diff options
author | 2Tie <foxman95@ymail.com> | 2018-06-23 10:19:49 -0600 |
---|---|---|
committer | 2Tie <foxman95@ymail.com> | 2018-06-23 10:19:49 -0600 |
commit | 0369ef51b4461cf516488c2e13b24ad6d5c13d65 (patch) | |
tree | 68942d2a398044b2eba34ed09809c07386bfc8af | |
parent | 26edac4db6b17102822aa67791178d5fe2505d36 (diff) |
split the oak speeches and game setup into two files
-rw-r--r-- | engine/Intro.asm | 800 | ||||
-rw-r--r-- | engine/menu/main_menu.asm | 797 |
2 files changed, 801 insertions, 796 deletions
diff --git a/engine/Intro.asm b/engine/Intro.asm new file mode 100644 index 0000000..fb26d95 --- /dev/null +++ b/engine/Intro.asm @@ -0,0 +1,800 @@ +include "constants.asm" + +SECTION "Oak Intro and Game Setup", ROMX[$558D], BANK[$01] + +DemoStart:: ; 558D + ld de, OakPic + lb bc, BANK(OakPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call FadeInIntroPic + ld hl, OakSpeechDemo + call PrintText + call RotateThreePalettesRight + call ClearTileMap + ld de, ProtagonistPic + lb bc, BANK(ProtagonistPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call MovePicLeft + ld a, %11010000 + ldh [rOBP0], a + call DemoSetUpPlayer + jp IntroCleanup + +GameStart:: ; 55BB + ld de, OakPic + lb bc, BANK(OakPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call FadeInIntroPic + ld hl, OakSpeech1 + call PrintText + call RotateThreePalettesRight + call ClearTileMap + ld a, DEX_YADOKING + ld [wCurSpecies], a + ld [wMonDexIndex], a + call GetMonHeader + hlcoord 6, 4 + hlcoord 6, 4 + call PrepMonFrontpic + call MovePicLeft + ld hl, OakSpeech2 + call PrintText + ld a, DEX_YADOKING + call PlayCry + ld hl, OakSpeech3 + call PrintText + call RotateThreePalettesRight + call ClearTileMap + ld de, ProtagonistPic + lb bc, BANK(ProtagonistPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call MovePicLeft + ld hl, OakSpeech4 + call PrintText + call ChoosePlayerName + call RotateThreePalettesRight + call ClearTileMap + ld de, RivalPic + lb bc, BANK(RivalPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call FadeInIntroPic + ld hl, OakSpeech5 + call PrintText + call ChooseRivalName + call RotateThreePalettesRight + call ClearTileMap + ld de, OakPic + lb bc, BANK(OakPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call FadeInIntroPic + ld hl, OakSpeech6 + call PrintText + callba SetClockDialog + call Function04ac + call RotateThreePalettesRight + call ClearTileMap + ld de, ProtagonistPic + lb bc, BANK(ProtagonistPic), $00 + call IntroDisplayPicCenteredOrUpperRight + call RotateThreePalettesLeft + ld hl, OakSpeech7 + call PrintText + ldh a, [hROMBank] + push af + ld a, $20 + ld [wMusicFade], a + ld de, MUSIC_NONE + ld a, e + ld [wMusicFadeIDLow], a + ld a, d + ld [wMusicFadeIDHigh], a + ld de, $000B ; should be a constant - shrink noise? + call PlaySFX + pop af + call Bankswitch + ld c, $04 + call DelayFrames + +IntroCleanup:: ; 568E + ld de, ShrinkPic1 + lb bc, BANK(ShrinkPic1), $00 + call IntroDisplayPicCenteredOrUpperRight + ld c, $04 + call DelayFrames + ld de, ShrinkPic2 + lb bc, BANK(ShrinkPic2), $00 + call IntroDisplayPicCenteredOrUpperRight + ld c, $14 + call DelayFrames + hlcoord 6, 5 + ld b, $07 + ld c, $07 + call ClearBox + ld c, $14 + call DelayFrames + call LoadStartingSprites + call LoadFontExtra + ld c, $32 + call DelayFrames + call RotateThreePalettesRight + call ClearTileMap + call Function0502 + ld a, $00 + ld [wd638], a + ld [wd637], a + +OverworldStart:: + call SetUpGameEntry + ld hl, wDebugFlags + bit CONTINUED_F, [hl] + call z, Function15b5 + ld hl, wd4a9 + set 