diff options
author | jd-0 <44876081+jd-0@users.noreply.github.com> | 2020-09-23 18:02:03 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-09-23 21:02:03 -0400 |
commit | 3a779059709ea1851821f7809a32e125f0749f65 (patch) | |
tree | c129ebd12063aea60c0e2d1de39ee3c489aac4b7 | |
parent | 15fbab02ea69bd2b35b5a5d49c8c8d297ce33793 (diff) |
Fill in named constants & values for moves (#76)
Fill in named constants & values for moves
-rw-r--r-- | constants.asm | 1 | ||||
-rw-r--r-- | constants/move_effect_constants.asm | 140 | ||||
-rw-r--r-- | data/moves/moves.asm | 504 |
3 files changed, 393 insertions, 252 deletions
diff --git a/constants.asm b/constants.asm index feadf95..5c29a51 100644 --- a/constants.asm +++ b/constants.asm @@ -24,6 +24,7 @@ INCLUDE "constants/pokedex_constants.asm" INCLUDE "constants/pokemon_constants.asm" INCLUDE "constants/pokemon_data_constants.asm" INCLUDE "constants/move_constants.asm" +INCLUDE "constants/move_effect_constants.asm" INCLUDE "constants/icon_constants.asm" INCLUDE "constants/item_constants.asm" INCLUDE "constants/item_data_constants.asm" diff --git a/constants/move_effect_constants.asm b/constants/move_effect_constants.asm new file mode 100644 index 0000000..e3f5401 --- /dev/null +++ b/constants/move_effect_constants.asm @@ -0,0 +1,140 @@ +; MoveEffectsPointers indexes (see data/moves/effects_pointers.asm) + const_def + const EFFECT_NORMAL_HIT + const EFFECT_SLEEP + const EFFECT_POISON_HIT + const EFFECT_LEECH_HIT + const EFFECT_BURN_HIT + const EFFECT_FREEZE_HIT + const EFFECT_PARALYZE_HIT + const EFFECT_SELFDESTRUCT + const EFFECT_DREAM_EATER + const EFFECT_MIRROR_MOVE + const EFFECT_ATTACK_UP + const EFFECT_DEFENSE_UP + const EFFECT_0C + const EFFECT_SP_ATK_UP + const EFFECT_0E + const EFFECT_0F + const EFFECT_EVASION_UP + const EFFECT_SWIFT + const EFFECT_ATTACK_DOWN + const EFFECT_DEFENSE_DOWN + const EFFECT_SPEED_DOWN + const EFFECT_MEGAPHONE + const EFFECT_16 + const EFFECT_ACCURACY_DOWN + const EFFECT_TEMPT + const EFFECT_RESET_STATS + const EFFECT_BIDE + const EFFECT_RAMPAGE + const EFFECT_FORCE_SWITCH + const EFFECT_MULTI_HIT + const EFFECT_CONVERSION + const EFFECT_FLINCH_HIT + const EFFECT_HEAL + const EFFECT_TOXIC + const EFFECT_PAY_DAY + const EFFECT_LIGHT_SCREEN + const EFFECT_24 + const EFFECT_STOMP + const EFFECT_OHKO + const EFFECT_RAZOR_WIND + const EFFECT_SUPER_FANG + const EFFECT_STATIC_DAMAGE + const EFFECT_TRAP_TARGET + const EFFECT_FLY + const EFFECT_DOUBLE_HIT + const EFFECT_JUMP_KICK + const EFFECT_MIST + const EFFECT_FOCUS_ENERGY + const EFFECT_RECOIL_HIT + const EFFECT_CONFUSE + const EFFECT_ATTACK_UP_2 + const EFFECT_DEFENSE_UP_2 + const EFFECT_SPEED_UP_2 + const EFFECT_35 + const EFFECT_SP_DEF_UP_2 + const EFFECT_37 + const EFFECT_38 + const EFFECT_TRANSFORM + const EFFECT_ATTACK_DOWN_2 + const EFFECT_DEFENSE_DOWN_2 + const EFFECT_3C + const EFFECT_3D + const EFFECT_3E + const EFFECT_3F + const EFFECT_40 + const EFFECT_REFLECT + const EFFECT_POISON + const EFFECT_PARALYZE + const EFFECT_ATTACK_DOWN_HIT + const EFFECT_ACID + const EFFECT_SPEED_DOWN_HIT + const EFFECT_47 + const EFFECT_SP_DEF_DOWN_HIT + const EFFECT_49 + const EFFECT_4A + const EFFECT_4B + const EFFECT_CONFUSE_HIT + const EFFECT_POISON_MULTI_HIT + const EFFECT_4E + const EFFECT_SUBSTITUTE + const