diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-29 08:34:15 +0800 |
---|---|---|
committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-31 07:58:08 +0800 |
commit | 604347808138a0514933b3b994ac0f4eb62237a8 (patch) | |
tree | c24102cfd79fba84e4fbc680bbe72b2a89444fb3 | |
parent | a4263a6bd8fa3a31d2b1de1279414b403a58e28b (diff) |
ported battle_util2 from pokeem
-rw-r--r-- | asm/battle_2.s | 8 | ||||
-rw-r--r-- | asm/battle_controllers.s | 20 | ||||
-rw-r--r-- | asm/battle_script_commands.s | 2 | ||||
-rw-r--r-- | asm/battle_util2.s | 333 | ||||
-rw-r--r-- | include/battle.h | 17 | ||||
-rw-r--r-- | include/battle_util2.h | 2 | ||||
-rw-r--r-- | include/constants/battle.h | 2 | ||||
-rw-r--r-- | include/trainer_tower.h | 2 | ||||
-rw-r--r-- | ld_script.txt | 2 | ||||
-rw-r--r-- | src/battle_util2.c | 105 | ||||
-rw-r--r-- | src/trainer_tower.c | 6 | ||||
-rw-r--r-- | sym_ewram.txt | 4 |
12 files changed, 139 insertions, 364 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s index 27dd08f04..d17cd21ee 100644 --- a/asm/battle_2.s +++ b/asm/battle_2.s @@ -9,7 +9,7 @@ sub_800FD9C: @ 800FD9C push {r4,lr} bl MoveSaveBlocks_ResetHeap - bl sub_802E03C + bl AllocateBattleResources bl AllocateBattleSpritesData bl AllocateMonSpritesGfx ldr r4, _0800FDCC @ =gBattleTypeFlags @@ -2425,7 +2425,7 @@ FreeRestoreBattleData: @ 8011174 bl m4aSongNumStop bl FreeMonSpritesGfx bl FreeBattleSpritesData - bl sub_802E138 + bl FreeBattleResources pop {r0} bx r0 .align 2, 0 @@ -3738,7 +3738,7 @@ _08011C10: bl sub_812C224 bl FreeMonSpritesGfx bl FreeBattleSpritesData - bl sub_802E138 + bl FreeBattleResources _08011C34: add sp, 0x4 pop {r4} @@ -11524,7 +11524,7 @@ _08015A70: bne _08015A8E bl FreeMonSpritesGfx bl FreeBattleSpritesData - bl sub_802E138 + bl FreeBattleResources _08015A8E: pop {r0} bx r0 diff --git a/asm/battle_controllers.s b/asm/battle_controllers.s index d1de3bb17..98a38a8d3 100644 --- a/asm/battle_controllers.s +++ b/asm/battle_controllers.s @@ -1028,7 +1028,7 @@ _0800DA3E: adds r0, r5 movs r2, 0x24 ldrsh r1, [r0, r2] - ldr r4, _0800DB54 @ =gUnknown_2023FEC + ldr r4, _0800DB54 @ =gLinkBattleSendBuffer ldr r0, [r4] adds r0, r1 strb r6, [r0] @@ -1161,7 +1161,7 @@ _0800DB2C: .align 2, 0 _0800DB4C: .4byte gTasks _0800DB50: .4byte gUnknown_202286C -_0800DB54: .4byte gUnknown_2023FEC +_0800DB54: .4byte gLinkBattleSendBuffer _0800DB58: .4byte gActiveBattler _0800DB5C: .4byte sBattler_AI _0800DB60: .4byte gBattlerTarget @@ -1315,7 +1315,7 @@ _0800DC80: adds r4, r7 movs r0, 0x26 ldrsh r1, [r4, r0] - ldr r5, _0800DCBC @ =gUnknown_2023FEC + ldr r5, _0800DCBC @ =gLinkBattleSendBuffer ldr r0, [r5] adds r1, r0 ldrb r0, [r1, 0x4] @@ -1339,7 +1339,7 @@ _0800DC80: strh r0, [r4, 0x1E] b _0800DD20 .align 2, 0 -_0800DCBC: .4byte gUnknown_2023FEC +_0800DCBC: .4byte gLinkBattleSendBuffer _0800DCC0: subs r0, 0x1 strh r0, [r2, 0x22] @@ -1356,7 +1356,7 @@ _0800DCC6: adds r1, r0 movs r3, 0x26 ldrsh r2, [r1, r3] - ldr r0, _0800DD00 @ =gUnknown_2023FEC + ldr r0, _0800DD00 @ =gLinkBattleSendBuffer ldr r0, [r0] adds r2, r0 ldrb r0, [r2, 0x4] @@ -1372,7 +1372,7 @@ _0800DCC6: b _0800DD1C .align 2, 0 _0800DCFC: .4byte gTasks -_0800DD00: .4byte gUnknown_2023FEC +_0800DD00: .4byte gLinkBattleSendBuffer _0800DD04: lsls r0, r4, 2 adds r0, r4 @@ -1477,7 +1477,7 @@ _0800DD70: movs r1, 0 strh r1, [r0, 0x24] _0800DDD0: - ldr r2, _0800DE48 @ =gUnknown_2023FF0 + ldr r2, _0800DE48 @ =gLinkBattleRecvBuffer mov r4, r12 ldrb r1, [r4] lsls r0, r1, 2 @@ -1537,7 +1537,7 @@ _0800DE38: .4byte gBitTable _0800DE3C: .4byte gBlockRecvBuffer + 4 _0800DE40: .4byte gTasks _0800DE44: .4byte gUnknown_202286D -_0800DE48: .4byte gUnknown_2023FF0 +_0800DE48: .4byte gLinkBattleRecvBuffer thumb_func_end sub_800DD28 