0, [hl] + jp Function2a85 + +SetUpGameEntry:: ; 56E8 + ld a, $04 + ld [wd65e], a + ld a, $F2 + ldh [hMapEntryMethod], a + ld hl, wDebugFlags + bit CONTINUED_F, [hl] ; if we loaded a game + ret nz + ld a, $F1 + ldh [hMapEntryMethod], a + ld a, $00 + ld [wDebugWarpSelection], a + ld hl, GameStartPlacement + ld de, wMapGroup + ld bc, wd65e - wMapGroup + call CopyBytes + ret + +GameStartPlacement:: ; 570D + db $01 ; map group + db PLAYER_HOUSE_2F+1 ; map + dwcoord 15, 45 ; screen anchor + db $04 ; metatile x + db $04 ; metatile y + db $00 ; in-metatile x + db $01 ; in-metatile y + +DebugSetUpPlayer:: ; 5715 + call SetPlayerNamesDebug + ld a, $0F + ld [wd15d], a + ld a, $42 + ld [wd15e], a + ld a, $3F + ld [wd15f], a + ld a, $FF + ld [wd163], a + ld [wd164], a + call GiveRandomJohto + ld a, $03 + call AddRandomPokemonToBox + call FillTMs + ld de, DebugBagItems + call FillBagWithList + ld hl, wPokedexOwned + call DebugFillPokedex + ld hl, wPokedexSeen + call DebugFillPokedex + ld hl, wAnnonDex + ld [hl], $01 + call Function40fd + ret + +DebugFillPokedex:: ; 5755 + ld b, $1F + ld a, $FF +.loop + ld [hl+], a + dec b + jr nz, .loop + ld [hl], $07 + ret + +FillBagWithList:: ; 5760 + ld hl, wNumBagItems +.loop + ld a, [de] + cp $FF + jr z, .yump + ld [wCurItem], a + inc de + ld a, [de] + inc de + ld [wItemQuantity], a + call AddItemToInventory + jr .loop +.yump + ret + +DebugBagItems:: ; 5777 + db ITEM_IMPORTANT_BAG, $01 + db ITEM_BAG, $01 + db ITEM_TM_HOLDER, $01 + db ITEM_BALL_HOLDER, $01 + db ITEM_BICYCLE, $01 + db ITEM_MAIL, $06 + db ITEM_ULTRA_BALL, $1E + db ITEM_POKE_BALL, $63 + db ITEM_POTION, $1E + db ITEM_RARE_CANDY, $14 + db ITEM_MOON_STONE, $63 + db ITEM_FULL_HEAL, $63 + db ITEM_PROTEIN, $63 + db ITEM_QUICK_NEEDLE, $63 + db ITEM_SNAKESKIN, $63 + db ITEM_KINGS_ROCK, $63 + db ITEM_FLEE_FEATHER, $63 + db ITEM_FOCUS_ORB, $63 + db ITEM_SHARP_SCYTHE, $63 + db ITEM_DETECT_ORB, $63 + db $FF + +GiveRandomPokemon:: ; 57A0 + and a + ret z +.loop + push af + call RandomUnder246 + ld b, $0A + call GivePokemon + pop af + dec a + jr nz, .loop + ret + +GiveRandomJohto:: ; 57B0 +.loop + call Random + and $03 + jr z, .loop + dec a + ld b, a + add a, a + add a, b + add a, $98 ; maybe should be a constant - 152, aka the number of kanto pokes + ld b, $08 + call GivePokemon + ld a, $8D + ld [wPartyMon1 + 1], a + ret + +GiveKantoStarters:: ; 57C8 + ld a, $03 + ld b, $20 + call GivePokemon + ld a, $06 + ld b, $24 + call GivePokemon + ld a, $09 + ld b, $24 + call GivePokemon + ret + +GivePokemon:: ; 57DE + ld [wMonDexIndex], a + ld a, b + ld [wCurPartyLevel], a + ld a, $10 + call Predef + ret + +AddRandomPokemonToBox: ; 57EB + and a + ret z +.loop + push af + xor a + ld [wca44], a + call RandomUnder246 + ld [wcdd7], a + ld a, $05 + ld [wCurPartyLevel], a + callab AddPokemonToBox + ld a, [wcdd7] + ld [wMonDexIndex], a + callab Functiondd5c + pop af + dec a + jr nz, .loop + ret + +RandomUnder246:: ; 5818 +.loop + call Random + and a + jr z, .loop + cp $F6 + jr nc, .loop + ret + +FillTMs:: ; 5823 + ld b, $39 + ld a, $01 + ld hl, wTMsHMs +.loop + ld [hl+], a + dec b + jr nz, .loop + ret + +DebugGiveKeyItems:: ; 582F + ld hl, DebugKeyItemsList + ld de, wKeyItems + ld c, $FF +.loop + inc c + ld a, [hl+] + ld [de], a + inc de + cp $FF + jr nz, .loop + ld a, c + ld [wNumKeyItems], a + ret + +DebugKeyItemsList:: ; 5844 + db ITEM_TM_HOLDER + db ITEM_BALL_HOLDER + db ITEM_BAG + db ITEM_BICYCLE + db $FF + +DemoSetUpPlayer:: ; 5849 + ld hl, wPlayerName + ld de, DemoPlayerName + call CopyString + ld hl, wRivalName + ld