mon SPECIES_GOLBAT, 35 - wild_mon SPECIES_SOLROCK, 39 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - wild_mon SPECIES_GOLBAT, 38 - wild_mon SPECIES_GOLBAT, 40 - - .align 2 -gMeteorFalls_StevensCave_LandMonsInfo:: @ 8552D40 - .4byte 10 @ encounter rate - .4byte gMeteorFalls_StevensCave_LandMons - - .align 2 -gWildMonHeaders:: @ 8552D48 - map ROUTE_101 - .2byte 0 @ padding - .4byte gRoute101_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_102 - .2byte 0 @ padding - .4byte gRoute102_LandMonsInfo - .4byte gRoute102_WaterMonsInfo - .4byte NULL - .4byte gRoute102_FishingMonsInfo - - map ROUTE_103 - .2byte 0 @ padding - .4byte gRoute103_LandMonsInfo - .4byte gRoute103_WaterMonsInfo - .4byte NULL - .4byte gRoute103_FishingMonsInfo - - map ROUTE_104 - .2byte 0 @ padding - .4byte gRoute104_LandMonsInfo - .4byte gRoute104_WaterMonsInfo - .4byte NULL - .4byte gRoute104_FishingMonsInfo - - map ROUTE_105 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute105_WaterMonsInfo - .4byte NULL - .4byte gRoute105_FishingMonsInfo - - map ROUTE_110 - .2byte 0 @ padding - .4byte gRoute110_LandMonsInfo - .4byte gRoute110_WaterMonsInfo - .4byte NULL - .4byte gRoute110_FishingMonsInfo - - map ROUTE_111 - .2byte 0 @ padding - .4byte gRoute111_LandMonsInfo - .4byte gRoute111_WaterMonsInfo - .4byte gRoute111_RockSmashMonsInfo - .4byte gRoute111_FishingMonsInfo - - map ROUTE_112 - .2byte 0 @ padding - .4byte gRoute112_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_113 - .2byte 0 @ padding - .4byte gRoute113_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_114 - .2byte 0 @ padding - .4byte gRoute114_LandMonsInfo - .4byte gRoute114_WaterMonsInfo - .4byte gRoute114_RockSmashMonsInfo - .4byte gRoute114_FishingMonsInfo - - map ROUTE_116 - .2byte 0 @ padding - .4byte gRoute116_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_117 - .2byte 0 @ padding - .4byte gRoute117_LandMonsInfo - .4byte gRoute117_WaterMonsInfo - .4byte NULL - .4byte gRoute117_FishingMonsInfo - - map ROUTE_118 - .2byte 0 @ padding - .4byte gRoute118_LandMonsInfo - .4byte gRoute118_WaterMonsInfo - .4byte NULL - .4byte gRoute118_FishingMonsInfo - - map ROUTE_124 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute124_WaterMonsInfo - .4byte NULL - .4byte gRoute124_FishingMonsInfo - - map PETALBURG_WOODS - .2byte 0 @ padding - .4byte gPetalburgWoods_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map RUSTURF_TUNNEL - .2byte 0 @ padding - .4byte gRusturfTunnel_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map GRANITE_CAVE_1F - .2byte 0 @ padding - .4byte gGraniteCave_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map GRANITE_CAVE_B1F - .2byte 0 @ padding - .4byte gGraniteCave_B1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_1F - .2byte 0 @ padding - .4byte gMtPyre_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map VICTORY_ROAD_1F - .2byte 0 @ padding - .4byte gVictoryRoad_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SAFARI_ZONE_SOUTH - .2byte 0 @ padding - .4byte gSafariZone_South_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map UNDERWATER_2 - .2byte 0 @ padding - .4byte NULL - .4byte gUnderwater2_WaterMonsInfo - .4byte NULL - .4byte NULL - - map ABANDONED_SHIP_ROOMS_B1F - .2byte 0 @ padding - .4byte NULL - .4byte gAbandonedShip_Rooms_B1F_WaterMonsInfo - .4byte NULL - .4byte gAbandonedShip_Rooms_B1F_FishingMonsInfo - - map GRANITE_CAVE_B2F - .2byte 0 @ padding - .4byte gGraniteCave_B2F_LandMonsInfo - .4byte NULL - .4byte gGraniteCave_B2F_RockSmashMonsInfo - .4byte NULL - - map FIERY_PATH - .2byte 0 @ padding - .4byte gFieryPath_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map METEOR_FALLS_B1F_2R - .2byte 0 @ padding - .4byte gMeteorFalls_B1F_2R_LandMonsInfo - .4byte gMeteorFalls_B1F_2R_WaterMonsInfo - .4byte NULL - .4byte gMeteorFalls_B1F_2R_FishingMonsInfo - - map JAGGED_PASS - .2byte 0 @ padding - .4byte gJaggedPass_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_106 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute106_WaterMonsInfo - .4byte NULL - .4byte gRoute106_FishingMonsInfo - - map ROUTE_107 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute107_WaterMonsInfo - .4byte NULL - .4byte gRoute107_FishingMonsInfo - - map ROUTE_108 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute108_WaterMonsInfo - .4byte NULL - .4byte gRoute108_FishingMonsInfo - - map ROUTE_109 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute109_WaterMonsInfo - .4byte NULL - .4byte gRoute109_FishingMonsInfo - - map ROUTE_115 - .2byte 0 @ padding - .4byte gRoute115_LandMonsInfo - .4byte gRoute115_WaterMonsInfo - .4byte NULL - .4byte gRoute115_FishingMonsInfo - - map NEW_MAUVILLE_INSIDE - .2byte 0 @ padding - .4byte gNewMauville_Inside_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_119 - .2byte 0 @ padding - .4byte gRoute119_LandMonsInfo - .4byte gRoute119_WaterMonsInfo - .4byte NULL - .4byte gRoute119_FishingMonsInfo - - map ROUTE_120 - .2byte 0 @ padding - .4byte gRoute120_LandMonsInfo - .4byte gRoute120_WaterMonsInfo - .4byte NULL - .4byte gRoute120_FishingMonsInfo - - map ROUTE_121 - .2byte 0 @ padding - .4byte gRoute121_LandMonsInfo - .4byte gRoute121_WaterMonsInfo - .4byte NULL - .4byte gRoute121_FishingMonsInfo - - map ROUTE_122 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute122_WaterMonsInfo - .4byte NULL - .4byte gRoute122_FishingMonsInfo - - map ROUTE_123 - .2byte 0 @ padding - .4byte gRoute123_LandMonsInfo - .4byte gRoute123_WaterMonsInfo - .4byte NULL - .4byte gRoute123_FishingMonsInfo - - map MT_PYRE_2F - .2byte 0 @ padding - .4byte gMtPyre_2F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_3F - .2byte 0 @ padding - .4byte gMtPyre_3F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_4F - .2byte 0 @ padding - .4byte gMtPyre_4F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_5F - .2byte 0 @ padding - .4byte gMtPyre_5F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_6F - .2byte 0 @ padding - .4byte gMtPyre_6F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_EXTERIOR - .2byte 0 @ padding - .4byte gMtPyre_Exterior_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MT_PYRE_SUMMIT - .2byte 0 @ padding - .4byte gMtPyre_Summit_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map GRANITE_CAVE_STEVENS_ROOM - .2byte 0 @ padding - .4byte gGraniteCave_StevensRoom_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ROUTE_125 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute125_WaterMonsInfo - .4byte NULL - .4byte gRoute125_FishingMonsInfo - - map ROUTE_126 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute126_WaterMonsInfo - .4byte NULL - .4byte gRoute126_FishingMonsInfo - - map ROUTE_127 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute127_WaterMonsInfo - .4byte NULL - .4byte gRoute127_FishingMonsInfo - - map ROUTE_128 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute128_WaterMonsInfo - .4byte NULL - .4byte gRoute128_FishingMonsInfo - - map ROUTE_129 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute129_WaterMonsInfo - .4byte NULL - .4byte gRoute129_FishingMonsInfo - - map ROUTE_130 - .2byte 0 @ padding - .4byte gRoute130_LandMonsInfo - .4byte gRoute130_WaterMonsInfo - .4byte NULL - .4byte gRoute130_FishingMonsInfo - - map ROUTE_131 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute131_WaterMonsInfo - .4byte NULL - .4byte gRoute131_FishingMonsInfo - - map ROUTE_132 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute132_WaterMonsInfo - .4byte NULL - .4byte gRoute132_FishingMonsInfo - - map ROUTE_133 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute133_WaterMonsInfo - .4byte NULL - .4byte gRoute133_FishingMonsInfo - - map ROUTE_134 - .2byte 0 @ padding - .4byte NULL - .4byte gRoute134_WaterMonsInfo - .4byte NULL - .4byte gRoute134_FishingMonsInfo - - map ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS - .2byte 0 @ padding - .4byte NULL - .4byte gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo - .4byte NULL - .4byte gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo - - map SEAFLOOR_CAVERN_ROOM_1 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room1_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SEAFLOOR_CAVERN_ROOM_2 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room2_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SEAFLOOR_CAVERN_ROOM_3 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room3_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SEAFLOOR_CAVERN_ROOM_4 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room4_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SEAFLOOR_CAVERN_ROOM_5 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room5_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SEAFLOOR_CAVERN_ROOM_6 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room6_LandMonsInfo - .4byte gSeafloorCavern_Room6_WaterMonsInfo - .4byte NULL - .4byte gSeafloorCavern_Room6_FishingMonsInfo - - map SEAFLOOR_CAVERN_ROOM_7 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room7_LandMonsInfo - .4byte gSeafloorCavern_Room7_WaterMonsInfo - .4byte NULL - .4byte gSeafloorCavern_Room7_FishingMonsInfo - - map SEAFLOOR_CAVERN_ROOM_8 - .2byte 0 @ padding - .4byte gSeafloorCavern_Room8_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SEAFLOOR_CAVERN_ENTRANCE - .2byte 0 @ padding - .4byte NULL - .4byte gSeafloorCavern_Entrance_WaterMonsInfo - .4byte NULL - .4byte gSeafloorCavern_Entrance_FishingMonsInfo - - map CAVE_OF_ORIGIN_ENTRANCE - .2byte 0 @ padding - .4byte gCaveOfOrigin_Entrance_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map CAVE_OF_ORIGIN_1F - .2byte 0 @ padding - .4byte gCaveOfOrigin_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP_1 - .2byte 0 @ padding - .4byte gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP_2 - .2byte 0 @ padding - .4byte gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP_3 - .2byte 0 @ padding - .4byte gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map NEW_MAUVILLE_ENTRANCE - .2byte 0 @ padding - .4byte gNewMauville_Entrance_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SAFARI_ZONE_SOUTHWEST - .2byte 0 @ padding - .4byte gSafariZone_Southwest_LandMonsInfo - .4byte gSafariZone_Southwest_WaterMonsInfo - .4byte NULL - .4byte gSafariZone_Southwest_FishingMonsInfo - - map SAFARI_ZONE_NORTH - .2byte 0 @ padding - .4byte gSafariZone_North_LandMonsInfo - .4byte NULL - .4byte gSafariZone_North_RockSmashMonsInfo - .4byte NULL - - map SAFARI_ZONE_NORTHWEST - .2byte 0 @ padding - .4byte gSafariZone_Northwest_LandMonsInfo - .4byte gSafariZone_Northwest_WaterMonsInfo - .4byte NULL - .4byte gSafariZone_Northwest_FishingMonsInfo - - map VICTORY_ROAD_B1F - .2byte 0 @ padding - .4byte gVictoryRoad_B1F_LandMonsInfo - .4byte NULL - .4byte gVictoryRoad_B1F_RockSmashMonsInfo - .4byte NULL - - map VICTORY_ROAD_B2F - .2byte 0 @ padding - .4byte gVictoryRoad_B2F_LandMonsInfo - .4byte gVictoryRoad_B2F_WaterMonsInfo - .4byte NULL - .4byte gVictoryRoad_B2F_FishingMonsInfo - - map METEOR_FALLS_1F_1R - .2byte 0 @ padding - .4byte gMeteorFalls_1F_1R_LandMonsInfo - .4byte gMeteorFalls_1F_1R_WaterMonsInfo - .4byte NULL - .4byte gMeteorFalls_1F_1R_FishingMonsInfo - - map METEOR_FALLS_1F_2R - .2byte 0 @ padding - .4byte gMeteorFalls_1F_2R_LandMonsInfo - .4byte gMeteorFalls_1F_2R_WaterMonsInfo - .4byte NULL - .4byte gMeteorFalls_1F_2R_FishingMonsInfo - - map METEOR_FALLS_B1F_1R - .2byte 0 @ padding - .4byte gMeteorFalls_B1F_1R_LandMonsInfo - .4byte gMeteorFalls_B1F_1R_WaterMonsInfo - .4byte NULL - .4byte gMeteorFalls_B1F_1R_FishingMonsInfo - - map SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM - .2byte 0 @ padding - .4byte gShoalCave_LowTideStairsRoom_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SHOAL_CAVE_LOW_TIDE_LOWER_ROOM - .2byte 0 @ padding - .4byte gShoalCave_LowTideLowerRoom_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SHOAL_CAVE_LOW_TIDE_INNER_ROOM - .2byte 0 @ padding - .4byte gShoalCave_LowTideInnerRoom_LandMonsInfo - .4byte gShoalCave_LowTideInnerRoom_WaterMonsInfo - .4byte NULL - .4byte gShoalCave_LowTideInnerRoom_FishingMonsInfo - - map SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM - .2byte 0 @ padding - .4byte gShoalCave_LowTideEntranceRoom_LandMonsInfo - .4byte gShoalCave_LowTideEntranceRoom_WaterMonsInfo - .4byte NULL - .4byte gShoalCave_LowTideEntranceRoom_FishingMonsInfo - - map LILYCOVE_CITY - .2byte 0 @ padding - .4byte NULL - .4byte gLilycoveCity_WaterMonsInfo - .4byte NULL - .4byte gLilycoveCity_FishingMonsInfo - - map DEWFORD_TOWN - .2byte 0 @ padding - .4byte NULL - .4byte gDewfordTown_WaterMonsInfo - .4byte NULL - .4byte gDewfordTown_FishingMonsInfo - - map SLATEPORT_CITY - .2byte 0 @ padding - .4byte NULL - .4byte gSlateportCity_WaterMonsInfo - .4byte NULL - .4byte gSlateportCity_FishingMonsInfo - - map MOSSDEEP_CITY - .2byte 0 @ padding - .4byte NULL - .4byte gMossdeepCity_WaterMonsInfo - .4byte NULL - .4byte gMossdeepCity_FishingMonsInfo - - map PACIFIDLOG_TOWN - .2byte 0 @ padding - .4byte NULL - .4byte gPacifidlogTown_WaterMonsInfo - .4byte NULL - .4byte gPacifidlogTown_FishingMonsInfo - - map EVER_GRANDE_CITY - .2byte 0 @ padding - .4byte NULL - .4byte gEverGrandeCity_WaterMonsInfo - .4byte NULL - .4byte gEverGrandeCity_FishingMonsInfo - - map PETALBURG_CITY - .2byte 0 @ padding - .4byte NULL - .4byte gPetalburgCity_WaterMonsInfo - .4byte NULL - .4byte gPetalburgCity_FishingMonsInfo - - map UNDERWATER_1 - .2byte 0 @ padding - .4byte NULL - .4byte gUnderwater1_WaterMonsInfo - .4byte NULL - .4byte NULL - - map SHOAL_CAVE_LOW_TIDE_ICE_ROOM - .2byte 0 @ padding - .4byte gShoalCave_LowTideIceRoom_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SKY_PILLAR_1F - .2byte 0 @ padding - .4byte gSkyPillar_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SOOTOPOLIS_CITY - .2byte 0 @ padding - .4byte NULL - .4byte gSootopolisCity_WaterMonsInfo - .4byte NULL - .4byte gSootopolisCity_FishingMonsInfo - - map SKY_PILLAR_3F - .2byte 0 @ padding - .4byte gSkyPillar_3F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SKY_PILLAR_5F - .2byte 0 @ padding - .4byte gSkyPillar_5F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map SAFARI_ZONE_SOUTHEAST - .2byte 0 @ padding - .4byte gSafariZone_Southeast_LandMonsInfo - .4byte gSafariZone_Southeast_WaterMonsInfo - .4byte NULL - .4byte gSafariZone_Southeast_FishingMonsInfo - - map SAFARI_ZONE_NORTHEAST - .2byte 0 @ padding - .4byte gSafariZone_Northeast_LandMonsInfo - .4byte NULL - .4byte gSafariZone_Northeast_RockSmashMonsInfo - .4byte NULL - - map MAGMA_HIDEOUT_1F - .2byte 0 @ padding - .4byte gMagmaHideout_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_2F_1R - .2byte 0 @ padding - .4byte gMagmaHideout_2F_1R_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_2F_2R - .2byte 0 @ padding - .4byte gMagmaHideout_2F_2R_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_3F_1R - .2byte 0 @ padding - .4byte gMagmaHideout_3F_1R_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_3F_2R - .2byte 0 @ padding - .4byte gMagmaHideout_3F_2R_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_4F - .2byte 0 @ padding - .4byte gMagmaHideout_4F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_3F_3R - .2byte 0 @ padding - .4byte gMagmaHideout_3F_3R_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MAGMA_HIDEOUT_2F_3R - .2byte 0 @ padding - .4byte gMagmaHideout_2F_3R_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MIRAGE_TOWER_1F - .2byte 0 @ padding - .4byte gMirageTower_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MIRAGE_TOWER_2F - .2byte 0 @ padding - .4byte gMirageTower_2F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MIRAGE_TOWER_3F - .2byte 0 @ padding - .4byte gMirageTower_3F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map MIRAGE_TOWER_4F - .2byte 0 @ padding - .4byte gMirageTower_4F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map DESERT_UNDERPASS - .2byte 0 @ padding - .4byte gDesertUnderpass_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ARTISAN_CAVE_B1F - .2byte 0 @ padding - .4byte gArtisanCave_B1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ARTISAN_CAVE_1F - .2byte 0 @ padding - .4byte gArtisanCave_1F_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave1_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave2_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave3_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave4_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave5_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave6_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave7_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave8_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map ALTERING_CAVE - .2byte 0 @ padding - .4byte gAlteringCave9_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - map METEOR_FALLS_STEVENS_CAVE - .2byte 0 @ padding - .4byte gMeteorFalls_StevensCave_LandMonsInfo - .4byte NULL - .4byte NULL - .4byte NULL - - .byte -1 - .byte -1 - .2byte 0 @ padding - .4byte NULL - .4byte NULL - .4byte NULL - .4byte NULL diff --git a/graphics/battle_anims/sprites/smokescreen_impact.pal b/graphics/battle_anims/sprites/smokescreen_impact.pal deleted file mode 100644 index 64367bdc9..000000000 --- a/graphics/battle_anims/sprites/smokescreen_impact.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 148 49 -57 98 197 -0 0 0 -0 0 0 -0 0 0 -164 156 106 -197 197 148 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/battle_interface/ball_display.pal b/graphics/battle_interface/ball_display.pal deleted file mode 100644 index ea646bb82..000000000 --- a/graphics/battle_interface/ball_display.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -57 57 57 -255 255 255 -213 205 189 -131 131 139 -74 65 90 -82 106 90 -255 180 123 -246 148 115 -222 106 90 -115 255 172 -90 213 131 -255 230 57 -205 172 8 -255 90 57 -172 65 74 diff --git a/graphics/battle_interface/ball_status_bar.pal b/graphics/battle_interface/ball_status_bar.pal deleted file mode 100644 index bc8e8f2bc..000000000 --- a/graphics/battle_interface/ball_status_bar.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -65 65 65 -255 255 222 -222 213 180 -197 189 115 -123 148 131 -82 106 98 -32 57 0 -57 82 65 -255 230 0 -255 156 148 -65 205 255 -0 0 255 -0 255 0 -255 0 0 -106 148 255 diff --git a/graphics/battle_interface/unk_battlebox.pal b/graphics/battle_interface/unk_battlebox.pal deleted file mode 100644 index 862165f3f..000000000 --- a/graphics/battle_interface/unk_battlebox.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -255 255 255 -255 255 255 -106 90 115 -0 0 0 -213 230 255 -189 205 238 -238 238 255 -106 172 197 -90 139 180 -123 197 205 -0 0 0 -0 0 0 -123 197 255 -0 0 139 -255 131 131 -164 0 0 diff --git a/graphics/battle_interface/unused_window.pal b/graphics/battle_interface/unused_window.pal deleted file mode 100644 index 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a/graphics/berries/palettes/liechi.pal b/graphics/berries/palettes/liechi.pal deleted file mode 100644 index c12737deb..000000000 --- a/graphics/berries/palettes/liechi.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -197 246 246 -255 255 123 -246 180 98 -246 106 74 -246 41 49 -213 41 49 -180 41 49 -255 255 255 -238 230 213 -222 205 172 -205 180 131 -197 164 90 -255 205 131 -238 164 98 -222 123 65 -213 90 32 diff --git a/graphics/berries/palettes/lum.pal b/graphics/berries/palettes/lum.pal deleted file mode 100644 index 237ef0dc4..000000000 --- a/graphics/berries/palettes/lum.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 246 246 -255 255 222 -238 255 189 -230 255 156 -197 230 131 -172 205 115 -148 180 90 -123 156 74 -115 115 74 -106 82 74 -0 0 0 -0 0 0 -189 238 131 -156 205 115 -123 172 98 -90 139 82 diff --git a/graphics/berries/palettes/mago.pal b/graphics/berries/palettes/mago.pal deleted file mode 100644 index 4441e4564..000000000 --- a/graphics/berries/palettes/mago.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -148 246 246 -255 222 205 -246 189 180 -246 164 156 -246 139 139 -197 106 106 -148 74 74 -98 41 49 -255 246 197 -230 205 148 -213 164 106 -197 131 65 -189 238 131 -156 205 115 -123 172 98 -90 139 82 diff --git a/graphics/berries/palettes/magost.pal b/graphics/berries/palettes/magost.pal deleted file mode 100644 index 2393be3d6..000000000 --- a/graphics/berries/palettes/magost.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -148 246 246 -255 222 205 -246 189 180 -246 164 156 -246 139 139 -222 123 123 -197 106 106 -180 90 90 -255 246 197 -230 131 131 -246 148 148 -197 131 65 -189 238 131 -156 205 115 -123 172 98 -90 139 82 diff --git a/graphics/berries/palettes/nanab.pal b/graphics/berries/palettes/nanab.pal deleted file mode 100644 index 4441e4564..000000000 --- a/graphics/berries/palettes/nanab.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -148 246 246 -255 222 205 -246 189 180 -246 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a/graphics/berries/palettes/tamato.pal b/graphics/berries/palettes/tamato.pal deleted file mode 100644 index 01acf52c9..000000000 --- a/graphics/berries/palettes/tamato.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -148 246 246 -255 255 123 -246 180 98 -246 106 74 -246 41 49 -213 49 41 -180 57 32 -148 65 24 -115 82 24 -189 238 131 -156 205 115 -123 172 98 -90 139 82 -115 90 74 -82 90 49 -57 98 32 diff --git a/graphics/berries/palettes/watmel.pal b/graphics/berries/palettes/watmel.pal deleted file mode 100644 index 786c0a848..000000000 --- a/graphics/berries/palettes/watmel.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -148 246 246 -255 222 205 -246 189 180 -246 164 156 -246 139 139 -213 115 115 -180 90 90 -148 74 74 -255 246 197 -230 205 148 -238 255 180 -213 246 156 -189 238 131 -156 205 115 -123 172 98 -90 139 82 diff --git a/graphics/berries/palettes/wepear.pal b/graphics/berries/palettes/wepear.pal deleted file mode 100644 index dac1511ff..000000000 --- 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a/graphics/decorations/decor_attract_mat.pal b/graphics/decorations/decor_attract_mat.pal deleted file mode 100644 index 6f188b725..000000000 --- a/graphics/decorations/decor_attract_mat.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -255 230 222 -255 197 197 -246 156 156 -213 115 172 -197 189 131 -246 148 205 -123 82 74 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -246 246 246 -0 0 0 diff --git a/graphics/decorations/decor_big_plant.pal b/graphics/decorations/decor_big_plant.pal deleted file mode 100644 index 6e5a869f3..000000000 --- a/graphics/decorations/decor_big_plant.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -189 230 106 -123 172 74 -90 139 65 -57 98 41 -213 180 106 -180 139 82 -139 98 49 -82 57 32 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_blastoise_doll.pal b/graphics/decorations/decor_blastoise_doll.pal deleted file mode 100644 index a4ad56936..000000000 --- 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b/graphics/decorations/decor_camp_desk.pal deleted file mode 100644 index 0ac362c8a..000000000 --- a/graphics/decorations/decor_camp_desk.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -205 189 123 -172 156 90 -148 131 65 -123 98 32 -82 57 41 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_charizard_doll.pal b/graphics/decorations/decor_charizard_doll.pal deleted file mode 100644 index 3e3e6bb79..000000000 --- a/graphics/decorations/decor_charizard_doll.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -238 172 98 -255 205 74 -222 156 41 -115 74 24 -164 98 24 -0 0 0 -230 82 65 -180 49 32 -0 0 0 -0 0 0 -0 0 0 -246 246 246 -255 238 197 diff --git a/graphics/decorations/decor_colorful_plant.pal b/graphics/decorations/decor_colorful_plant.pal deleted file mode 100644 index 996b183d2..000000000 --- a/graphics/decorations/decor_colorful_plant.pal +++ /dev/null @@ -1,19 +0,0 @@ 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0 diff --git a/graphics/decorations/decor_fissure_mat.pal b/graphics/decorations/decor_fissure_mat.pal deleted file mode 100644 index d2a4efb6d..000000000 --- a/graphics/decorations/decor_fissure_mat.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -205 189 131 -189 172 106 -156 139 74 -123 106 41 -98 74 32 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_glass_ornament.pal b/graphics/decorations/decor_glass_ornament.pal deleted file mode 100644 index 1027a9501..000000000 --- a/graphics/decorations/decor_glass_ornament.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -0 0 0 -189 230 255 -156 197 255 -115 164 238 -82 139 189 -57 98 131 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -238 246 246 -0 0 0 diff --git a/graphics/decorations/decor_gorgeous_plant.pal b/graphics/decorations/decor_gorgeous_plant.pal deleted file mode 100644 index 782b82eef..000000000 --- a/graphics/decorations/decor_gorgeous_plant.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -180 222 139 -139 180 139 -90 139 106 -49 82 41 -0 0 0 -148 115 82 -115 82 24 -0 0 0 -230 230 230 -164 164 164 -106 106 106 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_hard_desk.pal b/graphics/decorations/decor_hard_desk.pal deleted file mode 100644 index 7aa8154ab..000000000 --- a/graphics/decorations/decor_hard_desk.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -197 197 197 -156 156 156 -115 115 115 -98 98 98 -74 74 74 -139 139 139 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_heavy_desk.pal b/graphics/decorations/decor_heavy_desk.pal deleted file mode 100644 index c0ec71f09..000000000 --- a/graphics/decorations/decor_heavy_desk.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -180 180 197 -148 148 156 -90 90 90 -255 180 82 -230 139 49 -197 90 8 -90 41 8 -0 0 0 -123 123 123 -65 65 65 -106 106 115 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_lapras_doll.pal b/graphics/decorations/decor_lapras_doll.pal deleted file mode 100644 index c7d2fe61a..000000000 --- a/graphics/decorations/decor_lapras_doll.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -189 230 255 -115 180 246 -74 139 189 -32 90 139 -0 0 0 -0 0 0 -246 197 131 -222 156 98 -197 156 123 -106 74 41 -0 0 0 -246 246 246 -0 0 0 diff --git a/graphics/decorations/decor_powder_snow_mat.pal b/graphics/decorations/decor_powder_snow_mat.pal deleted file mode 100644 index 9f365a3da..000000000 --- a/graphics/decorations/decor_powder_snow_mat.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -238 238 246 -180 205 255 -131 164 205 -197 222 255 -213 238 255 -98 131 172 -148 180 222 -49 82 123 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_pretty_desk.pal b/graphics/decorations/decor_pretty_desk.pal deleted file mode 100644 index 7681a17cc..000000000 --- a/graphics/decorations/decor_pretty_desk.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -189 222 255 -156 197 255 -0 0 0 -131 164 246 -49 82 123 -0 0 0 -0 0 0 -0 0 0 -180 180 180 -131 131 131 -90 90 90 -246 246 246 -0 0 0 diff --git a/graphics/decorations/decor_pretty_flowers.pal b/graphics/decorations/decor_pretty_flowers.pal deleted file mode 100644 index c3b0ffce9..000000000 --- a/graphics/decorations/decor_pretty_flowers.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -0 0 0 -0 0 0 -205 180 74 -156 139 32 -90 74 49 -123 106 41 -115 180 98 -74 123 57 -41 82 32 -255 205 180 -123 74 49 -238 156 139 -246 246 246 -222 197 197 diff --git a/graphics/decorations/decor_ragged_desk.pal b/graphics/decorations/decor_ragged_desk.pal deleted file mode 100644 index bac2a7372..000000000 --- a/graphics/decorations/decor_ragged_desk.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 205 98 -49 49 49 -238 222 172 -213 197 139 -180 164 106 -148 131 74 -123 98 49 -82 65 32 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_red_brick.pal b/graphics/decorations/decor_red_brick.pal deleted file mode 100644 index f9d647dda..000000000 --- a/graphics/decorations/decor_red_brick.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -238 123 123 -189 74 65 -148 32 32 -123 16 16 -106 106 106 -74 74 74 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/decorations/decor_red_plant.pal b/graphics/decorations/decor_red_plant.pal deleted file mode 100644 index c3021eee5..000000000 --- a/graphics/decorations/decor_red_plant.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 197 98 -49 49 49 -222 115 123 -189 74 82 -139 32 32 -82 32 16 -0 0 0 -115 164 106 -65 123 57 -24 82 41 -0 0 0 -205 172 98 -156 123 82 -106 82 57 -0 0 0 -0 0 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b/graphics/link_games/dodrioberry_status.pal deleted file mode 100644 index 028e4e20a..000000000 --- a/graphics/link_games/dodrioberry_status.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -230 255 255 -65 65 65 -255 255 189 -255 238 115 -255 197 0 -197 197 213 -164 164 180 -131 131 148 -255 197 197 -255 139 139 -255 49 49 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -255 49 0 diff --git a/graphics/link_games/pkmnjump_321start1.pal b/graphics/link_games/pkmnjump_321start1.pal deleted file mode 100644 index 9fa1875d3..000000000 --- a/graphics/link_games/pkmnjump_321start1.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -156 213 230 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -32 32 32 -131 49 49 -230 65 41 -156 65 65 -255 90 74 -172 115 57 -255 189 74 -255 255 255 diff --git a/graphics/link_games/pkmnjump_321start2.pal b/graphics/link_games/pkmnjump_321start2.pal deleted file mode 100644 index 9fa1875d3..000000000 --- a/graphics/link_games/pkmnjump_321start2.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -156 213 230 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -32 32 32 -131 49 49 -230 65 41 -156 65 65 -255 90 74 -172 115 57 -255 189 74 -255 255 255 diff --git a/graphics/link_games/pkmnjump_bg.pal b/graphics/link_games/pkmnjump_bg.pal deleted file mode 100644 index aed4bcc8b..000000000 --- a/graphics/link_games/pkmnjump_bg.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -156 156 197 -106 222 156 -106 230 230 -139 230 255 -156 238 255 -197 246 255 -189 213 131 -230 213 115 -238 230 131 -246 246 156 -222 222 172 -106 230 172 -255 0 255 -255 0 255 -255 0 255 -255 0 255 diff --git a/graphics/link_games/pkmnjump_results.pal b/graphics/link_games/pkmnjump_results.pal deleted file mode 100644 index aca961de3..000000000 --- a/graphics/link_games/pkmnjump_results.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -156 156 197 -148 197 115 -172 222 123 -213 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a/graphics/misc/clock_small.pal b/graphics/misc/clock_small.pal deleted file mode 100644 index 3398fcbe3..000000000 --- a/graphics/misc/clock_small.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -98 139 90 -0 0 0 -57 57 57 -123 123 123 -189 189 189 -255 255 255 -255 65 41 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 diff --git a/graphics/misc/evo_sparkle.pal b/graphics/misc/evo_sparkle.pal deleted file mode 100644 index 7ccbffd1d..000000000 --- a/graphics/misc/evo_sparkle.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -49 82 82 -82 106 106 -106 131 131 -139 156 156 -164 180 180 -197 205 205 -222 230 230 -255 255 255 diff --git a/graphics/misc/japanese_hof.pal b/graphics/misc/japanese_hof.pal deleted file mode 100644 index f50aa5341..000000000 --- a/graphics/misc/japanese_hof.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -0 0 0 -131 238 197 -255 32 32 -115 222 180 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -65 65 65 -255 255 255 diff --git a/graphics/pokenav/brendan_icon.pal b/graphics/pokenav/brendan_icon.pal deleted file mode 100644 index a83ed903f..000000000 --- a/graphics/pokenav/brendan_icon.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -115 197 164 -255 213 180 -255 197 148 -222 148 115 -123 65 65 -57 74 123 -41 57 98 -24 41 82 -16 32 57 -222 230 238 -115 205 115 -74 148 82 -255 98 90 -197 65 65 -255 255 255 -0 0 0 diff --git a/graphics/pokenav/fly_target_icons.pal b/graphics/pokenav/fly_target_icons.pal deleted file mode 100644 index c0f2cc4e9..000000000 --- a/graphics/pokenav/fly_target_icons.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -255 0 0 -0 0 0 -0 0 0 -205 205 205 -0 0 0 -0 0 0 -255 213 222 -255 164 197 -197 98 115 -131 131 123 -98 90 90 -49 49 65 -0 0 0 -0 0 0 -255 255 255 diff --git a/graphics/pokenav/may_icon.pal b/graphics/pokenav/may_icon.pal deleted file mode 100644 index 2833b2613..000000000 --- a/graphics/pokenav/may_icon.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -115 197 164 -255 222 205 -222 164 148 -205 131 115 -123 90 82 -98 98 115 -41 57 65 -164 106 82 -74 49 57 -205 205 222 -106 213 65 -65 172 32 -255 98 90 -197 65 65 -255 255 255 -0 0 0 diff --git a/graphics/spinda_spots/spot_0.bin b/graphics/spinda_spots/spot_0.bin Binary files differnew file mode 100644 index 000000000..938d1d592 --- /dev/null +++ b/graphics/spinda_spots/spot_0.bin diff --git a/graphics/spinda_spots/spot_1.bin b/graphics/spinda_spots/spot_1.bin Binary files differnew file mode 100644 index 000000000..db46b5de4 --- /dev/null +++ b/graphics/spinda_spots/spot_1.bin diff --git a/graphics/spinda_spots/spot_2.bin b/graphics/spinda_spots/spot_2.bin Binary files differnew file mode 100644 index 000000000..3b1bf7214 --- /dev/null +++ b/graphics/spinda_spots/spot_2.bin diff --git a/graphics/spinda_spots/spot_3.bin b/graphics/spinda_spots/spot_3.bin Binary files differnew file mode 100644 index 000000000..10c73f9ba --- /dev/null +++ b/graphics/spinda_spots/spot_3.bin diff --git a/graphics/title_screen/emerald_version.pal b/graphics/title_screen/emerald_version.pal deleted file mode 100644 index c5ed9a582..000000000 --- a/graphics/title_screen/emerald_version.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -255 74 238 -156 156 156 -90 90 90 -222 222 222 -24 16 24 -74 74 74 -238 238 238 -41 41 41 -172 172 172 -106 106 106 -189 189 189 -139 139 139 -205 205 205 -123 123 123 -65 57 57 -255 255 255 diff --git a/graphics/title_screen/press_start.pal b/graphics/title_screen/press_start.pal deleted file mode 100644 index 561ab8f8f..000000000 --- a/graphics/title_screen/press_start.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -115 156 98 -0 0 0 -148 156 164 -180 189 189 -222 222 238 -255 255 255 -255 0 0 -255 0 0 -255 0 0 -255 0 0 -255 0 0 -255 0 0 -255 0 0 -255 0 0 -255 0 0 -255 0 0 diff --git a/graphics/unused/intro_birch_beauty.png b/graphics/unused/intro_birch_beauty.png Binary files differindex 817db46f7..85951c902 100644 --- a/graphics/unused/intro_birch_beauty.png +++ b/graphics/unused/intro_birch_beauty.png diff --git a/graphics/unused/old_charmap.pal b/graphics/unused/old_charmap.pal deleted file mode 100644 index cbcd5de4d..000000000 --- a/graphics/unused/old_charmap.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -255 255 255 -24 0 0 -41 0 0 -255 255 255 -0 0 0 -255 255 255 -255 65 0 -0 0 0 -255 0 0 -255 24 0 -255 65 0 -255 98 0 -255 131 0 -255 180 0 -255 222 0 -255 255 255 diff --git a/graphics/wonder_transfers/wonder_card_1.pal b/graphics/wonder_transfers/wonder_card_1.pal deleted file mode 100644 index 9c5ef9b26..000000000 --- a/graphics/wonder_transfers/wonder_card_1.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -213 213 213 -74 74 74 -98 106 106 -213 189 74 -238 213 82 -246 246 213 -255 255 255 -230 230 213 -238 238 213 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 diff --git a/graphics/wonder_transfers/wonder_card_2.pal b/graphics/wonder_transfers/wonder_card_2.pal deleted file mode 100644 index 18c2be3fd..000000000 --- a/graphics/wonder_transfers/wonder_card_2.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -82 82 106 -131 131 139 -197 189 213 -205 230 255 -115 139 197 -49 74 82 -0 0 0 -0 0 0 -222 255 246 -197 255 222 -222 238 255 -156 180 222 -156 106 115 -172 139 164 -255 255 255 diff --git a/graphics/wonder_transfers/wonder_card_3.pal b/graphics/wonder_transfers/wonder_card_3.pal deleted file mode 100644 index db02d5d4b..000000000 --- a/graphics/wonder_transfers/wonder_card_3.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -82 82 106 -131 131 139 -164 156 172 -197 189 213 -246 238 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 230 230 -255 197 197 -255 164 164 -246 139 139 -238 90 90 -255 255 255 diff --git a/graphics/wonder_transfers/wonder_card_4.pal b/graphics/wonder_transfers/wonder_card_4.pal deleted file mode 100644 index bfbf036a5..000000000 --- a/graphics/wonder_transfers/wonder_card_4.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -82 82 106 -131 131 139 -164 156 172 -197 189 213 -246 238 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -238 255 230 -213 255 189 -189 230 156 -164 213 131 -148 197 106 -255 255 255 diff --git a/graphics/wonder_transfers/wonder_card_5.pal b/graphics/wonder_transfers/wonder_card_5.pal deleted file mode 100644 index fa41ee3b0..000000000 --- a/graphics/wonder_transfers/wonder_card_5.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -82 82 106 -131 131 139 -164 156 172 -197 189 213 -246 238 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -238 246 255 -205 238 246 -180 222 246 -156 197 238 -115 156 197 -255 255 255 diff --git a/graphics/wonder_transfers/wonder_card_6.pal b/graphics/wonder_transfers/wonder_card_6.pal deleted file mode 100644 index 8a71f5846..000000000 --- a/graphics/wonder_transfers/wonder_card_6.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -82 82 106 -131 131 139 -164 156 172 -197 189 213 -246 238 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -238 238 197 -230 230 139 -222 222 115 -213 213 90 -189 189 57 -255 255 255 diff --git a/graphics/wonder_transfers/wonder_card_7.pal b/graphics/wonder_transfers/wonder_card_7.pal deleted file mode 100644 index 01832b5e2..000000000 --- a/graphics/wonder_transfers/wonder_card_7.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -189 123 148 -213 213 213 -74 74 74 -115 123 123 -164 156 90 -164 148 90 -197 197 90 -213 205 90 -222 213 90 -213 213 106 -238 246 98 -230 222 98 -213 205 98 -197 180 98 -238 230 98 -246 238 106 diff --git a/graphics/wonder_transfers/wonder_card_8.pal b/graphics/wonder_transfers/wonder_card_8.pal deleted file mode 100644 index 28a498b57..000000000 --- a/graphics/wonder_transfers/wonder_card_8.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -189 123 148 -213 213 213 -74 74 74 -115 123 123 -156 156 156 -139 139 148 -180 180 197 -197 189 205 -205 205 222 -189 189 189 -197 230 222 -189 213 213 -180 197 197 -156 164 172 -222 222 230 -230 230 238 diff --git a/graphics/wonder_transfers/wonder_news_1.pal b/graphics/wonder_transfers/wonder_news_1.pal deleted file mode 100644 index 970736bbb..000000000 --- a/graphics/wonder_transfers/wonder_news_1.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -90 197 148 -213 213 213 -74 74 74 -98 106 106 -213 189 74 -238 213 82 -246 246 213 -255 255 255 -230 230 213 -238 238 213 -246 246 238 -255 0 255 -255 0 255 -255 0 255 -255 0 255 -255 0 255 diff --git a/graphics/wonder_transfers/wonder_news_7.pal b/graphics/wonder_transfers/wonder_news_7.pal deleted file mode 100644 index 01832b5e2..000000000 --- a/graphics/wonder_transfers/wonder_news_7.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -189 123 148 -213 213 213 -74 74 74 -115 123 123 -164 156 90 -164 148 90 -197 197 90 -213 205 90 -222 213 90 -213 213 106 -238 246 98 -230 222 98 -213 205 98 -197 180 98 -238 230 98 -246 238 106 diff --git a/graphics/wonder_transfers/wonder_news_8.pal b/graphics/wonder_transfers/wonder_news_8.pal deleted file mode 100644 index 28a498b57..000000000 --- a/graphics/wonder_transfers/wonder_news_8.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -189 123 148 -213 213 213 -74 74 74 -115 123 123 -156 156 156 -139 139 148 -180 180 197 -197 189 205 -205 205 222 -189 189 189 -197 230 222 -189 213 213 -180 197 197 -156 164 172 -222 222 230 -230 230 238 diff --git a/include/battle.h b/include/battle.h index 4fd252676..5225b72e3 100644 --- a/include/battle.h +++ b/include/battle.h @@ -2,70 +2,18 @@ #define GUARD_BATTLE_H // should they be included here or included individually by every file? +#include "constants/battle.h" #include "battle_util.h" #include "battle_script_commands.h" -#include "battle_2.h" +#include "battle_main.h" #include "battle_ai_switch_items.h" #include "battle_gfx_sfx_util.h" #include "battle_util2.h" #include "battle_bg.h" -/* - Banks are a name given to what could be called a 'battlerId' or 'monControllerId'. - Each bank has a value consisting of two bits. - 0x1 bit is responsible for the side, 0 = player's side, 1 = opponent's side. - 0x2 bit is responsible for the id of sent out pokemon. 0 means it's the first sent out pokemon, 1 it's the second one. (Triple battle didn't exist at the time yet.) -*/ - -#define BATTLE_BANKS_COUNT 4 - -#define IDENTITY_PLAYER_MON1 0 -#define IDENTITY_OPPONENT_MON1 1 -#define IDENTITY_PLAYER_MON2 2 -#define IDENTITY_OPPONENT_MON2 3 - -#define SIDE_PLAYER 0x0 -#define SIDE_OPPONENT 0x1 - -#define BIT_SIDE 0x1 -#define BIT_MON 0x2 - -#define GET_BANK_IDENTITY(bank)((gBanksByIdentity[bank])) -#define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE)) -#define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE)) - -#define BATTLE_TYPE_DOUBLE 0x0001 -#define BATTLE_TYPE_LINK 0x0002 -#define BATTLE_TYPE_WILD 0x0004 -#define BATTLE_TYPE_TRAINER 0x0008 -#define BATTLE_TYPE_FIRST_BATTLE 0x0010 -#define BATTLE_TYPE_20 0x0020 -#define BATTLE_TYPE_MULTI 0x0040 -#define BATTLE_TYPE_SAFARI 0x0080 -#define BATTLE_TYPE_BATTLE_TOWER 0x0100 -#define BATTLE_TYPE_WALLY_TUTORIAL 0x0200 -#define BATTLE_TYPE_ROAMER 0x0400 -#define BATTLE_TYPE_EREADER_TRAINER 0x0800 -#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 -#define BATTLE_TYPE_LEGENDARY 0x2000 -#define BATTLE_TYPE_REGI 0x4000 -#define BATTLE_TYPE_TWO_OPPONENTS 0x8000 -#define BATTLE_TYPE_DOME 0x10000 -#define BATTLE_TYPE_PALACE 0x20000 -#define BATTLE_TYPE_ARENA 0x40000 -#define BATTLE_TYPE_FACTORY 0x80000 -#define BATTLE_TYPE_PIKE 0x100000 -#define BATTLE_TYPE_PYRAMID 0x200000 -#define BATTLE_TYPE_INGAME_PARTNER 0x400000 -#define BATTLE_TYPE_x800000 0x800000 -#define BATTLE_TYPE_RECORDED 0x1000000 -#define BATTLE_TYPE_x2000000 0x2000000 -#define BATTLE_TYPE_x4000000 0x4000000 -#define BATTLE_TYPE_SECRET_BASE 0x8000000 -#define BATTLE_TYPE_GROUDON 0x10000000 -#define BATTLE_TYPE_KYOGRE 0x20000000 -#define BATTLE_TYPE_RAYQUAZA 0x40000000 -#define BATTLE_TYPE_x80000000 0x80000000 +#define GET_BATTLER_POSITION(battler) (gBattlerPositions[battler]) +#define GET_BATTLER_SIDE(battler) (GetBattlerPosition(battler) & BIT_SIDE) +#define GET_BATTLER_SIDE2(battler) (GET_BATTLER_POSITION(battler) & BIT_SIDE) #define TRAINER_OPPONENT_3FE 0x3FE #define TRAINER_OPPONENT_C00 0xC00 @@ -73,157 +21,28 @@ #define STEVEN_PARTNER_ID 0xC03 #define SECRET_BASE_OPPONENT 0x400 -#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID) -#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE) - -#define BATTLE_WON 0x1 -#define BATTLE_LOST 0x2 -#define BATTLE_DREW 0x3 -#define BATTLE_RAN 0x4 -#define BATTLE_PLAYER_TELEPORTED 0x5 -#define BATTLE_POKE_FLED 0x6 -#define BATTLE_CAUGHT 0x7 -#define BATTLE_SAFARI_OUT_OF_BALLS 0x8 -#define BATTLE_FORFEITED 0x9 -#define BATTLE_OPPONENT_TELEPORTED 0xA - -#define OUTCOME_LINK_BATTLE_RUN 0x80 - -#define STATUS_NONE 0x0 -#define STATUS_SLEEP 0x7 -#define STATUS_POISON 0x8 -#define STATUS_BURN 0x10 -#define STATUS_FREEZE 0x20 -#define STATUS_PARALYSIS 0x40 -#define STATUS_TOXIC_POISON 0x80 -#define STATUS_TOXIC_COUNTER 0xF00 - -#define STATUS_PSN_ANY ((STATUS_POISON | STATUS_TOXIC_POISON)) -#define STATUS_ANY ((STATUS_SLEEP | STATUS_POISON | STATUS_BURN | STATUS_FREEZE | STATUS_PARALYSIS | STATUS_TOXIC_POISON)) - -#define STATUS2_CONFUSION 0x00000007 -#define STATUS2_FLINCHED 0x00000008 -#define STATUS2_UPROAR 0x00000070 -#define STATUS2_BIDE 0x00000300 // two bits 0x100, 0x200 -#define STATUS2_LOCK_CONFUSE 0x00000C00 -#define STATUS2_MULTIPLETURNS 0x00001000 -#define STATUS2_WRAPPED 0x0000E000 -#define STATUS2_INFATUATION 0x000F0000 // 4 bits, one for every bank -#define STATUS2_INFATUATED_WITH(bank)((gBitTable[bank] << 16)) -#define STATUS2_FOCUS_ENERGY 0x00100000 -#define STATUS2_TRANSFORMED 0x00200000 -#define STATUS2_RECHARGE 0x00400000 -#define STATUS2_RAGE 0x00800000 -#define STATUS2_SUBSTITUTE 0x01000000 -#define STATUS2_DESTINY_BOND 0x02000000 -#define STATUS2_ESCAPE_PREVENTION 0x04000000 -#define STATUS2_NIGHTMARE 0x08000000 -#define STATUS2_CURSED 0x10000000 -#define STATUS2_FORESIGHT 0x20000000 -#define STATUS2_DEFENSE_CURL 0x40000000 -#define STATUS2_TORMENT 0x80000000 - -#define STATUS3_LEECHSEED_BANK 0x3 -#define STATUS3_LEECHSEED 0x4 -#define STATUS3_ALWAYS_HITS 0x18 // two bits -#define STATUS3_PERISH_SONG 0x20 -#define STATUS3_ON_AIR 0x40 -#define STATUS3_UNDERGROUND 0x80 -#define STATUS3_MINIMIZED 0x100 -#define STATUS3_ROOTED 0x400 -#define STATUS3_CHARGED_UP 0x200 -#define STATUS3_YAWN 0x1800 // two bits -#define STATUS3_IMPRISONED_OTHERS 0x2000 -#define STATUS3_GRUDGE 0x4000 -#define STATUS3_CANT_SCORE_A_CRIT 0x8000 -#define STATUS3_MUDSPORT 0x10000 -#define STATUS3_WATERSPORT 0x20000 -#define STATUS3_UNDERWATER 0x40000 -#define STATUS3_INTIMIDATE_POKES 0x80000 -#define STATUS3_TRACE 0x100000 - -#define STATUS3_SEMI_INVULNERABLE ((STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER)) - -#define HITMARKER_x10 0x00000010 -#define HITMARKER_x20 0x00000020 -#define HITMARKER_DESTINYBOND 0x00000040 -#define HITMARKER_NO_ANIMATIONS 0x00000080 -#define HITMARKER_IGNORE_SUBSTITUTE 0x00000100 -#define HITMARKER_NO_ATTACKSTRING 0x00000200 -#define HITMARKER_ATTACKSTRING_PRINTED 0x00000400 -#define HITMARKER_NO_PPDEDUCT 0x00000800 -#define HITMARKER_PURSUIT_TRAP 0x00001000 -#define HITMARKER_IGNORE_SAFEGUARD 0x00002000 -#define HITMARKER_SYNCHRONISE_EFFECT 0x00004000 -#define HITMARKER_RUN 0x00008000 -#define HITMARKER_IGNORE_ON_AIR 0x00010000 -#define HITMARKER_IGNORE_UNDERGROUND 0x00020000 -#define HITMARKER_IGNORE_UNDERWATER 0x00040000 -#define HITMARKER_UNABLE_TO_USE_MOVE 0x00080000 -#define HITMARKER_x100000 0x00100000 -#define HITMARKER_x200000 0x00200000 -#define HITMARKER_x400000 0x00400000 -#define HITMARKER_x800000 0x00800000 -#define HITMARKER_GRUDGE 0x01000000 -#define HITMARKER_OBEYS 0x02000000 -#define HITMARKER_x4000000 0x04000000 -#define HITMARKER_x8000000 0x08000000 -#define HITMARKER_FAINTED(bank) ((gBitTable[bank] << 0x1C)) -#define HITMARKER_UNK(bank) ((0x10000000 << bank)) - -#define SIDE_STATUS_REFLECT (1 << 0) -#define SIDE_STATUS_LIGHTSCREEN (1 << 1) -#define SIDE_STATUS_X4 (1 << 2) -#define SIDE_STATUS_SPIKES (1 << 4) -#define SIDE_STATUS_SAFEGUARD (1 << 5) -#define SIDE_STATUS_FUTUREATTACK (1 << 6) -#define SIDE_STATUS_MIST (1 << 8) -#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9) - -#define ACTION_USE_MOVE 0 -#define ACTION_USE_ITEM 1 -#define ACTION_SWITCH 2 -#define ACTION_RUN 3 -#define ACTION_WATCHES_CAREFULLY 4 -#define ACTION_SAFARI_ZONE_BALL 5 -#define ACTION_POKEBLOCK_CASE 6 -#define ACTION_GO_NEAR 7 -#define ACTION_SAFARI_ZONE_RUN 8 -#define ACTION_9 9 -#define ACTION_RUN_BATTLESCRIPT 10 // when executing an action -#define ACTION_CANCEL_PARTNER 12 // when choosing an action -#define ACTION_FINISHED 12 // when executing an action -#define ACTION_NOTHING_FAINTED 13 // when choosing an action -#define ACTION_INIT_VALUE 0xFF - -#define MOVESTATUS_MISSED (1 << 0) -#define MOVESTATUS_SUPEREFFECTIVE (1 << 1) -#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2) -#define MOVESTATUS_NOTAFFECTED (1 << 3) -#define MOVESTATUS_ONEHITKO (1 << 4) -#define MOVESTATUS_FAILED (1 << 5) -#define MOVESTATUS_ENDURED (1 << 6) -#define MOVESTATUS_HUNGON (1 << 7) - -#define MOVESTATUS_NOEFFECT ((MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED)) +// Battle Actions +// These determine what each battler will do in a turn +#define B_ACTION_USE_MOVE 0 +#define B_ACTION_USE_ITEM 1 +#define B_ACTION_SWITCH 2 +#define B_ACTION_RUN 3 +#define B_ACTION_SAFARI_WATCH_CAREFULLY 4 +#define B_ACTION_SAFARI_BALL 5 +#define B_ACTION_SAFARI_POKEBLOCK 6 +#define B_ACTION_SAFARI_GO_NEAR 7 +#define B_ACTION_SAFARI_RUN 8 +// The exact purposes of these are unclear +#define B_ACTION_UNKNOWN9 9 +#define B_ACTION_EXEC_SCRIPT 10 // when executing an action +#define B_ACTION_CANCEL_PARTNER 12 // when choosing an action +#define B_ACTION_FINISHED 12 // when executing an action +#define B_ACTION_NOTHING_FAINTED 13 // when choosing an action +#define B_ACTION_NONE 0xFF #define MAX_TRAINER_ITEMS 4 #define MAX_MON_MOVES 4 -#define WEATHER_RAIN_TEMPORARY (1 << 0) -#define WEATHER_RAIN_DOWNPOUR (1 << 1) -#define WEATHER_RAIN_PERMANENT (1 << 2) -#define WEATHER_RAIN_ANY ((WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_DOWNPOUR | WEATHER_RAIN_PERMANENT)) -#define WEATHER_SANDSTORM_TEMPORARY (1 << 3) -#define WEATHER_SANDSTORM_PERMANENT (1 << 4) -#define WEATHER_SANDSTORM_ANY ((WEATHER_SANDSTORM_TEMPORARY | WEATHER_SANDSTORM_PERMANENT)) -#define WEATHER_SUN_TEMPORARY (1 << 5) -#define WEATHER_SUN_PERMANENT (1 << 6) -#define WEATHER_SUN_ANY ((WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT)) -#define WEATHER_HAIL (1 << 7) -#define WEATHER_HAIL_ANY ((WEATHER_HAIL)) -#define WEATHER_ANY ((WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)) - #define BATTLE_TERRAIN_GRASS 0 #define BATTLE_TERRAIN_LONG_GRASS 1 #define BATTLE_TERRAIN_SAND 2 @@ -271,26 +90,7 @@ #define TYPE_FORESIGHT 0xFE #define TYPE_ENDTABLE 0xFF -#define BS_GET_TARGET 0 -#define BS_GET_ATTACKER 1 -#define BS_GET_EFFECT_BANK 2 -#define BS_GET_gBank1 3 -#define BS_GET_BANK_0 7 -#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update -#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability -#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability -#define BS_GET_SCRIPTING_BANK 10 -#define BS_GET_OPPONENT1 12 -#define BS_GET_PLAYER2 13 -#define BS_GET_OPPONENT2 14 - -// for battle script commands -#define CMP_EQUAL 0x0 -#define CMP_NOT_EQUAL 0x1 -#define CMP_GREATER_THAN 0x2 -#define CMP_LESS_THAN 0x3 -#define CMP_COMMON_BITS 0x4 -#define CMP_NO_COMMON_BITS 0x5 +#define BATTLE_BUFFER_LINK_SIZE 0x1000 struct TrainerMonNoItemDefaultMoves { @@ -299,8 +99,6 @@ struct TrainerMonNoItemDefaultMoves u16 species; }; -u8 GetBankSide(u8 bank); - struct TrainerMonItemDefaultMoves { u16 iv; @@ -382,8 +180,8 @@ struct DisableStruct /*0x12*/ u8 chargeTimer2 : 4; /*0x13*/ u8 tauntTimer1:4; /*0x13*/ u8 tauntTimer2:4; - /*0x14*/ u8 bankPreventingEscape; - /*0x15*/ u8 bankWithSureHit; + /*0x14*/ u8 battlerPreventingEscape; + /*0x15*/ u8 battlerWithSureHit; /*0x16*/ u8 isFirstTurn; /*0x17*/ u8 unk17; /*0x18*/ u8 truantCounter : 1; @@ -394,8 +192,6 @@ struct DisableStruct /*0x1A*/ u8 unk1A[2]; }; -extern struct DisableStruct gDisableStructs[BATTLE_BANKS_COUNT]; - struct ProtectStruct { /* field_0 */ @@ -429,13 +225,11 @@ struct ProtectStruct /* field_4 */ u32 physicalDmg; /* field_8 */ u32 specialDmg; - /* field_C */ u8 physicalBank; - /* field_D */ u8 specialBank; + /* field_C */ u8 physicalBattlerId; + /* field_D */ u8 specialBattlerId; /* field_E */ u16 fieldE; }; -extern struct ProtectStruct gProtectStructs[BATTLE_BANKS_COUNT]; - struct SpecialStatus { u8 statLowered : 1; // 0x1 @@ -447,49 +241,43 @@ struct SpecialStatus u8 flag40 : 1; u8 focusBanded : 1; u8 field1[3]; - s32 moveturnLostHP; - s32 moveturnLostHP_physical; - s32 moveturnLostHP_special; - u8 moveturnPhysicalBank; - u8 moveturnSpecialBank; + s32 dmg; + s32 physicalDmg; + s32 specialDmg; + u8 physicalBattlerId; + u8 specialBattlerId; u8 field12; u8 field13; }; -extern struct SpecialStatus gSpecialStatuses[BATTLE_BANKS_COUNT]; - struct SideTimer { /*0x00*/ u8 reflectTimer; - /*0x01*/ u8 reflectBank; + /*0x01*/ u8 reflectBattlerId; /*0x02*/ u8 lightscreenTimer; - /*0x03*/ u8 lightscreenBank; + /*0x03*/ u8 lightscreenBattlerId; /*0x04*/ u8 mistTimer; - /*0x05*/ u8 mistBank; + /*0x05*/ u8 mistBattlerId; /*0x06*/ u8 safeguardTimer; - /*0x07*/ u8 safeguardBank; + /*0x07*/ u8 safeguardBattlerId; /*0x08*/ u8 followmeTimer; /*0x09*/ u8 followmeTarget; /*0x0A*/ u8 spikesAmount; /*0x0B*/ u8 fieldB; }; -extern struct SideTimer gSideTimers[]; - struct WishFutureKnock { - u8 futureSightCounter[BATTLE_BANKS_COUNT]; - u8 futureSightAttacker[BATTLE_BANKS_COUNT]; - s32 futureSightDmg[BATTLE_BANKS_COUNT]; - u16 futureSightMove[BATTLE_BANKS_COUNT]; - u8 wishCounter[BATTLE_BANKS_COUNT]; - u8 wishUserID[BATTLE_BANKS_COUNT]; + u8 futureSightCounter[MAX_BATTLERS_COUNT]; + u8 futureSightAttacker[MAX_BATTLERS_COUNT]; + s32 futureSightDmg[MAX_BATTLERS_COUNT]; + u16 futureSightMove[MAX_BATTLERS_COUNT]; + u8 wishCounter[MAX_BATTLERS_COUNT]; + u8 wishMonId[MAX_BATTLERS_COUNT]; u8 weatherDuration; u8 knockedOffPokes[2]; }; -extern struct WishFutureKnock gWishFutureKnock; - struct AI_ThinkingStruct { u8 aiState; @@ -506,16 +294,16 @@ struct AI_ThinkingStruct struct UsedMoves { - u16 moves[BATTLE_BANKS_COUNT]; - u16 unknown[BATTLE_BANKS_COUNT]; + u16 moves[MAX_BATTLERS_COUNT]; + u16 unknown[MAX_BATTLERS_COUNT]; }; struct BattleHistory { - struct UsedMoves usedMoves[BATTLE_BANKS_COUNT]; - u8 abilities[BATTLE_BANKS_COUNT]; - u8 itemEffects[BATTLE_BANKS_COUNT]; - u16 trainerItems[BATTLE_BANKS_COUNT]; + struct UsedMoves usedMoves[MAX_BATTLERS_COUNT]; + u8 abilities[MAX_BATTLERS_COUNT]; + u8 itemEffects[MAX_BATTLERS_COUNT]; + u16 trainerItems[MAX_BATTLERS_COUNT]; u8 itemsNo; }; @@ -553,12 +341,6 @@ struct BattleResources struct BattleScriptsStack *AI_ScriptsStack; }; -extern struct BattleResources* gBattleResources; - -#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack) -#define BATTLE_CALLBACKS_STACK (gBattleResources->battleCallbackStack) -#define BATTLE_LVLUP_STATS (gBattleResources->statsBeforeLvlUp) - struct BattleResults { u8 playerFaintCounter; // 0x0 @@ -582,21 +364,19 @@ struct BattleResults u16 playerMon2Species; // 0x26 u16 caughtMonSpecies; // 0x28 u8 caughtMonNick[10]; // 0x2A - u8 filler34[2]; + u8 filler34[2]; // 0x34 u8 catchAttempts[11]; // 0x36 }; -extern struct BattleResults gBattleResults; - struct BattleStruct { u8 turnEffectsTracker; - u8 turnEffectsBank; + u8 turnEffectsBattlerId; u8 filler2; - u8 turncountersTracker; + u8 turnCountersTracker; u8 wrappedMove[8]; // ask gamefreak why they declared it that way u8 moveTarget[4]; - u8 expGetterId; + u8 expGetterMonId; u8 field_11; u8 wildVictorySong; u8 dynamicMoveType; @@ -610,20 +390,20 @@ struct BattleStruct u8 field_45; u8 field_46; u8 field_47; - u8 focusPunchBank; + u8 focusPunchBattlerId; u8 field_49; u8 moneyMultiplier; u8 savedTurnActionNumber; u8 switchInAbilitiesCounter; u8 faintedActionsState; - u8 faintedActionsBank; + u8 faintedActionsBattlerId; u8 field_4F; u16 expValue; u8 field_52; u8 sentInPokes; - bool8 selectionScriptFinished[BATTLE_BANKS_COUNT]; + bool8 selectionScriptFinished[MAX_BATTLERS_COUNT]; u8 field_58[4]; - u8 monToSwitchIntoId[BATTLE_BANKS_COUNT]; + u8 monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 field_60[4][3]; u8 runTries; u8 caughtMonNick[11]; @@ -635,8 +415,8 @@ struct BattleStruct u8 field_7D; u8 field_7E; u8 formToChangeInto; - u8 chosenMovePositions[BATTLE_BANKS_COUNT]; - u8 stateIdAfterSelScript[BATTLE_BANKS_COUNT]; + u8 chosenMovePositions[MAX_BATTLERS_COUNT]; + u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT]; u8 field_88; u8 field_89; u8 field_8A; @@ -644,7 +424,7 @@ struct BattleStruct u8 field_8C; u8 field_8D; u8 stringMoveType; - u8 expGetterBank; + u8 expGetterBattlerId; u8 field_90; u8 field_91; u8 field_92; @@ -669,12 +449,12 @@ struct BattleStruct u8 synchronizeMoveEffect; u8 field_B3; void (*savedCallback)(void); - u16 usedHeldItems[BATTLE_BANKS_COUNT]; + u16 usedHeldItems[MAX_BATTLERS_COUNT]; u8 chosenItem[4]; // why is this an u8? u8 AI_itemType[2]; u8 AI_itemFlags[2]; - u16 choicedMove[BATTLE_BANKS_COUNT]; - u16 changedItems[BATTLE_BANKS_COUNT]; + u16 choicedMove[MAX_BATTLERS_COUNT]; + u16 changedItems[MAX_BATTLERS_COUNT]; u8 intimidateBank; u8 switchInItemsCounter; u8 field_DA; @@ -682,28 +462,26 @@ struct BattleStruct u8 fillerDC[0xDF-0xDC]; u8 field_DF; u8 mirrorMoveArrays[32]; - u16 castformPalette[BATTLE_BANKS_COUNT][16]; + u16 castformPalette[MAX_BATTLERS_COUNT][16]; u8 field_180; u8 field_181; u8 field_182; u8 field_183; struct BattleEnigmaBerry battleEnigmaBerry; u8 wishPerishSongState; - u8 wishPerishSongBank; + u8 wishPerishSongBattlerId; bool8 overworldWeatherDone; u8 atkCancellerTracker; u8 field_1A4[96]; u8 field_204[104]; u8 field_26C[40]; - u8 AI_monToSwitchIntoId[BATTLE_BANKS_COUNT]; + u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 field_298[8]; u8 field_2A0; u8 field_2A1; u8 field_2A2; }; -extern struct BattleStruct* gBattleStruct; - #define GET_MOVE_TYPE(move, typeArg) \ { \ if (gBattleStruct->dynamicMoveType) \ @@ -712,71 +490,8 @@ extern struct BattleStruct* gBattleStruct; typeArg = gBattleMoves[move].type; \ } -#define MOVE_EFFECT_SLEEP 0x1 -#define MOVE_EFFECT_POISON 0x2 -#define MOVE_EFFECT_BURN 0x3 -#define MOVE_EFFECT_FREEZE 0x4 -#define MOVE_EFFECT_PARALYSIS 0x5 -#define MOVE_EFFECT_TOXIC 0x6 -#define MOVE_EFFECT_CONFUSION 0x7 -#define MOVE_EFFECT_FLINCH 0x8 -#define MOVE_EFFECT_TRI_ATTACK 0x9 -#define MOVE_EFFECT_UPROAR 0xA -#define MOVE_EFFECT_PAYDAY 0xB -#define MOVE_EFFECT_CHARGING 0xC -#define MOVE_EFFECT_WRAP 0xD -#define MOVE_EFFECT_RECOIL_25 0xE -#define MOVE_EFFECT_ATK_PLUS_1 0xF -#define MOVE_EFFECT_DEF_PLUS_1 0x10 -#define MOVE_EFFECT_SPD_PLUS_1 0x11 -#define MOVE_EFFECT_SP_ATK_PLUS_1 0x12 -#define MOVE_EFFECT_SP_DEF_PLUS_1 0x13 -#define MOVE_EFFECT_ACC_PLUS_1 0x14 -#define MOVE_EFFECT_EVS_PLUS_1 0x15 -#define MOVE_EFFECT_ATK_MINUS_1 0x16 -#define MOVE_EFFECT_DEF_MINUS_1 0x17 -#define MOVE_EFFECT_SPD_MINUS_1 0x18 -#define MOVE_EFFECT_SP_ATK_MINUS_1 0x19 -#define MOVE_EFFECT_SP_DEF_MINUS_1 0x1A -#define MOVE_EFFECT_ACC_MINUS_1 0x1B -#define MOVE_EFFECT_EVS_MINUS_1 0x1C -#define MOVE_EFFECT_RECHARGE 0x1D -#define MOVE_EFFECT_RAGE 0x1E -#define MOVE_EFFECT_STEAL_ITEM 0x1F -#define MOVE_EFFECT_PREVENT_ESCAPE 0x20 -#define MOVE_EFFECT_NIGHTMARE 0x21 -#define MOVE_EFFECT_ALL_STATS_UP 0x22 -#define MOVE_EFFECT_RAPIDSPIN 0x23 -#define MOVE_EFFECT_REMOVE_PARALYSIS 0x24 -#define MOVE_EFFECT_ATK_DEF_DOWN 0x25 -#define MOVE_EFFECT_RECOIL_33_PARALYSIS 0x26 -#define MOVE_EFFECT_ATK_PLUS_2 0x27 -#define MOVE_EFFECT_DEF_PLUS_2 0x28 -#define MOVE_EFFECT_SPD_PLUS_2 0x29 -#define MOVE_EFFECT_SP_ATK_PLUS_2 0x2A -#define MOVE_EFFECT_SP_DEF_PLUS_2 0x2B -#define MOVE_EFFECT_ACC_PLUS_2 0x2C -#define MOVE_EFFECT_EVS_PLUS_2 0x2D -#define MOVE_EFFECT_ATK_MINUS_2 0x2E -#define MOVE_EFFECT_DEF_MINUS_2 0x2F -#define MOVE_EFFECT_SPD_MINUS_2 0x30 -#define MOVE_EFFECT_SP_ATK_MINUS_2 0x31 -#define MOVE_EFFECT_SP_DEF_MINUS_2 0x32 -#define MOVE_EFFECT_ACC_MINUS_2 0x33 -#define MOVE_EFFECT_EVS_MINUS_2 0x34 -#define MOVE_EFFECT_THRASH 0x35 -#define MOVE_EFFECT_KNOCK_OFF 0x36 -#define MOVE_EFFECT_NOTHING_37 0x37 -#define MOVE_EFFECT_NOTHING_38 0x38 -#define MOVE_EFFECT_NOTHING_39 0x39 -#define MOVE_EFFECT_NOTHING_3A 0x3A -#define MOVE_EFFECT_SP_ATK_TWO_DOWN 0x3B -#define MOVE_EFFECT_NOTHING_3C 0x3C -#define MOVE_EFFECT_NOTHING_3D 0x3D -#define MOVE_EFFECT_NOTHING_3E 0x3E -#define MOVE_EFFECT_NOTHING_3F 0x3F -#define MOVE_EFFECT_AFFECTS_USER 0x40 -#define MOVE_EFFECT_CERTAIN 0x80 +#define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY) +#define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY) #define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 #define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 @@ -797,9 +512,9 @@ struct BattleScripting u8 animArg2; u16 tripleKickPower; u8 atk49_state; - u8 bankWithAbility; + u8 battlerWithAbility; u8 multihitMoveEffect; - u8 bank; + u8 battler; u8 animTurn; u8 animTargetsHit; u8 statChanger; @@ -816,8 +531,6 @@ struct BattleScripting u8 multiplayerId; }; -extern struct BattleScripting gBattleScripting; - enum { BACK_PIC_BRENDAN, @@ -831,9 +544,9 @@ enum }; // rom_80A5C6C -u8 GetBankSide(u8 bank); -u8 GetBankIdentity(u8 bank); -u8 GetBankByIdentity(u8 bank); +u8 GetBattlerSide(u8 battler); +u8 GetBattlerPosition(u8 bank); +u8 GetBattlerAtPosition(u8 bank); struct BattleSpriteInfo { @@ -907,24 +620,12 @@ struct BattleBarInfo struct BattleSpriteData { - struct BattleSpriteInfo *bankData; + struct BattleSpriteInfo *battlerData; struct BattleHealthboxInfo *healthBoxesData; struct BattleAnimationInfo *animationData; struct BattleBarInfo *battleBars; }; -extern struct BattleSpriteData *gBattleSpritesDataPtr; - -#define BATTLE_BUFFER_LINK_SIZE 0x1000 - -extern u8 *gLinkBattleSendBuffer; -extern u8 *gLinkBattleRecvBuffer; - -extern u8 *gUnknown_0202305C; -extern u8 *gUnknown_02023060; - -// Move this somewhere else - #include "sprite.h" struct MonSpritesGfx @@ -939,11 +640,106 @@ struct MonSpritesGfx void *field_17C; }; -extern struct BattleSpritesGfx* gMonSpritesGfx; -extern u8 gBattleOutcome; -extern u16 gLastUsedItem; +// all battle variables are declared in battle_main.c extern u32 gBattleTypeFlags; -extern struct MonSpritesGfx* gMonSpritesGfxPtr; -extern u16 gTrainerBattleOpponent_A; +extern u8 gBattleTerrain; +extern u32 gUnknown_02022FF4; +extern u8 *gUnknown_0202305C; +extern u8 *gUnknown_02023060; +extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200]; +extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200]; +extern u8 gActiveBattler; +extern u32 gBattleControllerExecFlags; +extern u8 gBattlersCount; +extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT]; +extern u8 gBattlerPositions[MAX_BATTLERS_COUNT]; +extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT]; +extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT]; +extern u8 gCurrentTurnActionNumber; +extern u8 gCurrentActionFuncId; +extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT]; +extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT]; +extern u8 gCurrMovePos; +extern u8 gChosenMovePos; +extern u16 gCurrentMove; +extern u16 gChosenMove; +extern u16 gRandomMove; +extern s32 gBattleMoveDamage; +extern s32 gHpDealt; +extern s32 gTakenDmg[MAX_BATTLERS_COUNT]; +extern u16 gLastUsedItem; +extern u8 gLastUsedAbility; +extern u8 gBattlerAttacker; +extern u8 gBattlerTarget; +extern u8 gBattlerFainted; +extern u8 gEffectBattler; +extern u8 gPotentialItemEffectBattler; +extern u8 gAbsentBattlerFlags; +extern u8 gCritMultiplier; +extern u8 gMultiHitCounter; +extern const u8 *gBattlescriptCurrInstr; +extern u32 gUnusedBattleMainVar; +extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT]; +extern const u8 *gSelectionBattleScripts[MAX_BATTLERS_COUNT]; +extern const u8 *gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT]; +extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT]; +extern u16 gLastMoves[MAX_BATTLERS_COUNT]; +extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT]; +extern u16 gLastHitByType[MAX_BATTLERS_COUNT]; +extern u16 gLastResultingMoves[MAX_BATTLERS_COUNT]; +extern u16 gLockedMoves[MAX_BATTLERS_COUNT]; +extern u8 gLastHitBy[MAX_BATTLERS_COUNT]; +extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT]; +extern u8 gMoveResultFlags; +extern u32 gHitMarker; +extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT]; +extern u8 gUnknown_0202428C; +extern u16 gSideStatuses[2]; +extern struct SideTimer gSideTimers[2]; +extern u32 gStatuses3[MAX_BATTLERS_COUNT]; +extern struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT]; +extern u16 gPauseCounterBattle; +extern u16 gPaydayMoney; +extern u16 gRandomTurnNumber; +extern u8 gBattleCommunication[BATTLE_COMMUNICATION_ENTRIES_COUNT]; +extern u8 gBattleOutcome; +extern struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT]; +extern struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT]; +extern u16 gBattleWeather; +extern struct WishFutureKnock gWishFutureKnock; +extern u16 gIntroSlideFlags; +extern u8 gSentPokesToOpponent[2]; +extern u16 gDynamicBasePower; +extern u16 gExpShareExp; +extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT]; +extern struct BattleScripting gBattleScripting; +extern struct BattleStruct *gBattleStruct; +extern u8 *gLinkBattleSendBuffer; +extern u8 *gLinkBattleRecvBuffer; +extern struct BattleResources *gBattleResources; +extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT]; +extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT]; +extern u8 gBattlerStatusSummaryTaskId[MAX_BATTLERS_COUNT]; +extern u8 gBattlerInMenuId; +extern bool8 gDoingBattleAnim; +extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT]; +extern u8 gPlayerDpadHoldFrames; +extern struct BattleSpriteData *gBattleSpritesDataPtr; +extern struct MonSpritesGfx *gMonSpritesGfxPtr; +extern struct BattleHealthboxInfo *gUnknown_020244D8; +extern struct BattleHealthboxInfo *gUnknown_020244DC; +extern u16 gBattleMovePower; +extern u16 gMoveToLearn; +extern u8 gBattleMonForms[MAX_BATTLERS_COUNT]; + +extern void (*gPreBattleCallback1)(void); +extern void (*gBattleMainFunc)(void); +extern struct BattleResults gBattleResults; +extern u8 gLeveledUpInBattle; +extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); +extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; +extern u8 gMultiUsePlayerCursor; +extern u8 gNumberOfMovesToChoose; +extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; #endif // GUARD_BATTLE_H diff --git a/include/battle_ai_script_commands.h b/include/battle_ai_script_commands.h index 5fb422b41..316f76de6 100644 --- a/include/battle_ai_script_commands.h +++ b/include/battle_ai_script_commands.h @@ -4,9 +4,9 @@ void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves); void BattleAI_SetupAIData(u8 defaultScoreMoves); u8 BattleAI_ChooseMoveOrAction(void); -void ClearBankMoveHistory(u8 bank); +void ClearBattlerMoveHistory(u8 bank); void RecordAbilityBattle(u8 bank, u8 abilityId); -void ClearBankAbilityHistory(u8 bank); +void ClearBattlerAbilityHistory(u8 bank); void RecordItemEffectBattle(u8 bank, u8 itemEffect); void ClearBankItemEffectHistory(u8 bank); diff --git a/include/battle_anim.h b/include/battle_anim.h index 4046f7051..aa62db46d 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -45,9 +45,9 @@ extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT]; extern u8 gAnimMoveTurn; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; -extern u16 gAnimSpeciesByBanks[BATTLE_BANKS_COUNT]; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; +extern u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT]; extern u8 gUnknown_02038440; void ClearBattleAnimationVars(void); @@ -56,8 +56,8 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo void DestroyAnimSprite(struct Sprite *sprite); void DestroyAnimVisualTask(u8 taskId); void DestroyAnimSoundTask(u8 taskId); -bool8 IsAnimBankSpriteVisible(u8 bank); -void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible); +bool8 IsBattlerSpriteVisible(u8 battlerId); +void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible); bool8 IsContest(void); s8 BattleAnimAdjustPanning(s8 pan); s8 BattleAnimAdjustPanning2(s8 pan); @@ -76,7 +76,7 @@ void sub_80A6F3C(struct Sprite *sprite); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); -u8 sub_80A82E4(u8 bank); +u8 sub_80A82E4(u8 battlerId); bool8 AnimateBallThrow(struct Sprite *sprite); enum @@ -85,26 +85,26 @@ enum BANK_Y_POS, }; -u8 GetBankPosition(u8 bank, u8 attributeId); +u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId); -bool8 IsBankSpritePresent(u8 bank); +bool8 IsBattlerSpritePresent(u8 battlerId); void sub_80A6C68(u8 arg0); -u8 GetAnimBankSpriteId(u8 wantedBank); +u8 GetAnimBattlerSpriteId(u8 wantedBattler); bool8 IsDoubleBattle(void); u8 sub_80A6D94(void); u8 sub_80A8364(u8); void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*)); void oamt_add_pos2_onto_pos1(struct Sprite *sprite); -u8 GetBankSpriteDefault_Y(u8 bank); -u8 sub_80A82E4(u8 bank); -u8 GetSubstituteSpriteDefault_Y(u8 bank); +u8 GetBattlerSpriteDefault_Y(u8 battlerId); +u8 sub_80A82E4(u8 battlerId); +u8 GetSubstituteSpriteDefault_Y(u8 battlerId); // battle_anim_80A9C70.s -void LaunchStatusAnimation(u8 bank, u8 statusAnimId); +void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId); // battle_anim_8170478.s u8 ItemIdToBallId(u16 itemId); u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId); -u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u32 arg2, u8 ballId); +u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId); #endif // GUARD_BATTLE_ANIM_H diff --git a/include/battle_controllers.h b/include/battle_controllers.h index c69cb1017..a0fc41b52 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -181,62 +181,62 @@ void sub_8033648(void); void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data); // emitters -void EmitGetMonData(u8 bufferId, u8 requestId, u8 monToCheck); -void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes); // unused -void EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 bytes, void *data); -void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused -void EmitLoadMonSprite(u8 bufferId); -void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); -void EmitReturnMonToBall(u8 bufferId, u8 arg1); -void EmitDrawTrainerPic(u8 bufferId); -void EmitTrainerSlide(u8 bufferId); -void EmitTrainerSlideBack(u8 bufferId); -void EmitFaintAnimation(u8 bufferId); -void EmitPaletteFade(u8 bufferId); // unused -void EmitSuccessBallThrowAnim(u8 bufferId); // unused -void EmitBallThrowAnim(u8 bufferId, u8 caseId); -void EmitPause(u8 bufferId, u8 toWait, void *data); // unused -void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit); -void EmitPrintString(u8 bufferId, u16 stringId); -void EmitPrintSelectionString(u8 bufferId, u16 stringId); -void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); -void EmitUnknownYesNoBox(u8 bufferId); -void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData); -void EmitChooseItem(u8 bufferId, u8* arg1); -void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4); -void EmitCmd23(u8 bufferId); // unused -void EmitHealthBarUpdate(u8 bufferId, u16 hpValue); -void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints); -void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2); -void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); -void EmitStatusXor(u8 bufferId, u8 b); // unused -void EmitDataTransfer(u8 bufferId, u16 size, void *data); -void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused -void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused -void EmitCmd32(u8 bufferId, u16 size, void *c); // unused -void EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2); -void EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c); -void EmitOneReturnValue(u8 bufferId, u16 arg1); -void EmitOneReturnValue_Duplicate(u8 bufferId, u16 b); -void EmitCmd37(u8 bufferId); // unused -void EmitCmd38(u8 bufferId, u8 b); // unused -void EmitCmd39(u8 bufferId); // unused -void EmitCmd40(u8 bufferId); // unused -void EmitHitAnimation(u8 bufferId); -void EmitCmd42(u8 bufferId); -void EmitPlaySE(u8 bufferId, u16 songId); -void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM); -void EmitFaintingCry(u8 bufferId); -void EmitIntroSlide(u8 bufferId, u8 terrainId); -void EmitIntroTrainerBallThrow(u8 bufferId); -void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); -void EmitCmd49(u8 bufferId); -void EmitCmd50(u8 bufferId); -void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); -void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); -void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2); -void EmitResetActionMoveSelection(u8 bufferId, u8 caseId); -void EmitCmd55(u8 bufferId, u8 arg1); +void BtlController_EmitGetMonData(u8 bufferId, u8 requestId, u8 monToCheck); +void BtlController_EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes); // unused +void BtlController_EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 bytes, void *data); +void BtlController_EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused +void BtlController_EmitLoadMonSprite(u8 bufferId); +void BtlController_EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); +void BtlController_EmitReturnMonToBall(u8 bufferId, u8 arg1); +void BtlController_EmitDrawTrainerPic(u8 bufferId); +void BtlController_EmitTrainerSlide(u8 bufferId); +void BtlController_EmitTrainerSlideBack(u8 bufferId); +void BtlController_EmitFaintAnimation(u8 bufferId); +void BtlController_EmitPaletteFade(u8 bufferId); // unused +void BtlController_EmitSuccessBallThrowAnim(u8 bufferId); // unused +void BtlController_EmitBallThrowAnim(u8 bufferId, u8 caseId); +void BtlController_EmitPause(u8 bufferId, u8 toWait, void *data); // unused +void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit); +void BtlController_EmitPrintString(u8 bufferId, u16 stringId); +void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId); +void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); +void BtlController_EmitUnknownYesNoBox(u8 bufferId); +void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData); +void BtlController_EmitChooseItem(u8 bufferId, u8* arg1); +void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4); +void BtlController_EmitCmd23(u8 bufferId); // unused +void BtlController_EmitHealthBarUpdate(u8 bufferId, u16 hpValue); +void BtlController_EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints); +void BtlController_EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2); +void BtlController_EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); +void BtlController_EmitStatusXor(u8 bufferId, u8 b); // unused +void BtlController_EmitDataTransfer(u8 bufferId, u16 size, void *data); +void BtlController_EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused +void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused +void BtlController_EmitCmd32(u8 bufferId, u16 size, void *c); // unused +void BtlController_EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2); +void BtlController_EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c); +void BtlController_EmitOneReturnValue(u8 bufferId, u16 arg1); +void BtlController_EmitOneReturnValue_Duplicate(u8 bufferId, u16 b); +void BtlController_EmitCmd37(u8 bufferId); // unused +void BtlController_EmitCmd38(u8 bufferId, u8 b); // unused +void BtlController_EmitCmd39(u8 bufferId); // unused +void BtlController_EmitCmd40(u8 bufferId); // unused +void BtlController_EmitHitAnimation(u8 bufferId); +void BtlController_EmitCmd42(u8 bufferId); +void BtlController_EmitPlaySE(u8 bufferId, u16 songId); +void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM); +void BtlController_EmitFaintingCry(u8 bufferId); +void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId); +void BtlController_EmitIntroTrainerBallThrow(u8 bufferId); +void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); +void BtlController_EmitCmd49(u8 bufferId); +void BtlController_EmitCmd50(u8 bufferId); +void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); +void BtlController_EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); +void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2); +void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId); +void BtlController_EmitCmd55(u8 bufferId, u8 arg1); // player controller void SetControllerToPlayer(void); diff --git a/include/battle_frontier_1.h b/include/battle_frontier_1.h new file mode 100644 index 000000000..5483b28ef --- /dev/null +++ b/include/battle_frontier_1.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BATTLE_FRONTIER_1_H +#define GUARD_BATTLE_FRONTIER_1_H + +bool32 sub_8196094(void); +void sub_8196080(const u8 *str); + +#endif // GUARD_BATTLE_FRONTIER_1_H diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 313a29811..e1c6325b6 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -8,41 +8,41 @@ void sub_805D714(struct Sprite *sprite); void sub_805D770(struct Sprite *sprite, bool8 arg1); void sub_805D7AC(struct Sprite *sprite); void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); -bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument); -void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId); +bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument); +void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId); bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn); -bool8 mplay_80342A4(u8 bank); -void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank); -void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank); +bool8 mplay_80342A4(u8 battlerId); +void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId); +void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void nullsub_23(void); void nullsub_24(u16 species); -void DecompressTrainerFrontPic(u16 frontPicId, u8 bank); -void DecompressTrainerBackPic(u16 backPicId, u8 bank); +void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); +void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); void nullsub_25(u8 arg0); void FreeTrainerFrontPicPalette(u16 frontPicId); void sub_805DFFC(void); bool8 BattleLoadAllHealthBoxesGfx(u8 state); void LoadBattleBarGfx(u8 arg0); -bool8 BattleInitAllSprites(u8 *state1, u8 *bank); +bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId); void ClearSpritesHealthboxAnimData(void); void CopyAllBattleSpritesInvisibilities(void); -void CopyBattleSpriteInvisibility(u8 bank); -void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform); -void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite); -void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId); -void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move); -void ClearBehindSubstituteBit(u8 bank); -void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank); +void CopyBattleSpriteInvisibility(u8 battlerId); +void HandleSpeciesGfxDataChange(u8 attacker, u8 target, bool8 notTransform); +void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite); +void LoadBattleMonGfxAndAnimate(u8 battlerId, bool8 loadMonSprite, u8 spriteId); +void TrySetBehindSubstituteSpriteBit(u8 battlerId, u16 move); +void ClearBehindSubstituteBit(u8 battlerId); +void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId); void BattleStopLowHpSound(void); u8 GetMonHPBarLevel(struct Pokemon *mon); void sub_805EAE8(void); void sub_805EB9C(u8 affineMode); void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); -void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species); -void EnemyShadowCallbackToSetInvisible(u8 bank); +void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); +void HideBattlerShadowSprite(u8 battlerId); void sub_805EF14(void); -void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute); +void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute); void AllocateMonSpritesGfx(void); void FreeMonSpritesGfx(void); bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon); diff --git a/include/battle_interface.h b/include/battle_interface.h index b2d3b1b97..fe8c03f70 100644 --- a/include/battle_interface.h +++ b/include/battle_interface.h @@ -54,7 +54,7 @@ enum HEALTHBOX_SAFARI_BALLS_TEXT }; -u8 CreateBankHealthboxSprites(u8 bank); +u8 CreateBattlerHealthboxSprites(u8 bank); u8 CreateSafariPlayerHealthboxSprites(void); void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue); void SetHealthboxSpriteInvisible(u8 healthboxSpriteId); @@ -62,7 +62,7 @@ void SetHealthboxSpriteVisible(u8 healthboxSpriteId); void DestoryHealthboxSprite(u8 healthboxSpriteId); void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); void UpdateOamPriorityInAllHealthboxes(u8 priority); -void SetBankHealthboxSpritePos(u8 bank); +void InitBattlerHealthboxCoords(u8 bank); void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent); void SwapHpBarsWithHpText(void); u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart); diff --git a/include/battle_link_817C95C.h b/include/battle_link_817C95C.h index 815c1f058..cb2cb0b27 100644 --- a/include/battle_link_817C95C.h +++ b/include/battle_link_817C95C.h @@ -6,6 +6,6 @@ void sub_817E0FC(u16 move, u16 weatherFlags, struct DisableStruct *disableStruct void sub_817E32C(u8 animationId); void sub_817E3F4(void); void sub_817F2A8(void); -u8 GetBankMoveSlotId(u8 bank, u16 move); +u8 GetBattlerMoveSlotId(u8 bank, u16 move); #endif // GUARD_BATTLE_LINK_817C95C_H diff --git a/include/battle_2.h b/include/battle_main.h index ee61efd9b..d7a522f17 100644 --- a/include/battle_2.h +++ b/include/battle_main.h @@ -1,5 +1,5 @@ -#ifndef GUARD_BATTLE_2_H -#define GUARD_BATTLE_2_H +#ifndef GUARD_BATTLE_MAIN_H +#define GUARD_BATTLE_MAIN_H void CB2_InitBattle(void); void BattleMainCB2(void); @@ -21,8 +21,8 @@ void sub_8039B58(struct Sprite *sprite); void sub_8039BB4(struct Sprite *sprite); void sub_80105DC(struct Sprite *sprite); void sub_8039C00(struct Sprite *sprite); -void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d); -void dp11b_obj_free(u8 bank, bool8 b); +void dp11b_obj_instanciate(u8 battlerId, u8 b, s8 c, s8 d); +void dp11b_obj_free(u8 battlerId, bool8 b); void sub_8039E44(struct Sprite *sprite); void sub_8039E60(struct Sprite *sprite); void sub_8039E84(struct Sprite *sprite); @@ -35,12 +35,12 @@ void sub_803B3AC(void); // unused void sub_803B598(void); // unused void BattleTurnPassed(void); u8 IsRunningFromBattleImpossible(void); -void sub_803BDA0(u8 bank); +void sub_803BDA0(u8 battlerId); void SwapTurnOrder(u8 id1, u8 id2); -u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves); +u8 GetWhoStrikesFirst(u8 battlerId1, u8 battlerId2, bool8 ignoreChosenMoves); void RunBattleScriptCommands_PopCallbacksStack(void); void RunBattleScriptCommands(void); -bool8 TryRunFromBattle(u8 bank); +bool8 TryRunFromBattle(u8 battlerId); extern const u8 gStatusConditionString_PoisonJpn[8]; extern const u8 gStatusConditionString_SleepJpn[8]; @@ -52,4 +52,4 @@ extern const u8 gStatusConditionString_LoveJpn[8]; extern const u8 * const gStatusConditionStringsTable[7][2]; -#endif // GUARD_BATTLE_2_H +#endif // GUARD_BATTLE_MAIN_H diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 80fabaa64..6c84d1f0f 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -1,58 +1,13 @@ #ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H #define GUARD_BATTLE_SCRIPT_COMMANDS_H -#define NO_ACC_CALC 0xFFFE -#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF -#define ACC_CURR_MOVE 0 - -#define CMP_EQUAL 0x0 -#define CMP_NOT_EQUAL 0x1 -#define CMP_GREATER_THAN 0x2 -#define CMP_LESS_THAN 0x3 -#define CMP_COMMON_BITS 0x4 -#define CMP_NO_COMMON_BITS 0x5 - -#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update -#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability -#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability - -#define ATK48_STAT_NEGATIVE 0x1 -#define ATK48_STAT_BY_TWO 0x2 -#define ATK48_BIT_x4 0x4 -#define ATK48_LOWER_FAIL_CHECK 0x8 - -#define ATK4F_DONT_CHECK_STATUSES 0x80 - -#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0 -#define VARIOUS_SET_MAGIC_COAT_TARGET 1 -#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2 -#define VARIOUS_GET_MOVE_TARGET 3 -#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 -#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 -#define VARIOUS_EMIT_YESNOBOX 13 -#define VARIOUS_WAIT_CRY 18 -#define VARIOUS_RETURN_OPPONENT_MON1 19 -#define VARIOUS_RETURN_OPPONENT_MON2 20 -#define VARIOUS_SET_TELEPORT_OUTCOME 25 -#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 - -#define ATK80_DMG_CHANGE_SIGN 0 -#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1 -#define ATK80_DMG_DOUBLED 2 - -#define STAT_CHANGE_BS_PTR 0x1 -#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20 - -#define STAT_CHANGE_WORKED 0 -#define STAT_CHANGE_DIDNT_WORK 1 - #define WINDOW_CLEAR 0x1 #define WINDOW_x80 0x80 void AI_CalcDmg(u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 BankGetTurnOrder(u8 bank); +u8 GetBattlerTurnOrderNum(u8 bank); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 2e31a37c5..ffd999660 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -82,7 +82,7 @@ extern const u8 BattleScript_SpikesOnAttacker[]; extern const u8 BattleScript_82DAE7A[]; extern const u8 BattleScript_SpikesOnTarget[]; extern const u8 BattleScript_82DAEB1[]; -extern const u8 BattleScript_SpikesOngBank1[]; +extern const u8 BattleScript_SpikesOnFaintedBattler[]; extern const u8 BattleScript_82DAEE8[]; extern const u8 BattleScript_82DAEFE[]; extern const u8 BattleScript_PerishSongTakesLife[]; diff --git a/include/battle_util.h b/include/battle_util.h index 81eb85dc7..d992faa47 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -44,12 +44,12 @@ #define BS_GET_PLAYER2 13 #define BS_GET_OPPONENT2 14 -u8 GetBattleBank(u8 caseId); +u8 GetBattlerForBattleScript(u8 caseId); void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); void PressurePPLoseOnUsingPerishSong(u8 bankAtk); void PressurePPLoseOnUsingImprision(u8 bankAtk); -void MarkAllBufferBanksForExecution(void); // unused -void MarkBufferBankForExecution(u8 bank); +void MarkAllBattlersForControllerExec(void); // unused +void MarkBattlerForControllerExec(u8 bank); void sub_803F850(u8 arg0); void CancelMultiTurnMoves(u8 bank); bool8 WasUnableToUseMove(u8 bank); diff --git a/include/berry_fix_program.h b/include/berry_fix_program.h new file mode 100644 index 000000000..6c31a0c8b --- /dev/null +++ b/include/berry_fix_program.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BERRY_FIX_PROGRAM_H +#define GUARD_BERRY_FIX_PROGRAM_H + +void CB2_InitBerryFixProgram(void); + +#endif // GUARD_BERRY_FIX_PROGRAM_H diff --git a/include/berry_tag_screen.h b/include/berry_tag_screen.h new file mode 100644 index 000000000..26664bea6 --- /dev/null +++ b/include/berry_tag_screen.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BERRY_TAG_SCREEN_H +#define GUARD_BERRY_TAG_SCREEN_H + +void DoBerryTagScreen(void); + +#endif // GUARD_BERRY_TAG_SCREEN_H diff --git a/include/clear_save_data_menu.h b/include/clear_save_data_menu.h new file mode 100644 index 000000000..86ba99849 --- /dev/null +++ b/include/clear_save_data_menu.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CLEAR_SAVE_DATA_MENU_H +#define GUARD_CLEAR_SAVE_DATA_MENU_H + +void CB2_InitClearSaveDataScreen(void); + +#endif // GUARD_CLEAR_SAVE_DATA_MENU_H diff --git a/include/constants/battle.h b/include/constants/battle.h new file mode 100644 index 000000000..f3d7a8e0e --- /dev/null +++ b/include/constants/battle.h @@ -0,0 +1,284 @@ +#ifndef GUARD_CONSTANTS_BATTLE_H +#define GUARD_CONSTANTS_BATTLE_H + +/* + * A battler may be in one of four positions on the field. The first bit determines + * what side the battler is on, either the player's side or the opponent's side. + * The second bit determines what flank the battler is on, either the left or right. + * Note that the opponent's flanks are drawn corresponding to their perspective, so + * their right mon appears on the left, and their left mon appears on the right. + * The battler ID is usually the same as the position, except in the case of link battles. + * + * + ------------------------- + + * | Opponent's side | + * | Right Left | + * | 3 1 | + * | | + * | Player's side | + * | Left Right | + * | 0 2 | + * ----------------------------+ + * | | + * | | + * +---------------------------+ + */ + +#define MAX_BATTLERS_COUNT 4 + +#define B_POSITION_PLAYER_LEFT 0 +#define B_POSITION_OPPONENT_LEFT 1 +#define B_POSITION_PLAYER_RIGHT 2 +#define B_POSITION_OPPONENT_RIGHT 3 + +// These macros can be used with either battler ID or positions to get the partner or the opposite mon +#define BATTLE_OPPOSITE(id) ((id) ^ 1) +#define BATTLE_PARTNER(id) ((id) ^ 2) + +#define B_SIDE_PLAYER 0 +#define B_SIDE_OPPONENT 1 + +#define B_FLANK_LEFT 0 +#define B_FLANK_RIGHT 1 + +#define BIT_SIDE 1 +#define BIT_FLANK 2 + +// Battle Type Flags +#define BATTLE_TYPE_DOUBLE 0x0001 +#define BATTLE_TYPE_LINK 0x0002 +#define BATTLE_TYPE_WILD 0x0004 +#define BATTLE_TYPE_TRAINER 0x0008 +#define BATTLE_TYPE_FIRST_BATTLE 0x0010 +#define BATTLE_TYPE_20 0x0020 +#define BATTLE_TYPE_MULTI 0x0040 +#define BATTLE_TYPE_SAFARI 0x0080 +#define BATTLE_TYPE_BATTLE_TOWER 0x0100 +#define BATTLE_TYPE_WALLY_TUTORIAL 0x0200 +#define BATTLE_TYPE_ROAMER 0x0400 +#define BATTLE_TYPE_EREADER_TRAINER 0x0800 +#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 +#define BATTLE_TYPE_LEGENDARY 0x2000 +#define BATTLE_TYPE_REGI 0x4000 +#define BATTLE_TYPE_TWO_OPPONENTS 0x8000 +#define BATTLE_TYPE_DOME 0x10000 +#define BATTLE_TYPE_PALACE 0x20000 +#define BATTLE_TYPE_ARENA 0x40000 +#define BATTLE_TYPE_FACTORY 0x80000 +#define BATTLE_TYPE_PIKE 0x100000 +#define BATTLE_TYPE_PYRAMID 0x200000 +#define BATTLE_TYPE_INGAME_PARTNER 0x400000 +#define BATTLE_TYPE_x800000 0x800000 +#define BATTLE_TYPE_RECORDED 0x1000000 +#define BATTLE_TYPE_x2000000 0x2000000 +#define BATTLE_TYPE_x4000000 0x4000000 +#define BATTLE_TYPE_SECRET_BASE 0x8000000 +#define BATTLE_TYPE_GROUDON 0x10000000 +#define BATTLE_TYPE_KYOGRE 0x20000000 +#define BATTLE_TYPE_RAYQUAZA 0x40000000 +#define BATTLE_TYPE_x80000000 0x80000000 +#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID) +#define BATTLE_TYPE_FRONTIER_NO_PYRAMID (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_PIKE) + +// Battle Outcome defines +#define B_OUTCOME_WON 0x1 +#define B_OUTCOME_LOST 0x2 +#define B_OUTCOME_DREW 0x3 +#define B_OUTCOME_RAN 0x4 +#define B_OUTCOME_PLAYER_TELEPORTED 0x5 +#define B_OUTCOME_MON_FLED 0x6 +#define B_OUTCOME_CAUGHT 0x7 +#define B_OUTCOME_NO_SAFARI_BALLS 0x8 +#define B_OUTCOME_FORFEITED 0x9 +#define B_OUTCOME_MON_TELEPORTED 0xA +#define B_OUTCOME_LINK_BATTLE_RAN 0x80 + +// Non-volatile status conditions +// These persist remain outside of battle and after switching out +#define STATUS1_NONE 0x0 +#define STATUS1_SLEEP 0x7 +#define STATUS1_POISON 0x8 +#define STATUS1_BURN 0x10 +#define STATUS1_FREEZE 0x20 +#define STATUS1_PARALYSIS 0x40 +#define STATUS1_TOXIC_POISON 0x80 +#define STATUS1_TOXIC_COUNTER 0xF00 +#define STATUS1_PSN_ANY (STATUS1_POISON | STATUS1_TOXIC_POISON) +#define STATUS1_ANY (STATUS1_SLEEP | STATUS1_POISON | STATUS1_BURN | STATUS1_FREEZE | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON) + +// Volatile status ailments +// These are removed after exiting the battle or switching out +#define STATUS2_CONFUSION 0x00000007 +#define STATUS2_FLINCHED 0x00000008 +#define STATUS2_UPROAR 0x00000070 +#define STATUS2_BIDE 0x00000300 // two bits 0x100, 0x200 +#define STATUS2_LOCK_CONFUSE 0x00000C00 +#define STATUS2_MULTIPLETURNS 0x00001000 +#define STATUS2_WRAPPED 0x0000E000 +#define STATUS2_INFATUATION 0x000F0000 // 4 bits, one for every battler +#define STATUS2_INFATUATED_WITH(battler) (gBitTable[battler] << 16) +#define STATUS2_FOCUS_ENERGY 0x00100000 +#define STATUS2_TRANSFORMED 0x00200000 +#define STATUS2_RECHARGE 0x00400000 +#define STATUS2_RAGE 0x00800000 +#define STATUS2_SUBSTITUTE 0x01000000 +#define STATUS2_DESTINY_BOND 0x02000000 +#define STATUS2_ESCAPE_PREVENTION 0x04000000 +#define STATUS2_NIGHTMARE 0x08000000 +#define STATUS2_CURSED 0x10000000 +#define STATUS2_FORESIGHT 0x20000000 +#define STATUS2_DEFENSE_CURL 0x40000000 +#define STATUS2_TORMENT 0x80000000 + +// Seems like per-battler statuses. Not quite sure how to categorize these +#define STATUS3_LEECHSEED_BANK 0x3 +#define STATUS3_LEECHSEED 0x4 +#define STATUS3_ALWAYS_HITS 0x18 // two bits +#define STATUS3_PERISH_SONG 0x20 +#define STATUS3_ON_AIR 0x40 +#define STATUS3_UNDERGROUND 0x80 +#define STATUS3_MINIMIZED 0x100 +#define STATUS3_ROOTED 0x400 +#define STATUS3_CHARGED_UP 0x200 +#define STATUS3_YAWN 0x1800 // two bits +#define STATUS3_IMPRISONED_OTHERS 0x2000 +#define STATUS3_GRUDGE 0x4000 +#define STATUS3_CANT_SCORE_A_CRIT 0x8000 +#define STATUS3_MUDSPORT 0x10000 +#define STATUS3_WATERSPORT 0x20000 +#define STATUS3_UNDERWATER 0x40000 +#define STATUS3_INTIMIDATE_POKES 0x80000 +#define STATUS3_TRACE 0x100000 +#define STATUS3_SEMI_INVULNERABLE (STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER) + +// Not really sure what a "hitmarker" is. +#define HITMARKER_x10 0x00000010 +#define HITMARKER_x20 0x00000020 +#define HITMARKER_DESTINYBOND 0x00000040 +#define HITMARKER_NO_ANIMATIONS 0x00000080 +#define HITMARKER_IGNORE_SUBSTITUTE 0x00000100 +#define HITMARKER_NO_ATTACKSTRING 0x00000200 +#define HITMARKER_ATTACKSTRING_PRINTED 0x00000400 +#define HITMARKER_NO_PPDEDUCT 0x00000800 +#define HITMARKER_PURSUIT_TRAP 0x00001000 +#define HITMARKER_IGNORE_SAFEGUARD 0x00002000 +#define HITMARKER_SYNCHRONISE_EFFECT 0x00004000 +#define HITMARKER_RUN 0x00008000 +#define HITMARKER_IGNORE_ON_AIR 0x00010000 +#define HITMARKER_IGNORE_UNDERGROUND 0x00020000 +#define HITMARKER_IGNORE_UNDERWATER 0x00040000 +#define HITMARKER_UNABLE_TO_USE_MOVE 0x00080000 +#define HITMARKER_x100000 0x00100000 +#define HITMARKER_x200000 0x00200000 +#define HITMARKER_x400000 0x00400000 +#define HITMARKER_x800000 0x00800000 +#define HITMARKER_GRUDGE 0x01000000 +#define HITMARKER_OBEYS 0x02000000 +#define HITMARKER_x4000000 0x04000000 +#define HITMARKER_x8000000 0x08000000 +#define HITMARKER_FAINTED(battler) (gBitTable[battler] << 0x1C) +#define HITMARKER_UNK(battler) (0x10000000 << battler) + +// Per-side statuses that affect an entire party +#define SIDE_STATUS_REFLECT (1 << 0) +#define SIDE_STATUS_LIGHTSCREEN (1 << 1) +#define SIDE_STATUS_X4 (1 << 2) +#define SIDE_STATUS_SPIKES (1 << 4) +#define SIDE_STATUS_SAFEGUARD (1 << 5) +#define SIDE_STATUS_FUTUREATTACK (1 << 6) +#define SIDE_STATUS_MIST (1 << 8) +#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9) + +// Flags describing move's result +#define MOVE_RESULT_MISSED (1 << 0) +#define MOVE_RESULT_SUPER_EFFECTIVE (1 << 1) +#define MOVE_RESULT_NOT_VERY_EFFECTIVE (1 << 2) +#define MOVE_RESULT_DOESNT_AFFECT_FOE (1 << 3) +#define MOVE_RESULT_ONE_HIT_KO (1 << 4) +#define MOVE_RESULT_FAILED (1 << 5) +#define MOVE_RESULT_FOE_ENDURED (1 << 6) +#define MOVE_RESULT_FOE_HUNG_ON (1 << 7) +#define MOVE_RESULT_NO_EFFECT (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED) + +// Battle Weather flags +#define WEATHER_RAIN_TEMPORARY (1 << 0) +#define WEATHER_RAIN_DOWNPOUR (1 << 1) // unused +#define WEATHER_RAIN_PERMANENT (1 << 2) +#define WEATHER_RAIN_ANY (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_DOWNPOUR | WEATHER_RAIN_PERMANENT) +#define WEATHER_SANDSTORM_TEMPORARY (1 << 3) +#define WEATHER_SANDSTORM_PERMANENT (1 << 4) +#define WEATHER_SANDSTORM_ANY (WEATHER_SANDSTORM_TEMPORARY | WEATHER_SANDSTORM_PERMANENT) +#define WEATHER_SUN_TEMPORARY (1 << 5) +#define WEATHER_SUN_PERMANENT (1 << 6) +#define WEATHER_SUN_ANY (WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT) +#define WEATHER_HAIL (1 << 7) +#define WEATHER_HAIL_ANY (WEATHER_HAIL) +#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY) + +// Move Effects +#define MOVE_EFFECT_SLEEP 0x1 +#define MOVE_EFFECT_POISON 0x2 +#define MOVE_EFFECT_BURN 0x3 +#define MOVE_EFFECT_FREEZE 0x4 +#define MOVE_EFFECT_PARALYSIS 0x5 +#define MOVE_EFFECT_TOXIC 0x6 +#define MOVE_EFFECT_CONFUSION 0x7 +#define MOVE_EFFECT_FLINCH 0x8 +#define MOVE_EFFECT_TRI_ATTACK 0x9 +#define MOVE_EFFECT_UPROAR 0xA +#define MOVE_EFFECT_PAYDAY 0xB +#define MOVE_EFFECT_CHARGING 0xC +#define MOVE_EFFECT_WRAP 0xD +#define MOVE_EFFECT_RECOIL_25 0xE +#define MOVE_EFFECT_ATK_PLUS_1 0xF +#define MOVE_EFFECT_DEF_PLUS_1 0x10 +#define MOVE_EFFECT_SPD_PLUS_1 0x11 +#define MOVE_EFFECT_SP_ATK_PLUS_1 0x12 +#define MOVE_EFFECT_SP_DEF_PLUS_1 0x13 +#define MOVE_EFFECT_ACC_PLUS_1 0x14 +#define MOVE_EFFECT_EVS_PLUS_1 0x15 +#define MOVE_EFFECT_ATK_MINUS_1 0x16 +#define MOVE_EFFECT_DEF_MINUS_1 0x17 +#define MOVE_EFFECT_SPD_MINUS_1 0x18 +#define MOVE_EFFECT_SP_ATK_MINUS_1 0x19 +#define MOVE_EFFECT_SP_DEF_MINUS_1 0x1A +#define MOVE_EFFECT_ACC_MINUS_1 0x1B +#define MOVE_EFFECT_EVS_MINUS_1 0x1C +#define MOVE_EFFECT_RECHARGE 0x1D +#define MOVE_EFFECT_RAGE 0x1E +#define MOVE_EFFECT_STEAL_ITEM 0x1F +#define MOVE_EFFECT_PREVENT_ESCAPE 0x20 +#define MOVE_EFFECT_NIGHTMARE 0x21 +#define MOVE_EFFECT_ALL_STATS_UP 0x22 +#define MOVE_EFFECT_RAPIDSPIN 0x23 +#define MOVE_EFFECT_REMOVE_PARALYSIS 0x24 +#define MOVE_EFFECT_ATK_DEF_DOWN 0x25 +#define MOVE_EFFECT_RECOIL_33_PARALYSIS 0x26 +#define MOVE_EFFECT_ATK_PLUS_2 0x27 +#define MOVE_EFFECT_DEF_PLUS_2 0x28 +#define MOVE_EFFECT_SPD_PLUS_2 0x29 +#define MOVE_EFFECT_SP_ATK_PLUS_2 0x2A +#define MOVE_EFFECT_SP_DEF_PLUS_2 0x2B +#define MOVE_EFFECT_ACC_PLUS_2 0x2C +#define MOVE_EFFECT_EVS_PLUS_2 0x2D +#define MOVE_EFFECT_ATK_MINUS_2 0x2E +#define MOVE_EFFECT_DEF_MINUS_2 0x2F +#define MOVE_EFFECT_SPD_MINUS_2 0x30 +#define MOVE_EFFECT_SP_ATK_MINUS_2 0x31 +#define MOVE_EFFECT_SP_DEF_MINUS_2 0x32 +#define MOVE_EFFECT_ACC_MINUS_2 0x33 +#define MOVE_EFFECT_EVS_MINUS_2 0x34 +#define MOVE_EFFECT_THRASH 0x35 +#define MOVE_EFFECT_KNOCK_OFF 0x36 +#define MOVE_EFFECT_NOTHING_37 0x37 +#define MOVE_EFFECT_NOTHING_38 0x38 +#define MOVE_EFFECT_NOTHING_39 0x39 +#define MOVE_EFFECT_NOTHING_3A 0x3A +#define MOVE_EFFECT_SP_ATK_TWO_DOWN 0x3B +#define MOVE_EFFECT_NOTHING_3C 0x3C +#define MOVE_EFFECT_NOTHING_3D 0x3D +#define MOVE_EFFECT_NOTHING_3E 0x3E +#define MOVE_EFFECT_NOTHING_3F 0x3F +#define MOVE_EFFECT_AFFECTS_USER 0x40 +#define MOVE_EFFECT_CERTAIN 0x80 + +#endif // GUARD_CONSTANTS_BATTLE_H diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h index 9d89d75f0..7d2c70307 100644 --- a/include/constants/battle_ai.h +++ b/include/constants/battle_ai.h @@ -1,7 +1,7 @@ -#ifndef GUARD_BATTLE_AI_H -#define GUARD_BATTLE_AI_H +#ifndef GUARD_CONSTANTS_BATTLE_AI_H +#define GUARD_CONSTANTS_BATTLE_AI_H -// banks enum +// battlers #define AI_TARGET 0 #define AI_USER 1 #define AI_TARGET_PARTNER 2 @@ -22,7 +22,7 @@ #define AI_EFFECTIVENESS_x0_25 10 #define AI_EFFECTIVENESS_x0 0 -// ai weather enum +// ai weather #define AI_WEATHER_SUN 0 #define AI_WEATHER_RAIN 1 #define AI_WEATHER_SANDSTORM 2 @@ -49,4 +49,4 @@ #define AI_SCRIPT_SAFARI (1 << 30) #define AI_SCRIPT_FIRST_BATTLE (1 << 31) -#endif // GUARD_BATTLE_AI_H +#endif // GUARD_CONSTANTS_BATTLE_AI_H diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index de2fbebb1..270ac55e0 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -1,7 +1,7 @@ #ifndef GUARD_CONSTANTS_BATTLE_ANIM_H #define GUARD_CONSTANTS_BATTLE_ANIM_H -// banks enum used in scripts +// battlers #define ANIM_ATTACKER 0 #define ANIM_TARGET 1 #define ANIM_ATK_PARTNER 2 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h new file mode 100644 index 000000000..0390f17f4 --- /dev/null +++ b/include/constants/battle_script_commands.h @@ -0,0 +1,97 @@ +#ifndef GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H +#define GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H + +// Battle Scripting and BattleCommunication addresses +#define sPAINSPLIT_HP gBattleScripting +#define sBIDE_DMG gBattleScripting + 4 +#define sMULTIHIT_STRING gBattleScripting + 8 +#define sDMG_MULTIPLIER gBattleScripting + 0xE +#define sTWOTURN_STRINGID gBattleScripting + 0xF +#define sB_ANIM_ARG1 gBattleScripting + 0x10 +#define sB_ANIM_ARG2 gBattleScripting + 0x11 +#define sTRIPLE_KICK_POWER gBattleScripting + 0x12 +#define sMOVEEND_STATE gBattleScripting + 0x14 +#define sBANK_WITH_ABILITY gBattleScripting + 0x15 +#define sMULTIHIT_EFFECT gBattleScripting + 0x16 +#define sBANK gBattleScripting + 0x17 +#define sB_ANIM_TURN gBattleScripting + 0x18 +#define sB_ANIM_TARGETS_HIT gBattleScripting + 0x19 +#define sSTATCHANGER gBattleScripting + 0x1A +#define sFIELD_1B gBattleScripting + 0x1B +#define sGIVEEXP_STATE gBattleScripting + 0x1C +#define sBATTLE_STYLE gBattleScripting + 0x1D +#define sLVLBOX_STATE gBattleScripting + 0x1E +#define sLEARNMOVE_STATE gBattleScripting + 0x1F +#define sFIELD_20 gBattleScripting + 0x20 +#define sRESHOW_MAIN_STATE gBattleScripting + 0x21 +#define sRESHOW_HELPER_STATE gBattleScripting + 0x22 +#define sFIELD_23 gBattleScripting + 0x23 +#define sFIELD_24 gBattleScripting + 0x24 +#define sMULTIPLAYER_ID gBattleScripting + 0x25 + +#define cEFFECT_CHOOSER gBattleCommunication + 3 +#define cMULTISTRING_CHOOSER gBattleCommunication + 5 + +// Battle Script defines for getting the wanted battler +#define BS_TARGET 0 +#define BS_ATTACKER 1 +#define BS_EFFECT_BATTLER 2 +#define BS_FAINTED 3 +#define BS_BANK_0 7 +#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update +#define BS_ATTACKER_SIDE 8 // for atk1E_jumpifability +#define BS_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability +#define BS_SCRIPTING 10 +#define BS_PLAYER1 11 +#define BS_OPPONENT1 12 +#define BS_PLAYER2 13 +#define BS_OPPONENT2 14 + +// atk 01, accuracy calc +#define NO_ACC_CALC 0xFFFE +#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF +#define ACC_CURR_MOVE 0 + +// compare operands +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + +// atk76, various +#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0 +#define VARIOUS_SET_MAGIC_COAT_TARGET 1 +#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2 +#define VARIOUS_GET_MOVE_TARGET 3 +#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 +#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_EMIT_YESNOBOX 13 +#define VARIOUS_WAIT_CRY 18 +#define VARIOUS_RETURN_OPPONENT_MON1 19 +#define VARIOUS_RETURN_OPPONENT_MON2 20 +#define VARIOUS_SET_TELEPORT_OUTCOME 25 +#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 + +// atk80, dmg manipulation +#define ATK80_DMG_CHANGE_SIGN 0 +#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1 +#define ATK80_DMG_DOUBLED 2 + +// atk4F, a flag used for the jumpifcantswitch command +#define ATK4F_DONT_CHECK_STATUSES 0x80 + +// statchange defines +#define STAT_CHANGE_BS_PTR 0x1 +#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20 +#define STAT_CHANGE_WORKED 0 +#define STAT_CHANGE_DIDNT_WORK 1 + +// atk48 +#define ATK48_STAT_NEGATIVE 0x1 +#define ATK48_STAT_BY_TWO 0x2 +#define ATK48_BIT_x4 0x4 +#define ATK48_LOWER_FAIL_CHECK 0x8 + +#endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/battle_string_ids.h b/include/constants/battle_string_ids.h index f242284b0..db9ed59bd 100644 --- a/include/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -1,5 +1,5 @@ -#ifndef GUARD_BATTLE_STRING_IDS_H -#define GUARD_BATTLE_STRING_IDS_H +#ifndef GUARD_CONSTANTS_BATTLE_STRING_IDS_H +#define GUARD_CONSTANTS_BATTLE_STRING_IDS_H #define BATTLESTRINGS_COUNT 369 @@ -12,7 +12,6 @@ #define STRINGID_USEDMOVE 4 #define STRINGID_BATTLEEND 5 - // todo: make some of those names less vague: attacker/target vs pkmn, etc. #define STRINGID_TRAINER1LOSETEXT 12 #define STRINGID_PKMNGAINEDEXP 13 @@ -384,4 +383,4 @@ #define STRINGID_TRAINER1WINTEXT 379 #define STRINGID_TRAINER2WINTEXT 380 -#endif // GUARD_BATTLE_STRING_IDS_H +#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H diff --git a/include/constants/items.h b/include/constants/items.h index 6135b8d6f..ca6fdbf64 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -2,6 +2,8 @@ #define GUARD_CONSTANTS_ITEMS_H #define ITEM_NONE 0 + +// Balls #define ITEM_MASTER_BALL 1 #define ITEM_ULTRA_BALL 2 #define ITEM_GREAT_BALL 3 @@ -14,6 +16,8 @@ #define ITEM_TIMER_BALL 10 #define ITEM_LUXURY_BALL 11 #define ITEM_PREMIER_BALL 12 + +// Pokemon Items #define ITEM_POTION 13 #define ITEM_ANTIDOTE 14 #define ITEM_BURN_HEAL 15 @@ -180,6 +184,8 @@ #define ITEM_0B0 176 #define ITEM_0B1 177 #define ITEM_0B2 178 + +// hold items #define ITEM_BRIGHT_POWDER 179 #define ITEM_WHITE_HERB 180 #define ITEM_MACHO_BRACE 181 @@ -260,6 +266,8 @@ #define ITEM_PINK_SCARF 256 #define ITEM_GREEN_SCARF 257 #define ITEM_YELLOW_SCARF 258 + +// Key Items #define ITEM_MACH_BIKE 259 #define ITEM_COIN_CASE 260 #define ITEM_ITEMFINDER 261 @@ -290,6 +298,8 @@ #define ITEM_ROOT_FOSSIL 286 #define ITEM_CLAW_FOSSIL 287 #define ITEM_DEVON_SCOPE 288 + +// TMs/HMs #define ITEM_TM01 289 #define ITEM_TM02 290 #define ITEM_TM03 291 @@ -348,6 +358,67 @@ #define ITEM_HM06 344 #define ITEM_HM07 345 #define ITEM_HM08 346 + +#define ITEM_TM01_FOCUS_PUNCH ITEM_TM01 +#define ITEM_TM02_DRAGON_CLAW ITEM_TM02 +#define ITEM_TM03_WATER_PULSE ITEM_TM03 +#define ITEM_TM04_CALM_MIND ITEM_TM04 +#define ITEM_TM05_ROAR ITEM_TM05 +#define ITEM_TM06_TOXIC ITEM_TM06 +#define ITEM_TM07_HAIL ITEM_TM07 +#define ITEM_TM08_BULK_UP ITEM_TM08 +#define ITEM_TM09_BULLET_SEED ITEM_TM09 +#define ITEM_TM10_HIDDEN_POWER ITEM_TM10 +#define ITEM_TM11_SUNNY_DAY ITEM_TM11 +#define ITEM_TM12_TAUNT ITEM_TM12 +#define ITEM_TM13_ICE_BEAM ITEM_TM13 +#define ITEM_TM14_BLIZZARD ITEM_TM14 +#define ITEM_TM15_HYPER_BEAM ITEM_TM15 +#define ITEM_TM16_LIGHT_SCREEN ITEM_TM16 +#define ITEM_TM17_PROTECT ITEM_TM17 +#define ITEM_TM18_RAIN_DANCE ITEM_TM18 +#define ITEM_TM19_GIGA_DRAIN ITEM_TM19 +#define ITEM_TM20_SAFEGUARD ITEM_TM20 +#define ITEM_TM21_FRUSTRATION ITEM_TM21 +#define ITEM_TM22_SOLARBEAM ITEM_TM22 +#define ITEM_TM23_IRON_TAIL ITEM_TM23 +#define ITEM_TM24_THUNDERBOLT ITEM_TM24 +#define ITEM_TM25_THUNDER ITEM_TM25 +#define ITEM_TM26_EARTHQUAKE ITEM_TM26 +#define ITEM_TM27_RETURN ITEM_TM27 +#define ITEM_TM28_DIG ITEM_TM28 +#define ITEM_TM29_PSYCHIC ITEM_TM29 +#define ITEM_TM30_SHADOW_BALL ITEM_TM30 +#define ITEM_TM31_BRICK_BREAK ITEM_TM31 +#define ITEM_TM32_DOUBLE_TEAM ITEM_TM32 +#define ITEM_TM33_REFLECT ITEM_TM33 +#define ITEM_TM34_SHOCK_WAVE ITEM_TM34 +#define ITEM_TM35_FLAMETHROWER ITEM_TM35 +#define ITEM_TM36_SLUDGE_BOMB ITEM_TM36 +#define ITEM_TM37_SANDSTORM ITEM_TM37 +#define ITEM_TM38_FIRE_BLAST ITEM_TM38 +#define ITEM_TM39_ROCK_TOMB ITEM_TM39 +#define ITEM_TM40_AERIAL_ACE ITEM_TM40 +#define ITEM_TM41_TORMENT ITEM_TM41 +#define ITEM_TM42_FACADE ITEM_TM42 +#define ITEM_TM43_SECRET_POWER ITEM_TM43 +#define ITEM_TM44_REST ITEM_TM44 +#define ITEM_TM45_ATTRACT ITEM_TM45 +#define ITEM_TM46_THIEF ITEM_TM46 +#define ITEM_TM47_STEEL_WING ITEM_TM47 +#define ITEM_TM48_SKILL_SWAP ITEM_TM48 +#define ITEM_TM49_SNATCH ITEM_TM49 +#define ITEM_TM50_OVERHEAT ITEM_TM50 +#define ITEM_HM01_CUT ITEM_HM01 +#define ITEM_HM02_FLY ITEM_HM02 +#define ITEM_HM03_SURF ITEM_HM03 +#define ITEM_HM04_STRENGTH ITEM_HM04 +#define ITEM_HM05_FLASH ITEM_HM05 +#define ITEM_HM06_ROCK_SMASH ITEM_HM06 +#define ITEM_HM07_WATERFALL ITEM_HM07 +#define ITEM_HM08_DIVE ITEM_HM08 + +// Unknown #define ITEM_15B 347 #define ITEM_15C 348 @@ -383,6 +454,9 @@ #define ITEM_MAGMA_EMBLEM 375 #define ITEM_OLD_SEA_MAP 376 +#define ITEM_LAST_ID 376 +#define ITEM_FIELD_ARROW ITEM_LAST_ID + 1 + #define FIRST_BERRY_INDEX ITEM_CHERI_BERRY #define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY #define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1)) diff --git a/include/constants/maps.h b/include/constants/maps.h index 737edd7de..fb1cb82a8 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -56,6 +56,9 @@ #define MAP_UNDERWATER2 (51 | (0 << 8)) #define MAP_UNDERWATER3 (52 | (0 << 8)) #define MAP_UNDERWATER4 (53 | (0 << 8)) +#define MAP_UNDERWATER5 (54 | (0 << 8)) +#define MAP_UNDERWATER6 (55 | (0 << 8)) +#define MAP_UNDERWATER7 (56 | (0 << 8)) // Map Group 1 #define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h new file mode 100644 index 000000000..78c1583b4 --- /dev/null +++ b/include/constants/pokemon.h @@ -0,0 +1,80 @@ +#ifndef GUARD_CONSTANTS_POKEMON_H +#define GUARD_CONSTANTS_POKEMON_H + +// Pokemon types +#define TYPE_NORMAL 0x00 +#define TYPE_FIGHTING 0x01 +#define TYPE_FLYING 0x02 +#define TYPE_POISON 0x03 +#define TYPE_GROUND 0x04 +#define TYPE_ROCK 0x05 +#define TYPE_BUG 0x06 +#define TYPE_GHOST 0x07 +#define TYPE_STEEL 0x08 +#define TYPE_MYSTERY 0x09 +#define TYPE_FIRE 0x0a +#define TYPE_WATER 0x0b +#define TYPE_GRASS 0x0c +#define TYPE_ELECTRIC 0x0d +#define TYPE_PSYCHIC 0x0e +#define TYPE_ICE 0x0f +#define TYPE_DRAGON 0x10 +#define TYPE_DARK 0x11 +#define NUMBER_OF_MON_TYPES 0x12 + +// Pokemon egg groups +#define EGG_GROUP_NONE 0 +#define EGG_GROUP_MONSTER 1 +#define EGG_GROUP_WATER_1 2 +#define EGG_GROUP_BUG 3 +#define EGG_GROUP_FLYING 4 +#define EGG_GROUP_FIELD 5 +#define EGG_GROUP_FAIRY 6 +#define EGG_GROUP_GRASS 7 +#define EGG_GROUP_HUMAN_LIKE 8 +#define EGG_GROUP_WATER_3 9 +#define EGG_GROUP_MINERAL 10 +#define EGG_GROUP_AMORPHOUS 11 +#define EGG_GROUP_WATER_2 12 +#define EGG_GROUP_DITTO 13 +#define EGG_GROUP_DRAGON 14 +#define EGG_GROUP_UNDISCOVERED 15 + +// Pokemon natures +#define NATURE_HARDY 0 +#define NATURE_LONELY 1 +#define NATURE_BRAVE 2 +#define NATURE_ADAMANT 3 +#define NATURE_NAUGHTY 4 +#define NATURE_BOLD 5 +#define NATURE_DOCILE 6 +#define NATURE_RELAXED 7 +#define NATURE_IMPISH 8 +#define NATURE_LAX 9 +#define NATURE_TIMID 10 +#define NATURE_HASTY 11 +#define NATURE_SERIOUS 12 +#define NATURE_JOLLY 13 +#define NATURE_NAIVE 14 +#define NATURE_MODEST 15 +#define NATURE_MILD 16 +#define NATURE_QUIET 17 +#define NATURE_BASHFUL 18 +#define NATURE_RASH 19 +#define NATURE_CALM 20 +#define NATURE_GENTLE 21 +#define NATURE_SASSY 22 +#define NATURE_CAREFUL 23 +#define NATURE_QUIRKY 24 + +// Pokemon Stats +#define STAT_HP 0 +#define STAT_ATK 1 +#define STAT_DEF 2 +#define STAT_SPEED 3 +#define STAT_SPATK 4 +#define STAT_SPDEF 5 +#define STAT_ACC 6 // only in battles +#define STAT_EVASION 7 // only in battles + +#endif // GUARD_CONSTANTS_POKEMON_H diff --git a/include/constants/rgb.h b/include/constants/rgb.h index 2c22df32a..8b323799f 100644 --- a/include/constants/rgb.h +++ b/include/constants/rgb.h @@ -2,6 +2,7 @@ #define GUARD_RGB_H #define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10)) +#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F)) #define RGB_BLACK RGB(0, 0, 0) #define RGB_WHITE RGB(31, 31, 31) diff --git a/include/data/pokemon/base_stats.h b/include/data/pokemon/base_stats.h new file mode 100644 index 000000000..bc6572b46 --- /dev/null +++ b/include/data/pokemon/base_stats.h @@ -0,0 +1,13576 @@ +#ifndef GUARD_BASE_STATS_H +#define GUARD_BASE_STATS_H + +// Maximum value for a female pokemon is 254 (MON_FEMALE) which is 100% female. +// 255 (MON_GENDERLESS) is reserved for genderless pokemon. +#define PERCENT_FEMALE(percent) min(254, ((percent * 255) / 100)) + +const struct BaseStats gBaseStats[] = +{ + [SPECIES_NONE] = {0}, + + [SPECIES_BULBASAUR] = + { + .baseHP = 45, + .baseAttack = 49, + .baseDefense = 49, + .baseSpeed = 45, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 64, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_IVYSAUR] = + { + .baseHP = 60, + .baseAttack = 62, + .baseDefense = 63, + .baseSpeed = 60, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 141, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_VENUSAUR] = + { + .baseHP = 80, + .baseAttack = 82, + .baseDefense = 83, + .baseSpeed = 80, + .baseSpAttack = 100, + .baseSpDefense = 100, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 208, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_CHARMANDER] = + { + .baseHP = 39, + .baseAttack = 52, + .baseDefense = 43, + .baseSpeed = 65, + .baseSpAttack = 60, + .baseSpDefense = 50, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_CHARMELEON] = + { + .baseHP = 58, + .baseAttack = 64, + .baseDefense = 58, + .baseSpeed = 80, + .baseSpAttack = 80, + .baseSpDefense = 65, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 142, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_CHARIZARD] = + { + .baseHP = 78, + .baseAttack = 84, + .baseDefense = 78, + .baseSpeed = 100, + .baseSpAttack = 109, + .baseSpDefense = 85, + .type1 = TYPE_FIRE, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 209, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SQUIRTLE] = + { + .baseHP = 44, + .baseAttack = 48, + .baseDefense = 65, + .baseSpeed = 43, + .baseSpAttack = 50, + .baseSpDefense = 64, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 66, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_WARTORTLE] = + { + .baseHP = 59, + .baseAttack = 63, + .baseDefense = 80, + .baseSpeed = 58, + .baseSpAttack = 65, + .baseSpDefense = 80, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 143, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_BLASTOISE] = + { + .baseHP = 79, + .baseAttack = 83, + .baseDefense = 100, + .baseSpeed = 78, + .baseSpAttack = 85, + .baseSpDefense = 105, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 210, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_CATERPIE] = + { + .baseHP = 45, + .baseAttack = 30, + .baseDefense = 35, + .baseSpeed = 45, + .baseSpAttack = 20, + .baseSpDefense = 20, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 255, + .expYield = 53, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHIELD_DUST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_METAPOD] = + { + .baseHP = 50, + .baseAttack = 20, + .baseDefense = 55, + .baseSpeed = 30, + .baseSpAttack = 25, + .baseSpDefense = 25, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 120, + .expYield = 72, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_BUTTERFREE] = + { + .baseHP = 60, + .baseAttack = 45, + .baseDefense = 50, + .baseSpeed = 70, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 160, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_SILVER_POWDER, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_COMPOUND_EYES, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_WEEDLE] = + { + .baseHP = 40, + .baseAttack = 35, + .baseDefense = 30, + .baseSpeed = 50, + .baseSpAttack = 20, + .baseSpDefense = 20, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 255, + .expYield = 52, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHIELD_DUST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_KAKUNA] = + { + .baseHP = 45, + .baseAttack = 25, + .baseDefense = 50, + .baseSpeed = 35, + .baseSpAttack = 25, + .baseSpDefense = 25, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 120, + .expYield = 71, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_BEEDRILL] = + { + .baseHP = 65, + .baseAttack = 80, + .baseDefense = 40, + .baseSpeed = 75, + .baseSpAttack = 45, + .baseSpDefense = 80, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 159, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_POISON_BARB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_PIDGEY] = + { + .baseHP = 40, + .baseAttack = 45, + .baseDefense = 40, + .baseSpeed = 56, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 55, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_PIDGEOTTO] = + { + .baseHP = 63, + .baseAttack = 60, + .baseDefense = 55, + .baseSpeed = 71, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 120, + .expYield = 113, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_PIDGEOT] = + { + .baseHP = 83, + .baseAttack = 80, + .baseDefense = 75, + .baseSpeed = 91, + .baseSpAttack = 70, + .baseSpDefense = 70, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 172, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 3, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_RATTATA] = + { + .baseHP = 30, + .baseAttack = 56, + .baseDefense = 35, + .baseSpeed = 72, + .baseSpAttack = 25, + .baseSpDefense = 35, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 57, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_GUTS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_RATICATE] = + { + .baseHP = 55, + .baseAttack = 81, + .baseDefense = 60, + .baseSpeed = 97, + .baseSpAttack = 50, + .baseSpDefense = 70, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 127, + .expYield = 116, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_GUTS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SPEAROW] = + { + .baseHP = 40, + .baseAttack = 60, + .baseDefense = 30, + .baseSpeed = 70, + .baseSpAttack = 31, + .baseSpDefense = 31, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 58, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_FEAROW] = + { + .baseHP = 65, + .baseAttack = 90, + .baseDefense = 65, + .baseSpeed = 100, + .baseSpAttack = 61, + .baseSpDefense = 61, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 90, + .expYield = 162, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SHARP_BEAK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_EKANS] = + { + .baseHP = 35, + .baseAttack = 60, + .baseDefense = 44, + .baseSpeed = 55, + .baseSpAttack = 40, + .baseSpDefense = 54, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 255, + .expYield = 62, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_SHED_SKIN, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_ARBOK] = + { + .baseHP = 60, + .baseAttack = 85, + .baseDefense = 69, + .baseSpeed = 80, + .baseSpAttack = 65, + .baseSpDefense = 79, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 90, + .expYield = 147, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_SHED_SKIN, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_PIKACHU] = + { + .baseHP = 35, + .baseAttack = 55, + .baseDefense = 30, + .baseSpeed = 90, + .baseSpAttack = 50, + .baseSpDefense = 40, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 190, + .expYield = 82, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_ORAN_BERRY, + .item2 = ITEM_LIGHT_BALL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 6, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_RAICHU] = + { + .baseHP = 60, + .baseAttack = 90, + .baseDefense = 55, + .baseSpeed = 100, + .baseSpAttack = 90, + .baseSpDefense = 80, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 75, + .expYield = 122, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 3, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_ORAN_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SANDSHREW] = + { + .baseHP = 50, + .baseAttack = 75, + .baseDefense = 85, + .baseSpeed = 40, + .baseSpAttack = 20, + .baseSpDefense = 30, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 93, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_QUICK_CLAW, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SAND_VEIL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SANDSLASH] = + { + .baseHP = 75, + .baseAttack = 100, + .baseDefense = 110, + .baseSpeed = 65, + .baseSpAttack = 45, + .baseSpDefense = 55, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 90, + .expYield = 163, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_QUICK_CLAW, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SAND_VEIL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_NIDORAN_F] = + { + .baseHP = 55, + .baseAttack = 47, + .baseDefense = 52, + .baseSpeed = 41, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 235, + .expYield = 59, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_FEMALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_NIDORINA] = + { + .baseHP = 70, + .baseAttack = 62, + .baseDefense = 67, + .baseSpeed = 56, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 120, + .expYield = 117, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_FEMALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_NIDOQUEEN] = + { + .baseHP = 90, + .baseAttack = 82, + .baseDefense = 87, + .baseSpeed = 76, + .baseSpAttack = 75, + .baseSpDefense = 85, + .type1 = TYPE_POISON, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 194, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_FEMALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_NIDORAN_M] = + { + .baseHP = 46, + .baseAttack = 57, + .baseDefense = 40, + .baseSpeed = 50, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 235, + .expYield = 60, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_NIDORINO] = + { + .baseHP = 61, + .baseAttack = 72, + .baseDefense = 57, + .baseSpeed = 65, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 120, + .expYield = 118, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_NIDOKING] = + { + .baseHP = 81, + .baseAttack = 92, + .baseDefense = 77, + .baseSpeed = 85, + .baseSpAttack = 85, + .baseSpDefense = 75, + .type1 = TYPE_POISON, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 195, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_CLEFAIRY] = + { + .baseHP = 70, + .baseAttack = 45, + .baseDefense = 48, + .baseSpeed = 35, + .baseSpAttack = 60, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 150, + .expYield = 68, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_LEPPA_BERRY, + .item2 = ITEM_MOON_STONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 140, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_CLEFABLE] = + { + .baseHP = 95, + .baseAttack = 70, + .baseDefense = 73, + .baseSpeed = 60, + .baseSpAttack = 85, + .baseSpDefense = 90, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 25, + .expYield = 129, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_LEPPA_BERRY, + .item2 = ITEM_MOON_STONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 140, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_VULPIX] = + { + .baseHP = 38, + .baseAttack = 41, + .baseDefense = 40, + .baseSpeed = 65, + .baseSpAttack = 50, + .baseSpDefense = 65, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 190, + .expYield = 63, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_FLASH_FIRE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_NINETALES] = + { + .baseHP = 73, + .baseAttack = 76, + .baseDefense = 75, + .baseSpeed = 100, + .baseSpAttack = 81, + .baseSpDefense = 100, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 75, + .expYield = 178, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_FLASH_FIRE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_JIGGLYPUFF] = + { + .baseHP = 115, + .baseAttack = 45, + .baseDefense = 20, + .baseSpeed = 20, + .baseSpAttack = 45, + .baseSpDefense = 25, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 170, + .expYield = 76, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_WIGGLYTUFF] = + { + .baseHP = 140, + .baseAttack = 70, + .baseDefense = 45, + .baseSpeed = 45, + .baseSpAttack = 75, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 50, + .expYield = 109, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_ZUBAT] = + { + .baseHP = 40, + .baseAttack = 45, + .baseDefense = 35, + .baseSpeed = 55, + .baseSpAttack = 30, + .baseSpDefense = 40, + .type1 = TYPE_POISON, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 54, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_GOLBAT] = + { + .baseHP = 75, + .baseAttack = 80, + .baseDefense = 70, + .baseSpeed = 90, + .baseSpAttack = 65, + .baseSpDefense = 75, + .type1 = TYPE_POISON, + .type2 = TYPE_FLYING, + .catchRate = 90, + .expYield = 171, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_ODDISH] = + { + .baseHP = 45, + .baseAttack = 50, + .baseDefense = 55, + .baseSpeed = 30, + .baseSpAttack = 75, + .baseSpDefense = 65, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 255, + .expYield = 78, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_GLOOM] = + { + .baseHP = 60, + .baseAttack = 65, + .baseDefense = 70, + .baseSpeed = 40, + .baseSpAttack = 85, + .baseSpDefense = 75, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 120, + .expYield = 132, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 6, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_VILEPLUME] = + { + .baseHP = 75, + .baseAttack = 80, + .baseDefense = 85, + .baseSpeed = 50, + .baseSpAttack = 100, + .baseSpDefense = 90, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 184, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_PARAS] = + { + .baseHP = 35, + .baseAttack = 70, + .baseDefense = 55, + .baseSpeed = 25, + .baseSpAttack = 45, + .baseSpDefense = 55, + .type1 = TYPE_BUG, + .type2 = TYPE_GRASS, + .catchRate = 190, + .expYield = 70, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_TINY_MUSHROOM, + .item2 = ITEM_BIG_MUSHROOM, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_EFFECT_SPORE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_PARASECT] = + { + .baseHP = 60, + .baseAttack = 95, + .baseDefense = 80, + .baseSpeed = 30, + .baseSpAttack = 60, + .baseSpDefense = 80, + .type1 = TYPE_BUG, + .type2 = TYPE_GRASS, + .catchRate = 75, + .expYield = 128, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_TINY_MUSHROOM, + .item2 = ITEM_BIG_MUSHROOM, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_EFFECT_SPORE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_VENONAT] = + { + .baseHP = 60, + .baseAttack = 55, + .baseDefense = 50, + .baseSpeed = 45, + .baseSpAttack = 40, + .baseSpDefense = 55, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 190, + .expYield = 75, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_COMPOUND_EYES, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_VENOMOTH] = + { + .baseHP = 70, + .baseAttack = 65, + .baseDefense = 60, + .baseSpeed = 90, + .baseSpAttack = 90, + .baseSpDefense = 75, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 75, + .expYield = 138, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHIELD_DUST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_DIGLETT] = + { + .baseHP = 10, + .baseAttack = 55, + .baseDefense = 25, + .baseSpeed = 95, + .baseSpAttack = 35, + .baseSpDefense = 45, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 81, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SAND_VEIL, + .ability2 = ABILITY_ARENA_TRAP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_DUGTRIO] = + { + .baseHP = 35, + .baseAttack = 80, + .baseDefense = 50, + .baseSpeed = 120, + .baseSpAttack = 50, + .baseSpDefense = 70, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 50, + .expYield = 153, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SAND_VEIL, + .ability2 = ABILITY_ARENA_TRAP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_MEOWTH] = + { + .baseHP = 40, + .baseAttack = 45, + .baseDefense = 35, + .baseSpeed = 90, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 69, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_PICKUP, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_PERSIAN] = + { + .baseHP = 65, + .baseAttack = 70, + .baseDefense = 60, + .baseSpeed = 115, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 90, + .expYield = 148, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_LIMBER, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_PSYDUCK] = + { + .baseHP = 50, + .baseAttack = 52, + .baseDefense = 48, + .baseSpeed = 55, + .baseSpAttack = 65, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 190, + .expYield = 80, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_DAMP, + .ability2 = ABILITY_CLOUD_NINE, + .safariZoneFleeRate = 6, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_GOLDUCK] = + { + .baseHP = 80, + .baseAttack = 82, + .baseDefense = 78, + .baseSpeed = 85, + .baseSpAttack = 95, + .baseSpDefense = 80, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 75, + .expYield = 174, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_DAMP, + .ability2 = ABILITY_CLOUD_NINE, + .safariZoneFleeRate = 8, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_MANKEY] = + { + .baseHP = 40, + .baseAttack = 80, + .baseDefense = 35, + .baseSpeed = 70, + .baseSpAttack = 35, + .baseSpDefense = 45, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 190, + .expYield = 74, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_VITAL_SPIRIT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_PRIMEAPE] = + { + .baseHP = 65, + .baseAttack = 105, + .baseDefense = 60, + .baseSpeed = 95, + .baseSpAttack = 60, + .baseSpDefense = 70, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 75, + .expYield = 149, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_VITAL_SPIRIT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_GROWLITHE] = + { + .baseHP = 55, + .baseAttack = 70, + .baseDefense = 45, + .baseSpeed = 60, + .baseSpAttack = 70, + .baseSpDefense = 50, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 190, + .expYield = 91, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_FLASH_FIRE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_ARCANINE] = + { + .baseHP = 90, + .baseAttack = 110, + .baseDefense = 80, + .baseSpeed = 95, + .baseSpAttack = 100, + .baseSpDefense = 80, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 75, + .expYield = 213, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_FLASH_FIRE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_POLIWAG] = + { + .baseHP = 40, + .baseAttack = 50, + .baseDefense = 40, + .baseSpeed = 90, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 255, + .expYield = 77, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_WATER_ABSORB, + .ability2 = ABILITY_DAMP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = TRUE, + }, + + [SPECIES_POLIWHIRL] = + { + .baseHP = 65, + .baseAttack = 65, + .baseDefense = 65, + .baseSpeed = 90, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 120, + .expYield = 131, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_WATER_ABSORB, + .ability2 = ABILITY_DAMP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = TRUE, + }, + + [SPECIES_POLIWRATH] = + { + .baseHP = 90, + .baseAttack = 85, + .baseDefense = 95, + .baseSpeed = 70, + .baseSpAttack = 70, + .baseSpDefense = 90, + .type1 = TYPE_WATER, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 185, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 3, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_WATER_ABSORB, + .ability2 = ABILITY_DAMP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = TRUE, + }, + + [SPECIES_ABRA] = + { + .baseHP = 25, + .baseAttack = 20, + .baseDefense = 15, + .baseSpeed = 90, + .baseSpAttack = 105, + .baseSpDefense = 55, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 200, + .expYield = 73, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_TWISTED_SPOON, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_INNER_FOCUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_KADABRA] = + { + .baseHP = 40, + .baseAttack = 35, + .baseDefense = 30, + .baseSpeed = 105, + .baseSpAttack = 120, + .baseSpDefense = 70, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 100, + .expYield = 145, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_TWISTED_SPOON, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_INNER_FOCUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_ALAKAZAM] = + { + .baseHP = 55, + .baseAttack = 50, + .baseDefense = 45, + .baseSpeed = 120, + .baseSpAttack = 135, + .baseSpDefense = 85, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 50, + .expYield = 186, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_TWISTED_SPOON, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_INNER_FOCUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_MACHOP] = + { + .baseHP = 70, + .baseAttack = 80, + .baseDefense = 50, + .baseSpeed = 35, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 180, + .expYield = 88, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_MACHOKE] = + { + .baseHP = 80, + .baseAttack = 100, + .baseDefense = 70, + .baseSpeed = 45, + .baseSpAttack = 50, + .baseSpDefense = 60, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 90, + .expYield = 146, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_MACHAMP] = + { + .baseHP = 90, + .baseAttack = 130, + .baseDefense = 80, + .baseSpeed = 55, + .baseSpAttack = 65, + .baseSpDefense = 85, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 193, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_BELLSPROUT] = + { + .baseHP = 50, + .baseAttack = 75, + .baseDefense = 35, + .baseSpeed = 40, + .baseSpAttack = 70, + .baseSpDefense = 30, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 255, + .expYield = 84, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_WEEPINBELL] = + { + .baseHP = 65, + .baseAttack = 90, + .baseDefense = 50, + .baseSpeed = 55, + .baseSpAttack = 85, + .baseSpDefense = 45, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 120, + .expYield = 151, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_VICTREEBEL] = + { + .baseHP = 80, + .baseAttack = 105, + .baseDefense = 65, + .baseSpeed = 70, + .baseSpAttack = 100, + .baseSpDefense = 60, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 191, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_TENTACOOL] = + { + .baseHP = 40, + .baseAttack = 40, + .baseDefense = 35, + .baseSpeed = 70, + .baseSpAttack = 50, + .baseSpDefense = 100, + .type1 = TYPE_WATER, + .type2 = TYPE_POISON, + .catchRate = 190, + .expYield = 105, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_LIQUID_OOZE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_TENTACRUEL] = + { + .baseHP = 80, + .baseAttack = 70, + .baseDefense = 65, + .baseSpeed = 100, + .baseSpAttack = 80, + .baseSpDefense = 120, + .type1 = TYPE_WATER, + .type2 = TYPE_POISON, + .catchRate = 60, + .expYield = 205, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_LIQUID_OOZE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_GEODUDE] = + { + .baseHP = 40, + .baseAttack = 80, + .baseDefense = 100, + .baseSpeed = 20, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_ROCK, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 86, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_EVERSTONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_GRAVELER] = + { + .baseHP = 55, + .baseAttack = 95, + .baseDefense = 115, + .baseSpeed = 35, + .baseSpAttack = 45, + .baseSpDefense = 45, + .type1 = TYPE_ROCK, + .type2 = TYPE_GROUND, + .catchRate = 120, + .expYield = 134, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_EVERSTONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_GOLEM] = + { + .baseHP = 80, + .baseAttack = 110, + .baseDefense = 130, + .baseSpeed = 45, + .baseSpAttack = 55, + .baseSpDefense = 65, + .type1 = TYPE_ROCK, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 177, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 3, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_EVERSTONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_PONYTA] = + { + .baseHP = 50, + .baseAttack = 85, + .baseDefense = 55, + .baseSpeed = 90, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 190, + .expYield = 152, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_FLASH_FIRE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_RAPIDASH] = + { + .baseHP = 65, + .baseAttack = 100, + .baseDefense = 70, + .baseSpeed = 105, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 60, + .expYield = 192, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_FLASH_FIRE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SLOWPOKE] = + { + .baseHP = 90, + .baseAttack = 65, + .baseDefense = 65, + .baseSpeed = 15, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_WATER, + .type2 = TYPE_PSYCHIC, + .catchRate = 190, + .expYield = 99, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_OWN_TEMPO, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_SLOWBRO] = + { + .baseHP = 95, + .baseAttack = 75, + .baseDefense = 110, + .baseSpeed = 30, + .baseSpAttack = 100, + .baseSpDefense = 80, + .type1 = TYPE_WATER, + .type2 = TYPE_PSYCHIC, + .catchRate = 75, + .expYield = 164, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_OWN_TEMPO, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_MAGNEMITE] = + { + .baseHP = 25, + .baseAttack = 35, + .baseDefense = 70, + .baseSpeed = 45, + .baseSpAttack = 95, + .baseSpDefense = 55, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_STEEL, + .catchRate = 190, + .expYield = 89, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_COAT, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_MAGNET_PULL, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_MAGNETON] = + { + .baseHP = 50, + .baseAttack = 60, + .baseDefense = 95, + .baseSpeed = 70, + .baseSpAttack = 120, + .baseSpDefense = 70, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_STEEL, + .catchRate = 60, + .expYield = 161, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_COAT, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_MAGNET_PULL, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_FARFETCHD] = + { + .baseHP = 52, + .baseAttack = 65, + .baseDefense = 55, + .baseSpeed = 60, + .baseSpAttack = 58, + .baseSpDefense = 62, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 94, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_STICK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_INNER_FOCUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_DODUO] = + { + .baseHP = 35, + .baseAttack = 85, + .baseDefense = 45, + .baseSpeed = 75, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 190, + .expYield = 96, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SHARP_BEAK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 8, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_DODRIO] = + { + .baseHP = 60, + .baseAttack = 110, + .baseDefense = 70, + .baseSpeed = 100, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 158, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SHARP_BEAK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 10, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SEEL] = + { + .baseHP = 65, + .baseAttack = 45, + .baseDefense = 55, + .baseSpeed = 45, + .baseSpAttack = 45, + .baseSpDefense = 70, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 190, + .expYield = 100, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_DEWGONG] = + { + .baseHP = 90, + .baseAttack = 70, + .baseDefense = 80, + .baseSpeed = 70, + .baseSpAttack = 70, + .baseSpDefense = 95, + .type1 = TYPE_WATER, + .type2 = TYPE_ICE, + .catchRate = 75, + .expYield = 176, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_GRIMER] = + { + .baseHP = 80, + .baseAttack = 80, + .baseDefense = 50, + .baseSpeed = 25, + .baseSpAttack = 40, + .baseSpDefense = 50, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 190, + .expYield = 90, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NUGGET, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_STENCH, + .ability2 = ABILITY_STICKY_HOLD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_MUK] = + { + .baseHP = 105, + .baseAttack = 105, + .baseDefense = 75, + .baseSpeed = 50, + .baseSpAttack = 65, + .baseSpDefense = 100, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 75, + .expYield = 157, + .evYield_HP = 1, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NUGGET, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_STENCH, + .ability2 = ABILITY_STICKY_HOLD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_SHELLDER] = + { + .baseHP = 30, + .baseAttack = 65, + .baseDefense = 100, + .baseSpeed = 40, + .baseSpAttack = 45, + .baseSpDefense = 25, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 190, + .expYield = 97, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_PEARL, + .item2 = ITEM_BIG_PEARL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SHELL_ARMOR, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_CLOYSTER] = + { + .baseHP = 50, + .baseAttack = 95, + .baseDefense = 180, + .baseSpeed = 70, + .baseSpAttack = 85, + .baseSpDefense = 45, + .type1 = TYPE_WATER, + .type2 = TYPE_ICE, + .catchRate = 60, + .expYield = 203, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_PEARL, + .item2 = ITEM_BIG_PEARL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SHELL_ARMOR, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_GASTLY] = + { + .baseHP = 30, + .baseAttack = 35, + .baseDefense = 30, + .baseSpeed = 80, + .baseSpAttack = 100, + .baseSpDefense = 35, + .type1 = TYPE_GHOST, + .type2 = TYPE_POISON, + .catchRate = 190, + .expYield = 95, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_HAUNTER] = + { + .baseHP = 45, + .baseAttack = 50, + .baseDefense = 45, + .baseSpeed = 95, + .baseSpAttack = 115, + .baseSpDefense = 55, + .type1 = TYPE_GHOST, + .type2 = TYPE_POISON, + .catchRate = 90, + .expYield = 126, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_GENGAR] = + { + .baseHP = 60, + .baseAttack = 65, + .baseDefense = 60, + .baseSpeed = 110, + .baseSpAttack = 130, + .baseSpDefense = 75, + .type1 = TYPE_GHOST, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 190, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_ONIX] = + { + .baseHP = 35, + .baseAttack = 45, + .baseDefense = 160, + .baseSpeed = 70, + .baseSpAttack = 30, + .baseSpDefense = 45, + .type1 = TYPE_ROCK, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 108, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_DROWZEE] = + { + .baseHP = 60, + .baseAttack = 48, + .baseDefense = 45, + .baseSpeed = 42, + .baseSpAttack = 43, + .baseSpDefense = 90, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 190, + .expYield = 102, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_HYPNO] = + { + .baseHP = 85, + .baseAttack = 73, + .baseDefense = 70, + .baseSpeed = 67, + .baseSpAttack = 73, + .baseSpDefense = 115, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 75, + .expYield = 165, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_KRABBY] = + { + .baseHP = 30, + .baseAttack = 105, + .baseDefense = 90, + .baseSpeed = 50, + .baseSpAttack = 25, + .baseSpDefense = 25, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 225, + .expYield = 115, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_KINGLER] = + { + .baseHP = 55, + .baseAttack = 130, + .baseDefense = 115, + .baseSpeed = 75, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 60, + .expYield = 206, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = TRUE, + }, + + [SPECIES_VOLTORB] = + { + .baseHP = 40, + .baseAttack = 30, + .baseDefense = 50, + .baseSpeed = 100, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 190, + .expYield = 103, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_SOUNDPROOF, + .ability2 = ABILITY_STATIC, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_ELECTRODE] = + { + .baseHP = 60, + .baseAttack = 50, + .baseDefense = 70, + .baseSpeed = 140, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 60, + .expYield = 150, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_SOUNDPROOF, + .ability2 = ABILITY_STATIC, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_EXEGGCUTE] = + { + .baseHP = 60, + .baseAttack = 40, + .baseDefense = 80, + .baseSpeed = 40, + .baseSpAttack = 60, + .baseSpDefense = 45, + .type1 = TYPE_GRASS, + .type2 = TYPE_PSYCHIC, + .catchRate = 90, + .expYield = 98, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_EXEGGUTOR] = + { + .baseHP = 95, + .baseAttack = 95, + .baseDefense = 85, + .baseSpeed = 55, + .baseSpAttack = 125, + .baseSpDefense = 65, + .type1 = TYPE_GRASS, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 212, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_CUBONE] = + { + .baseHP = 50, + .baseAttack = 50, + .baseDefense = 95, + .baseSpeed = 35, + .baseSpAttack = 40, + .baseSpDefense = 50, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 190, + .expYield = 87, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_THICK_CLUB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_LIGHTNING_ROD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_MAROWAK] = + { + .baseHP = 60, + .baseAttack = 80, + .baseDefense = 110, + .baseSpeed = 45, + .baseSpAttack = 50, + .baseSpDefense = 80, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 75, + .expYield = 124, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_THICK_CLUB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_LIGHTNING_ROD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_HITMONLEE] = + { + .baseHP = 50, + .baseAttack = 120, + .baseDefense = 53, + .baseSpeed = 87, + .baseSpAttack = 35, + .baseSpDefense = 110, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 139, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_LIMBER, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_HITMONCHAN] = + { + .baseHP = 50, + .baseAttack = 105, + .baseDefense = 79, + .baseSpeed = 76, + .baseSpAttack = 35, + .baseSpDefense = 110, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 140, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_LICKITUNG] = + { + .baseHP = 90, + .baseAttack = 55, + .baseDefense = 75, + .baseSpeed = 30, + .baseSpAttack = 60, + .baseSpDefense = 75, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 127, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_OWN_TEMPO, + .ability2 = ABILITY_OBLIVIOUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_KOFFING] = + { + .baseHP = 40, + .baseAttack = 65, + .baseDefense = 95, + .baseSpeed = 35, + .baseSpAttack = 60, + .baseSpDefense = 45, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 190, + .expYield = 114, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SMOKE_BALL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_WEEZING] = + { + .baseHP = 65, + .baseAttack = 90, + .baseDefense = 120, + .baseSpeed = 60, + .baseSpAttack = 85, + .baseSpDefense = 70, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 60, + .expYield = 173, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SMOKE_BALL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_RHYHORN] = + { + .baseHP = 80, + .baseAttack = 85, + .baseDefense = 95, + .baseSpeed = 25, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_GROUND, + .type2 = TYPE_ROCK, + .catchRate = 120, + .expYield = 135, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_LIGHTNING_ROD, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_RHYDON] = + { + .baseHP = 105, + .baseAttack = 130, + .baseDefense = 120, + .baseSpeed = 40, + .baseSpAttack = 45, + .baseSpDefense = 45, + .type1 = TYPE_GROUND, + .type2 = TYPE_ROCK, + .catchRate = 60, + .expYield = 204, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_LIGHTNING_ROD, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_CHANSEY] = + { + .baseHP = 250, + .baseAttack = 5, + .baseDefense = 5, + .baseSpeed = 50, + .baseSpAttack = 35, + .baseSpDefense = 105, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 30, + .expYield = 255, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_LUCKY_EGG, + .genderRatio = MON_FEMALE, + .eggCycles = 40, + .friendship = 140, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_NATURAL_CURE, + .ability2 = ABILITY_SERENE_GRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_TANGELA] = + { + .baseHP = 65, + .baseAttack = 55, + .baseDefense = 115, + .baseSpeed = 60, + .baseSpAttack = 100, + .baseSpDefense = 40, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 166, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_KANGASKHAN] = + { + .baseHP = 105, + .baseAttack = 95, + .baseDefense = 80, + .baseSpeed = 90, + .baseSpAttack = 40, + .baseSpDefense = 80, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 175, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_FEMALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_EARLY_BIRD, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_HORSEA] = + { + .baseHP = 30, + .baseAttack = 40, + .baseDefense = 70, + .baseSpeed = 60, + .baseSpAttack = 70, + .baseSpDefense = 25, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 225, + .expYield = 83, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SEADRA] = + { + .baseHP = 55, + .baseAttack = 65, + .baseDefense = 95, + .baseSpeed = 85, + .baseSpAttack = 95, + .baseSpDefense = 45, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 75, + .expYield = 155, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_GOLDEEN] = + { + .baseHP = 45, + .baseAttack = 67, + .baseDefense = 60, + .baseSpeed = 63, + .baseSpAttack = 35, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 225, + .expYield = 111, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_WATER_VEIL, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SEAKING] = + { + .baseHP = 80, + .baseAttack = 92, + .baseDefense = 65, + .baseSpeed = 68, + .baseSpAttack = 65, + .baseSpDefense = 80, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 60, + .expYield = 170, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_WATER_VEIL, + .safariZoneFleeRate = 6, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_STARYU] = + { + .baseHP = 30, + .baseAttack = 45, + .baseDefense = 55, + .baseSpeed = 85, + .baseSpAttack = 70, + .baseSpDefense = 55, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 225, + .expYield = 106, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_STARDUST, + .item2 = ITEM_STAR_PIECE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_ILLUMINATE, + .ability2 = ABILITY_NATURAL_CURE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_STARMIE] = + { + .baseHP = 60, + .baseAttack = 75, + .baseDefense = 85, + .baseSpeed = 115, + .baseSpAttack = 100, + .baseSpDefense = 85, + .type1 = TYPE_WATER, + .type2 = TYPE_PSYCHIC, + .catchRate = 60, + .expYield = 207, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_STARDUST, + .item2 = ITEM_STAR_PIECE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_ILLUMINATE, + .ability2 = ABILITY_NATURAL_CURE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_MR_MIME] = + { + .baseHP = 40, + .baseAttack = 45, + .baseDefense = 65, + .baseSpeed = 90, + .baseSpAttack = 100, + .baseSpDefense = 120, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 136, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_LEPPA_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_SOUNDPROOF, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_SCYTHER] = + { + .baseHP = 70, + .baseAttack = 110, + .baseDefense = 80, + .baseSpeed = 105, + .baseSpAttack = 55, + .baseSpDefense = 80, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 187, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_JYNX] = + { + .baseHP = 65, + .baseAttack = 50, + .baseDefense = 35, + .baseSpeed = 95, + .baseSpAttack = 115, + .baseSpDefense = 95, + .type1 = TYPE_ICE, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 137, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_ASPEAR_BERRY, + .item2 = ITEM_ASPEAR_BERRY, + .genderRatio = MON_FEMALE, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_ELECTABUZZ] = + { + .baseHP = 65, + .baseAttack = 83, + .baseDefense = 57, + .baseSpeed = 105, + .baseSpAttack = 95, + .baseSpDefense = 85, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 45, + .expYield = 156, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = TRUE, + }, + + [SPECIES_MAGMAR] = + { + .baseHP = 65, + .baseAttack = 95, + .baseDefense = 57, + .baseSpeed = 93, + .baseSpAttack = 100, + .baseSpDefense = 85, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 167, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_FLAME_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_PINSIR] = + { + .baseHP = 65, + .baseAttack = 125, + .baseDefense = 100, + .baseSpeed = 85, + .baseSpAttack = 55, + .baseSpDefense = 70, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 45, + .expYield = 200, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 8, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_TAUROS] = + { + .baseHP = 75, + .baseAttack = 100, + .baseDefense = 95, + .baseSpeed = 110, + .baseSpAttack = 40, + .baseSpDefense = 70, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 211, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_MAGIKARP] = + { + .baseHP = 20, + .baseAttack = 10, + .baseDefense = 55, + .baseSpeed = 80, + .baseSpAttack = 15, + .baseSpDefense = 20, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 255, + .expYield = 20, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 5, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_GYARADOS] = + { + .baseHP = 95, + .baseAttack = 125, + .baseDefense = 79, + .baseSpeed = 81, + .baseSpAttack = 60, + .baseSpDefense = 100, + .type1 = TYPE_WATER, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 214, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 5, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_LAPRAS] = + { + .baseHP = 130, + .baseAttack = 85, + .baseDefense = 80, + .baseSpeed = 60, + .baseSpAttack = 85, + .baseSpDefense = 95, + .type1 = TYPE_WATER, + .type2 = TYPE_ICE, + .catchRate = 45, + .expYield = 219, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_WATER_ABSORB, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_DITTO] = + { + .baseHP = 48, + .baseAttack = 48, + .baseDefense = 48, + .baseSpeed = 48, + .baseSpAttack = 48, + .baseSpDefense = 48, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 35, + .expYield = 61, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_POWDER, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_DITTO, + .eggGroup2 = EGG_GROUP_DITTO, + .ability1 = ABILITY_LIMBER, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_EEVEE] = + { + .baseHP = 55, + .baseAttack = 55, + .baseDefense = 50, + .baseSpeed = 55, + .baseSpAttack = 45, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 92, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_VAPOREON] = + { + .baseHP = 130, + .baseAttack = 65, + .baseDefense = 60, + .baseSpeed = 65, + .baseSpAttack = 110, + .baseSpDefense = 95, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 196, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_WATER_ABSORB, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_JOLTEON] = + { + .baseHP = 65, + .baseAttack = 65, + .baseDefense = 60, + .baseSpeed = 130, + .baseSpAttack = 110, + .baseSpDefense = 95, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 45, + .expYield = 197, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_VOLT_ABSORB, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_FLAREON] = + { + .baseHP = 65, + .baseAttack = 130, + .baseDefense = 60, + .baseSpeed = 65, + .baseSpAttack = 95, + .baseSpDefense = 110, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 198, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_FLASH_FIRE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_PORYGON] = + { + .baseHP = 65, + .baseAttack = 60, + .baseDefense = 70, + .baseSpeed = 40, + .baseSpAttack = 85, + .baseSpDefense = 75, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 130, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_TRACE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_OMANYTE] = + { + .baseHP = 35, + .baseAttack = 40, + .baseDefense = 100, + .baseSpeed = 35, + .baseSpAttack = 90, + .baseSpDefense = 55, + .type1 = TYPE_ROCK, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 120, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_OMASTAR] = + { + .baseHP = 70, + .baseAttack = 60, + .baseDefense = 125, + .baseSpeed = 55, + .baseSpAttack = 115, + .baseSpDefense = 70, + .type1 = TYPE_ROCK, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 199, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_KABUTO] = + { + .baseHP = 30, + .baseAttack = 80, + .baseDefense = 90, + .baseSpeed = 55, + .baseSpAttack = 55, + .baseSpDefense = 45, + .type1 = TYPE_ROCK, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 119, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_BATTLE_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_KABUTOPS] = + { + .baseHP = 60, + .baseAttack = 115, + .baseDefense = 105, + .baseSpeed = 80, + .baseSpAttack = 65, + .baseSpDefense = 70, + .type1 = TYPE_ROCK, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 201, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_BATTLE_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_AERODACTYL] = + { + .baseHP = 80, + .baseAttack = 105, + .baseDefense = 65, + .baseSpeed = 130, + .baseSpAttack = 60, + .baseSpDefense = 75, + .type1 = TYPE_ROCK, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 202, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_PRESSURE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_SNORLAX] = + { + .baseHP = 160, + .baseAttack = 110, + .baseDefense = 65, + .baseSpeed = 30, + .baseSpAttack = 65, + .baseSpDefense = 110, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 25, + .expYield = 154, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_LEFTOVERS, + .item2 = ITEM_LEFTOVERS, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_IMMUNITY, + .ability2 = ABILITY_THICK_FAT, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_ARTICUNO] = + { + .baseHP = 90, + .baseAttack = 85, + .baseDefense = 100, + .baseSpeed = 85, + .baseSpAttack = 95, + .baseSpDefense = 125, + .type1 = TYPE_ICE, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 215, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_ZAPDOS] = + { + .baseHP = 90, + .baseAttack = 90, + .baseDefense = 85, + .baseSpeed = 100, + .baseSpAttack = 125, + .baseSpDefense = 90, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 216, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_MOLTRES] = + { + .baseHP = 90, + .baseAttack = 100, + .baseDefense = 90, + .baseSpeed = 90, + .baseSpAttack = 125, + .baseSpDefense = 85, + .type1 = TYPE_FIRE, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 217, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_DRATINI] = + { + .baseHP = 41, + .baseAttack = 64, + .baseDefense = 45, + .baseSpeed = 50, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_DRAGON, + .type2 = TYPE_DRAGON, + .catchRate = 45, + .expYield = 67, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_DRAGONAIR] = + { + .baseHP = 61, + .baseAttack = 84, + .baseDefense = 65, + .baseSpeed = 70, + .baseSpAttack = 70, + .baseSpDefense = 70, + .type1 = TYPE_DRAGON, + .type2 = TYPE_DRAGON, + .catchRate = 45, + .expYield = 144, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_DRAGONITE] = + { + .baseHP = 91, + .baseAttack = 134, + .baseDefense = 95, + .baseSpeed = 80, + .baseSpAttack = 100, + .baseSpDefense = 100, + .type1 = TYPE_DRAGON, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 218, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_MEWTWO] = + { + .baseHP = 106, + .baseAttack = 110, + .baseDefense = 90, + .baseSpeed = 130, + .baseSpAttack = 154, + .baseSpDefense = 90, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 220, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_MEW] = + { + .baseHP = 100, + .baseAttack = 100, + .baseDefense = 100, + .baseSpeed = 100, + .baseSpAttack = 100, + .baseSpDefense = 100, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 64, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_LUM_BERRY, + .item2 = ITEM_LUM_BERRY, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 100, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_CHIKORITA] = + { + .baseHP = 45, + .baseAttack = 49, + .baseDefense = 65, + .baseSpeed = 45, + .baseSpAttack = 49, + .baseSpDefense = 65, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 64, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_BAYLEEF] = + { + .baseHP = 60, + .baseAttack = 62, + .baseDefense = 80, + .baseSpeed = 60, + .baseSpAttack = 63, + .baseSpDefense = 80, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 141, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_MEGANIUM] = + { + .baseHP = 80, + .baseAttack = 82, + .baseDefense = 100, + .baseSpeed = 80, + .baseSpAttack = 83, + .baseSpDefense = 100, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 208, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_CYNDAQUIL] = + { + .baseHP = 39, + .baseAttack = 52, + .baseDefense = 43, + .baseSpeed = 65, + .baseSpAttack = 60, + .baseSpDefense = 50, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_QUILAVA] = + { + .baseHP = 58, + .baseAttack = 64, + .baseDefense = 58, + .baseSpeed = 80, + .baseSpAttack = 80, + .baseSpDefense = 65, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 142, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_TYPHLOSION] = + { + .baseHP = 78, + .baseAttack = 84, + .baseDefense = 78, + .baseSpeed = 100, + .baseSpAttack = 109, + .baseSpDefense = 85, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 209, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_TOTODILE] = + { + .baseHP = 50, + .baseAttack = 65, + .baseDefense = 64, + .baseSpeed = 43, + .baseSpAttack = 44, + .baseSpDefense = 48, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 66, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_CROCONAW] = + { + .baseHP = 65, + .baseAttack = 80, + .baseDefense = 80, + .baseSpeed = 58, + .baseSpAttack = 59, + .baseSpDefense = 63, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 143, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = TRUE, + }, + + [SPECIES_FERALIGATR] = + { + .baseHP = 85, + .baseAttack = 105, + .baseDefense = 100, + .baseSpeed = 78, + .baseSpAttack = 79, + .baseSpDefense = 83, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 210, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SENTRET] = + { + .baseHP = 35, + .baseAttack = 46, + .baseDefense = 34, + .baseSpeed = 20, + .baseSpAttack = 35, + .baseSpDefense = 45, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 57, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_ORAN_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_KEEN_EYE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_FURRET] = + { + .baseHP = 85, + .baseAttack = 76, + .baseDefense = 64, + .baseSpeed = 90, + .baseSpAttack = 45, + .baseSpDefense = 55, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 90, + .expYield = 116, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_ORAN_BERRY, + .item2 = ITEM_SITRUS_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_KEEN_EYE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_HOOTHOOT] = + { + .baseHP = 60, + .baseAttack = 30, + .baseDefense = 30, + .baseSpeed = 50, + .baseSpAttack = 36, + .baseSpDefense = 56, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 58, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_KEEN_EYE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_NOCTOWL] = + { + .baseHP = 100, + .baseAttack = 50, + .baseDefense = 50, + .baseSpeed = 70, + .baseSpAttack = 76, + .baseSpDefense = 96, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 90, + .expYield = 162, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_KEEN_EYE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_LEDYBA] = + { + .baseHP = 40, + .baseAttack = 20, + .baseDefense = 30, + .baseSpeed = 55, + .baseSpAttack = 40, + .baseSpDefense = 80, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 54, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_LEDIAN] = + { + .baseHP = 55, + .baseAttack = 35, + .baseDefense = 50, + .baseSpeed = 85, + .baseSpAttack = 55, + .baseSpDefense = 110, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 90, + .expYield = 134, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SPINARAK] = + { + .baseHP = 40, + .baseAttack = 60, + .baseDefense = 40, + .baseSpeed = 30, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 255, + .expYield = 54, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_INSOMNIA, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_ARIADOS] = + { + .baseHP = 70, + .baseAttack = 90, + .baseDefense = 70, + .baseSpeed = 40, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 90, + .expYield = 134, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_INSOMNIA, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_CROBAT] = + { + .baseHP = 85, + .baseAttack = 90, + .baseDefense = 80, + .baseSpeed = 130, + .baseSpAttack = 70, + .baseSpDefense = 80, + .type1 = TYPE_POISON, + .type2 = TYPE_FLYING, + .catchRate = 90, + .expYield = 204, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 3, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_CHINCHOU] = + { + .baseHP = 75, + .baseAttack = 38, + .baseDefense = 38, + .baseSpeed = 67, + .baseSpAttack = 56, + .baseSpDefense = 56, + .type1 = TYPE_WATER, + .type2 = TYPE_ELECTRIC, + .catchRate = 190, + .expYield = 90, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_YELLOW_SHARD, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_VOLT_ABSORB, + .ability2 = ABILITY_ILLUMINATE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_LANTURN] = + { + .baseHP = 125, + .baseAttack = 58, + .baseDefense = 58, + .baseSpeed = 67, + .baseSpAttack = 76, + .baseSpDefense = 76, + .type1 = TYPE_WATER, + .type2 = TYPE_ELECTRIC, + .catchRate = 75, + .expYield = 156, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_YELLOW_SHARD, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_VOLT_ABSORB, + .ability2 = ABILITY_ILLUMINATE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_PICHU] = + { + .baseHP = 20, + .baseAttack = 40, + .baseDefense = 15, + .baseSpeed = 60, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 190, + .expYield = 42, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_ORAN_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_CLEFFA] = + { + .baseHP = 50, + .baseAttack = 25, + .baseDefense = 28, + .baseSpeed = 15, + .baseSpAttack = 45, + .baseSpDefense = 55, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 150, + .expYield = 37, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_LEPPA_BERRY, + .item2 = ITEM_MOON_STONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 140, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_IGGLYBUFF] = + { + .baseHP = 90, + .baseAttack = 30, + .baseDefense = 15, + .baseSpeed = 15, + .baseSpAttack = 40, + .baseSpDefense = 20, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 170, + .expYield = 39, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = TRUE, + }, + + [SPECIES_TOGEPI] = + { + .baseHP = 35, + .baseAttack = 20, + .baseDefense = 65, + .baseSpeed = 20, + .baseSpAttack = 40, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 190, + .expYield = 74, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_HUSTLE, + .ability2 = ABILITY_SERENE_GRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_TOGETIC] = + { + .baseHP = 55, + .baseAttack = 40, + .baseDefense = 85, + .baseSpeed = 40, + .baseSpAttack = 80, + .baseSpDefense = 105, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 75, + .expYield = 114, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_HUSTLE, + .ability2 = ABILITY_SERENE_GRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_NATU] = + { + .baseHP = 40, + .baseAttack = 50, + .baseDefense = 45, + .baseSpeed = 70, + .baseSpAttack = 70, + .baseSpDefense = 45, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FLYING, + .catchRate = 190, + .expYield = 73, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 6, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_XATU] = + { + .baseHP = 65, + .baseAttack = 75, + .baseDefense = 70, + .baseSpeed = 95, + .baseSpAttack = 95, + .baseSpDefense = 70, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FLYING, + .catchRate = 75, + .expYield = 171, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 8, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_MAREEP] = + { + .baseHP = 55, + .baseAttack = 40, + .baseDefense = 40, + .baseSpeed = 35, + .baseSpAttack = 65, + .baseSpDefense = 45, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 235, + .expYield = 59, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_FLAAFFY] = + { + .baseHP = 70, + .baseAttack = 55, + .baseDefense = 55, + .baseSpeed = 45, + .baseSpAttack = 80, + .baseSpDefense = 60, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 120, + .expYield = 117, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_AMPHAROS] = + { + .baseHP = 90, + .baseAttack = 75, + .baseDefense = 75, + .baseSpeed = 55, + .baseSpAttack = 115, + .baseSpDefense = 90, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 45, + .expYield = 194, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_BELLOSSOM] = + { + .baseHP = 75, + .baseAttack = 80, + .baseDefense = 85, + .baseSpeed = 50, + .baseSpAttack = 90, + .baseSpDefense = 100, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 184, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_MARILL] = + { + .baseHP = 70, + .baseAttack = 20, + .baseDefense = 50, + .baseSpeed = 40, + .baseSpAttack = 20, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 190, + .expYield = 58, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_HUGE_POWER, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_AZUMARILL] = + { + .baseHP = 100, + .baseAttack = 50, + .baseDefense = 80, + .baseSpeed = 50, + .baseSpAttack = 50, + .baseSpDefense = 80, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 75, + .expYield = 153, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_HUGE_POWER, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SUDOWOODO] = + { + .baseHP = 70, + .baseAttack = 100, + .baseDefense = 115, + .baseSpeed = 30, + .baseSpAttack = 30, + .baseSpDefense = 65, + .type1 = TYPE_ROCK, + .type2 = TYPE_ROCK, + .catchRate = 65, + .expYield = 135, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_POLITOED] = + { + .baseHP = 90, + .baseAttack = 75, + .baseDefense = 75, + .baseSpeed = 70, + .baseSpAttack = 90, + .baseSpDefense = 100, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 185, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_WATER_ABSORB, + .ability2 = ABILITY_DAMP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = TRUE, + }, + + [SPECIES_HOPPIP] = + { + .baseHP = 35, + .baseAttack = 35, + .baseDefense = 40, + .baseSpeed = 50, + .baseSpAttack = 35, + .baseSpDefense = 55, + .type1 = TYPE_GRASS, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 74, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_SKIPLOOM] = + { + .baseHP = 55, + .baseAttack = 45, + .baseDefense = 50, + .baseSpeed = 80, + .baseSpAttack = 45, + .baseSpDefense = 65, + .type1 = TYPE_GRASS, + .type2 = TYPE_FLYING, + .catchRate = 120, + .expYield = 136, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_JUMPLUFF] = + { + .baseHP = 75, + .baseAttack = 55, + .baseDefense = 70, + .baseSpeed = 110, + .baseSpAttack = 55, + .baseSpDefense = 85, + .type1 = TYPE_GRASS, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 176, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 3, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_AIPOM] = + { + .baseHP = 55, + .baseAttack = 70, + .baseDefense = 55, + .baseSpeed = 85, + .baseSpAttack = 40, + .baseSpDefense = 55, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 94, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_PICKUP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_SUNKERN] = + { + .baseHP = 30, + .baseAttack = 30, + .baseDefense = 30, + .baseSpeed = 30, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 235, + .expYield = 52, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SUNFLORA] = + { + .baseHP = 75, + .baseAttack = 75, + .baseDefense = 55, + .baseSpeed = 30, + .baseSpAttack = 105, + .baseSpDefense = 85, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 120, + .expYield = 146, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_YANMA] = + { + .baseHP = 65, + .baseAttack = 65, + .baseDefense = 45, + .baseSpeed = 95, + .baseSpAttack = 75, + .baseSpDefense = 45, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 75, + .expYield = 147, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SPEED_BOOST, + .ability2 = ABILITY_COMPOUND_EYES, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_WOOPER] = + { + .baseHP = 55, + .baseAttack = 45, + .baseDefense = 45, + .baseSpeed = 15, + .baseSpAttack = 25, + .baseSpDefense = 25, + .type1 = TYPE_WATER, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 52, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_DAMP, + .ability2 = ABILITY_WATER_ABSORB, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_QUAGSIRE] = + { + .baseHP = 95, + .baseAttack = 85, + .baseDefense = 85, + .baseSpeed = 35, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_WATER, + .type2 = TYPE_GROUND, + .catchRate = 90, + .expYield = 137, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_DAMP, + .ability2 = ABILITY_WATER_ABSORB, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_ESPEON] = + { + .baseHP = 65, + .baseAttack = 65, + .baseDefense = 60, + .baseSpeed = 110, + .baseSpAttack = 130, + .baseSpDefense = 95, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 197, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_UMBREON] = + { + .baseHP = 95, + .baseAttack = 65, + .baseDefense = 110, + .baseSpeed = 65, + .baseSpAttack = 60, + .baseSpDefense = 130, + .type1 = TYPE_DARK, + .type2 = TYPE_DARK, + .catchRate = 45, + .expYield = 197, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 35, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_MURKROW] = + { + .baseHP = 60, + .baseAttack = 85, + .baseDefense = 42, + .baseSpeed = 91, + .baseSpAttack = 85, + .baseSpDefense = 42, + .type1 = TYPE_DARK, + .type2 = TYPE_FLYING, + .catchRate = 30, + .expYield = 107, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_SLOWKING] = + { + .baseHP = 95, + .baseAttack = 75, + .baseDefense = 80, + .baseSpeed = 30, + .baseSpAttack = 100, + .baseSpDefense = 110, + .type1 = TYPE_WATER, + .type2 = TYPE_PSYCHIC, + .catchRate = 70, + .expYield = 164, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_OWN_TEMPO, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_MISDREAVUS] = + { + .baseHP = 60, + .baseAttack = 60, + .baseDefense = 60, + .baseSpeed = 85, + .baseSpAttack = 85, + .baseSpDefense = 85, + .type1 = TYPE_GHOST, + .type2 = TYPE_GHOST, + .catchRate = 45, + .expYield = 147, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_SPELL_TAG, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_UNOWN] = + { + .baseHP = 48, + .baseAttack = 72, + .baseDefense = 48, + .baseSpeed = 48, + .baseSpAttack = 72, + .baseSpDefense = 48, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 225, + .expYield = 61, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = TRUE, + }, + + [SPECIES_WOBBUFFET] = + { + .baseHP = 190, + .baseAttack = 33, + .baseDefense = 58, + .baseSpeed = 33, + .baseSpAttack = 33, + .baseSpDefense = 58, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 177, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_SHADOW_TAG, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_GIRAFARIG] = + { + .baseHP = 70, + .baseAttack = 80, + .baseDefense = 65, + .baseSpeed = 85, + .baseSpAttack = 90, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_PSYCHIC, + .catchRate = 60, + .expYield = 149, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_PERSIM_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 4, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_PINECO] = + { + .baseHP = 50, + .baseAttack = 65, + .baseDefense = 90, + .baseSpeed = 15, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 190, + .expYield = 60, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_FORRETRESS] = + { + .baseHP = 75, + .baseAttack = 90, + .baseDefense = 140, + .baseSpeed = 40, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_BUG, + .type2 = TYPE_STEEL, + .catchRate = 75, + .expYield = 118, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_DUNSPARCE] = + { + .baseHP = 100, + .baseAttack = 70, + .baseDefense = 70, + .baseSpeed = 45, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 190, + .expYield = 75, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SERENE_GRACE, + .ability2 = ABILITY_RUN_AWAY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_GLIGAR] = + { + .baseHP = 65, + .baseAttack = 75, + .baseDefense = 105, + .baseSpeed = 85, + .baseSpAttack = 35, + .baseSpDefense = 65, + .type1 = TYPE_GROUND, + .type2 = TYPE_FLYING, + .catchRate = 60, + .expYield = 108, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_SAND_VEIL, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_STEELIX] = + { + .baseHP = 75, + .baseAttack = 85, + .baseDefense = 200, + .baseSpeed = 30, + .baseSpAttack = 55, + .baseSpDefense = 65, + .type1 = TYPE_STEEL, + .type2 = TYPE_GROUND, + .catchRate = 25, + .expYield = 196, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_COAT, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_SNUBBULL] = + { + .baseHP = 60, + .baseAttack = 80, + .baseDefense = 50, + .baseSpeed = 30, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 190, + .expYield = 63, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_RUN_AWAY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_GRANBULL] = + { + .baseHP = 90, + .baseAttack = 120, + .baseDefense = 75, + .baseSpeed = 45, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 75, + .expYield = 178, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_INTIMIDATE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_QWILFISH] = + { + .baseHP = 65, + .baseAttack = 95, + .baseDefense = 75, + .baseSpeed = 85, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_WATER, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 100, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_POISON_POINT, + .ability2 = ABILITY_SWIFT_SWIM, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_SCIZOR] = + { + .baseHP = 70, + .baseAttack = 130, + .baseDefense = 100, + .baseSpeed = 65, + .baseSpAttack = 55, + .baseSpDefense = 80, + .type1 = TYPE_BUG, + .type2 = TYPE_STEEL, + .catchRate = 25, + .expYield = 200, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SHUCKLE] = + { + .baseHP = 20, + .baseAttack = 10, + .baseDefense = 230, + .baseSpeed = 5, + .baseSpAttack = 10, + .baseSpDefense = 230, + .type1 = TYPE_BUG, + .type2 = TYPE_ROCK, + .catchRate = 190, + .expYield = 80, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_ORAN_BERRY, + .item2 = ITEM_ORAN_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_HERACROSS] = + { + .baseHP = 80, + .baseAttack = 125, + .baseDefense = 75, + .baseSpeed = 85, + .baseSpAttack = 40, + .baseSpDefense = 95, + .type1 = TYPE_BUG, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 200, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_GUTS, + .safariZoneFleeRate = 8, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SNEASEL] = + { + .baseHP = 55, + .baseAttack = 95, + .baseDefense = 55, + .baseSpeed = 115, + .baseSpAttack = 35, + .baseSpDefense = 75, + .type1 = TYPE_DARK, + .type2 = TYPE_ICE, + .catchRate = 60, + .expYield = 132, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_QUICK_CLAW, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_KEEN_EYE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = TRUE, + }, + + [SPECIES_TEDDIURSA] = + { + .baseHP = 60, + .baseAttack = 80, + .baseDefense = 50, + .baseSpeed = 40, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 120, + .expYield = 124, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_PICKUP, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = TRUE, + }, + + [SPECIES_URSARING] = + { + .baseHP = 90, + .baseAttack = 130, + .baseDefense = 75, + .baseSpeed = 55, + .baseSpAttack = 75, + .baseSpDefense = 75, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 60, + .expYield = 189, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SLUGMA] = + { + .baseHP = 40, + .baseAttack = 40, + .baseDefense = 40, + .baseSpeed = 20, + .baseSpAttack = 70, + .baseSpDefense = 40, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 190, + .expYield = 78, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_MAGMA_ARMOR, + .ability2 = ABILITY_FLAME_BODY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_MAGCARGO] = + { + .baseHP = 50, + .baseAttack = 50, + .baseDefense = 120, + .baseSpeed = 30, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_FIRE, + .type2 = TYPE_ROCK, + .catchRate = 75, + .expYield = 154, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_MAGMA_ARMOR, + .ability2 = ABILITY_FLAME_BODY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SWINUB] = + { + .baseHP = 50, + .baseAttack = 50, + .baseDefense = 40, + .baseSpeed = 50, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_ICE, + .type2 = TYPE_GROUND, + .catchRate = 225, + .expYield = 78, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_PILOSWINE] = + { + .baseHP = 100, + .baseAttack = 100, + .baseDefense = 80, + .baseSpeed = 50, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_ICE, + .type2 = TYPE_GROUND, + .catchRate = 75, + .expYield = 160, + .evYield_HP = 1, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_CORSOLA] = + { + .baseHP = 55, + .baseAttack = 55, + .baseDefense = 85, + .baseSpeed = 35, + .baseSpAttack = 65, + .baseSpDefense = 85, + .type1 = TYPE_WATER, + .type2 = TYPE_ROCK, + .catchRate = 60, + .expYield = 113, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_RED_SHARD, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_HUSTLE, + .ability2 = ABILITY_NATURAL_CURE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_REMORAID] = + { + .baseHP = 35, + .baseAttack = 65, + .baseDefense = 35, + .baseSpeed = 65, + .baseSpAttack = 65, + .baseSpDefense = 35, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 190, + .expYield = 78, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_HUSTLE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_OCTILLERY] = + { + .baseHP = 75, + .baseAttack = 105, + .baseDefense = 75, + .baseSpeed = 45, + .baseSpAttack = 105, + .baseSpDefense = 75, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 75, + .expYield = 164, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_SUCTION_CUPS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_DELIBIRD] = + { + .baseHP = 45, + .baseAttack = 55, + .baseDefense = 45, + .baseSpeed = 75, + .baseSpAttack = 65, + .baseSpDefense = 45, + .type1 = TYPE_ICE, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 183, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_VITAL_SPIRIT, + .ability2 = ABILITY_HUSTLE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_MANTINE] = + { + .baseHP = 65, + .baseAttack = 40, + .baseDefense = 70, + .baseSpeed = 70, + .baseSpAttack = 80, + .baseSpDefense = 140, + .type1 = TYPE_WATER, + .type2 = TYPE_FLYING, + .catchRate = 25, + .expYield = 168, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_WATER_ABSORB, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_SKARMORY] = + { + .baseHP = 65, + .baseAttack = 80, + .baseDefense = 140, + .baseSpeed = 70, + .baseSpAttack = 40, + .baseSpDefense = 70, + .type1 = TYPE_STEEL, + .type2 = TYPE_FLYING, + .catchRate = 25, + .expYield = 168, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_STURDY, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_HOUNDOUR] = + { + .baseHP = 45, + .baseAttack = 60, + .baseDefense = 30, + .baseSpeed = 65, + .baseSpAttack = 80, + .baseSpDefense = 50, + .type1 = TYPE_DARK, + .type2 = TYPE_FIRE, + .catchRate = 120, + .expYield = 114, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_EARLY_BIRD, + .ability2 = ABILITY_FLASH_FIRE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_HOUNDOOM] = + { + .baseHP = 75, + .baseAttack = 90, + .baseDefense = 50, + .baseSpeed = 95, + .baseSpAttack = 110, + .baseSpDefense = 80, + .type1 = TYPE_DARK, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 204, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_EARLY_BIRD, + .ability2 = ABILITY_FLASH_FIRE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_KINGDRA] = + { + .baseHP = 75, + .baseAttack = 95, + .baseDefense = 95, + .baseSpeed = 85, + .baseSpAttack = 95, + .baseSpDefense = 95, + .type1 = TYPE_WATER, + .type2 = TYPE_DRAGON, + .catchRate = 45, + .expYield = 207, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_PHANPY] = + { + .baseHP = 90, + .baseAttack = 60, + .baseDefense = 60, + .baseSpeed = 40, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 120, + .expYield = 124, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_PICKUP, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 10, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_DONPHAN] = + { + .baseHP = 90, + .baseAttack = 120, + .baseDefense = 120, + .baseSpeed = 50, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 60, + .expYield = 189, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_PORYGON2] = + { + .baseHP = 85, + .baseAttack = 80, + .baseDefense = 90, + .baseSpeed = 60, + .baseSpAttack = 105, + .baseSpDefense = 95, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 180, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_TRACE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_STANTLER] = + { + .baseHP = 73, + .baseAttack = 95, + .baseDefense = 62, + .baseSpeed = 85, + .baseSpAttack = 85, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 165, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SMEARGLE] = + { + .baseHP = 55, + .baseAttack = 20, + .baseDefense = 35, + .baseSpeed = 75, + .baseSpAttack = 20, + .baseSpDefense = 45, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 106, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_OWN_TEMPO, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_TYROGUE] = + { + .baseHP = 35, + .baseAttack = 35, + .baseDefense = 35, + .baseSpeed = 35, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 75, + .expYield = 91, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_HITMONTOP] = + { + .baseHP = 50, + .baseAttack = 95, + .baseDefense = 95, + .baseSpeed = 70, + .baseSpAttack = 35, + .baseSpDefense = 110, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 138, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SMOOCHUM] = + { + .baseHP = 45, + .baseAttack = 30, + .baseDefense = 15, + .baseSpeed = 65, + .baseSpAttack = 85, + .baseSpDefense = 65, + .type1 = TYPE_ICE, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 87, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_ASPEAR_BERRY, + .item2 = ITEM_ASPEAR_BERRY, + .genderRatio = MON_FEMALE, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_ELEKID] = + { + .baseHP = 45, + .baseAttack = 63, + .baseDefense = 37, + .baseSpeed = 95, + .baseSpAttack = 65, + .baseSpDefense = 55, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 45, + .expYield = 106, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = TRUE, + }, + + [SPECIES_MAGBY] = + { + .baseHP = 45, + .baseAttack = 75, + .baseDefense = 37, + .baseSpeed = 83, + .baseSpAttack = 70, + .baseSpDefense = 55, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 117, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_FLAME_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_MILTANK] = + { + .baseHP = 95, + .baseAttack = 80, + .baseDefense = 105, + .baseSpeed = 100, + .baseSpAttack = 40, + .baseSpDefense = 70, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 200, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_MOOMOO_MILK, + .item2 = ITEM_MOOMOO_MILK, + .genderRatio = MON_FEMALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_BLISSEY] = + { + .baseHP = 255, + .baseAttack = 10, + .baseDefense = 10, + .baseSpeed = 55, + .baseSpAttack = 75, + .baseSpDefense = 135, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 30, + .expYield = 255, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_LUCKY_EGG, + .genderRatio = MON_FEMALE, + .eggCycles = 40, + .friendship = 140, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_NATURAL_CURE, + .ability2 = ABILITY_SERENE_GRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_RAIKOU] = + { + .baseHP = 90, + .baseAttack = 85, + .baseDefense = 75, + .baseSpeed = 115, + .baseSpAttack = 115, + .baseSpDefense = 100, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 3, + .expYield = 216, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_ENTEI] = + { + .baseHP = 115, + .baseAttack = 115, + .baseDefense = 85, + .baseSpeed = 100, + .baseSpAttack = 90, + .baseSpDefense = 75, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 3, + .expYield = 217, + .evYield_HP = 1, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SUICUNE] = + { + .baseHP = 100, + .baseAttack = 75, + .baseDefense = 115, + .baseSpeed = 85, + .baseSpAttack = 90, + .baseSpDefense = 115, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 3, + .expYield = 215, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_LARVITAR] = + { + .baseHP = 50, + .baseAttack = 64, + .baseDefense = 50, + .baseSpeed = 41, + .baseSpAttack = 45, + .baseSpDefense = 50, + .type1 = TYPE_ROCK, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 67, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_PUPITAR] = + { + .baseHP = 70, + .baseAttack = 84, + .baseDefense = 70, + .baseSpeed = 51, + .baseSpAttack = 65, + .baseSpDefense = 70, + .type1 = TYPE_ROCK, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 144, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_TYRANITAR] = + { + .baseHP = 100, + .baseAttack = 134, + .baseDefense = 110, + .baseSpeed = 61, + .baseSpAttack = 95, + .baseSpDefense = 100, + .type1 = TYPE_ROCK, + .type2 = TYPE_DARK, + .catchRate = 45, + .expYield = 218, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_SAND_STREAM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_LUGIA] = + { + .baseHP = 106, + .baseAttack = 90, + .baseDefense = 130, + .baseSpeed = 110, + .baseSpAttack = 90, + .baseSpDefense = 154, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 220, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_HO_OH] = + { + .baseHP = 106, + .baseAttack = 130, + .baseDefense = 90, + .baseSpeed = 90, + .baseSpAttack = 110, + .baseSpDefense = 154, + .type1 = TYPE_FIRE, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 220, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_SACRED_ASH, + .item2 = ITEM_SACRED_ASH, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_CELEBI] = + { + .baseHP = 100, + .baseAttack = 100, + .baseDefense = 100, + .baseSpeed = 100, + .baseSpAttack = 100, + .baseSpDefense = 100, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 64, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_LUM_BERRY, + .item2 = ITEM_LUM_BERRY, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 100, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NATURAL_CURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_B] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_C] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_D] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_E] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_F] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_G] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_H] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_I] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_J] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_K] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_L] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_M] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_N] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_O] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_P] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_Q] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_R] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_S] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_T] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_U] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_V] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_W] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_X] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_Y] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_OLD_UNOWN_Z] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 3, + .expYield = 1, + .evYield_HP = 2, + .evYield_Attack = 2, + .evYield_Defense = 2, + .evYield_Speed = 2, + .evYield_SpAttack = 2, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_NONE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_TREECKO] = + { + .baseHP = 40, + .baseAttack = 45, + .baseDefense = 35, + .baseSpeed = 70, + .baseSpAttack = 65, + .baseSpDefense = 55, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_GROVYLE] = + { + .baseHP = 50, + .baseAttack = 65, + .baseDefense = 45, + .baseSpeed = 95, + .baseSpAttack = 85, + .baseSpDefense = 65, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 141, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_SCEPTILE] = + { + .baseHP = 70, + .baseAttack = 85, + .baseDefense = 65, + .baseSpeed = 120, + .baseSpAttack = 105, + .baseSpDefense = 85, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 208, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 3, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_OVERGROW, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_TORCHIC] = + { + .baseHP = 45, + .baseAttack = 60, + .baseDefense = 40, + .baseSpeed = 45, + .baseSpAttack = 70, + .baseSpDefense = 50, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 45, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_COMBUSKEN] = + { + .baseHP = 60, + .baseAttack = 85, + .baseDefense = 60, + .baseSpeed = 55, + .baseSpAttack = 85, + .baseSpDefense = 60, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 142, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_BLAZIKEN] = + { + .baseHP = 80, + .baseAttack = 120, + .baseDefense = 70, + .baseSpeed = 80, + .baseSpAttack = 110, + .baseSpDefense = 70, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 209, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_BLAZE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_MUDKIP] = + { + .baseHP = 50, + .baseAttack = 70, + .baseDefense = 50, + .baseSpeed = 40, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_MARSHTOMP] = + { + .baseHP = 70, + .baseAttack = 85, + .baseDefense = 70, + .baseSpeed = 50, + .baseSpAttack = 60, + .baseSpDefense = 70, + .type1 = TYPE_WATER, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 143, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SWAMPERT] = + { + .baseHP = 100, + .baseAttack = 110, + .baseDefense = 90, + .baseSpeed = 60, + .baseSpAttack = 85, + .baseSpDefense = 90, + .type1 = TYPE_WATER, + .type2 = TYPE_GROUND, + .catchRate = 45, + .expYield = 210, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_TORRENT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_POOCHYENA] = + { + .baseHP = 35, + .baseAttack = 55, + .baseDefense = 35, + .baseSpeed = 35, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_DARK, + .type2 = TYPE_DARK, + .catchRate = 255, + .expYield = 55, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_PECHA_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_RUN_AWAY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_MIGHTYENA] = + { + .baseHP = 70, + .baseAttack = 90, + .baseDefense = 70, + .baseSpeed = 70, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_DARK, + .type2 = TYPE_DARK, + .catchRate = 127, + .expYield = 128, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_PECHA_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_ZIGZAGOON] = + { + .baseHP = 38, + .baseAttack = 30, + .baseDefense = 41, + .baseSpeed = 60, + .baseSpAttack = 30, + .baseSpDefense = 41, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 60, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_ORAN_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_PICKUP, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_LINOONE] = + { + .baseHP = 78, + .baseAttack = 70, + .baseDefense = 61, + .baseSpeed = 100, + .baseSpAttack = 50, + .baseSpDefense = 61, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 90, + .expYield = 128, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_ORAN_BERRY, + .item2 = ITEM_SITRUS_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_PICKUP, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_WURMPLE] = + { + .baseHP = 45, + .baseAttack = 45, + .baseDefense = 35, + .baseSpeed = 20, + .baseSpAttack = 20, + .baseSpDefense = 30, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 255, + .expYield = 54, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHIELD_DUST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SILCOON] = + { + .baseHP = 50, + .baseAttack = 35, + .baseDefense = 55, + .baseSpeed = 15, + .baseSpAttack = 25, + .baseSpDefense = 25, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 120, + .expYield = 71, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_BEAUTIFLY] = + { + .baseHP = 60, + .baseAttack = 70, + .baseDefense = 50, + .baseSpeed = 65, + .baseSpAttack = 90, + .baseSpDefense = 50, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 161, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SILVER_POWDER, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_CASCOON] = + { + .baseHP = 50, + .baseAttack = 35, + .baseDefense = 55, + .baseSpeed = 15, + .baseSpAttack = 25, + .baseSpDefense = 25, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 120, + .expYield = 72, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_DUSTOX] = + { + .baseHP = 60, + .baseAttack = 50, + .baseDefense = 70, + .baseSpeed = 65, + .baseSpAttack = 50, + .baseSpDefense = 90, + .type1 = TYPE_BUG, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 160, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_SILVER_POWDER, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SHIELD_DUST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_LOTAD] = + { + .baseHP = 40, + .baseAttack = 30, + .baseDefense = 30, + .baseSpeed = 30, + .baseSpAttack = 40, + .baseSpDefense = 50, + .type1 = TYPE_WATER, + .type2 = TYPE_GRASS, + .catchRate = 255, + .expYield = 74, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_RAIN_DISH, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_LOMBRE] = + { + .baseHP = 60, + .baseAttack = 50, + .baseDefense = 50, + .baseSpeed = 50, + .baseSpAttack = 60, + .baseSpDefense = 70, + .type1 = TYPE_WATER, + .type2 = TYPE_GRASS, + .catchRate = 120, + .expYield = 141, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_RAIN_DISH, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_LUDICOLO] = + { + .baseHP = 80, + .baseAttack = 70, + .baseDefense = 70, + .baseSpeed = 70, + .baseSpAttack = 90, + .baseSpDefense = 100, + .type1 = TYPE_WATER, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 181, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_RAIN_DISH, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_SEEDOT] = + { + .baseHP = 40, + .baseAttack = 40, + .baseDefense = 50, + .baseSpeed = 30, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 255, + .expYield = 74, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_NUZLEAF] = + { + .baseHP = 70, + .baseAttack = 70, + .baseDefense = 40, + .baseSpeed = 60, + .baseSpAttack = 60, + .baseSpDefense = 40, + .type1 = TYPE_GRASS, + .type2 = TYPE_DARK, + .catchRate = 120, + .expYield = 141, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SHIFTRY] = + { + .baseHP = 90, + .baseAttack = 100, + .baseDefense = 60, + .baseSpeed = 80, + .baseSpAttack = 90, + .baseSpDefense = 60, + .type1 = TYPE_GRASS, + .type2 = TYPE_DARK, + .catchRate = 45, + .expYield = 181, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_EARLY_BIRD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_NINCADA] = + { + .baseHP = 31, + .baseAttack = 45, + .baseDefense = 90, + .baseSpeed = 40, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_BUG, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_COMPOUND_EYES, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_NINJASK] = + { + .baseHP = 61, + .baseAttack = 90, + .baseDefense = 45, + .baseSpeed = 160, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 120, + .expYield = 155, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SPEED_BOOST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SHEDINJA] = + { + .baseHP = 1, + .baseAttack = 90, + .baseDefense = 45, + .baseSpeed = 40, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_BUG, + .type2 = TYPE_GHOST, + .catchRate = 45, + .expYield = 95, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_WONDER_GUARD, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_TAILLOW] = + { + .baseHP = 40, + .baseAttack = 55, + .baseDefense = 30, + .baseSpeed = 85, + .baseSpAttack = 30, + .baseSpDefense = 30, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 200, + .expYield = 59, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SWELLOW] = + { + .baseHP = 60, + .baseAttack = 85, + .baseDefense = 60, + .baseSpeed = 125, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 162, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_GUTS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SHROOMISH] = + { + .baseHP = 60, + .baseAttack = 40, + .baseDefense = 60, + .baseSpeed = 35, + .baseSpAttack = 40, + .baseSpDefense = 60, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 255, + .expYield = 65, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_EFFECT_SPORE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_BRELOOM] = + { + .baseHP = 60, + .baseAttack = 130, + .baseDefense = 80, + .baseSpeed = 70, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_GRASS, + .type2 = TYPE_FIGHTING, + .catchRate = 90, + .expYield = 165, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_EFFECT_SPORE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_SPINDA] = + { + .baseHP = 60, + .baseAttack = 60, + .baseDefense = 60, + .baseSpeed = 60, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 85, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_CHESTO_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_OWN_TEMPO, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = TRUE, + }, + + [SPECIES_WINGULL] = + { + .baseHP = 40, + .baseAttack = 30, + .baseDefense = 30, + .baseSpeed = 85, + .baseSpAttack = 55, + .baseSpDefense = 30, + .type1 = TYPE_WATER, + .type2 = TYPE_FLYING, + .catchRate = 190, + .expYield = 64, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_PELIPPER] = + { + .baseHP = 60, + .baseAttack = 50, + .baseDefense = 100, + .baseSpeed = 65, + .baseSpAttack = 85, + .baseSpDefense = 70, + .type1 = TYPE_WATER, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 164, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FLYING, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SURSKIT] = + { + .baseHP = 40, + .baseAttack = 30, + .baseDefense = 32, + .baseSpeed = 65, + .baseSpAttack = 50, + .baseSpDefense = 52, + .type1 = TYPE_BUG, + .type2 = TYPE_WATER, + .catchRate = 200, + .expYield = 63, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_MASQUERAIN] = + { + .baseHP = 70, + .baseAttack = 60, + .baseDefense = 62, + .baseSpeed = 60, + .baseSpAttack = 80, + .baseSpDefense = 82, + .type1 = TYPE_BUG, + .type2 = TYPE_FLYING, + .catchRate = 75, + .expYield = 128, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_SILVER_POWDER, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_WAILMER] = + { + .baseHP = 130, + .baseAttack = 70, + .baseDefense = 35, + .baseSpeed = 60, + .baseSpAttack = 70, + .baseSpDefense = 35, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 125, + .expYield = 137, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_WATER_VEIL, + .ability2 = ABILITY_OBLIVIOUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_WAILORD] = + { + .baseHP = 170, + .baseAttack = 90, + .baseDefense = 45, + .baseSpeed = 60, + .baseSpAttack = 90, + .baseSpDefense = 45, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 60, + .expYield = 206, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_WATER_VEIL, + .ability2 = ABILITY_OBLIVIOUS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SKITTY] = + { + .baseHP = 50, + .baseAttack = 45, + .baseDefense = 45, + .baseSpeed = 50, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 65, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_LEPPA_BERRY, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_DELCATTY] = + { + .baseHP = 70, + .baseAttack = 65, + .baseDefense = 65, + .baseSpeed = 70, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 60, + .expYield = 138, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_LEPPA_BERRY, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_CUTE_CHARM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_KECLEON] = + { + .baseHP = 60, + .baseAttack = 90, + .baseDefense = 70, + .baseSpeed = 40, + .baseSpAttack = 60, + .baseSpDefense = 120, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 200, + .expYield = 132, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_PERSIM_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_COLOR_CHANGE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_BALTOY] = + { + .baseHP = 40, + .baseAttack = 40, + .baseDefense = 55, + .baseSpeed = 55, + .baseSpAttack = 40, + .baseSpDefense = 70, + .type1 = TYPE_GROUND, + .type2 = TYPE_PSYCHIC, + .catchRate = 255, + .expYield = 58, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_CLAYDOL] = + { + .baseHP = 60, + .baseAttack = 70, + .baseDefense = 105, + .baseSpeed = 75, + .baseSpAttack = 70, + .baseSpDefense = 120, + .type1 = TYPE_GROUND, + .type2 = TYPE_PSYCHIC, + .catchRate = 90, + .expYield = 189, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_NOSEPASS] = + { + .baseHP = 30, + .baseAttack = 45, + .baseDefense = 135, + .baseSpeed = 30, + .baseSpAttack = 45, + .baseSpDefense = 90, + .type1 = TYPE_ROCK, + .type2 = TYPE_ROCK, + .catchRate = 255, + .expYield = 108, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_MAGNET_PULL, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_TORKOAL] = + { + .baseHP = 70, + .baseAttack = 85, + .baseDefense = 140, + .baseSpeed = 20, + .baseSpAttack = 85, + .baseSpDefense = 70, + .type1 = TYPE_FIRE, + .type2 = TYPE_FIRE, + .catchRate = 90, + .expYield = 161, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_WHITE_SMOKE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_SABLEYE] = + { + .baseHP = 50, + .baseAttack = 75, + .baseDefense = 75, + .baseSpeed = 50, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_DARK, + .type2 = TYPE_GHOST, + .catchRate = 45, + .expYield = 98, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_KEEN_EYE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_BARBOACH] = + { + .baseHP = 50, + .baseAttack = 48, + .baseDefense = 43, + .baseSpeed = 60, + .baseSpAttack = 46, + .baseSpDefense = 41, + .type1 = TYPE_WATER, + .type2 = TYPE_GROUND, + .catchRate = 190, + .expYield = 92, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_WHISCASH] = + { + .baseHP = 110, + .baseAttack = 78, + .baseDefense = 73, + .baseSpeed = 60, + .baseSpAttack = 76, + .baseSpDefense = 71, + .type1 = TYPE_WATER, + .type2 = TYPE_GROUND, + .catchRate = 75, + .expYield = 158, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_LUVDISC] = + { + .baseHP = 43, + .baseAttack = 30, + .baseDefense = 55, + .baseSpeed = 97, + .baseSpAttack = 40, + .baseSpDefense = 65, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 225, + .expYield = 110, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_HEART_SCALE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_CORPHISH] = + { + .baseHP = 43, + .baseAttack = 80, + .baseDefense = 65, + .baseSpeed = 35, + .baseSpAttack = 50, + .baseSpDefense = 35, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 205, + .expYield = 111, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_CRAWDAUNT] = + { + .baseHP = 63, + .baseAttack = 120, + .baseDefense = 85, + .baseSpeed = 55, + .baseSpAttack = 90, + .baseSpDefense = 55, + .type1 = TYPE_WATER, + .type2 = TYPE_DARK, + .catchRate = 155, + .expYield = 161, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_SHELL_ARMOR, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_FEEBAS] = + { + .baseHP = 20, + .baseAttack = 15, + .baseDefense = 20, + .baseSpeed = 80, + .baseSpAttack = 10, + .baseSpDefense = 55, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 255, + .expYield = 61, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_MILOTIC] = + { + .baseHP = 95, + .baseAttack = 60, + .baseDefense = 79, + .baseSpeed = 81, + .baseSpAttack = 100, + .baseSpDefense = 125, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 60, + .expYield = 213, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_MARVEL_SCALE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_CARVANHA] = + { + .baseHP = 45, + .baseAttack = 90, + .baseDefense = 20, + .baseSpeed = 65, + .baseSpAttack = 65, + .baseSpDefense = 20, + .type1 = TYPE_WATER, + .type2 = TYPE_DARK, + .catchRate = 225, + .expYield = 88, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_ROUGH_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SHARPEDO] = + { + .baseHP = 70, + .baseAttack = 120, + .baseDefense = 40, + .baseSpeed = 95, + .baseSpAttack = 95, + .baseSpDefense = 40, + .type1 = TYPE_WATER, + .type2 = TYPE_DARK, + .catchRate = 60, + .expYield = 175, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_ROUGH_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_TRAPINCH] = + { + .baseHP = 45, + .baseAttack = 100, + .baseDefense = 45, + .baseSpeed = 10, + .baseSpAttack = 45, + .baseSpDefense = 45, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 73, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SOFT_SAND, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_ARENA_TRAP, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_VIBRAVA] = + { + .baseHP = 50, + .baseAttack = 70, + .baseDefense = 50, + .baseSpeed = 70, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_GROUND, + .type2 = TYPE_DRAGON, + .catchRate = 120, + .expYield = 126, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_LEVITATE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_FLYGON] = + { + .baseHP = 80, + .baseAttack = 100, + .baseDefense = 80, + .baseSpeed = 100, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_GROUND, + .type2 = TYPE_DRAGON, + .catchRate = 45, + .expYield = 197, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_LEVITATE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_MAKUHITA] = + { + .baseHP = 72, + .baseAttack = 60, + .baseDefense = 30, + .baseSpeed = 25, + .baseSpAttack = 20, + .baseSpDefense = 30, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 180, + .expYield = 87, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_GUTS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_HARIYAMA] = + { + .baseHP = 144, + .baseAttack = 120, + .baseDefense = 60, + .baseSpeed = 50, + .baseSpAttack = 40, + .baseSpDefense = 60, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_FIGHTING, + .catchRate = 200, + .expYield = 184, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_KINGS_ROCK, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_GUTS, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_ELECTRIKE] = + { + .baseHP = 40, + .baseAttack = 45, + .baseDefense = 40, + .baseSpeed = 65, + .baseSpAttack = 65, + .baseSpDefense = 40, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 120, + .expYield = 104, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_LIGHTNING_ROD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_MANECTRIC] = + { + .baseHP = 70, + .baseAttack = 75, + .baseDefense = 60, + .baseSpeed = 105, + .baseSpAttack = 105, + .baseSpDefense = 60, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 45, + .expYield = 168, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_STATIC, + .ability2 = ABILITY_LIGHTNING_ROD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_NUMEL] = + { + .baseHP = 60, + .baseAttack = 60, + .baseDefense = 40, + .baseSpeed = 35, + .baseSpAttack = 65, + .baseSpDefense = 45, + .type1 = TYPE_FIRE, + .type2 = TYPE_GROUND, + .catchRate = 255, + .expYield = 88, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_CAMERUPT] = + { + .baseHP = 70, + .baseAttack = 100, + .baseDefense = 70, + .baseSpeed = 40, + .baseSpAttack = 105, + .baseSpDefense = 75, + .type1 = TYPE_FIRE, + .type2 = TYPE_GROUND, + .catchRate = 150, + .expYield = 175, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_RAWST_BERRY, + .item2 = ITEM_RAWST_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_MAGMA_ARMOR, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SPHEAL] = + { + .baseHP = 70, + .baseAttack = 40, + .baseDefense = 50, + .baseSpeed = 25, + .baseSpAttack = 55, + .baseSpDefense = 50, + .type1 = TYPE_ICE, + .type2 = TYPE_WATER, + .catchRate = 255, + .expYield = 75, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SEALEO] = + { + .baseHP = 90, + .baseAttack = 60, + .baseDefense = 70, + .baseSpeed = 45, + .baseSpAttack = 75, + .baseSpDefense = 70, + .type1 = TYPE_ICE, + .type2 = TYPE_WATER, + .catchRate = 120, + .expYield = 128, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_WALREIN] = + { + .baseHP = 110, + .baseAttack = 80, + .baseDefense = 90, + .baseSpeed = 65, + .baseSpAttack = 95, + .baseSpDefense = 90, + .type1 = TYPE_ICE, + .type2 = TYPE_WATER, + .catchRate = 45, + .expYield = 192, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_CACNEA] = + { + .baseHP = 50, + .baseAttack = 85, + .baseDefense = 40, + .baseSpeed = 35, + .baseSpAttack = 85, + .baseSpDefense = 40, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, + .catchRate = 190, + .expYield = 97, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_POISON_BARB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_SAND_VEIL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_CACTURNE] = + { + .baseHP = 70, + .baseAttack = 115, + .baseDefense = 60, + .baseSpeed = 55, + .baseSpAttack = 115, + .baseSpDefense = 60, + .type1 = TYPE_GRASS, + .type2 = TYPE_DARK, + .catchRate = 60, + .expYield = 177, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_POISON_BARB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_SAND_VEIL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_SNORUNT] = + { + .baseHP = 50, + .baseAttack = 50, + .baseDefense = 50, + .baseSpeed = 50, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_ICE, + .type2 = TYPE_ICE, + .catchRate = 190, + .expYield = 74, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_GLALIE] = + { + .baseHP = 80, + .baseAttack = 80, + .baseDefense = 80, + .baseSpeed = 80, + .baseSpAttack = 80, + .baseSpDefense = 80, + .type1 = TYPE_ICE, + .type2 = TYPE_ICE, + .catchRate = 75, + .expYield = 187, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NEVER_MELT_ICE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_INNER_FOCUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_LUNATONE] = + { + .baseHP = 70, + .baseAttack = 55, + .baseDefense = 65, + .baseSpeed = 70, + .baseSpAttack = 95, + .baseSpDefense = 85, + .type1 = TYPE_ROCK, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 150, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_MOON_STONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_SOLROCK] = + { + .baseHP = 70, + .baseAttack = 95, + .baseDefense = 85, + .baseSpeed = 70, + .baseSpAttack = 55, + .baseSpDefense = 65, + .type1 = TYPE_ROCK, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 150, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SUN_STONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_AZURILL] = + { + .baseHP = 50, + .baseAttack = 20, + .baseDefense = 40, + .baseSpeed = 20, + .baseSpAttack = 20, + .baseSpDefense = 40, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 150, + .expYield = 33, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(75), + .eggCycles = 10, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_HUGE_POWER, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SPOINK] = + { + .baseHP = 60, + .baseAttack = 25, + .baseDefense = 35, + .baseSpeed = 60, + .baseSpAttack = 70, + .baseSpDefense = 80, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 255, + .expYield = 89, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_OWN_TEMPO, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_GRUMPIG] = + { + .baseHP = 80, + .baseAttack = 45, + .baseDefense = 65, + .baseSpeed = 80, + .baseSpAttack = 90, + .baseSpDefense = 110, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 60, + .expYield = 164, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_THICK_FAT, + .ability2 = ABILITY_OWN_TEMPO, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_PLUSLE] = + { + .baseHP = 60, + .baseAttack = 50, + .baseDefense = 40, + .baseSpeed = 95, + .baseSpAttack = 85, + .baseSpDefense = 75, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 200, + .expYield = 120, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_PLUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_MINUN] = + { + .baseHP = 60, + .baseAttack = 40, + .baseDefense = 50, + .baseSpeed = 95, + .baseSpAttack = 75, + .baseSpDefense = 85, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_ELECTRIC, + .catchRate = 200, + .expYield = 120, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_MINUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_MAWILE] = + { + .baseHP = 50, + .baseAttack = 85, + .baseDefense = 85, + .baseSpeed = 50, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_STEEL, + .type2 = TYPE_STEEL, + .catchRate = 45, + .expYield = 98, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FAIRY, + .ability1 = ABILITY_HYPER_CUTTER, + .ability2 = ABILITY_INTIMIDATE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_MEDITITE] = + { + .baseHP = 30, + .baseAttack = 40, + .baseDefense = 55, + .baseSpeed = 60, + .baseSpAttack = 40, + .baseSpDefense = 55, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_PSYCHIC, + .catchRate = 180, + .expYield = 91, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_PURE_POWER, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_MEDICHAM] = + { + .baseHP = 60, + .baseAttack = 60, + .baseDefense = 75, + .baseSpeed = 80, + .baseSpAttack = 60, + .baseSpDefense = 75, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_PSYCHIC, + .catchRate = 90, + .expYield = 153, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_PURE_POWER, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_SWABLU] = + { + .baseHP = 45, + .baseAttack = 40, + .baseDefense = 60, + .baseSpeed = 50, + .baseSpAttack = 40, + .baseSpDefense = 75, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, + .catchRate = 255, + .expYield = 74, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_NATURAL_CURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_ALTARIA] = + { + .baseHP = 75, + .baseAttack = 70, + .baseDefense = 90, + .baseSpeed = 80, + .baseSpAttack = 70, + .baseSpDefense = 105, + .type1 = TYPE_DRAGON, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 188, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_NATURAL_CURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_WYNAUT] = + { + .baseHP = 95, + .baseAttack = 23, + .baseDefense = 48, + .baseSpeed = 23, + .baseSpAttack = 23, + .baseSpDefense = 48, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 125, + .expYield = 44, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_SHADOW_TAG, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_DUSKULL] = + { + .baseHP = 20, + .baseAttack = 40, + .baseDefense = 90, + .baseSpeed = 25, + .baseSpAttack = 30, + .baseSpDefense = 90, + .type1 = TYPE_GHOST, + .type2 = TYPE_GHOST, + .catchRate = 190, + .expYield = 97, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_SPELL_TAG, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_DUSCLOPS] = + { + .baseHP = 40, + .baseAttack = 70, + .baseDefense = 130, + .baseSpeed = 25, + .baseSpAttack = 60, + .baseSpDefense = 130, + .type1 = TYPE_GHOST, + .type2 = TYPE_GHOST, + .catchRate = 90, + .expYield = 179, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_SPELL_TAG, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_ROSELIA] = + { + .baseHP = 50, + .baseAttack = 60, + .baseDefense = 45, + .baseSpeed = 65, + .baseSpAttack = 100, + .baseSpDefense = 80, + .type1 = TYPE_GRASS, + .type2 = TYPE_POISON, + .catchRate = 150, + .expYield = 152, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_POISON_BARB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_NATURAL_CURE, + .ability2 = ABILITY_POISON_POINT, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = TRUE, + }, + + [SPECIES_SLAKOTH] = + { + .baseHP = 60, + .baseAttack = 60, + .baseDefense = 60, + .baseSpeed = 30, + .baseSpAttack = 35, + .baseSpDefense = 35, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 255, + .expYield = 83, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_TRUANT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_VIGOROTH] = + { + .baseHP = 80, + .baseAttack = 80, + .baseDefense = 80, + .baseSpeed = 90, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 120, + .expYield = 126, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 2, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_VITAL_SPIRIT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_SLAKING] = + { + .baseHP = 150, + .baseAttack = 160, + .baseDefense = 100, + .baseSpeed = 100, + .baseSpAttack = 95, + .baseSpDefense = 65, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 210, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_TRUANT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_GULPIN] = + { + .baseHP = 70, + .baseAttack = 43, + .baseDefense = 53, + .baseSpeed = 40, + .baseSpAttack = 43, + .baseSpDefense = 53, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 225, + .expYield = 75, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_BIG_PEARL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LIQUID_OOZE, + .ability2 = ABILITY_STICKY_HOLD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_SWALOT] = + { + .baseHP = 100, + .baseAttack = 73, + .baseDefense = 83, + .baseSpeed = 55, + .baseSpAttack = 73, + .baseSpDefense = 83, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 75, + .expYield = 168, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_BIG_PEARL, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LIQUID_OOZE, + .ability2 = ABILITY_STICKY_HOLD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_TROPIUS] = + { + .baseHP = 99, + .baseAttack = 68, + .baseDefense = 83, + .baseSpeed = 51, + .baseSpAttack = 72, + .baseSpDefense = 87, + .type1 = TYPE_GRASS, + .type2 = TYPE_FLYING, + .catchRate = 200, + .expYield = 169, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_GRASS, + .ability1 = ABILITY_CHLOROPHYLL, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_WHISMUR] = + { + .baseHP = 64, + .baseAttack = 51, + .baseDefense = 23, + .baseSpeed = 28, + .baseSpAttack = 51, + .baseSpDefense = 23, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 190, + .expYield = 68, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_CHESTO_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SOUNDPROOF, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_LOUDRED] = + { + .baseHP = 84, + .baseAttack = 71, + .baseDefense = 43, + .baseSpeed = 48, + .baseSpAttack = 71, + .baseSpDefense = 43, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 120, + .expYield = 126, + .evYield_HP = 2, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_CHESTO_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SOUNDPROOF, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_EXPLOUD] = + { + .baseHP = 104, + .baseAttack = 91, + .baseDefense = 63, + .baseSpeed = 68, + .baseSpAttack = 91, + .baseSpDefense = 63, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 184, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_CHESTO_BERRY, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_SOUNDPROOF, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_CLAMPERL] = + { + .baseHP = 35, + .baseAttack = 64, + .baseDefense = 85, + .baseSpeed = 32, + .baseSpAttack = 74, + .baseSpDefense = 55, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 255, + .expYield = 142, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_BLUE_SHARD, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_SHELL_ARMOR, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_HUNTAIL] = + { + .baseHP = 55, + .baseAttack = 104, + .baseDefense = 105, + .baseSpeed = 52, + .baseSpAttack = 94, + .baseSpDefense = 75, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 60, + .expYield = 178, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_GOREBYSS] = + { + .baseHP = 55, + .baseAttack = 84, + .baseDefense = 105, + .baseSpeed = 52, + .baseSpAttack = 114, + .baseSpDefense = 75, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 60, + .expYield = 178, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_1, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + }, + + [SPECIES_ABSOL] = + { + .baseHP = 65, + .baseAttack = 130, + .baseDefense = 60, + .baseSpeed = 75, + .baseSpAttack = 75, + .baseSpDefense = 60, + .type1 = TYPE_DARK, + .type2 = TYPE_DARK, + .catchRate = 30, + .expYield = 174, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = TRUE, + }, + + [SPECIES_SHUPPET] = + { + .baseHP = 44, + .baseAttack = 75, + .baseDefense = 35, + .baseSpeed = 45, + .baseSpAttack = 63, + .baseSpDefense = 33, + .type1 = TYPE_GHOST, + .type2 = TYPE_GHOST, + .catchRate = 225, + .expYield = 97, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SPELL_TAG, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_BANETTE] = + { + .baseHP = 64, + .baseAttack = 115, + .baseDefense = 65, + .baseSpeed = 65, + .baseSpAttack = 83, + .baseSpDefense = 63, + .type1 = TYPE_GHOST, + .type2 = TYPE_GHOST, + .catchRate = 45, + .expYield = 179, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_SPELL_TAG, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 35, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_INSOMNIA, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_SEVIPER] = + { + .baseHP = 73, + .baseAttack = 100, + .baseDefense = 60, + .baseSpeed = 65, + .baseSpAttack = 100, + .baseSpDefense = 60, + .type1 = TYPE_POISON, + .type2 = TYPE_POISON, + .catchRate = 90, + .expYield = 165, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_SHED_SKIN, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = TRUE, + }, + + [SPECIES_ZANGOOSE] = + { + .baseHP = 73, + .baseAttack = 115, + .baseDefense = 60, + .baseSpeed = 90, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 90, + .expYield = 165, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .ability1 = ABILITY_IMMUNITY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = TRUE, + }, + + [SPECIES_RELICANTH] = + { + .baseHP = 100, + .baseAttack = 90, + .baseDefense = 130, + .baseSpeed = 55, + .baseSpAttack = 45, + .baseSpDefense = 65, + .type1 = TYPE_WATER, + .type2 = TYPE_ROCK, + .catchRate = 25, + .expYield = 198, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_GREEN_SHARD, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_WATER_1, + .eggGroup2 = EGG_GROUP_WATER_2, + .ability1 = ABILITY_SWIFT_SWIM, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_ARON] = + { + .baseHP = 50, + .baseAttack = 70, + .baseDefense = 100, + .baseSpeed = 30, + .baseSpAttack = 40, + .baseSpDefense = 40, + .type1 = TYPE_STEEL, + .type2 = TYPE_ROCK, + .catchRate = 180, + .expYield = 96, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_HARD_STONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 35, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_LAIRON] = + { + .baseHP = 60, + .baseAttack = 90, + .baseDefense = 140, + .baseSpeed = 40, + .baseSpAttack = 50, + .baseSpDefense = 50, + .type1 = TYPE_STEEL, + .type2 = TYPE_ROCK, + .catchRate = 90, + .expYield = 152, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_HARD_STONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 35, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_AGGRON] = + { + .baseHP = 70, + .baseAttack = 110, + .baseDefense = 180, + .baseSpeed = 50, + .baseSpAttack = 60, + .baseSpDefense = 60, + .type1 = TYPE_STEEL, + .type2 = TYPE_ROCK, + .catchRate = 45, + .expYield = 205, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 3, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_HARD_STONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 35, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, + .ability1 = ABILITY_STURDY, + .ability2 = ABILITY_ROCK_HEAD, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_CASTFORM] = + { + .baseHP = 70, + .baseAttack = 70, + .baseDefense = 70, + .baseSpeed = 70, + .baseSpAttack = 70, + .baseSpDefense = 70, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, + .catchRate = 45, + .expYield = 145, + .evYield_HP = 1, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_MYSTIC_WATER, + .item2 = ITEM_MYSTIC_WATER, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FAIRY, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_FORECAST, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_VOLBEAT] = + { + .baseHP = 65, + .baseAttack = 73, + .baseDefense = 55, + .baseSpeed = 85, + .baseSpAttack = 47, + .baseSpDefense = 75, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 150, + .expYield = 146, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_ILLUMINATE, + .ability2 = ABILITY_SWARM, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_ILLUMISE] = + { + .baseHP = 65, + .baseAttack = 47, + .baseDefense = 55, + .baseSpeed = 85, + .baseSpAttack = 73, + .baseSpDefense = 75, + .type1 = TYPE_BUG, + .type2 = TYPE_BUG, + .catchRate = 150, + .expYield = 146, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_FEMALE, + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_FLUCTUATING, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + .ability1 = ABILITY_OBLIVIOUS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_LILEEP] = + { + .baseHP = 66, + .baseAttack = 41, + .baseDefense = 77, + .baseSpeed = 23, + .baseSpAttack = 61, + .baseSpDefense = 87, + .type1 = TYPE_ROCK, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 121, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SUCTION_CUPS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + }, + + [SPECIES_CRADILY] = + { + .baseHP = 86, + .baseAttack = 81, + .baseDefense = 97, + .baseSpeed = 43, + .baseSpAttack = 81, + .baseSpDefense = 107, + .type1 = TYPE_ROCK, + .type2 = TYPE_GRASS, + .catchRate = 45, + .expYield = 201, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 2, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_SUCTION_CUPS, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_ANORITH] = + { + .baseHP = 45, + .baseAttack = 95, + .baseDefense = 50, + .baseSpeed = 75, + .baseSpAttack = 40, + .baseSpDefense = 50, + .type1 = TYPE_ROCK, + .type2 = TYPE_BUG, + .catchRate = 45, + .expYield = 119, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_BATTLE_ARMOR, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_ARMALDO] = + { + .baseHP = 75, + .baseAttack = 125, + .baseDefense = 100, + .baseSpeed = 45, + .baseSpAttack = 70, + .baseSpDefense = 80, + .type1 = TYPE_ROCK, + .type2 = TYPE_BUG, + .catchRate = 45, + .expYield = 200, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 30, + .friendship = 70, + .growthRate = GROWTH_ERRATIC, + .eggGroup1 = EGG_GROUP_WATER_3, + .eggGroup2 = EGG_GROUP_WATER_3, + .ability1 = ABILITY_BATTLE_ARMOR, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_RALTS] = + { + .baseHP = 28, + .baseAttack = 25, + .baseDefense = 25, + .baseSpeed = 40, + .baseSpAttack = 45, + .baseSpDefense = 35, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 235, + .expYield = 70, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_TRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_KIRLIA] = + { + .baseHP = 38, + .baseAttack = 35, + .baseDefense = 35, + .baseSpeed = 50, + .baseSpAttack = 65, + .baseSpDefense = 55, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 120, + .expYield = 140, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 2, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_TRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_GARDEVOIR] = + { + .baseHP = 68, + .baseAttack = 65, + .baseDefense = 65, + .baseSpeed = 80, + .baseSpAttack = 125, + .baseSpDefense = 115, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 208, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_SYNCHRONIZE, + .ability2 = ABILITY_TRACE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_BAGON] = + { + .baseHP = 45, + .baseAttack = 75, + .baseDefense = 60, + .baseSpeed = 50, + .baseSpAttack = 40, + .baseSpDefense = 30, + .type1 = TYPE_DRAGON, + .type2 = TYPE_DRAGON, + .catchRate = 45, + .expYield = 89, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_SHELGON] = + { + .baseHP = 65, + .baseAttack = 95, + .baseDefense = 100, + .baseSpeed = 50, + .baseSpAttack = 60, + .baseSpDefense = 50, + .type1 = TYPE_DRAGON, + .type2 = TYPE_DRAGON, + .catchRate = 45, + .expYield = 144, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_ROCK_HEAD, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + }, + + [SPECIES_SALAMENCE] = + { + .baseHP = 95, + .baseAttack = 135, + .baseDefense = 80, + .baseSpeed = 100, + .baseSpAttack = 110, + .baseSpDefense = 80, + .type1 = TYPE_DRAGON, + .type2 = TYPE_FLYING, + .catchRate = 45, + .expYield = 218, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_DRAGON_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, + .ability1 = ABILITY_INTIMIDATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_BELDUM] = + { + .baseHP = 40, + .baseAttack = 55, + .baseDefense = 80, + .baseSpeed = 30, + .baseSpAttack = 35, + .baseSpDefense = 60, + .type1 = TYPE_STEEL, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 103, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 1, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_COAT, + .genderRatio = MON_GENDERLESS, + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_METANG] = + { + .baseHP = 60, + .baseAttack = 75, + .baseDefense = 100, + .baseSpeed = 50, + .baseSpAttack = 55, + .baseSpDefense = 80, + .type1 = TYPE_STEEL, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 153, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_COAT, + .genderRatio = MON_GENDERLESS, + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_METAGROSS] = + { + .baseHP = 80, + .baseAttack = 135, + .baseDefense = 130, + .baseSpeed = 70, + .baseSpAttack = 95, + .baseSpDefense = 90, + .type1 = TYPE_STEEL, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 210, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 3, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_METAL_COAT, + .genderRatio = MON_GENDERLESS, + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_REGIROCK] = + { + .baseHP = 80, + .baseAttack = 100, + .baseDefense = 200, + .baseSpeed = 50, + .baseSpAttack = 50, + .baseSpDefense = 100, + .type1 = TYPE_ROCK, + .type2 = TYPE_ROCK, + .catchRate = 3, + .expYield = 217, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 3, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_REGICE] = + { + .baseHP = 80, + .baseAttack = 50, + .baseDefense = 100, + .baseSpeed = 50, + .baseSpAttack = 100, + .baseSpDefense = 200, + .type1 = TYPE_ICE, + .type2 = TYPE_ICE, + .catchRate = 3, + .expYield = 216, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_REGISTEEL] = + { + .baseHP = 80, + .baseAttack = 75, + .baseDefense = 150, + .baseSpeed = 50, + .baseSpAttack = 75, + .baseSpDefense = 150, + .type1 = TYPE_STEEL, + .type2 = TYPE_STEEL, + .catchRate = 3, + .expYield = 215, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 2, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 80, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_CLEAR_BODY, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_KYOGRE] = + { + .baseHP = 100, + .baseAttack = 100, + .baseDefense = 90, + .baseSpeed = 90, + .baseSpAttack = 150, + .baseSpDefense = 140, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 5, + .expYield = 218, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_DRIZZLE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_GROUDON] = + { + .baseHP = 100, + .baseAttack = 150, + .baseDefense = 140, + .baseSpeed = 90, + .baseSpAttack = 100, + .baseSpDefense = 90, + .type1 = TYPE_GROUND, + .type2 = TYPE_GROUND, + .catchRate = 5, + .expYield = 218, + .evYield_HP = 0, + .evYield_Attack = 3, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_DROUGHT, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_RAYQUAZA] = + { + .baseHP = 105, + .baseAttack = 150, + .baseDefense = 90, + .baseSpeed = 95, + .baseSpAttack = 150, + .baseSpDefense = 90, + .type1 = TYPE_DRAGON, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 220, + .evYield_HP = 0, + .evYield_Attack = 2, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_AIR_LOCK, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + + [SPECIES_LATIAS] = + { + .baseHP = 80, + .baseAttack = 80, + .baseDefense = 90, + .baseSpeed = 110, + .baseSpAttack = 110, + .baseSpDefense = 130, + .type1 = TYPE_DRAGON, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 211, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 3, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_FEMALE, + .eggCycles = 120, + .friendship = 90, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + }, + + [SPECIES_LATIOS] = + { + .baseHP = 80, + .baseAttack = 90, + .baseDefense = 80, + .baseSpeed = 110, + .baseSpAttack = 130, + .baseSpDefense = 110, + .type1 = TYPE_DRAGON, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 211, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 3, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_MALE, + .eggCycles = 120, + .friendship = 90, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_JIRACHI] = + { + .baseHP = 100, + .baseAttack = 100, + .baseDefense = 100, + .baseSpeed = 100, + .baseSpAttack = 100, + .baseSpDefense = 100, + .type1 = TYPE_STEEL, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 215, + .evYield_HP = 3, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 0, + .evYield_SpDefense = 0, + .item1 = ITEM_STAR_PIECE, + .item2 = ITEM_STAR_PIECE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 100, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_SERENE_GRACE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + }, + + [SPECIES_DEOXYS] = + { + .baseHP = 50, + .baseAttack = 150, + .baseDefense = 50, + .baseSpeed = 150, + .baseSpAttack = 150, + .baseSpDefense = 50, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 3, + .expYield = 215, + .evYield_HP = 0, + .evYield_Attack = 1, + .evYield_Defense = 0, + .evYield_Speed = 1, + .evYield_SpAttack = 1, + .evYield_SpDefense = 0, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .ability1 = ABILITY_PRESSURE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_RED, + .noFlip = TRUE, + }, + + [SPECIES_CHIMECHO] = + { + .baseHP = 65, + .baseAttack = 50, + .baseDefense = 70, + .baseSpeed = 65, + .baseSpAttack = 95, + .baseSpDefense = 80, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 147, + .evYield_HP = 0, + .evYield_Attack = 0, + .evYield_Defense = 0, + .evYield_Speed = 0, + .evYield_SpAttack = 1, + .evYield_SpDefense = 1, + .item1 = ITEM_NONE, + .item2 = ITEM_NONE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_FAST, + .