EFFECT_HYPER_BEAM + const EFFECT_RAGE + const EFFECT_MIMIC + const EFFECT_METRONOME + const EFFECT_LEECH_SEED + const EFFECT_SPLASH + const EFFECT_DISABLE + const EFFECT_LEVEL_DAMAGE + const EFFECT_PSYWAVE + const EFFECT_COUNTER + const EFFECT_ENCORE + const EFFECT_PAIN_SPLIT + const EFFECT_SNORE + const EFFECT_CONVERSION2 + const EFFECT_LOCK_ON + const EFFECT_SKETCH + const EFFECT_60 + const EFFECT_SLEEP_TALK + const EFFECT_DESTINY_BOND + const EFFECT_REVERSAL + const EFFECT_SPITE + const EFFECT_FALSE_SWIPE + const EFFECT_BELL_CHIME + const EFFECT_PRIORITY_HIT + const EFFECT_TRIPLE_KICK + const EFFECT_THIEF + const EFFECT_MEAN_LOOK + const EFFECT_NIGHTMARE + const EFFECT_FLAME_WHEEL + const EFFECT_NAIL_DOWN + const EFFECT_COIN_HURL + const EFFECT_PROTECT + const EFFECT_SPIKES + const EFFECT_FORESIGHT + const EFFECT_PERISH_SONG + const EFFECT_SANDSTORM + const EFFECT_ENDURE + const EFFECT_ROLLOUT + const EFFECT_SWAGGER + const EFFECT_FURY_CUTTER + const EFFECT_ATTRACT + const EFFECT_RETURN + const EFFECT_PRESENT + const EFFECT_FRUSTRATION + const EFFECT_SAFEGUARD + const EFFECT_SACRED_FIRE + const EFFECT_MAGNITUDE + const EFFECT_BATON_PASS + const EFFECT_PURSUIT + const EFFECT_RAPID_SPIN + const EFFECT_IRON_TAIL + const EFFECT_VITAL_THROW + const EFFECT_MORNING_SUN + const EFFECT_SYNTHESIS + const EFFECT_MOONLIGHT + const EFFECT_HIDDEN_POWER + const EFFECT_RAIN_DANCE + const EFFECT_SUNNY_DAY diff --git a/data/moves/moves.asm b/data/moves/moves.asm index 2cf54ed..f524977 100644 --- a/data/moves/moves.asm +++ b/data/moves/moves.asm @@ -7,260 +7,260 @@ move: MACRO db \4 ; type db \5 ; accuracy db \6 ; pp - db \7 ; effect chance + db \7 percent ; effect chance ENDM SECTION "data/moves/moves.asm", ROMX Moves:: - move $01, $00, $28, $00, $ff, $23, $00 - move $02, $00, $32, $00, $ff, $19, $00 - move $03, $1d, $0f, $00, $d8, $0a, $00 - move $04, $1d, $12, $00, $d8, $0f, $00 - move $05, $00, $50, $00, $d8, $14, $00 - move $06, $22, $28, $00, $ff, $14, $00 - move $07, $04, $4b, $14, $ff, $0f, $19 - move $08, $05, $4b, $19, $ff, $0f, $19 - move $09, $06, $4b, $17, $ff, $0f, $19 - move $0a, $00, $28, $00, $ff, $1e, $00 - move $0b, $00, $37, $00, $ff, $1e, $00 - move $0c, $26, $01, $00, $4c, $05, $00 - move $0d, $27, $50, $00, $bf, $0a, $00 - move $0e, $32, $00, $00, $ff, $1e, $00 - move $0f, $00, $32, $00, $f2, $1e, $00 - move $10, $00, $28, $02, $ff, $23, $00 - move $11, $00, $3c, $02, $ff, $23, $00 - move $12, $1c, $00, $00, $d8, $14, $00 - move $13, $2b, $46, $02, $f2, $0f, $00 - move $14, $2a, $0f, $00, $bf, $14, $00 - move $15, $00, $50, $00, $bf, $14, $00 - move $16, $00, $23, $16, $ff, $0a, $00 - move $17, $25, $41, $00, $ff, $14, $4c - move $18, $2c, $1e, $01, $ff, $1e, $00 - move $19, $00, $78, $00, $bf, $05, $00 - move $1a, $2d, $46, $01, $f2, $19, $00 - move $1b, $25, $3c, $01, $d8, $0f, $4c - move $1c, $17, $00, $00, $ff, $0f, $00 - move $1d, $25, $46, $00, $ff, $0f, $4c - move $1e, $00, $41, $00, $ff, $19, $00 - move $1f, $1d, $0f, $00, $d8, $14, $00 - move $20, $26, $01, $00, $4c, $05, $00 - move $21, $00, $23, $00, $f2, $23, $00 - move $22, $06, $55, $00, $ff, $0f, $4c - move $23, $2a, $0f, $00, $d8, $14, $00 - move $24, $30, $5a, $00, $d8, $14, $00 - move $25, $1b, $5a, $00, $ff, $14, $00 - move $26, $30, $64, $00, $ff, $0f, $00 - move $27, $13, $00, $00, $ff, $1e, $00 - move $28, $02, $0f, $03, $ff, $23, $19 - move $29, $4d, $19, $07, $ff, $14, $33 - move $2a, $1d, $0e, $07, $d8, $14, $00 - move $2b, $13, $00, $00, $ff, $1e, $00 - move $2c, $1f, $3c, $00, $ff, $19, $19 - move $2d, $12, $00, $00, $ff, $28, $00 - move $2e, $1c, $00, $00, $ff, $14, $00 - move $2f, $01, $00, $00, $8c, $0f, $00 - move $30, $31, $00, $00, $8c, $14, $00 - move $31, $29, $14, $00, $e5, $14, $00 - move $32, $56, $00, $00, $8c, $14, $00 - move $33, $45, $28, $03, $ff, $1e, $19 - move $34, $04, $28, $14, $ff, $19, $19 - move $35, $04, $5f, $14, $ff, $0f, $19 - move $36, $2e, $00, $19, $ff, $1e, $00 - move $37, $00, $28, $15, $ff, $19, $00 - move $38, $00, $78, $15, $cc, $05, $00 - move $39, $00, $5f, $15, $ff, $0f, $00 - move $3a, $05, $5f, $19, $ff, $0a, $19 - move $3b, $05, $78, $19, $e5, $05, $4c - move $3c, $4c, $41, $18, $ff, $14, $19 - move $3d, $46, $41, $15, $ff, $14, $19 - move $3e, $44, $41, $19, $ff, $14, $19 - move $3f, $50, $96, $00, $e5, $05, $00 - move $40, $00, $23, $02, $ff, $23, $00 - move $41, $00, $50, $02, $ff, $14, $00 - move $42, $30, $50, $01, $cc, $19, $00 - move $43, $25, $32, $01, $e5, $14, $4c - move $44, $59, $01, $01, $ff, $14, $00 - move $45, $57, $01, $01, $ff, $14, $00 - move $46, $00, $50, $00, $ff, $0f, $00 - move $47, $03, $14, $16, $ff, $14, $00 - move $48, $03, $28, $16, $ff, $0a, $00 - move $49, $54, $01, $16, $e5, $0a, $00 - move $4a, $0d, $00, $00, $ff, $28, $00 - move $4b, $00, $37, $16, $f2, $19, $00 - move $4c, $27, $78, $16, $ff, $0a, $00 - move $4d, $42, $00, $03, $bf, $23, $00 - move $4e, $43, $00, $16, $bf, $1e, $00 - move $4f, $01, $00, $16, $bf, $0f, $00 - move $50, $1b, $46, $16, $ff, $14, $00 - move $51, $14, $00, $07, $f2, $28, $00 - move $52, $29, $28, $1a, $ff, $0a, $00 - move $53, $2a, $0f, $14, $b2, $0f, $00 - move $54, $06, $28, $17, $ff, $1e, $19 - move $55, $06, $5f, $17, $ff, $0f, $19 - move $56, $43, $00, $17, $ff, $14, $00 - move $57, $06, $78, $17, $b2, $0a, $19 - move $58, $00, $32, $05, $a5, $0f, $00 - move $59, $00, $64, $04, $ff, $0a, $00 - move $5a, $26, $01, $04, $4c, $05, $00 - move $5b, $27, $3c, $04, $ff, $0a, $00 - move $5c, $21, $00, $03, $d8, $0a, $00 - move $5d, $4c, $32, $18, $ff, $19, $19 - move $5e, $48, $5a, $18, $ff, $0a, $00 - move $5f, $01, $00, $18, $99, $14, $00 - move $60, $0a, $00, $18, $ff, $28, $00 - move $61, $34, $00, $18, $ff, $1e, $00 - move $62, $67, $28, $00, $ff, $1e, $00 - move $63, $51, $14, $00, $ff, $14, $00 - move $64, $1c, $00, $18, $ff, $14, $00 - move $65, $57, $01, $08, $ff, $0f, $00 - move $66, $52, $00, $00, $ff, $0a, $00 - move $67, $3b, $00, $00, $d8, $28, $00 - move $68, $10, $00, $00, $ff, $0f, $00 - move $69, $20, $00, $00, $ff, $14, $00 - move $6a, $0b, $00, $00, $ff, $1e, $00 - move $6b, $10, $00, $00, $ff, $14, $00 - move $6c, $17, $00, $00, $ff, $14, $00 - move $6d, $31, $00, $08, $ff, $0a, $00 - move $6e, $0b, $00, $15, $ff, $28, $00 - move $6f, $0b, $00, $00, $ff, $28, $00 - move $70, $33, $00, $18, $ff, $1e, $00 - move $71, $23, $00, $18, $ff, $1e, $00 - move $72, $19, $00, $19, $ff, $1e, $00 - move $73, $41, $00, $18, $ff, $14, $00 - move $74, $2f, $00, $00, $ff, $1e, $00 - move $75, $1a, $00, $00, $ff, $0a, $00 - move $76, $53, $01, $00, $ff, $0a, $00 - move $77, $09, $00, $02, $ff, $14, $00 - move $78, $07, $c8, $00, $ff, $05, $00 - move $79, $00, $64, $00, $bf, $0a, $00 - move $7a, $06, $14, $08, $ff, $1e, $4c - move $7b, $02, $14, $03, $b2, $14, $00 - move $7c, $02, $41, $03, $ff, $14, $4c - move $7d, $1f, $41, $04, $d8, $14, $19 - move $7e, $04, $78, $14, $d8, $05, $19 - move $7f, $00, $50, $15, $ff, $0f, $00 - move $80, $2a, $23, $15, $bf, $0a, $00 - move $81, $11, $3c, $00, $ff, $14, $00 - move $82, $27, $64, $00, $ff, $0f, $00 - move $83, $1d, $14, $00, $ff, $0f, $00 - move $84, $46, $0a, $00, $ff, $23, $19 - move $85, $36, $00, $18, $ff, $14, $00 - move $86, $17, $00, $18, $cc, $0f, $00 - move $87, $20, $00, $00, $ff, $0a, $00 - move $88, $2d, $55, $01, $e5, $14, $00 - move $89, $43, $00, $00, $bf, $1e, $00 - move $8a, $08, $64, $18, $ff, $0f, $00 - move $8b, $42, $00, $03, $8c, $28, $00 - move $8c, $1d, $0f, $00, $d8, $14, $00 - move $8d, $03, $14, $07, $ff, $0f, $00 - move $8e, $01, $00, $00, $bf, $0a, $00 - move $8f, $27, $8c, $02, $e5, $05, $00 - move $90, $39, $00, $00, $ff, $0a, $00 - move $91, $46, $14, $15, $ff, $1e, $19 - move $92, $00, $46, $00, $ff, $0a, $00 - move $93, $01, $00, $16, $ff, $0f, $00 - move $94, $17, $00, $00, $b2, $14, $00 - move $95, $58, $01, $18, $cc, $0f, $00 - move $96, $55, $00, $00, $ff, $28, $00 - move $97, $33, $00, $03, $ff, $28, $00 - move $98, $00, $5a, $15, $d8, $0a, $00 - move $99, $07, $fa, $00, $ff, $05, $00 - move $9a, $1d, $12, $00, $cc, $0f, $00 - move $9b, $2c, $32, $04, $e5, $0a, $00 - move $9c, $20, $00, $18, $ff, $0a, $00 - move $9d, $1f, $4b, $05, $e5, $0a, $4c - move $9e, $1f, $50, $00, $e5, $0f, $19 - move $9f, $0a, $00, $00, $ff, $1e, $00 - move $a0, $1e, $00, $00, $ff, $1e, $00 - move $a1, $00, $50, $00, $ff, $0a, $4c - move $a2, $28, $01, $00, $e5, $0a, $00 - move $a3, $00, $46, $00, $ff, $14, $00 - move $a4, $4f, $00, $00, $ff, $0a, $00 - move $a5, $30, $32, $00, $ff, $00, $00 - move $a6, $5f, $00, $00, $ff, $01, $00 - move $a7, $68, $3c, $01, $ff, $0a, $00 - move $a8, $69, $28, $1b, $ff, $0a, $00 - move $a9, $6a, $00, $07, $ff, $0a, $00 - move $aa, $5e, $00, $00, $ff, $0a, $00 - move $ab, $6b, $32, $08, $ff, $0a, $00 - move $ac, $6c, $3c, $14, $ff, $0a, $00 - move $ad, $5c, $28, $00, $ff, $0a, $4c - move $ae, $6d, $28, $08, $ff, $0a, $00 - move $af, $63, $01, $00, $ff, $0a, $00 - move $b0, $5d, $00, $00, $ff, $0f, $00 - move $b1, $6e, $28, $00, $ff, $0a, $00 - move $b2, $14, $00, $16, $ff, $0a, $00 - move $b3, $63, $01, $01, $ff, $0a, $00 - move $b4, $64, $00, $08, $ff, $05, $00 - move $b5, $00, $28, $19, $ff, $0a, $19 - move $b6, $6f, $00, $00, $ff, $0a, $00 - move $b7, $67, $28, $01, $ff, $0f, $00 - move $b8, $3b, $00, $00, $d8, $28, $00 - move $b9, $00, $3c, $1b, $ff, $0a, $00 - move $ba, $31, $00, $00, $ff, $0a, $00 - move $bb, $0a, $00, $00, $ff, $0a, $00 - move $bc, $00, $5a, $03, $ff, $0a, $00 - move $bd, $17, $14, $00, $ff, $0a, $ff - move $be, $00, $41, $15, $ff, $0a, $00 - move $bf, $70, $28, $00, $ff, $0a, $00 - move $c0, $06, $64, $17, $7f, $05, $ff - move $c1, $71, $00, $00, $ff, $0a, $00 - move $c2, $62, $00, $08, $ff, $05, $00 - move $c3, $72, $00, $00, $ff, $0a, $00 - move $c4, $1e, $00, $18, $ff, $0a, $00 - move $c5, $5e, $00, $00, $ff, $0a, $00 - move $c6, $00, $19, $04, $ff, $0a, $00 - move $c7, $5e, $00, $00, $ff, $0a, $00 - move $c8, $1b, $5a, $1a, $ff, $0a, $00 - move $c9, $73, $14, $05, $ff, $0a, $00 - move $ca, $00, $3c, $16, $ff, $0a, $00 - move $cb, $74, $00, $00, $ff, $0a, $00 - move $cc, $3a, $00, $00, $d8, $28, $00 - move $cd, $75, $1e, $05, $c8, $0a, $00 - move $ce, $65, $28, $00, $ff, $14, $00 - move $cf, $76, $00, $00, $ff, $0a, $ff - move $d0, $20, $00, $00, $ff, $0a, $00 - move $d1, $06, $41, $17, $ff, $14, $19 - move $d2, $77, $19, $07, $ff, $14, $33 - move $d3, $00, $46, $09, $ff, $0a, $00 - move $d4, $31, $00, $18, $ff, $0a, $00 - move $d5, $78, $00, $00, $ff, $0a, $00 - move $d6, $61, $00, $00, $ff, $0a, $00 - move $d7, $66, $00, $00, $ff, $0a, $00 - move $d8, $79, $32, $00, $ff, $0a, $00 - move $d9, $7a, $32, $00, $ff, $0a, $00 - move $da, $7b, $32, $00, $ff, $0a, $00 - move $db, $7c, $00, $00, $ff, $0a, $00 - move $dc, $5b, $01, $00, $ff, $05, $00 - move $dd, $7d, $50, $14, $ff, $0a, $00 - move $de, $7e, $01, $04, $ff, $0a, $00 - move $df, $00, $64, $01, $ff, $0a, $00 - move $e0, $15, $00, $00, $d8, $28, $00 - move $e1, $00, $28, $1a, $ff, $0a, $00 - move $e2, $7f, $00, $00, $ff, $0a, $00 - move $e3, $5a, $00, $00, $ff, $0a, $00 - move $e4, $80, $28, $00, $ff, $0a, $00 - move $e5, $81, $14, $00, $ff, $0a, $00 - move $e6, $18, $00, $00, $ff, $0a, $00 - move $e7, $82, $3c, $09, $ff, $0a, $00 - move $e8, $00, $5a, $05, $ff, $0a, $00 - move $e9, $83, $32, $01, $ff, $0a, $00 - move $ea, $84, $00, $00, $ff, $0a, $00 - move $eb, $85, $00, $16, $ff, $0a, $00 - move $ec, $86, $00, $00, $ff, $0a, $00 - move $ed, $87, $01, $13, $ff, $0a, $00 - move $ee, $00, $32, $07, $ff, $0a, $00 - move $ef, $00, $3c, $1a, $ff, $0a, $00 - move $f0, $88, $00, $00, $ff, $0a, $00 - move $f1, $89, $00, $00, $ff, $0a, $00 - move $f2, $00, $00, $00, $ff, $0a, $00 - move $f3, $00, $00, $00, $ff, $0a, $00 - move $f4, $00, $00, $00, $ff, $0a, $00 - move $f5, $00, $1e, $00, $ff, $0a, $00 - move $f6, $00, $28, $02, $ff, $0a, $00 - move $f7, $00, $1e, $15, $ff, $0a, $00 - move $f8, $00, $1e, $09, $ff, $0a, $00 - move $f9, $17, $00, $16, $ff, $0a, $00 - move $fa, $00, $1e, $15, $ff, $0a, $00 - move $fb, $00, $00, $15, $ff, $0a, $00 + move MOVE_POUND, EFFECT_NORMAL_HIT, 40, TYPE_NORMAL, 100 percent, 35, 0 + move MOVE_KARATE_CHOP, EFFECT_NORMAL_HIT, 50, TYPE_NORMAL, 100 percent, 25, 0 + move MOVE_DOUBLESLAP, EFFECT_MULTI_HIT, 15, TYPE_NORMAL, 85 percent, 10, 0 + move MOVE_COMET_PUNCH, EFFECT_MULTI_HIT, 18, TYPE_NORMAL, 85 percent, 15, 0 + move MOVE_MEGA_PUNCH, EFFECT_NORMAL_HIT, 80, TYPE_NORMAL, 85 percent, 20, 0 + move MOVE_PAY_DAY, EFFECT_PAY_DAY, 40, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_FIRE_PUNCH, EFFECT_BURN_HIT, 75, TYPE_FIRE, 100 percent, 15, 10 + move MOVE_ICE_PUNCH, EFFECT_FREEZE_HIT, 75, TYPE_ICE, 100 percent, 15, 10 + move MOVE_THUNDERPUNCH, EFFECT_PARALYZE_HIT, 75, TYPE_ELECTRIC, 100 percent, 15, 10 + move MOVE_SCRATCH, EFFECT_NORMAL_HIT, 40, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_VICEGRIP, EFFECT_NORMAL_HIT, 55, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_GUILLOTINE, EFFECT_OHKO, 1, TYPE_NORMAL, 30 percent, 5, 0 + move MOVE_RAZOR_WIND, EFFECT_RAZOR_WIND, 80, TYPE_NORMAL, 75 percent, 10, 0 + move MOVE_SWORDS_DANCE, EFFECT_ATTACK_UP_2, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_CUT, EFFECT_NORMAL_HIT, 