de, DemoRivalName + call CopyString + call Function40fd + ld de, DemoItemList + call FillBagWithList + call GiveRandomJohto + ret + +DemoItemList:: ; 5868 + db ITEM_POKE_BALL, $05 + db ITEM_POTION, $0A + db ITEM_FULL_HEAL, $0A + db ITEM_STIMULUS_ORB, $01 + db ITEM_FOCUS_ORB, $01 + db $FF + +DemoPlayerName:: ; 5873 + db "サトシ@" + +DemoRivalName:: ; 5877 + db "シゲル@" + +OakSpeechDemo:: ; 587B + text "ようこそ" + line "ポケット モンスターの せかいへ!" + cont "ごぞんじ わしが オーキドじゃ!" + + para "きょう きみに きてもらったのは" + line "ほかでもない" + cont "あたらしい ずかんづくりを" + cont "てつだって ほしいのじゃ!" + + para "もちろん" + line "きみの パートナーとなる ポケモンと" + cont "りュックは ようい しておる" + + para "りュックの なかには" + line "キズぐすりと" + cont "モンスターボールが" + cont "はいっておるから あんしんじゃ!" + + para "すでに きみの ライバルは" + line "しゅっぱつ しとる" + + para "まけないよう がんばって くれい!" + prompt + +OakSpeech1:: ; 5956 + text "いやあ またせた!" + + para "ポケット モンスターの せかいへ" + line "ようこそ!" + + para "わたしの なまえは オーキド" + + para "みんなからは # はかせと" + line "したわれて おるよ" + prompt + +OakSpeech2:: ; 599F + text "きみも もちろん" + line "しっているとは おもうが" + + para "この せかいには" + line "ポケット モンスターと よばれる" + cont "いきもの たちが" + cont "いたるところに すんでいる!" + prompt + +OakSpeech3:: ; 59E8 + text "その # という いきものを" + line "ひとは ぺットに したり" + cont "しょうぶに つかったり" + cont "そして・・・" + + para "わたしは この #の" + line "けんきゅうを してる というわけだ" + prompt + +OakSpeech4:: ; 5A35 + text "では はじめに きみの なまえを" + line "おしえて もらおう!" + prompt + +OakSpeech5:: ; 5A52 + text "そして この しょうねんは" + line "きみの おさななじみであり" + cont"ライバルである" + + para "・・・えーと?" + line "なまえは なんて いったかな?" + prompt + +OakSpeech6:: ; 5A8F + text "さて きみの きねんすべき" + line "たびだちのひを" + cont "きろくしておこう!" + + para "じかんも なるべく せいかくにな!" + prompt + +OakSpeech7:: ; 5AC2 + text "<PLAYER>!" + + para "いよいよ これから" + line "きみの ものがたりの はじまりだ!" + + para "ゆめと ぼうけんと!" + line "ポケット モンスターの せかいへ!" + + para "レッツ ゴー!" + done + +SetPlayerNamesDebug:: ; 5B07 + ld hl, DebugPlayerName + ld de, wPlayerName + call CopyNameDebug + ld hl, DebugRivalName + ld de, wRivalName + +CopyNameDebug: + ld bc, PLAYER_NAME_LENGTH + call CopyBytes + ret + +DebugPlayerName: ; 5B1D + db "コージ@" + +DebugRivalName: ; 5B21 + db "レッド@" + +ChoosePlayerName:: ; 5B25 + call PanPortraitRight + ld hl, PlayerNameMenuHeader + call NamingWindow + ld a, [wMenuCursorY] + dec a + jr z, .loop + ld de, wPlayerName + call SaveCustomName + jr .farjump + +.loop + ld b, $01 + ld de, wPlayerName + callba Function113f4 + ld a, [wPlayerName] + cp "@" + jr z, .loop + + call RotateThreePalettesRight + call ClearTileMap + call LoadFontExtra + call WaitBGMap + ld de, $4D10 + ld bc, $1200 + call IntroDisplayPicCenteredOrUpperRight + call RotateThreePalettesLeft +.farjump + ld hl, ChoosePlayerNameEndText + call PrintText + ret + +ChoosePlayerNameEndText: ; 5B6F + text "ふむ・・・" + line "<PLAYER> と いうんだな!" + prompt + +PlayerNameMenuHeader: ; 5B81 + db MENU_BACKUP_TILES ; flags + menu_coords 00, 00, 10, 11 + dw PlayerNameMenuData + db 01 ; initial selection + +PlayerNameMenuData; 5B89 + db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B + db 04 ; items + db "じぶんできめる@" + db "ゴールド@" + db "サトシ@" + db "ジャック@" + db 3 ; x offset for the title string + db "なまえこうほ@" + +ChooseRivalName:: ; 5BA9 + call PanPortraitRight + ld hl, RivalNameMenuHeader + call NamingWindow + ld a, [wMenuCursorY] + dec a + jr z, .loop + ld de, wRivalName + call SaveCustomName + jr .farjump + +.loop + ld b, $02 + ld de, wRivalName + callba Function113f4 ; manual text entry box? + ld a, [wRivalName] + cp "@" + jr z, .loop + + call RotateThreePalettesRight + call ClearTileMap + call LoadFontExtra + call WaitBGMap + ld de, $4BD4 + ld bc, $1200 + call