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup2 = EGG_GROUP_AMORPHOUS, + .ability1 = ABILITY_LEVITATE, + .ability2 = ABILITY_NONE, + .safariZoneFleeRate = 0, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + } +}; + +#endif //GUARD_BASE_STATS_H diff --git a/include/data/pokemon/cry_ids.h b/include/data/pokemon/cry_ids.h new file mode 100644 index 000000000..1c1c32dde --- /dev/null +++ b/include/data/pokemon/cry_ids.h @@ -0,0 +1,143 @@ +#ifndef POKEEMERALD_CRY_IDS_H +#define POKEEMERALD_CRY_IDS_H + +const u16 gSpeciesIdToCryId[] = +{ + 273, // TREECKO + 274, // GROVYLE + 275, // SCEPTILE + 270, // TORCHIC + 271, // COMBUSKEN + 272, // BLAZIKEN + 276, // MUDKIP + 277, // MARSHTOMP + 278, // SWAMPERT + 359, // POOCHYENA + 360, // MIGHTYENA + 378, // ZIGZAGOON + 375, // LINOONE + 290, // WURMPLE + 291, // SILCOON + 292, // BEAUTIFLY + 293, // CASCOON + 294, // DUSTOX + 283, // LOTAD + 284, // LOMBRE + 285, // LUDICOLO + 286, // SEEDOT + 287, // NUZLEAF + 288, // SHIFTRY + 301, // NINCADA + 302, // NINJASK + 303, // SHEDINJA + 266, // TAILLOW + 267, // SWELLOW + 374, // SHROOMISH + 373, // BRELOOM + 269, // SPINDA + 280, // WINGULL + 279, // PELIPPER + 310, // SURSKIT + 311, // MASQUERAIN + 377, // WAILMER + 381, // WAILORD + 312, // SKITTY + 313, // DELCATTY + 251, // KECLEON + 329, // BALTOY + 330, // CLAYDOL + 306, // NOSEPASS + 253, // TORKOAL + 362, // SABLEYE + 318, // BARBOACH + 319, // WHISCASH + 368, // LUVDISC + 320, // CORPHISH + 321, // CRAWDAUNT + 333, // FEEBAS + 334, // MILOTIC + 289, // CARVANHA + 260, // SHARPEDO + 324, // TRAPINCH + 325, // VIBRAVA + 326, // FLYGON + 304, // MAKUHITA + 305, // HARIYAMA + 254, // ELECTRIKE + 255, // MANECTRIC + 316, // NUMEL + 317, // CAMERUPT + 338, // SPHEAL + 339, // SEALEO + 340, // WALREIN + 327, // CACNEA + 328, // CACTURNE + 383, // SNORUNT + 307, // GLALIE + 331, // LUNATONE + 332, // SOLROCK + 262, // AZURILL + 322, // SPOINK + 323, // GRUMPIG + 308, // PLUSLE + 309, // MINUN + 363, // MAWILE + 336, // MEDITITE + 337, // MEDICHAM + 263, // SWABLU + 264, // ALTARIA + 258, // WYNAUT + 256, // DUSKULL + 361, // DUSCLOPS + 252, // ROSELIA + 298, // SLAKOTH + 299, // VIGOROTH + 300, // SLAKING + 314, // GULPIN + 315, // SWALOT + 376, // TROPIUS + 382, // WHISMUR + 380, // LOUDRED + 379, // EXPLOUD + 341, // CLAMPERL + 342, // HUNTAIL + 343, // GOREBYSS + 335, // ABSOL + 282, // SHUPPET + 281, // BANETTE + 259, // SEVIPER + 261, // ZANGOOSE + 367, // RELICANTH + 364, // ARON + 365, // LAIRON + 366, // AGGRON + 356, // CASTFORM + 357, // VOLBEAT + 358, // ILLUMISE + 344, // LILEEP + 345, // CRADILY + 346, // ANORITH + 347, // ARMALDO + 295, // RALTS + 296, // KIRLIA + 297, // GARDEVOIR + 351, // BAGON + 352, // SHELGON + 372, // SALAMENCE + 348, // BELDUM + 349, // METANG + 350, // METAGROSS + 353, // REGIROCK + 354, // REGICE + 355, // REGISTEEL + 370, // KYOGRE + 369, // GROUDON + 371, // RAYQUAZA + 257, // LATIAS + 384, // LATIOS + 385, // JIRACHI + 386, // DEOXYS + 387 // CHIMECHO +}; + +#endif //POKEEMERALD_CRY_IDS_H diff --git a/include/data/pokemon/evolution.h b/include/data/pokemon/evolution.h new file mode 100644 index 000000000..8629ac9b1 --- /dev/null +++ b/include/data/pokemon/evolution.h @@ -0,0 +1,192 @@ +#ifndef POKEEMERALD_EVOLUTION_H +#define POKEEMERALD_EVOLUTION_H + +const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = +{ + [SPECIES_BULBASAUR] = {{EVO_LEVEL, 16, SPECIES_IVYSAUR}}, + [SPECIES_IVYSAUR] = {{EVO_LEVEL, 32, SPECIES_VENUSAUR}}, + [SPECIES_CHARMANDER] = {{EVO_LEVEL, 16, SPECIES_CHARMELEON}}, + [SPECIES_CHARMELEON] = {{EVO_LEVEL, 36, SPECIES_CHARIZARD}}, + [SPECIES_SQUIRTLE] = {{EVO_LEVEL, 16, SPECIES_WARTORTLE}}, + [SPECIES_WARTORTLE] = {{EVO_LEVEL, 36, SPECIES_BLASTOISE}}, + [SPECIES_CATERPIE] = {{EVO_LEVEL, 7, SPECIES_METAPOD}}, + [SPECIES_METAPOD] = {{EVO_LEVEL, 10, SPECIES_BUTTERFREE}}, + [SPECIES_WEEDLE] = {{EVO_LEVEL, 7, SPECIES_KAKUNA}}, + [SPECIES_KAKUNA] = {{EVO_LEVEL, 10, SPECIES_BEEDRILL}}, + [SPECIES_PIDGEY] = {{EVO_LEVEL, 18, SPECIES_PIDGEOTTO}}, + [SPECIES_PIDGEOTTO] = {{EVO_LEVEL, 36, SPECIES_PIDGEOT}}, + [SPECIES_RATTATA] = {{EVO_LEVEL, 20, SPECIES_RATICATE}}, + [SPECIES_SPEAROW] = {{EVO_LEVEL, 20, SPECIES_FEAROW}}, + [SPECIES_EKANS] = {{EVO_LEVEL, 22, SPECIES_ARBOK}}, + [SPECIES_PIKACHU] = {{EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_RAICHU}}, + [SPECIES_SANDSHREW] = {{EVO_LEVEL, 22, SPECIES_SANDSLASH}}, + [SPECIES_NIDORAN_F] = {{EVO_LEVEL, 16, SPECIES_NIDORINA}}, + [SPECIES_NIDORINA] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOQUEEN}}, + [SPECIES_NIDORAN_M] = {{EVO_LEVEL, 16, SPECIES_NIDORINO}}, + [SPECIES_NIDORINO] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOKING}}, + [SPECIES_CLEFAIRY] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_CLEFABLE}}, + [SPECIES_VULPIX] = {{EVO_ITEM, ITEM_FIRE_STONE, SPECIES_NINETALES}}, + [SPECIES_JIGGLYPUFF] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_WIGGLYTUFF}}, + [SPECIES_ZUBAT] = {{EVO_LEVEL, 22, SPECIES_GOLBAT}}, + [SPECIES_GOLBAT] = {{EVO_FRIENDSHIP, 0, SPECIES_CROBAT}}, + [SPECIES_ODDISH] = {{EVO_LEVEL, 21, SPECIES_GLOOM}}, + [SPECIES_GLOOM] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VILEPLUME}, + {EVO_ITEM, ITEM_SUN_STONE, SPECIES_BELLOSSOM}}, + [SPECIES_PARAS] = {{EVO_LEVEL, 24, SPECIES_PARASECT}}, + [SPECIES_VENONAT] = {{EVO_LEVEL, 31, SPECIES_VENOMOTH}}, + [SPECIES_DIGLETT] = {{EVO_LEVEL, 26, SPECIES_DUGTRIO}}, + [SPECIES_MEOWTH] = {{EVO_LEVEL, 28, SPECIES_PERSIAN}}, + [SPECIES_PSYDUCK] = {{EVO_LEVEL, 33, SPECIES_GOLDUCK}}, + [SPECIES_MANKEY] = {{EVO_LEVEL, 28, SPECIES_PRIMEAPE}}, + [SPECIES_GROWLITHE] = {{EVO_ITEM, ITEM_FIRE_STONE, SPECIES_ARCANINE}}, + [SPECIES_POLIWAG] = {{EVO_LEVEL, 25, SPECIES_POLIWHIRL}}, + [SPECIES_POLIWHIRL] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_POLIWRATH}, + {EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_POLITOED}}, + [SPECIES_ABRA] = {{EVO_LEVEL, 16, SPECIES_KADABRA}}, + [SPECIES_KADABRA] = {{EVO_TRADE, 0, SPECIES_ALAKAZAM}}, + [SPECIES_MACHOP] = {{EVO_LEVEL, 28, SPECIES_MACHOKE}}, + [SPECIES_MACHOKE] = {{EVO_TRADE, 0, SPECIES_MACHAMP}}, + [SPECIES_BELLSPROUT] = {{EVO_LEVEL, 21, SPECIES_WEEPINBELL}}, + [SPECIES_WEEPINBELL] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VICTREEBEL}}, + [SPECIES_TENTACOOL] = {{EVO_LEVEL, 30, SPECIES_TENTACRUEL}}, + [SPECIES_GEODUDE] = {{EVO_LEVEL, 25, SPECIES_GRAVELER}}, + [SPECIES_GRAVELER] = {{EVO_TRADE, 0, SPECIES_GOLEM}}, + [SPECIES_PONYTA] = {{EVO_LEVEL, 40, SPECIES_RAPIDASH}}, + [SPECIES_SLOWPOKE] = {{EVO_LEVEL, 37, SPECIES_SLOWBRO}, + {EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_SLOWKING}}, + [SPECIES_MAGNEMITE] = {{EVO_LEVEL, 30, SPECIES_MAGNETON}}, + [SPECIES_DODUO] = {{EVO_LEVEL, 31, SPECIES_DODRIO}}, + [SPECIES_SEEL] = {{EVO_LEVEL, 34, SPECIES_DEWGONG}}, + [SPECIES_GRIMER] = {{EVO_LEVEL, 38, SPECIES_MUK}}, + [SPECIES_SHELLDER] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_CLOYSTER}}, + [SPECIES_GASTLY] = {{EVO_LEVEL, 25, SPECIES_HAUNTER}}, + [SPECIES_HAUNTER] = {{EVO_TRADE, 0, SPECIES_GENGAR}}, + [SPECIES_ONIX] = {{EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_STEELIX}}, + [SPECIES_DROWZEE] = {{EVO_LEVEL, 26, SPECIES_HYPNO}}, + [SPECIES_KRABBY] = {{EVO_LEVEL, 28, SPECIES_KINGLER}}, + [SPECIES_VOLTORB] = {{EVO_LEVEL, 30, SPECIES_ELECTRODE}}, + [SPECIES_EXEGGCUTE] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_EXEGGUTOR}}, + [SPECIES_CUBONE] = {{EVO_LEVEL, 28, SPECIES_MAROWAK}}, + [SPECIES_KOFFING] = {{EVO_LEVEL, 35, SPECIES_WEEZING}}, + [SPECIES_RHYHORN] = {{EVO_LEVEL, 42, SPECIES_RHYDON}}, + [SPECIES_CHANSEY] = {{EVO_FRIENDSHIP, 0, SPECIES_BLISSEY}}, + [SPECIES_HORSEA] = {{EVO_LEVEL, 32, SPECIES_SEADRA}}, + [SPECIES_SEADRA] = {{EVO_TRADE_ITEM, ITEM_DRAGON_SCALE, SPECIES_KINGDRA}}, + [SPECIES_GOLDEEN] = {{EVO_LEVEL, 33, SPECIES_SEAKING}}, + [SPECIES_STARYU] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_STARMIE}}, + [SPECIES_SCYTHER] = {{EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_SCIZOR}}, + [SPECIES_MAGIKARP] = {{EVO_LEVEL, 20, SPECIES_GYARADOS}}, + [SPECIES_EEVEE] = {{EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_JOLTEON}, + {EVO_ITEM, ITEM_WATER_STONE, SPECIES_VAPOREON}, + {EVO_ITEM, ITEM_FIRE_STONE, SPECIES_FLAREON}, + {EVO_FRIENDSHIP_DAY, 0, SPECIES_ESPEON}, + {EVO_FRIENDSHIP_NIGHT, 0, SPECIES_UMBREON}}, + [SPECIES_PORYGON] = {{EVO_TRADE_ITEM, ITEM_UP_GRADE, SPECIES_PORYGON2}}, + [SPECIES_OMANYTE] = {{EVO_LEVEL, 40, SPECIES_OMASTAR}}, + [SPECIES_KABUTO] = {{EVO_LEVEL, 40, SPECIES_KABUTOPS}}, + [SPECIES_DRATINI] = {{EVO_LEVEL, 30, SPECIES_DRAGONAIR}}, + [SPECIES_DRAGONAIR] = {{EVO_LEVEL, 55, SPECIES_DRAGONITE}}, + [SPECIES_CHIKORITA] = {{EVO_LEVEL, 16, SPECIES_BAYLEEF}}, + [SPECIES_BAYLEEF] = {{EVO_LEVEL, 32, SPECIES_MEGANIUM}}, + [SPECIES_CYNDAQUIL] = {{EVO_LEVEL, 14, SPECIES_QUILAVA}}, + [SPECIES_QUILAVA] = {{EVO_LEVEL, 36, SPECIES_TYPHLOSION}}, + [SPECIES_TOTODILE] = {{EVO_LEVEL, 18, SPECIES_CROCONAW}}, + [SPECIES_CROCONAW] = {{EVO_LEVEL, 30, SPECIES_FERALIGATR}}, + [SPECIES_SENTRET] = {{EVO_LEVEL, 15, SPECIES_FURRET}}, + [SPECIES_HOOTHOOT] = {{EVO_LEVEL, 20, SPECIES_NOCTOWL}}, + [SPECIES_LEDYBA] = {{EVO_LEVEL, 18, SPECIES_LEDIAN}}, + [SPECIES_SPINARAK] = {{EVO_LEVEL, 22, SPECIES_ARIADOS}}, + [SPECIES_CHINCHOU] = {{EVO_LEVEL, 27, SPECIES_LANTURN}}, + [SPECIES_PICHU] = {{EVO_FRIENDSHIP, 0, SPECIES_PIKACHU}}, + [SPECIES_CLEFFA] = {{EVO_FRIENDSHIP, 0, SPECIES_CLEFAIRY}}, + [SPECIES_IGGLYBUFF] = {{EVO_FRIENDSHIP, 0, SPECIES_JIGGLYPUFF}}, + [SPECIES_TOGEPI] = {{EVO_FRIENDSHIP, 0, SPECIES_TOGETIC}}, + [SPECIES_NATU] = {{EVO_LEVEL, 25, SPECIES_XATU}}, + [SPECIES_MAREEP] = {{EVO_LEVEL, 15, SPECIES_FLAAFFY}}, + [SPECIES_FLAAFFY] = {{EVO_LEVEL, 30, SPECIES_AMPHAROS}}, + [SPECIES_MARILL] = {{EVO_LEVEL, 18, SPECIES_AZUMARILL}}, + [SPECIES_HOPPIP] = {{EVO_LEVEL, 18, SPECIES_SKIPLOOM}}, + [SPECIES_SKIPLOOM] = {{EVO_LEVEL, 27, SPECIES_JUMPLUFF}}, + [SPECIES_SUNKERN] = {{EVO_ITEM, ITEM_SUN_STONE, SPECIES_SUNFLORA}}, + [SPECIES_WOOPER] = {{EVO_LEVEL, 20, SPECIES_QUAGSIRE}}, + [SPECIES_PINECO] = {{EVO_LEVEL, 31, SPECIES_FORRETRESS}}, + [SPECIES_SNUBBULL] = {{EVO_LEVEL, 23, SPECIES_GRANBULL}}, + [SPECIES_TEDDIURSA] = {{EVO_LEVEL, 30, SPECIES_URSARING}}, + [SPECIES_SLUGMA] = {{EVO_LEVEL, 38, SPECIES_MAGCARGO}}, + [SPECIES_SWINUB] = {{EVO_LEVEL, 33, SPECIES_PILOSWINE}}, + [SPECIES_REMORAID] = {{EVO_LEVEL, 25, SPECIES_OCTILLERY}}, + [SPECIES_HOUNDOUR] = {{EVO_LEVEL, 24, SPECIES_HOUNDOOM}}, + [SPECIES_PHANPY] = {{EVO_LEVEL, 25, SPECIES_DONPHAN}}, + [SPECIES_TYROGUE] = {{EVO_LEVEL_ATK_LT_DEF, 20, SPECIES_HITMONCHAN}, + {EVO_LEVEL_ATK_GT_DEF, 20, SPECIES_HITMONLEE}, + {EVO_LEVEL_ATK_EQ_DEF, 20, SPECIES_HITMONTOP}}, + [SPECIES_SMOOCHUM] = {{EVO_LEVEL, 30, SPECIES_JYNX}}, + [SPECIES_ELEKID] = {{EVO_LEVEL, 30, SPECIES_ELECTABUZZ}}, + [SPECIES_MAGBY] = {{EVO_LEVEL, 30, SPECIES_MAGMAR}}, + [SPECIES_LARVITAR] = {{EVO_LEVEL, 30, SPECIES_PUPITAR}}, + [SPECIES_PUPITAR] = {{EVO_LEVEL, 55, SPECIES_TYRANITAR}}, + [SPECIES_TREECKO] = {{EVO_LEVEL, 16, SPECIES_GROVYLE}}, + [SPECIES_GROVYLE] = {{EVO_LEVEL, 36, SPECIES_SCEPTILE}}, + [SPECIES_TORCHIC] = {{EVO_LEVEL, 16, SPECIES_COMBUSKEN}}, + [SPECIES_COMBUSKEN] = {{EVO_LEVEL, 36, SPECIES_BLAZIKEN}}, + [SPECIES_MUDKIP] = {{EVO_LEVEL, 16, SPECIES_MARSHTOMP}}, + [SPECIES_MARSHTOMP] = {{EVO_LEVEL, 36, SPECIES_SWAMPERT}}, + [SPECIES_POOCHYENA] = {{EVO_LEVEL, 18, SPECIES_MIGHTYENA}}, + [SPECIES_ZIGZAGOON] = {{EVO_LEVEL, 20, SPECIES_LINOONE}}, + [SPECIES_WURMPLE] = {{EVO_LEVEL_SILCOON, 7, SPECIES_SILCOON}, + {EVO_LEVEL_CASCOON, 7, SPECIES_CASCOON}}, + [SPECIES_SILCOON] = {{EVO_LEVEL, 10, SPECIES_BEAUTIFLY}}, + [SPECIES_CASCOON] = {{EVO_LEVEL, 10, SPECIES_DUSTOX}}, + [SPECIES_LOTAD] = {{EVO_LEVEL, 14, SPECIES_LOMBRE}}, + [SPECIES_LOMBRE] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_LUDICOLO}}, + [SPECIES_SEEDOT] = {{EVO_LEVEL, 14, SPECIES_NUZLEAF}}, + [SPECIES_NUZLEAF] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_SHIFTRY}}, + [SPECIES_NINCADA] = {{EVO_LEVEL_NINJASK, 20, SPECIES_NINJASK}, + {EVO_LEVEL_SHEDINJA, 20, SPECIES_SHEDINJA}}, + [SPECIES_TAILLOW] = {{EVO_LEVEL, 22, SPECIES_SWELLOW}}, + [SPECIES_SHROOMISH] = {{EVO_LEVEL, 23, SPECIES_BRELOOM}}, + [SPECIES_WINGULL] = {{EVO_LEVEL, 25, SPECIES_PELIPPER}}, + [SPECIES_SURSKIT] = {{EVO_LEVEL, 22, SPECIES_MASQUERAIN}}, + [SPECIES_WAILMER] = {{EVO_LEVEL, 40, SPECIES_WAILORD}}, + [SPECIES_SKITTY] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_DELCATTY}}, + [SPECIES_BALTOY] = {{EVO_LEVEL, 36, SPECIES_CLAYDOL}}, + [SPECIES_BARBOACH] = {{EVO_LEVEL, 30, SPECIES_WHISCASH}}, + [SPECIES_CORPHISH] = {{EVO_LEVEL, 30, SPECIES_CRAWDAUNT}}, + [SPECIES_FEEBAS] = {{EVO_BEAUTY, 170, SPECIES_MILOTIC}}, + [SPECIES_CARVANHA] = {{EVO_LEVEL, 30, SPECIES_SHARPEDO}}, + [SPECIES_TRAPINCH] = {{EVO_LEVEL, 35, SPECIES_VIBRAVA}}, + [SPECIES_VIBRAVA] = {{EVO_LEVEL, 45, SPECIES_FLYGON}}, + [SPECIES_MAKUHITA] = {{EVO_LEVEL, 24, SPECIES_HARIYAMA}}, + [SPECIES_ELECTRIKE] = {{EVO_LEVEL, 26, SPECIES_MANECTRIC}}, + [SPECIES_NUMEL] = {{EVO_LEVEL, 33, SPECIES_CAMERUPT}}, + [SPECIES_SPHEAL] = {{EVO_LEVEL, 32, SPECIES_SEALEO}}, + [SPECIES_SEALEO] = {{EVO_LEVEL, 44, SPECIES_WALREIN}}, + [SPECIES_CACNEA] = {{EVO_LEVEL, 32, SPECIES_CACTURNE}}, + [SPECIES_SNORUNT] = {{EVO_LEVEL, 42, SPECIES_GLALIE}}, + [SPECIES_AZURILL] = {{EVO_FRIENDSHIP, 0, SPECIES_MARILL}}, + [SPECIES_SPOINK] = {{EVO_LEVEL, 32, SPECIES_GRUMPIG}}, + [SPECIES_MEDITITE] = {{EVO_LEVEL, 37, SPECIES_MEDICHAM}}, + [SPECIES_SWABLU] = {{EVO_LEVEL, 35, SPECIES_ALTARIA}}, + [SPECIES_WYNAUT] = {{EVO_LEVEL, 15, SPECIES_WOBBUFFET}}, + [SPECIES_DUSKULL] = {{EVO_LEVEL, 37, SPECIES_DUSCLOPS}}, + [SPECIES_SLAKOTH] = {{EVO_LEVEL, 18, SPECIES_VIGOROTH}}, + [SPECIES_VIGOROTH] = {{EVO_LEVEL, 36, SPECIES_SLAKING}}, + [SPECIES_GULPIN] = {{EVO_LEVEL, 26, SPECIES_SWALOT}}, + [SPECIES_WHISMUR] = {{EVO_LEVEL, 20, SPECIES_LOUDRED}}, + [SPECIES_LOUDRED] = {{EVO_LEVEL, 40, SPECIES_EXPLOUD}}, + [SPECIES_CLAMPERL] = {{EVO_TRADE_ITEM, ITEM_DEEP_SEA_TOOTH, SPECIES_HUNTAIL}, + {EVO_TRADE_ITEM, ITEM_DEEP_SEA_SCALE, SPECIES_GOREBYSS}}, + [SPECIES_SHUPPET] = {{EVO_LEVEL, 37, SPECIES_BANETTE}}, + [SPECIES_ARON] = {{EVO_LEVEL, 32, SPECIES_LAIRON}}, + [SPECIES_LAIRON] = {{EVO_LEVEL, 42, SPECIES_AGGRON}}, + [SPECIES_LILEEP] = {{EVO_LEVEL, 40, SPECIES_CRADILY}}, + [SPECIES_ANORITH] = {{EVO_LEVEL, 40, SPECIES_ARMALDO}}, + [SPECIES_RALTS] = {{EVO_LEVEL, 20, SPECIES_KIRLIA}}, + [SPECIES_KIRLIA] = {{EVO_LEVEL, 30, SPECIES_GARDEVOIR}}, + [SPECIES_BAGON] = {{EVO_LEVEL, 30, SPECIES_SHELGON}}, + [SPECIES_SHELGON] = {{EVO_LEVEL, 50, SPECIES_SALAMENCE}}, + [SPECIES_BELDUM] = {{EVO_LEVEL, 20, SPECIES_METANG}}, + [SPECIES_METANG] = {{EVO_LEVEL, 45, SPECIES_METAGROSS}}, +}; + +#endif //POKEEMERALD_EVOLUTION_H diff --git a/include/data/pokemon/experience_tables.h b/include/data/pokemon/experience_tables.h new file mode 100644 index 000000000..58474b6f1 --- /dev/null +++ b/include/data/pokemon/experience_tables.h @@ -0,0 +1,849 @@ +#ifndef POKEEMERALD_EXPERIENCE_TABLES_H +#define POKEEMERALD_EXPERIENCE_TABLES_H + +#define SQUARE(n)(n * n) +#define CUBE(n)(n * n * n) + +#define EXP_SLOW(n)((5 * CUBE(n)) / 4) // (5 * (n)^3) / 4 +#define EXP_FAST(n)((4 * CUBE(n)) / 5) // (4 * (n)^3) / 5 +#define EXP_MEDIUM_FAST(n)(CUBE(n)) // (n)^3 +#define EXP_MEDIUM_SLOW(n)((6 * CUBE(n)) / 5 - (15 * SQUARE(n)) + (100 * n) - 140) // (6 * (n)^3) / 5 - (15 * (n)^2) + (100 * n) - 140 +#define EXP_ERRATIC(n) \ + (n <= 50) ? ((100 - n) * CUBE(n) / 50) \ + :(n <= 68) ? ((150 - n) * CUBE(n) / 100) \ + :(n <= 98) ? (((1911 - 10 * n) / 3) * CUBE(n) / 500) \ + : ((160 - n) * CUBE(n) / 100) +#define EXP_FLUCTUATING(n) \ + (n <= 15) ? (((n + 1) / 3 + 24) * CUBE(n) / 50) \ + :(n <= 36) ? ((n + 14) * CUBE(n) / 50) \ + : (((n / 2) + 32) * CUBE(n) / 50) + +const u32 gExperienceTables[][MAX_MON_LEVEL + 1] = +{ + { // Medium Fast + 0, // 0 + 1, // 1 + EXP_MEDIUM_FAST(2), + EXP_MEDIUM_FAST(3), + EXP_MEDIUM_FAST(4), + EXP_MEDIUM_FAST(5), + EXP_MEDIUM_FAST(6), + EXP_MEDIUM_FAST(7), + EXP_MEDIUM_FAST(8), + EXP_MEDIUM_FAST(9), + EXP_MEDIUM_FAST(10), + EXP_MEDIUM_FAST(11), + EXP_MEDIUM_FAST(12), + EXP_MEDIUM_FAST(13), + EXP_MEDIUM_FAST(14), + EXP_MEDIUM_FAST(15), + EXP_MEDIUM_FAST(16), + EXP_MEDIUM_FAST(17), + EXP_MEDIUM_FAST(18), + EXP_MEDIUM_FAST(19), + EXP_MEDIUM_FAST(20), + EXP_MEDIUM_FAST(21), + EXP_MEDIUM_FAST(22), + EXP_MEDIUM_FAST(23), + EXP_MEDIUM_FAST(24), + EXP_MEDIUM_FAST(25), + EXP_MEDIUM_FAST(26), + EXP_MEDIUM_FAST(27), + EXP_MEDIUM_FAST(28), + EXP_MEDIUM_FAST(29), + EXP_MEDIUM_FAST(30), + EXP_MEDIUM_FAST(31), + EXP_MEDIUM_FAST(32), + EXP_MEDIUM_FAST(33), + EXP_MEDIUM_FAST(34), + EXP_MEDIUM_FAST(35), + EXP_MEDIUM_FAST(36), + EXP_MEDIUM_FAST(37), + EXP_MEDIUM_FAST(38), + EXP_MEDIUM_FAST(39), + EXP_MEDIUM_FAST(40), + EXP_MEDIUM_FAST(41), + EXP_MEDIUM_FAST(42), + EXP_MEDIUM_FAST(43), + EXP_MEDIUM_FAST(44), + EXP_MEDIUM_FAST(45), + EXP_MEDIUM_FAST(46), + EXP_MEDIUM_FAST(47), + EXP_MEDIUM_FAST(48), + EXP_MEDIUM_FAST(49), + EXP_MEDIUM_FAST(50), + EXP_MEDIUM_FAST(51), + EXP_MEDIUM_FAST(52), + EXP_MEDIUM_FAST(53), + EXP_MEDIUM_FAST(54), + EXP_MEDIUM_FAST(55), + EXP_MEDIUM_FAST(56), + EXP_MEDIUM_FAST(57), + EXP_MEDIUM_FAST(58), + EXP_MEDIUM_FAST(59), + EXP_MEDIUM_FAST(60), + EXP_MEDIUM_FAST(61), + EXP_MEDIUM_FAST(62), + EXP_MEDIUM_FAST(63), + EXP_MEDIUM_FAST(64), + EXP_MEDIUM_FAST(65), + EXP_MEDIUM_FAST(66), + EXP_MEDIUM_FAST(67), + EXP_MEDIUM_FAST(68), + EXP_MEDIUM_FAST(69), + EXP_MEDIUM_FAST(70), + EXP_MEDIUM_FAST(71), + EXP_MEDIUM_FAST(72), + EXP_MEDIUM_FAST(73), + EXP_MEDIUM_FAST(74), + EXP_MEDIUM_FAST(75), + EXP_MEDIUM_FAST(76), + EXP_MEDIUM_FAST(77), + EXP_MEDIUM_FAST(78), + EXP_MEDIUM_FAST(79), + EXP_MEDIUM_FAST(80), + EXP_MEDIUM_FAST(81), + EXP_MEDIUM_FAST(82), + EXP_MEDIUM_FAST(83), + EXP_MEDIUM_FAST(84), + EXP_MEDIUM_FAST(85), + EXP_MEDIUM_FAST(86), + EXP_MEDIUM_FAST(87), + EXP_MEDIUM_FAST(88), + EXP_MEDIUM_FAST(89), + EXP_MEDIUM_FAST(90), + EXP_MEDIUM_FAST(91), + EXP_MEDIUM_FAST(92), + EXP_MEDIUM_FAST(93), + EXP_MEDIUM_FAST(94), + EXP_MEDIUM_FAST(95), + EXP_MEDIUM_FAST(96), + EXP_MEDIUM_FAST(97), + EXP_MEDIUM_FAST(98), + EXP_MEDIUM_FAST(99), + EXP_MEDIUM_FAST(100), + }, + { // Erratic + 0, // 0 + 1, // 1 + EXP_ERRATIC(2), + EXP_ERRATIC(3), + EXP_ERRATIC(4), + EXP_ERRATIC(5), + EXP_ERRATIC(6), + EXP_ERRATIC(7), + EXP_ERRATIC(8), + EXP_ERRATIC(9), + EXP_ERRATIC(10), + EXP_ERRATIC(11), + EXP_ERRATIC(12), + EXP_ERRATIC(13), + EXP_ERRATIC(14), + EXP_ERRATIC(15), + EXP_ERRATIC(16), + EXP_ERRATIC(17), + EXP_ERRATIC(18), + EXP_ERRATIC(19), + EXP_ERRATIC(20), + EXP_ERRATIC(21), + EXP_ERRATIC(22), + EXP_ERRATIC(23), + EXP_ERRATIC(24), + EXP_ERRATIC(25), + EXP_ERRATIC(26), + EXP_ERRATIC(27), + EXP_ERRATIC(28), + EXP_ERRATIC(29), + EXP_ERRATIC(30), + EXP_ERRATIC(31), + EXP_ERRATIC(32), + EXP_ERRATIC(33), + EXP_ERRATIC(34), + EXP_ERRATIC(35), + EXP_ERRATIC(36), + EXP_ERRATIC(37), + EXP_ERRATIC(38), + EXP_ERRATIC(39), + EXP_ERRATIC(40), + EXP_ERRATIC(41), + EXP_ERRATIC(42), + EXP_ERRATIC(43), + EXP_ERRATIC(44), + EXP_ERRATIC(45), + EXP_ERRATIC(46), + EXP_ERRATIC(47), + EXP_ERRATIC(48), + EXP_ERRATIC(49), + EXP_ERRATIC(50), + EXP_ERRATIC(51), + EXP_ERRATIC(52), + EXP_ERRATIC(53), + EXP_ERRATIC(54), + EXP_ERRATIC(55), + EXP_ERRATIC(56), + EXP_ERRATIC(57), + EXP_ERRATIC(58), + EXP_ERRATIC(59), + EXP_ERRATIC(60), + EXP_ERRATIC(61), + EXP_ERRATIC(62), + EXP_ERRATIC(63), + EXP_ERRATIC(64), + EXP_ERRATIC(65), + EXP_ERRATIC(66), + EXP_ERRATIC(67), + EXP_ERRATIC(68), + EXP_ERRATIC(69), + EXP_ERRATIC(70), + EXP_ERRATIC(71), + EXP_ERRATIC(72), + EXP_ERRATIC(73), + EXP_ERRATIC(74), + EXP_ERRATIC(75), + EXP_ERRATIC(76), + EXP_ERRATIC(77), + EXP_ERRATIC(78), + EXP_ERRATIC(79), + EXP_ERRATIC(80), + EXP_ERRATIC(81), + EXP_ERRATIC(82), + EXP_ERRATIC(83), + EXP_ERRATIC(84), + EXP_ERRATIC(85), + EXP_ERRATIC(86), + EXP_ERRATIC(87), + EXP_ERRATIC(88), + EXP_ERRATIC(89), + EXP_ERRATIC(90), + EXP_ERRATIC(91), + EXP_ERRATIC(92), + EXP_ERRATIC(93), + EXP_ERRATIC(94), + EXP_ERRATIC(95), + EXP_ERRATIC(96), + EXP_ERRATIC(97), + EXP_ERRATIC(98), + EXP_ERRATIC(99), + EXP_ERRATIC(100), + }, + { // Fluctuating + 0, // 0 + 1, // 1 + EXP_FLUCTUATING(2), + EXP_FLUCTUATING(3), + EXP_FLUCTUATING(4), + EXP_FLUCTUATING(5), + EXP_FLUCTUATING(6), + EXP_FLUCTUATING(7), + EXP_FLUCTUATING(8), + EXP_FLUCTUATING(9), + EXP_FLUCTUATING(10), + EXP_FLUCTUATING(11), + EXP_FLUCTUATING(12), + EXP_FLUCTUATING(13), + EXP_FLUCTUATING(14), + EXP_FLUCTUATING(15), + EXP_FLUCTUATING(16), + EXP_FLUCTUATING(17), + EXP_FLUCTUATING(18), + EXP_FLUCTUATING(19), + EXP_FLUCTUATING(20), + EXP_FLUCTUATING(21), + EXP_FLUCTUATING(22), + EXP_FLUCTUATING(23), + EXP_FLUCTUATING(24), + EXP_FLUCTUATING(25), + EXP_FLUCTUATING(26), + EXP_FLUCTUATING(27), + EXP_FLUCTUATING(28), + EXP_FLUCTUATING(29), + EXP_FLUCTUATING(30), + EXP_FLUCTUATING(31), + EXP_FLUCTUATING(32), + EXP_FLUCTUATING(33), + EXP_FLUCTUATING(34), + EXP_FLUCTUATING(35), + EXP_FLUCTUATING(36), + EXP_FLUCTUATING(37), + EXP_FLUCTUATING(38), + EXP_FLUCTUATING(39), + EXP_FLUCTUATING(40), + EXP_FLUCTUATING(41), + EXP_FLUCTUATING(42), + EXP_FLUCTUATING(43), + EXP_FLUCTUATING(44), + EXP_FLUCTUATING(45), + EXP_FLUCTUATING(46), + EXP_FLUCTUATING(47), + EXP_FLUCTUATING(48), + EXP_FLUCTUATING(49), + EXP_FLUCTUATING(50), + EXP_FLUCTUATING(51), + EXP_FLUCTUATING(52), + EXP_FLUCTUATING(53), + EXP_FLUCTUATING(54), + EXP_FLUCTUATING(55), + EXP_FLUCTUATING(56), + EXP_FLUCTUATING(57), + EXP_FLUCTUATING(58), + EXP_FLUCTUATING(59), + EXP_FLUCTUATING(60), + EXP_FLUCTUATING(61), + EXP_FLUCTUATING(62), + EXP_FLUCTUATING(63), + EXP_FLUCTUATING(64), + EXP_FLUCTUATING(65), + EXP_FLUCTUATING(66), + EXP_FLUCTUATING(67), + EXP_FLUCTUATING(68), + EXP_FLUCTUATING(69), + EXP_FLUCTUATING(70), + EXP_FLUCTUATING(71), + EXP_FLUCTUATING(72), + EXP_FLUCTUATING(73), + EXP_FLUCTUATING(74), + EXP_FLUCTUATING(75), + EXP_FLUCTUATING(76), + EXP_FLUCTUATING(77), + EXP_FLUCTUATING(78), + EXP_FLUCTUATING(79), + EXP_FLUCTUATING(80), + EXP_FLUCTUATING(81), + EXP_FLUCTUATING(82), + EXP_FLUCTUATING(83), + EXP_FLUCTUATING(84), + EXP_FLUCTUATING(85), + EXP_FLUCTUATING(86), + EXP_FLUCTUATING(87), + EXP_FLUCTUATING(88), + EXP_FLUCTUATING(89), + EXP_FLUCTUATING(90), + EXP_FLUCTUATING(91), + EXP_FLUCTUATING(92), + EXP_FLUCTUATING(93), + EXP_FLUCTUATING(94), + EXP_FLUCTUATING(95), + EXP_FLUCTUATING(96), + EXP_FLUCTUATING(97), + EXP_FLUCTUATING(98), + EXP_FLUCTUATING(99), + EXP_FLUCTUATING(100), + }, + { // Medium Slow + 0, // 0 + 1, // 1 + EXP_MEDIUM_SLOW(2), + EXP_MEDIUM_SLOW(3), + EXP_MEDIUM_SLOW(4), + EXP_MEDIUM_SLOW(5), + EXP_MEDIUM_SLOW(6), + EXP_MEDIUM_SLOW(7), + EXP_MEDIUM_SLOW(8), + EXP_MEDIUM_SLOW(9), + EXP_MEDIUM_SLOW(10), + EXP_MEDIUM_SLOW(11), + EXP_MEDIUM_SLOW(12), + EXP_MEDIUM_SLOW(13), + EXP_MEDIUM_SLOW(14), + EXP_MEDIUM_SLOW(15), + EXP_MEDIUM_SLOW(16), + EXP_MEDIUM_SLOW(17), + EXP_MEDIUM_SLOW(18), + EXP_MEDIUM_SLOW(19), + EXP_MEDIUM_SLOW(20), + EXP_MEDIUM_SLOW(21), + EXP_MEDIUM_SLOW(22), + EXP_MEDIUM_SLOW(23), + EXP_MEDIUM_SLOW(24), + EXP_MEDIUM_SLOW(25), + EXP_MEDIUM_SLOW(26), + EXP_MEDIUM_SLOW(27), + EXP_MEDIUM_SLOW(28), + EXP_MEDIUM_SLOW(29), + EXP_MEDIUM_SLOW(30), + EXP_MEDIUM_SLOW(31), + EXP_MEDIUM_SLOW(32), + EXP_MEDIUM_SLOW(33), + EXP_MEDIUM_SLOW(34), + EXP_MEDIUM_SLOW(35), + EXP_MEDIUM_SLOW(36), + EXP_MEDIUM_SLOW(37), + EXP_MEDIUM_SLOW(38), + EXP_MEDIUM_SLOW(39), + EXP_MEDIUM_SLOW(40), + EXP_MEDIUM_SLOW(41), + EXP_MEDIUM_SLOW(42), + EXP_MEDIUM_SLOW(43), + EXP_MEDIUM_SLOW(44), + EXP_MEDIUM_SLOW(45), + EXP_MEDIUM_SLOW(46), + EXP_MEDIUM_SLOW(47), + EXP_MEDIUM_SLOW(48), + EXP_MEDIUM_SLOW(49), + EXP_MEDIUM_SLOW(50), + EXP_MEDIUM_SLOW(51), + EXP_MEDIUM_SLOW(52), + EXP_MEDIUM_SLOW(53), + EXP_MEDIUM_SLOW(54), + EXP_MEDIUM_SLOW(55), + EXP_MEDIUM_SLOW(56), + EXP_MEDIUM_SLOW(57), + EXP_MEDIUM_SLOW(58), + EXP_MEDIUM_SLOW(59), + EXP_MEDIUM_SLOW(60), + EXP_MEDIUM_SLOW(61), + EXP_MEDIUM_SLOW(62), + EXP_MEDIUM_SLOW(63), + EXP_MEDIUM_SLOW(64), + EXP_MEDIUM_SLOW(65), + EXP_MEDIUM_SLOW(66), + EXP_MEDIUM_SLOW(67), + EXP_MEDIUM_SLOW(68), + EXP_MEDIUM_SLOW(69), + EXP_MEDIUM_SLOW(70), + EXP_MEDIUM_SLOW(71), + EXP_MEDIUM_SLOW(72), + EXP_MEDIUM_SLOW(73), + EXP_MEDIUM_SLOW(74), + EXP_MEDIUM_SLOW(75), + EXP_MEDIUM_SLOW(76), + EXP_MEDIUM_SLOW(77), + EXP_MEDIUM_SLOW(78), + EXP_MEDIUM_SLOW(79), + EXP_MEDIUM_SLOW(80), + EXP_MEDIUM_SLOW(81), + EXP_MEDIUM_SLOW(82), + EXP_MEDIUM_SLOW(83), + EXP_MEDIUM_SLOW(84), + EXP_MEDIUM_SLOW(85), + EXP_MEDIUM_SLOW(86), + EXP_MEDIUM_SLOW(87), + EXP_MEDIUM_SLOW(88), + EXP_MEDIUM_SLOW(89), + EXP_MEDIUM_SLOW(90), + EXP_MEDIUM_SLOW(91), + EXP_MEDIUM_SLOW(92), + EXP_MEDIUM_SLOW(93), + EXP_MEDIUM_SLOW(94), + EXP_MEDIUM_SLOW(95), + EXP_MEDIUM_SLOW(96), + EXP_MEDIUM_SLOW(97), + EXP_MEDIUM_SLOW(98), + EXP_MEDIUM_SLOW(99), + EXP_MEDIUM_SLOW(100), + }, + { // Fast + 0, // 0 + 1, // 1 + EXP_FAST(2), + EXP_FAST(3), + EXP_FAST(4), + EXP_FAST(5), + EXP_FAST(6), + EXP_FAST(7), + EXP_FAST(8), + EXP_FAST(9), + EXP_FAST(10), + EXP_FAST(11), + EXP_FAST(12), + EXP_FAST(13), + EXP_FAST(14), + EXP_FAST(15), + EXP_FAST(16), + EXP_FAST(17), + EXP_FAST(18), + EXP_FAST(19), + EXP_FAST(20), + EXP_FAST(21), + EXP_FAST(22), + EXP_FAST(23), + EXP_FAST(24), + EXP_FAST(25), + EXP_FAST(26), + EXP_FAST(27), + EXP_FAST(28), + EXP_FAST(29), + EXP_FAST(30), + EXP_FAST(31), + EXP_FAST(32), + EXP_FAST(33), + EXP_FAST(34), + EXP_FAST(35), + EXP_FAST(36), + EXP_FAST(37), + EXP_FAST(38), + EXP_FAST(39), + EXP_FAST(40), + EXP_FAST(41), + EXP_FAST(42), + EXP_FAST(43), + EXP_FAST(44), + EXP_FAST(45), + EXP_FAST(46), + EXP_FAST(47), + EXP_FAST(48), + EXP_FAST(49), + EXP_FAST(50), + EXP_FAST(51), + EXP_FAST(52), + EXP_FAST(53), + EXP_FAST(54), + EXP_FAST(55), + EXP_FAST(56), + EXP_FAST(57), + EXP_FAST(58), + EXP_FAST(59), + EXP_FAST(60), + EXP_FAST(61), + EXP_FAST(62), + EXP_FAST(63), + EXP_FAST(64), + EXP_FAST(65), + EXP_FAST(66), + EXP_FAST(67), + EXP_FAST(68), + EXP_FAST(69), + EXP_FAST(70), + EXP_FAST(71), + EXP_FAST(72), + EXP_FAST(73), + EXP_FAST(74), + EXP_FAST(75), + EXP_FAST(76), + EXP_FAST(77), + EXP_FAST(78), + EXP_FAST(79), + EXP_FAST(80), + EXP_FAST(81), + EXP_FAST(82), + EXP_FAST(83), + EXP_FAST(84), + EXP_FAST(85), + EXP_FAST(86), + EXP_FAST(87), + EXP_FAST(88), + EXP_FAST(89), + EXP_FAST(90), + EXP_FAST(91), + EXP_FAST(92), + EXP_FAST(93), + EXP_FAST(94), + EXP_FAST(95), + EXP_FAST(96), + EXP_FAST(97), + EXP_FAST(98), + EXP_FAST(99), + EXP_FAST(100), + }, + { // Slow + 0, // 0 + 1, // 1 + EXP_SLOW(2), + EXP_SLOW(3), + EXP_SLOW(4), + EXP_SLOW(5), + EXP_SLOW(6), + EXP_SLOW(7), + EXP_SLOW(8), + EXP_SLOW(9), + EXP_SLOW(10), + EXP_SLOW(11), + EXP_SLOW(12), + EXP_SLOW(13), + EXP_SLOW(14), + EXP_SLOW(15), + EXP_SLOW(16), + EXP_SLOW(17), + EXP_SLOW(18), + EXP_SLOW(19), + EXP_SLOW(20), + EXP_SLOW(21), + EXP_SLOW(22), + EXP_SLOW(23), + EXP_SLOW(24), + EXP_SLOW(25), + EXP_SLOW(26), + EXP_SLOW(27), + EXP_SLOW(28), + EXP_SLOW(29), + EXP_SLOW(30), + EXP_SLOW(31), + EXP_SLOW(32), + EXP_SLOW(33), + EXP_SLOW(34), + EXP_SLOW(35), + EXP_SLOW(36), + EXP_SLOW(37), + EXP_SLOW(38), + EXP_SLOW(39), + EXP_SLOW(40), + EXP_SLOW(41), + EXP_SLOW(42), + EXP_SLOW(43), + EXP_SLOW(44), + EXP_SLOW(45), + EXP_SLOW(46), + EXP_SLOW(47), + EXP_SLOW(48), + EXP_SLOW(49), + EXP_SLOW(50), + EXP_SLOW(51), + EXP_SLOW(52), + EXP_SLOW(53), + EXP_SLOW(54), + EXP_SLOW(55), + EXP_SLOW(56), + EXP_SLOW(57), + EXP_SLOW(58), + EXP_SLOW(59), + EXP_SLOW(60), + EXP_SLOW(61), + EXP_SLOW(62), + EXP_SLOW(63), + EXP_SLOW(64), + EXP_SLOW(65), + EXP_SLOW(66), + EXP_SLOW(67), + EXP_SLOW(68), + EXP_SLOW(69), + EXP_SLOW(70), + EXP_SLOW(71), + EXP_SLOW(72), + EXP_SLOW(73), + EXP_SLOW(74), + EXP_SLOW(75), + EXP_SLOW(76), + EXP_SLOW(77), + EXP_SLOW(78), + EXP_SLOW(79), + EXP_SLOW(80), + EXP_SLOW(81), + EXP_SLOW(82), + EXP_SLOW(83), + EXP_SLOW(84), + EXP_SLOW(85), + EXP_SLOW(86), + EXP_SLOW(87), + EXP_SLOW(88), + EXP_SLOW(89), + EXP_SLOW(90), + EXP_SLOW(91), + EXP_SLOW(92), + EXP_SLOW(93), + EXP_SLOW(94), + EXP_SLOW(95), + EXP_SLOW(96), + EXP_SLOW(97), + EXP_SLOW(98), + EXP_SLOW(99), + EXP_SLOW(100), + }, + { // Medium Fast copy 2 (unused? to-do: investigate) + 0, // 0 + 1, // 1 + EXP_MEDIUM_FAST(2), + EXP_MEDIUM_FAST(3), + EXP_MEDIUM_FAST(4), + EXP_MEDIUM_FAST(5), + EXP_MEDIUM_FAST(6), + EXP_MEDIUM_FAST(7), + EXP_MEDIUM_FAST(8), + EXP_MEDIUM_FAST(9), + EXP_MEDIUM_FAST(10), + EXP_MEDIUM_FAST(11), + EXP_MEDIUM_FAST(12), + EXP_MEDIUM_FAST(13), + EXP_MEDIUM_FAST(14), + EXP_MEDIUM_FAST(15), + EXP_MEDIUM_FAST(16), + EXP_MEDIUM_FAST(17), + EXP_MEDIUM_FAST(18), + EXP_MEDIUM_FAST(19), + EXP_MEDIUM_FAST(20), + EXP_MEDIUM_FAST(21), + EXP_MEDIUM_FAST(22), + EXP_MEDIUM_FAST(23), + EXP_MEDIUM_FAST(24), + EXP_MEDIUM_FAST(25), + EXP_MEDIUM_FAST(26), + EXP_MEDIUM_FAST(27), + EXP_MEDIUM_FAST(28), + EXP_MEDIUM_FAST(29), + EXP_MEDIUM_FAST(30), + EXP_MEDIUM_FAST(31), + EXP_MEDIUM_FAST(32), + EXP_MEDIUM_FAST(33), + EXP_MEDIUM_FAST(34), + EXP_MEDIUM_FAST(35), + EXP_MEDIUM_FAST(36), + EXP_MEDIUM_FAST(37), + EXP_MEDIUM_FAST(38), + EXP_MEDIUM_FAST(39), + EXP_MEDIUM_FAST(40), + EXP_MEDIUM_FAST(41), + EXP_MEDIUM_FAST(42), + EXP_MEDIUM_FAST(43), + EXP_MEDIUM_FAST(44), + EXP_MEDIUM_FAST(45), + EXP_MEDIUM_FAST(46), + EXP_MEDIUM_FAST(47), + EXP_MEDIUM_FAST(48), + EXP_MEDIUM_FAST(49), + EXP_MEDIUM_FAST(50), + EXP_MEDIUM_FAST(51), + EXP_MEDIUM_FAST(52), + EXP_MEDIUM_FAST(53), + EXP_MEDIUM_FAST(54), + EXP_MEDIUM_FAST(55), + EXP_MEDIUM_FAST(56), + EXP_MEDIUM_FAST(57), + EXP_MEDIUM_FAST(58), + EXP_MEDIUM_FAST(59), + EXP_MEDIUM_FAST(60), + EXP_MEDIUM_FAST(61), + EXP_MEDIUM_FAST(62), + EXP_MEDIUM_FAST(63), + EXP_MEDIUM_FAST(64), + EXP_MEDIUM_FAST(65), + EXP_MEDIUM_FAST(66), + EXP_MEDIUM_FAST(67), + EXP_MEDIUM_FAST(68), + EXP_MEDIUM_FAST(69), + EXP_MEDIUM_FAST(70), + EXP_MEDIUM_FAST(71), + EXP_MEDIUM_FAST(72), + EXP_MEDIUM_FAST(73), + EXP_MEDIUM_FAST(74), + EXP_MEDIUM_FAST(75), + EXP_MEDIUM_FAST(76), + EXP_MEDIUM_FAST(77), + EXP_MEDIUM_FAST(78), + EXP_MEDIUM_FAST(79), + EXP_MEDIUM_FAST(80), + EXP_MEDIUM_FAST(81), + EXP_MEDIUM_FAST(82), + EXP_MEDIUM_FAST(83), + EXP_MEDIUM_FAST(84), + EXP_MEDIUM_FAST(85), + EXP_MEDIUM_FAST(86), + EXP_MEDIUM_FAST(87), + EXP_MEDIUM_FAST(88), + EXP_MEDIUM_FAST(89), + EXP_MEDIUM_FAST(90), + EXP_MEDIUM_FAST(91), + EXP_MEDIUM_FAST(92), + EXP_MEDIUM_FAST(93), + EXP_MEDIUM_FAST(94), + EXP_MEDIUM_FAST(95), + EXP_MEDIUM_FAST(96), + EXP_MEDIUM_FAST(97), + EXP_MEDIUM_FAST(98), + EXP_MEDIUM_FAST(99), + EXP_MEDIUM_FAST(100), + }, + { // Medium Fast copy 3 (unused? to-do: investigate) + 0, // 0 + 1, // 1 + EXP_MEDIUM_FAST(2), + EXP_MEDIUM_FAST(3), + EXP_MEDIUM_FAST(4), + EXP_MEDIUM_FAST(5), + EXP_MEDIUM_FAST(6), + EXP_MEDIUM_FAST(7), + EXP_MEDIUM_FAST(8), + EXP_MEDIUM_FAST(9), + EXP_MEDIUM_FAST(10), + EXP_MEDIUM_FAST(11), + EXP_MEDIUM_FAST(12), + EXP_MEDIUM_FAST(13), + EXP_MEDIUM_FAST(14), + EXP_MEDIUM_FAST(15), + EXP_MEDIUM_FAST(16), + EXP_MEDIUM_FAST(17), + EXP_MEDIUM_FAST(18), + EXP_MEDIUM_FAST(19), + EXP_MEDIUM_FAST(20), + EXP_MEDIUM_FAST(21), + EXP_MEDIUM_FAST(22), + EXP_MEDIUM_FAST(23), + EXP_MEDIUM_FAST(24), + EXP_MEDIUM_FAST(25), + EXP_MEDIUM_FAST(26), + EXP_MEDIUM_FAST(27), + EXP_MEDIUM_FAST(28), + EXP_MEDIUM_FAST(29), + EXP_MEDIUM_FAST(30), + EXP_MEDIUM_FAST(31), + EXP_MEDIUM_FAST(32), + EXP_MEDIUM_FAST(33), + EXP_MEDIUM_FAST(34), + EXP_MEDIUM_FAST(35), + EXP_MEDIUM_FAST(36), + EXP_MEDIUM_FAST(37), + EXP_MEDIUM_FAST(38), + EXP_MEDIUM_FAST(39), + EXP_MEDIUM_FAST(40), + EXP_MEDIUM_FAST(41), + EXP_MEDIUM_FAST(42), + EXP_MEDIUM_FAST(43), + EXP_MEDIUM_FAST(44), + EXP_MEDIUM_FAST(45), + EXP_MEDIUM_FAST(46), + EXP_MEDIUM_FAST(47), + EXP_MEDIUM_FAST(48), + EXP_MEDIUM_FAST(49), + EXP_MEDIUM_FAST(50), + EXP_MEDIUM_FAST(51), + EXP_MEDIUM_FAST(52), + EXP_MEDIUM_FAST(53), + EXP_MEDIUM_FAST(54), + EXP_MEDIUM_FAST(55), + EXP_MEDIUM_FAST(56), + EXP_MEDIUM_FAST(57), + EXP_MEDIUM_FAST(58), + EXP_MEDIUM_FAST(59), + EXP_MEDIUM_FAST(60), + EXP_MEDIUM_FAST(61), + EXP_MEDIUM_FAST(62), + EXP_MEDIUM_FAST(63), + EXP_MEDIUM_FAST(64), + EXP_MEDIUM_FAST(65), + EXP_MEDIUM_FAST(66), + EXP_MEDIUM_FAST(67), + EXP_MEDIUM_FAST(68), + EXP_MEDIUM_FAST(69), + EXP_MEDIUM_FAST(70), + EXP_MEDIUM_FAST(71), + EXP_MEDIUM_FAST(72), + EXP_MEDIUM_FAST(73), + EXP_MEDIUM_FAST(74), + EXP_MEDIUM_FAST(75), + EXP_MEDIUM_FAST(76), + EXP_MEDIUM_FAST(77), + EXP_MEDIUM_FAST(78), + EXP_MEDIUM_FAST(79), + EXP_MEDIUM_FAST(80), + EXP_MEDIUM_FAST(81), + EXP_MEDIUM_FAST(82), + EXP_MEDIUM_FAST(83), + EXP_MEDIUM_FAST(84), + EXP_MEDIUM_FAST(85), + EXP_MEDIUM_FAST(86), + EXP_MEDIUM_FAST(87), + EXP_MEDIUM_FAST(88), + EXP_MEDIUM_FAST(89), + EXP_MEDIUM_FAST(90), + EXP_MEDIUM_FAST(91), + EXP_MEDIUM_FAST(92), + EXP_MEDIUM_FAST(93), + EXP_MEDIUM_FAST(94), + EXP_MEDIUM_FAST(95), + EXP_MEDIUM_FAST(96), + EXP_MEDIUM_FAST(97), + EXP_MEDIUM_FAST(98), + EXP_MEDIUM_FAST(99), + EXP_MEDIUM_FAST(100), + } +}; + +#endif //POKEEMERALD_EXPERIENCE_TABLES_H diff --git a/include/data/pokemon/item_effects.h b/include/data/pokemon/item_effects.h new file mode 100644 index 000000000..6ba0d694e --- /dev/null +++ b/include/data/pokemon/item_effects.h @@ -0,0 +1,241 @@ +#ifndef GUARD_ITEM_EFFECTS_H +#define GUARD_ITEM_EFFECTS_H + +const u8 gItemEffect_Potion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 20}; +const u8 gItemEffect_Antidote[] = {0x00, 0x00, 0x00, 0x10, 0x00, 0x00}; +const u8 gItemEffect_BurnHeal[] = {0x00, 0x00, 0x00, 0x08, 0x00, 0x00}; +const u8 gItemEffect_IceHeal[] = {0x00, 0x00, 0x00, 0x04, 0x00, 0x00}; +const u8 gItemEffect_Awakening[] = {0x00, 0x00, 0x00, 0x20, 0x00, 0x00}; +const u8 gItemEffect_ParalyzeHeal[] = {0x00, 0x00, 0x00, 0x02, 0x00, 0x00}; +const u8 gItemEffect_FullRestore[] = {0x00, 0x00, 0x00, 0x3f, 0x04, 0x00, 0xff}; +const u8 gItemEffect_MaxPotion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0xff}; +const u8 gItemEffect_HyperPotion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 200}; +const u8 gItemEffect_SuperPotion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 50}; +const u8 gItemEffect_FullHeal[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0x00}; +const u8 gItemEffect_Revive[] = {0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0xfe}; +const u8 gItemEffect_MaxRevive[] = {0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0xff}; +const u8 gItemEffect_FreshWater[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 50}; +const u8 gItemEffect_SodaPop[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 60}; +const u8 gItemEffect_Lemonade[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 80}; +const u8 gItemEffect_MoomooMilk[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 100}; +const u8 gItemEffect_EnergyPowder[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0xe0, 50, 0xfb, 0xfb, 0xf6}; +const u8 gItemEffect_EnergyRoot[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0xe0, 200, 0xf6, 0xf6, 0xf1}; +const u8 gItemEffect_HealPowder[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0xe0, 0xfb, 0xfb, 0xf6}; +const u8 gItemEffect_RevivalHerb[] = {0x00, 0x00, 0x00, 0x00, 0x44, 0xe0, 0xff, 0xf1, 0xf1, 0xec}; +const u8 gItemEffect_Ether[] = {0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x0a}; +const u8 gItemEffect_MaxEther[] = {0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x7f}; +const u8 gItemEffect_Elixir[] = {0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0a}; +const u8 gItemEffect_MaxElixir[] = {0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x7f}; +const u8 gItemEffect_LavaCookie[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0x00}; +const u8 gItemEffect_BlueFlute[] = {0x00, 0x00, 0x00, 0x20, 0x00, 0x00}; +const u8 gItemEffect_YellowFlute[] = {0x00, 0x00, 0x00, 0x01, 0x00, 0x00}; +const u8 gItemEffect_RedFlute[] = {0x80, 0x00, 0x00, 0x00, 0x00, 0x00}; +const u8 gItemEffect_BerryJuice[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 20}; +const u8 gItemEffect_SacredAsh[] = {0x40, 0x00, 0x00, 0x00, 0x44, 0x00, 0xff}; +const u8 gItemEffect_HPUp[] = {0x00, 0x00, 0x00, 0x00, 0x01, 0xe0, 0x0a, 0x05, 0x03, 0x02}; +const u8 gItemEffect_Protein[] = {0x00, 0x00, 0x00, 0x00, 0x02, 0xe0, 0x0a, 0x05, 0x03, 0x02}; +const u8 gItemEffect_Iron[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe1, 0x0a, 0x05, 0x03, 0x02}; +const u8 gItemEffect_Carbos[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe2, 0x0a, 0x05, 0x03, 0x02}; +const u8 gItemEffect_Calcium[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, 0x0a, 0x05, 0x03, 0x02}; +const u8 gItemEffect_RareCandy[] = {0x00, 0x00, 0x00, 0x40, 0x44, 0xe0, 253, 0x05, 0x03, 0x02}; +const u8 gItemEffect_PPUp[] = {0x00, 0x00, 0x00, 0x00, 0x20, 0xe0, 0x05, 0x03, 0x02}; +const u8 gItemEffect_Zinc[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x0a, 0x05, 0x03, 0x02}; +const u8 gItemEffect_PPMax[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x05, 0x03, 0x02}; +const u8 gItemEffect_GuardSpec[] = {0x00, 0x00, 0x00, 0x80, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_DireHit[] = {0x20, 0x00, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_XAttack[] = {0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_XDefend[] = {0x00, 0x10, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_XSpeed[] = {0x00, 0x01, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_XAccuracy[] = {0x00, 0x00, 0x10, 0x00, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_XSpecial[] = {0x00, 0x00, 0x01, 0x00, 0x00, 0x60, 0x01, 0x01}; +const u8 gItemEffect_SunStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00}; +const u8 gItemEffect_MoonStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00}; +const u8 gItemEffect_FireStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00}; +const u8 gItemEffect_ThunderStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00}; +const u8 gItemEffect_WaterStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00}; +const u8 gItemEffect_LeafStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00}; +const u8 gItemEffect_CheriBerry[] = {0x00, 0x00, 0x00, 0x02, 0x00, 0x00}; +const u8 gItemEffect_ChestoBerry[] = {0x00, 0x00, 0x00, 0x20, 0x00, 0x00}; +const u8 gItemEffect_PechaBerry[] = {0x00, 0x00, 0x00, 0x10, 0x00, 0x00}; +const u8 gItemEffect_RawstBerry[] = {0x00, 0x00, 0x00, 0x08, 0x00, 0x00}; +const u8 gItemEffect_AspearBerry[] = {0x00, 0x00, 0x00, 0x04, 0x00, 0x00}; +const u8 gItemEffect_LeppaBerry[] = {0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x0a}; +const u8 gItemEffect_OranBerry[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 10}; +const u8 gItemEffect_PersimBerry[] = {0x00, 0x00, 0x00, 0x01, 0x00, 0x00}; +const u8 gItemEffect_LumBerry[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0x00}; +const u8 gItemEffect_SitrusBerry[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 30}; +const u8 gItemEffect_PomegBerry[] = {0x00, 0x00, 0x00, 0x00, 0x01, 0xe0, 0xf6, 0x0a, 0x05, 0x02}; +const u8 gItemEffect_KelpsyBerry[] = {0x00, 0x00, 0x00, 0x00, 0x02, 0xe0, 0xf6, 0x0a, 0x05, 0x02}; +const u8 gItemEffect_QualotBerry[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe1, 0xf6, 0x0a, 0x05, 0x02}; +const u8 gItemEffect_HondrewBerry[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, 0xf6, 0x0a, 0x05, 0x02}; +const u8 gItemEffect_GrepaBerry[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0xf6, 0x0a, 0x05, 0x02}; +const u8 gItemEffect_TamatoBerry[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xf6, 0x0a, 0x05, 0x02}; + +const u8 *const gItemEffectTable[] = +{ + gItemEffect_Potion, + gItemEffect_Antidote, + gItemEffect_BurnHeal, + gItemEffect_IceHeal, + gItemEffect_Awakening, + gItemEffect_ParalyzeHeal, + gItemEffect_FullRestore, + gItemEffect_MaxPotion, + gItemEffect_HyperPotion, + gItemEffect_SuperPotion, + gItemEffect_FullHeal, + gItemEffect_Revive, + gItemEffect_MaxRevive, + gItemEffect_FreshWater, + gItemEffect_SodaPop, + gItemEffect_Lemonade, + gItemEffect_MoomooMilk, + gItemEffect_EnergyPowder, + gItemEffect_EnergyRoot, + gItemEffect_HealPowder, + gItemEffect_RevivalHerb, + gItemEffect_Ether, + gItemEffect_MaxEther, + gItemEffect_Elixir, + gItemEffect_MaxElixir, + gItemEffect_LavaCookie, + gItemEffect_BlueFlute, + gItemEffect_YellowFlute, + gItemEffect_RedFlute, + NULL, + NULL, + gItemEffect_BerryJuice, + gItemEffect_SacredAsh, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + gItemEffect_HPUp, + gItemEffect_Protein, + gItemEffect_Iron, + gItemEffect_Carbos, + gItemEffect_Calcium, + gItemEffect_RareCandy, + gItemEffect_PPUp, + gItemEffect_Zinc, + gItemEffect_PPMax, + NULL, + gItemEffect_GuardSpec, + gItemEffect_DireHit, + gItemEffect_XAttack, + gItemEffect_XDefend, + gItemEffect_XSpeed, + gItemEffect_XAccuracy, + gItemEffect_XSpecial, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + gItemEffect_SunStone, + gItemEffect_MoonStone, + gItemEffect_FireStone, + gItemEffect_ThunderStone, + gItemEffect_WaterStone, + gItemEffect_LeafStone, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + gItemEffect_CheriBerry, + gItemEffect_ChestoBerry, + gItemEffect_PechaBerry, + gItemEffect_RawstBerry, + gItemEffect_AspearBerry, + gItemEffect_LeppaBerry, + gItemEffect_OranBerry, + gItemEffect_PersimBerry, + gItemEffect_LumBerry, + gItemEffect_SitrusBerry, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + gItemEffect_PomegBerry, + gItemEffect_KelpsyBerry, + gItemEffect_QualotBerry, + gItemEffect_HondrewBerry, + gItemEffect_GrepaBerry, + gItemEffect_TamatoBerry, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL +}; + +#endif //GUARD_ITEM_EFFECTS_H diff --git a/include/data/pokemon/level_up_learnset_pointers.h b/include/data/pokemon/level_up_learnset_pointers.h new file mode 100644 index 000000000..a56b1c09f --- /dev/null +++ b/include/data/pokemon/level_up_learnset_pointers.h @@ -0,0 +1,420 @@ +#ifndef POKEEMERALD_LEVEL_UP_LEARNSET_POINTERS_H +#define POKEEMERALD_LEVEL_UP_LEARNSET_POINTERS_H + +const u16 *const gLevelUpLearnsets[] = +{ + gBulbasaurLevelUpLearnset, + gBulbasaurLevelUpLearnset, + gIvysaurLevelUpLearnset, + gVenusaurLevelUpLearnset, + gCharmanderLevelUpLearnset, + gCharmeleonLevelUpLearnset, + gCharizardLevelUpLearnset, + gSquirtleLevelUpLearnset, + gWartortleLevelUpLearnset, + gBlastoiseLevelUpLearnset, + gCaterpieLevelUpLearnset, + gMetapodLevelUpLearnset, + gButterfreeLevelUpLearnset, + gWeedleLevelUpLearnset, + gKakunaLevelUpLearnset, + gBeedrillLevelUpLearnset, + gPidgeyLevelUpLearnset, + gPidgeottoLevelUpLearnset, + gPidgeotLevelUpLearnset, + gRattataLevelUpLearnset, + gRaticateLevelUpLearnset, + gSpearowLevelUpLearnset, + gFearowLevelUpLearnset, + gEkansLevelUpLearnset, + gArbokLevelUpLearnset, + gPikachuLevelUpLearnset, + gRaichuLevelUpLearnset, + gSandshrewLevelUpLearnset, + gSandslashLevelUpLearnset, + gNidoranFLevelUpLearnset, + gNidorinaLevelUpLearnset, + gNidoqueenLevelUpLearnset, + gNidoranMLevelUpLearnset, + gNidorinoLevelUpLearnset, + gNidokingLevelUpLearnset, + gClefairyLevelUpLearnset, + gClefableLevelUpLearnset, + gVulpixLevelUpLearnset, + gNinetalesLevelUpLearnset, + gJigglypuffLevelUpLearnset, + gWigglytuffLevelUpLearnset, + gZubatLevelUpLearnset, + gGolbatLevelUpLearnset, + gOddishLevelUpLearnset, + gGloomLevelUpLearnset, + gVileplumeLevelUpLearnset, + gParasLevelUpLearnset, + gParasectLevelUpLearnset, + gVenonatLevelUpLearnset, + gVenomothLevelUpLearnset, + gDiglettLevelUpLearnset, + gDugtrioLevelUpLearnset, + gMeowthLevelUpLearnset, + gPersianLevelUpLearnset, + gPsyduckLevelUpLearnset, + gGolduckLevelUpLearnset, + gMankeyLevelUpLearnset, + gPrimeapeLevelUpLearnset, + gGrowlitheLevelUpLearnset, + gArcanineLevelUpLearnset, + gPoliwagLevelUpLearnset, + gPoliwhirlLevelUpLearnset, + gPoliwrathLevelUpLearnset, + gAbraLevelUpLearnset, + gKadabraLevelUpLearnset, + gAlakazamLevelUpLearnset, + gMachopLevelUpLearnset, + gMachokeLevelUpLearnset, + gMachampLevelUpLearnset, + gBellsproutLevelUpLearnset, + gWeepinbellLevelUpLearnset, + gVictreebelLevelUpLearnset, + gTentacoolLevelUpLearnset, + gTentacruelLevelUpLearnset, + gGeodudeLevelUpLearnset, + gGravelerLevelUpLearnset, + gGolemLevelUpLearnset, + gPonytaLevelUpLearnset, + gRapidashLevelUpLearnset, + gSlowpokeLevelUpLearnset, + gSlowbroLevelUpLearnset, + gMagnemiteLevelUpLearnset, + gMagnetonLevelUpLearnset, + gFarfetchdLevelUpLearnset, + gDoduoLevelUpLearnset, + gDodrioLevelUpLearnset, + gSeelLevelUpLearnset, + gDewgongLevelUpLearnset, + gGrimerLevelUpLearnset, + gMukLevelUpLearnset, + gShellderLevelUpLearnset, + gCloysterLevelUpLearnset, + gGastlyLevelUpLearnset, + gHaunterLevelUpLearnset, + gGengarLevelUpLearnset, + gOnixLevelUpLearnset, + gDrowzeeLevelUpLearnset, + gHypnoLevelUpLearnset, + gKrabbyLevelUpLearnset, + gKinglerLevelUpLearnset, + gVoltorbLevelUpLearnset, + gElectrodeLevelUpLearnset, + gExeggcuteLevelUpLearnset, + gExeggutorLevelUpLearnset, + gCuboneLevelUpLearnset, + gMarowakLevelUpLearnset, + gHitmonleeLevelUpLearnset, + gHitmonchanLevelUpLearnset, + gLickitungLevelUpLearnset, + gKoffingLevelUpLearnset, + gWeezingLevelUpLearnset, + gRhyhornLevelUpLearnset, + gRhydonLevelUpLearnset, + gChanseyLevelUpLearnset, + gTangelaLevelUpLearnset, + gKangaskhanLevelUpLearnset, + gHorseaLevelUpLearnset, + gSeadraLevelUpLearnset, + gGoldeenLevelUpLearnset, + gSeakingLevelUpLearnset, + gStaryuLevelUpLearnset, + gStarmieLevelUpLearnset, + gMrmimeLevelUpLearnset, + gScytherLevelUpLearnset, + gJynxLevelUpLearnset, + gElectabuzzLevelUpLearnset, + gMagmarLevelUpLearnset, + gPinsirLevelUpLearnset, + gTaurosLevelUpLearnset, + gMagikarpLevelUpLearnset, + gGyaradosLevelUpLearnset, + gLaprasLevelUpLearnset, + gDittoLevelUpLearnset, + gEeveeLevelUpLearnset, + gVaporeonLevelUpLearnset, + gJolteonLevelUpLearnset, + gFlareonLevelUpLearnset, + gPorygonLevelUpLearnset, + gOmanyteLevelUpLearnset, + gOmastarLevelUpLearnset, + gKabutoLevelUpLearnset, + gKabutopsLevelUpLearnset, + gAerodactylLevelUpLearnset, + gSnorlaxLevelUpLearnset, + gArticunoLevelUpLearnset, + gZapdosLevelUpLearnset, + gMoltresLevelUpLearnset, + gDratiniLevelUpLearnset, + gDragonairLevelUpLearnset, + gDragoniteLevelUpLearnset, + gMewtwoLevelUpLearnset, + gMewLevelUpLearnset, + gChikoritaLevelUpLearnset, + gBayleefLevelUpLearnset, + gMeganiumLevelUpLearnset, + gCyndaquilLevelUpLearnset, + gQuilavaLevelUpLearnset, + gTyphlosionLevelUpLearnset, + gTotodileLevelUpLearnset, + gCroconawLevelUpLearnset, + gFeraligatrLevelUpLearnset, + gSentretLevelUpLearnset, + gFurretLevelUpLearnset, + gHoothootLevelUpLearnset, + gNoctowlLevelUpLearnset, + gLedybaLevelUpLearnset, + gLedianLevelUpLearnset, + gSpinarakLevelUpLearnset, + gAriadosLevelUpLearnset, + gCrobatLevelUpLearnset, + gChinchouLevelUpLearnset, + gLanturnLevelUpLearnset, + gPichuLevelUpLearnset, + gCleffaLevelUpLearnset, + gIgglybuffLevelUpLearnset, + gTogepiLevelUpLearnset, + gTogeticLevelUpLearnset, + gNatuLevelUpLearnset, + gXatuLevelUpLearnset, + gMareepLevelUpLearnset, + gFlaaffyLevelUpLearnset, + gAmpharosLevelUpLearnset, + gBellossomLevelUpLearnset, + gMarillLevelUpLearnset, + gAzumarillLevelUpLearnset, + gSudowoodoLevelUpLearnset, + gPolitoedLevelUpLearnset, + gHoppipLevelUpLearnset, + gSkiploomLevelUpLearnset, + gJumpluffLevelUpLearnset, + gAipomLevelUpLearnset, + gSunkernLevelUpLearnset, + gSunfloraLevelUpLearnset, + gYanmaLevelUpLearnset, + gWooperLevelUpLearnset, + gQuagsireLevelUpLearnset, + gEspeonLevelUpLearnset, + gUmbreonLevelUpLearnset, + gMurkrowLevelUpLearnset, + gSlowkingLevelUpLearnset, + gMisdreavusLevelUpLearnset, + gUnownLevelUpLearnset, + gWobbuffetLevelUpLearnset, + gGirafarigLevelUpLearnset, + gPinecoLevelUpLearnset, + gForretressLevelUpLearnset, + gDunsparceLevelUpLearnset, + gGligarLevelUpLearnset, + gSteelixLevelUpLearnset, + gSnubbullLevelUpLearnset, + gGranbullLevelUpLearnset, + gQwilfishLevelUpLearnset, + gScizorLevelUpLearnset, + gShuckleLevelUpLearnset, + gHeracrossLevelUpLearnset, + gSneaselLevelUpLearnset, + gTeddiursaLevelUpLearnset, + gUrsaringLevelUpLearnset, + gSlugmaLevelUpLearnset, + gMagcargoLevelUpLearnset, + gSwinubLevelUpLearnset, + gPiloswineLevelUpLearnset, + gCorsolaLevelUpLearnset, + gRemoraidLevelUpLearnset, + gOctilleryLevelUpLearnset, + gDelibirdLevelUpLearnset, + gMantineLevelUpLearnset, + gSkarmoryLevelUpLearnset, + gHoundourLevelUpLearnset, + gHoundoomLevelUpLearnset, + gKingdraLevelUpLearnset, + gPhanpyLevelUpLearnset, + gDonphanLevelUpLearnset, + gPorygon2LevelUpLearnset, + gStantlerLevelUpLearnset, + gSmeargleLevelUpLearnset, + gTyrogueLevelUpLearnset, + gHitmontopLevelUpLearnset, + gSmoochumLevelUpLearnset, + gElekidLevelUpLearnset, + gMagbyLevelUpLearnset, + gMiltankLevelUpLearnset, + gBlisseyLevelUpLearnset, + gRaikouLevelUpLearnset, + gEnteiLevelUpLearnset, + gSuicuneLevelUpLearnset, + gLarvitarLevelUpLearnset, + gPupitarLevelUpLearnset, + gTyranitarLevelUpLearnset, + gLugiaLevelUpLearnset, + gHoOhLevelUpLearnset, + gCelebiLevelUpLearnset, + gSpecies252LevelUpLearnset, + gSpecies253LevelUpLearnset, + gSpecies254LevelUpLearnset, + gSpecies255LevelUpLearnset, + gSpecies256LevelUpLearnset, + gSpecies257LevelUpLearnset, + gSpecies258LevelUpLearnset, + gSpecies259LevelUpLearnset, + gSpecies260LevelUpLearnset, + gSpecies261LevelUpLearnset, + gSpecies262LevelUpLearnset, + gSpecies263LevelUpLearnset, + gSpecies264LevelUpLearnset, + gSpecies265LevelUpLearnset, + gSpecies266LevelUpLearnset, + gSpecies267LevelUpLearnset, + gSpecies268LevelUpLearnset, + gSpecies269LevelUpLearnset, + gSpecies270LevelUpLearnset, + gSpecies271LevelUpLearnset, + gSpecies272LevelUpLearnset, + gSpecies273LevelUpLearnset, + gSpecies274LevelUpLearnset, + gSpecies275LevelUpLearnset, + gSpecies276LevelUpLearnset, + gTreeckoLevelUpLearnset, + gGrovyleLevelUpLearnset, + gSceptileLevelUpLearnset, + gTorchicLevelUpLearnset, + gCombuskenLevelUpLearnset, + gBlazikenLevelUpLearnset, + gMudkipLevelUpLearnset, + gMarshtompLevelUpLearnset, + gSwampertLevelUpLearnset, + gPoochyenaLevelUpLearnset, + gMightyenaLevelUpLearnset, + gZigzagoonLevelUpLearnset, + gLinooneLevelUpLearnset, + gWurmpleLevelUpLearnset, + gSilcoonLevelUpLearnset, + gBeautiflyLevelUpLearnset, + gCascoonLevelUpLearnset, + gDustoxLevelUpLearnset, + gLotadLevelUpLearnset, + gLombreLevelUpLearnset, + gLudicoloLevelUpLearnset, + gSeedotLevelUpLearnset, + gNuzleafLevelUpLearnset, + gShiftryLevelUpLearnset, + gNincadaLevelUpLearnset, + gNinjaskLevelUpLearnset, + gShedinjaLevelUpLearnset, + gTaillowLevelUpLearnset, + gSwellowLevelUpLearnset, + gShroomishLevelUpLearnset, + gBreloomLevelUpLearnset, + gSpindaLevelUpLearnset, + gWingullLevelUpLearnset, + gPelipperLevelUpLearnset, + gSurskitLevelUpLearnset, + gMasquerainLevelUpLearnset, + gWailmerLevelUpLearnset, + gWailordLevelUpLearnset, + gSkittyLevelUpLearnset, + gDelcattyLevelUpLearnset, + gKecleonLevelUpLearnset, + gBaltoyLevelUpLearnset, + gClaydolLevelUpLearnset, + gNosepassLevelUpLearnset, + gTorkoalLevelUpLearnset, + gSableyeLevelUpLearnset, + gBarboachLevelUpLearnset, + gWhiscashLevelUpLearnset, + gLuvdiscLevelUpLearnset, + gCorphishLevelUpLearnset, + gCrawdauntLevelUpLearnset, + gFeebasLevelUpLearnset, + gMiloticLevelUpLearnset, + gCarvanhaLevelUpLearnset, + gSharpedoLevelUpLearnset, + gTrapinchLevelUpLearnset, + gVibravaLevelUpLearnset, + gFlygonLevelUpLearnset, + gMakuhitaLevelUpLearnset, + gHariyamaLevelUpLearnset, + gElectrikeLevelUpLearnset, + gManectricLevelUpLearnset, + gNumelLevelUpLearnset, + gCameruptLevelUpLearnset, + gSphealLevelUpLearnset, + gSealeoLevelUpLearnset, + gWalreinLevelUpLearnset, + gCacneaLevelUpLearnset, + gCacturneLevelUpLearnset, + gSnoruntLevelUpLearnset, + gGlalieLevelUpLearnset, + gLunatoneLevelUpLearnset, + gSolrockLevelUpLearnset, + gAzurillLevelUpLearnset, + gSpoinkLevelUpLearnset, + gGrumpigLevelUpLearnset, + gPlusleLevelUpLearnset, + gMinunLevelUpLearnset, + gMawileLevelUpLearnset, + gMedititeLevelUpLearnset, + gMedichamLevelUpLearnset, + gSwabluLevelUpLearnset, + gAltariaLevelUpLearnset, + gWynautLevelUpLearnset, + gDuskullLevelUpLearnset, + gDusclopsLevelUpLearnset, + gRoseliaLevelUpLearnset, + gSlakothLevelUpLearnset, + gVigorothLevelUpLearnset, + gSlakingLevelUpLearnset, + gGulpinLevelUpLearnset, + gSwalotLevelUpLearnset, + gTropiusLevelUpLearnset, + gWhismurLevelUpLearnset, + gLoudredLevelUpLearnset, + gExploudLevelUpLearnset, + gClamperlLevelUpLearnset, + gHuntailLevelUpLearnset, + gGorebyssLevelUpLearnset, + gAbsolLevelUpLearnset, + gShuppetLevelUpLearnset, + gBanetteLevelUpLearnset, + gSeviperLevelUpLearnset, + gZangooseLevelUpLearnset, + gRelicanthLevelUpLearnset, + gAronLevelUpLearnset, + gLaironLevelUpLearnset, + gAggronLevelUpLearnset, + gCastformLevelUpLearnset, + gVolbeatLevelUpLearnset, + gIllumiseLevelUpLearnset, + gLileepLevelUpLearnset, + gCradilyLevelUpLearnset, + gAnorithLevelUpLearnset, + gArmaldoLevelUpLearnset, + gRaltsLevelUpLearnset, + gKirliaLevelUpLearnset, + gGardevoirLevelUpLearnset, + gBagonLevelUpLearnset, + gShelgonLevelUpLearnset, + gSalamenceLevelUpLearnset, + gBeldumLevelUpLearnset, + gMetangLevelUpLearnset, + gMetagrossLevelUpLearnset, + gRegirockLevelUpLearnset, + gRegiceLevelUpLearnset, + gRegisteelLevelUpLearnset, + gKyogreLevelUpLearnset, + gGroudonLevelUpLearnset, + gRayquazaLevelUpLearnset, + gLatiasLevelUpLearnset, + gLatiosLevelUpLearnset, + gJirachiLevelUpLearnset, + gDeoxysLevelUpLearnset, + gChimechoLevelUpLearnset +}; + +#endif //POKEEMERALD_LEVEL_UP_LEARNSET_POINTERS_H diff --git a/include/data/pokemon/level_up_learnsets.h b/include/data/pokemon/level_up_learnsets.h new file mode 100644 index 000000000..4035dc66a --- /dev/null +++ b/include/data/pokemon/level_up_learnsets.h @@ -0,0 +1,5623 @@ +#ifndef POKEEMERALD_LEVEL_UP_LEARNSETS_H +#define POKEEMERALD_LEVEL_UP_LEARNSETS_H + +#define LEVEL_UP_MOVE(lvl, move) ((lvl << 9) | move) +#define LEVEL_UP_END 0xffff + +const u16 gBulbasaurLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(10, MOVE_VINE_WHIP), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(15, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(20, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(25, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(32, MOVE_GROWTH), + LEVEL_UP_MOVE(39, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(46, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gIvysaurLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_LEECH_SEED), + LEVEL_UP_MOVE( 4, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(10, MOVE_VINE_WHIP), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(15, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(22, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(29, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(38, MOVE_GROWTH), + LEVEL_UP_MOVE(47, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(56, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gVenusaurLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_LEECH_SEED), + LEVEL_UP_MOVE( 1, MOVE_VINE_WHIP), + LEVEL_UP_MOVE( 4, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(10, MOVE_VINE_WHIP), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(15, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(22, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(29, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(41, MOVE_GROWTH), + LEVEL_UP_MOVE(53, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(65, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gCharmanderLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_EMBER), + LEVEL_UP_MOVE(13, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(19, MOVE_RAGE), + LEVEL_UP_MOVE(25, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(31, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(37, MOVE_SLASH), + LEVEL_UP_MOVE(43, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(49, MOVE_FIRE_SPIN), + LEVEL_UP_END +}; + +const u16 gCharmeleonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 7, MOVE_EMBER), + LEVEL_UP_MOVE(13, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(20, MOVE_RAGE), + LEVEL_UP_MOVE(27, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(41, MOVE_SLASH), + LEVEL_UP_MOVE(48, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(55, MOVE_FIRE_SPIN), + LEVEL_UP_END +}; + +const u16 gCharizardLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE( 7, MOVE_EMBER), + LEVEL_UP_MOVE(13, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(20, MOVE_RAGE), + LEVEL_UP_MOVE(27, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(36, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(44, MOVE_SLASH), + LEVEL_UP_MOVE(54, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(64, MOVE_FIRE_SPIN), + LEVEL_UP_END +}; + +const u16 gSquirtleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 7, MOVE_BUBBLE), + LEVEL_UP_MOVE(10, MOVE_WITHDRAW), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(18, MOVE_BITE), + LEVEL_UP_MOVE(23, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(28, MOVE_PROTECT), + LEVEL_UP_MOVE(33, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(40, MOVE_SKULL_BASH), + LEVEL_UP_MOVE(47, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gWartortleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 7, MOVE_BUBBLE), + LEVEL_UP_MOVE(10, MOVE_WITHDRAW), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(19, MOVE_BITE), + LEVEL_UP_MOVE(25, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(31, MOVE_PROTECT), + LEVEL_UP_MOVE(37, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(45, MOVE_SKULL_BASH), + LEVEL_UP_MOVE(53, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gBlastoiseLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 7, MOVE_BUBBLE), + LEVEL_UP_MOVE(10, MOVE_WITHDRAW), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(19, MOVE_BITE), + LEVEL_UP_MOVE(25, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(31, MOVE_PROTECT), + LEVEL_UP_MOVE(42, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(55, MOVE_SKULL_BASH), + LEVEL_UP_MOVE(68, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gCaterpieLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), + LEVEL_UP_END +}; + +const u16 gMetapodLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_END +}; + +const u16 gButterfreeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE(10, MOVE_CONFUSION), + LEVEL_UP_MOVE(13, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(14, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(15, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(18, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(23, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(28, MOVE_GUST), + LEVEL_UP_MOVE(34, MOVE_PSYBEAM), + LEVEL_UP_MOVE(40, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(47, MOVE_SILVER_WIND), + LEVEL_UP_END +}; + +const u16 gWeedleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), + LEVEL_UP_END +}; + +const u16 gKakunaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_END +}; + +const u16 gBeedrillLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(10, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(15, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(20, MOVE_TWINEEDLE), + LEVEL_UP_MOVE(25, MOVE_RAGE), + LEVEL_UP_MOVE(30, MOVE_PURSUIT), + LEVEL_UP_MOVE(35, MOVE_PIN_MISSILE), + LEVEL_UP_MOVE(40, MOVE_AGILITY), + LEVEL_UP_MOVE(45, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gPidgeyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 9, MOVE_GUST), + LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(19, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(25, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(31, MOVE_FEATHER_DANCE), + LEVEL_UP_MOVE(39, MOVE_AGILITY), + LEVEL_UP_MOVE(47, MOVE_MIRROR_MOVE), + LEVEL_UP_END +}; + +const u16 gPidgeottoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_GUST), + LEVEL_UP_MOVE( 5, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 9, MOVE_GUST), + LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(20, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(27, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(34, MOVE_FEATHER_DANCE), + LEVEL_UP_MOVE(43, MOVE_AGILITY), + LEVEL_UP_MOVE(52, MOVE_MIRROR_MOVE), + LEVEL_UP_END +}; + +const u16 gPidgeotLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_GUST), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 5, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 9, MOVE_GUST), + LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(20, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(27, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(34, MOVE_FEATHER_DANCE), + LEVEL_UP_MOVE(48, MOVE_AGILITY), + LEVEL_UP_MOVE(62, MOVE_MIRROR_MOVE), + LEVEL_UP_END +}; + +const u16 gRattataLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_HYPER_FANG), + LEVEL_UP_MOVE(20, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(27, MOVE_PURSUIT), + LEVEL_UP_MOVE(34, MOVE_SUPER_FANG), + LEVEL_UP_MOVE(41, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gRaticateLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_HYPER_FANG), + LEVEL_UP_MOVE(20, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(30, MOVE_PURSUIT), + LEVEL_UP_MOVE(40, MOVE_SUPER_FANG), + LEVEL_UP_MOVE(50, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gSpearowLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_LEER), + LEVEL_UP_MOVE(13, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(19, MOVE_PURSUIT), + LEVEL_UP_MOVE(25, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE(31, MOVE_MIRROR_MOVE), + LEVEL_UP_MOVE(37, MOVE_DRILL_PECK), + LEVEL_UP_MOVE(43, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gFearowLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE( 7, MOVE_LEER), + LEVEL_UP_MOVE(13, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(26, MOVE_PURSUIT), + LEVEL_UP_MOVE(32, MOVE_MIRROR_MOVE), + LEVEL_UP_MOVE(40, MOVE_DRILL_PECK), + LEVEL_UP_MOVE(47, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gEkansLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 8, MOVE_POISON_STING), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(20, MOVE_GLARE), + LEVEL_UP_MOVE(25, MOVE_SCREECH), + LEVEL_UP_MOVE(32, MOVE_ACID), + LEVEL_UP_MOVE(37, MOVE_STOCKPILE), + LEVEL_UP_MOVE(37, MOVE_SWALLOW), + LEVEL_UP_MOVE(37, MOVE_SPIT_UP), + LEVEL_UP_MOVE(44, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gArbokLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 8, MOVE_POISON_STING), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(20, MOVE_GLARE), + LEVEL_UP_MOVE(28, MOVE_SCREECH), + LEVEL_UP_MOVE(38, MOVE_ACID), + LEVEL_UP_MOVE(46, MOVE_STOCKPILE), + LEVEL_UP_MOVE(46, MOVE_SWALLOW), + LEVEL_UP_MOVE(46, MOVE_SPIT_UP), + LEVEL_UP_MOVE(56, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gPikachuLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 6, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 8, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(11, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(15, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(20, MOVE_SLAM), + LEVEL_UP_MOVE(26, MOVE_THUNDERBOLT), + LEVEL_UP_MOVE(33, MOVE_AGILITY), + LEVEL_UP_MOVE(41, MOVE_THUNDER), + LEVEL_UP_MOVE(50, MOVE_LIGHT_SCREEN), + LEVEL_UP_END +}; + +const u16 gRaichuLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_THUNDERBOLT), + LEVEL_UP_END +}; + +const u16 gSandshrewLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 6, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(11, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_POISON_STING), + LEVEL_UP_MOVE(23, MOVE_SLASH), + LEVEL_UP_MOVE(30, MOVE_SWIFT), + LEVEL_UP_MOVE(37, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(45, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(53, MOVE_SANDSTORM), + LEVEL_UP_END +}; + +const u16 gSandslashLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(11, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_POISON_STING), + LEVEL_UP_MOVE(24, MOVE_SLASH), + LEVEL_UP_MOVE(33, MOVE_SWIFT), + LEVEL_UP_MOVE(42, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(52, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(62, MOVE_SANDSTORM), + LEVEL_UP_END +}; + +const u16 gNidoranFLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 8, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(12, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(17, MOVE_POISON_STING), + LEVEL_UP_MOVE(20, MOVE_BITE), + LEVEL_UP_MOVE(23, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(30, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(38, MOVE_FLATTER), + LEVEL_UP_MOVE(47, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gNidorinaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 8, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(12, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(18, MOVE_POISON_STING), + LEVEL_UP_MOVE(22, MOVE_BITE), + LEVEL_UP_MOVE(26, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(34, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(43, MOVE_FLATTER), + LEVEL_UP_MOVE(53, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gNidoqueenLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE(23, MOVE_BODY_SLAM), + LEVEL_UP_END +}; + +const u16 gNidoranMLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 8, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(12, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(17, MOVE_POISON_STING), + LEVEL_UP_MOVE(20, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE(23, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(30, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(38, MOVE_FLATTER), + LEVEL_UP_MOVE(47, MOVE_HORN_DRILL), + LEVEL_UP_END +}; + +const u16 gNidorinoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 8, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(12, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(18, MOVE_POISON_STING), + LEVEL_UP_MOVE(22, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE(26, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(34, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(43, MOVE_FLATTER), + LEVEL_UP_MOVE(53, MOVE_HORN_DRILL), + LEVEL_UP_END +}; + +const u16 gNidokingLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE(23, MOVE_THRASH), + LEVEL_UP_END +}; + +const u16 gClefairyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 5, MOVE_ENCORE), + LEVEL_UP_MOVE( 9, MOVE_SING), + LEVEL_UP_MOVE(13, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(17, MOVE_FOLLOW_ME), + LEVEL_UP_MOVE(21, MOVE_MINIMIZE), + LEVEL_UP_MOVE(25, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(29, MOVE_METRONOME), + LEVEL_UP_MOVE(33, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(37, MOVE_MOONLIGHT), + LEVEL_UP_MOVE(41, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(45, MOVE_METEOR_MASH), + LEVEL_UP_END +}; + +const u16 gClefableLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE( 1, MOVE_MINIMIZE), + LEVEL_UP_MOVE( 1, MOVE_METRONOME), + LEVEL_UP_END +}; + +const u16 gVulpixLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 9, MOVE_ROAR), + LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(17, MOVE_WILL_O_WISP), + LEVEL_UP_MOVE(21, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(25, MOVE_IMPRISON), + LEVEL_UP_MOVE(29, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(33, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(37, MOVE_GRUDGE), + LEVEL_UP_MOVE(41, MOVE_FIRE_SPIN), + LEVEL_UP_END +}; + +const u16 gNinetalesLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(45, MOVE_FIRE_SPIN), + LEVEL_UP_END +}; + +const u16 gJigglypuffLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 4, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 9, MOVE_POUND), + LEVEL_UP_MOVE(14, MOVE_DISABLE), + LEVEL_UP_MOVE(19, MOVE_ROLLOUT), + LEVEL_UP_MOVE(24, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(29, MOVE_REST), + LEVEL_UP_MOVE(34, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(39, MOVE_MIMIC), + LEVEL_UP_MOVE(44, MOVE_HYPER_VOICE), + LEVEL_UP_MOVE(49, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gWigglytuffLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), + LEVEL_UP_END +}; + +const u16 gZubatLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 6, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(16, MOVE_BITE), + LEVEL_UP_MOVE(21, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(26, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(31, MOVE_AIR_CUTTER), + LEVEL_UP_MOVE(36, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(41, MOVE_POISON_FANG), + LEVEL_UP_MOVE(46, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gGolbatLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 1, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 6, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(16, MOVE_BITE), + LEVEL_UP_MOVE(21, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(28, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(35, MOVE_AIR_CUTTER), + LEVEL_UP_MOVE(42, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(49, MOVE_POISON_FANG), + LEVEL_UP_MOVE(56, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gOddishLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 7, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(14, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(16, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(18, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(23, MOVE_ACID), + LEVEL_UP_MOVE(32, MOVE_MOONLIGHT), + LEVEL_UP_MOVE(39, MOVE_PETAL_DANCE), + LEVEL_UP_END +}; + +const u16 gGloomLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE( 1, MOVE_POISON_POWDER), + LEVEL_UP_MOVE( 7, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(14, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(16, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(18, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(24, MOVE_ACID), + LEVEL_UP_MOVE(35, MOVE_MOONLIGHT), + LEVEL_UP_MOVE(44, MOVE_PETAL_DANCE), + LEVEL_UP_END +}; + +const u16 gVileplumeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_AROMATHERAPY), + LEVEL_UP_MOVE( 1, MOVE_STUN_SPORE), + LEVEL_UP_MOVE( 1, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(44, MOVE_PETAL_DANCE), + LEVEL_UP_END +}; + +const u16 gParasLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 7, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(13, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(19, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE(25, MOVE_SPORE), + LEVEL_UP_MOVE(31, MOVE_SLASH), + LEVEL_UP_MOVE(37, MOVE_GROWTH), + LEVEL_UP_MOVE(43, MOVE_GIGA_DRAIN), + LEVEL_UP_MOVE(49, MOVE_AROMATHERAPY), + LEVEL_UP_END +}; + +const u16 gParasectLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_STUN_SPORE), + LEVEL_UP_MOVE( 1, MOVE_POISON_POWDER), + LEVEL_UP_MOVE( 7, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(13, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(19, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE(27, MOVE_SPORE), + LEVEL_UP_MOVE(35, MOVE_SLASH), + LEVEL_UP_MOVE(43, MOVE_GROWTH), + LEVEL_UP_MOVE(51, MOVE_GIGA_DRAIN), + LEVEL_UP_MOVE(59, MOVE_AROMATHERAPY), + LEVEL_UP_END +}; + +const u16 gVenonatLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE( 1, MOVE_FORESIGHT), + LEVEL_UP_MOVE( 9, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(17, MOVE_CONFUSION), + LEVEL_UP_MOVE(20, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(25, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE(28, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(33, MOVE_PSYBEAM), + LEVEL_UP_MOVE(36, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(41, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gVenomothLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SILVER_WIND), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE( 1, MOVE_FORESIGHT), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 9, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(17, MOVE_CONFUSION), + LEVEL_UP_MOVE(20, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(25, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE(28, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(31, MOVE_GUST), + LEVEL_UP_MOVE(36, MOVE_PSYBEAM), + LEVEL_UP_MOVE(42, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(52, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gDiglettLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 5, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(17, MOVE_DIG), + LEVEL_UP_MOVE(25, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(33, MOVE_SLASH), + LEVEL_UP_MOVE(41, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(49, MOVE_FISSURE), + LEVEL_UP_END +}; + +const u16 gDugtrioLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 5, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(17, MOVE_DIG), + LEVEL_UP_MOVE(25, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(26, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(38, MOVE_SLASH), + LEVEL_UP_MOVE(51, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(64, MOVE_FISSURE), + LEVEL_UP_END +}; + +const u16 gMeowthLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE(11, MOVE_BITE), + LEVEL_UP_MOVE(20, MOVE_PAY_DAY), + LEVEL_UP_MOVE(28, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(35, MOVE_SCREECH), + LEVEL_UP_MOVE(41, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(46, MOVE_SLASH), + LEVEL_UP_MOVE(50, MOVE_FAKE_OUT), + LEVEL_UP_END +}; + +const u16 gPersianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE(11, MOVE_BITE), + LEVEL_UP_MOVE(20, MOVE_PAY_DAY), + LEVEL_UP_MOVE(29, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(38, MOVE_SCREECH), + LEVEL_UP_MOVE(46, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(53, MOVE_SLASH), + LEVEL_UP_MOVE(59, MOVE_FAKE_OUT), + LEVEL_UP_END +}; + +const u16 gPsyduckLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_DISABLE), + LEVEL_UP_MOVE(16, MOVE_CONFUSION), + LEVEL_UP_MOVE(23, MOVE_SCREECH), + LEVEL_UP_MOVE(31, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(40, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(50, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gGolduckLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_DISABLE), + LEVEL_UP_MOVE(16, MOVE_CONFUSION), + LEVEL_UP_MOVE(23, MOVE_SCREECH), + LEVEL_UP_MOVE(31, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(44, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(58, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gMankeyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 9, MOVE_LOW_KICK), + LEVEL_UP_MOVE(15, MOVE_KARATE_CHOP), + LEVEL_UP_MOVE(21, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(27, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(33, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(39, MOVE_CROSS_CHOP), + LEVEL_UP_MOVE(45, MOVE_SCREECH), + LEVEL_UP_MOVE(51, MOVE_THRASH), + LEVEL_UP_END +}; + +const u16 gPrimeapeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_LOW_KICK), + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 9, MOVE_LOW_KICK), + LEVEL_UP_MOVE(15, MOVE_KARATE_CHOP), + LEVEL_UP_MOVE(21, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(27, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(28, MOVE_RAGE), + LEVEL_UP_MOVE(36, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(45, MOVE_CROSS_CHOP), + LEVEL_UP_MOVE(54, MOVE_SCREECH), + LEVEL_UP_MOVE(63, MOVE_THRASH), + LEVEL_UP_END +}; + +const u16 gGrowlitheLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_ROAR), + LEVEL_UP_MOVE( 7, MOVE_EMBER), + LEVEL_UP_MOVE(13, MOVE_LEER), + LEVEL_UP_MOVE(19, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(25, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(31, MOVE_FLAME_WHEEL), + LEVEL_UP_MOVE(37, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(43, MOVE_AGILITY), + LEVEL_UP_MOVE(49, MOVE_FLAMETHROWER), + LEVEL_UP_END +}; + +const u16 gArcanineLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_ROAR), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(49, MOVE_EXTREME_SPEED), + LEVEL_UP_END +}; + +const u16 gPoliwagLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 7, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(19, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(25, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(31, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(37, MOVE_BELLY_DRUM), + LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gPoliwhirlLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 7, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(19, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(27, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(35, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(43, MOVE_BELLY_DRUM), + LEVEL_UP_MOVE(51, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gPoliwrathLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE( 1, MOVE_SUBMISSION), + LEVEL_UP_MOVE(35, MOVE_SUBMISSION), + LEVEL_UP_MOVE(51, MOVE_MIND_READER), + LEVEL_UP_END +}; + +const u16 gAbraLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TELEPORT), + LEVEL_UP_END +}; + +const u16 gKadabraLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TELEPORT), + LEVEL_UP_MOVE( 1, MOVE_KINESIS), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE(16, MOVE_CONFUSION), + LEVEL_UP_MOVE(18, MOVE_DISABLE), + LEVEL_UP_MOVE(21, MOVE_PSYBEAM), + LEVEL_UP_MOVE(23, MOVE_REFLECT), + LEVEL_UP_MOVE(25, MOVE_RECOVER), + LEVEL_UP_MOVE(30, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(33, MOVE_ROLE_PLAY), + LEVEL_UP_MOVE(36, MOVE_PSYCHIC), + LEVEL_UP_MOVE(43, MOVE_TRICK), + LEVEL_UP_END +}; + +const u16 gAlakazamLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TELEPORT), + LEVEL_UP_MOVE( 1, MOVE_KINESIS), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE(16, MOVE_CONFUSION), + LEVEL_UP_MOVE(18, MOVE_DISABLE), + LEVEL_UP_MOVE(21, MOVE_PSYBEAM), + LEVEL_UP_MOVE(23, MOVE_REFLECT), + LEVEL_UP_MOVE(25, MOVE_RECOVER), + LEVEL_UP_MOVE(30, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(33, MOVE_CALM_MIND), + LEVEL_UP_MOVE(36, MOVE_PSYCHIC), + LEVEL_UP_MOVE(43, MOVE_TRICK), + LEVEL_UP_END +}; + +const u16 gMachopLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LOW_KICK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(13, MOVE_KARATE_CHOP), + LEVEL_UP_MOVE(19, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(22, MOVE_FORESIGHT), + LEVEL_UP_MOVE(25, MOVE_REVENGE), + LEVEL_UP_MOVE(31, MOVE_VITAL_THROW), + LEVEL_UP_MOVE(37, MOVE_SUBMISSION), + LEVEL_UP_MOVE(40, MOVE_CROSS_CHOP), + LEVEL_UP_MOVE(43, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(49, MOVE_DYNAMIC_PUNCH), + LEVEL_UP_END +}; + +const u16 gMachokeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LOW_KICK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(13, MOVE_KARATE_CHOP), + LEVEL_UP_MOVE(19, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(22, MOVE_FORESIGHT), + LEVEL_UP_MOVE(25, MOVE_REVENGE), + LEVEL_UP_MOVE(33, MOVE_VITAL_THROW), + LEVEL_UP_MOVE(41, MOVE_SUBMISSION), + LEVEL_UP_MOVE(46, MOVE_CROSS_CHOP), + LEVEL_UP_MOVE(51, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(59, MOVE_DYNAMIC_PUNCH), + LEVEL_UP_END +}; + +const u16 gMachampLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LOW_KICK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(13, MOVE_KARATE_CHOP), + LEVEL_UP_MOVE(19, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(22, MOVE_FORESIGHT), + LEVEL_UP_MOVE(25, MOVE_REVENGE), + LEVEL_UP_MOVE(33, MOVE_VITAL_THROW), + LEVEL_UP_MOVE(41, MOVE_SUBMISSION), + LEVEL_UP_MOVE(46, MOVE_CROSS_CHOP), + LEVEL_UP_MOVE(51, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(59, MOVE_DYNAMIC_PUNCH), + LEVEL_UP_END +}; + +const u16 gBellsproutLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_VINE_WHIP), + LEVEL_UP_MOVE( 6, MOVE_GROWTH), + LEVEL_UP_MOVE(11, MOVE_WRAP), + LEVEL_UP_MOVE(15, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(17, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(19, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(23, MOVE_ACID), + LEVEL_UP_MOVE(30, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(37, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(45, MOVE_SLAM), + LEVEL_UP_END +}; + +const u16 gWeepinbellLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_VINE_WHIP), + LEVEL_UP_MOVE( 1, MOVE_GROWTH), + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 6, MOVE_GROWTH), + LEVEL_UP_MOVE(11, MOVE_WRAP), + LEVEL_UP_MOVE(15, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(17, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(19, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(24, MOVE_ACID), + LEVEL_UP_MOVE(33, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(42, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(54, MOVE_SLAM), + LEVEL_UP_END +}; + +const u16 gVictreebelLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_VINE_WHIP), + LEVEL_UP_MOVE( 1, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE( 1, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF), + LEVEL_UP_END +}; + +const u16 gTentacoolLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 6, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(12, MOVE_CONSTRICT), + LEVEL_UP_MOVE(19, MOVE_ACID), + LEVEL_UP_MOVE(25, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(30, MOVE_WRAP), + LEVEL_UP_MOVE(36, MOVE_BARRIER), + LEVEL_UP_MOVE(43, MOVE_SCREECH), + LEVEL_UP_MOVE(49, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gTentacruelLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 6, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(12, MOVE_CONSTRICT), + LEVEL_UP_MOVE(19, MOVE_ACID), + LEVEL_UP_MOVE(25, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(30, MOVE_WRAP), + LEVEL_UP_MOVE(38, MOVE_BARRIER), + LEVEL_UP_MOVE(47, MOVE_SCREECH), + LEVEL_UP_MOVE(55, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gGeodudeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 6, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(11, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(16, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(21, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(26, MOVE_ROLLOUT), + LEVEL_UP_MOVE(31, MOVE_ROCK_BLAST), + LEVEL_UP_MOVE(36, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(41, MOVE_EXPLOSION), + LEVEL_UP_MOVE(46, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gGravelerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 1, MOVE_MUD_SPORT), + LEVEL_UP_MOVE( 1, MOVE_ROCK_THROW), + LEVEL_UP_MOVE( 6, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(11, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(16, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(21, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(29, MOVE_ROLLOUT), + LEVEL_UP_MOVE(37, MOVE_ROCK_BLAST), + LEVEL_UP_MOVE(45, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(53, MOVE_EXPLOSION), + LEVEL_UP_MOVE(62, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gGolemLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 1, MOVE_MUD_SPORT), + LEVEL_UP_MOVE( 1, MOVE_ROCK_THROW), + LEVEL_UP_MOVE( 6, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(11, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(16, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(21, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(29, MOVE_ROLLOUT), + LEVEL_UP_MOVE(37, MOVE_ROCK_BLAST), + LEVEL_UP_MOVE(45, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(53, MOVE_EXPLOSION), + LEVEL_UP_MOVE(62, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gPonytaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(14, MOVE_EMBER), + LEVEL_UP_MOVE(19, MOVE_STOMP), + LEVEL_UP_MOVE(25, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(38, MOVE_AGILITY), + LEVEL_UP_MOVE(45, MOVE_BOUNCE), + LEVEL_UP_MOVE(53, MOVE_FIRE_BLAST), + LEVEL_UP_END +}; + +const u16 gRapidashLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 5, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(14, MOVE_EMBER), + LEVEL_UP_MOVE(19, MOVE_STOMP), + LEVEL_UP_MOVE(25, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(38, MOVE_AGILITY), + LEVEL_UP_MOVE(40, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(50, MOVE_BOUNCE), + LEVEL_UP_MOVE(63, MOVE_FIRE_BLAST), + LEVEL_UP_END +}; + +const u16 gSlowpokeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CURSE), + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 6, MOVE_GROWL), + LEVEL_UP_MOVE(15, MOVE_WATER_GUN), + LEVEL_UP_MOVE(20, MOVE_CONFUSION), + LEVEL_UP_MOVE(29, MOVE_DISABLE), + LEVEL_UP_MOVE(34, MOVE_HEADBUTT), + LEVEL_UP_MOVE(43, MOVE_AMNESIA), + LEVEL_UP_MOVE(48, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gSlowbroLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CURSE), + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 6, MOVE_GROWL), + LEVEL_UP_MOVE(15, MOVE_WATER_GUN), + LEVEL_UP_MOVE(20, MOVE_CONFUSION), + LEVEL_UP_MOVE(29, MOVE_DISABLE), + LEVEL_UP_MOVE(34, MOVE_HEADBUTT), + LEVEL_UP_MOVE(37, MOVE_WITHDRAW), + LEVEL_UP_MOVE(46, MOVE_AMNESIA), + LEVEL_UP_MOVE(54, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gMagnemiteLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_METAL_SOUND), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 6, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(11, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(16, MOVE_SONIC_BOOM), + LEVEL_UP_MOVE(21, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(26, MOVE_SPARK), + LEVEL_UP_MOVE(32, MOVE_LOCK_ON), + LEVEL_UP_MOVE(38, MOVE_SWIFT), + LEVEL_UP_MOVE(44, MOVE_SCREECH), + LEVEL_UP_MOVE(50, MOVE_ZAP_CANNON), + LEVEL_UP_END +}; + +const u16 gMagnetonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_METAL_SOUND), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 6, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(11, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(16, MOVE_SONIC_BOOM), + LEVEL_UP_MOVE(21, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(26, MOVE_SPARK), + LEVEL_UP_MOVE(35, MOVE_LOCK_ON), + LEVEL_UP_MOVE(44, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE(53, MOVE_SCREECH), + LEVEL_UP_MOVE(62, MOVE_ZAP_CANNON), + LEVEL_UP_END +}; + +const u16 gFarfetchdLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 6, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(11, MOVE_LEER), + LEVEL_UP_MOVE(16, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(21, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(26, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(31, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(36, MOVE_AGILITY), + LEVEL_UP_MOVE(41, MOVE_SLASH), + LEVEL_UP_MOVE(46, MOVE_FALSE_SWIPE), + LEVEL_UP_END +}; + +const u16 gDoduoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_PURSUIT), + LEVEL_UP_MOVE(13, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(21, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE(25, MOVE_RAGE), + LEVEL_UP_MOVE(33, MOVE_UPROAR), + LEVEL_UP_MOVE(37, MOVE_DRILL_PECK), + LEVEL_UP_MOVE(45, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gDodrioLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_PURSUIT), + LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE( 9, MOVE_PURSUIT), + LEVEL_UP_MOVE(13, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(21, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE(25, MOVE_RAGE), + LEVEL_UP_MOVE(38, MOVE_UPROAR), + LEVEL_UP_MOVE(47, MOVE_DRILL_PECK), + LEVEL_UP_MOVE(60, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gSeelLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 9, MOVE_GROWL), + LEVEL_UP_MOVE(17, MOVE_ICY_WIND), + LEVEL_UP_MOVE(21, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(29, MOVE_REST), + LEVEL_UP_MOVE(37, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(41, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(49, MOVE_SAFEGUARD), + LEVEL_UP_END +}; + +const u16 gDewgongLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_ICY_WIND), + LEVEL_UP_MOVE( 1, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE( 9, MOVE_GROWL), + LEVEL_UP_MOVE(17, MOVE_ICY_WIND), + LEVEL_UP_MOVE(21, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(29, MOVE_REST), + LEVEL_UP_MOVE(34, MOVE_SHEER_COLD), + LEVEL_UP_MOVE(42, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(51, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(64, MOVE_SAFEGUARD), + LEVEL_UP_END +}; + +const u16 gGrimerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 4, MOVE_HARDEN), + LEVEL_UP_MOVE( 8, MOVE_DISABLE), + LEVEL_UP_MOVE(13, MOVE_SLUDGE), + LEVEL_UP_MOVE(19, MOVE_MINIMIZE), + LEVEL_UP_MOVE(26, MOVE_SCREECH), + LEVEL_UP_MOVE(34, MOVE_ACID_ARMOR), + LEVEL_UP_MOVE(43, MOVE_SLUDGE_BOMB), + LEVEL_UP_MOVE(53, MOVE_MEMENTO), + LEVEL_UP_END +}; + +const u16 gMukLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 4, MOVE_HARDEN), + LEVEL_UP_MOVE( 8, MOVE_DISABLE), + LEVEL_UP_MOVE(13, MOVE_SLUDGE), + LEVEL_UP_MOVE(19, MOVE_MINIMIZE), + LEVEL_UP_MOVE(26, MOVE_SCREECH), + LEVEL_UP_MOVE(34, MOVE_ACID_ARMOR), + LEVEL_UP_MOVE(47, MOVE_SLUDGE_BOMB), + LEVEL_UP_MOVE(61, MOVE_MEMENTO), + LEVEL_UP_END +}; + +const u16 gShellderLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), + LEVEL_UP_MOVE( 9, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(17, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(25, MOVE_PROTECT), + LEVEL_UP_MOVE(33, MOVE_LEER), + LEVEL_UP_MOVE(41, MOVE_CLAMP), + LEVEL_UP_MOVE(49, MOVE_ICE_BEAM), + LEVEL_UP_END +}; + +const u16 gCloysterLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 1, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE( 1, MOVE_PROTECT), + LEVEL_UP_MOVE(33, MOVE_SPIKES), + LEVEL_UP_MOVE(41, MOVE_SPIKE_CANNON), + LEVEL_UP_END +}; + +const u16 gGastlyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 8, MOVE_SPITE), + LEVEL_UP_MOVE(13, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(16, MOVE_CURSE), + LEVEL_UP_MOVE(21, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(28, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(33, MOVE_DREAM_EATER), + LEVEL_UP_MOVE(36, MOVE_DESTINY_BOND), + LEVEL_UP_END +}; + +const u16 gHaunterLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 1, MOVE_SPITE), + LEVEL_UP_MOVE( 8, MOVE_SPITE), + LEVEL_UP_MOVE(13, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(16, MOVE_CURSE), + LEVEL_UP_MOVE(21, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(25, MOVE_SHADOW_PUNCH), + LEVEL_UP_MOVE(31, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(39, MOVE_DREAM_EATER), + LEVEL_UP_MOVE(48, MOVE_DESTINY_BOND), + LEVEL_UP_END +}; + +const u16 gGengarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 1, MOVE_SPITE), + LEVEL_UP_MOVE( 8, MOVE_SPITE), + LEVEL_UP_MOVE(13, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(16, MOVE_CURSE), + LEVEL_UP_MOVE(21, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(25, MOVE_SHADOW_PUNCH), + LEVEL_UP_MOVE(31, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(39, MOVE_DREAM_EATER), + LEVEL_UP_MOVE(48, MOVE_DESTINY_BOND), + LEVEL_UP_END +}; + +const u16 gOnixLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 9, MOVE_BIND), + LEVEL_UP_MOVE(13, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(21, MOVE_HARDEN), + LEVEL_UP_MOVE(25, MOVE_RAGE), + LEVEL_UP_MOVE(33, MOVE_SANDSTORM), + LEVEL_UP_MOVE(37, MOVE_SLAM), + LEVEL_UP_MOVE(45, MOVE_IRON_TAIL), + LEVEL_UP_MOVE(49, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(57, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gDrowzeeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(10, MOVE_DISABLE), + LEVEL_UP_MOVE(18, MOVE_CONFUSION), + LEVEL_UP_MOVE(25, MOVE_HEADBUTT), + LEVEL_UP_MOVE(31, MOVE_POISON_GAS), + LEVEL_UP_MOVE(36, MOVE_MEDITATE), + LEVEL_UP_MOVE(40, MOVE_PSYCHIC), + LEVEL_UP_MOVE(43, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(45, MOVE_FUTURE_SIGHT), + LEVEL_UP_END +}; + +const u16 gHypnoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE(10, MOVE_DISABLE), + LEVEL_UP_MOVE(18, MOVE_CONFUSION), + LEVEL_UP_MOVE(25, MOVE_HEADBUTT), + LEVEL_UP_MOVE(33, MOVE_POISON_GAS), + LEVEL_UP_MOVE(40, MOVE_MEDITATE), + LEVEL_UP_MOVE(49, MOVE_PSYCHIC), + LEVEL_UP_MOVE(55, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(60, MOVE_FUTURE_SIGHT), + LEVEL_UP_END +}; + +const u16 gKrabbyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 5, MOVE_LEER), + LEVEL_UP_MOVE(12, MOVE_VICE_GRIP), + LEVEL_UP_MOVE(16, MOVE_HARDEN), + LEVEL_UP_MOVE(23, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(27, MOVE_STOMP), + LEVEL_UP_MOVE(34, MOVE_GUILLOTINE), + LEVEL_UP_MOVE(41, MOVE_PROTECT), + LEVEL_UP_MOVE(45, MOVE_CRABHAMMER), + LEVEL_UP_END +}; + +const u16 gKinglerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP), + LEVEL_UP_MOVE( 5, MOVE_LEER), + LEVEL_UP_MOVE(12, MOVE_VICE_GRIP), + LEVEL_UP_MOVE(16, MOVE_HARDEN), + LEVEL_UP_MOVE(23, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(27, MOVE_STOMP), + LEVEL_UP_MOVE(38, MOVE_GUILLOTINE), + LEVEL_UP_MOVE(49, MOVE_PROTECT), + LEVEL_UP_MOVE(57, MOVE_CRABHAMMER), + LEVEL_UP_END +}; + +const u16 gVoltorbLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CHARGE), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 8, MOVE_SCREECH), + LEVEL_UP_MOVE(15, MOVE_SONIC_BOOM), + LEVEL_UP_MOVE(21, MOVE_SPARK), + LEVEL_UP_MOVE(27, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(32, MOVE_ROLLOUT), + LEVEL_UP_MOVE(37, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(42, MOVE_SWIFT), + LEVEL_UP_MOVE(46, MOVE_EXPLOSION), + LEVEL_UP_MOVE(49, MOVE_MIRROR_COAT), + LEVEL_UP_END +}; + +const u16 gElectrodeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CHARGE), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 1, MOVE_SONIC_BOOM), + LEVEL_UP_MOVE( 8, MOVE_SCREECH), + LEVEL_UP_MOVE(15, MOVE_SONIC_BOOM), + LEVEL_UP_MOVE(21, MOVE_SPARK), + LEVEL_UP_MOVE(27, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(34, MOVE_ROLLOUT), + LEVEL_UP_MOVE(41, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(48, MOVE_SWIFT), + LEVEL_UP_MOVE(54, MOVE_EXPLOSION), + LEVEL_UP_MOVE(59, MOVE_MIRROR_COAT), + LEVEL_UP_END +}; + +const u16 gExeggcuteLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BARRAGE), + LEVEL_UP_MOVE( 1, MOVE_UPROAR), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 7, MOVE_REFLECT), + LEVEL_UP_MOVE(13, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(19, MOVE_CONFUSION), + LEVEL_UP_MOVE(25, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(31, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(37, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(43, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gExeggutorLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BARRAGE), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE(19, MOVE_STOMP), + LEVEL_UP_MOVE(31, MOVE_EGG_BOMB), + LEVEL_UP_END +}; + +const u16 gCuboneLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 9, MOVE_BONE_CLUB), + LEVEL_UP_MOVE(13, MOVE_HEADBUTT), + LEVEL_UP_MOVE(17, MOVE_LEER), + LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(25, MOVE_BONEMERANG), + LEVEL_UP_MOVE(29, MOVE_RAGE), + LEVEL_UP_MOVE(33, MOVE_FALSE_SWIPE), + LEVEL_UP_MOVE(37, MOVE_THRASH), + LEVEL_UP_MOVE(41, MOVE_BONE_RUSH), + LEVEL_UP_MOVE(45, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gMarowakLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_BONE_CLUB), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 9, MOVE_BONE_CLUB), + LEVEL_UP_MOVE(13, MOVE_HEADBUTT), + LEVEL_UP_MOVE(17, MOVE_LEER), + LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(25, MOVE_BONEMERANG), + LEVEL_UP_MOVE(32, MOVE_RAGE), + LEVEL_UP_MOVE(39, MOVE_FALSE_SWIPE), + LEVEL_UP_MOVE(46, MOVE_THRASH), + LEVEL_UP_MOVE(53, MOVE_BONE_RUSH), + LEVEL_UP_MOVE(61, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gHitmonleeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_REVENGE), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE( 6, MOVE_MEDITATE), + LEVEL_UP_MOVE(11, MOVE_ROLLING_KICK), + LEVEL_UP_MOVE(16, MOVE_JUMP_KICK), + LEVEL_UP_MOVE(20, MOVE_BRICK_BREAK), + LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(26, MOVE_HI_JUMP_KICK), + LEVEL_UP_MOVE(31, MOVE_MIND_READER), + LEVEL_UP_MOVE(36, MOVE_FORESIGHT), + LEVEL_UP_MOVE(41, MOVE_ENDURE), + LEVEL_UP_MOVE(46, MOVE_MEGA_KICK), + LEVEL_UP_MOVE(51, MOVE_REVERSAL), + LEVEL_UP_END +}; + +const u16 gHitmonchanLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_REVENGE), + LEVEL_UP_MOVE( 1, MOVE_COMET_PUNCH), + LEVEL_UP_MOVE( 7, MOVE_AGILITY), + LEVEL_UP_MOVE(13, MOVE_PURSUIT), + LEVEL_UP_MOVE(20, MOVE_MACH_PUNCH), + LEVEL_UP_MOVE(26, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE(26, MOVE_ICE_PUNCH), + LEVEL_UP_MOVE(26, MOVE_FIRE_PUNCH), + LEVEL_UP_MOVE(32, MOVE_SKY_UPPERCUT), + LEVEL_UP_MOVE(38, MOVE_MEGA_PUNCH), + LEVEL_UP_MOVE(44, MOVE_DETECT), + LEVEL_UP_MOVE(50, MOVE_COUNTER), + LEVEL_UP_END +}; + +const u16 gLickitungLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 7, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(12, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(18, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(23, MOVE_STOMP), + LEVEL_UP_MOVE(29, MOVE_WRAP), + LEVEL_UP_MOVE(34, MOVE_DISABLE), + LEVEL_UP_MOVE(40, MOVE_SLAM), + LEVEL_UP_MOVE(45, MOVE_SCREECH), + LEVEL_UP_MOVE(51, MOVE_REFRESH), + LEVEL_UP_END +}; + +const u16 gKoffingLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 9, MOVE_SMOG), + LEVEL_UP_MOVE(17, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(21, MOVE_SLUDGE), + LEVEL_UP_MOVE(25, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(33, MOVE_HAZE), + LEVEL_UP_MOVE(41, MOVE_EXPLOSION), + LEVEL_UP_MOVE(45, MOVE_DESTINY_BOND), + LEVEL_UP_MOVE(49, MOVE_MEMENTO), + LEVEL_UP_END +}; + +const u16 gWeezingLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SMOG), + LEVEL_UP_MOVE( 1, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE( 9, MOVE_SMOG), + LEVEL_UP_MOVE(17, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(21, MOVE_SLUDGE), + LEVEL_UP_MOVE(25, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(33, MOVE_HAZE), + LEVEL_UP_MOVE(44, MOVE_EXPLOSION), + LEVEL_UP_MOVE(51, MOVE_DESTINY_BOND), + LEVEL_UP_MOVE(58, MOVE_MEMENTO), + LEVEL_UP_END +}; + +const u16 gRhyhornLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_STOMP), + LEVEL_UP_MOVE(15, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(24, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(29, MOVE_ROCK_BLAST), + LEVEL_UP_MOVE(38, MOVE_HORN_DRILL), + LEVEL_UP_MOVE(43, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(52, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(57, MOVE_MEGAHORN), + LEVEL_UP_END +}; + +const u16 gRhydonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_STOMP), + LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(10, MOVE_STOMP), + LEVEL_UP_MOVE(15, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(24, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(29, MOVE_ROCK_BLAST), + LEVEL_UP_MOVE(38, MOVE_HORN_DRILL), + LEVEL_UP_MOVE(46, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(58, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(66, MOVE_MEGAHORN), + LEVEL_UP_END +}; + +const u16 gChanseyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 9, MOVE_REFRESH), + LEVEL_UP_MOVE(13, MOVE_SOFT_BOILED), + LEVEL_UP_MOVE(17, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(23, MOVE_MINIMIZE), + LEVEL_UP_MOVE(29, MOVE_SING), + LEVEL_UP_MOVE(35, MOVE_EGG_BOMB), + LEVEL_UP_MOVE(41, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(49, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(57, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gTangelaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_INGRAIN), + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 4, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(10, MOVE_ABSORB), + LEVEL_UP_MOVE(13, MOVE_GROWTH), + LEVEL_UP_MOVE(19, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(22, MOVE_VINE_WHIP), + LEVEL_UP_MOVE(28, MOVE_BIND), + LEVEL_UP_MOVE(31, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(37, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(40, MOVE_SLAM), + LEVEL_UP_MOVE(46, MOVE_TICKLE), + LEVEL_UP_END +}; + +const u16 gKangaskhanLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_COMET_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_BITE), + LEVEL_UP_MOVE(13, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(19, MOVE_FAKE_OUT), + LEVEL_UP_MOVE(25, MOVE_MEGA_PUNCH), + LEVEL_UP_MOVE(31, MOVE_RAGE), + LEVEL_UP_MOVE(37, MOVE_ENDURE), + LEVEL_UP_MOVE(43, MOVE_DIZZY_PUNCH), + LEVEL_UP_MOVE(49, MOVE_REVERSAL), + LEVEL_UP_END +}; + +const u16 gHorseaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 8, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(15, MOVE_LEER), + LEVEL_UP_MOVE(22, MOVE_WATER_GUN), + LEVEL_UP_MOVE(29, MOVE_TWISTER), + LEVEL_UP_MOVE(36, MOVE_AGILITY), + LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(50, MOVE_DRAGON_DANCE), + LEVEL_UP_END +}; + +const u16 gSeadraLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 8, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(15, MOVE_LEER), + LEVEL_UP_MOVE(22, MOVE_WATER_GUN), + LEVEL_UP_MOVE(29, MOVE_TWISTER), + LEVEL_UP_MOVE(40, MOVE_AGILITY), + LEVEL_UP_MOVE(51, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(62, MOVE_DRAGON_DANCE), + LEVEL_UP_END +}; + +const u16 gGoldeenLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(10, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(15, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE(24, MOVE_FLAIL), + LEVEL_UP_MOVE(29, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(38, MOVE_WATERFALL), + LEVEL_UP_MOVE(43, MOVE_HORN_DRILL), + LEVEL_UP_MOVE(52, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gSeakingLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(10, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(15, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE(24, MOVE_FLAIL), + LEVEL_UP_MOVE(29, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(41, MOVE_WATERFALL), + LEVEL_UP_MOVE(49, MOVE_HORN_DRILL), + LEVEL_UP_MOVE(61, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gStaryuLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 6, MOVE_WATER_GUN), + LEVEL_UP_MOVE(10, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(15, MOVE_RECOVER), + LEVEL_UP_MOVE(19, MOVE_CAMOUFLAGE), + LEVEL_UP_MOVE(24, MOVE_SWIFT), + LEVEL_UP_MOVE(28, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(33, MOVE_MINIMIZE), + LEVEL_UP_MOVE(37, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(42, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(46, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gStarmieLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE( 1, MOVE_RECOVER), + LEVEL_UP_MOVE( 1, MOVE_SWIFT), + LEVEL_UP_MOVE(33, MOVE_CONFUSE_RAY), + LEVEL_UP_END +}; + +const u16 gMrmimeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BARRIER), + LEVEL_UP_MOVE( 5, MOVE_CONFUSION), + LEVEL_UP_MOVE( 9, MOVE_SUBSTITUTE), + LEVEL_UP_MOVE(13, MOVE_MEDITATE), + LEVEL_UP_MOVE(17, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(21, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(21, MOVE_REFLECT), + LEVEL_UP_MOVE(25, MOVE_ENCORE), + LEVEL_UP_MOVE(29, MOVE_PSYBEAM), + LEVEL_UP_MOVE(33, MOVE_RECYCLE), + LEVEL_UP_MOVE(37, MOVE_TRICK), + LEVEL_UP_MOVE(41, MOVE_ROLE_PLAY), + LEVEL_UP_MOVE(45, MOVE_PSYCHIC), + LEVEL_UP_MOVE(49, MOVE_BATON_PASS), + LEVEL_UP_MOVE(53, MOVE_SAFEGUARD), + LEVEL_UP_END +}; + +const u16 gScytherLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 6, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(11, MOVE_PURSUIT), + LEVEL_UP_MOVE(16, MOVE_FALSE_SWIPE), + LEVEL_UP_MOVE(21, MOVE_AGILITY), + LEVEL_UP_MOVE(26, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(31, MOVE_SLASH), + LEVEL_UP_MOVE(36, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(41, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(46, MOVE_FURY_CUTTER), + LEVEL_UP_END +}; + +const u16 gJynxLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 1, MOVE_LOVELY_KISS), + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 9, MOVE_LOVELY_KISS), + LEVEL_UP_MOVE(13, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE(21, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(25, MOVE_ICE_PUNCH), + LEVEL_UP_MOVE(35, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(41, MOVE_FAKE_TEARS), + LEVEL_UP_MOVE(51, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(57, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(67, MOVE_BLIZZARD), + LEVEL_UP_END +}; + +const u16 gElectabuzzLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE(17, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(25, MOVE_SWIFT), + LEVEL_UP_MOVE(36, MOVE_SCREECH), + LEVEL_UP_MOVE(47, MOVE_THUNDERBOLT), + LEVEL_UP_MOVE(58, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gMagmarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_SMOG), + LEVEL_UP_MOVE( 1, MOVE_FIRE_PUNCH), + LEVEL_UP_MOVE( 7, MOVE_LEER), + LEVEL_UP_MOVE(13, MOVE_SMOG), + LEVEL_UP_MOVE(19, MOVE_FIRE_PUNCH), + LEVEL_UP_MOVE(25, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(33, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(41, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(49, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(57, MOVE_FIRE_BLAST), + LEVEL_UP_END +}; + +const u16 gPinsirLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 7, MOVE_BIND), + LEVEL_UP_MOVE(13, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(19, MOVE_HARDEN), + LEVEL_UP_MOVE(25, MOVE_REVENGE), + LEVEL_UP_MOVE(31, MOVE_BRICK_BREAK), + LEVEL_UP_MOVE(37, MOVE_GUILLOTINE), + LEVEL_UP_MOVE(43, MOVE_SUBMISSION), + LEVEL_UP_MOVE(49, MOVE_SWORDS_DANCE), + LEVEL_UP_END +}; + +const u16 gTaurosLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 8, MOVE_RAGE), + LEVEL_UP_MOVE(13, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE(19, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(26, MOVE_PURSUIT), + LEVEL_UP_MOVE(34, MOVE_REST), + LEVEL_UP_MOVE(43, MOVE_THRASH), + LEVEL_UP_MOVE(53, MOVE_TAKE_DOWN), + LEVEL_UP_END +}; + +const u16 gMagikarpLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE(15, MOVE_TACKLE), + LEVEL_UP_MOVE(30, MOVE_FLAIL), + LEVEL_UP_END +}; + +const u16 gGyaradosLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THRASH), + LEVEL_UP_MOVE(20, MOVE_BITE), + LEVEL_UP_MOVE(25, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(30, MOVE_LEER), + LEVEL_UP_MOVE(35, MOVE_TWISTER), + LEVEL_UP_MOVE(40, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(45, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(50, MOVE_DRAGON_DANCE), + LEVEL_UP_MOVE(55, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gLaprasLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 7, MOVE_MIST), + LEVEL_UP_MOVE(13, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(19, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(25, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(31, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(37, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(43, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(49, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(55, MOVE_SHEER_COLD), + LEVEL_UP_END +}; + +const u16 gDittoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TRANSFORM), + LEVEL_UP_END +}; + +const u16 gEeveeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), + LEVEL_UP_MOVE( 8, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(16, MOVE_GROWL), + LEVEL_UP_MOVE(23, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(30, MOVE_BITE), + LEVEL_UP_MOVE(36, MOVE_BATON_PASS), + LEVEL_UP_MOVE(42, MOVE_TAKE_DOWN), + LEVEL_UP_END +}; + +const u16 gVaporeonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), + LEVEL_UP_MOVE( 8, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(16, MOVE_WATER_GUN), + LEVEL_UP_MOVE(23, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(30, MOVE_BITE), + LEVEL_UP_MOVE(36, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(42, MOVE_HAZE), + LEVEL_UP_MOVE(47, MOVE_ACID_ARMOR), + LEVEL_UP_MOVE(52, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gJolteonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), + LEVEL_UP_MOVE( 8, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(16, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(23, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(30, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(36, MOVE_PIN_MISSILE), + LEVEL_UP_MOVE(42, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(47, MOVE_AGILITY), + LEVEL_UP_MOVE(52, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gFlareonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), + LEVEL_UP_MOVE( 8, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(16, MOVE_EMBER), + LEVEL_UP_MOVE(23, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(30, MOVE_BITE), + LEVEL_UP_MOVE(36, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(42, MOVE_SMOG), + LEVEL_UP_MOVE(47, MOVE_LEER), + LEVEL_UP_MOVE(52, MOVE_FLAMETHROWER), + LEVEL_UP_END +}; + +const u16 gPorygonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONVERSION_2), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_CONVERSION), + LEVEL_UP_MOVE( 9, MOVE_AGILITY), + LEVEL_UP_MOVE(12, MOVE_PSYBEAM), + LEVEL_UP_MOVE(20, MOVE_RECOVER), + LEVEL_UP_MOVE(24, MOVE_SHARPEN), + LEVEL_UP_MOVE(32, MOVE_LOCK_ON), + LEVEL_UP_MOVE(36, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE(44, MOVE_RECYCLE), + LEVEL_UP_MOVE(48, MOVE_ZAP_CANNON), + LEVEL_UP_END +}; + +const u16 gOmanyteLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(19, MOVE_WATER_GUN), + LEVEL_UP_MOVE(25, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(31, MOVE_LEER), + LEVEL_UP_MOVE(37, MOVE_PROTECT), + LEVEL_UP_MOVE(43, MOVE_TICKLE), + LEVEL_UP_MOVE(49, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(55, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gOmastarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(19, MOVE_WATER_GUN), + LEVEL_UP_MOVE(25, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(31, MOVE_LEER), + LEVEL_UP_MOVE(37, MOVE_PROTECT), + LEVEL_UP_MOVE(40, MOVE_SPIKE_CANNON), + LEVEL_UP_MOVE(46, MOVE_TICKLE), + LEVEL_UP_MOVE(55, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(65, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gKabutoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE(13, MOVE_ABSORB), + LEVEL_UP_MOVE(19, MOVE_LEER), + LEVEL_UP_MOVE(25, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(31, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(37, MOVE_ENDURE), + LEVEL_UP_MOVE(43, MOVE_METAL_SOUND), + LEVEL_UP_MOVE(49, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(55, MOVE_ANCIENT_POWER), + LEVEL_UP_END +}; + +const u16 gKabutopsLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE(13, MOVE_ABSORB), + LEVEL_UP_MOVE(19, MOVE_LEER), + LEVEL_UP_MOVE(25, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(31, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(37, MOVE_ENDURE), + LEVEL_UP_MOVE(40, MOVE_SLASH), + LEVEL_UP_MOVE(46, MOVE_METAL_SOUND), + LEVEL_UP_MOVE(55, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(65, MOVE_ANCIENT_POWER), + LEVEL_UP_END +}; + +const u16 gAerodactylLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WING_ATTACK), + LEVEL_UP_MOVE( 8, MOVE_AGILITY), + LEVEL_UP_MOVE(15, MOVE_BITE), + LEVEL_UP_MOVE(22, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(29, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(36, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(43, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(50, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gSnorlaxLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 6, MOVE_AMNESIA), + LEVEL_UP_MOVE(10, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(15, MOVE_BELLY_DRUM), + LEVEL_UP_MOVE(19, MOVE_HEADBUTT), + LEVEL_UP_MOVE(24, MOVE_YAWN), + LEVEL_UP_MOVE(28, MOVE_REST), + LEVEL_UP_MOVE(28, MOVE_SNORE), + LEVEL_UP_MOVE(33, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(37, MOVE_BLOCK), + LEVEL_UP_MOVE(42, MOVE_COVET), + LEVEL_UP_MOVE(46, MOVE_ROLLOUT), + LEVEL_UP_MOVE(51, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gArticunoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GUST), + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE(13, MOVE_MIST), + LEVEL_UP_MOVE(25, MOVE_AGILITY), + LEVEL_UP_MOVE(37, MOVE_MIND_READER), + LEVEL_UP_MOVE(49, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(61, MOVE_REFLECT), + LEVEL_UP_MOVE(73, MOVE_BLIZZARD), + LEVEL_UP_MOVE(85, MOVE_SHEER_COLD), + LEVEL_UP_END +}; + +const u16 gZapdosLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(13, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(25, MOVE_AGILITY), + LEVEL_UP_MOVE(37, MOVE_DETECT), + LEVEL_UP_MOVE(49, MOVE_DRILL_PECK), + LEVEL_UP_MOVE(61, MOVE_CHARGE), + LEVEL_UP_MOVE(73, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(85, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gMoltresLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WING_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE(13, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(25, MOVE_AGILITY), + LEVEL_UP_MOVE(37, MOVE_ENDURE), + LEVEL_UP_MOVE(49, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(61, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(73, MOVE_HEAT_WAVE), + LEVEL_UP_MOVE(85, MOVE_SKY_ATTACK), + LEVEL_UP_END +}; + +const u16 gDratiniLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 8, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(15, MOVE_TWISTER), + LEVEL_UP_MOVE(22, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(29, MOVE_SLAM), + LEVEL_UP_MOVE(36, MOVE_AGILITY), + LEVEL_UP_MOVE(43, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(50, MOVE_OUTRAGE), + LEVEL_UP_MOVE(57, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gDragonairLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 1, MOVE_TWISTER), + LEVEL_UP_MOVE( 8, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(15, MOVE_TWISTER), + LEVEL_UP_MOVE(22, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(29, MOVE_SLAM), + LEVEL_UP_MOVE(38, MOVE_AGILITY), + LEVEL_UP_MOVE(47, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(56, MOVE_OUTRAGE), + LEVEL_UP_MOVE(65, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gDragoniteLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 1, MOVE_TWISTER), + LEVEL_UP_MOVE( 8, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(15, MOVE_TWISTER), + LEVEL_UP_MOVE(22, MOVE_DRAGON_RAGE), + LEVEL_UP_MOVE(29, MOVE_SLAM), + LEVEL_UP_MOVE(38, MOVE_AGILITY), + LEVEL_UP_MOVE(47, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(55, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(61, MOVE_OUTRAGE), + LEVEL_UP_MOVE(75, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gMewtwoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE(11, MOVE_BARRIER), + LEVEL_UP_MOVE(22, MOVE_SWIFT), + LEVEL_UP_MOVE(33, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(44, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(55, MOVE_MIST), + LEVEL_UP_MOVE(66, MOVE_PSYCHIC), + LEVEL_UP_MOVE(77, MOVE_AMNESIA), + LEVEL_UP_MOVE(88, MOVE_RECOVER), + LEVEL_UP_MOVE(99, MOVE_SAFEGUARD), + LEVEL_UP_END +}; + +const u16 gMewLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE(10, MOVE_TRANSFORM), + LEVEL_UP_MOVE(20, MOVE_MEGA_PUNCH), + LEVEL_UP_MOVE(30, MOVE_METRONOME), + LEVEL_UP_MOVE(40, MOVE_PSYCHIC), + LEVEL_UP_MOVE(50, MOVE_ANCIENT_POWER), + LEVEL_UP_END +}; + +const u16 gChikoritaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 8, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(12, MOVE_REFLECT), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(22, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(29, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(36, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(43, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(50, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gBayleefLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE( 1, MOVE_REFLECT), + LEVEL_UP_MOVE( 8, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(12, MOVE_REFLECT), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(23, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(31, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(39, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(47, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(55, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gMeganiumLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE( 1, MOVE_REFLECT), + LEVEL_UP_MOVE( 8, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(12, MOVE_REFLECT), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(23, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(31, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(41, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(51, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(61, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gCyndaquilLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 6, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(12, MOVE_EMBER), + LEVEL_UP_MOVE(19, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(27, MOVE_FLAME_WHEEL), + LEVEL_UP_MOVE(36, MOVE_SWIFT), + LEVEL_UP_MOVE(46, MOVE_FLAMETHROWER), + LEVEL_UP_END +}; + +const u16 gQuilavaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE( 6, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(12, MOVE_EMBER), + LEVEL_UP_MOVE(21, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(31, MOVE_FLAME_WHEEL), + LEVEL_UP_MOVE(42, MOVE_SWIFT), + LEVEL_UP_MOVE(54, MOVE_FLAMETHROWER), + LEVEL_UP_END +}; + +const u16 gTyphlosionLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 6, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(12, MOVE_EMBER), + LEVEL_UP_MOVE(21, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(31, MOVE_FLAME_WHEEL), + LEVEL_UP_MOVE(45, MOVE_SWIFT), + LEVEL_UP_MOVE(60, MOVE_FLAMETHROWER), + LEVEL_UP_END +}; + +const u16 gTotodileLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_RAGE), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(20, MOVE_BITE), + LEVEL_UP_MOVE(27, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(35, MOVE_SLASH), + LEVEL_UP_MOVE(43, MOVE_SCREECH), + LEVEL_UP_MOVE(52, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gCroconawLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 7, MOVE_RAGE), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(21, MOVE_BITE), + LEVEL_UP_MOVE(28, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(37, MOVE_SLASH), + LEVEL_UP_MOVE(45, MOVE_SCREECH), + LEVEL_UP_MOVE(55, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gFeraligatrLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 7, MOVE_RAGE), + LEVEL_UP_MOVE(13, MOVE_WATER_GUN), + LEVEL_UP_MOVE(21, MOVE_BITE), + LEVEL_UP_MOVE(28, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(38, MOVE_SLASH), + LEVEL_UP_MOVE(47, MOVE_SCREECH), + LEVEL_UP_MOVE(58, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gSentretLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 4, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(12, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(17, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(24, MOVE_SLAM), + LEVEL_UP_MOVE(31, MOVE_FOLLOW_ME), + LEVEL_UP_MOVE(40, MOVE_REST), + LEVEL_UP_MOVE(49, MOVE_AMNESIA), + LEVEL_UP_END +}; + +const u16 gFurretLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 4, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(12, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(19, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(28, MOVE_SLAM), + LEVEL_UP_MOVE(37, MOVE_FOLLOW_ME), + LEVEL_UP_MOVE(48, MOVE_REST), + LEVEL_UP_MOVE(59, MOVE_AMNESIA), + LEVEL_UP_END +}; + +const u16 gHoothootLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 6, MOVE_FORESIGHT), + LEVEL_UP_MOVE(11, MOVE_PECK), + LEVEL_UP_MOVE(16, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(22, MOVE_REFLECT), + LEVEL_UP_MOVE(28, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(34, MOVE_CONFUSION), + LEVEL_UP_MOVE(48, MOVE_DREAM_EATER), + LEVEL_UP_END +}; + +const u16 gNoctowlLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_FORESIGHT), + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 6, MOVE_FORESIGHT), + LEVEL_UP_MOVE(11, MOVE_PECK), + LEVEL_UP_MOVE(16, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(25, MOVE_REFLECT), + LEVEL_UP_MOVE(33, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(41, MOVE_CONFUSION), + LEVEL_UP_MOVE(57, MOVE_DREAM_EATER), + LEVEL_UP_END +}; + +const u16 gLedybaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 8, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(15, MOVE_COMET_PUNCH), + LEVEL_UP_MOVE(22, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(22, MOVE_REFLECT), + LEVEL_UP_MOVE(22, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(29, MOVE_BATON_PASS), + LEVEL_UP_MOVE(36, MOVE_SWIFT), + LEVEL_UP_MOVE(43, MOVE_AGILITY), + LEVEL_UP_MOVE(50, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gLedianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 8, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(15, MOVE_COMET_PUNCH), + LEVEL_UP_MOVE(24, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(24, MOVE_REFLECT), + LEVEL_UP_MOVE(24, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(33, MOVE_BATON_PASS), + LEVEL_UP_MOVE(42, MOVE_SWIFT), + LEVEL_UP_MOVE(51, MOVE_AGILITY), + LEVEL_UP_MOVE(60, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gSpinarakLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), + LEVEL_UP_MOVE( 6, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(11, MOVE_CONSTRICT), + LEVEL_UP_MOVE(17, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(23, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE(30, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(37, MOVE_SPIDER_WEB), + LEVEL_UP_MOVE(45, MOVE_AGILITY), + LEVEL_UP_MOVE(53, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gAriadosLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), + LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 6, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(11, MOVE_CONSTRICT), + LEVEL_UP_MOVE(17, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(25, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE(34, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(43, MOVE_SPIDER_WEB), + LEVEL_UP_MOVE(53, MOVE_AGILITY), + LEVEL_UP_MOVE(63, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gCrobatLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 1, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 6, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(16, MOVE_BITE), + LEVEL_UP_MOVE(21, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(28, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(35, MOVE_AIR_CUTTER), + LEVEL_UP_MOVE(42, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(49, MOVE_POISON_FANG), + LEVEL_UP_MOVE(56, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gChinchouLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(13, MOVE_FLAIL), + LEVEL_UP_MOVE(17, MOVE_WATER_GUN), + LEVEL_UP_MOVE(25, MOVE_SPARK), + LEVEL_UP_MOVE(29, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(37, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(41, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(49, MOVE_CHARGE), + LEVEL_UP_END +}; + +const u16 gLanturnLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC), + LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(13, MOVE_FLAIL), + LEVEL_UP_MOVE(17, MOVE_WATER_GUN), + LEVEL_UP_MOVE(25, MOVE_SPARK), + LEVEL_UP_MOVE(32, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(43, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(50, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(61, MOVE_CHARGE), + LEVEL_UP_END +}; + +const u16 gPichuLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 1, MOVE_CHARM), + LEVEL_UP_MOVE( 6, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 8, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(11, MOVE_SWEET_KISS), + LEVEL_UP_END +}; + +const u16 gCleffaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_CHARM), + LEVEL_UP_MOVE( 4, MOVE_ENCORE), + LEVEL_UP_MOVE( 8, MOVE_SING), + LEVEL_UP_MOVE(13, MOVE_SWEET_KISS), + LEVEL_UP_END +}; + +const u16 gIgglybuffLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 1, MOVE_CHARM), + LEVEL_UP_MOVE( 4, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 9, MOVE_POUND), + LEVEL_UP_MOVE(14, MOVE_SWEET_KISS), + LEVEL_UP_END +}; + +const u16 gTogepiLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_CHARM), + LEVEL_UP_MOVE( 6, MOVE_METRONOME), + LEVEL_UP_MOVE(11, MOVE_SWEET_KISS), + LEVEL_UP_MOVE(16, MOVE_YAWN), + LEVEL_UP_MOVE(21, MOVE_ENCORE), + LEVEL_UP_MOVE(26, MOVE_FOLLOW_ME), + LEVEL_UP_MOVE(31, MOVE_WISH), + LEVEL_UP_MOVE(36, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(41, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gTogeticLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_CHARM), + LEVEL_UP_MOVE( 6, MOVE_METRONOME), + LEVEL_UP_MOVE(11, MOVE_SWEET_KISS), + LEVEL_UP_MOVE(16, MOVE_YAWN), + LEVEL_UP_MOVE(21, MOVE_ENCORE), + LEVEL_UP_MOVE(26, MOVE_FOLLOW_ME), + LEVEL_UP_MOVE(31, MOVE_WISH), + LEVEL_UP_MOVE(36, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(41, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gNatuLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE(10, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(20, MOVE_TELEPORT), + LEVEL_UP_MOVE(30, MOVE_WISH), + LEVEL_UP_MOVE(30, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(40, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(50, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gXatuLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE(10, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(20, MOVE_TELEPORT), + LEVEL_UP_MOVE(35, MOVE_WISH), + LEVEL_UP_MOVE(35, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(50, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(65, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gMareepLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(16, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(23, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(30, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(37, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gFlaaffyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(18, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(27, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(36, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(45, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gAmpharosLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(18, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(27, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(30, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE(42, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(57, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gBellossomLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE( 1, MOVE_STUN_SPORE), + LEVEL_UP_MOVE( 1, MOVE_MAGICAL_LEAF), + LEVEL_UP_MOVE(44, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE(55, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gMarillLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 3, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 6, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(15, MOVE_ROLLOUT), + LEVEL_UP_MOVE(21, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(28, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(36, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(45, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gAzumarillLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 3, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE( 6, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(15, MOVE_ROLLOUT), + LEVEL_UP_MOVE(24, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(34, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(45, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(57, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gSudowoodoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ROCK_THROW), + LEVEL_UP_MOVE( 1, MOVE_MIMIC), + LEVEL_UP_MOVE( 9, MOVE_FLAIL), + LEVEL_UP_MOVE(17, MOVE_LOW_KICK), + LEVEL_UP_MOVE(25, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(33, MOVE_BLOCK), + LEVEL_UP_MOVE(41, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(49, MOVE_SLAM), + LEVEL_UP_MOVE(57, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gPolitoedLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE( 1, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(35, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(51, MOVE_SWAGGER), + LEVEL_UP_END +}; + +const u16 gHoppipLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 5, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_TACKLE), + LEVEL_UP_MOVE(13, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(15, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(17, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(20, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(25, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(30, MOVE_MEGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gSkiploomLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_TACKLE), + LEVEL_UP_MOVE(13, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(15, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(17, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(22, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(29, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(36, MOVE_MEGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gJumpluffLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_SYNTHESIS), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_TACKLE), + LEVEL_UP_MOVE(13, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(15, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(17, MOVE_SLEEP_POWDER), + LEVEL_UP_MOVE(22, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(33, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(44, MOVE_MEGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gAipomLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 6, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(13, MOVE_ASTONISH), + LEVEL_UP_MOVE(18, MOVE_BATON_PASS), + LEVEL_UP_MOVE(25, MOVE_TICKLE), + LEVEL_UP_MOVE(31, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(38, MOVE_SWIFT), + LEVEL_UP_MOVE(43, MOVE_SCREECH), + LEVEL_UP_MOVE(50, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gSunkernLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 6, MOVE_GROWTH), + LEVEL_UP_MOVE(13, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(18, MOVE_INGRAIN), + LEVEL_UP_MOVE(25, MOVE_ENDEAVOR), + LEVEL_UP_MOVE(30, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(37, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(42, MOVE_GIGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gSunfloraLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 6, MOVE_GROWTH), + LEVEL_UP_MOVE(13, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(18, MOVE_INGRAIN), + LEVEL_UP_MOVE(25, MOVE_BULLET_SEED), + LEVEL_UP_MOVE(30, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(37, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE(42, MOVE_SOLAR_BEAM), + LEVEL_UP_END +}; + +const u16 gYanmaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_FORESIGHT), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(19, MOVE_SONIC_BOOM), + LEVEL_UP_MOVE(25, MOVE_DETECT), + LEVEL_UP_MOVE(31, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(37, MOVE_UPROAR), + LEVEL_UP_MOVE(43, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(49, MOVE_SCREECH), + LEVEL_UP_END +}; + +const u16 gWooperLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(11, MOVE_SLAM), + LEVEL_UP_MOVE(16, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(21, MOVE_AMNESIA), + LEVEL_UP_MOVE(31, MOVE_YAWN), + LEVEL_UP_MOVE(36, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(41, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(51, MOVE_MIST), + LEVEL_UP_MOVE(51, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gQuagsireLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(11, MOVE_SLAM), + LEVEL_UP_MOVE(16, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(23, MOVE_AMNESIA), + LEVEL_UP_MOVE(35, MOVE_YAWN), + LEVEL_UP_MOVE(42, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(49, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(61, MOVE_MIST), + LEVEL_UP_MOVE(61, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gEspeonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), + LEVEL_UP_MOVE( 8, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(16, MOVE_CONFUSION), + LEVEL_UP_MOVE(23, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(30, MOVE_SWIFT), + LEVEL_UP_MOVE(36, MOVE_PSYBEAM), + LEVEL_UP_MOVE(42, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(47, MOVE_PSYCHIC), + LEVEL_UP_MOVE(52, MOVE_MORNING_SUN), + LEVEL_UP_END +}; + +const u16 gUmbreonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), + LEVEL_UP_MOVE( 8, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(16, MOVE_PURSUIT), + LEVEL_UP_MOVE(23, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(30, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(36, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(42, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(47, MOVE_SCREECH), + LEVEL_UP_MOVE(52, MOVE_MOONLIGHT), + LEVEL_UP_END +}; + +const u16 gMurkrowLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 9, MOVE_ASTONISH), + LEVEL_UP_MOVE(14, MOVE_PURSUIT), + LEVEL_UP_MOVE(22, MOVE_HAZE), + LEVEL_UP_MOVE(27, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(35, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(40, MOVE_TAUNT), + LEVEL_UP_MOVE(48, MOVE_MEAN_LOOK), + LEVEL_UP_END +}; + +const u16 gSlowkingLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CURSE), + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 6, MOVE_GROWL), + LEVEL_UP_MOVE(15, MOVE_WATER_GUN), + LEVEL_UP_MOVE(20, MOVE_CONFUSION), + LEVEL_UP_MOVE(29, MOVE_DISABLE), + LEVEL_UP_MOVE(34, MOVE_HEADBUTT), + LEVEL_UP_MOVE(43, MOVE_SWAGGER), + LEVEL_UP_MOVE(48, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +const u16 gMisdreavusLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_PSYWAVE), + LEVEL_UP_MOVE( 6, MOVE_SPITE), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(17, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(23, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(30, MOVE_PSYBEAM), + LEVEL_UP_MOVE(37, MOVE_PAIN_SPLIT), + LEVEL_UP_MOVE(45, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(53, MOVE_GRUDGE), + LEVEL_UP_END +}; + +const u16 gUnownLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HIDDEN_POWER), + LEVEL_UP_END +}; + +const u16 gWobbuffetLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_COUNTER), + LEVEL_UP_MOVE( 1, MOVE_MIRROR_COAT), + LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD), + LEVEL_UP_MOVE( 1, MOVE_DESTINY_BOND), + LEVEL_UP_END +}; + +const u16 gGirafarigLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_ASTONISH), + LEVEL_UP_MOVE(13, MOVE_CONFUSION), + LEVEL_UP_MOVE(19, MOVE_STOMP), + LEVEL_UP_MOVE(25, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(31, MOVE_AGILITY), + LEVEL_UP_MOVE(37, MOVE_BATON_PASS), + LEVEL_UP_MOVE(43, MOVE_PSYBEAM), + LEVEL_UP_MOVE(49, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gPinecoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_PROTECT), + LEVEL_UP_MOVE( 8, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(15, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(22, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(29, MOVE_BIDE), + LEVEL_UP_MOVE(36, MOVE_EXPLOSION), + LEVEL_UP_MOVE(43, MOVE_SPIKES), + LEVEL_UP_MOVE(50, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gForretressLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_PROTECT), + LEVEL_UP_MOVE( 1, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE( 8, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(15, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(22, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(29, MOVE_BIDE), + LEVEL_UP_MOVE(39, MOVE_EXPLOSION), + LEVEL_UP_MOVE(49, MOVE_SPIKES), + LEVEL_UP_MOVE(59, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gDunsparceLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 4, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(11, MOVE_YAWN), + LEVEL_UP_MOVE(14, MOVE_GLARE), + LEVEL_UP_MOVE(21, MOVE_SPITE), + LEVEL_UP_MOVE(24, MOVE_PURSUIT), + LEVEL_UP_MOVE(31, MOVE_SCREECH), + LEVEL_UP_MOVE(34, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(41, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gGligarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 6, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(13, MOVE_HARDEN), + LEVEL_UP_MOVE(20, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(28, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(36, MOVE_SLASH), + LEVEL_UP_MOVE(44, MOVE_SCREECH), + LEVEL_UP_MOVE(52, MOVE_GUILLOTINE), + LEVEL_UP_END +}; + +const u16 gSteelixLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 9, MOVE_BIND), + LEVEL_UP_MOVE(13, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(21, MOVE_HARDEN), + LEVEL_UP_MOVE(25, MOVE_RAGE), + LEVEL_UP_MOVE(33, MOVE_SANDSTORM), + LEVEL_UP_MOVE(37, MOVE_SLAM), + LEVEL_UP_MOVE(45, MOVE_IRON_TAIL), + LEVEL_UP_MOVE(49, MOVE_CRUNCH), + LEVEL_UP_MOVE(57, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gSnubbullLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 8, MOVE_CHARM), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(19, MOVE_LICK), + LEVEL_UP_MOVE(26, MOVE_ROAR), + LEVEL_UP_MOVE(34, MOVE_RAGE), + LEVEL_UP_MOVE(43, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(53, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gGranbullLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 8, MOVE_CHARM), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(19, MOVE_LICK), + LEVEL_UP_MOVE(28, MOVE_ROAR), + LEVEL_UP_MOVE(38, MOVE_RAGE), + LEVEL_UP_MOVE(49, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(61, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gQwilfishLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPIKES), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE(10, MOVE_HARDEN), + LEVEL_UP_MOVE(10, MOVE_MINIMIZE), + LEVEL_UP_MOVE(19, MOVE_WATER_GUN), + LEVEL_UP_MOVE(28, MOVE_PIN_MISSILE), + LEVEL_UP_MOVE(37, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(46, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gScizorLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 6, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(11, MOVE_PURSUIT), + LEVEL_UP_MOVE(16, MOVE_FALSE_SWIPE), + LEVEL_UP_MOVE(21, MOVE_AGILITY), + LEVEL_UP_MOVE(26, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(31, MOVE_SLASH), + LEVEL_UP_MOVE(36, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(41, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(46, MOVE_FURY_CUTTER), + LEVEL_UP_END +}; + +const u16 gShuckleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), + LEVEL_UP_MOVE( 9, MOVE_WRAP), + LEVEL_UP_MOVE(14, MOVE_ENCORE), + LEVEL_UP_MOVE(23, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(28, MOVE_BIDE), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_END +}; + +const u16 gHeracrossLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 6, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE(11, MOVE_ENDURE), + LEVEL_UP_MOVE(17, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(23, MOVE_BRICK_BREAK), + LEVEL_UP_MOVE(30, MOVE_COUNTER), + LEVEL_UP_MOVE(37, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(45, MOVE_REVERSAL), + LEVEL_UP_MOVE(53, MOVE_MEGAHORN), + LEVEL_UP_END +}; + +const u16 gSneaselLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_TAUNT), + LEVEL_UP_MOVE( 8, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(15, MOVE_SCREECH), + LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(29, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(36, MOVE_AGILITY), + LEVEL_UP_MOVE(43, MOVE_ICY_WIND), + LEVEL_UP_MOVE(50, MOVE_SLASH), + LEVEL_UP_MOVE(57, MOVE_BEAT_UP), + LEVEL_UP_MOVE(64, MOVE_METAL_CLAW), + LEVEL_UP_END +}; + +const u16 gTeddiursaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_LICK), + LEVEL_UP_MOVE(13, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(19, MOVE_FAKE_TEARS), + LEVEL_UP_MOVE(25, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(31, MOVE_REST), + LEVEL_UP_MOVE(37, MOVE_SLASH), + LEVEL_UP_MOVE(43, MOVE_SNORE), + LEVEL_UP_MOVE(49, MOVE_THRASH), + LEVEL_UP_END +}; + +const u16 gUrsaringLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 1, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE( 7, MOVE_LICK), + LEVEL_UP_MOVE(13, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(19, MOVE_FAKE_TEARS), + LEVEL_UP_MOVE(25, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(31, MOVE_REST), + LEVEL_UP_MOVE(37, MOVE_SLASH), + LEVEL_UP_MOVE(43, MOVE_SNORE), + LEVEL_UP_MOVE(49, MOVE_THRASH), + LEVEL_UP_END +}; + +const u16 gSlugmaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_SMOG), + LEVEL_UP_MOVE( 8, MOVE_EMBER), + LEVEL_UP_MOVE(15, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(22, MOVE_HARDEN), + LEVEL_UP_MOVE(29, MOVE_AMNESIA), + LEVEL_UP_MOVE(36, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(43, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(50, MOVE_BODY_SLAM), + LEVEL_UP_END +}; + +const u16 gMagcargoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_SMOG), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_ROCK_THROW), + LEVEL_UP_MOVE( 8, MOVE_EMBER), + LEVEL_UP_MOVE(15, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(22, MOVE_HARDEN), + LEVEL_UP_MOVE(29, MOVE_AMNESIA), + LEVEL_UP_MOVE(36, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(48, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(60, MOVE_BODY_SLAM), + LEVEL_UP_END +}; + +const u16 gSwinubLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(10, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE(19, MOVE_ENDURE), + LEVEL_UP_MOVE(28, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(37, MOVE_MIST), + LEVEL_UP_MOVE(46, MOVE_BLIZZARD), + LEVEL_UP_MOVE(55, MOVE_AMNESIA), + LEVEL_UP_END +}; + +const u16 gPiloswineLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 1, MOVE_ENDURE), + LEVEL_UP_MOVE(10, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE(19, MOVE_ENDURE), + LEVEL_UP_MOVE(28, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(33, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(42, MOVE_MIST), + LEVEL_UP_MOVE(56, MOVE_BLIZZARD), + LEVEL_UP_MOVE(70, MOVE_AMNESIA), + LEVEL_UP_END +}; + +const u16 gCorsolaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 6, MOVE_HARDEN), + LEVEL_UP_MOVE(12, MOVE_BUBBLE), + LEVEL_UP_MOVE(17, MOVE_RECOVER), + LEVEL_UP_MOVE(17, MOVE_REFRESH), + LEVEL_UP_MOVE(23, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(28, MOVE_SPIKE_CANNON), + LEVEL_UP_MOVE(34, MOVE_ROCK_BLAST), + LEVEL_UP_MOVE(39, MOVE_MIRROR_COAT), + LEVEL_UP_MOVE(45, MOVE_ANCIENT_POWER), + LEVEL_UP_END +}; + +const u16 gRemoraidLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE(11, MOVE_LOCK_ON), + LEVEL_UP_MOVE(22, MOVE_PSYBEAM), + LEVEL_UP_MOVE(22, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(22, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(33, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(44, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(55, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gOctilleryLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE(11, MOVE_CONSTRICT), + LEVEL_UP_MOVE(22, MOVE_PSYBEAM), + LEVEL_UP_MOVE(22, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(22, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(25, MOVE_OCTAZOOKA), + LEVEL_UP_MOVE(38, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(54, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(70, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gDelibirdLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PRESENT), + LEVEL_UP_END +}; + +const u16 gMantineLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 8, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(15, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(22, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(29, MOVE_AGILITY), + LEVEL_UP_MOVE(36, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(43, MOVE_WATER_PULSE), + LEVEL_UP_MOVE(50, MOVE_CONFUSE_RAY), + LEVEL_UP_END +}; + +const u16 gSkarmoryLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE(10, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(13, MOVE_SWIFT), + LEVEL_UP_MOVE(16, MOVE_AGILITY), + LEVEL_UP_MOVE(26, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(29, MOVE_AIR_CUTTER), + LEVEL_UP_MOVE(32, MOVE_STEEL_WING), + LEVEL_UP_MOVE(42, MOVE_SPIKES), + LEVEL_UP_MOVE(45, MOVE_METAL_SOUND), + LEVEL_UP_END +}; + +const u16 gHoundourLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 7, MOVE_HOWL), + LEVEL_UP_MOVE(13, MOVE_SMOG), + LEVEL_UP_MOVE(19, MOVE_ROAR), + LEVEL_UP_MOVE(25, MOVE_BITE), + LEVEL_UP_MOVE(31, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(37, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(43, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(49, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gHoundoomLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_HOWL), + LEVEL_UP_MOVE( 7, MOVE_HOWL), + LEVEL_UP_MOVE(13, MOVE_SMOG), + LEVEL_UP_MOVE(19, MOVE_ROAR), + LEVEL_UP_MOVE(27, MOVE_BITE), + LEVEL_UP_MOVE(35, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(43, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(51, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(59, MOVE_CRUNCH), + LEVEL_UP_END +}; + +const u16 gKingdraLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 8, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(15, MOVE_LEER), + LEVEL_UP_MOVE(22, MOVE_WATER_GUN), + LEVEL_UP_MOVE(29, MOVE_TWISTER), + LEVEL_UP_MOVE(40, MOVE_AGILITY), + LEVEL_UP_MOVE(51, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(62, MOVE_DRAGON_DANCE), + LEVEL_UP_END +}; + +const u16 gPhanpyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(17, MOVE_FLAIL), + LEVEL_UP_MOVE(25, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(33, MOVE_ROLLOUT), + LEVEL_UP_MOVE(41, MOVE_ENDURE), + LEVEL_UP_MOVE(49, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gDonphanLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE( 1, MOVE_HORN_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(17, MOVE_FLAIL), + LEVEL_UP_MOVE(25, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(33, MOVE_ROLLOUT), + LEVEL_UP_MOVE(41, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(49, MOVE_EARTHQUAKE), + LEVEL_UP_END +}; + +const u16 gPorygon2LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONVERSION_2), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_CONVERSION), + LEVEL_UP_MOVE( 9, MOVE_AGILITY), + LEVEL_UP_MOVE(12, MOVE_PSYBEAM), + LEVEL_UP_MOVE(20, MOVE_RECOVER), + LEVEL_UP_MOVE(24, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(32, MOVE_LOCK_ON), + LEVEL_UP_MOVE(36, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE(44, MOVE_RECYCLE), + LEVEL_UP_MOVE(48, MOVE_ZAP_CANNON), + LEVEL_UP_END +}; + +const u16 gStantlerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 7, MOVE_LEER), + LEVEL_UP_MOVE(13, MOVE_ASTONISH), + LEVEL_UP_MOVE(19, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(25, MOVE_STOMP), + LEVEL_UP_MOVE(31, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(37, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(43, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(49, MOVE_CALM_MIND), + LEVEL_UP_END +}; + +const u16 gSmeargleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SKETCH), + LEVEL_UP_MOVE(11, MOVE_SKETCH), + LEVEL_UP_MOVE(21, MOVE_SKETCH), + LEVEL_UP_MOVE(31, MOVE_SKETCH), + LEVEL_UP_MOVE(41, MOVE_SKETCH), + LEVEL_UP_MOVE(51, MOVE_SKETCH), + LEVEL_UP_MOVE(61, MOVE_SKETCH), + LEVEL_UP_MOVE(71, MOVE_SKETCH), + LEVEL_UP_MOVE(81, MOVE_SKETCH), + LEVEL_UP_MOVE(91, MOVE_SKETCH), + LEVEL_UP_END +}; + +const u16 gTyrogueLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gHitmontopLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_REVENGE), + LEVEL_UP_MOVE( 1, MOVE_ROLLING_KICK), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(13, MOVE_PURSUIT), + LEVEL_UP_MOVE(19, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(20, MOVE_TRIPLE_KICK), + LEVEL_UP_MOVE(25, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE(31, MOVE_COUNTER), + LEVEL_UP_MOVE(37, MOVE_AGILITY), + LEVEL_UP_MOVE(43, MOVE_DETECT), + LEVEL_UP_MOVE(49, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gSmoochumLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 9, MOVE_SWEET_KISS), + LEVEL_UP_MOVE(13, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE(21, MOVE_CONFUSION), + LEVEL_UP_MOVE(25, MOVE_SING), + LEVEL_UP_MOVE(33, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(37, MOVE_FAKE_TEARS), + LEVEL_UP_MOVE(45, MOVE_PSYCHIC), + LEVEL_UP_MOVE(49, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(57, MOVE_BLIZZARD), + LEVEL_UP_END +}; + +const u16 gElekidLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE(17, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(25, MOVE_SWIFT), + LEVEL_UP_MOVE(33, MOVE_SCREECH), + LEVEL_UP_MOVE(41, MOVE_THUNDERBOLT), + LEVEL_UP_MOVE(49, MOVE_THUNDER), + LEVEL_UP_END +}; + +const u16 gMagbyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 7, MOVE_LEER), + LEVEL_UP_MOVE(13, MOVE_SMOG), + LEVEL_UP_MOVE(19, MOVE_FIRE_PUNCH), + LEVEL_UP_MOVE(25, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(31, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(37, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(43, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(49, MOVE_FIRE_BLAST), + LEVEL_UP_END +}; + +const u16 gMiltankLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_GROWL), + LEVEL_UP_MOVE( 8, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(13, MOVE_STOMP), + LEVEL_UP_MOVE(19, MOVE_MILK_DRINK), + LEVEL_UP_MOVE(26, MOVE_BIDE), + LEVEL_UP_MOVE(34, MOVE_ROLLOUT), + LEVEL_UP_MOVE(43, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(53, MOVE_HEAL_BELL), + LEVEL_UP_END +}; + +const u16 gBlisseyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 4, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 7, MOVE_REFRESH), + LEVEL_UP_MOVE(10, MOVE_SOFT_BOILED), + LEVEL_UP_MOVE(13, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(18, MOVE_MINIMIZE), + LEVEL_UP_MOVE(23, MOVE_SING), + LEVEL_UP_MOVE(28, MOVE_EGG_BOMB), + LEVEL_UP_MOVE(33, MOVE_DEFENSE_CURL), + LEVEL_UP_MOVE(40, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gRaikouLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE(11, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE(21, MOVE_ROAR), + LEVEL_UP_MOVE(31, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(41, MOVE_SPARK), + LEVEL_UP_MOVE(51, MOVE_REFLECT), + LEVEL_UP_MOVE(61, MOVE_CRUNCH), + LEVEL_UP_MOVE(71, MOVE_THUNDER), + LEVEL_UP_MOVE(81, MOVE_CALM_MIND), + LEVEL_UP_END +}; + +const u16 gEnteiLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE(11, MOVE_EMBER), + LEVEL_UP_MOVE(21, MOVE_ROAR), + LEVEL_UP_MOVE(31, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(41, MOVE_STOMP), + LEVEL_UP_MOVE(51, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(61, MOVE_SWAGGER), + LEVEL_UP_MOVE(71, MOVE_FIRE_BLAST), + LEVEL_UP_MOVE(81, MOVE_CALM_MIND), + LEVEL_UP_END +}; + +const u16 gSuicuneLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE(11, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(21, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(31, MOVE_GUST), + LEVEL_UP_MOVE(41, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(51, MOVE_MIST), + LEVEL_UP_MOVE(61, MOVE_MIRROR_COAT), + LEVEL_UP_MOVE(71, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(81, MOVE_CALM_MIND), + LEVEL_UP_END +}; + +const u16 gLarvitarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 8, MOVE_SANDSTORM), + LEVEL_UP_MOVE(15, MOVE_SCREECH), + LEVEL_UP_MOVE(22, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(29, MOVE_THRASH), + LEVEL_UP_MOVE(36, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(43, MOVE_CRUNCH), + LEVEL_UP_MOVE(50, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(57, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gPupitarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_SANDSTORM), + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 8, MOVE_SANDSTORM), + LEVEL_UP_MOVE(15, MOVE_SCREECH), + LEVEL_UP_MOVE(22, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(29, MOVE_THRASH), + LEVEL_UP_MOVE(38, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(47, MOVE_CRUNCH), + LEVEL_UP_MOVE(56, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(65, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gTyranitarLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_SANDSTORM), + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 8, MOVE_SANDSTORM), + LEVEL_UP_MOVE(15, MOVE_SCREECH), + LEVEL_UP_MOVE(22, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(29, MOVE_THRASH), + LEVEL_UP_MOVE(38, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(47, MOVE_CRUNCH), + LEVEL_UP_MOVE(61, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(75, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gLugiaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(11, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(22, MOVE_GUST), + LEVEL_UP_MOVE(33, MOVE_RECOVER), + LEVEL_UP_MOVE(44, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(55, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(66, MOVE_SWIFT), + LEVEL_UP_MOVE(77, MOVE_AEROBLAST), + LEVEL_UP_MOVE(88, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(99, MOVE_FUTURE_SIGHT), + LEVEL_UP_END +}; + +const u16 gHoOhLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(11, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(22, MOVE_GUST), + LEVEL_UP_MOVE(33, MOVE_RECOVER), + LEVEL_UP_MOVE(44, MOVE_FIRE_BLAST), + LEVEL_UP_MOVE(55, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(66, MOVE_SWIFT), + LEVEL_UP_MOVE(77, MOVE_SACRED_FIRE), + LEVEL_UP_MOVE(88, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(99, MOVE_FUTURE_SIGHT), + LEVEL_UP_END +}; + +const u16 gCelebiLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEECH_SEED), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_RECOVER), + LEVEL_UP_MOVE( 1, MOVE_HEAL_BELL), + LEVEL_UP_MOVE(10, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(20, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(30, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(40, MOVE_BATON_PASS), + LEVEL_UP_MOVE(50, MOVE_PERISH_SONG), + LEVEL_UP_END +}; + +const u16 gSpecies252LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies253LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies254LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies255LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies256LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies257LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies258LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies259LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies260LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies261LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies262LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies263LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies264LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies265LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies266LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies267LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies268LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies269LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies270LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies271LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies272LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies273LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies274LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies275LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gSpecies276LevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_END +}; + +const u16 gTreeckoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 6, MOVE_ABSORB), + LEVEL_UP_MOVE(11, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(16, MOVE_PURSUIT), + LEVEL_UP_MOVE(21, MOVE_SCREECH), + LEVEL_UP_MOVE(26, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(31, MOVE_AGILITY), + LEVEL_UP_MOVE(36, MOVE_SLAM), + LEVEL_UP_MOVE(41, MOVE_DETECT), + LEVEL_UP_MOVE(46, MOVE_GIGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gGrovyleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_ABSORB), + LEVEL_UP_MOVE(11, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(16, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(17, MOVE_PURSUIT), + LEVEL_UP_MOVE(23, MOVE_SCREECH), + LEVEL_UP_MOVE(29, MOVE_LEAF_BLADE), + LEVEL_UP_MOVE(35, MOVE_AGILITY), + LEVEL_UP_MOVE(41, MOVE_SLAM), + LEVEL_UP_MOVE(47, MOVE_DETECT), + LEVEL_UP_MOVE(53, MOVE_FALSE_SWIPE), + LEVEL_UP_END +}; + +const u16 gSceptileLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_ABSORB), + LEVEL_UP_MOVE(11, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(16, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(17, MOVE_PURSUIT), + LEVEL_UP_MOVE(23, MOVE_SCREECH), + LEVEL_UP_MOVE(29, MOVE_LEAF_BLADE), + LEVEL_UP_MOVE(35, MOVE_AGILITY), + LEVEL_UP_MOVE(43, MOVE_SLAM), + LEVEL_UP_MOVE(51, MOVE_DETECT), + LEVEL_UP_MOVE(59, MOVE_FALSE_SWIPE), + LEVEL_UP_END +}; + +const u16 gTorchicLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(10, MOVE_EMBER), + LEVEL_UP_MOVE(16, MOVE_PECK), + LEVEL_UP_MOVE(19, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(25, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(28, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(34, MOVE_SLASH), + LEVEL_UP_MOVE(37, MOVE_MIRROR_MOVE), + LEVEL_UP_MOVE(43, MOVE_FLAMETHROWER), + LEVEL_UP_END +}; + +const u16 gCombuskenLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(13, MOVE_EMBER), + LEVEL_UP_MOVE(16, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(17, MOVE_PECK), + LEVEL_UP_MOVE(21, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(28, MOVE_BULK_UP), + LEVEL_UP_MOVE(32, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(39, MOVE_SLASH), + LEVEL_UP_MOVE(43, MOVE_MIRROR_MOVE), + LEVEL_UP_MOVE(50, MOVE_SKY_UPPERCUT), + LEVEL_UP_END +}; + +const u16 gBlazikenLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_FIRE_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 7, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(13, MOVE_EMBER), + LEVEL_UP_MOVE(16, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE(17, MOVE_PECK), + LEVEL_UP_MOVE(21, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(28, MOVE_BULK_UP), + LEVEL_UP_MOVE(32, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(36, MOVE_BLAZE_KICK), + LEVEL_UP_MOVE(42, MOVE_SLASH), + LEVEL_UP_MOVE(49, MOVE_MIRROR_MOVE), + LEVEL_UP_MOVE(59, MOVE_SKY_UPPERCUT), + LEVEL_UP_END +}; + +const u16 gMudkipLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 6, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(15, MOVE_BIDE), + LEVEL_UP_MOVE(19, MOVE_FORESIGHT), + LEVEL_UP_MOVE(24, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(28, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(33, MOVE_WHIRLPOOL), + LEVEL_UP_MOVE(37, MOVE_PROTECT), + LEVEL_UP_MOVE(42, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(46, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gMarshtompLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 6, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(15, MOVE_BIDE), + LEVEL_UP_MOVE(16, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(20, MOVE_FORESIGHT), + LEVEL_UP_MOVE(25, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(37, MOVE_MUDDY_WATER), + LEVEL_UP_MOVE(42, MOVE_PROTECT), + LEVEL_UP_MOVE(46, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(53, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gSwampertLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 6, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(15, MOVE_BIDE), + LEVEL_UP_MOVE(16, MOVE_MUD_SHOT), + LEVEL_UP_MOVE(20, MOVE_FORESIGHT), + LEVEL_UP_MOVE(25, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(39, MOVE_MUDDY_WATER), + LEVEL_UP_MOVE(46, MOVE_PROTECT), + LEVEL_UP_MOVE(52, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(61, MOVE_ENDEAVOR), + LEVEL_UP_END +}; + +const u16 gPoochyenaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_HOWL), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(17, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(21, MOVE_ROAR), + LEVEL_UP_MOVE(25, MOVE_SWAGGER), + LEVEL_UP_MOVE(29, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(33, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(37, MOVE_TAUNT), + LEVEL_UP_MOVE(41, MOVE_CRUNCH), + LEVEL_UP_MOVE(45, MOVE_THIEF), + LEVEL_UP_END +}; + +const u16 gMightyenaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HOWL), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 5, MOVE_HOWL), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(13, MOVE_BITE), + LEVEL_UP_MOVE(17, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(22, MOVE_ROAR), + LEVEL_UP_MOVE(27, MOVE_SWAGGER), + LEVEL_UP_MOVE(32, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(37, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(42, MOVE_TAUNT), + LEVEL_UP_MOVE(47, MOVE_CRUNCH), + LEVEL_UP_MOVE(52, MOVE_THIEF), + LEVEL_UP_END +}; + +const u16 gZigzagoonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 9, MOVE_HEADBUTT), + LEVEL_UP_MOVE(13, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(21, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(25, MOVE_PIN_MISSILE), + LEVEL_UP_MOVE(29, MOVE_COVET), + LEVEL_UP_MOVE(33, MOVE_FLAIL), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_MOVE(41, MOVE_BELLY_DRUM), + LEVEL_UP_END +}; + +const u16 gLinooneLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 5, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 9, MOVE_HEADBUTT), + LEVEL_UP_MOVE(13, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(23, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(29, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(35, MOVE_COVET), + LEVEL_UP_MOVE(41, MOVE_SLASH), + LEVEL_UP_MOVE(47, MOVE_REST), + LEVEL_UP_MOVE(53, MOVE_BELLY_DRUM), + LEVEL_UP_END +}; + +const u16 gWurmpleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), + LEVEL_UP_MOVE( 5, MOVE_POISON_STING), + LEVEL_UP_END +}; + +const u16 gSilcoonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_END +}; + +const u16 gBeautiflyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE(10, MOVE_ABSORB), + LEVEL_UP_MOVE(13, MOVE_GUST), + LEVEL_UP_MOVE(17, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(20, MOVE_MORNING_SUN), + LEVEL_UP_MOVE(24, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(27, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(31, MOVE_ATTRACT), + LEVEL_UP_MOVE(34, MOVE_SILVER_WIND), + LEVEL_UP_MOVE(38, MOVE_GIGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gCascoonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_END +}; + +const u16 gDustoxLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE(10, MOVE_CONFUSION), + LEVEL_UP_MOVE(13, MOVE_GUST), + LEVEL_UP_MOVE(17, MOVE_PROTECT), + LEVEL_UP_MOVE(20, MOVE_MOONLIGHT), + LEVEL_UP_MOVE(24, MOVE_PSYBEAM), + LEVEL_UP_MOVE(27, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(31, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE(34, MOVE_SILVER_WIND), + LEVEL_UP_MOVE(38, MOVE_TOXIC), + LEVEL_UP_END +}; + +const u16 gLotadLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 3, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_ABSORB), + LEVEL_UP_MOVE(13, MOVE_NATURE_POWER), + LEVEL_UP_MOVE(21, MOVE_MIST), + LEVEL_UP_MOVE(31, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(43, MOVE_MEGA_DRAIN), + LEVEL_UP_END +}; + +const u16 gLombreLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 3, MOVE_GROWL), + LEVEL_UP_MOVE( 7, MOVE_ABSORB), + LEVEL_UP_MOVE(13, MOVE_NATURE_POWER), + LEVEL_UP_MOVE(19, MOVE_FAKE_OUT), + LEVEL_UP_MOVE(25, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(31, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(37, MOVE_THIEF), + LEVEL_UP_MOVE(43, MOVE_UPROAR), + LEVEL_UP_MOVE(49, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gLudicoloLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_NATURE_POWER), + LEVEL_UP_END +}; + +const u16 gSeedotLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BIDE), + LEVEL_UP_MOVE( 3, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_GROWTH), + LEVEL_UP_MOVE(13, MOVE_NATURE_POWER), + LEVEL_UP_MOVE(21, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(31, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(43, MOVE_EXPLOSION), + LEVEL_UP_END +}; + +const u16 gNuzleafLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 3, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_GROWTH), + LEVEL_UP_MOVE(13, MOVE_NATURE_POWER), + LEVEL_UP_MOVE(19, MOVE_FAKE_OUT), + LEVEL_UP_MOVE(25, MOVE_TORMENT), + LEVEL_UP_MOVE(31, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(37, MOVE_RAZOR_WIND), + LEVEL_UP_MOVE(43, MOVE_SWAGGER), + LEVEL_UP_MOVE(49, MOVE_EXTRASENSORY), + LEVEL_UP_END +}; + +const u16 gShiftryLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_GROWTH), + LEVEL_UP_MOVE( 1, MOVE_NATURE_POWER), + LEVEL_UP_END +}; + +const u16 gNincadaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 5, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(19, MOVE_MIND_READER), + LEVEL_UP_MOVE(25, MOVE_FALSE_SWIPE), + LEVEL_UP_MOVE(31, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(38, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(45, MOVE_DIG), + LEVEL_UP_END +}; + +const u16 gNinjaskLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 5, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(19, MOVE_MIND_READER), + LEVEL_UP_MOVE(20, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(20, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(20, MOVE_SCREECH), + LEVEL_UP_MOVE(25, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(31, MOVE_SLASH), + LEVEL_UP_MOVE(38, MOVE_AGILITY), + LEVEL_UP_MOVE(45, MOVE_BATON_PASS), + LEVEL_UP_END +}; + +const u16 gShedinjaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 5, MOVE_LEECH_LIFE), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(19, MOVE_MIND_READER), + LEVEL_UP_MOVE(25, MOVE_SPITE), + LEVEL_UP_MOVE(31, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(38, MOVE_SHADOW_BALL), + LEVEL_UP_MOVE(45, MOVE_GRUDGE), + LEVEL_UP_END +}; + +const u16 gTaillowLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 4, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 8, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(19, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(26, MOVE_ENDEAVOR), + LEVEL_UP_MOVE(34, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE(43, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gSwellowLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 4, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 8, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(19, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(28, MOVE_ENDEAVOR), + LEVEL_UP_MOVE(38, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE(49, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gShroomishLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 4, MOVE_TACKLE), + LEVEL_UP_MOVE( 7, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(10, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(16, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(22, MOVE_HEADBUTT), + LEVEL_UP_MOVE(28, MOVE_POISON_POWDER), + LEVEL_UP_MOVE(36, MOVE_GROWTH), + LEVEL_UP_MOVE(45, MOVE_GIGA_DRAIN), + LEVEL_UP_MOVE(54, MOVE_SPORE), + LEVEL_UP_END +}; + +const u16 gBreloomLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_STUN_SPORE), + LEVEL_UP_MOVE( 1, MOVE_LEECH_SEED), + LEVEL_UP_MOVE( 4, MOVE_TACKLE), + LEVEL_UP_MOVE( 7, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(10, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(16, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(22, MOVE_HEADBUTT), + LEVEL_UP_MOVE(23, MOVE_MACH_PUNCH), + LEVEL_UP_MOVE(28, MOVE_COUNTER), + LEVEL_UP_MOVE(36, MOVE_SKY_UPPERCUT), + LEVEL_UP_MOVE(45, MOVE_MIND_READER), + LEVEL_UP_MOVE(54, MOVE_DYNAMIC_PUNCH), + LEVEL_UP_END +}; + +const u16 gSpindaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_UPROAR), + LEVEL_UP_MOVE(12, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(16, MOVE_PSYBEAM), + LEVEL_UP_MOVE(23, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(27, MOVE_DIZZY_PUNCH), + LEVEL_UP_MOVE(34, MOVE_TEETER_DANCE), + LEVEL_UP_MOVE(38, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(45, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(49, MOVE_FLAIL), + LEVEL_UP_MOVE(56, MOVE_THRASH), + LEVEL_UP_END +}; + +const u16 gWingullLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 7, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(13, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(21, MOVE_MIST), + LEVEL_UP_MOVE(31, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(43, MOVE_PURSUIT), + LEVEL_UP_MOVE(55, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gPelipperLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE( 1, MOVE_WING_ATTACK), + LEVEL_UP_MOVE( 3, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 7, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(13, MOVE_WING_ATTACK), + LEVEL_UP_MOVE(21, MOVE_MIST), + LEVEL_UP_MOVE(25, MOVE_PROTECT), + LEVEL_UP_MOVE(33, MOVE_STOCKPILE), + LEVEL_UP_MOVE(33, MOVE_SWALLOW), + LEVEL_UP_MOVE(47, MOVE_SPIT_UP), + LEVEL_UP_MOVE(61, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gSurskitLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(19, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(25, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(31, MOVE_AGILITY), + LEVEL_UP_MOVE(37, MOVE_MIST), + LEVEL_UP_MOVE(37, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gMasquerainLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(19, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(26, MOVE_GUST), + LEVEL_UP_MOVE(33, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(40, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(47, MOVE_SILVER_WIND), + LEVEL_UP_MOVE(53, MOVE_WHIRLWIND), + LEVEL_UP_END +}; + +const u16 gWailmerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 5, MOVE_GROWL), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(14, MOVE_ROLLOUT), + LEVEL_UP_MOVE(19, MOVE_WHIRLPOOL), + LEVEL_UP_MOVE(23, MOVE_ASTONISH), + LEVEL_UP_MOVE(28, MOVE_WATER_PULSE), + LEVEL_UP_MOVE(32, MOVE_MIST), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_MOVE(41, MOVE_WATER_SPOUT), + LEVEL_UP_MOVE(46, MOVE_AMNESIA), + LEVEL_UP_MOVE(50, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gWailordLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_ROLLOUT), + LEVEL_UP_MOVE( 5, MOVE_GROWL), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(14, MOVE_ROLLOUT), + LEVEL_UP_MOVE(19, MOVE_WHIRLPOOL), + LEVEL_UP_MOVE(23, MOVE_ASTONISH), + LEVEL_UP_MOVE(28, MOVE_WATER_PULSE), + LEVEL_UP_MOVE(32, MOVE_MIST), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_MOVE(44, MOVE_WATER_SPOUT), + LEVEL_UP_MOVE(52, MOVE_AMNESIA), + LEVEL_UP_MOVE(59, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gSkittyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 3, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 7, MOVE_ATTRACT), + LEVEL_UP_MOVE(13, MOVE_SING), + LEVEL_UP_MOVE(15, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE(19, MOVE_ASSIST), + LEVEL_UP_MOVE(25, MOVE_CHARM), + LEVEL_UP_MOVE(27, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(31, MOVE_COVET), + LEVEL_UP_MOVE(37, MOVE_HEAL_BELL), + LEVEL_UP_MOVE(39, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gDelcattyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_ATTRACT), + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), + LEVEL_UP_END +}; + +const u16 gKecleonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THIEF), + LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_LICK), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 4, MOVE_BIND), + LEVEL_UP_MOVE( 7, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(12, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(17, MOVE_PSYBEAM), + LEVEL_UP_MOVE(24, MOVE_SCREECH), + LEVEL_UP_MOVE(31, MOVE_SLASH), + LEVEL_UP_MOVE(40, MOVE_SUBSTITUTE), + LEVEL_UP_MOVE(49, MOVE_ANCIENT_POWER), + LEVEL_UP_END +}; + +const u16 gBaltoyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 3, MOVE_HARDEN), + LEVEL_UP_MOVE( 5, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE( 7, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(11, MOVE_PSYBEAM), + LEVEL_UP_MOVE(15, MOVE_ROCK_TOMB), + LEVEL_UP_MOVE(19, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(25, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(31, MOVE_SANDSTORM), + LEVEL_UP_MOVE(37, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(45, MOVE_EXPLOSION), + LEVEL_UP_END +}; + +const u16 gClaydolLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TELEPORT), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE( 3, MOVE_HARDEN), + LEVEL_UP_MOVE( 5, MOVE_RAPID_SPIN), + LEVEL_UP_MOVE( 7, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(11, MOVE_PSYBEAM), + LEVEL_UP_MOVE(15, MOVE_ROCK_TOMB), + LEVEL_UP_MOVE(19, MOVE_SELF_DESTRUCT), + LEVEL_UP_MOVE(25, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(31, MOVE_SANDSTORM), + LEVEL_UP_MOVE(36, MOVE_HYPER_BEAM), + LEVEL_UP_MOVE(42, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(55, MOVE_EXPLOSION), + LEVEL_UP_END +}; + +const u16 gNosepassLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_MOVE(13, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(16, MOVE_BLOCK), + LEVEL_UP_MOVE(22, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(28, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(31, MOVE_SANDSTORM), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_MOVE(43, MOVE_ZAP_CANNON), + LEVEL_UP_MOVE(46, MOVE_LOCK_ON), + LEVEL_UP_END +}; + +const u16 gTorkoalLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 4, MOVE_SMOG), + LEVEL_UP_MOVE( 7, MOVE_CURSE), + LEVEL_UP_MOVE(14, MOVE_SMOKESCREEN), + LEVEL_UP_MOVE(17, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(20, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(27, MOVE_PROTECT), + LEVEL_UP_MOVE(30, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(33, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(40, MOVE_AMNESIA), + LEVEL_UP_MOVE(43, MOVE_FLAIL), + LEVEL_UP_MOVE(46, MOVE_HEAT_WAVE), + LEVEL_UP_END +}; + +const u16 gSableyeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 5, MOVE_FORESIGHT), + LEVEL_UP_MOVE( 9, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(13, MOVE_ASTONISH), + LEVEL_UP_MOVE(17, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(21, MOVE_FAKE_OUT), + LEVEL_UP_MOVE(25, MOVE_DETECT), + LEVEL_UP_MOVE(29, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(33, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(37, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(41, MOVE_SHADOW_BALL), + LEVEL_UP_MOVE(45, MOVE_MEAN_LOOK), + LEVEL_UP_END +}; + +const u16 gBarboachLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP), + LEVEL_UP_MOVE( 6, MOVE_MUD_SPORT), + LEVEL_UP_MOVE( 6, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(11, MOVE_WATER_GUN), + LEVEL_UP_MOVE(16, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(21, MOVE_AMNESIA), + LEVEL_UP_MOVE(26, MOVE_REST), + LEVEL_UP_MOVE(26, MOVE_SNORE), + LEVEL_UP_MOVE(31, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(36, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(41, MOVE_FISSURE), + LEVEL_UP_END +}; + +const u16 gWhiscashLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TICKLE), + LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP), + LEVEL_UP_MOVE( 1, MOVE_MUD_SPORT), + LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT), + LEVEL_UP_MOVE( 6, MOVE_MUD_SPORT), + LEVEL_UP_MOVE( 6, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(11, MOVE_WATER_GUN), + LEVEL_UP_MOVE(16, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(21, MOVE_AMNESIA), + LEVEL_UP_MOVE(26, MOVE_REST), + LEVEL_UP_MOVE(26, MOVE_SNORE), + LEVEL_UP_MOVE(36, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(46, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(56, MOVE_FISSURE), + LEVEL_UP_END +}; + +const u16 gLuvdiscLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_CHARM), + LEVEL_UP_MOVE(12, MOVE_WATER_GUN), + LEVEL_UP_MOVE(16, MOVE_AGILITY), + LEVEL_UP_MOVE(24, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(28, MOVE_ATTRACT), + LEVEL_UP_MOVE(36, MOVE_SWEET_KISS), + LEVEL_UP_MOVE(40, MOVE_FLAIL), + LEVEL_UP_MOVE(48, MOVE_SAFEGUARD), + LEVEL_UP_END +}; + +const u16 gCorphishLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_MOVE(10, MOVE_VICE_GRIP), + LEVEL_UP_MOVE(13, MOVE_LEER), + LEVEL_UP_MOVE(20, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(23, MOVE_PROTECT), + LEVEL_UP_MOVE(26, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(32, MOVE_TAUNT), + LEVEL_UP_MOVE(35, MOVE_CRABHAMMER), + LEVEL_UP_MOVE(38, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(44, MOVE_GUILLOTINE), + LEVEL_UP_END +}; + +const u16 gCrawdauntLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_MOVE(10, MOVE_VICE_GRIP), + LEVEL_UP_MOVE(13, MOVE_LEER), + LEVEL_UP_MOVE(20, MOVE_BUBBLE_BEAM), + LEVEL_UP_MOVE(23, MOVE_PROTECT), + LEVEL_UP_MOVE(26, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(34, MOVE_TAUNT), + LEVEL_UP_MOVE(39, MOVE_CRABHAMMER), + LEVEL_UP_MOVE(44, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(52, MOVE_GUILLOTINE), + LEVEL_UP_END +}; + +const u16 gFeebasLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE(15, MOVE_TACKLE), + LEVEL_UP_MOVE(30, MOVE_FLAIL), + LEVEL_UP_END +}; + +const u16 gMiloticLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 5, MOVE_WRAP), + LEVEL_UP_MOVE(10, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(15, MOVE_REFRESH), + LEVEL_UP_MOVE(20, MOVE_WATER_PULSE), + LEVEL_UP_MOVE(25, MOVE_TWISTER), + LEVEL_UP_MOVE(30, MOVE_RECOVER), + LEVEL_UP_MOVE(35, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(40, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(45, MOVE_ATTRACT), + LEVEL_UP_MOVE(50, MOVE_SAFEGUARD), + LEVEL_UP_END +}; + +const u16 gCarvanhaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 7, MOVE_RAGE), + LEVEL_UP_MOVE(13, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(16, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(22, MOVE_CRUNCH), + LEVEL_UP_MOVE(28, MOVE_SCREECH), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(37, MOVE_SWAGGER), + LEVEL_UP_MOVE(43, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gSharpedoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 7, MOVE_RAGE), + LEVEL_UP_MOVE(13, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(16, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(22, MOVE_CRUNCH), + LEVEL_UP_MOVE(28, MOVE_SCREECH), + LEVEL_UP_MOVE(33, MOVE_SLASH), + LEVEL_UP_MOVE(38, MOVE_TAUNT), + LEVEL_UP_MOVE(43, MOVE_SWAGGER), + LEVEL_UP_MOVE(48, MOVE_SKULL_BASH), + LEVEL_UP_MOVE(53, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gTrapinchLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(25, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(33, MOVE_CRUNCH), + LEVEL_UP_MOVE(41, MOVE_DIG), + LEVEL_UP_MOVE(49, MOVE_SANDSTORM), + LEVEL_UP_MOVE(57, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gVibravaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_SAND_TOMB), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(25, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(33, MOVE_CRUNCH), + LEVEL_UP_MOVE(35, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(41, MOVE_SCREECH), + LEVEL_UP_MOVE(49, MOVE_SANDSTORM), + LEVEL_UP_MOVE(57, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gFlygonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_SAND_TOMB), + LEVEL_UP_MOVE( 9, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(25, MOVE_SAND_TOMB), + LEVEL_UP_MOVE(33, MOVE_CRUNCH), + LEVEL_UP_MOVE(35, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(41, MOVE_SCREECH), + LEVEL_UP_MOVE(53, MOVE_SANDSTORM), + LEVEL_UP_MOVE(65, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gMakuhitaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 4, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(10, MOVE_ARM_THRUST), + LEVEL_UP_MOVE(13, MOVE_VITAL_THROW), + LEVEL_UP_MOVE(19, MOVE_FAKE_OUT), + LEVEL_UP_MOVE(22, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(28, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(31, MOVE_SMELLING_SALT), + LEVEL_UP_MOVE(37, MOVE_BELLY_DRUM), + LEVEL_UP_MOVE(40, MOVE_ENDURE), + LEVEL_UP_MOVE(46, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(49, MOVE_REVERSAL), + LEVEL_UP_END +}; + +const u16 gHariyamaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_ARM_THRUST), + LEVEL_UP_MOVE( 4, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(10, MOVE_ARM_THRUST), + LEVEL_UP_MOVE(13, MOVE_VITAL_THROW), + LEVEL_UP_MOVE(19, MOVE_FAKE_OUT), + LEVEL_UP_MOVE(22, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(29, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(33, MOVE_SMELLING_SALT), + LEVEL_UP_MOVE(40, MOVE_BELLY_DRUM), + LEVEL_UP_MOVE(44, MOVE_ENDURE), + LEVEL_UP_MOVE(51, MOVE_SEISMIC_TOSS), + LEVEL_UP_MOVE(55, MOVE_REVERSAL), + LEVEL_UP_END +}; + +const u16 gElectrikeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 9, MOVE_LEER), + LEVEL_UP_MOVE(12, MOVE_HOWL), + LEVEL_UP_MOVE(17, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(20, MOVE_SPARK), + LEVEL_UP_MOVE(25, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(28, MOVE_ROAR), + LEVEL_UP_MOVE(33, MOVE_BITE), + LEVEL_UP_MOVE(36, MOVE_THUNDER), + LEVEL_UP_MOVE(41, MOVE_CHARGE), + LEVEL_UP_END +}; + +const u16 gManectricLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_HOWL), + LEVEL_UP_MOVE( 4, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE( 9, MOVE_LEER), + LEVEL_UP_MOVE(12, MOVE_HOWL), + LEVEL_UP_MOVE(17, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(20, MOVE_SPARK), + LEVEL_UP_MOVE(25, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(31, MOVE_ROAR), + LEVEL_UP_MOVE(39, MOVE_BITE), + LEVEL_UP_MOVE(45, MOVE_THUNDER), + LEVEL_UP_MOVE(53, MOVE_CHARGE), + LEVEL_UP_END +}; + +const u16 gNumelLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE(11, MOVE_EMBER), + LEVEL_UP_MOVE(19, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(25, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(29, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(31, MOVE_AMNESIA), + LEVEL_UP_MOVE(35, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(41, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE(49, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gCameruptLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_EMBER), + LEVEL_UP_MOVE( 1, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(11, MOVE_EMBER), + LEVEL_UP_MOVE(19, MOVE_MAGNITUDE), + LEVEL_UP_MOVE(25, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(29, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(31, MOVE_AMNESIA), + LEVEL_UP_MOVE(33, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(37, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(45, MOVE_ERUPTION), + LEVEL_UP_MOVE(55, MOVE_FISSURE), + LEVEL_UP_END +}; + +const u16 gSphealLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 7, MOVE_ENCORE), + LEVEL_UP_MOVE(13, MOVE_ICE_BALL), + LEVEL_UP_MOVE(19, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(25, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(31, MOVE_HAIL), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_MOVE(37, MOVE_SNORE), + LEVEL_UP_MOVE(43, MOVE_BLIZZARD), + LEVEL_UP_MOVE(49, MOVE_SHEER_COLD), + LEVEL_UP_END +}; + +const u16 gSealeoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_ENCORE), + LEVEL_UP_MOVE( 7, MOVE_ENCORE), + LEVEL_UP_MOVE(13, MOVE_ICE_BALL), + LEVEL_UP_MOVE(19, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(25, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(31, MOVE_HAIL), + LEVEL_UP_MOVE(39, MOVE_REST), + LEVEL_UP_MOVE(39, MOVE_SNORE), + LEVEL_UP_MOVE(47, MOVE_BLIZZARD), + LEVEL_UP_MOVE(55, MOVE_SHEER_COLD), + LEVEL_UP_END +}; + +const u16 gWalreinLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_ENCORE), + LEVEL_UP_MOVE( 7, MOVE_ENCORE), + LEVEL_UP_MOVE(13, MOVE_ICE_BALL), + LEVEL_UP_MOVE(19, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(25, MOVE_AURORA_BEAM), + LEVEL_UP_MOVE(31, MOVE_HAIL), + LEVEL_UP_MOVE(39, MOVE_REST), + LEVEL_UP_MOVE(39, MOVE_SNORE), + LEVEL_UP_MOVE(50, MOVE_BLIZZARD), + LEVEL_UP_MOVE(61, MOVE_SHEER_COLD), + LEVEL_UP_END +}; + +const u16 gCacneaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 5, MOVE_ABSORB), + LEVEL_UP_MOVE( 9, MOVE_GROWTH), + LEVEL_UP_MOVE(13, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(17, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(21, MOVE_PIN_MISSILE), + LEVEL_UP_MOVE(25, MOVE_INGRAIN), + LEVEL_UP_MOVE(29, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(33, MOVE_SPIKES), + LEVEL_UP_MOVE(37, MOVE_NEEDLE_ARM), + LEVEL_UP_MOVE(41, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(45, MOVE_SANDSTORM), + LEVEL_UP_END +}; + +const u16 gCacturneLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 1, MOVE_GROWTH), + LEVEL_UP_MOVE( 5, MOVE_ABSORB), + LEVEL_UP_MOVE( 9, MOVE_GROWTH), + LEVEL_UP_MOVE(13, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(17, MOVE_SAND_ATTACK), + LEVEL_UP_MOVE(21, MOVE_PIN_MISSILE), + LEVEL_UP_MOVE(25, MOVE_INGRAIN), + LEVEL_UP_MOVE(29, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(35, MOVE_SPIKES), + LEVEL_UP_MOVE(41, MOVE_NEEDLE_ARM), + LEVEL_UP_MOVE(47, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE(53, MOVE_SANDSTORM), + LEVEL_UP_END +}; + +const u16 gSnoruntLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(10, MOVE_BITE), + LEVEL_UP_MOVE(16, MOVE_ICY_WIND), + LEVEL_UP_MOVE(19, MOVE_HEADBUTT), + LEVEL_UP_MOVE(25, MOVE_PROTECT), + LEVEL_UP_MOVE(28, MOVE_CRUNCH), + LEVEL_UP_MOVE(34, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(37, MOVE_HAIL), + LEVEL_UP_MOVE(43, MOVE_BLIZZARD), + LEVEL_UP_END +}; + +const u16 gGlalieLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 7, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(10, MOVE_BITE), + LEVEL_UP_MOVE(16, MOVE_ICY_WIND), + LEVEL_UP_MOVE(19, MOVE_HEADBUTT), + LEVEL_UP_MOVE(25, MOVE_PROTECT), + LEVEL_UP_MOVE(28, MOVE_CRUNCH), + LEVEL_UP_MOVE(34, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(42, MOVE_HAIL), + LEVEL_UP_MOVE(53, MOVE_BLIZZARD), + LEVEL_UP_MOVE(61, MOVE_SHEER_COLD), + LEVEL_UP_END +}; + +const u16 gLunatoneLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_CONFUSION), + LEVEL_UP_MOVE(13, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(19, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(25, MOVE_PSYWAVE), + LEVEL_UP_MOVE(31, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(37, MOVE_PSYCHIC), + LEVEL_UP_MOVE(43, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(49, MOVE_EXPLOSION), + LEVEL_UP_END +}; + +const u16 gSolrockLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_CONFUSION), + LEVEL_UP_MOVE(13, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(19, MOVE_FIRE_SPIN), + LEVEL_UP_MOVE(25, MOVE_PSYWAVE), + LEVEL_UP_MOVE(31, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(37, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(43, MOVE_SOLAR_BEAM), + LEVEL_UP_MOVE(49, MOVE_EXPLOSION), + LEVEL_UP_END +}; + +const u16 gAzurillLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 3, MOVE_CHARM), + LEVEL_UP_MOVE( 6, MOVE_TAIL_WHIP), + LEVEL_UP_MOVE(10, MOVE_BUBBLE), + LEVEL_UP_MOVE(15, MOVE_SLAM), + LEVEL_UP_MOVE(21, MOVE_WATER_GUN), + LEVEL_UP_END +}; + +const u16 gSpoinkLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 7, MOVE_PSYWAVE), + LEVEL_UP_MOVE(10, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(16, MOVE_PSYBEAM), + LEVEL_UP_MOVE(19, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(25, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(28, MOVE_MAGIC_COAT), + LEVEL_UP_MOVE(34, MOVE_PSYCHIC), + LEVEL_UP_MOVE(37, MOVE_REST), + LEVEL_UP_MOVE(37, MOVE_SNORE), + LEVEL_UP_MOVE(43, MOVE_BOUNCE), + LEVEL_UP_END +}; + +const u16 gGrumpigLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 1, MOVE_PSYWAVE), + LEVEL_UP_MOVE( 1, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE( 1, MOVE_PSYBEAM), + LEVEL_UP_MOVE( 7, MOVE_PSYWAVE), + LEVEL_UP_MOVE(10, MOVE_ODOR_SLEUTH), + LEVEL_UP_MOVE(16, MOVE_PSYBEAM), + LEVEL_UP_MOVE(19, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(25, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(28, MOVE_MAGIC_COAT), + LEVEL_UP_MOVE(37, MOVE_PSYCHIC), + LEVEL_UP_MOVE(43, MOVE_REST), + LEVEL_UP_MOVE(43, MOVE_SNORE), + LEVEL_UP_MOVE(55, MOVE_BOUNCE), + LEVEL_UP_END +}; + +const u16 gPlusleLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 4, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(10, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(19, MOVE_SPARK), + LEVEL_UP_MOVE(22, MOVE_ENCORE), + LEVEL_UP_MOVE(28, MOVE_FAKE_TEARS), + LEVEL_UP_MOVE(31, MOVE_CHARGE), + LEVEL_UP_MOVE(37, MOVE_THUNDER), + LEVEL_UP_MOVE(40, MOVE_BATON_PASS), + LEVEL_UP_MOVE(47, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gMinunLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 4, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(10, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(13, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(19, MOVE_SPARK), + LEVEL_UP_MOVE(22, MOVE_ENCORE), + LEVEL_UP_MOVE(28, MOVE_CHARM), + LEVEL_UP_MOVE(31, MOVE_CHARGE), + LEVEL_UP_MOVE(37, MOVE_THUNDER), + LEVEL_UP_MOVE(40, MOVE_BATON_PASS), + LEVEL_UP_MOVE(47, MOVE_AGILITY), + LEVEL_UP_END +}; + +const u16 gMawileLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 6, MOVE_FAKE_TEARS), + LEVEL_UP_MOVE(11, MOVE_BITE), + LEVEL_UP_MOVE(16, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(21, MOVE_VICE_GRIP), + LEVEL_UP_MOVE(26, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(31, MOVE_BATON_PASS), + LEVEL_UP_MOVE(36, MOVE_CRUNCH), + LEVEL_UP_MOVE(41, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(46, MOVE_STOCKPILE), + LEVEL_UP_MOVE(46, MOVE_SWALLOW), + LEVEL_UP_MOVE(46, MOVE_SPIT_UP), + LEVEL_UP_END +}; + +const u16 gMedititeLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BIDE), + LEVEL_UP_MOVE( 4, MOVE_MEDITATE), + LEVEL_UP_MOVE( 9, MOVE_CONFUSION), + LEVEL_UP_MOVE(12, MOVE_DETECT), + LEVEL_UP_MOVE(18, MOVE_HIDDEN_POWER), + LEVEL_UP_MOVE(22, MOVE_MIND_READER), + LEVEL_UP_MOVE(28, MOVE_CALM_MIND), + LEVEL_UP_MOVE(32, MOVE_HI_JUMP_KICK), + LEVEL_UP_MOVE(38, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(42, MOVE_REVERSAL), + LEVEL_UP_MOVE(48, MOVE_RECOVER), + LEVEL_UP_END +}; + +const u16 gMedichamLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_FIRE_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_ICE_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_BIDE), + LEVEL_UP_MOVE( 1, MOVE_MEDITATE), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_DETECT), + LEVEL_UP_MOVE( 4, MOVE_MEDITATE), + LEVEL_UP_MOVE( 9, MOVE_CONFUSION), + LEVEL_UP_MOVE(12, MOVE_DETECT), + LEVEL_UP_MOVE(18, MOVE_HIDDEN_POWER), + LEVEL_UP_MOVE(22, MOVE_MIND_READER), + LEVEL_UP_MOVE(28, MOVE_CALM_MIND), + LEVEL_UP_MOVE(32, MOVE_HI_JUMP_KICK), + LEVEL_UP_MOVE(40, MOVE_PSYCH_UP), + LEVEL_UP_MOVE(46, MOVE_REVERSAL), + LEVEL_UP_MOVE(54, MOVE_RECOVER), + LEVEL_UP_END +}; + +const u16 gSwabluLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 8, MOVE_ASTONISH), + LEVEL_UP_MOVE(11, MOVE_SING), + LEVEL_UP_MOVE(18, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(21, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(28, MOVE_MIST), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(38, MOVE_MIRROR_MOVE), + LEVEL_UP_MOVE(41, MOVE_REFRESH), + LEVEL_UP_MOVE(48, MOVE_PERISH_SONG), + LEVEL_UP_END +}; + +const u16 gAltariaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PECK), + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_SING), + LEVEL_UP_MOVE( 8, MOVE_ASTONISH), + LEVEL_UP_MOVE(11, MOVE_SING), + LEVEL_UP_MOVE(18, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE(21, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(28, MOVE_MIST), + LEVEL_UP_MOVE(31, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(35, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(40, MOVE_DRAGON_DANCE), + LEVEL_UP_MOVE(45, MOVE_REFRESH), + LEVEL_UP_MOVE(54, MOVE_PERISH_SONG), + LEVEL_UP_MOVE(59, MOVE_SKY_ATTACK), + LEVEL_UP_END +}; + +const u16 gWynautLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SPLASH), + LEVEL_UP_MOVE( 1, MOVE_CHARM), + LEVEL_UP_MOVE( 1, MOVE_ENCORE), + LEVEL_UP_MOVE(15, MOVE_COUNTER), + LEVEL_UP_MOVE(15, MOVE_MIRROR_COAT), + LEVEL_UP_MOVE(15, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(15, MOVE_DESTINY_BOND), + LEVEL_UP_END +}; + +const u16 gDuskullLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE( 5, MOVE_DISABLE), + LEVEL_UP_MOVE(12, MOVE_FORESIGHT), + LEVEL_UP_MOVE(16, MOVE_ASTONISH), + LEVEL_UP_MOVE(23, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(27, MOVE_PURSUIT), + LEVEL_UP_MOVE(34, MOVE_CURSE), + LEVEL_UP_MOVE(38, MOVE_WILL_O_WISP), + LEVEL_UP_MOVE(45, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(49, MOVE_FUTURE_SIGHT), + LEVEL_UP_END +}; + +const u16 gDusclopsLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BIND), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE( 1, MOVE_DISABLE), + LEVEL_UP_MOVE( 5, MOVE_DISABLE), + LEVEL_UP_MOVE(12, MOVE_FORESIGHT), + LEVEL_UP_MOVE(16, MOVE_ASTONISH), + LEVEL_UP_MOVE(23, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(27, MOVE_PURSUIT), + LEVEL_UP_MOVE(34, MOVE_CURSE), + LEVEL_UP_MOVE(37, MOVE_SHADOW_PUNCH), + LEVEL_UP_MOVE(41, MOVE_WILL_O_WISP), + LEVEL_UP_MOVE(51, MOVE_MEAN_LOOK), + LEVEL_UP_MOVE(58, MOVE_FUTURE_SIGHT), + LEVEL_UP_END +}; + +const u16 gRoseliaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + LEVEL_UP_MOVE( 5, MOVE_GROWTH), + LEVEL_UP_MOVE( 9, MOVE_POISON_STING), + LEVEL_UP_MOVE(13, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(17, MOVE_MEGA_DRAIN), + LEVEL_UP_MOVE(21, MOVE_LEECH_SEED), + LEVEL_UP_MOVE(25, MOVE_MAGICAL_LEAF), + LEVEL_UP_MOVE(29, MOVE_GRASS_WHISTLE), + LEVEL_UP_MOVE(33, MOVE_GIGA_DRAIN), + LEVEL_UP_MOVE(37, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(41, MOVE_INGRAIN), + LEVEL_UP_MOVE(45, MOVE_TOXIC), + LEVEL_UP_MOVE(49, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE(53, MOVE_AROMATHERAPY), + LEVEL_UP_MOVE(57, MOVE_SYNTHESIS), + LEVEL_UP_END +}; + +const u16 gSlakothLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 7, MOVE_ENCORE), + LEVEL_UP_MOVE(13, MOVE_SLACK_OFF), + LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(25, MOVE_AMNESIA), + LEVEL_UP_MOVE(31, MOVE_COVET), + LEVEL_UP_MOVE(37, MOVE_COUNTER), + LEVEL_UP_MOVE(43, MOVE_FLAIL), + LEVEL_UP_END +}; + +const u16 gVigorothLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE( 1, MOVE_ENCORE), + LEVEL_UP_MOVE( 1, MOVE_UPROAR), + LEVEL_UP_MOVE( 7, MOVE_ENCORE), + LEVEL_UP_MOVE(13, MOVE_UPROAR), + LEVEL_UP_MOVE(19, MOVE_FURY_SWIPES), + LEVEL_UP_MOVE(25, MOVE_ENDURE), + LEVEL_UP_MOVE(31, MOVE_SLASH), + LEVEL_UP_MOVE(37, MOVE_COUNTER), + LEVEL_UP_MOVE(43, MOVE_FOCUS_PUNCH), + LEVEL_UP_MOVE(49, MOVE_REVERSAL), + LEVEL_UP_END +}; + +const u16 gSlakingLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_ENCORE), + LEVEL_UP_MOVE( 1, MOVE_SLACK_OFF), + LEVEL_UP_MOVE( 7, MOVE_ENCORE), + LEVEL_UP_MOVE(13, MOVE_SLACK_OFF), + LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(25, MOVE_AMNESIA), + LEVEL_UP_MOVE(31, MOVE_COVET), + LEVEL_UP_MOVE(36, MOVE_SWAGGER), + LEVEL_UP_MOVE(37, MOVE_COUNTER), + LEVEL_UP_MOVE(43, MOVE_FLAIL), + LEVEL_UP_END +}; + +const u16 gGulpinLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 6, MOVE_YAWN), + LEVEL_UP_MOVE( 9, MOVE_POISON_GAS), + LEVEL_UP_MOVE(14, MOVE_SLUDGE), + LEVEL_UP_MOVE(17, MOVE_AMNESIA), + LEVEL_UP_MOVE(23, MOVE_ENCORE), + LEVEL_UP_MOVE(28, MOVE_TOXIC), + LEVEL_UP_MOVE(34, MOVE_STOCKPILE), + LEVEL_UP_MOVE(34, MOVE_SPIT_UP), + LEVEL_UP_MOVE(34, MOVE_SWALLOW), + LEVEL_UP_MOVE(39, MOVE_SLUDGE_BOMB), + LEVEL_UP_END +}; + +const u16 gSwalotLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_YAWN), + LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), + LEVEL_UP_MOVE( 1, MOVE_SLUDGE), + LEVEL_UP_MOVE( 6, MOVE_YAWN), + LEVEL_UP_MOVE( 9, MOVE_POISON_GAS), + LEVEL_UP_MOVE(14, MOVE_SLUDGE), + LEVEL_UP_MOVE(17, MOVE_AMNESIA), + LEVEL_UP_MOVE(23, MOVE_ENCORE), + LEVEL_UP_MOVE(26, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(31, MOVE_TOXIC), + LEVEL_UP_MOVE(40, MOVE_STOCKPILE), + LEVEL_UP_MOVE(40, MOVE_SPIT_UP), + LEVEL_UP_MOVE(40, MOVE_SWALLOW), + LEVEL_UP_MOVE(48, MOVE_SLUDGE_BOMB), + LEVEL_UP_END +}; + +const u16 gTropiusLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_GUST), + LEVEL_UP_MOVE( 7, MOVE_GROWTH), + LEVEL_UP_MOVE(11, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE(17, MOVE_STOMP), + LEVEL_UP_MOVE(21, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE(27, MOVE_WHIRLWIND), + LEVEL_UP_MOVE(31, MOVE_MAGICAL_LEAF), + LEVEL_UP_MOVE(37, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(41, MOVE_SOLAR_BEAM), + LEVEL_UP_MOVE(47, MOVE_SYNTHESIS), + LEVEL_UP_END +}; + +const u16 gWhismurLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 5, MOVE_UPROAR), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(15, MOVE_HOWL), + LEVEL_UP_MOVE(21, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(25, MOVE_STOMP), + LEVEL_UP_MOVE(31, MOVE_SCREECH), + LEVEL_UP_MOVE(35, MOVE_ROAR), + LEVEL_UP_MOVE(41, MOVE_REST), + LEVEL_UP_MOVE(41, MOVE_SLEEP_TALK), + LEVEL_UP_MOVE(45, MOVE_HYPER_VOICE), + LEVEL_UP_END +}; + +const u16 gLoudredLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_UPROAR), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_HOWL), + LEVEL_UP_MOVE( 5, MOVE_UPROAR), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(15, MOVE_HOWL), + LEVEL_UP_MOVE(23, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(29, MOVE_STOMP), + LEVEL_UP_MOVE(37, MOVE_SCREECH), + LEVEL_UP_MOVE(43, MOVE_ROAR), + LEVEL_UP_MOVE(51, MOVE_REST), + LEVEL_UP_MOVE(51, MOVE_SLEEP_TALK), + LEVEL_UP_MOVE(57, MOVE_HYPER_VOICE), + LEVEL_UP_END +}; + +const u16 gExploudLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_UPROAR), + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_HOWL), + LEVEL_UP_MOVE( 5, MOVE_UPROAR), + LEVEL_UP_MOVE(11, MOVE_ASTONISH), + LEVEL_UP_MOVE(15, MOVE_HOWL), + LEVEL_UP_MOVE(23, MOVE_SUPERSONIC), + LEVEL_UP_MOVE(29, MOVE_STOMP), + LEVEL_UP_MOVE(37, MOVE_SCREECH), + LEVEL_UP_MOVE(40, MOVE_HYPER_BEAM), + LEVEL_UP_MOVE(45, MOVE_ROAR), + LEVEL_UP_MOVE(55, MOVE_REST), + LEVEL_UP_MOVE(55, MOVE_SLEEP_TALK), + LEVEL_UP_MOVE(63, MOVE_HYPER_VOICE), + LEVEL_UP_END +}; + +const u16 gClamperlLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_CLAMP), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 1, MOVE_WHIRLPOOL), + LEVEL_UP_MOVE( 1, MOVE_IRON_DEFENSE), + LEVEL_UP_END +}; + +const u16 gHuntailLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WHIRLPOOL), + LEVEL_UP_MOVE( 8, MOVE_BITE), + LEVEL_UP_MOVE(15, MOVE_SCREECH), + LEVEL_UP_MOVE(22, MOVE_WATER_PULSE), + LEVEL_UP_MOVE(29, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(36, MOVE_CRUNCH), + LEVEL_UP_MOVE(43, MOVE_BATON_PASS), + LEVEL_UP_MOVE(50, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gGorebyssLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WHIRLPOOL), + LEVEL_UP_MOVE( 8, MOVE_CONFUSION), + LEVEL_UP_MOVE(15, MOVE_AGILITY), + LEVEL_UP_MOVE(22, MOVE_WATER_PULSE), + LEVEL_UP_MOVE(29, MOVE_AMNESIA), + LEVEL_UP_MOVE(36, MOVE_PSYCHIC), + LEVEL_UP_MOVE(43, MOVE_BATON_PASS), + LEVEL_UP_MOVE(50, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gAbsolLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 5, MOVE_LEER), + LEVEL_UP_MOVE( 9, MOVE_TAUNT), + LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(17, MOVE_RAZOR_WIND), + LEVEL_UP_MOVE(21, MOVE_BITE), + LEVEL_UP_MOVE(26, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(31, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(36, MOVE_SLASH), + LEVEL_UP_MOVE(41, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(46, MOVE_PERISH_SONG), + LEVEL_UP_END +}; + +const u16 gShuppetLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE( 8, MOVE_SCREECH), + LEVEL_UP_MOVE(13, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(20, MOVE_CURSE), + LEVEL_UP_MOVE(25, MOVE_SPITE), + LEVEL_UP_MOVE(32, MOVE_WILL_O_WISP), + LEVEL_UP_MOVE(37, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(44, MOVE_SHADOW_BALL), + LEVEL_UP_MOVE(49, MOVE_SNATCH), + LEVEL_UP_MOVE(56, MOVE_GRUDGE), + LEVEL_UP_END +}; + +const u16 gBanetteLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE( 1, MOVE_SCREECH), + LEVEL_UP_MOVE( 1, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE( 1, MOVE_CURSE), + LEVEL_UP_MOVE( 8, MOVE_SCREECH), + LEVEL_UP_MOVE(13, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(20, MOVE_CURSE), + LEVEL_UP_MOVE(25, MOVE_SPITE), + LEVEL_UP_MOVE(32, MOVE_WILL_O_WISP), + LEVEL_UP_MOVE(39, MOVE_FAINT_ATTACK), + LEVEL_UP_MOVE(48, MOVE_SHADOW_BALL), + LEVEL_UP_MOVE(55, MOVE_SNATCH), + LEVEL_UP_MOVE(64, MOVE_GRUDGE), + LEVEL_UP_END +}; + +const u16 gSeviperLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 7, MOVE_LICK), + LEVEL_UP_MOVE(10, MOVE_BITE), + LEVEL_UP_MOVE(16, MOVE_POISON_TAIL), + LEVEL_UP_MOVE(19, MOVE_SCREECH), + LEVEL_UP_MOVE(25, MOVE_GLARE), + LEVEL_UP_MOVE(28, MOVE_CRUNCH), + LEVEL_UP_MOVE(34, MOVE_POISON_FANG), + LEVEL_UP_MOVE(37, MOVE_SWAGGER), + LEVEL_UP_MOVE(43, MOVE_HAZE), + LEVEL_UP_END +}; + +const u16 gZangooseLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 4, MOVE_LEER), + LEVEL_UP_MOVE( 7, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(10, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(13, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(19, MOVE_SLASH), + LEVEL_UP_MOVE(25, MOVE_PURSUIT), + LEVEL_UP_MOVE(31, MOVE_CRUSH_CLAW), + LEVEL_UP_MOVE(37, MOVE_TAUNT), + LEVEL_UP_MOVE(46, MOVE_DETECT), + LEVEL_UP_MOVE(55, MOVE_FALSE_SWIPE), + LEVEL_UP_END +}; + +const u16 gRelicanthLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 8, MOVE_WATER_GUN), + LEVEL_UP_MOVE(15, MOVE_ROCK_TOMB), + LEVEL_UP_MOVE(22, MOVE_YAWN), + LEVEL_UP_MOVE(29, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(36, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(43, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(50, MOVE_REST), + LEVEL_UP_MOVE(57, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(64, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +const u16 gAronLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 4, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(10, MOVE_HEADBUTT), + LEVEL_UP_MOVE(13, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(17, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(21, MOVE_ROAR), + LEVEL_UP_MOVE(25, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(29, MOVE_IRON_TAIL), + LEVEL_UP_MOVE(34, MOVE_PROTECT), + LEVEL_UP_MOVE(39, MOVE_METAL_SOUND), + LEVEL_UP_MOVE(44, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gLaironLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 4, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(10, MOVE_HEADBUTT), + LEVEL_UP_MOVE(13, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(17, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(21, MOVE_ROAR), + LEVEL_UP_MOVE(25, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(29, MOVE_IRON_TAIL), + LEVEL_UP_MOVE(37, MOVE_PROTECT), + LEVEL_UP_MOVE(45, MOVE_METAL_SOUND), + LEVEL_UP_MOVE(53, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gAggronLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 4, MOVE_HARDEN), + LEVEL_UP_MOVE( 7, MOVE_MUD_SLAP), + LEVEL_UP_MOVE(10, MOVE_HEADBUTT), + LEVEL_UP_MOVE(13, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(17, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(21, MOVE_ROAR), + LEVEL_UP_MOVE(25, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(29, MOVE_IRON_TAIL), + LEVEL_UP_MOVE(37, MOVE_PROTECT), + LEVEL_UP_MOVE(50, MOVE_METAL_SOUND), + LEVEL_UP_MOVE(63, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gCastformLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE(10, MOVE_WATER_GUN), + LEVEL_UP_MOVE(10, MOVE_EMBER), + LEVEL_UP_MOVE(10, MOVE_POWDER_SNOW), + LEVEL_UP_MOVE(20, MOVE_RAIN_DANCE), + LEVEL_UP_MOVE(20, MOVE_SUNNY_DAY), + LEVEL_UP_MOVE(20, MOVE_HAIL), + LEVEL_UP_MOVE(30, MOVE_WEATHER_BALL), + LEVEL_UP_END +}; + +const u16 gVolbeatLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE( 9, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(13, MOVE_MOONLIGHT), + LEVEL_UP_MOVE(17, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(21, MOVE_TAIL_GLOW), + LEVEL_UP_MOVE(25, MOVE_SIGNAL_BEAM), + LEVEL_UP_MOVE(29, MOVE_PROTECT), + LEVEL_UP_MOVE(33, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gIllumiseLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_SWEET_SCENT), + LEVEL_UP_MOVE( 9, MOVE_CHARM), + LEVEL_UP_MOVE(13, MOVE_MOONLIGHT), + LEVEL_UP_MOVE(17, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE(21, MOVE_WISH), + LEVEL_UP_MOVE(25, MOVE_ENCORE), + LEVEL_UP_MOVE(29, MOVE_FLATTER), + LEVEL_UP_MOVE(33, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(37, MOVE_COVET), + LEVEL_UP_END +}; + +const u16 gLileepLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 8, MOVE_CONSTRICT), + LEVEL_UP_MOVE(15, MOVE_ACID), + LEVEL_UP_MOVE(22, MOVE_INGRAIN), + LEVEL_UP_MOVE(29, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(36, MOVE_AMNESIA), + LEVEL_UP_MOVE(43, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(50, MOVE_STOCKPILE), + LEVEL_UP_MOVE(50, MOVE_SPIT_UP), + LEVEL_UP_MOVE(50, MOVE_SWALLOW), + LEVEL_UP_END +}; + +const u16 gCradilyLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_ASTONISH), + LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), + LEVEL_UP_MOVE( 1, MOVE_ACID), + LEVEL_UP_MOVE( 1, MOVE_INGRAIN), + LEVEL_UP_MOVE( 8, MOVE_CONSTRICT), + LEVEL_UP_MOVE(15, MOVE_ACID), + LEVEL_UP_MOVE(22, MOVE_INGRAIN), + LEVEL_UP_MOVE(29, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE(36, MOVE_AMNESIA), + LEVEL_UP_MOVE(48, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(60, MOVE_STOCKPILE), + LEVEL_UP_MOVE(60, MOVE_SPIT_UP), + LEVEL_UP_MOVE(60, MOVE_SWALLOW), + LEVEL_UP_END +}; + +const u16 gAnorithLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_MOVE(13, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(19, MOVE_WATER_GUN), + LEVEL_UP_MOVE(25, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(31, MOVE_PROTECT), + LEVEL_UP_MOVE(37, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(43, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(49, MOVE_SLASH), + LEVEL_UP_MOVE(55, MOVE_ROCK_BLAST), + LEVEL_UP_END +}; + +const u16 gArmaldoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_SCRATCH), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_MUD_SPORT), + LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 7, MOVE_HARDEN), + LEVEL_UP_MOVE(13, MOVE_MUD_SPORT), + LEVEL_UP_MOVE(19, MOVE_WATER_GUN), + LEVEL_UP_MOVE(25, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(31, MOVE_PROTECT), + LEVEL_UP_MOVE(37, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(46, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE(55, MOVE_SLASH), + LEVEL_UP_MOVE(64, MOVE_ROCK_BLAST), + LEVEL_UP_END +}; + +const u16 gRaltsLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 6, MOVE_CONFUSION), + LEVEL_UP_MOVE(11, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(16, MOVE_TELEPORT), + LEVEL_UP_MOVE(21, MOVE_CALM_MIND), + LEVEL_UP_MOVE(26, MOVE_PSYCHIC), + LEVEL_UP_MOVE(31, MOVE_IMPRISON), + LEVEL_UP_MOVE(36, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(41, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(46, MOVE_DREAM_EATER), + LEVEL_UP_END +}; + +const u16 gKirliaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE( 1, MOVE_TELEPORT), + LEVEL_UP_MOVE( 