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authorkiliwily <69381603+kiliwily@users.noreply.github.com>2020-09-19 20:46:26 +0200
committerkiliwily <69381603+kiliwily@users.noreply.github.com>2020-09-19 20:46:26 +0200
commitf1366dfc694c78ac934e58a917a173f95c55df28 (patch)
treed7ff02e9ef044dfd0bb50181983bed06ae4afca2
parent56848fb891f55acdc98ee1b5956ffd2b1c8174eb (diff)
Fix typos
-rw-r--r--src/metatile_behavior.c8
-rw-r--r--src/pokemon.c4
2 files changed, 6 insertions, 6 deletions
diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c
index 516a44a07..51cc65c22 100644
--- a/src/metatile_behavior.c
+++ b/src/metatile_behavior.c
@@ -968,10 +968,10 @@ bool8 MetatileBehavior_IsDiveable(u8 metatileBehavior)
bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior)
{
- //BUG: The player is unintentionally able to emerge on water doors.
- //Also the narrower underwater door in the underwater tileset has the wrong metatile behavior. This causes the dive glitch.
- //To fix that add ||metatileBehavior == MB_WATER_DOOR to the if statement below and
- //change the metatile behavior of the narrower water door with porymaps tilset editor.
+ // BUG: The player is unintentionally able to emerge on water doors.
+ // Also the narrower underwater door in the underwater tileset has the wrong metatile behavior. This causes the dive glitch.
+ // To fix that add || metatileBehavior == MB_WATER_DOOR to the if statement below and
+ // change the metatile behavior of the narrower water door with porymaps tileset editor.
if (metatileBehavior == MB_NO_SURFACING
|| metatileBehavior == MB_SEAWEED_NO_SURFACING)
return TRUE;
diff --git a/src/pokemon.c b/src/pokemon.c
index b6bec0329..30f0b0e73 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -2861,8 +2861,8 @@ void CalculateMonStats(struct Pokemon *mon)
if (currentHP == 0 && oldMaxHP == 0)
currentHP = newMaxHP;
else if (currentHP != 0)
- //BUG: currentHP is unintentionally able to become <= 0 after the instruction below. This causes the pomeg berry glitch.
- //To fix this add another if statement after the instruction that sets currentHP = 1 if currentHP <= 0.
+ // BUG: currentHP is unintentionally able to become <= 0 after the instruction below. This causes the pomeg berry glitch.
+ // To fix that set currentHP = 1 if currentHP <= 0.
currentHP += newMaxHP - oldMaxHP;
else
return;