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authorPikalaxALT <pikalaxalt@gmail.com>2020-02-21 16:05:22 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2020-02-21 16:05:22 -0500
commit58382e8af80690c0bf958b0c76651d34276fe307 (patch)
treee7f18e8c70f8bbb76ba66ca9a22745de6cd41d26
parent54fe6e3e62a610e4be4246285527604aa10e32fc (diff)
Remove defunct header
-rw-r--r--include/event_object_8097404.h34
-rw-r--r--include/event_object_movement.h1
-rw-r--r--src/rfu_union_tool.c1
-rw-r--r--src/vs_seeker.c1
4 files changed, 1 insertions, 36 deletions
diff --git a/include/event_object_8097404.h b/include/event_object_8097404.h
deleted file mode 100644
index 23fce9576..000000000
--- a/include/event_object_8097404.h
+++ /dev/null
@@ -1,34 +0,0 @@
-//
-// Created by scott on 9/7/2017.
-//
-
-#ifndef GUARD_EVENT_OBJECT_8097404_H
-#define GUARD_EVENT_OBJECT_8097404_H
-
-#include "global.h"
-
-// Exported type declarations
-
-// Exported RAM declarations
-extern void *gUnknown_020375B8;
-
-// Exported ROM declarations
-void sub_8097AC8(struct Sprite *);
-void UnfreezeObjectEvent(struct ObjectEvent *);
-void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
-u8 sub_8097F78(struct ObjectEvent *);
-bool8 obj_npc_ministep(struct Sprite *sprite);
-bool8 sub_80976EC(struct Sprite *sprite);
-void sub_80976DC(struct Sprite *, u8);
-void sub_809783C(struct Sprite *, u8, u8, u8);
-void DoShadowFieldEffect(struct ObjectEvent *);
-u8 sub_809785C(struct Sprite *);
-u8 sub_80978E4(struct Sprite *);
-void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
-bool8 sub_80979BC(struct Sprite *);
-void sub_8097750(struct Sprite *);
-bool8 sub_8097758(struct Sprite *);
-void sub_8097FA4(struct ObjectEvent *);
-void sub_8098044(u8);
-
-#endif // GUARD_EVENT_OBJECT_8097404_H
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 9de104e49..b713dbd7d 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -109,6 +109,7 @@ void sub_805C774(void);
void FreezeObjectEvents(void);
bool8 FreezeObjectEvent(struct ObjectEvent *);
+void UnfreezeObjectEvent(struct ObjectEvent *);
void FreezeObjectEventsExceptOne(u8 objEventId);
void RfuUnionObjectSetFacingDirection(u8 objectEventId, u8 direction);
void RfuUnionObjectToggleInvisibility(u8 objectEventId, bool32 invisible);
diff --git a/src/rfu_union_tool.c b/src/rfu_union_tool.c
index cab65a4de..8d90da201 100644
--- a/src/rfu_union_tool.c
+++ b/src/rfu_union_tool.c
@@ -1,7 +1,6 @@
#include "global.h"
#include "event_data.h"
#include "event_object_movement.h"
-#include "event_object_8097404.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "rfu_union_tool.h"
diff --git a/src/vs_seeker.c b/src/vs_seeker.c
index 35357b037..e79c2cf22 100644
--- a/src/vs_seeker.c
+++ b/src/vs_seeker.c
@@ -19,7 +19,6 @@
#include "battle_setup.h"
#include "random.h"
#include "field_player_avatar.h"
-#include "event_object_8097404.h"
#include "vs_seeker.h"
#include "constants/event_object_movement.h"
#include "constants/object_events.h"