6, MOVE_CONFUSION), + LEVEL_UP_MOVE(11, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(16, MOVE_TELEPORT), + LEVEL_UP_MOVE(21, MOVE_CALM_MIND), + LEVEL_UP_MOVE(26, MOVE_PSYCHIC), + LEVEL_UP_MOVE(33, MOVE_IMPRISON), + LEVEL_UP_MOVE(40, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(47, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(54, MOVE_DREAM_EATER), + LEVEL_UP_END +}; + +const u16 gGardevoirLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_GROWL), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE( 1, MOVE_TELEPORT), + LEVEL_UP_MOVE( 6, MOVE_CONFUSION), + LEVEL_UP_MOVE(11, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(16, MOVE_TELEPORT), + LEVEL_UP_MOVE(21, MOVE_CALM_MIND), + LEVEL_UP_MOVE(26, MOVE_PSYCHIC), + LEVEL_UP_MOVE(33, MOVE_IMPRISON), + LEVEL_UP_MOVE(42, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(51, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(60, MOVE_DREAM_EATER), + LEVEL_UP_END +}; + +const u16 gBagonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 5, MOVE_BITE), + LEVEL_UP_MOVE( 9, MOVE_LEER), + LEVEL_UP_MOVE(17, MOVE_HEADBUTT), + LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(25, MOVE_EMBER), + LEVEL_UP_MOVE(33, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(37, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(41, MOVE_CRUNCH), + LEVEL_UP_MOVE(49, MOVE_DRAGON_CLAW), + LEVEL_UP_MOVE(53, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gShelgonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 5, MOVE_BITE), + LEVEL_UP_MOVE( 9, MOVE_LEER), + LEVEL_UP_MOVE(17, MOVE_HEADBUTT), + LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(25, MOVE_EMBER), + LEVEL_UP_MOVE(30, MOVE_PROTECT), + LEVEL_UP_MOVE(38, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(47, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(56, MOVE_CRUNCH), + LEVEL_UP_MOVE(69, MOVE_DRAGON_CLAW), + LEVEL_UP_MOVE(78, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gSalamenceLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_RAGE), + LEVEL_UP_MOVE( 1, MOVE_BITE), + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 5, MOVE_BITE), + LEVEL_UP_MOVE( 9, MOVE_LEER), + LEVEL_UP_MOVE(17, MOVE_HEADBUTT), + LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY), + LEVEL_UP_MOVE(25, MOVE_EMBER), + LEVEL_UP_MOVE(30, MOVE_PROTECT), + LEVEL_UP_MOVE(38, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(47, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(50, MOVE_FLY), + LEVEL_UP_MOVE(61, MOVE_CRUNCH), + LEVEL_UP_MOVE(79, MOVE_DRAGON_CLAW), + LEVEL_UP_MOVE(93, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +const u16 gBeldumLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TAKE_DOWN), + LEVEL_UP_END +}; + +const u16 gMetangLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(20, MOVE_CONFUSION), + LEVEL_UP_MOVE(20, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(26, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(32, MOVE_PURSUIT), + LEVEL_UP_MOVE(38, MOVE_PSYCHIC), + LEVEL_UP_MOVE(44, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(50, MOVE_METEOR_MASH), + LEVEL_UP_MOVE(56, MOVE_AGILITY), + LEVEL_UP_MOVE(62, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gMetagrossLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 1, MOVE_METAL_CLAW), + LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(20, MOVE_CONFUSION), + LEVEL_UP_MOVE(20, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(26, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(32, MOVE_PURSUIT), + LEVEL_UP_MOVE(38, MOVE_PSYCHIC), + LEVEL_UP_MOVE(44, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(55, MOVE_METEOR_MASH), + LEVEL_UP_MOVE(66, MOVE_AGILITY), + LEVEL_UP_MOVE(77, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gRegirockLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), + LEVEL_UP_MOVE( 9, MOVE_ROCK_THROW), + LEVEL_UP_MOVE(17, MOVE_CURSE), + LEVEL_UP_MOVE(25, MOVE_SUPERPOWER), + LEVEL_UP_MOVE(33, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(41, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(49, MOVE_ZAP_CANNON), + LEVEL_UP_MOVE(57, MOVE_LOCK_ON), + LEVEL_UP_MOVE(65, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gRegiceLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), + LEVEL_UP_MOVE( 9, MOVE_ICY_WIND), + LEVEL_UP_MOVE(17, MOVE_CURSE), + LEVEL_UP_MOVE(25, MOVE_SUPERPOWER), + LEVEL_UP_MOVE(33, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(41, MOVE_AMNESIA), + LEVEL_UP_MOVE(49, MOVE_ZAP_CANNON), + LEVEL_UP_MOVE(57, MOVE_LOCK_ON), + LEVEL_UP_MOVE(65, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gRegisteelLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), + LEVEL_UP_MOVE( 9, MOVE_METAL_CLAW), + LEVEL_UP_MOVE(17, MOVE_CURSE), + LEVEL_UP_MOVE(25, MOVE_SUPERPOWER), + LEVEL_UP_MOVE(33, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(41, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(41, MOVE_AMNESIA), + LEVEL_UP_MOVE(49, MOVE_ZAP_CANNON), + LEVEL_UP_MOVE(57, MOVE_LOCK_ON), + LEVEL_UP_MOVE(65, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gKyogreLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WATER_PULSE), + LEVEL_UP_MOVE( 5, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(15, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(20, MOVE_BODY_SLAM), + LEVEL_UP_MOVE(30, MOVE_CALM_MIND), + LEVEL_UP_MOVE(35, MOVE_ICE_BEAM), + LEVEL_UP_MOVE(45, MOVE_HYDRO_PUMP), + LEVEL_UP_MOVE(50, MOVE_REST), + LEVEL_UP_MOVE(60, MOVE_SHEER_COLD), + LEVEL_UP_MOVE(65, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(75, MOVE_WATER_SPOUT), + LEVEL_UP_END +}; + +const u16 gGroudonLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_MUD_SHOT), + LEVEL_UP_MOVE( 5, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(15, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(20, MOVE_SLASH), + LEVEL_UP_MOVE(30, MOVE_BULK_UP), + LEVEL_UP_MOVE(35, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE(45, MOVE_FIRE_BLAST), + LEVEL_UP_MOVE(50, MOVE_REST), + LEVEL_UP_MOVE(60, MOVE_FISSURE), + LEVEL_UP_MOVE(65, MOVE_SOLAR_BEAM), + LEVEL_UP_MOVE(75, MOVE_ERUPTION), + LEVEL_UP_END +}; + +const u16 gRayquazaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TWISTER), + LEVEL_UP_MOVE( 5, MOVE_SCARY_FACE), + LEVEL_UP_MOVE(15, MOVE_ANCIENT_POWER), + LEVEL_UP_MOVE(20, MOVE_DRAGON_CLAW), + LEVEL_UP_MOVE(30, MOVE_DRAGON_DANCE), + LEVEL_UP_MOVE(35, MOVE_CRUNCH), + LEVEL_UP_MOVE(45, MOVE_FLY), + LEVEL_UP_MOVE(50, MOVE_REST), + LEVEL_UP_MOVE(60, MOVE_EXTREME_SPEED), + LEVEL_UP_MOVE(65, MOVE_OUTRAGE), + LEVEL_UP_MOVE(75, MOVE_HYPER_BEAM), + LEVEL_UP_END +}; + +const u16 gLatiasLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PSYWAVE), + LEVEL_UP_MOVE( 5, MOVE_WISH), + LEVEL_UP_MOVE(10, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(15, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(20, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(25, MOVE_WATER_SPORT), + LEVEL_UP_MOVE(30, MOVE_REFRESH), + LEVEL_UP_MOVE(35, MOVE_MIST_BALL), + LEVEL_UP_MOVE(40, MOVE_PSYCHIC), + LEVEL_UP_MOVE(45, MOVE_RECOVER), + LEVEL_UP_MOVE(50, MOVE_CHARM), + LEVEL_UP_END +}; + +const u16 gLatiosLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_PSYWAVE), + LEVEL_UP_MOVE( 5, MOVE_MEMENTO), + LEVEL_UP_MOVE(10, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(15, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(20, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE(25, MOVE_PROTECT), + LEVEL_UP_MOVE(30, MOVE_REFRESH), + LEVEL_UP_MOVE(35, MOVE_LUSTER_PURGE), + LEVEL_UP_MOVE(40, MOVE_PSYCHIC), + LEVEL_UP_MOVE(45, MOVE_RECOVER), + LEVEL_UP_MOVE(50, MOVE_DRAGON_DANCE), + LEVEL_UP_END +}; + +const u16 gJirachiLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WISH), + LEVEL_UP_MOVE( 1, MOVE_CONFUSION), + LEVEL_UP_MOVE( 5, MOVE_REST), + LEVEL_UP_MOVE(10, MOVE_SWIFT), + LEVEL_UP_MOVE(15, MOVE_HELPING_HAND), + LEVEL_UP_MOVE(20, MOVE_PSYCHIC), + LEVEL_UP_MOVE(25, MOVE_REFRESH), + LEVEL_UP_MOVE(30, MOVE_REST), + LEVEL_UP_MOVE(35, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(40, MOVE_FUTURE_SIGHT), + LEVEL_UP_MOVE(45, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE(50, MOVE_DOOM_DESIRE), + LEVEL_UP_END +}; + +const u16 gDeoxysLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_LEER), + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 5, MOVE_NIGHT_SHADE), + LEVEL_UP_MOVE(10, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE(15, MOVE_KNOCK_OFF), + LEVEL_UP_MOVE(20, MOVE_PURSUIT), + LEVEL_UP_MOVE(25, MOVE_PSYCHIC), + LEVEL_UP_MOVE(30, MOVE_SWIFT), + LEVEL_UP_MOVE(35, MOVE_AGILITY), + LEVEL_UP_MOVE(40, MOVE_RECOVER), + LEVEL_UP_MOVE(45, MOVE_PSYCHO_BOOST), + LEVEL_UP_MOVE(50, MOVE_EXTREME_SPEED), + LEVEL_UP_END +}; + +const u16 gChimechoLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_WRAP), + LEVEL_UP_MOVE( 6, MOVE_GROWL), + LEVEL_UP_MOVE( 9, MOVE_ASTONISH), + LEVEL_UP_MOVE(14, MOVE_CONFUSION), + LEVEL_UP_MOVE(17, MOVE_TAKE_DOWN), + LEVEL_UP_MOVE(22, MOVE_UPROAR), + LEVEL_UP_MOVE(25, MOVE_YAWN), + LEVEL_UP_MOVE(30, MOVE_PSYWAVE), + LEVEL_UP_MOVE(33, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(38, MOVE_HEAL_BELL), + LEVEL_UP_MOVE(41, MOVE_SAFEGUARD), + LEVEL_UP_MOVE(46, MOVE_PSYCHIC), + LEVEL_UP_END +}; + +#endif //POKEEMERALD_LEVEL_UP_LEARNSETS_H diff --git a/include/data/pokemon/tmhm_learnsets.h b/include/data/pokemon/tmhm_learnsets.h new file mode 100644 index 000000000..f14478863 --- /dev/null +++ b/include/data/pokemon/tmhm_learnsets.h @@ -0,0 +1,9393 @@ +#ifndef GUARD_TMHM_LEARNSETS_H +#define GUARD_TMHM_LEARNSETS_H + +#define TMHM_LEARNSET(moves) {(u32)(moves), ((u64)(moves) >> 32)} +#define TMHM(tmhm) ((u64)1 << (ITEM_##tmhm - ITEM_TM01_FOCUS_PUNCH)) + +// This table determines which TMs and HMs a species is capable of learning. +// Each entry is a 64-bit bit array spread across two 32-bit values, with +// each bit corresponding to a . +const u32 gTMHMLearnsets[][2] = +{ + [SPECIES_NONE] = TMHM_LEARNSET(0), + + [SPECIES_BULBASAUR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_IVYSAUR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VENUSAUR] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHARMANDER] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHARMELEON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHARIZARD] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SQUIRTLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WARTORTLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_BLASTOISE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CATERPIE] = TMHM_LEARNSET(0), + + [SPECIES_METAPOD] = TMHM_LEARNSET(0), + + [SPECIES_BUTTERFREE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_WEEDLE] = TMHM_LEARNSET(0), + + [SPECIES_KAKUNA] = TMHM_LEARNSET(0), + + [SPECIES_BEEDRILL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PIDGEY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_PIDGEOTTO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_PIDGEOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_RATTATA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RATICATE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SPEAROW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_FEAROW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_EKANS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH)), + + [SPECIES_ARBOK] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH)), + + [SPECIES_PIKACHU] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RAICHU] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SANDSHREW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SANDSLASH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORAN_F] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORINA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDOQUEEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORAN_M] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORINO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDOKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CLEFAIRY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_CLEFABLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_VULPIX] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT)), + + [SPECIES_NINETALES] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT)), + + [SPECIES_JIGGLYPUFF] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_WIGGLYTUFF] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_ZUBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH)), + + [SPECIES_GOLBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH)), + + [SPECIES_ODDISH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_GLOOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_VILEPLUME] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_PARAS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PARASECT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VENONAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_VENOMOTH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_DIGLETT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DUGTRIO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEOWTH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_PERSIAN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_PSYDUCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GOLDUCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MANKEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PRIMEAPE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GROWLITHE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ARCANINE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_POLIWAG] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_POLIWHIRL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_POLIWRATH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ABRA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_KADABRA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_ALAKAZAM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_MACHOP] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MACHOKE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MACHAMP] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BELLSPROUT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_WEEPINBELL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_VICTREEBEL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_TENTACOOL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_TENTACRUEL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GEODUDE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GRAVELER] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GOLEM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PONYTA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH)), + + [SPECIES_RAPIDASH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH)), + + [SPECIES_SLOWPOKE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM08_DIVE)), + + [SPECIES_SLOWBRO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_MAGNEMITE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM05_FLASH)), + + [SPECIES_MAGNETON] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM05_FLASH)), + + [SPECIES_FARFETCHD] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY)), + + [SPECIES_DODUO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_DODRIO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_SEEL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_DEWGONG] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GRIMER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF)), + + [SPECIES_MUK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHELLDER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM08_DIVE)), + + [SPECIES_CLOYSTER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM08_DIVE)), + + [SPECIES_GASTLY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH)), + + [SPECIES_HAUNTER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH)), + + [SPECIES_GENGAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ONIX] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DROWZEE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_HYPNO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_KRABBY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_KINGLER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_VOLTORB] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_ELECTRODE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_EXEGGCUTE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_EXEGGUTOR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_CUBONE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAROWAK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HITMONLEE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HITMONCHAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LICKITUNG] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KOFFING] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_WEEZING] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_RHYHORN] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RHYDON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHANSEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TANGELA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KANGASKHAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HORSEA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEADRA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GOLDEEN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEAKING] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_STARYU] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_STARMIE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MR_MIME] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_SCYTHER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_JYNX] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_ELECTABUZZ] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGMAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PINSIR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TAUROS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGIKARP] = TMHM_LEARNSET(0), + + [SPECIES_GYARADOS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LAPRAS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_DITTO] = TMHM_LEARNSET(0), + + [SPECIES_EEVEE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT)), + + [SPECIES_VAPOREON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_JOLTEON] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_FLAREON] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT)), + + [SPECIES_PORYGON] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_OMANYTE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_OMASTAR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_KABUTO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL)), + + [SPECIES_KABUTOPS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_AERODACTYL] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SNORLAX] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH)), + + [SPECIES_ARTICUNO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ZAPDOS] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MOLTRES] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(TM50_OVERHEAT) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DRATINI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL)), + + [SPECIES_DRAGONAIR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL)), + + [SPECIES_DRAGONITE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MEWTWO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM08_BULK_UP) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CHIKORITA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_BAYLEEF] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEGANIUM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CYNDAQUIL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT)), + + [SPECIES_QUILAVA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TYPHLOSION] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TOTODILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CROCONAW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_FERALIGATR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SENTRET] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF)), + + [SPECIES_FURRET] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HOOTHOOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH)), + + [SPECIES_NOCTOWL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH)), + + [SPECIES_LEDYBA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_LEDIAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_SPINARAK] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_ARIADOS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_CROBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH) + | TMHM(HM02_FLY)), + + [SPECIES_CHINCHOU] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LANTURN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_PICHU] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_CLEFFA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_IGGLYBUFF] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_TOGEPI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TOGETIC] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NATU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_XATU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH)), + + [SPECIES_MAREEP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_FLAAFFY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_AMPHAROS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BELLOSSOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_MARILL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_AZUMARILL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SUDOWOODO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_POLITOED] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_HOPPIP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_SKIPLOOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_JUMPLUFF] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_AIPOM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SUNKERN] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_SUNFLORA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_YANMA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM05_FLASH)), + + [SPECIES_WOOPER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_QUAGSIRE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ESPEON] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_UMBREON] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_MURKROW] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH) + | TMHM(HM02_FLY)), + + [SPECIES_SLOWKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_MISDREAVUS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_UNOWN] = TMHM_LEARNSET(0), + + [SPECIES_WOBBUFFET] = TMHM_LEARNSET(0), + + [SPECIES_GIRAFARIG] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PINECO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_FORRETRESS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DUNSPARCE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GLIGAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_STEELIX] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SNUBBULL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GRANBULL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_QWILFISH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SCIZOR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHUCKLE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HERACROSS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SNEASEL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TEDDIURSA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_URSARING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SLUGMA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGCARGO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SWINUB] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PILOSWINE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CORSOLA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REMORAID] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_OCTILLERY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_DELIBIRD] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM02_FLY)), + + [SPECIES_MANTINE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SKARMORY] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HOUNDOUR] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(TM50_OVERHEAT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HOUNDOOM] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KINGDRA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_PHANPY] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DONPHAN] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PORYGON2] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_STANTLER] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_SMEARGLE] = TMHM_LEARNSET(0), + + [SPECIES_TYROGUE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HITMONTOP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SMOOCHUM] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_ELEKID] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGBY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MILTANK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BLISSEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RAIKOU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ENTEI] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SUICUNE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LARVITAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PUPITAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TYRANITAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LUGIA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_HO_OH] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(TM50_OVERHEAT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CELEBI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_OLD_UNOWN_B] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_C] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_D] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_E] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_F] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_G] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_H] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_I] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_J] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_K] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_L] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_M] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_N] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_O] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_P] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_Q] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_R] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_S] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_T] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_U] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_V] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_W] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_X] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_Y] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_Z] = TMHM_LEARNSET(0), + + [SPECIES_TREECKO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GROVYLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SCEPTILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TORCHIC] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_COMBUSKEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BLAZIKEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MUDKIP] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MARSHTOMP] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SWAMPERT] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_POOCHYENA] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MIGHTYENA] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ZIGZAGOON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LINOONE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WURMPLE] = TMHM_LEARNSET(0), + + [SPECIES_SILCOON] = TMHM_LEARNSET(0), + + [SPECIES_BEAUTIFLY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_CASCOON] = TMHM_LEARNSET(0), + + [SPECIES_DUSTOX] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_LOTAD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH)), + + [SPECIES_LOMBRE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LUDICOLO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEEDOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NUZLEAF] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHIFTRY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NINCADA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_NINJASK] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_SHEDINJA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_TAILLOW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_SWELLOW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_SHROOMISH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_BRELOOM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SPINDA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WINGULL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_PELIPPER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF)), + + [SPECIES_SURSKIT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_MASQUERAIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_WAILMER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WAILORD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SKITTY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_DELCATTY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KECLEON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BALTOY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_CLAYDOL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NOSEPASS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TORKOAL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SABLEYE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BARBOACH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WHISCASH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LUVDISC] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CORPHISH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL)), + + [SPECIES_CRAWDAUNT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_FEEBAS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MILOTIC] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CARVANHA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SHARPEDO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_TRAPINCH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VIBRAVA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_FLYGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAKUHITA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HARIYAMA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ELECTRIKE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_MANECTRIC] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_NUMEL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CAMERUPT] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SPHEAL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEALEO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WALREIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CACNEA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_CACTURNE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_SNORUNT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_GLALIE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_LUNATONE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_SOLROCK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM50_OVERHEAT) + | TMHM(HM05_FLASH)), + + [SPECIES_AZURILL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL)), + + [SPECIES_SPOINK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_GRUMPIG] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_PLUSLE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_MINUN] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_MAWILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEDITITE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEDICHAM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SWABLU] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_ALTARIA] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WYNAUT] = TMHM_LEARNSET(0), + + [SPECIES_DUSKULL] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_DUSCLOPS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ROSELIA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_SLAKOTH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VIGOROTH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SLAKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GULPIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SWALOT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TROPIUS] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WHISMUR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT)), + + [SPECIES_LOUDRED] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_EXPLOUD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CLAMPERL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_HUNTAIL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GOREBYSS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ABSOL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHUPPET] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_BANETTE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_SEVIPER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ZANGOOSE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RELICANTH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ARON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LAIRON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_AGGRON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CASTFORM] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_VOLBEAT] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_ILLUMISE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_LILEEP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT)), + + [SPECIES_CRADILY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ANORITH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ARMALDO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RALTS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_KIRLIA] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_GARDEVOIR] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_BAGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHELGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SALAMENCE] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BELDUM] = TMHM_LEARNSET(0), + + [SPECIES_METANG] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_METAGROSS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REGIROCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REGICE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REGISTEEL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KYOGRE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GROUDON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RAYQUAZA] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM50_OVERHEAT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LATIAS] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LATIOS] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_JIRACHI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_DEOXYS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHIMECHO] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + +}; + +#endif // GUARD_TMHM_LEARNSETS_H diff --git a/include/data/pokemon/trainer_class_lookups.h b/include/data/pokemon/trainer_class_lookups.h new file mode 100644 index 000000000..2ffe9cd85 --- /dev/null +++ b/include/data/pokemon/trainer_class_lookups.h @@ -0,0 +1,176 @@ +#ifndef POKEEMERALD_TRAINER_CLASS_LOOKUPS_H +#define POKEEMERALD_TRAINER_CLASS_LOOKUPS_H + +const u8 gFacilityClassToPicIndex[] = +{ + TRAINER_PIC_HIKER, // FACILITY_CLASS_HIKER + TRAINER_PIC_AQUA_GRUNT_M, // FACILITY_CLASS_TEAM_AQUA_1 + TRAINER_PIC_POKEMON_BREEDER_F, // FACILITY_CLASS_PKMN_BREEDER_1 + TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_1 + TRAINER_PIC_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER + TRAINER_PIC_COLLECTOR, // FACILITY_CLASS_COLLECTOR + TRAINER_PIC_AQUA_GRUNT_F, // FACILITY_CLASS_TEAM_AQUA_2 + TRAINER_PIC_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M + TRAINER_PIC_MAGMA_GRUNT_M, // FACILITY_CLASS_TEAM_MAGMA_1 + TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_1 + TRAINER_PIC_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT + TRAINER_PIC_AQUA_LEADER_ARCHIE, // FACILITY_CLASS_AQUA_LEADER + TRAINER_PIC_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC + TRAINER_PIC_AROMA_LADY, // FACILITY_CLASS_AROMA_LADY + TRAINER_PIC_RUIN_MANIAC, // FACILITY_CLASS_RUIN_MANIAC + TRAINER_PIC_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER + TRAINER_PIC_TUBER_F, // FACILITY_CLASS_TUBER_1 + TRAINER_PIC_TUBER_M, // FACILITY_CLASS_TUBER_2 + TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_2 + TRAINER_PIC_LADY, // FACILITY_CLASS_LADY + TRAINER_PIC_BEAUTY, // FACILITY_CLASS_BEAUTY + TRAINER_PIC_RICH_BOY, // FACILITY_CLASS_RICH_BOY + TRAINER_PIC_EXPERT_F, // FACILITY_CLASS_EXPERT_2 + TRAINER_PIC_POKEMANIAC, // FACILITY_CLASS_POKEMANIAC + TRAINER_PIC_MAGMA_GRUNT_F, // FACILITY_CLASS_TEAM_MAGMA_2 + TRAINER_PIC_GUITARIST, // FACILITY_CLASS_GUITARIST + TRAINER_PIC_KINDLER, // FACILITY_CLASS_KINDLER + TRAINER_PIC_CAMPER, // FACILITY_CLASS_CAMPER + TRAINER_PIC_PICNICKER, // FACILITY_CLASS_PICNICKER + TRAINER_PIC_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC + TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_1 + TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_2 + TRAINER_PIC_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN + TRAINER_PIC_ELITE_FOUR_SIDNEY, // FACILITY_CLASS_ELITE_FOUR_1 + TRAINER_PIC_ELITE_FOUR_PHOEBE, // FACILITY_CLASS_ELITE_FOUR_2 + TRAINER_PIC_LEADER_ROXANNE, // FACILITY_CLASS_LEADER_1 + TRAINER_PIC_LEADER_BRAWLY, // FACILITY_CLASS_LEADER_2 + TRAINER_PIC_LEADER_TATE_AND_LIZA, // FACILITY_CLASS_LEADER_3 + TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_1 + TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_2 + TRAINER_PIC_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR + TRAINER_PIC_WINSTRATE_M, // FACILITY_CLASS_POKEFAN_1 + TRAINER_PIC_WINSTRATE_F, // FACILITY_CLASS_POKEFAN_2 + TRAINER_PIC_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER + TRAINER_PIC_CHAMPION_WALLACE, // FACILITY_CLASS_CHAMPION + TRAINER_PIC_FISHERMAN, // FACILITY_CLASS_FISHERMAN + TRAINER_PIC_CYCLING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_1 + TRAINER_PIC_CYCLING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_2 + TRAINER_PIC_RUNNING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_3 + TRAINER_PIC_RUNNING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_4 + TRAINER_PIC_SWIMMING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_5 + TRAINER_PIC_SWIMMING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_6 + TRAINER_PIC_DRAGON_TAMER, // FACILITY_CLASS_DRAGON_TAMER + TRAINER_PIC_NINJA_BOY, // FACILITY_CLASS_NINJA_BOY + TRAINER_PIC_BATTLE_GIRL, // FACILITY_CLASS_BATTLE_GIRL + TRAINER_PIC_PARASOL_LADY, // FACILITY_CLASS_PARASOL_LADY + TRAINER_PIC_SWIMMER_F, // FACILITY_CLASS_SWIMMER_F + TRAINER_PIC_TWINS, // FACILITY_CLASS_TWINS + TRAINER_PIC_SAILOR, // FACILITY_CLASS_SAILOR + TRAINER_PIC_WALLY, // FACILITY_CLASS_PKMN_TRAINER_1 + TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_2 + TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_3 + TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_4 + TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_5 + TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_6 + TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_7 + TRAINER_PIC_POKEMON_BREEDER_M, // FACILITY_CLASS_PKMN_BREEDER_2 + TRAINER_PIC_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER + TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_1 + TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_2 + TRAINER_PIC_MAGMA_LEADER_MAXIE, // FACILITY_CLASS_MAGMA_LEADER + TRAINER_PIC_LASS, // FACILITY_CLASS_LASS + TRAINER_PIC_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE + TRAINER_PIC_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE + TRAINER_PIC_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO + TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_8 + TRAINER_PIC_SALON_MAIDEN_ANABEL, // FACILITY_CLASS_SALON_MAIDEN + TRAINER_PIC_DOME_ACE_TUCKER, // FACILITY_CLASS_DOME_ACE + TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_9 + TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_10 + TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_11 + TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_12 +}; + +const u8 gFacilityClassToTrainerClass[] = +{ + TRAINER_CLASS_HIKER, // FACILITY_CLASS_HIKER + TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_1 + TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_1 + TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_1 + TRAINER_CLASS_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER + TRAINER_CLASS_COLLECTOR, // FACILITY_CLASS_COLLECTOR + TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_2 + TRAINER_CLASS_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M + TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_1 + TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_1 + TRAINER_CLASS_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT + TRAINER_CLASS_AQUA_LEADER, // FACILITY_CLASS_AQUA_LEADER + TRAINER_CLASS_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC + TRAINER_CLASS_AROMA_LADY, // FACILITY_CLASS_AROMA_LADY + TRAINER_CLASS_RUIN_MANIAC, // FACILITY_CLASS_RUIN_MANIAC + TRAINER_CLASS_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER + TRAINER_CLASS_TUBER_1, // FACILITY_CLASS_TUBER_1 + TRAINER_CLASS_TUBER_2, // FACILITY_CLASS_TUBER_2 + TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_2 + TRAINER_CLASS_LADY, // FACILITY_CLASS_LADY + TRAINER_CLASS_BEAUTY, // FACILITY_CLASS_BEAUTY + TRAINER_CLASS_RICH_BOY, // FACILITY_CLASS_RICH_BOY + TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_2 + TRAINER_CLASS_POKEMANIAC, // FACILITY_CLASS_POKEMANIAC + TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_2 + TRAINER_CLASS_GUITARIST, // FACILITY_CLASS_GUITARIST + TRAINER_CLASS_KINDLER, // FACILITY_CLASS_KINDLER + TRAINER_CLASS_CAMPER, // FACILITY_CLASS_CAMPER + TRAINER_CLASS_PICNICKER, // FACILITY_CLASS_PICNICKER + TRAINER_CLASS_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC + TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_1 + TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_2 + TRAINER_CLASS_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN + TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_1 + TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_2 + TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_1 + TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_2 + TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_3 + TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_1 + TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_2 + TRAINER_CLASS_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR + TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_1 + TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_2 + TRAINER_CLASS_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER + TRAINER_CLASS_CHAMPION, // FACILITY_CLASS_CHAMPION + TRAINER_CLASS_FISHERMAN, // FACILITY_CLASS_FISHERMAN + TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_1 + TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_2 + TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_3 + TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_4 + TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_5 + TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_6 + TRAINER_CLASS_DRAGON_TAMER, // FACILITY_CLASS_DRAGON_TAMER + TRAINER_CLASS_NINJA_BOY, // FACILITY_CLASS_NINJA_BOY + TRAINER_CLASS_BATTLE_GIRL, // FACILITY_CLASS_BATTLE_GIRL + TRAINER_CLASS_PARASOL_LADY, // FACILITY_CLASS_PARASOL_LADY + TRAINER_CLASS_SWIMMER_F, // FACILITY_CLASS_SWIMMER_F + TRAINER_CLASS_TWINS, // FACILITY_CLASS_TWINS + TRAINER_CLASS_SAILOR, // FACILITY_CLASS_SAILOR + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_1 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_2 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_3 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_4 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_5 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_6 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_7 + TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_2 + TRAINER_CLASS_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER + TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_1 + TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_2 + TRAINER_CLASS_MAGMA_LEADER, // FACILITY_CLASS_MAGMA_LEADER + TRAINER_CLASS_LASS, // FACILITY_CLASS_LASS + TRAINER_CLASS_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE + TRAINER_CLASS_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE + TRAINER_CLASS_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_8 + TRAINER_CLASS_SALON_MAIDEN, // FACILITY_CLASS_SALON_MAIDEN + TRAINER_CLASS_DOME_ACE, // FACILITY_CLASS_DOME_ACE + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_9 + TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_10 + TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_11 + TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_12 +}; + +#endif //POKEEMERALD_TRAINER_CLASS_LOOKUPS_H diff --git a/include/dma3.h b/include/dma3.h index d58e41850..19a69ea80 100644 --- a/include/dma3.h +++ b/include/dma3.h @@ -5,6 +5,6 @@ void ClearDma3Requests(void); void ProcessDma3Requests(void); s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode); s16 RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode); -int CheckForSpaceForDma3Request(s16 index); +s16 CheckForSpaceForDma3Request(s16 index); #endif // GUARD_DMA3_H diff --git a/include/gba/defines.h b/include/gba/defines.h index 5c07347ce..1eed6303d 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -39,6 +39,9 @@ #define BG_CHAR_ADDR(n) (BG_VRAM + (BG_CHAR_SIZE * (n))) #define BG_SCREEN_ADDR(n) (BG_VRAM + (BG_SCREEN_SIZE * (n))) +#define BG_TILE_H_FLIP(n) (0x400 + (n)) +#define BG_TILE_V_FLIP(n) (0x800 + (n)) + // text-mode BG #define OBJ_VRAM0 (VRAM + 0x10000) #define OBJ_VRAM0_SIZE 0x8000 diff --git a/include/global.h b/include/global.h index 7a892c5bd..4a71a8a87 100644 --- a/include/global.h +++ b/include/global.h @@ -25,7 +25,7 @@ #define INCBIN_S32 {0} #endif // __APPLE__ -#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) +#define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) // useful math macros @@ -35,6 +35,8 @@ // Converts a number to Q4.12 fixed-point format #define Q_4_12(n) ((s16)((n) * 4096)) +#define PARTY_SIZE 6 + #define POKEMON_NAME_LENGTH 10 #define OT_NAME_LENGTH 7 @@ -297,6 +299,16 @@ struct SaveBlock2 extern struct SaveBlock2 *gSaveBlock2Ptr; +struct SecretBaseParty +{ + u32 personality[PARTY_SIZE]; + u16 moves[PARTY_SIZE * 4]; + u16 species[PARTY_SIZE]; + u16 heldItems[PARTY_SIZE]; + u8 levels[PARTY_SIZE]; + u8 EVs[PARTY_SIZE]; +}; + struct SecretBaseRecord { /*0x1A9C*/ u8 secretBaseId; @@ -312,12 +324,7 @@ struct SecretBaseRecord /*0x1AAD*/ u8 sbr_field_11; /*0x1AAE*/ u8 decorations[16]; /*0x1ABE*/ u8 decorationPos[16]; - /*0x1AD0*/ u32 partyPersonality[6]; - /*0x1AE8*/ u16 partyMoves[6 * 4]; - /*0x1B18*/ u16 partySpecies[6]; - /*0x1B24*/ u16 partyHeldItems[6]; - /*0x1B2E*/ u8 partyLevels[6]; - /*0x1B34*/ u8 partyEVs[6]; + /*0x1AD0*/ struct SecretBaseParty party; }; #include "constants/game_stat.h" diff --git a/include/graphics.h b/include/graphics.h index 5917e9d2a..39662c8c1 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -2654,6 +2654,12 @@ extern const u8 gBattleTerrainPalette_StadiumWallace[]; extern const u8 gPokedexMenu2_Gfx[]; extern const u8 gPokedexText_Pal[]; +// berry tag screen +extern const u8 gUnknown_08D9BB44[]; +extern const u8 gUnknown_08D9BF98[]; +extern const u8 gUnknown_08D9C13C[]; +extern const u8 gUnknown_08D9BEF0[]; + // rayquaza scene gfx extern const u8 gRaySceneGroudon_Gfx[]; extern const u8 gRaySceneGroudon2_Gfx[]; @@ -2673,10 +2679,44 @@ extern const u8 gRaySceneGroudonTail_Gfx[]; extern const u8 gRaySceneKyogreRight_Gfx[]; extern const u8 gRaySceneRayquazaHover_Gfx[]; extern const u8 gRaySceneRayquazaFlyIn_Gfx[]; +extern const u8 gRaySceneOvercast_Gfx[]; +extern const u8 gRaySceneOvercast_Tilemap[]; +extern const u8 gRaySceneRayquaza_Gfx[]; +extern const u8 gRaySceneRayquaza_Tilemap[]; extern const u8 gRaySceneSplash_Gfx[]; extern const u8 gRaySceneGroudonLeft_Pal[]; extern const u8 gRaySceneKyogreRight_Pal[]; extern const u8 gRaySceneRayquazaHover_Pal[]; extern const u8 gRaySceneSplash_Pal[]; +extern const u8 gRaySceneClouds_Gfx[]; +extern const u8 gRaySceneClouds_Pal[]; +extern const u8 gRaySceneClouds2_Tilemap[]; +extern const u8 gRaySceneClouds1_Tilemap[]; +extern const u8 gRaySceneClouds3_Tilemap[]; +extern const u8 gRaySceneRayquazaLight_Gfx[]; +extern const u8 gRaySceneRayquazaLight_Tilemap[]; +extern const u8 gRaySceneOvercast2_Gfx[]; +extern const u8 gRaySceneOvercast2_Tilemap[]; +extern const u8 gRaySceneOvercast2_Pal[]; +extern const u8 gRaySceneRayquazaChase_Gfx[]; +extern const u8 gRaySceneChaseStreaks_Gfx[]; +extern const u8 gRaySceneChaseBg_Gfx[]; +extern const u8 gRayChaseRayquazaChase2_Tilemap[]; +extern const u8 gRayChaseRayquazaChase_Tilemap[]; +extern const u8 gRaySceneChaseStreaks_Tilemap[]; +extern const u8 gRaySceneChaseBg_Tilemap[]; +extern const u8 gRaySceneChase_Pal[]; +extern const u8 gRaySceneHushRing_Tilemap[]; +extern const u8 gRaySceneHushBg_Tilemap[]; +extern const u8 gRaySceneHushRing_Map[]; +extern const u8 gRaySceneHushBg_Pal[]; +extern const u8 gRaySceneHushBg_Gfx[]; +extern const u8 gRaySceneHushRing_Gfx[]; + +//menu graphics +extern const u16 gFireRedMenuElements1_Pal[16]; +extern const u16 gFireRedMenuElements2_Pal[16]; +extern const u16 gFireRedMenuElements3_Pal[16]; +extern const u8 gFireRedMenuElements_Gfx[]; #endif //GUARD_GRAPHICS_H diff --git a/include/intro.h b/include/intro.h index 3a0fee07f..aae3438fe 100644 --- a/include/intro.h +++ b/include/intro.h @@ -7,5 +7,8 @@ // Exported ROM declarations void c2_copyright_1(void); +void CB2_InitCopyrightScreenAfterBootup(void); +void CB2_InitCopyrightScreenAfterTitleScreen(void); +void sub_816F2A8(u16, u16, u16, u16); -#endif //GUARD_INTRO_H +#endif // GUARD_INTRO_H diff --git a/include/item.h b/include/item.h index a136f03ec..06eb08046 100644 --- a/include/item.h +++ b/include/item.h @@ -60,5 +60,6 @@ u8 ItemId_GetBattleUsage(u16 itemId); ItemUseFunc ItemId_GetBattleFunc(u16 itemId); u8 ItemId_GetSecondaryId(u16 itemId); u16 itemid_get_market_price(u16 itemId); +u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos); #endif // ITEM_H diff --git a/include/item_icon.h b/include/item_icon.h index a43b72f39..b702b2045 100644 --- a/include/item_icon.h +++ b/include/item_icon.h @@ -1,17 +1,16 @@ -// -// Created by scott on 10/20/2017. -// - #ifndef GUARD_ITEM_ICON_H #define GUARD_ITEM_ICON_H -extern EWRAM_DATA void *gUnknown_0203CEBC; -extern EWRAM_DATA void *gUnknown_0203CEC0; +extern void *gItemIconDecompressionBuffer; +extern void *gItemIcon4x4Buffer; -extern const struct SpriteTemplate gUnknown_08614FF4; +extern const struct SpriteTemplate gItemIconSpriteTemplate; bool8 AllocItemIconTemporaryBuffers(void); -void CopyItemIconPicTo4x4Buffer(void *src, void *dest); void FreeItemIconTemporaryBuffers(void); +void CopyItemIconPicTo4x4Buffer(const void *src, void *dest); +u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId); +u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId); +const void *GetItemIconPicOrPalette(u16 itemId, u8 which); #endif //GUARD_ITEM_ICON_H diff --git a/include/item_menu.h b/include/item_menu.h index 6c8ef031b..5c1b26faa 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -2,6 +2,18 @@ #define GUARD_item_menu_H // Exported type declarations +struct BagStruct +{ + void *func; + u8 unk4; + u8 pocket; + u8 unk6[2]; + u16 unk8[5]; + u16 unk12[5]; + void *unk1C; +}; + +extern struct BagStruct gUnknown_0203CE58; // Exported RAM declarations @@ -10,5 +22,6 @@ extern u16 gSpecialVar_ItemId; // Exported ROM declarations void sub_81AAC50(void); void sub_81AAC70(void); +void bag_menu_mail_related(void); #endif //GUARD_item_menu_H diff --git a/include/item_menu_icons.h b/include/item_menu_icons.h index 553e7c262..c3932390c 100644 --- a/include/item_menu_icons.h +++ b/include/item_menu_icons.h @@ -1,6 +1,12 @@ #ifndef GUARD_ITEM_MENU_ICONS #define GUARD_ITEM_MENU_ICONS +extern const struct CompressedSpriteSheet gUnknown_0857FDEC; +extern const struct CompressedSpritePalette gUnknown_0857FDF4; + u8 sub_80D511C(u8 a0, u8 a1, u8 a2, u8 a3); +u8 CreateBerryTagSprite(u8 id, s16 x, s16 y); +void FreeBerryTagSpritePalette(void); +u8 CreateBerryFlavorCircleSprite(s16 x); #endif // GUARD_ITEM_MENU_ICONS diff --git a/include/item_use.h b/include/item_use.h new file mode 100644 index 000000000..ee7939824 --- /dev/null +++ b/include/item_use.h @@ -0,0 +1,54 @@ +#ifndef GUARD_ITEM_USE_H +#define GUARD_ITEM_USE_H + +extern u16 gSpecialVar_ItemId; + +void ItemUseOutOfBattle_Mail(u8); +void ItemUseOutOfBattle_Bike(u8); +void ItemUseOnFieldCB_Bike(u8); +void ItemUseOutOfBattle_Rod(u8); +void ItemUseOnFieldCB_Rod(u8); +void ItemUseOutOfBattle_Itemfinder(u8); +void ItemUseOnFieldCB_Itemfinder(u8); +void RunItemfinderResults(u8); +void ExitItemfinder(u8); +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8); +void sub_80C9720(u8); +void sub_80C9838(u8, s16, s16); +u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); +void SetPlayerDirectionTowardsItem(u8); +void DisplayItemRespondingMessageAndExitItemfinder(u8); +void RotatePlayerAndExitItemfinder(u8); +void ItemUseOutOfBattle_PokeblockCase(u8); +void ItemUseOutOfBattle_CoinCase(u8); +void ItemUseOutOfBattle_SSTicket(u8); +void sub_80C9D00(u8); +void ItemUseOutOfBattle_WailmerPail(u8); +void sub_80C9D74(u8); +void ItemUseOutOfBattle_Medicine(u8); +void ItemUseOutOfBattle_SacredAsh(u8); +void ItemUseOutOfBattle_PPRecovery(u8); +void ItemUseOutOfBattle_PPUp(u8); +void ItemUseOutOfBattle_RareCandy(u8); +void ItemUseOutOfBattle_TMHM(u8); +void sub_80C9EE4(u8); +void sub_80C9F10(u8); +void sub_80C9F80(u8); +void sub_80C9FC0(u8); +void ItemUseOutOfBattle_Repel(u8); +void ItemUseOutOfBattle_BlackWhiteFlute(u8); +void task08_080A1C44(u8); +u8 CanUseEscapeRopeOnCurrMap(void); +void ItemUseOutOfBattle_EscapeRope(u8); +void ItemUseOutOfBattle_EvolutionStone(u8); +void ItemUseInBattle_PokeBall(u8); +void ItemUseInBattle_StatIncrease(u8); +void ItemUseInBattle_Medicine(u8); +void ItemUseInBattle_PPRecovery(u8); +void ItemUseInBattle_Escape(u8); +void ItemUseOutOfBattle_EnigmaBerry(u8); +void ItemUseInBattle_EnigmaBerry(u8); +void ItemUseOutOfBattle_CannotUse(u8); +u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId); + +#endif // GUARD_ITEM_USE_H diff --git a/include/main_menu.h b/include/main_menu.h new file mode 100644 index 000000000..08cd913dc --- /dev/null +++ b/include/main_menu.h @@ -0,0 +1,6 @@ +#ifndef GUARD_MAIN_MENU_H +#define GUARD_MAIN_MENU_H + +void CB2_InitMainMenu(void); + +#endif // GUARD_MAIN_MENU_H diff --git a/include/menu.h b/include/menu.h index b5dfa10ba..9b717525c 100644 --- a/include/menu.h +++ b/include/menu.h @@ -1,6 +1,7 @@ #ifndef GUARD_MENU_H #define GUARD_MENU_H +#include "task.h" #include "text.h" #include "window.h" @@ -16,29 +17,50 @@ struct MenuAction } func; }; -void box_print(u8, u8, u8, u8, const void *, s8, const u8 *); +extern const u16 gUnknown_0860F074[]; + +void sub_81971D0(void); +void sub_8197200(void); +u16 sub_8197224(void); +void sub_81973A4(void); +void NewMenuHelpers_DrawDialogueFrame(u8, u8); +void sub_819746C(u8 windowId, bool8 copyToVram); +void NewMenuHelpers_DrawStdWindowFrame(u8, u8); +u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); +void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); +void sub_8197434(u8 a0, u8 a1); +void SetStandardWindowBorderStyle(u8 a0, u8 a1); +void sub_8197930(void); +u8 GetPlayerTextSpeed(void); +void sub_81978B0(u16 arg0); + +void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str); void sub_8198070(u8 windowId, bool8 copyToVram); void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); void schedule_bg_copy_tilemap_to_vram(u8 bgNum); -void PrintMenuTable(u8 idx, u8 nstrs, const struct MenuAction *strs); -void InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 idx, u8 nstrs,u8); +void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs); +u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos); u8 GetMenuCursorPos(void); s8 ProcessMenuInput(void); s8 ProcessMenuInputNoWrapAround(void); void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y); void reset_temp_tile_data_buffers(void); -int decompress_and_copy_tile_data_to_vram(u8 bg_id, const void *src, int size, u16 offset, u8 mode); +void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode); bool8 free_temp_tile_data_buffers_if_possible(void); -u64 sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns something but it isn't used, fix when menu.s is decomp'd +struct WindowTemplate sub_8198A50(u8, u8, u8, u8, u8, u8, u16); void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); -void copy_decompressed_tile_data_to_vram_autofree(u8 arg0, const void *arg1, bool32 arg2, u16 arg3, u8 arg4); +void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode); s8 ProcessMenuInputNoWrap_(void); void do_scheduled_bg_tilemap_copies_to_vram(void); void clear_scheduled_bg_copies_to_vram(void); -void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str); -void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u16 a3); +void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str); +void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3); void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds); void sub_8197DF8(u8 windowId, bool8 copyToVram); +u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16); +void *malloc_and_decompress(const void *src, int *sizeOut); +u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); +void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress); #endif // GUARD_MENU_H diff --git a/include/menu_helpers.h b/include/menu_helpers.h index 14b6d32ca..048a4aa43 100644 --- a/include/menu_helpers.h +++ b/include/menu_helpers.h @@ -1,6 +1,8 @@ #ifndef GUARD_MENU_HELPERS_H #define GUARD_MENU_HELPERS_H +#include "task.h" + // Exported type declarations struct YesNoFuncTable @@ -17,6 +19,7 @@ void sub_812225C(u16 *, u16 *, u8, u8); void sub_8122298(u16 *, u16 *, u8, u8, u8); void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data); bool8 sub_81221AC(void); +bool8 sub_81221EC(void); void ResetVramOamAndBgCntRegs(void); void SetVBlankHBlankCallbacksToNull(void); void ResetAllBgsCoordinates(void); @@ -27,5 +30,7 @@ void sub_81223FC(u8 *a0, u8 count, u8 a2); void sub_8122448(u8 *a0, u8 count, u16 x, u16 y); void DisplayMessageAndContinueTask(u8 taskId, u8 arg1, u16 arg2, u8 arg3, u8 arg4, u8 textSpeed, const u8 *string, void *taskFunc); void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 arg2, u8 arg3, u8 arg4, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo); +u8 GetLRKeysState(void); +u8 sub_812210C(void); #endif //GUARD_MENU_HELPERS_H diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h deleted file mode 100644 index c01cab440..000000000 --- a/include/new_menu_helpers.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef GUARD_NEW_MENU_HELPERS_H -#define GUARD_NEW_MENU_HELPERS_H - -#include "text.h" -#include "task.h" - -extern const u16 gUnknown_0860F074[]; - -void sub_81971D0(void); -void sub_8197200(void); -void sub_81973A4(void); -void sub_81973C4(u8, u8); -void sub_819746C(u8 windowId, bool8 copyToVram); -void sub_81973FC(u8, u8); -u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor); -void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); -void sub_8197434(u8 a0, u8 a1); -void SetStandardWindowBorderStyle(u8 a0, u8 a1); -void sub_8197930(void); -u8 GetPlayerTextSpeed(void); -void sub_81978B0(u16 arg0); -u16 sub_8197224(void); -int sub_8196094(void); -void sub_8196080(u8*); -void AddTextPrinterForMessage(u8); - -#endif // GUARD_NEW_MENU_HELPERS_H diff --git a/include/palette.h b/include/palette.h index cb03699a6..41cef4048 100644 --- a/include/palette.h +++ b/include/palette.h @@ -67,5 +67,6 @@ void BeginFastPaletteFade(u8); void BeginHardwarePaletteFade(u8, u8, u8, u8, u8); void BlendPalettes(u32, u8, u16); void BlendPalettesUnfaded(u32, u8, u16); +void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7); #endif // GUARD_PALETTE_H diff --git a/include/pokemon.h b/include/pokemon.h index cdab96687..de52696dd 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -1,6 +1,8 @@ #ifndef GUARD_POKEMON_H #define GUARD_POKEMON_H +#include "constants/pokemon.h" + #define MON_DATA_PERSONALITY 0 #define MON_DATA_OT_ID 1 #define MON_DATA_NICKNAME 2 @@ -107,82 +109,11 @@ #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF -#define TYPE_NORMAL 0x00 -#define TYPE_FIGHTING 0x01 -#define TYPE_FLYING 0x02 -#define TYPE_POISON 0x03 -#define TYPE_GROUND 0x04 -#define TYPE_ROCK 0x05 -#define TYPE_BUG 0x06 -#define TYPE_GHOST 0x07 -#define TYPE_STEEL 0x08 -#define TYPE_MYSTERY 0x09 -#define TYPE_FIRE 0x0a -#define TYPE_WATER 0x0b -#define TYPE_GRASS 0x0c -#define TYPE_ELECTRIC 0x0d -#define TYPE_PSYCHIC 0x0e -#define TYPE_ICE 0x0f -#define TYPE_DRAGON 0x10 -#define TYPE_DARK 0x11 - -#define NUMBER_OF_MON_TYPES 0x12 - -#define PARTY_SIZE 6 #define MAX_TOTAL_EVS 510 #define NUM_STATS 6 #define UNOWN_FORM_COUNT 28 #define MAX_MON_LEVEL 100 -enum -{ - EGG_GROUP_NONE, - EGG_GROUP_MONSTER, - EGG_GROUP_WATER_1, - EGG_GROUP_BUG, - EGG_GROUP_FLYING, - EGG_GROUP_FIELD, - EGG_GROUP_FAIRY, - EGG_GROUP_GRASS, - EGG_GROUP_HUMAN_LIKE, - EGG_GROUP_WATER_3, - EGG_GROUP_MINERAL, - EGG_GROUP_AMORPHOUS, - EGG_GROUP_WATER_2, - EGG_GROUP_DITTO, - EGG_GROUP_DRAGON, - EGG_GROUP_UNDISCOVERED -}; - -enum -{ - NATURE_HARDY, - NATURE_LONELY, - NATURE_BRAVE, - NATURE_ADAMANT, - NATURE_NAUGHTY, - NATURE_BOLD, - NATURE_DOCILE, - NATURE_RELAXED, - NATURE_IMPISH, - NATURE_LAX, - NATURE_TIMID, - NATURE_HASTY, - NATURE_SERIOUS, - NATURE_JOLLY, - NATURE_NAIVE, - NATURE_MODEST, - NATURE_MILD, - NATURE_QUIET, - NATURE_BASHFUL, - NATURE_RASH, - NATURE_CALM, - NATURE_GENTLE, - NATURE_SASSY, - NATURE_CAREFUL, - NATURE_QUIRKY, -}; - struct PokemonSubstruct0 { u16 species; @@ -375,28 +306,6 @@ struct BattlePokemon /*0x54*/ u32 otId; }; -enum -{ - STAT_STAGE_HP, // 0 - STAT_STAGE_ATK, // 1 - STAT_STAGE_DEF, // 2 - STAT_STAGE_SPEED, // 3 - STAT_STAGE_SPATK, // 4 - STAT_STAGE_SPDEF, // 5 - STAT_STAGE_ACC, // 6 - STAT_STAGE_EVASION, // 7 -}; - -enum -{ - STAT_HP, // 0 - STAT_ATK, // 1 - STAT_DEF, // 2 - STAT_SPD, // 3 - STAT_SPATK, // 4 - STAT_SPDEF, // 5 -}; - struct BaseStats { /* 0x00 */ u8 baseHP; @@ -511,18 +420,13 @@ struct Evolution #define EVOS_PER_MON 5 -struct EvolutionData -{ - struct Evolution evolutions[EVOS_PER_MON]; -}; - extern u8 gPlayerPartyCount; extern struct Pokemon gPlayerParty[PARTY_SIZE]; extern u8 gEnemyPartyCount; extern struct Pokemon gEnemyParty[PARTY_SIZE]; extern const struct BaseStats gBaseStats[]; extern const u8 *const gItemEffectTable[]; -extern const struct EvolutionData gEvolutionTable[]; +extern const struct Evolution gEvolutionTable[][EVOS_PER_MON]; extern struct PokemonStorage* gPokemonStoragePtr; extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1]; extern const u16 *const gLevelUpLearnsets[]; @@ -631,7 +535,7 @@ bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); bool8 IsTradedMon(struct Pokemon *mon); void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); -s32 GetBankMultiplayerId(u16 a1); +s32 GetBattlerMultiplayerId(u16 a1); bool16 sub_806D82C(u8 id); u16 MonTryLearningNewMove(struct Pokemon* mon, bool8); void sub_8068AA4(void); // sets stats for deoxys diff --git a/include/rayquaza_scene.h b/include/rayquaza_scene.h new file mode 100644 index 000000000..fe66b3df0 --- /dev/null +++ b/include/rayquaza_scene.h @@ -0,0 +1,17 @@ +#ifndef GUARD_RAYQUAZA_SCENE_H +#define GUARD_RAYQUAZA_SCENE_H + +void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void)); + +enum +{ + RAY_ANIM_DUO_FIGHT_PRE, + RAY_ANIM_DUO_FIGHT, + RAY_ANIM_TAKES_FLIGHT, + RAY_ANIM_DESCENDS, + RAY_ANIM_CHARGES, + RAY_ANIM_CHACES_AWAY, + RAY_ANIM_END +}; + +#endif // GUARD_RAYQUAZA_SCENE_H diff --git a/include/recorded_battle.h b/include/recorded_battle.h index adc4c6c85..8b1fa258d 100644 --- a/include/recorded_battle.h +++ b/include/recorded_battle.h @@ -7,9 +7,9 @@ extern u8 gUnknown_0203C7B4; void sub_8184DA4(u8 arg0); void sub_8184E58(void); -void RecordedBattle_SetBankAction(u8 bank, u8 action); -void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear); -u8 RecordedBattle_ReadBankAction(u8 bank); +void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action); +void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear); +u8 RecordedBattle_GetBattlerAction(u8 battlerId); u8 sub_81850D0(void); u8 sub_81850DC(u8 *arg0); void sub_81851A8(u8 *arg0); @@ -19,13 +19,13 @@ void PlayRecordedBattle(void (*CB2_After)(void)); u8 sub_8185EA0(void); u8 sub_8185EAC(void); void RecordedBattle_SaveParties(void); -u8 GetActiveBankLinkPlayerGender(void); +u8 GetActiveBattlerLinkPlayerGender(void); void sub_8185F84(void); void sub_8185F90(u16 arg0); u8 sub_8185FAC(void); u8 GetBattleStyleInRecordedBattle(void); u8 GetTextSpeedInRecordedBattle(void); -void RecordedBattle_CopyBankMoves(void); +void RecordedBattle_CopyBattlerMoves(void); void sub_818603C(u8 arg0); u32 GetAiScriptsInRecordedBattle(void); void sub_8186444(void); diff --git a/include/region_map.h b/include/region_map.h index e8cc80f82..af331ad81 100644 --- a/include/region_map.h +++ b/include/region_map.h @@ -93,5 +93,6 @@ void CreateRegionMapPlayerIcon(u16 x, u16 y); void CreateRegionMapCursor(u16 tileTag, u16 paletteTag); u8 *GetMapName(u8 *, u16, u16); bool32 sub_8124668(u8 mapSecId); +u8 *sub_81245DC(u8 *dest, u16 mapSecId); #endif //GUARD_REGION_MAP_H diff --git a/include/reset_rtc_screen.h b/include/reset_rtc_screen.h new file mode 100644 index 000000000..5807dec99 --- /dev/null +++ b/include/reset_rtc_screen.h @@ -0,0 +1,6 @@ +#ifndef GUARD_RESET_RTC_SCREEN_H +#define GUARD_RESET_RTC_SCREEN_H + +void CB2_InitResetRtcScreen(void); + +#endif // GUARD_RESET_RTC_SCREEN_H diff --git a/include/scanline_effect.h b/include/scanline_effect.h index 54dfe17bd..eb837e7e2 100644 --- a/include/scanline_effect.h +++ b/include/scanline_effect.h @@ -1,7 +1,7 @@ #ifndef GUARD_SCANLINE_EFFECT_H #define GUARD_SCANLINE_EFFECT_H -// DMA control value to ransfer a single 16-bit value at HBlank +// DMA control value to transfer a single 16-bit value at HBlank #define SCANLINE_EFFECT_DMACNT_16BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_16BIT | DMA_DEST_RELOAD) << 16) | 1) #define SCANLINE_EFFECT_REG_BG0HOFS (REG_ADDR_BG0HOFS - REG_ADDR_BG0HOFS) @@ -36,7 +36,7 @@ struct ScanlineEffect extern struct ScanlineEffect gScanlineEffect; -extern u16 gScanlineEffectRegBuffers[][0x3C0]; +extern u16 gScanlineEffectRegBuffers[2][0x3C0]; void ScanlineEffect_Stop(void); void ScanlineEffect_Clear(void); diff --git a/include/strings.h b/include/strings.h index 11ecf098f..24b2d3e6f 100644 --- a/include/strings.h +++ b/include/strings.h @@ -157,6 +157,19 @@ extern const u8 gText_EggNickname[]; extern const u8 gText_Pokemon[]; extern const u8 gText_InGameClockUsable[]; +// reset rtc screen texts +extern const u8 gText_Day[]; +extern const u8 gText_Colon3[]; +extern const u8 gText_Confirm2[]; +extern const u8 gText_PresentTime[]; +extern const u8 gText_PreviousTime[]; +extern const u8 gText_ResetRTCConfirmCancel[]; +extern const u8 gText_NoSaveFileCantSetTime[]; +extern const u8 gText_PleaseResetTime[]; +extern const u8 gText_ClockHasBeenReset[]; +extern const u8 gText_SaveCompleted[]; +extern const u8 gText_SaveFailed[]; + // menu texts extern const u8 gText_MenuPokedex[]; extern const u8 gText_MenuPokemon[]; @@ -207,6 +220,9 @@ extern const u8 gText_ButtonMode[]; extern const u8 gText_MaleSymbol[]; extern const u8 gText_FemaleSymbol[]; +extern const u8 gText_SelectorArrow3[]; +extern const u8 gText_YesNo[]; + // mystery event menu text extern const u8 gText_EventSafelyLoaded[]; extern const u8 gText_LoadErrorEndingSession[]; @@ -215,4 +231,17 @@ extern const u8 gText_LoadingEvent[]; extern const u8 gText_DontRemoveCableTurnOff[]; extern const u8 gText_LinkStandby2[]; +// berry tag screen text +extern const u8 gBerryFirmnessString_VerySoft[]; +extern const u8 gBerryFirmnessString_Soft[]; +extern const u8 gBerryFirmnessString_Hard[]; +extern const u8 gBerryFirmnessString_VeryHard[]; +extern const u8 gBerryFirmnessString_SuperHard[]; +extern const u8 gText_BerryTag[]; +extern const u8 gText_UnkF908Var1Var2[]; +extern const u8 gText_SizeSlash[]; +extern const u8 gText_Var1DotVar2[]; +extern const u8 gText_ThreeMarks[]; +extern const u8 gText_FirmSlash[]; + #endif //GUARD_STRINGS_H diff --git a/include/text.h b/include/text.h index b5fc5b58a..e073c3762 100644 --- a/include/text.h +++ b/include/text.h @@ -75,6 +75,10 @@ #define CHAR_NEWLINE 0xFE #define EOS 0xFF // end of string +#define EXT_CTRL_CODE_COLOR 0x1 +#define EXT_CTRL_CODE_HIGHLIGHT 0x2 +#define EXT_CTRL_CODE_SHADOW 0x3 + #define TEXT_COLOR_TRANSPARENT 0x0 #define TEXT_COLOR_WHITE 0x1 #define TEXT_COLOR_DARK_GREY 0x2 @@ -116,7 +120,7 @@ struct TextSubPrinter // TODO: Better name u8 letterSpacing; u8 lineSpacing; u8 fontColor_l:4; // 0xC - u8 fontColor_h:4; + u8 fgColor:4; u8 bgColor:4; u8 shadowColor:4; }; @@ -149,7 +153,7 @@ struct FontInfo u8 letterSpacing; u8 lineSpacing; u8 fontColor_l:4; - u8 fontColor_h:4; + u8 fgColor:4; u8 bgColor:4; u8 shadowColor:4; }; @@ -178,20 +182,6 @@ typedef struct { extern TextFlags gTextFlags; -struct __attribute__((packed)) TextColor -{ - u8 fgColor; - u8 bgColor; - u8 shadowColor; -}; - -struct AlignedTextColor // because sometimes it's necessary -{ - u8 fgColor; - u8 bgColor; - u8 shadowColor; -}; - extern u8 gStringVar1[]; extern u8 gStringVar2[]; extern u8 gStringVar3[]; diff --git a/include/title_screen.h b/include/title_screen.h new file mode 100644 index 000000000..b660792fc --- /dev/null +++ b/include/title_screen.h @@ -0,0 +1,8 @@ +#ifndef GUARD_TITLE_SCREEN_H +#define GUARD_TITLE_SCREEN_H + +extern const u16 gUnknown_0853FF70[]; + +void CB2_InitTitleScreen(void); + +#endif // GUARD_TITLE_SCREEN_H diff --git a/include/window.h b/include/window.h index d52f07e94..1a6ff3808 100644 --- a/include/window.h +++ b/include/window.h @@ -52,7 +52,7 @@ void PutWindowTilemap(u8 windowId); void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette); void ClearWindowTilemap(u8 windowId); void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height); -void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height); +void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height); void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset); diff --git a/ld_script.txt b/ld_script.txt index 481076961..81d8cf9ca 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -62,7 +62,7 @@ SECTIONS { src/decompress.o(.text); asm/rom_8034C54.o(.text); src/battle_bg.o(.text); - src/battle_2.o(.text); + src/battle_main.o(.text); src/battle_util.o(.text); src/battle_script_commands.o(.text); src/battle_util2.o(.text); @@ -111,7 +111,7 @@ SECTIONS { src/coord_event_weather.o(.text); asm/field_tasks.o(.text); src/clock.o(.text); - asm/reset_rtc_screen.o(.text); + src/reset_rtc_screen.o(.text); src/start_menu.o(.text); asm/start_menu.o(.text); src/tileset_anims.o(.text); @@ -122,7 +122,7 @@ SECTIONS { src/task.o(.text); src/reshow_battle_screen.o(.text); asm/battle_anim_80A9C70.o(.text); - asm/title_screen.o(.text); + src/title_screen.o(.text); asm/field_screen.o(.text); src/battle_setup.o(.text); asm/cable_club.o(.text); @@ -232,7 +232,7 @@ SECTIONS { asm/credits.o(.text); src/lottery_corner.o(.text); src/diploma.o(.text); - asm/berry_tag_screen.o(.text); + src/berry_tag_screen.o(.text); src/mystery_event_menu.o(.text); src/save_failed_screen.o(.text); src/braille_puzzles.o(.text); @@ -250,15 +250,14 @@ SECTIONS { src/battle_dome_cards.o(.text); src/lilycove_lady.o(.text); asm/battle_frontier_1.o(.text); - asm/new_menu_helpers.o(.text); - asm/menu.o(.text); + src/menu.o(.text); asm/battle_frontier_2.o(.text); asm/item_menu.o(.text); asm/list_menu.o(.text); asm/menu_indicators.o(.text); src/unk_text_util.o(.text); src/save_location.o(.text); - asm/item_icon.o(.text); + src/item_icon.o(.text); asm/party_menu.o(.text); asm/battle_tent.o(.text); src/unk_text_util_2.o(.text); @@ -272,7 +271,6 @@ SECTIONS { asm/pokemon_summary_screen.o(.text); asm/pokenav.o(.text); src/rayquaza_scene.o(.text); - asm/rayquaza_scene.o(.text); src/walda_phrase.o(.text); asm/contest_link_81D9DE4.o(.text); asm/trainer_rematch.o(.text); @@ -382,7 +380,7 @@ SECTIONS { data/main_menu.o(.rodata); data/battle_1.o(.rodata); data/data2b.o(.rodata); - src/battle_2.o(.rodata); + src/battle_main.o(.rodata); src/battle_util.o(.rodata); src/battle_script_commands.o(.rodata); src/battle_controller_player.o(.rodata); @@ -390,6 +388,8 @@ SECTIONS { src/battle_controller_opponent.o(.rodata); src/battle_controller_link_opponent.o(.rodata); data/data2c.o(.rodata); + src/pokemon_1.o(.rodata); + data/data2e.o(.rodata); src/trig.o(.rodata); src/util.o(.rodata); src/daycare.o(.rodata); @@ -414,7 +414,7 @@ SECTIONS { src/scrcmd.o(.rodata); src/coord_event_weather.o(.rodata); data/field_tasks.o(.rodata); - data/reset_rtc_screen.o(.rodata); + src/reset_rtc_screen.o(.rodata); src/start_menu.o(.rodata); src/tileset_anims.o(.rodata); src/palette.o(.rodata); @@ -424,12 +424,12 @@ SECTIONS { data/rom_8525F58.o(.rodata); data/map_events.o(.rodata); data/battle_anim_80A9C70.o(.rodata); - data/title_screen.o(.rodata); + src/title_screen.o(.rodata); data/field_screen.o(.rodata); src/battle_setup.o(.rodata); data/cable_club.o(.rodata); src/trainer_see.o(.rodata); - data/wild_encounter.o(.rodata); + src/wild_encounter.o(.rodata); data/field_effect.o(.rodata); src/option_menu.o(.rodata); src/pokedex.o(.rodata); @@ -509,7 +509,7 @@ SECTIONS { src/lottery_corner.o(.rodata); src/diploma.o(.rodata); data/strings.o(.rodata); - data/berry_tag_screen.o(.rodata); + src/berry_tag_screen.o(.rodata); src/mystery_event_menu.o(.rodata); src/save_failed_screen.o(.rodata); data/braille_puzzles.o(.rodata); @@ -525,12 +525,13 @@ SECTIONS { src/battle_dome_cards.o(.rodata); src/lilycove_lady.o(.rodata); data/battle_frontier_1.o(.rodata); - data/new_menu_helpers.o(.rodata); + src/menu.o(.rodata); data/battle_frontier_2.o(.rodata); data/item_menu.o(.rodata); data/menu_indicators.o(.rodata); src/save_location.o(.rodata); data/item_icon.o(.rodata); + src/item_icon.o(.rodata); data/party_menu.o(.rodata); data/battle_tent.o(.rodata); src/unk_text_util_2.o(.rodata); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 42cf0595f..d6ccf9305 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -2,6 +2,7 @@ #include "battle_ai_script_commands.h" #include "pokemon.h" #include "battle.h" +#include "battle_setup.h" #include "constants/species.h" #include "constants/abilities.h" #include "random.h" @@ -44,26 +45,7 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th AI scripts. */ -extern u32 gBattleTypeFlags; -extern u8 gActiveBank; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u16 gCurrentMove; -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u16 gLastMoves[BATTLE_BANKS_COUNT]; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern u32 gStatuses3[BATTLE_BANKS_COUNT]; -extern u16 gSideAffecting[2]; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u16 gDynamicBasePower; -extern u8 gBattleMoveFlags; -extern s32 gBattleMoveDamage; -extern u8 gCritMultiplier; -extern u16 gBattleWeather; - extern const struct BattleMove gBattleMoves[]; -extern const struct BaseStats gBaseStats[]; extern const u8 * const gBattleAI_ScriptsTable[]; extern u32 GetAiScriptsInRecordedBattle(); @@ -179,7 +161,7 @@ static void BattleAICmd_if_holds_item(void); // ewram EWRAM_DATA const u8 *gAIScriptPtr = NULL; -EWRAM_DATA static u8 sBank_AI = 0; +EWRAM_DATA static u8 sBattler_AI = 0; // const rom data @@ -352,7 +334,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) defaultScoreMoves >>= 1; } - moveLimitations = CheckMoveLimitations(gActiveBank, 0, 0xFF); + moveLimitations = CheckMoveLimitations(gActiveBattler, 0, 0xFF); // ignore moves that aren't possible to use for (i = 0; i < 4; i++) @@ -363,18 +345,18 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) AI_THINKING_STRUCT->simulatedRNG[i] = 100 - (Random() % 16); } gBattleResources->AI_ScriptsStack->size = 0; - sBank_AI = gActiveBank; + sBattler_AI = gActiveBattler; // decide a random target bank in doubles if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - gBankTarget = (Random() & BIT_MON) + (GetBankSide(gActiveBank) ^ BIT_SIDE); - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget ^= BIT_MON; + gBattlerTarget = (Random() & BIT_FLANK) + (GetBattlerSide(gActiveBattler) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + gBattlerTarget ^= BIT_FLANK; } // in singles there's only one choice else { - gBankTarget = sBank_AI ^ BIT_SIDE; + gBattlerTarget = sBattler_AI ^ BIT_SIDE; } if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) @@ -444,7 +426,7 @@ static u8 BattleAI_ChooseMoveOrAction_Singles(void) for (i = 1; i < 4; i++) { - if (gBattleMons[sBank_AI].moves[i] != 0) // emerald adds an extra move ID check for some reason. + if (gBattleMons[sBattler_AI].moves[i] != 0) // emerald adds an extra move ID check for some reason. { // in ruby, the order of these if statements are reversed. if (currentMoveArray[0] == AI_THINKING_STRUCT->score[i]) @@ -479,7 +461,7 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) for (i = 0; i < 4; i++) { - if (i == sBank_AI || gBattleMons[i].hp == 0) + if (i == sBattler_AI || gBattleMons[i].hp == 0) { actionOrMoveIndex[i] = -1; bestMovePointsForTarget[i] = -1; @@ -491,9 +473,9 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) else BattleAI_SetupAIData(0xF); - gBankTarget = i; + gBattlerTarget = i; - if ((i & BIT_SIDE) != (sBank_AI & BIT_SIDE)) + if ((i & BIT_SIDE) != (sBattler_AI & BIT_SIDE)) RecordLastUsedMoveByTarget(); AI_THINKING_STRUCT->aiLogicId = 0; @@ -521,7 +503,7 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) mostViableMovesNo = 1; for (j = 1; j < 4; j++) { - if (gBattleMons[sBank_AI].moves[j] != 0) + if (gBattleMons[sBattler_AI].moves[j] != 0) { if (mostViableMovesScores[0] == AI_THINKING_STRUCT->score[j]) { @@ -542,7 +524,7 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) bestMovePointsForTarget[i] = mostViableMovesScores[0]; // don't use a move against ally if it has less than 100 pts - if (i == (sBank_AI ^ BIT_MON) && bestMovePointsForTarget[i] < 100) + if (i == (sBattler_AI ^ BIT_FLANK) && bestMovePointsForTarget[i] < 100) { bestMovePointsForTarget[i] = -1; mostViableMovesScores[0] = mostViableMovesScores[0]; // needed to match @@ -573,8 +555,8 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) } } - gBankTarget = mostViableTargetsArray[Random() % mostViableTargetsNo]; - return actionOrMoveIndex[gBankTarget]; + gBattlerTarget = mostViableTargetsArray[Random() % mostViableTargetsNo]; + return actionOrMoveIndex[gBattlerTarget]; } static void BattleAI_DoAIProcessing(void) @@ -587,13 +569,13 @@ static void BattleAI_DoAIProcessing(void) break; case AIState_SettingUp: gAIScriptPtr = gBattleAI_ScriptsTable[AI_THINKING_STRUCT->aiLogicId]; // set AI ptr to logic ID. - if (gBattleMons[sBank_AI].pp[AI_THINKING_STRUCT->movesetIndex] == 0) + if (gBattleMons[sBattler_AI].pp[AI_THINKING_STRUCT->movesetIndex] == 0) { AI_THINKING_STRUCT->moveConsidered = 0; } else { - AI_THINKING_STRUCT->moveConsidered = gBattleMons[sBank_AI].moves[AI_THINKING_STRUCT->movesetIndex]; + AI_THINKING_STRUCT->moveConsidered = gBattleMons[sBattler_AI].moves[AI_THINKING_STRUCT->movesetIndex]; } AI_THINKING_STRUCT->aiState++; break; @@ -627,18 +609,18 @@ static void RecordLastUsedMoveByTarget(void) for (i = 0; i < 4; i++) { - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastMoves[gBankTarget]) + if (gBattleResources->battleHistory->usedMoves[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget]) break; - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastMoves[gBankTarget] // HACK: This redundant condition is a hack to make the asm match. - && gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0) + if (gBattleResources->battleHistory->usedMoves[gBattlerTarget].moves[i] != gLastMoves[gBattlerTarget] // HACK: This redundant condition is a hack to make the asm match. + && gBattleResources->battleHistory->usedMoves[gBattlerTarget].moves[i] == 0) { - gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastMoves[gBankTarget]; + gBattleResources->battleHistory->usedMoves[gBattlerTarget].moves[i] = gLastMoves[gBattlerTarget]; break; } } } -void ClearBankMoveHistory(u8 bank) +void ClearBattlerMoveHistory(u8 bank) { s32 i; @@ -651,7 +633,7 @@ void RecordAbilityBattle(u8 bank, u8 abilityId) gBattleResources->battleHistory->abilities[bank] = abilityId; } -void ClearBankAbilityHistory(u8 bank) +void ClearBattlerAbilityHistory(u8 bank) { gBattleResources->battleHistory->abilities[bank] = 0; } @@ -721,9 +703,9 @@ static void BattleAICmd_if_hp_less_than(void) u16 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) < gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -736,9 +718,9 @@ static void BattleAICmd_if_hp_more_than(void) u16 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) > gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -751,9 +733,9 @@ static void BattleAICmd_if_hp_equal(void) u16 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) == gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -766,9 +748,9 @@ static void BattleAICmd_if_hp_not_equal(void) u16 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) != gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -782,9 +764,9 @@ static void BattleAICmd_if_status(void) u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); @@ -800,9 +782,9 @@ static void BattleAICmd_if_not_status(void) u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); @@ -818,9 +800,9 @@ static void BattleAICmd_if_status2(void) u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); @@ -836,9 +818,9 @@ static void BattleAICmd_if_not_status2(void) u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); @@ -854,9 +836,9 @@ static void BattleAICmd_if_status3(void) u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); @@ -872,9 +854,9 @@ static void BattleAICmd_if_not_status3(void) u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); @@ -890,14 +872,14 @@ static void BattleAICmd_if_side_affecting(void) u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; - side = GET_BANK_SIDE(bank); + side = GET_BATTLER_SIDE(bank); status = AIScriptRead32(gAIScriptPtr + 2); - if ((gSideAffecting[side] & status) != 0) + if ((gSideStatuses[side] & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -909,14 +891,14 @@ static void BattleAICmd_if_not_side_affecting(void) u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; - side = GET_BANK_SIDE(bank); + side = GET_BATTLER_SIDE(bank); status = AIScriptRead32(gAIScriptPtr + 2); - if ((gSideAffecting[side] & status) == 0) + if ((gSideStatuses[side] & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -1084,8 +1066,8 @@ static void BattleAICmd_if_user_has_attacking_move(void) for (i = 0; i < 4; i++) { - if (gBattleMons[sBank_AI].moves[i] != 0 - && gBattleMoves[gBattleMons[sBank_AI].moves[i]].power != 0) + if (gBattleMons[sBattler_AI].moves[i] != 0 + && gBattleMoves[gBattleMons[sBattler_AI].moves[i]].power != 0) break; } if (i == 4) @@ -1100,8 +1082,8 @@ static void BattleAICmd_if_user_has_no_attacking_moves(void) for (i = 0; i < 4; i++) { - if (gBattleMons[sBank_AI].moves[i] != 0 - && gBattleMoves[gBattleMons[sBank_AI].moves[i]].power != 0) + if (gBattleMons[sBattler_AI].moves[i] != 0 + && gBattleMoves[gBattleMons[sBattler_AI].moves[i]].power != 0) break; } if (i != 4) @@ -1123,16 +1105,16 @@ static void BattleAICmd_get_type(void) switch (typeVar) { case AI_TYPE1_USER: // AI user primary type - AI_THINKING_STRUCT->funcResult = gBattleMons[sBank_AI].type1; + AI_THINKING_STRUCT->funcResult = gBattleMons[sBattler_AI].type1; break; case AI_TYPE1_TARGET: // target primary type - AI_THINKING_STRUCT->funcResult = gBattleMons[gBankTarget].type1; + AI_THINKING_STRUCT->funcResult = gBattleMons[gBattlerTarget].type1; break; case AI_TYPE2_USER: // AI user secondary type - AI_THINKING_STRUCT->funcResult = gBattleMons[sBank_AI].type2; + AI_THINKING_STRUCT->funcResult = gBattleMons[sBattler_AI].type2; break; case AI_TYPE2_TARGET: // target secondary type - AI_THINKING_STRUCT->funcResult = gBattleMons[gBankTarget].type2; + AI_THINKING_STRUCT->funcResult = gBattleMons[gBattlerTarget].type2; break; case AI_TYPE_MOVE: // type of move being pointed to AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->moveConsidered].type; @@ -1146,14 +1128,14 @@ static u8 BattleAI_GetWantedBank(u8 bank) switch (bank) { case AI_USER: - return sBank_AI; + return sBattler_AI; case AI_TARGET: default: - return gBankTarget; + return gBattlerTarget; case AI_USER_PARTNER: - return sBank_AI ^ BIT_MON; + return sBattler_AI ^ BIT_FLANK; case AI_TARGET_PARTNER: - return gBankTarget ^ BIT_MON; + return gBattlerTarget ^ BIT_FLANK; } } @@ -1196,24 +1178,24 @@ static void BattleAICmd_get_how_powerful_move_is(void) gDynamicBasePower = 0; *(&gBattleStruct->dynamicMoveType) = 0; gBattleScripting.dmgMultiplier = 1; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gCritMultiplier = 1; for (checkedMove = 0; checkedMove < 4; checkedMove++) { for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++) { - if (gBattleMoves[gBattleMons[sBank_AI].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i]) + if (gBattleMoves[gBattleMons[sBattler_AI].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i]) break; } - if (gBattleMons[sBank_AI].moves[checkedMove] != MOVE_NONE + if (gBattleMons[sBattler_AI].moves[checkedMove] != MOVE_NONE && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF - && gBattleMoves[gBattleMons[sBank_AI].moves[checkedMove]].power > 1) + && gBattleMoves[gBattleMons[sBattler_AI].moves[checkedMove]].power > 1) { - gCurrentMove = gBattleMons[sBank_AI].moves[checkedMove]; - AI_CalcDmg(sBank_AI, gBankTarget); - TypeCalc(gCurrentMove, sBank_AI, gBankTarget); + gCurrentMove = gBattleMons[sBattler_AI].moves[checkedMove]; + AI_CalcDmg(sBattler_AI, gBattlerTarget); + TypeCalc(gCurrentMove, sBattler_AI, gBattlerTarget); moveDmgs[checkedMove] = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[checkedMove] / 100; if (moveDmgs[checkedMove] == 0) moveDmgs[checkedMove] = 1; @@ -1246,9 +1228,9 @@ static void BattleAICmd_get_how_powerful_move_is(void) static void BattleAICmd_get_last_used_bank_move(void) { if (gAIScriptPtr[1] == AI_USER) - AI_THINKING_STRUCT->funcResult = gLastMoves[sBank_AI]; + AI_THINKING_STRUCT->funcResult = gLastMoves[sBattler_AI]; else - AI_THINKING_STRUCT->funcResult = gLastMoves[gBankTarget]; + AI_THINKING_STRUCT->funcResult = gLastMoves[gBattlerTarget]; gAIScriptPtr += 2; } @@ -1271,7 +1253,7 @@ static void BattleAICmd_if_not_equal_(void) // same as if_not_equal static void BattleAICmd_if_user_goes(void) { - if (GetWhoStrikesFirst(sBank_AI, gBankTarget, TRUE) == gAIScriptPtr[1]) + if (GetWhoStrikesFirst(sBattler_AI, gBattlerTarget, TRUE) == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1279,7 +1261,7 @@ static void BattleAICmd_if_user_goes(void) static void BattleAICmd_if_user_doesnt_go(void) { - if (GetWhoStrikesFirst(sBank_AI, gBankTarget, TRUE) != gAIScriptPtr[1]) + if (GetWhoStrikesFirst(sBattler_AI, gBattlerTarget, TRUE) != gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1303,26 +1285,26 @@ static void BattleAICmd_count_usable_party_mons(void) AI_THINKING_STRUCT->funcResult = 0; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(bank) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - u32 identity; - bankOnField1 = gBattlePartyID[bank]; - identity = GetBankIdentity(bank) ^ BIT_MON; - bankOnField2 = gBattlePartyID[GetBankByIdentity(identity)]; + u32 position; + bankOnField1 = gBattlerPartyIndexes[bank]; + position = GetBattlerPosition(bank) ^ BIT_FLANK; + bankOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)]; } else // in singles there's only one bank by side { - bankOnField1 = gBattlePartyID[bank]; - bankOnField2 = gBattlePartyID[bank]; + bankOnField1 = gBattlerPartyIndexes[bank]; + bankOnField2 = gBattlerPartyIndexes[bank]; } for (i = 0; i < PARTY_SIZE; i++) @@ -1356,11 +1338,11 @@ static void BattleAICmd_get_ability(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; - if (gActiveBank != bank) + if (gActiveBattler != bank) { if (BATTLE_HISTORY->abilities[bank] != 0) { @@ -1482,18 +1464,18 @@ static void BattleAICmd_get_highest_type_effectiveness(void) dynamicMoveType = &gBattleStruct->dynamicMoveType; *dynamicMoveType = 0; gBattleScripting.dmgMultiplier = 1; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gCritMultiplier = 1; AI_THINKING_STRUCT->funcResult = 0; for (i = 0; i < 4; i++) { gBattleMoveDamage = AI_EFFECTIVENESS_x1; - gCurrentMove = gBattleMons[sBank_AI].moves[i]; + gCurrentMove = gBattleMons[sBattler_AI].moves[i]; if (gCurrentMove) { - TypeCalc(gCurrentMove, sBank_AI, gBankTarget); + TypeCalc(gCurrentMove, sBattler_AI, gBattlerTarget); // reduce by 1/3. if (gBattleMoveDamage == 120) @@ -1505,7 +1487,7 @@ static void BattleAICmd_get_highest_type_effectiveness(void) if (gBattleMoveDamage == 15) gBattleMoveDamage = AI_EFFECTIVENESS_x0_25; - if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) gBattleMoveDamage = AI_EFFECTIVENESS_x0; if (AI_THINKING_STRUCT->funcResult < gBattleMoveDamage) @@ -1522,13 +1504,13 @@ static void BattleAICmd_if_type_effectiveness(void) gDynamicBasePower = 0; gBattleStruct->dynamicMoveType = 0; gBattleScripting.dmgMultiplier = 1; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gCritMultiplier = 1; gBattleMoveDamage = AI_EFFECTIVENESS_x1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - TypeCalc(gCurrentMove, sBank_AI, gBankTarget); + TypeCalc(gCurrentMove, sBattler_AI, gBattlerTarget); if (gBattleMoveDamage == 120) gBattleMoveDamage = AI_EFFECTIVENESS_x2; @@ -1539,7 +1521,7 @@ static void BattleAICmd_if_type_effectiveness(void) if (gBattleMoveDamage == 15) gBattleMoveDamage = AI_EFFECTIVENESS_x0_25; - if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) gBattleMoveDamage = AI_EFFECTIVENESS_x0; // store gBattleMoveDamage in a u8 variable because gAIScriptPtr[1] is a u8. @@ -1569,14 +1551,14 @@ static void BattleAICmd_if_status_in_party(void) switch(gAIScriptPtr[1]) { case AI_USER: - bank = sBank_AI; + bank = sBattler_AI; break; default: - bank = gBankTarget; + bank = gBattlerTarget; break; } - party = (GetBankSide(bank) == SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); @@ -1606,14 +1588,14 @@ static void BattleAICmd_if_status_not_in_party(void) switch(gAIScriptPtr[1]) { case 1: - bank = sBank_AI; + bank = sBattler_AI; break; default: - bank = gBankTarget; + bank = gBattlerTarget; break; } - party = (GetBankSide(bank) == SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); @@ -1667,9 +1649,9 @@ static void BattleAICmd_if_stat_level_less_than(void) u32 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if (gBattleMons[bank].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1682,9 +1664,9 @@ static void BattleAICmd_if_stat_level_more_than(void) u32 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if (gBattleMons[bank].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1697,9 +1679,9 @@ static void BattleAICmd_if_stat_level_equal(void) u32 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if (gBattleMons[bank].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1712,9 +1694,9 @@ static void BattleAICmd_if_stat_level_not_equal(void) u32 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if (gBattleMons[bank].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1733,11 +1715,11 @@ static void BattleAICmd_if_can_faint(void) gDynamicBasePower = 0; gBattleStruct->dynamicMoveType = 0; gBattleScripting.dmgMultiplier = 1; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - AI_CalcDmg(sBank_AI, gBankTarget); - TypeCalc(gCurrentMove, sBank_AI, gBankTarget); + AI_CalcDmg(sBattler_AI, gBattlerTarget); + TypeCalc(gCurrentMove, sBattler_AI, gBattlerTarget); gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100; @@ -1745,7 +1727,7 @@ static void BattleAICmd_if_can_faint(void) if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[gBankTarget].hp <= gBattleMoveDamage) + if (gBattleMons[gBattlerTarget].hp <= gBattleMoveDamage) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -1762,17 +1744,17 @@ static void BattleAICmd_if_cant_faint(void) gDynamicBasePower = 0; gBattleStruct->dynamicMoveType = 0; gBattleScripting.dmgMultiplier = 1; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - AI_CalcDmg(sBank_AI, gBankTarget); - TypeCalc(gCurrentMove, sBank_AI, gBankTarget); + AI_CalcDmg(sBattler_AI, gBattlerTarget); + TypeCalc(gCurrentMove, sBattler_AI, gBattlerTarget); gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100; // this macro is missing the damage 0 = 1 assumption. - if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -1788,7 +1770,7 @@ static void BattleAICmd_if_has_move(void) case AI_USER: for (i = 0; i < 4; i++) { - if (gBattleMons[sBank_AI].moves[i] == *movePtr) + if (gBattleMons[sBattler_AI].moves[i] == *movePtr) break; } if (i == 4) @@ -1802,7 +1784,7 @@ static void BattleAICmd_if_has_move(void) return; } case AI_USER_PARTNER: - if (gBattleMons[sBank_AI ^ BIT_MON].hp == 0) + if (gBattleMons[sBattler_AI ^ BIT_FLANK].hp == 0) { gAIScriptPtr += 8; return; @@ -1811,7 +1793,7 @@ static void BattleAICmd_if_has_move(void) { for (i = 0; i < 4; i++) { - if (gBattleMons[sBank_AI ^ BIT_MON].moves[i] == *movePtr) + if (gBattleMons[sBattler_AI ^ BIT_FLANK].moves[i] == *movePtr) break; } } @@ -1829,7 +1811,7 @@ static void BattleAICmd_if_has_move(void) case AI_TARGET_PARTNER: for (i = 0; i < 4; i++) { - if (BATTLE_HISTORY->usedMoves[gBankTarget].moves[i] == *movePtr) + if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == *movePtr) break; } if (i == 4) @@ -1856,7 +1838,7 @@ static void BattleAICmd_if_doesnt_have_move(void) case AI_USER_PARTNER: // UB: no separate check for user partner for (i = 0; i < 4; i++) { - if (gBattleMons[sBank_AI].moves[i] == *movePtr) + if (gBattleMons[sBattler_AI].moves[i] == *movePtr) break; } if (i != 4) @@ -1873,7 +1855,7 @@ static void BattleAICmd_if_doesnt_have_move(void) case AI_TARGET_PARTNER: for (i = 0; i < 4; i++) { - if (BATTLE_HISTORY->usedMoves[gBankTarget].moves[i] == *movePtr) + if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == *movePtr) break; } if (i != 4) @@ -1899,7 +1881,7 @@ static void BattleAICmd_if_has_move_with_effect(void) case AI_USER_PARTNER: for (i = 0; i < 4; i++) { - if (gBattleMons[sBank_AI].moves[i] != 0 && gBattleMoves[gBattleMons[sBank_AI].moves[i]].effect == gAIScriptPtr[2]) + if (gBattleMons[sBattler_AI].moves[i] != 0 && gBattleMoves[gBattleMons[sBattler_AI].moves[i]].effect == gAIScriptPtr[2]) break; } if (i == 4) @@ -1911,8 +1893,8 @@ static void BattleAICmd_if_has_move_with_effect(void) case AI_TARGET_PARTNER: for (i = 0; i < 4; i++) { - // UB: checks sBank_AI instead of gBankTarget - if (gBattleMons[sBank_AI].moves[i] != 0 && gBattleMoves[BATTLE_HISTORY->usedMoves[gBankTarget].moves[i]].effect == gAIScriptPtr[2]) + // UB: checks sBattler_AI instead of gBattlerTarget + if (gBattleMons[sBattler_AI].moves[i] != 0 && gBattleMoves[BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i]].effect == gAIScriptPtr[2]) break; } if (i == 4) @@ -1933,7 +1915,7 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void) case AI_USER_PARTNER: for (i = 0; i < 4; i++) { - if(gBattleMons[sBank_AI].moves[i] != 0 && gBattleMoves[gBattleMons[sBank_AI].moves[i]].effect == gAIScriptPtr[2]) + if(gBattleMons[sBattler_AI].moves[i] != 0 && gBattleMoves[gBattleMons[sBattler_AI].moves[i]].effect == gAIScriptPtr[2]) break; } if (i != 4) @@ -1945,7 +1927,7 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void) case AI_TARGET_PARTNER: for (i = 0; i < 4; i++) { - if (BATTLE_HISTORY->usedMoves[gBankTarget].moves[i] && gBattleMoves[BATTLE_HISTORY->usedMoves[gBankTarget].moves[i]].effect == gAIScriptPtr[2]) + if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] && gBattleMoves[BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i]].effect == gAIScriptPtr[2]) break; } if (i != 4) @@ -1961,9 +1943,9 @@ static void BattleAICmd_if_any_move_disabled_or_encored(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; if (gAIScriptPtr[2] == 0) { @@ -1993,7 +1975,7 @@ static void BattleAICmd_if_curr_move_disabled_or_encored(void) switch (gAIScriptPtr[1]) { case 0: - if (gDisableStructs[gActiveBank].disabledMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBattler].disabledMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2001,7 +1983,7 @@ static void BattleAICmd_if_curr_move_disabled_or_encored(void) gAIScriptPtr += 6; return; case 1: - if (gDisableStructs[gActiveBank].encoredMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBattler].encoredMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2039,11 +2021,11 @@ static void BattleAICmd_get_hold_effect(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; - if (gActiveBank != bank) + if (gActiveBattler != bank) AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[bank]); else AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[bank].item); @@ -2057,7 +2039,7 @@ static void BattleAICmd_if_holds_item(void) u16 item; u8 var1, var2; - if ((bank & BIT_SIDE) == (sBank_AI & BIT_SIDE)) + if ((bank & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) item = gBattleMons[bank].item; else item = BATTLE_HISTORY->itemEffects[bank]; @@ -2077,9 +2059,9 @@ static void BattleAICmd_get_gender(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[bank].species, gBattleMons[bank].personality); @@ -2091,9 +2073,9 @@ static void BattleAICmd_is_first_turn_for(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].isFirstTurn; @@ -2105,9 +2087,9 @@ static void BattleAICmd_get_stockpile_count(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].stockpileCounter; @@ -2126,9 +2108,9 @@ static void BattleAICmd_get_used_held_item(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; // This is likely a leftover from Ruby's code and its ugly ewram access #ifdef NONMATCHING @@ -2166,9 +2148,9 @@ static void BattleAICmd_get_protect_count(void) u8 bank; if (gAIScriptPtr[1] == AI_USER) - bank = sBank_AI; + bank = sBattler_AI; else - bank = gBankTarget; + bank = gBattlerTarget; AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].protectUses; @@ -2221,7 +2203,7 @@ static void BattleAICmd_if_level_cond(void) switch (gAIScriptPtr[1]) { case 0: // greater than - if (gBattleMons[sBank_AI].level > gBattleMons[gBankTarget].level) + if (gBattleMons[sBattler_AI].level > gBattleMons[gBattlerTarget].level) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2229,7 +2211,7 @@ static void BattleAICmd_if_level_cond(void) gAIScriptPtr += 6; return; case 1: // less than - if (gBattleMons[sBank_AI].level < gBattleMons[gBankTarget].level) + if (gBattleMons[sBattler_AI].level < gBattleMons[gBattlerTarget].level) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2237,7 +2219,7 @@ static void BattleAICmd_if_level_cond(void) gAIScriptPtr += 6; return; case 2: // equal - if (gBattleMons[sBank_AI].level == gBattleMons[gBankTarget].level) + if (gBattleMons[sBattler_AI].level == gBattleMons[gBattlerTarget].level) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2249,7 +2231,7 @@ static void BattleAICmd_if_level_cond(void) static void BattleAICmd_if_target_taunted(void) { - if (gDisableStructs[gBankTarget].tauntTimer1 != 0) + if (gDisableStructs[gBattlerTarget].tauntTimer1 != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2257,7 +2239,7 @@ static void BattleAICmd_if_target_taunted(void) static void BattleAICmd_if_target_not_taunted(void) { - if (gDisableStructs[gBankTarget].tauntTimer1 == 0) + if (gDisableStructs[gBattlerTarget].tauntTimer1 == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2265,7 +2247,7 @@ static void BattleAICmd_if_target_not_taunted(void) static void BattleAICmd_if_target_is_ally(void) { - if ((sBank_AI & BIT_SIDE) == (gBankTarget & BIT_SIDE)) + if ((sBattler_AI & BIT_SIDE) == (gBattlerTarget & BIT_SIDE)) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index b3fccb17f..b0fcc2e29 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -10,21 +10,7 @@ #include "constants/items.h" #include "pokemon_item_effects.h" -extern u8 gActiveBank; -extern u8 gAbsentBankFlags; -extern u32 gBattleTypeFlags; -extern u32 gStatuses3[BATTLE_BANKS_COUNT]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT]; -extern u8 gLastHitBy[BATTLE_BANKS_COUNT]; -extern u16 gDynamicBasePower; -extern u8 gBattleMoveFlags; -extern u8 gCritMultiplier; -extern s32 gBattleMoveDamage; - extern const struct BattleMove gBattleMoves[]; -extern const struct BaseStats gBaseStats[]; extern const u8 gTypeEffectiveness[]; extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared @@ -35,11 +21,11 @@ static bool8 ShouldUseItem(void); static bool8 ShouldSwitchIfPerishSong(void) { - if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG - && gDisableStructs[gActiveBank].perishSongTimer1 == 0) + if (gStatuses3[gActiveBattler] & STATUS3_PERISH_SONG + && gDisableStructs[gActiveBattler].perishSongTimer1 == 0) { - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } @@ -48,7 +34,7 @@ static bool8 ShouldSwitchIfPerishSong(void) static bool8 ShouldSwitchIfWonderGuard(void) { - u8 opposingIdentity; + u8 opposingPosition; u8 opposingBank; u8 moveFlags; s32 i, j; @@ -60,27 +46,27 @@ static bool8 ShouldSwitchIfWonderGuard(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) return FALSE; - opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE; + opposingPosition = BATTLE_OPPOSITE(GetBattlerPosition(gActiveBattler)); - if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD) + if (gBattleMons[GetBattlerAtPosition(opposingPosition)].ability != ABILITY_WONDER_GUARD) return FALSE; // check if pokemon has a super effective move - for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++) + for (opposingBank = GetBattlerAtPosition(opposingPosition), i = 0; i < 4; i++) { - move = gBattleMons[gActiveBank].moves[i]; + move = gBattleMons[gActiveBattler].moves[i]; if (move == MOVE_NONE) continue; moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); - if (moveFlags & MOVESTATUS_SUPEREFFECTIVE) + if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE) return FALSE; } // get party information if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if ((gActiveBank & BIT_MON) == 0) + if ((gActiveBattler & BIT_FLANK) == 0) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -90,7 +76,7 @@ static bool8 ShouldSwitchIfWonderGuard(void) firstId = 0, lastId = 6; } - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -104,24 +90,24 @@ static bool8 ShouldSwitchIfWonderGuard(void) continue; if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) continue; - if (i == gBattlePartyID[gActiveBank]) + if (i == gBattlerPartyIndexes[gActiveBattler]) continue; GetMonData(&party[i], MON_DATA_SPECIES); // unused return value GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value - for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++) + for (opposingBank = GetBattlerAtPosition(opposingPosition), j = 0; j < 4; j++) { move = GetMonData(&party[i], MON_DATA_MOVE1 + j); if (move == MOVE_NONE) continue; moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); - if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2) + if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE && Random() % 3 < 2) { // we found a mon - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } } @@ -141,42 +127,42 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0) return FALSE; - if (gLastLandedMoves[gActiveBank] == 0) + if (gLastLandedMoves[gActiveBattler] == 0) return FALSE; - if (gLastLandedMoves[gActiveBank] == 0xFFFF) + if (gLastLandedMoves[gActiveBattler] == 0xFFFF) return FALSE; - if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0) + if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - bankIn1 = gActiveBank; - if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)]) - bankIn2 = gActiveBank; + bankIn1 = gActiveBattler; + if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))]) + bankIn2 = gActiveBattler; else - bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON); + bankIn2 = GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))); } else { - bankIn1 = gActiveBank; - bankIn2 = gActiveBank; + bankIn1 = gActiveBattler; + bankIn2 = gActiveBattler; } - if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_FIRE) + if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_FIRE) absorbingTypeAbility = ABILITY_FLASH_FIRE; - else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_WATER) + else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_WATER) absorbingTypeAbility = ABILITY_WATER_ABSORB; - else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_ELECTRIC) + else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].type == TYPE_ELECTRIC) absorbingTypeAbility = ABILITY_VOLT_ABSORB; else return FALSE; - if (gBattleMons[gActiveBank].ability == absorbingTypeAbility) + if (gBattleMons[gActiveBattler].ability == absorbingTypeAbility) return FALSE; if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if ((gActiveBank & BIT_MON) == 0) + if ((gActiveBattler & BIT_FLANK) == 0) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -186,7 +172,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) firstId = 0, lastId = 6; } - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -202,9 +188,9 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) continue; if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) continue; - if (i == gBattlePartyID[bankIn1]) + if (i == gBattlerPartyIndexes[bankIn1]) continue; - if (i == gBattlePartyID[bankIn2]) + if (i == gBattlerPartyIndexes[bankIn2]) continue; if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; @@ -220,8 +206,8 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) if (absorbingTypeAbility == monAbility && Random() & 1) { // we found a mon - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } } @@ -231,34 +217,34 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) static bool8 ShouldSwitchIfNaturalCure(void) { - if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)) + if (!(gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP)) return FALSE; - if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE) + if (gBattleMons[gActiveBattler].ability != ABILITY_NATURAL_CURE) return FALSE; - if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2) + if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 2) return FALSE; - if ((gLastLandedMoves[gActiveBank] == 0 || gLastLandedMoves[gActiveBank] == 0xFFFF) && Random() & 1) + if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == 0xFFFF) && Random() & 1) { - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } - else if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0 && Random() & 1) + else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0 && Random() & 1) { - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } - if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1)) + if (FindMonWithFlagsAndSuperEffective(MOVE_RESULT_DOESNT_AFFECT_FOE, 1)) return TRUE; - if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1)) + if (FindMonWithFlagsAndSuperEffective(MOVE_RESULT_NOT_VERY_EFFECTIVE, 1)) return TRUE; if (Random() & 1) { - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } @@ -267,25 +253,25 @@ static bool8 ShouldSwitchIfNaturalCure(void) static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng) { - u8 opposingIdentity; + u8 opposingPosition; u8 opposingBank; s32 i; u8 moveFlags; u16 move; - opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE; - opposingBank = GetBankByIdentity(opposingIdentity); + opposingPosition = BATTLE_OPPOSITE(GetBattlerPosition(gActiveBattler)); + opposingBank = GetBattlerAtPosition(opposingPosition); - if (!(gAbsentBankFlags & gBitTable[opposingBank])) + if (!(gAbsentBattlerFlags & gBitTable[opposingBank])) { for (i = 0; i < 4; i++) { - move = gBattleMons[gActiveBank].moves[i]; + move = gBattleMons[gActiveBattler].moves[i]; if (move == MOVE_NONE) continue; moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); - if (moveFlags & MOVESTATUS_SUPEREFFECTIVE) + if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE) { if (noRng) return TRUE; @@ -297,18 +283,18 @@ static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) return FALSE; - opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON); + opposingBank = GetBattlerAtPosition(BATTLE_PARTNER(opposingPosition)); - if (!(gAbsentBankFlags & gBitTable[opposingBank])) + if (!(gAbsentBattlerFlags & gBitTable[opposingBank])) { for (i = 0; i < 4; i++) { - move = gBattleMons[gActiveBank].moves[i]; + move = gBattleMons[gActiveBattler].moves[i]; if (move == MOVE_NONE) continue; moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); - if (moveFlags & MOVESTATUS_SUPEREFFECTIVE) + if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE) { if (noRng) return TRUE; @@ -328,8 +314,8 @@ static bool8 AreStatsRaised(void) for (i = 0; i < BATTLE_STATS_NO; i++) { - if (gBattleMons[gActiveBank].statStages[i] > 6) - buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6; + if (gBattleMons[gActiveBattler].statStages[i] > 6) + buffedStatsValue += gBattleMons[gActiveBattler].statStages[i] - 6; } return (buffedStatsValue > 3); @@ -345,32 +331,32 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) u16 move; u8 moveFlags; - if (gLastLandedMoves[gActiveBank] == 0) + if (gLastLandedMoves[gActiveBattler] == 0) return FALSE; - if (gLastLandedMoves[gActiveBank] == 0xFFFF) + if (gLastLandedMoves[gActiveBattler] == 0xFFFF) return FALSE; - if (gLastHitBy[gActiveBank] == 0xFF) + if (gLastHitBy[gActiveBattler] == 0xFF) return FALSE; - if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0) + if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - bankIn1 = gActiveBank; - if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)]) - bankIn2 = gActiveBank; + bankIn1 = gActiveBattler; + if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))]) + bankIn2 = gActiveBattler; else - bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON); + bankIn2 = GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))); } else { - bankIn1 = gActiveBank; - bankIn2 = gActiveBank; + bankIn1 = gActiveBattler; + bankIn2 = gActiveBattler; } if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if ((gActiveBank & BIT_MON) == 0) + if ((gActiveBattler & BIT_FLANK) == 0) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -380,7 +366,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) firstId = 0, lastId = 6; } - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -396,9 +382,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) continue; if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) continue; - if (i == gBattlePartyID[bankIn1]) + if (i == gBattlerPartyIndexes[bankIn1]) continue; - if (i == gBattlePartyID[bankIn2]) + if (i == gBattlerPartyIndexes[bankIn2]) continue; if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; @@ -411,10 +397,10 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) else monAbility = gBaseStats[species].ability1; - moveFlags = AI_TypeCalc(gLastLandedMoves[gActiveBank], species, monAbility); + moveFlags = AI_TypeCalc(gLastLandedMoves[gActiveBattler], species, monAbility); if (moveFlags & flags) { - bankIn1 = gLastHitBy[gActiveBank]; + bankIn1 = gLastHitBy[gActiveBattler]; for (j = 0; j < 4; j++) { @@ -423,10 +409,10 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) continue; moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability); - if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0) + if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE && Random() % moduloPercent == 0) { - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i; - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i; + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); return TRUE; } } @@ -446,19 +432,19 @@ static bool8 ShouldSwitch(void) s32 i; s32 availableToSwitch; - if (gBattleMons[*(activeBankPtr = &gActiveBank)].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + if (gBattleMons[*(activeBankPtr = &gActiveBattler)].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) return FALSE; - if (gStatuses3[gActiveBank] & STATUS3_ROOTED) + if (gStatuses3[gActiveBattler] & STATUS3_ROOTED) return FALSE; - if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_SHADOW_TAG, 0, 0)) return FALSE; - if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_ARENA_TRAP, 0, 0)) return FALSE; // misses the flying or levitate check if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MAGNET_PULL, 0, 0)) { - if (gBattleMons[gActiveBank].type1 == TYPE_STEEL) + if (gBattleMons[gActiveBattler].type1 == TYPE_STEEL) return FALSE; - if (gBattleMons[gActiveBank].type2 == TYPE_STEEL) + if (gBattleMons[gActiveBattler].type2 == TYPE_STEEL) return FALSE; } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) @@ -468,10 +454,10 @@ static bool8 ShouldSwitch(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { bankIn1 = *activeBankPtr; - if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON)]) + if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(GetBattlerPosition(*activeBankPtr) ^ BIT_FLANK)]) bankIn2 = *activeBankPtr; else - bankIn2 = GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON); + bankIn2 = GetBattlerAtPosition(GetBattlerPosition(*activeBankPtr) ^ BIT_FLANK); } else { @@ -481,7 +467,7 @@ static bool8 ShouldSwitch(void) if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if ((gActiveBank & BIT_MON) == 0) + if ((gActiveBattler & BIT_FLANK) == 0) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -491,7 +477,7 @@ static bool8 ShouldSwitch(void) firstId = 0, lastId = 6; } - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -504,9 +490,9 @@ static bool8 ShouldSwitch(void) continue; if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) continue; - if (i == gBattlePartyID[bankIn1]) + if (i == gBattlerPartyIndexes[bankIn1]) continue; - if (i == gBattlePartyID[bankIn2]) + if (i == gBattlerPartyIndexes[bankIn2]) continue; if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; @@ -530,8 +516,8 @@ static bool8 ShouldSwitch(void) return FALSE; if (AreStatsRaised()) return FALSE; - if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2) - || FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3)) + if (FindMonWithFlagsAndSuperEffective(MOVE_RESULT_DOESNT_AFFECT_FOE, 2) + || FindMonWithFlagsAndSuperEffective(MOVE_RESULT_NOT_VERY_EFFECTIVE, 3)) return TRUE; return FALSE; @@ -543,9 +529,9 @@ void AI_TrySwitchOrUseItem(void) u8 bankIn1, bankIn2; s32 firstId; s32 lastId; // + 1 - u8 bankIdentity = GetBankIdentity(gActiveBank); + u8 bankIdentity = GetBattlerPosition(gActiveBattler); - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -554,25 +540,25 @@ void AI_TrySwitchOrUseItem(void) { if (ShouldSwitch()) { - if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) == 6) + if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == 6) { s32 monToSwitchId = GetMostSuitableMonToSwitchInto(); if (monToSwitchId == 6) { if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - bankIn1 = GetBankByIdentity(bankIdentity); + bankIn1 = GetBattlerAtPosition(bankIdentity); bankIn2 = bankIn1; } else { - bankIn1 = GetBankByIdentity(bankIdentity); - bankIn2 = GetBankByIdentity(bankIdentity ^ BIT_MON); + bankIn1 = GetBattlerAtPosition(bankIdentity); + bankIn2 = GetBattlerAtPosition(bankIdentity ^ BIT_FLANK); } if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if ((gActiveBank & BIT_MON) == 0) + if ((gActiveBattler & BIT_FLANK) == 0) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -586,9 +572,9 @@ void AI_TrySwitchOrUseItem(void) { if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0) continue; - if (monToSwitchId == gBattlePartyID[bankIn1]) + if (monToSwitchId == gBattlerPartyIndexes[bankIn1]) continue; - if (monToSwitchId == gBattlePartyID[bankIn2]) + if (monToSwitchId == gBattlerPartyIndexes[bankIn2]) continue; if (monToSwitchId == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; @@ -599,10 +585,10 @@ void AI_TrySwitchOrUseItem(void) } } - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = monToSwitchId; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = monToSwitchId; } - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler); return; } else if (ShouldUseItem()) @@ -611,7 +597,7 @@ void AI_TrySwitchOrUseItem(void) } } - EmitTwoReturnValues(1, ACTION_USE_MOVE, (gActiveBank ^ BIT_SIDE) << 8); + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, (gActiveBattler ^ BIT_SIDE) << 8); } static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var) @@ -651,34 +637,34 @@ u8 GetMostSuitableMonToSwitchInto(void) u8 invalidMons; u16 move; - if (*(gBattleStruct->monToSwitchIntoId + gActiveBank) != 6) - return *(gBattleStruct->monToSwitchIntoId + gActiveBank); + if (*(gBattleStruct->monToSwitchIntoId + gActiveBattler) != 6) + return *(gBattleStruct->monToSwitchIntoId + gActiveBattler); if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - return gBattlePartyID[gActiveBank] + 1; + return gBattlerPartyIndexes[gActiveBattler] + 1; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - bankIn1 = gActiveBank; - if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)]) - bankIn2 = gActiveBank; + bankIn1 = gActiveBattler; + if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(GetBattlerPosition(gActiveBattler) ^ BIT_FLANK)]) + bankIn2 = gActiveBattler; else - bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON); + bankIn2 = GetBattlerAtPosition(GetBattlerPosition(gActiveBattler) ^ BIT_FLANK); // UB: It considers the opponent only player's side even though it can battle alongside player; - opposingBank = Random() & BIT_MON; - if (gAbsentBankFlags & gBitTable[opposingBank]) - opposingBank ^= BIT_MON; + opposingBank = Random() & BIT_FLANK; + if (gAbsentBattlerFlags & gBitTable[opposingBank]) + opposingBank ^= BIT_FLANK; } else { - opposingBank = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_SIDE); - bankIn1 = gActiveBank; - bankIn2 = gActiveBank; + opposingBank = GetBattlerAtPosition(GetBattlerPosition(gActiveBattler) ^ BIT_SIDE); + bankIn1 = gActiveBattler; + bankIn2 = gActiveBattler; } if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if ((gActiveBank & BIT_MON) == 0) + if ((gActiveBattler & BIT_FLANK) == 0) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -688,7 +674,7 @@ u8 GetMostSuitableMonToSwitchInto(void) firstId = 0, lastId = 6; } - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -706,8 +692,8 @@ u8 GetMostSuitableMonToSwitchInto(void) if (species != SPECIES_NONE && GetMonData(&party[i], MON_DATA_HP) != 0 && !(gBitTable[i] & invalidMons) - && gBattlePartyID[bankIn1] != i - && gBattlePartyID[bankIn2] != i + && gBattlerPartyIndexes[bankIn1] != i + && gBattlerPartyIndexes[bankIn2] != i && i != *(gBattleStruct->monToSwitchIntoId + bankIn1) && i != *(gBattleStruct->monToSwitchIntoId + bankIn2)) { @@ -734,7 +720,7 @@ u8 GetMostSuitableMonToSwitchInto(void) for (i = 0; i < 4; i++) { move = GetMonData(&party[bestMonId], MON_DATA_MOVE1 + i); - if (move != MOVE_NONE && TypeCalc(move, gActiveBank, opposingBank) & MOVESTATUS_SUPEREFFECTIVE) + if (move != MOVE_NONE && TypeCalc(move, gActiveBattler, opposingBank) & MOVE_RESULT_SUPER_EFFECTIVE) break; } @@ -752,7 +738,7 @@ u8 GetMostSuitableMonToSwitchInto(void) gDynamicBasePower = 0; gBattleStruct->dynamicMoveType = 0; gBattleScripting.dmgMultiplier = 1; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gCritMultiplier = 1; bestDmg = 0; bestMonId = 6; @@ -764,9 +750,9 @@ u8 GetMostSuitableMonToSwitchInto(void) continue; if (GetMonData(&party[i], MON_DATA_HP) == 0) continue; - if (gBattlePartyID[bankIn1] == i) + if (gBattlerPartyIndexes[bankIn1] == i) continue; - if (gBattlePartyID[bankIn2] == i) + if (gBattlerPartyIndexes[bankIn2] == i) continue; if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; @@ -779,8 +765,8 @@ u8 GetMostSuitableMonToSwitchInto(void) gBattleMoveDamage = 0; if (move != MOVE_NONE && gBattleMoves[move].power != 1) { - AI_CalcDmg(gActiveBank, opposingBank); - TypeCalc(move, gActiveBank, opposingBank); + AI_CalcDmg(gActiveBattler, opposingBank); + TypeCalc(move, gActiveBattler, opposingBank); } if (bestDmg < gBattleMoveDamage) { @@ -817,10 +803,10 @@ static bool8 ShouldUseItem(void) u8 validMons = 0; bool8 shouldUse = FALSE; - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2) + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT) return FALSE; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -855,14 +841,14 @@ static bool8 ShouldUseItem(void) else itemEffects = gItemEffectTable[item - 13]; - *(gBattleStruct->AI_itemType + gActiveBank / 2) = GetAI_ItemType(item, itemEffects); + *(gBattleStruct->AI_itemType + gActiveBattler / 2) = GetAI_ItemType(item, itemEffects); - switch (*(gBattleStruct->AI_itemType + gActiveBank / 2)) + switch (*(gBattleStruct->AI_itemType + gActiveBattler / 2)) { case AI_ITEM_FULL_RESTORE: - if (gBattleMons[gActiveBank].hp >= gBattleMons[gActiveBank].maxHP / 4) + if (gBattleMons[gActiveBattler].hp >= gBattleMons[gActiveBattler].maxHP / 4) break; - if (gBattleMons[gActiveBank].hp == 0) + if (gBattleMons[gActiveBattler].hp == 0) break; shouldUse = TRUE; break; @@ -870,65 +856,65 @@ static bool8 ShouldUseItem(void) paramOffset = GetItemEffectParamOffset(item, 4, 4); if (paramOffset == 0) break; - if (gBattleMons[gActiveBank].hp == 0) + if (gBattleMons[gActiveBattler].hp == 0) break; - if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 4 || gBattleMons[gActiveBank].maxHP - gBattleMons[gActiveBank].hp > itemEffects[paramOffset]) + if (gBattleMons[gActiveBattler].hp < gBattleMons[gActiveBattler].maxHP / 4 || gBattleMons[gActiveBattler].maxHP - gBattleMons[gActiveBattler].hp > itemEffects[paramOffset]) shouldUse = TRUE; break; case AI_ITEM_CURE_CONDITION: - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0; - if (itemEffects[3] & 0x20 && gBattleMons[gActiveBank].status1 & STATUS_SLEEP) + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) = 0; + if (itemEffects[3] & 0x20 && gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP) { - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x20; shouldUse = TRUE; } - if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBank].status1 & STATUS_POISON || gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON)) + if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBattler].status1 & STATUS1_POISON || gBattleMons[gActiveBattler].status1 & STATUS1_TOXIC_POISON)) { - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x10; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x10; shouldUse = TRUE; } - if (itemEffects[3] & 0x8 && gBattleMons[gActiveBank].status1 & STATUS_BURN) + if (itemEffects[3] & 0x8 && gBattleMons[gActiveBattler].status1 & STATUS1_BURN) { - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x8; shouldUse = TRUE; } - if (itemEffects[3] & 0x4 && gBattleMons[gActiveBank].status1 & STATUS_FREEZE) + if (itemEffects[3] & 0x4 && gBattleMons[gActiveBattler].status1 & STATUS1_FREEZE) { - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x4; shouldUse = TRUE; } - if (itemEffects[3] & 0x2 && gBattleMons[gActiveBank].status1 & STATUS_PARALYSIS) + if (itemEffects[3] & 0x2 && gBattleMons[gActiveBattler].status1 & STATUS1_PARALYSIS) { - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x2; shouldUse = TRUE; } - if (itemEffects[3] & 0x1 && gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + if (itemEffects[3] & 0x1 && gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION) { - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x1; shouldUse = TRUE; } break; case AI_ITEM_X_STAT: - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0; - if (gDisableStructs[gActiveBank].isFirstTurn == 0) + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) = 0; + if (gDisableStructs[gActiveBattler].isFirstTurn == 0) break; if (itemEffects[0] & 0xF) - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x1; if (itemEffects[1] & 0xF0) - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x2; if (itemEffects[1] & 0xF) - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x4; if (itemEffects[2] & 0xF) - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x8; if (itemEffects[2] & 0xF0) - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x20; if (itemEffects[0] & 0x30) - *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x80; + *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x80; shouldUse = TRUE; break; case AI_ITEM_GUARD_SPECS: - bankSide = GetBankSide(gActiveBank); - if (gDisableStructs[gActiveBank].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0) + bankSide = GetBattlerSide(gActiveBattler); + if (gDisableStructs[gActiveBattler].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0) shouldUse = TRUE; break; case AI_ITEM_NOT_RECOGNIZABLE: @@ -937,8 +923,8 @@ static bool8 ShouldUseItem(void) if (shouldUse) { - EmitTwoReturnValues(1, ACTION_USE_ITEM, 0); - *(gBattleStruct->chosenItem + (gActiveBank / 2) * 2) = item; + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0); + *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2) = item; gBattleResources->battleHistory->trainerItems[i] = 0; return shouldUse; } diff --git a/src/battle_anim.c b/src/battle_anim.c index d991a702d..7606f701d 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -25,8 +25,6 @@ #define ANIM_SPRITE_INDEX_COUNT 8 -extern u8 gBankAttacker; -extern u8 gBankTarget; extern u16 gBattle_WIN0H; extern u16 gBattle_WIN0V; extern u16 gBattle_WIN1H; @@ -35,12 +33,9 @@ extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern u8 gDecompressionBuffer[]; extern const u16 gUnknown_082C8D64[]; extern const u8 * const gBattleAnims_Moves[]; @@ -130,9 +125,9 @@ EWRAM_DATA static u8 sMonAnimTaskIdArray[2] = {0}; EWRAM_DATA u8 gAnimMoveTurn = 0; EWRAM_DATA static u8 sAnimBackgroundFadeState = 0; EWRAM_DATA static u16 sAnimMoveIndex = 0; // set but unused. -EWRAM_DATA u8 gAnimBankAttacker = 0; -EWRAM_DATA u8 gAnimBankTarget = 0; -EWRAM_DATA u16 gAnimSpeciesByBanks[BATTLE_BANKS_COUNT] = {0}; +EWRAM_DATA u8 gBattleAnimAttacker = 0; +EWRAM_DATA u8 gBattleAnimTarget = 0; +EWRAM_DATA u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA u8 gUnknown_02038440 = 0; // const rom data @@ -214,15 +209,15 @@ void ClearBattleAnimationVars(void) gAnimMoveTurn = 0; sAnimBackgroundFadeState = 0; sAnimMoveIndex = 0; - gAnimBankAttacker = 0; - gAnimBankTarget = 0; + gBattleAnimAttacker = 0; + gBattleAnimTarget = 0; gUnknown_02038440 = 0; } void DoMoveAnim(u16 move) { - gAnimBankAttacker = gBankAttacker; - gAnimBankTarget = gBankTarget; + gBattleAnimAttacker = gBattlerAttacker; + gBattleAnimTarget = gBattlerTarget; LaunchBattleAnimation(gBattleAnims_Moves, move, TRUE); } @@ -234,12 +229,12 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo { sub_80A8278(); UpdateOamPriorityInAllHealthboxes(0); - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - if (GetBankSide(i) != 0) - gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_SPECIES); + if (GetBattlerSide(i) != 0) + gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); else - gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_SPECIES); + gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); } } else @@ -409,7 +404,7 @@ static void ScriptCmd_createsprite(void) else argVar *= -1; - subpriority = sub_80A82E4(gAnimBankTarget) + (s8)(argVar); + subpriority = sub_80A82E4(gBattleAnimTarget) + (s8)(argVar); } else { @@ -418,13 +413,13 @@ static void ScriptCmd_createsprite(void) else argVar *= -1; - subpriority = sub_80A82E4(gAnimBankAttacker) + (s8)(argVar); + subpriority = sub_80A82E4(gBattleAnimAttacker) + (s8)(argVar); } if (subpriority < 3) subpriority = 3; - CreateSpriteAndAnimate(template, GetBankPosition(gAnimBankTarget, 2), GetBankPosition(gAnimBankTarget, 3), subpriority); + CreateSpriteAndAnimate(template, GetBattlerSpriteCoord(gBattleAnimTarget, 2), GetBattlerSpriteCoord(gBattleAnimTarget, 3), subpriority); gAnimVisualTaskCount++; } @@ -565,7 +560,7 @@ static void sub_80A40F4(u8 taskId) u8 newTaskId; s16 *selfData = gTasks[taskId].data; - u8 bankSpriteId = gBankSpriteIds[selfData[t1_MONBG_BANK]]; + u8 bankSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BANK]]; gSprites[bankSpriteId].invisible = 1; if (!selfData[t1_CREATE_ANOTHER_TASK]) @@ -607,14 +602,14 @@ static void ScriptCmd_monbg(void) animBank = sBattleAnimScriptPtr[0]; if (animBank & ANIM_TARGET) - bank = gAnimBankTarget; + bank = gBattleAnimTarget; else - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; - if (IsAnimBankSpriteVisible(bank)) + if (IsBattlerSpriteVisible(bank)) { - u8 identity = GetBankIdentity(bank); - if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest()) + u8 position = GetBattlerPosition(bank); + if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; @@ -629,11 +624,11 @@ static void ScriptCmd_monbg(void) } - bank ^= BIT_MON; - if (IsAnimBankSpriteVisible(bank)) + bank ^= BIT_FLANK; + if (IsBattlerSpriteVisible(bank)) { - u8 identity = GetBankIdentity(bank); - if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest()) + u8 position = GetBattlerPosition(bank); + if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; @@ -652,20 +647,20 @@ static void ScriptCmd_monbg(void) gAnimScriptCallback = WaitAnimFrameCount; } -bool8 IsAnimBankSpriteVisible(u8 bank) +bool8 IsBattlerSpriteVisible(u8 bank) { if (IsContest()) { - if (bank == gAnimBankAttacker) + if (bank == gBattleAnimAttacker) return TRUE; else return FALSE; } - if (!IsBankSpritePresent(bank)) + if (!IsBattlerSpritePresent(bank)) return FALSE; if (IsContest()) return TRUE; // this line wont ever be reached. - if (!gBattleSpritesDataPtr->bankData[bank].invisible || !gSprites[gBankSpriteIds[bank]].invisible) + if (!gBattleSpritesDataPtr->battlerData[bank].invisible || !gSprites[gBattlerSpriteIds[bank]].invisible) return TRUE; return FALSE; @@ -699,7 +694,7 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1); SetAnimBgAttribute(1, BG_ANIM_AREA_OVERFLOW_MODE, 0); - bankSpriteId = gBankSpriteIds[bank]; + bankSpriteId = gBattlerSpriteIds[bank]; gBattle_BG1_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20; if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0)) @@ -707,7 +702,7 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) gBattle_BG1_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20; if (setSpriteInvisible) - gSprites[gBankSpriteIds[bank]].invisible = 1; + gSprites[gBattlerSpriteIds[bank]].invisible = 1; SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); @@ -718,7 +713,7 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) if (IsContest()) bankIdentity = 0; else - bankIdentity = GetBankIdentity(bank); + bankIdentity = GetBattlerPosition(bank); sub_8118FBC(1, 0, 0, bankIdentity, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA); @@ -736,13 +731,13 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1); SetAnimBgAttribute(2, BG_ANIM_AREA_OVERFLOW_MODE, 0); - bankSpriteId = gBankSpriteIds[bank]; + bankSpriteId = gBattlerSpriteIds[bank]; gBattle_BG2_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20; gBattle_BG2_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20; if (setSpriteInvisible) - gSprites[gBankSpriteIds[bank]].invisible = 1; + gSprites[gBattlerSpriteIds[bank]].invisible = 1; SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X); SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y); @@ -750,7 +745,7 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible) LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], 0x90, 0x20); CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + 0x120), 0x20); - sub_8118FBC(2, 0, 0, GetBankIdentity(bank), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA); + sub_8118FBC(2, 0, 0, GetBattlerPosition(bank), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA); } } @@ -869,14 +864,14 @@ static void ScriptCmd_clearmonbg(void) animBankId = ANIM_DEF_PARTNER; if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; if (sMonAnimTaskIdArray[0] != 0xFF) - gSprites[gBankSpriteIds[bank]].invisible = 0; + gSprites[gBattlerSpriteIds[bank]].invisible = 0; if (animBankId > 1 && sMonAnimTaskIdArray[1] != 0xFF) - gSprites[gBankSpriteIds[bank ^ BIT_MON]].invisible = 0; + gSprites[gBattlerSpriteIds[bank ^ BIT_FLANK]].invisible = 0; else animBankId = 0; @@ -893,8 +888,8 @@ static void sub_80A4980(u8 taskId) if (gTasks[taskId].data[1] != 1) { u8 to_BG2; - u8 identity = GetBankIdentity(gTasks[taskId].data[2]); - if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest()) + u8 position = GetBattlerPosition(gTasks[taskId].data[2]); + if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) to_BG2 = FALSE; else to_BG2 = TRUE; @@ -931,14 +926,14 @@ static void ScriptCmd_monbg_22(void) animBankId = ANIM_DEF_PARTNER; if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; - if (IsAnimBankSpriteVisible(bank)) + if (IsBattlerSpriteVisible(bank)) { - u8 identity = GetBankIdentity(bank); - if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest()) + u8 position = GetBattlerPosition(bank); + if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; @@ -946,11 +941,11 @@ static void ScriptCmd_monbg_22(void) sub_80A438C(bank, toBG_2, FALSE); } - bank ^= BIT_MON; - if (animBankId > 1 && IsAnimBankSpriteVisible(bank)) + bank ^= BIT_FLANK; + if (animBankId > 1 && IsBattlerSpriteVisible(bank)) { - u8 identity = GetBankIdentity(bank); - if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest()) + u8 position = GetBattlerPosition(bank); + if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; @@ -976,14 +971,14 @@ static void ScriptCmd_clearmonbg_23(void) animBankId = ANIM_DEF_PARTNER; if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; - if (IsAnimBankSpriteVisible(bank)) - gSprites[gBankSpriteIds[bank]].invisible = 0; - if (animBankId > 1 && IsAnimBankSpriteVisible(bank ^ BIT_MON)) - gSprites[gBankSpriteIds[bank ^ BIT_MON]].invisible = 0; + if (IsBattlerSpriteVisible(bank)) + gSprites[gBattlerSpriteIds[bank]].invisible = 0; + if (animBankId > 1 && IsBattlerSpriteVisible(bank ^ BIT_FLANK)) + gSprites[gBattlerSpriteIds[bank ^ BIT_FLANK]].invisible = 0; else animBankId = 0; @@ -1001,15 +996,15 @@ static void sub_80A4BB0(u8 taskId) { bool8 toBG_2; u8 bank = gTasks[taskId].data[2]; - u8 identity = GetBankIdentity(bank); - if (identity == IDENTITY_OPPONENT_MON1 || identity == IDENTITY_PLAYER_MON2 || IsContest()) + u8 position = GetBattlerPosition(bank); + if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest()) toBG_2 = FALSE; else toBG_2 = TRUE; - if (IsAnimBankSpriteVisible(bank)) + if (IsBattlerSpriteVisible(bank)) sub_80A477C(toBG_2); - if (gTasks[taskId].data[0] > 1 && IsAnimBankSpriteVisible(bank ^ BIT_MON)) + if (gTasks[taskId].data[0] > 1 && IsBattlerSpriteVisible(bank ^ BIT_FLANK)) sub_80A477C(toBG_2 ^ 1); DestroyTask(taskId); @@ -1145,7 +1140,7 @@ static void ScriptCmd_fadetobgfromset(void) if (IsContest()) gTasks[taskId].tBackgroundId = bg3; - else if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) gTasks[taskId].tBackgroundId = bg2; else gTasks[taskId].tBackgroundId = bg1; @@ -1270,21 +1265,21 @@ static void ScriptCmd_changebg(void) s8 BattleAnimAdjustPanning(s8 pan) { - if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].statusAnimActive) + if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive) { - if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) pan = PAN_SIDE_OPPONENT; else pan = PAN_SIDE_PLAYER; } else if (IsContest()) { - if (gAnimBankAttacker != gAnimBankTarget || gAnimBankAttacker != 2 || pan != PAN_SIDE_OPPONENT) + if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != PAN_SIDE_OPPONENT) pan *= -1; } - else if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) { - if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { if (pan == PAN_SIDE_OPPONENT) pan = PAN_SIDE_PLAYER; @@ -1292,7 +1287,7 @@ s8 BattleAnimAdjustPanning(s8 pan) pan *= -1; } } - else if (GetBankSide(gAnimBankTarget) == SIDE_OPPONENT) + else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) { if (pan == PAN_SIDE_PLAYER) pan = PAN_SIDE_OPPONENT; @@ -1312,16 +1307,16 @@ s8 BattleAnimAdjustPanning(s8 pan) s8 BattleAnimAdjustPanning2(s8 pan) { - if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gAnimBankAttacker].statusAnimActive) + if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive) { - if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) pan = PAN_SIDE_OPPONENT; else pan = PAN_SIDE_PLAYER; } else { - if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER || IsContest()) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER || IsContest()) pan = -pan; } return pan; @@ -1701,12 +1696,12 @@ static void ScriptCmd_monbgprio_28(void) sBattleAnimScriptPtr += 2; if (wantedBank != ANIM_ATTACKER) - bank = gAnimBankTarget; + bank = gBattleAnimTarget; else - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; - bankIdentity = GetBankIdentity(bank); - if (!IsContest() && (bankIdentity == IDENTITY_PLAYER_MON1 || bankIdentity == IDENTITY_OPPONENT_MON2)) + bankIdentity = GetBattlerPosition(bank); + if (!IsContest() && (bankIdentity == B_POSITION_PLAYER_LEFT || bankIdentity == B_POSITION_OPPONENT_RIGHT)) { SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); @@ -1731,15 +1726,15 @@ static void ScriptCmd_monbgprio_2A(void) wantedBank = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; - if (GetBankSide(gAnimBankAttacker) != GetBankSide(gAnimBankTarget)) + if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget)) { if (wantedBank != ANIM_ATTACKER) - bank = gAnimBankTarget; + bank = gBattleAnimTarget; else - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; - bankIdentity = GetBankIdentity(bank); - if (!IsContest() && (bankIdentity == IDENTITY_PLAYER_MON1 || bankIdentity == IDENTITY_OPPONENT_MON2)) + bankIdentity = GetBattlerPosition(bank); + if (!IsContest() && (bankIdentity == B_POSITION_PLAYER_LEFT || bankIdentity == B_POSITION_OPPONENT_RIGHT)) { SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); @@ -1751,7 +1746,7 @@ static void ScriptCmd_invisible(void) { u8 spriteId; - spriteId = GetAnimBankSpriteId(sBattleAnimScriptPtr[1]); + spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); if (spriteId != 0xFF) gSprites[spriteId].invisible = 1; @@ -1762,7 +1757,7 @@ static void ScriptCmd_visible(void) { u8 spriteId; - spriteId = GetAnimBankSpriteId(sBattleAnimScriptPtr[1]); + spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); if (spriteId != 0xFF) gSprites[spriteId].invisible = 0; @@ -1778,17 +1773,17 @@ static void ScriptCmd_doublebattle_2D(void) wantedBank = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; if (!IsContest() && IsDoubleBattle() - && GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget)) + && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { if (wantedBank == ANIM_ATTACKER) { - r4 = sub_80A8364(gAnimBankAttacker); - spriteId = GetAnimBankSpriteId(ANIM_ATTACKER); + r4 = sub_80A8364(gBattleAnimAttacker); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { - r4 = sub_80A8364(gAnimBankTarget); - spriteId = GetAnimBankSpriteId(ANIM_TARGET); + r4 = sub_80A8364(gBattleAnimTarget); + spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF) { @@ -1813,17 +1808,17 @@ static void ScriptCmd_doublebattle_2E(void) wantedBank = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; if (!IsContest() && IsDoubleBattle() - && GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget)) + && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { if (wantedBank == ANIM_ATTACKER) { - r4 = sub_80A8364(gAnimBankAttacker); - spriteId = GetAnimBankSpriteId(ANIM_ATTACKER); + r4 = sub_80A8364(gBattleAnimAttacker); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { - r4 = sub_80A8364(gAnimBankTarget); - spriteId = GetAnimBankSpriteId(ANIM_TARGET); + r4 = sub_80A8364(gBattleAnimTarget); + spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF && r4 == 2) diff --git a/src/battle_bg.c b/src/battle_bg.c index 5d5bbf0e9..f493bafea 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -17,7 +17,8 @@ #include "strings.h" #include "window.h" #include "text_window.h" -#include "new_menu_helpers.h" +#include "menu.h" +#include "battle_setup.h" struct BattleBackground { @@ -35,13 +36,10 @@ extern const struct BgTemplate gUnknown_0831AA08[4]; extern const struct WindowTemplate *gUnknown_0831ABA0[]; extern const struct BattleBackground gBattleTerrainTable[]; -extern u8 gBattleTerrain; -extern u16 gTrainerBattleOpponent_A; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; -extern u16 gPartnerTrainerId; extern u8 GetCurrentMapBattleScene(void); @@ -273,13 +271,13 @@ static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY) static void sub_8035C4C(void) { - if (gBattleOutcome == BATTLE_DREW) + if (gBattleOutcome == B_OUTCOME_DREW) { BattleHandleAddTextPrinter(gText_Draw, 0x15); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (gBattleOutcome == BATTLE_WON) + if (gBattleOutcome == B_OUTCOME_WON) { switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18) { @@ -324,7 +322,7 @@ static void sub_8035C4C(void) } } } - else if (gBattleOutcome == BATTLE_WON) + else if (gBattleOutcome == B_OUTCOME_WON) { if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0) { @@ -363,7 +361,7 @@ void sub_8035D74(u8 taskId) case 0: if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { name = gLinkPlayers[i].name; linkPlayer = &gLinkPlayers[i]; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index cb510bb5b..290236f4a 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -12,6 +12,7 @@ #include "util.h" #include "main.h" #include "constants/songs.h" +#include "constants/trainers.h" #include "sound.h" #include "window.h" #include "m4a.h" @@ -23,47 +24,23 @@ #include "reshow_battle_screen.h" #include "pokeball.h" #include "data2.h" +#include "battle_setup.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u16 gUnknown_020243FC; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gPartnerTrainerId; -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u8 gUnknown_020244B4[]; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct BattleMove gBattleMoves[]; -extern const u8 gUnknown_0831F578[]; +extern const u8 gFacilityClassToPicIndex[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern void sub_81851A8(u8 *); extern u16 sub_8068B48(void); +extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void LinkOpponentHandleGetMonData(void); @@ -203,15 +180,15 @@ static void nullsub_28(void) void SetControllerToLinkOpponent(void) { - gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; } static void LinkOpponentBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sLinkOpponentBufferCommands)) - sLinkOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sLinkOpponentBufferCommands)) + sLinkOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]](); else LinkOpponentBufferExecCompleted(); } @@ -219,32 +196,32 @@ static void LinkOpponentBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) LinkOpponentBufferExecCompleted(); } static void CompleteOnBankSpriteCallbackDummy2(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) LinkOpponentBufferExecCompleted(); } static void sub_8064470(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); LinkOpponentBufferExecCompleted(); } } static void sub_80644D8(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; LinkOpponentBufferExecCompleted(); } } @@ -256,13 +233,13 @@ static void sub_8064520(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) r8 = TRUE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy) { r8 = TRUE; } @@ -271,39 +248,39 @@ static void sub_8064520(void) if (r8) { - if (r4 || !IsAnimBankSpriteVisible(gActiveBank ^ BIT_MON)) + if (r4 || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler))) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) return; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) { FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_80644D8; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_80644D8; } } @@ -311,48 +288,48 @@ static void sub_8064734(void) { bool32 r10 = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1) { - sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); + sub_8172EF0(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]); } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL); + sub_8076918(BATTLE_PARTNER(gActiveBattler)); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]); } - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 + && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x40 && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -361,56 +338,56 @@ static void sub_8064734(void) } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1; r10 = TRUE; } if (r10) { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2) + if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) { - if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 1) + if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 1) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; } if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - SetBankEnemyShadowSpriteCallback(gActiveBank ^ BIT_MON, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gUnknown_03005D7C[BATTLE_PARTNER(gActiveBattler)]]); + SetBattlerShadowSpriteCallback(BATTLE_PARTNER(gActiveBattler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; - gBattleBankFunc[gActiveBank] = sub_8064520; + gBattlerControllerFuncs[gActiveBattler] = sub_8064520; } } } static void sub_8064B04(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); LinkOpponentBufferExecCompleted(); @@ -421,13 +398,13 @@ static void sub_8064B04(void) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { @@ -437,21 +414,21 @@ static void CompleteOnHealthbarDone(void) static void sub_8064C14(void) { - if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) + if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) { - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); LinkOpponentBufferExecCompleted(); } } static void sub_8064C58(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - EnemyShadowCallbackToSetInvisible(gActiveBank); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); LinkOpponentBufferExecCompleted(); } } @@ -464,7 +441,7 @@ static void CompleteOnInactiveTextPrinter(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -483,21 +460,21 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_8064D60(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_8064DD0; + gBattlerControllerFuncs[gActiveBattler] = sub_8064DD0; } } static void sub_8064DD0(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive && !IsCryPlayingOrClearCrySongs()) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); LinkOpponentBufferExecCompleted(); @@ -507,67 +484,67 @@ static void sub_8064DD0(void) static void sub_8064E50(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); - CopyBattleSpriteInvisibility(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_8064D60; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + CopyBattleSpriteInvisibility(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = sub_8064D60; } } static void sub_8064F40(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8064E50; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[gActiveBattler] = sub_8064E50; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) LinkOpponentBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) LinkOpponentBufferExecCompleted(); } static void LinkOpponentBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = LinkOpponentBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } @@ -578,13 +555,13 @@ static void LinkOpponentHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyLinkOpponentMonData(gBattlePartyID[gActiveBank], monData); + size += CopyLinkOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -592,7 +569,7 @@ static void LinkOpponentHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); LinkOpponentBufferExecCompleted(); } @@ -606,7 +583,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); @@ -672,7 +649,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -687,7 +664,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -912,13 +889,13 @@ static void LinkOpponentHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetLinkOpponentMonData(gBattlePartyID[gActiveBank]); + SetLinkOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -931,11 +908,11 @@ static void LinkOpponentHandleSetMonData(void) static void SetLinkOpponentMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -976,10 +953,10 @@ static void SetLinkOpponentMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -993,196 +970,196 @@ static void SetLinkOpponentMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } } static void LinkOpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; LinkOpponentBufferExecCompleted(); } static void LinkOpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_806A068(species, GetBankIdentity(gActiveBank)); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), - GetBankSpriteDefault_Y(gActiveBank), - sub_80A82E4(gActiveBank)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), + sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8064B04; + gBattlerControllerFuncs[gActiveBattler] = sub_8064B04; } static void LinkOpponentHandleSwitchInAnim(void) { - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_8066494(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_8064F40; + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + sub_8066494(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_8064F40; } static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit) @@ -1190,66 +1167,66 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); - sub_806A068(species, GetBankIdentity(bank)); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void LinkOpponentHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - EnemyShadowCallbackToSetInvisible(gActiveBank); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); LinkOpponentBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattleBankFunc[gActiveBank] = sub_8064C58; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_8064C58; } break; } @@ -1262,39 +1239,39 @@ static void LinkOpponentHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon xPos = 152; else // first mon xPos = 200; if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN) + if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) { - if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0) - trainerPicId = gUnknown_0831F578[0x4F]; + if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != 0) + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_10]; else - trainerPicId = gUnknown_0831F578[0x4E]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_9]; } - else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE) + else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) { - if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0) - trainerPicId = gUnknown_0831F578[0x51]; + if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != 0) + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_12]; else - trainerPicId = gUnknown_0831F578[0x50]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_11]; } else { - trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender); + trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender); } } } @@ -1309,17 +1286,17 @@ static void LinkOpponentHandleDrawTrainerPic(void) || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN) { if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0) - trainerPicId = gUnknown_0831F578[0x4F]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_10]; else - trainerPicId = gUnknown_0831F578[0x4E]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_9]; } else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE) { if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0) - trainerPicId = gUnknown_0831F578[0x51]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_12]; else - trainerPicId = gUnknown_0831F578[0x50]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_11]; } else { @@ -1327,73 +1304,73 @@ static void LinkOpponentHandleDrawTrainerPic(void) } } - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, - sub_80A82E4(gActiveBank)); + sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void LinkOpponentHandleTrainerSlide(void) { u32 trainerPicId; - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E); + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96; - gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle bank function + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle bank function LinkOpponentBufferExecCompleted(); } static void LinkOpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_8064470; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_8064470; } static void LinkOpponentHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039934; - gBattleBankFunc[gActiveBank] = sub_8064C14; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934; + gBattlerControllerFuncs[gActiveBattler] = sub_8064C14; } } } @@ -1420,25 +1397,25 @@ static void LinkOpponentHandlePause(void) static void LinkOpponentHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { LinkOpponentBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = LinkOpponentDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation; sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } @@ -1446,26 +1423,26 @@ static void LinkOpponentHandleMoveAnimation(void) static void LinkOpponentDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1473,20 +1450,20 @@ static void LinkOpponentDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; LinkOpponentBufferExecCompleted(); } break; @@ -1499,10 +1476,10 @@ static void LinkOpponentHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; sub_817C95C(*stringId); } @@ -1546,23 +1523,23 @@ static void LinkOpponentHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void LinkOpponentHandleExpUpdate(void) @@ -1572,24 +1549,24 @@ static void LinkOpponentHandleExpUpdate(void) static void LinkOpponentHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void LinkOpponentHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1646,7 +1623,7 @@ static void LinkOpponentHandleCmd37(void) static void LinkOpponentHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; LinkOpponentBufferExecCompleted(); } @@ -1664,16 +1641,16 @@ static void LinkOpponentHandleCmd40(void) static void LinkOpponentHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { LinkOpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1686,25 +1663,25 @@ static void LinkOpponentHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); LinkOpponentBufferExecCompleted(); } static void LinkOpponentHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } LinkOpponentBufferExecCompleted(); @@ -1712,7 +1689,7 @@ static void LinkOpponentHandlePlayFanfareOrBGM(void) static void LinkOpponentHandleFaintingCry(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, 25, 5); LinkOpponentBufferExecCompleted(); @@ -1720,8 +1697,8 @@ static void LinkOpponentHandleFaintingCry(void) static void LinkOpponentHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; LinkOpponentBufferExecCompleted(); } @@ -1730,46 +1707,46 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_80676FC); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80676FC); taskId = CreateTask(sub_8067618, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_28; + gBattlerControllerFuncs[gActiveBattler] = nullsub_28; } static void sub_8067618(u8 taskId) { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_8066494(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_8066494(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_8066494(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_8066494(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_8066494(gActiveBattler, FALSE); + gActiveBattler = BATTLE_PARTNER(gActiveBattler); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_8066494(gActiveBattler, FALSE); + gActiveBattler = BATTLE_PARTNER(gActiveBattler); } - gBattleBankFunc[gActiveBank] = sub_8064734; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_8064734; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } @@ -1782,50 +1759,50 @@ static void sub_80676FC(struct Sprite *sprite) static void LinkOpponentHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { LinkOpponentBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; - if (gBattleBufferA[gActiveBank][2] != 0) + if (gBattleBufferA[gActiveBattler][2] != 0) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E < 2) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E++; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++; return; } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0; } } - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_806782C; + gBattlerControllerFuncs[gActiveBattler] = sub_806782C; } } static void sub_806782C(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; LinkOpponentBufferExecCompleted(); } } static void LinkOpponentHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; LinkOpponentBufferExecCompleted(); } @@ -1836,25 +1813,25 @@ static void LinkOpponentHandleCmd50(void) static void LinkOpponentHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } LinkOpponentBufferExecCompleted(); } static void LinkOpponentHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) LinkOpponentBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; sub_817E32C(animationId); } @@ -1862,7 +1839,7 @@ static void LinkOpponentHandleBattleAnimation(void) static void LinkOpponentHandleLinkStandbyMsg(void) { - sub_81851A8(&gBattleBufferA[gActiveBank][2]); + sub_81851A8(&gBattleBufferA[gActiveBattler][2]); LinkOpponentBufferExecCompleted(); } @@ -1873,18 +1850,18 @@ static void LinkOpponentHandleResetActionMoveSelection(void) static void LinkOpponentHandleCmd55(void) { - sub_81851A8(&gBattleBufferA[gActiveBank][4]); + sub_81851A8(&gBattleBufferA[gActiveBattler][4]); - if (gBattleBufferA[gActiveBank][1] == BATTLE_DREW) - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + if (gBattleBufferA[gActiveBattler][1] == B_OUTCOME_DREW) + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; else - gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ BATTLE_DREW; + gBattleOutcome = gBattleBufferA[gActiveBattler][1] ^ B_OUTCOME_DREW; - gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2]; + gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBattler][2]; FadeOutMapMusic(5); BeginFastPaletteFade(3); LinkOpponentBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_92(void) diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 082b134b4..9d2c79922 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -23,34 +23,11 @@ #include "reshow_battle_screen.h" #include "pokeball.h" #include "data2.h" +#include "battle_setup.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u16 gUnknown_020243FC; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gPartnerTrainerId; -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u8 gUnknown_020244B4[]; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; @@ -60,6 +37,7 @@ extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern void sub_81851A8(u8 *); +extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void LinkPartnerHandleGetMonData(void); @@ -198,15 +176,15 @@ static void nullsub_112(void) void SetControllerToLinkPartner(void) { - gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = LinkPartnerBufferRunCommand; } static void LinkPartnerBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sLinkPartnerBufferCommands)) - sLinkPartnerBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sLinkPartnerBufferCommands)) + sLinkPartnerBufferCommands[gBattleBufferA[gActiveBattler][0]](); else LinkPartnerBufferExecCompleted(); } @@ -214,26 +192,26 @@ static void LinkPartnerBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) LinkPartnerBufferExecCompleted(); } static void sub_814AF54(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { nullsub_25(0); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); LinkPartnerBufferExecCompleted(); } } static void sub_814AFBC(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; LinkPartnerBufferExecCompleted(); } } @@ -244,13 +222,13 @@ static void sub_814B004(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) r6 = TRUE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r6 = TRUE; } @@ -261,84 +239,84 @@ static void sub_814B004(void) if (r6) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_814AFBC; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_814AFBC; } } static void sub_814B0E8(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive - && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 != 1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive + && gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 != 1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleBankFunc[gActiveBank] = sub_814B004; + gBattlerControllerFuncs[gActiveBattler] = sub_814B004; } } static void sub_814B290(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].animEnded && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) LinkPartnerBufferExecCompleted(); } static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); LinkPartnerBufferExecCompleted(); } } static void sub_814B340(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); nullsub_24(species); - FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); LinkPartnerBufferExecCompleted(); } } static void sub_814B3DC(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); LinkPartnerBufferExecCompleted(); } } @@ -351,7 +329,7 @@ static void CompleteOnInactiveTextPrinter(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -370,20 +348,20 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_814B4E0(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBank); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + CopyBattleSpriteInvisibility(gActiveBattler); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_814B554; + gBattlerControllerFuncs[gActiveBattler] = sub_814B554; } } static void sub_814B554(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { LinkPartnerBufferExecCompleted(); } @@ -391,66 +369,66 @@ static void sub_814B554(void) static void sub_814B5A8(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattleBankFunc[gActiveBank] = sub_814B4E0; + gBattlerControllerFuncs[gActiveBattler] = sub_814B4E0; } } static void sub_814B69C(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - gBattleBankFunc[gActiveBank] = sub_814B5A8; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + gBattlerControllerFuncs[gActiveBattler] = sub_814B5A8; } } static void LinkPartnerBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = LinkPartnerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) LinkPartnerBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) LinkPartnerBufferExecCompleted(); } @@ -461,13 +439,13 @@ static void LinkPartnerHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyLinkPartnerMonData(gBattlePartyID[gActiveBank], monData); + size += CopyLinkPartnerMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -475,7 +453,7 @@ static void LinkPartnerHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); LinkPartnerBufferExecCompleted(); } @@ -489,7 +467,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); @@ -555,7 +533,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -570,7 +548,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -795,13 +773,13 @@ static void LinkPartnerHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetLinkPartnerMonData(gBattlePartyID[gActiveBank]); + SetLinkPartnerMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -814,11 +792,11 @@ static void LinkPartnerHandleSetMonData(void) static void SetLinkPartnerMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -859,10 +837,10 @@ static void SetLinkPartnerMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -876,167 +854,167 @@ static void SetLinkPartnerMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); } static void LinkPartnerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; LinkPartnerBufferExecCompleted(); } @@ -1045,28 +1023,28 @@ static void LinkPartnerHandleLoadMonSprite(void) { u16 species; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_806A068(species, GetBankIdentity(gActiveBank)); + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); + sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), - GetBankSpriteDefault_Y(gActiveBank), - sub_80A82E4(gActiveBank)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); - gBattleBankFunc[gActiveBank] = sub_814B290; + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), + sub_80A82E4(gActiveBattler)); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); + gBattlerControllerFuncs[gActiveBattler] = sub_814B290; } static void LinkPartnerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_814CC98(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_814B69C; + ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_814CC98(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_814B69C; } static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit) @@ -1074,64 +1052,64 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBankIdentity(bank)); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void LinkPartnerHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); LinkPartnerBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattleBankFunc[gActiveBank] = sub_814B3DC; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_814B3DC; } break; } @@ -1144,7 +1122,7 @@ static void LinkPartnerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon xPos = 90; else // first mon xPos = 32; @@ -1154,31 +1132,31 @@ static void LinkPartnerHandleDrawTrainerPic(void) xPos = 80; } - if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN) + if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) { - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RED; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + BACK_PIC_RED; } - else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE) + else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) { - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RS_BRENDAN; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + BACK_PIC_RS_BRENDAN; } else { - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; } - DecompressTrainerBackPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, sub_80A82E4(gActiveBank)); + DecompressTrainerBackPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void LinkPartnerHandleTrainerSlide(void) @@ -1188,34 +1166,34 @@ static void LinkPartnerHandleTrainerSlide(void) static void LinkPartnerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_814AF54; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_814AF54; } static void LinkPartnerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; - gBattleBankFunc[gActiveBank] = sub_814B340; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; + gBattlerControllerFuncs[gActiveBattler] = sub_814B340; } } } @@ -1242,25 +1220,25 @@ static void LinkPartnerHandlePause(void) static void LinkPartnerHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { LinkPartnerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = LinkPartnerDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation; sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } @@ -1268,26 +1246,26 @@ static void LinkPartnerHandleMoveAnimation(void) static void LinkPartnerDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1295,20 +1273,20 @@ static void LinkPartnerDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; LinkPartnerBufferExecCompleted(); } break; @@ -1321,10 +1299,10 @@ static void LinkPartnerHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; sub_817C95C(*stringId); } @@ -1368,23 +1346,23 @@ static void LinkPartnerHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void LinkPartnerHandleExpUpdate(void) @@ -1394,24 +1372,24 @@ static void LinkPartnerHandleExpUpdate(void) static void LinkPartnerHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void LinkPartnerHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1468,7 +1446,7 @@ static void LinkPartnerHandleCmd37(void) static void LinkPartnerHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; LinkPartnerBufferExecCompleted(); } @@ -1486,16 +1464,16 @@ static void LinkPartnerHandleCmd40(void) static void LinkPartnerHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { LinkPartnerBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1508,25 +1486,25 @@ static void LinkPartnerHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); LinkPartnerBufferExecCompleted(); } static void LinkPartnerHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } LinkPartnerBufferExecCompleted(); @@ -1534,7 +1512,7 @@ static void LinkPartnerHandlePlayFanfareOrBGM(void) static void LinkPartnerHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, -25, 5); LinkPartnerBufferExecCompleted(); @@ -1542,8 +1520,8 @@ static void LinkPartnerHandleFaintingCry(void) static void LinkPartnerHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; LinkPartnerBufferExecCompleted(); } @@ -1553,46 +1531,46 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void) u8 taskId; u32 trainerPicId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F9); - if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED - || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN) + if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) { - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RED; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + BACK_PIC_RED; } - else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY - || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE) + else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) { - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RS_BRENDAN; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender + BACK_PIC_RS_BRENDAN; } else { - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; } LoadCompressedPalette(gTrainerBackPicPaletteTable[trainerPicId].data, 0x100 + paletteNum * 16, 32); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_814DCCC, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_112; + gBattlerControllerFuncs[gActiveBattler] = nullsub_112; } static void sub_814DCCC(u8 taskId) @@ -1603,62 +1581,62 @@ static void sub_814DCCC(u8 taskId) } else { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_814CC98(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_814CC98(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_814CC98(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_814CC98(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_814CC98(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_814CC98(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; } - gBattleBankFunc[gActiveBank] = sub_814B0E8; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_814B0E8; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } } static void LinkPartnerHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { LinkPartnerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_814DE9C; + gBattlerControllerFuncs[gActiveBattler] = sub_814DE9C; } } static void sub_814DE9C(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; LinkPartnerBufferExecCompleted(); } } static void LinkPartnerHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; LinkPartnerBufferExecCompleted(); } @@ -1669,25 +1647,25 @@ static void LinkPartnerHandleCmd50(void) static void LinkPartnerHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } LinkPartnerBufferExecCompleted(); } static void LinkPartnerHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) LinkPartnerBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; sub_817E32C(animationId); } @@ -1695,7 +1673,7 @@ static void LinkPartnerHandleBattleAnimation(void) static void LinkPartnerHandleLinkStandbyMsg(void) { - sub_81851A8(&gBattleBufferA[gActiveBank][2]); + sub_81851A8(&gBattleBufferA[gActiveBattler][2]); LinkPartnerBufferExecCompleted(); } @@ -1706,13 +1684,13 @@ static void LinkPartnerHandleResetActionMoveSelection(void) static void LinkPartnerHandleCmd55(void) { - sub_81851A8(&gBattleBufferA[gActiveBank][4]); - gBattleOutcome = gBattleBufferA[gActiveBank][1]; - gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2]; + sub_81851A8(&gBattleBufferA[gActiveBattler][4]); + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; + gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBattler][2]; FadeOutMapMusic(5); BeginFastPaletteFade(3); LinkPartnerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_113(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 30414d53a..5a3732f8b 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -27,33 +27,13 @@ #include "random.h" #include "pokeball.h" #include "data2.h" +#include "battle_setup.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern bool8 gDoingBattleAnim; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void *gUnknown_020244D8; -extern void *gUnknown_020244DC; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern struct UnusedControllerStruct gUnknown_02022D0C; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u16 gUnknown_020243FC; -extern u8 gUnknown_020244B4[]; -extern void (*gPreBattleCallback1)(void); +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct BattleMove gBattleMoves[]; @@ -207,15 +187,15 @@ static void nullsub_26(void) void SetControllerToOpponent(void) { - gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; } static void OpponentBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sOpponentBufferCommands)) - sOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sOpponentBufferCommands)) + sOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]](); else OpponentBufferExecCompleted(); } @@ -223,32 +203,32 @@ static void OpponentBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) OpponentBufferExecCompleted(); } static void CompleteOnBankSpriteCallbackDummy2(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) OpponentBufferExecCompleted(); } static void sub_805F240(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); OpponentBufferExecCompleted(); } } static void sub_805F2A8(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; OpponentBufferExecCompleted(); } } @@ -260,42 +240,42 @@ static void sub_805F2F0(void) if (!IsDoubleBattle() || ((IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)) || (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) var = TRUE; var2 = FALSE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) var = TRUE; var2 = TRUE; } - gUnknown_020244D8 = &gBattleSpritesDataPtr->healthBoxesData[gActiveBank]; - gUnknown_020244DC = &gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON]; + gUnknown_020244D8 = &gBattleSpritesDataPtr->healthBoxesData[gActiveBattler]; + gUnknown_020244DC = &gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK]; if (var) { if (var2 == TRUE) { - if (var2 && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 && gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + if (var2 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); } else return; } - else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - if (GetBankIdentity(gActiveBank) == 3) + if (GetBattlerPosition(gActiveBattler) == 3) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 == 0 && gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 == 0 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 == 0) { FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); @@ -303,14 +283,14 @@ static void sub_805F2F0(void) else return; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; } else return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_805F2A8; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_805F2A8; } } @@ -319,60 +299,60 @@ static void sub_805F560(void) bool32 sp = FALSE; bool32 r10 = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) - sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) + sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40 && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBankIdentity(gActiveBank) == 1) + if (GetBattlerPosition(gActiveBattler) == 1) m4aMPlayContinue(&gMPlayInfo_BGM); } else m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1; sp = TRUE; } if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { r10 = TRUE; } } else { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r10 = TRUE; } @@ -382,29 +362,29 @@ static void sub_805F560(void) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - SetBankEnemyShadowSpriteCallback(gActiveBank ^ BIT_MON, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; - gBattleBankFunc[gActiveBank] = sub_805F2F0; + gBattlerControllerFuncs[gActiveBattler] = sub_805F2F0; } } static void sub_805F994(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); OpponentBufferExecCompleted(); @@ -413,11 +393,11 @@ static void sub_805F994(void) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else OpponentBufferExecCompleted(); @@ -425,21 +405,21 @@ static void CompleteOnHealthbarDone(void) static void sub_805FAC4(void) { - if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) + if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) { - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); OpponentBufferExecCompleted(); } } static void sub_805FB08(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - EnemyShadowCallbackToSetInvisible(gActiveBank); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); OpponentBufferExecCompleted(); } } @@ -452,7 +432,7 @@ static void CompleteOnInactiveTextPrinter(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -471,19 +451,19 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_805FC10(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_805FC80; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattlerControllerFuncs[gActiveBattler] = sub_805FC80; } } static void sub_805FC80(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive && !IsCryPlayingOrClearCrySongs()) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); OpponentBufferExecCompleted(); @@ -493,60 +473,60 @@ static void sub_805FC80(void) static void sub_805FD00(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); - CopyBattleSpriteInvisibility(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_805FC10; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + CopyBattleSpriteInvisibility(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = sub_805FC10; } } static void sub_805FDF0(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_805FD00; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[gActiveBattler] = sub_805FD00; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) OpponentBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) OpponentBufferExecCompleted(); } static void OpponentBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = OpponentBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } @@ -557,13 +537,13 @@ static void OpponentHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += GetOpponentMonData(gBattlePartyID[gActiveBank], monData); + size += GetOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -571,7 +551,7 @@ static void OpponentHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); OpponentBufferExecCompleted(); } @@ -585,7 +565,7 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); @@ -651,7 +631,7 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -666,7 +646,7 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -884,14 +864,14 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst) static void OpponentHandleGetRawMonData(void) { struct BattlePokemon battleMon; - u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; + u8 *src = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; + u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) dst[i] = src[i]; - EmitDataTransfer(1, gBattleBufferA[gActiveBank][2], dst); + BtlController_EmitDataTransfer(1, gBattleBufferA[gActiveBattler][2], dst); OpponentBufferExecCompleted(); } @@ -900,13 +880,13 @@ static void OpponentHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetOpponentMonData(gBattlePartyID[gActiveBank]); + SetOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -919,11 +899,11 @@ static void OpponentHandleSetMonData(void) static void SetOpponentMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -964,10 +944,10 @@ static void SetOpponentMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -981,198 +961,198 @@ static void SetOpponentMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } } static void OpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; OpponentBufferExecCompleted(); } static void OpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_806A068(species, GetBankIdentity(gActiveBank)); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), - GetBankSpriteDefault_Y(gActiveBank), - sub_80A82E4(gActiveBank)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), + sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = species; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = species; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_805F994; + gBattlerControllerFuncs[gActiveBattler] = sub_805F994; } static void OpponentHandleSwitchInAnim(void) { - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80613DC(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_805FDF0; + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6; + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + sub_80613DC(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_805FDF0; } static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit) @@ -1180,66 +1160,66 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); - sub_806A068(species, GetBankIdentity(bank)); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void OpponentHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - EnemyShadowCallbackToSetInvisible(gActiveBank); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); OpponentBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattleBankFunc[gActiveBank] = sub_805FB08; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_805FB08; } break; } @@ -1262,7 +1242,7 @@ static void OpponentHandleDrawTrainerPic(void) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); else trainerPicId = sub_81D5588(gTrainerBattleOpponent_B); @@ -1276,7 +1256,7 @@ static void OpponentHandleDrawTrainerPic(void) { if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); @@ -1292,7 +1272,7 @@ static void OpponentHandleDrawTrainerPic(void) } else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gActiveBank != 1) + if (gActiveBattler != 1) trainerPicId = gTrainers[gTrainerBattleOpponent_B].trainerPic; else trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; @@ -1304,7 +1284,7 @@ static void OpponentHandleDrawTrainerPic(void) if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS)) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon xPos = 152; else // first mon xPos = 200; @@ -1314,20 +1294,20 @@ static void OpponentHandleDrawTrainerPic(void) xPos = 176; } - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, - sub_80A82E4(gActiveBank)); + sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void OpponentHandleTrainerSlide(void) @@ -1346,7 +1326,7 @@ static void OpponentHandleTrainerSlide(void) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); else trainerPicId = sub_81D5588(gTrainerBattleOpponent_B); @@ -1360,7 +1340,7 @@ static void OpponentHandleTrainerSlide(void) { if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); @@ -1376,7 +1356,7 @@ static void OpponentHandleTrainerSlide(void) } else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gActiveBank != 1) + if (gActiveBattler != 1) trainerPicId = gTrainers[gTrainerBattleOpponent_B].trainerPic; else trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; @@ -1386,47 +1366,47 @@ static void OpponentHandleTrainerSlide(void) trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; } - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E); + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96; - gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; } static void OpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_805F240; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_805F240; } static void OpponentHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039934; - gBattleBankFunc[gActiveBank] = sub_805FAC4; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934; + gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4; } } } @@ -1453,51 +1433,51 @@ static void OpponentHandlePause(void) static void OpponentHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { OpponentBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = OpponentDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = OpponentDoMoveAnimation; } } } static void OpponentDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1505,20 +1485,20 @@ static void OpponentDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; OpponentBufferExecCompleted(); } break; @@ -1531,11 +1511,11 @@ static void OpponentHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; - sub_81A57E4(gActiveBank, *stringId); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; + sub_81A57E4(gActiveBattler, *stringId); } static void OpponentHandlePrintSelectionString(void) @@ -1558,13 +1538,13 @@ static void OpponentHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); OpponentBufferExecCompleted(); } else { u8 chosenMoveId; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER)) { @@ -1575,24 +1555,24 @@ static void OpponentHandleChooseMove(void) switch (chosenMoveId) { case 5: - EmitTwoReturnValues(1, ACTION_WATCHES_CAREFULLY, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); break; case 4: - EmitTwoReturnValues(1, ACTION_RUN, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); break; case 6: - EmitTwoReturnValues(1, 15, gBankTarget); + BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget); break; default: if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) - gBankTarget = gActiveBank; + gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1); - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } - EmitTwoReturnValues(1, 10, (chosenMoveId) | (gBankTarget << 8)); + BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gBattlerTarget << 8)); break; } OpponentBufferExecCompleted(); @@ -1607,11 +1587,11 @@ static void OpponentHandleChooseMove(void) } while (move == MOVE_NONE); if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) - EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBank << 8)); + BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBankByIdentity(Random() & 2) << 8)); + BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8)); else - EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBankByIdentity(IDENTITY_PLAYER_MON1) << 8)); + BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8)); OpponentBufferExecCompleted(); } @@ -1620,7 +1600,7 @@ static void OpponentHandleChooseMove(void) static void OpponentHandleChooseItem(void) { - EmitOneReturnValue(1, *(gBattleStruct->chosenItem + (gActiveBank / 2) * 2)); + BtlController_EmitOneReturnValue(1, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2)); OpponentBufferExecCompleted(); } @@ -1628,7 +1608,7 @@ static void OpponentHandleChoosePokemon(void) { s32 chosenMonId; - if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) == 6) + if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == 6) { chosenMonId = GetMostSuitableMonToSwitchInto(); @@ -1638,17 +1618,17 @@ static void OpponentHandleChoosePokemon(void) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - bank2 = bank1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + bank2 = bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); } else { - bank1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - bank2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + bank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) { - if (gActiveBank == 1) + if (gActiveBattler == 1) firstId = 0, lastId = 3; else firstId = 3, lastId = 6; @@ -1661,8 +1641,8 @@ static void OpponentHandleChoosePokemon(void) for (chosenMonId = firstId; chosenMonId < lastId; chosenMonId++) { if (GetMonData(&gEnemyParty[chosenMonId], MON_DATA_HP) != 0 - && chosenMonId != gBattlePartyID[bank1] - && chosenMonId != gBattlePartyID[bank2]) + && chosenMonId != gBattlerPartyIndexes[bank1] + && chosenMonId != gBattlerPartyIndexes[bank2]) { break; } @@ -1671,13 +1651,13 @@ static void OpponentHandleChoosePokemon(void) } else { - chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank); - *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; + chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6; } - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId; - EmitChosenMonReturnValue(1, chosenMonId, NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; + BtlController_EmitChosenMonReturnValue(1, chosenMonId, NULL); OpponentBufferExecCompleted(); } @@ -1691,23 +1671,23 @@ static void OpponentHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = (gBattleBufferA[gActiveBank][3] << 8) | gBattleBufferA[gActiveBank][2]; + hpVal = (gBattleBufferA[gActiveBattler][3] << 8) | gBattleBufferA[gActiveBattler][2]; if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void OpponentHandleExpUpdate(void) @@ -1717,24 +1697,24 @@ static void OpponentHandleExpUpdate(void) static void OpponentHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void OpponentHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1791,7 +1771,7 @@ static void OpponentHandleCmd37(void) static void OpponentHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; OpponentBufferExecCompleted(); } @@ -1809,16 +1789,16 @@ static void OpponentHandleCmd40(void) static void OpponentHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { OpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1831,25 +1811,25 @@ static void OpponentHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); OpponentBufferExecCompleted(); } static void OpponentHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } OpponentBufferExecCompleted(); @@ -1857,7 +1837,7 @@ static void OpponentHandlePlayFanfareOrBGM(void) static void OpponentHandleFaintingCry(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, 25, 5); OpponentBufferExecCompleted(); @@ -1865,8 +1845,8 @@ static void OpponentHandleFaintingCry(void) static void OpponentHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; OpponentBufferExecCompleted(); } @@ -1875,23 +1855,23 @@ static void OpponentHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_806280C); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_806280C); taskId = CreateTask(sub_8062828, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_26; + gBattlerControllerFuncs[gActiveBattler] = nullsub_26; } static void sub_806280C(struct Sprite *sprite) @@ -1903,79 +1883,79 @@ static void sub_806280C(struct Sprite *sprite) static void sub_8062828(u8 taskId) { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80613DC(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_80613DC(gActiveBattler, FALSE); } else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80613DC(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_80613DC(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80613DC(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80613DC(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_80613DC(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_80613DC(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; } - gBattleBankFunc[gActiveBank] = sub_805F560; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_805F560; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } static void OpponentHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { OpponentBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; - if (gBattleBufferA[gActiveBank][2] != 0) + if (gBattleBufferA[gActiveBattler][2] != 0) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E < 2) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E++; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++; return; } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0; } } - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_8062A2C; + gBattlerControllerFuncs[gActiveBattler] = sub_8062A2C; } } static void sub_8062A2C(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; OpponentBufferExecCompleted(); } } static void OpponentHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; OpponentBufferExecCompleted(); } @@ -1986,25 +1966,25 @@ static void OpponentHandleCmd50(void) static void OpponentHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } OpponentBufferExecCompleted(); } static void OpponentHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) OpponentBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 2434eb177..8847715f6 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -26,44 +26,19 @@ #include "random.h" #include "pokeball.h" #include "data2.h" +#include "battle_setup.h" +#include "item_use.h" +#include "recorded_battle.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gAbsentBankFlags; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern u8 gPlayerDpadHoldFrames; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern u8 gMultiUsePlayerCursor; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern u16 gPartnerTrainerId; -extern struct SpriteTemplate gUnknown_0202499C; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gSpecialVar_ItemId; extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; extern u8 gUnknown_0203CF00[]; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; -extern u8 gNumberOfMovesToChoose; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; extern s32 gUnknown_0203CD70; -extern u8 gBankInMenu; -extern u32 gBattlePalaceMoveSelectionRngValue; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; -extern u8 gUnknown_020244B4[]; -extern u16 gUnknown_020243FC; extern struct UnusedControllerStruct gUnknown_02022D0C; +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct SpriteTemplate gUnknown_0202499C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; @@ -232,7 +207,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = nullsub_22 }; -static const u8 sTargetIdentities[] = {IDENTITY_PLAYER_MON1, IDENTITY_PLAYER_MON2, IDENTITY_OPPONENT_MON2, IDENTITY_OPPONENT_MON1}; +static const u8 sTargetIdentities[] = {B_POSITION_PLAYER_LEFT, B_POSITION_PLAYER_RIGHT, B_POSITION_OPPONENT_RIGHT, B_POSITION_OPPONENT_LEFT}; // unknown unused data static const u8 sUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58}; @@ -243,33 +218,33 @@ void nullsub_21(void) void SetControllerToPlayer(void) { - gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = PlayerBufferRunCommand; gDoingBattleAnim = FALSE; gPlayerDpadHoldFrames = 0; } static void PlayerBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = PlayerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void PlayerBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sPlayerBufferCommands)) - sPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerBufferCommands)) + sPlayerBufferCommands[gBattleBufferA[gActiveBattler][0]](); else PlayerBufferExecCompleted(); } @@ -277,16 +252,16 @@ static void PlayerBufferRunCommand(void) static void CompleteOnBankSpritePosX_0(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) PlayerBufferExecCompleted(); } static void HandleInputChooseAction(void) { - u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u16 itemId = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - dp11b_obj_instanciate(gActiveBank, 1, 7, 1); - dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + dp11b_obj_instanciate(gActiveBattler, 1, 7, 1); + dp11b_obj_instanciate(gActiveBattler, 0, 7, 1); if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2) gPlayerDpadHoldFrames++; @@ -297,71 +272,71 @@ static void HandleInputChooseAction(void) { PlaySE(SE_SELECT); - switch (gActionSelectionCursor[gActiveBank]) + switch (gActionSelectionCursor[gActiveBattler]) { case 0: - EmitTwoReturnValues(1, ACTION_USE_MOVE, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0); break; case 1: - EmitTwoReturnValues(1, ACTION_USE_ITEM, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0); break; case 2: - EmitTwoReturnValues(1, ACTION_SWITCH, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0); break; case 3: - EmitTwoReturnValues(1, ACTION_RUN, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); break; } PlayerBufferExecCompleted(); } else if (gMain.newKeys & DPAD_LEFT) { - if (gActionSelectionCursor[gActiveBank] & 1) // if is ACTION_USE_ITEM or ACTION_RUN + if (gActionSelectionCursor[gActiveBattler] & 1) // if is B_ACTION_USE_ITEM or B_ACTION_RUN { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_RIGHT) { - if (!(gActionSelectionCursor[gActiveBank] & 1)) // if is ACTION_USE_MOVE or ACTION_SWITCH + if (!(gActionSelectionCursor[gActiveBattler] & 1)) // if is B_ACTION_USE_MOVE or B_ACTION_SWITCH { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_UP) { - if (gActionSelectionCursor[gActiveBank] & 2) // if is ACTION_SWITCH or ACTION_RUN + if (gActionSelectionCursor[gActiveBattler] & 2) // if is B_ACTION_SWITCH or B_ACTION_RUN { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_DOWN) { - if (!(gActionSelectionCursor[gActiveBank] & 2)) // if is ACTION_USE_MOVE or ACTION_USE_ITEM + if (!(gActionSelectionCursor[gActiveBattler] & 2)) // if is B_ACTION_USE_MOVE or B_ACTION_USE_ITEM { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59) { if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2 - && !(gAbsentBankFlags & gBitTable[GetBankByIdentity(IDENTITY_PLAYER_MON1)]) + && GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT + && !(gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - if (gBattleBufferA[gActiveBank][1] == ACTION_USE_ITEM) + if (gBattleBufferA[gActiveBattler][1] == B_ACTION_USE_ITEM) { // Add item to bag if it is a ball if (itemId <= ITEM_PREMIER_BALL) @@ -370,7 +345,7 @@ static void HandleInputChooseAction(void) return; } PlaySE(SE_SELECT); - EmitTwoReturnValues(1, ACTION_CANCEL_PARTNER, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_CANCEL_PARTNER, 0); PlayerBufferExecCompleted(); } } @@ -382,9 +357,9 @@ static void HandleInputChooseAction(void) static void sub_80577F0(void) // unused { - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); - gBattleBankFunc[gActiveBank] = HandleInputChooseTarget; + dp11b_obj_free(gActiveBattler, 1); + dp11b_obj_free(gActiveBattler, 0); + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; } static void HandleInputChooseTarget(void) @@ -397,14 +372,14 @@ static void HandleInputChooseTarget(void) // what a weird loop i = 0; - if (gNoOfAllBanks != 0) + if (gBattlersCount != 0) { do { if (i != gMultiUsePlayerCursor) dp11b_obj_free(i, 1); i++; - } while (i < gNoOfAllBanks); + } while (i < gBattlersCount); } if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2) @@ -415,30 +390,30 @@ static void HandleInputChooseTarget(void) if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; - EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBank] | (gMultiUsePlayerCursor << 8)); + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; + BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); dp11b_obj_free(gMultiUsePlayerCursor, 1); PlayerBufferExecCompleted(); } else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59) { PlaySE(SE_SELECT); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; - gBattleBankFunc[gActiveBank] = HandleInputChooseMove; - dp11b_obj_instanciate(gActiveBank, 1, 7, 1); - dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; + dp11b_obj_instanciate(gActiveBattler, 1, 7, 1); + dp11b_obj_instanciate(gActiveBattler, 0, 7, 1); dp11b_obj_free(gMultiUsePlayerCursor, 1); } else if (gMain.newKeys & (DPAD_LEFT | DPAD_UP)) { PlaySE(SE_SELECT); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; do { - u8 currSelIdentity = GetBankIdentity(gMultiUsePlayerCursor); + u8 currSelIdentity = GetBattlerPosition(gMultiUsePlayerCursor); - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (currSelIdentity == identities[i]) break; @@ -447,40 +422,40 @@ static void HandleInputChooseTarget(void) { if (--i < 0) i = 4; // UB: array out of range - gMultiUsePlayerCursor = GetBankByIdentity(identities[i]); - } while (gMultiUsePlayerCursor == gNoOfAllBanks); + gMultiUsePlayerCursor = GetBattlerAtPosition(identities[i]); + } while (gMultiUsePlayerCursor == gBattlersCount); i = 0; - switch (GetBankIdentity(gMultiUsePlayerCursor)) + switch (GetBattlerPosition(gMultiUsePlayerCursor)) { - case IDENTITY_PLAYER_MON1: - case IDENTITY_PLAYER_MON2: - if (gActiveBank != gMultiUsePlayerCursor) + case B_POSITION_PLAYER_LEFT: + case B_POSITION_PLAYER_RIGHT: + if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) i++; break; - case IDENTITY_OPPONENT_MON1: - case IDENTITY_OPPONENT_MON2: + case B_POSITION_OPPONENT_LEFT: + case B_POSITION_OPPONENT_RIGHT: i++; break; } - if (gAbsentBankFlags & gBitTable[gMultiUsePlayerCursor]) + if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor]) i = 0; } while (i == 0); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8; } else if (gMain.newKeys & (DPAD_RIGHT | DPAD_DOWN)) { PlaySE(SE_SELECT); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039B2C; do { - u8 currSelIdentity = GetBankIdentity(gMultiUsePlayerCursor); + u8 currSelIdentity = GetBattlerPosition(gMultiUsePlayerCursor); - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (currSelIdentity == identities[i]) break; @@ -489,36 +464,36 @@ static void HandleInputChooseTarget(void) { if (++i > 3) i = 0; - gMultiUsePlayerCursor = GetBankByIdentity(identities[i]); - } while (gMultiUsePlayerCursor == gNoOfAllBanks); + gMultiUsePlayerCursor = GetBattlerAtPosition(identities[i]); + } while (gMultiUsePlayerCursor == gBattlersCount); i = 0; - switch (GetBankIdentity(gMultiUsePlayerCursor)) + switch (GetBattlerPosition(gMultiUsePlayerCursor)) { - case IDENTITY_PLAYER_MON1: - case IDENTITY_PLAYER_MON2: - if (gActiveBank != gMultiUsePlayerCursor) + case B_POSITION_PLAYER_LEFT: + case B_POSITION_PLAYER_RIGHT: + if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) i++; break; - case IDENTITY_OPPONENT_MON1: - case IDENTITY_OPPONENT_MON2: + case B_POSITION_OPPONENT_LEFT: + case B_POSITION_OPPONENT_RIGHT: i++; break; } - if (gAbsentBankFlags & gBitTable[gMultiUsePlayerCursor]) + if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor]) i = 0; } while (i == 0); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8; } } static void HandleInputChooseMove(void) { bool32 canSelectTarget = FALSE; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2) gPlayerDpadHoldFrames++; @@ -530,7 +505,7 @@ static void HandleInputChooseMove(void) u8 moveTarget; PlaySE(SE_SELECT); - if (moveInfo->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE) + if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) moveTarget = MOVE_TARGET_x10; @@ -539,17 +514,17 @@ static void HandleInputChooseMove(void) } else { - moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBank]]].target; + moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target; } if (moveTarget & MOVE_TARGET_x10) - gMultiUsePlayerCursor = gActiveBank; + gMultiUsePlayerCursor = gActiveBattler; else - gMultiUsePlayerCursor = GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE); + gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE); - if (!gBattleBufferA[gActiveBank][1]) // not a double battle + if (!gBattleBufferA[gActiveBattler][1]) // not a double battle { - if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBank][2]) + if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2]) canSelectTarget++; } else // double battle @@ -557,88 +532,88 @@ static void HandleInputChooseMove(void) if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10))) canSelectTarget++; // either selected or user - if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBank]] == 0) + if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0) { canSelectTarget = FALSE; } else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) { - gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBank); + gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler); canSelectTarget = FALSE; } } if (!canSelectTarget) { - EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBank] | (gMultiUsePlayerCursor << 8)); + BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); PlayerBufferExecCompleted(); } else { - gBattleBankFunc[gActiveBank] = HandleInputChooseTarget; + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) - gMultiUsePlayerCursor = gActiveBank; - else if (gAbsentBankFlags & gBitTable[GetBankByIdentity(IDENTITY_OPPONENT_MON1)]) - gMultiUsePlayerCursor = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + gMultiUsePlayerCursor = gActiveBattler; + else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)]) + gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else - gMultiUsePlayerCursor = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - gSprites[gBankSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8039AD8; } } else if (gMain.newKeys & B_BUTTON || gPlayerDpadHoldFrames > 59) { PlaySE(SE_SELECT); - EmitTwoReturnValues(1, 10, 0xFFFF); + BtlController_EmitTwoReturnValues(1, 10, 0xFFFF); PlayerBufferExecCompleted(); } else if (gMain.newKeys & DPAD_LEFT) { - if (gMoveSelectionCursor[gActiveBank] & 1) + if (gMoveSelectionCursor[gActiveBattler] & 1) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); } } else if (gMain.newKeys & DPAD_RIGHT) { - if (!(gMoveSelectionCursor[gActiveBank] & 1) - && (gMoveSelectionCursor[gActiveBank] ^ 1) < gNumberOfMovesToChoose) + if (!(gMoveSelectionCursor[gActiveBattler] & 1) + && (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); } } else if (gMain.newKeys & DPAD_UP) { - if (gMoveSelectionCursor[gActiveBank] & 2) + if (gMoveSelectionCursor[gActiveBattler] & 2) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); } } else if (gMain.newKeys & DPAD_DOWN) { - if (!(gMoveSelectionCursor[gActiveBank] & 2) - && (gMoveSelectionCursor[gActiveBank] ^ 2) < gNumberOfMovesToChoose) + if (!(gMoveSelectionCursor[gActiveBattler] & 2) + && (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); } @@ -647,16 +622,16 @@ static void HandleInputChooseMove(void) { if (gNumberOfMovesToChoose > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) { - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 29); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); - if (gMoveSelectionCursor[gActiveBank] != 0) + if (gMoveSelectionCursor[gActiveBattler] != 0) gMultiUsePlayerCursor = 0; else - gMultiUsePlayerCursor = gMoveSelectionCursor[gActiveBank] + 1; + gMultiUsePlayerCursor = gMoveSelectionCursor[gActiveBattler] + 1; MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); BattleHandleAddTextPrinter(gText_BattleSwitchWhich, 0xB); - gBattleBankFunc[gActiveBank] = HandleMoveSwitchting; + gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitchting; } } } @@ -677,35 +652,35 @@ u32 sub_8057FBC(void) // unused gBattle_BG0_Y = 0x140; var = 0xFF; } - if (gMain.newKeys & DPAD_LEFT && gMoveSelectionCursor[gActiveBank] & 1) + if (gMain.newKeys & DPAD_LEFT && gMoveSelectionCursor[gActiveBattler] & 1) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); } - if (gMain.newKeys & DPAD_RIGHT && !(gMoveSelectionCursor[gActiveBank] & 1) - && (gMoveSelectionCursor[gActiveBank] ^ 1) < gNumberOfMovesToChoose) + if (gMain.newKeys & DPAD_RIGHT && !(gMoveSelectionCursor[gActiveBattler] & 1) + && (gMoveSelectionCursor[gActiveBattler] ^ 1) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 1; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 1; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); } - if (gMain.newKeys & DPAD_UP && gMoveSelectionCursor[gActiveBank] & 2) + if (gMain.newKeys & DPAD_UP && gMoveSelectionCursor[gActiveBattler] & 2) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); } - if (gMain.newKeys & DPAD_DOWN && !(gMoveSelectionCursor[gActiveBank] & 2) - && (gMoveSelectionCursor[gActiveBank] ^ 2) < gNumberOfMovesToChoose) + if (gMain.newKeys & DPAD_DOWN && !(gMoveSelectionCursor[gActiveBattler] & 2) + && (gMoveSelectionCursor[gActiveBattler] ^ 2) < gNumberOfMovesToChoose) { - MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBank]); - gMoveSelectionCursor[gActiveBank] ^= 2; + MoveSelectionDestroyCursorAt(gMoveSelectionCursor[gActiveBattler]); + gMoveSelectionCursor[gActiveBattler] ^= 2; PlaySE(SE_SELECT); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); } return var; @@ -721,73 +696,73 @@ static void HandleMoveSwitchting(void) { PlaySE(SE_SELECT); - if (gMoveSelectionCursor[gActiveBank] != gMultiUsePlayerCursor) + if (gMoveSelectionCursor[gActiveBattler] != gMultiUsePlayerCursor) { - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); s32 i; // swap moves and pp - i = moveInfo->moves[gMoveSelectionCursor[gActiveBank]]; - moveInfo->moves[gMoveSelectionCursor[gActiveBank]] = moveInfo->moves[gMultiUsePlayerCursor]; + i = moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]; + moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] = moveInfo->moves[gMultiUsePlayerCursor]; moveInfo->moves[gMultiUsePlayerCursor] = i; - i = moveInfo->currentPp[gMoveSelectionCursor[gActiveBank]]; - moveInfo->currentPp[gMoveSelectionCursor[gActiveBank]] = moveInfo->currentPp[gMultiUsePlayerCursor]; + i = moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]]; + moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] = moveInfo->currentPp[gMultiUsePlayerCursor]; moveInfo->currentPp[gMultiUsePlayerCursor] = i; - i = moveInfo->maxPp[gMoveSelectionCursor[gActiveBank]]; - moveInfo->maxPp[gMoveSelectionCursor[gActiveBank]] = moveInfo->maxPp[gMultiUsePlayerCursor]; + i = moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]]; + moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]] = moveInfo->maxPp[gMultiUsePlayerCursor]; moveInfo->maxPp[gMultiUsePlayerCursor] = i; - if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]]) + if (gDisableStructs[gActiveBattler].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBattler]]) { - gDisableStructs[gActiveBank].unk18_b &= (~gBitTable[gMoveSelectionCursor[gActiveBank]]); - gDisableStructs[gActiveBank].unk18_b |= gBitTable[gMultiUsePlayerCursor]; + gDisableStructs[gActiveBattler].unk18_b &= (~gBitTable[gMoveSelectionCursor[gActiveBattler]]); + gDisableStructs[gActiveBattler].unk18_b |= gBitTable[gMultiUsePlayerCursor]; } MoveSelectionDisplayMoveNames(); for (i = 0; i < 4; i++) - perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2); + perMovePPBonuses[i] = (gBattleMons[gActiveBattler].ppBonuses & (3 << (i * 2))) >> (i * 2); - totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; - perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gMultiUsePlayerCursor]; + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]] = perMovePPBonuses[gMultiUsePlayerCursor]; perMovePPBonuses[gMultiUsePlayerCursor] = totalPPBonuses; totalPPBonuses = 0; for (i = 0; i < 4; i++) totalPPBonuses |= perMovePPBonuses[i] << (i * 2); - gBattleMons[gActiveBank].ppBonuses = totalPPBonuses; + gBattleMons[gActiveBattler].ppBonuses = totalPPBonuses; for (i = 0; i < 4; i++) { - gBattleMons[gActiveBank].moves[i] = moveInfo->moves[i]; - gBattleMons[gActiveBank].pp[i] = moveInfo->currentPp[i]; + gBattleMons[gActiveBattler].moves[i] = moveInfo->moves[i]; + gBattleMons[gActiveBattler].pp[i] = moveInfo->currentPp[i]; } - if (!(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + if (!(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) { for (i = 0; i < 4; i++) { - moveStruct.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); - moveStruct.currentPp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i); + moveStruct.moves[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + i); + moveStruct.currentPp[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP1 + i); } - totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES); + totalPPBonuses = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP_BONUSES); for (i = 0; i < 4; i++) perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2); - i = moveStruct.moves[gMoveSelectionCursor[gActiveBank]]; - moveStruct.moves[gMoveSelectionCursor[gActiveBank]] = moveStruct.moves[gMultiUsePlayerCursor]; + i = moveStruct.moves[gMoveSelectionCursor[gActiveBattler]]; + moveStruct.moves[gMoveSelectionCursor[gActiveBattler]] = moveStruct.moves[gMultiUsePlayerCursor]; moveStruct.moves[gMultiUsePlayerCursor] = i; - i = moveStruct.currentPp[gMoveSelectionCursor[gActiveBank]]; - moveStruct.currentPp[gMoveSelectionCursor[gActiveBank]] = moveStruct.currentPp[gMultiUsePlayerCursor]; + i = moveStruct.currentPp[gMoveSelectionCursor[gActiveBattler]]; + moveStruct.currentPp[gMoveSelectionCursor[gActiveBattler]] = moveStruct.currentPp[gMultiUsePlayerCursor]; moveStruct.currentPp[gMultiUsePlayerCursor] = i; - totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; - perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gMultiUsePlayerCursor]; + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBattler]] = perMovePPBonuses[gMultiUsePlayerCursor]; perMovePPBonuses[gMultiUsePlayerCursor] = totalPPBonuses; totalPPBonuses = 0; @@ -796,17 +771,17 @@ static void HandleMoveSwitchting(void) for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, &moveStruct.moves[i]); - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &moveStruct.currentPp[i]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + i, &moveStruct.moves[i]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP1 + i, &moveStruct.currentPp[i]); } - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_PP_BONUSES, &totalPPBonuses); } } - gBattleBankFunc[gActiveBank] = HandleInputChooseMove; - gMoveSelectionCursor[gActiveBank] = gMultiUsePlayerCursor; - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; + gMoveSelectionCursor[gActiveBattler] = gMultiUsePlayerCursor; + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); MoveSelectionDisplayPpString(); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); @@ -815,8 +790,8 @@ static void HandleMoveSwitchting(void) { PlaySE(SE_SELECT); MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); - gBattleBankFunc[gActiveBank] = HandleInputChooseMove; + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; MoveSelectionDisplayPpString(); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); @@ -825,15 +800,15 @@ static void HandleMoveSwitchting(void) { if (gMultiUsePlayerCursor & 1) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 1; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -843,15 +818,15 @@ static void HandleMoveSwitchting(void) { if (!(gMultiUsePlayerCursor & 1) && (gMultiUsePlayerCursor ^ 1) < gNumberOfMovesToChoose) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 1; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -861,15 +836,15 @@ static void HandleMoveSwitchting(void) { if (gMultiUsePlayerCursor & 2) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 2; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -879,15 +854,15 @@ static void HandleMoveSwitchting(void) { if (!