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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-07-29 08:34:15 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-07-31 07:58:08 +0800
commit604347808138a0514933b3b994ac0f4eb62237a8 (patch)
treec24102cfd79fba84e4fbc680bbe72b2a89444fb3
parenta4263a6bd8fa3a31d2b1de1279414b403a58e28b (diff)
ported battle_util2 from pokeem
-rw-r--r--asm/battle_2.s8
-rw-r--r--asm/battle_controllers.s20
-rw-r--r--asm/battle_script_commands.s2
-rw-r--r--asm/battle_util2.s333
-rw-r--r--include/battle.h17
-rw-r--r--include/battle_util2.h2
-rw-r--r--include/constants/battle.h2
-rw-r--r--include/trainer_tower.h2
-rw-r--r--ld_script.txt2
-rw-r--r--src/battle_util2.c105
-rw-r--r--src/trainer_tower.c6
-rw-r--r--sym_ewram.txt4
12 files changed, 139 insertions, 364 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index 27dd08f04..d17cd21ee 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -9,7 +9,7 @@
sub_800FD9C: @ 800FD9C
push {r4,lr}
bl MoveSaveBlocks_ResetHeap
- bl sub_802E03C
+ bl AllocateBattleResources
bl AllocateBattleSpritesData
bl AllocateMonSpritesGfx
ldr r4, _0800FDCC @ =gBattleTypeFlags
@@ -2425,7 +2425,7 @@ FreeRestoreBattleData: @ 8011174
bl m4aSongNumStop
bl FreeMonSpritesGfx
bl FreeBattleSpritesData
- bl sub_802E138
+ bl FreeBattleResources
pop {r0}
bx r0
.align 2, 0
@@ -3738,7 +3738,7 @@ _08011C10:
bl sub_812C224
bl FreeMonSpritesGfx
bl FreeBattleSpritesData
- bl sub_802E138
+ bl FreeBattleResources
_08011C34:
add sp, 0x4
pop {r4}
@@ -11524,7 +11524,7 @@ _08015A70:
bne _08015A8E
bl FreeMonSpritesGfx
bl FreeBattleSpritesData
- bl sub_802E138
+ bl FreeBattleResources
_08015A8E:
pop {r0}
bx r0
diff --git a/asm/battle_controllers.s b/asm/battle_controllers.s
index d1de3bb17..98a38a8d3 100644
--- a/asm/battle_controllers.s
+++ b/asm/battle_controllers.s
@@ -1028,7 +1028,7 @@ _0800DA3E:
adds r0, r5
movs r2, 0x24
ldrsh r1, [r0, r2]
- ldr r4, _0800DB54 @ =gUnknown_2023FEC
+ ldr r4, _0800DB54 @ =gLinkBattleSendBuffer
ldr r0, [r4]
adds r0, r1
strb r6, [r0]
@@ -1161,7 +1161,7 @@ _0800DB2C:
.align 2, 0
_0800DB4C: .4byte gTasks
_0800DB50: .4byte gUnknown_202286C
-_0800DB54: .4byte gUnknown_2023FEC
+_0800DB54: .4byte gLinkBattleSendBuffer
_0800DB58: .4byte gActiveBattler
_0800DB5C: .4byte sBattler_AI
_0800DB60: .4byte gBattlerTarget
@@ -1315,7 +1315,7 @@ _0800DC80:
adds r4, r7
movs r0, 0x26
ldrsh r1, [r4, r0]
- ldr r5, _0800DCBC @ =gUnknown_2023FEC
+ ldr r5, _0800DCBC @ =gLinkBattleSendBuffer
ldr r0, [r5]
adds r1, r0
ldrb r0, [r1, 0x4]
@@ -1339,7 +1339,7 @@ _0800DC80:
strh r0, [r4, 0x1E]
b _0800DD20
.align 2, 0
-_0800DCBC: .4byte gUnknown_2023FEC
+_0800DCBC: .4byte gLinkBattleSendBuffer
_0800DCC0:
subs r0, 0x1
strh r0, [r2, 0x22]
@@ -1356,7 +1356,7 @@ _0800DCC6:
adds r1, r0
movs r3, 0x26
ldrsh r2, [r1, r3]
- ldr r0, _0800DD00 @ =gUnknown_2023FEC
+ ldr r0, _0800DD00 @ =gLinkBattleSendBuffer