thumb_func_start Task_HandleCopyReceivedLinkBuffersData @@ -1577,7 +1577,7 @@ _0800DE82: adds r5, r0, r1 movs r0, 0x26 ldrsh r1, [r5, r0] - ldr r3, _0800DEB8 @ =gUnknown_2023FF0 + ldr r3, _0800DEB8 @ =gLinkBattleRecvBuffer mov r8, r3 ldr r0, [r3] adds r3, r1, r0 @@ -1597,7 +1597,7 @@ _0800DE82: b _0800DF7A .align 2, 0 _0800DEB4: .4byte gTasks -_0800DEB8: .4byte gUnknown_2023FF0 +_0800DEB8: .4byte gLinkBattleRecvBuffer _0800DEBC: cmp r0, 0x2 beq _0800DF64 diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s index 5af41017e..11c522a5e 100644 --- a/asm/battle_script_commands.s +++ b/asm/battle_script_commands.s @@ -7510,7 +7510,7 @@ _08021392: strb r0, [r1] _080213C8: ldrb r0, [r7] - bl sub_802E228 + bl AdjustFriendshipOnBattleFaint b _0802142C .align 2, 0 _080213D0: .4byte gActiveBattler diff --git a/asm/battle_util2.s b/asm/battle_util2.s deleted file mode 100644 index 8cfbe3120..000000000 --- a/asm/battle_util2.s +++ /dev/null @@ -1,333 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_802E03C -sub_802E03C: @ 802E03C - push {r4,r5,lr} - ldr r4, _0802E118 @ =gBattleTypeFlags - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - beq _0802E050 - bl sub_815DA54 -_0802E050: - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 9 - ands r0, r1 - cmp r0, 0 - beq _0802E06E - ldr r5, _0802E11C @ =gUnknown_3005EE0 - movs r4, 0x3 -_0802E060: - movs r0, 0x8 - bl AllocZeroed - stm r5!, {r0} - subs r4, 0x1 - cmp r4, 0 - bge _0802E060 -_0802E06E: - ldr r4, _0802E120 @ =gBattleStruct - movs r0, 0x80 - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - ldr r4, _0802E124 @ =gBattleResources - movs r0, 0x20 - bl AllocZeroed - str r0, [r4] - movs r0, 0xA0 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1] - movs r0, 0x10 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x4] - movs r0, 0x24 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x8] - movs r0, 0x24 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0xC] - movs r0, 0xC - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x10] - movs r0, 0x1C - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x14] - movs r0, 0x30 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x18] - movs r0, 0x24 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x1C] - ldr r4, _0802E128 @ =gUnknown_2023FEC - movs r5, 0x80 - lsls r5, 5 - adds r0, r5, 0 - bl AllocZeroed - str r0, [r4] - ldr r4, _0802E12C @ =gUnknown_2023FF0 - adds r0, r5, 0 - bl AllocZeroed - str r0, [r4] - ldr r4, _0802E130 @ =gUnknown_2022BB8 - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - str r0, [r4] - ldr r4, _0802E134 @ =gUnknown_2022BBC - adds r0, r5, 0 - bl AllocZeroed - adds r1, r0, 0 - str r1, [r4] - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - movs r0, 0x2 - bl SetBgTilemapBuffer - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802E118: .4byte gBattleTypeFlags -_0802E11C: .4byte gUnknown_3005EE0 -_0802E120: .4byte gBattleStruct -_0802E124: .4byte gBattleResources -_0802E128: .4byte gUnknown_2023FEC -_0802E12C: .4byte gUnknown_2023FF0 -_0802E130: .4byte gUnknown_2022BB8 -_0802E134: .4byte gUnknown_2022BBC - thumb_func_end sub_802E03C - - thumb_func_start sub_802E138 -sub_802E138: @ 802E138 - push {r4-r6,lr} - ldr r4, _0802E208 @ =gBattleTypeFlags - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - beq _0802E14C - bl sub_815DBDC -_0802E14C: - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 9 - ands r0, r1 - cmp r0, 0 - beq _0802E16C - ldr r5, _0802E20C @ =gUnknown_3005EE0 - movs r6, 0 - movs r4, 0x3 -_0802E15E: - ldr r0, [r5] - bl Free - stm r5!, {r6} - subs r4, 0x1 - cmp r4, 0 - bge _0802E15E -_0802E16C: - ldr r6, _0802E210 @ =gBattleResources - ldr r0, [r6] - cmp r0, 0 - beq _0802E200 - ldr r4, _0802E214 @ =gBattleStruct - ldr r0, [r4] - bl Free - movs r5, 0 - str r5, [r4] - ldr r0, [r6] - ldr r0, [r0] - bl Free - ldr r0, [r6] - str r5, [r0] - ldr r0, [r0, 0x4] - bl Free - ldr r0, [r6] - str r5, [r0, 0x4] - ldr r0, [r0, 0x8] - bl Free - ldr r0, [r6] - str r5, [r0, 0x8] - ldr r0, [r0, 0xC] - bl Free - ldr r0, [r6] - str r5, [r0, 0xC] - ldr r0, [r0, 0x10] - bl Free - ldr r0, [r6] - str r5, [r0, 0x10] - ldr r0, [r0, 0x14] - bl Free - ldr r0, [r6] - str r5, [r0, 0x14] - ldr r0, [r0, 0x18] - bl Free - ldr r0, [r6] - str r5, [r0, 0x18] - ldr r0, [r0, 0x1C] - bl Free - ldr r0, [r6] - str r5, [r0, 0x1C] - bl Free - str r5, [r6] - ldr r4, _0802E218 @ =gUnknown_2023FEC - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, _0802E21C @ =gUnknown_2023FF0 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, _0802E220 @ =gUnknown_2022BB8 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, _0802E224 @ =gUnknown_2022BBC - ldr r0, [r4] - bl Free - str r5, [r4] -_0802E200: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802E208: .4byte gBattleTypeFlags -_0802E20C: .4byte gUnknown_3005EE0 -_0802E210: .4byte gBattleResources -_0802E214: .4byte gBattleStruct -_0802E218: .4byte gUnknown_2023FEC -_0802E21C: .4byte gUnknown_2023FF0 -_0802E220: .4byte gUnknown_2022BB8 -_0802E224: .4byte gUnknown_2022BBC - thumb_func_end sub_802E138 - - thumb_func_start sub_802E228 -sub_802E228: @ 802E228 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _0802E26C @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802E274 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x3 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, _0802E270 @ =gBattleMons - movs r0, 0x58 - adds r1, r3, 0 - muls r1, r0 - adds r1, r2 - adds r1, 0x2A - muls r0, r4 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r1] - ldrb r0, [r0] - cmp r1, r0 - bls _0802E27E - adds r4, r3, 0 - b _0802E27E - .align 2, 0 -_0802E26C: .4byte gBattleTypeFlags -_0802E270: .4byte gBattleMons -_0802E274: - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 -_0802E27E: - ldr r2, _0802E2C0 @ =gBattleMons - movs r1, 0x58 - adds r0, r4, 0 - muls r0, r1 - adds r0, r2 - adds r3, r0, 0 - adds r3, 0x2A - adds r0, r5, 0 - muls r0, r1 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x2A - ldrb r0, [r3] - ldrb r2, [r1] - cmp r0, r2 - bls _0802E2EC - ldrb r1, [r1] - subs r0, r1 - cmp r0, 0x1D - ble _0802E2CC - ldr r1, _0802E2C4 @ =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802E2C8 @ =gPlayerParty - adds r0, r1 - movs r1, 0x9 - bl AdjustFriendship - b _0802E302 - .align 2, 0 -_0802E2C0: .4byte gBattleMons -_0802E2C4: .4byte gBattlerPartyIndexes -_0802E2C8: .4byte gPlayerParty -_0802E2CC: - ldr r1, _0802E2E4 @ =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802E2E8 @ =gPlayerParty - adds r0, r1 - movs r1, 0x7 - bl AdjustFriendship - b _0802E302 - .align 2, 0 -_0802E2E4: .4byte gBattlerPartyIndexes -_0802E2E8: .4byte gPlayerParty -_0802E2EC: - ldr r1, _0802E308 @ =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802E30C @ =gPlayerParty - adds r0, r1 - movs r1, 0x7 - bl AdjustFriendship -_0802E302: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802E308: .4byte gBattlerPartyIndexes -_0802E30C: .4byte gPlayerParty - thumb_func_end sub_802E228 - - .align 2, 0 @ Don't pad with nop. diff --git a/include/battle.h b/include/battle.h index 22ecce83b..ae17cdca0 100644 --- a/include/battle.h +++ b/include/battle.h @@ -236,7 +236,7 @@ extern const struct Trainer gTrainers[]; #define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F)) -struct UnknownFlags +struct ResourceFlags { u32 flags[4]; }; @@ -447,11 +447,11 @@ struct StatsArray struct BattleResources { - struct SecretBaseRecord* secretBase; - struct