(gMultiUsePlayerCursor & 2) && (gMultiUsePlayerCursor ^ 2) < gNumberOfMovesToChoose) { - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 29); + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 29); else MoveSelectionDestroyCursorAt(gMultiUsePlayerCursor); gMultiUsePlayerCursor ^= 2; PlaySE(SE_SELECT); - if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBank]) + if (gMultiUsePlayerCursor == gMoveSelectionCursor[gActiveBattler]) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 0); else MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); @@ -905,7 +880,7 @@ static void sub_80586F8(void) gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); - if (gBattleOutcome == BATTLE_WON) + if (gBattleOutcome == B_OUTCOME_WON) sub_817E3F4(); FreeAllWindowBuffers(); } @@ -918,7 +893,7 @@ static void sub_80586F8(void) gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); - if (gBattleOutcome == BATTLE_WON) + if (gBattleOutcome == B_OUTCOME_WON) sub_817E3F4(); FreeAllWindowBuffers(); } @@ -938,7 +913,7 @@ void sub_80587B0(void) else sub_800ADF8(); - gBattleBankFunc[gActiveBank] = sub_80586F8; + gBattlerControllerFuncs[gActiveBattler] = sub_80586F8; } } else @@ -953,32 +928,32 @@ void sub_80587B0(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); } static void CompleteOnBankSpriteCallbackDummy2(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); } static void sub_80588B4(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { nullsub_25(gSaveBlock2Ptr->playerGender); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); PlayerBufferExecCompleted(); } } static void sub_8058924(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; PlayerBufferExecCompleted(); } } @@ -989,33 +964,33 @@ static void sub_805896C(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) var = TRUE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) var = TRUE; } - if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); if (IsDoubleBattle()) - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], gActiveBattler ^ BIT_FLANK); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_8058924; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_8058924; } } @@ -1024,58 +999,58 @@ static void sub_8058B40(void) bool32 r9 = FALSE; bool32 r8 = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) - sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) + sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40 && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) m4aMPlayContinue(&gMPlayInfo_BGM); else m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1; r9 = TRUE; } if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { r8 = TRUE; } } else { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r8 = TRUE; } @@ -1084,63 +1059,63 @@ static void sub_8058B40(void) if (r9 && r8) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; - gBattleBankFunc[gActiveBank] = sub_805896C; + gBattlerControllerFuncs[gActiveBattler] = sub_805896C; } } static void sub_8058EDC(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBank); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + CopyBattleSpriteInvisibility(gActiveBattler); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_8058FC0; + gBattlerControllerFuncs[gActiveBattler] = sub_8058FC0; } } static void sub_8058FC0(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlayerBufferExecCompleted(); } } static void sub_805902C(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); - gBattleBankFunc[gActiveBank] = sub_8058EDC; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + gBattlerControllerFuncs[gActiveBattler] = sub_8058EDC; } } @@ -1155,17 +1130,17 @@ void c3_0802FDF4(u8 taskId) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlayerBufferExecCompleted(); } } @@ -1187,7 +1162,7 @@ static void Task_GiveExpToMon(u8 taskId) u8 bank = gTasks[taskId].tExpTask_bank; s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - if (IsDoubleBattle() == TRUE || monId != gBattlePartyID[bank]) // give exp without the expbar + if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar { struct Pokemon *mon = &gPlayerParty[monId]; u16 species = GetMonData(mon, MON_DATA_SPECIES); @@ -1202,13 +1177,13 @@ static void Task_GiveExpToMon(u8 taskId) SetMonData(mon, MON_DATA_EXP, &nextLvlExp); CalculateMonStats(mon); gainedExp -= nextLvlExp - currExp; - savedActiveBank = gActiveBank; - gActiveBank = bank; - EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); - gActiveBank = savedActiveBank; + savedActiveBank = gActiveBattler; + gActiveBattler = bank; + BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); + gActiveBattler = savedActiveBank; if (IsDoubleBattle() == TRUE - && ((u16)(monId) == gBattlePartyID[bank] || (u16)(monId) == gBattlePartyID[bank ^ BIT_MON])) + && ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK])) gTasks[taskId].func = sub_8059544; else gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; @@ -1217,7 +1192,7 @@ static void Task_GiveExpToMon(u8 taskId) { currExp += gainedExp; SetMonData(mon, MON_DATA_EXP, &currExp); - gBattleBankFunc[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -1241,7 +1216,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) exp -= currLvlExp; expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; - SetBattleBarStruct(bank, gHealthBoxesIds[bank], expToNextLvl, exp, -gainedExp); + SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp); PlaySE(SE_EXP); gTasks[taskId].func = sub_8059400; } @@ -1259,8 +1234,8 @@ static void sub_8059400(u8 taskId) u8 bank = gTasks[taskId].tExpTask_bank; s16 r4; - r4 = sub_8074AA0(bank, gHealthBoxesIds[bank], EXP_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[bank]); + r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]); if (r4 == -1) { u8 level; @@ -1281,17 +1256,17 @@ static void sub_8059400(u8 taskId) SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &expOnNextLvl); CalculateMonStats(&gPlayerParty[monId]); gainedExp -= expOnNextLvl - currExp; - savedActiveBank = gActiveBank; - gActiveBank = bank; - EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); - gActiveBank = savedActiveBank; + savedActiveBank = gActiveBattler; + gActiveBattler = bank; + BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); + gActiveBattler = savedActiveBank; gTasks[taskId].func = sub_8059544; } else { currExp += gainedExp; SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp); - gBattleBankFunc[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -1303,8 +1278,8 @@ static void sub_8059544(u8 taskId) u8 bank = gTasks[taskId].tExpTask_bank; u8 monIndex = gTasks[taskId].tExpTask_monId; - if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) - bank ^= BIT_MON; + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) + bank ^= BIT_FLANK; InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); gTasks[taskId].func = sub_80595A4; @@ -1320,10 +1295,10 @@ static void sub_80595A4(u8 taskId) GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) - UpdateHealthboxAttribute(gHealthBoxesIds[bank ^ BIT_MON], &gPlayerParty[monIndex], HEALTHBOX_ALL); + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) + UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL); else - UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL); gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; } @@ -1337,31 +1312,31 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) monIndex = gTasks[taskId].tExpTask_monId; GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value bank = gTasks[taskId].tExpTask_bank; - gBattleBankFunc[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } static void sub_80596A8(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); nullsub_24(species); - FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); PlayerBufferExecCompleted(); } } static void sub_8059744(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); PlayerBufferExecCompleted(); } } @@ -1378,9 +1353,9 @@ static void sub_80597CC(void) { u8 r4; - gBattleBankFunc[gActiveBank] = sub_8059828; - r4 = gTasks[gUnknown_03005D7C[gActiveBank]].data[0]; - DestroyTask(gUnknown_03005D7C[gActiveBank]); + gBattlerControllerFuncs[gActiveBattler] = sub_8059828; + r4 = gTasks[gUnknown_03005D7C[gActiveBattler]].data[0]; + DestroyTask(gUnknown_03005D7C[gActiveBattler]); FreeAllWindowBuffers(); sub_81B89AC(r4); } @@ -1391,11 +1366,11 @@ static void sub_8059828(void) if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { if (gUnknown_0203CEE8 == 1) - EmitChosenMonReturnValue(1, gUnknown_0203CEE9, gUnknown_0203CF00); + BtlController_EmitChosenMonReturnValue(1, gUnknown_0203CEE9, gUnknown_0203CF00); else - EmitChosenMonReturnValue(1, 6, NULL); + BtlController_EmitChosenMonReturnValue(1, 6, NULL); - if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1) + if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1) PrintLinkStandbyMsg(); PlayerBufferExecCompleted(); @@ -1406,7 +1381,7 @@ static void OpenBagAndChooseItem(void) { if (!gPaletteFade.active) { - gBattleBankFunc[gActiveBank] = CompleteWhenChoseItem; + gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem; nullsub_35(); FreeAllWindowBuffers(); sub_81AABB0(); @@ -1417,20 +1392,20 @@ static void CompleteWhenChoseItem(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); PlayerBufferExecCompleted(); } } static void CompleteOnSpecialAnimDone(void) { - if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) PlayerBufferExecCompleted(); } static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -1469,9 +1444,9 @@ static void PlayerHandleUnknownYesNoInput(void) PlaySE(SE_SELECT); if (gMultiUsePlayerCursor != 0) - EmitTwoReturnValues(1, 0xE, 0); + BtlController_EmitTwoReturnValues(1, 0xE, 0); else - EmitTwoReturnValues(1, 0xD, 0); + BtlController_EmitTwoReturnValues(1, 0xD, 0); PlayerBufferExecCompleted(); } @@ -1486,7 +1461,7 @@ static void PlayerHandleUnknownYesNoInput(void) static void MoveSelectionDisplayMoveNames(void) { s32 i; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); gNumberOfMovesToChoose = 0; for (i = 0; i < 4; i++) @@ -1510,15 +1485,15 @@ static void MoveSelectionDisplayPpNumber(void) u8 *txtPtr; struct ChooseMoveStruct *moveInfo; - if (gBattleBufferA[gActiveBank][2] == TRUE) // check if we didn't want to display pp number + if (gBattleBufferA[gActiveBattler][2] == TRUE) // check if we didn't want to display pp number return; SetPpNumbersPaletteInMoveSelection(); - moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); - txtPtr = ConvertIntToDecimalStringN(gDisplayedStringBattle, moveInfo->currentPp[gMoveSelectionCursor[gActiveBank]], STR_CONV_MODE_RIGHT_ALIGN, 2); + moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); + txtPtr = ConvertIntToDecimalStringN(gDisplayedStringBattle, moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); txtPtr[0] = CHAR_SLASH; txtPtr++; - ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBank]], STR_CONV_MODE_RIGHT_ALIGN, 2); + ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); BattleHandleAddTextPrinter(gDisplayedStringBattle, 9); } @@ -1526,7 +1501,7 @@ static void MoveSelectionDisplayPpNumber(void) static void MoveSelectionDisplayMoveType(void) { u8 *txtPtr; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); txtPtr = StringCopy(gDisplayedStringBattle, gText_MoveInterfaceType); txtPtr[0] = EXT_CTRL_CODE_BEGIN; @@ -1536,7 +1511,7 @@ static void MoveSelectionDisplayMoveType(void) txtPtr[0] = 1; txtPtr++; - StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBank]]].type]); + StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]); BattleHandleAddTextPrinter(gDisplayedStringBattle, 10); } @@ -1592,13 +1567,13 @@ void SetCB2ToReshowScreenAfterMenu2(void) static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) PlayerBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) PlayerBufferExecCompleted(); } @@ -1619,13 +1594,13 @@ static void PlayerHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyPlayerMonData(gBattlePartyID[gActiveBank], monData); + size += CopyPlayerMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -1633,7 +1608,7 @@ static void PlayerHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); PlayerBufferExecCompleted(); } @@ -1647,7 +1622,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); @@ -1713,7 +1688,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -1728,7 +1703,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -1946,14 +1921,14 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) void PlayerHandleGetRawMonData(void) { struct BattlePokemon battleMon; - u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; + u8 *src = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; + u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) dst[i] = src[i]; - EmitDataTransfer(1, gBattleBufferA[gActiveBank][2], dst); + BtlController_EmitDataTransfer(1, gBattleBufferA[gActiveBattler][2], dst); PlayerBufferExecCompleted(); } @@ -1962,13 +1937,13 @@ static void PlayerHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetPlayerMonData(gBattlePartyID[gActiveBank]); + SetPlayerMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -1981,11 +1956,11 @@ static void PlayerHandleSetMonData(void) static void SetPlayerMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -2026,10 +2001,10 @@ static void SetPlayerMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -2043,187 +2018,187 @@ static void SetPlayerMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); } static void PlayerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; PlayerBufferExecCompleted(); } static void PlayerHandleLoadMonSprite(void) { - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpritePosX_0; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpritePosX_0; } static void PlayerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; - sub_805B258(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_805902C; + ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + gActionSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; + sub_805B258(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_805902C; } static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit) @@ -2231,64 +2206,64 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBankIdentity(bank)); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void PlayerHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); PlayerBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattleBankFunc[gActiveBank] = sub_8059744; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_8059744; } break; } @@ -2326,7 +2301,7 @@ static void PlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon xPos = 90; else // first mon xPos = 32; @@ -2352,32 +2327,32 @@ static void PlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != STEVEN_PARTNER_ID) { trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender); - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A1C0(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank)); - - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].pos2.y = 48; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gSprites[gBankSpriteIds[gActiveBank]].oam.affineMode = 0; - gSprites[gBankSpriteIds[gActiveBank]].hFlip = 1; + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } // use the back pic in any other scenario else { - DecompressTrainerBackPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank)); + DecompressTrainerBackPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; } - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void PlayerHandleTrainerSlide(void) @@ -2406,49 +2381,49 @@ static void PlayerHandleTrainerSlide(void) trainerPicId = gSaveBlock2Ptr->playerGender; } - DecompressTrainerBackPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, 80, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, 30); + DecompressTrainerBackPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 80, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, 30); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; } static void PlayerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); - gBattleBankFunc[gActiveBank] = sub_80588B4; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); + gBattlerControllerFuncs[gActiveBattler] = sub_80588B4; } static void PlayerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; - gBattleBankFunc[gActiveBank] = sub_80596A8; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; + gBattlerControllerFuncs[gActiveBattler] = sub_80596A8; } } } @@ -2463,23 +2438,23 @@ static void PlayerHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; } static void PlayerHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleBufferA[gActiveBank][1]; + u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1]; gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; } static void PlayerHandlePause(void) { - u8 var = gBattleBufferA[gActiveBank][1]; + u8 var = gBattleBufferA[gActiveBattler][1]; // WTF is this?? while (var != 0) @@ -2490,25 +2465,25 @@ static void PlayerHandlePause(void) static void PlayerHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { PlayerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = PlayerDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation; sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } @@ -2516,26 +2491,26 @@ static void PlayerHandleMoveAnimation(void) static void PlayerDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -2543,20 +2518,20 @@ static void PlayerDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlayerBufferExecCompleted(); } break; @@ -2569,17 +2544,17 @@ static void PlayerHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter2; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; sub_817C95C(*stringId); - sub_81A57E4(gActiveBank, *stringId); + sub_81A57E4(gActiveBattler, *stringId); } static void PlayerHandlePrintSelectionString(void) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) PlayerHandlePrintString(); else PlayerBufferExecCompleted(); @@ -2591,7 +2566,7 @@ static void HandleChooseActionAfterDma3(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 160; - gBattleBankFunc[gActiveBank] = HandleInputChooseAction; + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction; } } @@ -2599,27 +2574,27 @@ static void PlayerHandleChooseAction(void) { s32 i; - gBattleBankFunc[gActiveBank] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; sub_817F2A8(); BattleHandleAddTextPrinter(gText_BattleMenu, 2); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo); BattleHandleAddTextPrinter(gDisplayedStringBattle, 1); } static void PlayerHandleUnknownYesNoBox(void) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 12); gMultiUsePlayerCursor = 1; BattleCreateYesNoCursorAt(1); - gBattleBankFunc[gActiveBank] = PlayerHandleUnknownYesNoInput; + gBattlerControllerFuncs[gActiveBattler] = PlayerHandleUnknownYesNoInput; } else { @@ -2633,16 +2608,16 @@ static void HandleChooseMoveAfterDma3(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 320; - gBattleBankFunc[gActiveBank] = HandleInputChooseMove; + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; } } static void PlayerChooseMoveInBattlePalace(void) { - if (--*(gBattleStruct->field_298 + gActiveBank) == 0) + if (--*(gBattleStruct->field_298 + gActiveBattler) == 0) { gBattlePalaceMoveSelectionRngValue = gRngValue; - EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); PlayerBufferExecCompleted(); } } @@ -2651,13 +2626,13 @@ static void PlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - *(gBattleStruct->field_298 + gActiveBank) = 8; - gBattleBankFunc[gActiveBank] = PlayerChooseMoveInBattlePalace; + *(gBattleStruct->field_298 + gActiveBattler) = 8; + gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace; } else { InitMoveSelectionsVarsAndStrings(); - gBattleBankFunc[gActiveBank] = HandleChooseMoveAfterDma3; + gBattlerControllerFuncs[gActiveBattler] = HandleChooseMoveAfterDma3; } } @@ -2665,7 +2640,7 @@ void InitMoveSelectionsVarsAndStrings(void) { MoveSelectionDisplayMoveNames(); gMultiUsePlayerCursor = 0xFF; - MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBank], 0); + MoveSelectionCreateCursorAt(gMoveSelectionCursor[gActiveBattler], 0); MoveSelectionDisplayPpString(); MoveSelectionDisplayPpNumber(); MoveSelectionDisplayMoveType(); @@ -2676,11 +2651,11 @@ static void PlayerHandleChooseItem(void) s32 i; BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); - gBattleBankFunc[gActiveBank] = OpenBagAndChooseItem; - gBankInMenu = gActiveBank; + gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem; + gBattlerInMenuId = gActiveBattler; for (i = 0; i < 3; i++) - gUnknown_0203CF00[i] = gBattleBufferA[gActiveBank][1 + i]; + gUnknown_0203CF00[i] = gBattleBufferA[gActiveBattler][1 + i]; } static void PlayerHandleChoosePokemon(void) @@ -2688,23 +2663,23 @@ static void PlayerHandleChoosePokemon(void) s32 i; for (i = 0; i < 3; i++) - gUnknown_0203CF00[i] = gBattleBufferA[gActiveBank][4 + i]; + gUnknown_0203CF00[i] = gBattleBufferA[gActiveBattler][4 + i]; - if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleBufferA[gActiveBank][1] & 0xF) != 2) + if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleBufferA[gActiveBattler][1] & 0xF) != 2) { - EmitChosenMonReturnValue(1, gBattlePartyID[gActiveBank] + 1, gUnknown_0203CF00); + BtlController_EmitChosenMonReturnValue(1, gBattlerPartyIndexes[gActiveBattler] + 1, gUnknown_0203CF00); PlayerBufferExecCompleted(); } else { - gUnknown_03005D7C[gActiveBank] = CreateTask(TaskDummy, 0xFF); - gTasks[gUnknown_03005D7C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF; - *(&gBattleStruct->field_49) = gBattleBufferA[gActiveBank][1] >> 4; - *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBank][2]; - *(&gBattleStruct->field_B0) = gBattleBufferA[gActiveBank][3]; + gUnknown_03005D7C[gActiveBattler] = CreateTask(TaskDummy, 0xFF); + gTasks[gUnknown_03005D7C[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF; + *(&gBattleStruct->field_49) = gBattleBufferA[gActiveBattler][1] >> 4; + *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2]; + *(&gBattleStruct->field_B0) = gBattleBufferA[gActiveBattler][3]; BeginNormalPaletteFade(-1, 0, 0, 16, 0); - gBattleBankFunc[gActiveBank] = sub_80597CC; - gBankInMenu = gActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_80597CC; + gBattlerInMenuId = gActiveBattler; } } @@ -2720,32 +2695,32 @@ static void PlayerHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal > 0) gUnknown_0203CD70 += hpVal; if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], 0, HP_CURRENT); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void PlayerHandleExpUpdate(void) { - u8 monId = gBattleBufferA[gActiveBank][1]; + u8 monId = gBattleBufferA[gActiveBattler][1]; if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_MON_LEVEL) { @@ -2758,12 +2733,12 @@ static void PlayerHandleExpUpdate(void) LoadBattleBarGfx(1); GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // unused return value - expPointsToGive = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + expPointsToGive = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); taskId = CreateTask(Task_GiveExpToMon, 10); gTasks[taskId].tExpTask_monId = monId; gTasks[taskId].tExpTask_gainedExp = expPointsToGive; - gTasks[taskId].tExpTask_bank = gActiveBank; - gBattleBankFunc[gActiveBank] = nullsub_21; + gTasks[taskId].tExpTask_bank = gActiveBattler; + gBattlerControllerFuncs[gActiveBattler] = nullsub_21; } } @@ -2774,32 +2749,32 @@ static void PlayerHandleExpUpdate(void) static void PlayerHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void PlayerHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void PlayerHandleStatusXor(void) { - u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1]; + u8 val = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBattler][1]; - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_STATUS, &val); PlayerBufferExecCompleted(); } @@ -2810,13 +2785,13 @@ static void PlayerHandleDataTransfer(void) static void PlayerHandleDMA3Transfer(void) { - u32 dstArg = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8) - | (gBattleBufferA[gActiveBank][3] << 16) - | (gBattleBufferA[gActiveBank][4] << 24); - u16 sizeArg = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8); + u32 dstArg = gBattleBufferA[gActiveBattler][1] + | (gBattleBufferA[gActiveBattler][2] << 8) + | (gBattleBufferA[gActiveBattler][3] << 16) + | (gBattleBufferA[gActiveBattler][4] << 24); + u16 sizeArg = gBattleBufferA[gActiveBattler][5] | (gBattleBufferA[gActiveBattler][6] << 8); - const u8 *src = &gBattleBufferA[gActiveBank][7]; + const u8 *src = &gBattleBufferA[gActiveBattler][7]; u8 *dst = (u8*)(dstArg); u32 size = sizeArg; @@ -2837,7 +2812,7 @@ static void PlayerHandleDMA3Transfer(void) static void PlayerHandlePlayBGM(void) { - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); PlayerBufferExecCompleted(); } @@ -2848,25 +2823,25 @@ static void PlayerHandleCmd32(void) static void PlayerHandleTwoReturnValues(void) { - EmitTwoReturnValues(1, 0, 0); + BtlController_EmitTwoReturnValues(1, 0, 0); PlayerBufferExecCompleted(); } static void PlayerHandleChosenMonReturnValue(void) { - EmitChosenMonReturnValue(1, 0, NULL); + BtlController_EmitChosenMonReturnValue(1, 0, NULL); PlayerBufferExecCompleted(); } static void PlayerHandleOneReturnValue(void) { - EmitOneReturnValue(1, 0); + BtlController_EmitOneReturnValue(1, 0); PlayerBufferExecCompleted(); } static void PlayerHandleOneReturnValue_Duplicate(void) { - EmitOneReturnValue_Duplicate(1, 0); + BtlController_EmitOneReturnValue_Duplicate(1, 0); PlayerBufferExecCompleted(); } @@ -2878,7 +2853,7 @@ static void PlayerHandleCmd37(void) static void PlayerHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; PlayerBufferExecCompleted(); } @@ -2896,16 +2871,16 @@ static void PlayerHandleCmd40(void) static void PlayerHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { PlayerBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -2918,25 +2893,25 @@ static void PlayerHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); PlayerBufferExecCompleted(); } static void PlayerHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } PlayerBufferExecCompleted(); @@ -2944,7 +2919,7 @@ static void PlayerHandlePlayFanfareOrBGM(void) static void PlayerHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, -25, 5); PlayerBufferExecCompleted(); @@ -2952,8 +2927,8 @@ static void PlayerHandleFaintingCry(void) static void PlayerHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; PlayerBufferExecCompleted(); } @@ -2962,29 +2937,29 @@ static void PlayerHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(task05_08033660, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_21; + gBattlerControllerFuncs[gActiveBattler] = nullsub_21; } void sub_805CC00(struct Sprite *sprite) @@ -2994,8 +2969,8 @@ void sub_805CC00(struct Sprite *sprite) FreeSpriteOamMatrix(sprite); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], 0); + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[bank]], bank); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], 0); } static void task05_08033660(u8 taskId) @@ -3006,93 +2981,93 @@ static void task05_08033660(u8 taskId) } else { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_805B258(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_805B258(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_805B258(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_805B258(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_805B258(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_805B258(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; } - gBattleBankFunc[gActiveBank] = sub_8058B40; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_8058B40; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } } static void PlayerHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { PlayerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_805CE38; + gBattlerControllerFuncs[gActiveBattler] = sub_805CE38; } } static void sub_805CE38(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; PlayerBufferExecCompleted(); } } static void PlayerHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; PlayerBufferExecCompleted(); } static void PlayerHandleCmd50(void) { - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); + dp11b_obj_free(gActiveBattler, 1); + dp11b_obj_free(gActiveBattler, 0); PlayerBufferExecCompleted(); } static void PlayerHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } PlayerBufferExecCompleted(); } static void PlayerHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) PlayerBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; sub_817E32C(animationId); } @@ -3100,15 +3075,15 @@ static void PlayerHandleBattleAnimation(void) static void PlayerHandleLinkStandbyMsg(void) { - sub_81851A8(&gBattleBufferA[gActiveBank][2]); - switch (gBattleBufferA[gActiveBank][1]) + sub_81851A8(&gBattleBufferA[gActiveBattler][2]); + switch (gBattleBufferA[gActiveBattler][1]) { case 0: PrintLinkStandbyMsg(); // fall through case 1: - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); + dp11b_obj_free(gActiveBattler, 1); + dp11b_obj_free(gActiveBattler, 0); break; case 2: PrintLinkStandbyMsg(); @@ -3119,17 +3094,17 @@ static void PlayerHandleLinkStandbyMsg(void) static void PlayerHandleResetActionMoveSelection(void) { - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case RESET_ACTION_MOVE_SELECTION: - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; + gActionSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; break; case RESET_ACTION_SELECTION: - gActionSelectionCursor[gActiveBank] = 0; + gActionSelectionCursor[gActiveBattler] = 0; break; case RESET_MOVE_SELECTION: - gMoveSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; break; } PlayerBufferExecCompleted(); @@ -3137,13 +3112,13 @@ static void PlayerHandleResetActionMoveSelection(void) static void PlayerHandleCmd55(void) { - sub_81851A8(&gBattleBufferA[gActiveBank][4]); - gBattleOutcome = gBattleBufferA[gActiveBank][1]; - gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2]; + sub_81851A8(&gBattleBufferA[gActiveBattler][4]); + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; + gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBattler][2]; FadeOutMapMusic(5); BeginFastPaletteFade(3); PlayerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_22(void) diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 6b5211ceb..159fdb2ff 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -22,35 +22,12 @@ #include "reshow_battle_screen.h" #include "pokeball.h" #include "data2.h" +#include "battle_setup.h" +#include "item_use.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u8 gBankInMenu; -extern u16 gUnknown_020243FC; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gPartnerTrainerId; -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u8 gUnknown_020244B4[]; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; @@ -60,6 +37,7 @@ extern const struct BattleMove gBattleMoves[]; extern void sub_81358F4(void); extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); +extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void PlayerPartnerHandleGetMonData(void); @@ -213,15 +191,15 @@ static void nullsub_77(void) void SetControllerToPlayerPartner(void) { - gBattleBankFunc[gActiveBank] = PlayerPartnerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand; } static void PlayerPartnerBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sPlayerPartnerBufferCommands)) - sPlayerPartnerBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerPartnerBufferCommands)) + sPlayerPartnerBufferCommands[gBattleBufferA[gActiveBattler][0]](); else PlayerPartnerBufferExecCompleted(); } @@ -229,26 +207,26 @@ static void PlayerPartnerBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) PlayerPartnerBufferExecCompleted(); } static void sub_81BAE98(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { nullsub_25(0); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); PlayerPartnerBufferExecCompleted(); } } static void sub_81BAF00(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; PlayerPartnerBufferExecCompleted(); } } @@ -259,13 +237,13 @@ static void sub_81BAF48(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) r6 = TRUE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r6 = TRUE; } @@ -276,59 +254,59 @@ static void sub_81BAF48(void) if (r6) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_81BAF00; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_81BAF00; } } static void sub_81BB02C(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive - && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 != 1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive + && gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 != 1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleBankFunc[gActiveBank] = sub_81BAF48; + gBattlerControllerFuncs[gActiveBattler] = sub_81BAF48; } } static void sub_81BB1D4(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].animEnded && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) PlayerPartnerBufferExecCompleted(); } static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlayerPartnerBufferExecCompleted(); } } @@ -351,7 +329,7 @@ static void Task_GiveExpToMon(u8 taskId) u8 bank = gTasks[taskId].tExpTask_bank; s16 gainedExp = gTasks[taskId].tExpTask_gainedExp; - if (IsDoubleBattle() == TRUE || monId != gBattlePartyID[bank]) // give exp without the expbar + if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar { struct Pokemon *mon = &gPlayerParty[monId]; u16 species = GetMonData(mon, MON_DATA_SPECIES); @@ -366,13 +344,13 @@ static void Task_GiveExpToMon(u8 taskId) SetMonData(mon, MON_DATA_EXP, &nextLvlExp); CalculateMonStats(mon); gainedExp -= nextLvlExp - currExp; - savedActiveBank = gActiveBank; - gActiveBank = bank; - EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); - gActiveBank = savedActiveBank; + savedActiveBank = gActiveBattler; + gActiveBattler = bank; + BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); + gActiveBattler = savedActiveBank; if (IsDoubleBattle() == TRUE - && ((u16)(monId) == gBattlePartyID[bank] || (u16)(monId) == gBattlePartyID[bank ^ BIT_MON])) + && ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK])) gTasks[taskId].func = sub_81BB628; else gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; @@ -381,7 +359,7 @@ static void Task_GiveExpToMon(u8 taskId) { currExp += gainedExp; SetMonData(mon, MON_DATA_EXP, &currExp); - gBattleBankFunc[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -405,7 +383,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId) exp -= currLvlExp; expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; - SetBattleBarStruct(bank, gHealthBoxesIds[bank], expToNextLvl, exp, -gainedExp); + SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp); PlaySE(SE_EXP); gTasks[taskId].func = sub_81BB4E4; } @@ -423,8 +401,8 @@ static void sub_81BB4E4(u8 taskId) u8 bank = gTasks[taskId].tExpTask_bank; s16 r4; - r4 = sub_8074AA0(bank, gHealthBoxesIds[bank], EXP_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[bank]); + r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]); if (r4 == -1) { u8 level; @@ -445,17 +423,17 @@ static void sub_81BB4E4(u8 taskId) SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &expOnNextLvl); CalculateMonStats(&gPlayerParty[monId]); gainedExp -= expOnNextLvl - currExp; - savedActiveBank = gActiveBank; - gActiveBank = bank; - EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); - gActiveBank = savedActiveBank; + savedActiveBank = gActiveBattler; + gActiveBattler = bank; + BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); + gActiveBattler = savedActiveBank; gTasks[taskId].func = sub_81BB628; } else { currExp += gainedExp; SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp); - gBattleBankFunc[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } } @@ -467,8 +445,8 @@ static void sub_81BB628(u8 taskId) u8 bank = gTasks[taskId].tExpTask_bank; u8 monIndex = gTasks[taskId].tExpTask_monId; - if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) - bank ^= BIT_MON; + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) + bank ^= BIT_FLANK; InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); gTasks[taskId].func = sub_81BB688; @@ -484,10 +462,10 @@ static void sub_81BB688(u8 taskId) GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value - if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) - UpdateHealthboxAttribute(gHealthBoxesIds[bank ^ BIT_MON], &gPlayerParty[monIndex], HEALTHBOX_ALL); + if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK]) + UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL); else - UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL); gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter; } @@ -501,31 +479,31 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) monIndex = gTasks[taskId].tExpTask_monId; GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value bank = gTasks[taskId].tExpTask_bank; - gBattleBankFunc[bank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter; DestroyTask(taskId); } static void sub_81BB78C(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); nullsub_24(species); - FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); PlayerPartnerBufferExecCompleted(); } } static void sub_81BB828(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); PlayerPartnerBufferExecCompleted(); } } @@ -538,7 +516,7 @@ static void CompleteOnInactiveTextPrinter2(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -557,20 +535,20 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_81BB92C(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBank); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + CopyBattleSpriteInvisibility(gActiveBattler); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_81BB9A0; + gBattlerControllerFuncs[gActiveBattler] = sub_81BB9A0; } } static void sub_81BB9A0(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { PlayerPartnerBufferExecCompleted(); } @@ -578,66 +556,66 @@ static void sub_81BB9A0(void) static void sub_81BB9F4(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattleBankFunc[gActiveBank] = sub_81BB92C; + gBattlerControllerFuncs[gActiveBattler] = sub_81BB92C; } } static void sub_81BBAE8(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - gBattleBankFunc[gActiveBank] = sub_81BB9F4; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + gBattlerControllerFuncs[gActiveBattler] = sub_81BB9F4; } } static void PlayerPartnerBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = PlayerPartnerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) PlayerPartnerBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) PlayerPartnerBufferExecCompleted(); } @@ -648,13 +626,13 @@ static void PlayerPartnerHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyPlayerPartnerMonData(gBattlePartyID[gActiveBank], monData); + size += CopyPlayerPartnerMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -662,7 +640,7 @@ static void PlayerPartnerHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); PlayerPartnerBufferExecCompleted(); } @@ -676,7 +654,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); @@ -742,7 +720,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -757,7 +735,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -982,13 +960,13 @@ static void PlayerPartnerHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetPlayerPartnerMonData(gBattlePartyID[gActiveBank]); + SetPlayerPartnerMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -1001,11 +979,11 @@ static void PlayerPartnerHandleSetMonData(void) static void SetPlayerPartnerMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -1046,10 +1024,10 @@ static void SetPlayerPartnerMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -1063,167 +1041,167 @@ static void SetPlayerPartnerMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); } static void PlayerPartnerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; PlayerPartnerBufferExecCompleted(); } @@ -1232,28 +1210,28 @@ static void PlayerPartnerHandleLoadMonSprite(void) { u16 species; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_806A068(species, GetBankIdentity(gActiveBank)); + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); + sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), - GetBankSpriteDefault_Y(gActiveBank), - sub_80A82E4(gActiveBank)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); - gBattleBankFunc[gActiveBank] = sub_81BB1D4; + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), + sub_80A82E4(gActiveBattler)); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); + gBattlerControllerFuncs[gActiveBattler] = sub_81BB1D4; } static void PlayerPartnerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_81BD0E4(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_81BBAE8; + ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_81BD0E4(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_81BBAE8; } static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit) @@ -1261,64 +1239,64 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBankIdentity(bank)); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void PlayerPartnerHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); PlayerPartnerBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattleBankFunc[gActiveBank] = sub_81BB828; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_81BB828; } break; } @@ -1348,31 +1326,31 @@ static void PlayerPartnerHandleDrawTrainerPic(void) // Use back pic only if the partner is Steven if (gPartnerTrainerId == STEVEN_PARTNER_ID) { - DecompressTrainerBackPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank)); - - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + DecompressTrainerBackPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; } else // otherwise use front sprite { - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A1C0(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank)); - - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].pos2.y = 48; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gSprites[gBankSpriteIds[gActiveBank]].oam.affineMode = 0; - gSprites[gBankSpriteIds[gActiveBank]].hFlip = 1; + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void PlayerPartnerHandleTrainerSlide(void) @@ -1382,34 +1360,34 @@ static void PlayerPartnerHandleTrainerSlide(void) static void PlayerPartnerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_81BAE98; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_81BAE98; } static void PlayerPartnerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; - gBattleBankFunc[gActiveBank] = sub_81BB78C; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; + gBattlerControllerFuncs[gActiveBattler] = sub_81BB78C; } } } @@ -1436,51 +1414,51 @@ static void PlayerPartnerHandlePause(void) static void PlayerPartnerHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { PlayerPartnerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = PlayerPartnerDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerDoMoveAnimation; } } } static void PlayerPartnerDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1488,20 +1466,20 @@ static void PlayerPartnerDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlayerPartnerBufferExecCompleted(); } break; @@ -1514,10 +1492,10 @@ static void PlayerPartnerHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter2; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; } static void PlayerPartnerHandlePrintSelectionString(void) @@ -1539,21 +1517,21 @@ static void PlayerPartnerHandleUnknownYesNoBox(void) static void PlayerPartnerHandleChooseMove(void) { u8 chosenMoveId; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); BattleAI_SetupAIData(0xF); chosenMoveId = BattleAI_ChooseMoveOrAction(); if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) - gBankTarget = gActiveBank; + gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } - EmitTwoReturnValues(1, 10, chosenMoveId | (gBankTarget << 8)); + BtlController_EmitTwoReturnValues(1, 10, chosenMoveId | (gBattlerTarget << 8)); PlayerPartnerBufferExecCompleted(); } @@ -1568,22 +1546,22 @@ static void PlayerPartnerHandleChoosePokemon(void) if (chosenMonId == 6) // just switch to the next mon { - u8 playerMonIdentity = GetBankByIdentity(IDENTITY_PLAYER_MON1); - u8 selfIdentity = GetBankByIdentity(IDENTITY_PLAYER_MON2); + u8 playerMonIdentity = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + u8 selfIdentity = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); for (chosenMonId = 3; chosenMonId < 6; chosenMonId++) { if (GetMonData(&gPlayerParty[chosenMonId], MON_DATA_HP) != 0 - && chosenMonId != gBattlePartyID[playerMonIdentity] - && chosenMonId != gBattlePartyID[selfIdentity]) + && chosenMonId != gBattlerPartyIndexes[playerMonIdentity] + && chosenMonId != gBattlerPartyIndexes[selfIdentity]) { break; } } } - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId; - EmitChosenMonReturnValue(1, chosenMonId, NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId; + BtlController_EmitChosenMonReturnValue(1, chosenMonId, NULL); PlayerPartnerBufferExecCompleted(); } @@ -1597,28 +1575,28 @@ static void PlayerPartnerHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void PlayerPartnerHandleExpUpdate(void) { - u8 monId = gBattleBufferA[gActiveBank][1]; + u8 monId = gBattleBufferA[gActiveBattler][1]; if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_MON_LEVEL) { @@ -1631,12 +1609,12 @@ static void PlayerPartnerHandleExpUpdate(void) LoadBattleBarGfx(1); GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // unused return value - expPointsToGive = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + expPointsToGive = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); taskId = CreateTask(Task_GiveExpToMon, 10); gTasks[taskId].tExpTask_monId = monId; gTasks[taskId].tExpTask_gainedExp = expPointsToGive; - gTasks[taskId].tExpTask_bank = gActiveBank; - gBattleBankFunc[gActiveBank] = nullsub_21; + gTasks[taskId].tExpTask_bank = gActiveBattler; + gBattlerControllerFuncs[gActiveBattler] = nullsub_21; } } @@ -1647,24 +1625,24 @@ static void PlayerPartnerHandleExpUpdate(void) static void PlayerPartnerHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void PlayerPartnerHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1721,7 +1699,7 @@ static void PlayerPartnerHandleCmd37(void) static void PlayerPartnerHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; PlayerPartnerBufferExecCompleted(); } @@ -1739,16 +1717,16 @@ static void PlayerPartnerHandleCmd40(void) static void PlayerPartnerHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { PlayerPartnerBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1761,25 +1739,25 @@ static void PlayerPartnerHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); PlayerPartnerBufferExecCompleted(); } static void PlayerPartnerHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } PlayerPartnerBufferExecCompleted(); @@ -1787,7 +1765,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void) static void PlayerPartnerHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, -25, 5); PlayerPartnerBufferExecCompleted(); @@ -1795,8 +1773,8 @@ static void PlayerPartnerHandleFaintingCry(void) static void PlayerPartnerHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; PlayerPartnerBufferExecCompleted(); } @@ -1805,16 +1783,16 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F9); if (gPartnerTrainerId == STEVEN_PARTNER_ID) @@ -1829,16 +1807,16 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) } - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_81BE2C8, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_77; + gBattlerControllerFuncs[gActiveBattler] = nullsub_77; } static void sub_81BE2C8(u8 taskId) @@ -1849,62 +1827,62 @@ static void sub_81BE2C8(u8 taskId) } else { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_81BD0E4(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_81BD0E4(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_81BD0E4(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_81BD0E4(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_81BD0E4(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_81BD0E4(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; } - gBattleBankFunc[gActiveBank] = sub_81BB02C; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_81BB02C; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } } static void PlayerPartnerHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { PlayerPartnerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_81BE498; + gBattlerControllerFuncs[gActiveBattler] = sub_81BE498; } } static void sub_81BE498(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; PlayerPartnerBufferExecCompleted(); } } static void PlayerPartnerHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; PlayerPartnerBufferExecCompleted(); } @@ -1915,25 +1893,25 @@ static void PlayerPartnerHandleCmd50(void) static void PlayerPartnerHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } PlayerPartnerBufferExecCompleted(); } static void PlayerPartnerHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) PlayerPartnerBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } } @@ -1949,11 +1927,11 @@ static void PlayerPartnerHandleResetActionMoveSelection(void) static void PlayerPartnerHandleCmd55(void) { - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); PlayerPartnerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_128(void) diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 6e29fa951..855dfc554 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -24,38 +24,14 @@ #include "reshow_battle_screen.h" #include "pokeball.h" #include "data2.h" +#include "item_use.h" +#include "battle_setup.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u16 gUnknown_020243FC; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gPartnerTrainerId; -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u8 gUnknown_020244B4[]; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; extern u8 gUnknown_0203C7B4; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; @@ -63,6 +39,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); extern u16 sub_8068B48(void); +extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void RecordedOpponentHandleGetMonData(void); @@ -202,15 +179,15 @@ static void nullsub_70(void) void SetControllerToRecordedOpponent(void) { - gBattleBankFunc[gActiveBank] = RecordedOpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; } static void RecordedOpponentBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands)) - sRecordedOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands)) + sRecordedOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]](); else RecordedOpponentBufferExecCompleted(); } @@ -218,32 +195,32 @@ static void RecordedOpponentBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) RecordedOpponentBufferExecCompleted(); } static void CompleteOnBankSpriteCallbackDummy2(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) RecordedOpponentBufferExecCompleted(); } static void sub_81865C8(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); RecordedOpponentBufferExecCompleted(); } } static void sub_8186630(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; RecordedOpponentBufferExecCompleted(); } } @@ -254,43 +231,39 @@ static void sub_8186678(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].animEnded) - { + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded) var = TRUE; - } } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].animEnded - && gSprites[gBankSpriteIds[gActiveBank ^ BIT_MON]].animEnded) - { + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded + && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded) var = TRUE; - } } if (var) { - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) return; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_8186630; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_8186630; } } @@ -299,38 +272,38 @@ static void sub_818686C(void) bool32 r9 = FALSE; bool32 r8 = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) - sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) + sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40 && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -338,24 +311,24 @@ static void sub_818686C(void) m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1; r9 = TRUE; } if (!IsDoubleBattle()) { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { r8 = TRUE; } } else { - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r8 = TRUE; } @@ -365,36 +338,36 @@ static void sub_818686C(void) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - SetBankEnemyShadowSpriteCallback(gActiveBank ^ BIT_MON, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; - gBattleBankFunc[gActiveBank] = sub_8186678; + gBattlerControllerFuncs[gActiveBattler] = sub_8186678; } } static void sub_8186C48(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); RecordedOpponentBufferExecCompleted(); @@ -405,13 +378,13 @@ static void sub_8186C48(void) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { @@ -421,21 +394,21 @@ static void CompleteOnHealthbarDone(void) static void sub_8186D58(void) { - if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) + if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) { - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedOpponentBufferExecCompleted(); } } static void sub_8186D9C(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - EnemyShadowCallbackToSetInvisible(gActiveBank); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedOpponentBufferExecCompleted(); } } @@ -448,7 +421,7 @@ static void CompleteOnInactiveTextPrinter(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -467,22 +440,22 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_8186EA4(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_8186F14; + gBattlerControllerFuncs[gActiveBattler] = sub_8186F14; } } static void sub_8186F14(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy - || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); RecordedOpponentBufferExecCompleted(); @@ -492,67 +465,67 @@ static void sub_8186F14(void) static void sub_8186F94(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); - CopyBattleSpriteInvisibility(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_8186EA4; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + CopyBattleSpriteInvisibility(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = sub_8186EA4; } } static void sub_8187084(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8186F94; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[gActiveBattler] = sub_8186F94; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) RecordedOpponentBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) RecordedOpponentBufferExecCompleted(); } static void RecordedOpponentBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = RecordedOpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } @@ -563,13 +536,13 @@ static void RecordedOpponentHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyRecordedOpponentMonData(gBattlePartyID[gActiveBank], monData); + size += CopyRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -577,7 +550,7 @@ static void RecordedOpponentHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); RecordedOpponentBufferExecCompleted(); } @@ -591,7 +564,7 @@ static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); @@ -657,7 +630,7 @@ static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -672,7 +645,7 @@ static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -897,13 +870,13 @@ static void RecordedOpponentHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetRecordedOpponentMonData(gBattlePartyID[gActiveBank]); + SetRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -916,11 +889,11 @@ static void RecordedOpponentHandleSetMonData(void) static void SetRecordedOpponentMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -961,10 +934,10 @@ static void SetRecordedOpponentMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -978,198 +951,198 @@ static void SetRecordedOpponentMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } } static void RecordedOpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; RecordedOpponentBufferExecCompleted(); } static void RecordedOpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_806A068(species, GetBankIdentity(gActiveBank)); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), - GetBankSpriteDefault_Y(gActiveBank), - sub_80A82E4(gActiveBank)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), + sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); - SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8186C48; + gBattlerControllerFuncs[gActiveBattler] = sub_8186C48; } static void RecordedOpponentHandleSwitchInAnim(void) { - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_81885D8(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_8187084; + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + sub_81885D8(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_8187084; } static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) @@ -1177,65 +1150,65 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); - sub_806A068(species, GetBankIdentity(bank)); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void RecordedOpponentHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - EnemyShadowCallbackToSetInvisible(gActiveBank); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedOpponentBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattleBankFunc[gActiveBank] = sub_8186D9C; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_8186D9C; } break; } @@ -1248,21 +1221,21 @@ static void RecordedOpponentHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon xPos = 152; else // first mon xPos = 200; if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { - if (gActiveBank == 1) + if (gActiveBattler == 1) trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); else trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - trainerPicId = PlayerGenderToFrontTrainerPicId(GetActiveBankLinkPlayerGender()); + trainerPicId = PlayerGenderToFrontTrainerPicId(GetActiveBattlerLinkPlayerGender()); } } else @@ -1278,20 +1251,20 @@ static void RecordedOpponentHandleDrawTrainerPic(void) } } - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, - sub_80A82E4(gActiveBank)); + sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void RecordedOpponentHandleTrainerSlide(void) @@ -1301,31 +1274,31 @@ static void RecordedOpponentHandleTrainerSlide(void) static void RecordedOpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_81865C8; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_81865C8; } static void RecordedOpponentHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039934; - gBattleBankFunc[gActiveBank] = sub_8186D58; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934; + gBattlerControllerFuncs[gActiveBattler] = sub_8186D58; } } } @@ -1352,51 +1325,51 @@ static void RecordedOpponentHandlePause(void) static void RecordedOpponentHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { RecordedOpponentBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = RecordedOpponentDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation; } } } static void RecordedOpponentDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1404,20 +1377,20 @@ static void RecordedOpponentDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; RecordedOpponentBufferExecCompleted(); } break; @@ -1430,10 +1403,10 @@ static void RecordedOpponentHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } static void RecordedOpponentHandlePrintSelectionString(void) @@ -1443,7 +1416,7 @@ static void RecordedOpponentHandlePrintSelectionString(void) static void RecordedOpponentHandleChooseAction(void) { - EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBank), 0); + BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0); RecordedOpponentBufferExecCompleted(); } @@ -1456,13 +1429,13 @@ static void RecordedOpponentHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); } else { - u8 moveId = RecordedBattle_ReadBankAction(gActiveBank); - u8 target = RecordedBattle_ReadBankAction(gActiveBank); - EmitTwoReturnValues(1, 10, moveId | (target << 8)); + u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler); + u8 target = RecordedBattle_GetBattlerAction(gActiveBattler); + BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8)); } RecordedOpponentBufferExecCompleted(); @@ -1475,8 +1448,8 @@ static void RecordedOpponentHandleChooseItem(void) static void RecordedOpponentHandleChoosePokemon(void) { - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank); - EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler); + BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); RecordedOpponentBufferExecCompleted(); } @@ -1490,23 +1463,23 @@ static void RecordedOpponentHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void RecordedOpponentHandleExpUpdate(void) @@ -1516,24 +1489,24 @@ static void RecordedOpponentHandleExpUpdate(void) static void RecordedOpponentHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void RecordedOpponentHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1590,7 +1563,7 @@ static void RecordedOpponentHandleCmd37(void) static void RecordedOpponentHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; RecordedOpponentBufferExecCompleted(); } @@ -1608,16 +1581,16 @@ static void RecordedOpponentHandleCmd40(void) static void RecordedOpponentHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { RecordedOpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1630,25 +1603,25 @@ static void RecordedOpponentHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); RecordedOpponentBufferExecCompleted(); } static void RecordedOpponentHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } RecordedOpponentBufferExecCompleted(); @@ -1656,7 +1629,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void) static void RecordedOpponentHandleFaintingCry(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, 25, 5); RecordedOpponentBufferExecCompleted(); @@ -1664,8 +1637,8 @@ static void RecordedOpponentHandleFaintingCry(void) static void RecordedOpponentHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; RecordedOpponentBufferExecCompleted(); } @@ -1674,46 +1647,46 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_818962C); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C); taskId = CreateTask(sub_8189548, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_70; + gBattlerControllerFuncs[gActiveBattler] = nullsub_70; } static void sub_8189548(u8 taskId) { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_81885D8(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_81885D8(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_81885D8(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_81885D8(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_81885D8(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_81885D8(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; } - gBattleBankFunc[gActiveBank] = sub_818686C; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_818686C; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } @@ -1726,50 +1699,50 @@ static void sub_818962C(struct Sprite *sprite) static void RecordedOpponentHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { RecordedOpponentBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; - if (gBattleBufferA[gActiveBank][2] != 0) + if (gBattleBufferA[gActiveBattler][2] != 0) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E < 2) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E++; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++; return; } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0; } } - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_818975C; + gBattlerControllerFuncs[gActiveBattler] = sub_818975C; } } static void sub_818975C(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; RecordedOpponentBufferExecCompleted(); } } static void RecordedOpponentHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; RecordedOpponentBufferExecCompleted(); } @@ -1780,25 +1753,25 @@ static void RecordedOpponentHandleCmd50(void) static void RecordedOpponentHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } RecordedOpponentBufferExecCompleted(); } static void RecordedOpponentHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) RecordedOpponentBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } } @@ -1814,15 +1787,15 @@ static void RecordedOpponentHandleResetActionMoveSelection(void) static void RecordedOpponentHandleCmd55(void) { - if (gBattleBufferA[gActiveBank][1] == BATTLE_DREW) - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + if (gBattleBufferA[gActiveBattler][1] == B_OUTCOME_DREW) + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; else - gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ BATTLE_DREW; + gBattleOutcome = gBattleBufferA[gActiveBattler][1] ^ B_OUTCOME_DREW; FadeOutMapMusic(5); BeginFastPaletteFade(3); RecordedOpponentBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_119(void) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index f101d811f..4efe5babf 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -23,36 +23,12 @@ #include "reshow_battle_screen.h" #include "pokeball.h" #include "data2.h" +#include "item_use.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u8 gBankInMenu; -extern u16 gUnknown_020243FC; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gPartnerTrainerId; -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u8 gUnknown_020244B4[]; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; -extern u8 gBattleCommunication[]; +extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT]; extern u8 gUnknown_0203C7B4; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; @@ -63,6 +39,7 @@ extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); +extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void RecordedPlayerHandleGetMonData(void); @@ -201,15 +178,15 @@ static void nullsub_120(void) void SetControllerToRecordedPlayer(void) { - gBattleBankFunc[gActiveBank] = RecordedPlayerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerBufferRunCommand; } static void RecordedPlayerBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sRecordedPlayerBufferCommands)) - sRecordedPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedPlayerBufferCommands)) + sRecordedPlayerBufferCommands[gBattleBufferA[gActiveBattler][0]](); else RecordedPlayerBufferExecCompleted(); } @@ -217,26 +194,26 @@ static void RecordedPlayerBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) RecordedPlayerBufferExecCompleted(); } static void sub_81899F0(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { nullsub_25(0); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); RecordedPlayerBufferExecCompleted(); } } static void sub_8189A58(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; RecordedPlayerBufferExecCompleted(); } } @@ -245,53 +222,53 @@ static void sub_8189AA0(void) { bool32 r6 = FALSE; - if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) { if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) r6 = TRUE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r6 = TRUE; } } - if (r6 && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + if (r6 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); if (IsDoubleBattle()) - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], gActiveBattler ^ BIT_FLANK); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_8189A58; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_8189A58; } } else { if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) r6 = TRUE; } else { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r6 = TRUE; } @@ -302,8 +279,8 @@ static void sub_8189AA0(void) if (r6) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; - gBattleBankFunc[gActiveBank] = sub_8189A58; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattlerControllerFuncs[gActiveBattler] = sub_8189A58; } } } @@ -312,48 +289,48 @@ static void sub_8189D40(void) { bool32 r10 = FALSE; - if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { - sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); + sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); } } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; } - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40 + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40 && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20) { if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -362,68 +339,68 @@ static void sub_8189D40(void) } } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1; r10 = TRUE; } - if (r10 && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (r10 && gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0; - gBattleBankFunc[gActiveBank] = sub_8189AA0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; + gBattlerControllerFuncs[gActiveBattler] = sub_8189AA0; } } static void sub_818A064(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].animEnded && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) RecordedPlayerBufferExecCompleted(); } static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); RecordedPlayerBufferExecCompleted(); } } static void sub_818A114(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); nullsub_24(species); - FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedPlayerBufferExecCompleted(); } } static void sub_818A1B0(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedPlayerBufferExecCompleted(); } } @@ -436,7 +413,7 @@ static void CompleteOnInactiveTextPrinter(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -455,20 +432,20 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_818A2B4(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - CopyBattleSpriteInvisibility(gActiveBank); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + CopyBattleSpriteInvisibility(gActiveBattler); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattleBankFunc[gActiveBank] = sub_818A328; + gBattlerControllerFuncs[gActiveBattler] = sub_818A328; } } static void sub_818A328(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { RecordedPlayerBufferExecCompleted(); } @@ -476,66 +453,66 @@ static void sub_818A328(void) static void sub_818A37C(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattleBankFunc[gActiveBank] = sub_818A2B4; + gBattlerControllerFuncs[gActiveBattler] = sub_818A2B4; } } static void sub_818A470(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } - if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) + if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - gBattleBankFunc[gActiveBank] = sub_818A37C; + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + gBattlerControllerFuncs[gActiveBattler] = sub_818A37C; } } static void RecordedPlayerBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = RecordedPlayerBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) RecordedPlayerBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) RecordedPlayerBufferExecCompleted(); } @@ -546,13 +523,13 @@ static void RecordedPlayerHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyRecordedPlayerMonData(gBattlePartyID[gActiveBank], monData); + size += CopyRecordedPlayerMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -560,7 +537,7 @@ static void RecordedPlayerHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); RecordedPlayerBufferExecCompleted(); } @@ -574,7 +551,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); @@ -640,7 +617,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -655,7 +632,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -880,13 +857,13 @@ static void RecordedPlayerHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetRecordedPlayerMonData(gBattlePartyID[gActiveBank]); + SetRecordedPlayerMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -899,11 +876,11 @@ static void RecordedPlayerHandleSetMonData(void) static void SetRecordedPlayerMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -944,10 +921,10 @@ static void SetRecordedPlayerMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -961,167 +938,167 @@ static void SetRecordedPlayerMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); } static void RecordedPlayerHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) + dst[i] = gBattleBufferA[gActiveBattler][3 + i]; RecordedPlayerBufferExecCompleted(); } @@ -1130,28 +1107,28 @@ static void RecordedPlayerHandleLoadMonSprite(void) { u16 species; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_806A068(species, GetBankIdentity(gActiveBank)); + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); + sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), - GetBankSpriteDefault_Y(gActiveBank), - sub_80A82E4(gActiveBank)); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); - gBattleBankFunc[gActiveBank] = sub_818A064; + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), + sub_80A82E4(gActiveBattler)); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); + gBattlerControllerFuncs[gActiveBattler] = sub_818A064; } static void RecordedPlayerHandleSwitchInAnim(void) { - ClearTemporarySpeciesSpriteData(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_818BA6C(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_818A470; + ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_818BA6C(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = sub_818A470; } static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit) @@ -1159,64 +1136,64 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBankIdentity(bank)); + sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite( + gBattlerSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void RecordedPlayerHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedPlayerBufferExecCompleted(); } } static void DoSwitchOutAnimation(void) { - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattleBankFunc[gActiveBank] = sub_818A1B0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_818A1B0; } break; } @@ -1230,7 +1207,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - trainerPicId = GetActiveBankLinkPlayerGender(); + trainerPicId = GetActiveBattlerLinkPlayerGender(); else trainerPicId = gLinkPlayers[gUnknown_0203C7B4].gender; } @@ -1241,7 +1218,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon xPos = 90; else // first mon xPos = 32; @@ -1266,31 +1243,31 @@ static void RecordedPlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender); - DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A1C0(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank)); - - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].pos2.y = 48; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gSprites[gBankSpriteIds[gActiveBank]].oam.affineMode = 0; - gSprites[gBankSpriteIds[gActiveBank]].hFlip = 1; + DecompressTrainerFrontPic(trainerPicId, gActiveBattler); + sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } else { - DecompressTrainerBackPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank)); - - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + DecompressTrainerBackPic(trainerPicId, gActiveBattler); + sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; } - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void RecordedPlayerHandleTrainerSlide(void) @@ -1300,34 +1277,34 @@ static void RecordedPlayerHandleTrainerSlide(void) static void RecordedPlayerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_81899F0; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_81899F0; } static void RecordedPlayerHandleFaintAnimation(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0) { - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; - gBattleBankFunc[gActiveBank] = sub_818A114; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; + gBattlerControllerFuncs[gActiveBattler] = sub_818A114; } } } @@ -1354,51 +1331,51 @@ static void RecordedPlayerHandlePause(void) static void RecordedPlayerHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { RecordedPlayerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = RecordedPlayerDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = RecordedPlayerDoMoveAnimation; } } } static void RecordedPlayerDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 multihit = gBattleBufferA[gActiveBank][11]; + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); + u8 multihit = gBattleBufferA[gActiveBattler][11]; - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute - && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute + && !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8) { - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1406,20 +1383,20 @@ static void RecordedPlayerDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); - gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0; } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; RecordedPlayerBufferExecCompleted(); } break; @@ -1432,10 +1409,10 @@ static void RecordedPlayerHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } static void RecordedPlayerHandlePrintSelectionString(void) @@ -1445,9 +1422,9 @@ static void RecordedPlayerHandlePrintSelectionString(void) static void ChooseActionInBattlePalace(void) { - if (gBattleCommunication[4] >= gNoOfAllBanks / 2) + if (gBattleCommunication[4] >= gBattlersCount / 2) { - EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBank), 0); + BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0); RecordedPlayerBufferExecCompleted(); } } @@ -1456,11 +1433,11 @@ static void RecordedPlayerHandleChooseAction(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gBattleBankFunc[gActiveBank] = ChooseActionInBattlePalace; + gBattlerControllerFuncs[gActiveBattler] = ChooseActionInBattlePalace; } else { - EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBank), 0); + BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0); RecordedPlayerBufferExecCompleted(); } } @@ -1474,13 +1451,13 @@ static void RecordedPlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); } else { - u8 moveId = RecordedBattle_ReadBankAction(gActiveBank); - u8 target = RecordedBattle_ReadBankAction(gActiveBank); - EmitTwoReturnValues(1, 10, moveId | (target << 8)); + u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler); + u8 target = RecordedBattle_GetBattlerAction(gActiveBattler); + BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8)); } RecordedPlayerBufferExecCompleted(); @@ -1493,8 +1470,8 @@ static void RecordedPlayerHandleChooseItem(void) static void RecordedPlayerHandleChoosePokemon(void) { - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank); - EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler); + BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); RecordedPlayerBufferExecCompleted(); } @@ -1508,24 +1485,24 @@ static void RecordedPlayerHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], 0, HP_CURRENT); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void RecordedPlayerHandleExpUpdate(void) @@ -1535,24 +1512,24 @@ static void RecordedPlayerHandleExpUpdate(void) static void RecordedPlayerHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); - bank = gActiveBank; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); + bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } static void RecordedPlayerHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], + gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1609,7 +1586,7 @@ static void RecordedPlayerHandleCmd37(void) static void RecordedPlayerHandleCmd38(void) { - gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBattler][1]; RecordedPlayerBufferExecCompleted(); } @@ -1627,16 +1604,16 @@ static void RecordedPlayerHandleCmd40(void) static void RecordedPlayerHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { RecordedPlayerBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1649,25 +1626,25 @@ static void RecordedPlayerHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); RecordedPlayerBufferExecCompleted(); } static void RecordedPlayerHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } RecordedPlayerBufferExecCompleted(); @@ -1675,7 +1652,7 @@ static void RecordedPlayerHandlePlayFanfareOrBGM(void) static void RecordedPlayerHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, -25, 5); RecordedPlayerBufferExecCompleted(); @@ -1683,8 +1660,8 @@ static void RecordedPlayerHandleFaintingCry(void) static void RecordedPlayerHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; RecordedPlayerBufferExecCompleted(); } @@ -1694,35 +1671,35 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void) u8 taskId; u32 trainerPicId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F9); if (gBattleTypeFlags & BATTLE_TYPE_x2000000) - trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender; + trainerPicId = gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender; else trainerPicId = gSaveBlock2Ptr->playerGender; LoadCompressedPalette(gTrainerBackPicPaletteTable[trainerPicId].data, 0x100 + paletteNum * 16, 32); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_818CC24, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_120; + gBattlerControllerFuncs[gActiveBattler] = nullsub_120; } static void sub_818CC24(u8 taskId) @@ -1733,62 +1710,62 @@ static void sub_818CC24(u8 taskId) } else { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; + gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_818BA6C(gActiveBank, FALSE); + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_818BA6C(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_818BA6C(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_818BA6C(gActiveBank, FALSE); - gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_818BA6C(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); + sub_818BA6C(gActiveBattler, FALSE); + gActiveBattler ^= BIT_FLANK; } - gBattleBankFunc[gActiveBank] = sub_8189D40; - gActiveBank = savedActiveBank; + gBattlerControllerFuncs[gActiveBattler] = sub_8189D40; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } } static void RecordedPlayerHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { RecordedPlayerBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + if (gBattleBufferA[gActiveBattler][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_818CDF4; + gBattlerControllerFuncs[gActiveBattler] = sub_818CDF4; } } static void sub_818CDF4(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; RecordedPlayerBufferExecCompleted(); } } static void RecordedPlayerHandleCmd49(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; RecordedPlayerBufferExecCompleted(); } @@ -1799,25 +1776,25 @@ static void RecordedPlayerHandleCmd50(void) static void RecordedPlayerHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBank)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - CopyBattleSpriteInvisibility(gActiveBank); + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + CopyBattleSpriteInvisibility(gActiveBattler); } RecordedPlayerBufferExecCompleted(); } static void RecordedPlayerHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBank)) + if (!mplay_80342A4(gActiveBattler)) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) RecordedPlayerBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } } @@ -1833,11 +1810,11 @@ static void RecordedPlayerHandleResetActionMoveSelection(void) static void RecordedPlayerHandleCmd55(void) { - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); RecordedPlayerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_121(void) diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 682e8333d..f65d11a84 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -21,27 +21,12 @@ #include "pokeball.h" #include "data2.h" #include "pokeblock.h" +#include "item_use.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; -extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u8 gBankInMenu; -extern u16 gUnknown_020243FC; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; @@ -180,15 +165,15 @@ static void nullsub_114(void) void SetControllerToSafari(void) { - gBattleBankFunc[gActiveBank] = SafariBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; } static void SafariBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sSafariBufferCommands)) - sSafariBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sSafariBufferCommands)) + sSafariBufferCommands[gBattleBufferA[gActiveBattler][0]](); else SafariBufferExecCompleted(); } @@ -200,68 +185,68 @@ static void HandleInputChooseAction(void) { PlaySE(SE_SELECT); - switch (gActionSelectionCursor[gActiveBank]) + switch (gActionSelectionCursor[gActiveBattler]) { case 0: - EmitTwoReturnValues(1, ACTION_SAFARI_ZONE_BALL, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_BALL, 0); break; case 1: - EmitTwoReturnValues(1, ACTION_POKEBLOCK_CASE, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_POKEBLOCK, 0); break; case 2: - EmitTwoReturnValues(1, ACTION_GO_NEAR, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_GO_NEAR, 0); break; case 3: - EmitTwoReturnValues(1, ACTION_SAFARI_ZONE_RUN, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_RUN, 0); break; } SafariBufferExecCompleted(); } else if (gMain.newKeys & DPAD_LEFT) { - if (gActionSelectionCursor[gActiveBank] & 1) + if (gActionSelectionCursor[gActiveBattler] & 1) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_RIGHT) { - if (!(gActionSelectionCursor[gActiveBank] & 1)) + if (!(gActionSelectionCursor[gActiveBattler] & 1)) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_UP) { - if (gActionSelectionCursor[gActiveBank] & 2) + if (gActionSelectionCursor[gActiveBattler] & 2) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_DOWN) { - if (!(gActionSelectionCursor[gActiveBank] & 2)) + if (!(gActionSelectionCursor[gActiveBattler] & 2)) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } } static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } @@ -273,7 +258,7 @@ static void CompleteOnInactiveTextPrinter(void) static void CompleteOnHealthboxSpriteCallbackDummy(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } @@ -289,7 +274,7 @@ static void sub_81595E4(void) static void CompleteOnSpecialAnimDone(void) { - if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) SafariBufferExecCompleted(); } @@ -297,7 +282,7 @@ static void SafariOpenPokeblockCase(void) { if (!gPaletteFade.active) { - gBattleBankFunc[gActiveBank] = CompleteWhenChosePokeblock; + gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChosePokeblock; FreeAllWindowBuffers(); OpenPokeblockCaseInBattle(); } @@ -307,36 +292,36 @@ static void CompleteWhenChosePokeblock(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); SafariBufferExecCompleted(); } } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) SafariBufferExecCompleted(); } static void SafariBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = SafariBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) SafariBufferExecCompleted(); } @@ -377,18 +362,18 @@ static void SafariHandleReturnMonToBall(void) static void SafariHandleDrawTrainerPic(void) { - DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBank); - sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite( + DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBattler); + sub_806A12C(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite( &gUnknown_0202499C, 80, (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80, 30); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void SafariHandleTrainerSlide(void) @@ -415,18 +400,18 @@ static void SafariHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; } static void SafariHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleBufferA[gActiveBank][1]; + u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1]; gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; } static void SafariHandlePause(void) @@ -445,15 +430,15 @@ static void SafariHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } static void SafariHandlePrintSelectionString(void) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) SafariHandlePrintString(); else SafariBufferExecCompleted(); @@ -465,7 +450,7 @@ static void HandleChooseActionAfterDma3(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 160; - gBattleBankFunc[gActiveBank] = HandleInputChooseAction; + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction; } } @@ -473,13 +458,13 @@ static void SafariHandleChooseAction(void) { s32 i; - gBattleBankFunc[gActiveBank] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; BattleHandleAddTextPrinter(gText_SafariZoneMenu, 2); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2); BattleHandleAddTextPrinter(gDisplayedStringBattle, 1); } @@ -499,8 +484,8 @@ static void SafariHandleChooseItem(void) s32 i; BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); - gBattleBankFunc[gActiveBank] = SafariOpenPokeblockCase; - gBankInMenu = gActiveBank; + gBattlerControllerFuncs[gActiveBattler] = SafariOpenPokeblockCase; + gBattlerInMenuId = gActiveBattler; } static void SafariHandleChoosePokemon(void) @@ -525,7 +510,7 @@ static void SafariHandleExpUpdate(void) static void SafariHandleStatusIconUpdate(void) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_SAFARI_BALLS_TEXT); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_BALLS_TEXT); SafariBufferExecCompleted(); } @@ -613,25 +598,25 @@ static void SafariHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); SafariBufferExecCompleted(); } static void SafariHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } SafariBufferExecCompleted(); @@ -639,7 +624,7 @@ static void SafariHandlePlayFanfareOrBGM(void) static void SafariHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry1(species, 25); SafariBufferExecCompleted(); @@ -647,17 +632,17 @@ static void SafariHandleFaintingCry(void) static void SafariHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; SafariBufferExecCompleted(); } static void SafariHandleIntroTrainerBallThrow(void) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_SAFARI_ALL_TEXT); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); - gBattleBankFunc[gActiveBank] = CompleteOnHealthboxSpriteCallbackDummy; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy; } static void SafariHandleDrawPartyStatusSummary(void) @@ -682,13 +667,13 @@ static void SafariHandleSpriteInvisibility(void) static void SafariHandleBattleAnimation(void) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) SafariBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } static void SafariHandleLinkStandbyMsg(void) @@ -703,12 +688,12 @@ static void SafariHandleResetActionMoveSelection(void) static void SafariHandleCmd55(void) { - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); SafariBufferExecCompleted(); if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) - gBattleBankFunc[gActiveBank] = sub_81595E4; + gBattlerControllerFuncs[gActiveBattler] = sub_81595E4; } static void nullsub_115(void) diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index b0e1e1480..ad028b719 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -27,38 +27,14 @@ #include "pokeball.h" #include "data2.h" #include "party_menu.h" +#include "battle_setup.h" +#include "item_use.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gAbsentBankFlags; -extern u8 gNoOfAllBanks; -extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern u8 gMultiUsePlayerCursor; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern u16 gPartnerTrainerId; extern struct SpriteTemplate gUnknown_0202499C; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u16 gSpecialVar_ItemId; -extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleOutcome; -extern u8 gNumberOfMovesToChoose; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; extern s32 gUnknown_0203CD70; -extern u8 gBankInMenu; -extern u32 gBattlePalaceMoveSelectionRngValue; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; -extern u8 gUnknown_020244B4[]; -extern u16 gUnknown_020243FC; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; @@ -204,7 +180,7 @@ static void nullsub_117(void) void SetControllerToWally(void) { - gBattleBankFunc[gActiveBank] = WallyBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; gBattleStruct->wallyBattleState = 0; gBattleStruct->wallyMovesState = 0; gBattleStruct->wallyWaitFrames = 0; @@ -213,10 +189,10 @@ void SetControllerToWally(void) static void WallyBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sWallyBufferCommands)) - sWallyBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sWallyBufferCommands)) + sWallyBufferCommands[gBattleBufferA[gActiveBattler][0]](); else WallyBufferExecCompleted(); } @@ -233,7 +209,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { PlaySE(SE_SELECT); - EmitTwoReturnValues(1, ACTION_USE_MOVE, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; @@ -244,7 +220,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { PlaySE(SE_SELECT); - EmitTwoReturnValues(1, ACTION_USE_MOVE, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; @@ -254,7 +230,7 @@ static void WallyHandleActions(void) case 3: if (--gBattleStruct->wallyWaitFrames == 0) { - EmitTwoReturnValues(1, 9, 0); + BtlController_EmitTwoReturnValues(1, 9, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; @@ -275,7 +251,7 @@ static void WallyHandleActions(void) if (--gBattleStruct->wallyWaitFrames == 0) { PlaySE(SE_SELECT); - EmitTwoReturnValues(1, ACTION_USE_ITEM, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0); WallyBufferExecCompleted(); } break; @@ -284,7 +260,7 @@ static void WallyHandleActions(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } @@ -304,7 +280,7 @@ static void OpenBagAfterPaletteFade(void) { if (!gPaletteFade.active) { - gBattleBankFunc[gActiveBank] = CompleteOnChosenItem; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnChosenItem; nullsub_35(); FreeAllWindowBuffers(); DoWallyTutorialBagMenu(); @@ -315,37 +291,37 @@ static void CompleteOnChosenItem(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); WallyBufferExecCompleted(); } } static void sub_816864C(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) - sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) - sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) + sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive - && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive + && gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); - sub_8076918(gActiveBank ^ BIT_MON); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler ^ BIT_FLANK); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleBankFunc[gActiveBank] = sub_8168818; + gBattlerControllerFuncs[gActiveBattler] = sub_8168818; } } @@ -354,23 +330,23 @@ static void sub_8168818(void) { bool32 r4 = FALSE; - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) r4 = TRUE; - if (r4 && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + if (r4 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); WallyBufferExecCompleted(); } @@ -378,24 +354,24 @@ static void sub_8168818(void) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); WallyBufferExecCompleted(); } } static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBank]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -414,46 +390,46 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_8168A20(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); WallyBufferExecCompleted(); } } static void CompleteOnBankSpriteCallbackDummy2(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) WallyBufferExecCompleted(); } static void WallyBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = WallyBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = WallyBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) WallyBufferExecCompleted(); } @@ -464,13 +440,13 @@ static void WallyHandleGetMonData(void) u8 monToCheck; s32 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyWallyMonData(gBattlePartyID[gActiveBank], monData); + size += CopyWallyMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -478,7 +454,7 @@ static void WallyHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); WallyBufferExecCompleted(); } @@ -492,7 +468,7 @@ static u32 CopyWallyMonData(u8 monId, u8 *dst) u32 data32; s32 size = 0; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); @@ -558,7 +534,7 @@ static u32 CopyWallyMonData(u8 monId, u8 *dst) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -573,7 +549,7 @@ static u32 CopyWallyMonData(u8 monId, u8 *dst) case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE); size = 1; break; case REQUEST_OTID_BATTLE: @@ -798,13 +774,13 @@ static void WallyHandleSetMonData(void) u8 monToCheck; u8 i; - if (gBattleBufferA[gActiveBank][2] == 0) + if (gBattleBufferA[gActiveBattler][2] == 0) { - SetWallyMonData(gBattlePartyID[gActiveBank]); + SetWallyMonData(gBattlerPartyIndexes[gActiveBattler]); } else { - monToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBattler][2]; for (i = 0; i < 6; i++) { if (monToCheck & 1) @@ -817,11 +793,11 @@ static void WallyHandleSetMonData(void) static void SetWallyMonData(u8 monId) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3]; s32 i; - switch (gBattleBufferA[gActiveBank][1]) + switch (gBattleBufferA[gActiveBattler][1]) { case REQUEST_ALL_BATTLE: { @@ -862,10 +838,10 @@ static void SetWallyMonData(u8 monId) } break; case REQUEST_SPECIES_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HELDITEM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: for (i = 0; i < 4; i++) @@ -879,158 +855,158 @@ static void SetWallyMonData(u8 monId) case REQUEST_MOVE2_BATTLE: case REQUEST_MOVE3_BATTLE: case REQUEST_MOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBattler][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PP_DATA_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBattler][7]); break; case REQUEST_PPMOVE1_BATTLE: case REQUEST_PPMOVE2_BATTLE: case REQUEST_PPMOVE3_BATTLE: case REQUEST_PPMOVE4_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBattler][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_OTID_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_EXP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_FRIENDSHIP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKERUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LOCATION_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MET_GAME_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_POKEBALL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ALL_IVS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][8]); break; case REQUEST_HP_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_PERSONALITY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CHECKSUM_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_STATUS_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_LEVEL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MAX_HP_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_ATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_DEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPATK_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SPDEF_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SHEEN_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_COOL_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_BEAUTY_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_CUTE_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_SMART_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_TOUGH_RIBBON_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBattler][3]); break; } - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); } static void WallyHandleSetRawMonData(void) @@ -1050,48 +1026,48 @@ static void WallyHandleSwitchInAnim(void) static void WallyHandleReturnMonToBall(void) { - if (gBattleBufferA[gActiveBank][1] == 0) + if (gBattleBufferA[gActiveBattler][1] == 0) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattleBankFunc[gActiveBank] = sub_8168A20; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); + gBattlerControllerFuncs[gActiveBattler] = sub_8168A20; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); WallyBufferExecCompleted(); } } static void WallyHandleDrawTrainerPic(void) { - DecompressTrainerBackPic(BACK_PIC_WALLY, gActiveBank); - sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + DecompressTrainerBackPic(BACK_PIC_WALLY, gActiveBattler); + sub_806A12C(BACK_PIC_WALLY, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 80, 80 + 4 * (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords), 30); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void WallyHandleTrainerSlide(void) { - DecompressTrainerBackPic(BACK_PIC_WALLY, gActiveBank); - sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + DecompressTrainerBackPic(BACK_PIC_WALLY, gActiveBattler); + sub_806A12C(BACK_PIC_WALLY, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 80, 80 + 4 * (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords), 30); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; } static void WallyHandleTrainerSlideBack(void) @@ -1113,18 +1089,18 @@ static void WallyHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedAnimation; } static void WallyHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleBufferA[gActiveBank][1]; + u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1]; gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedAnimation; } static void WallyHandlePause(void) @@ -1134,46 +1110,46 @@ static void WallyHandlePause(void) static void WallyHandleMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); - gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; - gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gAnimFriendship = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; - gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + gAnimMoveTurn = gBattleBufferA[gActiveBattler][3]; + gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBattler][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16]; + gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality; if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { WallyBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - gBattleBankFunc[gActiveBank] = WallyDoMoveAnimation; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; + gBattlerControllerFuncs[gActiveBattler] = WallyDoMoveAnimation; } } static void WallyDoMoveAnimation(void) { - u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); - switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState) { case 0: - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1; break; case 1: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { sub_805EB9C(0); DoMoveAnim(move); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } break; case 2: @@ -1181,19 +1157,19 @@ static void WallyDoMoveAnimation(void) if (!gAnimScriptActive) { sub_805EB9C(1); - if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) { - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; } break; case 3: - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { CopyAllBattleSpritesInvisibilities(); - TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; WallyBufferExecCompleted(); } break; @@ -1206,15 +1182,15 @@ static void WallyHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } static void WallyHandlePrintSelectionString(void) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) WallyHandlePrintString(); else WallyBufferExecCompleted(); @@ -1226,7 +1202,7 @@ static void HandleChooseActionAfterDma3(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 160; - gBattleBankFunc[gActiveBank] = WallyHandleActions; + gBattlerControllerFuncs[gActiveBattler] = WallyHandleActions; } } @@ -1234,13 +1210,13 @@ static void WallyHandleChooseAction(void) { s32 i; - gBattleBankFunc[gActiveBank] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; BattleHandleAddTextPrinter(gText_BattleMenu, 2); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillWallyDo); BattleHandleAddTextPrinter(gDisplayedStringBattle, 1); } @@ -1271,7 +1247,7 @@ static void WallyHandleChooseMove(void) if (--gBattleStruct->wallyMoveFrames == 0) { PlaySE(SE_SELECT); - EmitTwoReturnValues(1, 10, 0x100); + BtlController_EmitTwoReturnValues(1, 10, 0x100); WallyBufferExecCompleted(); } break; @@ -1281,8 +1257,8 @@ static void WallyHandleChooseMove(void) static void WallyHandleChooseItem(void) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); - gBattleBankFunc[gActiveBank] = OpenBagAfterPaletteFade; - gBankInMenu = gActiveBank; + gBattlerControllerFuncs[gActiveBattler] = OpenBagAfterPaletteFade; + gBattlerInMenuId = gActiveBattler; } static void WallyHandleChoosePokemon(void) @@ -1300,24 +1276,24 @@ static void WallyHandleHealthBarUpdate(void) s16 hpVal; LoadBattleBarGfx(0); - hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], 0, HP_CURRENT); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT); } - gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void WallyHandleExpUpdate(void) @@ -1402,16 +1378,16 @@ static void WallyHandleCmd40(void) static void WallyHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { WallyBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; - DoHitAnimHealthboxEffect(gActiveBank); - gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; + DoHitAnimHealthboxEffect(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1422,20 +1398,20 @@ static void WallyHandleCmd42(void) static void WallyHandlePlaySE(void) { - PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlaySE(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); WallyBufferExecCompleted(); } static void WallyHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } WallyBufferExecCompleted(); @@ -1443,7 +1419,7 @@ static void WallyHandlePlayFanfareOrBGM(void) static void WallyHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry1(species, 25); WallyBufferExecCompleted(); @@ -1451,8 +1427,8 @@ static void WallyHandleFaintingCry(void) static void WallyHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); - gUnknown_020243FC |= 1; + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); + gIntroSlideFlags |= 1; WallyBufferExecCompleted(); } @@ -1461,55 +1437,55 @@ static void WallyHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; - gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; - gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_WALLY].data, 0x100 + paletteNum * 16, 32); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_816AC04, 5); - gTasks[taskId].data[0] = gActiveBank; + gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) - gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattleBankFunc[gActiveBank] = nullsub_21; + gBattlerControllerFuncs[gActiveBattler] = nullsub_21; } static void sub_816AA80(u8 bank) { u16 species; - gBattleSpritesDataPtr->bankData[bank].transformSpecies = 0; - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattleSpritesDataPtr->battlerData[bank].transformSpecies = 0; + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBankIdentity(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(bank, 2), - GetBankSpriteDefault_Y(bank), + sub_806A068(species, GetBattlerPosition(bank)); + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } @@ -1521,27 +1497,27 @@ static void sub_816AC04(u8 taskId) } else { - u8 savedActiveBank = gActiveBank; + u8 savedActiveBank = gActiveBattler; - gActiveBank = gTasks[taskId].data[0]; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_816AA80(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_816864C; - gActiveBank = savedActiveBank; + gActiveBattler = gTasks[taskId].data[0]; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; + sub_816AA80(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = sub_816864C; + gActiveBattler = savedActiveBank; DestroyTask(taskId); } } static void WallyHandleDrawPartyStatusSummary(void) { - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + if (gBattleBufferA[gActiveBattler][1] != 0 && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { WallyBufferExecCompleted(); } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; - gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); WallyBufferExecCompleted(); } } @@ -1563,13 +1539,13 @@ static void WallyHandleSpriteInvisibility(void) static void WallyHandleBattleAnimation(void) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) WallyBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } static void WallyHandleLinkStandbyMsg(void) @@ -1584,13 +1560,13 @@ static void WallyHandleResetActionMoveSelection(void) static void WallyHandleCmd55(void) { - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); WallyBufferExecCompleted(); if (!(gBattleTypeFlags & BATTLE_TYPE_WILD) && gBattleTypeFlags & BATTLE_TYPE_LINK) - gBattleBankFunc[gActiveBank] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_118(void) diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 96660e8ae..3c8b1563f 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -13,19 +13,15 @@ #include "battle_message.h" extern u32 gBattleExecBuffer; -extern void (*gBattleMainFunc)(void); -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT]; +extern void (*gBattleBankFunc[4])(void); +extern u8 gBanksByIdentity[4]; +extern u8 gActionSelectionCursor[4]; +extern u8 gMoveSelectionCursor[4]; extern u8 gNoOfAllBanks; extern u8 gActiveBank; -extern u8 gUnknown_0202428C; -extern u32 gUnknown_02022FF4; -extern u8 gUnknown_0203C7B4; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; +extern u16 gBattlePartyID[4]; +extern u8 gBattleBufferA[4][0x200]; +extern u8 gBattleBufferB[4][0x200]; extern u8 gUnknown_02022D08; extern u8 gUnknown_02022D09; extern u8 gUnknown_02022D0A; @@ -33,15 +29,10 @@ extern u8 gBankAttacker; extern u8 gBankTarget; extern u8 gAbsentBankFlags; extern u8 gEffectBank; -extern u16 gBattleWeather; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u16 gCurrentMove; +extern struct BattlePokemon gBattleMons[4]; extern u16 gLastUsedMove; -extern u16 gChosenMove; -extern u16 gLastUsedItem; -extern u8 gBattleOutcome; -extern u8 gLastUsedAbility; extern u8 gStringBank; +extern u8 gBattleBuffersTransferData[0x100]; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; @@ -52,8 +43,8 @@ extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu // this file's funcionts static void CreateTasksForSendRecvLinkBuffers(void); -static void SetControllersVariablesInLinkBattle(void); -static void SetControllersVariables(void); +static void InitLinkBtlControllers(void); +static void InitSinglePlayerBtlControllers(void); static void SetBattlePartyIds(void); static void Task_HandleSendLinkBuffersData(u8 taskId); static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId); @@ -77,16 +68,16 @@ void SetUpBattleVarsAndBirchZigzagoon(void) gBattleMainFunc = nullsub_20; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - gBattleBankFunc[i] = nullsub_21; - gBanksByIdentity[i] = 0xFF; + gBattlerControllerFuncs[i] = nullsub_21; + gBattlerPositions[i] = 0xFF; gActionSelectionCursor[i] = 0; gMoveSelectionCursor[i] = 0; } HandleLinkBattleSetup(); - gBattleExecBuffer = 0; + gBattleControllerExecFlags = 0; ClearBattleAnimationVars(); ClearBattleMonForms(); BattleAI_HandleItemUseBeforeAISetup(0xF); @@ -117,15 +108,15 @@ void sub_8032768(void) RecordedBattle_SaveParties(); if (gBattleTypeFlags & BATTLE_TYPE_LINK) - SetControllersVariablesInLinkBattle(); + InitLinkBtlControllers(); else - SetControllersVariables(); + InitSinglePlayerBtlControllers(); SetBattlePartyIds(); if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) sub_81B8D64(i, 0); } @@ -136,7 +127,7 @@ void sub_8032768(void) *(gBattleStruct->field_204 + i) = 0; } -static void SetControllersVariables(void) +static void InitSinglePlayerBtlControllers(void) { s32 i; @@ -146,62 +137,62 @@ static void SetControllersVariables(void) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - gBattleBankFunc[0] = SetControllerToRecordedPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToPlayerPartner; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToPlayerPartner; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[3] = SetControllerToOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; } else { - gBattleBankFunc[0] = SetControllerToPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToPlayerPartner; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToPlayerPartner; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[3] = SetControllerToOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; } - gNoOfAllBanks = 4; + gBattlersCount = 4; sub_81B8D64(0, 0); sub_81B8D64(1, 0); sub_81B8D64(2, 1); sub_81B8D64(3, 1); - gBattlePartyID[0] = 0; - gBattlePartyID[1] = 0; - gBattlePartyID[2] = 3; - gBattlePartyID[3] = 3; + gBattlerPartyIndexes[0] = 0; + gBattlerPartyIndexes[1] = 0; + gBattlerPartyIndexes[2] = 3; + gBattlerPartyIndexes[3] = 3; } else if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { gBattleMainFunc = BeginBattleIntro; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - gBattleBankFunc[0] = SetControllerToSafari; + gBattlerControllerFuncs[0] = SetControllerToSafari; else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) - gBattleBankFunc[0] = SetControllerToWally; + gBattlerControllerFuncs[0] = SetControllerToWally; else - gBattleBankFunc[0] = SetControllerToPlayer; + gBattlerControllerFuncs[0] = SetControllerToPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gNoOfAllBanks = 2; + gBattlersCount = 2; if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { @@ -211,32 +202,32 @@ static void SetControllersVariables(void) { gBattleMainFunc = BeginBattleIntro; - gBattleBankFunc[0] = SetControllerToRecordedPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToRecordedOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToRecordedOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gNoOfAllBanks = 2; + gBattlersCount = 2; } else // see how the banks are switched { - gBattleBankFunc[1] = SetControllerToRecordedPlayer; - gBanksByIdentity[1] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[1] = SetControllerToRecordedPlayer; + gBattlerPositions[1] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[0] = SetControllerToRecordedOpponent; - gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[0] = SetControllerToRecordedOpponent; + gBattlerPositions[0] = B_POSITION_OPPONENT_LEFT; - gNoOfAllBanks = 2; + gBattlersCount = 2; } } else { - gBattleBankFunc[0] = SetControllerToRecordedPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; } } } @@ -244,19 +235,19 @@ static void SetControllersVariables(void) { gBattleMainFunc = BeginBattleIntro; - gBattleBankFunc[0] = SetControllerToPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToPlayer; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToPlayer; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[3] = SetControllerToOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; - gNoOfAllBanks = 4; + gBattlersCount = 4; if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { @@ -264,35 +255,35 @@ static void SetControllersVariables(void) { gBattleMainFunc = BeginBattleIntro; - gBattleBankFunc[0] = SetControllerToRecordedPlayer; - gBanksByIdentity[0] = 0; + gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; + gBattlerPositions[0] = 0; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = 1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = 1; - gBattleBankFunc[2] = SetControllerToRecordedPlayer; - gBanksByIdentity[2] = 2; + gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer; + gBattlerPositions[2] = 2; - gBattleBankFunc[3] = SetControllerToOpponent; - gBanksByIdentity[3] = 3; + gBattlerControllerFuncs[3] = SetControllerToOpponent; + gBattlerPositions[3] = 3; - gNoOfAllBanks = 4; + gBattlersCount = 4; sub_81B8D64(0, 0); sub_81B8D64(1, 0); sub_81B8D64(2, 1); sub_81B8D64(3, 1); - gBattlePartyID[0] = 0; - gBattlePartyID[1] = 0; - gBattlePartyID[2] = 3; - gBattlePartyID[3] = 3; + gBattlerPartyIndexes[0] = 0; + gBattlerPartyIndexes[1] = 0; + gBattlerPartyIndexes[2] = 3; + gBattlerPartyIndexes[3] = 3; } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { u8 var; // multiplayer Id in a recorded battle? - for (var = gUnknown_0203C7B4, i = 0; i < BATTLE_BANKS_COUNT; i++) + for (var = gUnknown_0203C7B4, i = 0; i < MAX_BATTLERS_COUNT; i++) { switch (gLinkPlayers[i].lp_field_18) { @@ -308,53 +299,53 @@ static void SetControllersVariables(void) if (i == var) { - gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedPlayer; + gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedPlayer; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_LEFT; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_RIGHT; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; break; } } else if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[var].lp_field_18 & 1)) || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[var].lp_field_18 & 1))) { - gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedPlayer; + gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedPlayer; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_LEFT; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_PLAYER_RIGHT; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; break; } } else { - gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedOpponent; + gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToRecordedOpponent; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON1; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_OPPONENT_LEFT; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON2; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = B_POSITION_OPPONENT_RIGHT; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; break; } } @@ -362,59 +353,59 @@ static void SetControllersVariables(void) } else if (gBattleTypeFlags & BATTLE_TYPE_WILD) { - gBattleBankFunc[0] = SetControllerToRecordedPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[2] = SetControllerToRecordedPlayer; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { - gBattleBankFunc[1] = SetControllerToRecordedOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToRecordedOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[3] = SetControllerToRecordedOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToRecordedOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; } else { - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[3] = SetControllerToOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; } } else { - gBattleBankFunc[1] = SetControllerToRecordedPlayer; - gBanksByIdentity[1] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[1] = SetControllerToRecordedPlayer; + gBattlerPositions[1] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[3] = SetControllerToRecordedPlayer; - gBanksByIdentity[3] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[3] = SetControllerToRecordedPlayer; + gBattlerPositions[3] = B_POSITION_PLAYER_RIGHT; if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { - gBattleBankFunc[0] = SetControllerToRecordedOpponent; - gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[0] = SetControllerToRecordedOpponent; + gBattlerPositions[0] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToRecordedOpponent; - gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[2] = SetControllerToRecordedOpponent; + gBattlerPositions[2] = B_POSITION_OPPONENT_RIGHT; } else { - gBattleBankFunc[0] = SetControllerToOpponent; - gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[0] = SetControllerToOpponent; + gBattlerPositions[0] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToOpponent; - gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[2] = SetControllerToOpponent; + gBattlerPositions[2] = B_POSITION_OPPONENT_RIGHT; } } } } } -static void SetControllersVariablesInLinkBattle(void) +static void InitLinkBtlControllers(void) { s32 i; u8 multiplayerId; @@ -425,23 +416,23 @@ static void SetControllersVariablesInLinkBattle(void) { gBattleMainFunc = BeginBattleIntro; - gBattleBankFunc[0] = SetControllerToPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToLinkOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToLinkOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gNoOfAllBanks = 2; + gBattlersCount = 2; } else { - gBattleBankFunc[1] = SetControllerToPlayer; - gBanksByIdentity[1] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[1] = SetControllerToPlayer; + gBattlerPositions[1] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[0] = SetControllerToLinkOpponent; - gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[0] = SetControllerToLinkOpponent; + gBattlerPositions[0] = B_POSITION_OPPONENT_LEFT; - gNoOfAllBanks = 2; + gBattlersCount = 2; } } else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE) @@ -450,35 +441,35 @@ static void SetControllersVariablesInLinkBattle(void) { gBattleMainFunc = BeginBattleIntro; - gBattleBankFunc[0] = SetControllerToPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToLinkOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToLinkOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToPlayer; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToPlayer; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[3] = SetControllerToLinkOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToLinkOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; - gNoOfAllBanks = 4; + gBattlersCount = 4; } else { - gBattleBankFunc[1] = SetControllerToPlayer; - gBanksByIdentity[1] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[1] = SetControllerToPlayer; + gBattlerPositions[1] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[0] = SetControllerToLinkOpponent; - gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[0] = SetControllerToLinkOpponent; + gBattlerPositions[0] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[3] = SetControllerToPlayer; - gBanksByIdentity[3] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[3] = SetControllerToPlayer; + gBattlerPositions[3] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[2] = SetControllerToLinkOpponent; - gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[2] = SetControllerToLinkOpponent; + gBattlerPositions[2] = B_POSITION_OPPONENT_RIGHT; - gNoOfAllBanks = 4; + gBattlersCount = 4; } } else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) @@ -487,45 +478,45 @@ static void SetControllersVariablesInLinkBattle(void) { gBattleMainFunc = BeginBattleIntro; - gBattleBankFunc[0] = SetControllerToPlayer; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToPlayer; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToLinkPartner; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToLinkPartner; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[3] = SetControllerToOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; - gNoOfAllBanks = 4; + gBattlersCount = 4; } else { - gBattleBankFunc[0] = SetControllerToLinkPartner; - gBanksByIdentity[0] = IDENTITY_PLAYER_MON1; + gBattlerControllerFuncs[0] = SetControllerToLinkPartner; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; - gBattleBankFunc[1] = SetControllerToLinkOpponent; - gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1; + gBattlerControllerFuncs[1] = SetControllerToLinkOpponent; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; - gBattleBankFunc[2] = SetControllerToPlayer; - gBanksByIdentity[2] = IDENTITY_PLAYER_MON2; + gBattlerControllerFuncs[2] = SetControllerToPlayer; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - gBattleBankFunc[3] = SetControllerToLinkOpponent; - gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2; + gBattlerControllerFuncs[3] = SetControllerToLinkOpponent; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; - gNoOfAllBanks = 4; + gBattlersCount = 4; } sub_81B8D64(0, 0); sub_81B8D64(1, 0); sub_81B8D64(2, 1); sub_81B8D64(3, 1); - gBattlePartyID[0] = 0; - gBattlePartyID[1] = 0; - gBattlePartyID[2] = 3; - gBattlePartyID[3] = 3; + gBattlerPartyIndexes[0] = 0; + gBattlerPartyIndexes[1] = 0; + gBattlerPartyIndexes[2] = 3; + gBattlerPartyIndexes[3] = 3; } else { @@ -534,7 +525,7 @@ static void SetControllersVariablesInLinkBattle(void) if (gBattleTypeFlags & BATTLE_TYPE_WILD) gBattleMainFunc = BeginBattleIntro; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { switch (gLinkPlayers[i].lp_field_18) { @@ -550,18 +541,18 @@ static void SetControllersVariablesInLinkBattle(void) if (i == multiplayerId) { - gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetControllerToPlayer; + gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToPlayer; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = 2; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; break; } } @@ -570,42 +561,42 @@ static void SetControllersVariablesInLinkBattle(void) if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1)) || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1))) { - gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetControllerToLinkPartner; + gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToLinkPartner; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = 2; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; break; } } else { - gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetControllerToLinkOpponent; + gBattlerControllerFuncs[gLinkPlayers[i].lp_field_18] = SetControllerToLinkOpponent; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 1; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = 1; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 3; - gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPositions[gLinkPlayers[i].lp_field_18] = 3; + gBattlerPartyIndexes[gLinkPlayers[i].lp_field_18] = 3; break; } } } } - gNoOfAllBanks = 4; + gBattlersCount = 4; } } @@ -615,20 +606,20 @@ static void SetBattlePartyIds(void) if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { for (j = 0; j < 6; j++) { if (i < 2) { - if (GET_BANK_SIDE2(i) == SIDE_PLAYER) + if (GET_BATTLER_SIDE2(i) == B_SIDE_PLAYER) { if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0) { - gBattlePartyID[i] = j; + gBattlerPartyIndexes[i] = j; break; } } @@ -639,22 +630,22 @@ static void SetBattlePartyIds(void) && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0) { - gBattlePartyID[i] = j; + gBattlerPartyIndexes[i] = j; break; } } } else { - if (GET_BANK_SIDE2(i) == SIDE_PLAYER) + if (GET_BATTLER_SIDE2(i) == B_SIDE_PLAYER) { if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != SPECIES_NONE // Probably a typo by Game Freak. The rest use SPECIES2. && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0 - && gBattlePartyID[i - 2] != j) + && gBattlerPartyIndexes[i - 2] != j) { - gBattlePartyID[i] = j; + gBattlerPartyIndexes[i] = j; break; } } @@ -664,9 +655,9 @@ static void SetBattlePartyIds(void) && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0 - && gBattlePartyID[i - 2] != j) + && gBattlerPartyIndexes[i - 2] != j) { - gBattlePartyID[i] = j; + gBattlerPartyIndexes[i] = j; break; } } @@ -675,7 +666,7 @@ static void SetBattlePartyIds(void) } if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) - gBattlePartyID[1] = 0, gBattlePartyID[3] = 3; + gBattlerPartyIndexes[1] = 0, gBattlerPartyIndexes[3] = 3; } } @@ -694,14 +685,14 @@ static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size) case 0: for (i = 0; i < size; i++) { - gBattleBufferA[gActiveBank][i] = *data; + gBattleBufferA[gActiveBattler][i] = *data; data++; } break; case 1: for (i = 0; i < size; i++) { - gBattleBufferB[gActiveBank][i] = *data; + gBattleBufferB[gActiveBattler][i] = *data; data++; } break; @@ -752,13 +743,13 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) gTasks[gUnknown_02022D08].data[14] = 0; } gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBank; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBankAttacker; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBankTarget; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBattler; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBattlerTarget; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBankFlags; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBank; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBattlerFlags; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBattler; for (i = 0; i < size; i++) gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i]; @@ -913,7 +904,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0]) { case 0: - if (gBattleExecBuffer & gBitTable[bank]) + if (gBattleControllerExecFlags & gBitTable[bank]) return; memcpy(gBattleBufferA[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); @@ -921,10 +912,10 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) { - gBankAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2]; - gBankTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3]; - gAbsentBankFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6]; - gEffectBank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7]; + gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2]; + gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3]; + gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6]; + gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7]; } break; case 1: @@ -932,7 +923,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) break; case 2: var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA]; - gBattleExecBuffer &= ~(gBitTable[bank] << (var * 4)); + gBattleControllerExecFlags &= ~(gBitTable[bank] << (var * 4)); break; } @@ -940,7 +931,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) } } -void EmitGetMonData(u8 bufferId, u8 requestId, u8 monToCheck) +void BtlController_EmitGetMonData(u8 bufferId, u8 requestId, u8 monToCheck) { sBattleBuffersTransferData[0] = CONTROLLER_GETMONDATA; sBattleBuffersTransferData[1] = requestId; @@ -949,7 +940,7 @@ void EmitGetMonData(u8 bufferId, u8 requestId, u8 monToCheck) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes) +void BtlController_EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes) { sBattleBuffersTransferData[0] = CONTROLLER_GETRAWMONDATA; sBattleBuffersTransferData[1] = monId; @@ -958,7 +949,7 @@ void EmitGetRawMonData(u8 bufferId, u8 monId, u8 bytes) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 bytes, void *data) +void BtlController_EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 bytes, void *data) { s32 i; @@ -970,7 +961,7 @@ void EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 bytes, void *da PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 3 + bytes); } -void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data) +void BtlController_EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data) { s32 i; @@ -982,7 +973,7 @@ void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, bytes + 3); } -void EmitLoadMonSprite(u8 bufferId) +void BtlController_EmitLoadMonSprite(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_LOADMONSPRITE; sBattleBuffersTransferData[1] = CONTROLLER_LOADMONSPRITE; @@ -991,7 +982,7 @@ void EmitLoadMonSprite(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit) +void BtlController_EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit) { sBattleBuffersTransferData[0] = CONTROLLER_SWITCHINANIM; sBattleBuffersTransferData[1] = partyId; @@ -1000,14 +991,14 @@ void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitReturnMonToBall(u8 bufferId, u8 arg1) +void BtlController_EmitReturnMonToBall(u8 bufferId, u8 arg1) { sBattleBuffersTransferData[0] = CONTROLLER_RETURNMONTOBALL; sBattleBuffersTransferData[1] = arg1; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } -void EmitDrawTrainerPic(u8 bufferId) +void BtlController_EmitDrawTrainerPic(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_DRAWTRAINERPIC; sBattleBuffersTransferData[1] = CONTROLLER_DRAWTRAINERPIC; @@ -1016,7 +1007,7 @@ void EmitDrawTrainerPic(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitTrainerSlide(u8 bufferId) +void BtlController_EmitTrainerSlide(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_TRAINERSLIDE; sBattleBuffersTransferData[1] = CONTROLLER_TRAINERSLIDE; @@ -1025,7 +1016,7 @@ void EmitTrainerSlide(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitTrainerSlideBack(u8 bufferId) +void BtlController_EmitTrainerSlideBack(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_TRAINERSLIDEBACK; sBattleBuffersTransferData[1] = CONTROLLER_TRAINERSLIDEBACK; @@ -1034,7 +1025,7 @@ void EmitTrainerSlideBack(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitFaintAnimation(u8 bufferId) +void BtlController_EmitFaintAnimation(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_FAINTANIMATION; sBattleBuffersTransferData[1] = CONTROLLER_FAINTANIMATION; @@ -1043,7 +1034,7 @@ void EmitFaintAnimation(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitPaletteFade(u8 bufferId) +void BtlController_EmitPaletteFade(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_PALETTEFADE; sBattleBuffersTransferData[1] = CONTROLLER_PALETTEFADE; @@ -1052,7 +1043,7 @@ void EmitPaletteFade(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitSuccessBallThrowAnim(u8 bufferId) +void BtlController_EmitSuccessBallThrowAnim(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_SUCCESSBALLTHROWANIM; sBattleBuffersTransferData[1] = CONTROLLER_SUCCESSBALLTHROWANIM; @@ -1061,14 +1052,14 @@ void EmitSuccessBallThrowAnim(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitBallThrowAnim(u8 bufferId, u8 caseId) +void BtlController_EmitBallThrowAnim(u8 bufferId, u8 caseId) { sBattleBuffersTransferData[0] = CONTROLLER_BALLTHROWANIM; sBattleBuffersTransferData[1] = caseId; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } -void EmitPause(u8 bufferId, u8 toWait, void *data) +void BtlController_EmitPause(u8 bufferId, u8 toWait, void *data) { s32 i; @@ -1079,7 +1070,7 @@ void EmitPause(u8 bufferId, u8 toWait, void *data) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, toWait * 3 + 2); } -void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit) +void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit) { sBattleBuffersTransferData[0] = CONTROLLER_MOVEANIMATION; sBattleBuffersTransferData[1] = move; @@ -1109,7 +1100,7 @@ void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 16 + sizeof(struct DisableStruct)); } -void EmitPrintString(u8 bufferId, u16 stringID) +void BtlController_EmitPrintString(u8 bufferId, u16 stringID) { s32 i; struct StringInfoBattle* stringInfo; @@ -1124,13 +1115,13 @@ void EmitPrintString(u8 bufferId, u16 stringID) stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; - stringInfo->scrActive = gBattleScripting.bank; + stringInfo->scrActive = gBattleScripting.battler; stringInfo->unk1605E = gBattleStruct->field_52; stringInfo->hpScale = gBattleStruct->hpScale; - stringInfo->StringBank = gStringBank; + stringInfo->StringBank = gPotentialItemEffectBattler; stringInfo->moveType = gBattleMoves[gCurrentMove].type; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) stringInfo->abilities[i] = gBattleMons[i].ability; for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++) { @@ -1141,7 +1132,7 @@ void EmitPrintString(u8 bufferId, u16 stringID) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); } -void EmitPrintSelectionString(u8 bufferId, u16 stringID) +void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringID) { s32 i; struct StringInfoBattle *stringInfo; @@ -1156,10 +1147,10 @@ void EmitPrintSelectionString(u8 bufferId, u16 stringID) stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; - stringInfo->scrActive = gBattleScripting.bank; + stringInfo->scrActive = gBattleScripting.battler; stringInfo->unk1605E = gBattleStruct->field_52; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) stringInfo->abilities[i] = gBattleMons[i].ability; for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++) { @@ -1170,7 +1161,7 @@ void EmitPrintSelectionString(u8 bufferId, u16 stringID) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); } -void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2) +void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2) { sBattleBuffersTransferData[0] = CONTROLLER_CHOOSEACTION; sBattleBuffersTransferData[1] = arg1; @@ -1179,7 +1170,7 @@ void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitUnknownYesNoBox(u8 bufferId) +void BtlController_EmitUnknownYesNoBox(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_UNKNOWNYESNOBOX; sBattleBuffersTransferData[1] = CONTROLLER_UNKNOWNYESNOBOX; @@ -1188,7 +1179,7 @@ void EmitUnknownYesNoBox(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData) +void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData) { s32 i; @@ -1201,7 +1192,7 @@ void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(*movePpData) + 4); } -void EmitChooseItem(u8 bufferId, u8 *arg1) +void BtlController_EmitChooseItem(u8 bufferId, u8 *arg1) { s32 i; @@ -1211,7 +1202,7 @@ void EmitChooseItem(u8 bufferId, u8 *arg1) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4) +void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4) { s32 i; @@ -1224,7 +1215,7 @@ void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 8); // but only 7 bytes were written } -void EmitCmd23(u8 bufferId) +void BtlController_EmitCmd23(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_23; sBattleBuffersTransferData[1] = CONTROLLER_23; @@ -1234,7 +1225,7 @@ void EmitCmd23(u8 bufferId) } // why is the argument u16 if it's being cast to s16 anyway? -void EmitHealthBarUpdate(u8 bufferId, u16 hpValue) +void BtlController_EmitHealthBarUpdate(u8 bufferId, u16 hpValue) { sBattleBuffersTransferData[0] = CONTROLLER_HEALTHBARUPDATE; sBattleBuffersTransferData[1] = 0; @@ -1244,7 +1235,7 @@ void EmitHealthBarUpdate(u8 bufferId, u16 hpValue) } // why is the argument u16 if it's being cast to s16 anyway? -void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints) +void BtlController_EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints) { sBattleBuffersTransferData[0] = CONTROLLER_EXPUPDATE; sBattleBuffersTransferData[1] = partyId; @@ -1253,7 +1244,7 @@ void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2) +void BtlController_EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2) { sBattleBuffersTransferData[0] = CONTROLLER_STATUSICONUPDATE; sBattleBuffersTransferData[1] = status1; @@ -1267,7 +1258,7 @@ void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 9); } -void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status) +void BtlController_EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status) { sBattleBuffersTransferData[0] = CONTROLLER_STATUSANIMATION; sBattleBuffersTransferData[1] = status2; @@ -1278,14 +1269,14 @@ void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 6); } -void EmitStatusXor(u8 bufferId, u8 b) +void BtlController_EmitStatusXor(u8 bufferId, u8 b) { sBattleBuffersTransferData[0] = CONTROLLER_STATUSXOR; sBattleBuffersTransferData[1] = b; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } -void EmitDataTransfer(u8 bufferId, u16 size, void *data) +void BtlController_EmitDataTransfer(u8 bufferId, u16 size, void *data) { s32 i; @@ -1298,7 +1289,7 @@ void EmitDataTransfer(u8 bufferId, u16 size, void *data) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, size + 4); } -void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data) +void BtlController_EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data) { s32 i; @@ -1314,7 +1305,7 @@ void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, size + 7); } -void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter) +void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter) { s32 i; @@ -1326,7 +1317,7 @@ void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, songId + 3); } -void EmitCmd32(u8 bufferId, u16 size, void *data) +void BtlController_EmitCmd32(u8 bufferId, u16 size, void *data) { s32 i; @@ -1338,7 +1329,7 @@ void EmitCmd32(u8 bufferId, u16 size, void *data) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, size + 3); } -void EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2) +void BtlController_EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2) { sBattleBuffersTransferData[0] = CONTROLLER_TWORETURNVALUES; sBattleBuffersTransferData[1] = arg1; @@ -1347,7 +1338,7 @@ void EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c) +void BtlController_EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c) { s32 i; @@ -1358,7 +1349,7 @@ void EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 5); } -void EmitOneReturnValue(u8 bufferId, u16 arg1) +void BtlController_EmitOneReturnValue(u8 bufferId, u16 arg1) { sBattleBuffersTransferData[0] = CONTROLLER_ONERETURNVALUE; sBattleBuffersTransferData[1] = arg1; @@ -1367,7 +1358,7 @@ void EmitOneReturnValue(u8 bufferId, u16 arg1) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitOneReturnValue_Duplicate(u8 bufferId, u16 b) +void BtlController_EmitOneReturnValue_Duplicate(u8 bufferId, u16 b) { sBattleBuffersTransferData[0] = CONTROLLER_ONERETURNVALUE_DUPLICATE; sBattleBuffersTransferData[1] = b; @@ -1376,7 +1367,7 @@ void EmitOneReturnValue_Duplicate(u8 bufferId, u16 b) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitCmd37(u8 bufferId) +void BtlController_EmitCmd37(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_37; sBattleBuffersTransferData[1] = CONTROLLER_37; @@ -1385,14 +1376,14 @@ void EmitCmd37(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitCmd38(u8 bufferId, u8 b) +void BtlController_EmitCmd38(u8 bufferId, u8 b) { sBattleBuffersTransferData[0] = CONTROLLER_38; sBattleBuffersTransferData[1] = b; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } -void EmitCmd39(u8 bufferId) +void BtlController_EmitCmd39(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_39; sBattleBuffersTransferData[1] = CONTROLLER_39; @@ -1401,7 +1392,7 @@ void EmitCmd39(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitCmd40(u8 bufferId) +void BtlController_EmitCmd40(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_40; sBattleBuffersTransferData[1] = CONTROLLER_40; @@ -1410,7 +1401,7 @@ void EmitCmd40(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitHitAnimation(u8 bufferId) +void BtlController_EmitHitAnimation(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_HITANIMATION; sBattleBuffersTransferData[1] = CONTROLLER_HITANIMATION; @@ -1419,7 +1410,7 @@ void EmitHitAnimation(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitCmd42(u8 bufferId) +void BtlController_EmitCmd42(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_42; sBattleBuffersTransferData[1] = CONTROLLER_42; @@ -1428,7 +1419,7 @@ void EmitCmd42(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitPlaySE(u8 bufferId, u16 songId) +void BtlController_EmitPlaySE(u8 bufferId, u16 songId) { sBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND; sBattleBuffersTransferData[1] = songId; @@ -1437,7 +1428,7 @@ void EmitPlaySE(u8 bufferId, u16 songId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM) +void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM) { sBattleBuffersTransferData[0] = CONTROLLER_PLAYFANFAREORBGM; sBattleBuffersTransferData[1] = songId; @@ -1446,7 +1437,7 @@ void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitFaintingCry(u8 bufferId) +void BtlController_EmitFaintingCry(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_FAINTINGCRY; sBattleBuffersTransferData[1] = CONTROLLER_FAINTINGCRY; @@ -1455,14 +1446,14 @@ void EmitFaintingCry(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitIntroSlide(u8 bufferId, u8 terrainId) +void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId) { sBattleBuffersTransferData[0] = CONTROLLER_INTROSLIDE; sBattleBuffersTransferData[1] = terrainId; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } -void EmitIntroTrainerBallThrow(u8 bufferId) +void BtlController_EmitIntroTrainerBallThrow(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_INTROTRAINERBALLTHROW; sBattleBuffersTransferData[1] = CONTROLLER_INTROTRAINERBALLTHROW; @@ -1471,7 +1462,7 @@ void EmitIntroTrainerBallThrow(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2) +void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2) { s32 i; @@ -1484,7 +1475,7 @@ void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct HpAndStatus) * 6 + 4); } -void EmitCmd49(u8 bufferId) +void BtlController_EmitCmd49(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_49; sBattleBuffersTransferData[1] = CONTROLLER_49; @@ -1493,7 +1484,7 @@ void EmitCmd49(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitCmd50(u8 bufferId) +void BtlController_EmitCmd50(u8 bufferId) { sBattleBuffersTransferData[0] = CONTROLLER_50; sBattleBuffersTransferData[1] = CONTROLLER_50; @@ -1502,7 +1493,7 @@ void EmitCmd50(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible) +void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible) { sBattleBuffersTransferData[0] = CONTROLLER_SPRITEINVISIBILITY; sBattleBuffersTransferData[1] = isInvisible; @@ -1511,7 +1502,7 @@ void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument) +void BtlController_EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument) { sBattleBuffersTransferData[0] = CONTROLLER_BATTLEANIMATION; sBattleBuffersTransferData[1] = animationId; @@ -1520,7 +1511,7 @@ void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2) +void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2) { bool8 arg2_ = arg2; sBattleBuffersTransferData[0] = CONTROLLER_LINKSTANDBYMSG; @@ -1534,14 +1525,14 @@ void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sBattleBuffersTransferData[2] + 4); } -void EmitResetActionMoveSelection(u8 bufferId, u8 caseId) +void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId) { sBattleBuffersTransferData[0] = CONTROLLER_RESETACTIONMOVESELECTION; sBattleBuffersTransferData[1] = caseId; PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 2); } -void EmitCmd55(u8 bufferId, u8 arg1) +void BtlController_EmitCmd55(u8 bufferId, u8 arg1) { sBattleBuffersTransferData[0] = CONTROLLER_55; sBattleBuffersTransferData[1] = arg1; diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c index d549856f2..076a4d342 100644 --- a/src/battle_dome_cards.c +++ b/src/battle_dome_cards.c @@ -19,7 +19,7 @@ extern const union AffineAnimCmd *const gUnknown_082FF694[]; extern const union AnimCmd *const gUnknown_082FF70C[]; extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES]; extern const union AnimCmd *const *const gUnknown_0830536C[]; -extern const u8 gUnknown_0831F578[]; +extern const u8 gFacilityClassToPicIndex[]; // Static type declarations @@ -421,9 +421,9 @@ u8 sub_818D97C(u8 a0, u8 a1) switch (a0) { default: - return gUnknown_0831F578[0x3F]; + return gFacilityClassToPicIndex[0x3F]; case 0: - return gUnknown_0831F578[0x3C]; + return gFacilityClassToPicIndex[0x3C]; } } return a0; diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 775578ca2..803b3eeab 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -22,18 +22,8 @@ #include "blend_palette.h" #include "contest.h" #include "constants/songs.h" +#include "constants/rgb.h" -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gActiveBank; -extern u8 gNoOfAllBanks; -extern u16 gUnknown_020243FC; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT]; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; @@ -68,7 +58,7 @@ extern const u8 gBlankGfxCompressed[]; extern const u16 gBattleInterface_BallStatusBarPal[]; extern const u16 gBattleInterface_BallDisplayPal[]; -extern u8 sub_80688F8(u8, u8 bank); +extern u8 sub_80688F8(u8, u8 battlerId); extern u8 pokemon_order_func(u8); // party menu extern void sub_81B8C68(void); @@ -109,7 +99,7 @@ static const struct CompressedSpriteSheet gUnknown_0832C100 = gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE }; -static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] = +static const struct CompressedSpriteSheet gUnknown_0832C108[MAX_BATTLERS_COUNT] = { {gBlankGfxCompressed, 0x0100, 0xd704}, {gBlankGfxCompressed, 0x0120, 0xd705}, @@ -127,10 +117,10 @@ static const struct SpritePalette gUnknown_0832C128[2] = void AllocateBattleSpritesData(void) { gBattleSpritesDataPtr = AllocZeroed(sizeof(struct BattleSpriteData)); - gBattleSpritesDataPtr->bankData = AllocZeroed(sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT); - gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT); + gBattleSpritesDataPtr->battlerData = AllocZeroed(sizeof(struct BattleSpriteInfo) * MAX_BATTLERS_COUNT); + gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * MAX_BATTLERS_COUNT); gBattleSpritesDataPtr->animationData = AllocZeroed(sizeof(struct BattleAnimationInfo)); - gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * BATTLE_BANKS_COUNT); + gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * MAX_BATTLERS_COUNT); } void FreeBattleSpritesData(void) @@ -141,7 +131,7 @@ void FreeBattleSpritesData(void) FREE_AND_SET_NULL(gBattleSpritesDataPtr->battleBars); FREE_AND_SET_NULL(gBattleSpritesDataPtr->animationData); FREE_AND_SET_NULL(gBattleSpritesDataPtr->healthBoxesData); - FREE_AND_SET_NULL(gBattleSpritesDataPtr->bankData); + FREE_AND_SET_NULL(gBattleSpritesDataPtr->battlerData); FREE_AND_SET_NULL(gBattleSpritesDataPtr); } @@ -149,17 +139,17 @@ u16 ChooseMoveAndTargetInBattlePalace(void) { s32 i, var1, var2; s32 chosenMoveId = -1; - struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); - u8 unusableMovesBits = CheckMoveLimitations(gActiveBank, 0, 0xFF); + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); + u8 unusableMovesBits = CheckMoveLimitations(gActiveBattler, 0, 0xFF); s32 percent = Random() % 100; - i = (gBattleStruct->field_92 & gBitTable[gActiveBank]) ? 2 : 0; + i = (gBattleStruct->field_92 & gBitTable[gActiveBattler]) ? 2 : 0; var2 = i; var1 = i + 2; for (; i < var1; i++) { - if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)][i] > percent) + if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)][i] > percent) break; } @@ -234,13 +224,13 @@ u16 ChooseMoveAndTargetInBattlePalace(void) if (Random() % 100 > 49) { - gProtectStructs[gActiveBank].flag_x10 = 1; + gProtectStructs[gActiveBattler].flag_x10 = 1; return 0; } } else { - gProtectStructs[gActiveBank].flag_x10 = 1; + gProtectStructs[gActiveBattler].flag_x10 = 1; return 0; } } @@ -258,11 +248,11 @@ u16 ChooseMoveAndTargetInBattlePalace(void) } if (var1 & MOVE_TARGET_x10) - chosenMoveId |= (gActiveBank << 8); + chosenMoveId |= (gActiveBattler << 8); else if (var1 == MOVE_TARGET_SELECTED) chosenMoveId |= (BattlePalaceGetTargetRetValue()); else - chosenMoveId |= (GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8); + chosenMoveId |= (GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE) << 8); return chosenMoveId; } @@ -297,21 +287,21 @@ static u16 BattlePalaceGetTargetRetValue(void) { u8 opposing1, opposing2; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - opposing1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - opposing2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + opposing1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposing2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } else { - opposing1 = GetBankByIdentity(IDENTITY_PLAYER_MON1); - opposing2 = GetBankByIdentity(IDENTITY_PLAYER_MON2); + opposing1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + opposing2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp) - return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8; + return (((gActiveBattler & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8; - switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)]) + switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)]) { case 0: if (gBattleMons[opposing1].hp > gBattleMons[opposing2].hp) @@ -324,11 +314,11 @@ static u16 BattlePalaceGetTargetRetValue(void) else return opposing2 << 8; case 2: - return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8; + return (((gActiveBattler & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8; } } - return (gActiveBank ^ BIT_SIDE) << 8; + return (gActiveBattler ^ BIT_SIDE) << 8; } void sub_805D714(struct Sprite *sprite) @@ -366,7 +356,7 @@ void sub_805D770(struct Sprite *sprite, bool8 arg1) void sub_805D7AC(struct Sprite *sprite) { - if (!(gUnknown_020243FC & 1)) + if (!(gIntroSlideFlags & 1)) { sprite->pos2.x += sprite->data[0]; if (sprite->pos2.x == 0) @@ -388,40 +378,40 @@ static void sub_805D7EC(struct Sprite *sprite) void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive = 1; if (!isStatus2) { - if (status == STATUS_FREEZE) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ); - else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN); - else if (status == STATUS_BURN) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN); - else if (status & STATUS_SLEEP) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP); - else if (status == STATUS_PARALYSIS) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ); + if (status == STATUS1_FREEZE) + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_FRZ); + else if (status == STATUS1_POISON || status & STATUS1_TOXIC_POISON) + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_PSN); + else if (status == STATUS1_BURN) + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_BRN); + else if (status & STATUS1_SLEEP) + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_SLP); + else if (status == STATUS1_PARALYSIS) + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_PRZ); else // no animation - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive = 0; } else { if (status & STATUS2_INFATUATION) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_INFATUATION); + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_INFATUATION); else if (status & STATUS2_CONFUSION) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CONFUSION); + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_CONFUSION); else if (status & STATUS2_CURSED) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CURSED); + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_CURSED); else if (status & STATUS2_NIGHTMARE) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE); + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_NIGHTMARE); else if (status & STATUS2_WRAPPED) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED); // this animation doesn't actually exist + LaunchStatusAnimation(gActiveBattler, B_ANIM_STATUS_WRAPPED); // this animation doesn't actually exist else // no animation - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive = 0; } } -#define tBank data[0] +#define tBattlerId data[0] bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument) { @@ -432,27 +422,27 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, gBattleMonForms[activeBank] = (argument & ~(0x80)); return TRUE; } - if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute + if (gBattleSpritesDataPtr->battlerData[activeBank].behindSubstitute && !ShouldAnimBeDoneRegardlessOfSubsitute(tableId)) { return TRUE; } - if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute + if (gBattleSpritesDataPtr->battlerData[activeBank].behindSubstitute && tableId == B_ANIM_SUBSTITUTE_FADE - && gSprites[gBankSpriteIds[activeBank]].invisible) + && gSprites[gBattlerSpriteIds[activeBank]].invisible) { - LoadBattleMonGfxAndAnimate(activeBank, TRUE, gBankSpriteIds[activeBank]); + LoadBattleMonGfxAndAnimate(activeBank, TRUE, gBattlerSpriteIds[activeBank]); ClearBehindSubstituteBit(activeBank); return TRUE; } - gAnimBankAttacker = atkBank; - gAnimBankTarget = defBank; + gBattleAnimAttacker = atkBank; + gBattleAnimTarget = defBank; gBattleSpritesDataPtr->animationData->animArg = argument; LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10); - gTasks[taskId].tBank = activeBank; - gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1; + gTasks[taskId].tBattlerId = activeBank; + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].animFromTableActive = 1; return FALSE; } @@ -462,12 +452,12 @@ static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId) gAnimScriptCallback(); if (!gAnimScriptActive) { - gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 0; + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].animFromTableActive = 0; DestroyTask(taskId); } } -#undef tBank +#undef tBattlerId static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId) { @@ -485,18 +475,18 @@ static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId) } } -#define tBank data[0] +#define tBattlerId data[0] void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId) { u8 taskId; - gAnimBankAttacker = atkBank; - gAnimBankTarget = defBank; + gBattleAnimAttacker = atkBank; + gBattleAnimTarget = defBank; LaunchBattleAnimation(gBattleAnims_Special, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10); - gTasks[taskId].tBank = activeBank; - gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1; + gTasks[taskId].tBattlerId = activeBank; + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].specialAnimActive = 1; } static void Task_ClearBitWhenSpecialAnimDone(u8 taskId) @@ -504,12 +494,12 @@ static void Task_ClearBitWhenSpecialAnimDone(u8 taskId) gAnimScriptCallback(); if (!gAnimScriptActive) { - gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 0; + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].specialAnimActive = 0; DestroyTask(taskId); } } -#undef tBank +#undef tBattlerId // great function to include newly added moves that don't have animation yet bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn) @@ -517,14 +507,14 @@ bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn) return FALSE; } -bool8 mplay_80342A4(u8 bank) +bool8 mplay_80342A4(u8 battlerId) { u8 zero = 0; if (IsSEPlaying()) { - gBattleSpritesDataPtr->healthBoxesData[bank].field_8++; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30) + gBattleSpritesDataPtr->healthBoxesData[battlerId].field_8++; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_8 < 30) return TRUE; m4aMPlayStop(&gMPlayInfo_SE1); @@ -532,125 +522,125 @@ bool8 mplay_80342A4(u8 bank) } if (zero == 0) { - gBattleSpritesDataPtr->healthBoxesData[bank].field_8 = 0; + gBattleSpritesDataPtr->healthBoxesData[battlerId].field_8 = 0; return FALSE; } return TRUE; } -void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank) +void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId) { u32 monsPersonality, currentPersonality, otId; u16 species; - u8 identity; + u8 position; u16 paletteOffset; const void *lzPaletteData; monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY); - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies == SPECIES_NONE) { species = GetMonData(mon, MON_DATA_SPECIES); currentPersonality = monsPersonality; } else { - species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; - currentPersonality = gTransformedPersonalities[bank]; + species = gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies; + currentPersonality = gTransformedPersonalities[battlerId]; } otId = GetMonData(mon, MON_DATA_OT_ID); - identity = GetBankIdentity(bank); + position = GetBattlerPosition(battlerId); HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], species, currentPersonality); - paletteOffset = 0x100 + bank * 16; + paletteOffset = 0x100 + battlerId * 16; - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies == SPECIES_NONE) lzPaletteData = GetMonFrontSpritePal(mon); else lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality); LZDecompressWram(lzPaletteData, gDecompressionBuffer); LoadPalette(gDecompressionBuffer, paletteOffset, 0x20); - LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20); + LoadPalette(gDecompressionBuffer, 0x80 + battlerId * 16, 0x20); if (species == SPECIES_CASTFORM) { - paletteOffset = 0x100 + bank * 16; + paletteOffset = 0x100 + battlerId * 16; LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); - LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20); + LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20); } // transform's pink color - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE) { - BlendPalette(paletteOffset, 16, 6, 0x7FFF); + BlendPalette(paletteOffset, 16, 6, RGB_WHITE); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } -void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank) +void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId) { u32 monsPersonality, currentPersonality, otId; u16 species; - u8 identity; + u8 position; u16 paletteOffset; const void *lzPaletteData; monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY); - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies == SPECIES_NONE) { species = GetMonData(mon, MON_DATA_SPECIES); currentPersonality = monsPersonality; } else { - species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; - currentPersonality = gTransformedPersonalities[bank]; + species = gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies; + currentPersonality = gTransformedPersonalities[battlerId]; } otId = GetMonData(mon, MON_DATA_OT_ID); - identity = GetBankIdentity(bank); + position = GetBattlerPosition(battlerId); - if (sub_80688F8(1, bank) == 1 || gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + if (sub_80688F8(1, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE) { HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], species, currentPersonality); } else { HandleLoadSpecialPokePic(&gMonBackPicTable[species], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], species, currentPersonality); } - paletteOffset = 0x100 + bank * 16; + paletteOffset = 0x100 + battlerId * 16; - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies == SPECIES_NONE) lzPaletteData = GetMonFrontSpritePal(mon); else lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality); LZDecompressWram(lzPaletteData, gDecompressionBuffer); LoadPalette(gDecompressionBuffer, paletteOffset, 0x20); - LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20); + LoadPalette(gDecompressionBuffer, 0x80 + battlerId * 16, 0x20); if (species == SPECIES_CASTFORM) { - paletteOffset = 0x100 + bank * 16; + paletteOffset = 0x100 + battlerId * 16; LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); - LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20); + LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[battlerId]], paletteOffset, 0x20); } // transform's pink color - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE) { - BlendPalette(paletteOffset, 16, 6, 0x7FFF); + BlendPalette(paletteOffset, 16, 6, RGB_WHITE); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } @@ -663,23 +653,23 @@ void nullsub_24(u16 species) { } -void DecompressTrainerFrontPic(u16 frontPicId, u8 bank) +void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId) { - u8 identity = GetBankIdentity(bank); + u8 position = GetBattlerPosition(battlerId); DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], SPECIES_NONE); LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]); } -void DecompressTrainerBackPic(u16 backPicId, u8 bank) +void DecompressTrainerBackPic(u16 backPicId, u8 battlerId) { - u8 identity = GetBankIdentity(bank); + u8 position = GetBattlerPosition(battlerId); DecompressPicFromTable_2(&gTrainerBackPicTable[backPicId], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], SPECIES_NONE); LoadCompressedPalette(gTrainerBackPicPaletteTable[backPicId].data, - 0x100 + 16 * bank, 0x20); + 0x100 + 16 * battlerId, 0x20); } void nullsub_25(u8 arg0) @@ -713,7 +703,7 @@ void sub_805DFFC(void) numberOfBanks = 4; } for (i = 0; i < numberOfBanks; i++) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[i]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[i]]); } bool8 BattleLoadAllHealthBoxesGfx(u8 state) @@ -739,9 +729,9 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state) else if (state == 3) LoadCompressedObjectPic(&gUnknown_0832C0D8); else if (state == 4) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[0]]); else if (state == 5) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[1]]); else retVal = TRUE; } @@ -756,13 +746,13 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state) else if (state == 5) LoadCompressedObjectPic(&gUnknown_0832C0F0[1]); else if (state == 6) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[0]]); else if (state == 7) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[1]]); else if (state == 8) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[2]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[2]]); else if (state == 9) - LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[3]]); + LoadCompressedObjectPic(&gUnknown_0832C108[gBattlerPositions[3]]); else retVal = TRUE; } @@ -776,7 +766,7 @@ void LoadBattleBarGfx(u8 arg0) LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx); } -bool8 BattleInitAllSprites(u8 *state1, u8 *bank) +bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId) { bool8 retVal = FALSE; @@ -787,13 +777,13 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank) (*state1)++; break; case 1: - if (!BattleLoadAllHealthBoxesGfx(*bank)) + if (!BattleLoadAllHealthBoxesGfx(*battlerId)) { - (*bank)++; + (*battlerId)++; } else { - *bank = 0; + *battlerId = 0; (*state1)++; } break; @@ -801,47 +791,47 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank) (*state1)++; break; case 3: - if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && *bank == 0) - gHealthBoxesIds[*bank] = CreateSafariPlayerHealthboxSprites(); + if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && *battlerId == 0) + gHealthboxSpriteIds[*battlerId] = CreateSafariPlayerHealthboxSprites(); else - gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank); + gHealthboxSpriteIds[*battlerId] = CreateBattlerHealthboxSprites(*battlerId); - (*bank)++; - if (*bank == gNoOfAllBanks) + (*battlerId)++; + if (*battlerId == gBattlersCount) { - *bank = 0; + *battlerId = 0; (*state1)++; } break; case 4: - SetBankHealthboxSpritePos(*bank); - if (gBanksByIdentity[*bank] <= 1) - DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], FALSE); + InitBattlerHealthboxCoords(*battlerId); + if (gBattlerPositions[*battlerId] <= 1) + DummyBattleInterfaceFunc(gHealthboxSpriteIds[*battlerId], FALSE); else - DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE); + DummyBattleInterfaceFunc(gHealthboxSpriteIds[*battlerId], TRUE); - (*bank)++; - if (*bank == gNoOfAllBanks) + (*battlerId)++; + if (*battlerId == gBattlersCount) { - *bank = 0; + *battlerId = 0; (*state1)++; } break; case 5: - if (GetBankSide(*bank) == SIDE_PLAYER) + if (GetBattlerSide(*battlerId) == B_SIDE_PLAYER) { if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) - UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gPlayerParty[gBattlePartyID[*bank]], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[*battlerId], &gPlayerParty[gBattlerPartyIndexes[*battlerId]], HEALTHBOX_ALL); } else { - UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gEnemyParty[gBattlePartyID[*bank]], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[*battlerId], &gEnemyParty[gBattlerPartyIndexes[*battlerId]], HEALTHBOX_ALL); } - SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]); - (*bank)++; - if (*bank == gNoOfAllBanks) + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[*battlerId]); + (*battlerId)++; + if (*battlerId == gBattlersCount) { - *bank = 0; + *battlerId = 0; (*state1)++; } break; @@ -857,27 +847,27 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank) void ClearSpritesHealthboxAnimData(void) { - memset(gBattleSpritesDataPtr->healthBoxesData, 0, sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT); + memset(gBattleSpritesDataPtr->healthBoxesData, 0, sizeof(struct BattleHealthboxInfo) * MAX_BATTLERS_COUNT); memset(gBattleSpritesDataPtr->animationData, 0, sizeof(struct BattleAnimationInfo)); } static void ClearSpritesBankHealthboxAnimData(void) { ClearSpritesHealthboxAnimData(); - memset(gBattleSpritesDataPtr->bankData, 0, sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT); + memset(gBattleSpritesDataPtr->battlerData, 0, sizeof(struct BattleSpriteInfo) * MAX_BATTLERS_COUNT); } void CopyAllBattleSpritesInvisibilities(void) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) - gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible; + for (i = 0; i < gBattlersCount; i++) + gBattleSpritesDataPtr->battlerData[i].invisible = gSprites[gBattlerSpriteIds[i]].invisible; } -void CopyBattleSpriteInvisibility(u8 bank) +void CopyBattleSpriteInvisibility(u8 battlerId) { - gBattleSpritesDataPtr->bankData[bank].invisible = gSprites[gBankSpriteIds[bank]].invisible; + gBattleSpritesDataPtr->battlerData[battlerId].invisible = gSprites[gBattlerSpriteIds[battlerId]].invisible; } void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform) @@ -885,21 +875,21 @@ void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform) u16 paletteOffset; u32 personalityValue; u32 otId; - u8 identity; + u8 position; const u8 *lzPaletteData; if (notTransform) { - StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleSpritesDataPtr->animationData->animArg); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bankAtk]], gBattleSpritesDataPtr->animationData->animArg); paletteOffset = 0x100 + bankAtk * 16; LoadPalette(gBattleStruct->castformPalette[gBattleSpritesDataPtr->animationData->animArg], paletteOffset, 32); gBattleMonForms[bankAtk] = gBattleSpritesDataPtr->animationData->animArg; - if (gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies != SPECIES_NONE) + if (gBattleSpritesDataPtr->battlerData[bankAtk].transformSpecies != SPECIES_NONE) { - BlendPalette(paletteOffset, 16, 6, 0x7FFF); + BlendPalette(paletteOffset, 16, 6, RGB_WHITE); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } - gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk); + gSprites[gBattlerSpriteIds[bankAtk]].pos1.y = GetBattlerSpriteDefault_Y(bankAtk); } else { @@ -909,7 +899,7 @@ void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform) if (IsContest()) { - identity = 0; + position = 0; targetSpecies = gContestResources->field_18->field_2; personalityValue = gContestResources->field_18->field_8; otId = gContestResources->field_18->field_C; @@ -921,37 +911,37 @@ void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform) } else { - identity = GetBankIdentity(bankAtk); + position = GetBattlerPosition(bankAtk); - if (GetBankSide(bankDef) == SIDE_OPPONENT) - targetSpecies = GetMonData(&gEnemyParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES); + if (GetBattlerSide(bankDef) == B_SIDE_OPPONENT) + targetSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bankDef]], MON_DATA_SPECIES); else - targetSpecies = GetMonData(&gPlayerParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES); + targetSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bankDef]], MON_DATA_SPECIES); - if (GetBankSide(bankAtk) == SIDE_PLAYER) + if (GetBattlerSide(bankAtk) == B_SIDE_PLAYER) { - personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY); - otId = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bankAtk]], MON_DATA_PERSONALITY); + otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bankAtk]], MON_DATA_OT_ID); HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], targetSpecies, gTransformedPersonalities[bankAtk]); } else { - personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY); - otId = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bankAtk]], MON_DATA_PERSONALITY); + otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bankAtk]], MON_DATA_OT_ID); HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[targetSpecies], - gMonSpritesGfxPtr->sprites[identity], + gMonSpritesGfxPtr->sprites[position], targetSpecies, gTransformedPersonalities[bankAtk]); } } - src = gMonSpritesGfxPtr->sprites[identity]; - dst = (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[bankAtk]].oam.tileNum * 32); + src = gMonSpritesGfxPtr->sprites[position]; + dst = (void *)(VRAM + 0x10000 + gSprites[gBattlerSpriteIds[bankAtk]].oam.tileNum * 32); DmaCopy32(3, src, dst, 0x800); paletteOffset = 0x100 + bankAtk * 16; lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue); @@ -960,28 +950,28 @@ void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform) if (targetSpecies == SPECIES_CASTFORM) { - gSprites[gBankSpriteIds[bankAtk]].anims = gMonAnimationsSpriteAnimsPtrTable[targetSpecies]; + gSprites[gBattlerSpriteIds[bankAtk]].anims = gMonAnimationsSpriteAnimsPtrTable[targetSpecies]; LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); LoadPalette(gBattleStruct->castformPalette[0] + gBattleMonForms[bankDef] * 16, paletteOffset, 32); } - BlendPalette(paletteOffset, 16, 6, 0x7FFF); + BlendPalette(paletteOffset, 16, 6, RGB_WHITE); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); if (!IsContest()) { - gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies = targetSpecies; + gBattleSpritesDataPtr->battlerData[bankAtk].transformSpecies = targetSpecies; gBattleMonForms[bankAtk] = gBattleMonForms[bankDef]; } - gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk); - StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleMonForms[bankAtk]); + gSprites[gBattlerSpriteIds[bankAtk]].pos1.y = GetBattlerSpriteDefault_Y(bankAtk); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bankAtk]], gBattleMonForms[bankAtk]); } } -void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite) +void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) { - u8 identity; + u8 position; s32 i; u32 var; const void *substitutePal; @@ -989,23 +979,23 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite) if (!loadMonSprite) { if (IsContest()) - identity = 0; + position = 0; else - identity = GetBankIdentity(bank); + position = GetBattlerPosition(battlerId); if (IsContest()) - LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]); - else if (GetBankSide(bank) != SIDE_PLAYER) - LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[identity]); + LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[position]); + else if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[position]); else - LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]); + LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[position]); i = 1; - var = bank * 16; + var = battlerId * 16; substitutePal = gSubstituteDollPal; for (; i < 4; i++) { - register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[identity]; + register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[position]; void *dmaDst = (i * 0x800) + dmaSrc; u32 dmaSize = 0x800; DmaCopy32(3, dmaSrc, dmaDst, dmaSize); @@ -1018,59 +1008,59 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite) { if (!IsContest()) { - if (GetBankSide(bank) != SIDE_PLAYER) - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); else - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId); } } } -void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId) +void LoadBattleMonGfxAndAnimate(u8 battlerId, bool8 loadMonSprite, u8 spriteId) { - BattleLoadSubstituteOrMonSpriteGfx(bank, loadMonSprite); - StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[bank]); + BattleLoadSubstituteOrMonSpriteGfx(battlerId, loadMonSprite); + StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[battlerId]); if (!loadMonSprite) - gSprites[spriteId].pos1.y = GetSubstituteSpriteDefault_Y(bank); + gSprites[spriteId].pos1.y = GetSubstituteSpriteDefault_Y(battlerId); else - gSprites[spriteId].pos1.y = GetBankSpriteDefault_Y(bank); + gSprites[spriteId].pos1.y = GetBattlerSpriteDefault_Y(battlerId); } -void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move) +void TrySetBehindSubstituteSpriteBit(u8 battlerId, u16 move) { if (move == MOVE_SUBSTITUTE) - gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 1; + gBattleSpritesDataPtr->battlerData[battlerId].behindSubstitute = 1; } -void ClearBehindSubstituteBit(u8 bank) +void ClearBehindSubstituteBit(u8 battlerId) { - gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 0; + gBattleSpritesDataPtr->battlerData[battlerId].behindSubstitute = 0; } -void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank) +void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId) { u16 hp = GetMonData(mon, MON_DATA_HP); u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP); if (GetHPBarLevel(hp, maxHP) == HP_BAR_RED) { - if (!gBattleSpritesDataPtr->bankData[bank].lowHpSong) + if (!gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong) { - if (!gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong) + if (!gBattleSpritesDataPtr->battlerData[battlerId ^ BIT_FLANK].lowHpSong) PlaySE(SE_HINSI); - gBattleSpritesDataPtr->bankData[bank].lowHpSong = 1; + gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong = 1; } } else { - gBattleSpritesDataPtr->bankData[bank].lowHpSong = 0; + gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong = 0; if (!IsDoubleBattle()) { m4aSongNumStop(SE_HINSI); return; } - if (IsDoubleBattle() && !gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong) + if (IsDoubleBattle() && !gBattleSpritesDataPtr->battlerData[battlerId ^ BIT_FLANK].lowHpSong) { m4aSongNumStop(SE_HINSI); return; @@ -1080,11 +1070,11 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank) void BattleStopLowHpSound(void) { - u8 playerBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); + u8 playerBank = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); - gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0; + gBattleSpritesDataPtr->battlerData[playerBank].lowHpSong = 0; if (IsDoubleBattle()) - gBattleSpritesDataPtr->bankData[playerBank ^ BIT_MON].lowHpSong = 0; + gBattleSpritesDataPtr->battlerData[playerBank ^ BIT_FLANK].lowHpSong = 0; m4aSongNumStop(SE_HINSI); } @@ -1101,10 +1091,10 @@ void sub_805EAE8(void) { if (gMain.inBattle) { - u8 playerBank1 = GetBankByIdentity(IDENTITY_PLAYER_MON1); - u8 playerBank2 = GetBankByIdentity(IDENTITY_PLAYER_MON2); - u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]); - u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]); + u8 playerBank1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + u8 playerBank2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + u8 bank1PartyId = pokemon_order_func(gBattlerPartyIndexes[playerBank1]); + u8 bank2PartyId = pokemon_order_func(gBattlerPartyIndexes[playerBank2]); if (GetMonData(&gPlayerParty[bank1PartyId], MON_DATA_HP) != 0) HandleLowHpMusicChange(&gPlayerParty[bank1PartyId], playerBank1); @@ -1117,62 +1107,62 @@ void sub_805EB9C(u8 affineMode) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (IsBankSpritePresent(i)) + if (IsBattlerSpritePresent(i)) { - gSprites[gBankSpriteIds[i]].oam.affineMode = affineMode; + gSprites[gBattlerSpriteIds[i]].oam.affineMode = affineMode; if (affineMode == 0) { - gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBankSpriteIds[i]].oam.matrixNum; - gSprites[gBankSpriteIds[i]].oam.matrixNum = 0; + gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBattlerSpriteIds[i]].oam.matrixNum; + gSprites[gBattlerSpriteIds[i]].oam.matrixNum = 0; } else { - gSprites[gBankSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6; + gSprites[gBattlerSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6; } } } } -#define tBank data[0] +#define tBattlerId data[0] void LoadAndCreateEnemyShadowSprites(void) { - u8 bank; + u8 battlerId; LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow); - bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankPosition(bank, 0), GetBankPosition(bank, 1) + 29, 0xC8); - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank; + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8); + gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].data[0] = battlerId; if (IsDoubleBattle()) { - bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); - gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankPosition(bank, 0), GetBankPosition(bank, 1) + 29, 0xC8); - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank; + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8); + gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].data[0] = battlerId; } } void SpriteCB_EnemyShadow(struct Sprite *shadowSprite) { bool8 invisible = FALSE; - u8 bank = shadowSprite->tBank; - struct Sprite *bankSprite = &gSprites[gBankSpriteIds[bank]]; + u8 battlerId = shadowSprite->tBattlerId; + struct Sprite *bankSprite = &gSprites[gBattlerSpriteIds[battlerId]]; - if (!bankSprite->inUse || !IsBankSpritePresent(bank)) + if (!bankSprite->inUse || !IsBattlerSpritePresent(battlerId)) { shadowSprite->callback = SpriteCB_SetInvisible; return; } if (gAnimScriptActive || bankSprite->invisible) invisible = TRUE; - else if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE - && gEnemyMonElevation[gBattleSpritesDataPtr->bankData[bank].transformSpecies] == 0) + else if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE + && gEnemyMonElevation[gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies] == 0) invisible = TRUE; - if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + if (gBattleSpritesDataPtr->battlerData[battlerId].behindSubstitute) invisible = TRUE; shadowSprite->pos1.x = bankSprite->pos1.x; @@ -1180,30 +1170,31 @@ void SpriteCB_EnemyShadow(struct Sprite *shadowSprite) shadowSprite->invisible = invisible; } -#undef tBank +#undef tBattlerId void SpriteCB_SetInvisible(struct Sprite *sprite) { sprite->invisible = 1; } -void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species) +void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species) { - if (GetBankSide(bank) == SIDE_PLAYER) + // The player's shadow is never seen + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) return; - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) - species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; + if (gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE) + species = gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies; if (gEnemyMonElevation[species] != 0) - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_EnemyShadow; + gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].callback = SpriteCB_EnemyShadow; else - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible; + gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].callback = SpriteCB_SetInvisible; } -void EnemyShadowCallbackToSetInvisible(u8 bank) +void HideBattlerShadowSprite(u8 battlerId) { - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible; + gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].callback = SpriteCB_SetInvisible; } void sub_805EF14(void) @@ -1229,12 +1220,12 @@ void sub_805EF14(void) } } -void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute) +void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute) { - gBattleSpritesDataPtr->bankData[bank].transformSpecies = SPECIES_NONE; - gBattleMonForms[bank] = 0; + gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = SPECIES_NONE; + gBattleMonForms[battlerId] = 0; if (!dontClearSubstitute) - ClearBehindSubstituteBit(bank); + ClearBehindSubstituteBit(battlerId); } void AllocateMonSpritesGfx(void) @@ -1245,7 +1236,7 @@ void AllocateMonSpritesGfx(void) gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr)); gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000); - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000); *(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i]; @@ -1286,7 +1277,7 @@ bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon) s16 hp, maxHP; s32 barLevel; - if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER)) + if (GetMonData(mon, MON_DATA_STATUS) & (STATUS1_ANY | STATUS1_TOXIC_COUNTER)) return FALSE; hp = GetMonData(mon, MON_DATA_HP); diff --git a/src/battle_interface.c b/src/battle_interface.c index e75104f27..96462ec04 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -153,11 +153,6 @@ enum HEALTHBOX_GFX_117, }; -extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT]; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; - extern const u8 * const gNatureNamePointers[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; @@ -177,9 +172,6 @@ extern const u16 gBattleInterface_BallStatusBarPal[]; extern const u16 gBattleInterface_BallDisplayPal[]; extern const u8 gHealthboxElementsGfxTable[][32]; -// functions -extern void LoadBattleBarGfx(u8 arg0); - // this file's functions static const u8 *GetHealthboxElementGfxPtr(u8 elementId); @@ -898,7 +890,7 @@ void sub_80724A8(s16 arg0, s16 arg1, u16 *arg2) // healthboxSpriteId_2 refers to the other part // there's also one other sprite that appears to be a black square? dont fully understand its role -u8 CreateBankHealthboxSprites(u8 bank) +u8 CreateBattlerHealthboxSprites(u8 battler) { s16 data6 = 0; u8 healthboxSpriteId_1, healthboxSpriteId_2; @@ -907,7 +899,7 @@ u8 CreateBankHealthboxSprites(u8 bank) if (!IsDoubleBattle()) { - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) { healthboxSpriteId_1 = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1); healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1); @@ -932,10 +924,10 @@ u8 CreateBankHealthboxSprites(u8 bank) } else { - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) { - healthboxSpriteId_1 = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1); - healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1); + healthboxSpriteId_1 = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battler) / 2], 240, 160, 1); + healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battler) / 2], 240, 160, 1); gSprites[healthboxSpriteId_1].oam.affineParam = healthboxSpriteId_2; @@ -947,8 +939,8 @@ u8 CreateBankHealthboxSprites(u8 bank) } else { - healthboxSpriteId_1 = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1); - healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBankIdentity(bank) / 2], 240, 160, 1); + healthboxSpriteId_1 = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battler) / 2], 240, 160, 1); + healthboxSpriteId_2 = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battler) / 2], 240, 160, 1); gSprites[healthboxSpriteId_1].oam.affineParam = healthboxSpriteId_2; @@ -960,16 +952,16 @@ u8 CreateBankHealthboxSprites(u8 bank) } } - unkSpriteId = CreateSpriteAtEnd(&sUnknown_0832C1C0[gBanksByIdentity[bank]], 140, 60, 0); + unkSpriteId = CreateSpriteAtEnd(&sUnknown_0832C1C0[gBattlerPositions[battler]], 140, 60, 0); unkSpritePtr = &gSprites[unkSpriteId]; - SetSubspriteTables(unkSpritePtr, &sUnknown_0832C28C[GetBankSide(bank)]); + SetSubspriteTables(unkSpritePtr, &sUnknown_0832C28C[GetBattlerSide(battler)]); unkSpritePtr->subspriteMode = 2; unkSpritePtr->oam.priority = 1; CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + unkSpritePtr->oam.tileNum * 32), 64); gSprites[healthboxSpriteId_1].data[5] = unkSpriteId; - gSprites[healthboxSpriteId_1].data[6] = bank; + gSprites[healthboxSpriteId_1].data[6] = battler; gSprites[healthboxSpriteId_1].invisible = 1; gSprites[healthboxSpriteId_2].invisible = 1; @@ -1087,11 +1079,11 @@ void UpdateOamPriorityInAllHealthboxes(u8 priority) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - u8 healthboxSpriteId_1 = gHealthBoxesIds[i]; - u8 healthboxSpriteId_2 = gSprites[gHealthBoxesIds[i]].oam.affineParam; - u8 healthboxSpriteId_3 = gSprites[gHealthBoxesIds[i]].data[5]; + u8 healthboxSpriteId_1 = gHealthboxSpriteIds[i]; + u8 healthboxSpriteId_2 = gSprites[gHealthboxSpriteIds[i]].oam.affineParam; + u8 healthboxSpriteId_3 = gSprites[gHealthboxSpriteIds[i]].data[5]; gSprites[healthboxSpriteId_1].oam.priority = priority; gSprites[healthboxSpriteId_2].oam.priority = priority; @@ -1099,37 +1091,37 @@ void UpdateOamPriorityInAllHealthboxes(u8 priority) } } -void SetBankHealthboxSpritePos(u8 bank) +void InitBattlerHealthboxCoords(u8 battler) { s16 x = 0, y = 0; if (!IsDoubleBattle()) { - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(battler) != B_SIDE_PLAYER) x = 44, y = 30; else x = 158, y = 88; } else { - switch (GetBankIdentity(bank)) + switch (GetBattlerPosition(battler)) { - case IDENTITY_PLAYER_MON1: + case B_POSITION_PLAYER_LEFT: x = 159, y = 76; break; - case IDENTITY_PLAYER_MON2: + case B_POSITION_PLAYER_RIGHT: x = 171, y = 101; break; - case IDENTITY_OPPONENT_MON1: + case B_POSITION_OPPONENT_LEFT: x = 44, y = 19; break; - case IDENTITY_OPPONENT_MON2: + case B_POSITION_OPPONENT_RIGHT: x = 32, y = 44; break; } } - UpdateSpritePos(gHealthBoxesIds[bank], x, y); + UpdateSpritePos(gHealthboxSpriteIds[battler], x, y); } static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl) @@ -1156,7 +1148,7 @@ static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl) windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, xPos, 3, 2, &windowId); spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; - if (GetBankSide(gSprites[healthboxSpriteId].data[6]) == SIDE_PLAYER) + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { objVram = (void*)(OBJ_VRAM0); if (!IsDoubleBattle()) @@ -1180,7 +1172,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) u8 text[32]; void *objVram; - if (GetBankSide(gSprites[healthboxSpriteId].data[6]) == SIDE_PLAYER && !IsDoubleBattle()) + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER && !IsDoubleBattle()) { spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; if (maxOrCurrent != HP_CURRENT) // singles, max @@ -1210,11 +1202,11 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) } else { - u8 bank; + u8 battler; memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4)); - bank = gSprites[healthboxSpriteId].data[6]; - if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT) + battler = gSprites[healthboxSpriteId].data[6]; + if (IsDoubleBattle() == TRUE || GetBattlerSide(battler) == B_SIDE_OPPONENT) { UpdateHpTextInHealthboxInDoubles(healthboxSpriteId, value, maxOrCurrent); } @@ -1223,7 +1215,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) u32 var; u8 i; - if (GetBankSide(gSprites[healthboxSpriteId].data[6]) == SIDE_PLAYER) + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { if (maxOrCurrent == HP_CURRENT) var = 29; @@ -1258,9 +1250,9 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 u8 text[32]; void *objVram; - if (GetBankSide(gSprites[healthboxSpriteId].data[6]) == SIDE_PLAYER) + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { - if (gBattleSpritesDataPtr->bankData[gSprites[healthboxSpriteId].data[6]].hpNumbersNoBars) // don't print text if only bars are visible + if (gBattleSpritesDataPtr->battlerData[gSprites[healthboxSpriteId].data[6]].hpNumbersNoBars) // don't print text if only bars are visible { spriteTileNum = gSprites[gSprites[healthboxSpriteId].data[5]].oam.tileNum * 32; objVram = (void*)(OBJ_VRAM0) + spriteTileNum; @@ -1294,7 +1286,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 memcpy(text, sUnknown_0832C3D8, sizeof(sUnknown_0832C3D8)); bank = gSprites[healthboxSpriteId].data[6]; - if (gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars) // don't print text if only bars are visible + if (gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) // don't print text if only bars are visible { u8 var = 4; u8 r7; @@ -1335,7 +1327,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 } else { - if (GetBankSide(bank) == SIDE_PLAYER) // impossible to reach part, because the bank is from the opponent's side + if (GetBattlerSide(bank) == B_SIDE_PLAYER) // impossible to reach part, because the bank is from the opponent's side { CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * 32), @@ -1354,7 +1346,7 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon) u8 i, var, nature, healthboxSpriteId_2; memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4)); - barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data[6]) * 384)]; + barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBattlerPosition(gSprites[healthboxSpriteId].data[6]) * 384)]; var = 5; nature = GetNature(mon); StringCopy(text + 6, gNatureNamePointers[nature]); @@ -1415,17 +1407,17 @@ void SwapHpBarsWithHpText(void) s32 i; u8 spriteId; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gSprites[gHealthBoxesIds[i]].callback == SpriteCallbackDummy - && GetBankSide(i) != SIDE_OPPONENT - && (IsDoubleBattle() || GetBankSide(i) != SIDE_PLAYER)) + if (gSprites[gHealthboxSpriteIds[i]].callback == SpriteCallbackDummy + && GetBattlerSide(i) != B_SIDE_OPPONENT + && (IsDoubleBattle() || GetBattlerSide(i) != B_SIDE_PLAYER)) { bool8 noBars; - gBattleSpritesDataPtr->bankData[i].hpNumbersNoBars ^= 1; - noBars = gBattleSpritesDataPtr->bankData[i].hpNumbersNoBars; - if (GetBankSide(i) == SIDE_PLAYER) + gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars ^= 1; + noBars = gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars; + if (GetBattlerSide(i) == B_SIDE_PLAYER) { if (!IsDoubleBattle()) continue; @@ -1434,17 +1426,17 @@ void SwapHpBarsWithHpText(void) if (noBars == TRUE) // bars to text { - spriteId = gSprites[gHealthBoxesIds[i]].data[5]; + spriteId = gSprites[gHealthboxSpriteIds[i]].data[5]; CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100); - UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_HP), HP_CURRENT); - UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_MAX_HP), HP_MAX); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX); } else // text to bars { - UpdateStatusIconInHealthbox(gHealthBoxesIds[i]); - UpdateHealthboxAttribute(gHealthBoxesIds[i], &gPlayerParty[gBattlePartyID[i]], HEALTHBOX_HEALTH_BAR); - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthBoxesIds[i]].oam.tileNum * 32), 32); + UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * 32), 32); } } else @@ -1453,26 +1445,26 @@ void SwapHpBarsWithHpText(void) { if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) { - sub_80730D4(gHealthBoxesIds[i], &gEnemyParty[gBattlePartyID[i]]); + sub_80730D4(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]]); } else { - spriteId = gSprites[gHealthBoxesIds[i]].data[5]; + spriteId = gSprites[gHealthboxSpriteIds[i]].data[5]; CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100); - UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_HP), HP_CURRENT); - UpdateHpTextInHealthboxInDoubles(gHealthBoxesIds[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_MAX_HP), HP_MAX); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX); } } else // text to bars { - UpdateStatusIconInHealthbox(gHealthBoxesIds[i]); - UpdateHealthboxAttribute(gHealthBoxesIds[i], &gEnemyParty[gBattlePartyID[i]], HEALTHBOX_HEALTH_BAR); + UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR); if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - UpdateHealthboxAttribute(gHealthBoxesIds[i], &gEnemyParty[gBattlePartyID[i]], HEALTHBOX_NICK); + UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_NICK); } } - gSprites[gHealthBoxesIds[i]].data[7] ^= 1; + gSprites[gHealthboxSpriteIds[i]].data[7] ^= 1; } } } @@ -1486,9 +1478,9 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar u8 ballIconSpritesIds[6]; u8 taskId; - if (!arg2 || GetBankIdentity(bank) != IDENTITY_OPPONENT_MON2) + if (!arg2 || GetBattlerPosition(bank) != B_POSITION_OPPONENT_RIGHT) { - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(bank) == B_SIDE_PLAYER) { isOpponent = FALSE; bar_X = 136, bar_Y = 96; @@ -1536,7 +1528,7 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar gSprites[barSpriteId].pos1.x += 96; } - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { ballIconSpritesIds[i] = CreateSpriteAtEnd(&sStatusSummaryBallsSpriteTemplates[isOpponent], bar_X, bar_Y - 4, 9); @@ -1567,7 +1559,7 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar gSprites[ballIconSpritesIds[i]].data[2] = isOpponent; } - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(bank) == B_SIDE_PLAYER) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -1712,7 +1704,7 @@ void sub_8073C30(u8 taskId) { for (i = 0; i < 6; i++) { - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(bank) != B_SIDE_PLAYER) { gSprites[sp[5 - i]].data[1] = 7 * i; gSprites[sp[5 - i]].data[3] = 0; @@ -1964,7 +1956,7 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon) spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; - if (GetBankSide(gSprites[healthboxSpriteId].data[6]) == SIDE_PLAYER) + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { sub_8075198((void*)(0x6010040 + spriteTileNum), windowTileData, 6); ptr = (void*)(OBJ_VRAM0); @@ -1992,9 +1984,9 @@ static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus) return; bank = gSprites[healthboxSpriteId].data[6]; - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(bank) == B_SIDE_PLAYER) return; - if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT)) + if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT)) return; healthboxSpriteId_2 = gSprites[healthboxSpriteId].data[5]; @@ -2016,9 +2008,9 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) bank = gSprites[healthboxSpriteId].data[6]; healthboxSpriteId_2 = gSprites[healthboxSpriteId].data[5]; - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(bank) == B_SIDE_PLAYER) { - status = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_STATUS); + status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_STATUS); if (!IsDoubleBattle()) tileNumAdder = 0x1A; else @@ -2026,31 +2018,31 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) } else { - status = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_STATUS); + status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_STATUS); tileNumAdder = 0x11; } - if (status & STATUS_SLEEP) + if (status & STATUS1_SLEEP) { statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_SLP_BANK0, bank)); statusPalId = PAL_STATUS_SLP; } - else if (status & STATUS_PSN_ANY) + else if (status & STATUS1_PSN_ANY) { statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PSN_BANK0, bank)); statusPalId = PAL_STATUS_PSN; } - else if (status & STATUS_BURN) + else if (status & STATUS1_BURN) { statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_BRN_BANK0, bank)); statusPalId = PAL_STATUS_BRN; } - else if (status & STATUS_FREEZE) + else if (status & STATUS1_FREEZE) { statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_FRZ_BANK0, bank)); statusPalId = PAL_STATUS_FRZ; } - else if (status & STATUS_PARALYSIS) + else if (status & STATUS1_PARALYSIS) { statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PRZ_BANK0, bank)); statusPalId = PAL_STATUS_PAR; @@ -2062,7 +2054,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) for (i = 0; i < 3; i++) CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * 32), 32); - if (!gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars) + if (!gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 64); TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE); @@ -2075,9 +2067,9 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2); CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2); CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96); - if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT) + if (IsDoubleBattle() == TRUE || GetBattlerSide(bank) == B_SIDE_OPPONENT) { - if (!gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars) + if (!gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) { CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 32); CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 1) * 32), 32); @@ -2181,9 +2173,9 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem u8 bank = gSprites[healthboxSpriteId].data[6]; if (elementId == HEALTHBOX_ALL && !IsDoubleBattle()) - GetBankSide(bank); // pointless function call + GetBattlerSide(bank); // pointless function call - if (GetBankSide(gSprites[healthboxSpriteId].data[6]) == SIDE_PLAYER) + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { u8 isDoubles; @@ -2275,7 +2267,7 @@ s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3) 8, expFraction); } - if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->bankData[bank].hpNumbersNoBars)) + if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars)) sub_8074B9C(bank, whichBar); if (var == -1) @@ -2323,7 +2315,7 @@ static void sub_8074B9C(u8 bank, u8 whichBar) gBattleSpritesDataPtr->battleBars[bank].receivedValue, &gBattleSpritesDataPtr->battleBars[bank].field_10, array, 8); - level = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_LEVEL); + level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_LEVEL); if (level == MAX_MON_LEVEL) { for (i = 0; i < 8; i++) @@ -2566,17 +2558,17 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp) static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId) { u16 winId; - struct TextColor color; + u8 color[3]; struct WindowTemplate winTemplate = sHealthboxWindowTemplate; winId = AddWindow(&winTemplate); FillWindowPixelBuffer(winId, (arg3 << 4) | (arg3)); - color.fgColor = arg3; - color.bgColor = 1; - color.shadowColor = 3; + color[0] = arg3; + color[1] = 1; + color[2] = 3; - AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, &color, -1, str); + AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, color, -1, str); *windowId = winId; return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA)); diff --git a/src/battle_2.c b/src/battle_main.c index c03d22080..27a4bb314 100644 --- a/src/battle_2.c +++ b/src/battle_main.c @@ -7,6 +7,7 @@ #include "scanline_effect.h" #include "battle_setup.h" #include "battle_scripts.h" +#include "battle_interface.h" #include "pokemon.h" #include "palette.h" #include "task.h" @@ -44,8 +45,11 @@ #include "roamer.h" #include "tv.h" #include "safari_zone.h" -#include "battle_string_ids.h" +#include "constants/battle_string_ids.h" #include "data2.h" +#include "decompress.h" +#include "international_string_util.h" +#include "pokeball.h" struct UnknownPokemonStruct2 { @@ -61,8 +65,6 @@ struct UnknownPokemonStruct2 /*0x1D*/ u8 language; }; -extern u8 gBattleCommunication[]; -extern u8 gBattleTerrain; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; extern u16 gBattle_BG1_X; @@ -71,77 +73,13 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern u16 gPartnerTrainerId; extern u16 gBattle_WIN0H; extern u16 gBattle_WIN0V; extern u16 gBattle_WIN1H; extern u16 gBattle_WIN1V; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; -extern void (*gPreBattleCallback1)(void); -extern void (*gBattleMainFunc)(void); -extern void (*gCB2_AfterEvolution)(void); -extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for? -extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for? extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern u8 gDecompressionBuffer[]; -extern u16 gUnknown_020243FC; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern u8 gStringBank; -extern u32 gUnknown_02022F88; -extern u32 gHitMarker; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u16 gPaydayMoney; -extern u16 gBattleWeather; -extern u16 gPauseCounterBattle; -extern u16 gRandomTurnNumber; -extern u8 gActiveBank; -extern u8 gNoOfAllBanks; -extern u8 gBankAttacker; -extern u8 gBankTarget; -extern u8 gLeveledUpInBattle; -extern u8 gAbsentBankFlags; -extern u32 gBattleExecBuffer; -extern u8 gMultiHitCounter; -extern u8 gBattleMoveFlags; -extern s32 gBattleMoveDamage; -extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT]; -extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT]; -extern u16 gLastMoves[BATTLE_BANKS_COUNT]; -extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT]; -extern u16 gLastHitByType[BATTLE_BANKS_COUNT]; -extern u16 gLastResultingMoves[BATTLE_BANKS_COUNT]; -extern u16 gLockedMoves[BATTLE_BANKS_COUNT]; -extern u8 gLastHitBy[BATTLE_BANKS_COUNT]; -extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT]; -extern u32 gStatuses3[BATTLE_BANKS_COUNT]; -extern u16 gSideAffecting[2]; -extern u16 gCurrentMove; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT]; -extern u8 gActionForBanks[BATTLE_BANKS_COUNT]; -extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; -extern u8 gCurrentActionFuncId; -extern u8 gLastUsedAbility; extern u8 gUnknown_0203CF00[]; -extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT]; -extern const u8* gBattlescriptCurrInstr; -extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT]; -extern u8 gCurrentTurnActionNumber; -extern u16 gDynamicBasePower; -extern u8 gCritMultiplier; -extern u8 gCurrMovePos; -extern u8 gUnknown_020241E9; -extern u16 gChosenMove; extern const struct BattleMove gBattleMoves[]; extern const u16 gBattleTextboxPalette[]; // battle textbox palette @@ -173,20 +111,14 @@ extern const u8 gText_Confusion[]; extern const u8 gText_Love[]; // functions -extern void ScanlineEffect_Clear(void); -extern void sub_80356D0(void); extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower extern void sub_8166188(void); // battle tower, sets link battle mons level but why? extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language -extern void PadNameString(u8* dst, u8 arg2); // extern void sub_81B9150(void); -extern void sub_800AC34(void); extern void sub_80B3AF8(u8 taskId); // cable club -extern void sub_8076918(u8 bank); -extern void SetHealthboxSpriteVisible(u8 healthoxSpriteId); extern void sub_81A56B4(void); // battle frontier 2 extern u8 sub_81A9E28(void); // battle frontier 2 -extern void sub_81A56E8(u8 bank); // battle frontier 2 +extern void sub_81A56E8(u8 battlerId); // battle frontier 2 extern void sub_81B8FB0(u8, u8); // party menu extern u8 pokemon_order_func(u8); // party menu extern bool8 InBattlePyramid(void); @@ -234,7 +166,7 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void); static void TryDoEventsBeforeFirstTurn(void); static void HandleTurnActionSelectionState(void); static void RunTurnActionsFunctions(void); -static void SetActionsAndBanksTurnOrder(void); +static void SetActionsAndBattlersTurnOrder(void); static void sub_803CDF8(void); static bool8 sub_803CDB8(void); static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void); @@ -262,38 +194,145 @@ static void HandleAction_Action11(void); static void HandleAction_NothingIsFainted(void); static void HandleAction_ActionFinished(void); +// EWRAM vars +EWRAM_DATA static u32 sUnusedUnknownArray[25] = {0}; +EWRAM_DATA u32 gBattleTypeFlags = 0; +EWRAM_DATA u8 gBattleTerrain = 0; +EWRAM_DATA u32 gUnknown_02022FF4 = 0; +EWRAM_DATA struct UnknownPokemonStruct2 gUnknown_02022FF8[3] = {0}; // what is it used for? +EWRAM_DATA struct UnknownPokemonStruct2* gUnknown_02023058 = NULL; // what is it used for? +EWRAM_DATA u8 *gUnknown_0202305C = NULL; +EWRAM_DATA u8 *gUnknown_02023060 = NULL; +EWRAM_DATA u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200] = {0}; +EWRAM_DATA u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200] = {0}; +EWRAM_DATA u8 gActiveBattler = 0; +EWRAM_DATA u32 gBattleControllerExecFlags = 0; +EWRAM_DATA u8 gBattlersCount = 0; +EWRAM_DATA u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerPositions[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattleTurnOrder[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gCurrentTurnActionNumber = 0; +EWRAM_DATA u8 gCurrentActionFuncId = 0; +EWRAM_DATA struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gCurrMovePos = 0; +EWRAM_DATA u8 gChosenMovePos = 0; +EWRAM_DATA u16 gCurrentMove = 0; +EWRAM_DATA u16 gChosenMove = 0; +EWRAM_DATA u16 gRandomMove = 0; +EWRAM_DATA s32 gBattleMoveDamage = 0; +EWRAM_DATA s32 gHpDealt = 0; +EWRAM_DATA s32 gTakenDmg[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastUsedItem = 0; +EWRAM_DATA u8 gLastUsedAbility = 0; +EWRAM_DATA u8 gBattlerAttacker = 0; +EWRAM_DATA u8 gBattlerTarget = 0; +EWRAM_DATA u8 gBattlerFainted = 0; +EWRAM_DATA u8 gEffectBattler = 0; +EWRAM_DATA u8 gPotentialItemEffectBattler = 0; +EWRAM_DATA u8 gAbsentBattlerFlags = 0; +EWRAM_DATA u8 gCritMultiplier = 0; +EWRAM_DATA u8 gMultiHitCounter = 0; +EWRAM_DATA const u8 *gBattlescriptCurrInstr = NULL; +EWRAM_DATA u32 gUnusedBattleMainVar = 0; +EWRAM_DATA u8 gChosenActionByBattler[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA const u8 *gSelectionBattleScripts[MAX_BATTLERS_COUNT] = {NULL}; +EWRAM_DATA const u8 *gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT] = {NULL}; +EWRAM_DATA u16 gLastPrintedMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastLandedMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastHitByType[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastResultingMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLockedMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gLastHitBy[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gMoveResultFlags = 0; +EWRAM_DATA u32 gHitMarker = 0; +EWRAM_DATA static u8 sUnusedBattlersArray[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gUnknown_0202428C = 0; +EWRAM_DATA u16 gSideStatuses[2] = {0}; +EWRAM_DATA struct SideTimer gSideTimers[2] = {0}; +EWRAM_DATA u32 gStatuses3[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gPauseCounterBattle = 0; +EWRAM_DATA u16 gPaydayMoney = 0; +EWRAM_DATA u16 gRandomTurnNumber = 0; +EWRAM_DATA u8 gBattleCommunication[BATTLE_COMMUNICATION_ENTRIES_COUNT] = {0}; +EWRAM_DATA u8 gBattleOutcome = 0; +EWRAM_DATA struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gBattleWeather = 0; +EWRAM_DATA struct WishFutureKnock gWishFutureKnock = {0}; +EWRAM_DATA u16 gIntroSlideFlags = 0; +EWRAM_DATA u8 gSentPokesToOpponent[2] = {0}; +EWRAM_DATA u16 gDynamicBasePower = 0; +EWRAM_DATA u16 gExpShareExp = 0; +EWRAM_DATA struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA struct BattleScripting gBattleScripting = {0}; +EWRAM_DATA struct BattleStruct *gBattleStruct = NULL; +EWRAM_DATA u8 *gLinkBattleSendBuffer = NULL; +EWRAM_DATA u8 *gLinkBattleRecvBuffer = NULL; +EWRAM_DATA struct BattleResources *gBattleResources = NULL; +EWRAM_DATA u8 gActionSelectionCursor[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerStatusSummaryTaskId[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerInMenuId = 0; +EWRAM_DATA bool8 gDoingBattleAnim = FALSE; +EWRAM_DATA u32 gTransformedPersonalities[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gPlayerDpadHoldFrames = 0; +EWRAM_DATA struct BattleSpriteData *gBattleSpritesDataPtr = NULL; +EWRAM_DATA struct MonSpritesGfx *gMonSpritesGfxPtr = NULL; +EWRAM_DATA struct BattleHealthboxInfo *gUnknown_020244D8 = NULL; +EWRAM_DATA struct BattleHealthboxInfo *gUnknown_020244DC = NULL; +EWRAM_DATA u16 gBattleMovePower = 0; +EWRAM_DATA u16 gMoveToLearn = 0; +EWRAM_DATA u8 gBattleMonForms[MAX_BATTLERS_COUNT] = {0}; + +// IWRAM common vars +void (*gPreBattleCallback1)(void); +void (*gBattleMainFunc)(void); +struct BattleResults gBattleResults; +u8 gLeveledUpInBattle; +void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); +u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; +u8 gMultiUsePlayerCursor; +u8 gNumberOfMovesToChoose; +u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; + // rom const data static void (* const sTurnActionsFuncsTable[])(void) = { - HandleAction_UseMove, // ACTION_USE_MOVE - HandleAction_UseItem, // ACTION_USE_ITEM - HandleAction_Switch, // ACTION_SWITCH - HandleAction_Run, // ACTION_RUN - HandleAction_WatchesCarefully, // ACTION_WATCHES_CAREFULLY - HandleAction_SafariZoneBallThrow, // ACTION_SAFARI_ZONE_BALL - HandleAction_ThrowPokeblock, // ACTION_POKEBLOCK_CASE - HandleAction_GoNear, // ACTION_GO_NEAR - HandleAction_SafriZoneRun, // ACTION_SAFARI_ZONE_RUN - HandleAction_Action9, // ACTION_9 - HandleAction_RunBattleScript, // ACTION_RUN_BATTLESCRIPT + HandleAction_UseMove, // B_ACTION_USE_MOVE + HandleAction_UseItem, // B_ACTION_USE_ITEM + HandleAction_Switch, // B_ACTION_SWITCH + HandleAction_Run, // B_ACTION_RUN + HandleAction_WatchesCarefully, // B_ACTION_SAFARI_WATCH_CAREFULLY + HandleAction_SafariZoneBallThrow, // B_ACTION_SAFARI_BALL + HandleAction_ThrowPokeblock, // B_ACTION_SAFARI_POKEBLOCK + HandleAction_GoNear, // B_ACTION_SAFARI_GO_NEAR + HandleAction_SafriZoneRun, // B_ACTION_SAFARI_RUN + HandleAction_Action9, // B_ACTION_UNKNOWN9 + HandleAction_RunBattleScript, // B_ACTION_EXEC_SCRIPT HandleAction_Action11, // not sure about this one - HandleAction_ActionFinished, // ACTION_FINISHED - HandleAction_NothingIsFainted, // ACTION_NOTHING_FAINTED + HandleAction_ActionFinished, // B_ACTION_FINISHED + HandleAction_NothingIsFainted, // B_ACTION_NOTHING_FAINTED }; static void (* const sEndTurnFuncsTable[])(void) = { HandleEndTurn_ContinueBattle, // battle outcome 0 - HandleEndTurn_BattleWon, // BATTLE_WON - HandleEndTurn_BattleLost, // BATTLE_LOST - HandleEndTurn_BattleLost, // BATTLE_DREW - HandleEndTurn_RanFromBattle, // BATTLE_RAN - HandleEndTurn_FinishBattle, // BATTLE_PLAYER_TELEPORTED - HandleEndTurn_MonFled, // BATTLE_POKE_FLED - HandleEndTurn_FinishBattle, // BATTLE_CAUGHT + HandleEndTurn_BattleWon, // B_OUTCOME_WON + HandleEndTurn_BattleLost, // B_OUTCOME_LOST + HandleEndTurn_BattleLost, // B_OUTCOME_DREW + HandleEndTurn_RanFromBattle, // B_OUTCOME_RAN + HandleEndTurn_FinishBattle, // B_OUTCOME_PLAYER_TELEPORTED + HandleEndTurn_MonFled, // B_OUTCOME_MON_FLED + HandleEndTurn_FinishBattle, // B_OUTCOME_CAUGHT HandleEndTurn_FinishBattle, // battle outcome 8 - HandleEndTurn_FinishBattle, // BATTLE_FORFEITED - HandleEndTurn_FinishBattle, // BATTLE_OPPONENT_TELEPORTED + HandleEndTurn_FinishBattle, // B_OUTCOME_FORFEITED + HandleEndTurn_FinishBattle, // B_OUTCOME_MON_TELEPORTED }; const u8 gStatusConditionString_PoisonJpn[8] = _("どく$$$$$"); @@ -1576,7 +1615,7 @@ void BattleMainCB2(void) if (gMain.heldKeys & B_BUTTON && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450()) { - gSpecialVar_Result = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; + gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; ResetPaletteFadeControl(); BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_QuitRecordedBattle); @@ -1699,7 +1738,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir else personalityValue = 0x88; - for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++) + for (j = 0; gTrainers[trainerNum].trainerName[j] != EOS; j++) nameHash += gTrainers[trainerNum].trainerName[j]; switch (gTrainers[trainerNum].partyFlags) @@ -2372,8 +2411,8 @@ u32 sub_80397C4(u32 setId, u32 tableId) return gUnknown_0831ABA0[setId][tableId].width * 8; } -#define tBank data[0] -#define tSpeciesId data[2] +#define sBattler data[0] +#define sSpeciesId data[2] void oac_poke_opponent(struct Sprite *sprite) { @@ -2384,7 +2423,7 @@ void oac_poke_opponent(struct Sprite *sprite) static void sub_803980C(struct Sprite *sprite) { - if ((gUnknown_020243FC & 1) == 0) + if ((gIntroSlideFlags & 1) == 0) { sprite->pos2.x += 2; if (sprite->pos2.x == 0) @@ -2398,8 +2437,8 @@ static void sub_8039838(struct Sprite *sprite) { if (sprite->animEnded) { - sub_8076918(sprite->tBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[sprite->tBank]); + sub_8076918(sprite->sBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]); sprite->callback = sub_8039894; StartSpriteAnimIfDifferent(sprite, 0); BeginNormalPaletteFade(0x20000, 0, 10, 0, 0x2108); @@ -2410,7 +2449,7 @@ static void sub_8039894(struct Sprite *sprite) { if (!gPaletteFade.active) { - BattleAnimateFrontSprite(sprite, sprite->tSpeciesId, FALSE, 1); + BattleAnimateFrontSprite(sprite, sprite->sSpeciesId, FALSE, 1); } } @@ -2438,7 +2477,7 @@ static void sub_80398D0(struct Sprite *sprite) { sprite->invisible = FALSE; sprite->callback = SpriteCallbackDummy_2; - gUnknown_02022F88 = 0; + sUnusedUnknownArray[0] = 0; } } } @@ -2448,20 +2487,20 @@ extern const struct MonCoords gCastformFrontSpriteCoords[]; void sub_8039934(struct Sprite *sprite) { - u8 bank = sprite->tBank; + u8 battler = sprite->sBattler; u16 species; u8 yOffset; - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != 0) - species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; + if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies != 0) + species = gBattleSpritesDataPtr->battlerData[battler].transformSpecies; else - species = sprite->tSpeciesId; + species = sprite->sSpeciesId; - GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_PERSONALITY); // Unused return value + GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_PERSONALITY); // Unused return value if (species == SPECIES_UNOWN) { - u32 personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_PERSONALITY); + u32 personalityValue = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_PERSONALITY); u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C); u16 unownSpecies; @@ -2474,7 +2513,7 @@ void sub_8039934(struct Sprite *sprite) } else if (species == SPECIES_CASTFORM) { - yOffset = gCastformFrontSpriteCoords[gBattleMonForms[bank]].y_offset; + yOffset = gCastformFrontSpriteCoords[gBattleMonForms[battler]].y_offset; } else if (species > NUM_SPECIES) { @@ -2507,12 +2546,12 @@ static void sub_8039A48(struct Sprite *sprite) } else { - u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBankIdentity(sprite->tBank)] + (gBattleMonForms[sprite->tBank] << 11) + (sprite->data[3] << 8); + u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBattlerPosition(sprite->sBattler)] + (gBattleMonForms[sprite->sBattler] << 11) + (sprite->data[3] << 8); for (i = 0; i < 0x100; i++) *(dst++) = 0; - StartSpriteAnim(sprite, gBattleMonForms[sprite->tBank]); + StartSpriteAnim(sprite, gBattleMonForms[sprite->sBattler]); } } } @@ -2547,10 +2586,10 @@ void sub_8039B58(struct Sprite *sprite) { if (!(gHitMarker & HITMARKER_NO_ANIMATIONS) || gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) { - if (HasTwoFramesAnimation(sprite->tSpeciesId)) + if (HasTwoFramesAnimation(sprite->sSpeciesId)) StartSpriteAnim(sprite, 1); } - BattleAnimateFrontSprite(sprite, sprite->tSpeciesId, TRUE, 1); + BattleAnimateFrontSprite(sprite, sprite->sSpeciesId, TRUE, 1); } } @@ -2561,7 +2600,7 @@ void sub_8039BB4(struct Sprite *sprite) static void oac_poke_ally_(struct Sprite *sprite) { - if ((gUnknown_020243FC & 1) == 0) + if ((gIntroSlideFlags & 1) == 0) { sprite->pos2.x -= 2; if (sprite->pos2.x == 0) @@ -2583,42 +2622,42 @@ static void SpriteCallbackDummy_3(struct Sprite *sprite) void sub_8039C00(struct Sprite *sprite) { - if (!(gUnknown_020243FC & 1)) + if (!(gIntroSlideFlags & 1)) { sprite->pos2.x += sprite->data[1]; sprite->pos2.y += sprite->data[2]; } } -void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) +void dp11b_obj_instanciate(u8 battler, u8 b, s8 c, s8 d) { u8 bounceHealthBoxSpriteId; u8 spriteId2; if (b) { - if (gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2) + if (gBattleSpritesDataPtr->healthBoxesData[battler].flag_x2) return; } else { - if (gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4) + if (gBattleSpritesDataPtr->healthBoxesData[battler].flag_x4) return; } bounceHealthBoxSpriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HealthBoxBounce); if (b == TRUE) { - spriteId2 = gHealthBoxesIds[bank]; - gBattleSpritesDataPtr->healthBoxesData[bank].field_2 = bounceHealthBoxSpriteId; - gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2 = 1; + spriteId2 = gHealthboxSpriteIds[battler]; + gBattleSpritesDataPtr->healthBoxesData[battler].field_2 = bounceHealthBoxSpriteId; + gBattleSpritesDataPtr->healthBoxesData[battler].flag_x2 = 1; gSprites[bounceHealthBoxSpriteId].data[0] = 0x80; } else { - spriteId2 = gBankSpriteIds[bank]; - gBattleSpritesDataPtr->healthBoxesData[bank].field_3 = bounceHealthBoxSpriteId; - gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4 = 1; + spriteId2 = gBattlerSpriteIds[battler]; + gBattleSpritesDataPtr->healthBoxesData[battler].field_3 = bounceHealthBoxSpriteId; + gBattleSpritesDataPtr->healthBoxesData[battler].flag_x4 = 1; gSprites[bounceHealthBoxSpriteId].data[0] = 0xC0; } gSprites[bounceHealthBoxSpriteId].data[1] = c; @@ -2629,27 +2668,27 @@ void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) gSprites[spriteId2].pos2.y = 0; } -void dp11b_obj_free(u8 bank, bool8 b) +void dp11b_obj_free(u8 battler, bool8 b) { u8 r4; if (b == TRUE) { - if (!gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].flag_x2) return; - r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2].data[3]; - DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_2]); - gBattleSpritesDataPtr->healthBoxesData[bank].flag_x2 = 0; + r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[battler].field_2].data[3]; + DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[battler].field_2]); + gBattleSpritesDataPtr->healthBoxesData[battler].flag_x2 = 0; } else { - if (!gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4) + if (!gBattleSpritesDataPtr->healthBoxesData[battler].flag_x4) return; - r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3].data[3]; - DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].field_3]); - gBattleSpritesDataPtr->healthBoxesData[bank].flag_x4 = 0; + r4 = gSprites[gBattleSpritesDataPtr->healthBoxesData[battler].field_3].data[3]; + DestroySprite(&gSprites[gBattleSpritesDataPtr->healthBoxesData[battler].field_3]); + gBattleSpritesDataPtr->healthBoxesData[battler].flag_x4 = 0; } gSprites[r4].pos2.x = 0; gSprites[r4].pos2.y = 0; @@ -2672,7 +2711,7 @@ static void SpriteCB_HealthBoxBounce(struct Sprite *sprite) void sub_8039E44(struct Sprite *sprite) { if (sprite->affineAnimEnded) - BattleAnimateBackSprite(sprite, sprite->tSpeciesId); + BattleAnimateBackSprite(sprite, sprite->sSpeciesId); } void sub_8039E60(struct Sprite *sprite) @@ -2710,8 +2749,8 @@ static void BattleMainCB1(void) { gBattleMainFunc(); - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) - gBattleBankFunc[gActiveBank](); + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + gBattlerControllerFuncs[gActiveBattler](); } static void BattleStartClearSetData(void) @@ -2723,7 +2762,7 @@ static void BattleStartClearSetData(void) TurnValuesCleanUp(FALSE); SpecialStatusesClear(); - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { gStatuses3[i] = 0; @@ -2732,7 +2771,7 @@ static void BattleStartClearSetData(void) dataPtr[j] = 0; gDisableStructs[i].isFirstTurn = 2; - gUnknown_02024284[i] = 0; + sUnusedBattlersArray[i] = 0; gLastMoves[i] = 0; gLastLandedMoves[i] = 0; gLastHitByType[i] = 0; @@ -2746,15 +2785,15 @@ static void BattleStartClearSetData(void) for (i = 0; i < 2; i++) { - gSideAffecting[i] = 0; + gSideStatuses[i] = 0; dataPtr = (u8 *)&gSideTimers[i]; for (j = 0; j < sizeof(struct SideTimer); j++) dataPtr[j] = 0; } - gBankAttacker = 0; - gBankTarget = 0; + gBattlerAttacker = 0; + gBattlerTarget = 0; gBattleWeather = 0; dataPtr = (u8 *)&gWishFutureKnock; @@ -2775,7 +2814,7 @@ static void BattleStartClearSetData(void) gMultiHitCounter = 0; gBattleOutcome = 0; - gBattleExecBuffer = 0; + gBattleControllerExecFlags = 0; gPaydayMoney = 0; gBattleResources->battleScriptsStack->size = 0; gBattleResources->battleCallbackStack->size = 0; @@ -2785,11 +2824,11 @@ static void BattleStartClearSetData(void) gPauseCounterBattle = 0; gBattleMoveDamage = 0; - gUnknown_020243FC = 0; + gIntroSlideFlags = 0; gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; gLeveledUpInBattle = 0; - gAbsentBankFlags = 0; + gAbsentBattlerFlags = 0; gBattleStruct->runTries = 0; gBattleStruct->field_79 = 0; gBattleStruct->field_7A = 0; @@ -2810,7 +2849,7 @@ static void BattleStartClearSetData(void) *(i + 3 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; } - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { *(gBattleStruct->AI_monToSwitchIntoId + i) = 6; } @@ -2832,35 +2871,35 @@ static void BattleStartClearSetData(void) void SwitchInClearSetData(void) { - struct DisableStruct disableStructCopy = gDisableStructs[gActiveBank]; + struct DisableStruct disableStructCopy = gDisableStructs[gActiveBattler]; s32 i; u8 *ptr; if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS) { for (i = 0; i < BATTLE_STATS_NO; i++) - gBattleMons[gActiveBank].statStages[i] = 6; - for (i = 0; i < gNoOfAllBanks; i++) + gBattleMons[gActiveBattler].statStages[i] = 6; + for (i = 0; i < gBattlersCount; i++) { - if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank) + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].battlerPreventingEscape == gActiveBattler) gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; - if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBank) + if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].battlerWithSureHit == gActiveBattler) { gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; - gDisableStructs[i].bankWithSureHit = 0; + gDisableStructs[i].battlerWithSureHit = 0; } } } if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); - gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); + gBattleMons[gActiveBattler].