ldr r0, [r0]
adds r2, r0
ldrb r0, [r2, 0x4]
@@ -1372,7 +1372,7 @@ _0800DCC6:
b _0800DD1C
.align 2, 0
_0800DCFC: .4byte gTasks
-_0800DD00: .4byte gUnknown_2023FEC
+_0800DD00: .4byte gLinkBattleSendBuffer
_0800DD04:
lsls r0, r4, 2
adds r0, r4
@@ -1477,7 +1477,7 @@ _0800DD70:
movs r1, 0
strh r1, [r0, 0x24]
_0800DDD0:
- ldr r2, _0800DE48 @ =gUnknown_2023FF0
+ ldr r2, _0800DE48 @ =gLinkBattleRecvBuffer
mov r4, r12
ldrb r1, [r4]
lsls r0, r1, 2
@@ -1537,7 +1537,7 @@ _0800DE38: .4byte gBitTable
_0800DE3C: .4byte gBlockRecvBuffer + 4
_0800DE40: .4byte gTasks
_0800DE44: .4byte gUnknown_202286D
-_0800DE48: .4byte gUnknown_2023FF0
+_0800DE48: .4byte gLinkBattleRecvBuffer
thumb_func_end sub_800DD28
thumb_func_start Task_HandleCopyReceivedLinkBuffersData
@@ -1577,7 +1577,7 @@ _0800DE82:
adds r5, r0, r1
movs r0, 0x26
ldrsh r1, [r5, r0]
- ldr r3, _0800DEB8 @ =gUnknown_2023FF0
+ ldr r3, _0800DEB8 @ =gLinkBattleRecvBuffer
mov r8, r3
ldr r0, [r3]
adds r3, r1, r0
@@ -1597,7 +1597,7 @@ _0800DE82:
b _0800DF7A
.align 2, 0
_0800DEB4: .4byte gTasks
-_0800DEB8: .4byte gUnknown_2023FF0
+_0800DEB8: .4byte gLinkBattleRecvBuffer
_0800DEBC:
cmp r0, 0x2
beq _0800DF64
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s
index 5af41017e..11c522a5e 100644
--- a/asm/battle_script_commands.s
+++ b/asm/battle_script_commands.s
@@ -7510,7 +7510,7 @@ _08021392:
strb r0, [r1]
_080213C8:
ldrb r0, [r7]
- bl sub_802E228
+ bl AdjustFriendshipOnBattleFaint
b _0802142C
.align 2, 0
_080213D0: .4byte gActiveBattler
diff --git a/asm/battle_util2.s b/asm/battle_util2.s
deleted file mode 100644
index 8cfbe3120..000000000
--- a/asm/battle_util2.s
+++ /dev/null
@@ -1,333 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_802E03C
-sub_802E03C: @ 802E03C
- push {r4,r5,lr}
- ldr r4, _0802E118 @ =gBattleTypeFlags
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _0802E050
- bl sub_815DA54
-_0802E050:
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 9
- ands r0, r1
- cmp r0, 0
- beq _0802E06E
- ldr r5, _0802E11C @ =gUnknown_3005EE0
- movs r4, 0x3
-_0802E060:
- movs r0, 0x8
- bl AllocZeroed
- stm r5!, {r0}
- subs r4, 0x1
- cmp r4, 0
- bge _0802E060
-_0802E06E:
- ldr r4, _0802E120 @ =gBattleStruct
- movs r0, 0x80
- lsls r0, 2
- bl AllocZeroed
- str r0, [r4]
- ldr r4, _0802E124 @ =gBattleResources
- movs r0, 0x20
- bl AllocZeroed
- str r0, [r4]
- movs r0, 0xA0
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1]
- movs r0, 0x10
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x4]
- movs r0, 0x24
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x8]
- movs r0, 0x24
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0xC]
- movs r0, 0xC
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x10]
- movs r0, 0x1C
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x14]
- movs r0, 0x30
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x18]