IntroDisplayPicCenteredOrUpperRight + call RotateThreePalettesLeft +.farjump + ld hl, ChooseRivalNameEndText + call PrintText + ret + +ChooseRivalNameEndText: ; 5BF3 + text "そうか そうだったな" + line "<RIVAL> という なまえだ" + prompt + +RivalNameMenuHeader: ; 5C0A + db MENU_BACKUP_TILES ; flags + menu_coords 00, 00, 10, 11 + dw RivalNameMenuData + db 01 ; initial selection + +RivalNameMenuData: ; 5C12 + db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B + db 04 ; items + db "じぶんできめる@" + db "シルバー@" + db "シゲル@" + db "ジョン@" + db 3 + db "なまえこうほ@" + +MomNamePrompt:: ; 5C31 + ld hl, MomNameMenuHeader + call NamingWindow + ld a, [wMenuCursorY] + dec a + jr z, .loop + ld de, wMomsName + call SaveCustomName + jr .escape + +.loop + ld b, $03 + ld de, wMomsName + callba Function113f4 + ld a, [wMomsName] + cp "@" + jr z, .loop + + call ClearPalettes + call ClearTileMap + callab Function140d9 + call LoadFontExtra + call GetMemSGBLayout + call WaitBGMap +.escape + ret + +MomNameMenuHeader: ; 5C71 + db MENU_BACKUP_TILES ; flags + menu_coords 00, 00, 10, 11 + dw .MomNameMenuData + db 01 ; initial selection + +.MomNameMenuData: ; 5C79 + db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B + db 04 ; items + db "じぶんで きめる@" + db "おかあさん@" + db "ママ@" + db "かあちゃん@" + db 3 + db "なまえこうほ@" + +NamingWindow:: ; 5C9B + ; loads the menu header put into hl + call LoadMenuHeader + call VerticalMenu + ld a, [wMenuCursorY] + dec a + call CopyNameFromMenu + call CloseWindow + ret + +SaveCustomName:: ; 5CAC + ld hl, wcd31 + ld bc, PLAYER_NAME_LENGTH + call CopyBytes + ret + +PanPortraitRight:: ; 5CB6 + hlcoord 5, 4 + ld d, $06 + ld e, $7E + ld b, d + ld c, e + ld d, $00 + add hl, de +.loop + xor a + ldh [hBGMapMode], a + push hl + push bc +.innerLoop + ;pans all the tiles onscreen to the right one + ld a, [hl+] + ld [hl-], a + dec hl + dec c + jr nz, .innerLoop + + call WaitBGMap + pop bc + pop hl + inc hl + dec b ; passed c - how many tiles right to pan? + jr nz, .loop + ret + +PanPortraitLeft:: ; 5CD7 + hlcoord 12, 4 + ld b, $06 + ld c, $7E +.loop + xor a + ldh [hBGMapMode], a + push hl + push bc +.innerloop + ld a, [hl-] + ld [hl+], a + inc hl + dec c + jr nz, .innerloop + + call WaitBGMap + pop bc + pop hl + inc hl + dec b + jr nz, .loop + ret + +MenuCallSettings:: ; 5CF3 + call SettingsScreen + ret + +FadeInIntroPic: ; 5CF7 + ld hl, IntroFadePalettes + ld b, 6 +.next + ld a, [hl+] + ldh [rBGP], a + ld c, 10 + call DelayFrames + dec b + jr nz, .next + ret + +IntroFadePalettes: + db %01010100 + db %10101000 + db %11111100 + db %11111000 + db %11110100 + db %11100100 + +MovePicLeft: ; 5D0E + ld a, 119 + ldh [hWX], a + call DelayFrame + + ld a, %11100100 + ldh [rBGP], a +.next + call DelayFrame + ldh a, [hWX] + sub 8 + cp $FF + ret z + ldh [hWX], a + jr .next + +IntroDisplayPicCenteredOrUpperRight:: ; 5D27 +; b = bank +; de = address of compressed pic +; c: 0 = centred, non-zero = upper-right + ld a, c + and a + hlcoord 13, 4 + jr nz, .skip + hlcoord 6, 4 +.skip + push hl + ld a, b + call UncompressSpriteFromDE + ld a, $00 + call OpenSRAM + ld hl, sSpriteBuffer1 + ld de, sSpriteBuffer0 + ld bc, DOUBLESPRITEBUFFERSIZE + call CopyBytes + call CloseSRAM + ld de, VRAM_Begin + $1000 + call InterlaceMergeSpriteBuffers + pop hl + xor a + ldh [hGraphicStartTile], a + ld bc, $0707 + predef PlaceGraphic + ret + +LoadStartingSprites: ; 5D5D + ld de, GoldSpriteGFX + lb bc, BANK(GoldSpriteGFX), $0C + ld hl, VRAM_Begin + call Request2bpp + ld hl, wVirtualOAM + ld de, GameStartSprites + ld c, $04 +.loop + ld a, [de] + inc de + ld [hl+], a + ld a, [de] + inc de + ld [hl+], a + ld a, [de] + inc de + ld [hl+], a + xor a + ld [hl+], a + dec c + jr nz, .loop + ret + +GameStartSprites: ; 5D80 + db $50, $48, $00 + db $50, $50, $01 + db $58, $48, $02 + db $58, $50, $03 + +; 5D8C