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); + gStatuses3[gActiveBattler] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (GetBankSide(gActiveBank) != GetBankSide(i) + if (GetBattlerSide(gActiveBattler) != GetBattlerSide(i) && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 - && (gDisableStructs[i].bankWithSureHit == gActiveBank)) + && (gDisableStructs[i].battlerWithSureHit == gActiveBattler)) { gStatuses3[i] &= ~(STATUS3_ALWAYS_HITS); gStatuses3[i] |= 0x10; @@ -2869,77 +2908,77 @@ void SwitchInClearSetData(void) } else { - gBattleMons[gActiveBank].status2 = 0; - gStatuses3[gActiveBank] = 0; + gBattleMons[gActiveBattler].status2 = 0; + gStatuses3[gActiveBattler] = 0; } - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBank)) - gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBank)); - if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBank) + if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBattler)) + gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBattler)); + if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBattler) gBattleMons[i].status2 &= ~(STATUS2_WRAPPED); } - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; + gActionSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; - ptr = (u8 *)&gDisableStructs[gActiveBank]; + ptr = (u8 *)&gDisableStructs[gActiveBattler]; for (i = 0; i < sizeof(struct DisableStruct); i++) ptr[i] = 0; if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - gDisableStructs[gActiveBank].substituteHP = disableStructCopy.substituteHP; - gDisableStructs[gActiveBank].bankWithSureHit = disableStructCopy.bankWithSureHit; - gDisableStructs[gActiveBank].perishSongTimer1 = disableStructCopy.perishSongTimer1; - gDisableStructs[gActiveBank].perishSongTimer2 = disableStructCopy.perishSongTimer2; - gDisableStructs[gActiveBank].bankPreventingEscape = disableStructCopy.bankPreventingEscape; + gDisableStructs[gActiveBattler].substituteHP = disableStructCopy.substituteHP; + gDisableStructs[gActiveBattler].battlerWithSureHit = disableStructCopy.battlerWithSureHit; + gDisableStructs[gActiveBattler].perishSongTimer1 = disableStructCopy.perishSongTimer1; + gDisableStructs[gActiveBattler].perishSongTimer2 = disableStructCopy.perishSongTimer2; + gDisableStructs[gActiveBattler].battlerPreventingEscape = disableStructCopy.battlerPreventingEscape; } - gBattleMoveFlags = 0; - gDisableStructs[gActiveBank].isFirstTurn = 2; - gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit; - gLastMoves[gActiveBank] = 0; - gLastLandedMoves[gActiveBank] = 0; - gLastHitByType[gActiveBank] = 0; - gLastResultingMoves[gActiveBank] = 0; - gLastPrintedMoves[gActiveBank] = 0; - gLastHitBy[gActiveBank] = 0xFF; + gMoveResultFlags = 0; + gDisableStructs[gActiveBattler].isFirstTurn = 2; + gDisableStructs[gActiveBattler].truantUnknownBit = disableStructCopy.truantUnknownBit; + gLastMoves[gActiveBattler] = 0; + gLastLandedMoves[gActiveBattler] = 0; + gLastHitByType[gActiveBattler] = 0; + gLastResultingMoves[gActiveBattler] = 0; + gLastPrintedMoves[gActiveBattler] = 0; + gLastHitBy[gActiveBattler] = 0xFF; - *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0; - *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0; - *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 0) = 0; + *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 1) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - gBattleStruct->field_92 &= ~(gBitTable[gActiveBank]); + gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (i != gActiveBank && GetBankSide(i) != GetBankSide(gActiveBank)) + if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) { *(gBattleStruct->mirrorMoves + i * 2 + 0) = 0; *(gBattleStruct->mirrorMoves + i * 2 + 1) = 0; } - *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; } - *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; - gBattleResources->flags->flags[gActiveBank] = 0; + gBattleResources->flags->flags[gActiveBattler] = 0; gCurrentMove = 0; gBattleStruct->field_DA = 0xFF; - ClearBankMoveHistory(gActiveBank); - ClearBankAbilityHistory(gActiveBank); + ClearBattlerMoveHistory(gActiveBattler); + ClearBattlerAbilityHistory(gActiveBattler); } void FaintClearSetData(void) @@ -2948,91 +2987,91 @@ void FaintClearSetData(void) u8 *ptr; for (i = 0; i < BATTLE_STATS_NO; i++) - gBattleMons[gActiveBank].statStages[i] = 6; + gBattleMons[gActiveBattler].statStages[i] = 6; - gBattleMons[gActiveBank].status2 = 0; - gStatuses3[gActiveBank] = 0; + gBattleMons[gActiveBattler].status2 = 0; + gStatuses3[gActiveBattler] = 0; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank) + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].battlerPreventingEscape == gActiveBattler) gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; - if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBank)) - gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBank)); - if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBank) + if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBattler)) + gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBattler)); + if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBattler) gBattleMons[i].status2 &= ~(STATUS2_WRAPPED); } - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; + gActionSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; - ptr = (u8 *)&gDisableStructs[gActiveBank]; + ptr = (u8 *)&gDisableStructs[gActiveBattler]; for (i = 0; i < sizeof(struct DisableStruct); i++) ptr[i] = 0; - gProtectStructs[gActiveBank].protected = 0; - gProtectStructs[gActiveBank].endured = 0; - gProtectStructs[gActiveBank].onlyStruggle = 0; - gProtectStructs[gActiveBank].helpingHand = 0; - gProtectStructs[gActiveBank].bounceMove = 0; - gProtectStructs[gActiveBank].stealMove = 0; - gProtectStructs[gActiveBank].flag0Unknown = 0; - gProtectStructs[gActiveBank].prlzImmobility = 0; - gProtectStructs[gActiveBank].confusionSelfDmg = 0; - gProtectStructs[gActiveBank].targetNotAffected = 0; - gProtectStructs[gActiveBank].chargingTurn = 0; - gProtectStructs[gActiveBank].fleeFlag = 0; - gProtectStructs[gActiveBank].usedImprisionedMove = 0; - gProtectStructs[gActiveBank].loveImmobility = 0; - gProtectStructs[gActiveBank].usedDisabledMove = 0; - gProtectStructs[gActiveBank].usedTauntedMove = 0; - gProtectStructs[gActiveBank].flag2Unknown = 0; - gProtectStructs[gActiveBank].flinchImmobility = 0; - gProtectStructs[gActiveBank].notFirstStrike = 0; - - gDisableStructs[gActiveBank].isFirstTurn = 2; - - gLastMoves[gActiveBank] = 0; - gLastLandedMoves[gActiveBank] = 0; - gLastHitByType[gActiveBank] = 0; - gLastResultingMoves[gActiveBank] = 0; - gLastPrintedMoves[gActiveBank] = 0; - gLastHitBy[gActiveBank] = 0xFF; - - *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0; - - *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0; - *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0; - *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(0 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(1 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(2 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(3 * 2 + gActiveBank * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; - - gBattleStruct->field_92 &= ~(gBitTable[gActiveBank]); - - for (i = 0; i < gNoOfAllBanks; i++) - { - if (i != gActiveBank && GetBankSide(i) != GetBankSide(gActiveBank)) + gProtectStructs[gActiveBattler].protected = 0; + gProtectStructs[gActiveBattler].endured = 0; + gProtectStructs[gActiveBattler].onlyStruggle = 0; + gProtectStructs[gActiveBattler].helpingHand = 0; + gProtectStructs[gActiveBattler].bounceMove = 0; + gProtectStructs[gActiveBattler].stealMove = 0; + gProtectStructs[gActiveBattler].flag0Unknown = 0; + gProtectStructs[gActiveBattler].prlzImmobility = 0; + gProtectStructs[gActiveBattler].confusionSelfDmg = 0; + gProtectStructs[gActiveBattler].targetNotAffected = 0; + gProtectStructs[gActiveBattler].chargingTurn = 0; + gProtectStructs[gActiveBattler].fleeFlag = 0; + gProtectStructs[gActiveBattler].usedImprisionedMove = 0; + gProtectStructs[gActiveBattler].loveImmobility = 0; + gProtectStructs[gActiveBattler].usedDisabledMove = 0; + gProtectStructs[gActiveBattler].usedTauntedMove = 0; + gProtectStructs[gActiveBattler].flag2Unknown = 0; + gProtectStructs[gActiveBattler].flinchImmobility = 0; + gProtectStructs[gActiveBattler].notFirstStrike = 0; + + gDisableStructs[gActiveBattler].isFirstTurn = 2; + + gLastMoves[gActiveBattler] = 0; + gLastLandedMoves[gActiveBattler] = 0; + gLastHitByType[gActiveBattler] = 0; + gLastResultingMoves[gActiveBattler] = 0; + gLastPrintedMoves[gActiveBattler] = 0; + gLastHitBy[gActiveBattler] = 0xFF; + + *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; + + *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 0) = 0; + *(gBattleStruct->mirrorMoves + gActiveBattler * 2 + 1) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(0 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(1 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(2 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + + gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); + + for (i = 0; i < gBattlersCount; i++) + { + if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) { *(gBattleStruct->mirrorMoves + i * 2 + 0) = 0; *(gBattleStruct->mirrorMoves + i * 2 + 1) = 0; } - *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; - *(i * 8 + gActiveBank * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; + *(i * 8 + gActiveBattler * 2 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = 0; } - gBattleResources->flags->flags[gActiveBank] = 0; + gBattleResources->flags->flags[gActiveBattler] = 0; - gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; - gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; + gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; + gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; - ClearBankMoveHistory(gActiveBank); - ClearBankAbilityHistory(gActiveBank); + ClearBattlerMoveHistory(gActiveBattler); + ClearBattlerAbilityHistory(gActiveBattler); } static void BattleIntroGetMonsData(void) @@ -3040,16 +3079,16 @@ static void BattleIntroGetMonsData(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - gActiveBank = gBattleCommunication[1]; - EmitGetMonData(0, 0, 0); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattleCommunication[1]; + BtlController_EmitGetMonData(0, 0, 0); + MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[MULTIUSE_STATE]++; break; case 1: - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { gBattleCommunication[1]++; - if (gBattleCommunication[1] == gNoOfAllBanks) + if (gBattleCommunication[1] == gBattlersCount) gBattleMainFunc = BattleIntroPrepareBackgroundSlide; else gBattleCommunication[MULTIUSE_STATE] = 0; @@ -3060,11 +3099,11 @@ static void BattleIntroGetMonsData(void) static void BattleIntroPrepareBackgroundSlide(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBankByIdentity(0); - EmitIntroSlide(0, gBattleTerrain); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerAtPosition(0); + BtlController_EmitIntroSlide(0, gBattleTerrain); + MarkBattlerForControllerExec(gActiveBattler); gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites; gBattleCommunication[0] = 0; gBattleCommunication[1] = 0; @@ -3076,15 +3115,15 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) u8 *ptr; s32 i; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) - && GetBankSide(gActiveBank) == SIDE_PLAYER) + && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - ptr = (u8 *)&gBattleMons[gActiveBank]; + ptr = (u8 *)&gBattleMons[gActiveBattler]; for (i = 0; i < sizeof(struct BattlePokemon); i++) ptr[i] = 0; } @@ -3092,46 +3131,46 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) { u16* hpOnSwitchout; - ptr = (u8 *)&gBattleMons[gActiveBank]; + ptr = (u8 *)&gBattleMons[gActiveBattler]; for (i = 0; i < sizeof(struct BattlePokemon); i++) - ptr[i] = gBattleBufferB[gActiveBank][4 + i]; + ptr[i] = gBattleBufferB[gActiveBattler][4 + i]; - gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; - gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; - gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); - hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(gActiveBank)]; - *hpOnSwitchout = gBattleMons[gActiveBank].hp; + gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; + gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; + gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility); + hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)]; + *hpOnSwitchout = gBattleMons[gActiveBattler].hp; for (i = 0; i < BATTLE_STATS_NO; i++) - gBattleMons[gActiveBank].statStages[i] = 6; - gBattleMons[gActiveBank].status2 = 0; + gBattleMons[gActiveBattler].statStages[i] = 6; + gBattleMons[gActiveBattler].status2 = 0; } - if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) { - EmitDrawTrainerPic(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitDrawTrainerPic(0); + MarkBattlerForControllerExec(gActiveBattler); } if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT) { - EmitDrawTrainerPic(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitDrawTrainerPic(0); + MarkBattlerForControllerExec(gActiveBattler); } - if (GetBankSide(gActiveBank) == SIDE_OPPONENT + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_x4000000))) { - HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality); + HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } } else { - if (GetBankSide(gActiveBank) == SIDE_OPPONENT) + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) { if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER @@ -3139,28 +3178,28 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) | BATTLE_TYPE_x2000000 | BATTLE_TYPE_x4000000))) { - HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality); + HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } - EmitLoadMonSprite(0); - MarkBufferBankForExecution(gActiveBank); - gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL); + BtlController_EmitLoadMonSprite(0); + MarkBattlerForControllerExec(gActiveBattler); + gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); } } if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2 - || GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2) + if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT + || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) { - EmitDrawTrainerPic(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitDrawTrainerPic(0); + MarkBattlerForControllerExec(gActiveBattler); } } - if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2) + if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) { - EmitDrawTrainerPic(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitDrawTrainerPic(0); + MarkBattlerForControllerExec(gActiveBattler); } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) @@ -3174,7 +3213,7 @@ static void BattleIntroDrawPartySummaryScreens(void) s32 i; struct HpAndStatus hpStatus[6]; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) @@ -3193,9 +3232,9 @@ static void BattleIntroDrawPartySummaryScreens(void) hpStatus[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS); } } - gActiveBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - EmitDrawPartyStatusSummary(0, hpStatus, 0x80); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + BtlController_EmitDrawPartyStatusSummary(0, hpStatus, 0x80); + MarkBattlerForControllerExec(gActiveBattler); for (i = 0; i < PARTY_SIZE; i++) { @@ -3211,9 +3250,9 @@ static void BattleIntroDrawPartySummaryScreens(void) hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); } } - gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); - EmitDrawPartyStatusSummary(0, hpStatus, 0x80); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + BtlController_EmitDrawPartyStatusSummary(0, hpStatus, 0x80); + MarkBattlerForControllerExec(gActiveBattler); gBattleMainFunc = BattleIntroPrintTrainerWantsToBattle; } @@ -3245,17 +3284,17 @@ static void BattleIntroDrawPartySummaryScreens(void) static void BattleIntroPrintTrainerWantsToBattle(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - PrepareStringBattle(STRINGID_INTROMSG, gActiveBank); + gActiveBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + PrepareStringBattle(STRINGID_INTROMSG, gActiveBattler); gBattleMainFunc = BattleIntroPrintOpponentSendsOut; } } static void BattleIntroPrintWildMonAttacked(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { gBattleMainFunc = BattleIntroPrintPlayerSendsOut; PrepareStringBattle(STRINGID_INTROMSG, 0); @@ -3264,49 +3303,49 @@ static void BattleIntroPrintWildMonAttacked(void) static void BattleIntroPrintOpponentSendsOut(void) { - u32 identity; + u32 position; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_x80000000) - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; else - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; } else - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; - PrepareStringBattle(STRINGID_INTROSENDOUT, GetBankByIdentity(identity)); + PrepareStringBattle(STRINGID_INTROSENDOUT, GetBattlerAtPosition(position)); gBattleMainFunc = BattleIntroOpponent1SendsOutMonAnimation; } static void BattleIntroOpponent2SendsOutMonAnimation(void) { - u32 identity; + u32 position; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - identity = IDENTITY_OPPONENT_MON2; + position = B_POSITION_OPPONENT_RIGHT; else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_x80000000) - identity = IDENTITY_OPPONENT_MON2; + position = B_POSITION_OPPONENT_RIGHT; else - identity = IDENTITY_PLAYER_MON2; + position = B_POSITION_PLAYER_RIGHT; } else - identity = IDENTITY_OPPONENT_MON2; + position = B_POSITION_OPPONENT_RIGHT; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankIdentity(gActiveBank) == identity) + if (GetBattlerPosition(gActiveBattler) == position) { - EmitIntroTrainerBallThrow(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitIntroTrainerBallThrow(0); + MarkBattlerForControllerExec(gActiveBattler); } } @@ -3316,29 +3355,29 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void) #ifdef NONMATCHING static void BattleIntroOpponent1SendsOutMonAnimation(void) { - u32 identity; + u32 position; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_x80000000) - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; else - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; } else - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankIdentity(gActiveBank) == identity) + if (GetBattlerPosition(gActiveBattler) == position) { - EmitIntroTrainerBallThrow(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitIntroTrainerBallThrow(0); + MarkBattlerForControllerExec(gActiveBattler); if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS)) { gBattleMainFunc = BattleIntroOpponent2SendsOutMonAnimation; @@ -3384,13 +3423,13 @@ _0803B288:\n\ _0803B298:\n\ movs r5, 0x1\n\ _0803B29A:\n\ - ldr r0, =gBattleExecBuffer\n\ + ldr r0, =gBattleControllerExecFlags\n\ ldr r2, [r0]\n\ cmp r2, 0\n\ bne _0803B2F2\n\ - ldr r0, =gActiveBank\n\ + ldr r0, =gActiveBattler\n\ strb r2, [r0]\n\ - ldr r1, =gNoOfAllBanks\n\ + ldr r1, =gBattlersCount\n\ adds r4, r0, 0\n\ ldrb r1, [r1]\n\ cmp r2, r1\n\ @@ -3398,15 +3437,15 @@ _0803B29A:\n\ adds r6, r4, 0\n\ _0803B2B2:\n\ ldrb r0, [r4]\n\ - bl GetBankIdentity\n\ + bl GetBattlerPosition\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, r5\n\ bne _0803B2D8\n\ movs r0, 0\n\ - bl EmitIntroTrainerBallThrow\n\ + bl BtlController_EmitIntroTrainerBallThrow\n\ ldrb r0, [r4]\n\ - bl MarkBufferBankForExecution\n\ + bl MarkBattlerForControllerExec\n\ ldr r0, =gBattleTypeFlags\n\ ldr r0, [r0]\n\ ldr r1, =0x00008040\n\ @@ -3417,10 +3456,10 @@ _0803B2D8:\n\ ldrb r0, [r6]\n\ adds r0, 0x1\n\ strb r0, [r6]\n\ - ldr r1, =gNoOfAllBanks\n\ + ldr r1, =gBattlersCount\n\ lsls r0, 24\n\ lsrs r0, 24\n\ - ldr r4, =gActiveBank\n\ + ldr r4, =gActiveBattler\n\ ldrb r1, [r1]\n\ cmp r0, r1\n\ bcc _0803B2B2\n\ @@ -3441,18 +3480,18 @@ _0803B2F2:\n\ static void BattleIntroRecordMonsToDex(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankSide(gActiveBank) == SIDE_OPPONENT + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_x4000000))) { - HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality); + HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } } gBattleMainFunc = BattleIntroPrintPlayerSendsOut; @@ -3461,30 +3500,30 @@ static void BattleIntroRecordMonsToDex(void) void sub_803B3AC(void) // unused { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattleMainFunc = BattleIntroPrintPlayerSendsOut; } static void BattleIntroPrintPlayerSendsOut(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - u8 identity; + u8 position; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_x80000000) - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; else - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; } else - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) - PrepareStringBattle(STRINGID_INTROSENDOUT, GetBankByIdentity(identity)); + PrepareStringBattle(STRINGID_INTROSENDOUT, GetBattlerAtPosition(position)); gBattleMainFunc = BattleIntroPlayer1SendsOutMonAnimation; } @@ -3492,26 +3531,26 @@ static void BattleIntroPrintPlayerSendsOut(void) static void BattleIntroPlayer2SendsOutMonAnimation(void) { - u32 identity; + u32 position; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - identity = IDENTITY_PLAYER_MON2; + position = B_POSITION_PLAYER_RIGHT; else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_x80000000) - identity = IDENTITY_PLAYER_MON2; + position = B_POSITION_PLAYER_RIGHT; else - identity = IDENTITY_OPPONENT_MON2; + position = B_POSITION_OPPONENT_RIGHT; } else - identity = IDENTITY_PLAYER_MON2; + position = B_POSITION_PLAYER_RIGHT; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankIdentity(gActiveBank) == identity) + if (GetBattlerPosition(gActiveBattler) == position) { - EmitIntroTrainerBallThrow(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitIntroTrainerBallThrow(0); + MarkBattlerForControllerExec(gActiveBattler); } } @@ -3524,29 +3563,29 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void) static void BattleIntroPlayer1SendsOutMonAnimation(void) { - u32 identity; + u32 position; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_x80000000) - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; else - identity = IDENTITY_OPPONENT_MON1; + position = B_POSITION_OPPONENT_LEFT; } else - identity = IDENTITY_PLAYER_MON1; + position = B_POSITION_PLAYER_LEFT; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankIdentity(gActiveBank) == identity) + if (GetBattlerPosition(gActiveBattler) == position) { - EmitIntroTrainerBallThrow(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitIntroTrainerBallThrow(0); + MarkBattlerForControllerExec(gActiveBattler); if (gBattleTypeFlags & (BATTLE_TYPE_MULTI)) { gBattleMainFunc = BattleIntroPlayer2SendsOutMonAnimation; @@ -3564,14 +3603,14 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void) void sub_803B598(void) // unused { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], FALSE); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSwitchInAnim(0, gBattlerPartyIndexes[gActiveBattler], FALSE); + MarkBattlerForControllerExec(gActiveBattler); } } @@ -3589,18 +3628,18 @@ static void TryDoEventsBeforeFirstTurn(void) s32 j; u8 effect = 0; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (gBattleStruct->switchInAbilitiesCounter == 0) { - for (i = 0; i < gNoOfAllBanks; i++) - gBanksByTurnOrder[i] = i; - for (i = 0; i < gNoOfAllBanks - 1; i++) + for (i = 0; i < gBattlersCount; i++) + gBattleTurnOrder[i] = i; + for (i = 0; i < gBattlersCount - 1; i++) { - for (j = i + 1; j < gNoOfAllBanks; j++) + for (j = i + 1; j < gBattlersCount; j++) { - if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], TRUE) != 0) + if (GetWhoStrikesFirst(gBattleTurnOrder[i], gBattleTurnOrder[j], TRUE) != 0) SwapTurnOrder(i, j); } } @@ -3612,9 +3651,9 @@ static void TryDoEventsBeforeFirstTurn(void) return; } // check all switch in abilities happening from the fastest mon to slowest - while (gBattleStruct->switchInAbilitiesCounter < gNoOfAllBanks) + while (gBattleStruct->switchInAbilitiesCounter < gBattlersCount) { - if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gBanksByTurnOrder[gBattleStruct->switchInAbilitiesCounter], 0, 0, 0) != 0) + if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gBattleTurnOrder[gBattleStruct->switchInAbilitiesCounter], 0, 0, 0) != 0) effect++; gBattleStruct->switchInAbilitiesCounter++; @@ -3627,9 +3666,9 @@ static void TryDoEventsBeforeFirstTurn(void) if (AbilityBattleEffects(ABILITYEFFECT_TRACE, 0, 0, 0, 0) != 0) return; // check all switch in items having effect from the fastest mon to slowest - while (gBattleStruct->switchInItemsCounter < gNoOfAllBanks) + while (gBattleStruct->switchInItemsCounter < gBattlersCount) { - if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBanksByTurnOrder[gBattleStruct->switchInItemsCounter], 0) != 0) + if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBattleTurnOrder[gBattleStruct->switchInItemsCounter], 0) != 0) effect++; gBattleStruct->switchInItemsCounter++; @@ -3637,15 +3676,15 @@ static void TryDoEventsBeforeFirstTurn(void) if (effect) return; } - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { *(gBattleStruct->monToSwitchIntoId + i) = 6; - gActionForBanks[i] = ACTION_INIT_VALUE; - gChosenMovesByBanks[i] = MOVE_NONE; + gChosenActionByBattler[i] = B_ACTION_NONE; + gChosenMoveByBattler[i] = MOVE_NONE; } TurnValuesCleanUp(FALSE); SpecialStatusesClear(); - *(&gBattleStruct->field_91) = gAbsentBankFlags; + *(&gBattleStruct->field_91) = gAbsentBattlerFlags; BattleHandleAddTextPrinter(gText_EmptyString3, 0); gBattleMainFunc = HandleTurnActionSelectionState; ResetSentPokesToOpponentValue(); @@ -3653,17 +3692,17 @@ static void TryDoEventsBeforeFirstTurn(void) for (i = 0; i < BATTLE_COMMUNICATION_ENTRIES_COUNT; i++) gBattleCommunication[i] = 0; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); *(&gBattleStruct->turnEffectsTracker) = 0; - *(&gBattleStruct->turnEffectsBank) = 0; + *(&gBattleStruct->turnEffectsBattlerId) = 0; *(&gBattleStruct->wishPerishSongState) = 0; - *(&gBattleStruct->wishPerishSongBank) = 0; + *(&gBattleStruct->wishPerishSongBattlerId) = 0; gBattleScripting.atk49_state = 0; gBattleStruct->faintedActionsState = 0; - gBattleStruct->turncountersTracker = 0; - gBattleMoveFlags = 0; + gBattleStruct->turnCountersTracker = 0; + gMoveResultFlags = 0; gRandomTurnNumber = Random(); @@ -3678,23 +3717,23 @@ static void HandleEndTurn_ContinueBattle(void) { s32 i; - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { gBattleMainFunc = BattleTurnPassed; for (i = 0; i < BATTLE_COMMUNICATION_ENTRIES_COUNT; i++) gBattleCommunication[i] = 0; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); - if ((gBattleMons[i].status1 & STATUS_SLEEP) && (gBattleMons[i].status2 & STATUS2_MULTIPLETURNS)) + if ((gBattleMons[i].status1 & STATUS1_SLEEP) && (gBattleMons[i].status2 & STATUS2_MULTIPLETURNS)) CancelMultiTurnMoves(i); } gBattleStruct->turnEffectsTracker = 0; - gBattleStruct->turnEffectsBank = 0; + gBattleStruct->turnEffectsBattlerId = 0; gBattleStruct->wishPerishSongState = 0; - gBattleStruct->wishPerishSongBank = 0; - gBattleStruct->turncountersTracker = 0; - gBattleMoveFlags = 0; + gBattleStruct->wishPerishSongBattlerId = 0; + gBattleStruct->turnCountersTracker = 0; + gMoveResultFlags = 0; } } @@ -3725,7 +3764,7 @@ void BattleTurnPassed(void) gBattleScripting.animTargetsHit = 0; gBattleScripting.atk49_state = 0; gBattleMoveDamage = 0; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; for (i = 0; i < 5; i++) gBattleCommunication[i] = 0; @@ -3743,16 +3782,16 @@ void BattleTurnPassed(void) gBattleStruct->field_DA++; } - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - gActionForBanks[i] = ACTION_INIT_VALUE; - gChosenMovesByBanks[i] = MOVE_NONE; + gChosenActionByBattler[i] = B_ACTION_NONE; + gChosenMoveByBattler[i] = MOVE_NONE; } for (i = 0; i < 4; i++) *(gBattleStruct->monToSwitchIntoId + i) = 6; - *(&gBattleStruct->field_91) = gAbsentBankFlags; + *(&gBattleStruct->field_91) = gAbsentBattlerFlags; BattleHandleAddTextPrinter(gText_EmptyString3, 0); gBattleMainFunc = HandleTurnActionSelectionState; gRandomTurnNumber = Random(); @@ -3769,54 +3808,54 @@ u8 IsRunningFromBattleImpossible(void) u8 side; s32 i; - if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY) - holdEffect = gEnigmaBerries[gActiveBank].holdEffect; + if (gBattleMons[gActiveBattler].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[gActiveBattler].holdEffect; else - holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBattler].item); - gStringBank = gActiveBank; + gPotentialItemEffectBattler = gActiveBattler; if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) return 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) return 0; - if (gBattleMons[gActiveBank].ability == ABILITY_RUN_AWAY) + if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY) return 0; - side = GetBankSide(gActiveBank); + side = GetBattlerSide(gActiveBattler); - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (side != GetBankSide(i) + if (side != GetBattlerSide(i) && gBattleMons[i].ability == ABILITY_SHADOW_TAG) { - gBattleScripting.bank = i; + gBattleScripting.battler = i; gLastUsedAbility = gBattleMons[i].ability; gBattleCommunication[MULTISTRING_CHOOSER] = 2; return 2; } - if (side != GetBankSide(i) - && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE - && gBattleMons[gActiveBank].type1 != TYPE_FLYING - && gBattleMons[gActiveBank].type2 != TYPE_FLYING + if (side != GetBattlerSide(i) + && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE + && gBattleMons[gActiveBattler].type1 != TYPE_FLYING + && gBattleMons[gActiveBattler].type2 != TYPE_FLYING && gBattleMons[i].ability == ABILITY_ARENA_TRAP) { - gBattleScripting.bank = i; + gBattleScripting.battler = i; gLastUsedAbility = gBattleMons[i].ability; gBattleCommunication[MULTISTRING_CHOOSER] = 2; return 2; } } - i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBank, ABILITY_MAGNET_PULL, 0, 0); - if (i != 0 && (gBattleMons[gActiveBank].type1 == TYPE_STEEL || gBattleMons[gActiveBank].type2 == TYPE_STEEL)) + i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0); + if (i != 0 && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL || gBattleMons[gActiveBattler].type2 == TYPE_STEEL)) { - gBattleScripting.bank = i - 1; + gBattleScripting.battler = i - 1; gLastUsedAbility = gBattleMons[i - 1].ability; gBattleCommunication[MULTISTRING_CHOOSER] = 2; return 2; } - if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) - || (gStatuses3[gActiveBank] & STATUS3_ROOTED)) + if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) + || (gStatuses3[gActiveBattler] & STATUS3_ROOTED)) { gBattleCommunication[MULTISTRING_CHOOSER] = 0; return 1; @@ -3829,34 +3868,34 @@ u8 IsRunningFromBattleImpossible(void) return 0; } -void sub_803BDA0(u8 bank) +void sub_803BDA0(u8 battler) { s32 i; u8 r4; u8 r1; - // gBattleStruct->field_60[bank][i] + // gBattleStruct->field_60[battler][i] for (i = 0; i < 3; i++) - gUnknown_0203CF00[i] = *(bank * 3 + i + (u8*)(gBattleStruct->field_60)); + gUnknown_0203CF00[i] = *(battler * 3 + i + (u8*)(gBattleStruct->field_60)); - r4 = pokemon_order_func(gBattlePartyID[bank]); - r1 = pokemon_order_func(*(gBattleStruct->monToSwitchIntoId + bank)); + r4 = pokemon_order_func(gBattlerPartyIndexes[battler]); + r1 = pokemon_order_func(*(gBattleStruct->monToSwitchIntoId + battler)); sub_81B8FB0(r4, r1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { for (i = 0; i < 3; i++) { - *(bank * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; - *((bank ^ BIT_MON) * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; + *(battler * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; + *(BATTLE_PARTNER(battler) * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; } } else { for (i = 0; i < 3; i++) { - *(bank * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; + *(battler * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; } } } @@ -3879,235 +3918,235 @@ static void HandleTurnActionSelectionState(void) s32 i; gBattleCommunication[ACTIONS_CONFIRMED_COUNT] = 0; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - u8 identity = GetBankIdentity(gActiveBank); - switch (gBattleCommunication[gActiveBank]) + u8 position = GetBattlerPosition(gActiveBattler); + switch (gBattleCommunication[gActiveBattler]) { case STATE_TURN_START_RECORD: // recorded battle related on start of every turn - RecordedBattle_CopyBankMoves(); - gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN; + RecordedBattle_CopyBattlerMoves(); + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; break; case STATE_BEFORE_ACTION_CHOSEN: // choose an action - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6; if (gBattleTypeFlags & BATTLE_TYPE_MULTI - || !(identity & BIT_MON) - || gBattleStruct->field_91 & gBitTable[GetBankByIdentity(identity ^ BIT_MON)] - || gBattleCommunication[GetBankByIdentity(identity ^ BIT_MON)] == 5) + || !(position & BIT_FLANK) + || gBattleStruct->field_91 & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))] + || gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(position))] == 5) { - if (gBattleStruct->field_91 & gBitTable[gActiveBank]) + if (gBattleStruct->field_91 & gBitTable[gActiveBattler]) { - gActionForBanks[gActiveBank] = ACTION_NOTHING_FAINTED; + gChosenActionByBattler[gActiveBattler] = B_ACTION_NOTHING_FAINTED; if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED; + gBattleCommunication[gActiveBattler] = STATE_WAIT_ACTION_CONFIRMED; else - gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + gBattleCommunication[gActiveBattler] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; } else { - if (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS - || gBattleMons[gActiveBank].status2 & STATUS2_RECHARGE) + if (gBattleMons[gActiveBattler].status2 & STATUS2_MULTIPLETURNS + || gBattleMons[gActiveBattler].status2 & STATUS2_RECHARGE) { - gActionForBanks[gActiveBank] = ACTION_USE_MOVE; - gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + gChosenActionByBattler[gActiveBattler] = B_ACTION_USE_MOVE; + gBattleCommunication[gActiveBattler] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; } else { - EmitChooseAction(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); - MarkBufferBankForExecution(gActiveBank); - gBattleCommunication[gActiveBank]++; + BtlController_EmitChooseAction(0, gChosenActionByBattler[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); + MarkBattlerForControllerExec(gActiveBattler); + gBattleCommunication[gActiveBattler]++; } } } break; case STATE_WAIT_ACTION_CHOSEN: // try to perform an action - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { - RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]); - gActionForBanks[gActiveBank] = gBattleBufferB[gActiveBank][1]; + RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]); + gChosenActionByBattler[gActiveBattler] = gBattleBufferB[gActiveBattler][1]; - switch (gBattleBufferB[gActiveBank][1]) + switch (gBattleBufferB[gActiveBattler][1]) { - case ACTION_USE_MOVE: + case B_ACTION_USE_MOVE: if (AreAllMovesUnusable()) { - gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; - *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; - *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_WAIT_ACTION_CONFIRMED_STANDBY; - *(gBattleStruct->moveTarget + gActiveBank) = gBattleBufferB[gActiveBank][3]; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; + *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + *(gBattleStruct->moveTarget + gActiveBattler) = gBattleBufferB[gActiveBattler][3]; return; } - else if (gDisableStructs[gActiveBank].encoredMove != 0) + else if (gDisableStructs[gActiveBattler].encoredMove != 0) { - gChosenMovesByBanks[gActiveBank] = gDisableStructs[gActiveBank].encoredMove; - *(gBattleStruct->chosenMovePositions + gActiveBank) = gDisableStructs[gActiveBank].encoredMovePos; - gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + gChosenMoveByBattler[gActiveBattler] = gDisableStructs[gActiveBattler].encoredMove; + *(gBattleStruct->chosenMovePositions + gActiveBattler) = gDisableStructs[gActiveBattler].encoredMovePos; + gBattleCommunication[gActiveBattler] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; return; } else { struct ChooseMoveStruct moveInfo; - moveInfo.species = gBattleMons[gActiveBank].species; - moveInfo.monType1 = gBattleMons[gActiveBank].type1; - moveInfo.monType2 = gBattleMons[gActiveBank].type2; + moveInfo.species = gBattleMons[gActiveBattler].species; + moveInfo.monType1 = gBattleMons[gActiveBattler].type1; + moveInfo.monType2 = gBattleMons[gActiveBattler].type2; for (i = 0; i < 4; i++) { - moveInfo.moves[i] = gBattleMons[gActiveBank].moves[i]; - moveInfo.currentPp[i] = gBattleMons[gActiveBank].pp[i]; + moveInfo.moves[i] = gBattleMons[gActiveBattler].moves[i]; + moveInfo.currentPp[i] = gBattleMons[gActiveBattler].pp[i]; moveInfo.maxPp[i] = CalculatePPWithBonus( - gBattleMons[gActiveBank].moves[i], - gBattleMons[gActiveBank].ppBonuses, + gBattleMons[gActiveBattler].moves[i], + gBattleMons[gActiveBattler].ppBonuses, i); } - EmitChooseMove(0, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitChooseMove(0, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo); + MarkBattlerForControllerExec(gActiveBattler); } break; - case ACTION_USE_ITEM: + case B_ACTION_USE_ITEM: if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER_NO_PYRAMID | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000)) { - RecordedBattle_ClearBankAction(gActiveBank, 1); - gSelectionBattleScripts[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed; - gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; - *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; - *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; + RecordedBattle_ClearBattlerAction(gActiveBattler, 1); + gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; + *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; return; } else { - EmitChooseItem(0, gBattleStruct->field_60[gActiveBank]); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]); + MarkBattlerForControllerExec(gActiveBattler); } break; - case ACTION_SWITCH: - *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank]; - if (gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION) + case B_ACTION_SWITCH: + *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + if (gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION) || gBattleTypeFlags & BATTLE_TYPE_ARENA - || gStatuses3[gActiveBank] & STATUS3_ROOTED) + || gStatuses3[gActiveBattler] & STATUS3_ROOTED) { - EmitChoosePokemon(0, 2, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + BtlController_EmitChoosePokemon(0, 2, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); } - else if ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0)) - || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0)) - && gBattleMons[gActiveBank].type1 != TYPE_FLYING - && gBattleMons[gActiveBank].type2 != TYPE_FLYING - && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE) - || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBank, ABILITY_MAGNET_PULL, 0, 0)) - && (gBattleMons[gActiveBank].type1 == TYPE_STEEL - || gBattleMons[gActiveBank].type2 == TYPE_STEEL))) + else if ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_SHADOW_TAG, 0, 0)) + || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_ARENA_TRAP, 0, 0)) + && gBattleMons[gActiveBattler].type1 != TYPE_FLYING + && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE) + || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0)) + && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL + || gBattleMons[gActiveBattler].type2 == TYPE_STEEL))) { - EmitChoosePokemon(0, ((i - 1) << 4) | 4, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBank]); + BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | 4, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]); } else { - if (gActiveBank == 2 && gActionForBanks[0] == ACTION_SWITCH) - EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); - else if (gActiveBank == 3 && gActionForBanks[1] == ACTION_SWITCH) - EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + if (gActiveBattler == 2 && gChosenActionByBattler[0] == B_ACTION_SWITCH) + BtlController_EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); + else if (gActiveBattler == 3 && gChosenActionByBattler[1] == B_ACTION_SWITCH) + BtlController_EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); else - EmitChoosePokemon(0, 0, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + BtlController_EmitChoosePokemon(0, 0, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]); } - MarkBufferBankForExecution(gActiveBank); + MarkBattlerForControllerExec(gActiveBattler); break; - case ACTION_SAFARI_ZONE_BALL: + case B_ACTION_SAFARI_BALL: if (IsPlayerPartyAndPokemonStorageFull()) { - gSelectionBattleScripts[gActiveBank] = BattleScript_PrintFullBox; - gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; - *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; - *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; + gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintFullBox; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; + *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; return; } break; - case ACTION_POKEBLOCK_CASE: - EmitChooseItem(0, gBattleStruct->field_60[gActiveBank]); - MarkBufferBankForExecution(gActiveBank); + case B_ACTION_SAFARI_POKEBLOCK: + BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]); + MarkBattlerForControllerExec(gActiveBattler); break; - case ACTION_CANCEL_PARTNER: - gBattleCommunication[gActiveBank] = 7; - gBattleCommunication[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] = 1; - RecordedBattle_ClearBankAction(gActiveBank, 1); - if (gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_MULTIPLETURNS - || gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_RECHARGE) + case B_ACTION_CANCEL_PARTNER: + gBattleCommunication[gActiveBattler] = 7; + gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))] = 1; + RecordedBattle_ClearBattlerAction(gActiveBattler, 1); + if (gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_MULTIPLETURNS + || gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_RECHARGE) { - EmitCmd50(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitCmd50(0); + MarkBattlerForControllerExec(gActiveBattler); return; } - else if (gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_SWITCH) + else if (gChosenActionByBattler[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))] == B_ACTION_SWITCH) { - RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 2); + RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 2); } - else if (gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_RUN) + else if (gChosenActionByBattler[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))] == B_ACTION_RUN) { - RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 1); + RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 1); } - else if (gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_USE_MOVE - && (gProtectStructs[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].onlyStruggle - || gDisableStructs[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].encoredMove)) + else if (gChosenActionByBattler[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))] == B_ACTION_USE_MOVE + && (gProtectStructs[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].onlyStruggle + || gDisableStructs[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].encoredMove)) { - RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 1); + RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 1); } else if (gBattleTypeFlags & BATTLE_TYPE_PALACE - && gActionForBanks[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)] == ACTION_USE_MOVE) + && gChosenActionByBattler[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))] == B_ACTION_USE_MOVE) { gRngValue = gBattlePalaceMoveSelectionRngValue; - RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 1); + RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 1); } else { - RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 3); + RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 3); } - EmitCmd50(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitCmd50(0); + MarkBattlerForControllerExec(gActiveBattler); return; } if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) - && gBattleBufferB[gActiveBank][1] == ACTION_RUN) + && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) { - gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch; - gBattleCommunication[gActiveBank] = 8; - *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; - *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; + gSelectionBattleScripts[gActiveBattler] = BattleScript_AskIfWantsToForfeitMatch; + gBattleCommunication[gActiveBattler] = 8; + *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; + *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; return; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) - && gBattleBufferB[gActiveBank][1] == ACTION_RUN) + && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) { BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); - gBattleCommunication[gActiveBank] = 1; + gBattleCommunication[gActiveBattler] = 1; } else if (IsRunningFromBattleImpossible() - && gBattleBufferB[gActiveBank][1] == ACTION_RUN) + && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) { - gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle; - gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; - *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; - *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; + gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintCantEscapeFromBattle; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; + *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; return; } else { - gBattleCommunication[gActiveBank]++; + gBattleCommunication[gActiveBattler]++; } } break; case STATE_WAIT_ACTION_CASE_CHOSEN: - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { - switch (gActionForBanks[gActiveBank]) + switch (gChosenActionByBattler[gActiveBattler]) { - case ACTION_USE_MOVE: - switch (gBattleBufferB[gActiveBank][1]) + case B_ACTION_USE_MOVE: + switch (gBattleBufferB[gActiveBattler][1]) { case 3: case 4: @@ -4116,186 +4155,186 @@ static void HandleTurnActionSelectionState(void) case 7: case 8: case 9: - gActionForBanks[gActiveBank] = gBattleBufferB[gActiveBank][1]; + gChosenActionByBattler[gActiveBattler] = gBattleBufferB[gActiveBattler][1]; return; case 15: - gActionForBanks[gActiveBank] = ACTION_SWITCH; + gChosenActionByBattler[gActiveBattler] = B_ACTION_SWITCH; sub_803CDF8(); return; default: sub_818603C(2); - if ((gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8)) == 0xFFFF) + if ((gBattleBufferB[gActiveBattler][2] | (gBattleBufferB[gActiveBattler][3] << 8)) == 0xFFFF) { - gBattleCommunication[gActiveBank] = 1; - RecordedBattle_ClearBankAction(gActiveBank, 1); + gBattleCommunication[gActiveBattler] = 1; + RecordedBattle_ClearBattlerAction(gActiveBattler, 1); } else if (TrySetCantSelectMoveBattleScript()) { - RecordedBattle_ClearBankAction(gActiveBank, 1); - gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; - *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; - gBattleBufferB[gActiveBank][1] = 0; - *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_WAIT_ACTION_CHOSEN; + RecordedBattle_ClearBattlerAction(gActiveBattler, 1); + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + *(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE; + gBattleBufferB[gActiveBattler][1] = 0; + *(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_WAIT_ACTION_CHOSEN; return; } else { if (!(gBattleTypeFlags & BATTLE_TYPE_PALACE)) { - RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][2]); - RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][3]); + RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][2]); + RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][3]); } - *(gBattleStruct->chosenMovePositions + gActiveBank) = gBattleBufferB[gActiveBank][2]; - gChosenMovesByBanks[gActiveBank] = gBattleMons[gActiveBank].moves[*(gBattleStruct->chosenMovePositions + gActiveBank)]; - *(gBattleStruct->moveTarget + gActiveBank) = gBattleBufferB[gActiveBank][3]; - gBattleCommunication[gActiveBank]++; + *(gBattleStruct->chosenMovePositions + gActiveBattler) = gBattleBufferB[gActiveBattler][2]; + gChosenMoveByBattler[gActiveBattler] = gBattleMons[gActiveBattler].moves[*(gBattleStruct->chosenMovePositions + gActiveBattler)]; + *(gBattleStruct->moveTarget + gActiveBattler) = gBattleBufferB[gActiveBattler][3]; + gBattleCommunication[gActiveBattler]++; } break; } break; - case ACTION_USE_ITEM: - if ((gBattleBufferB[gActiveBank][1] | (gBattleBufferB[gActiveBank][2] << 8)) == 0) + case B_ACTION_USE_ITEM: + if ((gBattleBufferB[gActiveBattler][1] | (gBattleBufferB[gActiveBattler][2] << 8)) == 0) { - gBattleCommunication[gActiveBank] = 1; + gBattleCommunication[gActiveBattler] = 1; } else { - gLastUsedItem = (gBattleBufferB[gActiveBank][1] | (gBattleBufferB[gActiveBank][2] << 8)); - gBattleCommunication[gActiveBank]++; + gLastUsedItem = (gBattleBufferB[gActiveBattler][1] | (gBattleBufferB[gActiveBattler][2] << 8)); + gBattleCommunication[gActiveBattler]++; } break; - case ACTION_SWITCH: - if (gBattleBufferB[gActiveBank][1] == 6) + case B_ACTION_SWITCH: + if (gBattleBufferB[gActiveBattler][1] == 6) { - gBattleCommunication[gActiveBank] = 1; - RecordedBattle_ClearBankAction(gActiveBank, 1); + gBattleCommunication[gActiveBattler] = 1; + RecordedBattle_ClearBattlerAction(gActiveBattler, 1); } else { sub_803CDF8(); - gBattleCommunication[gActiveBank]++; + gBattleCommunication[gActiveBattler]++; } break; - case ACTION_RUN: + case B_ACTION_RUN: gHitMarker |= HITMARKER_RUN; - gBattleCommunication[gActiveBank]++; + gBattleCommunication[gActiveBattler]++; break; - case ACTION_WATCHES_CAREFULLY: - gBattleCommunication[gActiveBank]++; + case B_ACTION_SAFARI_WATCH_CAREFULLY: + gBattleCommunication[gActiveBattler]++; break; - case ACTION_SAFARI_ZONE_BALL: - gBattleCommunication[gActiveBank]++; + case B_ACTION_SAFARI_BALL: + gBattleCommunication[gActiveBattler]++; break; - case ACTION_POKEBLOCK_CASE: - if ((gBattleBufferB[gActiveBank][1] | (gBattleBufferB[gActiveBank][2] << 8)) != 0) + case B_ACTION_SAFARI_POKEBLOCK: + if ((gBattleBufferB[gActiveBattler][1] | (gBattleBufferB[gActiveBattler][2] << 8)) != 0) { - gBattleCommunication[gActiveBank]++; + gBattleCommunication[gActiveBattler]++; } else { - gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN; + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; } break; - case ACTION_GO_NEAR: - gBattleCommunication[gActiveBank]++; + case B_ACTION_SAFARI_GO_NEAR: + gBattleCommunication[gActiveBattler]++; break; - case ACTION_SAFARI_ZONE_RUN: + case B_ACTION_SAFARI_RUN: gHitMarker |= HITMARKER_RUN; - gBattleCommunication[gActiveBank]++; + gBattleCommunication[gActiveBattler]++; break; - case ACTION_9: - gBattleCommunication[gActiveBank]++; + case B_ACTION_UNKNOWN9: + gBattleCommunication[gActiveBattler]++; break; } } break; case STATE_WAIT_ACTION_CONFIRMED_STANDBY: - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { i = (sub_803CDB8() != 0); if (((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) != BATTLE_TYPE_DOUBLE) - || (identity & BIT_MON) - || (*(&gBattleStruct->field_91) & gBitTable[GetBankByIdentity(identity ^ BIT_MON)])) + || (position & BIT_FLANK) + || (*(&gBattleStruct->field_91) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)])) { - EmitLinkStandbyMsg(0, 0, i); + BtlController_EmitLinkStandbyMsg(0, 0, i); } else { - EmitLinkStandbyMsg(0, 1, i); + BtlController_EmitLinkStandbyMsg(0, 1, i); } - MarkBufferBankForExecution(gActiveBank); - gBattleCommunication[gActiveBank]++; + MarkBattlerForControllerExec(gActiveBattler); + gBattleCommunication[gActiveBattler]++; } break; case STATE_WAIT_ACTION_CONFIRMED: - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { gBattleCommunication[ACTIONS_CONFIRMED_COUNT]++; } break; case STATE_SELECTION_SCRIPT: - if (*(gBattleStruct->selectionScriptFinished + gActiveBank)) + if (*(gBattleStruct->selectionScriptFinished + gActiveBattler)) { - gBattleCommunication[gActiveBank] = *(gBattleStruct->stateIdAfterSelScript + gActiveBank); + gBattleCommunication[gActiveBattler] = *(gBattleStruct->stateIdAfterSelScript + gActiveBattler); } else { - gBankAttacker = gActiveBank; - gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank]; - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + gBattlerAttacker = gActiveBattler; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler]; + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } - gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr; + gSelectionBattleScripts[gActiveBattler] = gBattlescriptCurrInstr; } break; case STATE_WAIT_SET_BEFORE_ACTION: - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { - gBattleCommunication[gActiveBank] = 1; + gBattleCommunication[gActiveBattler] = 1; } break; case STATE_SELECTION_SCRIPT_MAY_RUN: - if (*(gBattleStruct->selectionScriptFinished + gActiveBank)) + if (*(gBattleStruct->selectionScriptFinished + gActiveBattler)) { - if (gBattleBufferB[gActiveBank][1] == 13) + if (gBattleBufferB[gActiveBattler][1] == 13) { gHitMarker |= HITMARKER_RUN; - gActionForBanks[gActiveBank] = ACTION_RUN; - gBattleCommunication[gActiveBank] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + gChosenActionByBattler[gActiveBattler] = B_ACTION_RUN; + gBattleCommunication[gActiveBattler] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; } else { - RecordedBattle_ClearBankAction(gActiveBank, 1); - gBattleCommunication[gActiveBank] = *(gBattleStruct->stateIdAfterSelScript + gActiveBank); + RecordedBattle_ClearBattlerAction(gActiveBattler, 1); + gBattleCommunication[gActiveBattler] = *(gBattleStruct->stateIdAfterSelScript + gActiveBattler); } } else { - gBankAttacker = gActiveBank; - gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank]; - if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) + gBattlerAttacker = gActiveBattler; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler]; + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } - gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr; + gSelectionBattleScripts[gActiveBattler] = gBattlescriptCurrInstr; } break; } } // check if everyone chose actions - if (gBattleCommunication[ACTIONS_CONFIRMED_COUNT] == gNoOfAllBanks) + if (gBattleCommunication[ACTIONS_CONFIRMED_COUNT] == gBattlersCount) { sub_818603C(1); - gBattleMainFunc = SetActionsAndBanksTurnOrder; + gBattleMainFunc = SetActionsAndBattlersTurnOrder; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gActionForBanks[i] == ACTION_SWITCH) + if (gChosenActionByBattler[i] == B_ACTION_SWITCH) sub_80571DC(i, *(gBattleStruct->monToSwitchIntoId + i)); } } @@ -4306,13 +4345,13 @@ static bool8 sub_803CDB8(void) { s32 i, var; - for (var = 0, i = 0; i < gNoOfAllBanks; i++) + for (var = 0, i = 0; i < gBattlersCount; i++) { if (gBattleCommunication[i] == 5) var++; } - if (var + 1 == gNoOfAllBanks) + if (var + 1 == gBattlersCount) return TRUE; else return FALSE; @@ -4320,18 +4359,18 @@ static bool8 sub_803CDB8(void) static void sub_803CDF8(void) { - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1]; - RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = gBattleBufferB[gActiveBattler][1]; + RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]); if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) { - *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF; - *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0); - *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBank][3]; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0); + *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBattler][3]; - *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0); - *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4; - *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBank][3]; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0); + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBattler][3]; } } @@ -4341,177 +4380,177 @@ void SwapTurnOrder(u8 id1, u8 id2) gActionsByTurnOrder[id1] = gActionsByTurnOrder[id2]; gActionsByTurnOrder[id2] = temp; - temp = gBanksByTurnOrder[id1]; - gBanksByTurnOrder[id1] = gBanksByTurnOrder[id2]; - gBanksByTurnOrder[id2] = temp; + temp = gBattleTurnOrder[id1]; + gBattleTurnOrder[id1] = gBattleTurnOrder[id2]; + gBattleTurnOrder[id2] = temp; } -u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves) +u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) { u8 strikesFirst = 0; - u8 speedMultiplierBank1 = 0, speedMultiplierBank2 = 0; - u32 speedBank1 = 0, speedBank2 = 0; + u8 speedMultiplierBattler1 = 0, speedMultiplierBattler2 = 0; + u32 speedBattler1 = 0, speedBattler2 = 0; u8 holdEffect = 0; u8 holdEffectParam = 0; - u16 moveBank1 = 0, moveBank2 = 0; + u16 moveBattler1 = 0, moveBattler2 = 0; if (WEATHER_HAS_EFFECT) { - if ((gBattleMons[bank1].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY) - || (gBattleMons[bank1].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY)) - speedMultiplierBank1 = 2; + if ((gBattleMons[battler1].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY) + || (gBattleMons[battler1].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY)) + speedMultiplierBattler1 = 2; else - speedMultiplierBank1 = 1; + speedMultiplierBattler1 = 1; - if ((gBattleMons[bank2].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY) - || (gBattleMons[bank2].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY)) - speedMultiplierBank2 = 2; + if ((gBattleMons[battler2].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY) + || (gBattleMons[battler2].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY)) + speedMultiplierBattler2 = 2; else - speedMultiplierBank2 = 1; + speedMultiplierBattler2 = 1; } else { - speedMultiplierBank1 = 1; - speedMultiplierBank2 = 1; + speedMultiplierBattler1 = 1; + speedMultiplierBattler2 = 1; } - speedBank1 = (gBattleMons[bank1].speed * speedMultiplierBank1) - * (gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][0]) - / (gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][1]); + speedBattler1 = (gBattleMons[battler1].speed * speedMultiplierBattler1) + * (gStatStageRatios[gBattleMons[battler1].statStages[STAT_SPEED]][0]) + / (gStatStageRatios[gBattleMons[battler1].statStages[STAT_SPEED]][1]); - if (gBattleMons[bank1].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[battler1].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[bank1].holdEffect; - holdEffectParam = gEnigmaBerries[bank1].holdEffectParam; + holdEffect = gEnigmaBerries[battler1].holdEffect; + holdEffectParam = gEnigmaBerries[battler1].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[bank1].item); - holdEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank1].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[battler1].item); + holdEffectParam = ItemId_GetHoldEffectParam(gBattleMons[battler1].item); } // badge boost if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) && FlagGet(FLAG_BADGE03_GET) - && GetBankSide(bank1) == SIDE_PLAYER) + && GetBattlerSide(battler1) == B_SIDE_PLAYER) { - speedBank1 = (speedBank1 * 110) / 100; + speedBattler1 = (speedBattler1 * 110) / 100; } if (holdEffect == HOLD_EFFECT_MACHO_BRACE) - speedBank1 /= 2; + speedBattler1 /= 2; - if (gBattleMons[bank1].status1 & STATUS_PARALYSIS) - speedBank1 /= 4; + if (gBattleMons[battler1].status1 & STATUS1_PARALYSIS) + speedBattler1 /= 4; if (holdEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (0xFFFF * holdEffectParam) / 100) - speedBank1 = UINT_MAX; + speedBattler1 = UINT_MAX; - // check second bank's speed + // check second battlerId's speed - speedBank2 = (gBattleMons[bank2].speed * speedMultiplierBank2) - * (gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][0]) - / (gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][1]); + speedBattler2 = (gBattleMons[battler2].speed * speedMultiplierBattler2) + * (gStatStageRatios[gBattleMons[battler2].statStages[STAT_SPEED]][0]) + / (gStatStageRatios[gBattleMons[battler2].statStages[STAT_SPEED]][1]); - if (gBattleMons[bank2].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[battler2].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[bank2].holdEffect; - holdEffectParam = gEnigmaBerries[bank2].holdEffectParam; + holdEffect = gEnigmaBerries[battler2].holdEffect; + holdEffectParam = gEnigmaBerries[battler2].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[bank2].item); - holdEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank2].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[battler2].item); + holdEffectParam = ItemId_GetHoldEffectParam(gBattleMons[battler2].item); } // badge boost if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) && FlagGet(FLAG_BADGE03_GET) - && GetBankSide(bank2) == SIDE_PLAYER) + && GetBattlerSide(battler2) == B_SIDE_PLAYER) { - speedBank2 = (speedBank2 * 110) / 100; + speedBattler2 = (speedBattler2 * 110) / 100; } if (holdEffect == HOLD_EFFECT_MACHO_BRACE) - speedBank2 /= 2; + speedBattler2 /= 2; - if (gBattleMons[bank2].status1 & STATUS_PARALYSIS) - speedBank2 /= 4; + if (gBattleMons[battler2].status1 & STATUS1_PARALYSIS) + speedBattler2 /= 4; if (holdEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (0xFFFF * holdEffectParam) / 100) - speedBank2 = UINT_MAX; + speedBattler2 = UINT_MAX; if (ignoreChosenMoves) { - moveBank1 = MOVE_NONE; - moveBank2 = MOVE_NONE; + moveBattler1 = MOVE_NONE; + moveBattler2 = MOVE_NONE; } else { - if (gActionForBanks[bank1] == ACTION_USE_MOVE) + if (gChosenActionByBattler[battler1] == B_ACTION_USE_MOVE) { - if (gProtectStructs[bank1].onlyStruggle) - moveBank1 = MOVE_STRUGGLE; + if (gProtectStructs[battler1].onlyStruggle) + moveBattler1 = MOVE_STRUGGLE; else - moveBank1 = gBattleMons[bank1].moves[*(gBattleStruct->chosenMovePositions + bank1)]; + moveBattler1 = gBattleMons[battler1].moves[*(gBattleStruct->chosenMovePositions + battler1)]; } else - moveBank1 = MOVE_NONE; + moveBattler1 = MOVE_NONE; - if (gActionForBanks[bank2] == ACTION_USE_MOVE) + if (gChosenActionByBattler[battler2] == B_ACTION_USE_MOVE) { - if (gProtectStructs[bank2].onlyStruggle) - moveBank2 = MOVE_STRUGGLE; + if (gProtectStructs[battler2].onlyStruggle) + moveBattler2 = MOVE_STRUGGLE; else - moveBank2 = gBattleMons[bank2].moves[*(gBattleStruct->chosenMovePositions + bank2)]; + moveBattler2 = gBattleMons[battler2].moves[*(gBattleStruct->chosenMovePositions + battler2)]; } else - moveBank2 = MOVE_NONE; + moveBattler2 = MOVE_NONE; } // both move priorities are different than 0 - if (gBattleMoves[moveBank1].priority != 0 || gBattleMoves[moveBank2].priority != 0) + if (gBattleMoves[moveBattler1].priority != 0 || gBattleMoves[moveBattler2].priority != 0) { // both priorities are the same - if (gBattleMoves[moveBank1].priority == gBattleMoves[moveBank2].priority) + if (gBattleMoves[moveBattler1].priority == gBattleMoves[moveBattler2].priority) { - if (speedBank1 == speedBank2 && Random() & 1) + if (speedBattler1 == speedBattler2 && Random() & 1) strikesFirst = 2; // same speeds, same priorities - else if (speedBank1 < speedBank2) - strikesFirst = 1; // bank2 has more speed + else if (speedBattler1 < speedBattler2) + strikesFirst = 1; // battler2 has more speed - // else bank1 has more speed + // else battler1 has more speed } - else if (gBattleMoves[moveBank1].priority < gBattleMoves[moveBank2].priority) - strikesFirst = 1; // bank2's move has greater priority + else if (gBattleMoves[moveBattler1].priority < gBattleMoves[moveBattler2].priority) + strikesFirst = 1; // battler2's move has greater priority - // else bank1's move has greater priority + // else battler1's move has greater priority } // both priorities are equal to 0 else { - if (speedBank1 == speedBank2 && Random() & 1) + if (speedBattler1 == speedBattler2 && Random() & 1) strikesFirst = 2; // same speeds, same priorities - else if (speedBank1 < speedBank2) - strikesFirst = 1; // bank2 has more speed + else if (speedBattler1 < speedBattler2) + strikesFirst = 1; // battler2 has more speed - // else bank1 has more speed + // else battler1 has more speed } return strikesFirst; } -static void SetActionsAndBanksTurnOrder(void) +static void SetActionsAndBattlersTurnOrder(void) { s32 var = 0; s32 i, j; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - gActionsByTurnOrder[var] = gActionForBanks[gActiveBank]; - gBanksByTurnOrder[var] = gActiveBank; + gActionsByTurnOrder[var] = gChosenActionByBattler[gActiveBattler]; + gBattleTurnOrder[var] = gActiveBattler; var++; } } @@ -4519,9 +4558,9 @@ static void SetActionsAndBanksTurnOrder(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (gActionForBanks[gActiveBank] == ACTION_RUN) + if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN) { var = 5; break; @@ -4530,68 +4569,68 @@ static void SetActionsAndBanksTurnOrder(void) } else { - if (gActionForBanks[0] == ACTION_RUN) + if (gChosenActionByBattler[0] == B_ACTION_RUN) { - gActiveBank = 0; + gActiveBattler = 0; var = 5; } - if (gActionForBanks[2] == ACTION_RUN) + if (gChosenActionByBattler[2] == B_ACTION_RUN) { - gActiveBank = 2; + gActiveBattler = 2; var = 5; } } if (var == 5) { - gActionsByTurnOrder[0] = gActionForBanks[gActiveBank]; - gBanksByTurnOrder[0] = gActiveBank; + gActionsByTurnOrder[0] = gChosenActionByBattler[gActiveBattler]; + gBattleTurnOrder[0] = gActiveBattler; var = 1; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (i != gActiveBank) + if (i != gActiveBattler) { - gActionsByTurnOrder[var] = gActionForBanks[i]; - gBanksByTurnOrder[var] = i; + gActionsByTurnOrder[var] = gChosenActionByBattler[i]; + gBattleTurnOrder[var] = i; var++; } } gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; - gBattleStruct->focusPunchBank = 0; + gBattleStruct->focusPunchBattlerId = 0; return; } else { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (gActionForBanks[gActiveBank] == ACTION_USE_ITEM || gActionForBanks[gActiveBank] == ACTION_SWITCH) + if (gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_ITEM || gChosenActionByBattler[gActiveBattler] == B_ACTION_SWITCH) { - gActionsByTurnOrder[var] = gActionForBanks[gActiveBank]; - gBanksByTurnOrder[var] = gActiveBank; + gActionsByTurnOrder[var] = gChosenActionByBattler[gActiveBattler]; + gBattleTurnOrder[var] = gActiveBattler; var++; } } - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (gActionForBanks[gActiveBank] != ACTION_USE_ITEM && gActionForBanks[gActiveBank] != ACTION_SWITCH) + if (gChosenActionByBattler[gActiveBattler] != B_ACTION_USE_ITEM && gChosenActionByBattler[gActiveBattler] != B_ACTION_SWITCH) { - gActionsByTurnOrder[var] = gActionForBanks[gActiveBank]; - gBanksByTurnOrder[var] = gActiveBank; + gActionsByTurnOrder[var] = gChosenActionByBattler[gActiveBattler]; + gBattleTurnOrder[var] = gActiveBattler; var++; } } - for (i = 0; i < gNoOfAllBanks - 1; i++) + for (i = 0; i < gBattlersCount - 1; i++) { - for (j = i + 1; j < gNoOfAllBanks; j++) + for (j = i + 1; j < gBattlersCount; j++) { - u8 bank1 = gBanksByTurnOrder[i]; - u8 bank2 = gBanksByTurnOrder[j]; - if (gActionsByTurnOrder[i] != ACTION_USE_ITEM - && gActionsByTurnOrder[j] != ACTION_USE_ITEM - && gActionsByTurnOrder[i] != ACTION_SWITCH - && gActionsByTurnOrder[j] != ACTION_SWITCH) + u8 battler1 = gBattleTurnOrder[i]; + u8 battler2 = gBattleTurnOrder[j]; + if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM + && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM + && gActionsByTurnOrder[i] != B_ACTION_SWITCH + && gActionsByTurnOrder[j] != B_ACTION_SWITCH) { - if (GetWhoStrikesFirst(bank1, bank2, FALSE)) + if (GetWhoStrikesFirst(battler1, battler2, FALSE)) SwapTurnOrder(i, j); } } @@ -4599,7 +4638,7 @@ static void SetActionsAndBanksTurnOrder(void) } } gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; - gBattleStruct->focusPunchBank = 0; + gBattleStruct->focusPunchBattlerId = 0; } static void TurnValuesCleanUp(bool8 var0) @@ -4607,32 +4646,32 @@ static void TurnValuesCleanUp(bool8 var0) s32 i; u8 *dataPtr; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { if (var0) { - gProtectStructs[gActiveBank].protected = 0; - gProtectStructs[gActiveBank].endured = 0; + gProtectStructs[gActiveBattler].protected = 0; + gProtectStructs[gActiveBattler].endured = 0; } else { - dataPtr = (u8*)(&gProtectStructs[gActiveBank]); + dataPtr = (u8*)(&gProtectStructs[gActiveBattler]); for (i = 0; i < sizeof(struct ProtectStruct); i++) dataPtr[i] = 0; - if (gDisableStructs[gActiveBank].isFirstTurn) - gDisableStructs[gActiveBank].isFirstTurn--; + if (gDisableStructs[gActiveBattler].isFirstTurn) + gDisableStructs[gActiveBattler].isFirstTurn--; - if (gDisableStructs[gActiveBank].rechargeCounter) + if (gDisableStructs[gActiveBattler].rechargeCounter) { - gDisableStructs[gActiveBank].rechargeCounter--; - if (gDisableStructs[gActiveBank].rechargeCounter == 0) - gBattleMons[gActiveBank].status2 &= ~(STATUS2_RECHARGE); + gDisableStructs[gActiveBattler].rechargeCounter--; + if (gDisableStructs[gActiveBattler].rechargeCounter == 0) + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_RECHARGE); } } - if (gDisableStructs[gActiveBank].substituteHP == 0) - gBattleMons[gActiveBank].status2 &= ~(STATUS2_SUBSTITUTE); + if (gDisableStructs[gActiveBattler].substituteHP == 0) + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_SUBSTITUTE); } gSideTimers[0].followmeTimer = 0; @@ -4641,10 +4680,10 @@ static void TurnValuesCleanUp(bool8 var0) static void SpecialStatusesClear(void) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { s32 i; - u8 *dataPtr = (u8*)(&gSpecialStatuses[gActiveBank]); + u8 *dataPtr = (u8*)(&gSpecialStatuses[gActiveBattler]); for (i = 0; i < sizeof(struct SpecialStatus); i++) dataPtr[i] = 0; @@ -4655,14 +4694,14 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) { if (!(gHitMarker & HITMARKER_RUN)) { - while (gBattleStruct->focusPunchBank < gNoOfAllBanks) + while (gBattleStruct->focusPunchBattlerId < gBattlersCount) { - gActiveBank = gBankAttacker = gBattleStruct->focusPunchBank; - gBattleStruct->focusPunchBank++; - if (gChosenMovesByBanks[gActiveBank] == MOVE_FOCUS_PUNCH - && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP) - && !(gDisableStructs[gBankAttacker].truantCounter) - && !(gProtectStructs[gActiveBank].onlyStruggle)) + gActiveBattler = gBattlerAttacker = gBattleStruct->focusPunchBattlerId; + gBattleStruct->focusPunchBattlerId++; + if (gChosenMoveByBattler[gActiveBattler] == MOVE_FOCUS_PUNCH + && !(gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP) + && !(gDisableStructs[gBattlerAttacker].truantCounter) + && !(gProtectStructs[gActiveBattler].onlyStruggle)) { BattleScriptExecute(BattleScript_FocusPunchSetUp); return; @@ -4694,14 +4733,14 @@ static void RunTurnActionsFunctions(void) *(&gBattleStruct->savedTurnActionNumber) = gCurrentTurnActionNumber; sTurnActionsFuncsTable[gCurrentActionFuncId](); - if (gCurrentTurnActionNumber >= gNoOfAllBanks) // everyone did their actions, turn finished + if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished { gHitMarker &= ~(HITMARKER_x100000); gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F]; } else { - if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another bank + if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId { gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); @@ -4717,9 +4756,9 @@ static void HandleEndTurn_BattleWon(void) { gSpecialVar_Result = gBattleOutcome; gBattleTextBuff1[0] = gBattleOutcome; - gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; - gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER)) @@ -4775,24 +4814,24 @@ static void HandleEndTurn_BattleLost(void) { if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - if (gBattleOutcome & OUTCOME_LINK_BATTLE_RUN) + if (gBattleOutcome & B_OUTCOME_LINK_BATTLE_RAN) { gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeitedLinkBattle; - gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); gSaveBlock2Ptr->field_CA9_b = 1; } else { gBattlescriptCurrInstr = BattleScript_82DAA0B; - gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); } } else { gBattleTextBuff1[0] = gBattleOutcome; - gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; - gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); } } else @@ -4810,17 +4849,17 @@ static void HandleEndTurn_RanFromBattle(void) if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER) { gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeited; - gBattleOutcome = BATTLE_FORFEITED; + gBattleOutcome = B_OUTCOME_FORFEITED; gSaveBlock2Ptr->field_CA9_b = 1; } else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) { gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeited; - gBattleOutcome = BATTLE_FORFEITED; + gBattleOutcome = B_OUTCOME_FORFEITED; } else { - switch (gProtectStructs[gBankAttacker].fleeFlag) + switch (gProtectStructs[gBattlerAttacker].fleeFlag) { default: gBattlescriptCurrInstr = BattleScript_GotAwaySafely; @@ -4841,7 +4880,7 @@ static void HandleEndTurn_MonFled(void) { gCurrentActionFuncId = 0; - PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]); + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker]); gBattlescriptCurrInstr = BattleScript_WildMonFled; gBattleMainFunc = HandleEndTurn_FinishBattle; @@ -4859,19 +4898,19 @@ static void HandleEndTurn_FinishBattle(void) | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FRONTIER))) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { if (gBattleResults.playerMon1Species == SPECIES_NONE) { - gBattleResults.playerMon1Species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL); - GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_NICKNAME, gBattleResults.playerMon1Name); + gBattleResults.playerMon1Species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_NICKNAME, gBattleResults.playerMon1Name); } else { - gBattleResults.playerMon2Species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL); - GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_NICKNAME, gBattleResults.playerMon2Name); + gBattleResults.playerMon2Species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_NICKNAME, gBattleResults.playerMon2Name); } } } @@ -4899,7 +4938,7 @@ static void HandleEndTurn_FinishBattle(void) } else { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } } @@ -4909,7 +4948,7 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void) if (!gPaletteFade.active) { ResetSpriteData(); - if (gLeveledUpInBattle == 0 || gBattleOutcome != BATTLE_WON) + if (gLeveledUpInBattle == 0 || gBattleOutcome != B_OUTCOME_WON) { gBattleMainFunc = ReturnFromBattleToOverworld; return; @@ -4935,7 +4974,7 @@ static void TryEvolvePokemon(void) while (gLeveledUpInBattle != 0) { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (gLeveledUpInBattle & gBitTable[i]) { @@ -4984,7 +5023,7 @@ static void ReturnFromBattleToOverworld(void) if (gBattleTypeFlags & BATTLE_TYPE_ROAMER) { UpdateRoamerHPStatus(&gEnemyParty[0]); - if ((gBattleOutcome & BATTLE_WON) || gBattleOutcome == BATTLE_CAUGHT) + if ((gBattleOutcome & B_OUTCOME_WON) || gBattleOutcome == B_OUTCOME_CAUGHT) SetRoamerInactive(); } @@ -4996,20 +5035,20 @@ void RunBattleScriptCommands_PopCallbacksStack(void) { if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) { - if (BATTLE_CALLBACKS_STACK->size != 0) - BATTLE_CALLBACKS_STACK->size--; - gBattleMainFunc = BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size]; + if (gBattleResources->battleCallbackStack->size != 0) + gBattleResources->battleCallbackStack->size--; + gBattleMainFunc = gBattleResources->battleCallbackStack->function[gBattleResources->battleCallbackStack->size]; } else { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } } void RunBattleScriptCommands(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } @@ -5018,200 +5057,200 @@ static void HandleAction_UseMove(void) u8 side; u8 var = 4; - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; - if (*(&gBattleStruct->field_91) & gBitTable[gBankAttacker]) + if (*(&gBattleStruct->field_91) & gBitTable[gBattlerAttacker]) { - gCurrentActionFuncId = ACTION_FINISHED; + gCurrentActionFuncId = B_ACTION_FINISHED; return; } gCritMultiplier = 1; gBattleScripting.dmgMultiplier = 1; gBattleStruct->atkCancellerTracker = 0; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gMultiHitCounter = 0; gBattleCommunication[6] = 0; - gCurrMovePos = gUnknown_020241E9 = *(gBattleStruct->chosenMovePositions + gBankAttacker); + gCurrMovePos = gChosenMovePos = *(gBattleStruct->chosenMovePositions + gBattlerAttacker); // choose move - if (gProtectStructs[gBankAttacker].onlyStruggle) + if (gProtectStructs[gBattlerAttacker].onlyStruggle) { - gProtectStructs[gBankAttacker].onlyStruggle = 0; + gProtectStructs[gBattlerAttacker].onlyStruggle = 0; gCurrentMove = gChosenMove = MOVE_STRUGGLE; gHitMarker |= HITMARKER_NO_PPDEDUCT; - *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); } - else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) + else if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE) { - gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker]; + gCurrentMove = gChosenMove = gLockedMoves[gBattlerAttacker]; } // encore forces you to use the same move - else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE - && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) + else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE + && gDisableStructs[gBattlerAttacker].encoredMove == gBattleMons[gBattlerAttacker].moves[gDisableStructs[gBattlerAttacker].encoredMovePos]) { - gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove; - gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos; - *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + gCurrentMove = gChosenMove = gDisableStructs[gBattlerAttacker].encoredMove; + gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos; + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); } // check if the encored move wasn't overwritten - else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE - && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) + else if (gDisableStructs[gBattlerAttacker].encoredMove != MOVE_NONE + && gDisableStructs[gBattlerAttacker].encoredMove != gBattleMons[gBattlerAttacker].moves[gDisableStructs[gBattlerAttacker].encoredMovePos]) { - gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos; - gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; - gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE; - gDisableStructs[gBankAttacker].encoredMovePos = 0; - gDisableStructs[gBankAttacker].encoreTimer1 = 0; - *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + gCurrMovePos = gChosenMovePos = gDisableStructs[gBattlerAttacker].encoredMovePos; + gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; + gDisableStructs[gBattlerAttacker].encoredMove = MOVE_NONE; + gDisableStructs[gBattlerAttacker].encoredMovePos = 0; + gDisableStructs[gBattlerAttacker].encoreTimer1 = 0; + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); } - else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker]) + else if (gBattleMons[gBattlerAttacker].moves[gCurrMovePos] != gChosenMoveByBattler[gBattlerAttacker]) { - gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; - *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; + *(gBattleStruct->moveTarget + gBattlerAttacker) = GetMoveTarget(gCurrentMove, 0); } else { - gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; } - if (gBattleMons[gBankAttacker].hp != 0) + if (gBattleMons[gBattlerAttacker].hp != 0) { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) gBattleResults.lastUsedMovePlayer = gCurrentMove; else gBattleResults.lastUsedMoveOpponent = gCurrentMove; } // choose target - side = GetBankSide(gBankAttacker) ^ BIT_SIDE; + side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer != 0 && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED - && GetBankSide(gBankAttacker) != GetBankSide(gSideTimers[side].followmeTarget) + && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gSideTimers[side].followmeTarget) && gBattleMons[gSideTimers[side].followmeTarget].hp != 0) { - gBankTarget = gSideTimers[side].followmeTarget; + gBattlerTarget = gSideTimers[side].followmeTarget; } else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gSideTimers[side].followmeTimer == 0 && (gBattleMoves[gCurrentMove].power != 0 || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10) - && gBattleMons[*(gBattleStruct->moveTarget + gBankAttacker)].ability != ABILITY_LIGHTNING_ROD + && gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) { - side = GetBankSide(gBankAttacker); - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + side = GetBattlerSide(gBattlerAttacker); + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (side != GetBankSide(gActiveBank) - && *(gBattleStruct->moveTarget + gBankAttacker) != gActiveBank - && gBattleMons[gActiveBank].ability == ABILITY_LIGHTNING_ROD - && BankGetTurnOrder(gActiveBank) < var) + if (side != GetBattlerSide(gActiveBattler) + && *(gBattleStruct->moveTarget + gBattlerAttacker) != gActiveBattler + && gBattleMons[gActiveBattler].ability == ABILITY_LIGHTNING_ROD + && GetBattlerTurnOrderNum(gActiveBattler) < var) { - var = BankGetTurnOrder(gActiveBank); + var = GetBattlerTurnOrderNum(gActiveBattler); } } if (var == 4) { if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) { if (Random() & 1) - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); else - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } else { if (Random() & 1) - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); else - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } } else { - gBankTarget = *(gBattleStruct->moveTarget + gBankAttacker); + gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker); } - if (gAbsentBankFlags & gBitTable[gBankTarget]) + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) { - if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)) + if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget)) { - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK); } else { - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE); - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK); } } } else { - gActiveBank = gBanksByTurnOrder[var]; - RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability); - gSpecialStatuses[gActiveBank].lightningRodRedirected = 1; - gBankTarget = gActiveBank; + gActiveBattler = gBattleTurnOrder[var]; + RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability); + gSpecialStatuses[gActiveBattler].lightningRodRedirected = 1; + gBattlerTarget = gActiveBattler; } } else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) { if (Random() & 1) - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); else - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } else { if (Random() & 1) - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); else - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } - if (gAbsentBankFlags & gBitTable[gBankTarget] - && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)) + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget] + && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget)) { - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK); } } else { - gBankTarget = *(gBattleStruct->moveTarget + gBankAttacker); - if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker); + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) { - if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget)) + if (GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget)) { - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK); } else { - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE); - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerTarget) ^ BIT_FLANK); } } } // choose battlescript if (gBattleTypeFlags & BATTLE_TYPE_PALACE - && gProtectStructs[gBankAttacker].flag_x10) + && gProtectStructs[gBattlerAttacker].flag_x10) { - if (gBattleMons[gBankAttacker].hp == 0) + if (gBattleMons[gBattlerAttacker].hp == 0) { - gCurrentActionFuncId = 12; + gCurrentActionFuncId = B_ACTION_FINISHED; return; } - else if (gPalaceSelectionBattleScripts[gBankAttacker] != NULL) + else if (gPalaceSelectionBattleScripts[gBattlerAttacker] != NULL) { gBattleCommunication[MULTISTRING_CHOOSER] = 4; - gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBankAttacker]; - gPalaceSelectionBattleScripts[gBankAttacker] = NULL; + gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBattlerAttacker]; + gPalaceSelectionBattleScripts[gBattlerAttacker] = NULL; } else { @@ -5225,24 +5264,24 @@ static void HandleAction_UseMove(void) } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56E8(gBankAttacker); + sub_81A56E8(gBattlerAttacker); - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } static void HandleAction_Switch(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - gActionSelectionCursor[gBankAttacker] = 0; - gMoveSelectionCursor[gBankAttacker] = 0; + gActionSelectionCursor[gBattlerAttacker] = 0; + gMoveSelectionCursor[gBattlerAttacker] = 0; - PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, *(gBattleStruct->field_58 + gBankAttacker)) + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, *(gBattleStruct->field_58 + gBattlerAttacker)) - gBattleScripting.bank = gBankAttacker; + gBattleScripting.battler = gBattlerAttacker; gBattlescriptCurrInstr = BattleScript_ActionSwitch; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; if (gBattleResults.playerSwitchesCounter < 255) gBattleResults.playerSwitchesCounter++; @@ -5250,11 +5289,11 @@ static void HandleAction_Switch(void) static void HandleAction_UseItem(void) { - gBankAttacker = gBankTarget = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattlerTarget = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - ClearFuryCutterDestinyBondGrudge(gBankAttacker); - gLastUsedItem = gBattleBufferB[gBankAttacker][1] | (gBattleBufferB[gBankAttacker][2] << 8); + ClearFuryCutterDestinyBondGrudge(gBattlerAttacker); + gLastUsedItem = gBattleBufferB[gBattlerAttacker][1] | (gBattleBufferB[gBattlerAttacker][2] << 8); if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball { @@ -5264,38 +5303,38 @@ static void HandleAction_UseItem(void) { gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0]; } - else if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) { gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0]; } else { - gBattleScripting.bank = gBankAttacker; + gBattleScripting.battler = gBattlerAttacker; - switch (*(gBattleStruct->AI_itemType + (gBankAttacker >> 1))) + switch (*(gBattleStruct->AI_itemType + (gBattlerAttacker >> 1))) { case AI_ITEM_FULL_RESTORE: case AI_ITEM_HEAL_HP: break; case AI_ITEM_CURE_CONDITION: gBattleCommunication[MULTISTRING_CHOOSER] = 0; - if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1) + if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1) { - if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 0x3E) + if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E) gBattleCommunication[MULTISTRING_CHOOSER] = 5; } else { - while (!(*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1)) + while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)) { - *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1; + *(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1; gBattleCommunication[MULTISTRING_CHOOSER]++; } } break; case AI_ITEM_X_STAT: gBattleCommunication[MULTISTRING_CHOOSER] = 4; - if (*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1)) & 0x80) + if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x80) { gBattleCommunication[MULTISTRING_CHOOSER] = 5; } @@ -5304,9 +5343,9 @@ static void HandleAction_UseItem(void) PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK) PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2) - while (!((*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1))) & 1)) + while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1)) { - *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1; + *(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1; gBattleTextBuff1[2]++; } @@ -5322,49 +5361,49 @@ static void HandleAction_UseItem(void) break; } - gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBankAttacker / 2)]; + gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBattlerAttacker / 2)]; } - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } -bool8 TryRunFromBattle(u8 bank) +bool8 TryRunFromBattle(u8 battler) { bool8 effect = FALSE; u8 holdEffect; u8 pyramidMultiplier; u8 speedVar; - if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) - holdEffect = gEnigmaBerries[bank].holdEffect; + if (gBattleMons[battler].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[battler].holdEffect; else - holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[battler].item); - gStringBank = bank; + gPotentialItemEffectBattler = battler; if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) { - gLastUsedItem = gBattleMons[bank].item ; - gProtectStructs[bank].fleeFlag = 1; + gLastUsedItem = gBattleMons[battler].item ; + gProtectStructs[battler].fleeFlag = 1; effect++; } - else if (gBattleMons[bank].ability == ABILITY_RUN_AWAY) + else if (gBattleMons[battler].ability == ABILITY_RUN_AWAY) { if (InBattlePyramid()) { gBattleStruct->runTries++; pyramidMultiplier = sub_81A9E28(); - speedVar = (gBattleMons[bank].speed * pyramidMultiplier) / (gBattleMons[bank ^ BIT_SIDE].speed) + (gBattleStruct->runTries * 30); + speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) { gLastUsedAbility = ABILITY_RUN_AWAY; - gProtectStructs[bank].fleeFlag = 2; + gProtectStructs[battler].fleeFlag = 2; effect++; } } else { gLastUsedAbility = ABILITY_RUN_AWAY; - gProtectStructs[bank].fleeFlag = 2; + gProtectStructs[battler].fleeFlag = 2; effect++; } } @@ -5379,13 +5418,13 @@ bool8 TryRunFromBattle(u8 bank) if (InBattlePyramid()) { pyramidMultiplier = sub_81A9E28(); - speedVar = (gBattleMons[bank].speed * pyramidMultiplier) / (gBattleMons[bank ^ BIT_SIDE].speed) + (gBattleStruct->runTries * 30); + speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) effect++; } - else if (gBattleMons[bank].speed < gBattleMons[bank ^ BIT_SIDE].speed) + else if (gBattleMons[battler].speed < gBattleMons[BATTLE_OPPOSITE(battler)].speed) { - speedVar = (gBattleMons[bank].speed * 128) / (gBattleMons[bank ^ BIT_SIDE].speed) + (gBattleStruct->runTries * 30); + speedVar = (gBattleMons[battler].speed * 128) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) effect++; } @@ -5400,8 +5439,8 @@ bool8 TryRunFromBattle(u8 bank) if (effect) { - gCurrentTurnActionNumber = gNoOfAllBanks; - gBattleOutcome = BATTLE_RAN; + gCurrentTurnActionNumber = gBattlersCount; + gBattleOutcome = B_OUTCOME_RAN; } return effect; @@ -5409,53 +5448,53 @@ bool8 TryRunFromBattle(u8 bank) static void HandleAction_Run(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) { - gCurrentTurnActionNumber = gNoOfAllBanks; + gCurrentTurnActionNumber = gBattlersCount; - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - if (gActionForBanks[gActiveBank] == ACTION_RUN) - gBattleOutcome |= BATTLE_LOST; + if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN) + gBattleOutcome |= B_OUTCOME_LOST; } else { - if (gActionForBanks[gActiveBank] == ACTION_RUN) - gBattleOutcome |= BATTLE_WON; + if (gChosenActionByBattler[gActiveBattler] == B_ACTION_RUN) + gBattleOutcome |= B_OUTCOME_WON; } } - gBattleOutcome |= OUTCOME_LINK_BATTLE_RUN; + gBattleOutcome |= B_OUTCOME_LINK_BATTLE_RAN; gSaveBlock2Ptr->field_CA9_b = 1; } else { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) { - if (!TryRunFromBattle(gBankAttacker)) // failed to run away + if (!TryRunFromBattle(gBattlerAttacker)) // failed to run away { - ClearFuryCutterDestinyBondGrudge(gBankAttacker); + ClearFuryCutterDestinyBondGrudge(gBattlerAttacker); gBattleCommunication[MULTISTRING_CHOOSER] = 3; gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } } else { - if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + if (gBattleMons[gBattlerAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) { gBattleCommunication[MULTISTRING_CHOOSER] = 4; gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } else { - gCurrentTurnActionNumber = gNoOfAllBanks; - gBattleOutcome = BATTLE_POKE_FLED; + gCurrentTurnActionNumber = gBattlersCount; + gBattleOutcome = B_OUTCOME_MON_FLED; } } } @@ -5463,31 +5502,31 @@ static void HandleAction_Run(void) static void HandleAction_WatchesCarefully(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0]; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } static void HandleAction_SafariZoneBallThrow(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; gNumSafariBalls--; gLastUsedItem = ITEM_SAFARI_BALL; gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL]; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } static void HandleAction_ThrowPokeblock(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1; - gLastUsedItem = gBattleBufferB[gBankAttacker][2]; + gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBattlerAttacker][1] - 1; + gLastUsedItem = gBattleBufferB[gBattlerAttacker][2]; if (gBattleResults.field_1F < 0xFF) gBattleResults.field_1F++; @@ -5502,12 +5541,12 @@ static void HandleAction_ThrowPokeblock(void) } gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2]; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } static void HandleAction_GoNear(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; @@ -5529,28 +5568,28 @@ static void HandleAction_GoNear(void) gBattleCommunication[MULTISTRING_CHOOSER] = 1; } gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1]; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } static void HandleAction_SafriZoneRun(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; PlaySE(SE_NIGERU); - gCurrentTurnActionNumber = gNoOfAllBanks; - gBattleOutcome = BATTLE_RAN; + gCurrentTurnActionNumber = gBattlersCount; + gBattleOutcome = B_OUTCOME_RAN; } static void HandleAction_Action9(void) { - gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattlerAttacker = gBattleTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]) + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker]) gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3]; - gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; - gActionsByTurnOrder[1] = ACTION_FINISHED; + gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; + gActionsByTurnOrder[1] = B_ACTION_FINISHED; } static void HandleAction_Action11(void) @@ -5558,7 +5597,7 @@ static void HandleAction_Action11(void) if (!HandleFaintedMonActions()) { gBattleStruct->faintedActionsState = 0; - gCurrentActionFuncId = ACTION_FINISHED; + gCurrentActionFuncId = B_ACTION_FINISHED; } } @@ -5575,7 +5614,7 @@ static void HandleAction_NothingIsFainted(void) static void HandleAction_ActionFinished(void) { - *(gBattleStruct->monToSwitchIntoId + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6; + *(gBattleStruct->monToSwitchIntoId + gBattleTurnOrder[gCurrentTurnActionNumber]) = 6; gCurrentTurnActionNumber++; gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; SpecialStatusesClear(); @@ -5587,11 +5626,11 @@ static void HandleAction_ActionFinished(void) gCurrentMove = 0; gBattleMoveDamage = 0; - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; - gLastLandedMoves[gBankAttacker] = 0; - gLastHitByType[gBankAttacker] = 0; + gLastLandedMoves[gBattlerAttacker] = 0; + gLastHitByType[gBattlerAttacker] = 0; gBattleStruct->dynamicMoveType = 0; gDynamicBasePower = 0; gBattleScripting.atk49_state = 0; diff --git a/src/battle_message.c b/src/battle_message.c index 3fa3d0563..2b9783f1a 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1,7 +1,7 @@ #include "global.h" #include "battle.h" #include "battle_message.h" -#include "battle_string_ids.h" +#include "constants/battle_string_ids.h" #include "constants/moves.h" #include "text.h" #include "string_util.h" @@ -13,23 +13,11 @@ #include "palette.h" #include "battle_controllers.h" #include "battle_setup.h" +#include "menu.h" +#include "recorded_battle.h" +#include "international_string_util.h" -extern u16 gLastUsedItem; -extern u8 gLastUsedAbility; -extern u8 gActiveBank; -extern u8 gBankAttacker; -extern u8 gBankTarget; -extern u8 gStringBank; -extern u8 gEffectBank; -extern u8 gAbilitiesPerBank[BATTLE_BANKS_COUNT]; -extern u32 gBattleTypeFlags; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern u16 gPartnerTrainerId; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT]; +extern u8 gBattlerAbilities[MAX_BATTLERS_COUNT]; extern u8 gUnknown_0203C7B4; extern struct StringInfoBattle *gStringInfo; @@ -56,9 +44,6 @@ extern void GetEreaderTrainerName(u8 *txtPtr); extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2 extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav extern void GetFrontierTrainerName(u8 *dst, u16 trainerId); -extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing); -extern u8 GetTextSpeedInRecordedBattle(void); -extern u8 GetPlayerTextSpeed(void); // this file's functions static void sub_814F8F8(u8 *textPtr); @@ -1430,18 +1415,18 @@ void BufferStringBattle(u16 stringID) s32 i; const u8* stringPtr = NULL; - gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]); + gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBattler][4]); gLastUsedItem = gStringInfo->lastItem; gLastUsedAbility = gStringInfo->lastAbility; - gBattleScripting.bank = gStringInfo->scrActive; + gBattleScripting.battler = gStringInfo->scrActive; *(&gBattleStruct->field_52) = gStringInfo->unk1605E; *(&gBattleStruct->hpScale) = gStringInfo->hpScale; - gStringBank = gStringInfo->StringBank; + gPotentialItemEffectBattler = gStringInfo->StringBank; *(&gBattleStruct->stringMoveType) = gStringInfo->moveType; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - gAbilitiesPerBank[i] = gStringInfo->abilities[i]; + gBattlerAbilities[i] = gStringInfo->abilities[i]; } for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++) { @@ -1501,7 +1486,7 @@ void BufferStringBattle(u16 stringID) } break; case STRINGID_INTROSENDOUT: // poke first send-out - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { @@ -1546,7 +1531,7 @@ void BufferStringBattle(u16 stringID) } break; case STRINGID_RETURNMON: // sending poke to ball msg - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { if (*(&gBattleStruct->hpScale) == 0) stringPtr = gText_PkmnThatsEnough; @@ -1573,7 +1558,7 @@ void BufferStringBattle(u16 stringID) } break; case STRINGID_SWITCHINMON: // switch-in msg - if (GetBankSide(gBattleScripting.bank) == SIDE_PLAYER) + if (GetBattlerSide(gBattleScripting.battler) == B_SIDE_PLAYER) { if (*(&gBattleStruct->hpScale) == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) stringPtr = gText_GoPkmn2; @@ -1590,7 +1575,7 @@ void BufferStringBattle(u16 stringID) { if (gBattleTypeFlags & BATTLE_TYPE_x800000) { - if (gBattleScripting.bank == 1) + if (gBattleScripting.battler == 1) stringPtr = gText_Trainer1SentOutPkmn2; else stringPtr = gText_Trainer2SentOutPkmn; @@ -1609,7 +1594,7 @@ void BufferStringBattle(u16 stringID) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (gBattleScripting.bank == 1) + if (gBattleScripting.battler == 1) stringPtr = gText_Trainer1SentOutPkmn2; else stringPtr = gText_Trainer2SentOutPkmn; @@ -1633,13 +1618,13 @@ void BufferStringBattle(u16 stringID) stringPtr = gText_AttackerUsedX; break; case STRINGID_BATTLEEND: // battle end - if (gBattleTextBuff1[0] & OUTCOME_LINK_BATTLE_RUN) + if (gBattleTextBuff1[0] & B_OUTCOME_LINK_BATTLE_RAN) { - gBattleTextBuff1[0] &= ~(OUTCOME_LINK_BATTLE_RUN); - if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW) - gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON); + gBattleTextBuff1[0] &= ~(B_OUTCOME_LINK_BATTLE_RAN); + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT && gBattleTextBuff1[0] != B_OUTCOME_DREW) + gBattleTextBuff1[0] ^= (B_OUTCOME_LOST | B_OUTCOME_WON); - if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW) + if (gBattleTextBuff1[0] == B_OUTCOME_LOST || gBattleTextBuff1[0] == B_OUTCOME_DREW) stringPtr = gText_GotAwaySafely; else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) stringPtr = gText_TwoWildFled; @@ -1648,23 +1633,23 @@ void BufferStringBattle(u16 stringID) } else { - if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW) - gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON); + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT && gBattleTextBuff1[0] != B_OUTCOME_DREW) + gBattleTextBuff1[0] ^= (B_OUTCOME_LOST | B_OUTCOME_WON); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { switch (gBattleTextBuff1[0]) { - case BATTLE_WON: + case B_OUTCOME_WON: if (gBattleTypeFlags & BATTLE_TYPE_x800000) stringPtr = gText_TwoInGameTrainersDefeated; else stringPtr = gText_TwoLinkTrainersDefeated; break; - case BATTLE_LOST: + case B_OUTCOME_LOST: stringPtr = gText_PlayerLostToTwo; break; - case BATTLE_DREW: + case B_OUTCOME_DREW: stringPtr = gText_PlayerBattledToDrawVsTwo; break; } @@ -1673,13 +1658,13 @@ void BufferStringBattle(u16 stringID) { switch (gBattleTextBuff1[0]) { - case BATTLE_WON: + case B_OUTCOME_WON: stringPtr = gText_PlayerDefeatedLinkTrainerTrainer1; break; - case BATTLE_LOST: + case B_OUTCOME_LOST: stringPtr = gText_PlayerLostAgainstTrainer1; break; - case BATTLE_DREW: + case B_OUTCOME_DREW: stringPtr = gText_PlayerBattledToDrawTrainer1; break; } @@ -1688,13 +1673,13 @@ void BufferStringBattle(u16 stringID) { switch (gBattleTextBuff1[0]) { - case BATTLE_WON: + case B_OUTCOME_WON: stringPtr = gText_PlayerDefeatedLinkTrainer; break; - case BATTLE_LOST: + case B_OUTCOME_LOST: stringPtr = gText_PlayerLostAgainstLinkTrainer; break; - case BATTLE_DREW: + case B_OUTCOME_DREW: stringPtr = gText_PlayerBattledToDrawLinkTrainer; break; } @@ -1754,7 +1739,7 @@ static const u8* TryGetStatusString(u8* src) } #define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \ - if (GetBankSide(bank) != SIDE_PLAYER) \ + if (GetBattlerSide(bank) != B_SIDE_PLAYER) \ { \ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \ toCpy = gText_FoePkmnPrefix; \ @@ -1836,80 +1821,80 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) toCpy = gStringVar3; break; case B_TXT_PLAYER_MON1_NAME: // first player poke name - GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(IDENTITY_PLAYER_MON1)]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_OPPONENT_MON1_NAME: // first enemy poke name - GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(IDENTITY_OPPONENT_MON1)]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_PLAYER_MON2_NAME: // second player poke name - GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(IDENTITY_PLAYER_MON2)]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_OPPONENT_MON2_NAME: // second enemy poke name - GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(IDENTITY_OPPONENT_MON2)]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_PLAYER_MON1_NAME: // link first player poke name - GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_OPPONENT_MON1_NAME: // link first opponent poke name - GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_PLAYER_MON2_NAME: // link second player poke name - GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], + GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_LINK_OPPONENT_MON2_NAME: // link second opponent poke name - GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only bank 0/1 - HANDLE_NICKNAME_STRING_CASE(gBankAttacker, - gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker))]) + HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker, + gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker))]) break; case B_TXT_ATK_PARTNER_NAME: // attacker partner name - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) - GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker)) + 2]], MON_DATA_NICKNAME, text); + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) + GetMonData(&gPlayerParty[gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker)) + 2]], MON_DATA_NICKNAME, text); else - GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker)) + 2]], MON_DATA_NICKNAME, text); + GetMonData(&gEnemyParty[gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker)) + 2]], MON_DATA_NICKNAME, text); StringGetEnd10(text); toCpy = text; break; case B_TXT_ATK_NAME_WITH_PREFIX: // attacker name with prefix - HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker]) + HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker]) break; case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix - HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget]) + HANDLE_NICKNAME_STRING_CASE(gBattlerTarget, gBattlerPartyIndexes[gBattlerTarget]) break; case B_TXT_EFF_NAME_WITH_PREFIX: // effect bank name with prefix - HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank]) + HANDLE_NICKNAME_STRING_CASE(gEffectBattler, gBattlerPartyIndexes[gEffectBattler]) break; case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active bank name with prefix - HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank]) + HANDLE_NICKNAME_STRING_CASE(gActiveBattler, gBattlerPartyIndexes[gActiveBattler]) break; case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active bank name with prefix - HANDLE_NICKNAME_STRING_CASE(gBattleScripting.bank, gBattlePartyID[gBattleScripting.bank]) + HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, gBattlerPartyIndexes[gBattleScripting.battler]) break; case B_TXT_CURRENT_MOVE: // current move name if (gStringInfo->currentMove > LAST_MOVE_INDEX) @@ -1930,10 +1915,10 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) { if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - if ((gBattleScripting.multiplayerId != 0 && (gStringBank & BIT_SIDE)) - || (gBattleScripting.multiplayerId == 0 && !(gStringBank & BIT_SIDE))) + if ((gBattleScripting.multiplayerId != 0 && (gPotentialItemEffectBattler & BIT_SIDE)) + || (gBattleScripting.multiplayerId == 0 && !(gPotentialItemEffectBattler & BIT_SIDE))) { - StringCopy(text, gEnigmaBerries[gStringBank].name); + StringCopy(text, gEnigmaBerries[gPotentialItemEffectBattler].name); StringAppend(text, gText_BerrySuffix); toCpy = text; } @@ -1944,9 +1929,9 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) } else { - if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank) + if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler) { - StringCopy(text, gEnigmaBerries[gStringBank].name); + StringCopy(text, gEnigmaBerries[gPotentialItemEffectBattler].name); StringAppend(text, gText_BerrySuffix); toCpy = text; } @@ -1970,16 +1955,16 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) toCpy = gAbilityNames[gLastUsedAbility]; break; case B_TXT_ATK_ABILITY: // attacker ability - toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]]; + toCpy = gAbilityNames[gBattlerAbilities[gBattlerAttacker]]; break; case B_TXT_DEF_ABILITY: // target ability - toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]]; + toCpy = gAbilityNames[gBattlerAbilities[gBattlerTarget]]; break; case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability - toCpy = gAbilityNames[gAbilitiesPerBank[gBattleScripting.bank]]; + toCpy = gAbilityNames[gBattlerAbilities[gBattleScripting.battler]]; break; case B_TXT_EFF_ABILITY: // effect bank ability - toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]]; + toCpy = gAbilityNames[gBattlerAbilities[gEffectBattler]]; break; case B_TXT_TRAINER1_CLASS: // trainer class name if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) @@ -2039,16 +2024,16 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) toCpy = gLinkPlayers[multiplayerID].name; break; case B_TXT_1F: // link partner name? - toCpy = gLinkPlayers[GetBankMultiplayerId(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; break; case B_TXT_20: // link opponent 1 name? - toCpy = gLinkPlayers[GetBankMultiplayerId(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; break; case B_TXT_21: // link opponent 2 name? - toCpy = gLinkPlayers[GetBankMultiplayerId(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; break; case B_TXT_22: // link scripting active name - toCpy = gLinkPlayers[GetBankMultiplayerId(gBattleScripting.bank)].name; + toCpy = gLinkPlayers[GetBattlerMultiplayerId(gBattleScripting.battler)].name; break; case B_TXT_PLAYER_NAME: // player name if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) @@ -2085,7 +2070,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) } break; case B_TXT_26: // ? - HANDLE_NICKNAME_STRING_CASE(gBattleScripting.bank, *(&gBattleStruct->field_52)) + HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, *(&gBattleStruct->field_52)) break; case B_TXT_PC_CREATOR_NAME: // lanette pc if (FlagGet(FLAG_SYS_PC_LANETTE)) @@ -2094,37 +2079,37 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) toCpy = gText_Someones; break; case B_TXT_ATK_PREFIX2: - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) toCpy = gText_AllyPkmnPrefix2; else toCpy = gText_FoePkmnPrefix3; break; case B_TXT_DEF_PREFIX2: - if (GetBankSide(gBankTarget) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) toCpy = gText_AllyPkmnPrefix2; else toCpy = gText_FoePkmnPrefix3; break; case B_TXT_ATK_PREFIX1: - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) toCpy = gText_AllyPkmnPrefix; else toCpy = gText_FoePkmnPrefix2; break; case B_TXT_DEF_PREFIX1: - if (GetBankSide(gBankTarget) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) toCpy = gText_AllyPkmnPrefix; else toCpy = gText_FoePkmnPrefix2; break; case B_TXT_ATK_PREFIX3: - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) toCpy = gText_AllyPkmnPrefix3; else toCpy = gText_FoePkmnPrefix4; break; case B_TXT_DEF_PREFIX3: - if (GetBankSide(gBankTarget) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) toCpy = gText_AllyPkmnPrefix3; else toCpy = gText_FoePkmnPrefix4; @@ -2266,7 +2251,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) srcID += 2; break; case B_BUFF_MON_NICK_WITH_PREFIX: // poke nick with prefix - if (GetBankSide(src[srcID + 1]) == SIDE_PLAYER) + if (GetBattlerSide(src[srcID + 1]) == B_SIDE_PLAYER) { GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text); } @@ -2292,7 +2277,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) srcID += 3; break; case B_BUFF_MON_NICK: // poke nick without prefix - if (GetBankSide(src[srcID + 1]) == SIDE_PLAYER) + if (GetBattlerSide(src[srcID + 1]) == B_SIDE_PLAYER) GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); else GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); @@ -2313,9 +2298,9 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) { if (hword == ITEM_ENIGMA_BERRY) { - if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank) + if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler) { - StringCopy(dst, gEnigmaBerries[gStringBank].name); + StringCopy(dst, gEnigmaBerries[gPotentialItemEffectBattler].name); StringAppend(dst, gText_BerrySuffix); } else @@ -2360,20 +2345,20 @@ static void sub_814F8F8(u8* textBuff) // Appends "!" to the text buffer `dst`. In the original Japanese this looked // into the table of moves at sUnknownMoveTable and varied the line accordingly. -// +// // gText_ExclamationMark was a plain "!", used for any attack not on the list. // It resulted in the translation "<NAME>'s <ATTACK>!". -// +// // gText_ExclamationMark2 was "を つかった!". This resulted in the translation // "<NAME> used <ATTACK>!", which was used for all attacks in English. -// +// // gText_ExclamationMark3 was "した!". This was used for those moves whose // names were verbs, such as Recover, and resulted in translations like "<NAME> // recovered itself!". -// +// // gText_ExclamationMark4 was "を した!" This resulted in a translation of // "<NAME> did an <ATTACK>!". -// +// // gText_ExclamationMark5 was " こうげき!" This resulted in a translation of // "<NAME>'s <ATTACK> attack!". static void sub_814F950(u8* dst) @@ -2440,7 +2425,7 @@ void BattleHandleAddTextPrinter(const u8 *text, u8 arg1) textSubPrinter.letterSpacing = r8[(12 * arg1) + 4]; textSubPrinter.lineSpacing = r8[(12 * arg1) + 5]; textSubPrinter.fontColor_l = 0; - textSubPrinter.fontColor_h = r8[(12 * arg1) + 7]; + textSubPrinter.fgColor = r8[(12 * arg1) + 7]; textSubPrinter.bgColor = r8[(12 * arg1) + 8]; textSubPrinter.shadowColor = r8[(12 * arg1) + 9]; @@ -2490,10 +2475,10 @@ void BattleHandleAddTextPrinter(const u8 *text, u8 arg1) void SetPpNumbersPaletteInMoveSelection(void) { - struct ChooseMoveStruct *chooseMoveStruct = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + struct ChooseMoveStruct *chooseMoveStruct = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); const u16 *palPtr = gUnknown_08D85620; - u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBank]], - chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBank]]); + u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBattler]], + chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBattler]]); gPlttBufferUnfaded[92] = palPtr[(var * 2) + 0]; gPlttBufferUnfaded[91] = palPtr[(var * 2) + 1]; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b7e493122..906253016 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle.h" #include "constants/battle_move_effects.h" +#include "constants/battle_script_commands.h" #include "battle_message.h" #include "battle_ai_script_commands.h" #include "battle_scripts.h" @@ -38,75 +39,10 @@ #include "pokemon_storage_system.h" #include "task.h" #include "naming_screen.h" -#include "battle_string_ids.h" - -// variables - -extern u8 gCritMultiplier; -extern s32 gBattleMoveDamage; -extern u32 gStatuses3[BATTLE_BANKS_COUNT]; -extern u32 gBattleTypeFlags; -extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u8 gActiveBank; -extern u32 gBattleExecBuffer; -extern u8 gNoOfAllBanks; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT]; -extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT]; -extern u16 gCurrentMove; -extern u8 gLastUsedAbility; -extern u16 gBattleWeather; -extern u8 gStringBank; -extern u8 gEffectBank; -extern u8 gAbsentBankFlags; -extern u8 gMultiHitCounter; -extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; -extern u16 gSideAffecting[2]; -extern u16 gPauseCounterBattle; -extern u16 gPaydayMoney; -extern u16 gRandomTurnNumber; -extern u8 gBattleOutcome; -extern u8 gBattleTerrain; -extern u8 gBankAttacker; -extern u8 gBankTarget; -extern const u8* gBattlescriptCurrInstr; -extern u8 gCurrMovePos; -extern u8 gCurrentActionFuncId; -extern u32 gHitMarker; -extern u8 gBattleMoveFlags; -extern u8 gBattleCommunication[]; -extern u16 gLastLandedMoves[4]; -extern u16 gLastHitByType[4]; -extern u16 gLastResultingMoves[4]; -extern u8 gLastHitBy[4]; -extern u8 gStringBank; -extern u16 gDynamicBasePower; -extern u16 gLastUsedItem; -extern u16 gBattleMovePower; -extern s32 gHpDealt; -extern s32 gTakenDmg[BATTLE_BANKS_COUNT]; -extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT]; -extern u8 gSentPokesToOpponent[2]; -extern u8 gBank1; -extern u16 gExpShareExp; -extern u8 gLeveledUpInBattle; -extern void (*gBattleMainFunc)(void); -extern u8 gPlayerPartyCount; -extern u16 gMoveToLearn; -extern u16 gRandomMove; -extern u8 gBankInMenu; -extern u8 gActionForBanks[BATTLE_BANKS_COUNT]; -extern u8 gCurrentTurnActionNumber; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern u16 gLockedMoves[BATTLE_BANKS_COUNT]; -extern u16 gPartnerTrainerId; -extern u16 gChosenMove; -extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT]; -extern u16 gLastMoves[BATTLE_BANKS_COUNT]; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern u8 gUnknown_020241E9; +#include "constants/battle_string_ids.h" +#include "battle_setup.h" +#include "overworld.h" + extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; @@ -121,17 +57,15 @@ struct TrainerMoney }; extern const struct BattleMove gBattleMoves[]; -extern const struct BaseStats gBaseStats[]; extern const u8 gTypeEffectiveness[336]; extern const struct TrainerMoney gTrainerMoneyTable[]; extern const u8* const gBattleScriptsForMoveEffects[]; // functions -extern void sub_81A5718(u8 bank); // battle frontier 2 +extern void sub_81A5718(u8 battlerId); // battle frontier 2 extern void sub_81A56B4(void); // battle frontier 2 extern void sub_81BFA38(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen extern u8 sub_81C1B94(void); // pokemon summary screen -extern void IncrementGameStat(u8 statId); // rom_4 extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s @@ -139,7 +73,7 @@ extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu extern u8 sub_81A5258(u8* arg0); // battle frontier 2 extern void sub_81A5BF8(void); // battle frontier 2 extern void sub_81A5D44(void); // battle frontier 2 -extern void sub_81B8E80(u8 bank, u8, u8); // party menu +extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu extern bool8 sub_81B1250(void); // ? extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); @@ -147,7 +81,6 @@ extern u16 GetBattlePyramidPickupItemId(void); extern u8 sav1_map_get_light_level(void); extern u8 sub_813B21C(void); extern u16 get_unknown_box_id(void); -extern void sub_80356D0(void); // strings extern const u8 gText_BattleYesNoChoice[]; @@ -162,14 +95,15 @@ extern const u8 gText_BattleYesNoChoice[]; #define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) #define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr)) -#define TARGET_PROTECT_AFFECTED ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) +#define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) -#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special))) +#define TARGET_TURN_DAMAGED (gSpecialStatuses[gBattlerTarget].physicalDmg != 0 \ + || gSpecialStatuses[gBattlerTarget].specialDmg != 0) // this file's functions static bool8 IsTwoTurnsMove(u16 move); static void TrySetDestinyBondToHappen(void); -static u8 AttacksThisTurn(u8 bank, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2. +static u8 AttacksThisTurn(u8 battlerId, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2. static void CheckWonderGuardAndLevitate(void); static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr); static bool32 IsMonGettingExpSentOut(void); @@ -715,12 +649,12 @@ static const u16 sCriticalHitChance[] = {16, 8, 4, 3, 2}; static const u32 sStatusFlagsForMoveEffects[] = { 0x00000000, - STATUS_SLEEP, - STATUS_POISON, - STATUS_BURN, - STATUS_FREEZE, - STATUS_PARALYSIS, - STATUS_TOXIC_POISON, + STATUS1_SLEEP, + STATUS1_POISON, + STATUS1_BURN, + STATUS1_FREEZE, + STATUS1_PARALYSIS, + STATUS1_TOXIC_POISON, STATUS2_CONFUSION, STATUS2_FLINCHED, 0x00000000, @@ -956,11 +890,11 @@ static const u16 sRarePickupItems[] = ITEM_FULL_RESTORE, ITEM_ETHER, ITEM_WHITE_HERB, - ITEM_TM44, + ITEM_TM44_REST, ITEM_ELIXIR, - ITEM_TM01, + ITEM_TM01_FOCUS_PUNCH, ITEM_LEFTOVERS, - ITEM_TM26, + ITEM_TM26_EARTHQUAKE, }; static const u8 sPickupProbabilities[] = @@ -1030,10 +964,10 @@ static void atk00_attackcanceler(void) if (gBattleOutcome != 0) { - gCurrentActionFuncId = ACTION_FINISHED; + gCurrentActionFuncId = B_ACTION_FINISHED; return; } - if (gBattleMons[gBankAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) + if (gBattleMons[gBattlerAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) { gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; gBattlescriptCurrInstr = BattleScript_MoveEnd; @@ -1041,19 +975,19 @@ static void atk00_attackcanceler(void) } if (AtkCanceller_UnableToUseMove()) return; - if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBankTarget, 0, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBattlerTarget, 0, 0, 0)) return; - if (!gBattleMons[gBankAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200) - && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) + if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200) + && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { gBattlescriptCurrInstr = BattleScript_NoPPForMove; - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; return; } gHitMarker &= ~(HITMARKER_x800000); - if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) + if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { i = IsMonDisobedient(); // why use the 'i' variable...? switch (i) @@ -1064,51 +998,51 @@ static void atk00_attackcanceler(void) gHitMarker |= HITMARKER_OBEYS; return; default: - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; return; } } gHitMarker |= HITMARKER_OBEYS; - if (gProtectStructs[gBankTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED) + if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED) { - PressurePPLose(gBankAttacker, gBankTarget, MOVE_MAGIC_COAT); - gProtectStructs[gBankTarget].bounceMove = 0; + PressurePPLose(gBattlerAttacker, gBattlerTarget, MOVE_MAGIC_COAT); + gProtectStructs[gBattlerTarget].bounceMove = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MagicCoatBounce; return; } - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if ((gProtectStructs[gBanksByTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED) + if ((gProtectStructs[gBattleTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED) { - PressurePPLose(gBankAttacker, gBanksByTurnOrder[i], MOVE_SNATCH); - gProtectStructs[gBanksByTurnOrder[i]].stealMove = 0; - gBattleScripting.bank = gBanksByTurnOrder[i]; + PressurePPLose(gBattlerAttacker, gBattleTurnOrder[i], MOVE_SNATCH); + gProtectStructs[gBattleTurnOrder[i]].stealMove = 0; + gBattleScripting.battler = gBattleTurnOrder[i]; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_SnatchedMove; return; } } - if (gSpecialStatuses[gBankTarget].lightningRodRedirected) + if (gSpecialStatuses[gBattlerTarget].lightningRodRedirected) { - gSpecialStatuses[gBankTarget].lightningRodRedirected = 0; + gSpecialStatuses[gBattlerTarget].lightningRodRedirected = 0; gLastUsedAbility = ABILITY_LIGHTNING_ROD; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_TookAttack; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } - else if (TARGET_PROTECT_AFFECTED - && (gCurrentMove != MOVE_CURSE || (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST)) - && ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)))) + else if (DEFENDER_IS_PROTECTED + && (gCurrentMove != MOVE_CURSE || (gBattleMons[gBattlerAttacker].type1 == TYPE_GHOST || gBattleMons[gBattlerAttacker].type2 == TYPE_GHOST)) + && ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)))) { - CancelMultiTurnMoves(gBankAttacker); - gBattleMoveFlags |= MOVESTATUS_MISSED; - gLastLandedMoves[gBankTarget] = 0; - gLastHitByType[gBankTarget] = 0; + CancelMultiTurnMoves(gBattlerAttacker); + gMoveResultFlags |= MOVE_RESULT_MISSED; + gLastLandedMoves[gBattlerTarget] = 0; + gLastHitByType[gBattlerTarget] = 0; gBattleCommunication[6] = 1; gBattlescriptCurrInstr++; } @@ -1121,16 +1055,16 @@ static void atk00_attackcanceler(void) static void JumpIfMoveFailed(u8 adder, u16 move) { const u8 *BS_ptr = gBattlescriptCurrInstr + adder; - if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { - gLastLandedMoves[gBankTarget] = 0; - gLastHitByType[gBankTarget] = 0; + gLastLandedMoves[gBattlerTarget] = 0; + gLastHitByType[gBattlerTarget] = 0; BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { TrySetDestinyBondToHappen(); - if (AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBankTarget, 0, 0, move)) + if (AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBattlerTarget, 0, 0, move)) return; } gBattlescriptCurrInstr = BS_ptr; @@ -1138,9 +1072,9 @@ static void JumpIfMoveFailed(u8 adder, u16 move) static void atk40_jumpifaffectedbyprotect(void) { - if (TARGET_PROTECT_AFFECTED) + if (DEFENDER_IS_PROTECTED) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(5, 0); gBattleCommunication[6] = 1; } @@ -1153,9 +1087,9 @@ static void atk40_jumpifaffectedbyprotect(void) bool8 JumpIfMoveAffectedByProtect(u16 move) { bool8 affected = FALSE; - if (TARGET_PROTECT_AFFECTED) + if (DEFENDER_IS_PROTECTED) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(7, move); gBattleCommunication[6] = 1; affected = TRUE; @@ -1165,33 +1099,33 @@ bool8 JumpIfMoveAffectedByProtect(u16 move) static bool8 AccuracyCalcHelper(u16 move) { - if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) + if (gStatuses3[gBattlerTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBattlerTarget].battlerWithSureHit == gBattlerAttacker) { JumpIfMoveFailed(7, move); return TRUE; } - if (!(gHitMarker & HITMARKER_IGNORE_ON_AIR) && gStatuses3[gBankTarget] & STATUS3_ON_AIR) + if (!(gHitMarker & HITMARKER_IGNORE_ON_AIR) && gStatuses3[gBattlerTarget] & STATUS3_ON_AIR) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(7, move); return TRUE; } gHitMarker &= ~HITMARKER_IGNORE_ON_AIR; - if (!(gHitMarker & HITMARKER_IGNORE_UNDERGROUND) && gStatuses3[gBankTarget] & STATUS3_UNDERGROUND) + if (!(gHitMarker & HITMARKER_IGNORE_UNDERGROUND) && gStatuses3[gBattlerTarget] & STATUS3_UNDERGROUND) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(7, move); return TRUE; } gHitMarker &= ~HITMARKER_IGNORE_UNDERGROUND; - if (!(gHitMarker & HITMARKER_IGNORE_UNDERWATER) && gStatuses3[gBankTarget] & STATUS3_UNDERWATER) + if (!(gHitMarker & HITMARKER_IGNORE_UNDERWATER) && gStatuses3[gBattlerTarget] & STATUS3_UNDERWATER) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(7, move); return TRUE; } @@ -1214,16 +1148,16 @@ static void atk01_accuracycheck(void) if (move == 0xFFFE || move == 0xFFFF) { - if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) + if (gStatuses3[gBattlerTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBattlerTarget].battlerWithSureHit == gBattlerAttacker) gBattlescriptCurrInstr += 7; - else if (gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + else if (gStatuses3[gBattlerTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); else if (!JumpIfMoveAffectedByProtect(0)) gBattlescriptCurrInstr += 7; } else { - u8 type, moveAcc, holdEffect, quality; + u8 type, moveAcc, holdEffect, param; s8 buff; u16 calc; @@ -1237,15 +1171,15 @@ static void atk01_accuracycheck(void) if (AccuracyCalcHelper(move)) return; - if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_FORESIGHT) { - u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC]; + u8 acc = gBattleMons[gBattlerAttacker].statStages[STAT_ACC]; buff = acc; } else { - u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC]; - buff = acc + 6 - gBattleMons[gBankTarget].statStages[STAT_STAGE_EVASION]; + u8 acc = gBattleMons[gBattlerAttacker].statStages[STAT_ACC]; + buff = acc + 6 - gBattleMons[gBattlerTarget].statStages[STAT_EVASION]; } if (buff < 0) @@ -1261,33 +1195,33 @@ static void atk01_accuracycheck(void) calc = sAccuracyStageRatios[buff].dividend * moveAcc; calc /= sAccuracyStageRatios[buff].divisor; - if (gBattleMons[gBankAttacker].ability == ABILITY_COMPOUND_EYES) + if (gBattleMons[gBattlerAttacker].ability == ABILITY_COMPOUND_EYES) calc = (calc * 130) / 100; // 1.3 compound eyes boost - if (WEATHER_HAS_EFFECT && gBattleMons[gBankTarget].ability == ABILITY_SAND_VEIL && gBattleWeather & WEATHER_SANDSTORM_ANY) + if (WEATHER_HAS_EFFECT && gBattleMons[gBattlerTarget].ability == ABILITY_SAND_VEIL && gBattleWeather & WEATHER_SANDSTORM_ANY) calc = (calc * 80) / 100; // 1.2 sand veil loss - if (gBattleMons[gBankAttacker].ability == ABILITY_HUSTLE && type < 9) + if (gBattleMons[gBattlerAttacker].ability == ABILITY_HUSTLE && type < 9) calc = (calc * 80) / 100; // 1.2 hustle loss - if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[gBankTarget].holdEffect; - quality = gEnigmaBerries[gBankTarget].holdEffectParam; + holdEffect = gEnigmaBerries[gBattlerTarget].holdEffect; + param = gEnigmaBerries[gBattlerTarget].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); - quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gBattlerTarget].item); + param = ItemId_GetHoldEffectParam(gBattleMons[gBattlerTarget].item); } - gStringBank = gBankTarget; + gPotentialItemEffectBattler = gBattlerTarget; if (holdEffect == HOLD_EFFECT_EVASION_UP) - calc = (calc * (100 - quality)) / 100; + calc = (calc * (100 - param)) / 100; // final calculation if ((Random() % 100 + 1) > calc) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY)) gBattleCommunication[6] = 2; @@ -1302,11 +1236,11 @@ static void atk01_accuracycheck(void) static void atk02_attackstring(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (!(gHitMarker & (HITMARKER_NO_ATTACKSTRING | HITMARKER_ATTACKSTRING_PRINTED))) { - PrepareStringBattle(STRINGID_USEDMOVE, gBankAttacker); + PrepareStringBattle(STRINGID_USEDMOVE, gBattlerAttacker); gHitMarker |= HITMARKER_ATTACKSTRING_PRINTED; } gBattlescriptCurrInstr++; @@ -1317,42 +1251,42 @@ static void atk03_ppreduce(void) { s32 ppToDeduct = 1; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - if (!gSpecialStatuses[gBankAttacker].flag20) + if (!gSpecialStatuses[gBattlerAttacker].flag20) { switch (gBattleMoves[gCurrentMove].target) { case MOVE_TARGET_FOES_AND_ALLY: - ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBankAttacker, ABILITY_PRESSURE, 0, 0); + ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBattlerAttacker, ABILITY_PRESSURE, 0, 0); break; case MOVE_TARGET_BOTH: case MOVE_TARGET_OPPONENTS_FIELD: - ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBankAttacker, ABILITY_PRESSURE, 0, 0); + ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBattlerAttacker, ABILITY_PRESSURE, 0, 0); break; default: - if (gBankAttacker != gBankTarget && gBattleMons[gBankTarget].ability == ABILITY_PRESSURE) + if (gBattlerAttacker != gBattlerTarget && gBattleMons[gBattlerTarget].ability == ABILITY_PRESSURE) ppToDeduct++; break; } } - if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBankAttacker].pp[gCurrMovePos]) + if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBattlerAttacker].pp[gCurrMovePos]) { - gProtectStructs[gBankAttacker].notFirstStrike = 1; + gProtectStructs[gBattlerAttacker].notFirstStrike = 1; - if (gBattleMons[gBankAttacker].pp[gCurrMovePos] > ppToDeduct) - gBattleMons[gBankAttacker].pp[gCurrMovePos] -= ppToDeduct; + if (gBattleMons[gBattlerAttacker].pp[gCurrMovePos] > ppToDeduct) + gBattleMons[gBattlerAttacker].pp[gCurrMovePos] -= ppToDeduct; else - gBattleMons[gBankAttacker].pp[gCurrMovePos] = 0; + gBattleMons[gBattlerAttacker].pp[gCurrMovePos] = 0; - if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) - && !((gDisableStructs[gBankAttacker].unk18_b) & gBitTable[gCurrMovePos])) + if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED) + && !((gDisableStructs[gBattlerAttacker].unk18_b) & gBitTable[gCurrMovePos])) { - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBankAttacker].pp[gCurrMovePos]); - MarkBufferBankForExecution(gBankAttacker); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBattlerAttacker].pp[gCurrMovePos]); + MarkBattlerForControllerExec(gBattlerAttacker); } } @@ -1365,29 +1299,29 @@ static void atk04_critcalc(void) u8 holdEffect; u16 item, critChance; - item = gBattleMons[gBankAttacker].item; + item = gBattleMons[gBattlerAttacker].item; if (item == ITEM_ENIGMA_BERRY) - holdEffect = gEnigmaBerries[gBankAttacker].holdEffect; + holdEffect = gEnigmaBerries[gBattlerAttacker].holdEffect; else holdEffect = ItemId_GetHoldEffect(item); - gStringBank = gBankAttacker; + gPotentialItemEffectBattler = gBattlerAttacker; - critChance = 2 * ((gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) != 0) + critChance = 2 * ((gBattleMons[gBattlerAttacker].status2 & STATUS2_FOCUS_ENERGY) != 0) + (gBattleMoves[gCurrentMove].effect == EFFECT_HIGH_CRITICAL) + (gBattleMoves[gCurrentMove].effect == EFFECT_SKY_ATTACK) + (gBattleMoves[gCurrentMove].effect == EFFECT_BLAZE_KICK) + (gBattleMoves[gCurrentMove].effect == EFFECT_POISON_TAIL) + (holdEffect == HOLD_EFFECT_SCOPE_LENS) - + 2 * (holdEffect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBankAttacker].species == SPECIES_CHANSEY) - + 2 * (holdEffect == HOLD_EFFECT_STICK && gBattleMons[gBankAttacker].species == SPECIES_FARFETCHD); + + 2 * (holdEffect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBattlerAttacker].species == SPECIES_CHANSEY) + + 2 * (holdEffect == HOLD_EFFECT_STICK && gBattleMons[gBattlerAttacker].species == SPECIES_FARFETCHD); if (critChance > 4) critChance = 4; - if ((gBattleMons[gBankTarget].ability != ABILITY_BATTLE_ARMOR && gBattleMons[gBankTarget].ability != ABILITY_SHELL_ARMOR) - && !(gStatuses3[gBankAttacker] & STATUS3_CANT_SCORE_A_CRIT) + if ((gBattleMons[gBattlerTarget].ability != ABILITY_BATTLE_ARMOR && gBattleMons[gBattlerTarget].ability != ABILITY_SHELL_ARMOR) + && !(gStatuses3[gBattlerAttacker] & STATUS3_CANT_SCORE_A_CRIT) && !(gBattleTypeFlags & (BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE)) && !(Random() % sCriticalHitChance[critChance])) gCritMultiplier = 2; @@ -1399,32 +1333,32 @@ static void atk04_critcalc(void) static void atk05_damagecalc(void) { - u16 sideStatus = gSideAffecting[GET_BANK_SIDE(gBankTarget)]; - gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + u16 sideStatus = gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, sideStatus, gDynamicBasePower, - gBattleStruct->dynamicMoveType, gBankAttacker, gBankTarget); + gBattleStruct->dynamicMoveType, gBattlerAttacker, gBattlerTarget); gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * gBattleScripting.dmgMultiplier; - if (gStatuses3[gBankAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + if (gStatuses3[gBattlerAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) gBattleMoveDamage *= 2; - if (gProtectStructs[gBankAttacker].helpingHand) + if (gProtectStructs[gBattlerAttacker].helpingHand) gBattleMoveDamage = gBattleMoveDamage * 15 / 10; gBattlescriptCurrInstr++; } -void AI_CalcDmg(u8 bankAtk, u8 bankDef) +void AI_CalcDmg(u8 attacker, u8 defender) { - u16 sideStatus = gSideAffecting[GET_BANK_SIDE(bankDef)]; - gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[bankAtk], &gBattleMons[bankDef], gCurrentMove, + u16 sideStatus = gSideStatuses[GET_BATTLER_SIDE(defender)]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[attacker], &gBattleMons[defender], gCurrentMove, sideStatus, gDynamicBasePower, - gBattleStruct->dynamicMoveType, bankAtk, bankDef); + gBattleStruct->dynamicMoveType, attacker, defender); gDynamicBasePower = 0; gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * gBattleScripting.dmgMultiplier; - if (gStatuses3[bankAtk] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + if (gStatuses3[attacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) gBattleMoveDamage *= 2; - if (gProtectStructs[bankAtk].helpingHand) + if (gProtectStructs[attacker].helpingHand) gBattleMoveDamage = gBattleMoveDamage * 15 / 10; } @@ -1437,26 +1371,26 @@ static void ModulateDmgByType(u8 multiplier) switch (multiplier) { case TYPE_MUL_NO_EFFECT: - gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; - gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE; - gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE; + gMoveResultFlags |= MOVE_RESULT_DOESNT_AFFECT_FOE; + gMoveResultFlags &= ~MOVE_RESULT_NOT_VERY_EFFECTIVE; + gMoveResultFlags &= ~MOVE_RESULT_SUPER_EFFECTIVE; break; case TYPE_MUL_NOT_EFFECTIVE: - if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (gBattleMoves[gCurrentMove].power && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) - gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE; + if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) + gMoveResultFlags &= ~MOVE_RESULT_SUPER_EFFECTIVE; else - gBattleMoveFlags |= MOVESTATUS_NOTVERYEFFECTIVE; + gMoveResultFlags |= MOVE_RESULT_NOT_VERY_EFFECTIVE; } break; case TYPE_MUL_SUPER_EFFECTIVE: - if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (gBattleMoves[gCurrentMove].power && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) - gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) + gMoveResultFlags &= ~MOVE_RESULT_NOT_VERY_EFFECTIVE; else - gBattleMoveFlags |= MOVESTATUS_SUPEREFFECTIVE; + gMoveResultFlags |= MOVE_RESULT_SUPER_EFFECTIVE; } break; } @@ -1476,20 +1410,20 @@ static void atk06_typecalc(void) GET_MOVE_TYPE(gCurrentMove, moveType); // check stab - if (gBattleMons[gBankAttacker].type1 == moveType || gBattleMons[gBankAttacker].type2 == moveType) + if (gBattleMons[gBattlerAttacker].type1 == moveType || gBattleMons[gBattlerAttacker].type2 == moveType) { gBattleMoveDamage = gBattleMoveDamage * 15; gBattleMoveDamage = gBattleMoveDamage / 10; } - if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) { - gLastUsedAbility = gBattleMons[gBankTarget].ability; - gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); - gLastLandedMoves[gBankTarget] = 0; - gLastHitByType[gBankTarget] = 0; + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; + gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE); + gLastLandedMoves[gBattlerTarget] = 0; + gLastHitByType[gBattlerTarget] = 0; gBattleCommunication[6] = moveType; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else { @@ -1497,7 +1431,7 @@ static void atk06_typecalc(void) { if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { - if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_FORESIGHT) break; i += 3; continue; @@ -1505,30 +1439,30 @@ static void atk06_typecalc(void) else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type1) ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i)); // check type2 - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && - gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2 && + gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2) ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i)); } i += 3; } } - if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2 - && (!(gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) || ((gBattleMoveFlags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + if (gBattleMons[gBattlerTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBattlerAttacker, gCurrentMove) == 2 + && (!(gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) || ((gMoveResultFlags & (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE)) == (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE))) && gBattleMoves[gCurrentMove].power) { gLastUsedAbility = ABILITY_WONDER_GUARD; - gBattleMoveFlags |= MOVESTATUS_MISSED; - gLastLandedMoves[gBankTarget] = 0; - gLastHitByType[gBankTarget] = 0; + gMoveResultFlags |= MOVE_RESULT_MISSED; + gLastLandedMoves[gBattlerTarget] = 0; + gLastHitByType[gBattlerTarget] = 0; gBattleCommunication[6] = 3; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } - if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) - gProtectStructs[gBankAttacker].targetNotAffected = 1; + if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) + gProtectStructs[gBattlerAttacker].targetNotAffected = 1; gBattlescriptCurrInstr++; } @@ -1544,11 +1478,11 @@ static void CheckWonderGuardAndLevitate(void) GET_MOVE_TYPE(gCurrentMove, moveType); - if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) { gLastUsedAbility = ABILITY_LEVITATE; gBattleCommunication[6] = moveType; - RecordAbilityBattle(gBankTarget, ABILITY_LEVITATE); + RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE); return; } @@ -1556,7 +1490,7 @@ static void CheckWonderGuardAndLevitate(void) { if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { - if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_FORESIGHT) break; i += 3; continue; @@ -1564,46 +1498,46 @@ static void CheckWonderGuardAndLevitate(void) if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check no effect - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { - gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; - gProtectStructs[gBankAttacker].targetNotAffected = 1; + gMoveResultFlags |= MOVE_RESULT_DOESNT_AFFECT_FOE; + gProtectStructs[gBattlerAttacker].targetNotAffected = 1; } - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && - gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2 && + gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { - gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; - gProtectStructs[gBankAttacker].targetNotAffected = 1; + gMoveResultFlags |= MOVE_RESULT_DOESNT_AFFECT_FOE; + gProtectStructs[gBattlerAttacker].targetNotAffected = 1; } // check super effective - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 20) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 20) flags |= 1; - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 - && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2 + && gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE) flags |= 1; // check not very effective - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 5) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 5) flags |= 2; - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 - && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2 + && gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE) flags |= 2; } i += 3; } - if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2) + if (gBattleMons[gBattlerTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBattlerAttacker, gCurrentMove) == 2) { if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power) { gLastUsedAbility = ABILITY_WONDER_GUARD; gBattleCommunication[6] = 3; - RecordAbilityBattle(gBankTarget, ABILITY_WONDER_GUARD); + RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD); } } } @@ -1617,32 +1551,32 @@ static void ModulateDmgByType2(u8 multiplier, u16 move, u8* flags) // same as Mo switch (multiplier) { case TYPE_MUL_NO_EFFECT: - *flags |= MOVESTATUS_NOTAFFECTED; - *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE; - *flags &= ~MOVESTATUS_SUPEREFFECTIVE; + *flags |= MOVE_RESULT_DOESNT_AFFECT_FOE; + *flags &= ~MOVE_RESULT_NOT_VERY_EFFECTIVE; + *flags &= ~MOVE_RESULT_SUPER_EFFECTIVE; break; case TYPE_MUL_NOT_EFFECTIVE: - if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT)) + if (gBattleMoves[move].power && !(*flags & MOVE_RESULT_NO_EFFECT)) { - if (*flags & MOVESTATUS_SUPEREFFECTIVE) - *flags &= ~MOVESTATUS_SUPEREFFECTIVE; + if (*flags & MOVE_RESULT_SUPER_EFFECTIVE) + *flags &= ~MOVE_RESULT_SUPER_EFFECTIVE; else - *flags |= MOVESTATUS_NOTVERYEFFECTIVE; + *flags |= MOVE_RESULT_NOT_VERY_EFFECTIVE; } break; case TYPE_MUL_SUPER_EFFECTIVE: - if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT)) + if (gBattleMoves[move].power && !(*flags & MOVE_RESULT_NO_EFFECT)) { - if (*flags & MOVESTATUS_NOTVERYEFFECTIVE) - *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + if (*flags & MOVE_RESULT_NOT_VERY_EFFECTIVE) + *flags &= ~MOVE_RESULT_NOT_VERY_EFFECTIVE; else - *flags |= MOVESTATUS_SUPEREFFECTIVE; + *flags |= MOVE_RESULT_SUPER_EFFECTIVE; } break; } } -u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) +u8 TypeCalc(u16 move, u8 attacker, u8 defender) { s32 i = 0; u8 flags = 0; @@ -1654,15 +1588,15 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) moveType = gBattleMoves[move].type; // check stab - if (gBattleMons[bankAtk].type1 == moveType || gBattleMons[bankAtk].type2 == moveType) + if (gBattleMons[attacker].type1 == moveType || gBattleMons[attacker].type2 == moveType) { gBattleMoveDamage = gBattleMoveDamage * 15; gBattleMoveDamage = gBattleMoveDamage / 10; } - if (gBattleMons[bankDef].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + if (gBattleMons[defender].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) { - flags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + flags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE); } else { @@ -1670,7 +1604,7 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) { if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { - if (gBattleMons[bankDef].status2 & STATUS2_FORESIGHT) + if (gBattleMons[defender].status2 & STATUS2_FORESIGHT) break; i += 3; continue; @@ -1679,23 +1613,23 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type1) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[defender].type1) ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags); // check type2 - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type2 && - gBattleMons[bankDef].type1 != gBattleMons[bankDef].type2) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[defender].type2 && + gBattleMons[defender].type1 != gBattleMons[defender].type2) ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags); } i += 3; } } - if (gBattleMons[bankDef].ability == ABILITY_WONDER_GUARD && !(flags & MOVESTATUS_MISSED) - && AttacksThisTurn(bankAtk, move) == 2 - && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + if (gBattleMons[defender].ability == ABILITY_WONDER_GUARD && !(flags & MOVE_RESULT_MISSED) + && AttacksThisTurn(attacker, move) == 2 + && (!(flags & MOVE_RESULT_SUPER_EFFECTIVE) || ((flags & (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE)) == (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE))) && gBattleMoves[move].power) { - flags |= MOVESTATUS_MISSED; + flags |= MOVE_RESULT_MISSED; } return flags; } @@ -1714,7 +1648,7 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility) if (targetAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND) { - flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED; + flags = MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE; } else { @@ -1738,9 +1672,9 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility) } } if (targetAbility == ABILITY_WONDER_GUARD - && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + && (!(flags & MOVE_RESULT_SUPER_EFFECTIVE) || ((flags & (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE)) == (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE))) && gBattleMoves[move].power) - flags |= MOVESTATUS_NOTAFFECTED; + flags |= MOVE_RESULT_DOESNT_AFFECT_FOE; return flags; } @@ -1766,46 +1700,47 @@ static void Unused_ApplyRandomDmgMultiplier(void) static void atk07_adjustnormaldamage(void) { - u8 holdEffect, quality; + u8 holdEffect, param; ApplyRandomDmgMultiplier(); - if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + holdEffect = gEnigmaBerries[gBattlerTarget].holdEffect; + param = gEnigmaBerries[gBattlerTarget].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); - quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gBattlerTarget].item); + param = ItemId_GetHoldEffectParam(gBattleMons[gBattlerTarget].item); } - gStringBank = gBankTarget; + gPotentialItemEffectBattler = gBattlerTarget; - if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < param) { - RecordItemEffectBattle(gBankTarget, holdEffect); - gSpecialStatuses[gBankTarget].focusBanded = 1; + RecordItemEffectBattle(gBattlerTarget, holdEffect); + gSpecialStatuses[gBattlerTarget].focusBanded = 1; } - if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE) goto END; - if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured - && !gSpecialStatuses[gBankTarget].focusBanded) + if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBattlerTarget].endured + && !gSpecialStatuses[gBattlerTarget].focusBanded) goto END; - if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage) goto END; - gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1; - if (gProtectStructs[gBankTarget].endured) + if (gProtectStructs[gBattlerTarget].endured) { - gBattleMoveFlags |= MOVESTATUS_ENDURED; + gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED; } - else if (gSpecialStatuses[gBankTarget].focusBanded) + else if (gSpecialStatuses[gBattlerTarget].focusBanded) { - gBattleMoveFlags |= MOVESTATUS_HUNGON; - gLastUsedItem = gBattleMons[gBankTarget].item; + gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON; + gLastUsedItem = gBattleMons[gBattlerTarget].item; } END: @@ -1814,44 +1749,45 @@ static void atk07_adjustnormaldamage(void) static void atk08_adjustnormaldamage2(void) // The same as 0x7 except it doesn't check for false swipe move effect. { - u8 holdEffect, quality; + u8 holdEffect, param; ApplyRandomDmgMultiplier(); - if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + holdEffect = gEnigmaBerries[gBattlerTarget].holdEffect; + param = gEnigmaBerries[gBattlerTarget].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); - quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gBattlerTarget].item); + param = ItemId_GetHoldEffectParam(gBattleMons[gBattlerTarget].item); } - gStringBank = gBankTarget; + gPotentialItemEffectBattler = gBattlerTarget; - if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < param) { - RecordItemEffectBattle(gBankTarget, holdEffect); - gSpecialStatuses[gBankTarget].focusBanded = 1; + RecordItemEffectBattle(gBattlerTarget, holdEffect); + gSpecialStatuses[gBattlerTarget].focusBanded = 1; } - if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE) goto END; - if (!gProtectStructs[gBankTarget].endured && !gSpecialStatuses[gBankTarget].focusBanded) + if (!gProtectStructs[gBattlerTarget].endured && !gSpecialStatuses[gBattlerTarget].focusBanded) goto END; - if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage) goto END; - gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1; - if (gProtectStructs[gBankTarget].endured) + if (gProtectStructs[gBattlerTarget].endured) { - gBattleMoveFlags |= MOVESTATUS_ENDURED; + gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED; } - else if (gSpecialStatuses[gBankTarget].focusBanded) + else if (gSpecialStatuses[gBattlerTarget].focusBanded) { - gBattleMoveFlags |= MOVESTATUS_HUNGON; - gLastUsedItem = gBattleMons[gBankTarget].item; + gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON; + gLastUsedItem = gBattleMons[gBattlerTarget].item; } END: @@ -1860,7 +1796,7 @@ static void atk08_adjustnormaldamage2(void) // The same as 0x7 except it doesn't static void atk09_attackanimation(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if ((gHitMarker & HITMARKER_NO_ANIMATIONS) && (gCurrentMove != MOVE_TRANSFORM && gCurrentMove != MOVE_SUBSTITUTE)) @@ -1880,17 +1816,17 @@ static void atk09_attackanimation(void) gBattlescriptCurrInstr++; return; } - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { u8 multihit; - gActiveBank = gBankAttacker; + gActiveBattler = gBattlerAttacker; - if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE) multihit = gMultiHitCounter; else if (gMultiHitCounter != 0 && gMultiHitCounter != 1) { - if (gBattleMons[gBankTarget].hp <= gBattleMoveDamage) + if (gBattleMons[gBattlerTarget].hp <= gBattleMoveDamage) multihit = 1; else multihit = gMultiHitCounter; @@ -1898,10 +1834,10 @@ static void atk09_attackanimation(void) else multihit = gMultiHitCounter; - EmitMoveAnimation(0, gCurrentMove, gBattleScripting.animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBankAttacker].friendship, &gDisableStructs[gBankAttacker], multihit); + BtlController_EmitMoveAnimation(0, gCurrentMove, gBattleScripting.animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBattlerAttacker].friendship, &gDisableStructs[gBattlerAttacker], multihit); gBattleScripting.animTurn += 1; gBattleScripting.animTargetsHit += 1; - MarkBufferBankForExecution(gBankAttacker); + MarkBattlerForControllerExec(gBattlerAttacker); gBattlescriptCurrInstr++; } else @@ -1914,22 +1850,22 @@ static void atk09_attackanimation(void) static void atk0A_waitanimation(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattlescriptCurrInstr++; } static void atk0B_healthbarupdate(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) + if (gBattleMons[gActiveBattler].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBattler].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) { - PrepareStringBattle(STRINGID_SUBSTITUTEDAMAGED, gActiveBank); + PrepareStringBattle(STRINGID_SUBSTITUTEDAMAGED, gActiveBattler); } else { @@ -1943,10 +1879,10 @@ static void atk0B_healthbarupdate(void) else healthValue = maxPossibleDmgValue; - EmitHealthBarUpdate(0, healthValue); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitHealthBarUpdate(0, healthValue); + MarkBattlerForControllerExec(gActiveBattler); - if (GetBankSide(gActiveBank) == SIDE_PLAYER && gBattleMoveDamage > 0) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER && gBattleMoveDamage > 0) gBattleResults.unk5_0 = 1; } } @@ -1958,7 +1894,7 @@ static void atk0C_datahpupdate(void) { u32 moveType; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (gBattleStruct->dynamicMoveType == 0) @@ -1968,27 +1904,27 @@ static void atk0C_datahpupdate(void) else moveType = gBattleMoves[gCurrentMove].type; - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + if (gBattleMons[gActiveBattler].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBattler].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) { - if (gDisableStructs[gActiveBank].substituteHP >= gBattleMoveDamage) + if (gDisableStructs[gActiveBattler].substituteHP >= gBattleMoveDamage) { - if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) - gSpecialStatuses[gActiveBank].moveturnLostHP = gBattleMoveDamage; - gDisableStructs[gActiveBank].substituteHP -= gBattleMoveDamage; + if (gSpecialStatuses[gActiveBattler].dmg == 0) + gSpecialStatuses[gActiveBattler].dmg = gBattleMoveDamage; + gDisableStructs[gActiveBattler].substituteHP -= gBattleMoveDamage; gHpDealt = gBattleMoveDamage; } else { - if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) - gSpecialStatuses[gActiveBank].moveturnLostHP = gDisableStructs[gActiveBank].substituteHP; - gHpDealt = gDisableStructs[gActiveBank].substituteHP; - gDisableStructs[gActiveBank].substituteHP = 0; + if (gSpecialStatuses[gActiveBattler].dmg == 0) + gSpecialStatuses[gActiveBattler].dmg = gDisableStructs[gActiveBattler].substituteHP; + gHpDealt = gDisableStructs[gActiveBattler].substituteHP; + gDisableStructs[gActiveBattler].substituteHP = 0; } // check substitute fading - if (gDisableStructs[gActiveBank].substituteHP == 0) + if (gDisableStructs[gActiveBattler].substituteHP == 0) { gBattlescriptCurrInstr += 2; BattleScriptPushCursor(); @@ -2001,9 +1937,9 @@ static void atk0C_datahpupdate(void) gHitMarker &= ~(HITMARKER_IGNORE_SUBSTITUTE); if (gBattleMoveDamage < 0) // hp goes up { - gBattleMons[gActiveBank].hp -= gBattleMoveDamage; - if (gBattleMons[gActiveBank].hp > gBattleMons[gActiveBank].maxHP) - gBattleMons[gActiveBank].hp = gBattleMons[gActiveBank].maxHP; + gBattleMons[gActiveBattler].hp -= gBattleMoveDamage; + if (gBattleMons[gActiveBattler].hp > gBattleMons[gActiveBattler].maxHP) + gBattleMons[gActiveBattler].hp = gBattleMons[gActiveBattler].maxHP; } else // hp goes down @@ -2014,79 +1950,79 @@ static void atk0C_datahpupdate(void) } else { - gTakenDmg[gActiveBank] += gBattleMoveDamage; - if (gBattlescriptCurrInstr[1] == BS_GET_TARGET) - gTakenDmgBanks[gActiveBank] = gBankAttacker; + gTakenDmg[gActiveBattler] += gBattleMoveDamage; + if (gBattlescriptCurrInstr[1] == BS_TARGET) + gTakenDmgByBattler[gActiveBattler] = gBattlerAttacker; else - gTakenDmgBanks[gActiveBank] = gBankTarget; + gTakenDmgByBattler[gActiveBattler] = gBattlerTarget; } - if (gBattleMons[gActiveBank].hp > gBattleMoveDamage) + if (gBattleMons[gActiveBattler].hp > gBattleMoveDamage) { - gBattleMons[gActiveBank].hp -= gBattleMoveDamage; + gBattleMons[gActiveBattler].hp -= gBattleMoveDamage; gHpDealt = gBattleMoveDamage; } else { - gHpDealt = gBattleMons[gActiveBank].hp; - gBattleMons[gActiveBank].hp = 0; + gHpDealt = gBattleMons[gActiveBattler].hp; + gBattleMons[gActiveBattler].hp = 0; } - if (!gSpecialStatuses[gActiveBank].moveturnLostHP && !(gHitMarker & HITMARKER_x100000)) - gSpecialStatuses[gActiveBank].moveturnLostHP = gHpDealt; + if (!gSpecialStatuses[gActiveBattler].dmg && !(gHitMarker & HITMARKER_x100000)) + gSpecialStatuses[gActiveBattler].dmg = gHpDealt; - if (moveType <= 8 && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT) + if (IS_MOVE_PHYSICAL(moveType) && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT) { - gProtectStructs[gActiveBank].physicalDmg = gHpDealt; - gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHpDealt; - if (gBattlescriptCurrInstr[1] == BS_GET_TARGET) + gProtectStructs[gActiveBattler].physicalDmg = gHpDealt; + gSpecialStatuses[gActiveBattler].physicalDmg = gHpDealt; + if (gBattlescriptCurrInstr[1] == BS_TARGET) { - gProtectStructs[gActiveBank].physicalBank = gBankAttacker; - gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankAttacker; + gProtectStructs[gActiveBattler].physicalBattlerId = gBattlerAttacker; + gSpecialStatuses[gActiveBattler].physicalBattlerId = gBattlerAttacker; } else { - gProtectStructs[gActiveBank].physicalBank = gBankTarget; - gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankTarget; + gProtectStructs[gActiveBattler].physicalBattlerId = gBattlerTarget; + gSpecialStatuses[gActiveBattler].physicalBattlerId = gBattlerTarget; } } - else if (moveType > 8 && !(gHitMarker & HITMARKER_x100000)) + else if (!IS_MOVE_PHYSICAL(moveType) && !(gHitMarker & HITMARKER_x100000)) { - gProtectStructs[gActiveBank].specialDmg = gHpDealt; - gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHpDealt; - if (gBattlescriptCurrInstr[1] == BS_GET_TARGET) + gProtectStructs[gActiveBattler].specialDmg = gHpDealt; + gSpecialStatuses[gActiveBattler].specialDmg = gHpDealt; + if (gBattlescriptCurrInstr[1] == BS_TARGET) { - gProtectStructs[gActiveBank].specialBank = gBankAttacker; - gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankAttacker; + gProtectStructs[gActiveBattler].specialBattlerId = gBattlerAttacker; + gSpecialStatuses[gActiveBattler].specialBattlerId = gBattlerAttacker; } else { - gProtectStructs[gActiveBank].specialBank = gBankTarget; - gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankTarget; + gProtectStructs[gActiveBattler].specialBattlerId = gBattlerTarget; + gSpecialStatuses[gActiveBattler].specialBattlerId = gBattlerTarget; } } } gHitMarker &= ~(HITMARKER_x100000); - EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp); + MarkBattlerForControllerExec(gActiveBattler); } } else { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) - gSpecialStatuses[gActiveBank].moveturnLostHP = 0xFFFF; + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + if (gSpecialStatuses[gActiveBattler].dmg == 0) + gSpecialStatuses[gActiveBattler].dmg = 0xFFFF; } gBattlescriptCurrInstr += 2; } static void atk0D_critmessage(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - if (gCritMultiplier == 2 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (gCritMultiplier == 2 && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - PrepareStringBattle(STRINGID_CRITICALHIT, gBankAttacker); + PrepareStringBattle(STRINGID_CRITICALHIT, gBattlerAttacker); gBattleCommunication[MSG_DISPLAY] = 1; } gBattlescriptCurrInstr++; @@ -2095,44 +2031,44 @@ static void atk0D_critmessage(void) static void atk0E_effectivenesssound(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = gBankTarget; - if (!(gBattleMoveFlags & MOVESTATUS_MISSED)) + gActiveBattler = gBattlerTarget; + if (!(gMoveResultFlags & MOVE_RESULT_MISSED)) { - switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED))) + switch (gMoveResultFlags & (u8)(~(MOVE_RESULT_MISSED))) { - case MOVESTATUS_SUPEREFFECTIVE: - EmitPlaySE(0, SE_KOUKA_H); - MarkBufferBankForExecution(gActiveBank); + case MOVE_RESULT_SUPER_EFFECTIVE: + BtlController_EmitPlaySE(0, SE_KOUKA_H); + MarkBattlerForControllerExec(gActiveBattler); break; - case MOVESTATUS_NOTVERYEFFECTIVE: - EmitPlaySE(0, SE_KOUKA_L); - MarkBufferBankForExecution(gActiveBank); + case MOVE_RESULT_NOT_VERY_EFFECTIVE: + BtlController_EmitPlaySE(0, SE_KOUKA_L); + MarkBattlerForControllerExec(gActiveBattler); break; - case MOVESTATUS_NOTAFFECTED: - case MOVESTATUS_FAILED: + case MOVE_RESULT_DOESNT_AFFECT_FOE: + case MOVE_RESULT_FAILED: // no sound break; - case MOVESTATUS_ENDURED: - case MOVESTATUS_ONEHITKO: - case MOVESTATUS_HUNGON: + case MOVE_RESULT_FOE_ENDURED: + case MOVE_RESULT_ONE_HIT_KO: + case MOVE_RESULT_FOE_HUNG_ON: default: - if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) + if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) { - EmitPlaySE(0, SE_KOUKA_H); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitPlaySE(0, SE_KOUKA_H); + MarkBattlerForControllerExec(gActiveBattler); } - else if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) + else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - EmitPlaySE(0, SE_KOUKA_L); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitPlaySE(0, SE_KOUKA_L); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!(gBattleMoveFlags & (MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED))) + else if (!(gMoveResultFlags & (MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED))) { - EmitPlaySE(0, SE_KOUKA_M); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitPlaySE(0, SE_KOUKA_M); + MarkBattlerForControllerExec(gActiveBattler); } break; } @@ -2144,10 +2080,10 @@ static void atk0F_resultmessage(void) { u32 stringId = 0; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - if (gBattleMoveFlags & MOVESTATUS_MISSED && (!(gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) || gBattleCommunication[6] > 2)) + if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > 2)) { stringId = gMissStringIds[gBattleCommunication[6]]; gBattleCommunication[MSG_DISPLAY] = 1; @@ -2155,64 +2091,64 @@ static void atk0F_resultmessage(void) else { gBattleCommunication[MSG_DISPLAY] = 1; - switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED))) + switch (gMoveResultFlags & (u8)(~(MOVE_RESULT_MISSED))) { - case MOVESTATUS_SUPEREFFECTIVE: + case MOVE_RESULT_SUPER_EFFECTIVE: stringId = STRINGID_SUPEREFFECTIVE; break; - case MOVESTATUS_NOTVERYEFFECTIVE: + case MOVE_RESULT_NOT_VERY_EFFECTIVE: stringId = STRINGID_NOTVERYEFFECTIVE; break; - case MOVESTATUS_ONEHITKO: + case MOVE_RESULT_ONE_HIT_KO: stringId = STRINGID_ONEHITKO; break; - case MOVESTATUS_ENDURED: + case MOVE_RESULT_FOE_ENDURED: stringId = STRINGID_PKMNENDUREDHIT; break; - case MOVESTATUS_FAILED: + case MOVE_RESULT_FAILED: stringId = STRINGID_BUTITFAILED; break; - case MOVESTATUS_NOTAFFECTED: + case MOVE_RESULT_DOESNT_AFFECT_FOE: stringId = STRINGID_ITDOESNTAFFECT; break; - case MOVESTATUS_HUNGON: - gLastUsedItem = gBattleMons[gBankTarget].item; - gStringBank = gBankTarget; - gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + case MOVE_RESULT_FOE_HUNG_ON: + gLastUsedItem = gBattleMons[gBattlerTarget].item; + gPotentialItemEffectBattler = gBattlerTarget; + gMoveResultFlags &= ~(MOVE_RESULT_FOE_ENDURED | MOVE_RESULT_FOE_HUNG_ON); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_HangedOnMsg; return; default: - if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) { stringId = STRINGID_ITDOESNTAFFECT; } - else if (gBattleMoveFlags & MOVESTATUS_ONEHITKO) + else if (gMoveResultFlags & MOVE_RESULT_ONE_HIT_KO) { - gBattleMoveFlags &= ~(MOVESTATUS_ONEHITKO); - gBattleMoveFlags &= ~(MOVESTATUS_SUPEREFFECTIVE); - gBattleMoveFlags &= ~(MOVESTATUS_NOTVERYEFFECTIVE); + gMoveResultFlags &= ~(MOVE_RESULT_ONE_HIT_KO); + gMoveResultFlags &= ~(MOVE_RESULT_SUPER_EFFECTIVE); + gMoveResultFlags &= ~(MOVE_RESULT_NOT_VERY_EFFECTIVE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_OneHitKOMsg; return; } - else if (gBattleMoveFlags & MOVESTATUS_ENDURED) + else if (gMoveResultFlags & MOVE_RESULT_FOE_ENDURED) { - gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + gMoveResultFlags &= ~(MOVE_RESULT_FOE_ENDURED | MOVE_RESULT_FOE_HUNG_ON); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_EnduredMsg; return; } - else if (gBattleMoveFlags & MOVESTATUS_HUNGON) + else if (gMoveResultFlags & MOVE_RESULT_FOE_HUNG_ON) { - gLastUsedItem = gBattleMons[gBankTarget].item; - gStringBank = gBankTarget; - gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + gLastUsedItem = gBattleMons[gBattlerTarget].item; + gPotentialItemEffectBattler = gBattlerTarget; + gMoveResultFlags &= ~(MOVE_RESULT_FOE_ENDURED | MOVE_RESULT_FOE_HUNG_ON); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_HangedOnMsg; return; } - else if (gBattleMoveFlags & MOVESTATUS_FAILED) + else if (gMoveResultFlags & MOVE_RESULT_FAILED) { stringId = STRINGID_BUTITFAILED; } @@ -2224,17 +2160,17 @@ static void atk0F_resultmessage(void) } if (stringId) - PrepareStringBattle(stringId, gBankAttacker); + PrepareStringBattle(stringId, gBattlerAttacker); gBattlescriptCurrInstr++; } static void atk10_printstring(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { u16 var = BS2ScriptRead16(gBattlescriptCurrInstr + 1); - PrepareStringBattle(var, gBankAttacker); + PrepareStringBattle(var, gBattlerAttacker); gBattlescriptCurrInstr += 3; gBattleCommunication[MSG_DISPLAY] = 1; } @@ -2242,10 +2178,10 @@ static void atk10_printstring(void) static void atk11_printselectionstring(void) { - gActiveBank = gBankAttacker; + gActiveBattler = gBattlerAttacker; - EmitPrintSelectionString(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitPrintSelectionString(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; gBattleCommunication[MSG_DISPLAY] = 1; @@ -2253,7 +2189,7 @@ static void atk11_printselectionstring(void) static void atk12_waitmessage(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { if (!gBattleCommunication[MSG_DISPLAY]) { @@ -2274,12 +2210,12 @@ static void atk12_waitmessage(void) static void atk13_printfromtable(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { const u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); ptr += gBattleCommunication[MULTISTRING_CHOOSER]; - PrepareStringBattle(*ptr, gBankAttacker); + PrepareStringBattle(*ptr, gBattlerAttacker); gBattlescriptCurrInstr += 5; gBattleCommunication[MSG_DISPLAY] = 1; @@ -2288,26 +2224,26 @@ static void atk13_printfromtable(void) static void atk14_printselectionstringfromtable(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { const u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); ptr += gBattleCommunication[MULTISTRING_CHOOSER]; - gActiveBank = gBankAttacker; - EmitPrintSelectionString(0, *ptr); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitPrintSelectionString(0, *ptr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; gBattleCommunication[MSG_DISPLAY] = 1; } } -u8 BankGetTurnOrder(u8 bank) +u8 GetBattlerTurnOrderNum(u8 battlerId) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBanksByTurnOrder[i] == bank) + if (gBattleTurnOrder[i] == battlerId) break; } return i; @@ -2334,67 +2270,67 @@ void SetMoveEffect(bool8 primary, u8 certain) if (gBattleCommunication[MOVE_EFFECT_BYTE] & MOVE_EFFECT_AFFECTS_USER) { - gEffectBank = gBankAttacker; // bank that effects get applied on + gEffectBattler = gBattlerAttacker; // battlerId that effects get applied on gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(MOVE_EFFECT_AFFECTS_USER); affectsUser = MOVE_EFFECT_AFFECTS_USER; - gBattleScripting.bank = gBankTarget; // theoretically the attacker + gBattleScripting.battler = gBattlerTarget; // theoretically the attacker } else { - gEffectBank = gBankTarget; - gBattleScripting.bank = gBankAttacker; + gEffectBattler = gBattlerTarget; + gBattleScripting.battler = gBattlerAttacker; } - if (gBattleMons[gEffectBank].ability == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + if (gBattleMons[gEffectBattler].ability == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 9) INCREMENT_RESET_RETURN - if (gSideAffecting[GET_BANK_SIDE(gEffectBank)] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + if (gSideStatuses[GET_BATTLER_SIDE(gEffectBattler)] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 7) INCREMENT_RESET_RETURN - if (gBattleMons[gEffectBank].hp == 0 + if (gBattleMons[gEffectBattler].hp == 0 && gBattleCommunication[MOVE_EFFECT_BYTE] != MOVE_EFFECT_PAYDAY && gBattleCommunication[MOVE_EFFECT_BYTE] != MOVE_EFFECT_STEAL_ITEM) INCREMENT_RESET_RETURN - if (gBattleMons[gEffectBank].status2 & STATUS2_SUBSTITUTE && affectsUser != MOVE_EFFECT_AFFECTS_USER) + if (gBattleMons[gEffectBattler].status2 & STATUS2_SUBSTITUTE && affectsUser != MOVE_EFFECT_AFFECTS_USER) INCREMENT_RESET_RETURN if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) // status change { switch (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) { - case STATUS_SLEEP: + case STATUS1_SLEEP: // check active uproar - if (gBattleMons[gEffectBank].ability != ABILITY_SOUNDPROOF) + if (gBattleMons[gEffectBattler].ability != ABILITY_SOUNDPROOF) { - for (gActiveBank = 0; - gActiveBank < gNoOfAllBanks && !(gBattleMons[gActiveBank].status2 & STATUS2_UPROAR); - gActiveBank++) + for (gActiveBattler = 0; + gActiveBattler < gBattlersCount && !(gBattleMons[gActiveBattler].status2 & STATUS2_UPROAR); + gActiveBattler++) {} } else - gActiveBank = gNoOfAllBanks; + gActiveBattler = gBattlersCount; - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) break; - if (gActiveBank != gNoOfAllBanks) + if (gActiveBattler != gBattlersCount) break; - if (gBattleMons[gEffectBank].ability == ABILITY_VITAL_SPIRIT) + if (gBattleMons[gEffectBattler].ability == ABILITY_VITAL_SPIRIT) break; - if (gBattleMons[gEffectBank].ability == ABILITY_INSOMNIA) + if (gBattleMons[gEffectBattler].ability == ABILITY_INSOMNIA) break; - CancelMultiTurnMoves(gEffectBank); + CancelMultiTurnMoves(gEffectBattler); statusChanged = TRUE; break; - case STATUS_POISON: - if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY + case STATUS1_POISON: + if (gBattleMons[gEffectBattler].ability == ABILITY_IMMUNITY && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { gLastUsedAbility = ABILITY_IMMUNITY; - RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY); + RecordAbilityBattle(gEffectBattler, ABILITY_IMMUNITY); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PSNPrevention; @@ -2410,8 +2346,8 @@ void SetMoveEffect(bool8 primary, u8 certain) } RESET_RETURN } - if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON - || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL) + if ((gBattleMons[gEffectBattler].type1 == TYPE_POISON || gBattleMons[gEffectBattler].type2 == TYPE_POISON + || gBattleMons[gEffectBattler].type1 == TYPE_STEEL || gBattleMons[gEffectBattler].type2 == TYPE_STEEL) && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2421,27 +2357,27 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattleCommunication[MULTISTRING_CHOOSER] = 2; RESET_RETURN } - if (gBattleMons[gEffectBank].type1 == TYPE_POISON) + if (gBattleMons[gEffectBattler].type1 == TYPE_POISON) break; - if (gBattleMons[gEffectBank].type2 == TYPE_POISON) + if (gBattleMons[gEffectBattler].type2 == TYPE_POISON) break; - if (gBattleMons[gEffectBank].type1 == TYPE_STEEL) + if (gBattleMons[gEffectBattler].type1 == TYPE_STEEL) break; - if (gBattleMons[gEffectBank].type2 == TYPE_STEEL) + if (gBattleMons[gEffectBattler].type2 == TYPE_STEEL) break; - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) break; - if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) + if (gBattleMons[gEffectBattler].ability == ABILITY_IMMUNITY) break; statusChanged = TRUE; break; - case STATUS_BURN: - if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL + case STATUS1_BURN: + if (gBattleMons[gEffectBattler].ability == ABILITY_WATER_VEIL && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { gLastUsedAbility = ABILITY_WATER_VEIL; - RecordAbilityBattle(gEffectBank, ABILITY_WATER_VEIL); + RecordAbilityBattle(gEffectBattler, ABILITY_WATER_VEIL); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_BRNPrevention; @@ -2456,8 +2392,8 @@ void SetMoveEffect(bool8 primary, u8 certain) } RESET_RETURN } - if ((gBattleMons[gEffectBank].type1 == TYPE_FIRE - || gBattleMons[gEffectBank].type2 == TYPE_FIRE) + if ((gBattleMons[gEffectBattler].type1 == TYPE_FIRE + || gBattleMons[gEffectBattler].type2 == TYPE_FIRE) && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2467,41 +2403,41 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattleCommunication[MULTISTRING_CHOOSER] = 2; RESET_RETURN } - if (gBattleMons[gEffectBank].type1 == TYPE_FIRE) + if (gBattleMons[gEffectBattler].type1 == TYPE_FIRE) break; - if (gBattleMons[gEffectBank].type2 == TYPE_FIRE) + if (gBattleMons[gEffectBattler].type2 == TYPE_FIRE) break; - if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL) + if (gBattleMons[gEffectBattler].ability == ABILITY_WATER_VEIL) break; - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) break; statusChanged = TRUE; break; - case STATUS_FREEZE: + case STATUS1_FREEZE: if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY) noSunCanFreeze = FALSE; - if (gBattleMons[gEffectBank].type1 == TYPE_ICE) + if (gBattleMons[gEffectBattler].type1 == TYPE_ICE) break; - if (gBattleMons[gEffectBank].type2 == TYPE_ICE) + if (gBattleMons[gEffectBattler].type2 == TYPE_ICE) break; - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) break; if (noSunCanFreeze == 0) break; - if (gBattleMons[gEffectBank].ability == ABILITY_MAGMA_ARMOR) + if (gBattleMons[gEffectBattler].ability == ABILITY_MAGMA_ARMOR) break; - CancelMultiTurnMoves(gEffectBank); + CancelMultiTurnMoves(gEffectBattler); statusChanged = TRUE; break; - case STATUS_PARALYSIS: - if (gBattleMons[gEffectBank].ability == ABILITY_LIMBER) + case STATUS1_PARALYSIS: + if (gBattleMons[gEffectBattler].ability == ABILITY_LIMBER) { if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN) { gLastUsedAbility = ABILITY_LIMBER; - RecordAbilityBattle(gEffectBank, ABILITY_LIMBER); + RecordAbilityBattle(gEffectBattler, ABILITY_LIMBER); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PRLZPrevention; @@ -2520,16 +2456,16 @@ void SetMoveEffect(bool8 primary, u8 certain) else break; } - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) break; statusChanged = TRUE; break; - case STATUS_TOXIC_POISON: - if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + case STATUS1_TOXIC_POISON: + if (gBattleMons[gEffectBattler].ability == ABILITY_IMMUNITY && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { gLastUsedAbility = ABILITY_IMMUNITY; - RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY); + RecordAbilityBattle(gEffectBattler, ABILITY_IMMUNITY); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PSNPrevention; @@ -2545,8 +2481,8 @@ void SetMoveEffect(bool8 primary, u8 certain) } RESET_RETURN } - if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON - || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL) + if ((gBattleMons[gEffectBattler].type1 == TYPE_POISON || gBattleMons[gEffectBattler].type2 == TYPE_POISON + || gBattleMons[gEffectBattler].type1 == TYPE_STEEL || gBattleMons[gEffectBattler].type2 == TYPE_STEEL) && (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2556,25 +2492,25 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattleCommunication[MULTISTRING_CHOOSER] = 2; RESET_RETURN } - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) break; - if (gBattleMons[gEffectBank].type1 != TYPE_POISON - && gBattleMons[gEffectBank].type2 != TYPE_POISON - && gBattleMons[gEffectBank].type1 != TYPE_STEEL - && gBattleMons[gEffectBank].type2 != TYPE_STEEL) + if (gBattleMons[gEffectBattler].type1 != TYPE_POISON + && gBattleMons[gEffectBattler].type2 != TYPE_POISON + && gBattleMons[gEffectBattler].type1 != TYPE_STEEL + && gBattleMons[gEffectBattler].type2 != TYPE_STEEL) { - if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) + if (gBattleMons[gEffectBattler].ability == ABILITY_IMMUNITY) break; // It's redundant, because at this point we know the status1 value is 0. - gBattleMons[gEffectBank].status1 &= ~(STATUS_TOXIC_POISON); - gBattleMons[gEffectBank].status1 &= ~(STATUS_POISON); + gBattleMons[gEffectBattler].status1 &= ~(STATUS1_TOXIC_POISON); + gBattleMons[gEffectBattler].status1 &= ~(STATUS1_POISON); statusChanged = TRUE; break; } else { - gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gMoveResultFlags |= MOVE_RESULT_DOESNT_AFFECT_FOE; } break; } @@ -2582,16 +2518,16 @@ void SetMoveEffect(bool8 primary, u8 certain) { BattleScriptPush(gBattlescriptCurrInstr + 1); - if (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS_SLEEP) - gBattleMons[gEffectBank].status1 |= ((Random() & 3) + 2); + if (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS1_SLEEP) + gBattleMons[gEffectBattler].status1 |= ((Random() & 3) + 2); else - gBattleMons[gEffectBank].status1 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattleMons[gEffectBattler].status1 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; - gActiveBank = gEffectBank; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gEffectBattler; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { @@ -2626,7 +2562,7 @@ void SetMoveEffect(bool8 primary, u8 certain) } else { - if (gBattleMons[gEffectBank].status2 & sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + if (gBattleMons[gEffectBattler].status2 & sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) { gBattlescriptCurrInstr++; } @@ -2636,26 +2572,26 @@ void SetMoveEffect(bool8 primary, u8 certain) switch (gBattleCommunication[MOVE_EFFECT_BYTE]) { case MOVE_EFFECT_CONFUSION: - if (gBattleMons[gEffectBank].ability == ABILITY_OWN_TEMPO - || gBattleMons[gEffectBank].status2 & STATUS2_CONFUSION) + if (gBattleMons[gEffectBattler].ability == ABILITY_OWN_TEMPO + || gBattleMons[gEffectBattler].status2 & STATUS2_CONFUSION) { gBattlescriptCurrInstr++; } else { - gBattleMons[gEffectBank].status2 |= (((Random()) % 0x4)) + 2; + gBattleMons[gEffectBattler].status2 |= (((Random()) % 0x4)) + 2; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; } break; case MOVE_EFFECT_FLINCH: - if (gBattleMons[gEffectBank].ability == ABILITY_INNER_FOCUS) + if (gBattleMons[gEffectBattler].ability == ABILITY_INNER_FOCUS) { if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN) { gLastUsedAbility = ABILITY_INNER_FOCUS; - RecordAbilityBattle(gEffectBank, ABILITY_INNER_FOCUS); + RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS); gBattlescriptCurrInstr = BattleScript_FlinchPrevention; } else @@ -2665,18 +2601,18 @@ void SetMoveEffect(bool8 primary, u8 certain) } else { - if (BankGetTurnOrder(gEffectBank) > gCurrentTurnActionNumber) - gBattleMons[gEffectBank].status2 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; + if (GetBattlerTurnOrderNum(gEffectBattler) > gCurrentTurnActionNumber) + gBattleMons[gEffectBattler].status2 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; gBattlescriptCurrInstr++; } break; case MOVE_EFFECT_UPROAR: - if (!(gBattleMons[gEffectBank].status2 & STATUS2_UPROAR)) + if (!(gBattleMons[gEffectBattler].status2 & STATUS2_UPROAR)) { - gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; - gLockedMoves[gEffectBank] = gCurrentMove; - gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4; + gBattleMons[gEffectBattler].status2 |= STATUS2_MULTIPLETURNS; + gLockedMoves[gEffectBattler] = gCurrentMove; + gBattleMons[gEffectBattler].status2 |= ((Random() & 3) + 2) << 4; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; @@ -2687,10 +2623,10 @@ void SetMoveEffect(bool8 primary, u8 certain) } break; case MOVE_EFFECT_PAYDAY: - if (GET_BANK_SIDE(gBankAttacker) == SIDE_PLAYER) + if (GET_BATTLER_SIDE(gBattlerAttacker) == B_SIDE_PLAYER) { u16 PayDay = gPaydayMoney; - gPaydayMoney += (gBattleMons[gBankAttacker].level * 5); + gPaydayMoney += (gBattleMons[gBattlerAttacker].level * 5); if (PayDay > gPaydayMoney) gPaydayMoney = 0xFFFF; } @@ -2698,7 +2634,7 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; break; case MOVE_EFFECT_TRI_ATTACK: - if (gBattleMons[gEffectBank].status1) + if (gBattleMons[gEffectBattler].status1) { gBattlescriptCurrInstr++; } @@ -2709,23 +2645,23 @@ void SetMoveEffect(bool8 primary, u8 certain) } break; case MOVE_EFFECT_CHARGING: - gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; - gLockedMoves[gEffectBank] = gCurrentMove; - gProtectStructs[gEffectBank].chargingTurn = 1; + gBattleMons[gEffectBattler].status2 |= STATUS2_MULTIPLETURNS; + gLockedMoves[gEffectBattler] = gCurrentMove; + gProtectStructs[gEffectBattler].chargingTurn = 1; gBattlescriptCurrInstr++; break; case MOVE_EFFECT_WRAP: - if (gBattleMons[gEffectBank].status2 & STATUS2_WRAPPED) + if (gBattleMons[gEffectBattler].status2 & STATUS2_WRAPPED) { gBattlescriptCurrInstr++; } else { - gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 3) << 0xD; + gBattleMons[gEffectBattler].status2 |= ((Random() & 3) + 3) << 0xD; - *(gBattleStruct->wrappedMove + gEffectBank * 2 + 0) = gCurrentMove; - *(gBattleStruct->wrappedMove + gEffectBank * 2 + 1) = gCurrentMove >> 8; - *(gBattleStruct->wrappedBy + gEffectBank) = gBankAttacker; + *(gBattleStruct->wrappedMove + gEffectBattler * 2 + 0) = gCurrentMove; + *(gBattleStruct->wrappedMove + gEffectBattler * 2 + 1) = gCurrentMove >> 8; + *(gBattleStruct->wrappedBy + gEffectBattler) = gBattlerAttacker; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; @@ -2832,13 +2768,13 @@ void SetMoveEffect(bool8 primary, u8 certain) } break; case MOVE_EFFECT_RECHARGE: - gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE; - gDisableStructs[gEffectBank].rechargeCounter = 2; - gLockedMoves[gEffectBank] = gCurrentMove; + gBattleMons[gEffectBattler].status2 |= STATUS2_RECHARGE; + gDisableStructs[gEffectBattler].rechargeCounter = 2; + gLockedMoves[gEffectBattler] = gCurrentMove; gBattlescriptCurrInstr++; break; case MOVE_EFFECT_RAGE: - gBattleMons[gBankAttacker].status2 |= STATUS2_RAGE; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_RAGE; gBattlescriptCurrInstr++; break; case MOVE_EFFECT_STEAL_ITEM: @@ -2849,8 +2785,8 @@ void SetMoveEffect(bool8 primary, u8 certain) break; } - side = GetBankSide(gBankAttacker); - if (GetBankSide(gBankAttacker) == SIDE_OPPONENT + side = GetBattlerSide(gBattlerAttacker); + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER @@ -2866,56 +2802,56 @@ void SetMoveEffect(bool8 primary, u8 certain) | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_SECRET_BASE)) - && (gWishFutureKnock.knockedOffPokes[side] & gBitTable[gBattlePartyID[gBankAttacker]])) + && (gWishFutureKnock.knockedOffPokes[side] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]])) { gBattlescriptCurrInstr++; } - else if (gBattleMons[gBankTarget].item - && gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD) + else if (gBattleMons[gBattlerTarget].item + && gBattleMons[gBattlerTarget].ability == ABILITY_STICKY_HOLD) { BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_NoItemSteal; - gLastUsedAbility = gBattleMons[gBankTarget].ability; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } - else if (gBattleMons[gBankAttacker].item != 0 - || gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY - || IS_ITEM_MAIL(gBattleMons[gBankTarget].item) - || gBattleMons[gBankTarget].item == 0) + else if (gBattleMons[gBattlerAttacker].item != 0 + || gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY + || IS_ITEM_MAIL(gBattleMons[gBattlerTarget].item) + || gBattleMons[gBattlerTarget].item == 0) { gBattlescriptCurrInstr++; } else { - u16* changedItem = &gBattleStruct->changedItems[gBankAttacker]; - gLastUsedItem = *changedItem = gBattleMons[gBankTarget].item; - gBattleMons[gBankTarget].item = 0; + u16* changedItem = &gBattleStruct->changedItems[gBattlerAttacker]; + gLastUsedItem = *changedItem = gBattleMons[gBattlerTarget].item; + gBattleMons[gBattlerTarget].item = 0; - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem); - MarkBufferBankForExecution(gBankAttacker); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem); + MarkBattlerForControllerExec(gBattlerAttacker); - gActiveBank = gBankTarget; - EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item); - MarkBufferBankForExecution(gBankTarget); + gActiveBattler = gBattlerTarget; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBattlerTarget].item); + MarkBattlerForControllerExec(gBattlerTarget); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_ItemSteal; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 0) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 1) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gBattlerTarget]) + 0) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gBattlerTarget]) + 1) = 0; } } break; case MOVE_EFFECT_PREVENT_ESCAPE: - gBattleMons[gBankTarget].status2 |= STATUS2_ESCAPE_PREVENTION; - gDisableStructs[gBankTarget].bankPreventingEscape = gBankAttacker; + gBattleMons[gBattlerTarget].status2 |= STATUS2_ESCAPE_PREVENTION; + gDisableStructs[gBattlerTarget].battlerPreventingEscape = gBattlerAttacker; gBattlescriptCurrInstr++; break; case MOVE_EFFECT_NIGHTMARE: - gBattleMons[gBankTarget].status2 |= STATUS2_NIGHTMARE; + gBattleMons[gBattlerTarget].status2 |= STATUS2_NIGHTMARE; gBattlescriptCurrInstr++; break; case MOVE_EFFECT_ALL_STATS_UP: @@ -2927,17 +2863,17 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattlescriptCurrInstr = BattleScript_RapidSpinAway; break; case MOVE_EFFECT_REMOVE_PARALYSIS: // Smelling salts - if (!(gBattleMons[gBankTarget].status1 & STATUS_PARALYSIS)) + if (!(gBattleMons[gBattlerTarget].status1 & STATUS1_PARALYSIS)) { gBattlescriptCurrInstr++; } else { - gBattleMons[gBankTarget].status1 &= ~(STATUS_PARALYSIS); + gBattleMons[gBattlerTarget].status1 &= ~(STATUS1_PARALYSIS); - gActiveBank = gBankTarget; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerTarget; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_TargetPRLZHeal; @@ -2956,21 +2892,21 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; break; case MOVE_EFFECT_THRASH: - if (gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE) + if (gBattleMons[gEffectBattler].status2 & STATUS2_LOCK_CONFUSE) { gBattlescriptCurrInstr++; } else { - gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; - gLockedMoves[gEffectBank] = gCurrentMove; - gBattleMons[gEffectBank].status2 |= (((Random() & 1) + 2) << 0xA); + gBattleMons[gEffectBattler].status2 |= STATUS2_MULTIPLETURNS; + gLockedMoves[gEffectBattler] = gCurrentMove; + gBattleMons[gEffectBattler].status2 |= (((Random() & 1) + 2) << 0xA); } break; case MOVE_EFFECT_KNOCK_OFF: - if (gBattleMons[gEffectBank].ability == ABILITY_STICKY_HOLD) + if (gBattleMons[gEffectBattler].ability == ABILITY_STICKY_HOLD) { - if (gBattleMons[gEffectBank].item == 0) + if (gBattleMons[gEffectBattler].item == 0) { gBattlescriptCurrInstr++; } @@ -2978,23 +2914,23 @@ void SetMoveEffect(bool8 primary, u8 certain) { gLastUsedAbility = ABILITY_STICKY_HOLD; gBattlescriptCurrInstr = BattleScript_StickyHoldActivates; - RecordAbilityBattle(gEffectBank, ABILITY_STICKY_HOLD); + RecordAbilityBattle(gEffectBattler, ABILITY_STICKY_HOLD); } break; } - if (gBattleMons[gEffectBank].item) + if (gBattleMons[gEffectBattler].item) { - side = GetBankSide(gEffectBank); + side = GetBattlerSide(gEffectBattler); - gLastUsedItem = gBattleMons[gEffectBank].item; - gBattleMons[gEffectBank].item = 0; - gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlePartyID[gEffectBank]]; + gLastUsedItem = gBattleMons[gEffectBattler].item; + gBattleMons[gEffectBattler].item = 0; + gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlerPartyIndexes[gEffectBattler]]; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_KnockedOff; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gEffectBank]) + 0) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gEffectBank]) + 1) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gEffectBattler]) + 0) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gEffectBattler]) + 1) = 0; } else { @@ -3016,20 +2952,20 @@ static void atk15_seteffectwithchance(void) { u32 percentChance; - if (gBattleMons[gBankAttacker].ability == ABILITY_SERENE_GRACE) + if (gBattleMons[gBattlerAttacker].ability == ABILITY_SERENE_GRACE) percentChance = gBattleMoves[gCurrentMove].secondaryEffectChance * 2; else percentChance = gBattleMoves[gCurrentMove].secondaryEffectChance; if (gBattleCommunication[MOVE_EFFECT_BYTE] & MOVE_EFFECT_CERTAIN - && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(MOVE_EFFECT_CERTAIN); SetMoveEffect(0, MOVE_EFFECT_CERTAIN); } else if (Random() % 100 < percentChance && gBattleCommunication[MOVE_EFFECT_BYTE] - && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { if (percentChance >= 100) SetMoveEffect(0, MOVE_EFFECT_CERTAIN); @@ -3057,12 +2993,12 @@ static void atk17_seteffectsecondary(void) static void atk18_clearstatusfromeffect(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); if (gBattleCommunication[MOVE_EFFECT_BYTE] <= MOVE_EFFECT_TOXIC) - gBattleMons[gActiveBank].status1 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); + gBattleMons[gActiveBattler].status1 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); else - gBattleMons[gActiveBank].status2 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); + gBattleMons[gActiveBattler].status2 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); gBattleCommunication[MOVE_EFFECT_BYTE] = 0; gBattlescriptCurrInstr += 2; @@ -3075,14 +3011,14 @@ static void atk19_tryfaintmon(void) if (gBattlescriptCurrInstr[2] != 0) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - if (gHitMarker & HITMARKER_FAINTED(gActiveBank)) + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + if (gHitMarker & HITMARKER_FAINTED(gActiveBattler)) { BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 3); BattleScriptPop(); gBattlescriptCurrInstr = BS_ptr; - gSideAffecting[GetBankSide(gActiveBank)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); + gSideStatuses[GetBattlerSide(gActiveBattler)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); } else { @@ -3091,62 +3027,62 @@ static void atk19_tryfaintmon(void) } else { - u8 bank; + u8 battlerId; - if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER) + if (gBattlescriptCurrInstr[1] == BS_ATTACKER) { - gActiveBank = gBankAttacker; - bank = gBankTarget; + gActiveBattler = gBattlerAttacker; + battlerId = gBattlerTarget; BS_ptr = BattleScript_FaintAttacker; } else { - gActiveBank = gBankTarget; - bank = gBankAttacker; + gActiveBattler = gBattlerTarget; + battlerId = gBattlerAttacker; BS_ptr = BattleScript_FaintTarget; } - if (!(gAbsentBankFlags & gBitTable[gActiveBank]) - && gBattleMons[gActiveBank].hp == 0) + if (!(gAbsentBattlerFlags & gBitTable[gActiveBattler]) + && gBattleMons[gActiveBattler].hp == 0) { - gHitMarker |= HITMARKER_FAINTED(gActiveBank); + gHitMarker |= HITMARKER_FAINTED(gActiveBattler); BattleScriptPush(gBattlescriptCurrInstr + 7); gBattlescriptCurrInstr = BS_ptr; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { gHitMarker |= HITMARKER_x400000; if (gBattleResults.playerFaintCounter < 0xFF) gBattleResults.playerFaintCounter++; - AdjustFriendshipOnBattleFaint(gActiveBank); + AdjustFriendshipOnBattleFaint(gActiveBattler); } else { if (gBattleResults.opponentFaintCounter < 0xFF) gBattleResults.opponentFaintCounter++; - gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES, NULL); + gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); } - if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBankAttacker].hp != 0) + if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBattlerAttacker].hp != 0) { gHitMarker &= ~(HITMARKER_DESTINYBOND); BattleScriptPush(gBattlescriptCurrInstr); - gBattleMoveDamage = gBattleMons[bank].hp; + gBattleMoveDamage = gBattleMons[battlerId].hp; gBattlescriptCurrInstr = BattleScript_DestinyBondTakesLife; } - if ((gStatuses3[gBankTarget] & STATUS3_GRUDGE) + if ((gStatuses3[gBattlerTarget] & STATUS3_GRUDGE) && !(gHitMarker & HITMARKER_GRUDGE) - && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget) - && gBattleMons[gBankAttacker].hp != 0 + && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget) + && gBattleMons[gBattlerAttacker].hp != 0 && gCurrentMove != MOVE_STRUGGLE) { - u8 moveIndex = *(gBattleStruct->chosenMovePositions + gBankAttacker); + u8 moveIndex = *(gBattleStruct->chosenMovePositions + gBattlerAttacker); - gBattleMons[gBankAttacker].pp[moveIndex] = 0; + gBattleMons[gBattlerAttacker].pp[moveIndex] = 0; BattleScriptPush(gBattlescriptCurrInstr); gBattlescriptCurrInstr = BattleScript_GrudgeTakesPp; - gActiveBank = gBankAttacker; - EmitSetMonData(0, moveIndex + REQUEST_PPMOVE1_BATTLE, 0, 1, &gBattleMons[gActiveBank].pp[moveIndex]); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, moveIndex + REQUEST_PPMOVE1_BATTLE, 0, 1, &gBattleMons[gActiveBattler].pp[moveIndex]); + MarkBattlerForControllerExec(gActiveBattler); - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBankAttacker].moves[moveIndex]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerAttacker].moves[moveIndex]) } } else @@ -3158,26 +3094,26 @@ static void atk19_tryfaintmon(void) static void atk1A_dofaintanimation(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitFaintAnimation(0); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + BtlController_EmitFaintAnimation(0); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } } static void atk1B_cleareffectsonfaint(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || gBattleMons[gActiveBank].hp == 0) + if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || gBattleMons[gActiveBattler].hp == 0) { - gBattleMons[gActiveBank].status1 = 0; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gBattleMons[gActiveBattler].status1 = 0; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); } FaintClearSetData(); // Effects like attractions, trapping, etc. @@ -3187,11 +3123,11 @@ static void atk1B_cleareffectsonfaint(void) static void atk1C_jumpifstatus(void) { - u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]); + u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); - if (gBattleMons[bank].status1 & flags && gBattleMons[bank].hp) + if (gBattleMons[battlerId].status1 & flags && gBattleMons[battlerId].hp) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 10; @@ -3199,11 +3135,11 @@ static void atk1C_jumpifstatus(void) static void atk1D_jumpifstatus2(void) { - u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]); + u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); - if (gBattleMons[bank].status2 & flags && gBattleMons[bank].hp) + if (gBattleMons[battlerId].status2 & flags && gBattleMons[battlerId].hp) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 10; @@ -3211,45 +3147,45 @@ static void atk1D_jumpifstatus2(void) static void atk1E_jumpifability(void) { - u8 bank; + u8 battlerId; u8 ability = gBattlescriptCurrInstr[2]; const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); - if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER_SIDE) + if (gBattlescriptCurrInstr[1] == BS_ATTACKER_SIDE) { - bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_BANK_SIDE, gBankAttacker, ability, 0, 0); - if (bank) + battlerId = AbilityBattleEffects(ABILITYEFFECT_CHECK_BANK_SIDE, gBattlerAttacker, ability, 0, 0); + if (battlerId) { gLastUsedAbility = ability; gBattlescriptCurrInstr = jumpPtr; - RecordAbilityBattle(bank - 1, gLastUsedAbility); - gBattleScripting.bankWithAbility = bank - 1; + RecordAbilityBattle(battlerId - 1, gLastUsedAbility); + gBattleScripting.battlerWithAbility = battlerId - 1; } else gBattlescriptCurrInstr += 7; } - else if (gBattlescriptCurrInstr[1] == BS_GET_NOT_ATTACKER_SIDE) + else if (gBattlescriptCurrInstr[1] == BS_NOT_ATTACKER_SIDE) { - bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gBankAttacker, ability, 0, 0); - if (bank) + battlerId = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gBattlerAttacker, ability, 0, 0); + if (battlerId) { gLastUsedAbility = ability; gBattlescriptCurrInstr = jumpPtr; - RecordAbilityBattle(bank - 1, gLastUsedAbility); - gBattleScripting.bankWithAbility = bank - 1; + RecordAbilityBattle(battlerId - 1, gLastUsedAbility); + gBattleScripting.battlerWithAbility = battlerId - 1; } else gBattlescriptCurrInstr += 7; } else { - bank = GetBattleBank(gBattlescriptCurrInstr[1]); - if (gBattleMons[bank].ability == ability) + battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + if (gBattleMons[battlerId].ability == ability) { gLastUsedAbility = ability; gBattlescriptCurrInstr = jumpPtr; - RecordAbilityBattle(bank, gLastUsedAbility); - gBattleScripting.bankWithAbility = bank; + RecordAbilityBattle(battlerId, gLastUsedAbility); + gBattleScripting.battlerWithAbility = battlerId; } else gBattlescriptCurrInstr += 7; @@ -3262,15 +3198,15 @@ static void atk1F_jumpifsideaffecting(void) u16 flags; const u8* jumpPtr; - if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER) - side = GET_BANK_SIDE(gBankAttacker); + if (gBattlescriptCurrInstr[1] == BS_ATTACKER) + side = GET_BATTLER_SIDE(gBattlerAttacker); else - side = GET_BANK_SIDE(gBankTarget); + side = GET_BATTLER_SIDE(gBattlerTarget); flags = BS2ScriptRead16(gBattlescriptCurrInstr + 2); jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 4); - if (gSideAffecting[side] & flags) + if (gSideStatuses[side] & flags) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 8; @@ -3279,8 +3215,8 @@ static void atk1F_jumpifsideaffecting(void) static void atk20_jumpifstat(void) { u8 ret = 0; - u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]); - u8 value = gBattleMons[bank].statStages[gBattlescriptCurrInstr[3]]; + u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + u8 value = gBattleMons[battlerId].statStages[gBattlescriptCurrInstr[3]]; switch (gBattlescriptCurrInstr[2]) { @@ -3321,20 +3257,20 @@ static void atk21_jumpifstatus3condition(void) u32 flags; const u8 *jumpPtr; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); if (gBattlescriptCurrInstr[6]) { - if ((gStatuses3[gActiveBank] & flags) != 0) + if ((gStatuses3[gActiveBattler] & flags) != 0) gBattlescriptCurrInstr += 11; else gBattlescriptCurrInstr = jumpPtr; } else { - if ((gStatuses3[gActiveBank] & flags) != 0) + if ((gStatuses3[gActiveBattler] & flags) != 0) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 11; @@ -3343,11 +3279,11 @@ static void atk21_jumpifstatus3condition(void) static void atk22_jumpiftype(void) { - u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]); + u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); u8 type = gBattlescriptCurrInstr[2]; const u8* jumpPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); - if (gBattleMons[bank].type1 == type || gBattleMons[bank].type2 == type) + if (gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type) gBattlescriptCurrInstr = jumpPtr; else gBattlescriptCurrInstr += 7; @@ -3363,13 +3299,13 @@ static void atk23_getexp(void) s32 viaExpShare = 0; u16* exp = &gBattleStruct->expValue; - gBank1 = GetBattleBank(gBattlescriptCurrInstr[1]); - sentIn = gSentPokesToOpponent[(gBank1 & 2) >> 1]; + gBattlerFainted = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + sentIn = gSentPokesToOpponent[(gBattlerFainted & 2) >> 1]; switch (gBattleScripting.atk23_state) { case 0: // check if should receive exp at all - if (GetBankSide(gBank1) != SIDE_OPPONENT || (gBattleTypeFlags & + if (GetBattlerSide(gBattlerFainted) != B_SIDE_OPPONENT || (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_x4000000 @@ -3383,7 +3319,7 @@ static void atk23_getexp(void) else { gBattleScripting.atk23_state++; - gBattleStruct->field_DF |= gBitTable[gBattlePartyID[gBank1]]; + gBattleStruct->field_DF |= gBitTable[gBattlerPartyIndexes[gBattlerFainted]]; } break; case 1: // calculate experience points to redistribute @@ -3409,7 +3345,7 @@ static void atk23_getexp(void) viaExpShare++; } - calculatedExp = gBaseStats[gBattleMons[gBank1].species].expYield * gBattleMons[gBank1].level / 7; + calculatedExp = gBaseStats[gBattleMons[gBattlerFainted].species].expYield * gBattleMons[gBattlerFainted].level / 7; if (viaExpShare) // at least one mon is getting exp via exp share { @@ -3430,14 +3366,14 @@ static void atk23_getexp(void) } gBattleScripting.atk23_state++; - gBattleStruct->expGetterId = 0; + gBattleStruct->expGetterMonId = 0; gBattleStruct->sentInPokes = sentIn; } // fall through case 2: // set exp value to the poke in expgetter_id and print message - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - item = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HELD_ITEM); + item = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HELD_ITEM); if (item == ITEM_ENIGMA_BERRY) holdEffect = gSaveBlock1Ptr->enigmaBerry.holdEffect; @@ -3450,7 +3386,7 @@ static void atk23_getexp(void) gBattleScripting.atk23_state = 5; gBattleMoveDamage = 0; // used for exp } - else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL) == MAX_MON_LEVEL) + else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_MON_LEVEL) { *(&gBattleStruct->sentInPokes) >>= 1; gBattleScripting.atk23_state = 5; @@ -3466,7 +3402,7 @@ static void atk23_getexp(void) gBattleStruct->wildVictorySong++; } - if (GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP)) + if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP)) { if (gBattleStruct->sentInPokes & 1) gBattleMoveDamage = *exp; @@ -3480,10 +3416,10 @@ static void atk23_getexp(void) if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; - if (IsTradedMon(&gPlayerParty[gBattleStruct->expGetterId])) + if (IsTradedMon(&gPlayerParty[gBattleStruct->expGetterMonId])) { // check if the pokemon doesn't belong to the player - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterId >= 3) + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterMonId >= 3) { i = 0x149; } @@ -3498,31 +3434,31 @@ static void atk23_getexp(void) i = 0x149; } - // get exp getter bank + // get exp getter battlerId if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - if (!(gBattlePartyID[2] != gBattleStruct->expGetterId) && !(gAbsentBankFlags & gBitTable[2])) - gBattleStruct->expGetterBank = 2; + if (!(gBattlerPartyIndexes[2] != gBattleStruct->expGetterMonId) && !(gAbsentBattlerFlags & gBitTable[2])) + gBattleStruct->expGetterBattlerId = 2; else { - if (!(gAbsentBankFlags & gBitTable[0])) - gBattleStruct->expGetterBank = 0; + if (!(gAbsentBattlerFlags & gBitTable[0])) + gBattleStruct->expGetterBattlerId = 0; else - gBattleStruct->expGetterBank = 2; + gBattleStruct->expGetterBattlerId = 2; } } else - gBattleStruct->expGetterBank = 0; + gBattleStruct->expGetterBattlerId = 0; - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBank, gBattleStruct->expGetterId) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBattlerId, gBattleStruct->expGetterMonId) // buffer 'gained' or 'gained a boosted' PREPARE_STRING_BUFFER(gBattleTextBuff2, i) PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage) - PrepareStringBattle(STRINGID_PKMNGAINEDEXP, gBattleStruct->expGetterBank); - MonGainEVs(&gPlayerParty[gBattleStruct->expGetterId], gBattleMons[gBank1].species); + PrepareStringBattle(STRINGID_PKMNGAINEDEXP, gBattleStruct->expGetterBattlerId); + MonGainEVs(&gPlayerParty[gBattleStruct->expGetterMonId], gBattleMons[gBattlerFainted].species); } gBattleStruct->sentInPokes >>= 1; gBattleScripting.atk23_state++; @@ -3530,72 +3466,72 @@ static void atk23_getexp(void) } break; case 3: // Set stats and give exp - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gBattleBufferB[gBattleStruct->expGetterBank][0] = 0; - if (GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL) != MAX_MON_LEVEL) + gBattleBufferB[gBattleStruct->expGetterBattlerId][0] = 0; + if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) != MAX_MON_LEVEL) { - BATTLE_LVLUP_STATS->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP); - BATTLE_LVLUP_STATS->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK); - BATTLE_LVLUP_STATS->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF); - BATTLE_LVLUP_STATS->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); - BATTLE_LVLUP_STATS->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK); - BATTLE_LVLUP_STATS->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF); + gBattleResources->statsBeforeLvlUp->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP); + gBattleResources->statsBeforeLvlUp->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK); + gBattleResources->statsBeforeLvlUp->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_DEF); + gBattleResources->statsBeforeLvlUp->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED); + gBattleResources->statsBeforeLvlUp->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPATK); + gBattleResources->statsBeforeLvlUp->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPDEF); - gActiveBank = gBattleStruct->expGetterBank; - EmitExpUpdate(0, gBattleStruct->expGetterId, gBattleMoveDamage); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattleStruct->expGetterBattlerId; + BtlController_EmitExpUpdate(0, gBattleStruct->expGetterMonId, gBattleMoveDamage); + MarkBattlerForControllerExec(gActiveBattler); } gBattleScripting.atk23_state++; } break; case 4: // lvl up if necessary - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = gBattleStruct->expGetterBank; - if (gBattleBufferB[gActiveBank][0] == CONTROLLER_TWORETURNVALUES && gBattleBufferB[gActiveBank][1] == RET_VALUE_LEVELLED_UP) + gActiveBattler = gBattleStruct->expGetterBattlerId; + if (gBattleBufferB[gActiveBattler][0] == CONTROLLER_TWORETURNVALUES && gBattleBufferB[gActiveBattler][1] == RET_VALUE_LEVELLED_UP) { - if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId) - HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlerPartyIndexes[gActiveBattler] == gBattleStruct->expGetterMonId) + HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterId) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBattler, gBattleStruct->expGetterMonId) - PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 3, GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL)) + PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 3, GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL)) BattleScriptPushCursor(); - gLeveledUpInBattle |= gBitTable[gBattleStruct->expGetterId]; + gLeveledUpInBattle |= gBitTable[gBattleStruct->expGetterMonId]; gBattlescriptCurrInstr = BattleScript_LevelUp; - gBattleMoveDamage = (gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8)); - AdjustFriendship(&gPlayerParty[gBattleStruct->expGetterId], 0); + gBattleMoveDamage = (gBattleBufferB[gActiveBattler][2] | (gBattleBufferB[gActiveBattler][3] << 8)); + AdjustFriendship(&gPlayerParty[gBattleStruct->expGetterMonId], 0); // update battle mon structure after level up - if (gBattlePartyID[0] == gBattleStruct->expGetterId && gBattleMons[0].hp) + if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId && gBattleMons[0].hp) { - gBattleMons[0].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL); - gBattleMons[0].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP); - gBattleMons[0].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP); - gBattleMons[0].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK); - gBattleMons[0].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF); + gBattleMons[0].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL); + gBattleMons[0].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP); + gBattleMons[0].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP); + gBattleMons[0].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK); + gBattleMons[0].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_DEF); // Why is this duplicated? - gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); - gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); + gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED); + gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED); - gBattleMons[0].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK); - gBattleMons[0].spDefense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF); + gBattleMons[0].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPATK); + gBattleMons[0].spDefense = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPDEF); } // What is else if? - if (gBattlePartyID[2] == gBattleStruct->expGetterId && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + if (gBattlerPartyIndexes[2] == gBattleStruct->expGetterMonId && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - gBattleMons[2].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL); - gBattleMons[2].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_HP); - gBattleMons[2].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP); - gBattleMons[2].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK); - gBattleMons[2].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF); + gBattleMons[2].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL); + gBattleMons[2].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP); + gBattleMons[2].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP); + gBattleMons[2].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK); + gBattleMons[2].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_DEF); // Duplicated again, but this time there's no Sp Defense - gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); - gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); + gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED); + gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED); - gBattleMons[2].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK); + gBattleMons[2].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPATK); } gBattleScripting.atk23_state = 5; } @@ -3611,19 +3547,19 @@ static void atk23_getexp(void) gBattleScripting.atk23_state = 3; else { - gBattleStruct->expGetterId++; - if (gBattleStruct->expGetterId <= 5) + gBattleStruct->expGetterMonId++; + if (gBattleStruct->expGetterMonId <= 5) gBattleScripting.atk23_state = 2; // loop again else gBattleScripting.atk23_state = 6; // we're done } break; case 6: // increment instruction - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { // not sure why gf clears the item and ability here - gBattleMons[gBank1].item = 0; - gBattleMons[gBank1].ability = 0; + gBattleMons[gBattlerFainted].item = 0; + gBattleMons[gBattlerFainted].ability = 0; gBattlescriptCurrInstr += 2; } break; @@ -3636,7 +3572,7 @@ static void atk24(void) u16 HP_count = 0; s32 i; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId == STEVEN_PARTNER_ID) @@ -3652,7 +3588,7 @@ static void atk24(void) for (i = 0; i < 6; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i]))) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i]))) { HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); } @@ -3660,7 +3596,7 @@ static void atk24(void) } if (HP_count == 0) - gBattleOutcome |= BATTLE_LOST; + gBattleOutcome |= B_OUTCOME_LOST; for (HP_count = 0, i = 0; i < 6; i++) { @@ -3672,7 +3608,7 @@ static void atk24(void) } if (HP_count == 0) - gBattleOutcome |= BATTLE_WON; + gBattleOutcome |= B_OUTCOME_WON; if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))) { @@ -3680,13 +3616,13 @@ static void atk24(void) s32 foundOpponent; // Impossible to decompile loops. - for (foundPlayer = 0, i = 0; i < gNoOfAllBanks; i += 2) + for (foundPlayer = 0, i = 0; i < gBattlersCount; i += 2) { if (HITMARKER_UNK(i) & gHitMarker && !gSpecialStatuses[i].flag40) foundPlayer++; } - for (foundOpponent = 0, i = 1; i < gNoOfAllBanks; i += 2) + for (foundOpponent = 0, i = 1; i < gBattlersCount; i += 2) { if (HITMARKER_UNK(i) & gHitMarker && !gSpecialStatuses[i].flag40) foundOpponent++; @@ -3722,7 +3658,7 @@ static void atk24(void) mov r7, r8\n\ push {r7}\n\ movs r6, 0\n\ - ldr r0, =gBattleExecBuffer\n\ + ldr r0, =gBattleControllerExecFlags\n\ ldr r0, [r0]\n\ cmp r0, 0\n\ beq _0804ACE2\n\ @@ -3895,7 +3831,7 @@ static void atk24(void) beq _0804AF1A\n\ movs r3, 0\n\ movs r5, 0\n\ - ldr r0, =gNoOfAllBanks\n\ + ldr r0, =gBattlersCount\n\ ldrb r1, [r0]\n\ mov r12, r0\n\ ldr r7, =gBattlescriptCurrInstr\n\ @@ -4010,7 +3946,7 @@ static void atk24(void) static void MoveValuesCleanUp(void) { - gBattleMoveFlags = 0; + gMoveResultFlags = 0; gBattleScripting.dmgMultiplier = 1; gCritMultiplier = 1; gBattleCommunication[MOVE_EFFECT_BYTE] = 0; @@ -4309,7 +4245,7 @@ static void atk38_bicword(void) static void atk39_pause(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 1); if (++gPauseCounterBattle >= value) @@ -4322,19 +4258,19 @@ static void atk39_pause(void) static void atk3A_waitstate(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattlescriptCurrInstr++; } static void atk3B_healthbar_update(void) { - if (gBattlescriptCurrInstr[1] == BS_GET_TARGET) - gActiveBank = gBankTarget; + if (gBattlescriptCurrInstr[1] == BS_TARGET) + gActiveBattler = gBattlerTarget; else - gActiveBank = gBankAttacker; + gActiveBattler = gBattlerAttacker; - EmitHealthBarUpdate(0, gBattleMoveDamage); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitHealthBarUpdate(0, gBattleMoveDamage); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -4346,25 +4282,25 @@ static void atk3C_return(void) static void atk3D_end(void) { if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A5718(gBankAttacker); + sub_81A5718(gBattlerAttacker); - gBattleMoveFlags = 0; - gActiveBank = 0; + gMoveResultFlags = 0; + gActiveBattler = 0; gCurrentActionFuncId = 0xB; } static void atk3E_end2(void) { - gActiveBank = 0; + gActiveBattler = 0; gCurrentActionFuncId = 0xB; } static void atk3F_end3(void) // pops the main function stack { BattleScriptPop(); - if (BATTLE_CALLBACKS_STACK->size) - BATTLE_CALLBACKS_STACK->size--; - gBattleMainFunc = BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size]; + if (gBattleResources->battleCallbackStack->size != 0) + gBattleResources->battleCallbackStack->size--; + gBattleMainFunc = gBattleResources->battleCallbackStack->function[gBattleResources->battleCallbackStack->size]; } static void atk41_call(void) @@ -4375,9 +4311,9 @@ static void atk41_call(void) static void atk42_jumpiftype2(void) { - u8 bank = GetBattleBank(gBattlescriptCurrInstr[1]); + u8 battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (gBattlescriptCurrInstr[2] == gBattleMons[bank].type1 || gBattlescriptCurrInstr[2] == gBattleMons[bank].type2) + if (gBattlescriptCurrInstr[2] == gBattleMons[battlerId].type1 || gBattlescriptCurrInstr[2] == gBattleMons[battlerId].type2) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 3); else gBattlescriptCurrInstr += 7; @@ -4393,22 +4329,22 @@ static void atk43_jumpifabilitypresent(void) static void atk44_endselectionscript(void) { - *(gBankAttacker + gBattleStruct->selectionScriptFinished) = TRUE; + *(gBattlerAttacker + gBattleStruct->selectionScriptFinished) = TRUE; } static void atk45_playanimation(void) { const u16* argumentPtr; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); argumentPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); if (gBattlescriptCurrInstr[2] == B_ANIM_STATS_CHANGE || gBattlescriptCurrInstr[2] == B_ANIM_SNATCH_MOVE || gBattlescriptCurrInstr[2] == B_ANIM_SUBSTITUTE_FADE) { - EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } else if (gHitMarker & HITMARKER_NO_ANIMATIONS) @@ -4421,18 +4357,18 @@ static void atk45_playanimation(void) || gBattlescriptCurrInstr[2] == B_ANIM_SANDSTORM_CONTINUES || gBattlescriptCurrInstr[2] == B_ANIM_HAIL_CONTINUES) { - EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } - else if (gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) + else if (gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) { gBattlescriptCurrInstr += 7; } else { - EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 7; } } @@ -4442,7 +4378,7 @@ static void atk46_playanimation2(void) // animation Id is stored in the first po const u16* argumentPtr; const u8* animationIdPtr; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); animationIdPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); argumentPtr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); @@ -4450,8 +4386,8 @@ static void atk46_playanimation2(void) // animation Id is stored in the first po || *animationIdPtr == B_ANIM_SNATCH_MOVE || *animationIdPtr == B_ANIM_SUBSTITUTE_FADE) { - EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 10; } else if (gHitMarker & HITMARKER_NO_ANIMATIONS) @@ -4463,18 +4399,18 @@ static void atk46_playanimation2(void) // animation Id is stored in the first po || *animationIdPtr == B_ANIM_SANDSTORM_CONTINUES || *animationIdPtr == B_ANIM_HAIL_CONTINUES) { - EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 10; } - else if (gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) + else if (gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) { gBattlescriptCurrInstr += 10; } else { - EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, *animationIdPtr, *argumentPtr); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 10; } } @@ -4511,7 +4447,7 @@ static void atk48_playstatchangeanimation(void) s32 changeableStats = 0; u32 statsToCheck = 0; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); statsToCheck = gBattlescriptCurrInstr[2]; if (gBattlescriptCurrInstr[3] & ATK48_STAT_NEGATIVE) // goes down @@ -4523,19 +4459,19 @@ static void atk48_playstatchangeanimation(void) { if (!(gBattlescriptCurrInstr[3] & ATK48_LOWER_FAIL_CHECK)) { - if (gBattleMons[gActiveBank].statStages[currStat] > 0) + if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { statAnimId = checkingStatAnimId; changeableStats++; } } - else if (!gSideTimers[GET_BANK_SIDE(gActiveBank)].mistTimer - && gBattleMons[gActiveBank].ability != ABILITY_CLEAR_BODY - && gBattleMons[gActiveBank].ability != ABILITY_WHITE_SMOKE - && !(gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE && currStat == STAT_STAGE_ACC) - && !(gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER && currStat == STAT_STAGE_ATK)) + else if (!gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer + && gBattleMons[gActiveBattler].ability != ABILITY_CLEAR_BODY + && gBattleMons[gActiveBattler].ability != ABILITY_WHITE_SMOKE + && !(gBattleMons[gActiveBattler].ability == ABILITY_KEEN_EYE && currStat == STAT_ACC) + && !(gBattleMons[gActiveBattler].ability == ABILITY_HYPER_CUTTER && currStat == STAT_ATK)) { - if (gBattleMons[gActiveBank].statStages[currStat] > 0) + if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { statAnimId = checkingStatAnimId; changeableStats++; @@ -4558,7 +4494,7 @@ static void atk48_playstatchangeanimation(void) checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x26 : 0xE; while (statsToCheck != 0) { - if (statsToCheck & 1 && gBattleMons[gActiveBank].statStages[currStat] < 0xC) + if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < 0xC) { statAnimId = checkingStatAnimId; changeableStats++; @@ -4581,8 +4517,8 @@ static void atk48_playstatchangeanimation(void) } else if (changeableStats != 0 && gBattleScripting.field_1B == 0) { - EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId); + MarkBattlerForControllerExec(gActiveBattler); if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats > 1) gBattleScripting.field_1B = 1; gBattlescriptCurrInstr += 4; @@ -4612,8 +4548,8 @@ static void atk48_playstatchangeanimation(void) ldr r0, [r5]\n\ ldrb r0, [r0, 0x1]\n\ str r3, [sp]\n\ - bl GetBattleBank\n\ - ldr r2, =gActiveBank\n\ + bl GetBattlerForBattleScript\n\ + ldr r2, =gActiveBattler\n\ strb r0, [r2]\n\ ldr r0, [r5]\n\ ldrb r4, [r0, 0x2]\n\ @@ -4650,7 +4586,7 @@ _0804BA26:\n\ ands r0, r1\n\ cmp r0, 0\n\ beq _0804BA58\n\ - ldr r0, =gActiveBank\n\ + ldr r0, =gActiveBattler\n\ ldrb r1, [r0]\n\ movs r0, 0x58\n\ muls r0, r1\n\ @@ -4658,10 +4594,10 @@ _0804BA26:\n\ b _0804BAA0\n\ .pool\n\ _0804BA58:\n\ - ldr r6, =gActiveBank\n\ + ldr r6, =gActiveBattler\n\ ldrb r0, [r6]\n\ str r3, [sp]\n\ - bl GetBankIdentity\n\ + bl GetBattlerPosition\n\ mov r1, r10\n\ ands r1, r0\n\ lsls r0, r1, 1\n\ @@ -4809,10 +4745,10 @@ _0804BB6C:\n\ movs r1, 0x1\n\ mov r2, r8\n\ str r3, [sp]\n\ - bl EmitBattleAnimation\n\ - ldr r0, =gActiveBank\n\ + bl BtlController_EmitBattleAnimation\n\ + ldr r0, =gActiveBattler\n\ ldrb r0, [r0]\n\ - bl MarkBufferBankForExecution\n\ + bl MarkBattlerForControllerExec\n\ ldr r0, =gBattlescriptCurrInstr\n\ ldr r0, [r0]\n\ ldrb r1, [r0, 0x3]\n\ @@ -4870,13 +4806,12 @@ static void atk49_moveend(void) arg1 = gBattlescriptCurrInstr[1]; arg2 = gBattlescriptCurrInstr[2]; - if (gBattleMons[gBankAttacker].item == ITEM_ENIGMA_BERRY) - holdEffectAtk = gEnigmaBerries[gBankAttacker].holdEffect; + if (gBattleMons[gBattlerAttacker].item == ITEM_ENIGMA_BERRY) + holdEffectAtk = gEnigmaBerries[gBattlerAttacker].holdEffect; else - holdEffectAtk = ItemId_GetHoldEffect(gBattleMons[gBankAttacker].item); - - choicedMoveAtk = &gBattleStruct->choicedMove[gBankAttacker]; + holdEffectAtk = ItemId_GetHoldEffect(gBattleMons[gBattlerAttacker].item); + choicedMoveAtk = &gBattleStruct->choicedMove[gBattlerAttacker]; GET_MOVE_TYPE(gCurrentMove, moveType); do @@ -4884,13 +4819,13 @@ static void atk49_moveend(void) switch (gBattleScripting.atk49_state) { case 0: // rage check - if (gBattleMons[gBankTarget].status2 & STATUS2_RAGE - && gBattleMons[gBankTarget].hp != 0 && gBankAttacker != gBankTarget - && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget) - && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && TARGET_TURN_DAMAGED - && gBattleMoves[gCurrentMove].power && gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] <= 0xB) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_RAGE + && gBattleMons[gBattlerTarget].hp != 0 && gBattlerAttacker != gBattlerTarget + && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget) + && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && TARGET_TURN_DAMAGED + && gBattleMoves[gCurrentMove].power && gBattleMons[gBattlerTarget].statStages[STAT_ATK] <= 0xB) { - gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK]++; + gBattleMons[gBattlerTarget].statStages[STAT_ATK]++; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_RageIsBuilding; effect = TRUE; @@ -4898,15 +4833,15 @@ static void atk49_moveend(void) gBattleScripting.atk49_state++; break; case 1: // defrosting check - if (gBattleMons[gBankTarget].status1 & STATUS_FREEZE - && gBattleMons[gBankTarget].hp != 0 && gBankAttacker != gBankTarget - && gSpecialStatuses[gBankTarget].moveturnLostHP_special - && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && moveType == TYPE_FIRE) - { - gBattleMons[gBankTarget].status1 &= ~(STATUS_FREEZE); - gActiveBank = gBankTarget; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1); - MarkBufferBankForExecution(gActiveBank); + if (gBattleMons[gBattlerTarget].status1 & STATUS1_FREEZE + && gBattleMons[gBattlerTarget].hp != 0 && gBattlerAttacker != gBattlerTarget + && gSpecialStatuses[gBattlerTarget].specialDmg + && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && moveType == TYPE_FIRE) + { + gBattleMons[gBattlerTarget].status1 &= ~(STATUS1_FREEZE); + gActiveBattler = gBattlerTarget; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBattlerTarget].status1); + MarkBattlerForControllerExec(gActiveBattler); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_DefrostedViaFireMove; effect = TRUE; @@ -4914,23 +4849,23 @@ static void atk49_moveend(void) gBattleScripting.atk49_state++; break; case 2: // target synchronize - if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBankTarget, 0, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBattlerTarget, 0, 0, 0)) effect = TRUE; gBattleScripting.atk49_state++; break; case 3: // contact abilities - if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBankTarget, 0, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBattlerTarget, 0, 0, 0)) effect = TRUE; gBattleScripting.atk49_state++; break; case 4: // status immunities if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0)) - effect = TRUE; // it loops through all banks, so we increment after its done with all banks + effect = TRUE; // it loops through all battlers, so we increment after its done with all battlers else gBattleScripting.atk49_state++; break; case 5: // attacker synchronize - if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBankAttacker, 0, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBattlerAttacker, 0, 0, 0)) effect = TRUE; gBattleScripting.atk49_state++; break; @@ -4938,7 +4873,7 @@ static void atk49_moveend(void) if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF)) goto LOOP; - if (gChosenMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED)) + if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED)) { gBattleScripting.atk49_state++; break; @@ -4948,7 +4883,7 @@ static void atk49_moveend(void) { for (i = 0; i < 4; i++) { - if (gBattleMons[gBankAttacker].moves[i] == *choicedMoveAtk) + if (gBattleMons[gBattlerAttacker].moves[i] == *choicedMoveAtk) break; } if (i == 4) @@ -4958,7 +4893,7 @@ static void atk49_moveend(void) } break; case 7: // changed held items - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { u16* changedItem = &gBattleStruct->changedItems[i]; if (*changedItem != 0) @@ -4969,7 +4904,7 @@ static void atk49_moveend(void) } gBattleScripting.atk49_state++; break; - case 11: // item effects for all banks + case 11: // item effects for all battlers if (ItemBattleEffects(3, 0, FALSE)) effect = TRUE; else @@ -4981,47 +4916,47 @@ static void atk49_moveend(void) gBattleScripting.atk49_state++; break; case 8: // make attacker sprite invisible - if (gStatuses3[gBankAttacker] & (STATUS3_SEMI_INVULNERABLE) + if (gStatuses3[gBattlerAttacker] & (STATUS3_SEMI_INVULNERABLE) && gHitMarker & HITMARKER_NO_ANIMATIONS) { - gActiveBank = gBankAttacker; - EmitSpriteInvisibility(0, TRUE); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSpriteInvisibility(0, TRUE); + MarkBattlerForControllerExec(gActiveBattler); gBattleScripting.atk49_state++; return; } gBattleScripting.atk49_state++; break; case 9: // make attacker sprite visible - if (gBattleMoveFlags & MOVESTATUS_NOEFFECT - || !(gStatuses3[gBankAttacker] & (STATUS3_SEMI_INVULNERABLE)) - || WasUnableToUseMove(gBankAttacker)) - { - gActiveBank = gBankAttacker; - EmitSpriteInvisibility(0, FALSE); - MarkBufferBankForExecution(gActiveBank); - gStatuses3[gBankAttacker] &= ~(STATUS3_SEMI_INVULNERABLE); - gSpecialStatuses[gBankAttacker].restoredBankSprite = 1; + if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT + || !(gStatuses3[gBattlerAttacker] & (STATUS3_SEMI_INVULNERABLE)) + || WasUnableToUseMove(gBattlerAttacker)) + { + gActiveBattler = gBattlerAttacker; + BtlController_EmitSpriteInvisibility(0, FALSE); + MarkBattlerForControllerExec(gActiveBattler); + gStatuses3[gBattlerAttacker] &= ~(STATUS3_SEMI_INVULNERABLE); + gSpecialStatuses[gBattlerAttacker].restoredBankSprite = 1; gBattleScripting.atk49_state++; return; } gBattleScripting.atk49_state++; break; case 10: // make target sprite visible - if (!gSpecialStatuses[gBankTarget].restoredBankSprite && gBankTarget < gNoOfAllBanks - && !(gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)) + if (!gSpecialStatuses[gBattlerTarget].restoredBankSprite && gBattlerTarget < gBattlersCount + && !(gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)) { - gActiveBank = gBankTarget; - EmitSpriteInvisibility(0, FALSE); - MarkBufferBankForExecution(gActiveBank); - gStatuses3[gBankTarget] &= ~(STATUS3_SEMI_INVULNERABLE); + gActiveBattler = gBattlerTarget; + BtlController_EmitSpriteInvisibility(0, FALSE); + MarkBattlerForControllerExec(gActiveBattler); + gStatuses3[gBattlerTarget] &= ~(STATUS3_SEMI_INVULNERABLE); gBattleScripting.atk49_state++; return; } gBattleScripting.atk49_state++; break; case 13: // update substitute - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gDisableStructs[i].substituteHP == 0) gBattleMons[i].status2 &= ~(STATUS2_SUBSTITUTE); @@ -5031,82 +4966,82 @@ static void atk49_moveend(void) case 14: // This case looks interesting, although I am not certain what it does. Probably fine tunes edge cases. if (gHitMarker & HITMARKER_PURSUIT_TRAP) { - gActiveBank = gBankAttacker; - gBankAttacker = gBankTarget; - gBankTarget = gActiveBank; + gActiveBattler = gBattlerAttacker; + gBattlerAttacker = gBattlerTarget; + gBattlerTarget = gActiveBattler; gHitMarker &= ~(HITMARKER_PURSUIT_TRAP); } if (gHitMarker & HITMARKER_ATTACKSTRING_PRINTED) { - gLastPrintedMoves[gBankAttacker] = gChosenMove; + gLastPrintedMoves[gBattlerAttacker] = gChosenMove; } - if (!(gAbsentBankFlags & gBitTable[gBankAttacker]) - && !(gBattleStruct->field_91 & gBitTable[gBankAttacker]) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) + && !