- movs r0, 0x24
- bl AllocZeroed
- ldr r1, [r4]
- str r0, [r1, 0x1C]
- ldr r4, _0802E128 @ =gUnknown_2023FEC
- movs r5, 0x80
- lsls r5, 5
- adds r0, r5, 0
- bl AllocZeroed
- str r0, [r4]
- ldr r4, _0802E12C @ =gUnknown_2023FF0
- adds r0, r5, 0
- bl AllocZeroed
- str r0, [r4]
- ldr r4, _0802E130 @ =gUnknown_2022BB8
- movs r0, 0x80
- lsls r0, 6
- bl AllocZeroed
- str r0, [r4]
- ldr r4, _0802E134 @ =gUnknown_2022BBC
- adds r0, r5, 0
- bl AllocZeroed
- adds r1, r0, 0
- str r1, [r4]
- movs r0, 0x1
- bl SetBgTilemapBuffer
- ldr r1, [r4]
- movs r0, 0x2
- bl SetBgTilemapBuffer
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E118: .4byte gBattleTypeFlags
-_0802E11C: .4byte gUnknown_3005EE0
-_0802E120: .4byte gBattleStruct
-_0802E124: .4byte gBattleResources
-_0802E128: .4byte gUnknown_2023FEC
-_0802E12C: .4byte gUnknown_2023FF0
-_0802E130: .4byte gUnknown_2022BB8
-_0802E134: .4byte gUnknown_2022BBC
- thumb_func_end sub_802E03C
-
- thumb_func_start sub_802E138
-sub_802E138: @ 802E138
- push {r4-r6,lr}
- ldr r4, _0802E208 @ =gBattleTypeFlags
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _0802E14C
- bl sub_815DBDC
-_0802E14C:
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 9
- ands r0, r1
- cmp r0, 0
- beq _0802E16C
- ldr r5, _0802E20C @ =gUnknown_3005EE0
- movs r6, 0
- movs r4, 0x3
-_0802E15E:
- ldr r0, [r5]
- bl Free
- stm r5!, {r6}
- subs r4, 0x1
- cmp r4, 0
- bge _0802E15E
-_0802E16C:
- ldr r6, _0802E210 @ =gBattleResources
- ldr r0, [r6]
- cmp r0, 0
- beq _0802E200
- ldr r4, _0802E214 @ =gBattleStruct
- ldr r0, [r4]
- bl Free
- movs r5, 0
- str r5, [r4]
- ldr r0, [r6]
- ldr r0, [r0]
- bl Free
- ldr r0, [r6]
- str r5, [r0]
- ldr r0, [r0, 0x4]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0x4]
- ldr r0, [r0, 0x8]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0x8]
- ldr r0, [r0, 0xC]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0xC]
- ldr r0, [r0, 0x10]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0x10]
- ldr r0, [r0, 0x14]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0x14]
- ldr r0, [r0, 0x18]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0x18]
- ldr r0, [r0, 0x1C]
- bl Free
- ldr r0, [r6]
- str r5, [r0, 0x1C]
- bl Free
- str r5, [r6]
- ldr r4, _0802E218 @ =gUnknown_2023FEC
- ldr r0, [r4]
- bl Free
- str r5, [r4]
- ldr r4, _0802E21C @ =gUnknown_2023FF0
- ldr r0, [r4]
- bl Free
- str r5, [r4]
- ldr r4, _0802E220 @ =gUnknown_2022BB8
- ldr r0, [r4]
- bl Free
- str r5, [r4]
- ldr r4, _0802E224 @ =gUnknown_2022BBC
- ldr r0, [r4]
- bl Free
- str r5, [r4]
-_0802E200:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E208: .4byte gBattleTypeFlags
-_0802E20C: .4byte gUnknown_3005EE0
-_0802E210: .4byte gBattleResources
-_0802E214: .4byte gBattleStruct
-_0802E218: .4byte gUnknown_2023FEC
-_0802E21C: .4byte gUnknown_2023FF0
-_0802E220: .4byte gUnknown_2022BB8
-_0802E224: .4byte gUnknown_2022BBC