UnknownFlags *flags; - struct BattleScriptsStack* battleScriptsStack; - struct BattleCallbacksStack* battleCallbackStack; - struct StatsArray* statsBeforeLvlUp; + struct SecretBaseRecord *secretBase; + struct ResourceFlags *flags; + struct BattleScriptsStack *battleScriptsStack; + struct BattleCallbacksStack *battleCallbackStack; + struct StatsArray *beforeLvlUp; struct AI_ThinkingStruct *ai; struct BattleHistory *battleHistory; struct BattleScriptsStack *AI_ScriptsStack; @@ -610,7 +610,7 @@ struct BattleStruct u8 field_2A2; }; -extern struct BattleStruct* gBattleStruct; +extern struct BattleStruct *gBattleStruct; #define GET_MOVE_TYPE(move, typeArg) \ { \ @@ -975,5 +975,8 @@ extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200]; extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT]; extern void (*gPreBattleCallback1)(void); extern bool8 gDoingBattleAnim; +extern void *gUnknown_3005EE0[]; +extern u8 *gUnknown_2022BB8; +extern u8 *gUnknown_2022BBC; #endif // GUARD_BATTLE_H diff --git a/include/battle_util2.h b/include/battle_util2.h index 3b8a6f817..8ca726856 100644 --- a/include/battle_util2.h +++ b/include/battle_util2.h @@ -6,7 +6,5 @@ void AllocateBattleResources(void); void FreeBattleResources(void); void AdjustFriendshipOnBattleFaint(u8 bank); -void sub_80571DC(u8 bank, u8 arg1); -u32 sub_805725C(u8 bank); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/constants/battle.h b/include/constants/battle.h index f886f560b..36fb4d447 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -63,7 +63,7 @@ #define BATTLE_TYPE_POKEDUDE 0x10000 #define BATTLE_TYPE_PALACE 0x20000 #define BATTLE_TYPE_ARENA 0x40000 -#define BATTLE_TYPE_FACTORY 0x80000 +#define BATTLE_TYPE_TRAINER_TOWER 0x80000 #define BATTLE_TYPE_PIKE 0x100000 #define BATTLE_TYPE_PYRAMID 0x200000 #define BATTLE_TYPE_INGAME_PARTNER 0x400000 diff --git a/include/trainer_tower.h b/include/trainer_tower.h index b9c16d958..5e7a90208 100644 --- a/include/trainer_tower.h +++ b/include/trainer_tower.h @@ -2,5 +2,7 @@ #define GUARD_TRAINER_TOWER_H void PrintTrainerTowerRecords(void); +void InitTrainerTowerBattleStruct(void); +void FreeTrainerTowerBattleStruct(void); #endif //GUARD_TRAINER_TOWER_H diff --git a/ld_script.txt b/ld_script.txt index 10c8d6245..2f0a7e186 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -69,7 +69,7 @@ SECTIONS { asm/battle_2.o(.text); asm/battle_util.o(.text); asm/battle_script_commands.o(.text); - asm/battle_util2.o(.text); + src/battle_util2.o(.text); asm/battle_controller_player.o(.text); src/battle_gfx_sfx_util.o(.text); asm/battle_controller_opponent.o(.text); diff --git a/src/battle_util2.c b/src/battle_util2.c new file mode 100644 index 000000000..5254ab25b --- /dev/null +++ b/src/battle_util2.c @@ -0,0 +1,105 @@ +#include "global.h" +#include "bg.h" +#include "battle.h" +#include "pokemon.h" +#include "malloc.h" +#include "trainer_tower.h" +#include "battle_util2.h" + +void AllocateBattleResources(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_TOWER) + InitTrainerTowerBattleStruct(); + if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE) + { + void **ptr = gUnknown_3005EE0; + s32 i = 3; + + do + *ptr++ = AllocZeroed(8); + while (--i >= 0); + } + // TODO: Figure out whether 0x200 is really the size of *gBattleResources. + // The following works in pokeem: + // gBattleStruct = AllocZeroed(sizeof(*gBattleStruct)); + gBattleStruct = AllocZeroed(0x200); + gBattleResources = AllocZeroed(sizeof(*gBattleResources)); + gBattleResources->secretBase = AllocZeroed(sizeof(*gBattleResources->secretBase)); + gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags)); + gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack)); + gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack)); + gBattleResources->beforeLvlUp = AllocZeroed(sizeof(*gBattleResources->beforeLvlUp)); + gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai)); + gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory)); + gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack)); + gLinkBattleSendBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE); + gLinkBattleRecvBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE); + gUnknown_2022BB8 = AllocZeroed(0x2000); + gUnknown_2022BBC = AllocZeroed(0x1000); + SetBgTilemapBuffer(1, gUnknown_2022BBC); + SetBgTilemapBuffer(2, gUnknown_2022BBC); +} + +void FreeBattleResources(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_TOWER) + FreeTrainerTowerBattleStruct(); + if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE) + { + void **ptr = gUnknown_3005EE0; + void *nullPtr = NULL; + s32 i = 3; + + do + { + Free(*ptr); + *ptr++ = nullPtr; + } + while (--i >= 0); + } + if (gBattleResources != NULL) + { + FREE_AND_SET_NULL(gBattleStruct); + FREE_AND_SET_NULL(gBattleResources->secretBase); + FREE_AND_SET_NULL(gBattleResources->flags); + FREE_AND_SET_NULL(gBattleResources->battleScriptsStack); + FREE_AND_SET_NULL(gBattleResources->battleCallbackStack); + FREE_AND_SET_NULL(gBattleResources->beforeLvlUp); + FREE_AND_SET_NULL(gBattleResources->ai); + FREE_AND_SET_NULL(gBattleResources->battleHistory); + FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack); + FREE_AND_SET_NULL(gBattleResources); + FREE_AND_SET_NULL(gLinkBattleSendBuffer); + FREE_AND_SET_NULL(gLinkBattleRecvBuffer); + FREE_AND_SET_NULL(gUnknown_2022BB8); + FREE_AND_SET_NULL(gUnknown_2022BBC); + } +} + +void AdjustFriendshipOnBattleFaint(u8 battlerId) +{ + u8 opposingBattlerId, opposingBattlerId2; + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposingBattlerId2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + if (gBattleMons[opposingBattlerId2].level > gBattleMons[opposingBattlerId].level) + opposingBattlerId = opposingBattlerId2; + } + else + { + opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + } + if (gBattleMons[opposingBattlerId].level > gBattleMons[battlerId].level) + { + if (gBattleMons[opposingBattlerId].level - gBattleMons[battlerId].level > 29) + AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 9); + else + AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 7); + } + else + { + AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 7); + } +} diff --git a/src/trainer_tower.c b/src/trainer_tower.c index d80be781d..0415990c6 100644 --- a/src/trainer_tower.c +++ b/src/trainer_tower.c @@ -631,7 +631,7 @@ u8 sub_815DA3C(void) return gFacilityClassToPicIndex[gUnknown_203F45C->unk_3D]; } -void sub_815DA54(void) +void InitTrainerTowerBattleStruct(void) { u16 r10; s32 r9; @@ -660,7 +660,7 @@ void sub_815DA54(void) sub_815DD2C(); } -void sub_815DBDC(void) +void FreeTrainerTowerBattleStruct(void) { Free(gUnknown_203F45C); gUnknown_203F45C = NULL; @@ -1122,7 +1122,7 @@ void sub_815E124(u8 taskId) void sub_815E160(void) { - gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY; + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_TRAINER_TOWER; if (gUnknown_203F458->unk_0004.trainers[gUnknown_203F458->unk_0000].unk_002 == 1) gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; gTrainerBattleOpponent_A = 0; diff --git a/sym_ewram.txt b/sym_ewram.txt index 7efc7a4bd..205e5e4f0 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -403,10 +403,10 @@ gUnknown_2023FC8: @ 2023FC8 gBattleStruct: @ 2023FE8 .space 0x4 -gUnknown_2023FEC: @ 2023FEC +gLinkBattleSendBuffer: @ 2023FEC .space 0x4 -gUnknown_2023FF0: @ 2023FF0 +gLinkBattleRecvBuffer: @ 2023FF0 .space 0x4 gBattleResources: @ 2023FF4 |