\ No newline at end of file diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index 4bd4a45..5cc6177 100644 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -208,799 +208,4 @@ StartNewGame:: ; 555C call DebugSetUpPlayer jp IntroCleanup -DemoStart:: ; 558D - ld de, OakPic - lb bc, BANK(OakPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call FadeInIntroPic - ld hl, OakSpeechDemo - call PrintText - call RotateThreePalettesRight - call ClearTileMap - ld de, ProtagonistPic - lb bc, BANK(ProtagonistPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call MovePicLeft - ld a, %11010000 - ldh [rOBP0], a - call DemoSetUpPlayer - jp IntroCleanup - -GameStart:: ; 55BB - ld de, OakPic - lb bc, BANK(OakPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call FadeInIntroPic - ld hl, OakSpeech1 - call PrintText - call RotateThreePalettesRight - call ClearTileMap - ld a, DEX_YADOKING - ld [wCurSpecies], a - ld [wMonDexIndex], a - call GetMonHeader - hlcoord 6, 4 - hlcoord 6, 4 - call PrepMonFrontpic - call MovePicLeft - ld hl, OakSpeech2 - call PrintText - ld a, DEX_YADOKING - call PlayCry - ld hl, OakSpeech3 - call PrintText - call RotateThreePalettesRight - call ClearTileMap - ld de, ProtagonistPic - lb bc, BANK(ProtagonistPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call MovePicLeft - ld hl, OakSpeech4 - call PrintText - call ChoosePlayerName - call RotateThreePalettesRight - call ClearTileMap - ld de, RivalPic - lb bc, BANK(RivalPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call FadeInIntroPic - ld hl, OakSpeech5 - call PrintText - call ChooseRivalName - call RotateThreePalettesRight - call ClearTileMap - ld de, OakPic - lb bc, BANK(OakPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call FadeInIntroPic - ld hl, OakSpeech6 - call PrintText - callba SetClockDialog - call Function04ac - call RotateThreePalettesRight - call ClearTileMap - ld de, ProtagonistPic - lb bc, BANK(ProtagonistPic), $00 - call IntroDisplayPicCenteredOrUpperRight - call RotateThreePalettesLeft - ld hl, OakSpeech7 - call PrintText - ldh a, [hROMBank] - push af - ld a, $20 - ld [wMusicFade], a - ld de, MUSIC_NONE - ld a, e - ld [wMusicFadeIDLow], a - ld a, d - ld [wMusicFadeIDHigh], a - ld de, $000B ; should be a constant - shrink noise? - call PlaySFX - pop af - call Bankswitch - ld c, $04 - call DelayFrames - -IntroCleanup:: ; 568E - ld de, ShrinkPic1 - lb bc, BANK(ShrinkPic1), $00 - call IntroDisplayPicCenteredOrUpperRight - ld c, $04 - call DelayFrames - ld de, ShrinkPic2 - lb bc, BANK(ShrinkPic2), $00 - call IntroDisplayPicCenteredOrUpperRight - ld c, $14 - call DelayFrames - hlcoord 6, 5 - ld b, $07 - ld c, $07 - call ClearBox - ld c, $14 - call DelayFrames - call LoadStartingSprites - call LoadFontExtra - ld c, $32 - call DelayFrames - call RotateThreePalettesRight - call ClearTileMap - call Function0502 - ld a, $00 - ld [wd638], a - ld [wd637], a - -OverworldStart:: - call SetUpGameEntry - ld hl, wDebugFlags - bit CONTINUED_F, [hl] - call z, Function15b5 - ld hl, wd4a9 - set 0, [hl] - jp Function2a85 - -SetUpGameEntry:: ; 56E8 - ld a, $04 - ld [wd65e], a - ld a, $F2 - ldh [hMapEntryMethod], a - ld hl, wDebugFlags - bit CONTINUED_F, [hl] ; if we loaded a game - ret nz - ld a, $F1 - ldh [hMapEntryMethod], a - ld a, $00 - ld [wDebugWarpSelection], a - ld