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker]) && gBattleMoves[originallyUsedMove].effect != EFFECT_BATON_PASS) { if (gHitMarker & HITMARKER_OBEYS) { - gLastMoves[gBankAttacker] = gChosenMove; - gLastResultingMoves[gBankAttacker] = gCurrentMove; + gLastMoves[gBattlerAttacker] = gChosenMove; + gLastResultingMoves[gBattlerAttacker] = gCurrentMove; } else { - gLastMoves[gBankAttacker] = 0xFFFF; - gLastResultingMoves[gBankAttacker] = 0xFFFF; + gLastMoves[gBattlerAttacker] = 0xFFFF; + gLastResultingMoves[gBattlerAttacker] = 0xFFFF; } - if (!(gHitMarker & HITMARKER_FAINTED(gBankTarget))) - gLastHitBy[gBankTarget] = gBankAttacker; + if (!(gHitMarker & HITMARKER_FAINTED(gBattlerTarget))) + gLastHitBy[gBattlerTarget] = gBattlerAttacker; - if (gHitMarker & HITMARKER_OBEYS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + if (gHitMarker & HITMARKER_OBEYS && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { if (gChosenMove == 0xFFFF) { - gLastLandedMoves[gBankTarget] = gChosenMove; + gLastLandedMoves[gBattlerTarget] = gChosenMove; } else { - gLastLandedMoves[gBankTarget] = gCurrentMove; - GET_MOVE_TYPE(gCurrentMove, gLastHitByType[gBankTarget]); + gLastLandedMoves[gBattlerTarget] = gCurrentMove; + GET_MOVE_TYPE(gCurrentMove, gLastHitByType[gBattlerTarget]); } } else { - gLastLandedMoves[gBankTarget] = 0xFFFF; + gLastLandedMoves[gBattlerTarget] = 0xFFFF; } } gBattleScripting.atk49_state++; break; case 15: // mirror move - if (!(gAbsentBankFlags & gBitTable[gBankAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBankAttacker]) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBattlerAttacker]) && gBattleMoves[originallyUsedMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS - && gBankAttacker != gBankTarget && !(gHitMarker & HITMARKER_FAINTED(gBankTarget)) - && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + && gBattlerAttacker != gBattlerTarget && !(gHitMarker & HITMARKER_FAINTED(gBattlerTarget)) + && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { u8 target, attacker; - *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gChosenMove; - *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gChosenMove >> 8; + *(gBattleStruct->mirrorMoves + gBattlerTarget * 2 + 0) = gChosenMove; + *(gBattleStruct->mirrorMoves + gBattlerTarget * 2 + 1) = gChosenMove >> 8; - target = gBankTarget; - attacker = gBankAttacker; + target = gBattlerTarget; + attacker = gBattlerAttacker; *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gChosenMove; - target = gBankTarget; - attacker = gBankAttacker; + target = gBattlerTarget; + attacker = gBattlerAttacker; *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gChosenMove >> 8; } gBattleScripting.atk49_state++; break; case 16: // if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && !gProtectStructs[gBankAttacker].chargingTurn && gBattleMoves[gCurrentMove].target == MOVE_TARGET_BOTH + && !gProtectStructs[gBattlerAttacker].chargingTurn && gBattleMoves[gCurrentMove].target == MOVE_TARGET_BOTH && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) { - u8 bank = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON); - if (gBattleMons[bank].hp != 0) + u8 battlerId = GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gBattlerTarget))); + if (gBattleMons[battlerId].hp != 0) { - gBankTarget = bank; + gBattlerTarget = battlerId; gHitMarker |= HITMARKER_NO_ATTACKSTRING; gBattleScripting.atk49_state = 0; MoveValuesCleanUp(); @@ -5142,13 +5077,13 @@ static void atk4A_typecalc2(void) s32 i = 0; u8 moveType = gBattleMoves[gCurrentMove].type; - if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) { - gLastUsedAbility = gBattleMons[gBankTarget].ability; - gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); - gLastLandedMoves[gBankTarget] = 0; + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; + gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE); + gLastLandedMoves[gBattlerTarget] = 0; gBattleCommunication[6] = moveType; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else { @@ -5156,7 +5091,7 @@ static void atk4A_typecalc2(void) { if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { - if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_FORESIGHT) { break; } @@ -5170,42 +5105,42 @@ static void atk4A_typecalc2(void) if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type1) { if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { - gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gMoveResultFlags |= MOVE_RESULT_DOESNT_AFFECT_FOE; break; } if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE) { - flags |= MOVESTATUS_NOTVERYEFFECTIVE; + flags |= MOVE_RESULT_NOT_VERY_EFFECTIVE; } if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE) { - flags |= MOVESTATUS_SUPEREFFECTIVE; + flags |= MOVE_RESULT_SUPER_EFFECTIVE; } } // check type2 - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2) { - if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + if (gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { - gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gMoveResultFlags |= MOVE_RESULT_DOESNT_AFFECT_FOE; break; } - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 - && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2 + && gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE) { - flags |= MOVESTATUS_NOTVERYEFFECTIVE; + flags |= MOVE_RESULT_NOT_VERY_EFFECTIVE; } - if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 - && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBattlerTarget].type2 + && gBattleMons[gBattlerTarget].type1 != gBattleMons[gBattlerTarget].type2 && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE) { - flags |= MOVESTATUS_SUPEREFFECTIVE; + flags |= MOVE_RESULT_SUPER_EFFECTIVE; } } } @@ -5213,46 +5148,46 @@ static void atk4A_typecalc2(void) } } - if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD - && !(flags & MOVESTATUS_NOEFFECT) - && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2 - && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + if (gBattleMons[gBattlerTarget].ability == ABILITY_WONDER_GUARD + && !(flags & MOVE_RESULT_NO_EFFECT) + && AttacksThisTurn(gBattlerAttacker, gCurrentMove) == 2 + && (!(flags & MOVE_RESULT_SUPER_EFFECTIVE) || ((flags & (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE)) == (MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE))) && gBattleMoves[gCurrentMove].power) { gLastUsedAbility = ABILITY_WONDER_GUARD; - gBattleMoveFlags |= MOVESTATUS_MISSED; - gLastLandedMoves[gBankTarget] = 0; + gMoveResultFlags |= MOVE_RESULT_MISSED; + gLastLandedMoves[gBattlerTarget] = 0; gBattleCommunication[6] = 3; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } - if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) - gProtectStructs[gBankAttacker].targetNotAffected = 1; + if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) + gProtectStructs[gBattlerAttacker].targetNotAffected = 1; gBattlescriptCurrInstr++; } static void atk4B_returnatktoball(void) { - gActiveBank = gBankAttacker; - if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) + gActiveBattler = gBattlerAttacker; + if (!(gHitMarker & HITMARKER_FAINTED(gActiveBattler))) { - EmitReturnMonToBall(0, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitReturnMonToBall(0, 0); + MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr++; } static void atk4C_getswitchedmondata(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - gBattlePartyID[gActiveBank] = *(gBattleStruct->monToSwitchIntoId + gActiveBank); + gBattlerPartyIndexes[gActiveBattler] = *(gBattleStruct->monToSwitchIntoId + gActiveBattler); - EmitGetMonData(0, REQUEST_ALL_BATTLE, gBitTable[gBattlePartyID[gActiveBank]]); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, gBitTable[gBattlerPartyIndexes[gActiveBattler]]); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -5263,72 +5198,72 @@ static void atk4D_switchindataupdate(void) s32 i; u8 *monData; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - oldData = gBattleMons[gActiveBank]; - monData = (u8*)(&gBattleMons[gActiveBank]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + oldData = gBattleMons[gActiveBattler]; + monData = (u8*)(&gBattleMons[gActiveBattler]); for (i = 0; i < sizeof(struct BattlePokemon); i++) { - monData[i] = gBattleBufferB[gActiveBank][4 + i]; + monData[i] = gBattleBufferB[gActiveBattler][4 + i]; } - gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; - gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; - gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); + gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; + gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; + gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility); // check knocked off item - i = GetBankSide(gActiveBank); - if (gWishFutureKnock.knockedOffPokes[i] & gBitTable[gBattlePartyID[gActiveBank]]) + i = GetBattlerSide(gActiveBattler); + if (gWishFutureKnock.knockedOffPokes[i] & gBitTable[gBattlerPartyIndexes[gActiveBattler]]) { - gBattleMons[gActiveBank].item = 0; + gBattleMons[gActiveBattler].item = 0; } if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { for (i = 0; i < BATTLE_STATS_NO; i++) { - gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i]; + gBattleMons[gActiveBattler].statStages[i] = oldData.statStages[i]; } - gBattleMons[gActiveBank].status2 = oldData.status2; + gBattleMons[gActiveBattler].status2 = oldData.status2; } SwitchInClearSetData(); - if (gBattleTypeFlags & BATTLE_TYPE_PALACE && gBattleMons[gActiveBank].maxHP / 2 >= gBattleMons[gActiveBank].hp - && gBattleMons[gActiveBank].hp != 0 && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)) + if (gBattleTypeFlags & BATTLE_TYPE_PALACE && gBattleMons[gActiveBattler].maxHP / 2 >= gBattleMons[gActiveBattler].hp + && gBattleMons[gActiveBattler].hp != 0 && !(gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP)) { - gBattleStruct->field_92 |= gBitTable[gActiveBank]; + gBattleStruct->field_92 |= gBitTable[gActiveBattler]; } - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; - PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]); + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBattler, gBattlerPartyIndexes[gActiveBattler]); gBattlescriptCurrInstr += 2; } static void atk4E_switchinanim(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (GetBankSide(gActiveBank) == SIDE_OPPONENT + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_x4000000 | BATTLE_TYPE_FRONTIER))) - HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), FLAG_SET_SEEN, gBattleMons[gActiveBank].personality); + HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); - gAbsentBankFlags &= ~(gBitTable[gActiveBank]); + gAbsentBattlerFlags &= ~(gBitTable[gActiveBattler]); - EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], gBattlescriptCurrInstr[2]); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSwitchInAnim(0, gBattlerPartyIndexes[gActiveBattler], gBattlescriptCurrInstr[2]); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; @@ -5343,11 +5278,11 @@ static void atk4F_jumpifcantswitch(void) struct Pokemon *party = NULL; s32 r7 = 0; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES)); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES)); if (!(gBattlescriptCurrInstr[1] & ATK4F_DONT_CHECK_STATUSES) - && ((gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) - || (gStatuses3[gActiveBank] & STATUS3_ROOTED))) + && ((gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + || (gStatuses3[gActiveBattler] & STATUS3_ROOTED))) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); } @@ -5356,13 +5291,13 @@ static void atk4F_jumpifcantswitch(void) #ifndef NONMATCHING asm("":::"r5"); #endif // NONMATCHING - if (GetBankSide(gActiveBank) == SIDE_OPPONENT) + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) party = gEnemyParty; else party = gPlayerParty; val = 0; - if (2 & gActiveBank) + if (2 & gActiveBattler) val = 3; for (compareVar = val + 3; val < compareVar; val++) @@ -5370,7 +5305,7 @@ static void atk4F_jumpifcantswitch(void) if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[val], MON_DATA_IS_EGG) && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlePartyID[gActiveBank] != val) + && gBattlerPartyIndexes[gActiveBattler] != val) break; } @@ -5383,19 +5318,19 @@ static void atk4F_jumpifcantswitch(void) { if (gBattleTypeFlags & BATTLE_TYPE_x800000) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { party = gPlayerParty; val = 0; - if (sub_806D82C(GetBankMultiplayerId(gActiveBank)) == TRUE) + if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) val = 3; } else { party = gEnemyParty; - if (gActiveBank == 1) + if (gActiveBattler == 1) val = 0; else val = 3; @@ -5403,14 +5338,14 @@ static void atk4F_jumpifcantswitch(void) } else { - if (GetBankSide(gActiveBank) == SIDE_OPPONENT) + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) party = gEnemyParty; else party = gPlayerParty; val = 0; - if (sub_806D82C(GetBankMultiplayerId(gActiveBank)) == TRUE) + if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) val = 3; } @@ -5419,7 +5354,7 @@ static void atk4F_jumpifcantswitch(void) if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[val], MON_DATA_IS_EGG) && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlePartyID[gActiveBank] != val) + && gBattlerPartyIndexes[gActiveBattler] != val) break; } @@ -5428,12 +5363,12 @@ static void atk4F_jumpifcantswitch(void) else gBattlescriptCurrInstr += 6; } - else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBankSide(gActiveBank) == SIDE_OPPONENT) + else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) { party = gEnemyParty; val = 0; - if (gActiveBank == 3) + if (gActiveBattler == 3) val = 3; for (compareVar = val + 3; val < compareVar; val++) @@ -5441,7 +5376,7 @@ static void atk4F_jumpifcantswitch(void) if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[val], MON_DATA_IS_EGG) && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlePartyID[gActiveBank] != val) + && gBattlerPartyIndexes[gActiveBattler] != val) break; } @@ -5452,12 +5387,12 @@ static void atk4F_jumpifcantswitch(void) } else { - if (GetBankSide(gActiveBank) == SIDE_OPPONENT) + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) { - r7 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + r7 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + compareVar = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else compareVar = r7; @@ -5465,10 +5400,10 @@ static void atk4F_jumpifcantswitch(void) } else { - r7 = GetBankByIdentity(IDENTITY_PLAYER_MON1); + r7 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBankByIdentity(IDENTITY_PLAYER_MON2); + compareVar = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); else compareVar = r7; @@ -5479,7 +5414,7 @@ static void atk4F_jumpifcantswitch(void) if (GetMonData(&party[val], MON_DATA_HP) != 0 && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[val], MON_DATA_IS_EGG) - && val != gBattlePartyID[r7] && val != gBattlePartyID[compareVar]) + && val != gBattlerPartyIndexes[r7] && val != gBattlerPartyIndexes[compareVar]) break; } @@ -5492,22 +5427,22 @@ static void atk4F_jumpifcantswitch(void) static void sub_804CF10(u8 arg0) { - *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank]; - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; - gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]); + *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6; + gBattleStruct->field_93 &= ~(gBitTable[gActiveBattler]); - EmitChoosePokemon(0, 1, arg0, 0, gBattleStruct->field_60[gActiveBank]); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitChoosePokemon(0, 1, arg0, 0, gBattleStruct->field_60[gActiveBattler]); + MarkBattlerForControllerExec(gActiveBattler); } static void atk50_openpartyscreen(void) { u32 flags; u8 hitmarkerFaintBits; - u8 bank; + u8 battlerId; const u8 *jumpPtr; - bank = 0; + battlerId = 0; flags = 0; jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); @@ -5515,27 +5450,27 @@ static void atk50_openpartyscreen(void) { if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (gHitMarker & HITMARKER_FAINTED(gActiveBank)) + if (gHitMarker & HITMARKER_FAINTED(gActiveBattler)) { - if (sub_80423F4(gActiveBank, 6, 6)) + if (sub_80423F4(gActiveBattler, 6, 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(6); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } } else { - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } } @@ -5547,88 +5482,88 @@ static void atk50_openpartyscreen(void) if (gBitTable[0] & hitmarkerFaintBits) { - gActiveBank = 0; + gActiveBattler = 0; if (sub_80423F4(0, 6, 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitCmd42(0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitCmd42(0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(gBattleStruct->monToSwitchIntoId[2]); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } else { - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); flags |= 1; } } if (gBitTable[2] & hitmarkerFaintBits && !(gBitTable[0] & hitmarkerFaintBits)) { - gActiveBank = 2; + gActiveBattler = 2; if (sub_80423F4(2, 6, 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitCmd42(0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitCmd42(0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(gBattleStruct->monToSwitchIntoId[0]); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } else if (!(flags & 1)) { - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } if (gBitTable[1] & hitmarkerFaintBits) { - gActiveBank = 1; + gActiveBattler = 1; if (sub_80423F4(1, 6, 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitCmd42(0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitCmd42(0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(gBattleStruct->monToSwitchIntoId[3]); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } else { - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); flags |= 2; } } if (gBitTable[3] & hitmarkerFaintBits && !(gBitTable[1] & hitmarkerFaintBits)) { - gActiveBank = 3; + gActiveBattler = 3; if (sub_80423F4(3, 6, 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitCmd42(0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitCmd42(0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(gBattleStruct->monToSwitchIntoId[1]); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } else if (!(flags & 2)) { - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } @@ -5638,13 +5573,13 @@ static void atk50_openpartyscreen(void) flag40_2 = gSpecialStatuses[2].flag40; if (!flag40_2 && hitmarkerFaintBits != 0) { - if (gAbsentBankFlags & gBitTable[0]) - gActiveBank = 2; + if (gAbsentBattlerFlags & gBitTable[0]) + gActiveBattler = 2; else - gActiveBank = 0; + gActiveBattler = 0; - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } @@ -5654,13 +5589,13 @@ static void atk50_openpartyscreen(void) flag40_3 = gSpecialStatuses[3].flag40; if (!flag40_3 && hitmarkerFaintBits != 0) { - if (gAbsentBankFlags & gBitTable[1]) - gActiveBank = 3; + if (gAbsentBattlerFlags & gBitTable[1]) + gActiveBattler = 3; else - gActiveBank = 1; + gActiveBattler = 1; - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } } @@ -5675,34 +5610,34 @@ static void atk50_openpartyscreen(void) hitmarkerFaintBits = gHitMarker >> 0x1C; if (gBitTable[2] & hitmarkerFaintBits && gBitTable[0] & hitmarkerFaintBits) { - gActiveBank = 2; + gActiveBattler = 2; if (sub_80423F4(2, gBattleBufferB[0][1], 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitCmd42(0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitCmd42(0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(gBattleStruct->monToSwitchIntoId[0]); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } } if (gBitTable[3] & hitmarkerFaintBits && hitmarkerFaintBits & gBitTable[1]) { - gActiveBank = 3; + gActiveBattler = 3; if (sub_80423F4(3, gBattleBufferB[1][1], 6)) { - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - EmitCmd42(0); - MarkBufferBankForExecution(gActiveBank); + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + BtlController_EmitCmd42(0); + MarkBattlerForControllerExec(gActiveBattler); } - else if (!gSpecialStatuses[gActiveBank].flag40) + else if (!gSpecialStatuses[gActiveBattler].flag40) { sub_804CF10(gBattleStruct->monToSwitchIntoId[1]); - gSpecialStatuses[gActiveBank].flag40 = 1; + gSpecialStatuses[gActiveBattler].flag40 = 1; } } gBattlescriptCurrInstr += 6; @@ -5719,17 +5654,17 @@ static void atk50_openpartyscreen(void) hitmarkerFaintBits = gHitMarker >> 0x1C; - gBank1 = 0; + gBattlerFainted = 0; while (1) { - if (gBitTable[gBank1] & hitmarkerFaintBits) + if (gBitTable[gBattlerFainted] & hitmarkerFaintBits) break; - if (gBank1 >= gNoOfAllBanks) + if (gBattlerFainted >= gBattlersCount) break; - gBank1++; + gBattlerFainted++; } - if (gBank1 == gNoOfAllBanks) + if (gBattlerFainted == gBattlersCount) gBattlescriptCurrInstr = jumpPtr; } else @@ -5739,52 +5674,52 @@ static void atk50_openpartyscreen(void) else hitmarkerFaintBits = 1; - bank = GetBattleBank(gBattlescriptCurrInstr[1] & ~(0x80)); - if (gSpecialStatuses[bank].flag40) + battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(0x80)); + if (gSpecialStatuses[battlerId].flag40) { gBattlescriptCurrInstr += 6; } - else if (sub_80423F4(bank, 6, 6)) + else if (sub_80423F4(battlerId, 6, 6)) { - gActiveBank = bank; - gAbsentBankFlags |= gBitTable[gActiveBank]; - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); + gActiveBattler = battlerId; + gAbsentBattlerFlags |= gBitTable[gActiveBattler]; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); gBattlescriptCurrInstr = jumpPtr; } else { - gActiveBank = bank; - *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank]; - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; - gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]); + gActiveBattler = battlerId; + *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6; + gBattleStruct->field_93 &= ~(gBitTable[gActiveBattler]); - EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBank ^ 2)), 0, gBattleStruct->field_60[gActiveBank]); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBattler ^ 2)), 0, gBattleStruct->field_60[gActiveBattler]); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 6; - if (GetBankIdentity(gActiveBank) == 0 && gBattleResults.playerSwitchesCounter < 0xFF) + if (GetBattlerPosition(gActiveBattler) == 0 && gBattleResults.playerSwitchesCounter < 0xFF) gBattleResults.playerSwitchesCounter++; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) { - if (gActiveBank != bank) + if (gActiveBattler != battlerId) { - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } } else { - gActiveBank = GetBankByIdentity(GetBankIdentity(bank) ^ BIT_SIDE); - if (gAbsentBankFlags & gBitTable[gActiveBank]) - gActiveBank ^= BIT_MON; + gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(battlerId) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[gActiveBattler]) + gActiveBattler ^= BIT_FLANK; - EmitLinkStandbyMsg(0, 2, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitLinkStandbyMsg(0, 2, 0); + MarkBattlerForControllerExec(gActiveBattler); } } } @@ -5793,22 +5728,22 @@ static void atk50_openpartyscreen(void) static void atk51_switchhandleorder(void) { s32 i; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); switch (gBattlescriptCurrInstr[2]) { case 0: - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleBufferB[i][0] == 0x22) { *(gBattleStruct->monToSwitchIntoId + i) = gBattleBufferB[i][1]; if (!(gBattleStruct->field_93 & gBitTable[i])) { - RecordedBattle_SetBankAction(i, gBattleBufferB[i][1]); + RecordedBattle_SetBattlerAction(i, gBattleBufferB[i][1]); gBattleStruct->field_93 |= gBitTable[i]; } } @@ -5816,40 +5751,40 @@ static void atk51_switchhandleorder(void) break; case 1: if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - sub_803BDA0(gActiveBank); + sub_803BDA0(gActiveBattler); break; case 2: - if (!(gBattleStruct->field_93 & gBitTable[gActiveBank])) + if (!(gBattleStruct->field_93 & gBitTable[gActiveBattler])) { - RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]); - gBattleStruct->field_93 |= gBitTable[gActiveBank]; + RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]); + gBattleStruct->field_93 |= gBitTable[gActiveBattler]; } // fall through case 3: - gBattleCommunication[0] = gBattleBufferB[gActiveBank][1]; - *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1]; + gBattleCommunication[0] = gBattleBufferB[gActiveBattler][1]; + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = gBattleBufferB[gActiveBattler][1]; if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) { - *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF; - *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0); - *(gActiveBank * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBank][3]; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF; + *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0); + *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBattler][3]; - *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0); - *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4; - *((gActiveBank ^ BIT_MON) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBank][3]; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0); + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4; + *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBattler][3]; } else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { - sub_80571DC(gActiveBank, *(gBattleStruct->monToSwitchIntoId + gActiveBank)); + sub_80571DC(gActiveBattler, *(gBattleStruct->monToSwitchIntoId + gActiveBattler)); } else { - sub_803BDA0(gActiveBank); + sub_803BDA0(gActiveBattler); } - PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBankAttacker].species) - PREPARE_MON_NICK_BUFFER(gBattleTextBuff2, gActiveBank, gBattleBufferB[gActiveBank][1]) + PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerAttacker].species) + PREPARE_MON_NICK_BUFFER(gBattleTextBuff2, gActiveBattler, gBattleBufferB[gActiveBattler][1]) break; } @@ -5861,61 +5796,61 @@ static void atk52_switchineffects(void) { s32 i; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - sub_803FA70(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + sub_803FA70(gActiveBattler); - gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - gSpecialStatuses[gActiveBank].flag40 = 0; + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); + gSpecialStatuses[gActiveBattler].flag40 = 0; - if (!(gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES_DAMAGED) - && (gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES) - && gBattleMons[gActiveBank].type1 != TYPE_FLYING - && gBattleMons[gActiveBank].type2 != TYPE_FLYING - && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE) + if (!(gSideStatuses[GetBattlerSide(gActiveBattler)] & SIDE_STATUS_SPIKES_DAMAGED) + && (gSideStatuses[GetBattlerSide(gActiveBattler)] & SIDE_STATUS_SPIKES) + && gBattleMons[gActiveBattler].type1 != TYPE_FLYING + && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE) { u8 spikesDmg; - gSideAffecting[GetBankSide(gActiveBank)] |= SIDE_STATUS_SPIKES_DAMAGED; + gSideStatuses[GetBattlerSide(gActiveBattler)] |= SIDE_STATUS_SPIKES_DAMAGED; - gBattleMons[gActiveBank].status2 &= ~(STATUS2_DESTINY_BOND); + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_DESTINY_BOND); gHitMarker &= ~(HITMARKER_DESTINYBOND); - spikesDmg = (5 - gSideTimers[GetBankSide(gActiveBank)].spikesAmount) * 2; - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / (spikesDmg); + spikesDmg = (5 - gSideTimers[GetBattlerSide(gActiveBattler)].spikesAmount) * 2; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / (spikesDmg); if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; BattleScriptPushCursor(); - if (gBattlescriptCurrInstr[1] == BS_GET_TARGET) + if (gBattlescriptCurrInstr[1] == BS_TARGET) gBattlescriptCurrInstr = BattleScript_SpikesOnTarget; - else if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER) + else if (gBattlescriptCurrInstr[1] == BS_ATTACKER) gBattlescriptCurrInstr = BattleScript_SpikesOnAttacker; else - gBattlescriptCurrInstr = BattleScript_SpikesOngBank1; + gBattlescriptCurrInstr = BattleScript_SpikesOnFaintedBattler; } else { - if (gBattleMons[gActiveBank].ability == ABILITY_TRUANT && !gDisableStructs[gActiveBank].truantUnknownBit) - gDisableStructs[gActiveBank].truantCounter = 1; + if (gBattleMons[gActiveBattler].ability == ABILITY_TRUANT && !gDisableStructs[gActiveBattler].truantUnknownBit) + gDisableStructs[gActiveBattler].truantCounter = 1; - gDisableStructs[gActiveBank].truantUnknownBit = 0; + gDisableStructs[gActiveBattler].truantUnknownBit = 0; - if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gActiveBank, 0, 0, 0) == 0 && - ItemBattleEffects(0, gActiveBank, 0) == 0) + if (AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gActiveBattler, 0, 0, 0) == 0 && + ItemBattleEffects(0, gActiveBattler, 0) == 0) { - gSideAffecting[GetBankSide(gActiveBank)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); + gSideStatuses[GetBattlerSide(gActiveBattler)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBanksByTurnOrder[i] == gActiveBank) - gActionsByTurnOrder[i] = ACTION_CANCEL_PARTNER; + if (gBattleTurnOrder[i] == gActiveBattler) + gActionsByTurnOrder[i] = B_ACTION_CANCEL_PARTNER; } - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - u16* hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(i)]; + u16* hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(i)]; *hpOnSwitchout = gBattleMons[i].hp; } @@ -5923,14 +5858,14 @@ static void atk52_switchineffects(void) { u32 hitmarkerFaintBits = gHitMarker >> 0x1C; - gBank1++; + gBattlerFainted++; while (1) { - if (hitmarkerFaintBits & gBitTable[gBank1] && !(gAbsentBankFlags & gBitTable[gBank1])) + if (hitmarkerFaintBits & gBitTable[gBattlerFainted] && !(gAbsentBattlerFlags & gBitTable[gBattlerFainted])) break; - if (gBank1 >= gNoOfAllBanks) + if (gBattlerFainted >= gBattlersCount) break; - gBank1++; + gBattlerFainted++; } } gBattlescriptCurrInstr += 2; @@ -5940,54 +5875,54 @@ static void atk52_switchineffects(void) static void atk53_trainerslidein(void) { - gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]); - EmitTrainerSlide(0); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerAtPosition(gBattlescriptCurrInstr[1]); + BtlController_EmitTrainerSlide(0); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } static void atk54_playse(void) { - gActiveBank = gBankAttacker; - EmitPlaySE(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitPlaySE(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; } static void atk55_fanfare(void) { - gActiveBank = gBankAttacker; - EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 3; } static void atk56_playfaintcry(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitFaintingCry(0); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + BtlController_EmitFaintingCry(0); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } static void atk57(void) { - gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); - EmitCmd55(0, gBattleOutcome); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + BtlController_EmitCmd55(0, gBattleOutcome); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 1; } static void atk58_returntoball(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitReturnMonToBall(0, 1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + BtlController_EmitReturnMonToBall(0, 1); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -5997,9 +5932,9 @@ static void atk59_handlelearnnewmove(void) const u8 *jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1); const u8 *jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5); - u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], gBattlescriptCurrInstr[9]); + u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterMonId], gBattlescriptCurrInstr[9]); while (ret == 0xFFFE) - ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], 0); + ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterMonId], 0); if (ret == 0) { @@ -6011,20 +5946,20 @@ static void atk59_handlelearnnewmove(void) } else { - gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); - if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId - && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + if (gBattlerPartyIndexes[gActiveBattler] == gBattleStruct->expGetterMonId + && !(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) { - GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret); + GiveMoveToBattleMon(&gBattleMons[gActiveBattler], ret); } if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON2); - if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId - && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + if (gBattlerPartyIndexes[gActiveBattler] == gBattleStruct->expGetterMonId + && !(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) { - GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret); + GiveMoveToBattleMon(&gBattleMons[gActiveBattler], ret); } } @@ -6034,7 +5969,7 @@ static void atk59_handlelearnnewmove(void) static void atk5A_yesnoboxlearnmove(void) { - gActiveBank = 0; + gActiveBattler = 0; switch (gBattleScripting.learnMoveState) { @@ -6084,7 +6019,7 @@ static void atk5A_yesnoboxlearnmove(void) if (!gPaletteFade.active) { FreeAllWindowBuffers(); - sub_81BFA38(gPlayerParty, gBattleStruct->expGetterId, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn); + sub_81BFA38(gPlayerParty, gBattleStruct->expGetterMonId, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn); gBattleScripting.learnMoveState++; } break; @@ -6104,10 +6039,10 @@ static void atk5A_yesnoboxlearnmove(void) } else { - u16 moveId = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MOVE1 + movePosition); + u16 moveId = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MOVE1 + movePosition); if (IsHMMove2(moveId)) { - PrepareStringBattle(STRINGID_HMMOVESCANTBEFORGOTTEN, gActiveBank); + PrepareStringBattle(STRINGID_HMMOVESCANTBEFORGOTTEN, gActiveBattler); gBattleScripting.learnMoveState = 6; } else @@ -6116,10 +6051,10 @@ static void atk5A_yesnoboxlearnmove(void) PREPARE_MOVE_BUFFER(gBattleTextBuff2, moveId) - RemoveMonPPBonus(&gPlayerParty[gBattleStruct->expGetterId], movePosition); - SetMonMoveSlot(&gPlayerParty[gBattleStruct->expGetterId], gMoveToLearn, movePosition); + RemoveMonPPBonus(&gPlayerParty[gBattleStruct->expGetterMonId], movePosition); + SetMonMoveSlot(&gPlayerParty[gBattleStruct->expGetterMonId], gMoveToLearn, movePosition); - if (gBattlePartyID[0] == gBattleStruct->expGetterId + if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[0].unk18_b & gBitTable[movePosition])) { @@ -6127,7 +6062,7 @@ static void atk5A_yesnoboxlearnmove(void) SetBattleMonMoveSlot(&gBattleMons[0], gMoveToLearn, movePosition); } if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && gBattlePartyID[2] == gBattleStruct->expGetterId + && gBattlerPartyIndexes[2] == gBattleStruct->expGetterMonId && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[2].unk18_b & gBitTable[movePosition])) { @@ -6143,7 +6078,7 @@ static void atk5A_yesnoboxlearnmove(void) gBattlescriptCurrInstr += 5; break; case 6: - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { gBattleScripting.learnMoveState = 2; } @@ -6200,16 +6135,16 @@ static void atk5B_yesnoboxstoplearningmove(void) static void atk5C_hitanimation(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { gBattlescriptCurrInstr += 2; } - else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBank].substituteHP == 0) + else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBattler].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBattler].substituteHP == 0) { - EmitHitAnimation(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitHitAnimation(0); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } else @@ -6226,7 +6161,7 @@ static u32 GetTrainerMoneyToGive(u16 trainerId) if (trainerId == SECRET_BASE_OPPONENT) { - moneyReward = 20 * gBattleResources->secretBase->partyLevels[0] * gBattleStruct->moneyMultiplier; + moneyReward = 20 * gBattleResources->secretBase->party.levels[0] * gBattleStruct->moneyMultiplier; } else { @@ -6290,24 +6225,24 @@ static void atk5D_getmoneyreward(void) static void atk5E(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); switch (gBattleCommunication[0]) { case 0: - EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0); + MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[0]++; break; case 1: - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { s32 i; - struct BattlePokemon* bufferPoke = (struct BattlePokemon*) &gBattleBufferB[gActiveBank][4]; + struct BattlePokemon* bufferPoke = (struct BattlePokemon*) &gBattleBufferB[gActiveBattler][4]; for (i = 0; i < 4; i++) { - gBattleMons[gActiveBank].moves[i] = bufferPoke->moves[i]; - gBattleMons[gActiveBank].pp[i] = bufferPoke->pp[i]; + gBattleMons[gActiveBattler].moves[i] = bufferPoke->moves[i]; + gBattleMons[gActiveBattler].pp[i] = bufferPoke->pp[i]; } gBattlescriptCurrInstr += 2; } @@ -6317,9 +6252,9 @@ static void atk5E(void) static void atk5F(void) { - gActiveBank = gBankAttacker; - gBankAttacker = gBankTarget; - gBankTarget = gActiveBank; + gActiveBattler = gBattlerAttacker; + gBattlerAttacker = gBattlerTarget; + gBattlerTarget = gActiveBattler; if (gHitMarker & HITMARKER_PURSUIT_TRAP) gHitMarker &= ~(HITMARKER_PURSUIT_TRAP); @@ -6331,7 +6266,7 @@ static void atk5F(void) static void atk60_incrementgamestat(void) { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) IncrementGameStat(gBattlescriptCurrInstr[1]); gBattlescriptCurrInstr += 2; @@ -6343,12 +6278,12 @@ static void atk61_drawpartystatussummary(void) struct Pokemon* party; struct HpAndStatus hpStatuses[6]; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -6368,17 +6303,17 @@ static void atk61_drawpartystatussummary(void) } } - EmitDrawPartyStatusSummary(0, hpStatuses, 1); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitDrawPartyStatusSummary(0, hpStatuses, 1); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } static void atk62(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitCmd49(0); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + BtlController_EmitCmd49(0); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } @@ -6395,15 +6330,15 @@ static void atk63_jumptorandomattack(void) static void atk64_statusanimation(void) { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) - && gDisableStructs[gActiveBank].substituteHP == 0 + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + if (!(gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) + && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) { - EmitStatusAnimation(0, FALSE, gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitStatusAnimation(0, FALSE, gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 2; } @@ -6413,16 +6348,16 @@ static void atk65_status2animation(void) { u32 wantedToAnimate; - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); wantedToAnimate = BSScriptRead32(gBattlescriptCurrInstr + 2); - if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) - && gDisableStructs[gActiveBank].substituteHP == 0 + if (!(gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) + && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) { - EmitStatusAnimation(0, TRUE, gBattleMons[gActiveBank].status2 & wantedToAnimate); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitStatusAnimation(0, TRUE, gBattleMons[gActiveBattler].status2 & wantedToAnimate); + MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 6; } @@ -6432,16 +6367,16 @@ static void atk66_chosenstatusanimation(void) { u32 wantedStatus; - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); wantedStatus = BSScriptRead32(gBattlescriptCurrInstr + 3); - if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) - && gDisableStructs[gActiveBank].substituteHP == 0 + if (!(gStatuses3[gActiveBattler] & STATUS3_SEMI_INVULNERABLE) + && gDisableStructs[gActiveBattler].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) { - EmitStatusAnimation(0, gBattlescriptCurrInstr[2], wantedStatus); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitStatusAnimation(0, gBattlescriptCurrInstr[2], wantedStatus); + MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 7; } @@ -6494,52 +6429,53 @@ static void atk68_cancelallactions(void) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) - gActionsByTurnOrder[i] = ACTION_CANCEL_PARTNER; + for (i = 0; i < gBattlersCount; i++) + gActionsByTurnOrder[i] = B_ACTION_CANCEL_PARTNER; gBattlescriptCurrInstr++; } static void atk69_adjustsetdamage(void) // The same as 0x7, except there's no random damage multiplier. { - u8 holdEffect, quality; + u8 holdEffect, param; - if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + holdEffect = gEnigmaBerries[gBattlerTarget].holdEffect; + param = gEnigmaBerries[gBattlerTarget].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); - quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gBattlerTarget].item); + param = ItemId_GetHoldEffectParam(gBattleMons[gBattlerTarget].item); } - gStringBank = gBankTarget; + gPotentialItemEffectBattler = gBattlerTarget; - if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < param) { - RecordItemEffectBattle(gBankTarget, holdEffect); - gSpecialStatuses[gBankTarget].focusBanded = 1; + RecordItemEffectBattle(gBattlerTarget, holdEffect); + gSpecialStatuses[gBattlerTarget].focusBanded = 1; } - if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE) goto END; - if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured - && !gSpecialStatuses[gBankTarget].focusBanded) + if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBattlerTarget].endured + && !gSpecialStatuses[gBattlerTarget].focusBanded) goto END; - if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage) goto END; - gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1; - if (gProtectStructs[gBankTarget].endured) + if (gProtectStructs[gBattlerTarget].endured) { - gBattleMoveFlags |= MOVESTATUS_ENDURED; + gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED; } - else if (gSpecialStatuses[gBankTarget].focusBanded) + else if (gSpecialStatuses[gBattlerTarget].focusBanded) { - gBattleMoveFlags |= MOVESTATUS_HUNGON; - gLastUsedItem = gBattleMons[gBankTarget].item; + gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON; + gLastUsedItem = gBattleMons[gBattlerTarget].item; } END: @@ -6550,21 +6486,21 @@ static void atk6A_removeitem(void) { u16* usedHeldItem; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBank]; - *usedHeldItem = gBattleMons[gActiveBank].item; - gBattleMons[gActiveBank].item = 0; + usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBattler]; + *usedHeldItem = gBattleMons[gActiveBattler].item; + gBattleMons[gActiveBattler].item = 0; - EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } static void atk6B_atknameinbuff1(void) { - PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]) + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker]) gBattlescriptCurrInstr++; } @@ -6665,7 +6601,7 @@ static void sub_804F100(void) { struct StatsArray currentStats; - sub_81D388C(&gPlayerParty[gBattleStruct->expGetterId], ¤tStats); + sub_81D388C(&gPlayerParty[gBattleStruct->expGetterMonId], ¤tStats); sub_81D3640(0xD, gBattleResources->statsBeforeLvlUp, ¤tStats, 0xE, 0xD, 0xF); } @@ -6673,7 +6609,7 @@ static void sub_804F144(void) { struct StatsArray currentStats; - sub_81D388C(&gPlayerParty[gBattleStruct->expGetterId], ¤tStats); + sub_81D388C(&gPlayerParty[gBattleStruct->expGetterMonId], ¤tStats); sub_81D3784(0xD, ¤tStats, 0xE, 0xD, 0xF); } @@ -6716,9 +6652,9 @@ static void PutLevelAndGenderOnLvlUpBox(void) u8 *txtPtr; u32 var; - monLevel = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_LEVEL); - monGender = GetMonGender(&gPlayerParty[gBattleStruct->expGetterId]); - GetMonNickname(&gPlayerParty[gBattleStruct->expGetterId], gStringVar4); + monLevel = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL); + monGender = GetMonGender(&gPlayerParty[gBattleStruct->expGetterMonId]); + GetMonNickname(&gPlayerParty[gBattleStruct->expGetterMonId], gStringVar4); subPrinter.current_text_offset = gStringVar4; subPrinter.windowId = 14; @@ -6730,7 +6666,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) subPrinter.letterSpacing = 0; subPrinter.lineSpacing = 0; subPrinter.fontColor_l = TEXT_COLOR_TRANSPARENT; - subPrinter.fontColor_h = TEXT_COLOR_WHITE; + subPrinter.fgColor = TEXT_COLOR_WHITE; subPrinter.bgColor = TEXT_COLOR_TRANSPARENT; subPrinter.shadowColor = TEXT_COLOR_DARK_GREY; @@ -6794,8 +6730,8 @@ static void PutMonIconOnLvlUpBox(void) struct SpriteSheet iconSheet; struct SpritePalette iconPalSheet; - u16 species = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPECIES); - u32 personality = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_PERSONALITY); + u16 species = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPECIES); + u32 personality = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_PERSONALITY); const u8* iconPtr = GetMonIconPtr(species, personality, 1); iconSheet.data = iconPtr; @@ -6835,9 +6771,9 @@ static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) static bool32 IsMonGettingExpSentOut(void) { - if (gBattlePartyID[0] == gBattleStruct->expGetterId) + if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId) return TRUE; - if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == gBattleStruct->expGetterId) + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlerPartyIndexes[2] == gBattleStruct->expGetterMonId) return TRUE; return FALSE; @@ -6851,24 +6787,24 @@ static void atk6D_resetsentmonsvalue(void) static void atk6E_setatktoplayer0(void) { - gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr++; } static void atk6F_makevisible(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitSpriteInvisibility(0, FALSE); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + BtlController_EmitSpriteInvisibility(0, FALSE); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } static void atk70_recordlastability(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - RecordAbilityBattle(gActiveBank, gLastUsedAbility); - gBattlescriptCurrInstr += 1; // UB: Should be + 2, one byte for command and one byte for bank argument. + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + RecordAbilityBattle(gActiveBattler, gLastUsedAbility); + gBattlescriptCurrInstr += 1; // UB: Should be + 2, one byte for command and one byte for battlerId argument. } void BufferMoveToLearnIntoBattleTextBuff2(void) @@ -6884,7 +6820,7 @@ static void atk71_buffermovetolearn(void) static void atk72_jumpifplayerran(void) { - if (TryRunFromBattle(gBank1)) + if (TryRunFromBattle(gBattlerFainted)) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; @@ -6897,8 +6833,8 @@ static void atk73_hpthresholds(void) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - opposingBank = gActiveBank ^ BIT_SIDE; + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + opposingBank = gActiveBattler ^ BIT_SIDE; result = gBattleMons[opposingBank].hp * 100 / gBattleMons[opposingBank].maxHP; if (result == 0) @@ -6925,9 +6861,9 @@ static void atk74_hpthresholds2(void) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - opposingBank = gActiveBank ^ BIT_SIDE; - hpSwitchout = *(gBattleStruct->hpOnSwitchout + GetBankSide(opposingBank)); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + opposingBank = gActiveBattler ^ BIT_SIDE; + hpSwitchout = *(gBattleStruct->hpOnSwitchout + GetBattlerSide(opposingBank)); result = (hpSwitchout - gBattleMons[opposingBank].hp) * 100 / hpSwitchout; if (gBattleMons[opposingBank].hp >= hpSwitchout) @@ -6945,8 +6881,8 @@ static void atk74_hpthresholds2(void) static void atk75_useitemonopponent(void) { - gBankInMenu = gBankAttacker; - ExecuteTableBasedItemEffect(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1); + gBattlerInMenuId = gBattlerAttacker; + ExecuteTableBasedItemEffect(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]], gLastUsedItem, gBattlerPartyIndexes[gBattlerAttacker], 0, 1); gBattlescriptCurrInstr += 1; } @@ -6956,52 +6892,52 @@ static void atk76_various(void) u8 side; s32 i; - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); switch (gBattlescriptCurrInstr[2]) { case VARIOUS_CANCEL_MULTI_TURN_MOVES: - CancelMultiTurnMoves(gActiveBank); + CancelMultiTurnMoves(gActiveBattler); break; case VARIOUS_SET_MAGIC_COAT_TARGET: - gBankAttacker = gBankTarget; - side = GetBankSide(gBankAttacker) ^ BIT_SIDE; + gBattlerAttacker = gBattlerTarget; + side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer != 0 && gBattleMons[gSideTimers[side].followmeTarget].hp != 0) - gBankTarget = gSideTimers[side].followmeTarget; + gBattlerTarget = gSideTimers[side].followmeTarget; else - gBankTarget = gActiveBank; + gBattlerTarget = gActiveBattler; break; case VARIOUS_IS_RUNNING_IMPOSSIBLE: gBattleCommunication[0] = IsRunningFromBattleImpossible(); break; case VARIOUS_GET_MOVE_TARGET: - gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, 0); break; case 4: - if (gHitMarker & HITMARKER_FAINTED(gActiveBank)) + if (gHitMarker & HITMARKER_FAINTED(gActiveBattler)) gBattleCommunication[0] = 1; else gBattleCommunication[0] = 0; break; case VARIOUS_RESET_INTIMIDATE_TRACE_BITS: - gSpecialStatuses[gActiveBank].intimidatedPoke = 0; - gSpecialStatuses[gActiveBank].traced = 0; + gSpecialStatuses[gActiveBattler].intimidatedPoke = 0; + gSpecialStatuses[gActiveBattler].traced = 0; break; case VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP: - if (gBattlePartyID[0] == gBattleStruct->expGetterId || gBattlePartyID[2] == gBattleStruct->expGetterId) + if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId || gBattlerPartyIndexes[2] == gBattleStruct->expGetterMonId) { u16 *choicedMove; - if (gBattlePartyID[0] == gBattleStruct->expGetterId) - gActiveBank = 0; + if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId) + gActiveBattler = 0; else - gActiveBank = 2; + gActiveBattler = 2; - choicedMove = &gBattleStruct->choicedMove[gActiveBank]; + choicedMove = &gBattleStruct->choicedMove[gActiveBattler]; for (i = 0; i < 4; i++) { - if (gBattleMons[gActiveBank].moves[i] == *choicedMove) + if (gBattleMons[gActiveBattler].moves[i] == *choicedMove) break; } if (i == 4) @@ -7019,15 +6955,15 @@ static void atk76_various(void) break; case 8: gBattleCommunication[0] = 0; - gBattleScripting.bank = gActiveBank = gBattleCommunication[1]; - if (!(gBattleStruct->field_92 & gBitTable[gActiveBank]) - && gBattleMons[gActiveBank].maxHP / 2 >= gBattleMons[gActiveBank].hp - && gBattleMons[gActiveBank].hp != 0 - && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)) + gBattleScripting.battler = gActiveBattler = gBattleCommunication[1]; + if (!(gBattleStruct->field_92 & gBitTable[gActiveBattler]) + && gBattleMons[gActiveBattler].maxHP / 2 >= gBattleMons[gActiveBattler].hp + && gBattleMons[gActiveBattler].hp != 0 + && !(gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP)) { - gBattleStruct->field_92 |= gBitTable[gActiveBank]; + gBattleStruct->field_92 |= gBitTable[gActiveBattler]; gBattleCommunication[0] = 1; - gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)]; + gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)]; } break; case 9: @@ -7040,14 +6976,14 @@ static void atk76_various(void) case 10: gBattleMons[1].hp = 0; gHitMarker |= HITMARKER_FAINTED(1); - gBattleStruct->field_2A1 |= gBitTable[gBattlePartyID[1]]; + gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[1].truantUnknownBit = 1; break; case 11: gBattleMons[0].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_x400000; - gBattleStruct->field_2A0 |= gBitTable[gBattlePartyID[0]]; + gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]]; gDisableStructs[0].truantUnknownBit = 1; break; case 12: @@ -7056,14 +6992,14 @@ static void atk76_various(void) gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_FAINTED(1); gHitMarker |= HITMARKER_x400000; - gBattleStruct->field_2A0 |= gBitTable[gBattlePartyID[0]]; - gBattleStruct->field_2A1 |= gBitTable[gBattlePartyID[1]]; + gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]]; + gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[0].truantUnknownBit = 1; gDisableStructs[1].truantUnknownBit = 1; break; case VARIOUS_EMIT_YESNOBOX: - EmitUnknownYesNoBox(0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitUnknownYesNoBox(0); + MarkBattlerForControllerExec(gActiveBattler); break; case 14: sub_81A5BF8(); @@ -7084,21 +7020,21 @@ static void atk76_various(void) return; break; case VARIOUS_RETURN_OPPONENT_MON1: - gActiveBank = 1; - if (gBattleMons[gActiveBank].hp != 0) + gActiveBattler = 1; + if (gBattleMons[gActiveBattler].hp != 0) { - EmitReturnMonToBall(0, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitReturnMonToBall(0, 0); + MarkBattlerForControllerExec(gActiveBattler); } break; case VARIOUS_RETURN_OPPONENT_MON2: - if (gNoOfAllBanks > 3) + if (gBattlersCount > 3) { - gActiveBank = 3; - if (gBattleMons[gActiveBank].hp != 0) + gActiveBattler = 3; + if (gBattleMons[gActiveBattler].hp != 0) { - EmitReturnMonToBall(0, 0); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitReturnMonToBall(0, 0); + MarkBattlerForControllerExec(gActiveBattler); } } break; @@ -7109,21 +7045,21 @@ static void atk76_various(void) m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); break; case 23: - gBattleStruct->field_2A2 |= gBitTable[gActiveBank]; + gBattleStruct->field_2A2 |= gBitTable[gActiveBattler]; break; case 24: - if (sub_805725C(gActiveBank)) + if (sub_805725C(gActiveBattler)) return; break; case VARIOUS_SET_TELEPORT_OUTCOME: - if (GetBankSide(gActiveBank) == SIDE_PLAYER) - gBattleOutcome = BATTLE_PLAYER_TELEPORTED; + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; else - gBattleOutcome = BATTLE_OPPONENT_TELEPORTED; + gBattleOutcome = B_OUTCOME_MON_TELEPORTED; break; case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC: - EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE); + MarkBattlerForControllerExec(gActiveBattler); break; } @@ -7133,33 +7069,33 @@ static void atk76_various(void) static void atk77_setprotectlike(void) // protect and endure { bool8 notLastTurn = TRUE; - u16 lastMove = gLastResultingMoves[gBankAttacker]; + u16 lastMove = gLastResultingMoves[gBattlerAttacker]; if (lastMove != MOVE_PROTECT && lastMove != MOVE_DETECT && lastMove != MOVE_ENDURE) - gDisableStructs[gBankAttacker].protectUses = 0; + gDisableStructs[gBattlerAttacker].protectUses = 0; - if (gCurrentTurnActionNumber == (gNoOfAllBanks - 1)) + if (gCurrentTurnActionNumber == (gBattlersCount - 1)) notLastTurn = FALSE; - if (sProtectSuccessRates[gDisableStructs[gBankAttacker].protectUses] >= Random() && notLastTurn) + if (sProtectSuccessRates[gDisableStructs[gBattlerAttacker].protectUses] >= Random() && notLastTurn) { if (gBattleMoves[gCurrentMove].effect == EFFECT_PROTECT) { - gProtectStructs[gBankAttacker].protected = 1; + gProtectStructs[gBattlerAttacker].protected = 1; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } if (gBattleMoves[gCurrentMove].effect == EFFECT_ENDURE) { - gProtectStructs[gBankAttacker].endured = 1; + gProtectStructs[gBattlerAttacker].endured = 1; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } - gDisableStructs[gBankAttacker].protectUses++; + gDisableStructs[gBattlerAttacker].protectUses++; } else { - gDisableStructs[gBankAttacker].protectUses = 0; + gDisableStructs[gBattlerAttacker].protectUses = 0; gBattleCommunication[MULTISTRING_CHOOSER] = 2; - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; } gBattlescriptCurrInstr++; @@ -7167,48 +7103,48 @@ static void atk77_setprotectlike(void) // protect and endure static void atk78_faintifabilitynotdamp(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++) { - if (gBattleMons[gBankTarget].ability == ABILITY_DAMP) + if (gBattleMons[gBattlerTarget].ability == ABILITY_DAMP) break; } - if (gBankTarget == gNoOfAllBanks) + if (gBattlerTarget == gBattlersCount) { - gActiveBank = gBankAttacker; - gBattleMoveDamage = gBattleMons[gActiveBank].hp; - EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + gBattleMoveDamage = gBattleMons[gActiveBattler].hp; + BtlController_EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr++; - for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++) { - if (gBankTarget == gBankAttacker) + if (gBattlerTarget == gBattlerAttacker) continue; - if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget])) break; } } else { gLastUsedAbility = ABILITY_DAMP; - RecordAbilityBattle(gBankTarget, gBattleMons[gBankTarget].ability); + RecordAbilityBattle(gBattlerTarget, gBattleMons[gBattlerTarget].ability); gBattlescriptCurrInstr = BattleScript_DampStopsExplosion; } } static void atk79_setatkhptozero(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = gBankAttacker; - gBattleMons[gActiveBank].hp = 0; - EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + gBattleMons[gActiveBattler].hp = 0; + BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr++; } @@ -7219,15 +7155,15 @@ static void atk7A_jumpifnexttargetvalid(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - for (gBankTarget++; ; gBankTarget++) + for (gBattlerTarget++; ; gBattlerTarget++) { - if (gBankTarget == gBankAttacker) + if (gBattlerTarget == gBattlerAttacker) continue; - if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget])) break; } - if (gBankTarget >= gNoOfAllBanks) + if (gBattlerTarget >= gBattlersCount) gBattlescriptCurrInstr += 5; else gBattlescriptCurrInstr = jumpPtr; @@ -7242,15 +7178,15 @@ static void atk7B_tryhealhalfhealth(void) { const u8* failPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - if (gBattlescriptCurrInstr[5] == BS_GET_ATTACKER) - gBankTarget = gBankAttacker; + if (gBattlescriptCurrInstr[5] == BS_ATTACKER) + gBattlerTarget = gBattlerAttacker; - gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + gBattleMoveDamage = gBattleMons[gBattlerTarget].maxHP / 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; - if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + if (gBattleMons[gBattlerTarget].hp == gBattleMons[gBattlerTarget].maxHP) gBattlescriptCurrInstr = failPtr; else gBattlescriptCurrInstr += 6; @@ -7266,12 +7202,12 @@ static void atk7C_trymirrormove(void) for (i = 0; i < 3; i++) movesArray[i] = 0; - for (validMovesCount = 0, i = 0; i < gNoOfAllBanks; i++) + for (validMovesCount = 0, i = 0; i < gBattlersCount; i++) { - if (i != gBankAttacker) + if (i != gBattlerAttacker) { - move = *(i * 2 + gBankAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) - | (*(i * 2 + gBankAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) << 8); + move = *(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) + | (*(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) << 8); if (move != 0 && move != 0xFFFF) { @@ -7281,14 +7217,14 @@ static void atk7C_trymirrormove(void) } } - move = *(gBattleStruct->mirrorMoves + gBankAttacker * 2 + 0) - | (*(gBattleStruct->mirrorMoves + gBankAttacker * 2 + 1) << 8); + move = *(gBattleStruct->mirrorMoves + gBattlerAttacker * 2 + 0) + | (*(gBattleStruct->mirrorMoves + gBattlerAttacker * 2 + 1) << 8); if (move != 0 && move != 0xFFFF) { gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); gCurrentMove = move; - gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, 0); gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; } else if (validMovesCount) @@ -7296,12 +7232,12 @@ static void atk7C_trymirrormove(void) gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); i = Random() % validMovesCount; gCurrentMove = movesArray[i]; - gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, 0); gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; } else { - gSpecialStatuses[gBankAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].flag20 = 1; gBattlescriptCurrInstr++; } } @@ -7310,7 +7246,7 @@ static void atk7D_setrain(void) { if (gBattleWeather & WEATHER_RAIN_ANY) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 2; } else @@ -7324,16 +7260,16 @@ static void atk7D_setrain(void) static void atk7E_setreflect(void) { - if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_REFLECT) + if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_REFLECT) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } else { - gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_REFLECT; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].reflectTimer = 5; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].reflectBank = gBankAttacker; + gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_REFLECT; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].reflectTimer = 5; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].reflectBattlerId = gBattlerAttacker; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2) gBattleCommunication[MULTISTRING_CHOOSER] = 2; @@ -7345,20 +7281,20 @@ static void atk7E_setreflect(void) static void atk7F_setseeded(void) { - if (gBattleMoveFlags & MOVESTATUS_NOEFFECT || gStatuses3[gBankTarget] & STATUS3_LEECHSEED) + if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT || gStatuses3[gBattlerTarget] & STATUS3_LEECHSEED) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } - else if (gBattleMons[gBankTarget].type1 == TYPE_GRASS || gBattleMons[gBankTarget].type2 == TYPE_GRASS) + else if (gBattleMons[gBattlerTarget].type1 == TYPE_GRASS || gBattleMons[gBattlerTarget].type2 == TYPE_GRASS) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 2; } else { - gStatuses3[gBankTarget] |= gBankAttacker; - gStatuses3[gBankTarget] |= STATUS3_LEECHSEED; + gStatuses3[gBattlerTarget] |= gBattlerAttacker; + gStatuses3[gBattlerTarget] |= STATUS3_LEECHSEED; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } @@ -7376,8 +7312,8 @@ static void atk80_manipulatedamage(void) gBattleMoveDamage /= 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if ((gBattleMons[gBankTarget].maxHP / 2) < gBattleMoveDamage) - gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + if ((gBattleMons[gBattlerTarget].maxHP / 2) < gBattleMoveDamage) + gBattleMoveDamage = gBattleMons[gBattlerTarget].maxHP / 2; break; case ATK80_DMG_DOUBLED: gBattleMoveDamage *= 2; @@ -7390,23 +7326,23 @@ static void atk80_manipulatedamage(void) static void atk81_trysetrest(void) { const u8 *failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - gActiveBank = gBankTarget = gBankAttacker; - gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1); + gActiveBattler = gBattlerTarget = gBattlerAttacker; + gBattleMoveDamage = gBattleMons[gBattlerTarget].maxHP * (-1); - if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + if (gBattleMons[gBattlerTarget].hp == gBattleMons[gBattlerTarget].maxHP) { gBattlescriptCurrInstr = failJump; } else { - if (gBattleMons[gBankTarget].status1 & ((u8)(~STATUS_SLEEP))) + if (gBattleMons[gBattlerTarget].status1 & ((u8)(~STATUS1_SLEEP))) gBattleCommunication[MULTISTRING_CHOOSER] = 1; else gBattleCommunication[MULTISTRING_CHOOSER] = 0; - gBattleMons[gBankTarget].status1 = 3; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gBattleMons[gBattlerTarget].status1 = 3; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; } } @@ -7415,7 +7351,7 @@ static void atk82_jumpifnotfirstturn(void) { const u8* failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - if (gDisableStructs[gBankAttacker].isFirstTurn) + if (gDisableStructs[gBattlerAttacker].isFirstTurn) gBattlescriptCurrInstr += 5; else gBattlescriptCurrInstr = failJump; @@ -7426,20 +7362,20 @@ static void atk83_nop(void) gBattlescriptCurrInstr++; } -bool8 UproarWakeUpCheck(u8 bank) +bool8 UproarWakeUpCheck(u8 battlerId) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (!(gBattleMons[i].status2 & STATUS2_UPROAR) || gBattleMons[bank].ability == ABILITY_SOUNDPROOF) + if (!(gBattleMons[i].status2 & STATUS2_UPROAR) || gBattleMons[battlerId].ability == ABILITY_SOUNDPROOF) continue; - gBattleScripting.bank = i; + gBattleScripting.battler = i; - if (gBankTarget == 0xFF) - gBankTarget = i; - else if (gBankTarget == i) + if (gBattlerTarget == 0xFF) + gBattlerTarget = i; + else if (gBattlerTarget == i) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; @@ -7447,7 +7383,7 @@ bool8 UproarWakeUpCheck(u8 bank) break; } - if (i == gNoOfAllBanks) + if (i == gBattlersCount) return FALSE; else return TRUE; @@ -7457,17 +7393,17 @@ static void atk84_jumpifcantmakeasleep(void) { const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - if (UproarWakeUpCheck(gBankTarget)) + if (UproarWakeUpCheck(gBattlerTarget)) { gBattlescriptCurrInstr = jumpPtr; } - else if (gBattleMons[gBankTarget].ability == ABILITY_INSOMNIA - || gBattleMons[gBankTarget].ability == ABILITY_VITAL_SPIRIT) + else if (gBattleMons[gBattlerTarget].ability == ABILITY_INSOMNIA + || gBattleMons[gBattlerTarget].ability == ABILITY_VITAL_SPIRIT) { - gLastUsedAbility = gBattleMons[gBankTarget].ability; + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; gBattleCommunication[MULTISTRING_CHOOSER] = 2; gBattlescriptCurrInstr = jumpPtr; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else { @@ -7477,16 +7413,16 @@ static void atk84_jumpifcantmakeasleep(void) static void atk85_stockpile(void) { - if (gDisableStructs[gBankAttacker].stockpileCounter == 3) + if (gDisableStructs[gBattlerAttacker].stockpileCounter == 3) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } else { - gDisableStructs[gBankAttacker].stockpileCounter++; + gDisableStructs[gBattlerAttacker].stockpileCounter++; - PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gBankAttacker].stockpileCounter) + PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gBattlerAttacker].stockpileCounter) gBattleCommunication[MULTISTRING_CHOOSER] = 0; } @@ -7496,7 +7432,7 @@ static void atk85_stockpile(void) static void atk86_stockpiletobasedamage(void) { const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - if (gDisableStructs[gBankAttacker].stockpileCounter == 0) + if (gDisableStructs[gBattlerAttacker].stockpileCounter == 0) { gBattlescriptCurrInstr = jumpPtr; } @@ -7504,17 +7440,17 @@ static void atk86_stockpiletobasedamage(void) { if (gBattleCommunication[6] != 1) { - gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, - gSideAffecting[GET_BANK_SIDE(gBankTarget)], 0, - 0, gBankAttacker, gBankTarget) - * gDisableStructs[gBankAttacker].stockpileCounter; - gBattleScripting.animTurn = gDisableStructs[gBankAttacker].stockpileCounter; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, + gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0, + 0, gBattlerAttacker, gBattlerTarget) + * gDisableStructs[gBattlerAttacker].stockpileCounter; + gBattleScripting.animTurn = gDisableStructs[gBattlerAttacker].stockpileCounter; - if (gProtectStructs[gBankAttacker].helpingHand) + if (gProtectStructs[gBattlerAttacker].helpingHand) gBattleMoveDamage = gBattleMoveDamage * 15 / 10; } - gDisableStructs[gBankAttacker].stockpileCounter = 0; + gDisableStructs[gBattlerAttacker].stockpileCounter = 0; gBattlescriptCurrInstr += 5; } } @@ -7523,30 +7459,30 @@ static void atk87_stockpiletohpheal(void) { const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - if (gDisableStructs[gBankAttacker].stockpileCounter == 0) + if (gDisableStructs[gBattlerAttacker].stockpileCounter == 0) { gBattlescriptCurrInstr = jumpPtr; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } - else if (gBattleMons[gBankAttacker].maxHP == gBattleMons[gBankAttacker].hp) + else if (gBattleMons[gBattlerAttacker].maxHP == gBattleMons[gBattlerAttacker].hp) { - gDisableStructs[gBankAttacker].stockpileCounter = 0; + gDisableStructs[gBattlerAttacker].stockpileCounter = 0; gBattlescriptCurrInstr = jumpPtr; - gBankTarget = gBankAttacker; + gBattlerTarget = gBattlerAttacker; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } else { - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / (1 << (3 - gDisableStructs[gBankAttacker].stockpileCounter)); + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / (1 << (3 - gDisableStructs[gBattlerAttacker].stockpileCounter)); if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; - gBattleScripting.animTurn = gDisableStructs[gBankAttacker].stockpileCounter; - gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattleScripting.animTurn = gDisableStructs[gBattlerAttacker].stockpileCounter; + gDisableStructs[gBattlerAttacker].stockpileCounter = 0; gBattlescriptCurrInstr += 5; - gBankTarget = gBankAttacker; + gBattlerTarget = gBattlerAttacker; } } @@ -7566,9 +7502,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) u32 index; if (flags & MOVE_EFFECT_AFFECTS_USER) - gActiveBank = gBankAttacker; + gActiveBattler = gBattlerAttacker; else - gActiveBank = gBankTarget; + gActiveBattler = gBattlerTarget; flags &= ~(MOVE_EFFECT_AFFECTS_USER); @@ -7584,21 +7520,21 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) if ((statValue << 0x18) < 0) // stat decrease { - if (gSideTimers[GET_BANK_SIDE(gActiveBank)].mistTimer + if (gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer && !certain && gCurrentMove != MOVE_CURSE) { if (flags == STAT_CHANGE_BS_PTR) { - if (gSpecialStatuses[gActiveBank].statLowered) + if (gSpecialStatuses[gActiveBattler].statLowered) { gBattlescriptCurrInstr = BS_ptr; } else { BattleScriptPush(BS_ptr); - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; gBattlescriptCurrInstr = BattleScript_MistProtected; - gSpecialStatuses[gActiveBank].statLowered = 1; + gSpecialStatuses[gActiveBattler].statLowered = 1; } } return STAT_CHANGE_DIDNT_WORK; @@ -7609,55 +7545,55 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) gBattlescriptCurrInstr = BattleScript_ButItFailed; return STAT_CHANGE_DIDNT_WORK; } - else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY - || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE) + else if ((gBattleMons[gActiveBattler].ability == ABILITY_CLEAR_BODY + || gBattleMons[gActiveBattler].ability == ABILITY_WHITE_SMOKE) && !certain && gCurrentMove != MOVE_CURSE) { if (flags == STAT_CHANGE_BS_PTR) { - if (gSpecialStatuses[gActiveBank].statLowered) + if (gSpecialStatuses[gActiveBattler].statLowered) { gBattlescriptCurrInstr = BS_ptr; } else { BattleScriptPush(BS_ptr); - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; gBattlescriptCurrInstr = BattleScript_AbilityNoStatLoss; - gLastUsedAbility = gBattleMons[gActiveBank].ability; - RecordAbilityBattle(gActiveBank, gLastUsedAbility); - gSpecialStatuses[gActiveBank].statLowered = 1; + gLastUsedAbility = gBattleMons[gActiveBattler].ability; + RecordAbilityBattle(gActiveBattler, gLastUsedAbility); + gSpecialStatuses[gActiveBattler].statLowered = 1; } } return STAT_CHANGE_DIDNT_WORK; } - else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE - && !certain && statId == STAT_STAGE_ACC) + else if (gBattleMons[gActiveBattler].ability == ABILITY_KEEN_EYE + && !certain && statId == STAT_ACC) { if (flags == STAT_CHANGE_BS_PTR) { BattleScriptPush(BS_ptr); - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss; - gLastUsedAbility = gBattleMons[gActiveBank].ability; - RecordAbilityBattle(gActiveBank, gLastUsedAbility); + gLastUsedAbility = gBattleMons[gActiveBattler].ability; + RecordAbilityBattle(gActiveBattler, gLastUsedAbility); } return STAT_CHANGE_DIDNT_WORK; } - else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER - && !certain && statId == STAT_STAGE_ATK) + else if (gBattleMons[gActiveBattler].ability == ABILITY_HYPER_CUTTER + && !certain && statId == STAT_ATK) { if (flags == STAT_CHANGE_BS_PTR) { BattleScriptPush(BS_ptr); - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss; - gLastUsedAbility = gBattleMons[gActiveBank].ability; - RecordAbilityBattle(gActiveBank, gLastUsedAbility); + gLastUsedAbility = gBattleMons[gActiveBattler].ability; + RecordAbilityBattle(gActiveBattler, gLastUsedAbility); } return STAT_CHANGE_DIDNT_WORK; } - else if (gBattleMons[gActiveBank].ability == ABILITY_SHIELD_DUST && flags == 0) + else if (gBattleMons[gActiveBattler].ability == ABILITY_SHIELD_DUST && flags == 0) { return STAT_CHANGE_DIDNT_WORK; } @@ -7681,10 +7617,10 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) index++; gBattleTextBuff2[index] = B_BUFF_EOS; - if (gBattleMons[gActiveBank].statStages[statId] == 0) + if (gBattleMons[gActiveBattler].statStages[statId] == 0) gBattleCommunication[MULTISTRING_CHOOSER] = 2; else - gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); } } @@ -7708,20 +7644,20 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) index++; gBattleTextBuff2[index] = B_BUFF_EOS; - if (gBattleMons[gActiveBank].statStages[statId] == 0xC) + if (gBattleMons[gActiveBattler].statStages[statId] == 0xC) gBattleCommunication[MULTISTRING_CHOOSER] = 2; else - gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); } - gBattleMons[gActiveBank].statStages[statId] += statValue; - if (gBattleMons[gActiveBank].statStages[statId] < 0) - gBattleMons[gActiveBank].statStages[statId] = 0; - if (gBattleMons[gActiveBank].statStages[statId] > 0xC) - gBattleMons[gActiveBank].statStages[statId] = 0xC; + gBattleMons[gActiveBattler].statStages[statId] += statValue; + if (gBattleMons[gActiveBattler].statStages[statId] < 0) + gBattleMons[gActiveBattler].statStages[statId] = 0; + if (gBattleMons[gActiveBattler].statStages[statId] > 0xC) + gBattleMons[gActiveBattler].statStages[statId] = 0xC; if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_CHANGE_BS_PTR) - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_CHANGE_BS_PTR)) return STAT_CHANGE_DIDNT_WORK; @@ -7740,7 +7676,7 @@ static void atk8A_normalisebuffs(void) // haze { s32 i, j; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { for (j = 0; j < BATTLE_STATS_NO; j++) gBattleMons[i].statStages[j] = 6; @@ -7751,17 +7687,17 @@ static void atk8A_normalisebuffs(void) // haze static void atk8B_setbide(void) { - gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS; - gLockedMoves[gBankAttacker] = gCurrentMove; - gTakenDmg[gBankAttacker] = 0; - gBattleMons[gBankAttacker].status2 |= (STATUS2_BIDE - 0x100); // 2 turns + gBattleMons[gBattlerAttacker].status2 |= STATUS2_MULTIPLETURNS; + gLockedMoves[gBattlerAttacker] = gCurrentMove; + gTakenDmg[gBattlerAttacker] = 0; + gBattleMons[gBattlerAttacker].status2 |= (STATUS2_BIDE - 0x100); // 2 turns gBattlescriptCurrInstr++; } static void atk8C_confuseifrepeatingattackends(void) { - if (!(gBattleMons[gBankAttacker].status2 & STATUS2_LOCK_CONFUSE)) + if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_LOCK_CONFUSE)) gBattleCommunication[MOVE_EFFECT_BYTE] = (MOVE_EFFECT_THRASH | MOVE_EFFECT_AFFECTS_USER); gBattlescriptCurrInstr++; @@ -7794,19 +7730,19 @@ static void atk8E_initmultihitstring(void) static bool8 TryDoForceSwitchOut(void) { - if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + if (gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level) { - *(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget]; + *(gBattleStruct->field_58 + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget]; } else { u16 random = Random() & 0xFF; - if ((u32)((random * (gBattleMons[gBankAttacker].level + gBattleMons[gBankTarget].level) >> 8) + 1) <= (gBattleMons[gBankTarget].level / 4)) + if ((u32)((random * (gBattleMons[gBattlerAttacker].level + gBattleMons[gBattlerTarget].level) >> 8) + 1) <= (gBattleMons[gBattlerTarget].level / 4)) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); return FALSE; } - *(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget]; + *(gBattleStruct->field_58 + gBattlerTarget) = gBattlerPartyIndexes[gBattlerTarget]; } gBattlescriptCurrInstr = BattleScript_SuccessForceOut; @@ -7816,8 +7752,8 @@ static bool8 TryDoForceSwitchOut(void) static void atk8F_forcerandomswitch(void) { s32 i; - s32 bank1PartyId = 0; - s32 bank2PartyId = 0; + s32 battler1PartyId = 0; + s32 battler2PartyId = 0; #ifdef NONMATCHING s32 lastMonId = 0; // + 1 @@ -7833,7 +7769,7 @@ static void atk8F_forcerandomswitch(void) if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)) { - if (GetBankSide(gBankTarget) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -7842,7 +7778,7 @@ static void atk8F_forcerandomswitch(void) || (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER && gBattleTypeFlags & BATTLE_TYPE_x2000000) || (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)) { - if ((gBankTarget & BIT_MON) != 0) + if ((gBattlerTarget & BIT_FLANK) != 0) { firstMonId = 3; lastMonId = 6; @@ -7854,13 +7790,13 @@ static void atk8F_forcerandomswitch(void) } monsCount = 3; minNeeded = 1; - bank2PartyId = gBattlePartyID[gBankTarget]; - bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON]; + battler2PartyId = gBattlerPartyIndexes[gBattlerTarget]; + battler1PartyId = gBattlerPartyIndexes[gBattlerTarget ^ BIT_FLANK]; } else if ((gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) || (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_x2000000)) { - if (sub_806D82C(GetBankMultiplayerId(gBankTarget)) == 1) + if (sub_806D82C(GetBattlerMultiplayerId(gBattlerTarget)) == 1) { firstMonId = 3; lastMonId = 6; @@ -7872,12 +7808,12 @@ static void atk8F_forcerandomswitch(void) } monsCount = 3; minNeeded = 1; - bank2PartyId = gBattlePartyID[gBankTarget]; - bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON]; + battler2PartyId = gBattlerPartyIndexes[gBattlerTarget]; + battler1PartyId = gBattlerPartyIndexes[gBattlerTarget ^ BIT_FLANK]; } else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - if (GetBankSide(gBankTarget) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) { firstMonId = 0; lastMonId = 6; @@ -7886,7 +7822,7 @@ static void atk8F_forcerandomswitch(void) } else { - if ((gBankTarget & BIT_MON) != 0) + if ((gBattlerTarget & BIT_FLANK) != 0) { firstMonId = 3; lastMonId = 6; @@ -7899,8 +7835,8 @@ static void atk8F_forcerandomswitch(void) monsCount = 3; minNeeded = 1; } - bank2PartyId = gBattlePartyID[gBankTarget]; - bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON]; + battler2PartyId = gBattlerPartyIndexes[gBattlerTarget]; + battler1PartyId = gBattlerPartyIndexes[gBattlerTarget ^ BIT_FLANK]; } else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { @@ -7908,8 +7844,8 @@ static void atk8F_forcerandomswitch(void) lastMonId = 6; monsCount = 6; minNeeded = 2; - bank2PartyId = gBattlePartyID[gBankTarget]; - bank1PartyId = gBattlePartyID[gBankTarget ^ BIT_MON]; + battler2PartyId = gBattlerPartyIndexes[gBattlerTarget]; + battler1PartyId = gBattlerPartyIndexes[gBattlerTarget ^ BIT_FLANK]; } else { @@ -7917,8 +7853,8 @@ static void atk8F_forcerandomswitch(void) lastMonId = 6; monsCount = 6; minNeeded = 1; - bank2PartyId = gBattlePartyID[gBankTarget]; // there is only one pokemon out in single battles - bank1PartyId = gBattlePartyID[gBankTarget]; + battler2PartyId = gBattlerPartyIndexes[gBattlerTarget]; // there is only one pokemon out in single battles + battler1PartyId = gBattlerPartyIndexes[gBattlerTarget]; } for (i = firstMonId; i < lastMonId; i++) @@ -7944,28 +7880,28 @@ static void atk8F_forcerandomswitch(void) i = Random() % monsCount; i += firstMonId; } - while (i == bank2PartyId - || i == bank1PartyId + while (i == battler2PartyId + || i == battler1PartyId || GetMonData(&party[i], MON_DATA_SPECIES) == SPECIES_NONE || GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE || GetMonData(&party[i], MON_DATA_HP) == 0); } - *(gBattleStruct->monToSwitchIntoId + gBankTarget) = i; + *(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i; if (!sub_81B1250()) - sub_803BDA0(gBankTarget); + sub_803BDA0(gBattlerTarget); if ((gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) || (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) || (gBattleTypeFlags & BATTLE_TYPE_x2000000 && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) || (gBattleTypeFlags & BATTLE_TYPE_x2000000 && gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - sub_81B8E80(gBankTarget, i, 0); - sub_81B8E80(gBankTarget ^ BIT_MON, i, 1); + sub_81B8E80(gBattlerTarget, i, 0); + sub_81B8E80(gBattlerTarget ^ BIT_FLANK, i, 1); } if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) - sub_80571DC(gBankTarget, i); + sub_80571DC(gBattlerTarget, i); } } else @@ -7982,7 +7918,7 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type while (validMoves < 4) { - if (gBattleMons[gBankAttacker].moves[validMoves] == 0) + if (gBattleMons[gBattlerAttacker].moves[validMoves] == 0) break; validMoves++; @@ -7990,17 +7926,17 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type for (moveChecked = 0; moveChecked < validMoves; moveChecked++) { - moveType = gBattleMoves[gBattleMons[gBankAttacker].moves[moveChecked]].type; + moveType = gBattleMoves[gBattleMons[gBattlerAttacker].moves[moveChecked]].type; if (moveType == TYPE_MYSTERY) { - if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST) + if (gBattleMons[gBattlerAttacker].type1 == TYPE_GHOST || gBattleMons[gBattlerAttacker].type2 == TYPE_GHOST) moveType = TYPE_GHOST; else moveType = TYPE_NORMAL; } - if (moveType != gBattleMons[gBankAttacker].type1 - && moveType != gBattleMons[gBankAttacker].type2) + if (moveType != gBattleMons[gBattlerAttacker].type1 + && moveType != gBattleMons[gBattlerAttacker].type2) { break; } @@ -8017,20 +7953,20 @@ static void atk90_tryconversiontypechange(void) // randomly changes user's type while ((moveChecked = Random() & 3) >= validMoves); - moveType = gBattleMoves[gBattleMons[gBankAttacker].moves[moveChecked]].type; + moveType = gBattleMoves[gBattleMons[gBattlerAttacker].moves[moveChecked]].type; if (moveType == TYPE_MYSTERY) { - if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST) + if (gBattleMons[gBattlerAttacker].type1 == TYPE_GHOST || gBattleMons[gBattlerAttacker].type2 == TYPE_GHOST) moveType = TYPE_GHOST; else moveType = TYPE_NORMAL; } } - while (moveType == gBattleMons[gBankAttacker].type1 || moveType == gBattleMons[gBankAttacker].type2); + while (moveType == gBattleMons[gBattlerAttacker].type1 || moveType == gBattleMons[gBattlerAttacker].type2); - gBattleMons[gBankAttacker].type1 = moveType; - gBattleMons[gBankAttacker].type2 = moveType; + gBattleMons[gBattlerAttacker].type1 = moveType; + gBattleMons[gBattlerAttacker].type2 = moveType; PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType) @@ -8058,16 +7994,16 @@ static void atk91_givepaydaymoney(void) static void atk92_setlightscreen(void) { - if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_LIGHTSCREEN) + if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_LIGHTSCREEN) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } else { - gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_LIGHTSCREEN; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].lightscreenTimer = 5; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].lightscreenBank = gBankAttacker; + gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_LIGHTSCREEN; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].lightscreenTimer = 5; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].lightscreenBattlerId = gBattlerAttacker; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2) gBattleCommunication[MULTISTRING_CHOOSER] = 4; @@ -8082,80 +8018,80 @@ static void atk93_tryKO(void) { u8 holdEffect, param; - if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + if (gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY) { - holdEffect = gEnigmaBerries[gBankTarget].holdEffect; - param = gEnigmaBerries[gBankTarget].holdEffectParam; + holdEffect = gEnigmaBerries[gBattlerTarget].holdEffect; + param = gEnigmaBerries[gBattlerTarget].holdEffectParam; } else { - holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); - param = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gBattlerTarget].item); + param = ItemId_GetHoldEffectParam(gBattleMons[gBattlerTarget].item); } - gStringBank = gBankTarget; + gPotentialItemEffectBattler = gBattlerTarget; if (holdEffect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < param) { - RecordItemEffectBattle(gBankTarget, HOLD_EFFECT_FOCUS_BAND); - gSpecialStatuses[gBankTarget].focusBanded = 1; + RecordItemEffectBattle(gBattlerTarget, HOLD_EFFECT_FOCUS_BAND); + gSpecialStatuses[gBattlerTarget].focusBanded = 1; } - if (gBattleMons[gBankTarget].ability == ABILITY_STURDY) + if (gBattleMons[gBattlerTarget].ability == ABILITY_STURDY) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gLastUsedAbility = ABILITY_STURDY; gBattlescriptCurrInstr = BattleScript_SturdyPreventsOHKO; - RecordAbilityBattle(gBankTarget, ABILITY_STURDY); + RecordAbilityBattle(gBattlerTarget, ABILITY_STURDY); } else { u16 chance; - if (!(gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS)) + if (!(gStatuses3[gBattlerTarget] & STATUS3_ALWAYS_HITS)) { - chance = gBattleMoves[gCurrentMove].accuracy + (gBattleMons[gBankAttacker].level - gBattleMons[gBankTarget].level); - if (Random() % 100 + 1 < chance && gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + chance = gBattleMoves[gCurrentMove].accuracy + (gBattleMons[gBattlerAttacker].level - gBattleMons[gBattlerTarget].level); + if (Random() % 100 + 1 < chance && gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level) chance = TRUE; else chance = FALSE; } - else if (gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker - && gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + else if (gDisableStructs[gBattlerTarget].battlerWithSureHit == gBattlerAttacker + && gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level) { chance = TRUE; } else { - chance = gBattleMoves[gCurrentMove].accuracy + (gBattleMons[gBankAttacker].level - gBattleMons[gBankTarget].level); - if (Random() % 100 + 1 < chance && gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + chance = gBattleMoves[gCurrentMove].accuracy + (gBattleMons[gBattlerAttacker].level - gBattleMons[gBattlerTarget].level); + if (Random() % 100 + 1 < chance && gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level) chance = TRUE; else chance = FALSE; } if (chance) { - if (gProtectStructs[gBankTarget].endured) + if (gProtectStructs[gBattlerTarget].endured) { - gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; - gBattleMoveFlags |= MOVESTATUS_ENDURED; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1; + gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED; } - else if (gSpecialStatuses[gBankTarget].focusBanded) + else if (gSpecialStatuses[gBattlerTarget].focusBanded) { - gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; - gBattleMoveFlags |= MOVESTATUS_HUNGON; - gLastUsedItem = gBattleMons[gBankTarget].item; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1; + gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON; + gLastUsedItem = gBattleMons[gBattlerTarget].item; } else { - gBattleMoveDamage = gBattleMons[gBankTarget].hp; - gBattleMoveFlags |= MOVESTATUS_ONEHITKO; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp; + gMoveResultFlags |= MOVE_RESULT_ONE_HIT_KO; } gBattlescriptCurrInstr += 5; } else { - gBattleMoveFlags |= MOVESTATUS_MISSED; - if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + gMoveResultFlags |= MOVE_RESULT_MISSED; + if (gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; @@ -8166,7 +8102,7 @@ static void atk93_tryKO(void) static void atk94_damagetohalftargethp(void) // super fang { - gBattleMoveDamage = gBattleMons[gBankTarget].hp / 2; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp / 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; @@ -8177,7 +8113,7 @@ static void atk95_setsandstorm(void) { if (gBattleWeather & WEATHER_SANDSTORM_ANY) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 2; } else @@ -8195,17 +8131,17 @@ static void atk96_weatherdamage(void) { if (gBattleWeather & WEATHER_SANDSTORM_ANY) { - if (gBattleMons[gBankAttacker].type1 != TYPE_ROCK - && gBattleMons[gBankAttacker].type1 != TYPE_STEEL - && gBattleMons[gBankAttacker].type1 != TYPE_GROUND - && gBattleMons[gBankAttacker].type2 != TYPE_ROCK - && gBattleMons[gBankAttacker].type2 != TYPE_STEEL - && gBattleMons[gBankAttacker].type2 != TYPE_GROUND - && gBattleMons[gBankAttacker].ability != ABILITY_SAND_VEIL - && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND) - && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER)) - { - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMons[gBattlerAttacker].type1 != TYPE_ROCK + && gBattleMons[gBattlerAttacker].type1 != TYPE_STEEL + && gBattleMons[gBattlerAttacker].type1 != TYPE_GROUND + && gBattleMons[gBattlerAttacker].type2 != TYPE_ROCK + && gBattleMons[gBattlerAttacker].type2 != TYPE_STEEL + && gBattleMons[gBattlerAttacker].type2 != TYPE_GROUND + && gBattleMons[gBattlerAttacker].ability != ABILITY_SAND_VEIL + && !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERGROUND) + && !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERWATER)) + { + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; } @@ -8216,12 +8152,12 @@ static void atk96_weatherdamage(void) } if (gBattleWeather & WEATHER_HAIL) { - if (gBattleMons[gBankAttacker].type1 != TYPE_ICE - && gBattleMons[gBankAttacker].type2 != TYPE_ICE - && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND) - && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER)) + if (gBattleMons[gBattlerAttacker].type1 != TYPE_ICE + && gBattleMons[gBattlerAttacker].type2 != TYPE_ICE + && !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERGROUND) + && !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERWATER)) { - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; } @@ -8236,7 +8172,7 @@ static void atk96_weatherdamage(void) gBattleMoveDamage = 0; } - if (gAbsentBankFlags & gBitTable[gBankAttacker]) + if (gAbsentBattlerFlags & gBitTable[gBattlerAttacker]) gBattleMoveDamage = 0; gBattlescriptCurrInstr++; @@ -8248,15 +8184,15 @@ static void atk97_tryinfatuating(void) u16 speciesAttacker, speciesTarget; u32 personalityAttacker, personalityTarget; - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) - monAttacker = &gPlayerParty[gBattlePartyID[gBankAttacker]]; + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) + monAttacker = &gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]]; else - monAttacker = &gEnemyParty[gBattlePartyID[gBankAttacker]]; + monAttacker = &gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]]; - if (GetBankSide(gBankTarget) == SIDE_PLAYER) - monTarget = &gPlayerParty[gBattlePartyID[gBankTarget]]; + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) + monTarget = &gPlayerParty[gBattlerPartyIndexes[gBattlerTarget]]; else - monTarget = &gEnemyParty[gBattlePartyID[gBankTarget]]; + monTarget = &gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]; speciesAttacker = GetMonData(monAttacker, MON_DATA_SPECIES); personalityAttacker = GetMonData(monAttacker, MON_DATA_PERSONALITY); @@ -8264,16 +8200,16 @@ static void atk97_tryinfatuating(void) speciesTarget = GetMonData(monTarget, MON_DATA_SPECIES); personalityTarget = GetMonData(monTarget, MON_DATA_PERSONALITY); - if (gBattleMons[gBankTarget].ability == ABILITY_OBLIVIOUS) + if (gBattleMons[gBattlerTarget].ability == ABILITY_OBLIVIOUS) { gBattlescriptCurrInstr = BattleScript_ObliviousPreventsAttraction; gLastUsedAbility = ABILITY_OBLIVIOUS; - RecordAbilityBattle(gBankTarget, ABILITY_OBLIVIOUS); + RecordAbilityBattle(gBattlerTarget, ABILITY_OBLIVIOUS); } else { if (GetGenderFromSpeciesAndPersonality(speciesAttacker, personalityAttacker) == GetGenderFromSpeciesAndPersonality(speciesTarget, personalityTarget) - || gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION + || gBattleMons[gBattlerTarget].status2 & STATUS2_INFATUATION || GetGenderFromSpeciesAndPersonality(speciesAttacker, personalityAttacker) == MON_GENDERLESS || GetGenderFromSpeciesAndPersonality(speciesTarget, personalityTarget) == MON_GENDERLESS) { @@ -8281,7 +8217,7 @@ static void atk97_tryinfatuating(void) } else { - gBattleMons[gBankTarget].status2 |= STATUS2_INFATUATED_WITH(gBankAttacker); + gBattleMons[gBattlerTarget].status2 |= STATUS2_INFATUATED_WITH(gBattlerAttacker); gBattlescriptCurrInstr += 5; } } @@ -8289,31 +8225,31 @@ static void atk97_tryinfatuating(void) static void atk98_updatestatusicon(void) { - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; if (gBattlescriptCurrInstr[1] != BS_ATTACKER_WITH_PARTNER) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); + BtlController_EmitStatusIconUpdate(0, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } else { - gActiveBank = gBankAttacker; - if (!(gAbsentBankFlags & gBitTable[gActiveBank])) + gActiveBattler = gBattlerAttacker; + if (!(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { - EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitStatusIconUpdate(0, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); + MarkBattlerForControllerExec(gActiveBattler); } if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); - if (!(gAbsentBankFlags & gBitTable[gActiveBank])) + gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); + if (!(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { - EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitStatusIconUpdate(0, gBattleMons[gActiveBattler].status1, gBattleMons[gActiveBattler].status2); + MarkBattlerForControllerExec(gActiveBattler); } } gBattlescriptCurrInstr += 2; @@ -8322,16 +8258,16 @@ static void atk98_updatestatusicon(void) static void atk99_setmist(void) { - if (gSideTimers[GET_BANK_SIDE(gBankAttacker)].mistTimer) + if (gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistTimer) { - gBattleMoveFlags |= MOVESTATUS_FAILED; + gMoveResultFlags |= MOVE_RESULT_FAILED; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } else { - gSideTimers[GET_BANK_SIDE(gBankAttacker)].mistTimer = 5; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].mistBank = gBankAttacker; - gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_MIST; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistTimer = 5; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistBattlerId = gBattlerAttacker; + gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_MIST; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } gBattlescriptCurrInstr++; @@ -8339,14 +8275,14 @@ static void atk99_setmist(void) static void atk9A_setfocusenergy(void) { - if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_FOCUS_ENERGY) { - gBattleMoveFlags |= MOVESTATUS_FAILED; + gMoveResultFlags |= MOVE_RESULT_FAILED; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } else { - gBattleMons[gBankAttacker].status2 |= STATUS2_FOCUS_ENERGY; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_FOCUS_ENERGY; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } gBattlescriptCurrInstr++; @@ -8356,10 +8292,10 @@ static void atk9B_transformdataexecution(void) { gChosenMove = 0xFFFF; gBattlescriptCurrInstr++; - if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED - || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_TRANSFORMED + || gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE) { - gBattleMoveFlags |= MOVESTATUS_FAILED; + gMoveResultFlags |= MOVE_RESULT_FAILED; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } else @@ -8367,55 +8303,55 @@ static void atk9B_transformdataexecution(void) s32 i; u8 *battleMonAttacker, *battleMonTarget; - gBattleMons[gBankAttacker].status2 |= STATUS2_TRANSFORMED; - gDisableStructs[gBankAttacker].disabledMove = 0; - gDisableStructs[gBankAttacker].disableTimer1 = 0; - gDisableStructs[gBankAttacker].transformedMonPersonality = gBattleMons[gBankTarget].personality; - gDisableStructs[gBankAttacker].unk18_b = 0; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_TRANSFORMED; + gDisableStructs[gBattlerAttacker].disabledMove = 0; + gDisableStructs[gBattlerAttacker].disableTimer1 = 0; + gDisableStructs[gBattlerAttacker].transformedMonPersonality = gBattleMons[gBattlerTarget].personality; + gDisableStructs[gBattlerAttacker].unk18_b = 0; - PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBankTarget].species) + PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerTarget].species) - battleMonAttacker = (u8*)(&gBattleMons[gBankAttacker]); - battleMonTarget = (u8*)(&gBattleMons[gBankTarget]); + battleMonAttacker = (u8*)(&gBattleMons[gBattlerAttacker]); + battleMonTarget = (u8*)(&gBattleMons[gBattlerTarget]); for (i = 0; i < offsetof(struct BattlePokemon, pp); i++) battleMonAttacker[i] = battleMonTarget[i]; for (i = 0; i < 4; i++) { - if (gBattleMoves[gBattleMons[gBankAttacker].moves[i]].pp < 5) - gBattleMons[gBankAttacker].pp[i] = gBattleMoves[gBattleMons[gBankAttacker].moves[i]].pp; + if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[i]].pp < 5) + gBattleMons[gBattlerAttacker].pp[i] = gBattleMoves[gBattleMons[gBattlerAttacker].moves[i]].pp; else - gBattleMons[gBankAttacker].pp[i] = 5; + gBattleMons[gBattlerAttacker].pp[i] = 5; } - gActiveBank = gBankAttacker; - EmitResetActionMoveSelection(0, RESET_MOVE_SELECTION); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitResetActionMoveSelection(0, RESET_MOVE_SELECTION); + MarkBattlerForControllerExec(gActiveBattler); gBattleCommunication[MULTISTRING_CHOOSER] = 0; } } static void atk9C_setsubstitute(void) { - u32 hp = gBattleMons[gBankAttacker].maxHP / 4; - if (gBattleMons[gBankAttacker].maxHP / 4 == 0) + u32 hp = gBattleMons[gBattlerAttacker].maxHP / 4; + if (gBattleMons[gBattlerAttacker].maxHP / 4 == 0) hp = 1; - if (gBattleMons[gBankAttacker].hp <= hp) + if (gBattleMons[gBattlerAttacker].hp <= hp) { gBattleMoveDamage = 0; gBattleCommunication[MULTISTRING_CHOOSER] = 1; } else { - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; // one bit value will only work for pokemon which max hp can go to 1020(which is more than possible in games) + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 4; // one bit value will only work for pokemon which max hp can go to 1020(which is more than possible in games) if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - gBattleMons[gBankAttacker].status2 |= STATUS2_SUBSTITUTE; - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED); - gDisableStructs[gBankAttacker].substituteHP = gBattleMoveDamage; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_SUBSTITUTE; + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_WRAPPED); + gDisableStructs[gBattlerAttacker].substituteHP = gBattleMoveDamage; gBattleCommunication[MULTISTRING_CHOOSER] = 0; gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE; } @@ -8436,10 +8372,10 @@ static void atk9D_mimicattackcopy(void) { gChosenMove = 0xFFFF; - if (IsMoveUncopyableByMimic(gLastMoves[gBankTarget]) - || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED - || gLastMoves[gBankTarget] == 0 - || gLastMoves[gBankTarget] == 0xFFFF) + if (IsMoveUncopyableByMimic(gLastMoves[gBattlerTarget]) + || gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED + || gLastMoves[gBattlerTarget] == 0 + || gLastMoves[gBattlerTarget] == 0xFFFF) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } @@ -8449,22 +8385,22 @@ static void atk9D_mimicattackcopy(void) for (i = 0; i < 4; i++) { - if (gBattleMons[gBankAttacker].moves[i] == gLastMoves[gBankTarget]) + if (gBattleMons[gBattlerAttacker].moves[i] == gLastMoves[gBattlerTarget]) break; } if (i == 4) { - gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastMoves[gBankTarget]; - if (gBattleMoves[gLastMoves[gBankTarget]].pp < 5) - gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastMoves[gBankTarget]].pp; + gBattleMons[gBattlerAttacker].moves[gCurrMovePos] = gLastMoves[gBattlerTarget]; + if (gBattleMoves[gLastMoves[gBattlerTarget]].pp < 5) + gBattleMons[gBattlerAttacker].pp[gCurrMovePos] = gBattleMoves[gLastMoves[gBattlerTarget]].pp; else - gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5; + gBattleMons[gBattlerAttacker].pp[gCurrMovePos] = 5; - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBattlerTarget]) - gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos]; + gDisableStructs[gBattlerAttacker].unk18_b |= gBitTable[gCurrMovePos]; gBattlescriptCurrInstr += 5; } else @@ -8500,7 +8436,7 @@ static void atk9E_metronome(void) { gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; - gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, 0); return; } } @@ -8508,7 +8444,7 @@ static void atk9E_metronome(void) static void atk9F_dmgtolevel(void) { - gBattleMoveDamage = gBattleMons[gBankAttacker].level; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].level; gBattlescriptCurrInstr++; } @@ -8519,54 +8455,54 @@ static void atkA0_psywavedamageeffect(void) while ((randDamage = (Random() & 0xF)) > 10); randDamage *= 10; - gBattleMoveDamage = gBattleMons[gBankAttacker].level * (randDamage + 50) / 100; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].level * (randDamage + 50) / 100; gBattlescriptCurrInstr++; } static void atkA1_counterdamagecalculator(void) { - u8 sideAttacker = GetBankSide(gBankAttacker); - u8 sideTarget = GetBankSide(gProtectStructs[gBankAttacker].physicalBank); + u8 sideAttacker = GetBattlerSide(gBattlerAttacker); + u8 sideTarget = GetBattlerSide(gProtectStructs[gBattlerAttacker].physicalBattlerId); - if (gProtectStructs[gBankAttacker].physicalDmg + if (gProtectStructs[gBattlerAttacker].physicalDmg && sideAttacker != sideTarget - && gBattleMons[gProtectStructs[gBankAttacker].physicalBank].hp) + && gBattleMons[gProtectStructs[gBattlerAttacker].physicalBattlerId].hp) { - gBattleMoveDamage = gProtectStructs[gBankAttacker].physicalDmg * 2; + gBattleMoveDamage = gProtectStructs[gBattlerAttacker].physicalDmg * 2; if (gSideTimers[sideTarget].followmeTimer && gBattleMons[gSideTimers[sideTarget].followmeTarget].hp) - gBankTarget = gSideTimers[sideTarget].followmeTarget; + gBattlerTarget = gSideTimers[sideTarget].followmeTarget; else - gBankTarget = gProtectStructs[gBankAttacker].physicalBank; + gBattlerTarget = gProtectStructs[gBattlerAttacker].physicalBattlerId; gBattlescriptCurrInstr += 5; } else { - gSpecialStatuses[gBankAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].flag20 = 1; gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } } static void atkA2_mirrorcoatdamagecalculator(void) // a copy of atkA1 with the physical -> special field changes { - u8 sideAttacker = GetBankSide(gBankAttacker); - u8 sideTarget = GetBankSide(gProtectStructs[gBankAttacker].specialBank); + u8 sideAttacker = GetBattlerSide(gBattlerAttacker); + u8 sideTarget = GetBattlerSide(gProtectStructs[gBattlerAttacker].specialBattlerId); - if (gProtectStructs[gBankAttacker].specialDmg && sideAttacker != sideTarget && gBattleMons[gProtectStructs[gBankAttacker].specialBank].hp) + if (gProtectStructs[gBattlerAttacker].specialDmg && sideAttacker != sideTarget && gBattleMons[gProtectStructs[gBattlerAttacker].specialBattlerId].hp) { - gBattleMoveDamage = gProtectStructs[gBankAttacker].specialDmg * 2; + gBattleMoveDamage = gProtectStructs[gBattlerAttacker].specialDmg * 2; if (gSideTimers[sideTarget].followmeTimer && gBattleMons[gSideTimers[sideTarget].followmeTarget].hp) - gBankTarget = gSideTimers[sideTarget].followmeTarget; + gBattlerTarget = gSideTimers[sideTarget].followmeTarget; else - gBankTarget = gProtectStructs[gBankAttacker].specialBank; + gBattlerTarget = gProtectStructs[gBattlerAttacker].specialBattlerId; gBattlescriptCurrInstr += 5; } else { - gSpecialStatuses[gBankAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].flag20 = 1; gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } } @@ -8577,17 +8513,17 @@ static void atkA3_disablelastusedattack(void) for (i = 0; i < 4; i++) { - if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget]) + if (gBattleMons[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget]) break; } - if (gDisableStructs[gBankTarget].disabledMove == 0 - && i != 4 && gBattleMons[gBankTarget].pp[i] != 0) + if (gDisableStructs[gBattlerTarget].disabledMove == 0 + && i != 4 && gBattleMons[gBattlerTarget].pp[i] != 0) { - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBankTarget].moves[i]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerTarget].moves[i]) - gDisableStructs[gBankTarget].disabledMove = gBattleMons[gBankTarget].moves[i]; - gDisableStructs[gBankTarget].disableTimer1 = (Random() & 3) + 2; - gDisableStructs[gBankTarget].disableTimer2 = gDisableStructs[gBankTarget].disableTimer1; // used to save the random amount of turns? + gDisableStructs[gBattlerTarget].disabledMove = gBattleMons[gBattlerTarget].moves[i]; + gDisableStructs[gBattlerTarget].disableTimer1 = (Random() & 3) + 2; + gDisableStructs[gBattlerTarget].disableTimer2 = gDisableStructs[gBattlerTarget].disableTimer1; // used to save the random amount of turns? gBattlescriptCurrInstr += 5; } else @@ -8602,24 +8538,24 @@ static void atkA4_trysetencore(void) for (i = 0; i < 4; i++) { - if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget]) + if (gBattleMons[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget]) break; } - if (gLastMoves[gBankTarget] == MOVE_STRUGGLE - || gLastMoves[gBankTarget] == MOVE_ENCORE - || gLastMoves[gBankTarget] == MOVE_MIRROR_MOVE) + if (gLastMoves[gBattlerTarget] == MOVE_STRUGGLE + || gLastMoves[gBattlerTarget] == MOVE_ENCORE + || gLastMoves[gBattlerTarget] == MOVE_MIRROR_MOVE) { i = 4; } - if (gDisableStructs[gBankTarget].encoredMove == 0 - && i != 4 && gBattleMons[gBankTarget].pp[i] != 0) + if (gDisableStructs[gBattlerTarget].encoredMove == 0 + && i != 4 && gBattleMons[gBattlerTarget].pp[i] != 0) { - gDisableStructs[gBankTarget].encoredMove = gBattleMons[gBankTarget].moves[i]; - gDisableStructs[gBankTarget].encoredMovePos = i; - gDisableStructs[gBankTarget].encoreTimer1 = (Random() & 3) + 3; - gDisableStructs[gBankTarget].encoreTimer2 = gDisableStructs[gBankTarget].encoreTimer1; + gDisableStructs[gBattlerTarget].encoredMove = gBattleMons[gBattlerTarget].moves[i]; + gDisableStructs[gBattlerTarget].encoredMovePos = i; + gDisableStructs[gBattlerTarget].encoreTimer1 = (Random() & 3) + 3; + gDisableStructs[gBattlerTarget].encoreTimer2 = gDisableStructs[gBattlerTarget].encoreTimer1; gBattlescriptCurrInstr += 5; } else @@ -8630,10 +8566,10 @@ static void atkA4_trysetencore(void) static void atkA5_painsplitdmgcalc(void) { - if (!(gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)) + if (!(gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)) { - s32 hpDiff = (gBattleMons[gBankAttacker].hp + gBattleMons[gBankTarget].hp) / 2; - s32 painSplitHp = gBattleMoveDamage = gBattleMons[gBankTarget].hp - hpDiff; + s32 hpDiff = (gBattleMons[gBattlerAttacker].hp + gBattleMons[gBattlerTarget].hp) / 2; + s32 painSplitHp = gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - hpDiff; u8* storeLoc = (void*)(&gBattleScripting.painSplitHp); storeLoc[0] = (painSplitHp); @@ -8641,8 +8577,8 @@ static void atkA5_painsplitdmgcalc(void) storeLoc[2] = (painSplitHp & 0x00FF0000) >> 16; storeLoc[3] = (painSplitHp & 0xFF000000) >> 24; - gBattleMoveDamage = gBattleMons[gBankAttacker].hp - hpDiff; - gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].hp - hpDiff; + gSpecialStatuses[gBattlerTarget].dmg = 0xFFFF; gBattlescriptCurrInstr += 5; } @@ -8654,13 +8590,13 @@ static void atkA5_painsplitdmgcalc(void) static void atkA6_settypetorandomresistance(void) // conversion 2 { - if (gLastLandedMoves[gBankAttacker] == 0 - || gLastLandedMoves[gBankAttacker] == 0xFFFF) + if (gLastLandedMoves[gBattlerAttacker] == 0 + || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } - else if (IsTwoTurnsMove(gLastLandedMoves[gBankAttacker]) - && gBattleMons[gLastHitBy[gBankAttacker]].status2 & STATUS2_MULTIPLETURNS) + else if (IsTwoTurnsMove(gLastLandedMoves[gBattlerAttacker]) + && gBattleMons[gLastHitBy[gBattlerAttacker]].status2 & STATUS2_MULTIPLETURNS) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } @@ -8674,13 +8610,13 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 i *= 3; - if (TYPE_EFFECT_ATK_TYPE(i) == gLastHitByType[gBankAttacker] + if (TYPE_EFFECT_ATK_TYPE(i) == gLastHitByType[gBattlerAttacker] && TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE - && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) - && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) + && gBattleMons[gBattlerAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) + && gBattleMons[gBattlerAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) { - gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(i); - gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(i); + gBattleMons[gBattlerAttacker].type1 = TYPE_EFFECT_DEF_TYPE(i); + gBattleMons[gBattlerAttacker].type2 = TYPE_EFFECT_DEF_TYPE(i); PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(i)) @@ -8697,13 +8633,13 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 case TYPE_FORESIGHT: break; default: - if (TYPE_EFFECT_ATK_TYPE(j) == gLastHitByType[gBankAttacker] - && TYPE_EFFECT_MULTIPLIER(j) <= 5 - && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) - && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) + if (TYPE_EFFECT_ATK_TYPE(j) == gLastHitByType[gBattlerAttacker] + && TYPE_EFFECT_MULTIPLIER(j) <= 5 + && gBattleMons[gBattlerAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) + && gBattleMons[gBattlerAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) { - gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(rands); - gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(rands); + gBattleMons[gBattlerAttacker].type1 = TYPE_EFFECT_DEF_TYPE(rands); + gBattleMons[gBattlerAttacker].type2 = TYPE_EFFECT_DEF_TYPE(rands); PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(rands)) @@ -8720,9 +8656,9 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 static void atkA7_setalwayshitflag(void) { - gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS); - gStatuses3[gBankTarget] |= 0x10; - gDisableStructs[gBankTarget].bankWithSureHit = gBankAttacker; + gStatuses3[gBattlerTarget] &= ~(STATUS3_ALWAYS_HITS); + gStatuses3[gBattlerTarget] |= 0x10; + gDisableStructs[gBattlerTarget].battlerWithSureHit = gBattlerAttacker; gBattlescriptCurrInstr++; } @@ -8730,19 +8666,19 @@ static void atkA8_copymovepermanently(void) // sketch { gChosenMove = 0xFFFF; - if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) - && gLastPrintedMoves[gBankTarget] != MOVE_STRUGGLE - && gLastPrintedMoves[gBankTarget] != 0 - && gLastPrintedMoves[gBankTarget] != 0xFFFF - && gLastPrintedMoves[gBankTarget] != MOVE_SKETCH) + if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED) + && gLastPrintedMoves[gBattlerTarget] != MOVE_STRUGGLE + && gLastPrintedMoves[gBattlerTarget] != 0 + && gLastPrintedMoves[gBattlerTarget] != 0xFFFF + && gLastPrintedMoves[gBattlerTarget] != MOVE_SKETCH) { s32 i; for (i = 0; i < 4; i++) { - if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH) + if (gBattleMons[gBattlerAttacker].moves[i] == MOVE_SKETCH) continue; - if (gBattleMons[gBankAttacker].moves[i] == gLastPrintedMoves[gBankTarget]) + if (gBattleMons[gBattlerAttacker].moves[i] == gLastPrintedMoves[gBattlerTarget]) break; } @@ -8754,21 +8690,21 @@ static void atkA8_copymovepermanently(void) // sketch { struct MovePpInfo movePpData; - gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastPrintedMoves[gBankTarget]; - gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastPrintedMoves[gBankTarget]].pp; - gActiveBank = gBankAttacker; + gBattleMons[gBattlerAttacker].moves[gCurrMovePos] = gLastPrintedMoves[gBattlerTarget]; + gBattleMons[gBattlerAttacker].pp[gCurrMovePos] = gBattleMoves[gLastPrintedMoves[gBattlerTarget]].pp; + gActiveBattler = gBattlerAttacker; for (i = 0; i < 4; i++) { - movePpData.moves[i] = gBattleMons[gBankAttacker].moves[i]; - movePpData.pp[i] = gBattleMons[gBankAttacker].pp[i]; + movePpData.moves[i] = gBattleMons[gBattlerAttacker].moves[i]; + movePpData.pp[i] = gBattleMons[gBattlerAttacker].pp[i]; } - movePpData.ppBonuses = gBattleMons[gBankAttacker].ppBonuses; + movePpData.ppBonuses = gBattleMons[gBattlerAttacker].ppBonuses; - EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData); + MarkBattlerForControllerExec(gActiveBattler); - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastPrintedMoves[gBankTarget]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastPrintedMoves[gBattlerTarget]) gBattlescriptCurrInstr += 5; } @@ -8801,7 +8737,7 @@ static bool8 IsInvalidForSleepTalkOrAssist(u16 move) return FALSE; } -static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a charging turn, otherwise 2 +static u8 AttacksThisTurn(u8 battlerId, u16 move) // Note: returns 1 if it's a charging turn, otherwise 2 { // first argument is unused if (gBattleMoves[move].effect == EFFECT_SOLARBEAM @@ -8828,17 +8764,17 @@ static void atkA9_trychoosesleeptalkmove(void) for (i = 0; i < 4; i++) { - if (IsInvalidForSleepTalkOrAssist(gBattleMons[gBankAttacker].moves[i]) - || gBattleMons[gBankAttacker].moves[i] == MOVE_FOCUS_PUNCH - || gBattleMons[gBankAttacker].moves[i] == MOVE_UPROAR - || IsTwoTurnsMove(gBattleMons[gBankAttacker].moves[i])) + if (IsInvalidForSleepTalkOrAssist(gBattleMons[gBattlerAttacker].moves[i]) + || gBattleMons[gBattlerAttacker].moves[i] == MOVE_FOCUS_PUNCH + || gBattleMons[gBattlerAttacker].moves[i] == MOVE_UPROAR + || IsTwoTurnsMove(gBattleMons[gBattlerAttacker].moves[i])) { unusableMovesBits |= gBitTable[i]; } } - unusableMovesBits = CheckMoveLimitations(gBankAttacker, unusableMovesBits, ~(MOVE_LIMITATION_PP)); + unusableMovesBits = CheckMoveLimitations(gBattlerAttacker, unusableMovesBits, ~(MOVE_LIMITATION_PP)); if (unusableMovesBits == 0xF) // all 4 moves cannot be chosen { gBattlescriptCurrInstr += 5; @@ -8852,25 +8788,25 @@ static void atkA9_trychoosesleeptalkmove(void) movePosition = Random() & 3; } while ((gBitTable[movePosition] & unusableMovesBits)); - gRandomMove = gBattleMons[gBankAttacker].moves[movePosition]; + gRandomMove = gBattleMons[gBattlerAttacker].moves[movePosition]; gCurrMovePos = movePosition; gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gBankTarget = GetMoveTarget(gRandomMove, 0); + gBattlerTarget = GetMoveTarget(gRandomMove, 0); gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } } static void atkAA_setdestinybond(void) { - gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_DESTINY_BOND; gBattlescriptCurrInstr++; } static void TrySetDestinyBondToHappen(void) { - u8 sideAttacker = GetBankSide(gBankAttacker); - u8 sideTarget = GetBankSide(gBankTarget); - if (gBattleMons[gBankTarget].status2 & STATUS2_DESTINY_BOND + u8 sideAttacker = GetBattlerSide(gBattlerAttacker); + u8 sideTarget = GetBattlerSide(gBattlerTarget); + if (gBattleMons[gBattlerTarget].status2 & STATUS2_DESTINY_BOND && sideAttacker != sideTarget && !(gHitMarker & HITMARKER_GRUDGE)) { @@ -8887,7 +8823,7 @@ static void atkAB_trysetdestinybondtohappen(void) static void atkAC_remaininghptopower(void) { s32 i; - s32 hpFraction = GetScaledHPFraction(gBattleMons[gBankAttacker].hp, gBattleMons[gBankAttacker].maxHP, 48); + s32 hpFraction = GetScaledHPFraction(gBattleMons[gBattlerAttacker].hp, gBattleMons[gBattlerAttacker].maxHP, 48); for (i = 0; i < (s32) sizeof(sFlailHpScaleToPowerTable); i += 2) { @@ -8901,43 +8837,43 @@ static void atkAC_remaininghptopower(void) static void atkAD_tryspiteppreduce(void) { - if (gLastMoves[gBankTarget] != 0 - && gLastMoves[gBankTarget] != 0xFFFF) + if (gLastMoves[gBattlerTarget] != 0 + && gLastMoves[gBattlerTarget] != 0xFFFF) { s32 i; for (i = 0; i < 4; i++) { - if (gLastMoves[gBankTarget] == gBattleMons[gBankTarget].moves[i]) + if (gLastMoves[gBattlerTarget] == gBattleMons[gBattlerTarget].moves[i]) break; } - if (i != 4 && gBattleMons[gBankTarget].pp[i] > 1) + if (i != 4 && gBattleMons[gBattlerTarget].pp[i] > 1) { s32 ppToDeduct = (Random() & 3) + 2; - if (gBattleMons[gBankTarget].pp[i] < ppToDeduct) - ppToDeduct = gBattleMons[gBankTarget].pp[i]; + if (gBattleMons[gBattlerTarget].pp[i] < ppToDeduct) + ppToDeduct = gBattleMons[gBattlerTarget].pp[i]; - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBattlerTarget]) ConvertIntToDecimalStringN(gBattleTextBuff2, ppToDeduct, 0, 1); PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 1, ppToDeduct) - gBattleMons[gBankTarget].pp[i] -= ppToDeduct; - gActiveBank = gBankTarget; + gBattleMons[gBattlerTarget].pp[i] -= ppToDeduct; + gActiveBattler = gBattlerTarget; - if (!(gDisableStructs[gActiveBank].unk18_b & gBitTable[i]) - && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + if (!(gDisableStructs[gActiveBattler].unk18_b & gBitTable[i]) + && !(gBattleMons[gActiveBattler].status2 & STATUS2_TRANSFORMED)) { - EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBattler].pp[i]); + MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr += 5; - if (gBattleMons[gBankTarget].pp[i] == 0) - CancelMultiTurnMoves(gBankTarget); + if (gBattleMons[gBattlerTarget].pp[i] == 0) + CancelMultiTurnMoves(gBattlerTarget); } else { @@ -8962,35 +8898,35 @@ static void atkAE_healpartystatus(void) gBattleCommunication[MULTISTRING_CHOOSER] = 0; - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; - if (gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + if (gBattleMons[gBattlerAttacker].ability != ABILITY_SOUNDPROOF) { - gBattleMons[gBankAttacker].status1 = 0; - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status1 = 0; + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); } else { - RecordAbilityBattle(gBankAttacker, gBattleMons[gBankAttacker].ability); + RecordAbilityBattle(gBattlerAttacker, gBattleMons[gBattlerAttacker].ability); gBattleCommunication[MULTISTRING_CHOOSER] |= 1; } - gActiveBank = gBattleScripting.bank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); + gActiveBattler = gBattleScripting.battler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && !(gAbsentBankFlags & gBitTable[gActiveBank])) + && !(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { - if (gBattleMons[gActiveBank].ability != ABILITY_SOUNDPROOF) + if (gBattleMons[gActiveBattler].ability != ABILITY_SOUNDPROOF) { - gBattleMons[gActiveBank].status1 = 0; - gBattleMons[gActiveBank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gActiveBattler].status1 = 0; + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_NIGHTMARE); } else { - RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability); + RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability); gBattleCommunication[MULTISTRING_CHOOSER] |= 2; } } @@ -9004,12 +8940,12 @@ static void atkAE_healpartystatus(void) { u8 ability; - if (gBattlePartyID[gBankAttacker] == i) - ability = gBattleMons[gBankAttacker].ability; + if (gBattlerPartyIndexes[gBattlerAttacker] == i) + ability = gBattleMons[gBattlerAttacker].ability; else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && gBattlePartyID[gActiveBank] == i - && !(gAbsentBankFlags & gBitTable[gActiveBank])) - ability = gBattleMons[gActiveBank].ability; + && gBattlerPartyIndexes[gActiveBattler] == i + && !(gAbsentBattlerFlags & gBitTable[gActiveBattler])) + ability = gBattleMons[gActiveBattler].ability; else ability = GetAbilityBySpecies(species, abilityBit); @@ -9023,24 +8959,24 @@ static void atkAE_healpartystatus(void) gBattleCommunication[MULTISTRING_CHOOSER] = 4; toHeal = 0x3F; - gBattleMons[gBankAttacker].status1 = 0; - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status1 = 0; + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); - gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); + gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && !(gAbsentBankFlags & gBitTable[gActiveBank])) + && !(gAbsentBattlerFlags & gBitTable[gActiveBattler])) { - gBattleMons[gActiveBank].status1 = 0; - gBattleMons[gActiveBank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gActiveBattler].status1 = 0; + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_NIGHTMARE); } } if (toHeal) { - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, toHeal, 4, &zero); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, toHeal, 4, &zero); + MarkBattlerForControllerExec(gActiveBattler); } gBattlescriptCurrInstr++; @@ -9048,14 +8984,14 @@ static void atkAE_healpartystatus(void) static void atkAF_cursetarget(void) { - if (gBattleMons[gBankTarget].status2 & STATUS2_CURSED) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_CURSED) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gBattleMons[gBankTarget].status2 |= STATUS2_CURSED; - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + gBattleMons[gBattlerTarget].status2 |= STATUS2_CURSED; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; @@ -9065,16 +9001,16 @@ static void atkAF_cursetarget(void) static void atkB0_trysetspikes(void) { - u8 targetSide = GetBankSide(gBankAttacker) ^ BIT_SIDE; + u8 targetSide = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (gSideTimers[targetSide].spikesAmount == 3) { - gSpecialStatuses[gBankAttacker].flag20 = 1; + gSpecialStatuses[gBattlerAttacker].flag20 = 1; gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gSideAffecting[targetSide] |= SIDE_STATUS_SPIKES; + gSideStatuses[targetSide] |= SIDE_STATUS_SPIKES; gSideTimers[targetSide].spikesAmount++; gBattlescriptCurrInstr += 5; } @@ -9082,7 +9018,7 @@ static void atkB0_trysetspikes(void) static void atkB1_setforesight(void) { - gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT; + gBattleMons[gBattlerTarget].status2 |= STATUS2_FORESIGHT; gBattlescriptCurrInstr++; } @@ -9091,7 +9027,7 @@ static void atkB2_trysetperishsong(void) s32 i; s32 notAffectedCount = 0; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gStatuses3[i] & STATUS3_PERISH_SONG || gBattleMons[i].ability == ABILITY_SOUNDPROOF) @@ -9106,9 +9042,9 @@ static void atkB2_trysetperishsong(void) } } - PressurePPLoseOnUsingPerishSong(gBankAttacker); + PressurePPLoseOnUsingPerishSong(gBattlerAttacker); - if (notAffectedCount == gNoOfAllBanks) + if (notAffectedCount == gBattlersCount) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; @@ -9116,33 +9052,33 @@ static void atkB2_trysetperishsong(void) static void atkB3_rolloutdamagecalculation(void) { - if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { - CancelMultiTurnMoves(gBankAttacker); + CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveMissedPause; } else { s32 i; - if (!(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) // first hit + if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) // first hit { - gDisableStructs[gBankAttacker].rolloutCounter1 = 5; - gDisableStructs[gBankAttacker].rolloutCounter2 = 5; - gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS; - gLockedMoves[gBankAttacker] = gCurrentMove; + gDisableStructs[gBattlerAttacker].rolloutCounter1 = 5; + gDisableStructs[gBattlerAttacker].rolloutCounter2 = 5; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_MULTIPLETURNS; + gLockedMoves[gBattlerAttacker] = gCurrentMove; } - if (--gDisableStructs[gBankAttacker].rolloutCounter1 == 0) // last hit + if (--gDisableStructs[gBattlerAttacker].rolloutCounter1 == 0) // last hit { - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); } gDynamicBasePower = gBattleMoves[gCurrentMove].power; - for (i = 1; i < (5 - gDisableStructs[gBankAttacker].rolloutCounter1); i++) + for (i = 1; i < (5 - gDisableStructs[gBattlerAttacker].rolloutCounter1); i++) gDynamicBasePower *= 2; - if (gBattleMons[gBankAttacker].status2 & STATUS2_DEFENSE_CURL) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_DEFENSE_CURL) gDynamicBasePower *= 2; gBattlescriptCurrInstr++; @@ -9151,8 +9087,8 @@ static void atkB3_rolloutdamagecalculation(void) static void atkB4_jumpifconfusedandstatmaxed(void) { - if (gBattleMons[gBankTarget].status2 & STATUS2_CONFUSION - && gBattleMons[gBankTarget].statStages[gBattlescriptCurrInstr[1]] == 0xC) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_CONFUSION + && gBattleMons[gBattlerTarget].statStages[gBattlescriptCurrInstr[1]] == 0xC) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -9160,21 +9096,21 @@ static void atkB4_jumpifconfusedandstatmaxed(void) static void atkB5_furycuttercalc(void) { - if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { - gDisableStructs[gBankAttacker].furyCutterCounter = 0; + gDisableStructs[gBattlerAttacker].furyCutterCounter = 0; gBattlescriptCurrInstr = BattleScript_MoveMissedPause; } else { s32 i; - if (gDisableStructs[gBankAttacker].furyCutterCounter != 5) - gDisableStructs[gBankAttacker].furyCutterCounter++; + if (gDisableStructs[gBattlerAttacker].furyCutterCounter != 5) + gDisableStructs[gBattlerAttacker].furyCutterCounter++; gDynamicBasePower = gBattleMoves[gCurrentMove].power; - for (i = 1; i < gDisableStructs[gBankAttacker].furyCutterCounter; i++) + for (i = 1; i < gDisableStructs[gBattlerAttacker].furyCutterCounter; i++) gDynamicBasePower *= 2; gBattlescriptCurrInstr++; @@ -9184,9 +9120,9 @@ static void atkB5_furycuttercalc(void) static void atkB6_happinesstodamagecalculation(void) { if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN) - gDynamicBasePower = 10 * (gBattleMons[gBankAttacker].friendship) / 25; + gDynamicBasePower = 10 * (gBattleMons[gBattlerAttacker].friendship) / 25; else // EFFECT_FRUSTRATION - gDynamicBasePower = 10 * (255 - gBattleMons[gBankAttacker].friendship) / 25; + gDynamicBasePower = 10 * (255 - gBattleMons[gBattlerAttacker].friendship) / 25; gBattlescriptCurrInstr++; } @@ -9203,34 +9139,34 @@ static void atkB7_presentdamagecalculation(void) gDynamicBasePower = 120; else { - gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 4; + gBattleMoveDamage = gBattleMons[gBattlerTarget].maxHP / 4; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; } if (rand < 204) gBattlescriptCurrInstr = BattleScript_HitFromCritCalc; - else if (gBattleMons[gBankTarget].maxHP == gBattleMons[gBankTarget].hp) + else if (gBattleMons[gBattlerTarget].maxHP == gBattleMons[gBattlerTarget].hp) gBattlescriptCurrInstr = BattleScript_AlreadyAtFullHp; else { - gBattleMoveFlags &= ~(MOVESTATUS_NOTAFFECTED); + gMoveResultFlags &= ~(MOVE_RESULT_DOESNT_AFFECT_FOE); gBattlescriptCurrInstr = BattleScript_PresentHealTarget; } } static void atkB8_setsafeguard(void) { - if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_SAFEGUARD) + if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_SAFEGUARD) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 0; } else { - gSideAffecting[GET_BANK_SIDE(gBankAttacker)] |= SIDE_STATUS_SAFEGUARD; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].safeguardTimer = 5; - gSideTimers[GET_BANK_SIDE(gBankAttacker)].safeguardBank = gBankAttacker; + gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_SAFEGUARD; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].safeguardTimer = 5; + gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].safeguardBattlerId = gBattlerAttacker; gBattleCommunication[MULTISTRING_CHOOSER] = 5; } @@ -9280,11 +9216,11 @@ static void atkB9_magnitudedamagecalculation(void) PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 2, magnitude) - for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++) { - if (gBankTarget == gBankAttacker) + if (gBattlerTarget == gBattlerAttacker) continue; - if (!(gAbsentBankFlags & gBitTable[gBankTarget])) // a valid target was found + if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget])) // a valid target was found break; } @@ -9295,36 +9231,36 @@ static void atkBA_jumpifnopursuitswitchdmg(void) { if (gMultiHitCounter == 1) { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); else - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); } else { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else - gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } - if (gActionForBanks[gBankTarget] == ACTION_USE_MOVE - && gBankAttacker == *(gBattleStruct->moveTarget + gBankTarget) - && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE)) - && gBattleMons[gBankAttacker].hp - && !gDisableStructs[gBankTarget].truantCounter - && gChosenMovesByBanks[gBankTarget] == MOVE_PURSUIT) + if (gChosenActionByBattler[gBattlerTarget] == B_ACTION_USE_MOVE + && gBattlerAttacker == *(gBattleStruct->moveTarget + gBattlerTarget) + && !(gBattleMons[gBattlerTarget].status1 & (STATUS1_SLEEP | STATUS1_FREEZE)) + && gBattleMons[gBattlerAttacker].hp + && !gDisableStructs[gBattlerTarget].truantCounter + && gChosenMoveByBattler[gBattlerTarget] == MOVE_PURSUIT) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBanksByTurnOrder[i] == gBankTarget) + if (gBattleTurnOrder[i] == gBattlerTarget) gActionsByTurnOrder[i] = 11; } gCurrentMove = MOVE_PURSUIT; - gCurrMovePos = gUnknown_020241E9 = *(gBattleStruct->chosenMovePositions + gBankTarget); + gCurrMovePos = gChosenMovePos = *(gBattleStruct->chosenMovePositions + gBattlerTarget); gBattlescriptCurrInstr += 5; gBattleScripting.animTurn = 1; gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); @@ -9339,7 +9275,7 @@ static void atkBB_setsunny(void) { if (gBattleWeather & WEATHER_SUN_ANY) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 2; } else @@ -9354,16 +9290,16 @@ static void atkBB_setsunny(void) static void atkBC_maxattackhalvehp(void) // belly drum { - u32 halfHp = gBattleMons[gBankAttacker].maxHP / 2; + u32 halfHp = gBattleMons[gBattlerAttacker].maxHP / 2; - if (!(gBattleMons[gBankAttacker].maxHP / 2)) + if (!(gBattleMons[gBattlerAttacker].maxHP / 2)) halfHp = 1; - if (gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] < 12 - && gBattleMons[gBankAttacker].hp > halfHp) + if (gBattleMons[gBattlerAttacker].statStages[STAT_ATK] < 12 + && gBattleMons[gBattlerAttacker].hp > halfHp) { - gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] = 12; - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + gBattleMons[gBattlerAttacker].statStages[STAT_ATK] = 12; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; @@ -9381,7 +9317,7 @@ static void atkBD_copyfoestats(void) // psych up for (i = 0; i < BATTLE_STATS_NO; i++) { - gBattleMons[gBankAttacker].statStages[i] = gBattleMons[gBankTarget].statStages[i]; + gBattleMons[gBattlerAttacker].statStages[i] = gBattleMons[gBattlerTarget].statStages[i]; } gBattlescriptCurrInstr += 5; // Has an unused jump ptr(possibly for a failed attempt) parameter. @@ -9389,32 +9325,32 @@ static void atkBD_copyfoestats(void) // psych up static void atkBE_rapidspinfree(void) { - if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_WRAPPED) { - gBattleScripting.bank = gBankTarget; - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED); - gBankTarget = *(gBattleStruct->wrappedBy + gBankAttacker); + gBattleScripting.battler = gBattlerTarget; + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_WRAPPED); + gBattlerTarget = *(gBattleStruct->wrappedBy + gBattlerAttacker); gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN; gBattleTextBuff1[1] = B_BUFF_MOVE; - gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gBankAttacker * 2 + 0); - gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gBankAttacker * 2 + 1); + gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gBattlerAttacker * 2 + 0); + gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gBattlerAttacker * 2 + 1); gBattleTextBuff1[4] = B_BUFF_EOS; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_WrapFree; } - else if (gStatuses3[gBankAttacker] & STATUS3_LEECHSEED) + else if (gStatuses3[gBattlerAttacker] & STATUS3_LEECHSEED) { - gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED); - gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED_BANK); + gStatuses3[gBattlerAttacker] &= ~(STATUS3_LEECHSEED); + gStatuses3[gBattlerAttacker] &= ~(STATUS3_LEECHSEED_BANK); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_LeechSeedFree; } - else if (gSideAffecting[GetBankSide(gBankAttacker)] & SIDE_STATUS_SPIKES) + else if (gSideStatuses[GetBattlerSide(gBattlerAttacker)] & SIDE_STATUS_SPIKES) { - gSideAffecting[GetBankSide(gBankAttacker)] &= ~(SIDE_STATUS_SPIKES); - gSideTimers[GetBankSide(gBankAttacker)].spikesAmount = 0; + gSideStatuses[GetBattlerSide(gBattlerAttacker)] &= ~(SIDE_STATUS_SPIKES); + gSideTimers[GetBattlerSide(gBattlerAttacker)].spikesAmount = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_SpikesFree; } @@ -9426,22 +9362,22 @@ static void atkBE_rapidspinfree(void) static void atkBF_setdefensecurlbit(void) { - gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL; + gBattleMons[gBattlerAttacker].status2 |= STATUS2_DEFENSE_CURL; gBattlescriptCurrInstr++; } static void atkC0_recoverbasedonsunlight(void) { - gBankTarget = gBankAttacker; + gBattlerTarget = gBattlerAttacker; - if (gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP) + if (gBattleMons[gBattlerAttacker].hp != gBattleMons[gBattlerAttacker].maxHP) { if (gBattleWeather == 0 || !WEATHER_HAS_EFFECT) - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 2; else if (gBattleWeather & WEATHER_SUN_ANY) - gBattleMoveDamage = 20 * gBattleMons[gBankAttacker].maxHP / 30; + gBattleMoveDamage = 20 * gBattleMons[gBattlerAttacker].maxHP / 30; else // not sunny weather - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 4; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; @@ -9461,19 +9397,19 @@ static void atkC1_hiddenpowercalc(void) u32 powerBits = 0; u32 typeBits = 0; - powerBits |= ((gBattleMons[gBankAttacker].hpIV & 2) >> 1); - powerBits |= ((gBattleMons[gBankAttacker].attackIV & 2) << 0); - powerBits |= ((gBattleMons[gBankAttacker].defenseIV & 2) << 1); - powerBits |= ((gBattleMons[gBankAttacker].speedIV & 2) << 2); - powerBits |= ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3); - powerBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4); + powerBits |= ((gBattleMons[gBattlerAttacker].hpIV & 2) >> 1); + powerBits |= ((gBattleMons[gBattlerAttacker].attackIV & 2) << 0); + powerBits |= ((gBattleMons[gBattlerAttacker].defenseIV & 2) << 1); + powerBits |= ((gBattleMons[gBattlerAttacker].speedIV & 2) << 2); + powerBits |= ((gBattleMons[gBattlerAttacker].spAttackIV & 2) << 3); + powerBits |= ((gBattleMons[gBattlerAttacker].spDefenseIV & 2) << 4); - typeBits |= ((gBattleMons[gBankAttacker].hpIV & 1) << 0); - typeBits |= ((gBattleMons[gBankAttacker].attackIV & 1) << 1); - typeBits |= ((gBattleMons[gBankAttacker].defenseIV & 1) << 2); - typeBits |= ((gBattleMons[gBankAttacker].speedIV & 1) << 3); - typeBits |= ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4); - typeBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5); + typeBits |= ((gBattleMons[gBattlerAttacker].hpIV & 1) << 0); + typeBits |= ((gBattleMons[gBattlerAttacker].attackIV & 1) << 1); + typeBits |= ((gBattleMons[gBattlerAttacker].defenseIV & 1) << 2); + typeBits |= ((gBattleMons[gBattlerAttacker].speedIV & 1) << 3); + typeBits |= ((gBattleMons[gBattlerAttacker].spAttackIV & 1) << 4); + typeBits |= ((gBattleMons[gBattlerAttacker].spDefenseIV & 1) << 5); gDynamicBasePower = (40 * powerBits) / 63 + 30; @@ -9496,7 +9432,7 @@ static void atkC1_hiddenpowercalc(void) mov r5, r8\n\ push {r5-r7}\n\ ldr r2, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ + ldr r0, =gBattlerAttacker\n\ ldrb r1, [r0]\n\ movs r0, 0x58\n\ adds r4, r1, 0\n\ @@ -9632,11 +9568,11 @@ _080544F0:\n\ static void atkC2_selectfirstvalidtarget(void) { - for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++) { - if (gBankTarget == gBankAttacker) + if (gBattlerTarget == gBattlerAttacker) continue; - if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget])) break; } gBattlescriptCurrInstr++; @@ -9644,22 +9580,22 @@ static void atkC2_selectfirstvalidtarget(void) static void atkC3_trysetfutureattack(void) { - if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0) + if (gWishFutureKnock.futureSightCounter[gBattlerTarget] != 0) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gSideAffecting[GET_BANK_SIDE(gBankTarget)] |= SIDE_STATUS_FUTUREATTACK; - gWishFutureKnock.futureSightMove[gBankTarget] = gCurrentMove; - gWishFutureKnock.futureSightAttacker[gBankTarget] = gBankAttacker; - gWishFutureKnock.futureSightCounter[gBankTarget] = 3; - gWishFutureKnock.futureSightDmg[gBankTarget] = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, - gSideAffecting[GET_BANK_SIDE(gBankTarget)], 0, - 0, gBankAttacker, gBankTarget); + gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)] |= SIDE_STATUS_FUTUREATTACK; + gWishFutureKnock.futureSightMove[gBattlerTarget] = gCurrentMove; + gWishFutureKnock.futureSightAttacker[gBattlerTarget] = gBattlerAttacker; + gWishFutureKnock.futureSightCounter[gBattlerTarget] = 3; + gWishFutureKnock.futureSightDmg[gBattlerTarget] = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, + gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0, + 0, gBattlerAttacker, gBattlerTarget); - if (gProtectStructs[gBankAttacker].helpingHand) - gWishFutureKnock.futureSightDmg[gBankTarget] = gWishFutureKnock.futureSightDmg[gBankTarget] * 15 / 10; + if (gProtectStructs[gBattlerAttacker].helpingHand) + gWishFutureKnock.futureSightDmg[gBattlerTarget] = gWishFutureKnock.futureSightDmg[gBattlerTarget] * 15 / 10; if (gCurrentMove == MOVE_DOOM_DESIRE) gBattleCommunication[MULTISTRING_CHOOSER] = 1; @@ -9674,12 +9610,12 @@ static void atkC4_trydobeatup(void) { struct Pokemon *party; - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; - if (gBattleMons[gBankTarget].hp == 0) + if (gBattleMons[gBattlerTarget].hp == 0) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } @@ -9696,16 +9632,16 @@ static void atkC4_trydobeatup(void) } if (gBattleCommunication[0] < 6) { - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBankAttacker, gBattleCommunication[0]) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattlerAttacker, gBattleCommunication[0]) gBattlescriptCurrInstr += 9; gBattleMoveDamage = gBaseStats[GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES)].baseAttack; gBattleMoveDamage *= gBattleMoves[gCurrentMove].power; gBattleMoveDamage *= (GetMonData(&party[gBattleCommunication[0]], MON_DATA_LEVEL) * 2 / 5 + 2); - gBattleMoveDamage /= gBaseStats[gBattleMons[gBankTarget].species].baseDefense; + gBattleMoveDamage /= gBaseStats[gBattleMons[gBattlerTarget].species].baseDefense; gBattleMoveDamage = (gBattleMoveDamage / 50) + 2; - if (gProtectStructs[gBankAttacker].helpingHand) + if (gProtectStructs[gBattlerAttacker].helpingHand) gBattleMoveDamage = gBattleMoveDamage * 15 / 10; gBattleCommunication[0]++; @@ -9723,13 +9659,13 @@ static void atkC5_setsemiinvulnerablebit(void) { case MOVE_FLY: case MOVE_BOUNCE: - gStatuses3[gBankAttacker] |= STATUS3_ON_AIR; + gStatuses3[gBattlerAttacker] |= STATUS3_ON_AIR; break; case MOVE_DIG: - gStatuses3[gBankAttacker] |= STATUS3_UNDERGROUND; + gStatuses3[gBattlerAttacker] |= STATUS3_UNDERGROUND; break; case MOVE_DIVE: - gStatuses3[gBankAttacker] |= STATUS3_UNDERWATER; + gStatuses3[gBattlerAttacker] |= STATUS3_UNDERWATER; break; } @@ -9742,13 +9678,13 @@ static void atkC6_clearsemiinvulnerablebit(void) { case MOVE_FLY: case MOVE_BOUNCE: - gStatuses3[gBankAttacker] &= ~STATUS3_ON_AIR; + gStatuses3[gBattlerAttacker] &= ~STATUS3_ON_AIR; break; case MOVE_DIG: - gStatuses3[gBankAttacker] &= ~STATUS3_UNDERGROUND; + gStatuses3[gBattlerAttacker] &= ~STATUS3_UNDERGROUND; break; case MOVE_DIVE: - gStatuses3[gBankAttacker] &= ~STATUS3_UNDERWATER; + gStatuses3[gBattlerAttacker] &= ~STATUS3_UNDERWATER; break; } @@ -9758,7 +9694,7 @@ static void atkC6_clearsemiinvulnerablebit(void) static void atkC7_setminimize(void) { if (gHitMarker & HITMARKER_OBEYS) - gStatuses3[gBankAttacker] |= STATUS3_MINIMIZED; + gStatuses3[gBattlerAttacker] |= STATUS3_MINIMIZED; gBattlescriptCurrInstr++; } @@ -9767,7 +9703,7 @@ static void atkC8_sethail(void) { if (gBattleWeather & WEATHER_HAIL_ANY) { - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; gBattleCommunication[MULTISTRING_CHOOSER] = 2; } else @@ -9782,34 +9718,34 @@ static void atkC8_sethail(void) static void atkC9_jumpifattackandspecialattackcannotfall(void) // memento { - if (gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] == 0 - && gBattleMons[gBankTarget].statStages[STAT_STAGE_SPATK] == 0 + if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == 0 + && gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == 0 && gBattleCommunication[6] != 1) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gActiveBank = gBankAttacker; - gBattleMoveDamage = gBattleMons[gActiveBank].hp; - EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + gBattleMoveDamage = gBattleMons[gActiveBattler].hp; + BtlController_EmitHealthBarUpdate(0, INSTANT_HP_BAR_DROP); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; } } static void atkCA_setforcedtarget(void) // follow me { - gSideTimers[GetBankSide(gBankAttacker)].followmeTimer = 1; - gSideTimers[GetBankSide(gBankAttacker)].followmeTarget = gBankAttacker; + gSideTimers[GetBattlerSide(gBattlerAttacker)].followmeTimer = 1; + gSideTimers[GetBattlerSide(gBattlerAttacker)].followmeTarget = gBattlerAttacker; gBattlescriptCurrInstr++; } static void atkCB_setcharge(void) { - gStatuses3[gBankAttacker] |= STATUS3_CHARGED_UP; - gDisableStructs[gBankAttacker].chargeTimer1 = 2; - gDisableStructs[gBankAttacker].chargeTimer2 = 2; + gStatuses3[gBattlerAttacker] |= STATUS3_CHARGED_UP; + gDisableStructs[gBattlerAttacker].chargeTimer1 = 2; + gDisableStructs[gBattlerAttacker].chargeTimer2 = 2; gBattlescriptCurrInstr++; } @@ -9817,20 +9753,20 @@ static void atkCC_callterrainattack(void) // nature power { gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); gCurrentMove = sNaturePowerMoves[gBattleTerrain]; - gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlerTarget = GetMoveTarget(gCurrentMove, 0); BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); gBattlescriptCurrInstr++; } static void atkCD_cureifburnedparalysedorpoisoned(void) // refresh { - if (gBattleMons[gBankAttacker].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON)) + if (gBattleMons[gBattlerAttacker].status1 & (STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON)) { - gBattleMons[gBankAttacker].status1 = 0; + gBattleMons[gBattlerAttacker].status1 = 0; gBattlescriptCurrInstr += 5; - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); } else { @@ -9840,20 +9776,20 @@ static void atkCD_cureifburnedparalysedorpoisoned(void) // refresh static void atkCE_settorment(void) { - if (gBattleMons[gBankTarget].status2 & STATUS2_TORMENT) + if (gBattleMons[gBattlerTarget].status2 & STATUS2_TORMENT) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gBattleMons[gBankTarget].status2 |= STATUS2_TORMENT; + gBattleMons[gBattlerTarget].status2 |= STATUS2_TORMENT; gBattlescriptCurrInstr += 5; } } static void atkCF_jumpifnodamage(void) { - if (gProtectStructs[gBankAttacker].physicalDmg || gProtectStructs[gBankAttacker].specialDmg) + if (gProtectStructs[gBattlerAttacker].physicalDmg || gProtectStructs[gBattlerAttacker].specialDmg) gBattlescriptCurrInstr += 5; else gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); @@ -9861,10 +9797,10 @@ static void atkCF_jumpifnodamage(void) static void atkD0_settaunt(void) { - if (gDisableStructs[gBankTarget].tauntTimer1 == 0) + if (gDisableStructs[gBattlerTarget].tauntTimer1 == 0) { - gDisableStructs[gBankTarget].tauntTimer1 = 2; - gDisableStructs[gBankTarget].tauntTimer2 = 2; + gDisableStructs[gBattlerTarget].tauntTimer1 = 2; + gDisableStructs[gBattlerTarget].tauntTimer2 = 2; gBattlescriptCurrInstr += 5; } else @@ -9875,14 +9811,14 @@ static void atkD0_settaunt(void) static void atkD1_trysethelpinghand(void) { - gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); + gBattlerTarget = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && !(gAbsentBankFlags & gBitTable[gBankTarget]) - && !gProtectStructs[gBankAttacker].helpingHand - && !gProtectStructs[gBankTarget].helpingHand) + && !(gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + && !gProtectStructs[gBattlerAttacker].helpingHand + && !gProtectStructs[gBattlerTarget].helpingHand) { - gProtectStructs[gBankTarget].helpingHand = 1; + gProtectStructs[gBattlerTarget].helpingHand = 1; gBattlescriptCurrInstr += 5; } else @@ -9895,7 +9831,7 @@ static void atkD2_tryswapitems(void) // trick { // opponent can't swap items with player in regular battles if (gBattleTypeFlags & BATTLE_TYPE_x4000000 - || (GetBankSide(gBankAttacker) == SIDE_OPPONENT + || (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER @@ -9906,8 +9842,8 @@ static void atkD2_tryswapitems(void) // trick } else { - u8 sideAttacker = GetBankSide(gBankAttacker); - u8 sideTarget = GetBankSide(gBankTarget); + u8 sideAttacker = GetBattlerSide(gBattlerAttacker); + u8 sideTarget = GetBattlerSide(gBattlerTarget); // you can't swap items if they were knocked off in regular battles if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK @@ -9915,53 +9851,53 @@ static void atkD2_tryswapitems(void) // trick | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_SECRET_BASE | BATTLE_TYPE_x2000000)) - && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlePartyID[gBankAttacker]] - || gWishFutureKnock.knockedOffPokes[sideTarget] & gBitTable[gBattlePartyID[gBankTarget]])) + && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]] + || gWishFutureKnock.knockedOffPokes[sideTarget] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]])) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } // can't swap if two pokemon don't have an item // or if either of them is an enigma berry or a mail - else if ((gBattleMons[gBankAttacker].item == 0 && gBattleMons[gBankTarget].item == 0) - || gBattleMons[gBankAttacker].item == ITEM_ENIGMA_BERRY - || gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY - || IS_ITEM_MAIL(gBattleMons[gBankAttacker].item) - || IS_ITEM_MAIL(gBattleMons[gBankTarget].item)) + else if ((gBattleMons[gBattlerAttacker].item == 0 && gBattleMons[gBattlerTarget].item == 0) + || gBattleMons[gBattlerAttacker].item == ITEM_ENIGMA_BERRY + || gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY + || IS_ITEM_MAIL(gBattleMons[gBattlerAttacker].item) + || IS_ITEM_MAIL(gBattleMons[gBattlerTarget].item)) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } // check if ability prevents swapping - else if (gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD) + else if (gBattleMons[gBattlerTarget].ability == ABILITY_STICKY_HOLD) { gBattlescriptCurrInstr = BattleScript_StickyHoldActivates; - gLastUsedAbility = gBattleMons[gBankTarget].ability; - RecordAbilityBattle(gBankTarget, gLastUsedAbility); + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } // took a while, but all checks passed and items can be safely swapped else { u16 oldItemAtk, *newItemAtk; - newItemAtk = &gBattleStruct->changedItems[gBankAttacker]; - oldItemAtk = gBattleMons[gBankAttacker].item; - *newItemAtk = gBattleMons[gBankTarget].item; + newItemAtk = &gBattleStruct->changedItems[gBattlerAttacker]; + oldItemAtk = gBattleMons[gBattlerAttacker].item; + *newItemAtk = gBattleMons[gBattlerTarget].item; - gBattleMons[gBankAttacker].item = 0; - gBattleMons[gBankTarget].item = oldItemAtk; + gBattleMons[gBattlerAttacker].item = 0; + gBattleMons[gBattlerTarget].item = oldItemAtk; - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, newItemAtk); - MarkBufferBankForExecution(gBankAttacker); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, newItemAtk); + MarkBattlerForControllerExec(gBattlerAttacker); - gActiveBank = gBankTarget; - EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item); - MarkBufferBankForExecution(gBankTarget); + gActiveBattler = gBattlerTarget; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBattlerTarget].item); + MarkBattlerForControllerExec(gBattlerTarget); - *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 0) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankTarget]) + 1) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gBattlerTarget]) + 0) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gBattlerTarget]) + 1) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankAttacker]) + 0) = 0; - *(u8*)((u8*)(&gBattleStruct->choicedMove[gBankAttacker]) + 1) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gBattlerAttacker]) + 0) = 0; + *(u8*)((u8*)(&gBattleStruct->choicedMove[gBattlerAttacker]) + 1) = 0; gBattlescriptCurrInstr += 5; @@ -9980,11 +9916,11 @@ static void atkD2_tryswapitems(void) // trick static void atkD3_trycopyability(void) // role play { - if (gBattleMons[gBankTarget].ability != 0 - && gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD) + if (gBattleMons[gBattlerTarget].ability != 0 + && gBattleMons[gBattlerTarget].ability != ABILITY_WONDER_GUARD) { - gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability; - gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleMons[gBattlerAttacker].ability = gBattleMons[gBattlerTarget].ability; + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; gBattlescriptCurrInstr += 5; } else @@ -9998,10 +9934,10 @@ static void atkD4_trywish(void) switch (gBattlescriptCurrInstr[1]) { case 0: // use wish - if (gWishFutureKnock.wishCounter[gBankAttacker] == 0) + if (gWishFutureKnock.wishCounter[gBattlerAttacker] == 0) { - gWishFutureKnock.wishCounter[gBankAttacker] = 2; - gWishFutureKnock.wishUserID[gBankAttacker] = gBattlePartyID[gBankAttacker]; + gWishFutureKnock.wishCounter[gBattlerAttacker] = 2; + gWishFutureKnock.wishMonId[gBattlerAttacker] = gBattlerPartyIndexes[gBattlerAttacker]; gBattlescriptCurrInstr += 6; } else @@ -10010,14 +9946,14 @@ static void atkD4_trywish(void) } break; case 1: // heal effect - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBankTarget, gWishFutureKnock.wishUserID[gBankTarget]) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattlerTarget, gWishFutureKnock.wishMonId[gBattlerTarget]) - gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + gBattleMoveDamage = gBattleMons[gBattlerTarget].maxHP / 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; - if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + if (gBattleMons[gBattlerTarget].hp == gBattleMons[gBattlerTarget].maxHP) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -10028,23 +9964,23 @@ static void atkD4_trywish(void) static void atkD5_trysetroots(void) // ingrain { - if (gStatuses3[gBankAttacker] & STATUS3_ROOTED) + if (gStatuses3[gBattlerAttacker] & STATUS3_ROOTED) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gStatuses3[gBankAttacker] |= STATUS3_ROOTED; + gStatuses3[gBattlerAttacker] |= STATUS3_ROOTED; gBattlescriptCurrInstr += 5; } } static void atkD6_doubledamagedealtifdamaged(void) { - if ((gProtectStructs[gBankAttacker].physicalDmg - && gProtectStructs[gBankAttacker].physicalBank == gBankTarget) - || (gProtectStructs[gBankAttacker].specialDmg - && gProtectStructs[gBankAttacker].specialBank == gBankTarget)) + if ((gProtectStructs[gBattlerAttacker].physicalDmg + && gProtectStructs[gBattlerAttacker].physicalBattlerId == gBattlerTarget) + || (gProtectStructs[gBattlerAttacker].specialDmg + && gProtectStructs[gBattlerAttacker].specialBattlerId == gBattlerTarget)) { gBattleScripting.dmgMultiplier = 2; } @@ -10054,27 +9990,27 @@ static void atkD6_doubledamagedealtifdamaged(void) static void atkD7_setyawn(void) { - if (gStatuses3[gBankTarget] & STATUS3_YAWN - || gBattleMons[gBankTarget].status1 & STATUS_ANY) + if (gStatuses3[gBattlerTarget] & STATUS3_YAWN + || gBattleMons[gBattlerTarget].status1 & STATUS1_ANY) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gStatuses3[gBankTarget] |= 0x1000; + gStatuses3[gBattlerTarget] |= 0x1000; gBattlescriptCurrInstr += 5; } } static void atkD8_setdamagetohealthdifference(void) { - if (gBattleMons[gBankTarget].hp <= gBattleMons[gBankAttacker].hp) + if (gBattleMons[gBattlerTarget].hp <= gBattleMons[gBattlerAttacker].hp) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gBattleMoveDamage = gBattleMons[gBankTarget].hp - gBattleMons[gBankAttacker].hp; + gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - gBattleMons[gBattlerAttacker].hp; gBattlescriptCurrInstr += 5; } } @@ -10084,7 +10020,7 @@ static void atkD9_scaledamagebyhealthratio(void) if (gDynamicBasePower == 0) { u8 power = gBattleMoves[gCurrentMove].power; - gDynamicBasePower = gBattleMons[gBankAttacker].hp * power / gBattleMons[gBankAttacker].maxHP; + gDynamicBasePower = gBattleMons[gBattlerAttacker].hp * power / gBattleMons[gBattlerAttacker].maxHP; if (gDynamicBasePower == 0) gDynamicBasePower = 1; } @@ -10093,19 +10029,19 @@ static void atkD9_scaledamagebyhealthratio(void) static void atkDA_tryswapabilities(void) // skill swap { - if ((gBattleMons[gBankAttacker].ability == 0 - && gBattleMons[gBankTarget].ability == 0) - || gBattleMons[gBankAttacker].ability == ABILITY_WONDER_GUARD - || gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD - || gBattleMoveFlags & MOVESTATUS_NOEFFECT) + if ((gBattleMons[gBattlerAttacker].ability == 0 + && gBattleMons[gBattlerTarget].ability == 0) + || gBattleMons[gBattlerAttacker].ability == ABILITY_WONDER_GUARD + || gBattleMons[gBattlerTarget].ability == ABILITY_WONDER_GUARD + || gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - u8 abilityAtk = gBattleMons[gBankAttacker].ability; - gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability; - gBattleMons[gBankTarget].ability = abilityAtk; + u8 abilityAtk = gBattleMons[gBattlerAttacker].ability; + gBattleMons[gBattlerAttacker].ability = gBattleMons[gBattlerTarget].ability; + gBattleMons[gBattlerTarget].ability = abilityAtk; gBattlescriptCurrInstr += 5; } @@ -10113,19 +10049,19 @@ static void atkDA_tryswapabilities(void) // skill swap static void atkDB_tryimprision(void) { - if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISONED_OTHERS)) + if ((gStatuses3[gBattlerAttacker] & STATUS3_IMPRISONED_OTHERS)) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - u8 bank, sideAttacker; + u8 battlerId, sideAttacker; - sideAttacker = GetBankSide(gBankAttacker); - PressurePPLoseOnUsingImprision(gBankAttacker); - for (bank = 0; bank < gNoOfAllBanks; bank++) + sideAttacker = GetBattlerSide(gBattlerAttacker); + PressurePPLoseOnUsingImprision(gBattlerAttacker); + for (battlerId = 0; battlerId < gBattlersCount; battlerId++) { - if (sideAttacker != GetBankSide(bank)) + if (sideAttacker != GetBattlerSide(battlerId)) { s32 attackerMoveId; for (attackerMoveId = 0; attackerMoveId < 4; attackerMoveId++) @@ -10133,8 +10069,8 @@ static void atkDB_tryimprision(void) s32 i; for (i = 0; i < 4; i++) { - if (gBattleMons[gBankAttacker].moves[attackerMoveId] == gBattleMons[bank].moves[i] - && gBattleMons[gBankAttacker].moves[attackerMoveId] != MOVE_NONE) + if (gBattleMons[gBattlerAttacker].moves[attackerMoveId] == gBattleMons[battlerId].moves[i] + && gBattleMons[gBattlerAttacker].moves[attackerMoveId] != MOVE_NONE) break; } if (i != 4) @@ -10142,26 +10078,26 @@ static void atkDB_tryimprision(void) } if (attackerMoveId != 4) { - gStatuses3[gBankAttacker] |= STATUS3_IMPRISONED_OTHERS; + gStatuses3[gBattlerAttacker] |= STATUS3_IMPRISONED_OTHERS; gBattlescriptCurrInstr += 5; break; } } } - if (bank == gNoOfAllBanks) // In Generation 3 games, Imprison fails if the user doesn't share any moves with any of the foes + if (battlerId == gBattlersCount) // In Generation 3 games, Imprison fails if the user doesn't share any moves with any of the foes gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } } static void atkDC_trysetgrudge(void) { - if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE) + if (gStatuses3[gBattlerAttacker] & STATUS3_GRUDGE) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gStatuses3[gBankAttacker] |= STATUS3_GRUDGE; + gStatuses3[gBattlerAttacker] |= STATUS3_GRUDGE; gBattlescriptCurrInstr += 5; } } @@ -10171,7 +10107,7 @@ static void atkDD_weightdamagecalculation(void) s32 i; for (i = 0; sWeightToDamageTable[i] != 0xFFFF; i += 2) { - if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), 1)) break; } @@ -10190,14 +10126,14 @@ static void atkDE_asistattackselect(void) s32 monId, moveId; u16* movesArray = gBattleStruct->assistPossibleMoves; - if (GET_BANK_SIDE(gBankAttacker) != SIDE_PLAYER) + if (GET_BATTLER_SIDE(gBattlerAttacker) != B_SIDE_PLAYER) party = gEnemyParty; else party = gPlayerParty; for (monId = 0; monId < 6; monId++) { - if (monId == gBattlePartyID[gBankAttacker]) + if (monId == gBattlerPartyIndexes[gBattlerAttacker]) continue; if (GetMonData(&party[monId], MON_DATA_SPECIES2) == SPECIES_NONE) continue; @@ -10227,7 +10163,7 @@ static void atkDE_asistattackselect(void) { gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); gRandomMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8]; - gBankTarget = GetMoveTarget(gRandomMove, 0); + gBattlerTarget = GetMoveTarget(gRandomMove, 0); gBattlescriptCurrInstr += 5; } else @@ -10238,29 +10174,29 @@ static void atkDE_asistattackselect(void) static void atkDF_trysetmagiccoat(void) { - gBankTarget = gBankAttacker; - gSpecialStatuses[gBankAttacker].flag20 = 1; - if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) // moves last turn + gBattlerTarget = gBattlerAttacker; + gSpecialStatuses[gBattlerAttacker].flag20 = 1; + if (gCurrentTurnActionNumber == gBattlersCount - 1) // moves last turn { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gProtectStructs[gBankAttacker].bounceMove = 1; + gProtectStructs[gBattlerAttacker].bounceMove = 1; gBattlescriptCurrInstr += 5; } } static void atkE0_trysetsnatch(void) // snatch { - gSpecialStatuses[gBankAttacker].flag20 = 1; - if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) // moves last turn + gSpecialStatuses[gBattlerAttacker].flag20 = 1; + if (gCurrentTurnActionNumber == gBattlersCount - 1) // moves last turn { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - gProtectStructs[gBankAttacker].stealMove = 1; + gProtectStructs[gBattlerAttacker].stealMove = 1; gBattlescriptCurrInstr += 5; } } @@ -10269,20 +10205,20 @@ static void atkE1_trygetintimidatetarget(void) { u8 side; - gBattleScripting.bank = gBattleStruct->intimidateBank; - side = GetBankSide(gBattleScripting.bank); + gBattleScripting.battler = gBattleStruct->intimidateBank; + side = GetBattlerSide(gBattleScripting.battler); - PREPARE_ABILITY_BUFFER(gBattleTextBuff1, gBattleMons[gBattleScripting.bank].ability) + PREPARE_ABILITY_BUFFER(gBattleTextBuff1, gBattleMons[gBattleScripting.battler].ability) - for (;gBankTarget < gNoOfAllBanks; gBankTarget++) + for (;gBattlerTarget < gBattlersCount; gBattlerTarget++) { - if (GetBankSide(gBankTarget) == side) + if (GetBattlerSide(gBattlerTarget) == side) continue; - if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget])) break; } - if (gBankTarget >= gNoOfAllBanks) + if (gBattlerTarget >= gBattlersCount) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); else gBattlescriptCurrInstr += 5; @@ -10290,14 +10226,14 @@ static void atkE1_trygetintimidatetarget(void) static void atkE2_switchoutabilities(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - switch (gBattleMons[gActiveBank].ability) + switch (gBattleMons[gActiveBattler].ability) { case ABILITY_NATURAL_CURE: - gBattleMons[gActiveBank].status1 = 0; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[*(gBattleStruct->field_58 + gActiveBank)], 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gBattleMons[gActiveBattler].status1 = 0; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[*(gBattleStruct->field_58 + gActiveBattler)], 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); break; } @@ -10306,9 +10242,9 @@ static void atkE2_switchoutabilities(void) static void atkE3_jumpifhasnohp(void) { - gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - if (gBattleMons[gActiveBank].hp == 0) + if (gBattleMons[gActiveBattler].hp == 0) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -10427,13 +10363,13 @@ static void atkE5_pickup(void) static void atkE6_docastformchangeanimation(void) { - gActiveBank = gBattleScripting.bank; + gActiveBattler = gBattleScripting.battler; - if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) + if (gBattleMons[gActiveBattler].status2 & STATUS2_SUBSTITUTE) *(&gBattleStruct->formToChangeInto) |= 0x80; - EmitBattleAnimation(0, B_ANIM_CASTFORM_CHANGE, gBattleStruct->formToChangeInto); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBattleAnimation(0, B_ANIM_CASTFORM_CHANGE, gBattleStruct->formToChangeInto); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr++; } @@ -10443,7 +10379,7 @@ static void atkE7_trycastformdatachange(void) u8 form; gBattlescriptCurrInstr++; - form = CastformDataTypeChange(gBattleScripting.bank); + form = CastformDataTypeChange(gBattleScripting.battler); if (form) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); @@ -10457,18 +10393,18 @@ static void atkE8_settypebasedhalvers(void) // water and mud sport if (gBattleMoves[gCurrentMove].effect == EFFECT_MUD_SPORT) { - if (!(gStatuses3[gBankAttacker] & STATUS3_MUDSPORT)) + if (!(gStatuses3[gBattlerAttacker] & STATUS3_MUDSPORT)) { - gStatuses3[gBankAttacker] |= STATUS3_MUDSPORT; + gStatuses3[gBattlerAttacker] |= STATUS3_MUDSPORT; gBattleCommunication[MULTISTRING_CHOOSER] = 0; worked = TRUE; } } else // water sport { - if (!(gStatuses3[gBankAttacker] & STATUS3_WATERSPORT)) + if (!(gStatuses3[gBattlerAttacker] & STATUS3_WATERSPORT)) { - gStatuses3[gBankAttacker] |= STATUS3_WATERSPORT; + gStatuses3[gBattlerAttacker] |= STATUS3_WATERSPORT; gBattleCommunication[MULTISTRING_CHOOSER] = 1; worked = TRUE; } @@ -10505,16 +10441,16 @@ static void atkEA_tryrecycleitem(void) { u16 *usedHeldItem; - gActiveBank = gBankAttacker; - usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBank]; - if (*usedHeldItem != 0 && gBattleMons[gActiveBank].item == 0) + gActiveBattler = gBattlerAttacker; + usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBattler]; + if (*usedHeldItem != 0 && gBattleMons[gActiveBattler].item == 0) { gLastUsedItem = *usedHeldItem; *usedHeldItem = 0; - gBattleMons[gActiveBank].item = gLastUsedItem; + gBattleMons[gActiveBattler].item = gLastUsedItem; - EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; } @@ -10526,11 +10462,11 @@ static void atkEA_tryrecycleitem(void) static void atkEB_settypetoterrain(void) { - if (gBattleMons[gBankAttacker].type1 != sTerrainToType[gBattleTerrain] - && gBattleMons[gBankAttacker].type2 != sTerrainToType[gBattleTerrain]) + if (gBattleMons[gBattlerAttacker].type1 != sTerrainToType[gBattleTerrain] + && gBattleMons[gBattlerAttacker].type2 != sTerrainToType[gBattleTerrain]) { - gBattleMons[gBankAttacker].type1 = sTerrainToType[gBattleTerrain]; - gBattleMons[gBankAttacker].type2 = sTerrainToType[gBattleTerrain]; + gBattleMons[gBattlerAttacker].type1 = sTerrainToType[gBattleTerrain]; + gBattleMons[gBattlerAttacker].type2 = sTerrainToType[gBattleTerrain]; PREPARE_TYPE_BUFFER(gBattleTextBuff1, sTerrainToType[gBattleTerrain]) @@ -10544,19 +10480,19 @@ static void atkEB_settypetoterrain(void) static void atkEC_pursuitrelated(void) { - gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); + gActiveBattler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && !(gAbsentBankFlags & gBitTable[gActiveBank]) - && gActionForBanks[gActiveBank] == 0 - && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT) + && !(gAbsentBattlerFlags & gBitTable[gActiveBattler]) + && gChosenActionByBattler[gActiveBattler] == 0 + && gChosenMoveByBattler[gActiveBattler] == MOVE_PURSUIT) { - gActionsByTurnOrder[gActiveBank] = 11; + gActionsByTurnOrder[gActiveBattler] = 11; gCurrentMove = MOVE_PURSUIT; gBattlescriptCurrInstr += 5; gBattleScripting.animTurn = 1; - gBattleScripting.field_20 = gBankAttacker; - gBankAttacker = gActiveBank; + gBattleScripting.field_20 = gBattlerAttacker; + gBattlerAttacker = gActiveBattler; } else { @@ -10566,25 +10502,25 @@ static void atkEC_pursuitrelated(void) static void atkEF_snatchsetbanks(void) { - gEffectBank = gBankAttacker; + gEffectBattler = gBattlerAttacker; - if (gBankAttacker == gBankTarget) - gBankAttacker = gBankTarget = gBattleScripting.bank; + if (gBattlerAttacker == gBattlerTarget) + gBattlerAttacker = gBattlerTarget = gBattleScripting.battler; else - gBankTarget = gBattleScripting.bank; + gBattlerTarget = gBattleScripting.battler; - gBattleScripting.bank = gEffectBank; + gBattleScripting.battler = gEffectBattler; gBattlescriptCurrInstr++; } static void atkEE_removelightscreenreflect(void) // brick break { - u8 opposingSide = GetBankSide(gBankAttacker) ^ BIT_SIDE; + u8 opposingSide = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (gSideTimers[opposingSide].reflectTimer || gSideTimers[opposingSide].lightscreenTimer) { - gSideAffecting[opposingSide] &= ~(SIDE_STATUS_REFLECT); - gSideAffecting[opposingSide] &= ~(SIDE_STATUS_LIGHTSCREEN); + gSideStatuses[opposingSide] &= ~(SIDE_STATUS_REFLECT); + gSideStatuses[opposingSide] &= ~(SIDE_STATUS_LIGHTSCREEN); gSideTimers[opposingSide].reflectTimer = 0; gSideTimers[opposingSide].lightscreenTimer = 0; gBattleScripting.animTurn = 1; @@ -10603,22 +10539,22 @@ static void atkEF_handleballthrow(void) { u8 ballMultiplier = 0; - if (gBattleExecBuffer) + if (gBattleControllerExecFlags) return; - gActiveBank = gBankAttacker; - gBankTarget = gBankAttacker ^ BIT_SIDE; + gActiveBattler = gBattlerAttacker; + gBattlerTarget = gBattlerAttacker ^ BIT_SIDE; if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - EmitBallThrowAnim(0, BALL_TRAINER_BLOCK); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBallThrowAnim(0, BALL_TRAINER_BLOCK); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr = BattleScript_TrainerBallBlock; } else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) { - EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr = BattleScript_WallyBallThrow; } else @@ -10629,17 +10565,17 @@ static void atkEF_handleballthrow(void) if (gLastUsedItem == ITEM_SAFARI_BALL) catchRate = gBattleStruct->field_7C * 1275 / 100; else - catchRate = gBaseStats[gBattleMons[gBankTarget].species].catchRate; + catchRate = gBaseStats[gBattleMons[gBattlerTarget].species].catchRate; if (gLastUsedItem > ITEM_SAFARI_BALL) { switch (gLastUsedItem) { case ITEM_NET_BALL: - if (gBattleMons[gBankTarget].type1 == TYPE_WATER - || gBattleMons[gBankTarget].type2 == TYPE_WATER - || gBattleMons[gBankTarget].type1 == TYPE_BUG - || gBattleMons[gBankTarget].type2 == TYPE_BUG) + if (gBattleMons[gBattlerTarget].type1 == TYPE_WATER + || gBattleMons[gBattlerTarget].type2 == TYPE_WATER + || gBattleMons[gBattlerTarget].type1 == TYPE_BUG + || gBattleMons[gBattlerTarget].type2 == TYPE_BUG) ballMultiplier = 30; else ballMultiplier = 10; @@ -10651,9 +10587,9 @@ static void atkEF_handleballthrow(void) ballMultiplier = 10; break; case ITEM_NEST_BALL: - if (gBattleMons[gBankTarget].level < 40) + if (gBattleMons[gBattlerTarget].level < 40) { - ballMultiplier = 40 - gBattleMons[gBankTarget].level; + ballMultiplier = 40 - gBattleMons[gBattlerTarget].level; if (ballMultiplier <= 9) ballMultiplier = 10; } @@ -10663,7 +10599,7 @@ static void atkEF_handleballthrow(void) } break; case ITEM_REPEAT_BALL: - if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), FLAG_GET_CAUGHT)) + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), FLAG_GET_CAUGHT)) ballMultiplier = 30; else ballMultiplier = 10; @@ -10683,12 +10619,12 @@ static void atkEF_handleballthrow(void) ballMultiplier = sBallCatchBonuses[gLastUsedItem - 2]; odds = (catchRate * ballMultiplier / 10) - * (gBattleMons[gBankTarget].maxHP * 3 - gBattleMons[gBankTarget].hp * 2) - / (3 * gBattleMons[gBankTarget].maxHP); + * (gBattleMons[gBattlerTarget].maxHP * 3 - gBattleMons[gBattlerTarget].hp * 2) + / (3 * gBattleMons[gBattlerTarget].maxHP); - if (gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE)) + if (gBattleMons[gBattlerTarget].status1 & (STATUS1_SLEEP | STATUS1_FREEZE)) odds *= 2; - if (gBattleMons[gBankTarget].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON)) + if (gBattleMons[gBattlerTarget].status1 & (STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON)) odds = (odds * 15) / 10; if (gLastUsedItem != ITEM_SAFARI_BALL) @@ -10706,10 +10642,10 @@ static void atkEF_handleballthrow(void) if (odds > 254) // mon caught { - EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; - SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, &gLastUsedItem); + SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &gLastUsedItem); if (CalculatePlayerPartyCount() == 6) gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -10728,13 +10664,13 @@ static void atkEF_handleballthrow(void) if (gLastUsedItem == ITEM_MASTER_BALL) shakes = BALL_3_SHAKES_SUCCESS; // why calculate the shakes before that check? - EmitBallThrowAnim(0, shakes); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitBallThrowAnim(0, shakes); + MarkBattlerForControllerExec(gActiveBattler); if (shakes == BALL_3_SHAKES_SUCCESS) // mon caught, copy of the code above { gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; - SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, &gLastUsedItem); + SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &gLastUsedItem); if (CalculatePlayerPartyCount() == 6) gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -10752,18 +10688,18 @@ static void atkEF_handleballthrow(void) static void atkF0_givecaughtmon(void) { - if (GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]]) != MON_GIVEN_TO_PARTY) + if (GiveMonToPlayer(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]]) != MON_GIVEN_TO_PARTY) { if (!sub_813B21C()) { gBattleCommunication[MULTISTRING_CHOOSER] = 0; StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN))); - GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2); + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2); } else { StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN))); - GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2); + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2); StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id())); gBattleCommunication[MULTISTRING_CHOOSER] = 2; } @@ -10772,9 +10708,9 @@ static void atkF0_givecaughtmon(void) gBattleCommunication[MULTISTRING_CHOOSER]++; } - gBattleResults.caughtMonSpecies = GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_SPECIES, NULL); - GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleResults.caughtMonNick); - gBattleResults.caughtMonBall = GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_POKEBALL, NULL); + gBattleResults.caughtMonSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_SPECIES, NULL); + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleResults.caughtMonNick); + gBattleResults.caughtMonBall = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_POKEBALL, NULL); gBattlescriptCurrInstr++; } @@ -10810,8 +10746,8 @@ static void atkF2_displaydexinfo(void) { FreeAllWindowBuffers(); gBattleCommunication[TASK_ID] = CreateDexDisplayMonDataTask(SpeciesToNationalPokedexNum(species), - gBattleMons[gBankTarget].otId, - gBattleMons[gBankTarget].personality); + gBattleMons[gBattlerTarget].otId, + gBattleMons[gBattlerTarget].personality); gBattleCommunication[0]++; } break; @@ -10962,13 +10898,13 @@ static void atkF3_trygivecaughtmonnick(void) case 2: if (!gPaletteFade.active) { - GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick); + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick); FreeAllWindowBuffers(); DoNamingScreen(NAMING_SCREEN_CAUGHT_MON, gBattleStruct->caughtMonNick, - GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_SPECIES), - GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]]), - GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_PERSONALITY, NULL), + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_SPECIES), + GetMonGender(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]]), + GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_PERSONALITY, NULL), BattleMainCB2); gBattleCommunication[MULTIUSE_STATE]++; @@ -10977,7 +10913,7 @@ static void atkF3_trygivecaughtmonnick(void) case 3: if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active ) { - SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick); + SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gBattleStruct->caughtMonNick); gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } break; @@ -10992,32 +10928,32 @@ static void atkF3_trygivecaughtmonnick(void) static void atkF4_subattackerhpbydmg(void) { - gBattleMons[gBankAttacker].hp -= gBattleMoveDamage; + gBattleMons[gBattlerAttacker].hp -= gBattleMoveDamage; gBattlescriptCurrInstr++; } static void atkF5_removeattackerstatus1(void) { - gBattleMons[gBankAttacker].status1 = 0; + gBattleMons[gBattlerAttacker].status1 = 0; gBattlescriptCurrInstr++; } static void atkF6_finishaction(void) { - gCurrentActionFuncId = ACTION_FINISHED; + gCurrentActionFuncId = B_ACTION_FINISHED; } static void atkF7_finishturn(void) { - gCurrentActionFuncId = ACTION_FINISHED; - gCurrentTurnActionNumber = gNoOfAllBanks; + gCurrentActionFuncId = B_ACTION_FINISHED; + gCurrentTurnActionNumber = gBattlersCount; } static void atkF8_trainerslideout(void) { - gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]); - EmitTrainerSlideBack(0); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = GetBattlerAtPosition(gBattlescriptCurrInstr[1]); + BtlController_EmitTrainerSlideBack(0); + MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 2; } diff --git a/src/battle_setup.c b/src/battle_setup.c index 6d7a97844..52ed99b21 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -30,6 +30,8 @@ #include "strings.h" #include "secret_base.h" #include "string_util.h" +#include "overworld.h" +#include "field_weather.h" enum { @@ -59,14 +61,11 @@ extern void sub_81BE72C(void); extern void FreezeMapObjects(void); extern void sub_808BCF4(void); extern void sub_80EECC8(void); -extern void c2_exit_to_overworld_1_continue_scripts_restart_music(void); -extern void c2_exit_to_overworld_2_switch(void); extern void Overworld_ClearSavedMusic(void); extern void CB2_WhiteOut(void); extern void sub_80AF6F0(void); extern void PlayBattleBGM(void); extern void sub_81DA57C(void); -extern u8 GetSav1Weather(void); extern u8 Overworld_GetFlashLevel(void); extern u16 sub_81A9AA8(u8 localId); extern u16 sub_81D6180(u8 localId); @@ -82,12 +81,6 @@ extern void sub_81D61E8(void); extern void sub_80982B8(void); extern void sub_81A9EDC(u16 a0); extern void sub_81D572C(u8 a0, u16 arg1); -extern void IncrementGameStat(u8 statId); -extern u32 GetGameStat(u8 statId); - -extern u32 gBattleTypeFlags; -extern u8 gBattleOutcome; -extern void (*gFieldCallback)(void); // this file's functions static void DoBattlePikeWildBattle(void); @@ -990,14 +983,14 @@ static bool32 IsPlayerDefeated(u32 battleOutcome) { switch (battleOutcome) { - case BATTLE_LOST: - case BATTLE_DREW: + case B_OUTCOME_LOST: + case B_OUTCOME_DREW: return TRUE; - case BATTLE_WON: - case BATTLE_RAN: - case BATTLE_PLAYER_TELEPORTED: - case BATTLE_POKE_FLED: - case BATTLE_CAUGHT: + case B_OUTCOME_WON: + case B_OUTCOME_RAN: + case B_OUTCOME_PLAYER_TELEPORTED: + case B_OUTCOME_MON_FLED: + case B_OUTCOME_CAUGHT: return FALSE; default: return FALSE; diff --git a/src/battle_transition.c b/src/battle_transition.c index 0ff8cd903..e0d208f23 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -61,9 +61,7 @@ extern u16 gBattle_BG0_Y; extern const struct OamData gFieldObjectBaseOam_32x32; -extern void c2_exit_to_overworld_2_switch(void); extern void sub_80AC3D0(void); -extern void ScanlineEffect_Clear(void); // this file's functions static void LaunchBattleTransitionTask(u8 transitionId); diff --git a/src/battle_util.c b/src/battle_util.c index 2ce37cfbd..ddd61ae19 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle.h" +#include "constants/battle_script_commands.h" #include "constants/abilities.h" #include "constants/moves.h" #include "constants/hold_effects.h" @@ -15,7 +16,7 @@ #include "text.h" #include "string_util.h" #include "battle_message.h" -#include "battle_string_ids.h" +#include "constants/battle_string_ids.h" #include "battle_ai_script_commands.h" #include "battle_controllers.h" #include "event_data.h" @@ -23,45 +24,6 @@ #include "link.h" #include "berry.h" -extern const u8* gBattlescriptCurrInstr; -extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT]; -extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u8 gActiveBank; -extern u8 gStringBank; -extern u16 gCurrentMove; -extern u16 gLastUsedItem; -extern u8 gNoOfAllBanks; -extern u32 gStatuses3[BATTLE_BANKS_COUNT]; -extern u8 gBankAttacker; -extern u8 gBankTarget; -extern u8 gAbsentBankFlags; -extern u16 gBattleWeather; -extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT]; -extern u16 gSideAffecting[2]; -extern u8 gBattleCommunication[]; -extern void (*gBattleMainFunc)(void); -extern s32 gBattleMoveDamage; -extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern u32 gBattleTypeFlags; -extern u16 gLastMoves[BATTLE_BANKS_COUNT]; -extern u32 gHitMarker; -extern u8 gEffectBank; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBank1; -extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; -extern u8 gBattleMoveFlags; -extern s32 gTakenDmg[BATTLE_BANKS_COUNT]; -extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT]; -extern u8 gLastUsedAbility; -extern u8 gCurrentActionFuncId; -extern u32 gBattleExecBuffer; -extern u16 gRandomMove; -extern u8 gCurrMovePos; -extern u8 gUnknown_020241E9; -extern u8 gSentPokesToOpponent[2]; - extern const struct BattleMove gBattleMoves[]; extern u8 weather_get_current(void); @@ -73,173 +35,169 @@ static const u16 sSoundMovesTable[] = MOVE_UPROAR, MOVE_METAL_SOUND, MOVE_GRASS_WHISTLE, MOVE_HYPER_VOICE, 0xFFFF }; -u8 GetBattleBank(u8 caseId) +u8 GetBattlerForBattleScript(u8 caseId) { u8 ret = 0; switch (caseId) { - case BS_GET_TARGET: - ret = gBankTarget; + case BS_TARGET: + ret = gBattlerTarget; break; - case BS_GET_ATTACKER: - ret = gBankAttacker; + case BS_ATTACKER: + ret = gBattlerAttacker; break; - case BS_GET_EFFECT_BANK: - ret = gEffectBank; + case BS_EFFECT_BATTLER: + ret = gEffectBattler; break; - case BS_GET_BANK_0: + case BS_BANK_0: ret = 0; break; - case BS_GET_SCRIPTING_BANK: - ret = gBattleScripting.bank; + case BS_SCRIPTING: + ret = gBattleScripting.battler; break; - case BS_GET_gBank1: - ret = gBank1; + case BS_FAINTED: + ret = gBattlerFainted; break; case 5: - ret = gBank1; + ret = gBattlerFainted; break; case 4: case 6: case 8: case 9: - case BS_GET_PLAYER1: - ret = GetBankByIdentity(IDENTITY_PLAYER_MON1); + case BS_PLAYER1: + ret = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); break; - case BS_GET_OPPONENT1: - ret = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + case BS_OPPONENT1: + ret = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); break; - case BS_GET_PLAYER2: - ret = GetBankByIdentity(IDENTITY_PLAYER_MON2); + case BS_PLAYER2: + ret = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); break; - case BS_GET_OPPONENT2: - ret = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + case BS_OPPONENT2: + ret = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); break; } return ret; } -void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move) +void PressurePPLose(u8 defender, u8 attacker, u16 move) { s32 i; - if (gBattleMons[bankDef].ability != ABILITY_PRESSURE) + if (gBattleMons[defender].ability != ABILITY_PRESSURE) return; for (i = 0; i < 4; i++) { - if (gBattleMons[bankAtk].moves[i] == move) + if (gBattleMons[attacker].moves[i] == move) break; } if (i == 4) // mons don't share any moves return; - if (gBattleMons[bankAtk].pp[i] != 0) - gBattleMons[bankAtk].pp[i]--; + if (gBattleMons[attacker].pp[i] != 0) + gBattleMons[attacker].pp[i]--; - if (!(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[bankAtk].unk18_b & gBitTable[i])) + if (!(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[attacker].unk18_b & gBitTable[i])) { - gActiveBank = bankAtk; - EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = attacker; + BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBattler].pp[i]); + MarkBattlerForControllerExec(gActiveBattler); } } -void PressurePPLoseOnUsingImprision(u8 bankAtk) +void PressurePPLoseOnUsingImprision(u8 attacker) { s32 i, j; s32 imprisionPos = 4; - u8 atkSide = GetBankSide(bankAtk); + u8 atkSide = GetBattlerSide(attacker); - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (atkSide != GetBankSide(i) && gBattleMons[i].ability == ABILITY_PRESSURE) + if (atkSide != GetBattlerSide(i) && gBattleMons[i].ability == ABILITY_PRESSURE) { for (j = 0; j < 4; j++) { - if (gBattleMons[bankAtk].moves[j] == MOVE_IMPRISON) + if (gBattleMons[attacker].moves[j] == MOVE_IMPRISON) break; } if (j != 4) { imprisionPos = j; - if (gBattleMons[bankAtk].pp[j] != 0) - gBattleMons[bankAtk].pp[j]--; + if (gBattleMons[attacker].pp[j] != 0) + gBattleMons[attacker].pp[j]--; } } } if (imprisionPos != 4 - && !(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[bankAtk].unk18_b & gBitTable[imprisionPos])) + && !(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[attacker].unk18_b & gBitTable[imprisionPos])) { - gActiveBank = bankAtk; - EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisionPos, 0, 1, &gBattleMons[gActiveBank].pp[imprisionPos]); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = attacker; + BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisionPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisionPos]); + MarkBattlerForControllerExec(gActiveBattler); } } -void PressurePPLoseOnUsingPerishSong(u8 bankAtk) +void PressurePPLoseOnUsingPerishSong(u8 attacker) { s32 i, j; s32 perishSongPos = 4; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBattleMons[i].ability == ABILITY_PRESSURE && i != bankAtk) + if (gBattleMons[i].ability == ABILITY_PRESSURE && i != attacker) { for (j = 0; j < 4; j++) { - if (gBattleMons[bankAtk].moves[j] == MOVE_PERISH_SONG) + if (gBattleMons[attacker].moves[j] == MOVE_PERISH_SONG) break; } if (j != 4) { perishSongPos = j; - if (gBattleMons[bankAtk].pp[j] != 0) - gBattleMons[bankAtk].pp[j]--; + if (gBattleMons[attacker].pp[j] != 0) + gBattleMons[attacker].pp[j]--; } } } if (perishSongPos != 4 - && !(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED) - && !(gDisableStructs[bankAtk].unk18_b & gBitTable[perishSongPos])) + && !(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[attacker].unk18_b & gBitTable[perishSongPos])) { - gActiveBank = bankAtk; - EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + perishSongPos, 0, 1, &gBattleMons[gActiveBank].pp[perishSongPos]); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = attacker; + BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + perishSongPos, 0, 1, &gBattleMons[gActiveBattler].pp[perishSongPos]); + MarkBattlerForControllerExec(gActiveBattler); } } -void MarkAllBufferBanksForExecution(void) // unused +void MarkAllBattlersForControllerExec(void) // unused { s32 i; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - for (i = 0; i < gNoOfAllBanks; i++) - gBattleExecBuffer |= gBitTable[i] << 0x1C; + for (i = 0; i < gBattlersCount; i++) + gBattleControllerExecFlags |= gBitTable[i] << 0x1C; } else { - for (i = 0; i < gNoOfAllBanks; i++) - gBattleExecBuffer |= gBitTable[i]; + for (i = 0; i < gBattlersCount; i++) + gBattleControllerExecFlags |= gBitTable[i]; } } -void MarkBufferBankForExecution(u8 bank) +void MarkBattlerForControllerExec(u8 battlerId) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) - { - gBattleExecBuffer |= gBitTable[bank] << 0x1C; - } + gBattleControllerExecFlags |= gBitTable[battlerId] << 0x1C; else - { - gBattleExecBuffer |= gBitTable[bank]; - } + gBattleControllerExecFlags |= gBitTable[battlerId]; } void sub_803F850(u8 arg0) @@ -247,45 +205,45 @@ void sub_803F850(u8 arg0) s32 i; for (i = 0; i < GetLinkPlayerCount(); i++) - gBattleExecBuffer |= gBitTable[arg0] << (i << 2); + gBattleControllerExecFlags |= gBitTable[arg0] << (i << 2); - gBattleExecBuffer &= ~(0x10000000 << arg0); + gBattleControllerExecFlags &= ~(0x10000000 << arg0); } -void CancelMultiTurnMoves(u8 bank) +void CancelMultiTurnMoves(u8 battler) { - gBattleMons[bank].status2 &= ~(STATUS2_MULTIPLETURNS); - gBattleMons[bank].status2 &= ~(STATUS2_LOCK_CONFUSE); - gBattleMons[bank].status2 &= ~(STATUS2_UPROAR); - gBattleMons[bank].status2 &= ~(STATUS2_BIDE); + gBattleMons[battler].status2 &= ~(STATUS2_MULTIPLETURNS); + gBattleMons[battler].status2 &= ~(STATUS2_LOCK_CONFUSE); + gBattleMons[battler].status2 &= ~(STATUS2_UPROAR); + gBattleMons[battler].status2 &= ~(STATUS2_BIDE); - gStatuses3[bank] &= ~(STATUS3_SEMI_INVULNERABLE); + gStatuses3[battler] &= ~(STATUS3_SEMI_INVULNERABLE); - gDisableStructs[bank].rolloutCounter1 = 0; - gDisableStructs[bank].furyCutterCounter = 0; + gDisableStructs[battler].rolloutCounter1 = 0; + gDisableStructs[battler].furyCutterCounter = 0; } -bool8 WasUnableToUseMove(u8 bank) +bool8 WasUnableToUseMove(u8 battler) { - if (gProtectStructs[bank].prlzImmobility - || gProtectStructs[bank].targetNotAffected - || gProtectStructs[bank].usedImprisionedMove - || gProtectStructs[bank].loveImmobility - || gProtectStructs[bank].usedDisabledMove - || gProtectStructs[bank].usedTauntedMove - || gProtectStructs[bank].flag2Unknown - || gProtectStructs[bank].flinchImmobility - || gProtectStructs[bank].confusionSelfDmg) + if (gProtectStructs[battler].prlzImmobility + || gProtectStructs[battler].targetNotAffected + || gProtectStructs[battler].usedImprisionedMove + || gProtectStructs[battler].loveImmobility + || gProtectStructs[battler].usedDisabledMove + || gProtectStructs[battler].usedTauntedMove + || gProtectStructs[battler].flag2Unknown + || gProtectStructs[battler].flinchImmobility + || gProtectStructs[battler].confusionSelfDmg) return TRUE; else return FALSE; } -void PrepareStringBattle(u16 stringId, u8 bank) +void PrepareStringBattle(u16 stringId, u8 battler) { - gActiveBank = bank; - EmitPrintString(0, stringId); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = battler; + BtlController_EmitPrintString(0, stringId); + MarkBattlerForControllerExec(gActiveBattler); } void ResetSentPokesToOpponentValue(void) @@ -296,161 +254,161 @@ void ResetSentPokesToOpponentValue(void) gSentPokesToOpponent[0] = 0; gSentPokesToOpponent[1] = 0; - for (i = 0; i < gNoOfAllBanks; i += 2) - bits |= gBitTable[gBattlePartyID[i]]; + for (i = 0; i < gBattlersCount; i += 2) + bits |= gBitTable[gBattlerPartyIndexes[i]]; - for (i = 1; i < gNoOfAllBanks; i += 2) - gSentPokesToOpponent[(i & BIT_MON) >> 1] = bits; + for (i = 1; i < gBattlersCount; i += 2) + gSentPokesToOpponent[(i & BIT_FLANK) >> 1] = bits; } -void sub_803F9EC(u8 bank) +void sub_803F9EC(u8 battler) { s32 i = 0; u32 bits = 0; - if (GetBankSide(bank) == SIDE_OPPONENT) + if (GetBattlerSide(battler) == B_SIDE_OPPONENT) { - u8 id = ((bank & BIT_MON) >> 1); - gSentPokesToOpponent[id] = 0; + u8 flank = ((battler & BIT_FLANK) >> 1); + gSentPokesToOpponent[flank] = 0; - for (i = 0; i < gNoOfAllBanks; i += 2) + for (i = 0; i < gBattlersCount; i += 2) { - if (!(gAbsentBankFlags & gBitTable[i])) - bits |= gBitTable[gBattlePartyID[i]]; + if (!(gAbsentBattlerFlags & gBitTable[i])) + bits |= gBitTable[gBattlerPartyIndexes[i]]; } - gSentPokesToOpponent[id] = bits; + gSentPokesToOpponent[flank] = bits; } } -void sub_803FA70(u8 bank) +void sub_803FA70(u8 battler) { - if (GetBankSide(bank) == SIDE_OPPONENT) + if (GetBattlerSide(battler) == B_SIDE_OPPONENT) { - sub_803F9EC(bank); + sub_803F9EC(battler); } else { s32 i; - for (i = 1; i < gNoOfAllBanks; i++) - gSentPokesToOpponent[(i & BIT_MON) >> 1] |= gBitTable[gBattlePartyID[bank]]; + for (i = 1; i < gBattlersCount; i++) + gSentPokesToOpponent[(i & BIT_FLANK) >> 1] |= gBitTable[gBattlerPartyIndexes[battler]]; } } void BattleScriptPush(const u8* bsPtr) { - BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = bsPtr; + gBattleResources->battleScriptsStack->ptr[gBattleResources->battleScriptsStack->size++] = bsPtr; } void BattleScriptPushCursor(void) { - BATTLESCRIPTS_STACK->ptr[BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr; + gBattleResources->battleScriptsStack->ptr[gBattleResources->battleScriptsStack->size++] = gBattlescriptCurrInstr; } void BattleScriptPop(void) { - gBattlescriptCurrInstr = BATTLESCRIPTS_STACK->ptr[--BATTLESCRIPTS_STACK->size]; + gBattlescriptCurrInstr = gBattleResources->battleScriptsStack->ptr[--gBattleResources->battleScriptsStack->size]; } u8 TrySetCantSelectMoveBattleScript(void) { u8 limitations = 0; - u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]]; + u16 move = gBattleMons[gActiveBattler].moves[gBattleBufferB[gActiveBattler][2]]; u8 holdEffect; - u16* choicedMove = &gBattleStruct->choicedMove[gActiveBank]; + u16* choicedMove = &gBattleStruct->choicedMove[gActiveBattler]; - if (gDisableStructs[gActiveBank].disabledMove == move && move != 0) + if (gDisableStructs[gActiveBattler].disabledMove == move && move != 0) { - gBattleScripting.bank = gActiveBank; + gBattleScripting.battler = gActiveBattler; gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_SelectingDisabledMoveInPalace; - gProtectStructs[gActiveBank].flag_x10 = 1; + gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingDisabledMoveInPalace; + gProtectStructs[gActiveBattler].flag_x10 = 1; } else { - gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingDisabledMove; + gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingDisabledMove; limitations = 1; } } - if (move == gLastMoves[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT)) + if (move == gLastMoves[gActiveBattler] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBattler].status2 & STATUS2_TORMENT)) { - CancelMultiTurnMoves(gActiveBank); + CancelMultiTurnMoves(gActiveBattler); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_SelectingTormentedMoveInPalace; - gProtectStructs[gActiveBank].flag_x10 = 1; + gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingTormentedMoveInPalace; + gProtectStructs[gActiveBattler].flag_x10 = 1; } else { - gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingTormentedMove; + gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingTormentedMove; limitations++; } } - if (gDisableStructs[gActiveBank].tauntTimer1 != 0 && gBattleMoves[move].power == 0) + if (gDisableStructs[gActiveBattler].tauntTimer1 != 0 && gBattleMoves[move].power == 0) { gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveTauntInPalace; - gProtectStructs[gActiveBank].flag_x10 = 1; + gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedMoveTauntInPalace; + gProtectStructs[gActiveBattler].flag_x10 = 1; } else { - gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveTaunt; + gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedMoveTaunt; limitations++; } } - if (GetImprisonedMovesCount(gActiveBank, move)) + if (GetImprisonedMovesCount(gActiveBattler, move)) { gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_SelectingImprisionedMoveInPalace; - gProtectStructs[gActiveBank].flag_x10 = 1; + gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMoveInPalace; + gProtectStructs[gActiveBattler].flag_x10 = 1; } else { - gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingImprisionedMove; + gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMove; limitations++; } } - if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY) - holdEffect = gEnigmaBerries[gActiveBank].holdEffect; + if (gBattleMons[gActiveBattler].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[gActiveBattler].holdEffect; else - holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBattler].item); - gStringBank = gActiveBank; + gPotentialItemEffectBattler = gActiveBattler; if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move) { gCurrentMove = *choicedMove; - gLastUsedItem = gBattleMons[gActiveBank].item; + gLastUsedItem = gBattleMons[gActiveBattler].item; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gProtectStructs[gActiveBank].flag_x10 = 1; + gProtectStructs[gActiveBattler].flag_x10 = 1; } else { - gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveChoiceItem; + gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedMoveChoiceItem; limitations++; } } - if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0) + if (gBattleMons[gActiveBattler].pp[gBattleBufferB[gActiveBattler][2]] == 0) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gProtectStructs[gActiveBank].flag_x10 = 1; + gProtectStructs[gActiveBattler].flag_x10 = 1; } else { - gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingMoveWithNoPP; + gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingMoveWithNoPP; limitations++; } } @@ -458,36 +416,36 @@ u8 TrySetCantSelectMoveBattleScript(void) return limitations; } -u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check) +u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check) { u8 holdEffect; - u16 *choicedMove = &gBattleStruct->choicedMove[bank]; + u16 *choicedMove = &gBattleStruct->choicedMove[battlerId]; s32 i; - if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) - holdEffect = gEnigmaBerries[bank].holdEffect; + if (gBattleMons[battlerId].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[battlerId].holdEffect; else - holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item); + holdEffect = ItemId_GetHoldEffect(gBattleMons[battlerId].item); - gStringBank = bank; + gPotentialItemEffectBattler = battlerId; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE) + if (gBattleMons[battlerId].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE) unusableMoves |= gBitTable[i]; - if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP) + if (gBattleMons[battlerId].pp[i] == 0 && check & MOVE_LIMITATION_PP) unusableMoves |= gBitTable[i]; - if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED) + if (gBattleMons[battlerId].moves[i] == gDisableStructs[battlerId].disabledMove && check & MOVE_LIMITATION_DISABLED) unusableMoves |= gBitTable[i]; - if (gBattleMons[bank].moves[i] == gLastMoves[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT) + if (gBattleMons[battlerId].moves[i] == gLastMoves[battlerId] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[battlerId].status2 & STATUS2_TORMENT) unusableMoves |= gBitTable[i]; - if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0) + if (gDisableStructs[battlerId].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0) unusableMoves |= gBitTable[i]; - if (GetImprisonedMovesCount(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION) + if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISION) unusableMoves |= gBitTable[i]; - if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i]) + if (gDisableStructs[battlerId].encoreTimer1 && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; - if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i]) + if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[battlerId].moves[i]) unusableMoves |= gBitTable[i]; } return unusableMoves; @@ -496,30 +454,30 @@ u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check) bool8 AreAllMovesUnusable(void) { u8 unusable; - unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF); + unusable = CheckMoveLimitations(gActiveBattler, 0, 0xFF); if (unusable == 0xF) // all moves are unusable { - gProtectStructs[gActiveBank].onlyStruggle = 1; - gSelectionBattleScripts[gActiveBank] = BattleScript_NoMovesLeft; + gProtectStructs[gActiveBattler].onlyStruggle = 1; + gSelectionBattleScripts[gActiveBattler] = BattleScript_NoMovesLeft; } else { - gProtectStructs[gActiveBank].onlyStruggle = 0; + gProtectStructs[gActiveBattler].onlyStruggle = 0; } return (unusable == 0xF); } -u8 GetImprisonedMovesCount(u8 bank, u16 move) +u8 GetImprisonedMovesCount(u8 battlerId, u16 move) { s32 i; u8 imprisionedMoves = 0; - u8 bankSide = GetBankSide(bank); + u8 bankSide = GetBattlerSide(battlerId); - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISONED_OTHERS) + if (bankSide != GetBattlerSide(i) && gStatuses3[i] & STATUS3_IMPRISONED_OTHERS) { s32 j; for (j = 0; j < 4; j++) @@ -540,10 +498,10 @@ u8 UpdateTurnCounters(void) u8 effect = 0; s32 i; - for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++) + for (gBattlerAttacker = 0; gBattlerAttacker < gBattlersCount && gAbsentBattlerFlags & gBitTable[gBattlerAttacker]; gBattlerAttacker++) { } - for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++) + for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount && gAbsentBattlerFlags & gBitTable[gBattlerTarget]; gBattlerTarget++) { } @@ -551,26 +509,26 @@ u8 UpdateTurnCounters(void) { u8 sideBank; - switch (gBattleStruct->turncountersTracker) + switch (gBattleStruct->turnCountersTracker) { case 0: - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - gBanksByTurnOrder[i] = i; + gBattleTurnOrder[i] = i; } - for (i = 0; i < gNoOfAllBanks - 1; i++) + for (i = 0; i < gBattlersCount - 1; i++) { s32 j; - for (j = i + 1; j < gNoOfAllBanks; j++) + for (j = i + 1; j < gBattlersCount; j++) { - if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 0)) + if (GetWhoStrikesFirst(gBattleTurnOrder[i], gBattleTurnOrder[j], 0)) SwapTurnOrder(i, j); } } // It's stupid, but won't match without it { - u8* var = &gBattleStruct->turncountersTracker; + u8* var = &gBattleStruct->turnCountersTracker; (*var)++; gBattleStruct->turnSideTracker = 0; } @@ -579,12 +537,12 @@ u8 UpdateTurnCounters(void) while (gBattleStruct->turnSideTracker < 2) { sideBank = gBattleStruct->turnSideTracker; - gActiveBank = gBankAttacker = gSideTimers[sideBank].reflectBank; - if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT) + gActiveBattler = gBattlerAttacker = gSideTimers[sideBank].reflectBattlerId; + if (gSideStatuses[sideBank] & SIDE_STATUS_REFLECT) { if (--gSideTimers[sideBank].reflectTimer == 0) { - gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT; + gSideStatuses[sideBank] &= ~SIDE_STATUS_REFLECT; BattleScriptExecute(BattleScript_SideStatusWoreOff); PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_REFLECT); effect++; @@ -596,7 +554,7 @@ u8 UpdateTurnCounters(void) } if (!effect) { - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; gBattleStruct->turnSideTracker = 0; } break; @@ -604,12 +562,12 @@ u8 UpdateTurnCounters(void) while (gBattleStruct->turnSideTracker < 2) { sideBank = gBattleStruct->turnSideTracker; - gActiveBank = gBankAttacker = gSideTimers[sideBank].lightscreenBank; - if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN) + gActiveBattler = gBattlerAttacker = gSideTimers[sideBank].lightscreenBattlerId; + if (gSideStatuses[sideBank] & SIDE_STATUS_LIGHTSCREEN) { if (--gSideTimers[sideBank].lightscreenTimer == 0) { - gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; + gSideStatuses[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; BattleScriptExecute(BattleScript_SideStatusWoreOff); gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_LIGHT_SCREEN); @@ -622,7 +580,7 @@ u8 UpdateTurnCounters(void) } if (!effect) { - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; gBattleStruct->turnSideTracker = 0; } break; @@ -630,11 +588,11 @@ u8 UpdateTurnCounters(void) while (gBattleStruct->turnSideTracker < 2) { sideBank = gBattleStruct->turnSideTracker; - gActiveBank = gBankAttacker = gSideTimers[sideBank].mistBank; + gActiveBattler = gBattlerAttacker = gSideTimers[sideBank].mistBattlerId; if (gSideTimers[sideBank].mistTimer != 0 && --gSideTimers[sideBank].mistTimer == 0) { - gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST; + gSideStatuses[sideBank] &= ~SIDE_STATUS_MIST; BattleScriptExecute(BattleScript_SideStatusWoreOff); gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_MIST); @@ -646,7 +604,7 @@ u8 UpdateTurnCounters(void) } if (!effect) { - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; gBattleStruct->turnSideTracker = 0; } break; @@ -654,12 +612,12 @@ u8 UpdateTurnCounters(void) while (gBattleStruct->turnSideTracker < 2) { sideBank = gBattleStruct->turnSideTracker; - gActiveBank = gBankAttacker = gSideTimers[sideBank].safeguardBank; - if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD) + gActiveBattler = gBattlerAttacker = gSideTimers[sideBank].safeguardBattlerId; + if (gSideStatuses[sideBank] & SIDE_STATUS_SAFEGUARD) { if (--gSideTimers[sideBank].safeguardTimer == 0) { - gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD; + gSideStatuses[sideBank] &= ~SIDE_STATUS_SAFEGUARD; BattleScriptExecute(BattleScript_SafeguardEnds); effect++; } @@ -670,19 +628,19 @@ u8 UpdateTurnCounters(void) } if (!effect) { - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; gBattleStruct->turnSideTracker = 0; } break; case 5: - while (gBattleStruct->turnSideTracker < gNoOfAllBanks) + while (gBattleStruct->turnSideTracker < gBattlersCount) { - gActiveBank = gBanksByTurnOrder[gBattleStruct->turnSideTracker]; - if (gWishFutureKnock.wishCounter[gActiveBank] != 0 - && --gWishFutureKnock.wishCounter[gActiveBank] == 0 - && gBattleMons[gActiveBank].hp != 0) + gActiveBattler = gBattleTurnOrder[gBattleStruct->turnSideTracker]; + if (gWishFutureKnock.wishCounter[gActiveBattler] != 0 + && --gWishFutureKnock.wishCounter[gActiveBattler] == 0 + && gBattleMons[gActiveBattler].hp != 0) { - gBankTarget = gActiveBank; + gBattlerTarget = gActiveBattler; BattleScriptExecute(BattleScript_WishComesTrue); effect++; } @@ -692,7 +650,7 @@ u8 UpdateTurnCounters(void) } if (!effect) { - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; } break; case 6: @@ -723,7 +681,7 @@ u8 UpdateTurnCounters(void) BattleScriptExecute(BattleScript_RainContinuesOrEnds); effect++; } - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; break; case 7: if (gBattleWeather & WEATHER_SANDSTORM_ANY) @@ -743,7 +701,7 @@ u8 UpdateTurnCounters(void) BattleScriptExecute(gBattlescriptCurrInstr); effect++; } - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; break; case 8: if (gBattleWeather & WEATHER_SUN_ANY) @@ -761,7 +719,7 @@ u8 UpdateTurnCounters(void) BattleScriptExecute(gBattlescriptCurrInstr); effect++; } - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; break; case 9: if (gBattleWeather & WEATHER_HAIL) @@ -781,7 +739,7 @@ u8 UpdateTurnCounters(void) BattleScriptExecute(gBattlescriptCurrInstr); effect++; } - gBattleStruct->turncountersTracker++; + gBattleStruct->turnCountersTracker++; break; case 10: effect++; @@ -798,23 +756,23 @@ u8 TurnBasedEffects(void) u8 effect = 0; gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20); - while (gBattleStruct->turnEffectsBank < gNoOfAllBanks && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE) + while (gBattleStruct->turnEffectsBattlerId < gBattlersCount && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE) { - gActiveBank = gBankAttacker = gBanksByTurnOrder[gBattleStruct->turnEffectsBank]; - if (gAbsentBankFlags & gBitTable[gActiveBank]) + gActiveBattler = gBattlerAttacker = gBattleTurnOrder[gBattleStruct->turnEffectsBattlerId]; + if (gAbsentBattlerFlags & gBitTable[gActiveBattler]) { - gBattleStruct->turnEffectsBank++; + gBattleStruct->turnEffectsBattlerId++; } else { switch (gBattleStruct->turnEffectsTracker) { case 0: // ingrain - if ((gStatuses3[gActiveBank] & STATUS3_ROOTED) - && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP - && gBattleMons[gActiveBank].hp != 0) + if ((gStatuses3[gActiveBattler] & STATUS3_ROOTED) + && gBattleMons[gActiveBattler].hp != gBattleMons[gActiveBattler].maxHP + && gBattleMons[gActiveBattler].hp != 0) { - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; @@ -824,40 +782,40 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 1: // end turn abilities - if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0)) + if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBattler, 0, 0, 0)) effect++; gBattleStruct->turnEffectsTracker++; break; case 2: // item effects - if (ItemBattleEffects(1, gActiveBank, 0)) + if (ItemBattleEffects(1, gActiveBattler, 0)) effect++; gBattleStruct->turnEffectsTracker++; break; case 18: // item effects again - if (ItemBattleEffects(1, gActiveBank, 1)) + if (ItemBattleEffects(1, gActiveBattler, 1)) effect++; gBattleStruct->turnEffectsTracker++; break; case 3: // leech seed - if ((gStatuses3[gActiveBank] & STATUS3_LEECHSEED) - && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0 - && gBattleMons[gActiveBank].hp != 0) + if ((gStatuses3[gActiveBattler] & STATUS3_LEECHSEED) + && gBattleMons[gStatuses3[gActiveBattler] & STATUS3_LEECHSEED_BANK].hp != 0 + && gBattleMons[gActiveBattler].hp != 0) { - gBankTarget = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the bank that receives HP - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + gBattlerTarget = gStatuses3[gActiveBattler] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the battlerId that receives HP + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 8; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - gBattleScripting.animArg1 = gBankTarget; - gBattleScripting.animArg2 = gBankAttacker; + gBattleScripting.animArg1 = gBattlerTarget; + gBattleScripting.animArg2 = gBattlerAttacker; BattleScriptExecute(BattleScript_LeechSeedTurnDrain); effect++; } gBattleStruct->turnEffectsTracker++; break; case 4: // poison - if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0) + if ((gBattleMons[gActiveBattler].status1 & STATUS1_POISON) && gBattleMons[gActiveBattler].hp != 0) { - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 8; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; BattleScriptExecute(BattleScript_PoisonTurnDmg); @@ -866,23 +824,23 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 5: // toxic poison - if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0) + if ((gBattleMons[gActiveBattler].status1 & STATUS1_TOXIC_POISON) && gBattleMons[gActiveBattler].hp != 0) { - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) // not 16 turns - gBattleMons[gActiveBank].status1 += 0x100; - gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8; + if ((gBattleMons[gActiveBattler].status1 & 0xF00) != 0xF00) // not 16 turns + gBattleMons[gActiveBattler].status1 += 0x100; + gBattleMoveDamage *= (gBattleMons[gActiveBattler].status1 & 0xF00) >> 8; BattleScriptExecute(BattleScript_PoisonTurnDmg); effect++; } gBattleStruct->turnEffectsTracker++; break; case 6: // burn - if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0) + if ((gBattleMons[gActiveBattler].status1 & STATUS1_BURN) && gBattleMons[gActiveBattler].hp != 0) { - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 8; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; BattleScriptExecute(BattleScript_BurnTurnDmg); @@ -891,13 +849,13 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 7: // spooky nightmares - if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0) + if ((gBattleMons[gActiveBattler].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBattler].hp != 0) { // R/S does not perform this sleep check, which causes the nighmare effect to // persist even after the affected Pokemon has been awakened by Shed Skin - if (gBattleMons[gActiveBank].status1 & STATUS_SLEEP) + if (gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP) { - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 4; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; BattleScriptExecute(BattleScript_NightmareTurnDmg); @@ -905,15 +863,15 @@ u8 TurnBasedEffects(void) } else { - gBattleMons[gActiveBank].status2 &= ~STATUS2_NIGHTMARE; + gBattleMons[gActiveBattler].status2 &= ~STATUS2_NIGHTMARE; } } gBattleStruct->turnEffectsTracker++; break; case 8: // curse - if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0) + if ((gBattleMons[gActiveBattler].status2 & STATUS2_CURSED) && gBattleMons[gActiveBattler].hp != 0) { - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 4; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; BattleScriptExecute(BattleScript_CurseTurnDmg); @@ -922,21 +880,21 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 9: // wrap - if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0) + if ((gBattleMons[gActiveBattler].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBattler].hp != 0) { - gBattleMons[gActiveBank].status2 -= 0x2000; - if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap + gBattleMons[gActiveBattler].status2 -= 0x2000; + if (gBattleMons[gActiveBattler].status2 & STATUS2_WRAPPED) // damaged by wrap { // This is the only way I could get this array access to match. - gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); - gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); + gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBattler * 2 + 0); + gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBattler * 2 + 1); gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN; gBattleTextBuff1[1] = B_BUFF_MOVE; - gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); - gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); + gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBattler * 2 + 0); + gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBattler * 2 + 1); gBattleTextBuff1[4] = EOS; gBattlescriptCurrInstr = BattleScript_WrapTurnDmg; - gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + gBattleMoveDamage = gBattleMons[gActiveBattler].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; } @@ -944,8 +902,8 @@ u8 TurnBasedEffects(void) { gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN; gBattleTextBuff1[1] = B_BUFF_MOVE; - gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); - gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); + gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBattler * 2 + 0); + gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBattler * 2 + 1); gBattleTextBuff1[4] = EOS; gBattlescriptCurrInstr = BattleScript_WrapEnds; } @@ -955,46 +913,46 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 10: // uproar - if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + if (gBattleMons[gActiveBattler].status2 & STATUS2_UPROAR) { - for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++) + for (gBattlerAttacker = 0; gBattlerAttacker < gBattlersCount; gBattlerAttacker++) { - if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) - && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) + && gBattleMons[gBattlerAttacker].ability != ABILITY_SOUNDPROOF) { - gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); gBattleCommunication[MULTISTRING_CHOOSER] = 1; BattleScriptExecute(BattleScript_MonWokeUpInUproar); - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); break; } } - if (gBankAttacker != gNoOfAllBanks) + if (gBattlerAttacker != gBattlersCount) { effect = 2; // a pokemon was awaken break; } else { - gBankAttacker = gActiveBank; - gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down - if (WasUnableToUseMove(gActiveBank)) + gBattlerAttacker = gActiveBattler; + gBattleMons[gActiveBattler].status2 -= 0x10; // uproar timer goes down + if (WasUnableToUseMove(gActiveBattler)) { - CancelMultiTurnMoves(gActiveBank); + CancelMultiTurnMoves(gActiveBattler); gBattleCommunication[MULTISTRING_CHOOSER] = 1; } - else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + else if (gBattleMons[gActiveBattler].status2 & STATUS2_UPROAR) { gBattleCommunication[MULTISTRING_CHOOSER] = 0; - gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS; + gBattleMons[gActiveBattler].status2 |= STATUS2_MULTIPLETURNS; } else { gBattleCommunication[MULTISTRING_CHOOSER] = 1; - CancelMultiTurnMoves(gActiveBank); + CancelMultiTurnMoves(gActiveBattler); } BattleScriptExecute(BattleScript_PrintUproarOverTurns); effect = 1; @@ -1004,20 +962,20 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 11: // thrash - if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) + if (gBattleMons[gActiveBattler].status2 & STATUS2_LOCK_CONFUSE) { - gBattleMons[gActiveBank].status2 -= 0x400; - if (WasUnableToUseMove(gActiveBank)) - CancelMultiTurnMoves(gActiveBank); - else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) - && (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS)) + gBattleMons[gActiveBattler].status2 -= 0x400; + if (WasUnableToUseMove(gActiveBattler)) + CancelMultiTurnMoves(gActiveBattler); + else if (!(gBattleMons[gActiveBattler].status2 & STATUS2_LOCK_CONFUSE) + && (gBattleMons[gActiveBattler].status2 & STATUS2_MULTIPLETURNS)) { - gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS); - if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)) + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_MULTIPLETURNS); + if (!(gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION)) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER; SetMoveEffect(1, 0); - if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + if (gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION) BattleScriptExecute(BattleScript_ThrashConfuses); effect++; } @@ -1026,22 +984,22 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 12: // disable - if (gDisableStructs[gActiveBank].disableTimer1 != 0) + if (gDisableStructs[gActiveBattler].disableTimer1 != 0) { int i; for (i = 0; i < 4; i++) { - if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i]) + if (gDisableStructs[gActiveBattler].disabledMove == gBattleMons[gActiveBattler].moves[i]) break; } if (i == 4) // pokemon does not have the disabled move anymore { - gDisableStructs[gActiveBank].disabledMove = 0; - gDisableStructs[gActiveBank].disableTimer1 = 0; + gDisableStructs[gActiveBattler].disabledMove = 0; + gDisableStructs[gActiveBattler].disableTimer1 = 0; } - else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends + else if (--gDisableStructs[gActiveBattler].disableTimer1 == 0) // disable ends { - gDisableStructs[gActiveBank].disabledMove = 0; + gDisableStructs[gActiveBattler].disabledMove = 0; BattleScriptExecute(BattleScript_DisabledNoMore); effect++; } @@ -1049,18 +1007,18 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 13: // encore - if (gDisableStructs[gActiveBank].encoreTimer1 != 0) + if (gDisableStructs[gActiveBattler].encoreTimer1 != 0) { - if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) // pokemon does not have the encored move anymore + if (gBattleMons[gActiveBattler].moves[gDisableStructs[gActiveBattler].encoredMovePos] != gDisableStructs[gActiveBattler].encoredMove) // pokemon does not have the encored move anymore { - gDisableStructs[gActiveBank].encoredMove = 0; - gDisableStructs[gActiveBank].encoreTimer1 = 0; + gDisableStructs[gActiveBattler].encoredMove = 0; + gDisableStructs[gActiveBattler].encoreTimer1 = 0; } - else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0 - || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0) + else if (--gDisableStructs[gActiveBattler].encoreTimer1 == 0 + || gBattleMons[gActiveBattler].pp[gDisableStructs[gActiveBattler].encoredMovePos] == 0) { - gDisableStructs[gActiveBank].encoredMove = 0; - gDisableStructs[gActiveBank].encoreTimer1 = 0; + gDisableStructs[gActiveBattler].encoredMove = 0; + gDisableStructs[gActiveBattler].encoreTimer1 = 0; BattleScriptExecute(BattleScript_EncoredNoMore); effect++; } @@ -1068,33 +1026,33 @@ u8 TurnBasedEffects(void) gBattleStruct->turnEffectsTracker++; break; case 14: // lock-on decrement - if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS) - gStatuses3[gActiveBank] -= 0x8; + if (gStatuses3[gActiveBattler] & STATUS3_ALWAYS_HITS) + gStatuses3[gActiveBattler] -= 0x8; gBattleStruct->turnEffectsTracker++; break; case 15: // charge - if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0) - gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP; + if (gDisableStructs[gActiveBattler].chargeTimer1 && --gDisableStructs[gActiveBattler].chargeTimer1 == 0) + gStatuses3[gActiveBattler] &= ~STATUS3_CHARGED_UP; gBattleStruct->turnEffectsTracker++; break; case 16: // taunt - if (gDisableStructs[gActiveBank].tauntTimer1) - gDisableStructs[gActiveBank].tauntTimer1--; + if (gDisableStructs[gActiveBattler].tauntTimer1) + gDisableStructs[gActiveBattler].tauntTimer1--; gBattleStruct->turnEffectsTracker++; break; case 17: // yawn - if (gStatuses3[gActiveBank] & STATUS3_YAWN) - { - gStatuses3[gActiveBank] -= 0x800; - if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !(gBattleMons[gActiveBank].status1 & STATUS_ANY) - && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT - && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBank)) - { - CancelMultiTurnMoves(gActiveBank); - gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); - gEffectBank = gActiveBank; + if (gStatuses3[gActiveBattler] & STATUS3_YAWN) + { + gStatuses3[gActiveBattler] -= 0x800; + if (!(gStatuses3[gActiveBattler] & STATUS3_YAWN) && !(gBattleMons[gActiveBattler].status1 & STATUS1_ANY) + && gBattleMons[gActiveBattler].ability != ABILITY_VITAL_SPIRIT + && gBattleMons[gActiveBattler].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBattler)) + { + CancelMultiTurnMoves(gActiveBattler); + gBattleMons[gActiveBattler].status1 |= (Random() & 3) + 2; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); + gEffectBattler = gActiveBattler; BattleScriptExecute(BattleScript_YawnMakesAsleep); effect++; } @@ -1103,7 +1061,7 @@ u8 TurnBasedEffects(void) break; case 19: // done gBattleStruct->turnEffectsTracker = 0; - gBattleStruct->turnEffectsBank++; + gBattleStruct->turnEffectsBattlerId++; break; } if (effect != 0) @@ -1121,37 +1079,37 @@ bool8 HandleWishPerishSongOnTurnEnd(void) switch (gBattleStruct->wishPerishSongState) { case 0: - while (gBattleStruct->wishPerishSongBank < gNoOfAllBanks) + while (gBattleStruct->wishPerishSongBattlerId < gBattlersCount) { - gActiveBank = gBattleStruct->wishPerishSongBank; - if (gAbsentBankFlags & gBitTable[gActiveBank]) + gActiveBattler = gBattleStruct->wishPerishSongBattlerId; + if (gAbsentBattlerFlags & gBitTable[gActiveBattler]) { - gBattleStruct->wishPerishSongBank++; + gBattleStruct->wishPerishSongBattlerId++; continue; } - gBattleStruct->wishPerishSongBank++; - if (gWishFutureKnock.futureSightCounter[gActiveBank] != 0 - && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0 - && gBattleMons[gActiveBank].hp != 0) + gBattleStruct->wishPerishSongBattlerId++; + if (gWishFutureKnock.futureSightCounter[gActiveBattler] != 0 + && --gWishFutureKnock.futureSightCounter[gActiveBattler] == 0 + && gBattleMons[gActiveBattler].hp != 0) { - if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT) + if (gWishFutureKnock.futureSightMove[gActiveBattler] == MOVE_FUTURE_SIGHT) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gWishFutureKnock.futureSightMove[gActiveBank]); + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gWishFutureKnock.futureSightMove[gActiveBattler]); - gBankTarget = gActiveBank; - gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank]; - gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank]; - gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; + gBattlerTarget = gActiveBattler; + gBattlerAttacker = gWishFutureKnock.futureSightAttacker[gActiveBattler]; + gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBattler]; + gSpecialStatuses[gBattlerTarget].dmg = 0xFFFF; BattleScriptExecute(BattleScript_MonTookFutureAttack); - if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0 - && gWishFutureKnock.futureSightCounter[gActiveBank ^ BIT_MON] == 0) + if (gWishFutureKnock.futureSightCounter[gActiveBattler] == 0 + && gWishFutureKnock.futureSightCounter[gActiveBattler ^ BIT_FLANK] == 0) { - gSideAffecting[GET_BANK_SIDE(gBankTarget)] &= ~(SIDE_STATUS_FUTUREATTACK); + gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)] &= ~(SIDE_STATUS_FUTUREATTACK); } return TRUE; } @@ -1160,31 +1118,31 @@ bool8 HandleWishPerishSongOnTurnEnd(void) { u8 *state = &gBattleStruct->wishPerishSongState; *state = 1; - gBattleStruct->wishPerishSongBank = 0; + gBattleStruct->wishPerishSongBattlerId = 0; } // fall through case 1: - while (gBattleStruct->wishPerishSongBank < gNoOfAllBanks) + while (gBattleStruct->wishPerishSongBattlerId < gBattlersCount) { - gActiveBank = gBankAttacker = gBanksByTurnOrder[gBattleStruct->wishPerishSongBank]; - if (gAbsentBankFlags & gBitTable[gActiveBank]) + gActiveBattler = gBattlerAttacker = gBattleTurnOrder[gBattleStruct->wishPerishSongBattlerId]; + if (gAbsentBattlerFlags & gBitTable[gActiveBattler]) { - gBattleStruct->wishPerishSongBank++; + gBattleStruct->wishPerishSongBattlerId++; continue; } - gBattleStruct->wishPerishSongBank++; - if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG) + gBattleStruct->wishPerishSongBattlerId++; + if (gStatuses3[gActiveBattler] & STATUS3_PERISH_SONG) { - PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gActiveBank].perishSongTimer1); - if (gDisableStructs[gActiveBank].perishSongTimer1 == 0) + PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gActiveBattler].perishSongTimer1); + if (gDisableStructs[gActiveBattler].perishSongTimer1 == 0) { - gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG; - gBattleMoveDamage = gBattleMons[gActiveBank].hp; + gStatuses3[gActiveBattler] &= ~STATUS3_PERISH_SONG; + gBattleMoveDamage = gBattleMons[gActiveBattler].hp; gBattlescriptCurrInstr = BattleScript_PerishSongTakesLife; } else { - gDisableStructs[gActiveBank].perishSongTimer1--; + gDisableStructs[gActiveBattler].perishSongTimer1--; gBattlescriptCurrInstr = BattleScript_PerishSongCountGoesDown; } BattleScriptExecute(gBattlescriptCurrInstr); @@ -1195,7 +1153,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void) { u8 *state = &gBattleStruct->wishPerishSongState; *state = 2; - gBattleStruct->wishPerishSongBank = 0; + gBattleStruct->wishPerishSongBattlerId = 0; } // fall through case 2: @@ -1233,56 +1191,56 @@ bool8 HandleFaintedMonActions(void) switch (gBattleStruct->faintedActionsState) { case 0: - gBattleStruct->faintedActionsBank = 0; + gBattleStruct->faintedActionsBattlerId = 0; gBattleStruct->faintedActionsState++; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gAbsentBankFlags & gBitTable[i] && !sub_80423F4(i, 6, 6)) - gAbsentBankFlags &= ~(gBitTable[i]); + if (gAbsentBattlerFlags & gBitTable[i] && !sub_80423F4(i, 6, 6)) + gAbsentBattlerFlags &= ~(gBitTable[i]); } // fall through case 1: do { - gBank1 = gBankTarget = gBattleStruct->faintedActionsBank; - if (gBattleMons[gBattleStruct->faintedActionsBank].hp == 0 - && !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->faintedActionsBank]]) - && !(gAbsentBankFlags & gBitTable[gBattleStruct->faintedActionsBank])) + gBattlerFainted = gBattlerTarget = gBattleStruct->faintedActionsBattlerId; + if (gBattleMons[gBattleStruct->faintedActionsBattlerId].hp == 0 + && !(gBattleStruct->field_DF & gBitTable[gBattlerPartyIndexes[gBattleStruct->faintedActionsBattlerId]]) + && !(gAbsentBattlerFlags & gBitTable[gBattleStruct->faintedActionsBattlerId])) { BattleScriptExecute(BattleScript_GiveExp); gBattleStruct->faintedActionsState = 2; return TRUE; } - } while (++gBattleStruct->faintedActionsBank != gNoOfAllBanks); + } while (++gBattleStruct->faintedActionsBattlerId != gBattlersCount); gBattleStruct->faintedActionsState = 3; break; case 2: - sub_803F9EC(gBank1); - if (++gBattleStruct->faintedActionsBank == gNoOfAllBanks) + sub_803F9EC(gBattlerFainted); + if (++gBattleStruct->faintedActionsBattlerId == gBattlersCount) gBattleStruct->faintedActionsState = 3; else gBattleStruct->faintedActionsState = 1; break; case 3: - gBattleStruct->faintedActionsBank = 0; + gBattleStruct->faintedActionsBattlerId = 0; gBattleStruct->faintedActionsState++; // fall through case 4: do { - gBank1 = gBankTarget = gBattleStruct->faintedActionsBank; - if (gBattleMons[gBattleStruct->faintedActionsBank].hp == 0 - && !(gAbsentBankFlags & gBitTable[gBattleStruct->faintedActionsBank])) + gBattlerFainted = gBattlerTarget = gBattleStruct->faintedActionsBattlerId; + if (gBattleMons[gBattleStruct->faintedActionsBattlerId].hp == 0 + && !