50, TYPE_NORMAL, 95 percent, 30, 0 + move MOVE_GUST, EFFECT_NORMAL_HIT, 40, TYPE_FLYING, 100 percent, 35, 0 + move MOVE_WING_ATTACK, EFFECT_NORMAL_HIT, 60, TYPE_FLYING, 100 percent, 35, 0 + move MOVE_WHIRLWIND, EFFECT_FORCE_SWITCH, 0, TYPE_NORMAL, 85 percent, 20, 0 + move MOVE_FLY, EFFECT_FLY, 70, TYPE_FLYING, 95 percent, 15, 0 + move MOVE_BIND, EFFECT_TRAP_TARGET, 15, TYPE_NORMAL, 75 percent, 20, 0 + move MOVE_SLAM, EFFECT_NORMAL_HIT, 80, TYPE_NORMAL, 75 percent, 20, 0 + move MOVE_VINE_WHIP, EFFECT_NORMAL_HIT, 35, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_STOMP, EFFECT_STOMP, 65, TYPE_NORMAL, 100 percent, 20, 30 + move MOVE_DOUBLE_KICK, EFFECT_DOUBLE_HIT, 30, TYPE_FIGHTING, 100 percent, 30, 0 + move MOVE_MEGA_KICK, EFFECT_NORMAL_HIT, 120, TYPE_NORMAL, 75 percent, 5, 0 + move MOVE_JUMP_KICK, EFFECT_JUMP_KICK, 70, TYPE_FIGHTING, 95 percent, 25, 0 + move MOVE_ROLLING_KICK, EFFECT_STOMP, 60, TYPE_FIGHTING, 85 percent, 15, 30 + move MOVE_SAND_ATTACK, EFFECT_ACCURACY_DOWN, 0, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_HEADBUTT, EFFECT_STOMP, 70, TYPE_NORMAL, 100 percent, 15, 30 + move MOVE_HORN_ATTACK, EFFECT_NORMAL_HIT, 65, TYPE_NORMAL, 100 percent, 25, 0 + move MOVE_FURY_ATTACK, EFFECT_MULTI_HIT, 15, TYPE_NORMAL, 85 percent, 20, 0 + move MOVE_HORN_DRILL, EFFECT_OHKO, 1, TYPE_NORMAL, 30 percent, 5, 0 + move MOVE_TACKLE, EFFECT_NORMAL_HIT, 35, TYPE_NORMAL, 95 percent, 35, 0 + move MOVE_BODY_SLAM, EFFECT_PARALYZE_HIT, 85, TYPE_NORMAL, 100 percent, 15, 30 + move MOVE_WRAP, EFFECT_TRAP_TARGET, 15, TYPE_NORMAL, 85 percent, 20, 0 + move MOVE_TAKE_DOWN, EFFECT_RECOIL_HIT, 90, TYPE_NORMAL, 85 percent, 20, 0 + move MOVE_THRASH, EFFECT_RAMPAGE, 90, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_DOUBLE_EDGE, EFFECT_RECOIL_HIT, 100, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_TAIL_WHIP, EFFECT_DEFENSE_DOWN, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_POISON_STING, EFFECT_POISON_HIT, 15, TYPE_POISON, 100 percent, 35, 10 + move MOVE_TWINEEDLE, EFFECT_POISON_MULTI_HIT, 25, TYPE_BUG, 100 percent, 20, 20 + move MOVE_PIN_MISSILE, EFFECT_MULTI_HIT, 14, TYPE_BUG, 85 percent, 20, 0 + move MOVE_LEER, EFFECT_DEFENSE_DOWN, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_BITE, EFFECT_FLINCH_HIT, 60, TYPE_NORMAL, 100 percent, 25, 10 + move MOVE_GROWL, EFFECT_ATTACK_DOWN, 0, TYPE_NORMAL, 100 percent, 40, 0 + move MOVE_ROAR, EFFECT_FORCE_SWITCH, 0, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_SING, EFFECT_SLEEP, 0, TYPE_NORMAL, 55 percent, 15, 0 + move MOVE_SUPERSONIC, EFFECT_CONFUSE, 0, TYPE_NORMAL, 55 percent, 20, 0 + move MOVE_SONICBOOM, EFFECT_STATIC_DAMAGE, 20, TYPE_NORMAL, 90 percent, 20, 0 + move MOVE_DISABLE, EFFECT_DISABLE, 0, TYPE_NORMAL, 55 percent, 20, 0 + move MOVE_ACID, EFFECT_ACID, 40, TYPE_POISON, 100 percent, 30, 10 + move MOVE_EMBER, EFFECT_BURN_HIT, 40, TYPE_FIRE, 100 percent, 25, 10 + move MOVE_FLAMETHROWER, EFFECT_BURN_HIT, 95, TYPE_FIRE, 100 percent, 15, 10 + move MOVE_MIST, EFFECT_MIST, 0, TYPE_ICE, 100 percent, 30, 0 + move MOVE_WATER_GUN, EFFECT_NORMAL_HIT, 40, TYPE_WATER, 100 percent, 25, 0 + move MOVE_HYDRO_PUMP, EFFECT_NORMAL_HIT, 120, TYPE_WATER, 80 percent, 5, 0 + move MOVE_SURF, EFFECT_NORMAL_HIT, 95, TYPE_WATER, 100 percent, 15, 0 + move MOVE_ICE_BEAM, EFFECT_FREEZE_HIT, 95, TYPE_ICE, 