hl, GameStartPlacement - ld de, wMapGroup - ld bc, wd65e - wMapGroup - call CopyBytes - ret - -GameStartPlacement:: ; 570D - db $01 ; map group - db PLAYER_HOUSE_2F+1 ; map - dwcoord 15, 45 ; screen anchor - db $04 ; metatile x - db $04 ; metatile y - db $00 ; in-metatile x - db $01 ; in-metatile y - -DebugSetUpPlayer:: ; 5715 - call SetPlayerNamesDebug - ld a, $0F - ld [wd15d], a - ld a, $42 - ld [wd15e], a - ld a, $3F - ld [wd15f], a - ld a, $FF - ld [wd163], a - ld [wd164], a - call GiveRandomJohto - ld a, $03 - call AddRandomPokemonToBox - call FillTMs - ld de, DebugBagItems - call FillBagWithList - ld hl, wPokedexOwned - call DebugFillPokedex - ld hl, wPokedexSeen - call DebugFillPokedex - ld hl, wAnnonDex - ld [hl], $01 - call Function40fd - ret - -DebugFillPokedex:: ; 5755 - ld b, $1F - ld a, $FF -.loop - ld [hl+], a - dec b - jr nz, .loop - ld [hl], $07 - ret - -FillBagWithList:: ; 5760 - ld hl, wNumBagItems -.loop - ld a, [de] - cp $FF - jr z, .yump - ld [wCurItem], a - inc de - ld a, [de] - inc de - ld [wItemQuantity], a - call AddItemToInventory - jr .loop -.yump - ret - -DebugBagItems:: ; 5777 - db ITEM_IMPORTANT_BAG, $01 - db ITEM_BAG, $01 - db ITEM_TM_HOLDER, $01 - db ITEM_BALL_HOLDER, $01 - db ITEM_BICYCLE, $01 - db ITEM_MAIL, $06 - db ITEM_ULTRA_BALL, $1E - db ITEM_POKE_BALL, $63 - db ITEM_POTION, $1E - db ITEM_RARE_CANDY, $14 - db ITEM_MOON_STONE, $63 - db ITEM_FULL_HEAL, $63 - db ITEM_PROTEIN, $63 - db ITEM_QUICK_NEEDLE, $63 - db ITEM_SNAKESKIN, $63 - db ITEM_KINGS_ROCK, $63 - db ITEM_FLEE_FEATHER, $63 - db ITEM_FOCUS_ORB, $63 - db ITEM_SHARP_SCYTHE, $63 - db ITEM_DETECT_ORB, $63 - db $FF - -GiveRandomPokemon:: ; 57A0 - and a - ret z -.loop - push af - call RandomUnder246 - ld b, $0A - call GivePokemon - pop af - dec a - jr nz, .loop - ret - -GiveRandomJohto:: ; 57B0 -.loop - call Random - and $03 - jr z, .loop - dec a - ld b, a - add a, a - add a, b - add a, $98 ; maybe should be a constant - 152, aka the number of kanto pokes - ld b, $08 - call GivePokemon - ld a, $8D - ld [wPartyMon1 + 1], a - ret - -GiveKantoStarters:: ; 57C8 - ld a, $03 - ld b, $20 - call GivePokemon - ld a, $06 - ld b, $24 - call GivePokemon - ld a, $09 - ld b, $24 - call GivePokemon - ret - -GivePokemon:: ; 57DE - ld [wMonDexIndex], a - ld a, b - ld [wCurPartyLevel], a - ld a, $10 - call Predef - ret - -AddRandomPokemonToBox: ; 57EB - and a - ret z -.loop - push af - xor a - ld [wca44], a - call RandomUnder246 - ld [wcdd7], a - ld a, $05 - ld [wCurPartyLevel], a - callab AddPokemonToBox - ld a, [wcdd7] - ld [wMonDexIndex], a - callab Functiondd5c - pop af - dec a - jr nz, .loop - ret - -RandomUnder246:: ; 5818 -.loop - call Random - and a - jr z, .loop - cp $F6 - jr nc, .loop - ret - -FillTMs:: ; 5823 - ld b, $39 - ld a, $01 - ld hl, wTMsHMs -.loop - ld [hl+], a - dec b - jr nz, .loop - ret - -DebugGiveKeyItems:: ; 582F - ld hl, DebugKeyItemsList - ld de, wKeyItems - ld c, $FF -.loop - inc c - ld a, [hl+] - ld [de], a - inc de - cp $FF - jr nz, .loop - ld a, c - ld [wNumKeyItems], a - ret - -DebugKeyItemsList:: ; 5844 - db ITEM_TM_HOLDER - db ITEM_BALL_HOLDER - db ITEM_BAG - db ITEM_BICYCLE - db $FF - -DemoSetUpPlayer:: ; 5849 - ld hl, wPlayerName - ld de, DemoPlayerName - call CopyString - ld hl, wRivalName - ld de, DemoRivalName - call CopyString - call Function40fd - ld de, DemoItemList - call FillBagWithList - call GiveRandomJohto - ret - -DemoItemList:: ; 5868 - db ITEM_POKE_BALL, $05 - db ITEM_POTION, $0A - db ITEM_FULL_HEAL, $0A - db ITEM_STIMULUS_ORB, $01 - db ITEM_FOCUS_ORB, $01 - db $FF - -DemoPlayerName:: ; 5873 - db "サトシ@" - -DemoRivalName:: ; 5877 - db "シゲル@" - -OakSpeechDemo:: ; 587B - text "ようこそ" - line "ポケット モンスターの せかいへ!" - cont "ごぞんじ わしが オーキドじゃ!" - - para "きょう きみに きてもらったのは" - line "ほかでもない" - cont "あたらしい ずかんづくりを" - cont "てつだって ほしいのじゃ!" - - para "もちろん" - line "きみの パートナーとなる ポケモンと" - cont "りュックは ようい しておる" - - para "りュックの なかには" - line "キズぐすりと" - cont "モンスターボールが" - cont "はいっておるから あんしんじゃ!" - - para "すでに きみの ライバルは" - line "しゅっぱつ しとる" - - para "まけないよう がんばって くれい!" - prompt - -OakSpeech1:: ; 5956 - text "いやあ またせた!" - - para "ポケット モンスターの せかいへ" - line "ようこそ!" - - para "わたしの なまえは オーキド" - - para "みんなからは # はかせと" - line "したわれて おるよ" - prompt - -OakSpeech2:: ; 599F - text "きみも もちろん" - line "しっているとは おもうが" - - para "この せかいには" - line "ポケット モンスターと よばれる" - cont "いきもの たちが" - cont "いたるところに すんでいる!" - prompt - -OakSpeech3:: ; 59E8 - text "その # という いきものを" - line "ひとは ぺットに したり" - cont "しょうぶに つかったり" - cont "そして・・・" - - para "わたしは この #の" - line "けんきゅうを してる というわけだ" - prompt - -OakSpeech4:: ; 5A35 - text "では はじめに きみの なまえを" - line "おしえて もらおう!" - prompt - -OakSpeech5:: ; 5A52 - text "そして この しょうねんは" - line "きみの おさななじみであり" - cont"ライバルである" - - para "・・・えーと?" - line "なまえは なんて いったかな?" - prompt - -OakSpeech6:: ; 5A8F - text "さて きみの きねんすべき" - line "たびだちのひを" - cont "きろくしておこう!" - - para "じかんも なるべく せいかくにな!" - prompt - -OakSpeech7:: ; 5AC2 - text "<PLAYER>!" - - para "いよいよ これから" - line "きみの ものがたりの はじまりだ!" - - para "ゆめと ぼうけんと!" - line "ポケット モンスターの せかいへ!" - - para "レッツ ゴー!" - done - -SetPlayerNamesDebug:: ; 5B07 - ld hl, DebugPlayerName - ld de, wPlayerName - call CopyNameDebug - ld hl, DebugRivalName - ld de, wRivalName - -CopyNameDebug: - ld bc, PLAYER_NAME_LENGTH - call CopyBytes - ret - -DebugPlayerName: ; 5B1D - db "コージ@" - -DebugRivalName: ; 5B21 - db "レッド@" - -ChoosePlayerName:: ; 5B25 - call PanPortraitRight - ld hl, PlayerNameMenuHeader - call NamingWindow - ld a, [wMenuCursorY] - dec a - jr z, .loop - ld de, wPlayerName - call SaveCustomName - jr .farjump - -.loop - ld b, $01 - ld de, wPlayerName - callba Function113f4 - ld a, [wPlayerName] - cp "@" - jr z, .loop - - call RotateThreePalettesRight - call ClearTileMap - call LoadFontExtra - call WaitBGMap - ld de, $4D10 - ld bc, $1200 - call IntroDisplayPicCenteredOrUpperRight - call RotateThreePalettesLeft -.farjump - ld hl, ChoosePlayerNameEndText - call PrintText - ret - -ChoosePlayerNameEndText: ; 5B6F - text "ふむ・・・" - line "<PLAYER> と いうんだな!" - prompt - -PlayerNameMenuHeader: ; 5B81 - db MENU_BACKUP_TILES ; flags - menu_coords 00, 00, 10, 11 - dw PlayerNameMenuData - db 01 ; initial selection - -PlayerNameMenuData; 5B89 - db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B - db 04 ; items - db "じぶんできめる@" - db "ゴールド@" - db "サトシ@" - db "ジャック@" - db 3 ; x offset for the title string - db "なまえこうほ@" - -ChooseRivalName:: ; 5BA9 - call PanPortraitRight - ld hl, RivalNameMenuHeader - call NamingWindow - ld a, [wMenuCursorY] - dec a - jr z, .loop - ld de, wRivalName - call SaveCustomName - jr .farjump - -.loop - ld b, $02 - ld de, wRivalName - callba Function113f4 ; manual text entry box? - ld a, [wRivalName] - cp "@" - jr z, .loop - - call RotateThreePalettesRight - call ClearTileMap - call LoadFontExtra - call WaitBGMap - ld de, $4BD4 - ld bc, $1200 - call IntroDisplayPicCenteredOrUpperRight - call RotateThreePalettesLeft -.farjump - ld hl, ChooseRivalNameEndText - call PrintText - ret - -ChooseRivalNameEndText: ; 5BF3 - text "そうか そうだったな" - line "<RIVAL> という なまえだ" - prompt - -RivalNameMenuHeader: ; 5C0A - db MENU_BACKUP_TILES ; flags - menu_coords 00, 00, 