(gAbsentBattlerFlags & gBitTable[gBattleStruct->faintedActionsBattlerId])) { BattleScriptExecute(BattleScript_HandleFaintedMon); gBattleStruct->faintedActionsState = 5; return TRUE; } - } while (++gBattleStruct->faintedActionsBank != gNoOfAllBanks); + } while (++gBattleStruct->faintedActionsBattlerId != gBattlersCount); gBattleStruct->faintedActionsState = 6; break; case 5: - if (++gBattleStruct->faintedActionsBank == gNoOfAllBanks) + if (++gBattleStruct->faintedActionsBattlerId == gBattlersCount) gBattleStruct->faintedActionsState = 6; else gBattleStruct->faintedActionsState = 4; @@ -1302,9 +1260,9 @@ bool8 HandleFaintedMonActions(void) void TryClearRageStatuses(void) { int i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if ((gBattleMons[i].status2 & STATUS2_RAGE) && gChosenMovesByBanks[i] != MOVE_RAGE) + if ((gBattleMons[i].status2 & STATUS2_RAGE) && gChosenMoveByBattler[i] != MOVE_RAGE) gBattleMons[i].status2 &= ~(STATUS2_RAGE); } } @@ -1320,17 +1278,17 @@ u8 AtkCanceller_UnableToUseMove(void) switch (gBattleStruct->atkCancellerTracker) { case 0: // flags clear - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND); - gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_DESTINY_BOND); + gStatuses3[gBattlerAttacker] &= ~(STATUS3_GRUDGE); gBattleStruct->atkCancellerTracker++; break; case 1: // check being asleep - if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) { - if (UproarWakeUpCheck(gBankAttacker)) + if (UproarWakeUpCheck(gBattlerAttacker)) { - gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = 1; gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; @@ -1339,15 +1297,15 @@ u8 AtkCanceller_UnableToUseMove(void) else { u8 toSub; - if (gBattleMons[gBankAttacker].ability == ABILITY_EARLY_BIRD) + if (gBattleMons[gBattlerAttacker].ability == ABILITY_EARLY_BIRD) toSub = 2; else toSub = 1; - if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) < toSub) - gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) < toSub) + gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP); else - gBattleMons[gBankAttacker].status1 -= toSub; - if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + gBattleMons[gBattlerAttacker].status1 -= toSub; + if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) { if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK) { @@ -1358,7 +1316,7 @@ u8 AtkCanceller_UnableToUseMove(void) } else { - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; @@ -1369,7 +1327,7 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 2: // check being frozen - if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE) + if (gBattleMons[gBattlerAttacker].status1 & STATUS1_FREEZE) { if (Random() % 5) { @@ -1386,7 +1344,7 @@ u8 AtkCanceller_UnableToUseMove(void) } else // unfreeze { - gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE); + gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_FREEZE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -1396,23 +1354,23 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 3: // truant - if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter) + if (gBattleMons[gBattlerAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBattlerAttacker].truantCounter) { - CancelMultiTurnMoves(gBankAttacker); + CancelMultiTurnMoves(gBattlerAttacker); gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; - gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveResultFlags |= MOVE_RESULT_MISSED; effect = 1; } gBattleStruct->atkCancellerTracker++; break; case 4: // recharge - if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE) { - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RECHARGE); - gDisableStructs[gBankAttacker].rechargeCounter = 0; - CancelMultiTurnMoves(gBankAttacker); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_RECHARGE); + gDisableStructs[gBattlerAttacker].rechargeCounter = 0; + CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; effect = 1; @@ -1420,11 +1378,11 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 5: // flinch - if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_FLINCHED) { - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_FLINCHED); - gProtectStructs[gBankAttacker].flinchImmobility = 1; - CancelMultiTurnMoves(gBankAttacker); + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_FLINCHED); + gProtectStructs[gBattlerAttacker].flinchImmobility = 1; + CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedFlinched; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; effect = 1; @@ -1432,11 +1390,11 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 6: // disabled move - if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0) + if (gDisableStructs[gBattlerAttacker].disabledMove == gCurrentMove && gDisableStructs[gBattlerAttacker].disabledMove != 0) { - gProtectStructs[gBankAttacker].usedDisabledMove = 1; - gBattleScripting.bank = gBankAttacker; - CancelMultiTurnMoves(gBankAttacker); + gProtectStructs[gBattlerAttacker].usedDisabledMove = 1; + gBattleScripting.battler = gBattlerAttacker; + CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; effect = 1; @@ -1444,10 +1402,10 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 7: // taunt - if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0) + if (gDisableStructs[gBattlerAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0) { - gProtectStructs[gBankAttacker].usedTauntedMove = 1; - CancelMultiTurnMoves(gBankAttacker); + gProtectStructs[gBattlerAttacker].usedTauntedMove = 1; + CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedIsTaunted; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; effect = 1; @@ -1455,10 +1413,10 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 8: // imprisoned - if (GetImprisonedMovesCount(gBankAttacker, gCurrentMove)) + if (GetImprisonedMovesCount(gBattlerAttacker, gCurrentMove)) { - gProtectStructs[gBankAttacker].usedImprisionedMove = 1; - CancelMultiTurnMoves(gBankAttacker); + gProtectStructs[gBattlerAttacker].usedImprisionedMove = 1; + CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; effect = 1; @@ -1466,10 +1424,10 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 9: // confusion - if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_CONFUSION) { - gBattleMons[gBankAttacker].status2--; - if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION) + gBattleMons[gBattlerAttacker].status2--; + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_CONFUSION) { if (Random() & 1) { @@ -1479,9 +1437,9 @@ u8 AtkCanceller_UnableToUseMove(void) else // confusion dmg { gBattleCommunication[MULTISTRING_CHOOSER] = 1; - gBankTarget = gBankAttacker; - gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); - gProtectStructs[gBankAttacker].confusionSelfDmg = 1; + gBattlerTarget = gBattlerAttacker; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerAttacker], MOVE_POUND, 0, 40, 0, gBattlerAttacker, gBattlerAttacker); + gProtectStructs[gBattlerAttacker].confusionSelfDmg = 1; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; } gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfused; @@ -1496,11 +1454,11 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 10: // paralysis - if ((gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS) && (Random() % 4) == 0) + if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_PARALYSIS) && (Random() % 4) == 0) { - gProtectStructs[gBankAttacker].prlzImmobility = 1; + gProtectStructs[gBattlerAttacker].prlzImmobility = 1; // This is removed in Emerald for some reason - //CancelMultiTurnMoves(gBankAttacker); + //CancelMultiTurnMoves(gBattlerAttacker); gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; effect = 1; @@ -1508,17 +1466,17 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 11: // infatuation - if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_INFATUATION) { - gBattleScripting.bank = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10); + gBattleScripting.battler = CountTrailingZeroBits((gBattleMons[gBattlerAttacker].status2 & STATUS2_INFATUATION) >> 0x10); if (Random() & 1) BattleScriptPushCursor(); else { BattleScriptPush(BattleScript_MoveUsedIsParalyzedCantAttack); gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; - gProtectStructs[gBankAttacker].loveImmobility = 1; - CancelMultiTurnMoves(gBankAttacker); + gProtectStructs[gBattlerAttacker].loveImmobility = 1; + CancelMultiTurnMoves(gBattlerAttacker); } gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove; effect = 1; @@ -1526,22 +1484,22 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 12: // bide - if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_BIDE) { - gBattleMons[gBankAttacker].status2 -= 0x100; - if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE) + gBattleMons[gBattlerAttacker].status2 -= 0x100; + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_BIDE) gBattlescriptCurrInstr = BattleScript_BideStoringEnergy; else { // This is removed in Emerald for some reason - //gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); - if (gTakenDmg[gBankAttacker]) + //gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + if (gTakenDmg[gBattlerAttacker]) { gCurrentMove = MOVE_BIDE; - *bideDmg = gTakenDmg[gBankAttacker] * 2; - gBankTarget = gTakenDmgBanks[gBankAttacker]; - if (gAbsentBankFlags & gBitTable[gBankTarget]) - gBankTarget = GetMoveTarget(MOVE_BIDE, 1); + *bideDmg = gTakenDmg[gBattlerAttacker] * 2; + gBattlerTarget = gTakenDmgByBattler[gBattlerAttacker]; + if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) + gBattlerTarget = GetMoveTarget(MOVE_BIDE, 1); gBattlescriptCurrInstr = BattleScript_BideAttack; } else @@ -1552,11 +1510,11 @@ u8 AtkCanceller_UnableToUseMove(void) gBattleStruct->atkCancellerTracker++; break; case 13: // move thawing - if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE) + if (gBattleMons[gBattlerAttacker].status1 & STATUS1_FREEZE) { if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT) { - gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE); + gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_FREEZE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; gBattleCommunication[MULTISTRING_CHOOSER] = 1; @@ -1573,14 +1531,14 @@ u8 AtkCanceller_UnableToUseMove(void) if (effect == 2) { - gActiveBank = gBankAttacker; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); } return effect; } -bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) +bool8 sub_80423F4(u8 battler, u8 r1, u8 r2) { struct Pokemon* party; u8 r7; @@ -1590,11 +1548,11 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; - r6 = ((bank & 2) / 2); + r6 = ((battler & 2) / 2); for (i = r6 * 3; i < r6 * 3 + 3; i++) { if (GetMonData(&party[i], MON_DATA_HP) != 0 @@ -1608,10 +1566,10 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) { if (gBattleTypeFlags & BATTLE_TYPE_x800000) { - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(battler) == B_SIDE_PLAYER) { party = gPlayerParty; - r7 = GetBankMultiplayerId(bank); + r7 = GetBattlerMultiplayerId(battler); r6 = sub_806D82C(r7); } else @@ -1624,14 +1582,14 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) #endif // NONMATCHING party = gEnemyParty; - var = bank ^ 1; + var = battler ^ 1; r6 = (var != 0) ? 1 : 0; } } else { - r7 = GetBankMultiplayerId(bank); - if (GetBankSide(bank) == SIDE_PLAYER) + r7 = GetBattlerMultiplayerId(battler); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -1646,11 +1604,11 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) } return (i == r6 * 3 + 3); } - else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBankSide(bank) == SIDE_OPPONENT) + else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBattlerSide(battler) == B_SIDE_OPPONENT) { party = gEnemyParty; - if (bank == 1) + if (battler == 1) r6 = 0; else r6 = 3; @@ -1665,22 +1623,22 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) } else { - if (GetBankSide(bank) == SIDE_OPPONENT) + if (GetBattlerSide(battler) == B_SIDE_OPPONENT) { - r7 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - r6 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + r7 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + r6 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); party = gEnemyParty; } else { - r7 = GetBankByIdentity(IDENTITY_PLAYER_MON1); - r6 = GetBankByIdentity(IDENTITY_PLAYER_MON2); + r7 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + r6 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); party = gPlayerParty; } if (r1 == 6) - r1 = gBattlePartyID[r7]; + r1 = gBattlerPartyIndexes[r7]; if (r2 == 6) - r2 = gBattlePartyID[r6]; + r2 = gBattlerPartyIndexes[r6]; for (i = 0; i < 6; i++) { if (GetMonData(&party[i], MON_DATA_HP) != 0 @@ -1703,48 +1661,48 @@ enum CASTFORM_TO_ICE, //4 }; -u8 CastformDataTypeChange(u8 bank) +u8 CastformDataTypeChange(u8 battler) { u8 formChange = 0; - if (gBattleMons[bank].species != SPECIES_CASTFORM || gBattleMons[bank].ability != ABILITY_FORECAST || gBattleMons[bank].hp == 0) + if (gBattleMons[battler].species != SPECIES_CASTFORM || gBattleMons[battler].ability != ABILITY_FORECAST || gBattleMons[battler].hp == 0) return CASTFORM_NO_CHANGE; - if (!WEATHER_HAS_EFFECT && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL) + if (!WEATHER_HAS_EFFECT && gBattleMons[battler].type1 != TYPE_NORMAL && gBattleMons[battler].type2 != TYPE_NORMAL) { - gBattleMons[bank].type1 = TYPE_NORMAL; - gBattleMons[bank].type2 = TYPE_NORMAL; + gBattleMons[battler].type1 = TYPE_NORMAL; + gBattleMons[battler].type2 = TYPE_NORMAL; return CASTFORM_TO_NORMAL; } if (!WEATHER_HAS_EFFECT) return CASTFORM_NO_CHANGE; - if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL) + if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[battler].type1 != TYPE_NORMAL && gBattleMons[battler].type2 != TYPE_NORMAL) { - gBattleMons[bank].type1 = TYPE_NORMAL; - gBattleMons[bank].type2 = TYPE_NORMAL; + gBattleMons[battler].type1 = TYPE_NORMAL; + gBattleMons[battler].type2 = TYPE_NORMAL; formChange = CASTFORM_TO_NORMAL; } - if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[bank].type1 != TYPE_FIRE && gBattleMons[bank].type2 != TYPE_FIRE) + if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[battler].type1 != TYPE_FIRE && gBattleMons[battler].type2 != TYPE_FIRE) { - gBattleMons[bank].type1 = TYPE_FIRE; - gBattleMons[bank].type2 = TYPE_FIRE; + gBattleMons[battler].type1 = TYPE_FIRE; + gBattleMons[battler].type2 = TYPE_FIRE; formChange = CASTFORM_TO_FIRE; } - if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].type1 != TYPE_WATER && gBattleMons[bank].type2 != TYPE_WATER) + if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[battler].type1 != TYPE_WATER && gBattleMons[battler].type2 != TYPE_WATER) { - gBattleMons[bank].type1 = TYPE_WATER; - gBattleMons[bank].type2 = TYPE_WATER; + gBattleMons[battler].type1 = TYPE_WATER; + gBattleMons[battler].type2 = TYPE_WATER; formChange = CASTFORM_TO_WATER; } - if (gBattleWeather & WEATHER_HAIL && gBattleMons[bank].type1 != TYPE_ICE && gBattleMons[bank].type2 != TYPE_ICE) + if (gBattleWeather & WEATHER_HAIL && gBattleMons[battler].type1 != TYPE_ICE && gBattleMons[battler].type2 != TYPE_ICE) { - gBattleMons[bank].type1 = TYPE_ICE; - gBattleMons[bank].type2 = TYPE_ICE; + gBattleMons[battler].type1 = TYPE_ICE; + gBattleMons[battler].type2 = TYPE_ICE; formChange = CASTFORM_TO_ICE; } return formChange; } // The largest function in the game, but even it could not save itself from decompiling. -u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) +u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveArg) { u8 effect = 0; struct Pokemon *pokeAtk; @@ -1754,19 +1712,19 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) u32 pidAtk; u32 pidDef; - if (gBankAttacker >= gNoOfAllBanks) - gBankAttacker = bank; - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) - pokeAtk = &gPlayerParty[gBattlePartyID[gBankAttacker]]; + if (gBattlerAttacker >= gBattlersCount) + gBattlerAttacker = battler; + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) + pokeAtk = &gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]]; else - pokeAtk = &gEnemyParty[gBattlePartyID[gBankAttacker]]; + pokeAtk = &gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]]; - if (gBankTarget >= gNoOfAllBanks) - gBankTarget = bank; - if (GetBankSide(gBankTarget) == SIDE_PLAYER) - pokeDef = &gPlayerParty[gBattlePartyID[gBankTarget]]; + if (gBattlerTarget >= gBattlersCount) + gBattlerTarget = battler; + if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) + pokeDef = &gPlayerParty[gBattlerPartyIndexes[gBattlerTarget]]; else - pokeDef = &gEnemyParty[gBattlePartyID[gBankTarget]]; + pokeDef = &gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]; speciesAtk = GetMonData(pokeAtk, MON_DATA_SPECIES); pidAtk = GetMonData(pokeAtk, MON_DATA_PERSONALITY); @@ -1785,7 +1743,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (special) gLastUsedAbility = special; else - gLastUsedAbility = gBattleMons[bank].ability; + gLastUsedAbility = gBattleMons[battler].ability; if (moveArg) move = moveArg; @@ -1797,8 +1755,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) switch (caseID) { case ABILITYEFFECT_ON_SWITCHIN: // 0 - if (gBankAttacker >= gNoOfAllBanks) - gBankAttacker = bank; + if (gBattlerAttacker >= gBattlersCount) + gBattlerAttacker = battler; switch (gLastUsedAbility) { case ABILITYEFFECT_SWITCH_IN_WEATHER: @@ -1813,7 +1771,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); gBattleScripting.animArg1 = B_ANIM_RAIN_CONTINUES; - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; @@ -1822,7 +1780,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES; - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; @@ -1831,7 +1789,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); gBattleScripting.animArg1 = B_ANIM_SUN_CONTINUES; - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; @@ -1848,7 +1806,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY); BattleScriptPushCursorAndCallback(BattleScript_DrizzleActivates); - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; @@ -1857,7 +1815,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); BattleScriptPushCursorAndCallback(BattleScript_SandstreamActivates); - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; @@ -1866,44 +1824,44 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); BattleScriptPushCursorAndCallback(BattleScript_DroughtActivates); - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; case ABILITY_INTIMIDATE: - if (!(gSpecialStatuses[bank].intimidatedPoke)) + if (!(gSpecialStatuses[battler].intimidatedPoke)) { - gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES; - gSpecialStatuses[bank].intimidatedPoke = 1; + gStatuses3[battler] |= STATUS3_INTIMIDATE_POKES; + gSpecialStatuses[battler].intimidatedPoke = 1; } break; case ABILITY_FORECAST: - effect = CastformDataTypeChange(bank); + effect = CastformDataTypeChange(battler); if (effect != 0) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; *(&gBattleStruct->formToChangeInto) = effect - 1; } break; case ABILITY_TRACE: - if (!(gSpecialStatuses[bank].traced)) + if (!(gSpecialStatuses[battler].traced)) { - gStatuses3[bank] |= STATUS3_TRACE; - gSpecialStatuses[bank].traced = 1; + gStatuses3[battler] |= STATUS3_TRACE; + gSpecialStatuses[battler].traced = 1; } break; case ABILITY_CLOUD_NINE: case ABILITY_AIR_LOCK: { - // that's a weird choice for a variable, why not use i or bank? - for (target1 = 0; target1 < gNoOfAllBanks; target1++) + // that's a weird choice for a variable, why not use i or battler? + for (target1 = 0; target1 < gBattlersCount; target1++) { effect = CastformDataTypeChange(target1); if (effect != 0) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); - gBattleScripting.bank = target1; + gBattleScripting.battler = target1; *(&gBattleStruct->formToChangeInto) = effect - 1; break; } @@ -1913,18 +1871,18 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ENDTURN: // 1 - if (gBattleMons[bank].hp != 0) + if (gBattleMons[battler].hp != 0) { - gBankAttacker = bank; + gBattlerAttacker = battler; switch (gLastUsedAbility) { case ABILITY_RAIN_DISH: if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) - && gBattleMons[bank].maxHP > gBattleMons[bank].hp) + && gBattleMons[battler].maxHP > gBattleMons[battler].hp) { gLastUsedAbility = ABILITY_RAIN_DISH; // why BattleScriptPushCursorAndCallback(BattleScript_RainDishActivates); - gBattleMoveDamage = gBattleMons[bank].maxHP / 16; + gBattleMoveDamage = gBattleMons[battler].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; @@ -1932,40 +1890,40 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_SHED_SKIN: - if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0) + if ((gBattleMons[battler].status1 & STATUS1_ANY) && (Random() % 3) == 0) { - if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON)) + if (gBattleMons[battler].status1 & (STATUS1_POISON | STATUS1_TOXIC_POISON)) StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battler].status1 & STATUS1_SLEEP) StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + if (gBattleMons[battler].status1 & STATUS1_PARALYSIS) StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); - if (gBattleMons[bank].status1 & STATUS_BURN) + if (gBattleMons[battler].status1 & STATUS1_BURN) StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battler].status1 & STATUS1_FREEZE) StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); - gBattleMons[bank].status1 = 0; - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nightmare glitch - gBattleScripting.bank = gActiveBank = bank; + gBattleMons[battler].status1 = 0; + gBattleMons[battler].status2 &= ~(STATUS2_NIGHTMARE); // fix nightmare glitch + gBattleScripting.battler = gActiveBattler = battler; BattleScriptPushCursorAndCallback(BattleScript_ShedSkinActivates); - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battler].status1); + MarkBattlerForControllerExec(gActiveBattler); effect++; } break; case ABILITY_SPEED_BOOST: - if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2) + if (gBattleMons[battler].statStages[STAT_SPEED] < 0xC && gDisableStructs[battler].isFirstTurn != 2) { - gBattleMons[bank].statStages[STAT_STAGE_SPEED]++; + gBattleMons[battler].statStages[STAT_SPEED]++; gBattleScripting.animArg1 = 0x11; gBattleScripting.animArg2 = 0; BattleScriptPushCursorAndCallback(BattleScript_SpeedBoostActivates); - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; effect++; } break; case ABILITY_TRUANT: - gDisableStructs[gBankAttacker].truantCounter ^= 1; + gDisableStructs[gBattlerAttacker].truantCounter ^= 1; break; } } @@ -1980,7 +1938,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } if (sSoundMovesTable[i] != 0xFFFF) { - if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS) + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS) gHitMarker |= HITMARKER_NO_PPDEDUCT; gBattlescriptCurrInstr = BattleScript_SoundproofProtected; effect = 1; @@ -1995,7 +1953,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) case ABILITY_VOLT_ABSORB: if (moveType == TYPE_ELECTRIC && gBattleMoves[move].power != 0) { - if (gProtectStructs[gBankAttacker].notFirstStrike) + if (gProtectStructs[gBattlerAttacker].notFirstStrike) gBattlescriptCurrInstr = BattleScript_MoveHPDrain; else gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; @@ -2006,7 +1964,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) case ABILITY_WATER_ABSORB: if (moveType == TYPE_WATER && gBattleMoves[move].power != 0) { - if (gProtectStructs[gBankAttacker].notFirstStrike) + if (gProtectStructs[gBattlerAttacker].notFirstStrike) gBattlescriptCurrInstr = BattleScript_MoveHPDrain; else gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; @@ -2015,23 +1973,23 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_FLASH_FIRE: - if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE)) + if (moveType == TYPE_FIRE && !(gBattleMons[battler].status1 & STATUS1_FREEZE)) { - if (!(gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE)) + if (!(gBattleResources->flags->flags[battler] & UNKNOWN_FLAG_FLASH_FIRE)) { gBattleCommunication[MULTISTRING_CHOOSER] = 0; - if (gProtectStructs[gBankAttacker].notFirstStrike) + if (gProtectStructs[gBattlerAttacker].notFirstStrike) gBattlescriptCurrInstr = BattleScript_FlashFireBoost; else gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss; - gBattleResources->flags->flags[bank] |= UNKNOWN_FLAG_FLASH_FIRE; + gBattleResources->flags->flags[battler] |= UNKNOWN_FLAG_FLASH_FIRE; effect = 2; } else { gBattleCommunication[MULTISTRING_CHOOSER] = 1; - if (gProtectStructs[gBankAttacker].notFirstStrike) + if (gProtectStructs[gBattlerAttacker].notFirstStrike) gBattlescriptCurrInstr = BattleScript_FlashFireBoost; else gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss; @@ -2043,16 +2001,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } if (effect == 1) { - if (gBattleMons[bank].maxHP == gBattleMons[bank].hp) + if (gBattleMons[battler].maxHP == gBattleMons[battler].hp) { - if ((gProtectStructs[gBankAttacker].notFirstStrike)) + if ((gProtectStructs[gBattlerAttacker].notFirstStrike)) gBattlescriptCurrInstr = BattleScript_MonMadeMoveUseless; else gBattlescriptCurrInstr = BattleScript_MonMadeMoveUseless_PPLoss; } else { - gBattleMoveDamage = gBattleMons[bank].maxHP / 4; + gBattleMoveDamage = gBattleMons[battler].maxHP / 4; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; gBattleMoveDamage *= -1; @@ -2064,16 +2022,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) switch (gLastUsedAbility) { case ABILITY_COLOR_CHANGE: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0 - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && gBattleMons[bank].type1 != moveType - && gBattleMons[bank].type2 != moveType - && gBattleMons[bank].hp != 0) + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && gBattleMons[battler].type1 != moveType + && gBattleMons[battler].type2 != moveType + && gBattleMons[battler].hp != 0) { - gBattleMons[bank].type1 = moveType; - gBattleMons[bank].type2 = moveType; + gBattleMons[battler].type1 = moveType; + gBattleMons[battler].type2 = moveType; PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType) BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ColorChangeActivates; @@ -2081,13 +2039,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_ROUGH_SKIN: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gBattleMons[gBattlerAttacker].hp != 0 + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) { - gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; BattleScriptPushCursor(); @@ -2096,10 +2054,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_EFFECT_SPORE: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gBattleMons[gBattlerAttacker].hp != 0 + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 10) == 0) { @@ -2119,10 +2077,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_POISON_POINT: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gBattleMons[gBattlerAttacker].hp != 0 + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 3) == 0) { @@ -2134,10 +2092,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_STATIC: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gBattleMons[gBattlerAttacker].hp != 0 + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 3) == 0) { @@ -2149,11 +2107,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_FLAME_BODY: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gBattleMons[gBattlerAttacker].hp != 0 + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) && (Random() % 3) == 0) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_BURN; @@ -2164,20 +2122,20 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_CUTE_CHARM: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gBattleMons[gBattlerAttacker].hp != 0 + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && gBattleMons[gBankTarget].hp != 0 + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) + && gBattleMons[gBattlerTarget].hp != 0 && (Random() % 3) == 0 - && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS + && gBattleMons[gBattlerAttacker].ability != ABILITY_OBLIVIOUS && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) - && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_INFATUATION) && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != MON_GENDERLESS && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != MON_GENDERLESS) { - gBattleMons[gBankAttacker].status2 |= STATUS2_INFATUATED_WITH(gBankTarget); + gBattleMons[gBattlerAttacker].status2 |= STATUS2_INFATUATED_WITH(gBattlerTarget); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; effect++; @@ -2186,26 +2144,26 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_IMMUNITY: // 5 - for (bank = 0; bank < gNoOfAllBanks; bank++) + for (battler = 0; battler < gBattlersCount; battler++) { - switch (gBattleMons[bank].ability) + switch (gBattleMons[battler].ability) { case ABILITY_IMMUNITY: - if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER)) + if (gBattleMons[battler].status1 & (STATUS1_POISON | STATUS1_TOXIC_POISON | STATUS1_TOXIC_COUNTER)) { StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); effect = 1; } break; case ABILITY_OWN_TEMPO: - if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battler].status2 & STATUS2_CONFUSION) { StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); effect = 2; } break; case ABILITY_LIMBER: - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + if (gBattleMons[battler].status1 & STATUS1_PARALYSIS) { StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); effect = 1; @@ -2213,29 +2171,29 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) break; case ABILITY_INSOMNIA: case ABILITY_VITAL_SPIRIT: - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battler].status1 & STATUS1_SLEEP) { - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battler].status2 &= ~(STATUS2_NIGHTMARE); StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); effect = 1; } break; case ABILITY_WATER_VEIL: - if (gBattleMons[bank].status1 & STATUS_BURN) + if (gBattleMons[battler].status1 & STATUS1_BURN) { StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); effect = 1; } break; case ABILITY_MAGMA_ARMOR: - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battler].status1 & STATUS1_FREEZE) { StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); effect = 1; } break; case ABILITY_OBLIVIOUS: - if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + if (gBattleMons[battler].status2 & STATUS2_INFATUATION) { StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); effect = 3; @@ -2247,36 +2205,36 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) switch (effect) { case 1: // status cleared - gBattleMons[bank].status1 = 0; + gBattleMons[battler].status1 = 0; break; case 2: // get rid of confusion - gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battler].status2 &= ~(STATUS2_CONFUSION); break; case 3: // get rid of infatuation - gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[battler].status2 &= ~(STATUS2_INFATUATION); break; } BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_AbilityCuredStatus; - gBattleScripting.bank = bank; - gActiveBank = bank; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gBattleScripting.battler = battler; + gActiveBattler = battler; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); return effect; } } break; case ABILITYEFFECT_FORECAST: // 6 - for (bank = 0; bank < gNoOfAllBanks; bank++) + for (battler = 0; battler < gBattlersCount; battler++) { - if (gBattleMons[bank].ability == ABILITY_FORECAST) + if (gBattleMons[battler].ability == ABILITY_FORECAST) { - effect = CastformDataTypeChange(bank); + effect = CastformDataTypeChange(battler); if (effect) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); - gBattleScripting.bank = bank; + gBattleScripting.battler = battler; *(&gBattleStruct->formToChangeInto) = effect - 1; return effect; } @@ -2292,7 +2250,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON; gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + MOVE_EFFECT_AFFECTS_USER; - gBattleScripting.bank = gBankTarget; + gBattleScripting.battler = gBattlerTarget; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_SynchronizeActivates; gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; @@ -2308,7 +2266,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON; gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect; - gBattleScripting.bank = gBankAttacker; + gBattleScripting.battler = gBattlerAttacker; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_SynchronizeActivates; gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; @@ -2316,7 +2274,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_INTIMIDATE1: // 9 - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES) { @@ -2330,42 +2288,42 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_TRACE: // 11 - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE)) { u8 target2; - side = (GetBankIdentity(i) ^ BIT_SIDE) & BIT_SIDE; // side of the opposing pokemon - target1 = GetBankByIdentity(side); - target2 = GetBankByIdentity(side + BIT_MON); + side = (GetBattlerPosition(i) ^ BIT_SIDE) & BIT_SIDE; // side of the opposing pokemon + target1 = GetBattlerAtPosition(side); + target2 = GetBattlerAtPosition(side + BIT_FLANK); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0 && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side); - gBattleMons[i].ability = gBattleMons[gActiveBank].ability; - gLastUsedAbility = gBattleMons[gActiveBank].ability; + gActiveBattler = GetBattlerAtPosition(((Random() & 1) * 2) | side); + gBattleMons[i].ability = gBattleMons[gActiveBattler].ability; + gLastUsedAbility = gBattleMons[gActiveBattler].ability; effect++; } else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0) { - gActiveBank = target1; - gBattleMons[i].ability = gBattleMons[gActiveBank].ability; - gLastUsedAbility = gBattleMons[gActiveBank].ability; + gActiveBattler = target1; + gBattleMons[i].ability = gBattleMons[gActiveBattler].ability; + gLastUsedAbility = gBattleMons[gActiveBattler].ability; effect++; } else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - gActiveBank = target2; - gBattleMons[i].ability = gBattleMons[gActiveBank].ability; - gLastUsedAbility = gBattleMons[gActiveBank].ability; + gActiveBattler = target2; + gBattleMons[i].ability = gBattleMons[gActiveBattler].ability; + gLastUsedAbility = gBattleMons[gActiveBattler].ability; effect++; } } else { - gActiveBank = target1; + gActiveBattler = target1; if (gBattleMons[target1].ability && gBattleMons[target1].hp) { gBattleMons[i].ability = gBattleMons[target1].ability; @@ -2377,9 +2335,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { BattleScriptPushCursorAndCallback(BattleScript_TraceActivates); gStatuses3[i] &= ~(STATUS3_TRACE); - gBattleScripting.bank = i; + gBattleScripting.battler = i; - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBattler, gBattlerPartyIndexes[gActiveBattler]) PREPARE_ABILITY_BUFFER(gBattleTextBuff2, gLastUsedAbility) break; } @@ -2387,7 +2345,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_INTIMIDATE2: // 10 - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES)) { @@ -2402,10 +2360,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12 - side = GetBankSide(bank); - for (i = 0; i < gNoOfAllBanks; i++) + side = GetBattlerSide(battler); + for (i = 0; i < gBattlersCount; i++) { - if (GetBankSide(i) != side && gBattleMons[i].ability == ability) + if (GetBattlerSide(i) != side && gBattleMons[i].ability == ability) { gLastUsedAbility = ability; effect = i + 1; @@ -2413,10 +2371,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_BANK_SIDE: // 13 - side = GetBankSide(bank); - for (i = 0; i < gNoOfAllBanks; i++) + side = GetBattlerSide(battler); + for (i = 0; i < gBattlersCount; i++) { - if (GetBankSide(i) == side && gBattleMons[i].ability == ability) + if (GetBattlerSide(i) == side && gBattleMons[i].ability == ability) { gLastUsedAbility = ability; effect = i + 1; @@ -2427,21 +2385,21 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) switch (gLastUsedAbility) { case 0xFD: - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gStatuses3[i] & STATUS3_MUDSPORT) effect = i + 1; } break; case 0xFE: - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gStatuses3[i] & STATUS3_WATERSPORT) effect = i + 1; } break; default: - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].ability == ability) { @@ -2453,7 +2411,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_ON_FIELD: // 19 - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0) { @@ -2463,9 +2421,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15 - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBattleMons[i].ability == ability && i != bank) + if (gBattleMons[i].ability == ability && i != battler) { gLastUsedAbility = ability; effect = i + 1; @@ -2473,10 +2431,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_OTHER_SIDE: // 16 - side = GetBankSide(bank); - for (i = 0; i < gNoOfAllBanks; i++) + side = GetBattlerSide(battler); + for (i = 0; i < gBattlersCount; i++) { - if (GetBankSide(i) != side && gBattleMons[i].ability == ability) + if (GetBattlerSide(i) != side && gBattleMons[i].ability == ability) { gLastUsedAbility = ability; effect++; @@ -2484,10 +2442,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_BANK_SIDE: // 17 - side = GetBankSide(bank); - for (i = 0; i < gNoOfAllBanks; i++) + side = GetBattlerSide(battler); + for (i = 0; i < gBattlersCount; i++) { - if (GetBankSide(i) == side && gBattleMons[i].ability == ability) + if (GetBattlerSide(i) == side && gBattleMons[i].ability == ability) { gLastUsedAbility = ability; effect++; @@ -2495,9 +2453,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_ON_FIELD: // 18 - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { - if (gBattleMons[i].ability == ability && i != bank) + if (gBattleMons[i].ability == ability && i != battler) { gLastUsedAbility = ability; effect++; @@ -2507,7 +2465,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } if (effect && caseID < ABILITYEFFECT_CHECK_OTHER_SIDE && gLastUsedAbility != 0xFF) - RecordAbilityBattle(bank, gLastUsedAbility); + RecordAbilityBattle(battler, gLastUsedAbility); } return effect; @@ -2516,7 +2474,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) void BattleScriptExecute(const u8 *BS_ptr) { gBattlescriptCurrInstr = BS_ptr; - BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc; + gBattleResources->battleCallbackStack->function[gBattleResources->battleCallbackStack->size++] = gBattleMainFunc; gBattleMainFunc = RunBattleScriptCommands_PopCallbacksStack; gCurrentActionFuncId = 0; } @@ -2525,7 +2483,7 @@ void BattleScriptPushCursorAndCallback(const u8 *BS_ptr) { BattleScriptPushCursor(); gBattlescriptCurrInstr = BS_ptr; - BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc; + gBattleResources->battleCallbackStack->function[gBattleResources->battleCallbackStack->size++] = gBattleMainFunc; gBattleMainFunc = RunBattleScriptCommands; } @@ -2539,7 +2497,7 @@ enum ITEM_STATS_CHANGE, // 5 }; -u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) +u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) { int i = 0; u8 effect = ITEM_NO_EFFECT; @@ -2548,11 +2506,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) u8 bankQuality, atkQuality, defQuality; u16 atkItem, defItem; - gLastUsedItem = gBattleMons[bank].item; + gLastUsedItem = gBattleMons[battlerId].item; if (gLastUsedItem == ITEM_ENIGMA_BERRY) { - bankHoldEffect = gEnigmaBerries[bank].holdEffect; - bankQuality = gEnigmaBerries[bank].holdEffectParam; + bankHoldEffect = gEnigmaBerries[battlerId].holdEffect; + bankQuality = gEnigmaBerries[battlerId].holdEffectParam; } else { @@ -2560,11 +2518,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem); } - atkItem = gBattleMons[gBankAttacker].item; + atkItem = gBattleMons[gBattlerAttacker].item; if (atkItem == ITEM_ENIGMA_BERRY) { - atkHoldEffect = gEnigmaBerries[gBankAttacker].holdEffect; - atkQuality = gEnigmaBerries[gBankAttacker].holdEffectParam; + atkHoldEffect = gEnigmaBerries[gBattlerAttacker].holdEffect; + atkQuality = gEnigmaBerries[gBattlerAttacker].holdEffectParam; } else { @@ -2573,11 +2531,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } // def variables are unused - defItem = gBattleMons[gBankTarget].item; + defItem = gBattleMons[gBattlerTarget].item; if (defItem == ITEM_ENIGMA_BERRY) { - defHoldEffect = gEnigmaBerries[gBankTarget].holdEffect; - defQuality = gEnigmaBerries[gBankTarget].holdEffectParam; + defHoldEffect = gEnigmaBerries[gBattlerTarget].holdEffect; + defQuality = gEnigmaBerries[gBattlerTarget].holdEffectParam; } else { @@ -2591,39 +2549,39 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) switch (bankHoldEffect) { case HOLD_EFFECT_DOUBLE_PRIZE: - if (GetBankSide(bank) == SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) gBattleStruct->moneyMultiplier = 2; break; case HOLD_EFFECT_RESTORE_STATS: for (i = 0; i < BATTLE_STATS_NO; i++) { - if (gBattleMons[bank].statStages[i] < 6) + if (gBattleMons[battlerId].statStages[i] < 6) { - gBattleMons[bank].statStages[i] = 6; + gBattleMons[battlerId].statStages[i] = 6; effect = ITEM_STATS_CHANGE; } } if (effect) { - gBattleScripting.bank = bank; - gStringBank = bank; - gActiveBank = gBankAttacker = bank; + gBattleScripting.battler = battlerId; + gPotentialItemEffectBattler = battlerId; + gActiveBattler = gBattlerAttacker = battlerId; BattleScriptExecute(BattleScript_WhiteHerbEnd2); } break; } break; case 1: - if (gBattleMons[bank].hp) + if (gBattleMons[battlerId].hp) { switch (bankHoldEffect) { case HOLD_EFFECT_RESTORE_HP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / 2 && !moveTurn) { gBattleMoveDamage = bankQuality; - if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + bankQuality > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); effect = 4; @@ -2636,10 +2594,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) u8 ppBonuses; u16 move; - if (GetBankSide(bank) == SIDE_PLAYER) - mon = &gPlayerParty[gBattlePartyID[bank]]; + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + mon = &gPlayerParty[gBattlerPartyIndexes[battlerId]]; else - mon = &gEnemyParty[gBattlePartyID[bank]]; + mon = &gEnemyParty[gBattlerPartyIndexes[battlerId]]; for (i = 0; i < 4; i++) { move = GetMonData(mon, MON_DATA_MOVE1 + i); @@ -2659,8 +2617,8 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) PREPARE_MOVE_BUFFER(gBattleTextBuff1, move); BattleScriptExecute(BattleScript_BerryPPHealEnd2); - EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); + MarkBattlerForControllerExec(gActiveBattler); effect = ITEM_PP_CHANGE; } } @@ -2668,47 +2626,47 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_RESTORE_STATS: for (i = 0; i < BATTLE_STATS_NO; i++) { - if (gBattleMons[bank].statStages[i] < 6) + if (gBattleMons[battlerId].statStages[i] < 6) { - gBattleMons[bank].statStages[i] = 6; + gBattleMons[battlerId].statStages[i] = 6; effect = ITEM_STATS_CHANGE; } } if (effect) { - gBattleScripting.bank = bank; - gStringBank = bank; - gActiveBank = gBankAttacker = bank; + gBattleScripting.battler = battlerId; + gPotentialItemEffectBattler = battlerId; + gActiveBattler = gBattlerAttacker = battlerId; BattleScriptExecute(BattleScript_WhiteHerbEnd2); } break; case HOLD_EFFECT_LEFTOVERS: - if (gBattleMons[bank].hp < gBattleMons[bank].maxHP && !moveTurn) + if (gBattleMons[battlerId].hp < gBattleMons[battlerId].maxHP && !moveTurn) { - gBattleMoveDamage = gBattleMons[bank].maxHP / 16; + gBattleMoveDamage = gBattleMons[battlerId].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + gBattleMoveDamage > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; BattleScriptExecute(BattleScript_ItemHealHP_End2); effect = ITEM_HP_CHANGE; - RecordItemEffectBattle(bank, bankHoldEffect); + RecordItemEffectBattle(battlerId, bankHoldEffect); } break; // nice copy/paste there gamefreak, making a function for confuse berries was too much eh? case HOLD_EFFECT_CONFUSE_SPICY: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / 2 && !moveTurn) { PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SPICY); - gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + gBattleMoveDamage = gBattleMons[battlerId].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + gBattleMoveDamage > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; - if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[battlerId].personality, FLAVOR_SPICY) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2716,17 +2674,17 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_CONFUSE_DRY: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / 2 && !moveTurn) { PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_DRY); - gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + gBattleMoveDamage = gBattleMons[battlerId].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + gBattleMoveDamage > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; - if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[battlerId].personality, FLAVOR_DRY) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2734,17 +2692,17 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_CONFUSE_SWEET: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / 2 && !moveTurn) { PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SWEET); - gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + gBattleMoveDamage = gBattleMons[battlerId].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + gBattleMoveDamage > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; - if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[battlerId].personality, FLAVOR_SWEET) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2752,17 +2710,17 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_CONFUSE_BITTER: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / 2 && !moveTurn) { PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_BITTER); - gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + gBattleMoveDamage = gBattleMons[battlerId].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + gBattleMoveDamage > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; - if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[battlerId].personality, FLAVOR_BITTER) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2770,17 +2728,17 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_CONFUSE_SOUR: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / 2 && !moveTurn) { PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SOUR); - gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + gBattleMoveDamage = gBattleMons[battlerId].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) - gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + if (gBattleMons[battlerId].hp + gBattleMoveDamage > gBattleMons[battlerId].maxHP) + gBattleMoveDamage = gBattleMons[battlerId].maxHP - gBattleMons[battlerId].hp; gBattleMoveDamage *= -1; - if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[battlerId].personality, FLAVOR_SOUR) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2789,85 +2747,85 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) break; // copy/paste again, smh case HOLD_EFFECT_ATTACK_UP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality && !moveTurn && gBattleMons[battlerId].statStages[STAT_ATK] < 0xC) { - PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_ATK); + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK); PREPARE_STRING_BUFFER(gBattleTextBuff2, STRINGID_STATROSE); - gEffectBank = bank; - SET_STATCHANGER(STAT_STAGE_ATK, 1, FALSE); - gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK; + gEffectBattler = battlerId; + SET_STATCHANGER(STAT_ATK, 1, FALSE); + gBattleScripting.animArg1 = 0xE + STAT_ATK; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); effect = ITEM_STATS_CHANGE; } break; case HOLD_EFFECT_DEFENSE_UP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality && !moveTurn && gBattleMons[battlerId].statStages[STAT_DEF] < 0xC) { - PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_DEF); + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_DEF); - gEffectBank = bank; - SET_STATCHANGER(STAT_STAGE_DEF, 1, FALSE); - gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF; + gEffectBattler = battlerId; + SET_STATCHANGER(STAT_DEF, 1, FALSE); + gBattleScripting.animArg1 = 0xE + STAT_DEF; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); effect = ITEM_STATS_CHANGE; } break; case HOLD_EFFECT_SPEED_UP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality && !moveTurn && gBattleMons[battlerId].statStages[STAT_SPEED] < 0xC) { - PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPEED); + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_SPEED); - gEffectBank = bank; - SET_STATCHANGER(STAT_STAGE_SPEED, 1, FALSE); - gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED; + gEffectBattler = battlerId; + SET_STATCHANGER(STAT_SPEED, 1, FALSE); + gBattleScripting.animArg1 = 0xE + STAT_SPEED; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); effect = ITEM_STATS_CHANGE; } break; case HOLD_EFFECT_SP_ATTACK_UP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality && !moveTurn && gBattleMons[battlerId].statStages[STAT_SPATK] < 0xC) { - PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPATK); + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_SPATK); - gEffectBank = bank; - SET_STATCHANGER(STAT_STAGE_SPATK, 1, FALSE); - gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK; + gEffectBattler = battlerId; + SET_STATCHANGER(STAT_SPATK, 1, FALSE); + gBattleScripting.animArg1 = 0xE + STAT_SPATK; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); effect = ITEM_STATS_CHANGE; } break; case HOLD_EFFECT_SP_DEFENSE_UP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality && !moveTurn && gBattleMons[battlerId].statStages[STAT_SPDEF] < 0xC) { - PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPDEF); + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_SPDEF); - gEffectBank = bank; - SET_STATCHANGER(STAT_STAGE_SPDEF, 1, FALSE); - gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF; + gEffectBattler = battlerId; + SET_STATCHANGER(STAT_SPDEF, 1, FALSE); + gBattleScripting.animArg1 = 0xE + STAT_SPDEF; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); effect = ITEM_STATS_CHANGE; } break; case HOLD_EFFECT_CRITICAL_UP: - if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY)) + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality && !moveTurn && !(gBattleMons[battlerId].status2 & STATUS2_FOCUS_ENERGY)) { - gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY; + gBattleMons[battlerId].status2 |= STATUS2_FOCUS_ENERGY; BattleScriptExecute(BattleScript_BerryFocusEnergyEnd2); effect = ITEM_EFFECT_OTHER; } break; case HOLD_EFFECT_RANDOM_STAT_UP: - if (!moveTurn && gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality) + if (!moveTurn && gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / bankQuality) { for (i = 0; i < 5; i++) { - if (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] < 0xC) + if (gBattleMons[battlerId].statStages[STAT_ATK + i] < 0xC) break; } if (i != 5) @@ -2875,7 +2833,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) do { i = Random() % 5; - } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC); + } while (gBattleMons[battlerId].statStages[STAT_ATK + i] == 0xC); PREPARE_STAT_BUFFER(gBattleTextBuff1, i + 1); @@ -2888,7 +2846,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) gBattleTextBuff2[6] = STRINGID_STATROSE >> 8; gBattleTextBuff2[7] = EOS; - gEffectBank = bank; + gEffectBattler = battlerId; SET_STATCHANGER(i + 1, 2, FALSE); gBattleScripting.animArg1 = 0x21 + i + 6; gBattleScripting.animArg2 = 0; @@ -2898,85 +2856,85 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_CURE_PAR: - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) { - gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS); + gBattleMons[battlerId].status1 &= ~(STATUS1_PARALYSIS); BattleScriptExecute(BattleScript_BerryCurePrlzEnd2); effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_PSN: - if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) { - gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER); + gBattleMons[battlerId].status1 &= ~(STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER); BattleScriptExecute(BattleScript_BerryCurePsnEnd2); effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_BRN: - if (gBattleMons[bank].status1 & STATUS_BURN) + if (gBattleMons[battlerId].status1 & STATUS1_BURN) { - gBattleMons[bank].status1 &= ~(STATUS_BURN); + gBattleMons[battlerId].status1 &= ~(STATUS1_BURN); BattleScriptExecute(BattleScript_BerryCureBrnEnd2); effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_FRZ: - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) { - gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); BattleScriptExecute(BattleScript_BerryCureFrzEnd2); effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_SLP: - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[bank].status1 &= ~(STATUS_SLEEP); - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); + gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptExecute(BattleScript_BerryCureSlpEnd2); effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_CONFUSION: - if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) { - gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); BattleScriptExecute(BattleScript_BerryCureConfusionEnd2); effect = ITEM_EFFECT_OTHER; } break; case HOLD_EFFECT_CURE_STATUS: - if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battlerId].status1 & STATUS1_ANY || gBattleMons[battlerId].status2 & STATUS2_CONFUSION) { i = 0; - if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) { StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); i++; } - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); i++; } - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) { StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); i++; } - if (gBattleMons[bank].status1 & STATUS_BURN) + if (gBattleMons[battlerId].status1 & STATUS1_BURN) { StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); i++; } - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) { StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); i++; } - if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) { StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); i++; @@ -2985,16 +2943,16 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; - gBattleMons[bank].status1 = 0; - gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status1 = 0; + gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2); effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_ATTRACT: - if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + if (gBattleMons[battlerId].status2 & STATUS2_INFATUATION) { - gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[battlerId].status2 &= ~(STATUS2_INFATUATION); StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2); gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -3004,18 +2962,18 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } if (effect) { - gBattleScripting.bank = bank; - gStringBank = bank; - gActiveBank = gBankAttacker = bank; + gBattleScripting.battler = battlerId; + gPotentialItemEffectBattler = battlerId; + gActiveBattler = gBattlerAttacker = battlerId; switch (effect) { case ITEM_STATUS_CHANGE: - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); - MarkBufferBankForExecution(gActiveBank); + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[battlerId].status1); + MarkBattlerForControllerExec(gActiveBattler); break; case ITEM_PP_CHANGE: - if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[bank].unk18_b & gBitTable[i])) - gBattleMons[bank].pp[i] = changedPP; + if (!(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[battlerId].unk18_b & gBitTable[i])) + gBattleMons[battlerId].pp[i] = changedPP; break; } } @@ -3024,13 +2982,13 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case 2: break; case 3: - for (bank = 0; bank < gNoOfAllBanks; bank++) + for (battlerId = 0; battlerId < gBattlersCount; battlerId++) { - gLastUsedItem = gBattleMons[bank].item; - if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + gLastUsedItem = gBattleMons[battlerId].item; + if (gBattleMons[battlerId].item == ITEM_ENIGMA_BERRY) { - bankHoldEffect = gEnigmaBerries[bank].holdEffect; - bankQuality = gEnigmaBerries[bank].holdEffectParam; + bankHoldEffect = gEnigmaBerries[battlerId].holdEffect; + bankQuality = gEnigmaBerries[battlerId].holdEffectParam; } else { @@ -3040,64 +2998,64 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) switch (bankHoldEffect) { case HOLD_EFFECT_CURE_PAR: - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) { - gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS); + gBattleMons[battlerId].status1 &= ~(STATUS1_PARALYSIS); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureParRet; effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_PSN: - if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) { - gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER); + gBattleMons[battlerId].status1 &= ~(STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet; effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_BRN: - if (gBattleMons[bank].status1 & STATUS_BURN) + if (gBattleMons[battlerId].status1 & STATUS1_BURN) { - gBattleMons[bank].status1 &= ~(STATUS_BURN); + gBattleMons[battlerId].status1 &= ~(STATUS1_BURN); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet; effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_FRZ: - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) { - gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet; effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_SLP: - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[bank].status1 &= ~(STATUS_SLEEP); - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); + gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet; effect = ITEM_STATUS_CHANGE; } break; case HOLD_EFFECT_CURE_CONFUSION: - if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) { - gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet; effect = ITEM_EFFECT_OTHER; } break; case HOLD_EFFECT_CURE_ATTRACT: - if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + if (gBattleMons[battlerId].status2 & STATUS2_INFATUATION) { - gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[battlerId].status2 &= ~(STATUS2_INFATUATION); StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -3106,35 +3064,35 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_CURE_STATUS: - if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battlerId].status1 & STATUS1_ANY || gBattleMons[battlerId].status2 & STATUS2_CONFUSION) { - if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + if (gBattleMons[battlerId].status1 & STATUS1_PSN_ANY) { StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); } - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); } - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + if (gBattleMons[battlerId].status1 & STATUS1_PARALYSIS) { StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); } - if (gBattleMons[bank].status1 & STATUS_BURN) + if (gBattleMons[battlerId].status1 & STATUS1_BURN) { StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); } - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) { StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); } - if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + if (gBattleMons[battlerId].status2 & STATUS2_CONFUSION) { StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); } - gBattleMons[bank].status1 = 0; - gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[battlerId].status1 = 0; + gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet; @@ -3144,16 +3102,16 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_RESTORE_STATS: for (i = 0; i < BATTLE_STATS_NO; i++) { - if (gBattleMons[bank].statStages[i] < 6) + if (gBattleMons[battlerId].statStages[i] < 6) { - gBattleMons[bank].statStages[i] = 6; + gBattleMons[battlerId].statStages[i] = 6; effect = ITEM_STATS_CHANGE; } } if (effect) { - gBattleScripting.bank = bank; - gStringBank = bank; + gBattleScripting.battler = battlerId; + gPotentialItemEffectBattler = battlerId; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_WhiteHerbRet; return effect; // unnecessary return @@ -3162,11 +3120,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } if (effect) { - gBattleScripting.bank = bank; - gStringBank = bank; - gActiveBank = bank; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gBattleScripting.battler = battlerId; + gPotentialItemEffectBattler = battlerId; + gActiveBattler = battlerId; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); break; } } @@ -3177,11 +3135,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) switch (atkHoldEffect) { case HOLD_EFFECT_FLINCH: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg) && (Random() % 100) < atkQuality && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED - && gBattleMons[gBankTarget].hp) + && gBattleMons[gBattlerTarget].hp) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); @@ -3190,20 +3148,20 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_SHELL_BELL: - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gSpecialStatuses[gBankTarget].moveturnLostHP != 0 - && gSpecialStatuses[gBankTarget].moveturnLostHP != 0xFFFF - && gBankAttacker != gBankTarget - && gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP - && gBattleMons[gBankAttacker].hp != 0) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + && gSpecialStatuses[gBattlerTarget].dmg != 0 + && gSpecialStatuses[gBattlerTarget].dmg != 0xFFFF + && gBattlerAttacker != gBattlerTarget + && gBattleMons[gBattlerAttacker].hp != gBattleMons[gBattlerAttacker].maxHP + && gBattleMons[gBattlerAttacker].hp != 0) { gLastUsedItem = atkItem; - gStringBank = gBankAttacker; - gBattleScripting.bank = gBankAttacker; - gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1; + gPotentialItemEffectBattler = gBattlerAttacker; + gBattleScripting.battler = gBattlerAttacker; + gBattleMoveDamage = (gSpecialStatuses[gBattlerTarget].dmg / atkQuality) * -1; if (gBattleMoveDamage == 0) gBattleMoveDamage = -1; - gSpecialStatuses[gBankTarget].moveturnLostHP = 0; + gSpecialStatuses[gBattlerTarget].dmg = 0; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret; effect++; @@ -3217,16 +3175,16 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) return effect; } -void ClearFuryCutterDestinyBondGrudge(u8 bank) +void ClearFuryCutterDestinyBondGrudge(u8 battlerId) { - gDisableStructs[bank].furyCutterCounter = 0; - gBattleMons[bank].status2 &= ~(STATUS2_DESTINY_BOND); - gStatuses3[bank] &= ~(STATUS3_GRUDGE); + gDisableStructs[battlerId].furyCutterCounter = 0; + gBattleMons[battlerId].status2 &= ~(STATUS2_DESTINY_BOND); + gStatuses3[battlerId] &= ~(STATUS3_GRUDGE); } void HandleAction_RunBattleScript(void) // identical to RunBattleScriptCommands { - if (gBattleExecBuffer == 0) + if (gBattleControllerExecFlags == 0) gBattleScriptingCommandsTable[*gBattlescriptCurrInstr](); } @@ -3244,21 +3202,21 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) switch (moveTarget) { case MOVE_TARGET_SELECTED: - side = GetBankSide(gBankAttacker) ^ BIT_SIDE; + side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp) targetBank = gSideTimers[side].followmeTarget; else { - side = GetBankSide(gBankAttacker); + side = GetBattlerSide(gBattlerAttacker); do { - targetBank = Random() % gNoOfAllBanks; - } while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]); + targetBank = Random() % gBattlersCount; + } while (targetBank == gBattlerAttacker || side == GetBattlerSide(targetBank) || gAbsentBattlerFlags & gBitTable[targetBank]); if (gBattleMoves[move].type == TYPE_ELECTRIC - && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0) + && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBattlerAttacker, ABILITY_LIGHTNING_ROD, 0, 0) && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD) { - targetBank ^= BIT_MON; + targetBank ^= BIT_FLANK; RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability); gSpecialStatuses[targetBank].lightningRodRedirected = 1; } @@ -3268,55 +3226,55 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) case MOVE_TARGET_BOTH: case MOVE_TARGET_FOES_AND_ALLY: case MOVE_TARGET_OPPONENTS_FIELD: - targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & BIT_SIDE) ^ BIT_SIDE); - if (gAbsentBankFlags & gBitTable[targetBank]) - targetBank ^= BIT_MON; + targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[targetBank]) + targetBank ^= BIT_FLANK; break; case MOVE_TARGET_RANDOM: - side = GetBankSide(gBankAttacker) ^ BIT_SIDE; + side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp) targetBank = gSideTimers[side].followmeTarget; else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & MOVE_TARGET_RANDOM) { - if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) { if (Random() & 1) - targetBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + targetBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); else - targetBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + targetBank = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); } else { if (Random() & 1) - targetBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); + targetBank = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); else - targetBank = GetBankByIdentity(IDENTITY_PLAYER_MON2); + targetBank = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); } - if (gAbsentBankFlags & gBitTable[targetBank]) - targetBank ^= BIT_MON; + if (gAbsentBattlerFlags & gBitTable[targetBank]) + targetBank ^= BIT_FLANK; } else - targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & BIT_SIDE) ^ BIT_SIDE); + targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE); break; case MOVE_TARGET_USER: case MOVE_TARGET_x10: - targetBank = gBankAttacker; + targetBank = gBattlerAttacker; break; } - *(gBattleStruct->moveTarget + gBankAttacker) = targetBank; + *(gBattleStruct->moveTarget + gBattlerAttacker) = targetBank; return targetBank; } -static bool32 HasObedientBitSet(u8 bank) +static bool32 HasObedientBitSet(u8 battlerId) { - if (GetBankSide(bank) == SIDE_OPPONENT) + if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT) return TRUE; - if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS - && GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_MEW) + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS + && GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES, NULL) != SPECIES_MEW) return TRUE; - return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_OBEDIENCE, NULL); + return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_OBEDIENCE, NULL); } u8 IsMonDisobedient(void) @@ -3327,18 +3285,18 @@ u8 IsMonDisobedient(void) if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) return 0; - if (GetBankSide(gBankAttacker) == SIDE_OPPONENT) + if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT) return 0; - if (HasObedientBitSet(gBankAttacker)) // only if species is Mew or Deoxys + if (HasObedientBitSet(gBattlerAttacker)) // only if species is Mew or Deoxys { - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gBankAttacker) == 2) + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == 2) return 0; if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) return 0; if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) return 0; - if (!IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)) + if (!IsOtherTrainer(gBattleMons[gBattlerAttacker].otId, gBattleMons[gBattlerAttacker].otName)) return 0; if (FlagGet(FLAG_BADGE08_GET)) return 0; @@ -3353,27 +3311,27 @@ u8 IsMonDisobedient(void) obedienceLevel = 70; } - if (gBattleMons[gBankAttacker].level <= obedienceLevel) + if (gBattleMons[gBattlerAttacker].level <= obedienceLevel) return 0; rnd = (Random() & 255); - calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8; + calc = (gBattleMons[gBattlerAttacker].level + obedienceLevel) * rnd >> 8; if (calc < obedienceLevel) return 0; // is not obedient if (gCurrentMove == MOVE_RAGE) - gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE); - if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) + gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_RAGE); + if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) { gBattlescriptCurrInstr = BattleScript_82DB695; return 1; } rnd = (Random() & 255); - calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8; + calc = (gBattleMons[gBattlerAttacker].level + obedienceLevel) * rnd >> 8; if (calc < obedienceLevel) { - calc = CheckMoveLimitations(gBankAttacker, gBitTable[gCurrMovePos], 0xFF); + calc = CheckMoveLimitations(gBattlerAttacker, gBitTable[gCurrMovePos], 0xFF); if (calc == 0xF) // all moves cannot be used { gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3; @@ -3384,31 +3342,31 @@ u8 IsMonDisobedient(void) { do { - gCurrMovePos = gUnknown_020241E9 = Random() & 3; + gCurrMovePos = gChosenMovePos = Random() & 3; } while (gBitTable[gCurrMovePos] & calc); - gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gRandomMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos]; gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove; - gBankTarget = GetMoveTarget(gRandomMove, 0); + gBattlerTarget = GetMoveTarget(gRandomMove, 0); gHitMarker |= HITMARKER_x200000; return 2; } } else { - obedienceLevel = gBattleMons[gBankAttacker].level - obedienceLevel; + obedienceLevel = gBattleMons[gBattlerAttacker].level - obedienceLevel; calc = (Random() & 255); - if (calc < obedienceLevel && !(gBattleMons[gBankAttacker].status1 & STATUS_ANY) && gBattleMons[gBankAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBankAttacker].ability != ABILITY_INSOMNIA) + if (calc < obedienceLevel && !(gBattleMons[gBattlerAttacker].status1 & STATUS1_ANY) && gBattleMons[gBattlerAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBattlerAttacker].ability != ABILITY_INSOMNIA) { // try putting asleep int i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].status2 & STATUS2_UPROAR) break; } - if (i == gNoOfAllBanks) + if (i == gBattlersCount) { gBattlescriptCurrInstr = BattleScript_IgnoresAndFallsAsleep; return 1; @@ -3417,8 +3375,8 @@ u8 IsMonDisobedient(void) calc -= obedienceLevel; if (calc < obedienceLevel) { - gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); - gBankTarget = gBankAttacker; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerAttacker], MOVE_POUND, 0, 40, 0, gBattlerAttacker, gBattlerAttacker); + gBattlerTarget = gBattlerAttacker; gBattlescriptCurrInstr = BattleScript_82DB6F0; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; return 2; diff --git a/src/battle_util2.c b/src/battle_util2.c index 538c1c641..c1bbabc85 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -8,12 +8,7 @@ #include "random.h" #include "battle_scripts.h" -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; extern u8 gUnknown_0203CF00[]; -extern const u8 *gBattlescriptCurrInstr; -extern u8 gBattleCommunication[]; -extern u8 gActiveBank; extern void sub_81D55D0(void); extern void sub_81D5694(void); @@ -79,7 +74,7 @@ void FreeBattleResources(void) } } -void AdjustFriendshipOnBattleFaint(u8 bank) +void AdjustFriendshipOnBattleFaint(u8 battlerId) { u8 opposingBank; @@ -87,33 +82,33 @@ void AdjustFriendshipOnBattleFaint(u8 bank) { u8 opposingBank2; - opposingBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - opposingBank2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposingBank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); if (gBattleMons[opposingBank2].level > gBattleMons[opposingBank].level) opposingBank = opposingBank2; } else { - opposingBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); } - if (gBattleMons[opposingBank].level > gBattleMons[bank].level) + if (gBattleMons[opposingBank].level > gBattleMons[battlerId].level) { - if (gBattleMons[opposingBank].level - gBattleMons[bank].level > 29) - AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 8); + if (gBattleMons[opposingBank].level - gBattleMons[battlerId].level > 29) + AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 8); else - AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 6); + AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 6); } else { - AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 6); + AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 6); } } -void sub_80571DC(u8 bank, u8 arg1) +void sub_80571DC(u8 battlerId, u8 arg1) { - if (GetBankSide(bank) != SIDE_OPPONENT) + if (GetBattlerSide(battlerId) != B_SIDE_OPPONENT) { s32 i; @@ -122,14 +117,14 @@ void sub_80571DC(u8 bank, u8 arg1) for (i = 0; i < 3; i++) gUnknown_0203CF00[i] = *(0 * 3 + i + (u8*)(gBattleStruct->field_60)); - sub_81B8FB0(pokemon_order_func(gBattlePartyID[bank]), pokemon_order_func(arg1)); + sub_81B8FB0(pokemon_order_func(gBattlerPartyIndexes[battlerId]), pokemon_order_func(arg1)); for (i = 0; i < 3; i++) *(0 * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; } } -u32 sub_805725C(u8 bank) +u32 sub_805725C(u8 battlerId) { u32 effect = 0; @@ -138,12 +133,12 @@ u32 sub_805725C(u8 bank) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { - if (UproarWakeUpCheck(bank)) + if (UproarWakeUpCheck(battlerId)) { - gBattleMons[bank].status1 &= ~(STATUS_SLEEP); - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); + gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = 1; gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; @@ -153,24 +148,24 @@ u32 sub_805725C(u8 bank) { u32 toSub; - if (gBattleMons[bank].ability == ABILITY_EARLY_BIRD) + if (gBattleMons[battlerId].ability == ABILITY_EARLY_BIRD) toSub = 2; else toSub = 1; - if ((gBattleMons[bank].status1 & STATUS_SLEEP) < toSub) - gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + if ((gBattleMons[battlerId].status1 & STATUS1_SLEEP) < toSub) + gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP); else - gBattleMons[bank].status1 -= toSub; + gBattleMons[battlerId].status1 -= toSub; - if (gBattleMons[bank].status1 & STATUS_SLEEP) + if (gBattleMons[battlerId].status1 & STATUS1_SLEEP) { gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep; effect = 2; } else { - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE); BattleScriptPushCursor(); gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; @@ -181,7 +176,7 @@ u32 sub_805725C(u8 bank) gBattleCommunication[MULTIUSE_STATE]++; break; case 1: - if (gBattleMons[bank].status1 & STATUS_FREEZE) + if (gBattleMons[battlerId].status1 & STATUS1_FREEZE) { if (Random() % 5 != 0) { @@ -189,7 +184,7 @@ u32 sub_805725C(u8 bank) } else { - gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -206,9 +201,9 @@ u32 sub_805725C(u8 bank) if (effect == 2) { - gActiveBank = bank; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); + gActiveBattler = battlerId; + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); + MarkBattlerForControllerExec(gActiveBattler); } return effect; diff --git a/src/berry_blender.c b/src/berry_blender.c index 0cf6efd65..23594ba46 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -18,7 +18,6 @@ #include "event_data.h" #include "main.h" #include "link.h" -#include "new_menu_helpers.h" #include "item_menu_icons.h" #include "berry.h" #include "item.h" @@ -3489,7 +3488,7 @@ void ShowBerryBlenderRecordWindow(void) winTemplate = sBlenderRecordWindowTemplate; gResultsWindowId = AddWindow(&winTemplate); - sub_81973FC(gResultsWindowId, 0); + NewMenuHelpers_DrawStdWindowFrame(gResultsWindowId, 0); FillWindowPixelBuffer(gResultsWindowId, 0x11); xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90); @@ -3574,35 +3573,35 @@ static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlen static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId) { - struct TextColor txtColor; + u8 txtColor[3]; u32 letterSpacing = 0; switch (caseId) { case 0: case 3: - txtColor.fgColor = 1; - txtColor.bgColor = 2; - txtColor.shadowColor = 3; + txtColor[0] = 1; + txtColor[1] = 2; + txtColor[2] = 3; break; case 1: - txtColor.fgColor = 0; - txtColor.bgColor = 2; - txtColor.shadowColor = 3; + txtColor[0] = 0; + txtColor[1] = 2; + txtColor[2] = 3; break; case 2: - txtColor.fgColor = 0; - txtColor.bgColor = 4; - txtColor.shadowColor = 5; + txtColor[0] = 0; + txtColor[1] = 4; + txtColor[2] = 5; break; } if (caseId != 3) { - FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4)); + FillWindowPixelBuffer(windowId, txtColor[0] | (txtColor[0] << 4)); } - AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string); + AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, txtColor, speed, string); } static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed) diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index 2b576b61b..f6a5895a9 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -133,7 +133,7 @@ extern const u8 gMultiBootProgram_BerryGlitchFix_End[]; // .text -void InitBerryFixProgram(void) +void CB2_InitBerryFixProgram(void) { DisableInterrupts(0xFFFF); EnableInterrupts(0x0001); @@ -217,10 +217,9 @@ static void berry_fix_main(void) } } -#ifdef NONMATCHING static void berry_fix_gpu_set(void) { - s32 width; + s32 width, left; SetGpuReg(REG_OFFSET_BG0CNT, 0x0000); SetGpuReg(REG_OFFSET_BG1CNT, 0x0000); @@ -249,230 +248,27 @@ static void berry_fix_gpu_set(void) FillWindowPixelBuffer(3, 0); FillWindowPixelBuffer(0, 0xAA); -// This block is a meme among memes - width = (0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2; - box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E9B); - width = (s32)(0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2 + 0x78; - box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E8D); - width = (0x70 - GetStringWidth(0, sUnknown_08617E8D, 0)) / 2; - box_print(3, 0, width, 0, sUnknown_0861815B, -1, sUnknown_08617E8D); - width = (0xd0 - GetStringWidth(1, sUnknown_08617E78, 0)) / 2; - box_print(0, 1, width, 2, sUnknown_08618158, -1, sUnknown_08617E78); + width = GetStringWidth(0, sUnknown_08617E9B, 0); + left = (0x78 - width) / 2; + box_print(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E9B); + + width = GetStringWidth(0, sUnknown_08617E8D, 0); + left = (0x78 - width) / 2 + 0x78; + box_print(2, 0, left, 3, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); + + width = GetStringWidth(0, sUnknown_08617E8D, 0); + left = (0x70 - width) / 2; + box_print(3, 0, left, 0, sUnknown_0861815B, TEXT_SPEED_FF, sUnknown_08617E8D); + + width = GetStringWidth(1, sUnknown_08617E78, 0); + left = (0xD0 - width) / 2; + box_print(0, 1, left, 2, sUnknown_08618158, TEXT_SPEED_FF, sUnknown_08617E78); CopyWindowToVram(2, 2); CopyWindowToVram(3, 2); CopyWindowToVram(0, 2); } -#else -ASM_DIRECT static void berry_fix_gpu_set(void) -{ - asm(".syntax unified\n" - "\tpush {r4-r6,lr}\n" - "\tmov r6, r8\n" - "\tpush {r6}\n" - "\tsub sp, 0x10\n" - "\tmovs r0, 0x8\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0xA\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0x10\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0x12\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0x14\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0x16\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0x50\n" - "\tmovs r1, 0\n" - "\tbl SetGpuReg\n" - "\tmovs r1, 0\n" - "\tstr r1, [sp, 0xC]\n" - "\tldr r4, =0x040000d4\n" - "\tadd r0, sp, 0xC\n" - "\tstr r0, [r4]\n" - "\tmovs r0, 0xC0\n" - "\tlsls r0, 19\n" - "\tstr r0, [r4, 0x4]\n" - "\tldr r0, =0x85006000\n" - "\tstr r0, [r4, 0x8]\n" - "\tldr r0, [r4, 0x8]\n" - "\tstr r1, [sp, 0xC]\n" - "\tadd r0, sp, 0xC\n" - "\tstr r0, [r4]\n" - "\tmovs r0, 0xE0\n" - "\tlsls r0, 19\n" - "\tstr r0, [r4, 0x4]\n" - "\tldr r2, =0x85000100\n" - "\tstr r2, [r4, 0x8]\n" - "\tldr r0, [r4, 0x8]\n" - "\tstr r1, [sp, 0xC]\n" - "\tadd r0, sp, 0xC\n" - "\tstr r0, [r4]\n" - "\tmovs r0, 0xA0\n" - "\tlsls r0, 19\n" - "\tstr r0, [r4, 0x4]\n" - "\tstr r2, [r4, 0x8]\n" - "\tldr r0, [r4, 0x8]\n" - "\tmovs r0, 0\n" - "\tbl ResetBgsAndClearDma3BusyFlags\n" - "\tldr r1, =gUnknown_08618108\n" - "\tmovs r0, 0\n" - "\tmovs r2, 0x2\n" - "\tbl InitBgsFromTemplates\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0\n" - "\tbl ChangeBgX\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0\n" - "\tbl ChangeBgY\n" - "\tmovs r0, 0x1\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0\n" - "\tbl ChangeBgX\n" - "\tmovs r0, 0x1\n" - "\tmovs r1, 0\n" - "\tmovs r2, 0\n" - "\tbl ChangeBgY\n" - "\tldr r0, =gUnknown_08618110\n" - "\tbl InitWindows\n" - "\tbl DeactivateAllTextPrinters\n" - "\tldr r0, =sUnknown_08618138\n" - "\tstr r0, [r4]\n" - "\tldr r0, =0x050001e0\n" - "\tstr r0, [r4, 0x4]\n" - "\tldr r0, =0x84000008\n" - "\tstr r0, [r4, 0x8]\n" - "\tldr r0, [r4, 0x8]\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0x40\n" - "\tbl SetGpuReg\n" - "\tmovs r0, 0x2\n" - "\tmovs r1, 0\n" - "\tbl FillWindowPixelBuffer\n" - "\tmovs r0, 0x3\n" - "\tmovs r1, 0\n" - "\tbl FillWindowPixelBuffer\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0xAA\n" - "\tbl FillWindowPixelBuffer\n" - "\tldr r5, =sUnknown_08617E9B\n" - "\tmovs r0, 0\n" - "\tadds r1, r5, 0\n" - "\tmovs r2, 0\n" - "\tbl GetStringWidth\n" - "\tadds r1, r0, 0\n" - "\tmovs r4, 0x78\n" - "\tsubs r0, r4, r1\n" - "\tlsrs r1, r0, 31\n" - "\tadds r0, r1\n" - "\tasrs r0, 1\n" - "\tlsls r2, r0, 24\n" - "\tlsrs r2, 24\n" - "\tldr r6, =sUnknown_0861815B\n" - "\tstr r6, [sp]\n" - "\tmovs r0, 0x1\n" - "\tnegs r0, r0\n" - "\tmov r8, r0\n" - "\tstr r0, [sp, 0x4]\n" - "\tstr r5, [sp, 0x8]\n" - "\tmovs r0, 0x2\n" - "\tmovs r1, 0\n" - "\tmovs r3, 0x3\n" - "\tbl box_print\n" - "\tldr r5, =sUnknown_08617E8D\n" - "\tmovs r0, 0\n" - "\tadds r1, r5, 0\n" - "\tmovs r2, 0\n" - "\tbl GetStringWidth\n" - "\tadds r1, r0, 0\n" - "\tsubs r4, r1\n" - "\tlsrs r0, r4, 31\n" - "\tadds r4, r0\n" - "\tasrs r4, 1\n" - "\tadds r0, r4, 0\n" - "\tadds r0, 0x78\n" - "\tlsls r2, r0, 24\n" - "\tlsrs r2, 24\n" - "\tstr r6, [sp]\n" - "\tmov r0, r8\n" - "\tstr r0, [sp, 0x4]\n" - "\tstr r5, [sp, 0x8]\n" - "\tmovs r0, 0x2\n" - "\tmovs r1, 0\n" - "\tmovs r3, 0x3\n" - "\tbl box_print\n" - "\tmovs r0, 0\n" - "\tadds r1, r5, 0\n" - "\tmovs r2, 0\n" - "\tbl GetStringWidth\n" - "\tadds r1, r0, 0\n" - "\tmovs r0, 0x70\n" - "\tsubs r0, r1\n" - "\tlsrs r1, r0, 31\n" - "\tadds r0, r1\n" - "\tasrs r0, 1\n" - "\tlsls r2, r0, 24\n" - "\tlsrs r2, 24\n" - "\tstr r6, [sp]\n" - "\tmov r0, r8\n" - "\tstr r0, [sp, 0x4]\n" - "\tstr r5, [sp, 0x8]\n" - "\tmovs r0, 0x3\n" - "\tmovs r1, 0\n" - "\tmovs r3, 0\n" - "\tbl box_print\n" - "\tldr r4, =sUnknown_08617E78\n" - "\tmovs r0, 0x1\n" - "\tadds r1, r4, 0\n" - "\tmovs r2, 0\n" - "\tbl GetStringWidth\n" - "\tadds r1, r0, 0\n" - "\tmovs r0, 0xD0\n" - "\tsubs r0, r1\n" - "\tlsrs r1, r0, 31\n" - "\tadds r0, r1\n" - "\tasrs r0, 1\n" - "\tlsls r2, r0, 24\n" - "\tlsrs r2, 24\n" - "\tldr r0, =sUnknown_08618158\n" - "\tstr r0, [sp]\n" - "\tmov r0, r8\n" - "\tstr r0, [sp, 0x4]\n" - "\tstr r4, [sp, 0x8]\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0x1\n" - "\tmovs r3, 0x2\n" - "\tbl box_print\n" - "\tmovs r0, 0x2\n" - "\tmovs r1, 0x2\n" - "\tbl CopyWindowToVram\n" - "\tmovs r0, 0x3\n" - "\tmovs r1, 0x2\n" - "\tbl CopyWindowToVram\n" - "\tmovs r0, 0\n" - "\tmovs r1, 0x2\n" - "\tbl CopyWindowToVram\n" - "\tadd sp, 0x10\n" - "\tpop {r3}\n" - "\tmov r8, r3\n" - "\tpop {r4-r6}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool\n" - ".syntax divided"); -} -#endif - static int berry_fix_text_update(int checkval) { if (berry_fix_mb_manager->unk1 == checkval) @@ -522,7 +318,7 @@ static void berry_fix_text_print(int scene) ShowBg(1); } -static void berry_fix_bg_hide() +static void berry_fix_bg_hide(void) { HideBg(0); HideBg(1); diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c new file mode 100644 index 000000000..f86f350bf --- /dev/null +++ b/src/berry_tag_screen.c @@ -0,0 +1,653 @@ +#include "global.h" +#include "berry_tag_screen.h" +#include "berry.h" +#include "decompress.h" +#include "field_map_obj.h" +#include "item_menu.h" +#include "constants/items.h" +#include "item.h" +#include "item_use.h" +#include "main.h" +#include "menu.h" +#include "text.h" +#include "window.h" +#include "task.h" +#include "menu_helpers.h" +#include "palette.h" +#include "overworld.h" +#include "constants/songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "bg.h" +#include "malloc.h" +#include "scanline_effect.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "item_menu_icons.h" +#include "decompress.h" +#include "international_string_util.h" + +// There are 4 windows used in berry tag screen. +enum +{ + WIN_BERRY_NAME, + WIN_SIZE_FIRM, + WIN_DESC, + WIN_BERRY_TAG +}; + +struct BerryTagScreenStruct +{ + u16 tilemapBuffers[3][0x400]; + u16 berryId; + u8 berrySpriteId; + u8 flavorCircleIds[FLAVOR_COUNT]; + u16 gfxState; +}; + +// EWRAM vars +static EWRAM_DATA struct BerryTagScreenStruct *sBerryTag = NULL; + +// const rom data +static const struct BgTemplate sBackgroundTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const u16 sFontPalette[] = INCBIN_U16("graphics/interface/berry_tag_screen.gbapal"); + +static const u8 sTextColors[2][3] = +{ + {0, 2, 3}, + {15, 14, 13} +}; + +static const struct WindowTemplate sWindowTemplates[] = +{ + {0x01, 0x0b, 0x04, 0x08, 0x02, 0x0f, 0x0045}, // WIN_BERRY_NAME + {0x01, 0x0b, 0x07, 0x12, 0x04, 0x0f, 0x0055}, // WIN_SIZE_FIRM + {0x01, 0x04, 0x0e, 0x19, 0x04, 0x0f, 0x009d}, // WIN_DESC + {0x00, 0x02, 0x00, 0x08, 0x02, 0x0f, 0x0101}, // WIN_BERRY_TAG + DUMMY_WIN_TEMPLATE +}; + +static const u8 *const sBerryFirmnessStrings[] = +{ + gBerryFirmnessString_VerySoft, + gBerryFirmnessString_Soft, + gBerryFirmnessString_Hard, + gBerryFirmnessString_VeryHard, + gBerryFirmnessString_SuperHard +}; + +// this file's functions +static void CB2_InitBerryTagScreen(void); +static void HandleInitBackgrounds(void); +static void HandleInitWindows(void); +static void AddBerryTagTextToBg0(void); +static void PrintAllBerryData(void); +static void CreateBerrySprite(void); +static void CreateFlavorCircleSprites(void); +static void SetFlavorCirclesVisiblity(void); +static void PrintBerryNumberAndName(void); +static void PrintBerrySize(void); +static void PrintBerryFirmness(void); +static void PrintBerryDescription1(void); +static void PrintBerryDescription2(void); +static bool8 InitBerryTagScreen(void); +static bool8 LoadBerryTagGfx(void); +static void Task_HandleInput(u8 taskId); +static void Task_CloseBerryTagScreen(u8 taskId); +static void Task_DisplayAnotherBerry(u8 taskId); +static void TryChangeDisplayedBerry(u8 taskId, s8 toMove); +static void HandleBagCursorPositionChange(s8 toMove); + +// code +void DoBerryTagScreen(void) +{ + sBerryTag = AllocZeroed(sizeof(*sBerryTag)); + sBerryTag->berryId = ItemIdToBerryType(gSpecialVar_ItemId); + SetMainCallback2(CB2_InitBerryTagScreen); +} + +static void CB2_BerryTagScreen(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void VblankCB(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CB2_InitBerryTagScreen(void) +{ + while (1) + { + if (sub_81221EC() == TRUE) + break; + if (InitBerryTagScreen() == TRUE) + break; + if (sub_81221AC() == TRUE) + break; + } +} + +static bool8 InitBerryTagScreen(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankHBlankCallbacksToNull(); + ResetVramOamAndBgCntRegs(); + clear_scheduled_bg_copies_to_vram(); + gMain.state++; + break; + case 1: + ScanlineEffect_Stop(); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + gPaletteFade.bufferTransferDisabled = 1; + gMain.state++; + break; + case 3: + ResetSpriteData(); + gMain.state++; + break; + case 4: + FreeAllSpritePalettes(); + gMain.state++; + break; + case 5: + if (!sub_81221AC()) + ResetTasks(); + gMain.state++; + break; + case 6: + HandleInitBackgrounds(); + sBerryTag->gfxState = 0; + gMain.state++; + break; + case 7: + if (LoadBerryTagGfx()) + gMain.state++; + break; + case 8: + HandleInitWindows(); + gMain.state++; + break; + case 9: + AddBerryTagTextToBg0(); + gMain.state++; + break; + case 10: + PrintAllBerryData(); + gMain.state++; + break; + case 11: + CreateBerrySprite(); + gMain.state++; + break; + case 12: + CreateFlavorCircleSprites(); + SetFlavorCirclesVisiblity(); + gMain.state++; + break; + case 13: + CreateTask(Task_HandleInput, 0); + gMain.state++; + break; + case 14: + BlendPalettes(-1, 0x10, 0); + gMain.state++; + break; + case 15: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gPaletteFade.bufferTransferDisabled = 0; + gMain.state++; + break; + default: // done + SetVBlankCallback(VblankCB); + SetMainCallback2(CB2_BerryTagScreen); + return TRUE; + } + + return FALSE; +} + +static void HandleInitBackgrounds(void) +{ + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates)); + SetBgTilemapBuffer(2, sBerryTag->tilemapBuffers[0]); + SetBgTilemapBuffer(3, sBerryTag->tilemapBuffers[1]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(2); + schedule_bg_copy_tilemap_to_vram(3); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); +} + +static bool8 LoadBerryTagGfx(void) +{ + u16 i; + + switch (sBerryTag->gfxState) + { + case 0: + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(2, gUnknown_08D9BB44, 0, 0, 0); + sBerryTag->gfxState++; + break; + case 1: + if (free_temp_tile_data_buffers_if_possible() != TRUE) + { + LZDecompressWram(gUnknown_08D9BF98, sBerryTag->tilemapBuffers[0]); + sBerryTag->gfxState++; + } + break; + case 2: + LZDecompressWram(gUnknown_08D9C13C, sBerryTag->tilemapBuffers[2]); + sBerryTag->gfxState++; + break; + case 3: + if (gSaveBlock2Ptr->playerGender == MALE) + { + for (i = 0; i < ARRAY_COUNT(sBerryTag->tilemapBuffers[1]); i++) + sBerryTag->tilemapBuffers[1][i] = 0x4042; + } + else + { + for (i = 0; i < ARRAY_COUNT(sBerryTag->tilemapBuffers[1]); i++) + sBerryTag->tilemapBuffers[1][i] = 0x5042; + } + sBerryTag->gfxState++; + break; + case 4: + LoadCompressedPalette(gUnknown_08D9BEF0, 0, 0xC0); + sBerryTag->gfxState++; + break; + case 5: + LoadCompressedObjectPic(&gUnknown_0857FDEC); + sBerryTag->gfxState++; + break; + default: + LoadCompressedObjectPalette(&gUnknown_0857FDF4); + return TRUE; // done + } + + return FALSE; +} + +static void HandleInitWindows(void) +{ + u16 i; + + InitWindows(sWindowTemplates); + DeactivateAllTextPrinters(); + LoadPalette(sFontPalette, 0xF0, 0x20); + for (i = 0; i < ARRAY_COUNT(sWindowTemplates) - 1; i++) + PutWindowTilemap(i); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); +} + +static void PrintTextInBerryTagScreen(u8 windowId, const u8 *text, u8 x, u8 y, s32 speed, u8 colorStructId) +{ + AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, sTextColors[colorStructId], speed, text); +} + +static void AddBerryTagTextToBg0(void) +{ + memcpy(GetBgTilemapBuffer(0), sBerryTag->tilemapBuffers[2], sizeof(sBerryTag->tilemapBuffers[2])); + FillWindowPixelBuffer(WIN_BERRY_TAG, 0xFF); + PrintTextInBerryTagScreen(WIN_BERRY_TAG, gText_BerryTag, GetStringCenterAlignXOffset(1, gText_BerryTag, 0x40), 1, 0, 1); + PutWindowTilemap(WIN_BERRY_TAG); + schedule_bg_copy_tilemap_to_vram(0); +} + +static void PrintAllBerryData(void) +{ + PrintBerryNumberAndName(); + PrintBerrySize(); + PrintBerryFirmness(); + PrintBerryDescription1(); + PrintBerryDescription2(); +} + +static void PrintBerryNumberAndName(void) +{ + const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); + ConvertIntToDecimalStringN(gStringVar1, sBerryTag->berryId, 2, 2); + StringCopy(gStringVar2, berry->name); + StringExpandPlaceholders(gStringVar4, gText_UnkF908Var1Var2); + PrintTextInBerryTagScreen(WIN_BERRY_NAME, gStringVar4, 0, 1, 0, 0); +} + +static void PrintBerrySize(void) +{ + const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); + PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_SizeSlash, 0, 1, TEXT_SPEED_FF, NULL); + if (berry->size != 0) + { + u32 inches, fraction; + + inches = 1000 * berry->size / 254; + if (inches % 10 > 4) + inches += 10; + fraction = (inches % 100) / 10; + inches /= 100; + + ConvertIntToDecimalStringN(gStringVar1, inches, 0, 2); + ConvertIntToDecimalStringN(gStringVar2, fraction, 0, 2); + StringExpandPlaceholders(gStringVar4, gText_Var1DotVar2); + PrintTextOnWindow(WIN_SIZE_FIRM, 1, gStringVar4, 0x28, 1, 0, NULL); + } + else + { + PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 1, 0, NULL); + } +} + +static void PrintBerryFirmness(void) +{ + const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); + PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_FirmSlash, 0, 0x11, TEXT_SPEED_FF, NULL); + if (berry->firmness != 0) + PrintTextOnWindow(WIN_SIZE_FIRM, 1, sBerryFirmnessStrings[berry->firmness - 1], 0x28, 0x11, 0, NULL); + else + PrintTextOnWindow(WIN_SIZE_FIRM, 1, gText_ThreeMarks, 0x28, 0x11, 0, NULL); +} + +static void PrintBerryDescription1(void) +{ + const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); + PrintTextOnWindow(WIN_DESC, 1, berry->description1, 0, 1, 0, NULL); +} + +static void PrintBerryDescription2(void) +{ + const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); + PrintTextOnWindow(WIN_DESC, 1, berry->description2, 0, 0x11, 0, NULL); +} + +static void CreateBerrySprite(void) +{ + sBerryTag->berrySpriteId = CreateBerryTagSprite(sBerryTag->berryId - 1, 56, 64); +} + +static void DestroyBerrySprite(void) +{ + DestroySprite(&gSprites[sBerryTag->berrySpriteId]); + FreeBerryTagSpritePalette(); +} + +static void CreateFlavorCircleSprites(void) +{ + sBerryTag->flavorCircleIds[FLAVOR_SPICY] = CreateBerryFlavorCircleSprite(64); + sBerryTag->flavorCircleIds[FLAVOR_DRY] = CreateBerryFlavorCircleSprite(104); + sBerryTag->flavorCircleIds[FLAVOR_SWEET] = CreateBerryFlavorCircleSprite(144); + sBerryTag->flavorCircleIds[FLAVOR_BITTER] = CreateBerryFlavorCircleSprite(184); + sBerryTag->flavorCircleIds[FLAVOR_SOUR] = CreateBerryFlavorCircleSprite(224); +} + +static void SetFlavorCirclesVisiblity(void) +{ + const struct Berry *berry = GetBerryInfo(sBerryTag->berryId); + + if (berry->spicy) + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = 0; + else + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = 1; + + if (berry->dry) + gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = 0; + else + gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = 1; + + if (berry->sweet) + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = 0; + else + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = 1; + + if (berry->bitter) + gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = 0; + else + gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = 1; + + if (berry->sour) + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = 0; + else + gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = 1; +} + +static void DestroyFlavorCircleSprites(void) +{ + u16 i; + + for (i = 0; i < FLAVOR_COUNT; i++) + DestroySprite(&gSprites[sBerryTag->flavorCircleIds[i]]); +} + +static void PrepareToCloseBerryTagScreen(u8 taskId) +{ + PlaySE(SE_SELECT); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskId].func = Task_CloseBerryTagScreen; +} + +static void Task_CloseBerryTagScreen(u8 taskId) +{ + if (!gPaletteFade.active) + { + DestroyBerrySprite(); + DestroyFlavorCircleSprites(); + Free(sBerryTag); + FreeAllWindowBuffers(); + SetMainCallback2(bag_menu_mail_related); + DestroyTask(taskId); + } +} + +static void Task_HandleInput(u8 taskId) +{ + if (!gPaletteFade.active) + { + u16 arrowKeys = gMain.newAndRepeatedKeys & DPAD_ANY; + if (arrowKeys == DPAD_UP) + TryChangeDisplayedBerry(taskId, -1); + else if (arrowKeys == DPAD_DOWN) + TryChangeDisplayedBerry(taskId, 1); + else if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + PrepareToCloseBerryTagScreen(taskId); + } +} + +static void TryChangeDisplayedBerry(u8 taskId, s8 toMove) +{ + s16 *data = gTasks[taskId].data; + s16 currPocketPosition = gUnknown_0203CE58.unk12[3] + gUnknown_0203CE58.unk8[3]; + u32 newPocketPosition = currPocketPosition + toMove; + if (newPocketPosition < 46 && BagGetItemIdByPocketPosition(BAG_BERRIES, newPocketPosition) != 0) + { + if (toMove < 0) + data[1] = 2; + else + data[1] = 1; + + data[0] = 0; + PlaySE(SE_SELECT); + HandleBagCursorPositionChange(toMove); + gTasks[taskId].func = Task_DisplayAnotherBerry; + } +} + +static void HandleBagCursorPositionChange(s8 toMove) +{ + u16 *scrollPos = &gUnknown_0203CE58.unk12[3]; + u16 *cursorPos = &gUnknown_0203CE58.unk8[3]; + if (toMove > 0) + { + if (*cursorPos < 4 || BagGetItemIdByPocketPosition(BAG_BERRIES, *scrollPos + 8) == 0) + *cursorPos += toMove; + else + *scrollPos += toMove; + } + else + { + if (*cursorPos > 3 || *scrollPos == 0) + *cursorPos += toMove; + else + *scrollPos += toMove; + } + + sBerryTag->berryId = ItemIdToBerryType(BagGetItemIdByPocketPosition(BAG_BERRIES, *scrollPos + *cursorPos)); +} + +static void Task_DisplayAnotherBerry(u8 taskId) +{ + u16 i; + s16 posY; + s16 *data = gTasks[taskId].data; + data[0] += 0x10; + data[0] &= 0xFF; + + if (data[1] == 1) + { + switch (data[0]) + { + case 0x30: + FillWindowPixelBuffer(0, 0); + break; + case 0x40: + PrintBerryNumberAndName(); + break; + case 0x50: + DestroyBerrySprite(); + CreateBerrySprite(); + break; + case 0x60: + FillWindowPixelBuffer(1, 0); + break; + case 0x70: + PrintBerrySize(); + break; + case 0x80: + PrintBerryFirmness(); + break; + case 0x90: + SetFlavorCirclesVisiblity(); + break; + case 0xA0: + FillWindowPixelBuffer(2, 0); + break; + case 0xB0: + PrintBerryDescription1(); + break; + case 0xC0: + PrintBerryDescription2(); + break; + } + } + else + { + switch (data[0]) + { + case 0x30: + FillWindowPixelBuffer(2, 0); + break; + case 0x40: + PrintBerryDescription2(); + break; + case 0x50: + PrintBerryDescription1(); + break; + case 0x60: + SetFlavorCirclesVisiblity(); + break; + case 0x70: + FillWindowPixelBuffer(1, 0); + break; + case 0x80: + PrintBerryFirmness(); + break; + case 0x90: + PrintBerrySize(); + break; + case 0xA0: + DestroyBerrySprite(); + CreateBerrySprite(); + break; + case 0xB0: + FillWindowPixelBuffer(0, 0); + break; + case 0xC0: + PrintBerryNumberAndName(); + break; + } + } + + if (data[1] == 1) + posY = -data[0]; + else + posY = data[0]; + + gSprites[sBerryTag->berrySpriteId].pos2.y = posY; + for (i = 0; i < FLAVOR_COUNT; i++) + gSprites[sBerryTag->flavorCircleIds[i]].pos2.y = posY; + + ChangeBgY(1, 0x1000, data[1]); + ChangeBgY(2, 0x1000, data[1]); + + if (data[0] == 0) + gTasks[taskId].func = Task_HandleInput; +} diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c index d30599607..98468caa2 100644 --- a/src/calculate_base_damage.c +++ b/src/calculate_base_damage.c @@ -1,6 +1,7 @@ #include "global.h" #include "constants/abilities.h" #include "battle.h" +#include "battle_setup.h" #include "constants/hold_effects.h" #include "event_data.h" #include "item.h" @@ -10,15 +11,6 @@ #include "constants/moves.h" #include "constants/battle_move_effects.h" -extern u32 gBattleTypeFlags; -extern struct BattlePokemon gBattleMons[4]; -extern u16 gCurrentMove; -extern u8 gCritMultiplier; -extern u16 gBattleWeather; -extern struct BattleEnigmaBerry gEnigmaBerries[]; -extern u16 gBattleMovePower; -extern u16 gTrainerBattleOpponent_A; - bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank); extern const struct BattleMove gBattleMoves[]; @@ -149,35 +141,35 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION) defense /= 2; - if (type < TYPE_MYSTERY) // is physical + if (IS_MOVE_PHYSICAL(type)) { if (gCritMultiplier == 2) { - if (attacker->statStages[STAT_STAGE_ATK] > 6) - APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK) + if (attacker->statStages[STAT_ATK] > 6) + APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK) else damage = attack; } else - APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK) + APPLY_STAT_MOD(damage, attacker, attack, STAT_ATK) damage = damage * gBattleMovePower; damage *= (2 * attacker->level / 5 + 2); if (gCritMultiplier == 2) { - if (defender->statStages[STAT_STAGE_DEF] < 6) - APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF) + if (defender->statStages[STAT_DEF] < 6) + APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF) else damageHelper = defense; } else - APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF) + APPLY_STAT_MOD(damageHelper, defender, defense, STAT_DEF) damage = damage / damageHelper; damage /= 50; - if ((attacker->status1 & STATUS_BURN) && attacker->ability != ABILITY_GUTS) + if ((attacker->status1 & STATUS1_BURN) && attacker->ability != ABILITY_GUTS) damage /= 2; if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1) @@ -199,30 +191,30 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (type == TYPE_MYSTERY) damage = 0; // is ??? type. does 0 damage. - if (type > TYPE_MYSTERY) // is special? + if (IS_MOVE_SPECIAL(type)) { if (gCritMultiplier == 2) { - if (attacker->statStages[STAT_STAGE_SPATK] > 6) - APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK) + if (attacker->statStages[STAT_SPATK] > 6) + APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK) else damage = spAttack; } else - APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK) + APPLY_STAT_MOD(damage, attacker, spAttack, STAT_SPATK) damage = damage * gBattleMovePower; damage *= (2 * attacker->level / 5 + 2); if (gCritMultiplier == 2) { - if (defender->statStages[STAT_STAGE_SPDEF] < 6) - APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF) + if (defender->statStages[STAT_SPDEF] < 6) + APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF) else damageHelper = spDefense; } else - APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF) + APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_SPDEF) damage = (damage / damageHelper); damage /= 50; diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 6d6a1545b..ca2037d2f 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -14,8 +14,6 @@ extern u8 gText_ClearAllSaveData[]; extern u8 gText_ClearingData[]; -extern u16 gUnknown_0860F074[]; - static void Task_DoClearSaveDataScreenYesNo(u8); static void Task_ClearSaveDataScreenYesNoChoice(u8); static void Task_ClearSaveData(u8); diff --git a/src/coins.c b/src/coins.c index 50c31cac0..12e0bd4ef 100644 --- a/src/coins.c +++ b/src/coins.c @@ -4,7 +4,6 @@ #include "window.h" #include "strings.h" #include "string_util.h" -#include "new_menu_helpers.h" #include "menu.h" #include "international_string_util.h" diff --git a/src/daycare.c b/src/daycare.c index 59ee562bd..89c0a48d8 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -43,7 +43,7 @@ extern u16 ItemIdToBattleMoveId(u16); extern s32 ListMenuHandleInputGetItemId(u8); extern void sub_81AE6C8(u8, u16*, u16*); extern void sub_819746C(u8, bool8); -extern void sub_81973FC(u8, bool8); +extern void NewMenuHelpers_DrawStdWindowFrame(u8, bool8); extern void sub_81B9328(void); extern void sub_81AF078(u32, bool8, struct ListMenu *); extern void c2_exit_to_overworld_2_switch(void); @@ -413,7 +413,7 @@ static u16 GetEggSpecies(u16 species) { for (k = 0; k < EVOS_PER_MON; k++) { - if (gEvolutionTable[j].evolutions[k].targetSpecies == species) + if (gEvolutionTable[j][k].targetSpecies == species) { species = j; found = TRUE; @@ -694,7 +694,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru { for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { - if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01 + j) && CanMonLearnTMHM(egg, j)) + if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j) && CanMonLearnTMHM(egg, j)) { if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xffff) DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); @@ -1212,7 +1212,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) gTextFlags.flag_1 = 0; printer.letterSpacing = 0; printer.lineSpacing = 1; - printer.fontColor_h = 2; + printer.fgColor = 2; printer.bgColor = 1; printer.shadowColor = 3; @@ -1296,7 +1296,7 @@ void ShowDaycareLevelMenu(void) u8 daycareMenuTaskId; windowId = AddWindow(&sDaycareLevelMenuWindowTemplate); - sub_81973FC(windowId, FALSE); + NewMenuHelpers_DrawStdWindowFrame(windowId, FALSE); menuTemplate = sDaycareListMenuLevelTemplate; menuTemplate.unk_10 = windowId; diff --git a/src/decoration.c b/src/decoration.c index 753854bc0..8eb875560 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -20,7 +20,7 @@ #include "field_map_obj.h" #include "list_menu.h" #include "menu_helpers.h" -#include "new_menu_helpers.h" +#include "menu.h" #include "menu_indicators.h" #include "sound.h" #include "event_scripts.h" @@ -727,7 +727,7 @@ void sub_81271CC(u8 taskId) { sub_8126A58(1); sub_8126A88(); - sub_81973C4(0, 0); + NewMenuHelpers_DrawDialogueFrame(0, 0); sub_8126C08(); gTasks[taskId].func = sub_8126B80; } @@ -2013,9 +2013,9 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor) { return MAX_SPRITES; } - LZDecompressWram(GetDecorationIconPicOrPalette(decor, 0), gUnknown_0203CEBC); - CopyItemIconPicTo4x4Buffer(gUnknown_0203CEBC, gUnknown_0203CEC0); - sheet.data = gUnknown_0203CEC0; + LZDecompressWram(GetDecorationIconPicOrPalette(decor, 0), gItemIconDecompressionBuffer); + CopyItemIconPicTo4x4Buffer(gItemIconDecompressionBuffer, gItemIcon4x4Buffer); + sheet.data = gItemIcon4x4Buffer; sheet.size = 0x200; sheet.tag = tilesTag; LoadSpriteSheet(&sheet); @@ -2023,7 +2023,7 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor) palette.tag = paletteTag; LoadCompressedObjectPalette(&palette); template = malloc(sizeof(struct SpriteTemplate)); - *template = gUnknown_08614FF4; + *template = gItemIconSpriteTemplate; template->tileTag = tilesTag; template->paletteTag = paletteTag; spriteId = CreateSprite(template, 0, 0, 0); @@ -2712,7 +2712,7 @@ void sub_812A334(void) u8 taskId; pal_fill_black(); - sub_81973C4(0, 1); + NewMenuHelpers_DrawDialogueFrame(0, 1); sub_8126ABC(); taskId = CreateTask(sub_812A2C4, 8); gTasks[taskId].data[2] = 0; diff --git a/src/diploma.c b/src/diploma.c index 89447c5ba..289e0e043 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -17,7 +17,7 @@ extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size, extern bool8 free_temp_tile_data_buffers_if_possible(void); extern void sub_80861E8(void); // rom4 extern bool16 sub_80C0944(void); -extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str); +extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 *color, s8 speed, u8 *str); extern u16 gUnknown_0860F074[]; @@ -208,12 +208,7 @@ static void InitDiplomaWindow(void) static void PrintDiplomaText(u8 *text, u8 var1, u8 var2) { - struct TextColor color = - { - .fgColor = 0, - .bgColor = 2, - .shadowColor = 3, - }; + u8 color[3] = {0, 2, 3}; - AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, &color, -1, text); + AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, color, -1, text); } diff --git a/src/dma3_manager.c b/src/dma3_manager.c index 3832c3663..28df9d932 100644 --- a/src/dma3_manager.c +++ b/src/dma3_manager.c @@ -204,7 +204,7 @@ s16 RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode) return -1; // no free DMA request was found } -int CheckForSpaceForDma3Request(s16 index) +s16 CheckForSpaceForDma3Request(s16 index) { int i = 0; diff --git a/src/egg_hatch.c b/src/egg_hatch.c index e262a8281..fbbc8428a 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -41,7 +41,7 @@ struct EggHatchData u8 unused_9; u8 unused_A; u16 species; - struct TextColor textColor; + u8 textColor[3]; }; extern struct SpriteTemplate gUnknown_0202499C; @@ -857,10 +857,10 @@ static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed) { FillWindowPixelBuffer(windowId, 0xFF); - sEggHatchData->textColor.fgColor = 0; - sEggHatchData->textColor.bgColor = 5; - sEggHatchData->textColor.shadowColor = 6; - AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, &sEggHatchData->textColor, speed, string); + sEggHatchData->textColor[0] = 0; + sEggHatchData->textColor[1] = 5; + sEggHatchData->textColor[2] = 6; + AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string); } u8 GetEggStepsToSubtract(void) diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 84ac7cc32..79eea0ed6 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -21,7 +21,7 @@ #include "constants/songs.h" #include "overworld.h" #include "battle_message.h" -#include "battle_string_ids.h" +#include "constants/battle_string_ids.h" #include "gpu_regs.h" #include "bg.h" #include "link.h" @@ -48,13 +48,11 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern u8 gBattleTerrain; extern struct SpriteTemplate gUnknown_0202499C; extern bool8 gAffineAnimsDisabled; extern u16 gMoveToLearn; extern const u8 gSpeciesNames[][11]; -extern u8 gBattleCommunication[]; #define sEvoCursorPos gBattleCommunication[1] // when learning a new move #define sEvoGraphicsTaskID gBattleCommunication[2] @@ -110,7 +108,7 @@ static const u16 sUnknown_085B5884[] = INCBIN_U16("graphics/evolution_scene/tran static const u8 Text_ShedinjaJapaneseName[] = _("ヌケニン"); -static const u8 sUnknown_085B58C9[][4] = +static const u8 sUnknown_085B58C9[][4] = { { 0x00, 0x0C, 0x01, 0x06 }, { 0x0D, 0x24, 0x05, 0x02 }, @@ -572,16 +570,16 @@ static void CB2_TradeEvolutionSceneUpdate(void) static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon) { u32 data = 0; - if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) + if (gEvolutionTable[preEvoSpecies][0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) { s32 i; - struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount]; - const struct EvolutionData* evoTable; - const struct EvolutionData* evos; + struct Pokemon* shedinja = &gPlayerParty[gPlayerPartyCount]; + const struct Evolution *evos; + const struct Evolution *evos2; CopyMon(&gPlayerParty[gPlayerPartyCount], mon, sizeof(struct Pokemon)); - SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, (&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies)); - SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, (gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies])); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, (&gEvolutionTable[preEvoSpecies][1].targetSpecies)); + SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, (gSpeciesNames[gEvolutionTable[preEvoSpecies][1].targetSpecies])); SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_HELD_ITEM, (&data)); SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MARKINGS, (&data)); SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_10, (&data)); @@ -599,15 +597,16 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon) CalculatePlayerPartyCount(); // can't match it otherwise, ehh - evoTable = gEvolutionTable; - evos = evoTable + preEvoSpecies; - GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos->evolutions[1].targetSpecies), FLAG_SET_SEEN); - GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos->evolutions[1].targetSpecies), FLAG_SET_CAUGHT); + evos2 = gEvolutionTable[0]; + evos = evos2 + EVOS_PER_MON * preEvoSpecies; - if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA - && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE + GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos[1].targetSpecies), FLAG_SET_SEEN); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos[1].targetSpecies), FLAG_SET_CAUGHT); + + if (GetMonData(shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA + && GetMonData(shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK) - SetMonData(Shedinja, MON_DATA_NICKNAME, Text_ShedinjaJapaneseName); + SetMonData(shedinja, MON_DATA_NICKNAME, Text_ShedinjaJapaneseName); } } diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index 1e0e9b66b..de26cb034 100755 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -549,14 +549,14 @@ bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite) { if (firstFreeSlot == 16 && gUnknown_020375B8[i] == 0) firstFreeSlot = i; - + if (gUnknown_020375B8[i] == mapObject->localId) { found = TRUE; break; } } - + if (!found && firstFreeSlot != 16) { gUnknown_020375B8[firstFreeSlot] = mapObject->localId; @@ -564,13 +564,13 @@ bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite) ableToStore = TRUE; // the nonmatching problem is that ableToStore == TRUE isnt being merged with the above ableToStore = TRUE assignment. } } - + if (ableToStore == TRUE) { mapObject->mapobj_bit_12 = TRUE; mapObject->mapobj_bit_9 = TRUE; } - + sprite->data[2] = 1; return TRUE; } diff --git a/src/field_message_box.c b/src/field_message_box.c index 9570040eb..8ca291e33 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -1,9 +1,10 @@ #include "global.h" -#include "new_menu_helpers.h" +#include "menu.h" #include "string.h" #include "string_util.h" #include "task.h" #include "text.h" +#include "battle_frontier_1.h" EWRAM_DATA u8 gUnknown_020375BC = 0; @@ -30,7 +31,7 @@ void sub_8098154(u8 taskId) task->data[0]++; break; case 1: - sub_81973C4(0, 1); + NewMenuHelpers_DrawDialogueFrame(0, 1); task->data[0]++; break; case 2: @@ -143,7 +144,7 @@ bool8 IsFieldMessageBoxHidden(void) void sub_8098358(void) { task_del_textbox(); - sub_81973FC(0, 1); + NewMenuHelpers_DrawStdWindowFrame(0, 1); gUnknown_020375BC = 0; } diff --git a/src/field_poison.c b/src/field_poison.c index b83788210..98819c450 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -42,7 +42,7 @@ static bool32 sub_80F958C(void) static void sub_80F95C0(u8 partyIdx) { struct Pokemon *pokemon = gPlayerParty + partyIdx; - unsigned int status = STATUS_NONE; + unsigned int status = STATUS1_NONE; AdjustFriendship(pokemon, 0x07); SetMonData(pokemon, MON_DATA_STATUS, &status); GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1); diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index e7caf9316..6dda6ad9c 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -25,7 +25,7 @@ #include "random.h" #include "event_data.h" #include "overworld.h" -#include "new_menu_helpers.h" +#include "menu.h" struct HallofFameMon { @@ -81,7 +81,7 @@ extern const u8 gText_MainMenuTime[]; extern const u8 gContestConfetti_Gfx[]; extern const u8 gContestConfetti_Pal[]; -extern void sub_81973C4(u8, u8); +extern void NewMenuHelpers_DrawDialogueFrame(u8, u8); extern void sub_8175620(void); extern u8 TrySavingData(u8); extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16); @@ -538,7 +538,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId) } *lastSavedTeam = *sHofMonPtr; - sub_81973C4(0, 0); + NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); gTasks[taskId].func = Task_Hof_TrySaveData; @@ -745,7 +745,7 @@ static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId) { FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); HallOfFame_PrintPlayerInfo(1, 2); - sub_81973C4(0, 0); + NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); gTasks[taskId].func = Task_Hof_ExitOnKeyPressed; @@ -1114,7 +1114,7 @@ static void Task_HofPC_HandleExit(u8 taskId) static void Task_HofPC_PrintDataIsCorrupted(u8 taskId) { sub_8198180(gText_UnkCtrlF800Exit, 8, 1); - sub_81973C4(0, 0); + NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); CopyWindowToVram(0, 3); gTasks[taskId].func = Task_HofPC_ExitOnButtonPress; diff --git a/src/item_icon.c b/src/item_icon.c new file mode 100644 index 000000000..4aaad9c31 --- /dev/null +++ b/src/item_icon.c @@ -0,0 +1,169 @@ +#include "global.h" +#include "item_icon.h" +#include "malloc.h" +#include "sprite.h" +#include "decompress.h" +#include "constants/items.h" + +// EWRAM vars +EWRAM_DATA void *gItemIconDecompressionBuffer = NULL; +EWRAM_DATA void *gItemIcon4x4Buffer = NULL; + +// const rom data +extern const void *const gItemIconTable[][2]; // todo: move to C file + +static const struct OamData sOamData_ItemIcon = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 2, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_ItemIcon[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_ItemIcon[] = +{ + sSpriteAnim_ItemIcon +}; + +const struct SpriteTemplate gItemIconSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &sOamData_ItemIcon, + .anims = sSpriteAnimTable_ItemIcon, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +// code +bool8 AllocItemIconTemporaryBuffers(void) +{ + gItemIconDecompressionBuffer = gItemIconDecompressionBuffer; // needed to match + gItemIconDecompressionBuffer = Alloc(0x120); + if (gItemIconDecompressionBuffer == NULL) + return FALSE; + + gItemIcon4x4Buffer = gItemIcon4x4Buffer; // needed to match + gItemIcon4x4Buffer = AllocZeroed(0x200); + if (gItemIcon4x4Buffer == NULL) + { + Free(gItemIconDecompressionBuffer); + return FALSE; + } + + return TRUE; +} + +void FreeItemIconTemporaryBuffers(void) +{ + Free(gItemIconDecompressionBuffer); + Free(gItemIcon4x4Buffer); +} + +void CopyItemIconPicTo4x4Buffer(const void *src, void *dest) +{ + u8 i; + + for (i = 0; i < 3; i++) + CpuCopy16(src + i * 96, dest + i * 128, 0x60); +} + +u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId) +{ + if (!AllocItemIconTemporaryBuffers()) + { + return MAX_SPRITES; + } + else + { + u8 spriteId; + struct SpriteSheet spriteSheet; + struct CompressedSpritePalette spritePalette; + struct SpriteTemplate *spriteTemplate; + + LZDecompressWram(GetItemIconPicOrPalette(itemId, 0), gItemIconDecompressionBuffer); + CopyItemIconPicTo4x4Buffer(gItemIconDecompressionBuffer, gItemIcon4x4Buffer); + spriteSheet.data = gItemIcon4x4Buffer; + spriteSheet.size = 0x200; + spriteSheet.tag = tilesTag; + LoadSpriteSheet(&spriteSheet); + + spritePalette.data = GetItemIconPicOrPalette(itemId, 1); + spritePalette.tag = paletteTag; + LoadCompressedObjectPalette(&spritePalette); + + spriteTemplate = Alloc(sizeof(*spriteTemplate)); + CpuCopy16(&gItemIconSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate)); + spriteTemplate->tileTag = tilesTag; + spriteTemplate->paletteTag = paletteTag; + spriteId = CreateSprite(spriteTemplate, 0, 0, 0); + + FreeItemIconTemporaryBuffers(); + Free(spriteTemplate); + + return spriteId; + } +} + +u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId) +{ + if (!AllocItemIconTemporaryBuffers()) + { + return MAX_SPRITES; + } + else + { + u8 spriteId; + struct SpriteSheet spriteSheet; + struct CompressedSpritePalette spritePalette; + struct SpriteTemplate *spriteTemplate; + + LZDecompressWram(GetItemIconPicOrPalette(itemId, 0), gItemIconDecompressionBuffer); + CopyItemIconPicTo4x4Buffer(gItemIconDecompressionBuffer, gItemIcon4x4Buffer); + spriteSheet.data = gItemIcon4x4Buffer; + spriteSheet.size = 0x200; + spriteSheet.tag = tilesTag; + LoadSpriteSheet(&spriteSheet); + + spritePalette.data = GetItemIconPicOrPalette(itemId, 1); + spritePalette.tag = paletteTag; + LoadCompressedObjectPalette(&spritePalette); + + spriteTemplate = Alloc(sizeof(*spriteTemplate)); + CpuCopy16(customSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate)); + spriteTemplate->tileTag = tilesTag; + spriteTemplate->paletteTag = paletteTag; + spriteId = CreateSprite(spriteTemplate, 0, 0, 0); + + FreeItemIconTemporaryBuffers(); + Free(spriteTemplate); + + return spriteId; + } +} + +const void *GetItemIconPicOrPalette(u16 itemId, u8 which) +{ + if (itemId == 0xFFFF) + itemId = ITEM_FIELD_ARROW; + else if (itemId > ITEM_LAST_ID) + itemId = 0; + + return gItemIconTable[itemId][which]; +} diff --git a/src/item_use.c b/src/item_use.c index 8fe705a50..1fdd925ac 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -1,4 +1,5 @@ #include "global.h" +#include "item_use.h" #include "battle.h" #include "berry.h" #include "bike.h" @@ -28,7 +29,6 @@ #include "task.h" #include "text.h" -extern u16 gSpecialVar_ItemId; extern void(**gUnknown_0203CE54)(void); extern void(**gUnknown_0203CF2C)(void); extern void(*gUnknown_0203A0F4)(u8 taskId); @@ -88,13 +88,12 @@ extern void sub_80B7CC8(void); extern void flagmods_08054D70(void); extern u8* sub_806CF78(u16); extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon*, u16, u8, u8); -extern u8 gBankInMenu; -extern u16 gBattlePartyID[]; extern void sub_81B89F0(void); extern u8 GetItemEffectType(u16); +extern struct MapConnection *sub_8088A8C(s16, s16); void MapPostLoadHook_UseItem(void); -extern void sub_80AF6D4(void); +void sub_80AF6D4(void); void Task_CallItemUseOnFieldCallback(u8 taskId); void bag_menu_inits_lists_menu(u8 taskId); void ItemUseOnFieldCB_Bike(u8 taskId); @@ -379,12 +378,12 @@ bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId) newDistanceX = distanceX - x; distanceY = (u16)events->bgEvents[i].y + 7; newDistanceY = distanceY - y; - + if ((u16)(newDistanceX + 7) < 15 && (newDistanceY >= -5) && (newDistanceY < 6)) sub_80FD8E0(taskId, newDistanceX, newDistanceY); } } - + sub_80FD7C8(taskId); if (gTasks[taskId].data[2] == TRUE) return TRUE; @@ -453,8 +452,6 @@ bool8 sub_80FD730(struct MapConnection *connection, int x, int y) return sub_80FD6D4(mapHeader->events, localX, localY); } -// weird math -#ifdef NONMATCHING void sub_80FD7C8(u8 taskId) { s16 x, y; @@ -462,15 +459,18 @@ void sub_80FD7C8(u8 taskId) s16 width = gMapHeader.mapData->width + 7; s16 height = gMapHeader.mapData->height + 7; + s16 var1 = 7; + s16 var2 = 7; + PlayerGetDestCoords(&x, &y); for (curX = x - 7; curX <= x + 7; curX++) { for (curY = y - 5; curY <= y + 5; curY++) { - if (7 > curX + if (var1 > curX || curX >= width - || 7 > curY + || var2 > curY || curY >= height) { struct MapConnection *conn = sub_8088A8C(curX, curY); @@ -480,155 +480,6 @@ void sub_80FD7C8(u8 taskId) } } } -#else -__attribute__((naked)) -void sub_80FD7C8(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x14\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x4]\n\ - ldr r0, =gMapHeader\n\ - ldr r1, [r0]\n\ - ldr r0, [r1]\n\ - adds r0, 0x7\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x8]\n\ - ldr r0, [r1, 0x4]\n\ - adds r0, 0x7\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0xC]\n\ - mov r4, sp\n\ - adds r4, 0x2\n\ - mov r0, sp\n\ - adds r1, r4, 0\n\ - bl PlayerGetDestCoords\n\ - mov r0, sp\n\ - ldrh r0, [r0]\n\ - subs r0, 0x7\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - asrs r0, 16\n\ - mov r1, sp\n\ - movs r2, 0\n\ - ldrsh r1, [r1, r2]\n\ - adds r1, 0x7\n\ - cmp r0, r1\n\ - bgt _080FD8CC\n\ -_080FD816:\n\ - mov r5, sp\n\ - ldrh r0, [r5, 0x2]\n\ - subs r0, 0x5\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - lsls r2, r4, 16\n\ - asrs r1, r2, 16\n\ - movs r6, 0x2\n\ - ldrsh r0, [r5, r6]\n\ - adds r0, 0x5\n\ - lsls r3, 16\n\ - mov r8, r3\n\ - cmp r1, r0\n\ - bgt _080FD8B6\n\ - movs r0, 0x7\n\ - str r0, [sp, 0x10]\n\ - mov r1, r8\n\ - asrs r1, 16\n\ - mov r9, r1\n\ - mov r10, r0\n\ -_080FD83E:\n\ - ldr r3, [sp, 0x10]\n\ - cmp r3, r9\n\ - bgt _080FD860\n\ - ldr r5, [sp, 0x8]\n\ - lsls r0, r5, 16\n\ - asrs r0, 16\n\ - cmp r9, r0\n\ - bge _080FD860\n\ - asrs r1, r2, 16\n\ - cmp r10, r1\n\ - bgt _080FD860\n\ - ldr r6, [sp, 0xC]\n\ - lsls r0, r6, 16\n\ - asrs r0, 16\n\ - lsls r7, r4, 16\n\ - cmp r1, r0\n\ - blt _080FD89E\n\ -_080FD860:\n\ - mov r0, r8\n\ - asrs r5, r0, 16\n\ - lsls r4, 16\n\ - asrs r6, r4, 16\n\ - adds r0, r5, 0\n\ - adds r1, r6, 0\n\ - bl sub_8088A8C\n\ - adds r7, r4, 0\n\ - cmp r0, 0\n\ - beq _080FD89E\n\ - adds r1, r5, 0\n\ - adds r2, r6, 0\n\ - bl sub_80FD730\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _080FD89E\n\ - mov r0, sp\n\ - ldrh r1, [r0]\n\ - subs r1, r5, r1\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - ldrh r2, [r0, 0x2]\n\ - subs r2, r6, r2\n\ - lsls r2, 16\n\ - asrs r2, 16\n\ - ldr r0, [sp, 0x4]\n\ - bl sub_80FD8E0\n\ -_080FD89E:\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r0, r7, r1\n\ - lsrs r4, r0, 16\n\ - lsls r2, r4, 16\n\ - asrs r1, r2, 16\n\ - mov r3, sp\n\ - movs r5, 0x2\n\ - ldrsh r0, [r3, r5]\n\ - adds r0, 0x5\n\ - cmp r1, r0\n\ - ble _080FD83E\n\ -_080FD8B6:\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - add r1, r8\n\ - lsrs r3, r1, 16\n\ - asrs r1, 16\n\ - mov r0, sp\n\ - movs r6, 0\n\ - ldrsh r0, [r0, r6]\n\ - adds r0, 0x7\n\ - cmp r1, r0\n\ - ble _080FD816\n\ -_080FD8CC:\n\ - add sp, 0x14\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided\n"); -} -#endif void sub_80FD8E0(u8 taskId, s16 x, s16 y) { @@ -929,7 +780,7 @@ void ItemUseOutOfBattle_RareCandy(u8 taskId) void ItemUseOutOfBattle_TMHM(u8 taskId) { - if (gSpecialVar_ItemId >= ITEM_HM01) + if (gSpecialVar_ItemId >= ITEM_HM01_CUT) DisplayItemMessage(taskId, 1, gText_BootedUpHM, sub_80FDF90); // HM else DisplayItemMessage(taskId, 1, gText_BootedUpTM, sub_80FDF90); // TM @@ -992,7 +843,7 @@ void ItemUseOutOfBattle_Repel(u8 taskId) void sub_80FE124(u8 taskId) { s16* data = gTasks[taskId].data; - + if (++data[8] > 7) { data[8] = 0; @@ -1131,7 +982,7 @@ void sub_80FE440(u8 taskId) void ItemUseInBattle_StatIncrease(u8 taskId) { - u16 partyId = gBattlePartyID[gBankInMenu]; + u16 partyId = gBattlerPartyIndexes[gBattlerInMenuId]; if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE) { diff --git a/src/link.c b/src/link.c index acf2fbe6b..8f7aa71b6 100644 --- a/src/link.c +++ b/src/link.c @@ -19,7 +19,6 @@ #include "task.h" #include "scanline_effect.h" #include "menu.h" -#include "new_menu_helpers.h" #include "text.h" #include "strings.h" #include "constants/songs.h" diff --git a/src/menu.c b/src/menu.c new file mode 100644 index 000000000..d06f950d3 --- /dev/null +++ b/src/menu.c @@ -0,0 +1,2414 @@ +#include "global.h" +#include "bg.h" +#include "window.h" +#include "palette.h" +#include "menu.h" +#include "constants/songs.h" +#include "main.h" +#include "sound.h" +#include "menu_helpers.h" +#include "malloc.h" +#include "task.h" +#include "dma3.h" +#include "string_util.h" +#include "pokemon_icon.h" +#include "constants/flags.h" +#include "event_data.h" +#include "pokedex.h" +#include "region_map.h" +#include "text_window.h" +#include "strings.h" +#include "graphics.h" + +#define DLG_WINDOW_PALETTE_NUM 15 +#define DLG_WINDOW_BASE_TILE_NUM 0x200 +#define STD_WINDOW_PALETTE_NUM 14 +#define STD_WINDOW_BASE_TILE_NUM 0x214 + +struct SomeUnkStruct_60F0D4 +{ + u8 unk1; + u8 unk2; + u16 unk3; +}; + +struct Menu +{ + u8 left; + u8 top; + s8 cursorPos; + s8 minCursorPos; + s8 maxCursorPos; + u8 windowId; + u8 fontId; + u8 optionWidth; + u8 optionHeight; + u8 horizontalCount; + u8 verticalCount; + bool8 APressMuted; +}; + +static EWRAM_DATA u8 gUnknown_0203CD8C = 0; +static EWRAM_DATA u8 gUnknown_0203CD8D = 0; +static EWRAM_DATA struct Menu gUnknown_0203CD90 = {0}; +static EWRAM_DATA u16 gUnknown_0203CD9C = 0; +static EWRAM_DATA u8 gUnknown_0203CD9E = 0; +static EWRAM_DATA u8 gUnknown_0203CD9F = 0; +static EWRAM_DATA u8 gUnknown_0203CDA0 = 0; +static EWRAM_DATA u16 sFiller = 0; // needed to align +static EWRAM_DATA bool8 gUnknown_0203CDA4[4] = {FALSE}; +static EWRAM_DATA u16 gUnknown_0203CDA8 = 0; +static EWRAM_DATA void *gUnknown_0203CDAC[0x20] = {NULL}; + +const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal"); +static const u8 gUnknown_0860F094[] = { 8, 4, 1 }; + +static const struct WindowTemplate gUnknown_0860F098[] = +{ + { 0x00, 0x02, 0x0F, 0x1B, 0x04, 0x0F, 0x194 }, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate gUnknown_0860F0A8 = +{ + 0x00, 0x15, 0x09, 0x05, 0x04, 0x0F, 0x125 +}; + +const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); +const u8 gUnknown_0860F0D0[] = { 15, 1, 2 }; +const struct SomeUnkStruct_60F0D4 gUnknown_0860F0D4[] = +{ + { 12, 12, 0x00 }, + { 32, 12, 0x20 }, + { 32, 12, 0x64 }, + { 32, 12, 0x60 }, + { 32, 12, 0x80 }, + { 32, 12, 0x48 }, + { 32, 12, 0x44 }, + { 32, 12, 0x6C }, + { 32, 12, 0x68 }, + { 32, 12, 0x88 }, + { 32, 12, 0xA4 }, + { 32, 12, 0x24 }, + { 32, 12, 0x28 }, + { 32, 12, 0x2C }, + { 32, 12, 0x40 }, + { 32, 12, 0x84 }, + { 32, 12, 0x4C }, + { 32, 12, 0xA0 }, + { 32, 12, 0x8C }, + { 42, 12, 0xA8 }, + { 42, 12, 0xC0 }, + { 42, 12, 0xC8 }, + { 42, 12, 0xE0 }, + { 42, 12, 0xE8 }, + { 8, 8, 0xAE }, + { 8, 8, 0xAF }, +}; + +// Forward declarations +extern void sub_81973A4(void); +extern void DrawStandardFrame(u8, u8, u8, u8, u8, u8); +extern void DrawDialogueFrame(u8, u8, u8, u8, u8, u8); +extern void sub_81977BC(u8, u8, u8, u8, u8, u8); +extern void sub_8197804(u8, u8, u8, u8, u8, u8); +extern void sub_8197BB4(u8, u8, u8, u8, u8, u8); +extern void sub_8197E30(u8, u8, u8, u8, u8, u8); +extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8); +extern void sub_81980A8(u8, u8, u8, u8, u8, u8); +extern u8 MoveMenuCursor(s8); +extern u8 sub_8199134(s8, s8); +extern void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing); +extern void sub_8198C78(void); +extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId); + +void sub_81971D0(void) +{ + InitWindows(gUnknown_0860F098); + gUnknown_0203CD8C = 0xFF; + gUnknown_0203CD8D = 0xFF; +} + +void sub_81971F4(void) +{ + FreeAllWindowBuffers(); +} + +void sub_8197200(void) +{ + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + DeactivateAllTextPrinters(); + sub_81973A4(); +} + +u16 sub_8197224(void) +{ + RunTextPrinters(); + return IsTextPrinterActive(0); +} + +u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor) +{ + struct TextSubPrinter printer; + + printer.current_text_offset = str; + printer.windowId = windowId; + printer.fontId = fontId; + printer.x = 0; + printer.y = 1; + printer.currentX = 0; + printer.currentY = 1; + printer.letterSpacing = 0; + printer.lineSpacing = 0; + printer.fontColor_l = 0; + printer.fgColor = fgColor; + printer.bgColor = bgColor; + printer.shadowColor = shadowColor; + + gTextFlags.flag_1 = 0; + return AddTextPrinter(&printer, speed, callback); +} + +void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress) +{ + void (*callback)(struct TextSubPrinter *, u16) = NULL; + gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; + AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); +} + +void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress) +{ + gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; + AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); +} + +void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed) +{ + gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; + AddTextPrinterParameterized(0, 1, gStringVar4, speed, NULL, 2, 1, 3); +} + +void sub_81973A4(void) +{ + copy_textbox_border_tile_patterns_to_vram(0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10); + sub_809882C(0, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM * 0x10); +} + +void NewMenuHelpers_DrawDialogueFrame(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, DrawDialogueFrame); + FillWindowPixelBuffer(windowId, 0x11); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, DrawStandardFrame); + FillWindowPixelBuffer(windowId, 0x11); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_8197434(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, sub_8197804); + FillWindowPixelBuffer(windowId, 0x11); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_819746C(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, sub_81977BC); + FillWindowPixelBuffer(windowId, 0x11); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + int i; + + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 0, + tilemapLeft - 1, + tilemapTop - 1, + 1, + 1, + STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 1, + tilemapLeft, + tilemapTop - 1, + width, + 1, + STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 2, + tilemapLeft + width, + tilemapTop - 1, + 1, + 1, + STD_WINDOW_PALETTE_NUM); + + for (i = tilemapTop; i < tilemapTop + height; i++) + { + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 3, + tilemapLeft - 1, + i, + 1, + 1, + STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 5, + tilemapLeft + width, + i, + 1, + 1, + STD_WINDOW_PALETTE_NUM); + } + + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 6, + tilemapLeft - 1, + tilemapTop + height, + 1, + 1, + STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 7, + tilemapLeft, + tilemapTop + height, + width, + 1, + STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + STD_WINDOW_BASE_TILE_NUM + 8, + tilemapLeft + width, + tilemapTop + height, + 1, + 1, + STD_WINDOW_PALETTE_NUM); +} + +void DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 1, + tilemapLeft - 2, + tilemapTop - 1, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 3, + tilemapLeft - 1, + tilemapTop - 1, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 4, + tilemapLeft, + tilemapTop - 1, + width - 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 5, + tilemapLeft + width - 1, + tilemapTop - 1, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 6, + tilemapLeft + width, + tilemapTop - 1, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 7, + tilemapLeft - 2, + tilemapTop, + 1, + 5, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 9, + tilemapLeft - 1, + tilemapTop, + width + 1, + 5, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + DLG_WINDOW_BASE_TILE_NUM + 10, + tilemapLeft + width, + tilemapTop, + 1, + 5, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), + tilemapLeft - 2, + tilemapTop + height, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), + tilemapLeft - 1, + tilemapTop + height, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), + tilemapLeft, + tilemapTop + height, + width - 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), + tilemapLeft + width - 1, + tilemapTop + height, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), + tilemapLeft + width, + tilemapTop + height, + 1, + 1, + DLG_WINDOW_PALETTE_NUM); +} + +void sub_81977BC(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM); +} + +void sub_8197804(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, STD_WINDOW_PALETTE_NUM); +} + +void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram) +{ + SetWindowBorderStyle(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM); +} + +void sub_819786C(u8 windowId, bool8 copyToVram) +{ + copy_textbox_border_tile_patterns_to_vram(windowId, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10); + sub_8197B1C(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, 0xF); +} + +void sub_819789C(void) +{ + LoadPalette(gUnknown_0860F074, STD_WINDOW_PALETTE_NUM * 0x10, 0x14); +} + +void sub_81978B0(u16 offset) +{ + LoadPalette(gUnknown_0860F074, offset, 0x14); +} + +const u16 *sub_81978C8(void) +{ + return gUnknown_0860F074; +} + +u16 sub_81978D0(u8 colorNum) +{ + if (colorNum > 15) + colorNum = 0; + return gUnknown_0860F074[colorNum]; +} + +void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback) +{ + sub_81973A4(); + DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, 1, GetPlayerTextSpeed(), string, callback); + CopyWindowToVram(0, 3); +} + +void sub_8197930(void) +{ + CreateYesNoMenu(&gUnknown_0860F0A8, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0); +} + +void sub_8197948(u8 initialCursorPos) +{ + CreateYesNoMenu(&gUnknown_0860F0A8, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, initialCursorPos); +} + +u32 sub_8197964(void) +{ + if (gTextFlags.flag_3) + return 1; + return gSaveBlock2Ptr->optionsTextSpeed; +} + +u8 GetPlayerTextSpeed(void) +{ + u32 speed; + if (gSaveBlock2Ptr->optionsTextSpeed > 2) + gSaveBlock2Ptr->optionsTextSpeed = 1; + speed = sub_8197964(); + return gUnknown_0860F094[speed]; +} + +u8 sub_81979C4(u8 a1) +{ + if (gUnknown_0203CD8C == 0xFF) + gUnknown_0203CD8C = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139); + return gUnknown_0203CD8C; +} + +u8 GetStartMenuWindowId(void) +{ + return gUnknown_0203CD8C; +} + +void remove_start_menu_window_maybe(void) +{ + if (gUnknown_0203CD8C != 0xFF) + { + RemoveWindow(gUnknown_0203CD8C); + gUnknown_0203CD8C = 0xFF; + } +} + +u16 sub_8197A30(void) +{ + return DLG_WINDOW_BASE_TILE_NUM; +} + +u16 sub_8197A38(void) +{ + return STD_WINDOW_BASE_TILE_NUM; +} + +u8 AddMapNamePopUpWindow(void) +{ + if (gUnknown_0203CD8D == 0xFF) + gUnknown_0203CD8D = sub_8198AA4(0, 1, 1, 10, 3, 14, 0x107); + return gUnknown_0203CD8D; +} + +u8 GetMapNamePopUpWindowId(void) +{ + return gUnknown_0203CD8D; +} + +void RemoveMapNamePopUpWindow(void) +{ + if (gUnknown_0203CD8D != 0xFF) + { + RemoveWindow(gUnknown_0203CD8D); + gUnknown_0203CD8D = 0xFF; + } +} + +void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)) +{ + gTextFlags.flag_0 = a1; + AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); +} + +void sub_8197AE8(bool8 copyToVram) +{ + FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11); + if (copyToVram == TRUE) + CopyBgTilemapBufferToVram(0); +} + +void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a3, u8 a4) +{ + gUnknown_0203CD9C = a3; + gUnknown_0203CD9E = a4; + CallWindowFunction(windowId, sub_8197BB4); + FillWindowPixelBuffer(windowId, 0x11); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_8197B64(u8 windowId, bool8 copyToVram, u16 a3) +{ + gUnknown_0203CD9C = a3; + gUnknown_0203CD9E = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); + CallWindowFunction(windowId, sub_8197BB4); + FillWindowPixelBuffer(windowId, 0x11); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_8197BB4(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 1, + tilemapLeft - 2, + tilemapTop - 1, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 3, + tilemapLeft - 1, + tilemapTop - 1, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 4, + tilemapLeft, + tilemapTop - 1, + width - 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 5, + tilemapLeft + width - 1, + tilemapTop - 1, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 6, + tilemapLeft + width, + tilemapTop - 1, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 7, + tilemapLeft - 2, + tilemapTop, + 1, + 5, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 9, + tilemapLeft - 1, + tilemapTop, + width + 1, + 5, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 10, + tilemapLeft + width, + tilemapTop, + 1, + 5, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(gUnknown_0203CD9C + 1), + tilemapLeft - 2, + tilemapTop + height, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(gUnknown_0203CD9C + 3), + tilemapLeft - 1, + tilemapTop + height, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(gUnknown_0203CD9C + 4), + tilemapLeft, + tilemapTop + height, + width - 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(gUnknown_0203CD9C + 5), + tilemapLeft + width - 1, + tilemapTop + height, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + BG_TILE_V_FLIP(gUnknown_0203CD9C + 6), + tilemapLeft + width, + tilemapTop + height, + 1, + 1, + gUnknown_0203CD9E); +} + +void sub_8197DF8(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, sub_8197E30); + FillWindowPixelBuffer(windowId, 0); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_8197E30(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, 0); +} + +void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum) +{ + gUnknown_0203CD9C = baseTileNum; + gUnknown_0203CD9E = paletteNum; + CallWindowFunction(windowId, DrawWindowBorder); + FillWindowPixelBuffer(windowId, 0x11); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_8197EC8(u8 windowId, bool8 copyToVram, u16 baseTileNum) +{ + gUnknown_0203CD9C = baseTileNum; + gUnknown_0203CD9E = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); + CallWindowFunction(windowId, DrawWindowBorder); + FillWindowPixelBuffer(windowId, 0x11); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void DrawWindowBorder(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 0, + tilemapLeft - 1, + tilemapTop - 1, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 1, + tilemapLeft, + tilemapTop - 1, + width, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 2, + tilemapLeft + width, + tilemapTop - 1, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 3, + tilemapLeft - 1, + tilemapTop, + 1, + height, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 5, + tilemapLeft + width, + tilemapTop, + 1, + height, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 6, + tilemapLeft - 1, + tilemapTop + height, + 1, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 7, + tilemapLeft, + tilemapTop + height, + width, + 1, + gUnknown_0203CD9E); + FillBgTilemapBufferRect(bg, + gUnknown_0203CD9C + 8, + tilemapLeft + width, + tilemapTop + height, + 1, + 1, + gUnknown_0203CD9E); +} + +void sub_8198070(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, sub_81980A8); + FillWindowPixelBuffer(windowId, 0); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void sub_81980A8(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0); +} + +u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile) +{ + struct WindowTemplate window; + memset(&window, 0, sizeof(window)); + + if (bg > 3) + window.priority = 0; + else + window.priority = bg; + + window.tilemapTop = yPos; + window.height = 2; + window.tilemapLeft = 0x1E - xPos; + window.width = xPos; + window.paletteNum = palette; + window.baseBlock = baseTile; + + gUnknown_0203CDA0 = AddWindow(&window); + + if (palette > 15) + palette = 15 * 16; + else + palette *= 16; + + LoadPalette(gUnknown_0860F0B0, palette, sizeof(gUnknown_0860F0B0)); + return gUnknown_0203CDA0; +} + +void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram) +{ + u16 width = 0; + + if (gUnknown_0203CDA0 != 0xFF) + { + PutWindowTilemap(gUnknown_0203CDA0); + FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); + width = GetStringWidth(0, string, 0); + box_print(gUnknown_0203CDA0, + 0, + 0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a2 - width, + 1, + gUnknown_0860F0D0, + 0, + string); + if (copyToVram) + CopyWindowToVram(gUnknown_0203CDA0, 3); + } +} + +void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram) +{ + u8 color[3]; + u16 width = 0; + + if (gUnknown_0203CDA0 != 0xFF) + { + if (a3 != 0) + { + color[0] = 0; + color[1] = 1; + color[2] = 2; + } + else + { + color[0] = 15; + color[1] = 1; + color[2] = 2; + } + PutWindowTilemap(gUnknown_0203CDA0); + FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); + if (string2 != NULL) + { + width = GetStringWidth(0, string2, 0); + box_print(gUnknown_0203CDA0, + 0, + 0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width, + 1, + color, + 0, + string2); + } + AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, color, 0, string); + if (copyToVram) + CopyWindowToVram(gUnknown_0203CDA0, 3); + } +} + +void sub_81982D8(void) +{ + if (gUnknown_0203CDA0 != 0xFF) + CopyWindowToVram(gUnknown_0203CDA0, 3); +} + +void sub_81982F0(void) +{ + if (gUnknown_0203CDA0 != 0xFF) + { + FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); + CopyWindowToVram(gUnknown_0203CDA0, 3); + } +} + +void sub_8198314(void) +{ + if (gUnknown_0203CDA0 != 0xFF) + { + FillWindowPixelBuffer(gUnknown_0203CDA0, 0); + ClearWindowTilemap(gUnknown_0203CDA0); + CopyWindowToVram(gUnknown_0203CDA0, 3); + RemoveWindow(gUnknown_0203CDA0); + gUnknown_0203CDA0 = 0xFF; + } +} + +u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, u8 a7) +{ + s32 pos; + + gUnknown_0203CD90.left = left; + gUnknown_0203CD90.top = top; + gUnknown_0203CD90.minCursorPos = 0; + gUnknown_0203CD90.maxCursorPos = numChoices - 1; + gUnknown_0203CD90.windowId = windowId; + gUnknown_0203CD90.fontId = fontId; + gUnknown_0203CD90.optionHeight = cursorHeight; + gUnknown_0203CD90.APressMuted = a7; + + pos = initialCursorPos; + + if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos) + gUnknown_0203CD90.cursorPos = 0; + else + gUnknown_0203CD90.cursorPos = pos; + + MoveMenuCursor(0); + return gUnknown_0203CD90.cursorPos; +} + +u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos) +{ + return sub_8198348(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0); +} + +u8 sub_81983EC(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos) +{ + u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1); + return sub_81983AC(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos); +} + +void RedrawMenuCursor(u8 oldPos, u8 newPos) +{ + u8 width, height; + + width = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 0); + height = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 1); + FillWindowPixelRect(gUnknown_0203CD90.windowId, 0x11, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * oldPos + gUnknown_0203CD90.top, width, height); + PrintTextOnWindow(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0); +} + +u8 MoveMenuCursor(s8 cursorDelta) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + int newPos = gUnknown_0203CD90.cursorPos + cursorDelta; + + if (newPos < gUnknown_0203CD90.minCursorPos) + gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.maxCursorPos; + else if (newPos > gUnknown_0203CD90.maxCursorPos) + gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.minCursorPos; + else + gUnknown_0203CD90.cursorPos += cursorDelta; + + RedrawMenuCursor(oldPos, gUnknown_0203CD90.cursorPos); + return gUnknown_0203CD90.cursorPos; +} + +u8 MoveMenuCursorNoWrapAround(s8 cursorDelta) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + int newPos = gUnknown_0203CD90.cursorPos + cursorDelta; + + if (newPos < gUnknown_0203CD90.minCursorPos) + gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.minCursorPos; + else if (newPos > gUnknown_0203CD90.maxCursorPos) + gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.maxCursorPos; + else + gUnknown_0203CD90.cursorPos += cursorDelta; + + RedrawMenuCursor(oldPos, gUnknown_0203CD90.cursorPos); + return gUnknown_0203CD90.cursorPos; +} + +u8 GetMenuCursorPos(void) +{ + return gUnknown_0203CD90.cursorPos; +} + +s8 ProcessMenuInput(void) +{ + if (gMain.newKeys & A_BUTTON) + { + if (!gUnknown_0203CD90.APressMuted) + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + MoveMenuCursor(-1); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + MoveMenuCursor(1); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +s8 ProcessMenuInputNoWrapAround(void) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + + if (gMain.newKeys & A_BUTTON) + { + if (!gUnknown_0203CD90.APressMuted) + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if (gMain.newKeys & DPAD_UP) + { + if (oldPos != MoveMenuCursorNoWrapAround(-1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (oldPos != MoveMenuCursorNoWrapAround(1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +s8 ProcessMenuInput_other(void) +{ + if (gMain.newKeys & A_BUTTON) + { + if (!gUnknown_0203CD90.APressMuted) + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) + { + PlaySE(SE_SELECT); + MoveMenuCursor(-1); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) + { + PlaySE(SE_SELECT); + MoveMenuCursor(1); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +s8 ProcessMenuInputNoWrapAround_other(void) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + + if (gMain.newKeys & A_BUTTON) + { + if (!gUnknown_0203CD90.APressMuted) + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) + { + if (oldPos != MoveMenuCursorNoWrapAround(-1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) + { + if (oldPos != MoveMenuCursorNoWrapAround(1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs) +{ + u8 i; + for (i = 0; i < itemCount; i++) + { + PrintTextOnWindow(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL); + } + CopyWindowToVram(windowId, 2); +} + +void sub_81987BC(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 a6, u8 a7) +{ + u8 i; + for (i = 0; i < itemCount; i++) + { + sub_8199F74(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7); + } + CopyWindowToVram(windowId, 2); +} + +void sub_8198854(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs) +{ + PrintTextArray(windowId, fontId, GetFontAttribute(fontId, 0), 1, lineHeight, itemCount, strs); +} + +void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8) +{ + u8 i; + struct TextSubPrinter printer; + + printer.windowId = windowId; + printer.fontId = fontId; + printer.fgColor = GetFontAttribute(fontId, 5); + printer.bgColor = GetFontAttribute(fontId, 6); + printer.shadowColor = GetFontAttribute(fontId, 7); + printer.fontColor_l = GetFontAttribute(fontId, 4); + printer.letterSpacing = letterSpacing; + printer.lineSpacing = GetFontAttribute(fontId, 3); + printer.x = left; + printer.currentX = left; + + for (i = 0; i < itemCount; i++) + { + printer.current_text_offset = strs[a8[i]].text; + printer.y = (lineHeight * i) + top; + printer.currentY = printer.y; + AddTextPrinter(&printer, 0xFF, NULL); + } + + CopyWindowToVram(windowId, 2); +} + +void sub_81989B8(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a5) +{ + AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, 0), 1, GetFontAttribute(fontId, 2), lineHeight, itemCount, strs, a5); +} + +void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +{ + template->priority = bg; + template->tilemapLeft = left; + template->tilemapTop = top; + template->width = width; + template->height = height; + template->paletteNum = paletteNum; + template->baseBlock = baseBlock; +} + +struct WindowTemplate sub_8198A50(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +{ + struct WindowTemplate template; + SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock); + return template; +} + +u16 sub_8198AA4(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +{ + struct WindowTemplate template; + SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock); + return AddWindow(&template); +} + +void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) +{ + struct TextSubPrinter printer; + + gUnknown_0203CD9F = AddWindow(window); + SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum); + + printer.current_text_offset = gText_YesNo; + printer.windowId = gUnknown_0203CD9F; + printer.fontId = fontId; + printer.x = GetFontAttribute(fontId, 0) + left; + printer.y = top; + printer.currentX = printer.x; + printer.currentY = printer.y; + printer.fgColor = GetFontAttribute(fontId, 5); + printer.bgColor = GetFontAttribute(fontId, 6); + printer.shadowColor = GetFontAttribute(fontId, 7); + printer.fontColor_l = GetFontAttribute(fontId, 4); + printer.letterSpacing = GetFontAttribute(fontId, 2); + printer.lineSpacing = GetFontAttribute(fontId, 3); + + AddTextPrinter(&printer, 0xFF, NULL); + + sub_81983AC(gUnknown_0203CD9F, fontId, left, top, GetFontAttribute(fontId, 1), 2, initialCursorPos); +} + +void sub_8198C34(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum) +{ + sub_8198AF8(window, fontId, 0, 1, baseTileNum, paletteNum, 0); +} + +s8 ProcessMenuInputNoWrap_(void) +{ + s8 result = ProcessMenuInputNoWrapAround(); + if (result != MENU_NOTHING_CHOSEN) + sub_8198C78(); + return result; +} + +void sub_8198C78(void) +{ + sub_8198070(gUnknown_0203CD9F, TRUE); + RemoveWindow(gUnknown_0203CD9F); +} + +void sub_8198C94(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7, const struct MenuAction *strs) +{ + u8 i; + u8 j; + for (i = 0; i < a7; i++) + { + for (j = 0; j < a6; j++) + { + PrintTextOnWindow(windowId, fontId, strs[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL); + } + } + CopyWindowToVram(windowId, 2); +} + +void sub_8198D54(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs) +{ + sub_8198C94(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a3, a4, a5, strs); +} + +void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8) +{ + u8 i; + u8 j; + struct TextSubPrinter printer; + + printer.windowId = windowId; + printer.fontId = fontId; + printer.fgColor = GetFontAttribute(fontId, 5); + printer.bgColor = GetFontAttribute(fontId, 6); + printer.shadowColor = GetFontAttribute(fontId, 7); + printer.fontColor_l = GetFontAttribute(fontId, 4); + printer.letterSpacing = GetFontAttribute(fontId, 2); + printer.lineSpacing = GetFontAttribute(fontId, 3); + + for (i = 0; i < itemCount2; i++) + { + for (j = 0; j < itemCount; j++) + { + printer.current_text_offset = strs[a8[(itemCount * i) + j]].text; + printer.x = (a4 * j) + left; + printer.y = (GetFontAttribute(fontId, 1) * i) + top; + printer.currentX = printer.x; + printer.currentY = printer.y; + AddTextPrinter(&printer, 0xFF, NULL); + } + } + + CopyWindowToVram(windowId, 2); +} + +void sub_8198EF8(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs, const u8 *a8) +{ + sub_8198DBC(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a4, a5, strs, a8); +} + +u8 sub_8198F58(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 cursorHeight, u8 a6, u8 a7, u8 numChoices, u8 a9) +{ + s32 pos; + + gUnknown_0203CD90.left = left; + gUnknown_0203CD90.top = top; + gUnknown_0203CD90.minCursorPos = 0; + gUnknown_0203CD90.maxCursorPos = numChoices - 1; + gUnknown_0203CD90.windowId = windowId; + gUnknown_0203CD90.fontId = fontId; + gUnknown_0203CD90.optionWidth = a4; + gUnknown_0203CD90.optionHeight = cursorHeight; + gUnknown_0203CD90.horizontalCount = a6; + gUnknown_0203CD90.verticalCount = a7; + + pos = a9; + + if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos) + gUnknown_0203CD90.cursorPos = 0; + else + gUnknown_0203CD90.cursorPos = pos; + + sub_8199134(0, 0); + return gUnknown_0203CD90.cursorPos; +} + +u8 sub_8198FD4(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7) +{ + u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1); + u8 numChoices = a5 * a6; + return sub_8198F58(windowId, fontId, left, top, a4, cursorHeight, a5, a6, numChoices, a7); +} + +void sub_8199060(u8 oldCursorPos, u8 newCursorPos) +{ + u8 cursorWidth = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 0); + u8 cursorHeight = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 1); + u8 xPos = (oldCursorPos % gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionWidth + gUnknown_0203CD90.left; + u8 yPos = (oldCursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionHeight + gUnknown_0203CD90.top; + FillWindowPixelRect(gUnknown_0203CD90.windowId, + 0x11, + xPos, + yPos, + cursorWidth, + cursorHeight); + xPos = (newCursorPos % gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionWidth + gUnknown_0203CD90.left; + yPos = (newCursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionHeight + gUnknown_0203CD90.top; + PrintTextOnWindow(gUnknown_0203CD90.windowId, + gUnknown_0203CD90.fontId, + gText_SelectorArrow3, + xPos, + yPos, + 0, + 0); +} + +u8 sub_8199134(s8 deltaX, s8 deltaY) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + + if (deltaX != 0) + { + if ((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX < 0) + { + gUnknown_0203CD90.cursorPos += gUnknown_0203CD90.horizontalCount - 1; + } + else if ((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX >= gUnknown_0203CD90.horizontalCount) + { + gUnknown_0203CD90.cursorPos = (gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.horizontalCount; + } + else + { + gUnknown_0203CD90.cursorPos += deltaX; + } + } + + if (deltaY != 0) + { + if ((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY < 0) + { + gUnknown_0203CD90.cursorPos += gUnknown_0203CD90.horizontalCount * (gUnknown_0203CD90.verticalCount - 1); + } + else if ((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY >= gUnknown_0203CD90.verticalCount) + { + gUnknown_0203CD90.cursorPos -= gUnknown_0203CD90.horizontalCount * (gUnknown_0203CD90.verticalCount - 1); + } + else + { + gUnknown_0203CD90.cursorPos += (gUnknown_0203CD90.horizontalCount * deltaY); + } + } + + if (gUnknown_0203CD90.cursorPos > gUnknown_0203CD90.maxCursorPos) + { + gUnknown_0203CD90.cursorPos = oldPos; + return gUnknown_0203CD90.cursorPos; + } + else + { + sub_8199060(oldPos, gUnknown_0203CD90.cursorPos); + return gUnknown_0203CD90.cursorPos; + } +} + +u8 sub_81991F8(s8 deltaX, s8 deltaY) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + + if (deltaX != 0) + { + if (((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX >= 0) && + ((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX < gUnknown_0203CD90.horizontalCount)) + { + gUnknown_0203CD90.cursorPos += deltaX; + } + } + + if (deltaY != 0) + { + if (((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY >= 0) && + ((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY < gUnknown_0203CD90.verticalCount)) + { + gUnknown_0203CD90.cursorPos += (gUnknown_0203CD90.horizontalCount * deltaY); + } + } + + if (gUnknown_0203CD90.cursorPos > gUnknown_0203CD90.maxCursorPos) + { + gUnknown_0203CD90.cursorPos = oldPos; + return gUnknown_0203CD90.cursorPos; + } + else + { + sub_8199060(oldPos, gUnknown_0203CD90.cursorPos); + return gUnknown_0203CD90.cursorPos; + } +} + +s8 sub_8199284(void) +{ + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + sub_8199134(0, -1); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + sub_8199134(0, 1); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1) + { + PlaySE(SE_SELECT); + sub_8199134(-1, 0); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2) + { + PlaySE(SE_SELECT); + sub_8199134(1, 0); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +s8 sub_8199334(void) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if (gMain.newKeys & DPAD_UP) + { + if (oldPos != sub_81991F8(0, -1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (oldPos != sub_81991F8(0, 1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1) + { + if (oldPos != sub_81991F8(-1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2) + { + if (oldPos != sub_81991F8(1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +s8 sub_81993D8(void) +{ + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) + { + PlaySE(SE_SELECT); + sub_8199134(0, -1); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) + { + PlaySE(SE_SELECT); + sub_8199134(0, 1); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || sub_812210C() == 1) + { + PlaySE(SE_SELECT); + sub_8199134(-1, 0); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || sub_812210C() == 2) + { + PlaySE(SE_SELECT); + sub_8199134(1, 0); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +s8 sub_8199484(void) +{ + u8 oldPos = gUnknown_0203CD90.cursorPos; + + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_0203CD90.cursorPos; + } + else if (gMain.newKeys & B_BUTTON) + { + return MENU_B_PRESSED; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) + { + if (oldPos != sub_81991F8(0, -1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) + { + if (oldPos != sub_81991F8(0, 1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || sub_812210C() == 1) + { + if (oldPos != sub_81991F8(-1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || sub_812210C() == 2) + { + if (oldPos != sub_81991F8(1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted) +{ + s32 pos; + + gUnknown_0203CD90.left = 0; + gUnknown_0203CD90.top = 1; + gUnknown_0203CD90.minCursorPos = 0; + gUnknown_0203CD90.maxCursorPos = itemCount - 1; + gUnknown_0203CD90.windowId = windowId; + gUnknown_0203CD90.fontId = 1; + gUnknown_0203CD90.optionHeight = 16; + gUnknown_0203CD90.APressMuted = APressMuted; + + pos = initialCursorPos; + + if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos) + gUnknown_0203CD90.cursorPos = 0; + else + gUnknown_0203CD90.cursorPos = pos; + + return MoveMenuCursor(0); +} + +u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos) +{ + return InitMenuInUpperLeftCorner(windowId, itemCount, initialCursorPos, FALSE); +} + +void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs) +{ + u32 i; + + for (i = 0; i < itemCount; i++) + { + PrintTextOnWindow(windowId, 1, strs[i].text, 8, (i * 16) + 1, 0xFF, NULL); + } + + CopyWindowToVram(windowId, 2); +} + +void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const u8 *a8) +{ + u8 i; + struct TextSubPrinter printer; + + printer.windowId = windowId; + printer.fontId = 1; + printer.fgColor = GetFontAttribute(1, 5); + printer.bgColor = GetFontAttribute(1, 6); + printer.shadowColor = GetFontAttribute(1, 7); + printer.fontColor_l = GetFontAttribute(1, 4); + printer.letterSpacing = 0; + printer.lineSpacing = 0; + printer.x = 8; + printer.currentX = 8; + + for (i = 0; i < itemCount; i++) + { + printer.current_text_offset = strs[a8[i]].text; + printer.y = (i * 16) + 1; + printer.currentY = (i * 16) + 1; + AddTextPrinter(&printer, 0xFF, NULL); + } + + CopyWindowToVram(windowId, 2); +} + +void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) +{ + struct TextSubPrinter printer; + + gUnknown_0203CD9F = AddWindow(window); + SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum); + + printer.current_text_offset = gText_YesNo; + printer.windowId = gUnknown_0203CD9F; + printer.fontId = 1; + printer.x = 8; + printer.y = 1; + printer.currentX = printer.x; + printer.currentY = printer.y; + printer.fgColor = GetFontAttribute(1, 5); + printer.bgColor = GetFontAttribute(1, 6); + printer.shadowColor = GetFontAttribute(1, 7); + printer.fontColor_l = GetFontAttribute(1, 4); + printer.letterSpacing = 0; + printer.lineSpacing = 0; + + AddTextPrinter(&printer, 0xFF, NULL); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(gUnknown_0203CD9F, 2, initialCursorPos); +} + +void sub_81997AC(u8 windowId, u8 a4, u8 a6, u8 a7, const struct MenuAction *strs) +{ + u32 i; + u32 j; + for (i = 0; i < a7; i++) + { + for (j = 0; j < a6; j++) + { + PrintTextOnWindow(windowId, 1, strs[(i * a6) + j].text, (a4 * j) + 8, (i * 16) + 1, 0xFF, NULL); + } + } + CopyWindowToVram(windowId, 2); +} + +void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8) +{ + u8 i; + u8 j; + struct TextSubPrinter printer; + + printer.windowId = windowId; + printer.fontId = 1; + printer.fgColor = GetFontAttribute(1, 5); + printer.bgColor = GetFontAttribute(1, 6); + printer.shadowColor = GetFontAttribute(1, 7); + printer.fontColor_l = GetFontAttribute(1, 4); + printer.letterSpacing = 0; + printer.lineSpacing = 0; + + for (i = 0; i < itemCount2; i++) + { + for (j = 0; j < itemCount; j++) + { + printer.current_text_offset = strs[a8[(itemCount * i) + j]].text; + printer.x = (a4 * j) + 8; + printer.y = (16 * i) + 1; + printer.currentX = printer.x; + printer.currentY = printer.y; + AddTextPrinter(&printer, 0xFF, NULL); + } + } + + CopyWindowToVram(windowId, 2); +} + +u8 sub_8199944(u8 windowId, u8 optionWidth, u8 horizontalCount, u8 verticalCount, u8 initialCursorPos) +{ + s32 pos; + + gUnknown_0203CD90.left = 0; + gUnknown_0203CD90.top = 1; + gUnknown_0203CD90.minCursorPos = 0; + gUnknown_0203CD90.maxCursorPos = (horizontalCount * verticalCount) - 1; + gUnknown_0203CD90.windowId = windowId; + gUnknown_0203CD90.fontId = 1; + gUnknown_0203CD90.optionWidth = optionWidth; + gUnknown_0203CD90.optionHeight = 16; + gUnknown_0203CD90.horizontalCount = horizontalCount; + gUnknown_0203CD90.verticalCount = verticalCount; + + pos = initialCursorPos; + + if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos) + gUnknown_0203CD90.cursorPos = 0; + else + gUnknown_0203CD90.cursorPos = pos; + + sub_8199134(0, 0); + return gUnknown_0203CD90.cursorPos; +} + +void clear_scheduled_bg_copies_to_vram(void) +{ + memset(gUnknown_0203CDA4, 0, sizeof(gUnknown_0203CDA4)); +} + +void schedule_bg_copy_tilemap_to_vram(u8 bgId) +{ + gUnknown_0203CDA4[bgId] = TRUE; +} + +void do_scheduled_bg_tilemap_copies_to_vram(void) +{ + if (gUnknown_0203CDA4[0] == TRUE) + { + CopyBgTilemapBufferToVram(0); + gUnknown_0203CDA4[0] = FALSE; + } + if (gUnknown_0203CDA4[1] == TRUE) + { + CopyBgTilemapBufferToVram(1); + gUnknown_0203CDA4[1] = FALSE; + } + if (gUnknown_0203CDA4[2] == TRUE) + { + CopyBgTilemapBufferToVram(2); + gUnknown_0203CDA4[2] = FALSE; + } + if (gUnknown_0203CDA4[3] == TRUE) + { + CopyBgTilemapBufferToVram(3); + gUnknown_0203CDA4[3] = FALSE; + } +} + +void reset_temp_tile_data_buffers(void) +{ + int i; + for (i = 0; i < (s32)ARRAY_COUNT(gUnknown_0203CDAC); i++) + { + gUnknown_0203CDAC[i] = NULL; + } + gUnknown_0203CDA8 = 0; +} + +bool8 free_temp_tile_data_buffers_if_possible(void) +{ + int i; + + if (!IsDma3ManagerBusyWithBgCopy()) + { + if (gUnknown_0203CDA8) + { + for (i = 0; i < gUnknown_0203CDA8; i++) + { + FREE_AND_SET_NULL(gUnknown_0203CDAC[i]); + } + gUnknown_0203CDA8 = 0; + } + return FALSE; + } + else + { + return TRUE; + } +} + +void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode) +{ + int sizeOut; + if (gUnknown_0203CDA8 < ARRAY_COUNT(gUnknown_0203CDAC)) + { + void *ptr = malloc_and_decompress(src, &sizeOut); + if (!size) + size = sizeOut; + if (ptr) + { + copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode); + gUnknown_0203CDAC[gUnknown_0203CDA8++] = ptr; + } + return ptr; + } + return NULL; +} + +void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode) +{ + int sizeOut; + void *ptr = malloc_and_decompress(src, &sizeOut); + if (!size) + size = sizeOut; + if (ptr) + { + u8 taskId = CreateTask(task_free_buf_after_copying_tile_data_to_vram, 0); + gTasks[taskId].data[0] = copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode); + SetWordTaskArg(taskId, 1, (u32)ptr); + } +} + +void task_free_buf_after_copying_tile_data_to_vram(u8 taskId) +{ + if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0])) + { + Free((void *)GetWordTaskArg(taskId, 1)); + DestroyTask(taskId); + } +} + +void *malloc_and_decompress(const void *src, int *size) +{ + void *ptr; + u8 *sizeAsBytes = (u8 *)size; + u8 *srcAsBytes = (u8 *)src; + + sizeAsBytes[0] = srcAsBytes[1]; + sizeAsBytes[1] = srcAsBytes[2]; + sizeAsBytes[2] = srcAsBytes[3]; + sizeAsBytes[3] = 0; + + ptr = Alloc(*size); + if (ptr) + LZ77UnCompWram(src, ptr); + return ptr; +} + +u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode) +{ + switch (mode) + { + case 0: + return LoadBgTiles(bgId, src, size, offset); + case 1: + return LoadBgTilemap(bgId, src, size, offset); + default: + return -1; + } +} + +void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette) +{ + u8 i; + u8 j; + u16 *ptr = GetBgTilemapBuffer(bgId); + + for (i = top; i < top + height; i++) + { + for (j = left; j < left + width; j++) + { + ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12); + } + } +} + +void sub_8199CBC(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height) +{ + u8 i; + u8 j; + const u16 *src = GetBgTilemapBuffer(bgId); + + for (i = 0; i < height; i++) + { + for (j = 0; j < width; j++) + { + dest[(i * width) + j] = src[(i + top) * 32 + j + left]; + } + } +} + +void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP) +{ + int i; + int area = width * height; + if (is8BPP == TRUE) + { + u8 *as8BPP = ptr; + for (i = 0; i < area; i++) + { + as8BPP[i] += delta; + } + } + else + { + u16 *as4BPP = ptr; + for (i = 0; i < area; i++) + { + as4BPP[i] = (as4BPP[i] & 0xFC00) | ((as4BPP[i] + delta) & 0x3FF); + } + } +} + +void sub_8199D98(void) +{ + ChangeBgX(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgY(3, 0, 0); +} + +void sub_8199DF0(u32 bg, u8 a1, int a2, int a3) +{ + int temp = (!GetBgAttribute(bg, 4)) ? 0x20 : 0x40; + void *addr = (void *)((GetBgAttribute(bg, 1) * 0x4000) + (GetBgAttribute(bg, 10) + a2) * temp); + RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1); +} + +void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str) +{ + struct TextSubPrinter printer; + + printer.current_text_offset = str; + printer.windowId = windowId; + printer.fontId = fontId; + printer.x = left; + printer.y = top; + printer.currentX = printer.x; + printer.currentY = printer.y; + printer.letterSpacing = GetFontAttribute(fontId, 2); + printer.lineSpacing = GetFontAttribute(fontId, 3); + printer.fontColor_l = 0; + printer.fgColor = color[1]; + printer.bgColor = color[0]; + printer.shadowColor = color[2]; + + AddTextPrinter(&printer, speed, NULL); +} + +void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str) +{ + struct TextSubPrinter printer; + + printer.current_text_offset = str; + printer.windowId = windowId; + printer.fontId = fontId; + printer.x = left; + printer.y = top; + printer.currentX = printer.x; + printer.currentY = printer.y; + printer.letterSpacing = letterSpacing; + printer.lineSpacing = lineSpacing; + printer.fontColor_l = 0; + printer.fgColor = color[1]; + printer.bgColor = color[0]; + printer.shadowColor = color[2]; + + AddTextPrinter(&printer, speed, NULL); +} + +void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing) +{ + struct TextSubPrinter printer; + + printer.current_text_offset = str; + printer.windowId = windowId; + printer.fontId = fontId; + printer.x = left; + printer.y = top; + printer.currentX = left; + printer.currentY = top; + printer.letterSpacing = letterSpacing; + printer.lineSpacing = lineSpacing; + printer.fontColor_l = 0; + + printer.fgColor = GetFontAttribute(fontId, 5); + printer.bgColor = GetFontAttribute(fontId, 6); + printer.shadowColor = GetFontAttribute(fontId, 7); + + AddTextPrinter(&printer, speed, callback); +} + +void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3) +{ + int count = 0; + while (gSaveBlock2Ptr->playerName[count] != EOS) + count++; + + StringExpandPlaceholders(gStringVar4, src); + + PrintTextOnWindow(windowId, 1, gStringVar4, a2, a3, 0xFF, 0); +} + +//Screw this function, it's long and unreferenced and ugh + +struct UnkStruct_819A080 { + u8 *unk00; + u16 unk04; + u16 unk06; +}; + +#ifdef NONMATCHING +void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7) +{ + // r3 = a3 + // r4 = a5 + // r1 = a6 + // r5 = a7 + // sp+00 = a0 + // sp+04 = a1 + // sp+08 = a2 + // sp+0c = a4 + int sp10 = a1->unk04 - a4 < a6 ? a1->unk04 - a4 + a2 : a6 + a2; + int sp14 = a0->unk06 - a5 < a7 ? a3 + a0->unk06 - a5 : a3 + a7; + int sp18 = (a0->unk04 + (a0->unk04 & 0x7)) / 8; + int sp1c = (a1->unk04 + (a1->unk04 & 0x7)) / 8; + int r12; // sp+20 + int r8; // sp+24 + int r5; + int r6; + u16 r2; + + for (r12 = a3, r8 = a5; r12 < sp14; r12++, r8++) + { + for (r5 = a2, r6 = a4; a5 < sp10; a5++, a6++) + { + u8 *r3 = a0->unk00 + ((r5 >> 1) & 0x3) + ((r5 >> 3) << 5) + (((r12 >> 3) * sp18) << 5) + ((r12 & 0x7) << 2); + u8 *r4 = a1->unk00 + ((r6 >> 1) & 0x3) + ((r6 >> 3) << 5) + (((r8 >> 3) * sp1c) << 5) + ((r8 & 0x7) << 2); + if (((uintptr_t)r4) & 0x1) + { + u16 *r4_2 = (u16 *)(r4 - 1); + if (r6 & 0x1) + { + r2 = *r4_2 & 0x0fff; + if (r5 & 0x1) + *r4_2 = r2 | ((*r3 & 0xf0) << 8); + else + *r4_2 = r2 | ((*r3 & 0x0f) << 12); + } + else + { + r2 = *r4_2 * 0xf0ff; + if (r5 & 0x1) + *r4_2 = r2 | ((*r3 & 0xf0) << 4); + else + *r4_2 = r2 | ((*r3 & 0x0f) << 8); + } + } + else + { + u16 *r4_2 = (u16 *)r4; + if (r6 & 1) + { + r2 = *r4_2 & 0xff0f; + if (r5 & 1) + *r4_2 = r2 | ((*r3 & 0xf0) << 0); + else + *r4_2 = r2 | ((*r3 & 0x0f) << 4); + } + else + { + r2 = *r4_2 & 0xfff0; + if (r5 & 1) + *r4_2 = r2 | ((*r3 & 0xf0) >> 4); + else + *r4_2 = r2 | ((*r3 & 0x0f) >> 0); + } + } + } + } +} +#else +__attribute__((naked)) +void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7) +{ + asm("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, #0x28\n\ + str r0, [sp]\n\ + str r1, [sp, #0x4]\n\ + ldr r0, [sp, #0x48]\n\ + ldr r4, [sp, #0x4C]\n\ + ldr r1, [sp, #0x50]\n\ + ldr r5, [sp, #0x54]\n\ + lsl r2, #16\n\ + lsr r2, #16\n\ + str r2, [sp, #0x8]\n\ + lsl r3, #16\n\ + lsr r3, #16\n\ + lsl r0, #16\n\ + lsr r0, #16\n\ + str r0, [sp, #0xC]\n\ + lsl r4, #16\n\ + lsr r4, #16\n\ + lsl r1, #16\n\ + lsr r1, #16\n\ + lsl r5, #16\n\ + lsr r5, #16\n\ + ldr r2, [sp, #0x4]\n\ + ldrh r0, [r2, #0x4]\n\ + ldr r2, [sp, #0xC]\n\ + sub r0, r2\n\ + ldr r2, [sp, #0x8]\n\ + add r2, r1, r2\n\ + str r2, [sp, #0x10]\n\ + cmp r0, r1\n\ + bge _0819A0CC\n\ + ldr r1, [sp, #0x8]\n\ + add r0, r1\n\ + str r0, [sp, #0x10]\n\ +_0819A0CC:\n\ + ldr r2, [sp, #0x4]\n\ + ldrh r1, [r2, #0x6]\n\ + sub r0, r1, r4\n\ + cmp r0, r5\n\ + bge _0819A0DE\n\ + add r0, r3, r1\n\ + sub r0, r4\n\ + str r0, [sp, #0x14]\n\ + b _0819A0E2\n\ +_0819A0DE:\n\ + add r5, r3, r5\n\ + str r5, [sp, #0x14]\n\ +_0819A0E2:\n\ + ldr r0, [sp]\n\ + ldrh r1, [r0, #0x4]\n\ + mov r2, #0x7\n\ + add r0, r1, #0\n\ + and r0, r2\n\ + add r1, r0\n\ + asr r1, #3\n\ + str r1, [sp, #0x18]\n\ + ldr r0, [sp, #0x4]\n\ + ldrh r1, [r0, #0x4]\n\ + add r0, r1, #0\n\ + and r0, r2\n\ + add r1, r0\n\ + asr r1, #3\n\ + str r1, [sp, #0x1C]\n\ + mov r12, r3\n\ + mov r8, r4\n\ + ldr r1, [sp, #0x14]\n\ + cmp r12, r1\n\ + blt _0819A10C\n\ + b _0819A24A\n\ +_0819A10C:\n\ + ldr r5, [sp, #0x8]\n\ + ldr r6, [sp, #0xC]\n\ + mov r2, r12\n\ + add r2, #0x1\n\ + str r2, [sp, #0x20]\n\ + mov r0, r8\n\ + add r0, #0x1\n\ + str r0, [sp, #0x24]\n\ + ldr r1, [sp, #0x10]\n\ + cmp r5, r1\n\ + blt _0819A124\n\ + b _0819A23A\n\ +_0819A124:\n\ + mov r7, #0x1\n\ + mov r2, #0xF0\n\ + mov r10, r2\n\ + mov r0, #0xF\n\ + mov r9, r0\n\ +_0819A12E:\n\ + asr r0, r5, #1\n\ + mov r1, #0x3\n\ + and r0, r1\n\ + ldr r2, [sp]\n\ + ldr r1, [r2]\n\ + add r1, r0\n\ + asr r0, r5, #3\n\ + lsl r0, #5\n\ + add r1, r0\n\ + mov r2, r12\n\ + asr r0, r2, #3\n\ + ldr r2, [sp, #0x18]\n\ + mul r0, r2\n\ + lsl r0, #5\n\ + add r1, r0\n\ + mov r2, r12\n\ + lsl r0, r2, #29\n\ + lsr r0, #27\n\ + add r3, r1, r0\n\ + asr r0, r6, #1\n\ + mov r1, #0x3\n\ + and r0, r1\n\ + ldr r2, [sp, #0x4]\n\ + ldr r1, [r2]\n\ + add r1, r0\n\ + asr r0, r6, #3\n\ + lsl r0, #5\n\ + add r1, r0\n\ + mov r2, r8\n\ + asr r0, r2, #3\n\ + ldr r2, [sp, #0x1C]\n\ + mul r0, r2\n\ + lsl r0, #5\n\ + add r1, r0\n\ + mov r2, r8\n\ + lsl r0, r2, #29\n\ + lsr r0, #27\n\ + add r4, r1, r0\n\ + add r0, r4, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A1DA\n\ + sub r4, #0x1\n\ + add r0, r6, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A1B2\n\ + ldrh r0, [r4]\n\ + ldr r2, =0x00000fff\n\ + and r2, r0\n\ + add r0, r5, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A1A8\n\ + ldrb r1, [r3]\n\ + mov r0, r10\n\ + and r0, r1\n\ + lsl r0, #8\n\ + b _0819A22A\n\ + .pool\n\ +_0819A1A8:\n\ + ldrb r1, [r3]\n\ + mov r0, r9\n\ + and r0, r1\n\ + lsl r0, #12\n\ + b _0819A22A\n\ +_0819A1B2:\n\ + ldrh r0, [r4]\n\ + ldr r2, =0x0000f0ff\n\ + and r2, r0\n\ + add r0, r5, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A1D0\n\ + ldrb r1, [r3]\n\ + mov r0, r10\n\ + and r0, r1\n\ + lsl r0, #4\n\ + b _0819A22A\n\ + .pool\n\ +_0819A1D0:\n\ + ldrb r1, [r3]\n\ + mov r0, r9\n\ + and r0, r1\n\ + lsl r0, #8\n\ + b _0819A22A\n\ +_0819A1DA:\n\ + add r0, r6, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A206\n\ + ldrh r0, [r4]\n\ + ldr r2, =0x0000ff0f\n\ + and r2, r0\n\ + add r0, r5, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A1FC\n\ + ldrb r1, [r3]\n\ + mov r0, r10\n\ + b _0819A228\n\ + .pool\n\ +_0819A1FC:\n\ + ldrb r1, [r3]\n\ + mov r0, r9\n\ + and r0, r1\n\ + lsl r0, #4\n\ + b _0819A22A\n\ +_0819A206:\n\ + ldrh r0, [r4]\n\ + ldr r2, =0x0000fff0\n\ + and r2, r0\n\ + add r0, r5, #0\n\ + and r0, r7\n\ + cmp r0, #0\n\ + beq _0819A224\n\ + ldrb r1, [r3]\n\ + mov r0, r10\n\ + and r0, r1\n\ + lsr r0, #4\n\ + b _0819A22A\n\ + .pool\n\ +_0819A224:\n\ + ldrb r1, [r3]\n\ + mov r0, r9\n\ +_0819A228:\n\ + and r0, r1\n\ +_0819A22A:\n\ + orr r2, r0\n\ + strh r2, [r4]\n\ + add r5, #0x1\n\ + add r6, #0x1\n\ + ldr r0, [sp, #0x10]\n\ + cmp r5, r0\n\ + bge _0819A23A\n\ + b _0819A12E\n\ +_0819A23A:\n\ + ldr r1, [sp, #0x20]\n\ + mov r12, r1\n\ + ldr r2, [sp, #0x24]\n\ + mov r8, r2\n\ + ldr r0, [sp, #0x14]\n\ + cmp r12, r0\n\ + bge _0819A24A\n\ + b _0819A10C\n\ +_0819A24A:\n\ + add sp, #0x28\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n"); +} +#endif + +void sub_819A25C(u8 palOffset, u16 speciesId) +{ + LoadPalette(GetValidMonIconPalettePtr(speciesId), palOffset, 0x20); +} + +void sub_819A27C(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y) +{ + BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality, 1), x, y, 32, 32); +} + +void sub_819A2BC(u8 palOffset, u8 palId) +{ + const u16 *palette; + + switch (palId) + { + case 0: + default: + palette = gFireRedMenuElements1_Pal; + break; + case 1: + palette = gFireRedMenuElements2_Pal; + break; + case 2: + palette = gFireRedMenuElements3_Pal; + break; + } + + LoadPalette(palette, palOffset, 0x20); +} + +void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y) +{ + BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2); +} + +void sub_819A344(u8 a0, u8 *a1, u8 a2) +{ + s32 curFlag; + s32 flagCount; + u8 *endOfString; + u8 *string = a1; + + *(string++) = EXT_CTRL_CODE_BEGIN; + *(string++) = EXT_CTRL_CODE_COLOR; + *(string++) = a2; + *(string++) = EXT_CTRL_CODE_BEGIN; + *(string++) = EXT_CTRL_CODE_SHADOW; + *(string++) = a2 + 1; + + switch (a0) + { + case 0: + StringCopy(string, gSaveBlock2Ptr->playerName); + break; + case 1: + if (IsNationalPokedexEnabled()) + string = ConvertIntToDecimalStringN(string, pokedex_count(1), 0, 3); + else + string = ConvertIntToDecimalStringN(string, sub_80C0844(1), 0, 3); + *string = EOS; + break; + case 2: + string = ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeHours, 0, 3); + *(string++) = CHAR_COLON; + ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeMinutes, 2, 2); + break; + case 3: + sub_81245DC(string, gMapHeader.regionMapSectionId); + break; + case 4: + for (curFlag = FLAG_BADGE01_GET, flagCount = 0, endOfString = string + 1; curFlag <= FLAG_BADGE08_GET; curFlag++) + { + if (FlagGet(curFlag)) + flagCount++; + } + *string = flagCount + CHAR_0; + *endOfString = EOS; + break; + } +} diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 444650be1..22e50f4e7 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -17,7 +17,6 @@ #include "window.h" #include "gpu_regs.h" #include "text_window.h" -#include "new_menu_helpers.h" #include "decompress.h" // this file's functions @@ -291,13 +290,13 @@ static void CB2_MysteryEventMenu(void) static void PrintMysteryMenuText(u8 windowId, const u8 *text, u8 x, u8 y, s32 speed) { - struct TextColor textColor; + u8 textColor[3]; u8 letterSpacing = 0; u8 lineSpacing = 1; - textColor.fgColor = 1; - textColor.bgColor = 2; - textColor.shadowColor = 3; + textColor[0] = 1; + textColor[1] = 2; + textColor[2] = 3; - FillWindowPixelBuffer(windowId, (textColor.fgColor) | (textColor.fgColor << 4)); - AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, lineSpacing, &textColor, speed, text); + FillWindowPixelBuffer(windowId, (textColor[0]) | (textColor[0] << 4)); + AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, lineSpacing, textColor, speed, text); } diff --git a/src/naming_screen.c b/src/naming_screen.c index 7139b5c90..47d8b8ad1 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -5,7 +5,6 @@ #include "task.h" #include "sprite.h" #include "string_util.h" -#include "new_menu_helpers.h" #include "window.h" #include "bg.h" #include "gpu_regs.h" @@ -530,7 +529,7 @@ static void DisplaySentToPCMessage(void) stringToDisplay++; StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]); - sub_81973C4(0, 0); + NewMenuHelpers_DrawDialogueFrame(0, 0); gTextFlags.flag_0 = TRUE; AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3); CopyWindowToVram(0, 3); @@ -1496,7 +1495,7 @@ static void TaskDummy3(void) } -static const struct TextColor sGenderColors[2] = +static const u8 sGenderColors[2][3] = { {0, 9, 8}, {0, 5, 4} @@ -1516,7 +1515,7 @@ static void sub_80E49BC(void) StringCopy(genderSymbol, gText_FemaleSymbol); isFemale = TRUE; } - box_print(gNamingScreenData->windows[2], 1, 0x68, 1, &sGenderColors[isFemale], -1, genderSymbol); + box_print(gNamingScreenData->windows[2], 1, 0x68, 1, sGenderColors[isFemale], -1, genderSymbol); } } @@ -1661,19 +1660,18 @@ static void sub_80E4D10(void) PutWindowTilemap(gNamingScreenData->windows[2]); } -static const struct AlignedTextColor sUnkColor1 = +struct TextColorThing // needed because of alignment... it's so stupid { - 13, 1, 2 + u8 colors[3][4]; }; -static const struct AlignedTextColor sUnkColor2 = +static const struct TextColorThing sUnkColorStruct = { - 14, 1, 2 -}; - -static const struct AlignedTextColor sUnkColor3 = -{ - 15, 1, 2 + { + {13, 1, 2}, + {14, 1, 2}, + {15, 1, 2} + } }; static const u8 sFillValues[3] = @@ -1681,11 +1679,11 @@ static const u8 sFillValues[3] = 0xEE, 0xDD, 0xFF }; -static const struct AlignedTextColor *const sUnkColors[3] = +static const u8 *const sUnkColors[3] = { - &sUnkColor2, - &sUnkColor1, - &sUnkColor3 + sUnkColorStruct.colors[1], + sUnkColorStruct.colors[0], + sUnkColorStruct.colors[2] }; static void sub_80E4DE4(u8 window, u8 a1) @@ -1738,7 +1736,7 @@ static void sub_80E4E5C(void) static void sub_80E4EF0(void) { - const struct TextColor color[] = { 15, 1, 2 }; + const u8 color[3] = { 15, 1, 2 }; FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF); box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack); diff --git a/src/palette.c b/src/palette.c index 6d709c19c..fd4ad32ad 100644 --- a/src/palette.c +++ b/src/palette.c @@ -840,289 +840,94 @@ void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color) void TintPalette_GrayScale(u16 *palette, u16 count) { - int r; - int g; - int b; + s32 r, g, b, i; u32 gray; - int i; for (i = 0; i < count; i++) { - r = *palette & 0x1F; - g = (*palette >> 5) & 0x1F; + r = (*palette >> 0) & 0x1F; + g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; - r = r * Q_8_8(0.2969); - r += g * Q_8_8(0.5899); - r += b * Q_8_8(0.1133); - - gray = r >> 8; + gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; - *palette++ = gray << 10 | gray << 5 | gray; + *palette++ = (gray << 10) | (gray << 5) | (gray << 0); } } void TintPalette_GrayScale2(u16 *palette, u16 count) { - int r; - int g; - int b; + s32 r, g, b, i; u32 gray; - int i; for (i = 0; i < count; i++) { - r = *palette & 0x1F; - g = (*palette >> 5) & 0x1F; + r = (*palette >> 0) & 0x1F; + g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; - r = r * Q_8_8(0.2969); - r += g * Q_8_8(0.5899); - r += b * Q_8_8(0.1133); - - gray = r >> 8; + gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; if (gray > 0x1F) gray = 0x1F; gray = sRoundedDownGrayscaleMap[gray]; - *palette++ = gray << 10 | gray << 5 | gray; + *palette++ = (gray << 10) | (gray << 5) | (gray << 0); } } -#ifdef NONMATCHING void TintPalette_SepiaTone(u16 *palette, u16 count) { - int red; - int green; - int blue; + s32 r, g, b, i; u32 gray; - u32 sepia; - s8 r2; - s8 g2; - s8 b2; - - int i; + for (i = 0; i < count; i++) { - r = *palette & 0x1F; - g = (*palette >> 5) & 0x1F; + r = (*palette >> 0) & 0x1F; + g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; - r *= 0x4C; - r += g * 0x97; - r += b * 0x1D; + gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; - gray = (s32)(r >> 8); + r = (u16)((Q_8_8(1.2) * gray)) >> 8; + g = (u16)((Q_8_8(1.0) * gray)) >> 8; + b = (u16)((Q_8_8(0.94) * gray)) >> 8; - sepia = (gray * 0x133); + if (r > 31) + r = 31; - r2 = (u16)sepia >> 8; - - g2 = gray; - - b2 = (gray * 15); - - if (r2 > 0x1F) - r2 = 0x1F; - - *palette++ = b2 << 10 | g2 << 5 | r2; + *palette++ = (b << 10) | (g << 5) | (r << 0); } } -#else -ASM_DIRECT -void TintPalette_SepiaTone(u16 *palette, u16 count) -{ - asm("push {r4-r7,lr}\n\ - add r5, r0, #0\n\ - lsl r1, #16\n\ - lsr r1, #16\n\ - cmp r1, #0\n\ - beq _080A2BA2\n\ - mov r7, #0x1F\n\ - add r6, r1, #0\n\ -_080A2B50:\n\ - ldrh r0, [r5]\n\ - mov r1, #0x1F\n\ - and r1, r0\n\ - lsl r0, #16\n\ - lsr r2, r0, #21\n\ - and r2, r7\n\ - lsr r3, r0, #26\n\ - and r3, r7\n\ - mov r0, #0x4C\n\ - mul r1, r0\n\ - mov r0, #0x97\n\ - mul r0, r2\n\ - add r1, r0\n\ - lsl r0, r3, #3\n\ - sub r0, r3\n\ - lsl r0, #2\n\ - add r0, r3\n\ - add r1, r0\n\ - asr r1, #8\n\ - ldr r0, =0x00000133\n\ - mul r0, r1\n\ - lsl r0, #16\n\ - lsr r2, r0, #24\n\ - lsl r0, r1, #24\n\ - lsr r4, r0, #24\n\ - lsl r0, r1, #4\n\ - sub r0, r1\n\ - lsl r0, #20\n\ - lsr r3, r0, #24\n\ - cmp r2, #0x1F\n\ - ble _080A2B90\n\ - mov r2, #0x1F\n\ -_080A2B90:\n\ - lsl r0, r3, #10\n\ - lsl r1, r4, #5\n\ - orr r0, r1\n\ - orr r0, r2\n\ - strh r0, [r5]\n\ - add r5, #0x2\n\ - sub r6, #0x1\n\ - cmp r6, #0\n\ - bne _080A2B50\n\ -_080A2BA2:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif // NONMATCHING -#ifdef NONMATCHING -void TintPalette_CustomTone(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5) +void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone) { - s32 r; - s32 g; - s32 b; - s32 gray; - u8 r2; - u8 g2; - u8 b2; + s32 r, g, b, i; + u32 gray; - int i; for (i = 0; i < count; i++) { - r = *palette & 0x1F; - g = (*palette >> 5) & 0x1F; + r = (*palette >> 0) & 0x1F; + g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; - r *= 0x4C; - r += g * 0x97; - r += b * 0x1D; - - gray = r >> 8; - - r2 = (u16)(gray * a3) >> 8; + gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; - g2 = (u16)(gray * a4) >> 8; + r = (u16)((rTone * gray)) >> 8; + g = (u16)((gTone * gray)) >> 8; + b = (u16)((bTone * gray)) >> 8; - b2 = (u16)(gray * a5) >> 8; + if (r > 31) + r = 31; + if (g > 31) + g = 31; + if (b > 31) + b = 31; - if (r2 > 0x1F) - r2 = 0x1F; - - if (g2 > 0x1F) - g2 = 0x1F; - - if (b2 > 0x1F) - b2 = 0x1F; - - *palette++ = b2 << 10 | g2 << 5 | r2; + *palette++ = (b << 10) | (g << 5) | (r << 0); } - return; -} -#else -ASM_DIRECT -void TintPalette_CustomTone(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5) -{ - asm("push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - add r5, r0, #0\n\ - ldr r0, [sp, #0x1C]\n\ - lsl r1, #16\n\ - lsr r1, #16\n\ - lsl r2, #16\n\ - lsr r2, #16\n\ - mov r9, r2\n\ - lsl r3, #16\n\ - lsr r3, #16\n\ - mov r8, r3\n\ - lsl r0, #16\n\ - lsr r0, #16\n\ - mov r12, r0\n\ - cmp r1, #0\n\ - beq _080A2C38\n\ - mov r7, #0x1F\n\ - add r6, r1, #0\n\ -_080A2BD6:\n\ - ldrh r0, [r5]\n\ - mov r1, #0x1F\n\ - and r1, r0\n\ - lsl r0, #16\n\ - lsr r2, r0, #21\n\ - and r2, r7\n\ - lsr r3, r0, #26\n\ - and r3, r7\n\ - mov r0, #0x4C\n\ - mul r1, r0\n\ - mov r0, #0x97\n\ - mul r0, r2\n\ - add r1, r0\n\ - lsl r0, r3, #3\n\ - sub r0, r3\n\ - lsl r0, #2\n\ - add r0, r3\n\ - add r1, r0\n\ - asr r1, #8\n\ - mov r0, r9\n\ - mul r0, r1\n\ - lsl r0, #16\n\ - lsr r4, r0, #24\n\ - mov r0, r8\n\ - mul r0, r1\n\ - lsl r0, #16\n\ - lsr r2, r0, #24\n\ - mov r0, r12\n\ - mul r0, r1\n\ - lsl r0, #16\n\ - lsr r3, r0, #24\n\ - cmp r4, #0x1F\n\ - ble _080A2C1A\n\ - mov r4, #0x1F\n\ -_080A2C1A:\n\ - cmp r2, #0x1F\n\ - ble _080A2C20\n\ - mov r2, #0x1F\n\ -_080A2C20:\n\ - cmp r3, #0x1F\n\ - ble _080A2C26\n\ - mov r3, #0x1F\n\ -_080A2C26:\n\ - lsl r0, r3, #10\n\ - lsl r1, r2, #5\n\ - orr r0, r1\n\ - orr r0, r4\n\ - strh r0, [r5]\n\ - add r5, #0x2\n\ - sub r6, #0x1\n\ - cmp r6, #0\n\ - bne _080A2BD6\n\ -_080A2C38:\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0"); } -#endif void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7) { diff --git a/src/pokeball.c b/src/pokeball.c index b48e55135..795a33827 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -15,12 +15,6 @@ #include "util.h" #include "graphics.h" -extern bool8 gDoingBattleAnim; -extern u8 gActiveBank; -extern u8 gBankTarget; -extern u16 gBattlePartyID[]; -extern u8 gBankSpriteIds[]; -extern u8 gHealthBoxesIds[]; extern struct MusicPlayerInfo gMPlayInfo_BGM; // this file's functions @@ -334,12 +328,12 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow) u8 taskId; gDoingBattleAnim = TRUE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive = 1; taskId = CreateTask(Task_DoPokeballSendOutAnim, 5); gTasks[taskId].tPan = pan; gTasks[taskId].tThrowId = kindOfThrow; - gTasks[taskId].tBank = gActiveBank; + gTasks[taskId].tBank = gActiveBattler; return 0; } @@ -363,10 +357,10 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) throwCaseId = gTasks[taskId].tThrowId; bank = gTasks[taskId].tBank; - if (GetBankSide(bank) != SIDE_PLAYER) - itemId = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + if (GetBattlerSide(bank) != B_SIDE_PLAYER) + itemId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); else - itemId = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + itemId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); ballId = ItemIdToBallId(itemId); LoadBallGfx(ballId); @@ -378,25 +372,25 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) switch (throwCaseId) { case POKEBALL_PLAYER_SENDOUT: - gBankTarget = bank; + gBattlerTarget = bank; gSprites[ballSpriteId].pos1.x = 24; gSprites[ballSpriteId].pos1.y = 68; gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1; break; case POKEBALL_OPPONENT_SENDOUT: - gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS); - gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24; - gBankTarget = bank; + gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(bank, BANK_X_POS); + gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(bank, BANK_Y_POS) + 24; + gBattlerTarget = bank; gSprites[ballSpriteId].data[0] = 0; gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; break; default: - gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); notSendOut = TRUE; break; } - gSprites[ballSpriteId].sBank = gBankTarget; + gSprites[ballSpriteId].sBank = gBattlerTarget; if (!notSendOut) { DestroyTask(taskId); @@ -405,12 +399,12 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) // this will perform an unused ball throw animation gSprites[ballSpriteId].data[0] = 0x22; - gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS); - gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16; + gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BANK_X_POS); + gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BANK_Y_POS) - 16; gSprites[ballSpriteId].data[5] = -40; sub_80A68D4(&gSprites[ballSpriteId]); gSprites[ballSpriteId].oam.affineParam = taskId; - gTasks[taskId].tOpponentBank = gBankTarget; + gTasks[taskId].tOpponentBank = gBattlerTarget; gTasks[taskId].func = TaskDummy; PlaySE(SE_NAGERU); } @@ -458,9 +452,9 @@ static void sub_80756E0(struct Sprite *sprite) { sprite->data[5] = 0; sprite->callback = sub_807574C; - StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2); - AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]); - gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0; + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 2); + AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]); + gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0; } } @@ -469,17 +463,17 @@ static void sub_807574C(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) PlaySE(SE_SUIKOMU); - if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded) + if (gSprites[gBattlerSpriteIds[sprite->sBank]].affineAnimEnded) { StartSpriteAnim(sprite, 2); - gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[sprite->sBank]].invisible = TRUE; sprite->data[5] = 0; sprite->callback = sub_80757E4; } else { - gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60; - gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8; + gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] += 0x60; + gSprites[gBattlerSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] >> 8; } } @@ -755,19 +749,19 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) u16 wantedCryCase; u8 taskId; - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(bank) != B_SIDE_PLAYER) { - mon = &gEnemyParty[gBattlePartyID[bank]]; + mon = &gEnemyParty[gBattlerPartyIndexes[bank]]; pan = 25; } else { - mon = &gPlayerParty[gBattlePartyID[bank]]; + mon = &gPlayerParty[gBattlerPartyIndexes[bank]]; pan = -25; } species = GetMonData(mon, MON_DATA_SPECIES); - if ((bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1)) + if ((bank == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || bank == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) && IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -783,7 +777,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1) wantedCryCase = 0; - else if (bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1)) + else if (bank == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || bank == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) wantedCryCase = 1; else wantedCryCase = 2; @@ -795,21 +789,21 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) gTasks[taskId].tCryTaskPan = pan; gTasks[taskId].tCryTaskWantedCry = wantedCryCase; gTasks[taskId].tCryTaskBank = bank; - gTasks[taskId].tCryTaskMonSpriteId = gBankSpriteIds[sprite->sBank]; + gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBank]; gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10; gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon); gTasks[taskId].tCryTaskState = 0; } - StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 1); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 1); - if (GetBankSide(sprite->sBank) == SIDE_OPPONENT) - gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039B58; + if (GetBattlerSide(sprite->sBank) == B_SIDE_OPPONENT) + gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039B58; else - gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039E44; + gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039E44; - AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]); - gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0x1000; + AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]); + gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0x1000; } #undef tCryTaskSpecies @@ -836,35 +830,35 @@ static void HandleBallAnimEnd(struct Sprite *sprite) bool8 affineAnimEnded = FALSE; u8 bank = sprite->sBank; - gSprites[gBankSpriteIds[bank]].invisible = FALSE; + gSprites[gBattlerSpriteIds[bank]].invisible = FALSE; if (sprite->animEnded) sprite->invisible = TRUE; - if (gSprites[gBankSpriteIds[bank]].affineAnimEnded) + if (gSprites[gBattlerSpriteIds[bank]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gBankSpriteIds[bank]], 0); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[bank]], 0); affineAnimEnded = TRUE; } else { - gSprites[gBankSpriteIds[bank]].data[1] -= 288; - gSprites[gBankSpriteIds[bank]].pos2.y = gSprites[gBankSpriteIds[bank]].data[1] >> 8; + gSprites[gBattlerSpriteIds[bank]].data[1] -= 288; + gSprites[gBattlerSpriteIds[bank]].pos2.y = gSprites[gBattlerSpriteIds[bank]].data[1] >> 8; } if (sprite->animEnded && affineAnimEnded) { s32 i, doneBanks; - gSprites[gBankSpriteIds[bank]].pos2.y = 0; + gSprites[gBattlerSpriteIds[bank]].pos2.y = 0; gDoingBattleAnim = FALSE; gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0; FreeSpriteOamMatrix(sprite); DestroySprite(sprite); - for (doneBanks = 0, i = 0; i < BATTLE_BANKS_COUNT; i++) + for (doneBanks = 0, i = 0; i < MAX_BATTLERS_COUNT; i++) { if (gBattleSpritesDataPtr->healthBoxesData[i].ballAnimActive == 0) doneBanks++; } - if (doneBanks == BATTLE_BANKS_COUNT) + if (doneBanks == MAX_BATTLERS_COUNT) { for (i = 0; i < POKEBALL_COUNT; i++) FreeBallGfx(i); @@ -889,8 +883,8 @@ static void sub_80760F8(struct Sprite *sprite) } else if (sprite->data[4] == 315) { - FreeOamMatrix(gSprites[gBankSpriteIds[sprite->sBank]].oam.matrixNum); - DestroySprite(&gSprites[gBankSpriteIds[sprite->sBank]]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->sBank]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]); DestroySpriteAndFreeResources(sprite); if (gMain.inBattle) gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0; @@ -900,8 +894,8 @@ static void sub_80760F8(struct Sprite *sprite) static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite) { sprite->data[0] = 25; - sprite->data[2] = GetBankPosition(sprite->sBank, 2); - sprite->data[4] = GetBankPosition(sprite->sBank, 3) + 24; + sprite->data[2] = GetBattlerSpriteCoord(sprite->sBank, 2); + sprite->data[4] = GetBattlerSpriteCoord(sprite->sBank, 3) + 24; sprite->data[5] = -30; sprite->oam.affineParam = sprite->sBank; sub_80A68D4(sprite); @@ -956,7 +950,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) sprite->data[0] = 0; if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 - && sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2)) + && sprite->sBank == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)) sprite->callback = SpriteCB_ReleaseMon2FromBall; else sprite->callback = SpriteCB_ReleaseMonFromBall; @@ -982,7 +976,7 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite) { sprite->data[0] = 0; if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 - && sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2)) + && sprite->sBank == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)) sprite->callback = SpriteCB_ReleaseMon2FromBall; else sprite->callback = SpriteCB_ReleaseMonFromBall; @@ -1183,14 +1177,14 @@ static void DestroySpriteAndFreeResources_(struct Sprite *sprite) void sub_8076918(u8 bank) { - struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]]; + struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[bank]]; healthboxSprite->data[0] = 5; healthboxSprite->data[1] = 0; healthboxSprite->pos2.x = 0x73; healthboxSprite->pos2.y = 0; healthboxSprite->callback = sub_80769CC; - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(bank) != B_SIDE_PLAYER) { healthboxSprite->data[0] = -healthboxSprite->data[0]; healthboxSprite->data[1] = -healthboxSprite->data[1]; @@ -1198,7 +1192,7 @@ void sub_8076918(u8 bank) healthboxSprite->pos2.y = -healthboxSprite->pos2.y; } gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]); - if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2) + if (GetBattlerPosition(bank) == B_POSITION_PLAYER_RIGHT) healthboxSprite->callback = sub_80769A8; } @@ -1226,7 +1220,7 @@ void DoHitAnimHealthboxEffect(u8 bank) spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect); gSprites[spriteId].data[0] = 1; - gSprites[spriteId].data[1] = gHealthBoxesIds[bank]; + gSprites[spriteId].data[1] = gHealthboxSpriteIds[bank]; gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect; } @@ -1275,8 +1269,8 @@ void FreeBallGfx(u8 ballId) static u16 GetBankPokeballItemId(u8 bank) { - if (GetBankSide(bank) == SIDE_PLAYER) - return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + if (GetBattlerSide(bank) == B_SIDE_PLAYER) + return GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); else - return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + return GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL); } diff --git a/src/pokeblock.c b/src/pokeblock.c index 472b030e0..b9d1d94c6 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -6,7 +6,6 @@ #include "menu.h" #include "task.h" #include "menu_helpers.h" -#include "new_menu_helpers.h" #include "pokemon.h" #include "graphics.h" #include "malloc.h" @@ -284,7 +283,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeblockCase = SpriteCallbackDummy }; -static const struct TextColor sTextColorInPokeblockMenu = {0, 2, 3}; +static const u8 sTextColorInPokeblockMenu[3] = {0, 2, 3}; static const struct Pokeblock sFavoritePokeblocksTable[] = { @@ -583,7 +582,7 @@ static void HandleInitWindows(void) static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x) { - AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string); + AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string); } static void PutPokeblockInfoText(void) diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index d899e54f1..2039808cb 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -16,7 +16,6 @@ #include "event_data.h" #include "strings.h" #include "string_util.h" -#include "new_menu_helpers.h" #include "party_menu.h" #include "m4a.h" #include "sound.h" diff --git a/src/pokemon_1.c b/src/pokemon_1.c index 98a35454f..cafd86c07 100644 --- a/src/pokemon_1.c +++ b/src/pokemon_1.c @@ -2,7 +2,11 @@ #include "pokemon.h" #include "random.h" #include "main.h" +#include "constants/species.h" +#include "constants/abilities.h" #include "constants/items.h" +#include "constants/trainers.h" +#include "constants/moves.h" #include "string_util.h" #include "text.h" @@ -14,6 +18,68 @@ extern u8 sav1_map_get_name(void); +// EWRAM vars +EWRAM_DATA u8 sLearningMoveTableID = 0; +EWRAM_DATA u8 gPlayerPartyCount = 0; +EWRAM_DATA u8 gEnemyPartyCount = 0; +EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0}; +EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0}; + +// const rom data +const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151}; +const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358}; +const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411}; + +const struct SpindaSpot gSpindaSpotGraphics[] = +{ + {16, 7, INCBIN_U16("graphics/spinda_spots/spot_0.bin")}, + {40, 8, INCBIN_U16("graphics/spinda_spots/spot_1.bin")}, + {22, 25, INCBIN_U16("graphics/spinda_spots/spot_2.bin")}, + {34, 26, INCBIN_U16("graphics/spinda_spots/spot_3.bin")} +}; + +#include "data/pokemon/item_effects.h" + +const s8 gNatureStatTable[][5] = +{ + // Atk Def Spd Sp.Atk Sp.Def + { 0, 0, 0, 0, 0}, // Hardy + { +1, -1, 0, 0, 0}, // Lonely + { +1, 0, -1, 0, 0}, // Brave + { +1, 0, 0, -1, 0}, // Adamant + { +1, 0, 0, 0, -1}, // Naughty + { -1, +1, 0, 0, 0}, // Bold + { 0, 0, 0, 0, 0}, // Docile + { 0, +1, -1, 0, 0}, // Relaxed + { 0, +1, 0, -1, 0}, // Impish + { 0, +1, 0, 0, -1}, // Lax + { -1, 0, +1, 0, 0}, // Timid + { 0, -1, +1, 0, 0}, // Hasty + { 0, 0, 0, 0, 0}, // Serious + { 0, 0, +1, -1, 0}, // Jolly + { 0, 0, +1, 0, -1}, // Naive + { -1, 0, 0, +1, 0}, // Modest + { 0, -1, 0, +1, 0}, // Mild + { 0, 0, -1, +1, 0}, // Quiet + { 0, 0, 0, 0, 0}, // Bashful + { 0, 0, 0, +1, -1}, // Rash + { -1, 0, 0, 0, +1}, // Calm + { 0, -1, 0, 0, +1}, // Gentle + { 0, 0, -1, 0, +1}, // Sassy + { 0, 0, 0, -1, +1}, // Careful + { 0, 0, 0, 0, 0}, // Quirky +}; + +#include "data/pokemon/tmhm_learnsets.h" +#include "data/pokemon/trainer_class_lookups.h" +#include "data/pokemon/cry_ids.h" +#include "data/pokemon/experience_tables.h" +#include "data/pokemon/base_stats.h" +#include "data/pokemon/level_up_learnsets.h" +#include "data/pokemon/evolution.h" +#include "data/pokemon/level_up_learnset_pointers.h" + +// code void ZeroBoxMonData(struct BoxPokemon *boxMon) { u8 *raw = (u8 *)boxMon; @@ -43,14 +109,14 @@ void ZeroMonData(struct Pokemon *mon) void ZeroPlayerPartyMons(void) { s32 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) ZeroMonData(&gPlayerParty[i]); } void ZeroEnemyPartyMons(void) { s32 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) ZeroMonData(&gEnemyParty[i]); } diff --git a/src/pokemon_2.c b/src/pokemon_2.c index db176e025..3f37381c3 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -14,10 +14,10 @@ struct Unknown_020249B4 struct SpriteTemplate* templates; }; -extern u8 gAbsentBankFlags; -extern u8 gActiveBank; -extern u8 gBankAttacker; -extern u8 gBankTarget; +extern u8 gAbsentBattlerFlags; +extern u8 gActiveBattler; +extern u8 gBattlerAttacker; +extern u8 gBattlerTarget; extern u8 gLastUsedAbility; extern u16 gTrainerBattleOpponent_A; extern u32 gBattleTypeFlags; @@ -34,9 +34,9 @@ extern const union AnimCmd* const * const gUnknown_0830536C[]; extern const u8 gText_BadEgg[]; extern const u8 gText_EggNickname[]; -extern u8 GetBankSide(u8 bank); -extern u8 GetBankByIdentity(u8 bank); -extern u8 GetBankIdentity(u8 bank); +extern u8 GetBattlerSide(u8 bank); +extern u8 GetBattlerAtPosition(u8 bank); +extern u8 GetBattlerPosition(u8 bank); u8 CountAliveMonsInBattle(u8 caseId) { @@ -48,21 +48,21 @@ u8 CountAliveMonsInBattle(u8 caseId) case BATTLE_ALIVE_EXCEPT_ACTIVE: for (i = 0; i < 4; i++) { - if (i != gActiveBank && !(gAbsentBankFlags & gBitTable[i])) + if (i != gActiveBattler && !(gAbsentBattlerFlags & gBitTable[i])) retVal++; } break; case BATTLE_ALIVE_ATK_SIDE: for (i = 0; i < 4; i++) { - if (GetBankSide(i) == GetBankSide(gBankAttacker) && !(gAbsentBankFlags & gBitTable[i])) + if (GetBattlerSide(i) == GetBattlerSide(gBattlerAttacker) && !(gAbsentBattlerFlags & gBitTable[i])) retVal++; } break; case BATTLE_ALIVE_DEF_SIDE: for (i = 0; i < 4; i++) { - if (GetBankSide(i) == GetBankSide(gBankTarget) && !(gAbsentBankFlags & gBitTable[i])) + if (GetBattlerSide(i) == GetBattlerSide(gBattlerTarget) && !(gAbsentBattlerFlags & gBitTable[i])) retVal++; } break; @@ -75,7 +75,7 @@ bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 bank) { if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) return FALSE; - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(bank) != B_SIDE_PLAYER) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gTrainerBattleOpponent_A == SECRET_BASE_OPPONENT) return FALSE; @@ -86,11 +86,11 @@ bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 bank) u8 GetDefaultMoveTarget(u8 bank) { - u8 status = GetBankIdentity(bank) & 1; + u8 status = GetBattlerPosition(bank) & 1; status ^= 1; if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) - return GetBankByIdentity(status); + return GetBattlerAtPosition(status); if (CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) > 1) { u8 val; @@ -99,14 +99,14 @@ u8 GetDefaultMoveTarget(u8 bank) val = status ^ 2; else val = status; - return GetBankByIdentity(val); + return GetBattlerAtPosition(val); } else { - if ((gAbsentBankFlags & gBitTable[status])) - return GetBankByIdentity(status ^ 2); + if ((gAbsentBattlerFlags & gBitTable[status])) + return GetBattlerAtPosition(status ^ 2); else - return GetBankByIdentity(status); + return GetBattlerAtPosition(status); } } @@ -332,7 +332,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data) ret = mon->defense; break; case MON_DATA_SPEED: - ret = GetDeoxysStat(mon, STAT_SPD); + ret = GetDeoxysStat(mon, STAT_SPEED); if (!ret) ret = mon->speed; break; @@ -1197,45 +1197,45 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord) for (i = 0; i < PARTY_SIZE; i++) { - if (gBattleResources->secretBase->partySpecies[i]) + if (gBattleResources->secretBase->party.species[i]) { CreateMon(&gEnemyParty[i], - gBattleResources->secretBase->partySpecies[i], - gBattleResources->secretBase->partyLevels[i], + gBattleResources->secretBase->party.species[i], + gBattleResources->secretBase->party.levels[i], 15, 1, - gBattleResources->secretBase->partyPersonality[i], + gBattleResources->secretBase->party.personality[i], 2, 0); - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->partyHeldItems[i]); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->party.heldItems[i]); for (j = 0; j < 6; j++) - SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &gBattleResources->secretBase->partyEVs[i]); + SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &gBattleResources->secretBase->party.EVs[i]); for (j = 0; j < 4; j++) { - SetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j, &gBattleResources->secretBase->partyMoves[i * 4 + j]); - SetMonData(&gEnemyParty[i], MON_DATA_PP1 + j, &gBattleMoves[gBattleResources->secretBase->partyMoves[i * 4 + j]].pp); + SetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j, &gBattleResources->secretBase->party.moves[i * 4 + j]); + SetMonData(&gEnemyParty[i], MON_DATA_PP1 + j, &gBattleMoves[gBattleResources->secretBase->party.moves[i * 4 + j]].pp); } } } } -extern const u8 gUnknown_0831F578[]; -extern const u8 gTrainerClassToNameIndex[]; +extern const u8 gFacilityClassToPicIndex[]; +extern const u8 gFacilityClassToTrainerClass[]; extern const u8 gSecretBaseTrainerClasses[][5]; u8 GetSecretBaseTrainerPicIndex(void) { u8 trainerClass = gSecretBaseTrainerClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5]; - return gUnknown_0831F578[trainerClass]; + return gFacilityClassToPicIndex[trainerClass]; } u8 GetSecretBaseTrainerNameIndex(void) { u8 trainerClass = gSecretBaseTrainerClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5]; - return gTrainerClassToNameIndex[trainerClass]; + return gFacilityClassToTrainerClass[trainerClass]; } bool8 IsPlayerPartyAndPokemonStorageFull(void) @@ -1353,7 +1353,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex) StringCopy10(gBattleMons[bank].nickname, nickname); GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[bank].otName); - hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(bank)]; + hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(bank)]; *hpSwitchout = gBattleMons[bank].hp; for (i = 0; i < 8; i++) diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 7ffb2f36a..0dd1131de 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -25,15 +25,15 @@ extern struct BattlePokemon gBattleMons[4]; extern struct BattleEnigmaBerry gEnigmaBerries[4]; -extern u8 gActiveBank; -extern u8 gBankInMenu; -extern u8 gBankTarget; -extern u8 gBankAttacker; -extern u8 gStringBank; +extern u8 gActiveBattler; +extern u8 gBattlerInMenuId; +extern u8 gBattlerTarget; +extern u8 gBattlerAttacker; +extern u8 gPotentialItemEffectBattler; extern u16 gTrainerBattleOpponent_A; extern u32 gBattleTypeFlags; extern u8 gBattleMonForms[4]; -extern u16 gBattlePartyID[4]; +extern u16 gBattlerPartyIndexes[4]; extern u8 gLastUsedAbility; extern u16 gPartnerTrainerId; extern u32 gHitMarker; @@ -113,7 +113,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) if (itemId == ITEM_ENIGMA_BERRY) { - temp = gEnigmaBerries[gActiveBank].itemEffect; + temp = gEnigmaBerries[gActiveBattler].itemEffect; } itemEffect = temp; @@ -210,7 +210,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) void sub_806CF24(s32 stat) { - gBankTarget = gBankInMenu; + gBattlerTarget = gBattlerInMenuId; StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[stat]]); StringCopy(gBattleTextBuff2, gText_StatRose); BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2); @@ -224,7 +224,7 @@ u8 *sub_806CF78(u16 itemId) if (itemId == ITEM_ENIGMA_BERRY) { if (gMain.inBattle) - itemEffect = gEnigmaBerries[gBankInMenu].itemEffect; + itemEffect = gEnigmaBerries[gBattlerInMenuId].itemEffect; else itemEffect = gSaveBlock1Ptr->enigmaBerry.itemEffect; } @@ -233,7 +233,7 @@ u8 *sub_806CF78(u16 itemId) itemEffect = gItemEffectTable[itemId - 13]; } - gStringBank = gBankInMenu; + gPotentialItemEffectBattler = gBattlerInMenuId; for (i = 0; i < 3; i++) { @@ -247,7 +247,7 @@ u8 *sub_806CF78(u16 itemId) } else { - gBankAttacker = gBankInMenu; + gBattlerAttacker = gBattlerInMenuId; BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnGettingPumped); } } @@ -255,7 +255,7 @@ u8 *sub_806CF78(u16 itemId) if (itemEffect[3] & 0x80) { - gBankAttacker = gBankInMenu; + gBattlerAttacker = gBattlerInMenuId; BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnShroudedInMist); } @@ -301,56 +301,56 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) for (i = 0; i < 5; i++) { - switch (gEvolutionTable[species].evolutions[i].method) + switch (gEvolutionTable[species][i].method) { case EVO_FRIENDSHIP: if (friendship >= 220) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_FRIENDSHIP_DAY: RtcCalcLocalTime(); if (gLocalTime.hours >= 12 && gLocalTime.hours < 24 && friendship >= 220) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_FRIENDSHIP_NIGHT: RtcCalcLocalTime(); if (gLocalTime.hours >= 0 && gLocalTime.hours < 12 && friendship >= 220) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL: - if (gEvolutionTable[species].evolutions[i].param <= level) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + if (gEvolutionTable[species][i].param <= level) + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL_ATK_GT_DEF: - if (gEvolutionTable[species].evolutions[i].param <= level) + if (gEvolutionTable[species][i].param <= level) if (GetMonData(mon, MON_DATA_ATK, 0) > GetMonData(mon, MON_DATA_DEF, 0)) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL_ATK_EQ_DEF: - if (gEvolutionTable[species].evolutions[i].param <= level) + if (gEvolutionTable[species][i].param <= level) if (GetMonData(mon, MON_DATA_ATK, 0) == GetMonData(mon, MON_DATA_DEF, 0)) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL_ATK_LT_DEF: - if (gEvolutionTable[species].evolutions[i].param <= level) + if (gEvolutionTable[species][i].param <= level) if (GetMonData(mon, MON_DATA_ATK, 0) < GetMonData(mon, MON_DATA_DEF, 0)) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL_SILCOON: - if (gEvolutionTable[species].evolutions[i].param <= level && (upperPersonality % 10) <= 4) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) <= 4) + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL_CASCOON: - if (gEvolutionTable[species].evolutions[i].param <= level && (upperPersonality % 10) > 4) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) > 4) + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL_NINJASK: - if (gEvolutionTable[species].evolutions[i].param <= level) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + if (gEvolutionTable[species][i].param <= level) + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_BEAUTY: - if (gEvolutionTable[species].evolutions[i].param <= beauty) - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + if (gEvolutionTable[species][i].param <= beauty) + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; } } @@ -358,17 +358,17 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) case 1: for (i = 0; i < 5; i++) { - switch (gEvolutionTable[species].evolutions[i].method) + switch (gEvolutionTable[species][i].method) { case EVO_TRADE: - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_TRADE_ITEM: - if (gEvolutionTable[species].evolutions[i].param == heldItem) + if (gEvolutionTable[species][i].param == heldItem) { heldItem = 0; SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&heldItem); - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; } break; } @@ -378,10 +378,10 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) case 3: for (i = 0; i < 5; i++) { - if (gEvolutionTable[species].evolutions[i].method == EVO_ITEM - && gEvolutionTable[species].evolutions[i].param == evolutionItem) + if (gEvolutionTable[species][i].method == EVO_ITEM + && gEvolutionTable[species][i].param == evolutionItem) { - targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; + targetSpecies = gEvolutionTable[species][i].targetSpecies; break; } } @@ -615,7 +615,7 @@ bool16 sub_806D82C(u8 id) return retVal; } -s32 GetBankMultiplayerId(u16 a1) +s32 GetBattlerMultiplayerId(u16 a1) { s32 id; for (id = 0; id < MAX_LINK_PLAYERS; id++) @@ -1366,12 +1366,12 @@ void sub_806E994(void) gBattleTextBuff1[2] = gBattleStruct->field_49; gBattleTextBuff1[4] = B_BUFF_EOS; - if (!GetBankSide(gBattleStruct->field_49)) - gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[gBattleStruct->field_49]); + if (!GetBattlerSide(gBattleStruct->field_49)) + gBattleTextBuff1[3] = pokemon_order_func(gBattlerPartyIndexes[gBattleStruct->field_49]); else - gBattleTextBuff1[3] = gBattlePartyID[gBattleStruct->field_49]; + gBattleTextBuff1[3] = gBattlerPartyIndexes[gBattleStruct->field_49]; - PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff2, gBankInMenu, pokemon_order_func(gBattlePartyID[gBankInMenu])) + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff2, gBattlerInMenuId, pokemon_order_func(gBattlerPartyIndexes[gBattlerInMenuId])) BattleStringExpandPlaceholders(gText_PkmnsXPreventsSwitching, gStringVar4); } @@ -1478,7 +1478,7 @@ const u8 *GetTrainerPartnerName(void) else { u8 id = GetMultiplayerId(); - return gLinkPlayers[GetBankMultiplayerId(gLinkPlayers[id].lp_field_18 ^ 2)].name; + return gLinkPlayers[GetBattlerMultiplayerId(gLinkPlayers[id].lp_field_18 ^ 2)].name; } } @@ -1652,11 +1652,11 @@ u8 sub_806EF84(u8 arg0, u8 arg1) return i; } -extern const u8 gUnknown_0831F578[]; +extern const u8 gFacilityClassToPicIndex[]; u16 sub_806EFF0(u16 arg0) { - return gUnknown_0831F578[arg0]; + return gFacilityClassToPicIndex[arg0]; } u16 PlayerGenderToFrontTrainerPicId(u8 playerGender) diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 2bd4e3ef9..02755fe40 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -16,7 +16,7 @@ struct UnkAnimStruct s16 field_8; }; -extern u16 gBattlePartyID[]; +extern u16 gBattlerPartyIndexes[]; // this file's functions static void pokemonanimfunc_00(struct Sprite *sprite); @@ -945,7 +945,7 @@ void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet) gTasks[taskId].tPtrHI = (u32)(sprite); bank = sprite->data[0]; - nature = GetNature(&gPlayerParty[gBattlePartyID[bank]]); + nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[bank]]); animId = 3 * backAnimSet + sBackAnimNatureModTable[nature]; gTasks[taskId].tAnimId = sBackAnimationIds[animId]; diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index bb196dd27..7f8c24ab7 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -71,7 +71,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] = sSpriteAffineAnim_8571720 }; -const struct TextColor gUnknown_08571734[] = {4, 0xF, 0xE}; +const u8 gUnknown_08571734[] = {4, 0xF, 0xE}; const u8 gUnknown_08571737[] = _("/30"); // code diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 4e5c9dca9..523ee1a1f 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -20,6 +20,7 @@ #include "task.h" #include "text.h" #include "window.h" +#include "event_data.h" struct ContestMove { @@ -36,8 +37,6 @@ struct ContestEffect u8 jam; }; - - extern struct UnkSummaryStruct* gUnknown_0203CF1C; extern struct BgTemplate gUnknown_0861CBB4; extern u8 gUnknown_0203CF20; @@ -45,7 +44,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern s8 gUnknown_0861CC1C[]; extern u8 gUnknown_08329D22[]; extern u8 gUnknown_0203CF21; -extern u16 gSpecialVar_0x8005; extern struct UnkStruct_61CC04 gUnknown_0861CC04; extern struct UnkStruct_61CC04 gUnknown_0861CC10; extern struct UnkStruct_61CC04 gUnknown_0861CBEC; @@ -54,7 +52,7 @@ extern u16 gSummaryScreenWindow_Tilemap[]; extern struct ContestMove gContestMoves[]; extern struct ContestEffect gContestEffects[]; extern struct WindowTemplate gUnknown_0861CC24; -extern struct TextColor gUnknown_0861CD2C[]; +extern u8 gUnknown_0861CD2C[][3]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern u8 gText_MaleSymbol[]; extern u8 gText_FemaleSymbol[]; @@ -162,7 +160,7 @@ extern struct BattleMove gBattleMoves[]; extern u32 ChangeBgX(u8 bg, u32 value, u8 op); extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f); -extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str); +extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8* colors, s8 speed, u8 *str); extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth); extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth); extern bool8 sub_81A6BF4(); @@ -2557,7 +2555,7 @@ void sub_81C2554() void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f) { - AddTextPrinterParameterized2(a, 1, c, d, 0, e, &gUnknown_0861CD2C[f], 0, b); + AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b); } void sub_81C25E8() diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index ce8747395..25b9ccd53 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -1,37 +1,101 @@ #include "global.h" +#include "rayquaza_scene.h" #include "sprite.h" #include "task.h" #include "graphics.h" #include "bg.h" - -struct UnkRayquazaStruct -{ - u32 field_0; - u32 field_4; - u32 field_8; -}; +#include "main.h" +#include "malloc.h" +#include "palette.h" +#include "scanline_effect.h" +#include "menu.h" +#include "menu_helpers.h" +#include "gpu_regs.h" +#include "decompress.h" +#include "sound.