100 percent, 10, 10 + move MOVE_BLIZZARD, EFFECT_FREEZE_HIT, 120, TYPE_ICE, 90 percent, 5, 30 + move MOVE_PSYBEAM, EFFECT_CONFUSE_HIT, 65, TYPE_PSYCHIC, 100 percent, 20, 10 + move MOVE_BUBBLEBEAM, EFFECT_SPEED_DOWN_HIT, 65, TYPE_WATER, 100 percent, 20, 10 + move MOVE_AURORA_BEAM, EFFECT_ATTACK_DOWN_HIT, 65, TYPE_ICE, 100 percent, 20, 10 + move MOVE_HYPER_BEAM, EFFECT_HYPER_BEAM, 150, TYPE_NORMAL, 90 percent, 5, 0 + move MOVE_PECK, EFFECT_NORMAL_HIT, 35, TYPE_FLYING, 100 percent, 35, 0 + move MOVE_DRILL_PECK, EFFECT_NORMAL_HIT, 80, TYPE_FLYING, 100 percent, 20, 0 + move MOVE_SUBMISSION, EFFECT_RECOIL_HIT, 80, TYPE_FIGHTING, 80 percent, 25, 0 + move MOVE_LOW_KICK, EFFECT_STOMP, 50, TYPE_FIGHTING, 90 percent, 20, 30 + move MOVE_COUNTER, EFFECT_COUNTER, 1, TYPE_FIGHTING, 100 percent, 20, 0 + move MOVE_SEISMIC_TOSS, EFFECT_LEVEL_DAMAGE, 1, TYPE_FIGHTING, 100 percent, 20, 0 + move MOVE_STRENGTH, EFFECT_NORMAL_HIT, 80, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_ABSORB, EFFECT_LEECH_HIT, 20, TYPE_GRASS, 100 percent, 20, 0 + move MOVE_MEGA_DRAIN, EFFECT_LEECH_HIT, 40, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_LEECH_SEED, EFFECT_LEECH_SEED, 1, TYPE_GRASS, 90 percent, 10, 0 + move MOVE_GROWTH, EFFECT_SP_ATK_UP, 0, TYPE_NORMAL, 100 percent, 40, 0 + move MOVE_RAZOR_LEAF, EFFECT_NORMAL_HIT, 55, TYPE_GRASS, 95 percent, 25, 0 + move MOVE_SOLARBEAM, EFFECT_RAZOR_WIND, 120, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_POISONPOWDER, EFFECT_POISON, 0, TYPE_POISON, 75 percent, 35, 0 + move MOVE_STUN_SPORE, EFFECT_PARALYZE, 0, TYPE_GRASS, 75 percent, 30, 0 + move MOVE_SLEEP_POWDER, EFFECT_SLEEP, 0, TYPE_GRASS, 75 percent, 15, 0 + move MOVE_PETAL_DANCE, EFFECT_RAMPAGE, 70, TYPE_GRASS, 100 percent, 20, 0 + move MOVE_STRING_SHOT, EFFECT_SPEED_DOWN, 0, TYPE_BUG, 95 percent, 40, 0 + move MOVE_DRAGON_RAGE, EFFECT_STATIC_DAMAGE, 40, TYPE_DRAGON, 100 percent, 10, 0 + move MOVE_FIRE_SPIN, EFFECT_TRAP_TARGET, 15, TYPE_FIRE, 70 percent, 15, 0 + move MOVE_THUNDERSHOCK, EFFECT_PARALYZE_HIT, 40, TYPE_ELECTRIC, 100 percent, 30, 10 + move MOVE_THUNDERBOLT, EFFECT_PARALYZE_HIT, 95, TYPE_ELECTRIC, 100 percent, 15, 10 + move MOVE_THUNDER_WAVE, EFFECT_PARALYZE, 0, TYPE_ELECTRIC, 100 percent, 20, 0 + move MOVE_THUNDER, EFFECT_PARALYZE_HIT, 120, TYPE_ELECTRIC, 70 percent, 10, 10 + move MOVE_ROCK_THROW, EFFECT_NORMAL_HIT, 50, TYPE_ROCK, 65 percent, 15, 0 + move MOVE_EARTHQUAKE, EFFECT_NORMAL_HIT, 100, TYPE_GROUND, 100 percent, 10, 0 + move MOVE_FISSURE, EFFECT_OHKO, 1, TYPE_GROUND, 30 percent, 5, 0 + move MOVE_DIG, EFFECT_RAZOR_WIND, 60, TYPE_GROUND, 100 percent, 10, 0 + move MOVE_TOXIC, EFFECT_TOXIC, 0, TYPE_POISON, 85 percent, 10, 0 + move MOVE_CONFUSION, EFFECT_CONFUSE_HIT, 50, TYPE_PSYCHIC, 100 percent, 25, 10 + move MOVE_PSYCHIC, EFFECT_SP_DEF_DOWN_HIT, 90, TYPE_PSYCHIC, 100 percent, 10, 0 + move MOVE_HYPNOSIS, EFFECT_SLEEP, 0, TYPE_PSYCHIC, 60 percent, 20, 0 + move MOVE_MEDITATE, EFFECT_ATTACK_UP, 0, TYPE_PSYCHIC, 100 percent, 40, 0 + move MOVE_AGILITY, EFFECT_SPEED_UP_2, 0, TYPE_PSYCHIC, 100 percent, 30, 0 + move MOVE_QUICK_ATTACK, EFFECT_PRIORITY_HIT, 40, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_RAGE, EFFECT_RAGE, 20, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_TELEPORT, EFFECT_FORCE_SWITCH, 0, TYPE_PSYCHIC, 100 