10, 11 - dw RivalNameMenuData - db 01 ; initial selection - -RivalNameMenuData: ; 5C12 - db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B - db 04 ; items - db "じぶんできめる@" - db "シルバー@" - db "シゲル@" - db "ジョン@" - db 3 - db "なまえこうほ@" - -MomNamePrompt:: ; 5C31 - ld hl, MomNameMenuHeader - call NamingWindow - ld a, [wMenuCursorY] - dec a - jr z, .loop - ld de, wMomsName - call SaveCustomName - jr .escape - -.loop - ld b, $03 - ld de, wMomsName - callba Function113f4 - ld a, [wMomsName] - cp "@" - jr z, .loop - - call ClearPalettes - call ClearTileMap - callab Function140d9 - call LoadFontExtra - call GetMemSGBLayout - call WaitBGMap -.escape - ret - -MomNameMenuHeader: ; 5C71 - db MENU_BACKUP_TILES ; flags - menu_coords 00, 00, 10, 11 - dw .MomNameMenuData - db 01 ; initial selection - -.MomNameMenuData: ; 5C79 - db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B - db 04 ; items - db "じぶんで きめる@" - db "おかあさん@" - db "ママ@" - db "かあちゃん@" - db 3 - db "なまえこうほ@" - -NamingWindow:: ; 5C9B - ; loads the menu header put into hl - call LoadMenuHeader - call VerticalMenu - ld a, [wMenuCursorY] - dec a - call CopyNameFromMenu - call CloseWindow - ret - -SaveCustomName:: ; 5CAC - ld hl, wcd31 - ld bc, PLAYER_NAME_LENGTH - call CopyBytes - ret - -PanPortraitRight:: ; 5CB6 - hlcoord 5, 4 - ld d, $06 - ld e, $7E - ld b, d - ld c, e - ld d, $00 - add hl, de -.loop - xor a - ldh [hBGMapMode], a - push hl - push bc -.innerLoop - ;pans all the tiles onscreen to the right one - ld a, [hl+] - ld [hl-], a - dec hl - dec c - jr nz, .innerLoop - - call WaitBGMap - pop bc - pop hl - inc hl - dec b ; passed c - how many tiles right to pan? - jr nz, .loop - ret - -PanPortraitLeft:: ; 5CD7 - hlcoord 12, 4 - ld b, $06 - ld c, $7E -.loop - xor a - ldh [hBGMapMode], a - push hl - push bc -.innerloop - ld a, [hl-] - ld [hl+], a - inc hl - dec c - jr nz, .innerloop - - call WaitBGMap - pop bc - pop hl - inc hl - dec b - jr nz, .loop - ret - -MenuCallSettings:: ; 5CF3 - call SettingsScreen - ret - -FadeInIntroPic: ; 5CF7 - ld hl, IntroFadePalettes - ld b, 6 -.next - ld a, [hl+] - ldh [rBGP], a - ld c, 10 - call DelayFrames - dec b - jr nz, .next - ret - -IntroFadePalettes: - db %01010100 - db %10101000 - db %11111100 - db %11111000 - db %11110100 - db %11100100 - -MovePicLeft: ; 5D0E - ld a, 119 - ldh [hWX], a - call DelayFrame - - ld a, %11100100 - ldh [rBGP], a -.next - call DelayFrame - ldh a, [hWX] - sub 8 - cp $FF - ret z - ldh [hWX], a - jr .next - -IntroDisplayPicCenteredOrUpperRight:: ; 5D27 -; b = bank -; de = address of compressed pic -; c: 0 = centred, non-zero = upper-right - ld a, c - and a - hlcoord 13, 4 - jr nz, .skip - hlcoord 6, 4 -.skip - push hl - ld a, b - call UncompressSpriteFromDE - ld a, $00 - call OpenSRAM - ld hl, sSpriteBuffer1 - ld de, sSpriteBuffer0 - ld bc, DOUBLESPRITEBUFFERSIZE - call CopyBytes - call CloseSRAM - ld de, VRAM_Begin + $1000 - call InterlaceMergeSpriteBuffers - pop hl - xor a - ldh [hGraphicStartTile], a - ld bc, $0707 - predef PlaceGraphic - ret - -LoadStartingSprites: ; 5D5D - ld de, GoldSpriteGFX - lb bc, BANK(GoldSpriteGFX), $0C - ld hl, VRAM_Begin - call Request2bpp - ld hl, wVirtualOAM - ld de, GameStartSprites - ld c, $04 -.loop - ld a, [de] - inc de - ld [hl+], a - ld a, [de] - inc de - ld [hl+], a - ld a, [de] - inc de - ld [hl+], a - xor a - ld [hl+], a - dec c - jr nz, .loop - ret - -GameStartSprites: ; 5D80 - db $50, $48, $00 - db $50, $50, $01 - db $58, $48, $02 - db $58, $50, $03 - -; 5D8C
\ No newline at end of file +; 558D
\ No newline at end of file |