diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2020-02-21 16:05:22 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2020-02-21 16:05:22 -0500 |
commit | 58382e8af80690c0bf958b0c76651d34276fe307 (patch) | |
tree | e7f18e8c70f8bbb76ba66ca9a22745de6cd41d26 | |
parent | 54fe6e3e62a610e4be4246285527604aa10e32fc (diff) |
Remove defunct header
-rw-r--r-- | include/event_object_8097404.h | 34 | ||||
-rw-r--r-- | include/event_object_movement.h | 1 | ||||
-rw-r--r-- | src/rfu_union_tool.c | 1 | ||||
-rw-r--r-- | src/vs_seeker.c | 1 |
4 files changed, 1 insertions, 36 deletions
diff --git a/include/event_object_8097404.h b/include/event_object_8097404.h deleted file mode 100644 index 23fce9576..000000000 --- a/include/event_object_8097404.h +++ /dev/null @@ -1,34 +0,0 @@ -// -// Created by scott on 9/7/2017. -// - -#ifndef GUARD_EVENT_OBJECT_8097404_H -#define GUARD_EVENT_OBJECT_8097404_H - -#include "global.h" - -// Exported type declarations - -// Exported RAM declarations -extern void *gUnknown_020375B8; - -// Exported ROM declarations -void sub_8097AC8(struct Sprite *); -void UnfreezeObjectEvent(struct ObjectEvent *); -void oamt_npc_ministep_reset(struct Sprite *, u8, u8); -u8 sub_8097F78(struct ObjectEvent *); -bool8 obj_npc_ministep(struct Sprite *sprite); -bool8 sub_80976EC(struct Sprite *sprite); -void sub_80976DC(struct Sprite *, u8); -void sub_809783C(struct Sprite *, u8, u8, u8); -void DoShadowFieldEffect(struct ObjectEvent *); -u8 sub_809785C(struct Sprite *); -u8 sub_80978E4(struct Sprite *); -void obj_anim_image_set_and_seek(struct Sprite *, u8, u8); -bool8 sub_80979BC(struct Sprite *); -void sub_8097750(struct Sprite *); -bool8 sub_8097758(struct Sprite *); -void sub_8097FA4(struct ObjectEvent *); -void sub_8098044(u8); - -#endif // GUARD_EVENT_OBJECT_8097404_H diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 9de104e49..b713dbd7d 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -109,6 +109,7 @@ void sub_805C774(void); void FreezeObjectEvents(void); bool8 FreezeObjectEvent(struct ObjectEvent *); +void UnfreezeObjectEvent(struct ObjectEvent *); void FreezeObjectEventsExceptOne(u8 objEventId); void RfuUnionObjectSetFacingDirection(u8 objectEventId, u8 direction); void RfuUnionObjectToggleInvisibility(u8 objectEventId, bool32 invisible); diff --git a/src/rfu_union_tool.c b/src/rfu_union_tool.c index cab65a4de..8d90da201 100644 --- a/src/rfu_union_tool.c +++ b/src/rfu_union_tool.c @@ -1,7 +1,6 @@ #include "global.h" #include "event_data.h" #include "event_object_movement.h" -#include "event_object_8097404.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "rfu_union_tool.h" diff --git a/src/vs_seeker.c b/src/vs_seeker.c index 35357b037..e79c2cf22 100644 --- a/src/vs_seeker.c +++ b/src/vs_seeker.c @@ -19,7 +19,6 @@ #include "battle_setup.h" #include "random.h" #include "field_player_avatar.h" -#include "event_object_8097404.h" #include "vs_seeker.h" #include "constants/event_object_movement.h" #include "constants/object_events.h" |