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "constants/rgb.h" +#include "random.h" + +struct RaySceneStruct +{ + MainCallback callback; + u8 tilemapBuffers[4][0x800]; + u16 field_2004; // set but unused + u8 animId; + bool8 onlyOneAnim; + s16 field_2008; + s16 field_200A; + u8 unusedFields[12]; // completely unused +}; + +// EWRAM vars +static EWRAM_DATA struct RaySceneStruct *sRayScene = NULL; // this file's functions -void sub_81D7134(u8 taskId); -void sub_81D7F4C(u8 taskId); -void sub_81D84EC(u8 taskId); -void sub_81D8980(u8 taskId); -void sub_81D8DB4(u8 taskId); -void sub_81D6800(u8 taskId); - -void sub_81D8260(struct Sprite *sprite); -void sub_81D961C(struct Sprite *sprite); +static void Task_DuoFightAnim(u8 taskId); +static void Task_RayTakesFlightAnim(u8 taskId); +static void Task_RayDescendsAnim(u8 taskId); +static void Task_RayChargesAnim(u8 taskId); +static void Task_RayChasesAwayAnim(u8 taskId); +static void Task_HandleRayDescends(u8 taskId); +static void Task_RayDescendsEnd(u8 taskId); +static void Task_HandleRayCharges(u8 taskId); +static void sub_81D8AD8(u8 taskId); +static void sub_81D8B2C(u8 taskId); +static void Task_RayChargesEnd(u8 taskId); +static void Task_HandleRayChasesAway(u8 taskId); +static void sub_81D8FB0(u8 taskId); +static void sub_81D7228(u8 taskId); +static void Task_HandleDuoFight(u8 taskId); +static void sub_81D752C(u8 taskId); +static void Task_DuoFightEnd(u8 taskId); +static void Task_HandleRayTakesFlight(u8 taskId); +static void sub_81D81A4(u8 taskId); +static void Task_RayTakesFlightEnd(u8 taskId); +static void sub_81D94D4(u8 taskId); +static void sub_81D93D8(u8 taskId); +static void Task_RayChasesAwayEnd(u8 taskId); +static void sub_81D90A8(u8 taskId); +static void sub_81D98B4(u8 taskId); +static void Task_EndAfterFadeScreen(u8 taskId); +static void CB2_InitRayquazaScene(void); +static void CB2_RayquazaScene(void); +static void sub_81D750C(void); +static void sub_81D7438(void); +static void sub_81D7480(void); +static void sub_81D74C8(void); +static void sub_81D8BB4(void); +static void sub_81D6A20(struct Sprite *sprite); +static void sub_81D6D20(struct Sprite *sprite); +static void sub_81D7860(struct Sprite *sprite); +static void sub_81D7D14(struct Sprite *sprite); +static void sub_81D7700(struct Sprite *sprite); +static void sub_81D7A60(struct Sprite *sprite); +static void sub_81D874C(struct Sprite *sprite); +static void sub_81D9338(struct Sprite *sprite); +static void sub_81D9420(struct Sprite *sprite); +static void sub_81D8260(struct Sprite *sprite); +static void sub_81D961C(struct Sprite *sprite); +static void sub_81D97E0(struct Sprite *sprite); +static void sub_81D9528(struct Sprite *sprite); +static u8 sub_81D7664(void); +static u8 sub_81D78BC(void); +static u8 sub_81D86CC(void); +static void DuoFightEnd(u8 taskId, s8 palDelay); +static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y); // const rom data -const TaskFunc gUnknown_0862A6A0[] = +static const TaskFunc sTasksForAnimations[] = { - sub_81D7134, - sub_81D7134, - sub_81D7F4C, - sub_81D84EC, - sub_81D8980, - sub_81D8DB4, - sub_81D6800 + Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT_PRE + Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT + Task_RayTakesFlightAnim, // RAY_ANIM_TAKES_FLIGHT + Task_RayDescendsAnim, // RAY_ANIM_DESCENDS + Task_RayChargesAnim, // RAY_ANIM_CHARGES + Task_RayChasesAwayAnim, // RAY_ANIM_CHACES_AWAY + Task_EndAfterFadeScreen // RAY_ANIM_END }; static const struct OamData sOamData_862A6BC = @@ -194,7 +258,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A724[] = sSpriteAnim_862A710 }; -const struct SpriteTemplate gUnknown_0862A72C = +static const struct SpriteTemplate sUnknown_0862A72C = { .tileTag = 30505, .paletteTag = 30505, @@ -216,7 +280,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A74C[] = sSpriteAnim_862A744 }; -const struct SpriteTemplate gUnknown_0862A750 = +static const struct SpriteTemplate sUnknown_0862A750 = { .tileTag = 30506, .paletteTag = 30505, @@ -238,7 +302,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A770[] = sSpriteAnim_862A768 }; -const struct SpriteTemplate gUnknown_0862A774 = +static const struct SpriteTemplate sUnknown_0862A774 = { .tileTag = 30507, .paletteTag = 30505, @@ -325,7 +389,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A7F8[] = sSpriteAnim_862A7E4 }; -const struct SpriteTemplate gUnknown_0862A81C = +static const struct SpriteTemplate sUnknown_0862A81C = { .tileTag = 30508, .paletteTag = 30508, @@ -350,7 +414,7 @@ static const union AnimCmd *const sSpriteAnimTable_862A848[] = sSpriteAnim_862A834 }; -const struct SpriteTemplate gUnknown_0862A84C = +static const struct SpriteTemplate sUnknown_0862A84C = { .tileTag = 30509, .paletteTag = 30508, @@ -361,7 +425,7 @@ const struct SpriteTemplate gUnknown_0862A84C = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0862A864 = +static const struct SpriteTemplate sUnknown_0862A864 = { .tileTag = 30510, .paletteTag = 30508, @@ -372,9 +436,14 @@ const struct SpriteTemplate gUnknown_0862A864 = .callback = SpriteCallbackDummy, }; -const struct UnkRayquazaStruct gUnknown_0862A87C = {0x4000014, 0xA2600001, 1}; +static const struct ScanlineEffectParams sUnknown_0862A87C = +{ + .dmaDest = (vu16 *)REG_ADDR_BG1HOFS, + .dmaControl = 0xA2600001, + .initState = 1 +}; -const struct BgTemplate gUnknown_0862A888[] = +static const struct BgTemplate sUnknown_0862A888[] = { { .bg = 0, @@ -429,17 +498,17 @@ static const union AnimCmd *const sSpriteAnimTable_862A8BC[] = sSpriteAnim_862A8A8 }; -const struct CompressedSpriteSheet gUnknown_0862A8C4 = +static const struct CompressedSpriteSheet sUnknown_0862A8C4 = { gRaySceneGroudon_Gfx, 0x3000, 30505 }; -const struct CompressedSpritePalette gUnknown_0862A8CC = +static const struct CompressedSpritePalette sUnknown_0862A8CC = { gRaySceneGroudon_Pal, 30505 }; -const struct SpriteTemplate gUnknown_0862A8D4 = +static const struct SpriteTemplate sUnknown_0862A8D4 = { .tileTag = 30505, .paletteTag = 30505, @@ -461,12 +530,12 @@ static const union AnimCmd *const sSpriteAnimTable_862A8F4[] = sSpriteAnim_862A8EC }; -const struct CompressedSpriteSheet gUnknown_0862A8F8 = +static const struct CompressedSpriteSheet sUnknown_0862A8F8 = { gRaySceneGroudon2_Gfx, 0x200, 30506 }; -const struct SpriteTemplate gUnknown_0862A900 = +static const struct SpriteTemplate sUnknown_0862A900 = { .tileTag = 30506, .paletteTag = 30505, @@ -488,12 +557,12 @@ static const union AnimCmd *const sSpriteAnimTable_862A920[] = sSpriteAnim_862A918 }; -const struct CompressedSpriteSheet gUnknown_0862A924 = +static const struct CompressedSpriteSheet sUnknown_0862A924 = { gRaySceneGroudon3_Gfx, 0x400, 30507 }; -const struct SpriteTemplate gUnknown_0862A92C = +static const struct SpriteTemplate sUnknown_0862A92C = { .tileTag = 30507, .paletteTag = 30505, @@ -580,17 +649,17 @@ static const union AnimCmd *const sSpriteAnimTable_862A9B0[] = sSpriteAnim_862A99C }; -const struct CompressedSpriteSheet gUnknown_0862A9D4 = +static const struct CompressedSpriteSheet sUnknown_0862A9D4 = { gRaySceneKyogre_Gfx, 0xF00, 30508 }; -const struct CompressedSpritePalette gUnknown_0862A9DC = +static const struct CompressedSpritePalette sUnknown_0862A9DC = { gRaySceneKyogre_Pal, 30508 }; -const struct SpriteTemplate gUnknown_0862A9E4 = +static const struct SpriteTemplate sUnknown_0862A9E4 = { .tileTag = 30508, .paletteTag = 30508, @@ -615,12 +684,12 @@ static const union AnimCmd *const sSpriteAnimTable_862AA10[] = sSpriteAnim_862A9FC }; -const struct CompressedSpriteSheet gUnknown_0862AA14 = +static const struct CompressedSpriteSheet sUnknown_0862AA14 = { gRaySceneKyogre2_Gfx, 0xC0, 30509 }; -const struct SpriteTemplate gUnknown_0862AA1C = +static const struct SpriteTemplate sUnknown_0862AA1C = { .tileTag = 30509, .paletteTag = 30508, @@ -631,12 +700,12 @@ const struct SpriteTemplate gUnknown_0862AA1C = .callback = SpriteCallbackDummy, }; -const struct CompressedSpriteSheet gUnknown_0862AA34 = +static const struct CompressedSpriteSheet sUnknown_0862AA34 = { gRaySceneKyogre3_Gfx, 0x200, 30510 }; -const struct SpriteTemplate gUnknown_0862AA3C = +static const struct SpriteTemplate sUnknown_0862AA3C = { .tileTag = 30510, .paletteTag = 30508, @@ -647,7 +716,7 @@ const struct SpriteTemplate gUnknown_0862AA3C = .callback = SpriteCallbackDummy, }; -const struct BgTemplate gUnknown_0862AA54[] = +static const struct BgTemplate sUnknown_0862AA54[] = { { .bg = 0, @@ -702,17 +771,17 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_862AA8C[] = sSpriteAffineAnim_862AA6C }; -const struct CompressedSpriteSheet gUnknown_0862AA90 = +static const struct CompressedSpriteSheet sUnknown_0862AA90 = { gRaySceneSmoke_Gfx, 0x100, 30555 }; -const struct CompressedSpritePalette gUnknown_0862AA98 = +static const struct CompressedSpritePalette sUnknown_0862AA98 = { gRaySceneSmoke_Pal, 30555 }; -const struct SpriteTemplate gUnknown_0862AAA0 = +static const struct SpriteTemplate sUnknown_0862AAA0 = { .tileTag = 30555, .paletteTag = 30555, @@ -723,7 +792,7 @@ const struct SpriteTemplate gUnknown_0862AAA0 = .callback = sub_81D8260, }; -const s8 gUnknown_0862AAB8[][2] = +static const s8 sUnknown_0862AAB8[][2] = { {-1, 5}, {-3, -4}, @@ -737,7 +806,7 @@ const s8 gUnknown_0862AAB8[][2] = {9, 1} }; -const struct BgTemplate gUnknown_0862AACC[] = +static const struct BgTemplate sUnknown_0862AACC[] = { { .bg = 0, @@ -801,22 +870,22 @@ static const union AnimCmd *const sSpriteAnimTable_862AAF8[] = sSpriteAnim_862AAEC }; -const struct CompressedSpriteSheet gUnknown_0862AAFC = +static const struct CompressedSpriteSheet sUnknown_0862AAFC = { gRaySceneRayquazaFly1_Gfx, 0x1000, 30556 }; -const struct CompressedSpriteSheet gUnknown_0862AB04 = +static const struct CompressedSpriteSheet sUnknown_0862AB04 = { gRaySceneRayquazaTail_Gfx, 0x200, 30557 }; -const struct CompressedSpritePalette gUnknown_0862AB0C = +static const struct CompressedSpritePalette sUnknown_0862AB0C = { gRaySceneRayquaza_Pal, 30556 }; -const struct SpriteTemplate gUnknown_0862AB14 = +static const struct SpriteTemplate sUnknown_0862AB14 = { .tileTag = 30556, .paletteTag = 30556, @@ -827,7 +896,7 @@ const struct SpriteTemplate gUnknown_0862AB14 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0862AB2C = +static const struct SpriteTemplate sUnknown_0862AB2C = { .tileTag = 30557, .paletteTag = 30556, @@ -838,7 +907,7 @@ const struct SpriteTemplate gUnknown_0862AB2C = .callback = SpriteCallbackDummy, }; -const struct BgTemplate gUnknown_0862AB44[] = +static const struct BgTemplate sUnknown_0862AB44[] = { { .bg = 0, @@ -1015,57 +1084,57 @@ static const union AnimCmd *const sSpriteAnimTable_862AC24[] = sSpriteAnim_862AC08 }; -const struct CompressedSpriteSheet gUnknown_0862AC28 = +static const struct CompressedSpriteSheet sUnknown_0862AC28 = { gRaySceneGroudonLeft_Gfx, 0x1800, 30565 }; -const struct CompressedSpriteSheet gUnknown_0862AC30 = +static const struct CompressedSpriteSheet sUnknown_0862AC30 = { gRaySceneGroudonTail_Gfx, 0x80, 30566 }; -const struct CompressedSpriteSheet gUnknown_0862AC38 = +static const struct CompressedSpriteSheet sUnknown_0862AC38 = { gRaySceneKyogreRight_Gfx, 0x600, 30568 }; -const struct CompressedSpriteSheet gUnknown_0862AC40 = +static const struct CompressedSpriteSheet sUnknown_0862AC40 = { gRaySceneRayquazaHover_Gfx, 0x2000, 30569 }; -const struct CompressedSpriteSheet gUnknown_0862AC48 = +static const struct CompressedSpriteSheet sUnknown_0862AC48 = { gRaySceneRayquazaFlyIn_Gfx, 0x800, 30570 }; -const struct CompressedSpriteSheet gUnknown_0862AC50 = +static const struct CompressedSpriteSheet sUnknown_0862AC50 = { gRaySceneSplash_Gfx, 0x300, 30571 }; -const struct CompressedSpritePalette gUnknown_0862AC58 = +static const struct CompressedSpritePalette sUnknown_0862AC58 = { gRaySceneGroudonLeft_Pal, 30565 }; -const struct CompressedSpritePalette gUnknown_0862AC60 = +static const struct CompressedSpritePalette sUnknown_0862AC60 = { gRaySceneKyogreRight_Pal, 30568 }; -const struct CompressedSpritePalette gUnknown_0862AC68 = +static const struct CompressedSpritePalette sUnknown_0862AC68 = { gRaySceneRayquazaHover_Pal, 30569 }; -const struct CompressedSpritePalette gUnknown_0862AC70 = +static const struct CompressedSpritePalette sUnknown_0862AC70 = { gRaySceneSplash_Pal, 30571 }; -const struct SpriteTemplate gUnknown_0862AC78 = +static const struct SpriteTemplate sUnknown_0862AC78 = { .tileTag = 30565, .paletteTag = 30565, @@ -1076,7 +1145,7 @@ const struct SpriteTemplate gUnknown_0862AC78 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0862AC90 = +static const struct SpriteTemplate sUnknown_0862AC90 = { .tileTag = 30566, .paletteTag = 30565, @@ -1087,7 +1156,7 @@ const struct SpriteTemplate gUnknown_0862AC90 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0862ACA8 = +static const struct SpriteTemplate sUnknown_0862ACA8 = { .tileTag = 30568, .paletteTag = 30568, @@ -1098,7 +1167,7 @@ const struct SpriteTemplate gUnknown_0862ACA8 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0862ACC0 = +static const struct SpriteTemplate sUnknown_0862ACC0 = { .tileTag = 30569, .paletteTag = 30569, @@ -1109,7 +1178,7 @@ const struct SpriteTemplate gUnknown_0862ACC0 = .callback = sub_81D961C, }; -const struct SpriteTemplate gUnknown_0862ACD8 = +static const struct SpriteTemplate sUnknown_0862ACD8 = { .tileTag = 30570, .paletteTag = 30569, @@ -1120,7 +1189,7 @@ const struct SpriteTemplate gUnknown_0862ACD8 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gUnknown_0862ACF0 = +static const struct SpriteTemplate sUnknown_0862ACF0 = { .tileTag = 30571, .paletteTag = 30571, @@ -1131,7 +1200,7 @@ const struct SpriteTemplate gUnknown_0862ACF0 = .callback = SpriteCallbackDummy, }; -const struct BgTemplate gUnknown_0862AD08[] = +static const struct BgTemplate sUnknown_0862AD08[] = { { .bg = 0, @@ -1162,3 +1231,1702 @@ const struct BgTemplate gUnknown_0862AD08[] = } }; +// code +void DoRayquazaScene(u8 animId, bool8 onlyOneAnim, void (*callback)(void)) +{ + sRayScene = AllocZeroed(sizeof(*sRayScene)); + sRayScene->animId = animId; + sRayScene->callback = callback; + sRayScene->onlyOneAnim = onlyOneAnim; + SetMainCallback2(CB2_InitRayquazaScene); +} + +static void CB2_InitRayquazaScene(void) +{ + SetVBlankHBlankCallbacksToNull(); + clear_scheduled_bg_copies_to_vram(); + ScanlineEffect_Stop(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FillPalette(0, 0xF0, 0x20); + CreateTask(sTasksForAnimations[sRayScene->animId], 0); + SetMainCallback2(CB2_RayquazaScene); +} + +static void CB2_RayquazaScene(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void VBlankCB_RayquazaScene(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void Task_EndAfterFadeScreen(u8 taskId) +{ + if (!gPaletteFade.active) + { + ResetSpriteData(); + FreeAllSpritePalettes(); + SetMainCallback2(sRayScene->callback); + Free(sRayScene); + DestroyTask(taskId); + } +} + +static void Task_SetNextAnim(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (sRayScene->onlyOneAnim == TRUE) + { + gTasks[taskId].func = Task_EndAfterFadeScreen; + } + else + { + sRayScene->animId++; + sRayScene->field_2004 = 0; + gTasks[taskId].func = sTasksForAnimations[sRayScene->animId]; + } + } +} + +static void sub_81D68C8(void) +{ + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0xF0); + SetGpuReg(REG_OFFSET_WIN0V, 0x1888); + gPlttBufferUnfaded[0] = 0; + gPlttBufferFaded[0] = 0; +} + +static void sub_81D6904(void) +{ + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0x3F); +} + +static void Task_HandleDuoFightPre(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D750C(); + if (!gPaletteFade.active) + { + s16 counter = data[0]; + if (counter == 64) + { + sub_81D7438(); + } + else if (counter == 144) + { + sub_81D7480(); + } + else + { + switch (counter) + { + case 328: + DuoFightEnd(taskId, 0); + return; + case 148: + sub_81D74C8(); + break; + } + } + + data[0]++; + } +} + +static u8 sub_81D6984(void) +{ + u8 spriteId; + s16 *data; + + spriteId = CreateSprite(&sUnknown_0862A72C, 88, 72, 3); + gSprites[spriteId].callback = sub_81D6A20; + data = gSprites[spriteId].data; + data[0] = CreateSprite(&sUnknown_0862A72C, 56, 104, 3); + data[1] = CreateSprite(&sUnknown_0862A750, 75, 101, 0); + data[2] = CreateSprite(&sUnknown_0862A774, 109, 114, 1); + StartSpriteAnim(&gSprites[data[0]], 1); + return spriteId; +} + +static void sub_81D6A20(struct Sprite *sprite) +{ + s16 *data = sprite->data; + data[5]++; + data[5] &= 0x1F; + if (data[5] == 0 && sprite->pos1.x != 72) + { + sprite->pos1.x--; + gSprites[sprite->data[0]].pos1.x--; + gSprites[data[1]].pos1.x--; + gSprites[data[2]].pos1.x--; + } + + switch (sprite->animCmdIndex) + { + case 0: + gSprites[data[1]].pos2.x = 0; + gSprites[data[1]].pos2.y = 0; + gSprites[data[2]].pos2.x = 0; + gSprites[data[2]].pos2.y = 0; + break; + case 1: + case 3: + gSprites[data[1]].pos2.x = -1; + gSprites[data[1]].pos2.y = 0; + gSprites[data[2]].pos2.x = -1; + gSprites[data[2]].pos2.y = 0; + break; + case 2: + gSprites[data[1]].pos2.x = -1; + gSprites[data[1]].pos2.y = 1; + gSprites[data[2]].pos2.x = -2; + gSprites[data[2]].pos2.y = 1; + break; + } +} + +static u8 sub_81D6B7C(void) +{ + u8 spriteId; + s16 *data; + + spriteId = CreateSprite(&sUnknown_0862A81C, 136, 96, 1); + gSprites[spriteId].callback = sub_81D6D20; + data = gSprites[spriteId].data; + + data[0] = CreateSprite(&sUnknown_0862A81C, 168, 96, 1) << 8; + data[0] |= CreateSprite(&sUnknown_0862A81C, 136, 112, 1); + data[1] = CreateSprite(&sUnknown_0862A81C, 168, 112, 1) << 8; + data[1] |= CreateSprite(&sUnknown_0862A81C, 136, 128, 1); + data[2] = CreateSprite(&sUnknown_0862A81C, 168, 128, 1) << 8; + data[2] |= CreateSprite(&sUnknown_0862A81C, 104, 128, 2); + data[3] = CreateSprite(&sUnknown_0862A81C, 136, 128, 2) << 8; + data[3] |= CreateSprite(&sUnknown_0862A81C, 184, 128, 0); + data[4] = CreateSprite(&sUnknown_0862A84C, 208, 132, 0) << 8; + data[4] |= CreateSprite(&sUnknown_0862A864, 200, 120, 1); + + StartSpriteAnim(&gSprites[data[0] >> 8], 1); + StartSpriteAnim(&gSprites[data[0] & 0xFF], 2); + StartSpriteAnim(&gSprites[data[1] >> 8], 3); + StartSpriteAnim(&gSprites[data[1] & 0xFF], 4); + StartSpriteAnim(&gSprites[data[2] >> 8], 5); + StartSpriteAnim(&gSprites[data[2] & 0xFF], 6); + StartSpriteAnim(&gSprites[data[3] >> 8], 7); + StartSpriteAnim(&gSprites[data[3] & 0xFF], 8); + + return spriteId; +} + +static void sub_81D6D20(struct Sprite *sprite) +{ + s16 *data = sprite->data; + data[5]++; + data[5] &= 0x1F; + if (data[5] == 0 && sprite->pos1.x != 152) + { + sprite->pos1.x++; + gSprites[sprite->data[0] >> 8].pos1.x++; + gSprites[sprite->data[0] & 0xFF].pos1.x++; + gSprites[data[1] >> 8].pos1.x++; + gSprites[data[1] & 0xFF].pos1.x++; + gSprites[data[2] >> 8].pos1.x++; + gSprites[data[2] & 0xFF].pos1.x++; + gSprites[data[3] >> 8].pos1.x++; + gSprites[data[3] & 0xFF].pos1.x++; + gSprites[data[4] >> 8].pos1.x++; + gSprites[data[4] & 0xFF].pos1.x++; + } + + switch (gSprites[data[2] & 0xFF].animCmdIndex) + { + case 0: + sprite->pos2.y = 0; + gSprites[data[0] >> 8].pos2.y = 0; + gSprites[data[0] & 0xFF].pos2.y = 0; + gSprites[data[1] >> 8].pos2.y = 0; + gSprites[data[1] & 0xFF].pos2.y = 0; + gSprites[data[2] >> 8].pos2.y = 0; + gSprites[data[2] & 0xFF].pos2.y = 0; + gSprites[data[3] >> 8].pos2.y = 0; + gSprites[data[3] & 0xFF].pos2.y = 0; + gSprites[data[4] >> 8].pos2.y = 0; + gSprites[data[4] & 0xFF].pos2.y = 0; + break; + case 1: + case 3: + sprite->pos2.y = 1; + gSprites[data[0] >> 8].pos2.y = 1; + gSprites[data[0] & 0xFF].pos2.y = 1; + gSprites[data[1] >> 8].pos2.y = 1; + gSprites[data[1] & 0xFF].pos2.y = 1; + gSprites[data[2] >> 8].pos2.y = 1; + gSprites[data[2] & 0xFF].pos2.y = 1; + gSprites[data[3] >> 8].pos2.y = 1; + gSprites[data[3] & 0xFF].pos2.y = 1; + gSprites[data[4] >> 8].pos2.y = 1; + gSprites[data[4] & 0xFF].pos2.y = 1; + break; + case 2: + sprite->pos2.y = 2; + gSprites[data[0] >> 8].pos2.y = 2; + gSprites[data[0] & 0xFF].pos2.y = 2; + gSprites[data[1] >> 8].pos2.y = 2; + gSprites[data[1] & 0xFF].pos2.y = 2; + gSprites[data[2] >> 8].pos2.y = 2; + gSprites[data[4] & 0xFF].pos2.y = 2; + break; + } +} + +static void VBlankCB_DuoFight(void) +{ + VBlankCB_RayquazaScene(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +static void sub_81D6FE0(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sUnknown_0862A888, ARRAY_COUNT(sUnknown_0862A888)); + SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]); + SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]); + SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +static void sub_81D706C(void) +{ + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()); + + LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]); + LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]); + LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]); + LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40); + LoadCompressedObjectPic(&sUnknown_0862A8C4); + LoadCompressedObjectPic(&sUnknown_0862A8F8); + LoadCompressedObjectPic(&sUnknown_0862A924); + LoadCompressedObjectPic(&sUnknown_0862A9D4); + LoadCompressedObjectPic(&sUnknown_0862AA14); + LoadCompressedObjectPic(&sUnknown_0862AA34); + LoadCompressedObjectPalette(&sUnknown_0862A8CC); + LoadCompressedObjectPalette(&sUnknown_0862A9DC); +} + +static void Task_DuoFightAnim(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + ScanlineEffect_Clear(); + sub_81D6FE0(); + sub_81D706C(); + CpuFastFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers)); + ScanlineEffect_SetParams(sUnknown_0862A87C); + data[0] = 0; + data[1] = CreateTask(sub_81D7228, 0); + if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE) + { + data[2] = sub_81D6984(); + data[3] = sub_81D6B7C(); + gTasks[taskId].func = Task_HandleDuoFightPre; + } + else + { + data[2] = sub_81D7664(); + data[3] = sub_81D78BC(); + gTasks[taskId].func = Task_HandleDuoFight; + StopMapMusic(); + } + + BlendPalettes(-1, 0x10, 0); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + SetVBlankCallback(VBlankCB_DuoFight); + PlaySE(SE_T_OOAME); +} + +static void sub_81D7228(u8 taskId) +{ + s16 i; + u16 *data = gTasks[taskId].data; + + for (i = 24; i < 92; i++) + { + if (i <= 47) + { + gScanlineEffectRegBuffers[0][i] = data[0] >> 8; + gScanlineEffectRegBuffers[1][i] = data[0] >> 8; + } + else if (i <= 63) + { + gScanlineEffectRegBuffers[0][i] = data[1] >> 8; + gScanlineEffectRegBuffers[1][i] = data[1] >> 8; + } + else if (i <= 75) + { + gScanlineEffectRegBuffers[0][i] = data[2] >> 8; + gScanlineEffectRegBuffers[1][i] = data[2] >> 8; + } + else if (i <= 83) + { + gScanlineEffectRegBuffers[0][i] = data[3] >> 8; + gScanlineEffectRegBuffers[1][i] = data[3] >> 8; + } + else if (i <= 87) + { + gScanlineEffectRegBuffers[0][i] = data[4] >> 8; + gScanlineEffectRegBuffers[1][i] = data[4] >> 8; + } + else + { + gScanlineEffectRegBuffers[0][i] = data[5] >> 8; + gScanlineEffectRegBuffers[1][i] = data[5] >> 8; + } + } + + if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE) + { + data[0] += 448; + data[1] += 384; + data[2] += 320; + data[3] += 256; + data[4] += 192; + data[5] += 128; + } + else + { + data[0] += 768; + data[1] += 640; + data[2] += 512; + data[3] += 384; + data[4] += 256; + data[5] += 128; + } +} + +static void Task_HandleDuoFight(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D750C(); + if (!gPaletteFade.active) + { + s16 counter = data[0]; + if (counter == 32 || counter == 112) + { + sub_81D7438(); + } + else if (counter == 216) + { + sub_81D7480(); + } + else if (counter == 220) + { + sub_81D74C8(); + } + else + { + switch (counter) + { + case 412: + DuoFightEnd(taskId, 2); + return; + case 380: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); + gTasks[data[1]].func = sub_81D752C; + gTasks[data[1]].data[0] = 0; + gTasks[data[1]].data[2] = data[2]; + gTasks[data[1]].data[3] = data[3]; + ScanlineEffect_Stop(); + break; + } + } + + data[0]++; + } +} + +static void sub_81D7438(void) +{ + PlaySE(SE_T_KAMI); + sub_80A2C44(0x7FFF, 0, 0x10, 0, -1, 0, 0); + sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1); +} + +static void sub_81D7480(void) +{ + PlaySE(SE_T_KAMI); + sub_80A2C44(0x7FFF, 0, 0x10, 0x10, -1, 0, 0); + sub_80A2C44(0xFFFF0000, 0, 0x10, 0x10, 0, 0, 1); +} + +static void sub_81D74C8(void) +{ + sub_80A2C44(0x7FFF, 4, 0x10, 0, -1, 0, 0); + sub_80A2C44(0xFFFF0000, 4, 0x10, 0, 0, 0, 1); +} + +static void sub_81D750C(void) +{ + ChangeBgX(2, 0x400, 1); + ChangeBgY(2, 0x800, 2); +} + +static void sub_81D752C(u8 taskId) +{ + u16 bgY; + s16 *data = gTasks[taskId].data; + sub_81D7860(&gSprites[data[2]]); + sub_81D7D14(&gSprites[data[3]]); + + bgY = GetBgY(1); + if (GetBgY(1) == 0 || bgY > 0x8000) + ChangeBgY(1, 0x400, 2); + + if (data[0] != 16) + { + data[0]++; + SetGpuReg(REG_OFFSET_BLDALPHA, (data[0] << 8) | (16 - data[0])); + } +} + +static void DuoFightEnd(u8 taskId, s8 palDelay) +{ + PlaySE(SE_T_OOAME_E); + BeginNormalPaletteFade(-1, palDelay, 0, 0x10, 0); + gTasks[taskId].func = Task_DuoFightEnd; +} + +static void Task_DuoFightEnd(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D750C(); + if (!gPaletteFade.active) + { + DestroyTask(data[1]); + ChangeBgY(1, 0, 0); + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + ResetSpriteData(); + FreeAllSpritePalettes(); + data[0] = 0; + gTasks[taskId].func = Task_SetNextAnim; + } +} + +static u8 sub_81D7664(void) +{ + u8 spriteId; + s16 *data; + + spriteId = CreateSprite(&sUnknown_0862A8D4, 98, 72, 3); + gSprites[spriteId].callback = sub_81D7700; + data = gSprites[spriteId].data; + data[0] = CreateSprite(&sUnknown_0862A8D4, 66, 104, 3); + data[1] = CreateSprite(&sUnknown_0862A900, 85, 101, 0); + data[2] = CreateSprite(&sUnknown_0862A92C, 119, 114, 1); + StartSpriteAnim(&gSprites[data[0]], 1); + return spriteId; +} + +static void sub_81D7700(struct Sprite *sprite) +{ + s16 *data = sprite->data; + data[5]++; + data[5] &= 0xF; + if (!(data[5] & 7) && sprite->pos1.x != 72) + { + sprite->pos1.x--; + gSprites[sprite->data[0]].pos1.x--; + gSprites[data[1]].pos1.x--; + gSprites[data[2]].pos1.x--; + } + + switch (sprite->animCmdIndex) + { + case 0: + gSprites[data[1]].pos2.x = 0; + gSprites[data[1]].pos2.y = 0; + gSprites[data[2]].pos2.x = 0; + gSprites[data[2]].pos2.y = 0; + break; + case 1: + case 3: + gSprites[data[1]].pos2.x = -1; + gSprites[data[1]].pos2.y = 0; + gSprites[data[2]].pos2.x = -1; + gSprites[data[2]].pos2.y = 0; + break; + case 2: + gSprites[data[1]].pos2.x = -1; + gSprites[data[1]].pos2.y = 1; + gSprites[data[2]].pos2.x = -2; + gSprites[data[2]].pos2.y = 1; + break; + } +} + +static void sub_81D7860(struct Sprite *sprite) +{ + s16 *data = sprite->data; + if (sprite->pos1.y <= 160) + { + sprite->pos1.y += 8; + gSprites[sprite->data[0]].pos1.y += 8; + gSprites[data[1]].pos1.y += 8; + gSprites[data[2]].pos1.y += 8; + } +} + +static u8 sub_81D78BC(void) +{ + u8 spriteId; + s16 *data; + + spriteId = CreateSprite(&sUnknown_0862A9E4, 126, 96, 1); + gSprites[spriteId].callback = sub_81D7A60; + data = gSprites[spriteId].data; + + data[0] = CreateSprite(&sUnknown_0862A9E4, 158, 96, 1) << 8; + data[0] |= CreateSprite(&sUnknown_0862A9E4, 126, 112, 1); + data[1] = CreateSprite(&sUnknown_0862A9E4, 158, 112, 1) << 8; + data[1] |= CreateSprite(&sUnknown_0862A9E4, 126, 128, 1); + data[2] = CreateSprite(&sUnknown_0862A9E4, 158, 128, 1) << 8; + data[2] |= CreateSprite(&sUnknown_0862A9E4, 94, 128, 2); + data[3] = CreateSprite(&sUnknown_0862A9E4, 126, 128, 2) << 8; + data[3] |= CreateSprite(&sUnknown_0862A9E4, 174, 128, 0); + data[4] = CreateSprite(&sUnknown_0862AA1C, 198, 132, 0) << 8; + data[4] |= CreateSprite(&sUnknown_0862AA3C, 190, 120, 1); + + StartSpriteAnim(&gSprites[data[0] >> 8], 1); + StartSpriteAnim(&gSprites[data[0] & 0xFF], 2); + StartSpriteAnim(&gSprites[data[1] >> 8], 3); + StartSpriteAnim(&gSprites[data[1] & 0xFF], 4); + StartSpriteAnim(&gSprites[data[2] >> 8], 5); + StartSpriteAnim(&gSprites[data[2] & 0xFF], 6); + StartSpriteAnim(&gSprites[data[3] >> 8], 7); + StartSpriteAnim(&gSprites[data[3] & 0xFF], 8); + + return spriteId; +} + +static void sub_81D7A60(struct Sprite *sprite) +{ + s16 *data = sprite->data; + data[5]++; + data[5] &= 0xF; + if (!(data[5] & 7) && sprite->pos1.x != 152) + { + sprite->pos1.x++; + gSprites[sprite->data[0] >> 8].pos1.x++; + gSprites[sprite->data[0] & 0xFF].pos1.x++; + gSprites[data[1] >> 8].pos1.x++; + gSprites[data[1] & 0xFF].pos1.x++; + gSprites[data[2] >> 8].pos1.x++; + gSprites[data[2] & 0xFF].pos1.x++; + gSprites[data[3] >> 8].pos1.x++; + gSprites[data[3] & 0xFF].pos1.x++; + gSprites[data[4] >> 8].pos1.x++; + gSprites[data[4] & 0xFF].pos1.x++; + } + + switch (gSprites[data[2] & 0xFF].animCmdIndex) + { + case 0: + sprite->pos2.y = 0; + gSprites[data[0] >> 8].pos2.y = 0; + gSprites[data[0] & 0xFF].pos2.y = 0; + gSprites[data[1] >> 8].pos2.y = 0; + gSprites[data[1] & 0xFF].pos2.y = 0; + gSprites[data[2] >> 8].pos2.y = 0; + gSprites[data[2] & 0xFF].pos2.y = 0; + gSprites[data[3] >> 8].pos2.y = 0; + gSprites[data[3] & 0xFF].pos2.y = 0; + gSprites[data[4] >> 8].pos2.y = 0; + gSprites[data[4] & 0xFF].pos2.y = 0; + break; + case 1: + case 3: + sprite->pos2.y = 1; + gSprites[data[0] >> 8].pos2.y = 1; + gSprites[data[0] & 0xFF].pos2.y = 1; + gSprites[data[1] >> 8].pos2.y = 1; + gSprites[data[1] & 0xFF].pos2.y = 1; + gSprites[data[2] >> 8].pos2.y = 1; + gSprites[data[2] & 0xFF].pos2.y = 1; + gSprites[data[3] >> 8].pos2.y = 1; + gSprites[data[3] & 0xFF].pos2.y = 1; + gSprites[data[4] >> 8].pos2.y = 1; + gSprites[data[4] & 0xFF].pos2.y = 1; + break; + case 2: + sprite->pos2.y = 2; + gSprites[data[0] >> 8].pos2.y = 2; + gSprites[data[0] & 0xFF].pos2.y = 2; + gSprites[data[1] >> 8].pos2.y = 2; + gSprites[data[1] & 0xFF].pos2.y = 2; + gSprites[data[2] >> 8].pos2.y = 2; + gSprites[data[4] & 0xFF].pos2.y = 2; + break; + } +} + +static void sub_81D7D14(struct Sprite *sprite) +{ + s16 *data = sprite->data; + if (sprite->pos1.y <= 160) + { + sprite->pos1.y += 8; + gSprites[sprite->data[0] >> 8].pos1.y += 8; + gSprites[sprite->data[0] & 0xFF].pos1.y += 8; + gSprites[data[1] >> 8].pos1.y += 8; + gSprites[data[1] & 0xFF].pos1.y += 8; + gSprites[data[2] >> 8].pos1.y += 8; + gSprites[data[2] & 0xFF].pos1.y += 8; + gSprites[data[3] >> 8].pos1.y += 8; + gSprites[data[3] & 0xFF].pos1.y += 8; + gSprites[data[4] >> 8].pos1.y += 8; + gSprites[data[4] & 0xFF].pos1.y += 8; + } +} + +static void sub_81D7E10(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sUnknown_0862AA54, ARRAY_COUNT(sUnknown_0862AA54)); + SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]); + SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]); + SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +static void sub_81D7E9C(void) +{ + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(1, gRaySceneOvercast_Gfx, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(2, gRaySceneRayquaza_Gfx, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()); + + LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]); + LZDecompressWram(gRaySceneOvercast_Tilemap, sRayScene->tilemapBuffers[1]); + LZDecompressWram(gRaySceneRayquaza_Tilemap, sRayScene->tilemapBuffers[2]); + LoadCompressedPalette(gRaySceneRayquaza_Pal, 0, 0x40); + LoadCompressedObjectPic(&sUnknown_0862AA90); + LoadCompressedObjectPalette(&sUnknown_0862AA98); +} + +static void Task_RayTakesFlightAnim(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + PlayNewMapMusic(MUS_REKKUU_KOURIN); + sub_81D7E10(); + sub_81D7E9C(); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x808); + BlendPalettes(-1, 0x10, 0); + SetVBlankCallback(VBlankCB_RayquazaScene); + CreateTask(sub_81D81A4, 0); + data[0] = 0; + data[1] = 0; + gTasks[taskId].func = Task_HandleRayTakesFlight; +} + +static void Task_HandleRayTakesFlight(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + switch (data[0]) + { + case 0: + if (data[1] == 8) + { + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + data[2] = 0; + data[3] = 30; + data[4] = 0; + data[5] = 7; + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + } + break; + case 1: + data[2] += data[3]; + data[4] += data[5]; + if (data[3] > 3) + data[3] -= 3; + if (data[5] != 0) + data[5]--; + if (data[2] > 255) + { + data[2] = 256; + data[3] = 0; + data[6] = 12; + data[7] = -1; + data[1] = 0; + data[0]++; + } + SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0); + break; + case 2: + data[1]++; + SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32 + (data[6] >> 2), data[2], data[2], 0); + data[6] += data[7]; + if (data[6] == 12 || data[6] == -12) + { + data[7] *= -1; + if (data[1] > 295) + { + data[0]++; + BeginNormalPaletteFade(-1, 6, 0, 0x10, 0); + } + } + break; + case 3: + data[2] += 16; + SetBgAffine(2, 0x7800, 0x1800, 0x78, data[4] + 32, data[2], data[2], 0); + Task_RayTakesFlightEnd(taskId); + break; + } +} + +static void Task_RayTakesFlightEnd(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetVBlankCallback(NULL); + ResetSpriteData(); + FreeAllSpritePalettes(); + gTasks[taskId].func = Task_SetNextAnim; + } +} + +static void sub_81D81A4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if ((data[1] & 3) == 0) + { + u8 spriteId = CreateSprite(&sUnknown_0862AAA0, + (sUnknown_0862AAB8[data[0]][0] * 4) + 120, + (sUnknown_0862AAB8[data[0]][1] * 4) + 80, + 0); + gSprites[spriteId].data[0] = (s8)(data[0]); + gSprites[spriteId].oam.objMode = 1; + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.priority = 2; + InitSpriteAffineAnim(&gSprites[spriteId]); + if (data[0] == 9) + { + DestroyTask(taskId); + return; + } + else + { + data[0]++; + } + } + + data[1]++; +} + +static void sub_81D8260(struct Sprite *sprite) +{ + if (sprite->data[1] == 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.x += sUnknown_0862AAB8[sprite->data[0]][0]; + sprite->pos2.y += sUnknown_0862AAB8[sprite->data[0]][1]; + } + + sprite->data[1]++; + sprite->data[1] &= 0xF; +} + +static void sub_81D82B0(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sUnknown_0862AACC, ARRAY_COUNT(sUnknown_0862AACC)); + SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]); + SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]); + SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]); + SetBgTilemapBuffer(3, sRayScene->tilemapBuffers[3]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + schedule_bg_copy_tilemap_to_vram(3); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +static void sub_81D8358(void) +{ + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(0, gRaySceneRayquazaLight_Gfx, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(1, gRaySceneOvercast2_Gfx, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()); + + LZDecompressWram(gRaySceneRayquazaLight_Tilemap, sRayScene->tilemapBuffers[0]); + LZDecompressWram(gRaySceneOvercast2_Tilemap, sRayScene->tilemapBuffers[3]); + CpuFastFill16(0, sRayScene->tilemapBuffers[2], 0x800); + CpuFastCopy(sRayScene->tilemapBuffers[3], sRayScene->tilemapBuffers[1], 0x800); + CpuFastFill16(0, &sRayScene->tilemapBuffers[1][0x100], 0x340); + + LoadCompressedPalette(gRaySceneOvercast2_Pal, 0, 0x40); + gPlttBufferUnfaded[0] = RGB_WHITE; + gPlttBufferFaded[0] = RGB_WHITE; + LoadCompressedObjectPic(&sUnknown_0862AAFC); + LoadCompressedObjectPic(&sUnknown_0862AB04); + LoadCompressedObjectPalette(&sUnknown_0862AB0C); +} + +static void sub_81D844C(void) +{ + u16 VCOUNT = GetGpuReg(REG_OFFSET_VCOUNT); + if (VCOUNT >= 24 && VCOUNT <= 135 && VCOUNT - 24 <= sRayScene->field_2008) + REG_BLDALPHA = 0xD08; + else + REG_BLDALPHA = 0x1000; + + if (VCOUNT == 0) + { + if (sRayScene->field_2008 <= 0x1FFF) + { + if (sRayScene->field_2008 <= 39) + sRayScene->field_2008 += 4; + else if (sRayScene->field_2008 <= 79) + sRayScene->field_2008 += 2; + else + sRayScene->field_2008 += 1; + } + + sRayScene->field_200A++; + } +} + +static void Task_RayDescendsAnim(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D82B0(); + sub_81D8358(); + SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000); + BlendPalettes(-1, 0x10, 0); + SetVBlankCallback(VBlankCB_RayquazaScene); + sRayScene->field_2008 = 0; + sRayScene->field_200A = 0; + data[0] = 0; + data[1] = 0; + data[2] = 0; + data[3] = 0; + data[4] = 0x1000; + gTasks[taskId].func = Task_HandleRayDescends; +} + +static void Task_HandleRayDescends(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + switch (data[0]) + { + case 0: + if (data[1] == 8) + { + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + } + break; + case 1: + if (!gPaletteFade.active) + { + if (data[1] == 10) + { + data[1] = 0; + data[0]++; + SetHBlankCallback(sub_81D844C); + EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK); + } + else + { + data[1]++; + } + } + break; + case 2: + if (data[1] == 80) + { + data[1] = 0; + data[0]++; + sub_81D86CC(); + } + else + { + data[1]++; + } + break; + case 3: + if (++data[1] == 368) + { + data[1] = 0; + data[0]++; + } + break; + case 4: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskId].func = Task_RayDescendsEnd; + break; + } +} + +static void Task_RayDescendsEnd(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); + ResetSpriteData(); + FreeAllSpritePalettes(); + gTasks[taskId].func = Task_SetNextAnim; + } +} + +static u8 sub_81D86CC(void) +{ + u8 spriteId = CreateSprite(&sUnknown_0862AB14, 160, 0, 0); + s16 *data = gSprites[spriteId].data; + data[0] = CreateSprite(&sUnknown_0862AB2C, 184, -48, 0); + gSprites[spriteId].callback = sub_81D874C; + gSprites[spriteId].oam.priority = 3; + gSprites[data[0]].oam.priority = 3; + return spriteId; +} + +static void sub_81D874C(struct Sprite *sprite) +{ + s16 *data = sprite->data; + s16 counter = data[2]; + if (counter == 0) + { + data[3] = 12; + data[4] = 8; + } + else if (counter == 256) + { + data[3] = 9; + data[4] = 7; + } + else if (counter == 268) + { + data[3] = 8; + data[4] = 6; + } + else if (counter == 280) + { + data[3] = 7; + data[4] = 5; + } + else if (counter == 292) + { + data[3] = 6; + data[4] = 4; + } + else if (counter == 304) + { + data[3] = 5; + data[4] = 3; + } + else if (counter == 320) + { + data[3] = 4; + data[4] = 2; + } + + if (data[2] % data[3] == 0) + { + sprite->pos2.x--; + gSprites[data[0]].pos2.x--; + } + if (data[2] % data[4] == 0) + { + sprite->pos2.y++; + gSprites[data[0]].pos2.y++; + } + + data[2]++; +} + +static void sub_81D8828(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sUnknown_0862AB44, ARRAY_COUNT(sUnknown_0862AB44)); + SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]); + SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]); + SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]); + SetBgTilemapBuffer(3, sRayScene->tilemapBuffers[3]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + schedule_bg_copy_tilemap_to_vram(3); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +static void sub_81D88D0(void) +{ + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(1, gRaySceneRayquazaChase_Gfx, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(2, gRaySceneChaseStreaks_Gfx, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(3, gRaySceneChaseBg_Gfx, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()); + + LZDecompressWram(gRayChaseRayquazaChase2_Tilemap, sRayScene->tilemapBuffers[0]); + LZDecompressWram(gRayChaseRayquazaChase_Tilemap, sRayScene->tilemapBuffers[1]); + LZDecompressWram(gRaySceneChaseStreaks_Tilemap, sRayScene->tilemapBuffers[2]); + LZDecompressWram(gRaySceneChaseBg_Tilemap, sRayScene->tilemapBuffers[3]); + LoadCompressedPalette(gRaySceneChase_Pal, 0, 0x80); +} + +static void Task_RayChargesAnim(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D8828(); + sub_81D88D0(); + sub_81D68C8(); + BlendPalettes(-1, 0x10, 0); + SetVBlankCallback(VBlankCB_RayquazaScene); + data[0] = 0; + data[1] = 0; + data[2] = CreateTask(sub_81D8AD8, 0); + gTasks[taskId].func = Task_HandleRayCharges; +} + +static void Task_HandleRayCharges(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D8BB4(); + if ((data[3] & 7) == 0 && data[0] <= 1 && data[1] <= 89) + PlaySE(SE_OP_BASYU); + + data[3]++; + switch (data[0]) + { + case 0: + if (data[1] == 8) + { + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + } + break; + case 1: + if (data[1] == 127) + { + data[1] = 0; + data[0]++; + gTasks[data[2]].func = sub_81D8B2C; + } + else + { + data[1]++; + } + break; + case 2: + if (data[1] == 12) + { + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + } + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskId].func = Task_RayChargesEnd; + break; + } +} + +static void sub_81D8AD8(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if ((data[15] & 3) == 0) + { + ChangeBgX(1, (Random() % 8 - 4) << 8, 0); + ChangeBgY(1, (Random() % 8 - 4) << 8, 0); + } + + data[15]++; +} + +static void sub_81D8B2C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (data[0] == 0) + { + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + data[0]++; + data[1] = 10; + data[2] = -1; + } + else if (data[0] == 1) + { + ChangeBgX(1, data[1] << 8, 2); + ChangeBgY(1, data[1] << 8, 1); + data[1] += data[2]; + if (data[1] == -10) + data[2] *= -1; + } +} + +static void sub_81D8BB4(void) +{ + ChangeBgX(2, 0x400, 2); + ChangeBgY(2, 0x400, 1); + ChangeBgX(0, 0x800, 2); + ChangeBgY(0, 0x800, 1); +} + +static void Task_RayChargesEnd(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D8BB4(); + if (!gPaletteFade.active) + { + SetVBlankCallback(NULL); + sub_81D6904(); + DestroyTask(data[2]); + gTasks[taskId].func = Task_SetNextAnim; + } +} + +static void sub_81D8C38(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sUnknown_0862AD08, ARRAY_COUNT(sUnknown_0862AD08)); + SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]); + SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]); + SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON); + ShowBg(0); + ShowBg(1); + ShowBg(2); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +static void sub_81D8CC4(void) +{ + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(2, gRaySceneHushRing_Gfx, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(0, gRaySceneHushBg_Gfx, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()); + + LZDecompressWram(gRaySceneHushRing_Tilemap, sRayScene->tilemapBuffers[1]); + LZDecompressWram(gRaySceneHushBg_Tilemap, sRayScene->tilemapBuffers[0]); + LZDecompressWram(gRaySceneHushRing_Map, sRayScene->tilemapBuffers[2]); + LoadCompressedPalette(gRaySceneHushBg_Pal, 0, 0x60); + LoadCompressedObjectPic(&sUnknown_0862AC28); + LoadCompressedObjectPic(&sUnknown_0862AC30); + LoadCompressedObjectPic(&sUnknown_0862AC38); + LoadCompressedObjectPic(&sUnknown_0862AC40); + LoadCompressedObjectPic(&sUnknown_0862AC48); + LoadCompressedObjectPic(&sUnknown_0862AC50); + LoadCompressedObjectPalette(&sUnknown_0862AC58); + LoadCompressedObjectPalette(&sUnknown_0862AC60); + LoadCompressedObjectPalette(&sUnknown_0862AC68); + LoadCompressedObjectPalette(&sUnknown_0862AC70); +} + +static void Task_RayChasesAwayAnim(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D8C38(); + sub_81D8CC4(); + sub_81D68C8(); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09); + BlendPalettes(-1, 0x10, 0); + SetVBlankCallback(VBlankCB_RayquazaScene); + data[0] = 0; + data[1] = 0; + gTasks[taskId].func = Task_HandleRayChasesAway; + data[2] = CreateTask(sub_81D8FB0, 0); + gTasks[data[2]].data[0] = 0; + gTasks[data[2]].data[1] = 0; + gTasks[data[2]].data[2] = 0; + gTasks[data[2]].data[3] = 1; + gTasks[data[2]].data[4] = 1; +} + +static void Task_HandleRayChasesAway(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + switch (data[0]) + { + case 0: + if (data[1] == 8) + { + sub_81D90A8(taskId); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + } + break; + case 1: + if (gSprites[data[5]].callback == sub_81D97E0) + { + if (data[1] == 64) + { + sub_81D94D4(taskId); + sub_81D93D8(taskId); + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + } + } + break; + case 2: + if (data[1] == 448) + { + data[1] = 0; + data[0]++; + } + else + { + data[1]++; + if (data[1] % 144 == 0) + { + sub_80A2C44(0xFFFE, 0, 0x10, 0, -1, 0, 0); + sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1); + } + } + break; + case 3: + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + gTasks[taskId].func = Task_RayChasesAwayEnd; + break; + } +} + +static void sub_81D8FB0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if ((data[0] & 0xF) == 0) + { + SetGpuReg(REG_OFFSET_BLDALPHA, ((data[1] + 14) << 8 & 0x1F00) | ((data[2] + 9) & 0xF)); + data[1] -= data[3]; + data[2] += data[4]; + if (data[1] == -3 || data[1] == 0) + data[3] *= -1; + if (data[2] == 3 || data[2] == 0) + data[4] *= -1; + } + + data[0]++; +} + +static void Task_RayChasesAwayEnd(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (!gPaletteFade.active) + { + StopMapMusic(); + if (data[1] == 0) + { + SetVBlankCallback(NULL); + sub_81D6904(); + ResetSpriteData(); + FreeAllSpritePalettes(); + DestroyTask(data[2]); + } + + if (data[1] == 32) + { + data[1] = 0; + gTasks[taskId].func = Task_SetNextAnim; + } + else + { + data[1]++; + } + } +} + +static void sub_81D90A8(u8 taskId) +{ + s16 *taskData, *spriteData; + + taskData = gTasks[taskId].data; + + taskData[3] = CreateSprite(&sUnknown_0862AC78, 64, 120, 0); + spriteData = gSprites[taskData[3]].data; + spriteData[0] = CreateSprite(&sUnknown_0862AC90, 16, 130, 0); + gSprites[taskData[3]].oam.priority = 1; + gSprites[spriteData[0]].oam.priority = 1; + + taskData[4] = CreateSprite(&sUnknown_0862ACA8, 160, 128, 1); + spriteData = gSprites[taskData[4]].data; + spriteData[0] = CreateSprite(&sUnknown_0862ACA8, 192, 128, 1); + spriteData[1] = CreateSprite(&sUnknown_0862ACA8, 224, 128, 1); + gSprites[taskData[4]].oam.priority = 1; + gSprites[spriteData[0]].oam.priority = 1; + gSprites[spriteData[1]].oam.priority = 1; + StartSpriteAnim(&gSprites[spriteData[0]], 1); + StartSpriteAnim(&gSprites[spriteData[1]], 2); + + taskData[5] = CreateSprite(&sUnknown_0862ACC0, 120, -65, 0); + spriteData = gSprites[taskData[5]].data; + spriteData[0] = CreateSprite(&sUnknown_0862ACD8, 120, -113, 0); + gSprites[taskData[5]].oam.priority = 1; + gSprites[spriteData[0]].oam.priority = 1; +} + +static void sub_81D9274(u8 taskId) +{ + s16 *taskData = gTasks[taskId].data; + + gSprites[taskData[3]].callback = sub_81D9338; + gSprites[taskData[3]].data[4] = 0; + gSprites[taskData[3]].data[5] = 0; + gSprites[taskData[3]].data[6] = 4; + gSprites[taskData[3]].data[7] = 0; + + gSprites[taskData[4]].callback = sub_81D9338; + gSprites[taskData[4]].data[4] = 0; + gSprites[taskData[4]].data[5] = 0; + gSprites[taskData[4]].data[6] = 4; + gSprites[taskData[4]].data[7] = 1; +} + +static void sub_81D9338(struct Sprite *sprite) +{ + if ((sprite->data[4] & 7) == 0) + { + if (sprite->data[7] == 0) + { + sprite->pos1.x -= sprite->data[6]; + gSprites[sprite->data[0]].pos1.x -= sprite->data[6]; + } + else + { + sprite->pos1.x += sprite->data[6]; + gSprites[sprite->data[0]].pos1.x += sprite->data[6]; + gSprites[sprite->data[1]].pos1.x += sprite->data[6]; + } + + sprite->data[5]++; + sprite->data[6] -= sprite->data[5]; + if (sprite->data[5] == 3) + { + sprite->data[4] = 0; + sprite->data[5] = 0; + sprite->data[6] = 0; + sprite->callback = SpriteCallbackDummy; + return; + } + } + + sprite->data[4]++; +} + +static void sub_81D93D8(u8 taskId) +{ + s16 *taskData = gTasks[taskId].data; + gSprites[taskData[3]].callback = sub_81D9420; + StartSpriteAnim(&gSprites[taskData[3]], 1); +} + +static void sub_81D9420(struct Sprite *sprite) +{ + switch (sprite->animCmdIndex) + { + case 0: + case 2: + if (sprite->animDelayCounter % 12 == 0) + { + sprite->pos1.x -= 2; + gSprites[sprite->data[0]].pos1.x -=2; + } + gSprites[sprite->data[0]].pos2.y = 0; + break; + case 1: + case 3: + gSprites[sprite->data[0]].pos2.y = -2; + if ((sprite->animDelayCounter & 15) == 0) + { + sprite->pos1.y++; + gSprites[sprite->data[0]].pos1.y++; + } + break; + } +} + +static void sub_81D94D4(u8 taskId) +{ + s16 *taskData, *spriteData; + + taskData = gTasks[taskId].data; + spriteData = gSprites[taskData[4]].data; + + gSprites[taskData[4]].callback = sub_81D9528; + gSprites[spriteData[0]].callback = sub_81D9528; + gSprites[spriteData[1]].callback = sub_81D9528; +} + +static void sub_81D9528(struct Sprite *sprite) +{ + if ((sprite->data[4] & 3) == 0) + { + if (sprite->pos2.x == 1) + sprite->pos2.x = -1; + else + sprite->pos2.x = 1; + } + if (sprite->data[5] == 128) + { + sprite->data[7] = CreateSprite(&sUnknown_0862ACF0, 152, 132, 0); + gSprites[sprite->data[7]].oam.priority = 1; + sprite->data[7] = CreateSprite(&sUnknown_0862ACF0, 224, 132, 0); + gSprites[sprite->data[7]].oam.priority = 1; + gSprites[sprite->data[7]].hFlip = 1; + sprite->data[5]++; + } + if (sprite->data[5] > 127) + { + if (sprite->pos2.y != 32) + { + sprite->data[6]++; + sprite->pos2.y = sprite->data[6] >> 4; + } + } + else + { + sprite->data[5]++; + } + + if (sprite->data[4] % 64 == 0) + PlaySE(SE_W250); + + sprite->data[4]++; +} + +static void sub_81D961C(struct Sprite *sprite) +{ + s16 counter = sprite->data[7]; + if (counter <= 64) + { + sprite->pos2.y += 2; + gSprites[sprite->data[0]].pos2.y += 2; + if (sprite->data[7] == 64) + { + sub_81D9868(sprite, 1, 0, -48); + sprite->data[4] = 5; + sprite->data[5] = -1; + gSprites[sprite->data[0]].data[4] = 3; + gSprites[sprite->data[0]].data[5] = 5; + } + } + else if (counter <= 111) + { + sub_81D97E0(sprite); + if (sprite->data[4] == 0) + PlaySE(SE_BT_START); + if (sprite->data[4] == -3) + sub_81D9868(sprite, 2, 48, 16); + } + else if (counter == 112) + { + gSprites[sprite->data[0]].data[4] = 7; + gSprites[sprite->data[0]].data[5] = 3; + sub_81D97E0(sprite); + } + else if (counter <= 327) + { + sub_81D97E0(sprite); + } + else if (counter == 328) + { + sub_81D97E0(sprite); + sub_81D9868(sprite, 3, 48, 16); + sprite->pos2.x = 1; + gSprites[sprite->data[0]].pos2.x = 1; + PlayCry1(SPECIES_RAYQUAZA, 0); + CreateTask(sub_81D98B4, 0); + } + else + { + switch (counter) + { + case 376: + sprite->pos2.x = 0; + gSprites[sprite->data[0]].pos2.x = 0; + sub_81D97E0(sprite); + sub_81D9868(sprite, 2, 48, 16); + sprite->callback = sub_81D97E0; + return; + case 352: + sub_81D9274(FindTaskIdByFunc(Task_HandleRayChasesAway)); + break; + } + } + + if (sprite->data[7] > 328 && (sprite->data[7] & 1) == 0) + { + sprite->pos2.x *= -1; + gSprites[sprite->data[0]].pos2.x = sprite->pos2.x; + } + + sprite->data[7]++; +} + +static void sub_81D97E0(struct Sprite *sprite) +{ + struct Sprite *sprite2 = &gSprites[sprite->data[0]]; + if (!(sprite->data[6] & sprite2->data[4])) + { + sprite->pos2.y += sprite->data[4]; + gSprites[sprite->data[0]].pos2.y += sprite->data[4]; + sprite->data[4] += sprite->data[5]; + if (sprite->data[4] >= sprite2->data[5] || sprite->data[4] <= -sprite2->data[5]) + { + if (sprite->data[4] > sprite2->data[5]) + sprite->data[4] = sprite2->data[5]; + else if (sprite->data[4] < -sprite2->data[5]) + sprite->data[4] = -sprite2->data[5]; + + sprite->data[5] *= -1; + } + } + + sprite->data[6]++; +} + +static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y) +{ + struct Sprite *sprite2 = &gSprites[sprite->data[0]]; + + sprite2->pos1.x = sprite->pos1.x + x; + sprite2->pos1.y = sprite->pos1.y + y; + + sprite2->pos2.x = sprite->pos2.x; + sprite2->pos2.y = sprite->pos2.y; + + StartSpriteAnim(sprite, animNum); + StartSpriteAnim(sprite2, animNum); +} + +static void sub_81D98B4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + switch (data[0]) + { + case 0: + SetBgAffine(2, 0x4000, 0x4000, 0x78, 0x40, 0x100, 0x100, 0); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + data[4] = 16; + data[0]++; + break; + case 1: + if (data[5] == 8) + PlaySE(SE_JIDO_DOA); + if (data[2] == 2) + { + data[0]++; + } + else + { + data[1] += data[4]; + data[5]++; + if (data[3] % 3 == 0 && data[4] != 4) + data[4] -= 2; + + data[3]++; + SetBgAffine(2, 0x4000, 0x4000, 0x78, 0x40, 0x100 - data[1], 0x100 - data[1], 0); + if (data[1] > 255) + { + data[1] = 0; + data[3] = 0; + data[5] = 0; + data[4] = 16; + data[2]++; + } + } + break; + case 2: + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + DestroyTask(taskId); + break; + } +} diff --git a/src/recorded_battle.c b/src/recorded_battle.c index db8e2816d..4ace5b3e5 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -13,23 +13,15 @@ #include "util.h" #include "task.h" #include "text.h" +#include "battle_setup.h" -#define BANK_RECORD_SIZE 664 +#define BATTLER_RECORD_SIZE 664 #define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \ | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \ | BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \ | BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \ | BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA)) -extern u32 gBattleTypeFlags; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern u16 gPartnerTrainerId; -extern u8 gActiveBank; -extern u8 gNoOfAllBanks; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; -extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; extern u8 gUnknown_03001278; extern u8 gUnknown_03001279; @@ -38,7 +30,7 @@ struct PlayerInfo u32 trainerId; u8 name[PLAYER_NAME_LENGTH]; u8 gender; - u16 bank; + u16 battlerId; u16 language; }; @@ -52,13 +44,13 @@ struct RecordedBattleSave { struct Pokemon playerParty[PARTY_SIZE]; struct Pokemon opponentParty[PARTY_SIZE]; - u8 playersName[BATTLE_BANKS_COUNT][PLAYER_NAME_LENGTH]; - u8 playersGender[BATTLE_BANKS_COUNT]; - u32 playersTrainerId[BATTLE_BANKS_COUNT]; - u8 playersLanguage[BATTLE_BANKS_COUNT]; + u8 playersName[MAX_BATTLERS_COUNT][PLAYER_NAME_LENGTH]; + u8 playersGender[MAX_BATTLERS_COUNT]; + u32 playersTrainerId[MAX_BATTLERS_COUNT]; + u8 playersLanguage[MAX_BATTLERS_COUNT]; u32 rngSeed; u32 battleFlags; - u8 playersBank[BATTLE_BANKS_COUNT]; + u8 playersBattlers[MAX_BATTLERS_COUNT]; u16 opponentA; u16 opponentB; u16 partnerId; @@ -75,14 +67,14 @@ struct RecordedBattleSave u16 field_50E[6]; u8 field_51A; u8 field_51B; - u8 battleRecord[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE]; + u8 battleRecord[MAX_BATTLERS_COUNT][BATTLER_RECORD_SIZE]; u32 checksum; }; EWRAM_DATA u32 gRecordedBattleRngSeed = 0; EWRAM_DATA u32 gBattlePalaceMoveSelectionRngValue = 0; -EWRAM_DATA static u8 sBattleRecords[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE] = {0}; -EWRAM_DATA static u16 sRecordedBytesNo[BATTLE_BANKS_COUNT] = {0}; +EWRAM_DATA static u8 sBattleRecords[MAX_BATTLERS_COUNT][BATTLER_RECORD_SIZE] = {0}; +EWRAM_DATA static u16 sRecordedBytesNo[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA static u16 sUnknown_0203C79C[4] = {0}; EWRAM_DATA static u16 sUnknown_0203C7A4[4] = {0}; EWRAM_DATA static u8 sUnknown_0203C7AC = 0; @@ -99,7 +91,7 @@ EWRAM_DATA static u32 sRecordedBattle_AI_Scripts = 0; EWRAM_DATA static struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0}; EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0}; EWRAM_DATA static u16 sRecordedBattle_PlayerMonMoves[2][4] = {0}; -EWRAM_DATA static struct PlayerInfo sRecordedBattle_Players[BATTLE_BANKS_COUNT] = {0}; +EWRAM_DATA static struct PlayerInfo sRecordedBattle_Players[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA static u8 sUnknown_0203CCD0 = 0; EWRAM_DATA static u8 sUnknown_0203CCD1[8] = {0}; EWRAM_DATA static u8 sUnknown_0203CCD9 = 0; @@ -123,7 +115,7 @@ void sub_8184DA4(u8 arg0) sUnknown_0203C7AC = arg0; sUnknown_0203CCD0 = 0; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { sRecordedBytesNo[i] = 0; sUnknown_0203C79C[i] = 0; @@ -131,7 +123,7 @@ void sub_8184DA4(u8 arg0) if (arg0 == 1) { - for (j = 0; j < BANK_RECORD_SIZE; j++) + for (j = 0; j < BATTLER_RECORD_SIZE; j++) { sBattleRecords[i][j] |= 0xFF; } @@ -164,11 +156,11 @@ void sub_8184E58(void) gUnknown_0203C7B4 = GetMultiplayerId(); linkPlayersCount = GetLinkPlayerCount(); - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId; sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender; - sRecordedBattle_Players[i].bank = gLinkPlayers[i].lp_field_18; + sRecordedBattle_Players[i].battlerId = gLinkPlayers[i].lp_field_18; sRecordedBattle_Players[i].language = gLinkPlayers[i].language; if (i < linkPlayersCount) @@ -192,7 +184,7 @@ void sub_8184E58(void) | (gSaveBlock2Ptr->playerTrainerId[3] << 24); sRecordedBattle_Players[0].gender = gSaveBlock2Ptr->playerGender; - sRecordedBattle_Players[0].bank = 0; + sRecordedBattle_Players[0].battlerId = 0; sRecordedBattle_Players[0].language = gGameLanguage; for (i = 0; i < PLAYER_NAME_LENGTH; i++) @@ -200,33 +192,33 @@ void sub_8184E58(void) } } -void RecordedBattle_SetBankAction(u8 bank, u8 action) +void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action) { - if (sRecordedBytesNo[bank] < BANK_RECORD_SIZE && sUnknown_0203C7AC != 2) + if (sRecordedBytesNo[battlerId] < BATTLER_RECORD_SIZE && sUnknown_0203C7AC != 2) { - sBattleRecords[bank][sRecordedBytesNo[bank]++] = action; + sBattleRecords[battlerId][sRecordedBytesNo[battlerId]++] = action; } } -void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear) +void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear) { s32 i; for (i = 0; i < bytesToClear; i++) { - sRecordedBytesNo[bank]--; - sBattleRecords[bank][sRecordedBytesNo[bank]] |= 0xFF; - if (sRecordedBytesNo[bank] == 0) + sRecordedBytesNo[battlerId]--; + sBattleRecords[battlerId][sRecordedBytesNo[battlerId]] |= 0xFF; + if (sRecordedBytesNo[battlerId] == 0) break; } } -u8 RecordedBattle_ReadBankAction(u8 bank) +u8 RecordedBattle_GetBattlerAction(u8 battlerId) { // trying to read past array or invalid action byte, battle is over - if (sRecordedBytesNo[bank] >= BANK_RECORD_SIZE || sBattleRecords[bank][sRecordedBytesNo[bank]] == 0xFF) + if (sRecordedBytesNo[battlerId] >= BATTLER_RECORD_SIZE || sBattleRecords[battlerId][sRecordedBytesNo[battlerId]] == 0xFF) { - gSpecialVar_Result = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; // hah + gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; // hah ResetPaletteFadeControl(); BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_QuitRecordedBattle); @@ -234,7 +226,7 @@ u8 RecordedBattle_ReadBankAction(u8 bank) } else { - return sBattleRecords[bank][sRecordedBytesNo[bank]++]; + return sBattleRecords[battlerId][sRecordedBytesNo[battlerId]++]; } } @@ -248,7 +240,7 @@ u8 sub_81850DC(u8 *arg0) u8 i, j; u8 ret = 0; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (sRecordedBytesNo[i] != sUnknown_0203C79C[i]) { @@ -350,7 +342,7 @@ u32 MoveRecordedBattleToSaveData(void) battleSave->opponentParty[i] = sSavedOpponentParty[i]; } - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { for (j = 0; j < PLAYER_NAME_LENGTH; j++) { @@ -358,7 +350,7 @@ u32 MoveRecordedBattleToSaveData(void) } battleSave->playersGender[i] = sRecordedBattle_Players[i].gender; battleSave->playersLanguage[i] = sRecordedBattle_Players[i].language; - battleSave->playersBank[i] = sRecordedBattle_Players[i].bank; + battleSave->playersBattlers[i] = sRecordedBattle_Players[i].battlerId; battleSave->playersTrainerId[i] = sRecordedBattle_Players[i].trainerId; } @@ -375,16 +367,16 @@ u32 MoveRecordedBattleToSaveData(void) } else if (sRecordedBattle_BattleFlags & BATTLE_TYPE_MULTI) { - switch (sRecordedBattle_Players[0].bank) + switch (sRecordedBattle_Players[0].battlerId) { case 0: case 2: - if (!(sRecordedBattle_Players[gUnknown_0203C7B4].bank & 1)) + if (!(sRecordedBattle_Players[gUnknown_0203C7B4].battlerId & 1)) battleSave->battleFlags |= BATTLE_TYPE_x80000000; break; case 1: case 3: - if ((sRecordedBattle_Players[gUnknown_0203C7B4].bank & 1)) + if ((sRecordedBattle_Players[gUnknown_0203C7B4].battlerId & 1)) battleSave->battleFlags |= BATTLE_TYPE_x80000000; break; } @@ -1339,7 +1331,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) gEnemyParty[i] = src->opponentParty[i]; } - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { for (var = FALSE, j = 0; j < PLAYER_NAME_LENGTH; j++) { @@ -1349,7 +1341,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) } gLinkPlayers[i].gender = src->playersGender[i]; gLinkPlayers[i].language = src->playersLanguage[i]; - gLinkPlayers[i].lp_field_18 = src->playersBank[i]; + gLinkPlayers[i].lp_field_18 = src->playersBattlers[i]; gLinkPlayers[i].trainerId = src->playersTrainerId[i]; if (var) @@ -1386,9 +1378,9 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) gSaveBlock2Ptr->frontierChosenLvl = src->field_4FC; - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { - for (j = 0; j < BANK_RECORD_SIZE; j++) + for (j = 0; j < BATTLER_RECORD_SIZE; j++) { sBattleRecords[i][j] = src->battleRecord[i][j]; } @@ -1456,13 +1448,13 @@ static void RecordedBattle_RestoreSavedParties(void) } } -u8 GetActiveBankLinkPlayerGender(void) +u8 GetActiveBattlerLinkPlayerGender(void) { s32 i; for (i = 0; i < MAX_LINK_PLAYERS; i++) { - if (gLinkPlayers[i].lp_field_18 == gActiveBank) + if (gLinkPlayers[i].lp_field_18 == gActiveBattler) break; } @@ -1497,11 +1489,11 @@ u8 GetTextSpeedInRecordedBattle(void) return sRecordedBattle_TextSpeed; } -void RecordedBattle_CopyBankMoves(void) +void RecordedBattle_CopyBattlerMoves(void) { s32 i; - if (GetBankSide(gActiveBank) == SIDE_OPPONENT) + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) return; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) return; @@ -1510,7 +1502,7 @@ void RecordedBattle_CopyBankMoves(void) for (i = 0; i < 4; i++) { - sRecordedBattle_PlayerMonMoves[gActiveBank / 2][i] = gBattleMons[gActiveBank].moves[i]; + sRecordedBattle_PlayerMonMoves[gActiveBattler / 2][i] = gBattleMons[gActiveBattler].moves[i]; } } @@ -1518,32 +1510,32 @@ void RecordedBattle_CopyBankMoves(void) void sub_818603C(u8 arg0) { - s32 bank, j, k; + s32 battlerId, j, k; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) return; - for (bank = 0; bank < gNoOfAllBanks; bank++) + for (battlerId = 0; battlerId < gBattlersCount; battlerId++) { - if (GetBankSide(bank) != SIDE_OPPONENT) // player's side only + if (GetBattlerSide(battlerId) != B_SIDE_OPPONENT) // player's side only { if (arg0 == 1) { for (j = 0; j < 4; j++) { - if (gBattleMons[bank].moves[j] != sRecordedBattle_PlayerMonMoves[bank / 2][j]) + if (gBattleMons[battlerId].moves[j] != sRecordedBattle_PlayerMonMoves[battlerId / 2][j]) break; } if (j != 4) // player's mon's move has been changed { - RecordedBattle_SetBankAction(bank, ACTION_MOVE_CHANGE); + RecordedBattle_SetBattlerAction(battlerId, ACTION_MOVE_CHANGE); for (j = 0; j < 4; j++) { for (k = 0; k < 4; k++) { - if (gBattleMons[bank].moves[j] == sRecordedBattle_PlayerMonMoves[bank / 2][k]) + if (gBattleMons[battlerId].moves[j] == sRecordedBattle_PlayerMonMoves[battlerId / 2][k]) { - RecordedBattle_SetBankAction(bank, k); + RecordedBattle_SetBattlerAction(battlerId, k); break; } } @@ -1552,7 +1544,7 @@ void sub_818603C(u8 arg0) } else { - if (sBattleRecords[bank][sRecordedBytesNo[bank]] == ACTION_MOVE_CHANGE) + if (sBattleRecords[battlerId][sRecordedBytesNo[battlerId]] == ACTION_MOVE_CHANGE) { u8 ppBonuses[4]; u8 array1[4]; @@ -1561,58 +1553,58 @@ void sub_818603C(u8 arg0) u8 array3[8]; u8 var; - RecordedBattle_ReadBankAction(bank); + RecordedBattle_GetBattlerAction(battlerId); for (j = 0; j < 4; j++) { - ppBonuses[j] = ((gBattleMons[bank].ppBonuses & ((3 << (j << 1)))) >> (j << 1)); + ppBonuses[j] = ((gBattleMons[battlerId].ppBonuses & ((3 << (j << 1)))) >> (j << 1)); } for (j = 0; j < 4; j++) { - array1[j] = RecordedBattle_ReadBankAction(bank); - movePp.moves[j] = gBattleMons[bank].moves[array1[j]]; - movePp.pp[j] = gBattleMons[bank].pp[array1[j]]; + array1[j] = RecordedBattle_GetBattlerAction(battlerId); + movePp.moves[j] = gBattleMons[battlerId].moves[array1[j]]; + movePp.pp[j] = gBattleMons[battlerId].pp[array1[j]]; array3[j] = ppBonuses[array1[j]]; - array2[j] = (gDisableStructs[bank].unk18_b & gBitTable[j]) >> j; + array2[j] = (gDisableStructs[battlerId].unk18_b & gBitTable[j]) >> j; } for (j = 0; j < 4; j++) { - gBattleMons[bank].moves[j] = movePp.moves[j]; - gBattleMons[bank].pp[j] = movePp.pp[j]; + gBattleMons[battlerId].moves[j] = movePp.moves[j]; + gBattleMons[battlerId].pp[j] = movePp.pp[j]; } - gBattleMons[bank].ppBonuses = 0; - gDisableStructs[bank].unk18_b = 0; + gBattleMons[battlerId].ppBonuses = 0; + gDisableStructs[battlerId].unk18_b = 0; for (j = 0; j < 4; j++) { - gBattleMons[bank].ppBonuses |= (array3[j]) << (j << 1); - gDisableStructs[bank].unk18_b |= (array2[j]) << (j); + gBattleMons[battlerId].ppBonuses |= (array3[j]) << (j << 1); + gDisableStructs[battlerId].unk18_b |= (array2[j]) << (j); } - if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED)) + if (!(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED)) { for (j = 0; j < 4; j++) { - ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1)); + ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1)); } for (j = 0; j < 4; j++) { - movePp.moves[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + array1[j], NULL); - movePp.pp[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + array1[j], NULL); + movePp.moves[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + array1[j], NULL); + movePp.pp[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP1 + array1[j], NULL); array3[j] = ppBonuses[array1[j]]; } for (j = 0; j < 4; j++) { - SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + j, &movePp.moves[j]); - SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + j, &movePp.pp[j]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + j, &movePp.moves[j]); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP1 + j, &movePp.pp[j]); } var = 0; for (j = 0; j < 4; j++) { var |= (array3[j]) << (j << 1); } - SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, &var); + SetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_PP_BONUSES, &var); } - gChosenMovesByBanks[bank] = gBattleMons[bank].moves[*(gBattleStruct->chosenMovePositions + bank)]; + gChosenMoveByBattler[battlerId] = gBattleMons[battlerId].moves[*(gBattleStruct->chosenMovePositions + battlerId)]; } } } diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c new file mode 100644 index 000000000..9bd462b60 --- /dev/null +++ b/src/reset_rtc_screen.c @@ -0,0 +1,639 @@ +#include "global.h" +#include "reset_rtc_screen.h" +#include "event_data.h" +#include "main.h" +#include "menu.h" +#include "palette.h" +#include "rtc.h" +#include "save.h" +#include "sprite.h" +#include "constants/songs.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "scanline_effect.h" +#include "bg.h" +#include "window.h" +#include "gpu_regs.h" + +struct ResetRtcStruct +{ + /*0x0*/ u8 dataIndex; + /*0x2*/ u16 minVal; + /*0x4*/ u16 maxVal; + /*0x6*/ u8 left; + /*0x7*/ u8 right; + /*0x8*/ u8 unk8; +}; + +// this file's functions +static void CB2_ResetRtcScreen(void); +static void VBlankCB(void); +static void Task_ResetRtcScreen(u8 taskId); +static void sub_809F048(void); + +// const rom data +static const struct BgTemplate sBackgroundTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + } +}; + +static const struct WindowTemplate sUnknown_08510408[] = +{ + {0x00, 0x01, 0x01, 0x13, 0x09, 0x0f, 0x0155}, + {0x00, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x00e9}, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate sUnknown_08510420 = {0x00, 0x04, 0x09, 0x15, 0x02, 0x0f, 0x00bf}; + +static const struct ResetRtcStruct sUnknown_08510428[5] = +{ + { + .dataIndex = 3, + .minVal = 1, + .maxVal = 9999, + .left = 0, + .right = 2, + .unk8 = 0, + }, + { + .dataIndex = 4, + .minVal = 0, + .maxVal = 23, + .left = 1, + .right = 3, + .unk8 = 0, + }, + { + .dataIndex = 5, + .minVal = 0, + .maxVal = 59, + .left = 2, + .right = 4, + .unk8 = 0, + }, + { + .dataIndex = 6, + .minVal = 0, + .maxVal = 59, + .left = 3, + .right = 5, + .unk8 = 0, + }, + { + .dataIndex = 7, + .minVal = 0, + .maxVal = 0, + .left = 4, + .right = 0, + .unk8 = 6, + }, +}; + +static const struct OamData sOamData_08510464 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const u8 sResetRtcScreen_DownArrowGfx[] = INCBIN_U8("graphics/misc/reset_rtc_screen_downarrow.4bpp"); +static const u8 sResetRtcScreen_RightArrowGfx[] = INCBIN_U8("graphics/misc/reset_rtc_screen_rightarrow.4bpp"); +static const u16 sResetRtcScreen_ArrowPal[] = INCBIN_U16("graphics/misc/reset_rtc_screen_arrow.gbapal"); + +static const struct SpriteFrameImage sSpriteImageTable_85104B4[] = +{ + obj_frame_tiles(sResetRtcScreen_DownArrowGfx), + obj_frame_tiles(sResetRtcScreen_RightArrowGfx) +}; + +static const struct SpritePalette sSpritePalette_Arrow = +{ + sResetRtcScreen_ArrowPal, 0x1000 +}; + +static const union AnimCmd sSpriteAnim_85104CC[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sSpriteAnim_85104D4[] = +{ + ANIMCMD_FRAME(0, 158, .vFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sSpriteAnim_85104DC[] = +{ + ANIMCMD_FRAME(1, 30), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const sSpriteAnimTable_85104E4[] = +{ + sSpriteAnim_85104CC, + sSpriteAnim_85104D4, + sSpriteAnim_85104DC, +}; + +static const struct SpriteTemplate sSpriteTemplate_85104F0 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1000, + .oam = &sOamData_08510464, + .anims = sSpriteAnimTable_85104E4, + .images = sSpriteImageTable_85104B4, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +// code +static void SpriteCB_ResetRtcCursor0(struct Sprite *sprite) +{ + int state = gTasks[sprite->data[0]].data[2]; + if (state != sprite->data[1]) + { + sprite->data[1] = state; + switch (state) + { + case 1: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 53; + sprite->pos1.y = 68; + break; + case 2: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 86; + sprite->pos1.y = 68; + break; + case 3: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 101; + sprite->pos1.y = 68; + break; + case 4: + sprite->invisible = FALSE; + sprite->animNum = 1; + sprite->animDelayCounter = 0; + sprite->pos1.x = 116; + sprite->pos1.y = 68; + break; + case 5: + sprite->invisible = FALSE; + sprite->animNum = 2; + sprite->animDelayCounter = 0; + sprite->pos1.x = 153; + sprite->pos1.y = 80; + break; + case 6: + DestroySprite(sprite); + break; + } + } +} + +static void SpriteCB_ResetRtcCursor1(struct Sprite *sprite) +{ + int state = gTasks[sprite->data[0]].data[2]; + if (state != sprite->data[1]) + { + sprite->data[1] = state; + switch (state) + { + case 1: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 53; + sprite->pos1.y = 92; + break; + case 2: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 86; + sprite->pos1.y = 92; + break; + case 3: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 101; + sprite->pos1.y = 92; + break; + case 4: + sprite->invisible = FALSE; + sprite->animNum = 0; + sprite->animDelayCounter = 0; + sprite->pos1.x = 116; + sprite->pos1.y = 92; + break; + case 5: + sprite->invisible = TRUE; + break; + case 6: + DestroySprite(sprite); + break; + } + } +} + +static void CreateCursor(u8 taskId) +{ + u32 spriteId; + + LoadSpritePalette(&sSpritePalette_Arrow); + + spriteId = CreateSpriteAtEnd(&sSpriteTemplate_85104F0, 53, 68, 0); + gSprites[spriteId].callback = SpriteCB_ResetRtcCursor0; + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].data[1] = -1; + + spriteId = CreateSpriteAtEnd(&sSpriteTemplate_85104F0, 53, 68, 0); + gSprites[spriteId].callback = SpriteCB_ResetRtcCursor1; + gSprites[spriteId].data[0] = taskId; + gSprites[spriteId].data[1] = -1; +} + +static void FreeCursorPalette(void) +{ + FreeSpritePaletteByTag(sSpritePalette_Arrow.tag); +} + +static void HideChooseTimeWindow(u8 windowId) +{ + sub_8198070(windowId, FALSE); + RemoveWindow(windowId); + schedule_bg_copy_tilemap_to_vram(0); +} + +static void PrintTime(u8 windowId, u8 x, u8 y, u16 days, u8 hours, u8 minutes, u8 seconds) +{ + u8 *dest = gStringVar4; + + ConvertIntToDecimalStringN(gStringVar1, days, 1, 4); + dest = StringCopy(dest, gStringVar1); + dest = StringCopy(dest, gText_Day); + + ConvertIntToDecimalStringN(gStringVar1, hours, 1, 3); + dest = StringCopy(dest, gStringVar1); + dest = StringCopy(dest, gText_Colon3); + + ConvertIntToDecimalStringN(gStringVar1, minutes, 2, 2); + dest = StringCopy(dest, gStringVar1); + dest = StringCopy(dest, gText_Colon3); + + ConvertIntToDecimalStringN(gStringVar1, seconds, 2, 2); + dest = StringCopy(dest, gStringVar1); + + PrintTextOnWindow(windowId, 1, gStringVar4, x, y, TEXT_SPEED_FF, NULL); +} + +static void ShowChooseTimeWindow(u8 windowId, u16 days, u8 hours, u8 minutes, u8 seconds) +{ + SetWindowBorderStyle(windowId, FALSE, 0x214, 0xE); + PrintTime(windowId, 0, 1, days, hours, minutes, seconds); + PrintTextOnWindow(windowId, 1, gText_Confirm2, 126, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); +} + +static bool32 MoveTimeUpDown(s16 *val, int minVal, int maxVal, u16 keys) +{ + if (keys & DPAD_DOWN) + { + *val -= 1; + if (*val < minVal) + *val = maxVal; + } + else if (keys & DPAD_UP) + { + *val += 1; + if (*val > maxVal) + *val = minVal; + } + else if (keys & DPAD_LEFT) + { + *val -= 10; + if (*val < minVal) + *val = maxVal; + } + else if (keys & DPAD_RIGHT) + { + *val += 10; + if (*val > maxVal) + *val = minVal; + } + else + { + return FALSE; + } + + return TRUE; +} + +static void Task_ResetRtc_3(u8 taskId) +{ + gTasks[taskId].data[0] = 1; +} + +static void Task_ResetRtc_2(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + HideChooseTimeWindow(data[8]); + FreeCursorPalette(); + gTasks[taskId].func = Task_ResetRtc_3; +} + +static void Task_ResetRtc_1(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + u8 selection = data[2]; + const struct ResetRtcStruct *selectionInfo = &sUnknown_08510428[selection - 1]; + + if (gMain.newKeys & B_BUTTON) + { + gTasks[taskId].func = Task_ResetRtc_2; + data[1] = 0; + data[2] = 6; + PlaySE(SE_SELECT); + return; + } + + if (gMain.newKeys & DPAD_RIGHT) + { + if (selectionInfo->right) + { + data[2] = selectionInfo->right; + PlaySE(SE_SELECT); + return; + } + } + + if (gMain.newKeys & DPAD_LEFT) + { + if (selectionInfo->left) + { + data[2] = selectionInfo->left; + PlaySE(SE_SELECT); + return; + } + } + + if (selection == 5) + { + if (gMain.newKeys & A_BUTTON) + { + gLocalTime.days = data[3]; + gLocalTime.hours = data[4]; + gLocalTime.minutes = data[5]; + gLocalTime.seconds = data[6]; + PlaySE(SE_SELECT); + gTasks[taskId].func = Task_ResetRtc_2; + data[1] = 1; + data[2] = 6; + } + } + else if (MoveTimeUpDown(&data[selectionInfo->dataIndex], selectionInfo->minVal, selectionInfo->maxVal, gMain.newAndRepeatedKeys & (DPAD_UP | DPAD_DOWN))) + { + PlaySE(SE_SELECT); + PrintTime(data[8], 0, 1, data[3], data[4], data[5], data[6]); + CopyWindowToVram(data[8], 2); + } +} + +static void Task_ResetRtc_0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + data[0] = 0; + data[3] = gLocalTime.days; + data[4] = gLocalTime.hours; + data[5] = gLocalTime.minutes; + data[6] = gLocalTime.seconds; + data[8] = AddWindow(&sUnknown_08510420); + ShowChooseTimeWindow(data[8], data[3], data[4], data[5], data[6]); + CreateCursor(taskId); + data[2] = 2; + gTasks[taskId].func = Task_ResetRtc_1; +} + +void CB2_InitResetRtcScreen(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetVBlankCallback(NULL); + DmaClear16(3, PLTT, PLTT_SIZE); + DmaFillLarge16(3, 0, (u8 *)VRAM, 0x18000, 0x1000); + ResetOamRange(0, 128); + LoadOam(); + ScanlineEffect_Stop(); + ScanlineEffect_Clear(); + ResetSpriteData(); + ResetTasks(); + ResetPaletteFade(); + sub_809F048(); + SetVBlankCallback(VBlankCB); + SetMainCallback2(CB2_ResetRtcScreen); + CreateTask(Task_ResetRtcScreen, 80); +} + +static void sub_809F048(void) +{ + clear_scheduled_bg_copies_to_vram(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates)); + schedule_bg_copy_tilemap_to_vram(0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + InitWindows(sUnknown_08510408); + DeactivateAllTextPrinters(); + sub_81973A4(); +} + +static void CB2_ResetRtcScreen(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void VBlankCB(void) +{ + ProcessSpriteCopyRequests(); + LoadOam(); + TransferPlttBuffer(); +} + +static void ShowMessage(const u8 *str) +{ + sub_8197B1C(1, FALSE, 0x200, 0xF); + PrintTextOnWindow(1, 1, str, 0, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); +} + +static void Task_ShowResetRtcPrompt(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + SetWindowBorderStyle(0, FALSE, 0x214, 0xE); + PrintTextOnWindow(0, 1, gText_PresentTime, 0, 1, TEXT_SPEED_FF, 0); + PrintTime( + 0, + 0, + 17, + gLocalTime.days, + gLocalTime.hours, + gLocalTime.minutes, + gLocalTime.seconds); + PrintTextOnWindow(0, 1, gText_PreviousTime, 0, 33, TEXT_SPEED_FF, 0); + PrintTime( + 0, + 0, + 49, + gSaveBlock2Ptr->lastBerryTreeUpdate.days, + gSaveBlock2Ptr->lastBerryTreeUpdate.hours, + gSaveBlock2Ptr->lastBerryTreeUpdate.minutes, + gSaveBlock2Ptr->lastBerryTreeUpdate.seconds); + ShowMessage(gText_ResetRTCConfirmCancel); + CopyWindowToVram(0, 2); + schedule_bg_copy_tilemap_to_vram(0); + data[0]++; + case 1: + if (gMain.newKeys & B_BUTTON) + { + DestroyTask(taskId); + DoSoftReset(); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyTask(taskId); + } + break; + } +} + +static void Task_ResetRtcScreen(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + BeginNormalPaletteFade(-1, 1, 0x10, 0, 0xFFFF); + data[0] = 1; + break; + case 1: + if (!gPaletteFade.active) + { + if (gSaveFileStatus == 0 || gSaveFileStatus == 2) + { + ShowMessage(gText_NoSaveFileCantSetTime); + data[0] = 5; + } + else + { + RtcCalcLocalTime(); + data[1] = CreateTask(Task_ShowResetRtcPrompt, 80); + data[0] = 2; + } + } + break; + case 2: + if (gTasks[data[1]].isActive != TRUE) + { + sub_8198070(0, FALSE); + ShowMessage(gText_PleaseResetTime); + gLocalTime = gSaveBlock2Ptr->lastBerryTreeUpdate; + data[1] = CreateTask(Task_ResetRtc_0, 80); + data[0] = 3; + } + break; + case 3: + if (gTasks[data[1]].data[0]) + { + if (!gTasks[data[1]].data[1]) + { + DestroyTask(data[1]); + data[0] = 2; + } + else + { + DestroyTask(data[1]); + RtcReset(); + RtcCalcLocalTimeOffset( + gLocalTime.days, + gLocalTime.hours, + gLocalTime.minutes, + gLocalTime.seconds); + gSaveBlock2Ptr->lastBerryTreeUpdate = gLocalTime; + VarSet(VAR_DAYS, gLocalTime.days); + DisableResetRTC(); + ShowMessage(gText_ClockHasBeenReset); + data[0] = 4; + } + } + break; + case 4: + if (TrySavingData(0) == 1) + { + ShowMessage(gText_SaveCompleted); + PlaySE(SE_PINPON); + } + else + { + ShowMessage(gText_SaveFailed); + PlaySE(SE_BOO); + } + data[0] = 5; + case 5: + if (gMain.newKeys & A_BUTTON) + { + BeginNormalPaletteFade(-1, 1, 0, 0x10, 0xFFFF); + data[0] = 6; + } + else + { + break; + } + case 6: + if (!gPaletteFade.active) + { + DestroyTask(taskId); + FreeAllWindowBuffers(); + DoSoftReset(); + } + } +} diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c index 099edce49..9950f6691 100644 --- a/src/reset_save_heap.c +++ b/src/reset_save_heap.c @@ -15,7 +15,7 @@ void sub_81700F8(void) imeBackup = REG_IME; REG_IME = 0; RegisterRamReset(0x00000001); - ClearGpuRegBits(REG_OFFSET_DISPCNT, 0x80); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_FORCED_BLANK); REG_IME = imeBackup; gMain.inBattle = FALSE; SetSaveBlocksPointers(sub_815355C()); diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 0e1c9dcfe..8cd9b1f1a 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -12,6 +12,7 @@ #include "sprite.h" #include "constants/species.h" #include "battle_interface.h" +#include "battle_anim.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -21,33 +22,17 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern u8 gReservedSpritePaletteCount; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gBankInMenu; -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; -extern u32 gBattleTypeFlags; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; -extern void ScanlineEffect_Clear(void); -extern void sub_8035658(void); -extern bool8 IsDoubleBattle(void); -extern u8 GetSubstituteSpriteDefault_Y(u8 bank); -extern u8 GetBankSpriteDefault_Y(u8 bank); -extern u8 sub_80A82E4(u8 bank); extern void sub_806A068(u16 species, u8 bankIdentity); extern void sub_806A12C(u16 backPicId, u8 bankIdentity); -extern u8 GetBankPosition(u8 bank, u8 caseId); // this file's functions static void CB2_ReshowBattleScreenAfterMenu(void); -static bool8 LoadBankSpriteGfx(u8 bank); -static void CreateBankSprite(u8 bank); +static bool8 LoadBattlerSpriteGfx(u8 bank); +static void CreateBattlerSprite(u8 bank); static void CreateHealthboxSprite(u8 bank); static void sub_80A95F4(void); @@ -118,32 +103,32 @@ static void CB2_ReshowBattleScreenAfterMenu(void) } break; case 7: - if (!LoadBankSpriteGfx(0)) + if (!LoadBattlerSpriteGfx(0)) gBattleScripting.reshowMainState--; break; case 8: - if (!LoadBankSpriteGfx(1)) + if (!LoadBattlerSpriteGfx(1)) gBattleScripting.reshowMainState--; break; case 9: - if (!LoadBankSpriteGfx(2)) + if (!LoadBattlerSpriteGfx(2)) gBattleScripting.reshowMainState--; break; case 10: - if (!LoadBankSpriteGfx(3)) + if (!LoadBattlerSpriteGfx(3)) gBattleScripting.reshowMainState--; break; case 11: - CreateBankSprite(0); + CreateBattlerSprite(0); break; case 12: - CreateBankSprite(1); + CreateBattlerSprite(1); break; case 13: - CreateBankSprite(2); + CreateBattlerSprite(2); break; case 14: - CreateBankSprite(3); + CreateBattlerSprite(3); break; case 15: CreateHealthboxSprite(0); @@ -164,18 +149,18 @@ static void CB2_ReshowBattleScreenAfterMenu(void) LoadAndCreateEnemyShadowSprites(); - opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); - SetBankEnemyShadowSpriteCallback(opponentBank, species); + opponentBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBank]], MON_DATA_SPECIES); + SetBattlerShadowSpriteCallback(opponentBank, species); if (IsDoubleBattle()) { - opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); - species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); - SetBankEnemyShadowSpriteCallback(opponentBank, species); + opponentBank = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBank]], MON_DATA_SPECIES); + SetBattlerShadowSpriteCallback(opponentBank, species); } - ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[gBattlerInMenuId], 0); if (gWirelessCommType != 0 && gReceivedRemoteLinkPlayers != 0) { @@ -208,25 +193,25 @@ static void sub_80A95F4(void) regBgcnt2->charBaseBlock = 0; } -static bool8 LoadBankSpriteGfx(u8 bank) +static bool8 LoadBattlerSpriteGfx(u8 battler) { - if (bank < gNoOfAllBanks) + if (battler < gBattlersCount) { - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(battler) != B_SIDE_PLAYER) { - if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battler]], battler); else - BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE); + BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); } - else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) - DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, bank); - else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) - DecompressTrainerBackPic(BACK_PIC_WALLY, bank); - else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) - BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == 0) + DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, battler); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == 0) + DecompressTrainerBackPic(BACK_PIC_WALLY, battler); + else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); else - BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE); + BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); gBattleScripting.reshowHelperState = 0; } @@ -243,111 +228,111 @@ struct MonCoords }; extern const struct MonCoords gTrainerBackPicCoords[]; -static void CreateBankSprite(u8 bank) +static void CreateBattlerSprite(u8 battler) { - if (bank < gNoOfAllBanks) + if (battler < gBattlersCount) { u8 posY; - if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) - posY = GetSubstituteSpriteDefault_Y(bank); + if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + posY = GetSubstituteSpriteDefault_Y(battler); else - posY = GetBankSpriteDefault_Y(bank); + posY = GetBattlerSpriteDefault_Y(battler); - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(battler) != B_SIDE_PLAYER) { - if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) return; - sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankPosition(bank, 2), posY, sub_80A82E4(bank)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + sub_806A068(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler)); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + gSprites[gBattlerSpriteIds[battler]].data[2] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM) - gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]); + if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM) + gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; } - else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == 0) { - sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50, + sub_806A12C(gSaveBlock2Ptr->playerGender, GetBattlerPosition(B_POSITION_PLAYER_LEFT)); + gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80, sub_80A82E4(0)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; } - else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == 0) { - sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50, + sub_806A12C(BACK_PIC_WALLY, GetBattlerPosition(0)); + gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, 0x50, (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80, sub_80A82E4(0)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; } else { - if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) return; - sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankPosition(bank, 2), posY, sub_80A82E4(bank)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + sub_806A068(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler)); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + gSprites[gBattlerSpriteIds[battler]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); - if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM) - gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]); + if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM) + gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; } - gSprites[gBankSpriteIds[bank]].invisible = gBattleSpritesDataPtr->bankData[bank].invisible; + gSprites[gBattlerSpriteIds[battler]].invisible = gBattleSpritesDataPtr->battlerData[battler].invisible; } } -static void CreateHealthboxSprite(u8 bank) +static void CreateHealthboxSprite(u8 battler) { - if (bank < gNoOfAllBanks) + if (battler < gBattlersCount) { u8 healthboxSpriteId; - if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == 0) healthboxSpriteId = CreateSafariPlayerHealthboxSprites(); - else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == 0) return; else - healthboxSpriteId = CreateBankHealthboxSprites(bank); + healthboxSpriteId = CreateBattlerHealthboxSprites(battler); - gHealthBoxesIds[bank] = healthboxSpriteId; - SetBankHealthboxSpritePos(bank); + gHealthboxSpriteIds[battler] = healthboxSpriteId; + InitBattlerHealthboxCoords(battler); SetHealthboxSpriteVisible(healthboxSpriteId); - if (GetBankSide(bank) != SIDE_PLAYER) - UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gEnemyParty[gBattlePartyID[bank]], HEALTHBOX_ALL); + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_SAFARI_ALL_TEXT); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_SAFARI_ALL_TEXT); else - UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); - if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2) - DummyBattleInterfaceFunc(gHealthBoxesIds[bank], TRUE); + if (GetBattlerPosition(battler) == B_POSITION_OPPONENT_RIGHT || GetBattlerPosition(battler) == B_POSITION_PLAYER_RIGHT) + DummyBattleInterfaceFunc(gHealthboxSpriteIds[battler], TRUE); else - DummyBattleInterfaceFunc(gHealthBoxesIds[bank], FALSE); + DummyBattleInterfaceFunc(gHealthboxSpriteIds[battler], FALSE); - if (GetBankSide(bank) != SIDE_PLAYER) + if (GetBattlerSide(battler) != B_SIDE_PLAYER) { - if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) SetHealthboxSpriteInvisible(healthboxSpriteId); } else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) { - if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) SetHealthboxSpriteInvisible(healthboxSpriteId); } } diff --git a/src/safari_zone.c b/src/safari_zone.c index ce1eb65bc..dd3cf3733 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -108,20 +108,20 @@ void SafariZoneRetirePrompt(void) void CB2_EndSafariBattle(void) { sSafariZoneFleedMons += gBattleResults.field_1F; - if (gBattleOutcome == BATTLE_CAUGHT) + if (gBattleOutcome == B_OUTCOME_CAUGHT) sSafariZoneCaughtMons++; if (gNumSafariBalls != 0) { SetMainCallback2(c2_exit_to_overworld_2_switch); } - else if (gBattleOutcome == BATTLE_SAFARI_OUT_OF_BALLS) + else if (gBattleOutcome == B_OUTCOME_NO_SAFARI_BALLS) { ScriptContext2_RunNewScript(EventScript_2A4B4C); warp_in(); gFieldCallback = sub_80AF6F0; SetMainCallback2(c2_load_new_map); } - else if (gBattleOutcome == BATTLE_CAUGHT) + else if (gBattleOutcome == B_OUTCOME_CAUGHT) { ScriptContext1_SetupScript(EventScript_2A4B9B); ScriptContext1_Stop(); diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 95897e721..b207d7e74 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -168,12 +168,12 @@ static bool8 WipeSectors(u32); // although this is a general text printer, it's only used in this file. static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2) { - struct TextColor color; + u8 color[3]; - color.fgColor = 0; - color.bgColor = 15; - color.shadowColor = 3; - AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text); + color[0] = 0; + color[1] = 15; + color[2] = 3; + AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, color, 0, text); } void DoSaveFailedScreen(u8 saveType) diff --git a/src/scrcmd.c b/src/scrcmd.c index 934504c36..9394af1cd 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -29,7 +29,6 @@ #include "menu.h" #include "money.h" #include "mystery_event_script.h" -#include "new_menu_helpers.h" #include "palette.h" #include "party_menu.h" #include "pokemon_3.h" @@ -64,13 +63,6 @@ static EWRAM_DATA u16 sMovingNpcMapBank = 0; static EWRAM_DATA u16 sMovingNpcMapId = 0; static EWRAM_DATA u16 sFieldEffectScriptId = 0; -extern u16 gSpecialVar_0x8000; -extern u16 gSpecialVar_0x8001; -extern u16 gSpecialVar_0x8002; -extern u16 gSpecialVar_0x8004; - -extern u16 gSpecialVar_Result; - extern u16 gSpecialVar_ContestCategory; IWRAM_DATA u8 gUnknown_03000F30; @@ -1313,7 +1305,7 @@ bool8 ScrCmd_cmdDB(struct ScriptContext *ctx) if (msg == NULL) msg = (const u8 *)ctx->data[0]; sub_81973A4(); - sub_81973C4(0, 1); + NewMenuHelpers_DrawDialogueFrame(0, 1); PrintTextOnWindow(0, 1, msg, 0, 1, 0, 0); return FALSE; } @@ -1530,7 +1522,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) template2 = template1; gUnknown_03000F30 = AddWindow(&template2); sub_809882C(gUnknown_03000F30, 0x214, 0xE0); - sub_81973FC(gUnknown_03000F30, 0); + NewMenuHelpers_DrawStdWindowFrame(gUnknown_03000F30, 0); PutWindowTilemap(gUnknown_03000F30); FillWindowPixelBuffer(gUnknown_03000F30, 0x11); PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, temp1, temp2, 0xFF, 0x0); @@ -1651,7 +1643,7 @@ _0809AEC6:\n\ bl sub_809882C\n\ ldrb r0, [r5]\n\ mov r1, #0\n\ - bl sub_81973FC\n\ + bl NewMenuHelpers_DrawStdWindowFrame\n\ ldrb r0, [r5]\n\ bl PutWindowTilemap\n\ ldrb r0, [r5]\n\ diff --git a/src/secret_base.c b/src/secret_base.c index f6b393630..e3c06a75d 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -9,10 +9,10 @@ #include "window.h" #include "menu.h" #include "menu_helpers.h" -#include "new_menu_helpers.h" #include "menu_indicators.h" #include "constants/maps.h" #include "constants/songs.h" +#include "constants/species.h" #include "sound.h" #include "overworld.h" #include "fieldmap.h" @@ -32,6 +32,7 @@ #include "international_string_util.h" #include "event_data.h" #include "battle.h" +#include "battle_setup.h" #include "rom6.h" #include "decoration.h" #include "link.h" @@ -711,237 +712,45 @@ u8 sub_80E98AC(struct Pokemon *pokemon) return evTotal / 6; } -#ifdef NONMATCHING -// This function is a meme void sub_80E9914(void) { - u32 zero; - u32 *personality; u16 partyIdx; u16 moveIdx; u16 sbPartyIdx; - u16 *species; - u16 *items; - u16 *moves; - u8 *levels; - u8 *evs; + struct SecretBaseParty *party; sbPartyIdx = 0; - personality = gSaveBlock1Ptr->secretBases[0].partyPersonality; + party = &gSaveBlock1Ptr->secretBases[0].party; if (gSaveBlock1Ptr->secretBases[0].secretBaseId != 0) { - partyIdx = 0; - moves = gSaveBlock1Ptr->secretBases[0].partyMoves; - species = gSaveBlock1Ptr->secretBases[0].partySpecies; - items = gSaveBlock1Ptr->secretBases[0].partyHeldItems; - levels = gSaveBlock1Ptr->secretBases[0].partyLevels; - evs = gSaveBlock1Ptr->secretBases[0].partyEVs; - zero = 0; - for (partyIdx = 0; partyIdx < PARTY_SIZE; partyIdx ++) + for (partyIdx = 0; partyIdx < PARTY_SIZE; partyIdx++) { - for (moveIdx = 0; moveIdx < 4; moveIdx ++) + for (moveIdx = 0; moveIdx < 4; moveIdx++) { - moves[partyIdx * 4 + moveIdx] = zero; + party->moves[partyIdx * 4 + moveIdx] = 0; } - species[partyIdx] = zero; - items[partyIdx] = zero; - levels[partyIdx] = zero; - personality[partyIdx] = zero; - evs[partyIdx] = zero; - if (GetMonData(&gPlayerParty[partyIdx], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&gPlayerParty[partyIdx], MON_DATA_IS_EGG)) + party->species[partyIdx] = 0; + party->heldItems[partyIdx] = 0; + party->levels[partyIdx] = 0; + party->personality[partyIdx] = 0; + party->EVs[partyIdx] = 0; + if (GetMonData(&gPlayerParty[partyIdx], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&gPlayerParty[partyIdx], MON_DATA_IS_EGG)) { - for (moveIdx = 0; moveIdx < 4; moveIdx ++) + for (moveIdx = 0; moveIdx < 4; moveIdx++) { - moves[sbPartyIdx * 4 + moveIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_MOVE1 + moveIdx); + party->moves[sbPartyIdx * 4 + moveIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_MOVE1 + moveIdx); } - species[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_SPECIES); - items[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_HELD_ITEM); - levels[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_LEVEL); - personality[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_PERSONALITY); - evs[sbPartyIdx] = sub_80E98AC(&gPlayerParty[partyIdx]); - sbPartyIdx ++; + party->species[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_SPECIES); + party->heldItems[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_HELD_ITEM); + party->levels[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_LEVEL); + party->personality[sbPartyIdx] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_PERSONALITY); + party->EVs[sbPartyIdx] = sub_80E98AC(&gPlayerParty[partyIdx]); + sbPartyIdx++; } } } } -#else -ASM_DIRECT void sub_80E9914(void) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r10\n" - "\tmov r6, r9\n" - "\tmov r5, r8\n" - "\tpush {r5-r7}\n" - "\tsub sp, 0x24\n" - "\tmovs r0, 0\n" - "\tmov r10, r0\n" - "\tldr r0, =gSaveBlock1Ptr\n" - "\tldr r1, [r0]\n" - "\tldr r2, =0x00001ad0\n" - "\tadds r2, r1, r2\n" - "\tstr r2, [sp]\n" - "\tldr r3, =0x00001a9c\n" - "\tadds r0, r1, r3\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbne _080E993A\n" - "\tb _080E9A60\n" - "_080E993A:\n" - "\tmovs r6, 0\n" - "\tldr r7, =0x00001ae8\n" - "\tadds r7, r1, r7\n" - "\tstr r7, [sp, 0x14]\n" - "\tldr r0, =0x00001b18\n" - "\tadds r0, r1, r0\n" - "\tstr r0, [sp, 0xC]\n" - "\tldr r2, =0x00001b24\n" - "\tadds r2, r1, r2\n" - "\tstr r2, [sp, 0x10]\n" - "\tadds r3, 0x94\n" - "\tadds r3, r1, r3\n" - "\tstr r3, [sp, 0x18]\n" - "\tldr r7, =0x00001b36\n" - "\tadds r7, r1, r7\n" - "\tstr r7, [sp, 0x1C]\n" - "\tmov r9, r6\n" - "_080E995C:\n" - "\tmovs r4, 0\n" - "\tlsls r5, r6, 2\n" - "\tlsls r3, r6, 1\n" - "\tldr r0, =gPlayerParty\n" - "\tmov r8, r0\n" - "\tadds r1, r6, 0x1\n" - "\tstr r1, [sp, 0x4]\n" - "\tadds r2, r5, 0\n" - "\tldr r1, [sp, 0x14]\n" - "_080E996E:\n" - "\tadds r0, r2, r4\n" - "\tlsls r0, 1\n" - "\tadds r0, r1, r0\n" - "\tmov r7, r9\n" - "\tstrh r7, [r0]\n" - "\tadds r0, r4, 0x1\n" - "\tlsls r0, 16\n" - "\tlsrs r4, r0, 16\n" - "\tcmp r4, 0x3\n" - "\tbls _080E996E\n" - "\tldr r1, [sp, 0xC]\n" - "\tadds r0, r1, r3\n" - "\tmov r2, r9\n" - "\tstrh r2, [r0]\n" - "\tldr r7, [sp, 0x10]\n" - "\tadds r0, r7, r3\n" - "\tstrh r2, [r0]\n" - "\tldr r1, [sp, 0x18]\n" - "\tadds r0, r1, r6\n" - "\tmov r2, r9\n" - "\tstrb r2, [r0]\n" - "\tldr r3, [sp]\n" - "\tadds r0, r3, r5\n" - "\tmov r7, r9\n" - "\tstr r7, [r0]\n" - "\tldr r1, [sp, 0x1C]\n" - "\tadds r0, r1, r6\n" - "\tstrb r7, [r0]\n" - "\tmovs r2, 0x64\n" - "\tadds r5, r6, 0\n" - "\tmuls r5, r2\n" - "\tmov r3, r8\n" - "\tadds r4, r5, r3\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0xB\n" - "\tbl GetMonData\n" - "\tcmp r0, 0\n" - "\tbeq _080E9A54\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0x2D\n" - "\tbl GetMonData\n" - "\tcmp r0, 0\n" - "\tbne _080E9A54\n" - "\tmovs r4, 0\n" - "\tmov r7, r10\n" - "\tlsls r7, 2\n" - "\tmov r8, r7\n" - "\tmov r0, r10\n" - "\tlsls r7, r0, 1\n" - "\tadds r0, 0x1\n" - "\tstr r0, [sp, 0x8]\n" - "\tldr r2, =gPlayerParty\n" - "_080E99DA:\n" - "\tadds r1, r4, 0\n" - "\tadds r1, 0xD\n" - "\tadds r0, r5, r2\n" - "\tstr r2, [sp, 0x20]\n" - "\tbl GetMonData\n" - "\tmov r3, r8\n" - "\tadds r1, r3, r4\n" - "\tlsls r1, 1\n" - "\tldr r3, [sp, 0x14]\n" - "\tadds r1, r3, r1\n" - "\tstrh r0, [r1]\n" - "\tadds r0, r4, 0x1\n" - "\tlsls r0, 16\n" - "\tlsrs r4, r0, 16\n" - "\tldr r2, [sp, 0x20]\n" - "\tcmp r4, 0x3\n" - "\tbls _080E99DA\n" - "\tmovs r0, 0x64\n" - "\tadds r4, r6, 0\n" - "\tmuls r4, r0\n" - "\tldr r0, =gPlayerParty\n" - "\tadds r4, r0\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0xB\n" - "\tbl GetMonData\n" - "\tldr r2, [sp, 0xC]\n" - "\tadds r1, r2, r7\n" - "\tstrh r0, [r1]\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0xC\n" - "\tbl GetMonData\n" - "\tldr r3, [sp, 0x10]\n" - "\tadds r1, r3, r7\n" - "\tstrh r0, [r1]\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0x38\n" - "\tbl GetMonData\n" - "\tldr r1, [sp, 0x18]\n" - "\tadd r1, r10\n" - "\tstrb r0, [r1]\n" - "\tadds r0, r4, 0\n" - "\tmovs r1, 0\n" - "\tbl GetMonData\n" - "\tldr r1, [sp]\n" - "\tadd r1, r8\n" - "\tstr r0, [r1]\n" - "\tadds r0, r4, 0\n" - "\tbl sub_80E98AC\n" - "\tldr r1, [sp, 0x1C]\n" - "\tadd r1, r10\n" - "\tstrb r0, [r1]\n" - "\tldr r7, [sp, 0x8]\n" - "\tlsls r0, r7, 16\n" - "\tlsrs r0, 16\n" - "\tmov r10, r0\n" - "_080E9A54:\n" - "\tldr r1, [sp, 0x4]\n" - "\tlsls r0, r1, 16\n" - "\tlsrs r6, r0, 16\n" - "\tcmp r6, 0x5\n" - "\tbhi _080E9A60\n" - "\tb _080E995C\n" - "_080E9A60:\n" - "\tadd sp, 0x24\n" - "\tpop {r3-r5}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tmov r10, r5\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool"); -} -#endif void sub_80E9A90(void) { @@ -1357,7 +1166,6 @@ void sub_80EA354(void) gSpecialVar_Result = gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_1_5; } - void sub_80EA3E4(u8 taskId) { s16 x; diff --git a/src/sprite.c b/src/sprite.c index 8d416f578..8a4729b27 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -240,12 +240,26 @@ static const AffineAnimCmdFunc sAffineAnimCmdFuncs[] = AffineAnimCmd_frame, }; -static const s32 sUnknown_082EC6F4[24] = +static const s32 sUnknown_082EC6F4[3][4][2] = { - 8, 8, 0x10, 0x10, 0x20, 0x20, - 0x40, 0x40, 0x10, 8, 0x20, 8, - 0x20, 0x10, 0x40, 0x20, 8, 0x10, - 8, 0x20, 0x10, 0x20, 0x20, 0x40, + { + {8, 8}, + {0x10, 0x10}, + {0x20, 0x20}, + {0x40, 0x40}, + }, + { + {0x10, 8}, + {0x20, 8}, + {0x20, 0x10}, + {0x40, 0x20}, + }, + { + {8, 0x10}, + {8, 0x20}, + {0x10, 0x20}, + {0x20, 0x40}, + }, }; static const struct OamDimensions sOamDimensions[3][4] = @@ -1207,106 +1221,26 @@ s32 sub_8007E28(s32 a0, s32 a1, s32 a2) return a2 - ((u32)(a2 * a1) / (u32)(a0) + var1); } -#ifdef NONMATCHING -void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2) +void obj_update_pos2(struct Sprite *sprite, s32 a1, s32 a2) { s32 var0, var1, var2; - u8 matrixNum = sprite->oam.matrixNum; + + u32 matrixNum = sprite->oam.matrixNum; if (a1 != 0x800) { - var0 = sUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32]; + var0 = sUnknown_082EC6F4[sprite->oam.shape][sprite->oam.size][0]; var1 = var0 << 8; var2 = (var0 << 16) / gOamMatrices[matrixNum].a; sprite->pos2.x = sub_8007E28(var1, var2, a1); } if (a2 != 0x800) { - var0 = sUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)]; + var0 = sUnknown_082EC6F4[sprite->oam.shape][sprite->oam.size][1]; var1 = var0 << 8; var2 = (var0 << 16) / gOamMatrices[matrixNum].d; sprite->pos2.y = sub_8007E28(var1, var2, a2); } } -#else -ASM_DIRECT -void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - adds r5, r0, 0\n\ - adds r6, r1, 0\n\ - mov r8, r2\n\ - ldrb r1, [r5, 0x3]\n\ - lsls r0, r1, 26\n\ - lsrs r7, r0, 27\n\ - movs r0, 0x80\n\ - lsls r0, 4\n\ - mov r9, r0\n\ - cmp r6, r9\n\ - beq _08007EA2\n\ - ldr r2, =sUnknown_082EC6F4\n\ - lsrs r1, 6\n\ - lsls r1, 3\n\ - ldrb r0, [r5, 0x1]\n\ - lsrs r0, 6\n\ - lsls r0, 5\n\ - adds r1, r0\n\ - adds r1, r2\n\ - ldr r0, [r1]\n\ - lsls r4, r0, 8\n\ - lsls r0, 16\n\ - ldr r2, =gOamMatrices\n\ - lsls r1, r7, 3\n\ - adds r1, r2\n\ - movs r2, 0\n\ - ldrsh r1, [r1, r2]\n\ - bl __divsi3\n\ - adds r1, r0, 0\n\ - adds r0, r4, 0\n\ - adds r2, r6, 0\n\ - bl sub_8007E28\n\ - strh r0, [r5, 0x24]\n\ -_08007EA2:\n\ - cmp r8, r9\n\ - beq _08007EDA\n\ - ldr r2, =sUnknown_082EC6F4\n\ - ldrb r1, [r5, 0x3]\n\ - lsrs r1, 6\n\ - lsls r1, 3\n\ - ldrb r0, [r5, 0x1]\n\ - lsrs r0, 6\n\ - lsls r0, 5\n\ - adds r1, r0\n\ - adds r2, 0x4\n\ - adds r1, r2\n\ - ldr r0, [r1]\n\ - lsls r4, r0, 8\n\ - lsls r0, 16\n\ - ldr r2, =gOamMatrices\n\ - lsls r1, r7, 3\n\ - adds r1, r2\n\ - movs r2, 0x6\n\ - ldrsh r1, [r1, r2]\n\ - bl __divsi3\n\ - adds r1, r0, 0\n\ - adds r0, r4, 0\n\ - mov r2, r8\n\ - bl sub_8007E28\n\ - strh r0, [r5, 0x26]\n\ -_08007EDA:\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING void SetSpriteOamFlipBits(struct Sprite *sprite, u8 hFlip, u8 vFlip) { diff --git a/src/start_menu.c b/src/start_menu.c index a820cd992..d076d307d 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -32,7 +32,7 @@ extern bool32 InUnionRoom(void); extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); extern bool8 InMultiBattleRoom(void); -extern void sub_81973FC(u8 windowId, u8 a1); +extern void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, u8 a1); extern void sub_8198070(u8 windowId, u8 a1); // this file's functions @@ -62,6 +62,11 @@ EWRAM_DATA u8 sBattlePyramidFloorWindowId = 0; EWRAM_DATA u8 sStartMenuCursorPos = 0; EWRAM_DATA u8 sNumStartMenuActions = 0; EWRAM_DATA u8 sCurrentStartMenuActions[9] = {0}; +EWRAM_DATA u8 gUnknown_02037619[2] = {0}; +EWRAM_DATA bool8 (*gUnknown_0203761C)(void) = NULL; +EWRAM_DATA u8 gUnknown_02037620 = 0; +EWRAM_DATA u8 gUnknown_02037621 = 0; +EWRAM_DATA u8 gUnknown_02037622 = 0; // const rom data static const struct WindowTemplate gSafariBallsWindowTemplate = {0, 1, 1, 9, 4, 0xF, 8}; @@ -120,6 +125,13 @@ const struct WindowTemplate gUnknown_085105AC[] = const struct WindowTemplate gUnknown_085105BC = {0, 1, 1, 0xE, 0xA, 0xF, 8}; // code +void SetDexPokemonPokenavFlags(void) // unused +{ + FlagSet(FLAG_SYS_POKEDEX_GET); + FlagSet(FLAG_SYS_POKEMON_GET); + FlagSet(FLAG_SYS_POKENAV_GET); +} + void BuildStartMenuActions(void) { sNumStartMenuActions = 0; @@ -224,7 +236,7 @@ void DisplaySafariBallsWindow(void) { sSafariBallsWindowId = AddWindow(&gSafariBallsWindowTemplate); PutWindowTilemap(sSafariBallsWindowId); - sub_81973FC(sSafariBallsWindowId, 0); + NewMenuHelpers_DrawStdWindowFrame(sSafariBallsWindowId, 0); ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2); StringExpandPlaceholders(gStringVar4, gText_SafariBallStock); PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); @@ -239,7 +251,7 @@ void DisplayPyramidFloorWindow(void) else sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2); PutWindowTilemap(sBattlePyramidFloorWindowId); - sub_81973FC(sBattlePyramidFloorWindowId, 0); + NewMenuHelpers_DrawStdWindowFrame(sBattlePyramidFloorWindowId, 0); StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->field_CAA[4]]); StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor); PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); diff --git a/src/text.c b/src/text.c index 4c2b03b71..a2495d068 100644 --- a/src/text.c +++ b/src/text.c @@ -164,7 +164,7 @@ u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 spee subPrinter.letterSpacing = gFonts[fontId].letterSpacing; subPrinter.lineSpacing = gFonts[fontId].lineSpacing; subPrinter.fontColor_l = gFonts[fontId].fontColor_l; - subPrinter.fontColor_h = gFonts[fontId].fontColor_h; + subPrinter.fgColor = gFonts[fontId].fgColor; subPrinter.bgColor = gFonts[fontId].bgColor; subPrinter.shadowColor = gFonts[fontId].shadowColor; return AddTextPrinter(&subPrinter, speed, callback); @@ -194,7 +194,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca gTempTextPrinter.minLetterSpacing = 0; gTempTextPrinter.japanese = 0; - GenerateFontHalfRowLookupTable(textSubPrinter->fontColor_h, textSubPrinter->bgColor, textSubPrinter->shadowColor); + GenerateFontHalfRowLookupTable(textSubPrinter->fgColor, textSubPrinter->bgColor, textSubPrinter->shadowColor); if (speed != TEXT_SPEED_FF && speed != 0x0) { --gTempTextPrinter.text_speed; @@ -3517,7 +3517,7 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId) result = gFontInfos[fontId].fontColor_l; break; case 5: - result = gFontInfos[fontId].fontColor_h; + result = gFontInfos[fontId].fgColor; break; case 6: result = gFontInfos[fontId].bgColor; diff --git a/src/title_screen.c b/src/title_screen.c new file mode 100644 index 000000000..4e25c8152 --- /dev/null +++ b/src/title_screen.c @@ -0,0 +1,783 @@ +#include "global.h" +#include "title_screen.h" +#include "sprite.h" +#include "gba/m4a_internal.h" +#include "clear_save_data_menu.h" +#include "decompress.h" +#include "event_data.h" +#include "intro.h" +#include "m4a.h" +#include "main.h" +#include "main_menu.h" +#include "palette.h" +#include "reset_rtc_screen.h" +#include "berry_fix_program.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "scanline_effect.h" +#include "gpu_regs.h" +#include "trig.h" +#include "constants/rgb.h" + +#define VERSION_BANNER_SHAPE 1 +#define VERSION_BANNER_RIGHT_TILEOFFSET 64 +#define VERSION_BANNER_BYTES 0x1000 +#define VERSION_BANNER_LEFT_X 98 +#define VERSION_BANNER_RIGHT_X 162 +#define VERSION_BANNER_Y 2 +#define VERSION_BANNER_Y_GOAL 66 +#define START_BANNER_X 128 + +#define CLEAR_SAVE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON | DPAD_UP) +#define RESET_RTC_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON | DPAD_LEFT) +#define BERRY_UPDATE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON) +#define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON) + +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; + +extern const u8 gTitleScreenEmeraldVersionGfx[]; +extern const u8 gTitleScreenPressStartGfx[]; +extern const u8 gTitleScreenPokemonLogoGfx[]; +extern const u8 gUnknown_08DE0644[]; +extern const u8 gUnknown_08DDE458[]; +extern const u16 gTitleScreenBgPalettes[]; +extern const u16 gTitleScreenPressStartPal[]; +extern const u16 gTitleScreenEmeraldVersionPal[]; + +// this file's functions +static void MainCB2(void); +static void Task_TitleScreenPhase1(u8); +static void Task_TitleScreenPhase2(u8); +static void Task_TitleScreenPhase3(u8); +static void CB2_GoToMainMenu(void); +static void CB2_GoToClearSaveDataScreen(void); +static void CB2_GoToResetRtcScreen(void); +static void CB2_GoToBerryFixScreen(void); +static void CB2_GoToCopyrightScreen(void); +static void UpdateLegendaryMarkingColor(u8); + +static void SpriteCB_VersionBannerLeft(struct Sprite *sprite); +static void SpriteCB_VersionBannerRight(struct Sprite *sprite); +static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite); +static void SpriteCB_PokemonLogoShine(struct Sprite *sprite); + +// const rom data +static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal"); + +static const u8 sTitleScreenRayquazaGfx[] = INCBIN_U8("graphics/title_screen/rayquaza.4bpp.lz"); +static const u8 sTitleScreenRayquazaTilemap[] = INCBIN_U8("graphics/title_screen/rayquaza.bin.lz"); +static const u8 sTitleScreenLogoShineGfx[] = INCBIN_U8("graphics/title_screen/logo_shine.4bpp.lz"); +static const u8 sTitleScreenCloudsGfx[] = INCBIN_U8("graphics/title_screen/clouds.4bpp.lz"); + +const u16 gUnknown_0853FF70[] = +{ + 0x0010, 0x0110, 0x0210, 0x0310, 0x0410, 0x0510, 0x0610, 0x0710, + 0x0810, 0x0910, 0x0a10, 0x0b10, 0x0c10, 0x0d10, 0x0e10, 0x0f10, + 0x100f, 0x100e, 0x100d, 0x100c, 0x100b, 0x100a, 0x1009, 0x1008, + 0x1007, 0x1006, 0x1005, 0x1004, 0x1003, 0x1002, 0x1001, 0x1000, + 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, + 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, + 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, + 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, +}; + +static const struct OamData sVersionBannerLeftOamData = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 1, + .shape = VERSION_BANNER_SHAPE, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData sVersionBannerRightOamData = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 1, + .shape = VERSION_BANNER_SHAPE, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sVersionBannerLeftAnimSequence[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd sVersionBannerRightAnimSequence[] = +{ + ANIMCMD_FRAME(VERSION_BANNER_RIGHT_TILEOFFSET, 30), + ANIMCMD_END, +}; + +static const union AnimCmd *const sVersionBannerLeftAnimTable[] = +{ + sVersionBannerLeftAnimSequence, +}; + +static const union AnimCmd *const sVersionBannerRightAnimTable[] = +{ + sVersionBannerRightAnimSequence, +}; + +static const struct SpriteTemplate sVersionBannerLeftSpriteTemplate = +{ + .tileTag = 1000, + .paletteTag = 1000, + .oam = &sVersionBannerLeftOamData, + .anims = sVersionBannerLeftAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_VersionBannerLeft, +}; + +static const struct SpriteTemplate sVersionBannerRightSpriteTemplate = +{ + .tileTag = 1000, + .paletteTag = 1000, + .oam = &sVersionBannerRightOamData, + .anims = sVersionBannerRightAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_VersionBannerRight, +}; + +static const struct CompressedSpriteSheet sSpriteSheet_EmeraldVersion[] = +{ + {gTitleScreenEmeraldVersionGfx, VERSION_BANNER_BYTES, 1000}, + {NULL}, +}; + +static const struct OamData sOamData_CopyrightBanner = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sCopyrightBannerAnim0[] = +{ + ANIMCMD_FRAME(1, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim1[] = +{ + ANIMCMD_FRAME(5, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim2[] = +{ + ANIMCMD_FRAME(9, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim3[] = +{ + ANIMCMD_FRAME(13, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim4[] = +{ + ANIMCMD_FRAME(17, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim5[] = +{ + ANIMCMD_FRAME(21, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim6[] = +{ + ANIMCMD_FRAME(25, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim7[] = +{ + ANIMCMD_FRAME(29, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim8[] = +{ + ANIMCMD_FRAME(33, 4), + ANIMCMD_END, +}; +static const union AnimCmd sCopyrightBannerAnim9[] = +{ + ANIMCMD_FRAME(37, 4), + ANIMCMD_END, +}; + +static const union AnimCmd *const sStartCopyrightBannerAnimTable[] = +{ + sCopyrightBannerAnim0, + sCopyrightBannerAnim1, + sCopyrightBannerAnim2, + sCopyrightBannerAnim3, + sCopyrightBannerAnim4, + sCopyrightBannerAnim5, + sCopyrightBannerAnim6, + sCopyrightBannerAnim7, + sCopyrightBannerAnim8, + sCopyrightBannerAnim9, +}; + +static const struct SpriteTemplate sStartCopyrightBannerSpriteTemplate = +{ + .tileTag = 1001, + .paletteTag = 1001, + .oam = &sOamData_CopyrightBanner, + .anims = sStartCopyrightBannerAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PressStartCopyrightBanner, +}; + +static const struct CompressedSpriteSheet sSpriteSheet_PressStart[] = +{ + {gTitleScreenPressStartGfx, 0x520, 1001}, + {NULL}, +}; + +static const struct SpritePalette sSpritePalette_PressStart[] = +{ + {gTitleScreenPressStartPal, 1001}, + {NULL}, +}; + +static const struct OamData sPokemonLogoShineOamData = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sPokemonLogoShineAnimSequence[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +static const union AnimCmd *const sPokemonLogoShineAnimTable[] = +{ + sPokemonLogoShineAnimSequence, +}; + +static const struct SpriteTemplate sPokemonLogoShineSpriteTemplate = +{ + .tileTag = 1002, + .paletteTag = 1001, + .oam = &sPokemonLogoShineOamData, + .anims = sPokemonLogoShineAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokemonLogoShine, +}; + +static const struct CompressedSpriteSheet sPokemonLogoShineSpriteSheet[] = +{ + {sTitleScreenLogoShineGfx, 0x800, 1002}, + {NULL}, +}; + +// code +static void SpriteCB_VersionBannerLeft(struct Sprite *sprite) +{ + if (gTasks[sprite->data[1]].data[1] != 0) + { + sprite->oam.objMode = 0; + sprite->pos1.y = VERSION_BANNER_Y_GOAL; + } + else + { + if (sprite->pos1.y != VERSION_BANNER_Y_GOAL) + sprite->pos1.y++; + if (sprite->data[0] != 0) + sprite->data[0]--; + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[sprite->data[0]]); + } +} + +static void SpriteCB_VersionBannerRight(struct Sprite *sprite) +{ + if (gTasks[sprite->data[1]].data[1] != 0) + { + sprite->oam.objMode = 0; + sprite->pos1.y = VERSION_BANNER_Y_GOAL; + } + else + { + if (sprite->pos1.y != VERSION_BANNER_Y_GOAL) + sprite->pos1.y++; + } +} + +static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite) +{ + if (sprite->data[0] == 1) + { + sprite->data[1]++; + // Alternate between hidden and shown every 16th frame + if (sprite->data[1] & 0x10) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + } + else + { + sprite->invisible = FALSE; + } +} + +static void CreatePressStartBanner(s16 x, s16 y) +{ + u8 i; + u8 spriteId; + + x -= 64; + for (i = 0; i < 5; i++, x += 32) + { + spriteId = CreateSprite(&sStartCopyrightBannerSpriteTemplate, x, y, 0); + StartSpriteAnim(&gSprites[spriteId], i); + gSprites[spriteId].data[0] = 1; + } +} + +static void CreateCopyrightBanner(s16 x, s16 y) +{ + u8 i; + u8 spriteId; + + x -= 64; + for (i = 0; i < 5; i++, x += 32) + { + spriteId = CreateSprite(&sStartCopyrightBannerSpriteTemplate, x, y, 0); + StartSpriteAnim(&gSprites[spriteId], i + 5); + } +} + +static void SpriteCB_PokemonLogoShine(struct Sprite *sprite) +{ + if (sprite->pos1.x < 272) + { + if (sprite->data[0]) // Flash background + { + u16 backgroundColor; + + if (sprite->pos1.x < DISPLAY_WIDTH / 2) + { + // Brighten background color + if (sprite->data[1] < 31) + sprite->data[1]++; + if (sprite->data[1] < 31) + sprite->data[1]++; + } + else + { + // Darken background color + if (sprite->data[1] != 0) + sprite->data[1]--; + if (sprite->data[1] != 0) + sprite->data[1]--; + } + + backgroundColor = _RGB(sprite->data[1], sprite->data[1], sprite->data[1]); + if (sprite->pos1.x == DISPLAY_WIDTH / 2 + 12 + || sprite->pos1.x == DISPLAY_WIDTH / 2 + 16 + || sprite->pos1.x == DISPLAY_WIDTH / 2 + 20 + || sprite->pos1.x == DISPLAY_WIDTH / 2 + 24) + gPlttBufferFaded[0] = RGB(24, 31, 12); + else + gPlttBufferFaded[0] = backgroundColor; + } + sprite->pos1.x += 4; + } + else + { + gPlttBufferFaded[0] = RGB_BLACK; + DestroySprite(sprite); + } +} + +static void SpriteCB_PokemonLogoShine2(struct Sprite *sprite) +{ + if (sprite->pos1.x < 272) + sprite->pos1.x += 8; + else + DestroySprite(sprite); +} + +static void StartPokemonLogoShine(u8 flashBg) +{ + u8 spriteId; + + switch (flashBg) + { + case 0: + case 2: + spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0); + gSprites[spriteId].oam.objMode = 2; + gSprites[spriteId].data[0] = flashBg; + break; + case 1: + spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0); + gSprites[spriteId].oam.objMode = 2; + gSprites[spriteId].data[0] = flashBg; + gSprites[spriteId].invisible = TRUE; + + spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0); + gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2; + gSprites[spriteId].oam.objMode = 2; + + spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, -80, 68, 0); + gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2; + gSprites[spriteId].oam.objMode = 2; + break; + } +} + +static void VBlankCB(void) +{ + ScanlineEffect_InitHBlankDmaTransfer(); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); +} + +#define tCounter data[0] +#define tSkipToNext data[1] + +void CB2_InitTitleScreen(void) +{ + switch (gMain.state) + { + default: + case 0: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + *((u16 *)PLTT) = RGB_WHITE; + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + ResetPaletteFade(); + gMain.state = 1; + break; + case 1: + LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)VRAM); + LZ77UnCompVram(gUnknown_08DE0644, (void *)(VRAM + 0x4800)); + LoadPalette(gTitleScreenBgPalettes, 0, 0x1E0); + LZ77UnCompVram(sTitleScreenRayquazaGfx, (void *)(VRAM + 0x8000)); + LZ77UnCompVram(sTitleScreenRayquazaTilemap, (void *)(VRAM + 0xD000)); + LZ77UnCompVram(sTitleScreenCloudsGfx, (void *)(VRAM + 0xC000)); + LZ77UnCompVram(gUnknown_08DDE458, (void *)(VRAM + 0xD800)); + ScanlineEffect_Stop(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 9; + LoadCompressedObjectPic(&sSpriteSheet_EmeraldVersion[0]); + LoadCompressedObjectPic(&sSpriteSheet_PressStart[0]); + LoadCompressedObjectPic(&sPokemonLogoShineSpriteSheet[0]); + LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20); + LoadSpritePalette(&sSpritePalette_PressStart[0]); + gMain.state = 2; + break; + case 2: + { + u8 taskId = CreateTask(Task_TitleScreenPhase1, 0); + + gTasks[taskId].tCounter = 256; + gTasks[taskId].tSkipToNext = FALSE; + gTasks[taskId].data[2] = -16; + gTasks[taskId].data[3] = -32; + gMain.state = 3; + break; + } + case 3: + BeginNormalPaletteFade(-1, 1, 0x10, 0, 0xFFFF); + SetVBlankCallback(VBlankCB); + gMain.state = 4; + break; + case 4: + sub_816F2A8(0x78, 0x50, 0x100, 0); + SetGpuReg(REG_OFFSET_BG2X_L, -29 * 256); + SetGpuReg(REG_OFFSET_BG2X_H, -1); + SetGpuReg(REG_OFFSET_BG2Y_L, -32 * 256); + SetGpuReg(REG_OFFSET_BG2Y_H, -1); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0x1F1F); + SetGpuReg(REG_OFFSET_WINOUT, 0x3F1F); + SetGpuReg(REG_OFFSET_BLDCNT, 0x84); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0xC); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_16COLOR | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(27) | BGCNT_16COLOR | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(9) | BGCNT_256COLOR | BGCNT_AFF256x256); + EnableInterrupts(INTR_FLAG_VBLANK); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG2_ON + | DISPCNT_OBJ_ON + | DISPCNT_WIN0_ON + | DISPCNT_OBJWIN_ON); + m4aSongNumStart(0x19D); + gMain.state = 5; + break; + case 5: + if (!UpdatePaletteFade()) + { + StartPokemonLogoShine(0); + ScanlineEffect_InitWave(0, DISPLAY_HEIGHT, 4, 4, 0, SCANLINE_EFFECT_REG_BG1HOFS, TRUE); + SetMainCallback2(MainCB2); + } + break; + } +} + +static void MainCB2(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +// Shine the Pokemon logo two more times, and fade in the version banner +static void Task_TitleScreenPhase1(u8 taskId) +{ + // Skip to next phase when A, B, Start, or Select is pressed + if ((gMain.newKeys & A_B_START_SELECT) || gTasks[taskId].data[1] != 0) + { + gTasks[taskId].tSkipToNext = TRUE; + gTasks[taskId].tCounter = 0; + } + + if (gTasks[taskId].tCounter != 0) + { + u16 frameNum = gTasks[taskId].tCounter; + if (frameNum == 176) + StartPokemonLogoShine(1); + else if (frameNum == 64) + StartPokemonLogoShine(2); + + gTasks[taskId].tCounter--; + } + else + { + u8 spriteId; + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0x3F50); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x10); + SetGpuReg(REG_OFFSET_BLDY, 0); + + // Create left side of version banner + spriteId = CreateSprite(&sVersionBannerLeftSpriteTemplate, VERSION_BANNER_LEFT_X, VERSION_BANNER_Y, 0); + gSprites[spriteId].data[0] = 64; + gSprites[spriteId].data[1] = taskId; + + // Create right side of version banner + spriteId = CreateSprite(&sVersionBannerRightSpriteTemplate, VERSION_BANNER_RIGHT_X, VERSION_BANNER_Y, 0); + gSprites[spriteId].data[1] = taskId; + + gTasks[taskId].tCounter = 144; + gTasks[taskId].func = Task_TitleScreenPhase2; + } +} + +// Create "Press Start" and copyright banners, and slide Pokemon logo up +static void Task_TitleScreenPhase2(u8 taskId) +{ + u32 yPos; + + // Skip to next phase when A, B, Start, or Select is pressed + if ((gMain.newKeys & A_B_START_SELECT) || gTasks[taskId].tSkipToNext) + { + gTasks[taskId].tSkipToNext = TRUE; + gTasks[taskId].tCounter = 0; + } + + if (gTasks[taskId].tCounter != 0) + { + gTasks[taskId].tCounter--; + } + else + { + gTasks[taskId].tSkipToNext = TRUE; + SetGpuReg(REG_OFFSET_BLDCNT, 0x2142); + SetGpuReg(REG_OFFSET_BLDALPHA, 0xF06); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_BG1_ON + | DISPCNT_BG2_ON + | DISPCNT_OBJ_ON); + CreatePressStartBanner(START_BANNER_X, 108); + CreateCopyrightBanner(START_BANNER_X, 148); + gTasks[taskId].data[4] = 0; + gTasks[taskId].func = Task_TitleScreenPhase3; + } + + if (!(gTasks[taskId].tCounter & 3) && gTasks[taskId].data[2] != 0) + gTasks[taskId].data[2]++; + if (!(gTasks[taskId].tCounter & 1) && gTasks[taskId].data[3] != 0) + gTasks[taskId].data[3]++; + + // Slide Pokemon logo up + yPos = gTasks[taskId].data[3] * 256; + SetGpuReg(REG_OFFSET_BG2Y_L, yPos); + SetGpuReg(REG_OFFSET_BG2Y_H, yPos / 0x10000); + + gTasks[taskId].data[5] = 15; + gTasks[taskId].data[6] = 6; +} + +// Show Rayquaza silhouette and process main title screen input +static void Task_TitleScreenPhase3(u8 taskId) +{ + if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & START_BUTTON)) + { + FadeOutBGM(4); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF); + SetMainCallback2(CB2_GoToMainMenu); + } + else if ((gMain.heldKeys & CLEAR_SAVE_BUTTON_COMBO) == CLEAR_SAVE_BUTTON_COMBO) + { + SetMainCallback2(CB2_GoToClearSaveDataScreen); + } + else if ((gMain.heldKeys & RESET_RTC_BUTTON_COMBO) == RESET_RTC_BUTTON_COMBO + && CanResetRTC() == TRUE) + { + FadeOutBGM(4); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + SetMainCallback2(CB2_GoToResetRtcScreen); + } + else if ((gMain.heldKeys & BERRY_UPDATE_BUTTON_COMBO) == BERRY_UPDATE_BUTTON_COMBO) + { + FadeOutBGM(4); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + SetMainCallback2(CB2_GoToBerryFixScreen); + } + else + { + SetGpuReg(REG_OFFSET_BG2Y_L, 0); + SetGpuReg(REG_OFFSET_BG2Y_H, 0); + gTasks[taskId].tCounter++; + if (gTasks[taskId].tCounter & 1) + { + gTasks[taskId].data[4]++; + gBattle_BG1_Y = gTasks[taskId].data[4] / 2; + gBattle_BG1_X = 0; + } + UpdateLegendaryMarkingColor(gTasks[taskId].tCounter); + if ((gMPlayInfo_BGM.status & 0xFFFF) == 0) + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF); + SetMainCallback2(CB2_GoToCopyrightScreen); + } + } +} + +static void CB2_GoToMainMenu(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitMainMenu); +} + +static void CB2_GoToCopyrightScreen(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitCopyrightScreenAfterTitleScreen); +} + +static void CB2_GoToClearSaveDataScreen(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitClearSaveDataScreen); +} + +static void CB2_GoToResetRtcScreen(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitResetRtcScreen); +} + +static void CB2_GoToBerryFixScreen(void) +{ + if (!UpdatePaletteFade()) + { + m4aMPlayAllStop(); + SetMainCallback2(CB2_InitBerryFixProgram); + } +} + +static void UpdateLegendaryMarkingColor(u8 frameNum) +{ + if ((frameNum % 4) == 0) // Change color every 4th frame + { + s32 intensity = Cos(frameNum, 128) + 128; + s32 r = 31 - ((intensity * 32 - intensity) / 256); + s32 g = 31 - (intensity * 22 / 256); + s32 b = 12; + + u16 color = RGB(r, g, b); + LoadPalette(&color, 0xEF, sizeof(color)); + } +} @@ -1208,7 +1208,7 @@ void PutPokemonTodayFailedOnTheAir(void) { ct = 0xFF; } - if (ct > 2 && (gBattleOutcome == BATTLE_POKE_FLED || gBattleOutcome == BATTLE_WON)) + if (ct > 2 && (gBattleOutcome == B_OUTCOME_MON_FLED || gBattleOutcome == B_OUTCOME_WON)) { sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_POKEMON_TODAY_FAILED, FALSE) != TRUE) @@ -2402,23 +2402,23 @@ void sub_80EE184(void) show->breakingNews.poke1Species = gBattleResults.playerMon1Species; switch (gBattleOutcome) { - case BATTLE_LOST: - case BATTLE_DREW: + case B_OUTCOME_LOST: + case B_OUTCOME_DREW: show->breakingNews.kind = TVSHOW_OFF_AIR; return; - case BATTLE_CAUGHT: + case B_OUTCOME_CAUGHT: show->breakingNews.outcome = 0; break; - case BATTLE_WON: + case B_OUTCOME_WON: show->breakingNews.outcome = 1; break; - case BATTLE_RAN: - case BATTLE_PLAYER_TELEPORTED: - case BATTLE_SAFARI_OUT_OF_BALLS: + case B_OUTCOME_RAN: + case B_OUTCOME_PLAYER_TELEPORTED: + case B_OUTCOME_NO_SAFARI_BALLS: show->breakingNews.outcome = 2; break; - case BATTLE_POKE_FLED: - case BATTLE_OPPONENT_TELEPORTED: + case B_OUTCOME_MON_FLED: + case B_OUTCOME_MON_TELEPORTED: show->breakingNews.outcome = 3; break; } diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c index 8eaab32b6..ca8246128 100644 --- a/src/unk_text_util_2.c +++ b/src/unk_text_util_2.c @@ -57,24 +57,24 @@ u16 Font6Func(struct TextPrinter *textPrinter) switch (char_) { case 1: - textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset ++; + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 2: textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 3: textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 4: - textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset; + textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.bgColor = *++ textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.shadowColor = *++ textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 5: textPrinter->subPrinter.current_text_offset ++; diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 705c4416c..279b6e672 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -19,16 +19,12 @@ #include "link.h" #include "script.h" #include "constants/items.h" +#include "constants/maps.h" extern const u8 EventScript_RepelWoreOff[]; #define NUM_FEEBAS_SPOTS 6 -extern const u16 gRoute119WaterTileData[]; -extern const struct WildPokemonHeader gBattlePikeWildMonHeaders[]; -extern const struct WildPokemonHeader gBattlePyramidWildMonHeaders[]; -extern const struct WildPokemon gWildFeebasRoute119Data; - extern u8 GetBattlePikeWildMonHeaderId(void); extern bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); extern void GenerateBattlePyramidWildMon(void); @@ -44,9 +40,4564 @@ static void ApplyCleanseTagEncounterRateMod(u32 *encRate); static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex); static bool8 IsAbilityAllowingEncounter(u8 level); -EWRAM_DATA u8 sWildEncountersDisabled = 0; -EWRAM_DATA u32 sFeebasRngValue = 0; +// EWRAM vars +EWRAM_DATA static u8 sWildEncountersDisabled = 0; +EWRAM_DATA static u32 sFeebasRngValue = 0; + +// const rom data +const struct WildPokemon gRoute101_LandMons[] = +{ + {2, 2, SPECIES_WURMPLE}, + {2, 2, SPECIES_POOCHYENA}, + {2, 2, SPECIES_WURMPLE}, + {3, 3, SPECIES_WURMPLE}, + {3, 3, SPECIES_POOCHYENA}, + {3, 3, SPECIES_POOCHYENA}, + {3, 3, SPECIES_WURMPLE}, + {3, 3, SPECIES_POOCHYENA}, + {2, 2, SPECIES_ZIGZAGOON}, + {2, 2, SPECIES_ZIGZAGOON}, + {3, 3, SPECIES_ZIGZAGOON}, + {3, 3, SPECIES_ZIGZAGOON}, +}; + +const struct WildPokemonInfo gRoute101_LandMonsInfo = {20, gRoute101_LandMons}; + +const struct WildPokemon gRoute102_LandMons[] = +{ + {3, 3, SPECIES_POOCHYENA}, + {3, 3, SPECIES_WURMPLE}, + {4, 4, SPECIES_POOCHYENA}, + {4, 4, SPECIES_WURMPLE}, + {3, 3, SPECIES_LOTAD}, + {4, 4, SPECIES_LOTAD}, + {3, 3, SPECIES_ZIGZAGOON}, + {3, 3, SPECIES_ZIGZAGOON}, + {4, 4, SPECIES_ZIGZAGOON}, + {4, 4, SPECIES_RALTS}, + {4, 4, SPECIES_ZIGZAGOON}, + {3, 3, SPECIES_SEEDOT}, +}; + +const struct WildPokemonInfo gRoute102_LandMonsInfo = {20, gRoute102_LandMons}; + +const struct WildPokemon gRoute102_WaterMons[] = +{ + {20, 30, SPECIES_MARILL}, + {10, 20, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, + {20, 30, SPECIES_GOLDEEN}, +}; + +const struct WildPokemonInfo gRoute102_WaterMonsInfo = {4, gRoute102_WaterMons}; + +const struct WildPokemon gRoute102_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_CORPHISH}, + {25, 30, SPECIES_CORPHISH}, + {30, 35, SPECIES_CORPHISH}, + {20, 25, SPECIES_CORPHISH}, + {35, 40, SPECIES_CORPHISH}, + {40, 45, SPECIES_CORPHISH}, +}; + +const struct WildPokemonInfo gRoute102_FishingMonsInfo = {30, gRoute102_FishingMons}; + +const struct WildPokemon gRoute103_LandMons[] = +{ + {2, 2, SPECIES_POOCHYENA}, + {3, 3, SPECIES_POOCHYENA}, + {3, 3, SPECIES_POOCHYENA}, + {4, 4, SPECIES_POOCHYENA}, + {2, 2, SPECIES_WINGULL}, + {3, 3, SPECIES_ZIGZAGOON}, + {3, 3, SPECIES_ZIGZAGOON}, + {4, 4, SPECIES_ZIGZAGOON}, + {3, 3, SPECIES_WINGULL}, + {3, 3, SPECIES_WINGULL}, + {2, 2, SPECIES_WINGULL}, + {4, 4, SPECIES_WINGULL}, +}; + +const struct WildPokemonInfo gRoute103_LandMonsInfo = {20, gRoute103_LandMons}; + +const struct WildPokemon gRoute103_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute103_WaterMonsInfo = {4, gRoute103_WaterMons}; + +const struct WildPokemon gRoute103_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute103_FishingMonsInfo = {30, gRoute103_FishingMons}; + +const struct WildPokemon gRoute104_LandMons[] = +{ + {4, 4, SPECIES_POOCHYENA}, + {4, 4, SPECIES_WURMPLE}, + {5, 5, SPECIES_POOCHYENA}, + {5, 5, SPECIES_MARILL}, + {4, 4, SPECIES_MARILL}, + {5, 5, SPECIES_POOCHYENA}, + {4, 4, SPECIES_TAILLOW}, + {5, 5, SPECIES_TAILLOW}, + {4, 4, SPECIES_WINGULL}, + {4, 4, SPECIES_WINGULL}, + {3, 3, SPECIES_WINGULL}, + {5, 5, SPECIES_WINGULL}, +}; + +const struct WildPokemonInfo gRoute104_LandMonsInfo = {20, gRoute104_LandMons}; + +const struct WildPokemon gRoute104_WaterMons[] = +{ + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute104_WaterMonsInfo = {4, gRoute104_WaterMons}; + +const struct WildPokemon gRoute104_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_MAGIKARP}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_MAGIKARP}, + {25, 30, SPECIES_MAGIKARP}, + {30, 35, SPECIES_MAGIKARP}, + {20, 25, SPECIES_MAGIKARP}, + {35, 40, SPECIES_MAGIKARP}, + {40, 45, SPECIES_MAGIKARP}, +}; + +const struct WildPokemonInfo gRoute104_FishingMonsInfo = {30, gRoute104_FishingMons}; + +const struct WildPokemon gRoute105_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute105_WaterMonsInfo = {4, gRoute105_WaterMons}; + +const struct WildPokemon gRoute105_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute105_FishingMonsInfo = {30, gRoute105_FishingMons}; + +const struct WildPokemon gRoute110_LandMons[] = +{ + {12, 12, SPECIES_POOCHYENA}, + {12, 12, SPECIES_ELECTRIKE}, + {12, 12, SPECIES_GULPIN}, + {13, 13, SPECIES_ELECTRIKE}, + {13, 13, SPECIES_MINUN}, + {13, 13, SPECIES_ODDISH}, + {13, 13, SPECIES_MINUN}, + {13, 13, SPECIES_GULPIN}, + {12, 12, SPECIES_WINGULL}, + {12, 12, SPECIES_WINGULL}, + {12, 12, SPECIES_PLUSLE}, + {13, 13, SPECIES_PLUSLE}, +}; + +const struct WildPokemonInfo gRoute110_LandMonsInfo = {20, gRoute110_LandMons}; + +const struct WildPokemon gRoute110_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute110_WaterMonsInfo = {4, gRoute110_WaterMons}; + +const struct WildPokemon gRoute110_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute110_FishingMonsInfo = {30, gRoute110_FishingMons}; + +const struct WildPokemon gRoute111_LandMons[] = +{ + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {21, 21, SPECIES_SANDSHREW}, + {21, 21, SPECIES_TRAPINCH}, + {19, 19, SPECIES_BALTOY}, + {21, 21, SPECIES_BALTOY}, + {19, 19, SPECIES_SANDSHREW}, + {19, 19, SPECIES_TRAPINCH}, + {20, 20, SPECIES_BALTOY}, + {20, 20, SPECIES_CACNEA}, + {22, 22, SPECIES_CACNEA}, + {22, 22, SPECIES_CACNEA}, +}; + +const struct WildPokemonInfo gRoute111_LandMonsInfo = {10, gRoute111_LandMons}; + +const struct WildPokemon gRoute111_WaterMons[] = +{ + {20, 30, SPECIES_MARILL}, + {10, 20, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, + {20, 30, SPECIES_GOLDEEN}, +}; + +const struct WildPokemonInfo gRoute111_WaterMonsInfo = {4, gRoute111_WaterMons}; + +const struct WildPokemon gRoute111_RockSmashMons[] = +{ + {10, 15, SPECIES_GEODUDE}, + {5, 10, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, +}; + +const struct WildPokemonInfo gRoute111_RockSmashMonsInfo = {20, gRoute111_RockSmashMons}; + +const struct WildPokemon gRoute111_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {20, 25, SPECIES_BARBOACH}, + {35, 40, SPECIES_BARBOACH}, + {40, 45, SPECIES_BARBOACH}, +}; + +const struct WildPokemonInfo gRoute111_FishingMonsInfo = {30, gRoute111_FishingMons}; + +const struct WildPokemon gRoute112_LandMons[] = +{ + {15, 15, SPECIES_NUMEL}, + {15, 15, SPECIES_NUMEL}, + {15, 15, SPECIES_MARILL}, + {14, 14, SPECIES_NUMEL}, + {14, 14, SPECIES_NUMEL}, + {14, 14, SPECIES_MARILL}, + {16, 16, SPECIES_NUMEL}, + {16, 16, SPECIES_MARILL}, + {16, 16, SPECIES_NUMEL}, + {16, 16, SPECIES_NUMEL}, + {16, 16, SPECIES_NUMEL}, + {16, 16, SPECIES_NUMEL}, +}; + +const struct WildPokemonInfo gRoute112_LandMonsInfo = {20, gRoute112_LandMons}; + +const struct WildPokemon gRoute113_LandMons[] = +{ + {15, 15, SPECIES_SPINDA}, + {15, 15, SPECIES_SPINDA}, + {15, 15, SPECIES_SLUGMA}, + {14, 14, SPECIES_SPINDA}, + {14, 14, SPECIES_SPINDA}, + {14, 14, SPECIES_SLUGMA}, + {16, 16, SPECIES_SPINDA}, + {16, 16, SPECIES_SLUGMA}, + {16, 16, SPECIES_SPINDA}, + {16, 16, SPECIES_SKARMORY}, + {16, 16, SPECIES_SPINDA}, + {16, 16, SPECIES_SKARMORY}, +}; + +const struct WildPokemonInfo gRoute113_LandMonsInfo = {20, gRoute113_LandMons}; + +const struct WildPokemon gRoute114_LandMons[] = +{ + {16, 16, SPECIES_SWABLU}, + {16, 16, SPECIES_LOTAD}, + {17, 17, SPECIES_SWABLU}, + {15, 15, SPECIES_SWABLU}, + {15, 15, SPECIES_LOTAD}, + {16, 16, SPECIES_LOMBRE}, + {16, 16, SPECIES_LOMBRE}, + {18, 18, SPECIES_LOMBRE}, + {17, 17, SPECIES_SEVIPER}, + {15, 15, SPECIES_SEVIPER}, + {17, 17, SPECIES_SEVIPER}, + {15, 15, SPECIES_NUZLEAF}, +}; + +const struct WildPokemonInfo gRoute114_LandMonsInfo = {20, gRoute114_LandMons}; + +const struct WildPokemon gRoute114_WaterMons[] = +{ + {20, 30, SPECIES_MARILL}, + {10, 20, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, + {20, 30, SPECIES_GOLDEEN}, +}; + +const struct WildPokemonInfo gRoute114_WaterMonsInfo = {4, gRoute114_WaterMons}; + +const struct WildPokemon gRoute114_RockSmashMons[] = +{ + {10, 15, SPECIES_GEODUDE}, + {5, 10, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, +}; + +const struct WildPokemonInfo gRoute114_RockSmashMonsInfo = {20, gRoute114_RockSmashMons}; + +const struct WildPokemon gRoute114_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {20, 25, SPECIES_BARBOACH}, + {35, 40, SPECIES_BARBOACH}, + {40, 45, SPECIES_BARBOACH}, +}; + +const struct WildPokemonInfo gRoute114_FishingMonsInfo = {30, gRoute114_FishingMons}; + +const struct WildPokemon gRoute116_LandMons[] = +{ + {6, 6, SPECIES_POOCHYENA}, + {6, 6, SPECIES_WHISMUR}, + {6, 6, SPECIES_NINCADA}, + {7, 7, SPECIES_ABRA}, + {7, 7, SPECIES_NINCADA}, + {6, 6, SPECIES_TAILLOW}, + {7, 7, SPECIES_TAILLOW}, + {8, 8, SPECIES_TAILLOW}, + {7, 7, SPECIES_POOCHYENA}, + {8, 8, SPECIES_POOCHYENA}, + {7, 7, SPECIES_SKITTY}, + {8, 8, SPECIES_SKITTY}, +}; + +const struct WildPokemonInfo gRoute116_LandMonsInfo = {20, gRoute116_LandMons}; + +const struct WildPokemon gRoute117_LandMons[] = +{ + {13, 13, SPECIES_POOCHYENA}, + {13, 13, SPECIES_ODDISH}, + {14, 14, SPECIES_POOCHYENA}, + {14, 14, SPECIES_ODDISH}, + {13, 13, SPECIES_MARILL}, + {13, 13, SPECIES_ODDISH}, + {13, 13, SPECIES_ILLUMISE}, + {13, 13, SPECIES_ILLUMISE}, + {14, 14, SPECIES_ILLUMISE}, + {14, 14, SPECIES_ILLUMISE}, + {13, 13, SPECIES_VOLBEAT}, + {13, 13, SPECIES_SEEDOT}, +}; + +const struct WildPokemonInfo gRoute117_LandMonsInfo = {20, gRoute117_LandMons}; + +const struct WildPokemon gRoute117_WaterMons[] = +{ + {20, 30, SPECIES_MARILL}, + {10, 20, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, + {20, 30, SPECIES_GOLDEEN}, +}; + +const struct WildPokemonInfo gRoute117_WaterMonsInfo = {4, gRoute117_WaterMons}; + +const struct WildPokemon gRoute117_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_CORPHISH}, + {25, 30, SPECIES_CORPHISH}, + {30, 35, SPECIES_CORPHISH}, + {20, 25, SPECIES_CORPHISH}, + {35, 40, SPECIES_CORPHISH}, + {40, 45, SPECIES_CORPHISH}, +}; + +const struct WildPokemonInfo gRoute117_FishingMonsInfo = {30, gRoute117_FishingMons}; + +const struct WildPokemon gRoute118_LandMons[] = +{ + {24, 24, SPECIES_ZIGZAGOON}, + {24, 24, SPECIES_ELECTRIKE}, + {26, 26, SPECIES_ZIGZAGOON}, + {26, 26, SPECIES_ELECTRIKE}, + {26, 26, SPECIES_LINOONE}, + {26, 26, SPECIES_MANECTRIC}, + {25, 25, SPECIES_WINGULL}, + {25, 25, SPECIES_WINGULL}, + {26, 26, SPECIES_WINGULL}, + {26, 26, SPECIES_WINGULL}, + {27, 27, SPECIES_WINGULL}, + {25, 25, SPECIES_KECLEON}, +}; + +const struct WildPokemonInfo gRoute118_LandMonsInfo = {20, gRoute118_LandMons}; + +const struct WildPokemon gRoute118_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute118_WaterMonsInfo = {4, gRoute118_WaterMons}; + +const struct WildPokemon gRoute118_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_CARVANHA}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_CARVANHA}, + {20, 25, SPECIES_CARVANHA}, + {35, 40, SPECIES_CARVANHA}, + {40, 45, SPECIES_CARVANHA}, +}; + +const struct WildPokemonInfo gRoute118_FishingMonsInfo = {30, gRoute118_FishingMons}; + +const struct WildPokemon gRoute124_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute124_WaterMonsInfo = {4, gRoute124_WaterMons}; + +const struct WildPokemon gRoute124_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute124_FishingMonsInfo = {30, gRoute124_FishingMons}; + +const struct WildPokemon gPetalburgWoods_LandMons[] = +{ + {5, 5, SPECIES_POOCHYENA}, + {5, 5, SPECIES_WURMPLE}, + {5, 5, SPECIES_SHROOMISH}, + {6, 6, SPECIES_POOCHYENA}, + {5, 5, SPECIES_SILCOON}, + {5, 5, SPECIES_CASCOON}, + {6, 6, SPECIES_WURMPLE}, + {6, 6, SPECIES_SHROOMISH}, + {5, 5, SPECIES_TAILLOW}, + {5, 5, SPECIES_SLAKOTH}, + {6, 6, SPECIES_TAILLOW}, + {6, 6, SPECIES_SLAKOTH}, +}; + +const struct WildPokemonInfo gPetalburgWoods_LandMonsInfo = {20, gPetalburgWoods_LandMons}; + +const struct WildPokemon gRusturfTunnel_LandMons[] = +{ + {6, 6, SPECIES_WHISMUR}, + {7, 7, SPECIES_WHISMUR}, + {6, 6, SPECIES_WHISMUR}, + {6, 6, SPECIES_WHISMUR}, + {7, 7, SPECIES_WHISMUR}, + {7, 7, SPECIES_WHISMUR}, + {5, 5, SPECIES_WHISMUR}, + {8, 8, SPECIES_WHISMUR}, + {5, 5, SPECIES_WHISMUR}, + {8, 8, SPECIES_WHISMUR}, + {5, 5, SPECIES_WHISMUR}, + {8, 8, SPECIES_WHISMUR}, +}; + +const struct WildPokemonInfo gRusturfTunnel_LandMonsInfo = {10, gRusturfTunnel_LandMons}; + +const struct WildPokemon gGraniteCave_1F_LandMons[] = +{ + {7, 7, SPECIES_ZUBAT}, + {8, 8, SPECIES_MAKUHITA}, + {7, 7, SPECIES_MAKUHITA}, + {8, 8, SPECIES_ZUBAT}, + {9, 9, SPECIES_MAKUHITA}, + {8, 8, SPECIES_ABRA}, + {10, 10, SPECIES_MAKUHITA}, + {6, 6, SPECIES_MAKUHITA}, + {7, 7, SPECIES_GEODUDE}, + {8, 8, SPECIES_GEODUDE}, + {6, 6, SPECIES_GEODUDE}, + {9, 9, SPECIES_GEODUDE}, +}; + +const struct WildPokemonInfo gGraniteCave_1F_LandMonsInfo = {10, gGraniteCave_1F_LandMons}; + +const struct WildPokemon gGraniteCave_B1F_LandMons[] = +{ + {9, 9, SPECIES_ZUBAT}, + {10, 10, SPECIES_ARON}, + {9, 9, SPECIES_ARON}, + {11, 11, SPECIES_ARON}, + {10, 10, SPECIES_ZUBAT}, + {9, 9, SPECIES_ABRA}, + {10, 10, SPECIES_MAKUHITA}, + {11, 11, SPECIES_MAKUHITA}, + {10, 10, SPECIES_SABLEYE}, + {10, 10, SPECIES_SABLEYE}, + {9, 9, SPECIES_SABLEYE}, + {11, 11, SPECIES_SABLEYE}, +}; + +const struct WildPokemonInfo gGraniteCave_B1F_LandMonsInfo = {10, gGraniteCave_B1F_LandMons}; + +const struct WildPokemon gMtPyre_1F_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {23, 23, SPECIES_SHUPPET}, + {22, 22, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, +}; + +const struct WildPokemonInfo gMtPyre_1F_LandMonsInfo = {10, gMtPyre_1F_LandMons}; + +const struct WildPokemon gVictoryRoad_1F_LandMons[] = +{ + {40, 40, SPECIES_GOLBAT}, + {40, 40, SPECIES_HARIYAMA}, + {40, 40, SPECIES_LAIRON}, + {40, 40, SPECIES_LOUDRED}, + {36, 36, SPECIES_ZUBAT}, + {36, 36, SPECIES_MAKUHITA}, + {38, 38, SPECIES_GOLBAT}, + {38, 38, SPECIES_HARIYAMA}, + {36, 36, SPECIES_ARON}, + {36, 36, SPECIES_WHISMUR}, + {36, 36, SPECIES_ARON}, + {36, 36, SPECIES_WHISMUR}, +}; + +const struct WildPokemonInfo gVictoryRoad_1F_LandMonsInfo = {10, gVictoryRoad_1F_LandMons}; + +const struct WildPokemon gSafariZone_South_LandMons[] = +{ + {25, 25, SPECIES_ODDISH}, + {27, 27, SPECIES_ODDISH}, + {25, 25, SPECIES_GIRAFARIG}, + {27, 27, SPECIES_GIRAFARIG}, + {25, 25, SPECIES_NATU}, + {25, 25, SPECIES_DODUO}, + {25, 25, SPECIES_GLOOM}, + {27, 27, SPECIES_WOBBUFFET}, + {25, 25, SPECIES_PIKACHU}, + {27, 27, SPECIES_WOBBUFFET}, + {27, 27, SPECIES_PIKACHU}, + {29, 29, SPECIES_WOBBUFFET}, +}; + +const struct WildPokemonInfo gSafariZone_South_LandMonsInfo = {25, gSafariZone_South_LandMons}; + +const struct WildPokemon gUnderwater2_WaterMons[] = +{ + {20, 30, SPECIES_CLAMPERL}, + {20, 30, SPECIES_CHINCHOU}, + {30, 35, SPECIES_CLAMPERL}, + {30, 35, SPECIES_RELICANTH}, + {30, 35, SPECIES_RELICANTH}, +}; + +const struct WildPokemonInfo gUnderwater2_WaterMonsInfo = {4, gUnderwater2_WaterMons}; + +const struct WildPokemon gAbandonedShip_Rooms_B1F_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_TENTACOOL}, + {30, 35, SPECIES_TENTACRUEL}, +}; + +const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_WaterMonsInfo = {4, gAbandonedShip_Rooms_B1F_WaterMons}; + +const struct WildPokemon gAbandonedShip_Rooms_B1F_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_TENTACOOL}, + {25, 30, SPECIES_TENTACOOL}, + {30, 35, SPECIES_TENTACOOL}, + {30, 35, SPECIES_TENTACRUEL}, + {25, 30, SPECIES_TENTACRUEL}, + {20, 25, SPECIES_TENTACRUEL}, +}; + +const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_FishingMonsInfo = {20, gAbandonedShip_Rooms_B1F_FishingMons}; + +const struct WildPokemon gGraniteCave_B2F_LandMons[] = +{ + {10, 10, SPECIES_ZUBAT}, + {11, 11, SPECIES_ARON}, + {10, 10, SPECIES_ARON}, + {11, 11, SPECIES_ZUBAT}, + {12, 12, SPECIES_ARON}, + {10, 10, SPECIES_ABRA}, + {10, 10, SPECIES_SABLEYE}, + {11, 11, SPECIES_SABLEYE}, + {12, 12, SPECIES_SABLEYE}, + {10, 10, SPECIES_SABLEYE}, + {12, 12, SPECIES_SABLEYE}, + {10, 10, SPECIES_SABLEYE}, +}; + +const struct WildPokemonInfo gGraniteCave_B2F_LandMonsInfo = {10, gGraniteCave_B2F_LandMons}; + +const struct WildPokemon gGraniteCave_B2F_RockSmashMons[] = +{ + {10, 15, SPECIES_GEODUDE}, + {10, 20, SPECIES_NOSEPASS}, + {5, 10, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, +}; + +const struct WildPokemonInfo gGraniteCave_B2F_RockSmashMonsInfo = {20, gGraniteCave_B2F_RockSmashMons}; + +const struct WildPokemon gFieryPath_LandMons[] = +{ + {15, 15, SPECIES_NUMEL}, + {15, 15, SPECIES_KOFFING}, + {16, 16, SPECIES_NUMEL}, + {15, 15, SPECIES_MACHOP}, + {15, 15, SPECIES_TORKOAL}, + {15, 15, SPECIES_SLUGMA}, + {16, 16, SPECIES_KOFFING}, + {16, 16, SPECIES_MACHOP}, + {14, 14, SPECIES_TORKOAL}, + {16, 16, SPECIES_TORKOAL}, + {14, 14, SPECIES_GRIMER}, + {14, 14, SPECIES_GRIMER}, +}; + +const struct WildPokemonInfo gFieryPath_LandMonsInfo = {10, gFieryPath_LandMons}; + +const struct WildPokemon gMeteorFalls_B1F_2R_LandMons[] = +{ + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {30, 30, SPECIES_BAGON}, + {35, 35, SPECIES_SOLROCK}, + {35, 35, SPECIES_BAGON}, + {37, 37, SPECIES_SOLROCK}, + {25, 25, SPECIES_BAGON}, + {39, 39, SPECIES_SOLROCK}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gMeteorFalls_B1F_2R_LandMonsInfo = {10, gMeteorFalls_B1F_2R_LandMons}; + +const struct WildPokemon gMeteorFalls_B1F_2R_WaterMons[] = +{ + {30, 35, SPECIES_GOLBAT}, + {30, 35, SPECIES_GOLBAT}, + {25, 35, SPECIES_SOLROCK}, + {15, 25, SPECIES_SOLROCK}, + {5, 15, SPECIES_SOLROCK}, +}; + +const struct WildPokemonInfo gMeteorFalls_B1F_2R_WaterMonsInfo = {4, gMeteorFalls_B1F_2R_WaterMons}; + +const struct WildPokemon gMeteorFalls_B1F_2R_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {30, 35, SPECIES_WHISCASH}, + {35, 40, SPECIES_WHISCASH}, + {40, 45, SPECIES_WHISCASH}, +}; + +const struct WildPokemonInfo gMeteorFalls_B1F_2R_FishingMonsInfo = {30, gMeteorFalls_B1F_2R_FishingMons}; + +const struct WildPokemon gJaggedPass_LandMons[] = +{ + {21, 21, SPECIES_NUMEL}, + {21, 21, SPECIES_NUMEL}, + {21, 21, SPECIES_MACHOP}, + {20, 20, SPECIES_NUMEL}, + {20, 20, SPECIES_SPOINK}, + {20, 20, SPECIES_MACHOP}, + {21, 21, SPECIES_SPOINK}, + {22, 22, SPECIES_MACHOP}, + {22, 22, SPECIES_NUMEL}, + {22, 22, SPECIES_SPOINK}, + {22, 22, SPECIES_NUMEL}, + {22, 22, SPECIES_SPOINK}, +}; + +const struct WildPokemonInfo gJaggedPass_LandMonsInfo = {20, gJaggedPass_LandMons}; + +const struct WildPokemon gRoute106_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute106_WaterMonsInfo = {4, gRoute106_WaterMons}; + +const struct WildPokemon gRoute106_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute106_FishingMonsInfo = {30, gRoute106_FishingMons}; + +const struct WildPokemon gRoute107_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute107_WaterMonsInfo = {4, gRoute107_WaterMons}; + +const struct WildPokemon gRoute107_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute107_FishingMonsInfo = {30, gRoute107_FishingMons}; + +const struct WildPokemon gRoute108_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute108_WaterMonsInfo = {4, gRoute108_WaterMons}; + +const struct WildPokemon gRoute108_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute108_FishingMonsInfo = {30, gRoute108_FishingMons}; + +const struct WildPokemon gRoute109_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute109_WaterMonsInfo = {4, gRoute109_WaterMons}; + +const struct WildPokemon gRoute109_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute109_FishingMonsInfo = {30, gRoute109_FishingMons}; + +const struct WildPokemon gRoute115_LandMons[] = +{ + {23, 23, SPECIES_SWABLU}, + {23, 23, SPECIES_TAILLOW}, + {25, 25, SPECIES_SWABLU}, + {24, 24, SPECIES_TAILLOW}, + {25, 25, SPECIES_TAILLOW}, + {25, 25, SPECIES_SWELLOW}, + {24, 24, SPECIES_JIGGLYPUFF}, + {25, 25, SPECIES_JIGGLYPUFF}, + {24, 24, SPECIES_WINGULL}, + {24, 24, SPECIES_WINGULL}, + {26, 26, SPECIES_WINGULL}, + {25, 25, SPECIES_WINGULL}, +}; + +const struct WildPokemonInfo gRoute115_LandMonsInfo = {20, gRoute115_LandMons}; + +const struct WildPokemon gRoute115_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute115_WaterMonsInfo = {4, gRoute115_WaterMons}; + +const struct WildPokemon gRoute115_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute115_FishingMonsInfo = {30, gRoute115_FishingMons}; + +const struct WildPokemon gNewMauville_Inside_LandMons[] = +{ + {24, 24, SPECIES_VOLTORB}, + {24, 24, SPECIES_MAGNEMITE}, + {25, 25, SPECIES_VOLTORB}, + {25, 25, SPECIES_MAGNEMITE}, + {23, 23, SPECIES_VOLTORB}, + {23, 23, SPECIES_MAGNEMITE}, + {26, 26, SPECIES_VOLTORB}, + {26, 26, SPECIES_MAGNEMITE}, + {22, 22, SPECIES_VOLTORB}, + {22, 22, SPECIES_MAGNEMITE}, + {26, 26, SPECIES_ELECTRODE}, + {26, 26, SPECIES_MAGNETON}, +}; + +const struct WildPokemonInfo gNewMauville_Inside_LandMonsInfo = {10, gNewMauville_Inside_LandMons}; + +const struct WildPokemon gRoute119_LandMons[] = +{ + {25, 25, SPECIES_ZIGZAGOON}, + {25, 25, SPECIES_LINOONE}, + {27, 27, SPECIES_ZIGZAGOON}, + {25, 25, SPECIES_ODDISH}, + {27, 27, SPECIES_LINOONE}, + {26, 26, SPECIES_ODDISH}, + {27, 27, SPECIES_ODDISH}, + {24, 24, SPECIES_ODDISH}, + {25, 25, SPECIES_TROPIUS}, + {26, 26, SPECIES_TROPIUS}, + {27, 27, SPECIES_TROPIUS}, + {25, 25, SPECIES_KECLEON}, +}; + +const struct WildPokemonInfo gRoute119_LandMonsInfo = {15, gRoute119_LandMons}; + +const struct WildPokemon gRoute119_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute119_WaterMonsInfo = {4, gRoute119_WaterMons}; + +const struct WildPokemon gRoute119_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_CARVANHA}, + {25, 30, SPECIES_CARVANHA}, + {30, 35, SPECIES_CARVANHA}, + {20, 25, SPECIES_CARVANHA}, + {35, 40, SPECIES_CARVANHA}, + {40, 45, SPECIES_CARVANHA}, +}; + +const struct WildPokemonInfo gRoute119_FishingMonsInfo = {30, gRoute119_FishingMons}; + +const struct WildPokemon gRoute120_LandMons[] = +{ + {25, 25, SPECIES_POOCHYENA}, + {25, 25, SPECIES_MIGHTYENA}, + {27, 27, SPECIES_MIGHTYENA}, + {25, 25, SPECIES_ODDISH}, + {25, 25, SPECIES_MARILL}, + {26, 26, SPECIES_ODDISH}, + {27, 27, SPECIES_ODDISH}, + {27, 27, SPECIES_MARILL}, + {25, 25, SPECIES_ABSOL}, + {27, 27, SPECIES_ABSOL}, + {25, 25, SPECIES_KECLEON}, + {25, 25, SPECIES_SEEDOT}, +}; + +const struct WildPokemonInfo gRoute120_LandMonsInfo = {20, gRoute120_LandMons}; + +const struct WildPokemon gRoute120_WaterMons[] = +{ + {20, 30, SPECIES_MARILL}, + {10, 20, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, + {20, 30, SPECIES_GOLDEEN}, +}; + +const struct WildPokemonInfo gRoute120_WaterMonsInfo = {4, gRoute120_WaterMons}; + +const struct WildPokemon gRoute120_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {20, 25, SPECIES_BARBOACH}, + {35, 40, SPECIES_BARBOACH}, + {40, 45, SPECIES_BARBOACH}, +}; + +const struct WildPokemonInfo gRoute120_FishingMonsInfo = {30, gRoute120_FishingMons}; + +const struct WildPokemon gRoute121_LandMons[] = +{ + {26, 26, SPECIES_POOCHYENA}, + {26, 26, SPECIES_SHUPPET}, + {26, 26, SPECIES_MIGHTYENA}, + {28, 28, SPECIES_SHUPPET}, + {28, 28, SPECIES_MIGHTYENA}, + {26, 26, SPECIES_ODDISH}, + {28, 28, SPECIES_ODDISH}, + {28, 28, SPECIES_GLOOM}, + {26, 26, SPECIES_WINGULL}, + {27, 27, SPECIES_WINGULL}, + {28, 28, SPECIES_WINGULL}, + {25, 25, SPECIES_KECLEON}, +}; + +const struct WildPokemonInfo gRoute121_LandMonsInfo = {20, gRoute121_LandMons}; + +const struct WildPokemon gRoute121_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute121_WaterMonsInfo = {4, gRoute121_WaterMons}; + +const struct WildPokemon gRoute121_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute121_FishingMonsInfo = {30, gRoute121_FishingMons}; + +const struct WildPokemon gRoute122_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute122_WaterMonsInfo = {4, gRoute122_WaterMons}; + +const struct WildPokemon gRoute122_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute122_FishingMonsInfo = {30, gRoute122_FishingMons}; + +const struct WildPokemon gRoute123_LandMons[] = +{ + {26, 26, SPECIES_POOCHYENA}, + {26, 26, SPECIES_SHUPPET}, + {26, 26, SPECIES_MIGHTYENA}, + {28, 28, SPECIES_SHUPPET}, + {28, 28, SPECIES_MIGHTYENA}, + {26, 26, SPECIES_ODDISH}, + {28, 28, SPECIES_ODDISH}, + {28, 28, SPECIES_GLOOM}, + {26, 26, SPECIES_WINGULL}, + {27, 27, SPECIES_WINGULL}, + {28, 28, SPECIES_WINGULL}, + {25, 25, SPECIES_KECLEON}, +}; + +const struct WildPokemonInfo gRoute123_LandMonsInfo = {20, gRoute123_LandMons}; + +const struct WildPokemon gRoute123_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute123_WaterMonsInfo = {4, gRoute123_WaterMons}; + +const struct WildPokemon gRoute123_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute123_FishingMonsInfo = {30, gRoute123_FishingMons}; + +const struct WildPokemon gMtPyre_2F_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {23, 23, SPECIES_SHUPPET}, + {22, 22, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, +}; + +const struct WildPokemonInfo gMtPyre_2F_LandMonsInfo = {10, gMtPyre_2F_LandMons}; + +const struct WildPokemon gMtPyre_3F_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {23, 23, SPECIES_SHUPPET}, + {22, 22, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, +}; + +const struct WildPokemonInfo gMtPyre_3F_LandMonsInfo = {10, gMtPyre_3F_LandMons}; + +const struct WildPokemon gMtPyre_4F_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {23, 23, SPECIES_SHUPPET}, + {22, 22, SPECIES_SHUPPET}, + {27, 27, SPECIES_DUSKULL}, + {27, 27, SPECIES_DUSKULL}, + {25, 25, SPECIES_DUSKULL}, + {29, 29, SPECIES_DUSKULL}, +}; + +const struct WildPokemonInfo gMtPyre_4F_LandMonsInfo = {10, gMtPyre_4F_LandMons}; + +const struct WildPokemon gMtPyre_5F_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {23, 23, SPECIES_SHUPPET}, + {22, 22, SPECIES_SHUPPET}, + {27, 27, SPECIES_DUSKULL}, + {27, 27, SPECIES_DUSKULL}, + {25, 25, SPECIES_DUSKULL}, + {29, 29, SPECIES_DUSKULL}, +}; + +const struct WildPokemonInfo gMtPyre_5F_LandMonsInfo = {10, gMtPyre_5F_LandMons}; + +const struct WildPokemon gMtPyre_6F_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {23, 23, SPECIES_SHUPPET}, + {22, 22, SPECIES_SHUPPET}, + {27, 27, SPECIES_DUSKULL}, + {27, 27, SPECIES_DUSKULL}, + {25, 25, SPECIES_DUSKULL}, + {29, 29, SPECIES_DUSKULL}, +}; + +const struct WildPokemonInfo gMtPyre_6F_LandMonsInfo = {10, gMtPyre_6F_LandMons}; + +const struct WildPokemon gMtPyre_Exterior_LandMons[] = +{ + {27, 27, SPECIES_SHUPPET}, + {27, 27, SPECIES_SHUPPET}, + {28, 28, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {29, 29, SPECIES_VULPIX}, + {27, 27, SPECIES_VULPIX}, + {29, 29, SPECIES_VULPIX}, + {25, 25, SPECIES_VULPIX}, + {27, 27, SPECIES_WINGULL}, + {27, 27, SPECIES_WINGULL}, + {26, 26, SPECIES_WINGULL}, + {28, 28, SPECIES_WINGULL}, +}; + +const struct WildPokemonInfo gMtPyre_Exterior_LandMonsInfo = {10, gMtPyre_Exterior_LandMons}; + +const struct WildPokemon gMtPyre_Summit_LandMons[] = +{ + {28, 28, SPECIES_SHUPPET}, + {29, 29, SPECIES_SHUPPET}, + {27, 27, SPECIES_SHUPPET}, + {26, 26, SPECIES_SHUPPET}, + {30, 30, SPECIES_SHUPPET}, + {25, 25, SPECIES_SHUPPET}, + {24, 24, SPECIES_SHUPPET}, + {28, 28, SPECIES_DUSKULL}, + {26, 26, SPECIES_DUSKULL}, + {30, 30, SPECIES_DUSKULL}, + {28, 28, SPECIES_CHIMECHO}, + {28, 28, SPECIES_CHIMECHO}, +}; + +const struct WildPokemonInfo gMtPyre_Summit_LandMonsInfo = {10, gMtPyre_Summit_LandMons}; + +const struct WildPokemon gGraniteCave_StevensRoom_LandMons[] = +{ + {7, 7, SPECIES_ZUBAT}, + {8, 8, SPECIES_MAKUHITA}, + {7, 7, SPECIES_MAKUHITA}, + {8, 8, SPECIES_ZUBAT}, + {9, 9, SPECIES_MAKUHITA}, + {8, 8, SPECIES_ABRA}, + {10, 10, SPECIES_MAKUHITA}, + {6, 6, SPECIES_MAKUHITA}, + {7, 7, SPECIES_ARON}, + {8, 8, SPECIES_ARON}, + {7, 7, SPECIES_ARON}, + {8, 8, SPECIES_ARON}, +}; + +const struct WildPokemonInfo gGraniteCave_StevensRoom_LandMonsInfo = {10, gGraniteCave_StevensRoom_LandMons}; + +const struct WildPokemon gRoute125_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute125_WaterMonsInfo = {4, gRoute125_WaterMons}; + +const struct WildPokemon gRoute125_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute125_FishingMonsInfo = {30, gRoute125_FishingMons}; + +const struct WildPokemon gRoute126_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute126_WaterMonsInfo = {4, gRoute126_WaterMons}; + +const struct WildPokemon gRoute126_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute126_FishingMonsInfo = {30, gRoute126_FishingMons}; + +const struct WildPokemon gRoute127_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute127_WaterMonsInfo = {4, gRoute127_WaterMons}; + +const struct WildPokemon gRoute127_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute127_FishingMonsInfo = {30, gRoute127_FishingMons}; + +const struct WildPokemon gRoute128_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute128_WaterMonsInfo = {4, gRoute128_WaterMons}; + +const struct WildPokemon gRoute128_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_LUVDISC}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_LUVDISC}, + {30, 35, SPECIES_WAILMER}, + {30, 35, SPECIES_CORSOLA}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute128_FishingMonsInfo = {30, gRoute128_FishingMons}; + +const struct WildPokemon gRoute129_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_WAILORD}, +}; + +const struct WildPokemonInfo gRoute129_WaterMonsInfo = {4, gRoute129_WaterMons}; + +const struct WildPokemon gRoute129_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute129_FishingMonsInfo = {30, gRoute129_FishingMons}; + +const struct WildPokemon gRoute130_LandMons[] = +{ + {30, 30, SPECIES_WYNAUT}, + {35, 35, SPECIES_WYNAUT}, + {25, 25, SPECIES_WYNAUT}, + {40, 40, SPECIES_WYNAUT}, + {20, 20, SPECIES_WYNAUT}, + {45, 45, SPECIES_WYNAUT}, + {15, 15, SPECIES_WYNAUT}, + {50, 50, SPECIES_WYNAUT}, + {10, 10, SPECIES_WYNAUT}, + {5, 5, SPECIES_WYNAUT}, + {10, 10, SPECIES_WYNAUT}, + {5, 5, SPECIES_WYNAUT}, +}; + +const struct WildPokemonInfo gRoute130_LandMonsInfo = {20, gRoute130_LandMons}; + +const struct WildPokemon gRoute130_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute130_WaterMonsInfo = {4, gRoute130_WaterMons}; + +const struct WildPokemon gRoute130_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute130_FishingMonsInfo = {30, gRoute130_FishingMons}; + +const struct WildPokemon gRoute131_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute131_WaterMonsInfo = {4, gRoute131_WaterMons}; + +const struct WildPokemon gRoute131_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute131_FishingMonsInfo = {30, gRoute131_FishingMons}; + +const struct WildPokemon gRoute132_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute132_WaterMonsInfo = {4, gRoute132_WaterMons}; + +const struct WildPokemon gRoute132_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_HORSEA}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute132_FishingMonsInfo = {30, gRoute132_FishingMons}; + +const struct WildPokemon gRoute133_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute133_WaterMonsInfo = {4, gRoute133_WaterMons}; + +const struct WildPokemon gRoute133_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_HORSEA}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute133_FishingMonsInfo = {30, gRoute133_FishingMons}; + +const struct WildPokemon gRoute134_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gRoute134_WaterMonsInfo = {4, gRoute134_WaterMons}; + +const struct WildPokemon gRoute134_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_HORSEA}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gRoute134_FishingMonsInfo = {30, gRoute134_FishingMons}; + +const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_TENTACOOL}, + {30, 35, SPECIES_TENTACRUEL}, +}; + +const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo = {4, gAbandonedShip_HiddenFloorCorridors_WaterMons}; + +const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_TENTACOOL}, + {25, 30, SPECIES_TENTACOOL}, + {30, 35, SPECIES_TENTACOOL}, + {30, 35, SPECIES_TENTACRUEL}, + {25, 30, SPECIES_TENTACRUEL}, + {20, 25, SPECIES_TENTACRUEL}, +}; + +const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo = {20, gAbandonedShip_HiddenFloorCorridors_FishingMons}; + +const struct WildPokemon gSeafloorCavern_Room1_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room1_LandMonsInfo = {4, gSeafloorCavern_Room1_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room2_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room2_LandMonsInfo = {4, gSeafloorCavern_Room2_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room3_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room3_LandMonsInfo = {4, gSeafloorCavern_Room3_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room4_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room4_LandMonsInfo = {4, gSeafloorCavern_Room4_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room5_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room5_LandMonsInfo = {4, gSeafloorCavern_Room5_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room6_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room6_LandMonsInfo = {4, gSeafloorCavern_Room6_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room6_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_GOLBAT}, + {30, 35, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room6_WaterMonsInfo = {4, gSeafloorCavern_Room6_WaterMons}; + +const struct WildPokemon gSeafloorCavern_Room6_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room6_FishingMonsInfo = {10, gSeafloorCavern_Room6_FishingMons}; + +const struct WildPokemon gSeafloorCavern_Room7_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room7_LandMonsInfo = {4, gSeafloorCavern_Room7_LandMons}; + +const struct WildPokemon gSeafloorCavern_Room7_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_GOLBAT}, + {30, 35, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room7_WaterMonsInfo = {4, gSeafloorCavern_Room7_WaterMons}; + +const struct WildPokemon gSeafloorCavern_Room7_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room7_FishingMonsInfo = {10, gSeafloorCavern_Room7_FishingMons}; + +const struct WildPokemon gSeafloorCavern_Room8_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Room8_LandMonsInfo = {4, gSeafloorCavern_Room8_LandMons}; + +const struct WildPokemon gSeafloorCavern_Entrance_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_GOLBAT}, + {30, 35, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Entrance_WaterMonsInfo = {4, gSeafloorCavern_Entrance_WaterMons}; + +const struct WildPokemon gSeafloorCavern_Entrance_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gSeafloorCavern_Entrance_FishingMonsInfo = {10, gSeafloorCavern_Entrance_FishingMons}; + +const struct WildPokemon gCaveOfOrigin_Entrance_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {33, 33, SPECIES_ZUBAT}, + {28, 28, SPECIES_ZUBAT}, + {29, 29, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {35, 35, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gCaveOfOrigin_Entrance_LandMonsInfo = {4, gCaveOfOrigin_Entrance_LandMons}; + +const struct WildPokemon gCaveOfOrigin_1F_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {30, 30, SPECIES_SABLEYE}, + {32, 32, SPECIES_SABLEYE}, + {34, 34, SPECIES_SABLEYE}, + {33, 33, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gCaveOfOrigin_1F_LandMonsInfo = {4, gCaveOfOrigin_1F_LandMons}; + +const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap1_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {30, 30, SPECIES_SABLEYE}, + {32, 32, SPECIES_SABLEYE}, + {34, 34, SPECIES_SABLEYE}, + {33, 33, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap1_LandMons}; + +const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap2_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {30, 30, SPECIES_SABLEYE}, + {32, 32, SPECIES_SABLEYE}, + {34, 34, SPECIES_SABLEYE}, + {33, 33, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap2_LandMons}; + +const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap3_LandMons[] = +{ + {30, 30, SPECIES_ZUBAT}, + {31, 31, SPECIES_ZUBAT}, + {32, 32, SPECIES_ZUBAT}, + {30, 30, SPECIES_SABLEYE}, + {32, 32, SPECIES_SABLEYE}, + {34, 34, SPECIES_SABLEYE}, + {33, 33, SPECIES_ZUBAT}, + {34, 34, SPECIES_ZUBAT}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {36, 36, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap3_LandMons}; + +const struct WildPokemon gNewMauville_Entrance_LandMons[] = +{ + {24, 24, SPECIES_VOLTORB}, + {24, 24, SPECIES_MAGNEMITE}, + {25, 25, SPECIES_VOLTORB}, + {25, 25, SPECIES_MAGNEMITE}, + {23, 23, SPECIES_VOLTORB}, + {23, 23, SPECIES_MAGNEMITE}, + {26, 26, SPECIES_VOLTORB}, + {26, 26, SPECIES_MAGNEMITE}, + {22, 22, SPECIES_VOLTORB}, + {22, 22, SPECIES_MAGNEMITE}, + {22, 22, SPECIES_VOLTORB}, + {22, 22, SPECIES_MAGNEMITE}, +}; + +const struct WildPokemonInfo gNewMauville_Entrance_LandMonsInfo = {10, gNewMauville_Entrance_LandMons}; + +const struct WildPokemon gSafariZone_Southwest_LandMons[] = +{ + {25, 25, SPECIES_ODDISH}, + {27, 27, SPECIES_ODDISH}, + {25, 25, SPECIES_GIRAFARIG}, + {27, 27, SPECIES_GIRAFARIG}, + {25, 25, SPECIES_NATU}, + {27, 27, SPECIES_DODUO}, + {25, 25, SPECIES_GLOOM}, + {27, 27, SPECIES_WOBBUFFET}, + {25, 25, SPECIES_PIKACHU}, + {27, 27, SPECIES_WOBBUFFET}, + {27, 27, SPECIES_PIKACHU}, + {29, 29, SPECIES_WOBBUFFET}, +}; + +const struct WildPokemonInfo gSafariZone_Southwest_LandMonsInfo = {25, gSafariZone_Southwest_LandMons}; + +const struct WildPokemon gSafariZone_Southwest_WaterMons[] = +{ + {20, 30, SPECIES_PSYDUCK}, + {20, 30, SPECIES_PSYDUCK}, + {30, 35, SPECIES_PSYDUCK}, + {30, 35, SPECIES_PSYDUCK}, + {30, 35, SPECIES_PSYDUCK}, +}; + +const struct WildPokemonInfo gSafariZone_Southwest_WaterMonsInfo = {9, gSafariZone_Southwest_WaterMons}; + +const struct WildPokemon gSafariZone_Southwest_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 25, SPECIES_GOLDEEN}, + {10, 30, SPECIES_GOLDEEN}, + {25, 30, SPECIES_GOLDEEN}, + {30, 35, SPECIES_GOLDEEN}, + {30, 35, SPECIES_SEAKING}, + {35, 40, SPECIES_SEAKING}, + {25, 30, SPECIES_SEAKING}, +}; + +const struct WildPokemonInfo gSafariZone_Southwest_FishingMonsInfo = {35, gSafariZone_Southwest_FishingMons}; + +const struct WildPokemon gSafariZone_North_LandMons[] = +{ + {27, 27, SPECIES_PHANPY}, + {27, 27, SPECIES_ODDISH}, + {29, 29, SPECIES_PHANPY}, + {29, 29, SPECIES_ODDISH}, + {27, 27, SPECIES_NATU}, + {29, 29, SPECIES_GLOOM}, + {31, 31, SPECIES_GLOOM}, + {29, 29, SPECIES_NATU}, + {29, 29, SPECIES_XATU}, + {27, 27, SPECIES_HERACROSS}, + {31, 31, SPECIES_XATU}, + {29, 29, SPECIES_HERACROSS}, +}; + +const struct WildPokemonInfo gSafariZone_North_LandMonsInfo = {25, gSafariZone_North_LandMons}; + +const struct WildPokemon gSafariZone_North_RockSmashMons[] = +{ + {10, 15, SPECIES_GEODUDE}, + {5, 10, SPECIES_GEODUDE}, + {15, 20, SPECIES_GEODUDE}, + {20, 25, SPECIES_GEODUDE}, + {25, 30, SPECIES_GEODUDE}, +}; + +const struct WildPokemonInfo gSafariZone_North_RockSmashMonsInfo = {25, gSafariZone_North_RockSmashMons}; + +const struct WildPokemon gSafariZone_Northwest_LandMons[] = +{ + {27, 27, SPECIES_RHYHORN}, + {27, 27, SPECIES_ODDISH}, + {29, 29, SPECIES_RHYHORN}, + {29, 29, SPECIES_ODDISH}, + {27, 27, SPECIES_DODUO}, + {29, 29, SPECIES_GLOOM}, + {31, 31, SPECIES_GLOOM}, + {29, 29, SPECIES_DODUO}, + {29, 29, SPECIES_DODRIO}, + {27, 27, SPECIES_PINSIR}, + {31, 31, SPECIES_DODRIO}, + {29, 29, SPECIES_PINSIR}, +}; + +const struct WildPokemonInfo gSafariZone_Northwest_LandMonsInfo = {25, gSafariZone_Northwest_LandMons}; + +const struct WildPokemon gSafariZone_Northwest_WaterMons[] = +{ + {20, 30, SPECIES_PSYDUCK}, + {20, 30, SPECIES_PSYDUCK}, + {30, 35, SPECIES_PSYDUCK}, + {30, 35, SPECIES_GOLDUCK}, + {25, 40, SPECIES_GOLDUCK}, +}; + +const struct WildPokemonInfo gSafariZone_Northwest_WaterMonsInfo = {9, gSafariZone_Northwest_WaterMons}; + +const struct WildPokemon gSafariZone_Northwest_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 25, SPECIES_GOLDEEN}, + {10, 30, SPECIES_GOLDEEN}, + {25, 30, SPECIES_GOLDEEN}, + {30, 35, SPECIES_GOLDEEN}, + {30, 35, SPECIES_SEAKING}, + {35, 40, SPECIES_SEAKING}, + {25, 30, SPECIES_SEAKING}, +}; + +const struct WildPokemonInfo gSafariZone_Northwest_FishingMonsInfo = {35, gSafariZone_Northwest_FishingMons}; + +const struct WildPokemon gVictoryRoad_B1F_LandMons[] = +{ + {40, 40, SPECIES_GOLBAT}, + {40, 40, SPECIES_HARIYAMA}, + {40, 40, SPECIES_LAIRON}, + {40, 40, SPECIES_LAIRON}, + {38, 38, SPECIES_GOLBAT}, + {38, 38, SPECIES_HARIYAMA}, + {42, 42, SPECIES_GOLBAT}, + {42, 42, SPECIES_HARIYAMA}, + {42, 42, SPECIES_LAIRON}, + {38, 38, SPECIES_MAWILE}, + {42, 42, SPECIES_LAIRON}, + {38, 38, SPECIES_MAWILE}, +}; + +const struct WildPokemonInfo gVictoryRoad_B1F_LandMonsInfo = {10, gVictoryRoad_B1F_LandMons}; + +const struct WildPokemon gVictoryRoad_B1F_RockSmashMons[] = +{ + {30, 40, SPECIES_GRAVELER}, + {30, 40, SPECIES_GEODUDE}, + {35, 40, SPECIES_GRAVELER}, + {35, 40, SPECIES_GRAVELER}, + {35, 40, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gVictoryRoad_B1F_RockSmashMonsInfo = {20, gVictoryRoad_B1F_RockSmashMons}; + +const struct WildPokemon gVictoryRoad_B2F_LandMons[] = +{ + {40, 40, SPECIES_GOLBAT}, + {40, 40, SPECIES_SABLEYE}, + {40, 40, SPECIES_LAIRON}, + {40, 40, SPECIES_LAIRON}, + {42, 42, SPECIES_GOLBAT}, + {42, 42, SPECIES_SABLEYE}, + {44, 44, SPECIES_GOLBAT}, + {44, 44, SPECIES_SABLEYE}, + {42, 42, SPECIES_LAIRON}, + {42, 42, SPECIES_MAWILE}, + {44, 44, SPECIES_LAIRON}, + {44, 44, SPECIES_MAWILE}, +}; + +const struct WildPokemonInfo gVictoryRoad_B2F_LandMonsInfo = {10, gVictoryRoad_B2F_LandMons}; + +const struct WildPokemon gVictoryRoad_B2F_WaterMons[] = +{ + {30, 35, SPECIES_GOLBAT}, + {25, 30, SPECIES_GOLBAT}, + {35, 40, SPECIES_GOLBAT}, + {35, 40, SPECIES_GOLBAT}, + {35, 40, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gVictoryRoad_B2F_WaterMonsInfo = {4, gVictoryRoad_B2F_WaterMons}; + +const struct WildPokemon gVictoryRoad_B2F_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {30, 35, SPECIES_WHISCASH}, + {35, 40, SPECIES_WHISCASH}, + {40, 45, SPECIES_WHISCASH}, +}; + +const struct WildPokemonInfo gVictoryRoad_B2F_FishingMonsInfo = {30, gVictoryRoad_B2F_FishingMons}; + +const struct WildPokemon gMeteorFalls_1F_1R_LandMons[] = +{ + {16, 16, SPECIES_ZUBAT}, + {17, 17, SPECIES_ZUBAT}, + {18, 18, SPECIES_ZUBAT}, + {15, 15, SPECIES_ZUBAT}, + {14, 14, SPECIES_ZUBAT}, + {16, 16, SPECIES_SOLROCK}, + {18, 18, SPECIES_SOLROCK}, + {14, 14, SPECIES_SOLROCK}, + {19, 19, SPECIES_ZUBAT}, + {20, 20, SPECIES_ZUBAT}, + {19, 19, SPECIES_ZUBAT}, + {20, 20, SPECIES_ZUBAT}, +}; + +const struct WildPokemonInfo gMeteorFalls_1F_1R_LandMonsInfo = {10, gMeteorFalls_1F_1R_LandMons}; + +const struct WildPokemon gMeteorFalls_1F_1R_WaterMons[] = +{ + {5, 35, SPECIES_ZUBAT}, + {30, 35, SPECIES_ZUBAT}, + {25, 35, SPECIES_SOLROCK}, + {15, 25, SPECIES_SOLROCK}, + {5, 15, SPECIES_SOLROCK}, +}; + +const struct WildPokemonInfo gMeteorFalls_1F_1R_WaterMonsInfo = {4, gMeteorFalls_1F_1R_WaterMons}; + +const struct WildPokemon gMeteorFalls_1F_1R_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {20, 25, SPECIES_BARBOACH}, + {35, 40, SPECIES_BARBOACH}, + {40, 45, SPECIES_BARBOACH}, +}; + +const struct WildPokemonInfo gMeteorFalls_1F_1R_FishingMonsInfo = {30, gMeteorFalls_1F_1R_FishingMons}; + +const struct WildPokemon gMeteorFalls_1F_2R_LandMons[] = +{ + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_SOLROCK}, + {33, 33, SPECIES_SOLROCK}, + {37, 37, SPECIES_SOLROCK}, + {35, 35, SPECIES_GOLBAT}, + {39, 39, SPECIES_SOLROCK}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gMeteorFalls_1F_2R_LandMonsInfo = {10, gMeteorFalls_1F_2R_LandMons}; + +const struct WildPokemon gMeteorFalls_1F_2R_WaterMons[] = +{ + {30, 35, SPECIES_GOLBAT}, + {30, 35, SPECIES_GOLBAT}, + {25, 35, SPECIES_SOLROCK}, + {15, 25, SPECIES_SOLROCK}, + {5, 15, SPECIES_SOLROCK}, +}; + +const struct WildPokemonInfo gMeteorFalls_1F_2R_WaterMonsInfo = {4, gMeteorFalls_1F_2R_WaterMons}; + +const struct WildPokemon gMeteorFalls_1F_2R_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {30, 35, SPECIES_WHISCASH}, + {35, 40, SPECIES_WHISCASH}, + {40, 45, SPECIES_WHISCASH}, +}; + +const struct WildPokemonInfo gMeteorFalls_1F_2R_FishingMonsInfo = {30, gMeteorFalls_1F_2R_FishingMons}; + +const struct WildPokemon gMeteorFalls_B1F_1R_LandMons[] = +{ + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_SOLROCK}, + {33, 33, SPECIES_SOLROCK}, + {37, 37, SPECIES_SOLROCK}, + {35, 35, SPECIES_GOLBAT}, + {39, 39, SPECIES_SOLROCK}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gMeteorFalls_B1F_1R_LandMonsInfo = {10, gMeteorFalls_B1F_1R_LandMons}; + +const struct WildPokemon gMeteorFalls_B1F_1R_WaterMons[] = +{ + {30, 35, SPECIES_GOLBAT}, + {30, 35, SPECIES_GOLBAT}, + {25, 35, SPECIES_SOLROCK}, + {15, 25, SPECIES_SOLROCK}, + {5, 15, SPECIES_SOLROCK}, +}; + +const struct WildPokemonInfo gMeteorFalls_B1F_1R_WaterMonsInfo = {4, gMeteorFalls_B1F_1R_WaterMons}; + +const struct WildPokemon gMeteorFalls_B1F_1R_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_BARBOACH}, + {25, 30, SPECIES_BARBOACH}, + {30, 35, SPECIES_BARBOACH}, + {30, 35, SPECIES_WHISCASH}, + {35, 40, SPECIES_WHISCASH}, + {40, 45, SPECIES_WHISCASH}, +}; + +const struct WildPokemonInfo gMeteorFalls_B1F_1R_FishingMonsInfo = {30, gMeteorFalls_B1F_1R_FishingMons}; + +const struct WildPokemon gShoalCave_LowTideStairsRoom_LandMons[] = +{ + {26, 26, SPECIES_ZUBAT}, + {26, 26, SPECIES_SPHEAL}, + {28, 28, SPECIES_ZUBAT}, + {28, 28, SPECIES_SPHEAL}, + {30, 30, SPECIES_ZUBAT}, + {30, 30, SPECIES_SPHEAL}, + {32, 32, SPECIES_ZUBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideStairsRoom_LandMonsInfo = {10, gShoalCave_LowTideStairsRoom_LandMons}; + +const struct WildPokemon gShoalCave_LowTideLowerRoom_LandMons[] = +{ + {26, 26, SPECIES_ZUBAT}, + {26, 26, SPECIES_SPHEAL}, + {28, 28, SPECIES_ZUBAT}, + {28, 28, SPECIES_SPHEAL}, + {30, 30, SPECIES_ZUBAT}, + {30, 30, SPECIES_SPHEAL}, + {32, 32, SPECIES_ZUBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideLowerRoom_LandMonsInfo = {10, gShoalCave_LowTideLowerRoom_LandMons}; + +const struct WildPokemon gShoalCave_LowTideInnerRoom_LandMons[] = +{ + {26, 26, SPECIES_ZUBAT}, + {26, 26, SPECIES_SPHEAL}, + {28, 28, SPECIES_ZUBAT}, + {28, 28, SPECIES_SPHEAL}, + {30, 30, SPECIES_ZUBAT}, + {30, 30, SPECIES_SPHEAL}, + {32, 32, SPECIES_ZUBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_LandMonsInfo = {10, gShoalCave_LowTideInnerRoom_LandMons}; + +const struct WildPokemon gShoalCave_LowTideInnerRoom_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_ZUBAT}, + {25, 30, SPECIES_SPHEAL}, + {25, 30, SPECIES_SPHEAL}, + {25, 35, SPECIES_SPHEAL}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_WaterMonsInfo = {4, gShoalCave_LowTideInnerRoom_WaterMons}; + +const struct WildPokemon gShoalCave_LowTideInnerRoom_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_FishingMonsInfo = {10, gShoalCave_LowTideInnerRoom_FishingMons}; + +const struct WildPokemon gShoalCave_LowTideEntranceRoom_LandMons[] = +{ + {26, 26, SPECIES_ZUBAT}, + {26, 26, SPECIES_SPHEAL}, + {28, 28, SPECIES_ZUBAT}, + {28, 28, SPECIES_SPHEAL}, + {30, 30, SPECIES_ZUBAT}, + {30, 30, SPECIES_SPHEAL}, + {32, 32, SPECIES_ZUBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, + {32, 32, SPECIES_GOLBAT}, + {32, 32, SPECIES_SPHEAL}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_LandMonsInfo = {10, gShoalCave_LowTideEntranceRoom_LandMons}; + +const struct WildPokemon gShoalCave_LowTideEntranceRoom_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {5, 35, SPECIES_ZUBAT}, + {25, 30, SPECIES_SPHEAL}, + {25, 30, SPECIES_SPHEAL}, + {25, 35, SPECIES_SPHEAL}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_WaterMonsInfo = {4, gShoalCave_LowTideEntranceRoom_WaterMons}; + +const struct WildPokemon gShoalCave_LowTideEntranceRoom_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_FishingMonsInfo = {10, gShoalCave_LowTideEntranceRoom_FishingMons}; + +const struct WildPokemon gLilycoveCity_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gLilycoveCity_WaterMonsInfo = {4, gLilycoveCity_WaterMons}; + +const struct WildPokemon gLilycoveCity_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_STARYU}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gLilycoveCity_FishingMonsInfo = {10, gLilycoveCity_FishingMons}; + +const struct WildPokemon gDewfordTown_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gDewfordTown_WaterMonsInfo = {4, gDewfordTown_WaterMons}; + +const struct WildPokemon gDewfordTown_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gDewfordTown_FishingMonsInfo = {10, gDewfordTown_FishingMons}; + +const struct WildPokemon gSlateportCity_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gSlateportCity_WaterMonsInfo = {4, gSlateportCity_WaterMons}; + +const struct WildPokemon gSlateportCity_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_WAILMER}, + {20, 25, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gSlateportCity_FishingMonsInfo = {10, gSlateportCity_FishingMons}; + +const struct WildPokemon gMossdeepCity_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gMossdeepCity_WaterMonsInfo = {4, gMossdeepCity_WaterMons}; + +const struct WildPokemon gMossdeepCity_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gMossdeepCity_FishingMonsInfo = {10, gMossdeepCity_FishingMons}; + +const struct WildPokemon gPacifidlogTown_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gPacifidlogTown_WaterMonsInfo = {4, gPacifidlogTown_WaterMons}; + +const struct WildPokemon gPacifidlogTown_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_SHARPEDO}, + {30, 35, SPECIES_WAILMER}, + {25, 30, SPECIES_WAILMER}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gPacifidlogTown_FishingMonsInfo = {10, gPacifidlogTown_FishingMons}; + +const struct WildPokemon gEverGrandeCity_WaterMons[] = +{ + {5, 35, SPECIES_TENTACOOL}, + {10, 30, SPECIES_WINGULL}, + {15, 25, SPECIES_WINGULL}, + {25, 30, SPECIES_PELIPPER}, + {25, 30, SPECIES_PELIPPER}, +}; + +const struct WildPokemonInfo gEverGrandeCity_WaterMonsInfo = {4, gEverGrandeCity_WaterMons}; + +const struct WildPokemon gEverGrandeCity_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_LUVDISC}, + {10, 30, SPECIES_WAILMER}, + {30, 35, SPECIES_LUVDISC}, + {30, 35, SPECIES_WAILMER}, + {30, 35, SPECIES_CORSOLA}, + {35, 40, SPECIES_WAILMER}, + {40, 45, SPECIES_WAILMER}, +}; + +const struct WildPokemonInfo gEverGrandeCity_FishingMonsInfo = {10, gEverGrandeCity_FishingMons}; + +const struct WildPokemon gPetalburgCity_WaterMons[] = +{ + {20, 30, SPECIES_MARILL}, + {10, 20, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, + {5, 10, SPECIES_MARILL}, +}; + +const struct WildPokemonInfo gPetalburgCity_WaterMonsInfo = {1, gPetalburgCity_WaterMons}; + +const struct WildPokemon gPetalburgCity_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_GOLDEEN}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_GOLDEEN}, + {10, 30, SPECIES_CORPHISH}, + {25, 30, SPECIES_CORPHISH}, + {30, 35, SPECIES_CORPHISH}, + {20, 25, SPECIES_CORPHISH}, + {35, 40, SPECIES_CORPHISH}, + {40, 45, SPECIES_CORPHISH}, +}; + +const struct WildPokemonInfo gPetalburgCity_FishingMonsInfo = {10, gPetalburgCity_FishingMons}; + +const struct WildPokemon gUnderwater1_WaterMons[] = +{ + {20, 30, SPECIES_CLAMPERL}, + {20, 30, SPECIES_CHINCHOU}, + {30, 35, SPECIES_CLAMPERL}, + {30, 35, SPECIES_RELICANTH}, + {30, 35, SPECIES_RELICANTH}, +}; + +const struct WildPokemonInfo gUnderwater1_WaterMonsInfo = {4, gUnderwater1_WaterMons}; + +const struct WildPokemon gShoalCave_LowTideIceRoom_LandMons[] = +{ + {26, 26, SPECIES_ZUBAT}, + {26, 26, SPECIES_SPHEAL}, + {28, 28, SPECIES_ZUBAT}, + {28, 28, SPECIES_SPHEAL}, + {30, 30, SPECIES_ZUBAT}, + {30, 30, SPECIES_SPHEAL}, + {26, 26, SPECIES_SNORUNT}, + {32, 32, SPECIES_SPHEAL}, + {30, 30, SPECIES_GOLBAT}, + {28, 28, SPECIES_SNORUNT}, + {32, 32, SPECIES_GOLBAT}, + {30, 30, SPECIES_SNORUNT}, +}; + +const struct WildPokemonInfo gShoalCave_LowTideIceRoom_LandMonsInfo = {10, gShoalCave_LowTideIceRoom_LandMons}; + +const struct WildPokemon gSkyPillar_1F_LandMons[] = +{ + {33, 33, SPECIES_SABLEYE}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {34, 34, SPECIES_SABLEYE}, + {36, 36, SPECIES_CLAYDOL}, + {37, 37, SPECIES_BANETTE}, + {38, 38, SPECIES_BANETTE}, + {36, 36, SPECIES_CLAYDOL}, + {37, 37, SPECIES_CLAYDOL}, + {38, 38, SPECIES_CLAYDOL}, + {37, 37, SPECIES_CLAYDOL}, + {38, 38, SPECIES_CLAYDOL}, +}; + +const struct WildPokemonInfo gSkyPillar_1F_LandMonsInfo = {10, gSkyPillar_1F_LandMons}; + +const struct WildPokemon gSootopolisCity_WaterMons[] = +{ + {5, 35, SPECIES_MAGIKARP}, + {10, 30, SPECIES_MAGIKARP}, + {15, 25, SPECIES_MAGIKARP}, + {25, 30, SPECIES_MAGIKARP}, + {25, 30, SPECIES_MAGIKARP}, +}; + +const struct WildPokemonInfo gSootopolisCity_WaterMonsInfo = {1, gSootopolisCity_WaterMons}; + +const struct WildPokemon gSootopolisCity_FishingMons[] = +{ + {5, 10, SPECIES_MAGIKARP}, + {5, 10, SPECIES_TENTACOOL}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_MAGIKARP}, + {10, 30, SPECIES_MAGIKARP}, + {30, 35, SPECIES_MAGIKARP}, + {30, 35, SPECIES_MAGIKARP}, + {35, 40, SPECIES_GYARADOS}, + {35, 45, SPECIES_GYARADOS}, + {5, 45, SPECIES_GYARADOS}, +}; + +const struct WildPokemonInfo gSootopolisCity_FishingMonsInfo = {10, gSootopolisCity_FishingMons}; + +const struct WildPokemon gSkyPillar_3F_LandMons[] = +{ + {33, 33, SPECIES_SABLEYE}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {34, 34, SPECIES_SABLEYE}, + {36, 36, SPECIES_CLAYDOL}, + {37, 37, SPECIES_BANETTE}, + {38, 38, SPECIES_BANETTE}, + {36, 36, SPECIES_CLAYDOL}, + {37, 37, SPECIES_CLAYDOL}, + {38, 38, SPECIES_CLAYDOL}, + {37, 37, SPECIES_CLAYDOL}, + {38, 38, SPECIES_CLAYDOL}, +}; + +const struct WildPokemonInfo gSkyPillar_3F_LandMonsInfo = {10, gSkyPillar_3F_LandMons}; + +const struct WildPokemon gSkyPillar_5F_LandMons[] = +{ + {33, 33, SPECIES_SABLEYE}, + {34, 34, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {34, 34, SPECIES_SABLEYE}, + {36, 36, SPECIES_CLAYDOL}, + {37, 37, SPECIES_BANETTE}, + {38, 38, SPECIES_BANETTE}, + {36, 36, SPECIES_CLAYDOL}, + {37, 37, SPECIES_CLAYDOL}, + {38, 38, SPECIES_ALTARIA}, + {39, 39, SPECIES_ALTARIA}, + {39, 39, SPECIES_ALTARIA}, +}; + +const struct WildPokemonInfo gSkyPillar_5F_LandMonsInfo = {10, gSkyPillar_5F_LandMons}; + +const struct WildPokemon gSafariZone_Southeast_LandMons[] = +{ + {33, 33, SPECIES_SUNKERN}, + {34, 34, SPECIES_MAREEP}, + {35, 35, SPECIES_SUNKERN}, + {36, 36, SPECIES_MAREEP}, + {34, 34, SPECIES_AIPOM}, + {33, 33, SPECIES_SPINARAK}, + {35, 35, SPECIES_HOOTHOOT}, + {34, 34, SPECIES_SNUBBULL}, + {36, 36, SPECIES_STANTLER}, + {37, 37, SPECIES_GLIGAR}, + {39, 39, SPECIES_STANTLER}, + {40, 40, SPECIES_GLIGAR}, +}; + +const struct WildPokemonInfo gSafariZone_Southeast_LandMonsInfo = {25, gSafariZone_Southeast_LandMons}; + +const struct WildPokemon gSafariZone_Southeast_WaterMons[] = +{ + {25, 30, SPECIES_WOOPER}, + {25, 30, SPECIES_MARILL}, + {25, 30, SPECIES_MARILL}, + {30, 35, SPECIES_MARILL}, + {35, 40, SPECIES_QUAGSIRE}, +}; + +const struct WildPokemonInfo gSafariZone_Southeast_WaterMonsInfo = {9, gSafariZone_Southeast_WaterMons}; + +const struct WildPokemon gSafariZone_Southeast_FishingMons[] = +{ + {25, 30, SPECIES_MAGIKARP}, + {25, 30, SPECIES_GOLDEEN}, + {25, 30, SPECIES_MAGIKARP}, + {25, 30, SPECIES_GOLDEEN}, + {30, 35, SPECIES_REMORAID}, + {25, 30, SPECIES_GOLDEEN}, + {25, 30, SPECIES_REMORAID}, + {30, 35, SPECIES_REMORAID}, + {30, 35, SPECIES_REMORAID}, + {35, 40, SPECIES_OCTILLERY}, +}; + +const struct WildPokemonInfo gSafariZone_Southeast_FishingMonsInfo = {35, gSafariZone_Southeast_FishingMons}; + +const struct WildPokemon gSafariZone_Northeast_LandMons[] = +{ + {33, 33, SPECIES_AIPOM}, + {34, 34, SPECIES_TEDDIURSA}, + {35, 35, SPECIES_AIPOM}, + {36, 36, SPECIES_TEDDIURSA}, + {34, 34, SPECIES_SUNKERN}, + {33, 33, SPECIES_LEDYBA}, + {35, 35, SPECIES_HOOTHOOT}, + {34, 34, SPECIES_PINECO}, + {36, 36, SPECIES_HOUNDOUR}, + {37, 37, SPECIES_MILTANK}, + {39, 39, SPECIES_HOUNDOUR}, + {40, 40, SPECIES_MILTANK}, +}; + +const struct WildPokemonInfo gSafariZone_Northeast_LandMonsInfo = {25, gSafariZone_Northeast_LandMons}; + +const struct WildPokemon gSafariZone_Northeast_RockSmashMons[] = +{ + {25, 30, SPECIES_SHUCKLE}, + {20, 25, SPECIES_SHUCKLE}, + {30, 35, SPECIES_SHUCKLE}, + {30, 35, SPECIES_SHUCKLE}, + {35, 40, SPECIES_SHUCKLE}, +}; + +const struct WildPokemonInfo gSafariZone_Northeast_RockSmashMonsInfo = {25, gSafariZone_Northeast_RockSmashMons}; + +const struct WildPokemon gMagmaHideout_1F_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_1F_LandMonsInfo = {10, gMagmaHideout_1F_LandMons}; + +const struct WildPokemon gMagmaHideout_2F_1R_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_2F_1R_LandMonsInfo = {10, gMagmaHideout_2F_1R_LandMons}; + +const struct WildPokemon gMagmaHideout_2F_2R_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_2F_2R_LandMonsInfo = {10, gMagmaHideout_2F_2R_LandMons}; + +const struct WildPokemon gMagmaHideout_3F_1R_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_3F_1R_LandMonsInfo = {10, gMagmaHideout_3F_1R_LandMons}; + +const struct WildPokemon gMagmaHideout_3F_2R_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_3F_2R_LandMonsInfo = {10, gMagmaHideout_3F_2R_LandMons}; + +const struct WildPokemon gMagmaHideout_4F_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_4F_LandMonsInfo = {10, gMagmaHideout_4F_LandMons}; + +const struct WildPokemon gMagmaHideout_3F_3R_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_3F_3R_LandMonsInfo = {10, gMagmaHideout_3F_3R_LandMons}; + +const struct WildPokemon gMagmaHideout_2F_3R_LandMons[] = +{ + {27, 27, SPECIES_GEODUDE}, + {28, 28, SPECIES_TORKOAL}, + {28, 28, SPECIES_GEODUDE}, + {30, 30, SPECIES_TORKOAL}, + {29, 29, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GEODUDE}, + {30, 30, SPECIES_GRAVELER}, + {30, 30, SPECIES_GRAVELER}, + {31, 31, SPECIES_GRAVELER}, + {32, 32, SPECIES_GRAVELER}, + {33, 33, SPECIES_GRAVELER}, +}; + +const struct WildPokemonInfo gMagmaHideout_2F_3R_LandMonsInfo = {10, gMagmaHideout_2F_3R_LandMons}; + +const struct WildPokemon gMirageTower_1F_LandMons[] = +{ + {21, 21, SPECIES_SANDSHREW}, + {21, 21, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {22, 22, SPECIES_SANDSHREW}, + {22, 22, SPECIES_TRAPINCH}, + {23, 23, SPECIES_SANDSHREW}, + {23, 23, SPECIES_TRAPINCH}, + {24, 24, SPECIES_SANDSHREW}, + {24, 24, SPECIES_TRAPINCH}, +}; + +const struct WildPokemonInfo gMirageTower_1F_LandMonsInfo = {10, gMirageTower_1F_LandMons}; + +const struct WildPokemon gMirageTower_2F_LandMons[] = +{ + {21, 21, SPECIES_SANDSHREW}, + {21, 21, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {22, 22, SPECIES_SANDSHREW}, + {22, 22, SPECIES_TRAPINCH}, + {23, 23, SPECIES_SANDSHREW}, + {23, 23, SPECIES_TRAPINCH}, + {24, 24, SPECIES_SANDSHREW}, + {24, 24, SPECIES_TRAPINCH}, +}; + +const struct WildPokemonInfo gMirageTower_2F_LandMonsInfo = {10, gMirageTower_2F_LandMons}; + +const struct WildPokemon gMirageTower_3F_LandMons[] = +{ + {21, 21, SPECIES_SANDSHREW}, + {21, 21, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {22, 22, SPECIES_SANDSHREW}, + {22, 22, SPECIES_TRAPINCH}, + {23, 23, SPECIES_SANDSHREW}, + {23, 23, SPECIES_TRAPINCH}, + {24, 24, SPECIES_SANDSHREW}, + {24, 24, SPECIES_TRAPINCH}, +}; + +const struct WildPokemonInfo gMirageTower_3F_LandMonsInfo = {10, gMirageTower_3F_LandMons}; + +const struct WildPokemon gMirageTower_4F_LandMons[] = +{ + {21, 21, SPECIES_SANDSHREW}, + {21, 21, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {20, 20, SPECIES_SANDSHREW}, + {20, 20, SPECIES_TRAPINCH}, + {22, 22, SPECIES_SANDSHREW}, + {22, 22, SPECIES_TRAPINCH}, + {23, 23, SPECIES_SANDSHREW}, + {23, 23, SPECIES_TRAPINCH}, + {24, 24, SPECIES_SANDSHREW}, + {24, 24, SPECIES_TRAPINCH}, +}; + +const struct WildPokemonInfo gMirageTower_4F_LandMonsInfo = {10, gMirageTower_4F_LandMons}; + +const struct WildPokemon gDesertUnderpass_LandMons[] = +{ + {38, 38, SPECIES_DITTO}, + {35, 35, SPECIES_WHISMUR}, + {40, 40, SPECIES_DITTO}, + {40, 40, SPECIES_LOUDRED}, + {41, 41, SPECIES_DITTO}, + {36, 36, SPECIES_WHISMUR}, + {38, 38, SPECIES_LOUDRED}, + {42, 42, SPECIES_DITTO}, + {38, 38, SPECIES_WHISMUR}, + {43, 43, SPECIES_DITTO}, + {44, 44, SPECIES_LOUDRED}, + {45, 45, SPECIES_DITTO}, +}; + +const struct WildPokemonInfo gDesertUnderpass_LandMonsInfo = {10, gDesertUnderpass_LandMons}; + +const struct WildPokemon gArtisanCave_B1F_LandMons[] = +{ + {40, 40, SPECIES_SMEARGLE}, + {41, 41, SPECIES_SMEARGLE}, + {42, 42, SPECIES_SMEARGLE}, + {43, 43, SPECIES_SMEARGLE}, + {44, 44, SPECIES_SMEARGLE}, + {45, 45, SPECIES_SMEARGLE}, + {46, 46, SPECIES_SMEARGLE}, + {47, 47, SPECIES_SMEARGLE}, + {48, 48, SPECIES_SMEARGLE}, + {49, 49, SPECIES_SMEARGLE}, + {50, 50, SPECIES_SMEARGLE}, + {50, 50, SPECIES_SMEARGLE}, +}; + +const struct WildPokemonInfo gArtisanCave_B1F_LandMonsInfo = {10, gArtisanCave_B1F_LandMons}; + +const struct WildPokemon gArtisanCave_1F_LandMons[] = +{ + {40, 40, SPECIES_SMEARGLE}, + {41, 41, SPECIES_SMEARGLE}, + {42, 42, SPECIES_SMEARGLE}, + {43, 43, SPECIES_SMEARGLE}, + {44, 44, SPECIES_SMEARGLE}, + {45, 45, SPECIES_SMEARGLE}, + {46, 46, SPECIES_SMEARGLE}, + {47, 47, SPECIES_SMEARGLE}, + {48, 48, SPECIES_SMEARGLE}, + {49, 49, SPECIES_SMEARGLE}, + {50, 50, SPECIES_SMEARGLE}, + {50, 50, SPECIES_SMEARGLE}, +}; + +const struct WildPokemonInfo gArtisanCave_1F_LandMonsInfo = {10, gArtisanCave_1F_LandMons}; + +const struct WildPokemon gAlteringCave1_LandMons[] = +{ + {10, 10, SPECIES_ZUBAT}, + {12, 12, SPECIES_ZUBAT}, + {8, 8, SPECIES_ZUBAT}, + {14, 14, SPECIES_ZUBAT}, + {10, 10, SPECIES_ZUBAT}, + {12, 12, SPECIES_ZUBAT}, + {16, 16, SPECIES_ZUBAT}, + {6, 6, SPECIES_ZUBAT}, + {8, 8, SPECIES_ZUBAT}, + {14, 14, SPECIES_ZUBAT}, + {8, 8, SPECIES_ZUBAT}, + {14, 14, SPECIES_ZUBAT}, +}; + +const struct WildPokemonInfo gAlteringCave1_LandMonsInfo = {7, gAlteringCave1_LandMons}; + +const struct WildPokemon gAlteringCave2_LandMons[] = +{ + {7, 7, SPECIES_MAREEP}, + {9, 9, SPECIES_MAREEP}, + {5, 5, SPECIES_MAREEP}, + {11, 11, SPECIES_MAREEP}, + {7, 7, SPECIES_MAREEP}, + {9, 9, SPECIES_MAREEP}, + {13, 13, SPECIES_MAREEP}, + {3, 3, SPECIES_MAREEP}, + {5, 5, SPECIES_MAREEP}, + {11, 11, SPECIES_MAREEP}, + {5, 5, SPECIES_MAREEP}, + {11, 11, SPECIES_MAREEP}, +}; + +const struct WildPokemonInfo gAlteringCave2_LandMonsInfo = {7, gAlteringCave2_LandMons}; + +const struct WildPokemon gAlteringCave3_LandMons[] = +{ + {23, 23, SPECIES_PINECO}, + {25, 25, SPECIES_PINECO}, + {22, 22, SPECIES_PINECO}, + {27, 27, SPECIES_PINECO}, + {23, 23, SPECIES_PINECO}, + {25, 25, SPECIES_PINECO}, + {29, 29, SPECIES_PINECO}, + {19, 19, SPECIES_PINECO}, + {21, 21, SPECIES_PINECO}, + {27, 27, SPECIES_PINECO}, + {21, 21, SPECIES_PINECO}, + {27, 27, SPECIES_PINECO}, +}; + +const struct WildPokemonInfo gAlteringCave3_LandMonsInfo = {7, gAlteringCave3_LandMons}; + +const struct WildPokemon gAlteringCave4_LandMons[] = +{ + {16, 16, SPECIES_HOUNDOUR}, + {18, 18, SPECIES_HOUNDOUR}, + {14, 14, SPECIES_HOUNDOUR}, + {20, 20, SPECIES_HOUNDOUR}, + {16, 16, SPECIES_HOUNDOUR}, + {18, 18, SPECIES_HOUNDOUR}, + {22, 22, SPECIES_HOUNDOUR}, + {12, 12, SPECIES_HOUNDOUR}, + {14, 14, SPECIES_HOUNDOUR}, + {20, 20, SPECIES_HOUNDOUR}, + {14, 14, SPECIES_HOUNDOUR}, + {20, 20, SPECIES_HOUNDOUR}, +}; + +const struct WildPokemonInfo gAlteringCave4_LandMonsInfo = {7, gAlteringCave4_LandMons}; + +const struct WildPokemon gAlteringCave5_LandMons[] = +{ + {10, 10, SPECIES_TEDDIURSA}, + {12, 12, SPECIES_TEDDIURSA}, + {8, 8, SPECIES_TEDDIURSA}, + {14, 14, SPECIES_TEDDIURSA}, + {10, 10, SPECIES_TEDDIURSA}, + {12, 12, SPECIES_TEDDIURSA}, + {16, 16, SPECIES_TEDDIURSA}, + {6, 6, SPECIES_TEDDIURSA}, + {8, 8, SPECIES_TEDDIURSA}, + {14, 14, SPECIES_TEDDIURSA}, + {8, 8, SPECIES_TEDDIURSA}, + {14, 14, SPECIES_TEDDIURSA}, +}; + +const struct WildPokemonInfo gAlteringCave5_LandMonsInfo = {7, gAlteringCave5_LandMons}; + +const struct WildPokemon gAlteringCave6_LandMons[] = +{ + {22, 22, SPECIES_AIPOM}, + {24, 24, SPECIES_AIPOM}, + {20, 20, SPECIES_AIPOM}, + {26, 26, SPECIES_AIPOM}, + {22, 22, SPECIES_AIPOM}, + {24, 24, SPECIES_AIPOM}, + {28, 28, SPECIES_AIPOM}, + {18, 18, SPECIES_AIPOM}, + {20, 20, SPECIES_AIPOM}, + {26, 26, SPECIES_AIPOM}, + {20, 20, SPECIES_AIPOM}, + {26, 26, SPECIES_AIPOM}, +}; + +const struct WildPokemonInfo gAlteringCave6_LandMonsInfo = {7, gAlteringCave6_LandMons}; + +const struct WildPokemon gAlteringCave7_LandMons[] = +{ + {22, 22, SPECIES_SHUCKLE}, + {24, 24, SPECIES_SHUCKLE}, + {20, 20, SPECIES_SHUCKLE}, + {26, 26, SPECIES_SHUCKLE}, + {22, 22, SPECIES_SHUCKLE}, + {24, 24, SPECIES_SHUCKLE}, + {28, 28, SPECIES_SHUCKLE}, + {18, 18, SPECIES_SHUCKLE}, + {20, 20, SPECIES_SHUCKLE}, + {26, 26, SPECIES_SHUCKLE}, + {20, 20, SPECIES_SHUCKLE}, + {26, 26, SPECIES_SHUCKLE}, +}; + +const struct WildPokemonInfo gAlteringCave7_LandMonsInfo = {7, gAlteringCave7_LandMons}; + +const struct WildPokemon gAlteringCave8_LandMons[] = +{ + {22, 22, SPECIES_STANTLER}, + {24, 24, SPECIES_STANTLER}, + {20, 20, SPECIES_STANTLER}, + {26, 26, SPECIES_STANTLER}, + {22, 22, SPECIES_STANTLER}, + {24, 24, SPECIES_STANTLER}, + {28, 28, SPECIES_STANTLER}, + {18, 18, SPECIES_STANTLER}, + {20, 20, SPECIES_STANTLER}, + {26, 26, SPECIES_STANTLER}, + {20, 20, SPECIES_STANTLER}, + {26, 26, SPECIES_STANTLER}, +}; + +const struct WildPokemonInfo gAlteringCave8_LandMonsInfo = {7, gAlteringCave8_LandMons}; + +const struct WildPokemon gAlteringCave9_LandMons[] = +{ + {22, 22, SPECIES_SMEARGLE}, + {24, 24, SPECIES_SMEARGLE}, + {20, 20, SPECIES_SMEARGLE}, + {26, 26, SPECIES_SMEARGLE}, + {22, 22, SPECIES_SMEARGLE}, + {24, 24, SPECIES_SMEARGLE}, + {28, 28, SPECIES_SMEARGLE}, + {18, 18, SPECIES_SMEARGLE}, + {20, 20, SPECIES_SMEARGLE}, + {26, 26, SPECIES_SMEARGLE}, + {20, 20, SPECIES_SMEARGLE}, + {26, 26, SPECIES_SMEARGLE}, +}; + +const struct WildPokemonInfo gAlteringCave9_LandMonsInfo = {7, gAlteringCave9_LandMons}; + +const struct WildPokemon gMeteorFalls_StevensCave_LandMons[] = +{ + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_GOLBAT}, + {33, 33, SPECIES_GOLBAT}, + {35, 35, SPECIES_SOLROCK}, + {33, 33, SPECIES_SOLROCK}, + {37, 37, SPECIES_SOLROCK}, + {35, 35, SPECIES_GOLBAT}, + {39, 39, SPECIES_SOLROCK}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, + {38, 38, SPECIES_GOLBAT}, + {40, 40, SPECIES_GOLBAT}, +}; + +const struct WildPokemonInfo gMeteorFalls_StevensCave_LandMonsInfo = {10, gMeteorFalls_StevensCave_LandMons}; + +const struct WildPokemonHeader gWildMonHeaders[] = +{ + { + .mapGroup = MAP_GROUP(ROUTE101), + .mapNum = MAP_NUM(ROUTE101), + .landMonsInfo = &gRoute101_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE102), + .mapNum = MAP_NUM(ROUTE102), + .landMonsInfo = &gRoute102_LandMonsInfo, + .waterMonsInfo = &gRoute102_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute102_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE103), + .mapNum = MAP_NUM(ROUTE103), + .landMonsInfo = &gRoute103_LandMonsInfo, + .waterMonsInfo = &gRoute103_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute103_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE104), + .mapNum = MAP_NUM(ROUTE104), + .landMonsInfo = &gRoute104_LandMonsInfo, + .waterMonsInfo = &gRoute104_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute104_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE105), + .mapNum = MAP_NUM(ROUTE105), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute105_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute105_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE110), + .mapNum = MAP_NUM(ROUTE110), + .landMonsInfo = &gRoute110_LandMonsInfo, + .waterMonsInfo = &gRoute110_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute110_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE111), + .mapNum = MAP_NUM(ROUTE111), + .landMonsInfo = &gRoute111_LandMonsInfo, + .waterMonsInfo = &gRoute111_WaterMonsInfo, + .rockSmashMonsInfo = &gRoute111_RockSmashMonsInfo, + .fishingMonsInfo = &gRoute111_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE112), + .mapNum = MAP_NUM(ROUTE112), + .landMonsInfo = &gRoute112_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE113), + .mapNum = MAP_NUM(ROUTE113), + .landMonsInfo = &gRoute113_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE114), + .mapNum = MAP_NUM(ROUTE114), + .landMonsInfo = &gRoute114_LandMonsInfo, + .waterMonsInfo = &gRoute114_WaterMonsInfo, + .rockSmashMonsInfo = &gRoute114_RockSmashMonsInfo, + .fishingMonsInfo = &gRoute114_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE116), + .mapNum = MAP_NUM(ROUTE116), + .landMonsInfo = &gRoute116_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE117), + .mapNum = MAP_NUM(ROUTE117), + .landMonsInfo = &gRoute117_LandMonsInfo, + .waterMonsInfo = &gRoute117_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute117_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE118), + .mapNum = MAP_NUM(ROUTE118), + .landMonsInfo = &gRoute118_LandMonsInfo, + .waterMonsInfo = &gRoute118_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute118_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE124), + .mapNum = MAP_NUM(ROUTE124), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute124_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute124_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(PETALBURG_WOODS), + .mapNum = MAP_NUM(PETALBURG_WOODS), + .landMonsInfo = &gPetalburgWoods_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(RUSTURF_TUNNEL), + .mapNum = MAP_NUM(RUSTURF_TUNNEL), + .landMonsInfo = &gRusturfTunnel_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(GRANITE_CAVE_1F), + .mapNum = MAP_NUM(GRANITE_CAVE_1F), + .landMonsInfo = &gGraniteCave_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(GRANITE_CAVE_B1F), + .mapNum = MAP_NUM(GRANITE_CAVE_B1F), + .landMonsInfo = &gGraniteCave_B1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_1F), + .mapNum = MAP_NUM(MT_PYRE_1F), + .landMonsInfo = &gMtPyre_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(VICTORY_ROAD_1F), + .mapNum = MAP_NUM(VICTORY_ROAD_1F), + .landMonsInfo = &gVictoryRoad_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHEAST), + .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHEAST), + .landMonsInfo = &gSafariZone_South_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(UNDERWATER2), + .mapNum = MAP_NUM(UNDERWATER2), + .landMonsInfo = NULL, + .waterMonsInfo = &gUnderwater2_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ABANDONED_SHIP_ROOMS_B1F), + .mapNum = MAP_NUM(ABANDONED_SHIP_ROOMS_B1F), + .landMonsInfo = NULL, + .waterMonsInfo = &gAbandonedShip_Rooms_B1F_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gAbandonedShip_Rooms_B1F_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(GRANITE_CAVE_B2F), + .mapNum = MAP_NUM(GRANITE_CAVE_B2F), + .landMonsInfo = &gGraniteCave_B2F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = &gGraniteCave_B2F_RockSmashMonsInfo, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(FIERY_PATH), + .mapNum = MAP_NUM(FIERY_PATH), + .landMonsInfo = &gFieryPath_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_2R), + .mapNum = MAP_NUM(METEOR_FALLS_B1F_2R), + .landMonsInfo = &gMeteorFalls_B1F_2R_LandMonsInfo, + .waterMonsInfo = &gMeteorFalls_B1F_2R_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gMeteorFalls_B1F_2R_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(JAGGED_PASS), + .mapNum = MAP_NUM(JAGGED_PASS), + .landMonsInfo = &gJaggedPass_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE106), + .mapNum = MAP_NUM(ROUTE106), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute106_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute106_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE107), + .mapNum = MAP_NUM(ROUTE107), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute107_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute107_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE108), + .mapNum = MAP_NUM(ROUTE108), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute108_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute108_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE109), + .mapNum = MAP_NUM(ROUTE109), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute109_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute109_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE115), + .mapNum = MAP_NUM(ROUTE115), + .landMonsInfo = &gRoute115_LandMonsInfo, + .waterMonsInfo = &gRoute115_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute115_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(NEW_MAUVILLE_INSIDE), + .mapNum = MAP_NUM(NEW_MAUVILLE_INSIDE), + .landMonsInfo = &gNewMauville_Inside_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE119), + .mapNum = MAP_NUM(ROUTE119), + .landMonsInfo = &gRoute119_LandMonsInfo, + .waterMonsInfo = &gRoute119_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute119_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE120), + .mapNum = MAP_NUM(ROUTE120), + .landMonsInfo = &gRoute120_LandMonsInfo, + .waterMonsInfo = &gRoute120_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute120_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE121), + .mapNum = MAP_NUM(ROUTE121), + .landMonsInfo = &gRoute121_LandMonsInfo, + .waterMonsInfo = &gRoute121_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute121_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE122), + .mapNum = MAP_NUM(ROUTE122), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute122_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute122_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE123), + .mapNum = MAP_NUM(ROUTE123), + .landMonsInfo = &gRoute123_LandMonsInfo, + .waterMonsInfo = &gRoute123_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute123_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_2F), + .mapNum = MAP_NUM(MT_PYRE_2F), + .landMonsInfo = &gMtPyre_2F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_3F), + .mapNum = MAP_NUM(MT_PYRE_3F), + .landMonsInfo = &gMtPyre_3F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_4F), + .mapNum = MAP_NUM(MT_PYRE_4F), + .landMonsInfo = &gMtPyre_4F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_5F), + .mapNum = MAP_NUM(MT_PYRE_5F), + .landMonsInfo = &gMtPyre_5F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_6F), + .mapNum = MAP_NUM(MT_PYRE_6F), + .landMonsInfo = &gMtPyre_6F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_EXTERIOR), + .mapNum = MAP_NUM(MT_PYRE_EXTERIOR), + .landMonsInfo = &gMtPyre_Exterior_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MT_PYRE_SUMMIT), + .mapNum = MAP_NUM(MT_PYRE_SUMMIT), + .landMonsInfo = &gMtPyre_Summit_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(GRANITE_CAVE_STEVENS_ROOM), + .mapNum = MAP_NUM(GRANITE_CAVE_STEVENS_ROOM), + .landMonsInfo = &gGraniteCave_StevensRoom_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ROUTE125), + .mapNum = MAP_NUM(ROUTE125), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute125_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute125_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE126), + .mapNum = MAP_NUM(ROUTE126), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute126_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute126_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE127), + .mapNum = MAP_NUM(ROUTE127), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute127_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute127_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE128), + .mapNum = MAP_NUM(ROUTE128), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute128_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute128_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE129), + .mapNum = MAP_NUM(ROUTE129), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute129_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute129_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE130), + .mapNum = MAP_NUM(ROUTE130), + .landMonsInfo = &gRoute130_LandMonsInfo, + .waterMonsInfo = &gRoute130_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute130_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE131), + .mapNum = MAP_NUM(ROUTE131), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute131_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute131_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE132), + .mapNum = MAP_NUM(ROUTE132), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute132_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute132_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE133), + .mapNum = MAP_NUM(ROUTE133), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute133_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute133_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ROUTE134), + .mapNum = MAP_NUM(ROUTE134), + .landMonsInfo = NULL, + .waterMonsInfo = &gRoute134_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gRoute134_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS), + .mapNum = MAP_NUM(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS), + .landMonsInfo = NULL, + .waterMonsInfo = &gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM1), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM1), + .landMonsInfo = &gSeafloorCavern_Room1_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM2), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM2), + .landMonsInfo = &gSeafloorCavern_Room2_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM3), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM3), + .landMonsInfo = &gSeafloorCavern_Room3_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM4), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM4), + .landMonsInfo = &gSeafloorCavern_Room4_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM5), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM5), + .landMonsInfo = &gSeafloorCavern_Room5_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM6), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM6), + .landMonsInfo = &gSeafloorCavern_Room6_LandMonsInfo, + .waterMonsInfo = &gSeafloorCavern_Room6_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSeafloorCavern_Room6_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM7), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM7), + .landMonsInfo = &gSeafloorCavern_Room7_LandMonsInfo, + .waterMonsInfo = &gSeafloorCavern_Room7_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSeafloorCavern_Room7_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM8), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM8), + .landMonsInfo = &gSeafloorCavern_Room8_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ENTRANCE), + .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ENTRANCE), + .landMonsInfo = NULL, + .waterMonsInfo = &gSeafloorCavern_Entrance_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSeafloorCavern_Entrance_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_ENTRANCE), + .mapNum = MAP_NUM(CAVE_OF_ORIGIN_ENTRANCE), + .landMonsInfo = &gCaveOfOrigin_Entrance_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_1F), + .mapNum = MAP_NUM(CAVE_OF_ORIGIN_1F), + .landMonsInfo = &gCaveOfOrigin_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RS_B1F), + .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RS_B1F), + .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RS_B2F), + .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RS_B2F), + .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RS_B3F), + .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RS_B3F), + .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(NEW_MAUVILLE_ENTRANCE), + .mapNum = MAP_NUM(NEW_MAUVILLE_ENTRANCE), + .landMonsInfo = &gNewMauville_Entrance_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHWEST), + .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHWEST), + .landMonsInfo = &gSafariZone_Southwest_LandMonsInfo, + .waterMonsInfo = &gSafariZone_Southwest_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSafariZone_Southwest_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHEAST), + .mapNum = MAP_NUM(SAFARI_ZONE_NORTHEAST), + .landMonsInfo = &gSafariZone_North_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = &gSafariZone_North_RockSmashMonsInfo, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHWEST), + .mapNum = MAP_NUM(SAFARI_ZONE_NORTHWEST), + .landMonsInfo = &gSafariZone_Northwest_LandMonsInfo, + .waterMonsInfo = &gSafariZone_Northwest_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSafariZone_Northwest_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(VICTORY_ROAD_B1F), + .mapNum = MAP_NUM(VICTORY_ROAD_B1F), + .landMonsInfo = &gVictoryRoad_B1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = &gVictoryRoad_B1F_RockSmashMonsInfo, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(VICTORY_ROAD_B2F), + .mapNum = MAP_NUM(VICTORY_ROAD_B2F), + .landMonsInfo = &gVictoryRoad_B2F_LandMonsInfo, + .waterMonsInfo = &gVictoryRoad_B2F_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gVictoryRoad_B2F_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(METEOR_FALLS_1F_1R), + .mapNum = MAP_NUM(METEOR_FALLS_1F_1R), + .landMonsInfo = &gMeteorFalls_1F_1R_LandMonsInfo, + .waterMonsInfo = &gMeteorFalls_1F_1R_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gMeteorFalls_1F_1R_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(METEOR_FALLS_1F_2R), + .mapNum = MAP_NUM(METEOR_FALLS_1F_2R), + .landMonsInfo = &gMeteorFalls_1F_2R_LandMonsInfo, + .waterMonsInfo = &gMeteorFalls_1F_2R_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gMeteorFalls_1F_2R_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_1R), + .mapNum = MAP_NUM(METEOR_FALLS_B1F_1R), + .landMonsInfo = &gMeteorFalls_B1F_1R_LandMonsInfo, + .waterMonsInfo = &gMeteorFalls_B1F_1R_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gMeteorFalls_B1F_1R_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM), + .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM), + .landMonsInfo = &gShoalCave_LowTideStairsRoom_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM), + .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM), + .landMonsInfo = &gShoalCave_LowTideLowerRoom_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_INNER_ROOM), + .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_INNER_ROOM), + .landMonsInfo = &gShoalCave_LowTideInnerRoom_LandMonsInfo, + .waterMonsInfo = &gShoalCave_LowTideInnerRoom_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gShoalCave_LowTideInnerRoom_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM), + .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM), + .landMonsInfo = &gShoalCave_LowTideEntranceRoom_LandMonsInfo, + .waterMonsInfo = &gShoalCave_LowTideEntranceRoom_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gShoalCave_LowTideEntranceRoom_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(LILYCOVE_CITY), + .mapNum = MAP_NUM(LILYCOVE_CITY), + .landMonsInfo = NULL, + .waterMonsInfo = &gLilycoveCity_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gLilycoveCity_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(DEWFORD_TOWN), + .mapNum = MAP_NUM(DEWFORD_TOWN), + .landMonsInfo = NULL, + .waterMonsInfo = &gDewfordTown_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gDewfordTown_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SLATEPORT_CITY), + .mapNum = MAP_NUM(SLATEPORT_CITY), + .landMonsInfo = NULL, + .waterMonsInfo = &gSlateportCity_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSlateportCity_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(MOSSDEEP_CITY), + .mapNum = MAP_NUM(MOSSDEEP_CITY), + .landMonsInfo = NULL, + .waterMonsInfo = &gMossdeepCity_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gMossdeepCity_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(PACIFIDLOG_TOWN), + .mapNum = MAP_NUM(PACIFIDLOG_TOWN), + .landMonsInfo = NULL, + .waterMonsInfo = &gPacifidlogTown_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gPacifidlogTown_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(EVER_GRANDE_CITY), + .mapNum = MAP_NUM(EVER_GRANDE_CITY), + .landMonsInfo = NULL, + .waterMonsInfo = &gEverGrandeCity_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gEverGrandeCity_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(PETALBURG_CITY), + .mapNum = MAP_NUM(PETALBURG_CITY), + .landMonsInfo = NULL, + .waterMonsInfo = &gPetalburgCity_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gPetalburgCity_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(UNDERWATER1), + .mapNum = MAP_NUM(UNDERWATER1), + .landMonsInfo = NULL, + .waterMonsInfo = &gUnderwater1_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ICE_ROOM), + .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ICE_ROOM), + .landMonsInfo = &gShoalCave_LowTideIceRoom_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SKY_PILLAR_1F), + .mapNum = MAP_NUM(SKY_PILLAR_1F), + .landMonsInfo = &gSkyPillar_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SOOTOPOLIS_CITY), + .mapNum = MAP_NUM(SOOTOPOLIS_CITY), + .landMonsInfo = NULL, + .waterMonsInfo = &gSootopolisCity_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSootopolisCity_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SKY_PILLAR_3F), + .mapNum = MAP_NUM(SKY_PILLAR_3F), + .landMonsInfo = &gSkyPillar_3F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SKY_PILLAR_5F), + .mapNum = MAP_NUM(SKY_PILLAR_5F), + .landMonsInfo = &gSkyPillar_5F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(SAFARI_ZONE_EM_2), + .mapNum = MAP_NUM(SAFARI_ZONE_EM_2), + .landMonsInfo = &gSafariZone_Southeast_LandMonsInfo, + .waterMonsInfo = &gSafariZone_Southeast_WaterMonsInfo, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = &gSafariZone_Southeast_FishingMonsInfo, + }, + { + .mapGroup = MAP_GROUP(SAFARI_ZONE_EM_1), + .mapNum = MAP_NUM(SAFARI_ZONE_EM_1), + .landMonsInfo = &gSafariZone_Northeast_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = &gSafariZone_Northeast_RockSmashMonsInfo, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_1F), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_1F), + .landMonsInfo = &gMagmaHideout_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_1R), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_1R), + .landMonsInfo = &gMagmaHideout_2F_1R_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_2R), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_2R), + .landMonsInfo = &gMagmaHideout_2F_2R_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_1R), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_1R), + .landMonsInfo = &gMagmaHideout_3F_1R_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_2R), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_2R), + .landMonsInfo = &gMagmaHideout_3F_2R_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_4F), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_4F), + .landMonsInfo = &gMagmaHideout_4F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_3R), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_3R), + .landMonsInfo = &gMagmaHideout_3F_3R_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_3R), + .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_3R), + .landMonsInfo = &gMagmaHideout_2F_3R_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MIRAGE_TOWER_1F), + .mapNum = MAP_NUM(MIRAGE_TOWER_1F), + .landMonsInfo = &gMirageTower_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MIRAGE_TOWER_2F), + .mapNum = MAP_NUM(MIRAGE_TOWER_2F), + .landMonsInfo = &gMirageTower_2F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MIRAGE_TOWER_3F), + .mapNum = MAP_NUM(MIRAGE_TOWER_3F), + .landMonsInfo = &gMirageTower_3F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(MIRAGE_TOWER_4F), + .mapNum = MAP_NUM(MIRAGE_TOWER_4F), + .landMonsInfo = &gMirageTower_4F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(DESERT_UNDERPASS), + .mapNum = MAP_NUM(DESERT_UNDERPASS), + .landMonsInfo = &gDesertUnderpass_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ARTISAN_CAVE_B1F), + .mapNum = MAP_NUM(ARTISAN_CAVE_B1F), + .landMonsInfo = &gArtisanCave_B1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ARTISAN_CAVE_1F), + .mapNum = MAP_NUM(ARTISAN_CAVE_1F), + .landMonsInfo = &gArtisanCave_1F_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave1_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave2_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave3_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave4_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave5_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave6_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave7_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave8_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(ALTERING_CAVE), + .mapNum = MAP_NUM(ALTERING_CAVE), + .landMonsInfo = &gAlteringCave9_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(METEOR_FALLS_STEVENS_CAVE), + .mapNum = MAP_NUM(METEOR_FALLS_STEVENS_CAVE), + .landMonsInfo = &gMeteorFalls_StevensCave_LandMonsInfo, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = MAP_GROUP(UNDEFINED), + .mapNum = MAP_NUM(UNDEFINED), + .landMonsInfo = NULL, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, +}; + +const struct WildPokemon gBattlePyramidPlaceholders_1[] = +{ + {5, 5, SPECIES_BULBASAUR}, + {5, 5, SPECIES_BULBASAUR}, + {5, 5, SPECIES_BULBASAUR}, + {5, 5, SPECIES_BULBASAUR}, + {5, 5, SPECIES_IVYSAUR}, + {5, 5, SPECIES_IVYSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_CHARMANDER}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_1Info = {4, gBattlePyramidPlaceholders_1}; + +const struct WildPokemon gBattlePyramidPlaceholders_2[] = +{ + {5, 5, SPECIES_IVYSAUR}, + {5, 5, SPECIES_IVYSAUR}, + {5, 5, SPECIES_IVYSAUR}, + {5, 5, SPECIES_IVYSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMANDER}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_2Info = {4, gBattlePyramidPlaceholders_2}; + +const struct WildPokemon gBattlePyramidPlaceholders_3[] = +{ + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_VENUSAUR}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARIZARD}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_3Info = {4, gBattlePyramidPlaceholders_3}; + +const struct WildPokemon gBattlePyramidPlaceholders_4[] = +{ + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMANDER}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_SQUIRTLE}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_4Info = {4, gBattlePyramidPlaceholders_4}; + +const struct WildPokemon gBattlePyramidPlaceholders_5[] = +{ + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_WARTORTLE}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_5Info = {4, gBattlePyramidPlaceholders_5}; + +const struct WildPokemon gBattlePyramidPlaceholders_6[] = +{ + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_WARTORTLE}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_6Info = {4, gBattlePyramidPlaceholders_6}; + +const struct WildPokemon gBattlePyramidPlaceholders_7[] = +{ + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_WARTORTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_SQUIRTLE}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARIZARD}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, + {5, 5, SPECIES_CHARMELEON}, +}; + +const struct WildPokemonInfo gBattlePyramidPlaceholders_7Info = {8, gBattlePyramidPlaceholders_7}; + +const struct WildPokemonHeader gBattlePyramidWildMonHeaders[] = +{ + { + .mapGroup = 0, + .mapNum = 1, + .landMonsInfo = &gBattlePyramidPlaceholders_1Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 2, + .landMonsInfo = &gBattlePyramidPlaceholders_2Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 3, + .landMonsInfo = &gBattlePyramidPlaceholders_3Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 4, + .landMonsInfo = &gBattlePyramidPlaceholders_4Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 5, + .landMonsInfo = &gBattlePyramidPlaceholders_5Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 6, + .landMonsInfo = &gBattlePyramidPlaceholders_6Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 7, + .landMonsInfo = &gBattlePyramidPlaceholders_7Info, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 255, + .mapNum = 255, + .landMonsInfo = NULL, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, +}; + +const struct WildPokemon gBattlePikeMons_1[] = +{ + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_DUSCLOPS}, + {5, 5, SPECIES_DUSCLOPS}, + {5, 5, SPECIES_DUSCLOPS}, + {5, 5, SPECIES_DUSCLOPS}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_DUSCLOPS}, + {5, 5, SPECIES_DUSCLOPS}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, +}; + +const struct WildPokemonInfo gBattlePikeMonsInfo_1 = {10, gBattlePikeMons_1}; + +const struct WildPokemon gBattlePikeMons_2[] = +{ + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_ELECTRODE}, + {5, 5, SPECIES_ELECTRODE}, + {5, 5, SPECIES_ELECTRODE}, + {5, 5, SPECIES_ELECTRODE}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_ELECTRODE}, + {5, 5, SPECIES_ELECTRODE}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, +}; + +const struct WildPokemonInfo gBattlePikeMonsInfo_2 = {10, gBattlePikeMons_2}; + +const struct WildPokemon gBattlePikeMons_3[] = +{ + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_BRELOOM}, + {5, 5, SPECIES_BRELOOM}, + {5, 5, SPECIES_BRELOOM}, + {5, 5, SPECIES_BRELOOM}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_BRELOOM}, + {5, 5, SPECIES_BRELOOM}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, +}; + +const struct WildPokemonInfo gBattlePikeMonsInfo_3 = {10, gBattlePikeMons_3}; + +const struct WildPokemon gBattlePikeMons_4[] = +{ + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_WOBBUFFET}, + {5, 5, SPECIES_WOBBUFFET}, + {5, 5, SPECIES_WOBBUFFET}, + {5, 5, SPECIES_WOBBUFFET}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, + {5, 5, SPECIES_WOBBUFFET}, + {5, 5, SPECIES_WOBBUFFET}, + {5, 5, SPECIES_SEVIPER}, + {5, 5, SPECIES_MILOTIC}, +}; + +const struct WildPokemonInfo gBattlePikeMonsInfo_4 = {10, gBattlePikeMons_4}; + +const struct WildPokemonHeader gBattlePikeWildMonHeaders[] = +{ + { + .mapGroup = 0, + .mapNum = 1, + .landMonsInfo = &gBattlePikeMonsInfo_1, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 2, + .landMonsInfo = &gBattlePikeMonsInfo_2, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 3, + .landMonsInfo = &gBattlePikeMonsInfo_3, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 0, + .mapNum = 4, + .landMonsInfo = &gBattlePikeMonsInfo_4, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, + { + .mapGroup = 255, + .mapNum = 255, + .landMonsInfo = NULL, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, +}; + +const struct WildPokemon gWildFeebasRoute119Data = {20, 25, SPECIES_FEEBAS}; + +const u16 gRoute119WaterTileData[] = +{ + 0, 0x2D, 0, + 0x2E, 0x5B, 0x83, + 0x5C, 0x8B, 0x12A, +}; +// code void DisableWildEncounters(bool8 disabled) { sWildEncountersDisabled = disabled; diff --git a/src/window.c b/src/window.c index 40dfd5aa5..589557d43 100644 --- a/src/window.c +++ b/src/window.c @@ -406,7 +406,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height) } } -void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height) +void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height) { BlitBitmapRectToWindow(windowId, pixels, 0, 0, width, height, x, y, width, height); } diff --git a/sym_common.txt b/sym_common.txt index dacc91d10..0249fc4e9 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -7,33 +7,7 @@ .include "link.o" .include "link_rfu.o" .include "rtc.o" - -gPreBattleCallback1: @ 3005D00 - .space 0x4 - -gBattleMainFunc: @ 3005D04 - .space 0xC - -gBattleResults: @ 3005D10 - .space 0x44 - -gLeveledUpInBattle: @ 3005D54 - .space 0xC - -gBattleBankFunc: @ 3005D60 - .space 0x10 - -gHealthBoxesIds: @ 3005D70 - .space 0x4 - -gMultiUsePlayerCursor: @ 3005D74 - .space 0x4 - -gNumberOfMovesToChoose: @ 3005D78 - .space 0x4 - -gUnknown_03005D7C: @ 3005D7C - .space 0x4 + .include "battle_main.o" gRngValue: @ 3005D80 .space 0x4 diff --git a/sym_ewram.txt b/sym_ewram.txt index 5fd9142ee..b23151a19 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -178,303 +178,9 @@ gBattle_WIN1V: @ 2022E2A .space 0x2 .include "src/battle_message.o" + .include "src/battle_main.o" -gUnknown_02022F88: @ 2022F88 - .space 0x64 - -gBattleTypeFlags: @ 2022FEC - .space 0x4 - -gBattleTerrain: @ 2022FF0 - .space 0x4 - -gUnknown_02022FF4: @ 2022FF4 - .space 0x4 - -gUnknown_02022FF8: @ 2022FF8 - .space 0x60 - -gUnknown_02023058: @ 2023058 - .space 0x4 - -gUnknown_0202305C: @ 202305C - .space 0x4 - -gUnknown_02023060: @ 2023060 - .space 0x4 - -gBattleBufferA: @ 2023064 - .space 0x800 - -gBattleBufferB: @ 2023864 - .space 0x800 - -gActiveBank: @ 2024064 - .space 0x4 - -gBattleExecBuffer: @ 2024068 - .space 0x4 - -gNoOfAllBanks: @ 202406C - .space 0x2 - -gBattlePartyID: @ 202406E - .space 0x8 - -gBanksByIdentity: @ 2024076 - .space 0x4 - -gActionsByTurnOrder: @ 202407A - .space 0x4 - -gBanksByTurnOrder: @ 202407E - .space 0x4 - -gCurrentTurnActionNumber: @ 2024082 - .space 0x1 - -gCurrentActionFuncId: @ 2024083 - .space 0x1 - -gBattleMons: @ 2024084 - .space 0x160 - -gBankSpriteIds: @ 20241E4 - .space 0x4 - -gCurrMovePos: @ 20241E8 - .space 0x1 - -gUnknown_020241E9: @ 20241E9 - .space 0x1 - -gCurrentMove: @ 20241EA - .space 0x2 - -gChosenMove: @ 20241EC - .space 0x2 - -gRandomMove: @ 20241EE - .space 0x2 - -gBattleMoveDamage: @ 20241F0 - .space 0x4 - -gHpDealt: @ 20241F4 - .space 0x4 - -gTakenDmg: @ 20241F8 - .space 0x10 - -gLastUsedItem: @ 2024208 - .space 0x2 - -gLastUsedAbility: @ 202420A - .space 0x1 - -gBankAttacker: @ 202420B - .space 0x1 - -gBankTarget: @ 202420C - .space 0x1 - -gBank1: @ 202420D - .space 0x1 - -gEffectBank: @ 202420E - .space 0x1 - -gStringBank: @ 202420F - .space 0x1 - -gAbsentBankFlags: @ 2024210 - .space 0x1 - -gCritMultiplier: @ 2024211 - .space 0x1 - -gMultiHitCounter: @ 2024212 - .space 0x2 - -gBattlescriptCurrInstr: @ 2024214 - .space 0x8 - -gActionForBanks: @ 202421C - .space 0x4 - -gSelectionBattleScripts: @ 2024220 - .space 0x10 - -gPalaceSelectionBattleScripts: @ 2024230 - .space 0x10 - -gLastPrintedMoves: @ 2024240 - .space 0x8 - -gLastMoves: @ 2024248 - .space 0x8 - -gLastLandedMoves: @ 2024250 - .space 0x8 - -gLastHitByType: @ 2024258 - .space 0x8 - -gLastResultingMoves: @ 2024260 - .space 0x8 - -gLockedMoves: @ 2024268 - .space 0x8 - -gLastHitBy: @ 2024270 - .space 0x4 - -gChosenMovesByBanks: @ 2024274 - .space 0x8 - -gBattleMoveFlags: @ 202427C - .space 0x4 - -gHitMarker: @ 2024280 - .space 0x4 - -gUnknown_02024284: @ 2024284 - .space 0x4 - -gTakenDmgBanks: @ 2024288 - .space 0x4 - -gUnknown_0202428C: @ 202428C - .space 0x2 - -gSideAffecting: @ 202428E - .space 0x6 - -gSideTimers: @ 2024294 - .space 0x18 - -gStatuses3: @ 20242AC - .space 0x10 - -gDisableStructs: @ 20242BC - .space 0x70 - -gPauseCounterBattle: @ 202432C - .space 0x2 - -gPaydayMoney: @ 202432E - .space 0x2 - -gRandomTurnNumber: @ 2024330 - .space 0x2 - -gBattleCommunication: @ 2024332 - .space 0x1 - -gUnknown_02024333: @ 2024333 - .space 0x7 - -gBattleOutcome: @ 202433A - .space 0x2 - -gProtectStructs: @ 202433C - .space 0x40 - -gSpecialStatuses: @ 202437C - .space 0x50 - -gBattleWeather: @ 20243CC - .space 0x4 - -gWishFutureKnock: @ 20243D0 - .space 0x2C - -gUnknown_020243FC: @ 20243FC - .space 0x2 - -gSentPokesToOpponent: @ 20243FE - .space 0x2 - -gDynamicBasePower: @ 2024400 - .space 0x2 - -gExpShareExp: @ 2024402 - .space 0x2 - -gEnigmaBerries: @ 2024404 - .space 0x70 - -gBattleScripting: @ 2024474 - .space 0x28 - -gBattleStruct: @ 202449C - .space 0x4 - -gLinkBattleSendBuffer: @ 20244A0 - .space 0x4 - -gLinkBattleRecvBuffer: @ 20244A4 - .space 0x4 - -gBattleResources: @ 20244A8 - .space 0x4 - -gActionSelectionCursor: @ 20244AC - .space 0x4 - -gMoveSelectionCursor: @ 20244B0 - .space 0x4 - -gUnknown_020244B4: @ 20244B4 - .space 0x4 - -gBankInMenu: @ 20244B8 - .space 0x1 - -gDoingBattleAnim: @ 20244B9 - .space 0x3 - -gTransformedPersonalities: @ 20244BC - .space 0x10 - -gPlayerDpadHoldFrames: @ 20244CC - .space 0x4 - -gBattleSpritesDataPtr: @ 20244D0 - .space 0x4 - -gMonSpritesGfxPtr: @ 20244D4 - .space 0x4 - -gUnknown_020244D8: @ 20244D8 - .space 0x4 - -gUnknown_020244DC: @ 20244DC - .space 0x4 - -gBattleMovePower: @ 20244E0 - .space 0x2 - -gMoveToLearn: @ 20244E2 - .space 0x2 - -gBattleMonForms: @ 20244E4 - .space 0x4 - -sLearningMoveTableID: @ 20244E8 - .space 0x1 - -gPlayerPartyCount: @ 20244E9 - .space 0x1 - -gEnemyPartyCount: @ 20244EA - .space 0x2 - -gPlayerParty: @ 20244EC - .space 600 - -gEnemyParty: @ 2024744 - .space 600 + .include "src/pokemon_1.o" gUnknown_0202499C: @ 202499C .space 0x18 @@ -598,25 +304,6 @@ gUnknown_020375D6: @ 20375D6 .include "src/event_data.o" .include "src/start_menu.o" - -gUnknown_02037619: @ 2037619 - .space 0x1 - -gUnknown_0203761A: @ 203761A - .space 0x2 - -gUnknown_0203761C: @ 203761C - .space 0x4 - -gUnknown_02037620: @ 2037620 - .space 0x1 - -gUnknown_02037621: @ 2037621 - .space 0x1 - -gUnknown_02037622: @ 2037622 - .space 0x2 - .include "src/tileset_anims.o" .include "src/palette.o" .include "src/sound.o" @@ -1104,7 +791,7 @@ gUnknown_0203AB98: @ 203AB98 .include "src/coins.o" .include "src/battle_transition.o" -gAbilitiesPerBank: @ 203ABA4 +gBattlerAbilities: @ 203ABA4 .space 0x4 gStringInfo: @ 203ABA8 @@ -1205,10 +892,7 @@ gUnknown_0203BCE8: @ 203BCE8 .include "src/lottery_corner.o" .include "src/diploma.o" - -gUnknown_0203BCF4: @ 203BCF4 - .space 0x4 - + .include "src/berry_tag_screen.o" .include "src/mystery_event_menu.o" .include "src/save_failed_screen.o" @@ -1248,36 +932,9 @@ gUnknown_0203CD80: @ 203CD80 gUnknown_0203CD88: @ 203CD88 .space 0x4 -gUnknown_0203CD8C: @ 203CD8C - .space 0x1 - -gUnknown_0203CD8D: @ 203CD8D - .space 0x3 - -gUnknown_0203CD90: @ 203CD90 - .space 0xC - -gUnknown_0203CD9C: @ 203CD9C - .space 0x2 - -gUnknown_0203CD9E: @ 203CD9E - .space 0x1 - -gUnknown_0203CD9F: @ 203CD9F - .space 0x1 - -gUnknown_0203CDA0: @ 203CDA0 - .space 0x4 - -gUnknown_0203CDA4: @ 203CDA4 - .space 0x4 - -gUnknown_0203CDA8: @ 203CDA8 - .space 0x4 - -gUnknown_0203CDAC: @ 203CDAC - .space 0x80 + .include "src/menu.o" + .align 2 gUnknown_0203CE2C: @ 203CE2C .space 0x4 @@ -1348,12 +1005,7 @@ gUnknown_0203CE8C: @ 203CE8C .space 0x10 .include "src/unk_text_util.o" - -gUnknown_0203CEBC: @ 203CEBC - .space 0x4 - -gUnknown_0203CEC0: @ 203CEC0 - .space 0x4 + .include "src/item_icon.o" gUnknown_0203CEC4: @ 203CEC4 .space 0x4 @@ -1466,4 +1118,4 @@ gUnknown_0203CF58: @ 203CF58 gUnknown_0203CF5C: @ 203CF5C .space 0x4 -gUnknown_0203CF60: @ 203CF60 + .include "src/rayquaza_scene.o" |