- thumb_func_end sub_802E138
-
- thumb_func_start sub_802E228
-sub_802E228: @ 802E228
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0802E26C @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0802E274
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r4, r0, 24
- movs r0, 0x3
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r2, _0802E270 @ =gBattleMons
- movs r0, 0x58
- adds r1, r3, 0
- muls r1, r0
- adds r1, r2
- adds r1, 0x2A
- muls r0, r4
- adds r0, r2
- adds r0, 0x2A
- ldrb r1, [r1]
- ldrb r0, [r0]
- cmp r1, r0
- bls _0802E27E
- adds r4, r3, 0
- b _0802E27E
- .align 2, 0
-_0802E26C: .4byte gBattleTypeFlags
-_0802E270: .4byte gBattleMons
-_0802E274:
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r4, r0, 24
-_0802E27E:
- ldr r2, _0802E2C0 @ =gBattleMons
- movs r1, 0x58
- adds r0, r4, 0
- muls r0, r1
- adds r0, r2
- adds r3, r0, 0
- adds r3, 0x2A
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r1, r0, 0
- adds r1, 0x2A
- ldrb r0, [r3]
- ldrb r2, [r1]
- cmp r0, r2
- bls _0802E2EC
- ldrb r1, [r1]
- subs r0, r1
- cmp r0, 0x1D
- ble _0802E2CC
- ldr r1, _0802E2C4 @ =gBattlerPartyIndexes
- lsls r0, r5, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802E2C8 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x9
- bl AdjustFriendship
- b _0802E302
- .align 2, 0
-_0802E2C0: .4byte gBattleMons
-_0802E2C4: .4byte gBattlerPartyIndexes
-_0802E2C8: .4byte gPlayerParty
-_0802E2CC:
- ldr r1, _0802E2E4 @ =gBattlerPartyIndexes
- lsls r0, r5, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802E2E8 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x7
- bl AdjustFriendship
- b _0802E302
- .align 2, 0
-_0802E2E4: .4byte gBattlerPartyIndexes
-_0802E2E8: .4byte gPlayerParty
-_0802E2EC:
- ldr r1, _0802E308 @ =gBattlerPartyIndexes
- lsls r0, r5, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802E30C @ =gPlayerParty
- adds r0, r1
- movs r1, 0x7
- bl AdjustFriendship
-_0802E302:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E308: .4byte gBattlerPartyIndexes
-_0802E30C: .4byte gPlayerParty
- thumb_func_end sub_802E228
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/battle.h b/include/battle.h
index 22ecce83b..ae17cdca0 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -236,7 +236,7 @@ extern const struct Trainer gTrainers[];
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
-struct UnknownFlags
+struct ResourceFlags
{
u32 flags[4];
};
@@ -447,11 +447,11 @@ struct StatsArray
struct BattleResources
{
- struct SecretBaseRecord* secretBase;
- struct UnknownFlags *flags;
- struct BattleScriptsStack* battleScriptsStack;
- struct BattleCallbacksStack* battleCallbackStack;
- struct StatsArray* statsBeforeLvlUp;
+ struct SecretBaseRecord *secretBase;
+ struct ResourceFlags *flags;
+ struct BattleScriptsStack *battleScriptsStack;
+ struct BattleCallbacksStack *battleCallbackStack;
+ struct StatsArray *beforeLvlUp;
struct AI_ThinkingStruct *ai;
struct BattleHistory *battleHistory;
struct BattleScriptsStack *AI_ScriptsStack;
@@ -610,7 +610,7 @@ struct BattleStruct
u8 field_2A2;
};
-extern struct BattleStruct* gBattleStruct;
+extern struct BattleStruct *gBattleStruct;
#define GET_MOVE_TYPE(move, typeArg) \
{ \
@@ -975,5 +975,8 @@ extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern void (*gPreBattleCallback1)(void);
extern bool8 gDoingBattleAnim;
+extern void *gUnknown_3005EE0[];
+extern u8 *gUnknown_2022BB8;
+extern u8 *gUnknown_2022BBC;
#endif // GUARD_BATTLE_H
diff --git a/include/battle_util2.h b/include/battle_util2.h
index 3b8a6f817..8ca726856 100644
--- a/include/battle_util2.h
+++ b/include/battle_util2.h
@@ -6,7 +6,5 @@
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 bank);
-void sub_80571DC(u8 bank, u8 arg1);
-u32 sub_805725C(u8 bank);
#endif // GUARD_BATTLE_UTIL_H
diff --git a/include/constants/battle.h b/include/constants/battle.h
index f886f560b..36fb4d447 100644
--- a/include/constants/battle.h
+++ b/include/constants/battle.h
@@ -63,7 +63,7 @@
#define BATTLE_TYPE_POKEDUDE 0x10000
#define BATTLE_TYPE_PALACE 0x20000
#define BATTLE_TYPE_ARENA 0x40000
-#define BATTLE_TYPE_FACTORY 0x80000
+#define BATTLE_TYPE_TRAINER_TOWER 0x80000
#define BATTLE_TYPE_PIKE 0x100000
#define BATTLE_TYPE_PYRAMID 0x200000
#define BATTLE_TYPE_INGAME_PARTNER 0x400000
diff --git a/include/trainer_tower.h b/include/trainer_tower.h
index b9c16d958..5e7a90208 100644
--- a/include/trainer_tower.h
+++ b/include/trainer_tower.h
@@ -2,5 +2,7 @@
#define GUARD_TRAINER_TOWER_H
void PrintTrainerTowerRecords(void);
+void InitTrainerTowerBattleStruct(void);
+void FreeTrainerTowerBattleStruct(void);
#endif //GUARD_TRAINER_TOWER_H
diff --git a/ld_script.txt b/ld_script.txt
index 10c8d6245..2f0a7e186 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -69,7 +69,7 @@ SECTIONS {
asm/battle_2.o(.text);
asm/battle_util.o(.text);
asm/battle_script_commands.o(.text);
- asm/battle_util2.o(.text);
+ src/battle_util2.o(.text);
asm/battle_controller_player.o(.text);
src/battle_gfx_sfx_util.o(.text);
asm/battle_controller_opponent.o(.text);
diff --git a/src/battle_util2.c b/src/battle_util2.c
new file mode 100644
index 000000000..5254ab25b
--- /dev/null
+++ b/src/battle_util2.c
@@ -0,0 +1,105 @@
+#include "global.h"
+#include "bg.h"
+#include "battle.h"
+#include "pokemon.h"
+#include "malloc.h"
+#include "trainer_tower.h"
+#include "battle_util2.h"
+
+void AllocateBattleResources(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_TOWER)
+ InitTrainerTowerBattleStruct();
+ if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE)
+ {
+ void **ptr = gUnknown_3005EE0;
+ s32 i = 3;
+
+ do
+ *ptr++ = AllocZeroed(8);
+ while (--i >= 0);
+ }
+ // TODO: Figure out whether 0x200 is really the size of *gBattleResources.
+ // The following works in pokeem:
+ // gBattleStruct = AllocZeroed(sizeof(*gBattleStruct));
+ gBattleStruct = AllocZeroed(0x200);
+ gBattleResources = AllocZeroed(sizeof(*gBattleResources));
+ gBattleResources->secretBase = AllocZeroed(sizeof(*gBattleResources->secretBase));
+ gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags));
+ gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack));
+ gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack));
+ gBattleResources->beforeLvlUp = AllocZeroed(sizeof(*gBattleResources->beforeLvlUp));
+ gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai));
+ gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory));
+ gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack));
+ gLinkBattleSendBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE);
+ gLinkBattleRecvBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE);
+ gUnknown_2022BB8 = AllocZeroed(0x2000);
+ gUnknown_2022BBC = AllocZeroed(0x1000);
+ SetBgTilemapBuffer(1, gUnknown_2022BBC);
+ SetBgTilemapBuffer(2, gUnknown_2022BBC);
+}
+
+void FreeBattleResources(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_TOWER)
+ FreeTrainerTowerBattleStruct();
+ if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE)
+ {
+ void **ptr = gUnknown_3005EE0;
+ void *nullPtr = NULL;
+ s32 i = 3;
+
+ do
+ {
+ Free(*ptr);
+ *ptr++ = nullPtr;
+ }
+ while (--i >= 0);
+ }
+ if (gBattleResources != NULL)
+ {
+ FREE_AND_SET_NULL(gBattleStruct);
+ FREE_AND_SET_NULL(gBattleResources->secretBase);
+ FREE_AND_SET_NULL(gBattleResources->flags);
+ FREE_AND_SET_NULL(gBattleResources->battleScriptsStack);
+ FREE_AND_SET_NULL(gBattleResources->battleCallbackStack);
+ FREE_AND_SET_NULL(gBattleResources->beforeLvlUp);
+ FREE_AND_SET_NULL(gBattleResources->ai);
+ FREE_AND_SET_NULL(gBattleResources->battleHistory);
+ FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack);
+ FREE_AND_SET_NULL(gBattleResources);
+ FREE_AND_SET_NULL(gLinkBattleSendBuffer);
+ FREE_AND_SET_NULL(gLinkBattleRecvBuffer);
+ FREE_AND_SET_NULL(gUnknown_2022BB8);
+ FREE_AND_SET_NULL(gUnknown_2022BBC);
+ }
+}
+
+void AdjustFriendshipOnBattleFaint(u8 battlerId)
+{
+ u8 opposingBattlerId, opposingBattlerId2;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ opposingBattlerId2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
+ if (gBattleMons[opposingBattlerId2].level > gBattleMons[opposingBattlerId].level)
+ opposingBattlerId = opposingBattlerId2;
+ }
+ else
+ {
+ opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ }
+ if (gBattleMons[opposingBattlerId].level > gBattleMons[battlerId].level)
+ {
+ if (gBattleMons[opposingBattlerId].level - gBattleMons[battlerId].level > 29)
+ AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 9);
+ else
+ AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 7);
+ }
+ else
+ {
+ AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 7);
+ }
+}
diff --git a/src/trainer_tower.c b/src/trainer_tower.c
index d80be781d..0415990c6 100644
--- a/src/trainer_tower.c
+++ b/src/trainer_tower.c
@@ -631,7 +631,7 @@ u8 sub_815DA3C(void)
return gFacilityClassToPicIndex[gUnknown_203F45C->unk_3D];
}
-void sub_815DA54(void)
+void InitTrainerTowerBattleStruct(void)
{
u16 r10;
s32 r9;
@@ -660,7 +660,7 @@ void sub_815DA54(void)
sub_815DD2C();
}
-void sub_815DBDC(void)
+void FreeTrainerTowerBattleStruct(void)
{
Free(gUnknown_203F45C);
gUnknown_203F45C = NULL;
@@ -1122,7 +1122,7 @@ void sub_815E124(u8 taskId)
void sub_815E160(void)
{
- gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY;
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_TRAINER_TOWER;
if (gUnknown_203F458->unk_0004.trainers[gUnknown_203F458->unk_0000].unk_002 == 1)
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
gTrainerBattleOpponent_A = 0;
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 7efc7a4bd..205e5e4f0 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -403,10 +403,10 @@ gUnknown_2023FC8: @ 2023FC8
gBattleStruct: @ 2023FE8
.space 0x4
-gUnknown_2023FEC: @ 2023FEC
+gLinkBattleSendBuffer: @ 2023FEC
.space 0x4
-gUnknown_2023FF0: @ 2023FF0
+gLinkBattleRecvBuffer: @ 2023FF0
.space 0x4
gBattleResources: @ 2023FF4