percent, 20, 0 + move MOVE_NIGHT_SHADE, EFFECT_LEVEL_DAMAGE, 1, TYPE_GHOST, 100 percent, 15, 0 + move MOVE_MIMIC, EFFECT_MIMIC, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SCREECH, EFFECT_DEFENSE_DOWN_2, 0, TYPE_NORMAL, 85 percent, 40, 0 + move MOVE_DOUBLE_TEAM, EFFECT_EVASION_UP, 0, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_RECOVER, EFFECT_HEAL, 0, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_HARDEN, EFFECT_DEFENSE_UP, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_MINIMIZE, EFFECT_EVASION_UP, 0, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_SMOKESCREEN, EFFECT_ACCURACY_DOWN, 0, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_CONFUSE_RAY, EFFECT_CONFUSE, 0, TYPE_GHOST, 100 percent, 10, 0 + move MOVE_WITHDRAW, EFFECT_DEFENSE_UP, 0, TYPE_WATER, 100 percent, 40, 0 + move MOVE_DEFENSE_CURL, EFFECT_DEFENSE_UP, 0, TYPE_NORMAL, 100 percent, 40, 0 + move MOVE_BARRIER, EFFECT_DEFENSE_UP_2, 0, TYPE_PSYCHIC, 100 percent, 30, 0 + move MOVE_LIGHT_SCREEN, EFFECT_LIGHT_SCREEN, 0, TYPE_PSYCHIC, 100 percent, 30, 0 + move MOVE_HAZE, EFFECT_RESET_STATS, 0, TYPE_ICE, 100 percent, 30, 0 + move MOVE_REFLECT, EFFECT_REFLECT, 0, TYPE_PSYCHIC, 100 percent, 20, 0 + move MOVE_FOCUS_ENERGY, EFFECT_FOCUS_ENERGY, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_BIDE, EFFECT_BIDE, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_METRONOME, EFFECT_METRONOME, 1, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_MIRROR_MOVE, EFFECT_MIRROR_MOVE, 0, TYPE_FLYING, 100 percent, 20, 0 + move MOVE_SELFDESTRUCT, EFFECT_SELFDESTRUCT, 200, TYPE_NORMAL, 100 percent, 5, 0 + move MOVE_EGG_BOMB, EFFECT_NORMAL_HIT, 100, TYPE_NORMAL, 75 percent, 10, 0 + move MOVE_LICK, EFFECT_PARALYZE_HIT, 20, TYPE_GHOST, 100 percent, 30, 30 + move MOVE_SMOG, EFFECT_POISON_HIT, 20, TYPE_POISON, 70 percent, 20, 0 + move MOVE_SLUDGE, EFFECT_POISON_HIT, 65, TYPE_POISON, 100 percent, 20, 30 + move MOVE_BONE_CLUB, EFFECT_FLINCH_HIT, 65, TYPE_GROUND, 85 percent, 20, 10 + move MOVE_FIRE_BLAST, EFFECT_BURN_HIT, 120, TYPE_FIRE, 85 percent, 5, 10 + move MOVE_WATERFALL, EFFECT_NORMAL_HIT, 80, TYPE_WATER, 100 percent, 15, 0 + move MOVE_CLAMP, EFFECT_TRAP_TARGET, 35, TYPE_WATER, 75 percent, 10, 0 + move MOVE_SWIFT, EFFECT_SWIFT, 60, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_SKULL_BASH, EFFECT_RAZOR_WIND, 100, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_SPIKE_CANNON, EFFECT_MULTI_HIT, 20, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_CONSTRICT, EFFECT_SPEED_DOWN_HIT, 10, TYPE_NORMAL, 100 percent, 35, 10 + move MOVE_AMNESIA, EFFECT_SP_DEF_UP_2, 0, TYPE_PSYCHIC, 100 percent, 20, 0 + move MOVE_KINESIS, EFFECT_ACCURACY_DOWN, 0, TYPE_PSYCHIC, 80 percent, 15, 0 + move MOVE_SOFTBOILED, EFFECT_HEAL, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_HI_JUMP_KICK, EFFECT_JUMP_KICK, 85, TYPE_FIGHTING, 90 percent, 20, 0 + move MOVE_GLARE, EFFECT_PARALYZE, 0, TYPE_NORMAL, 75 percent, 30, 0 + move MOVE_DREAM_EATER, EFFECT_DREAM_EATER, 100, TYPE_PSYCHIC, 100 percent, 15, 0 + move MOVE_POISON_GAS, EFFECT_POISON, 0, TYPE_POISON, 55 percent, 40, 0 + move MOVE_BARRAGE, EFFECT_MULTI_HIT, 15, TYPE_NORMAL, 85 percent, 20, 0 + move MOVE_LEECH_LIFE, EFFECT_LEECH_HIT, 20, TYPE_BUG, 100 percent, 15, 0 + move MOVE_LOVELY_KISS, EFFECT_SLEEP, 0, TYPE_NORMAL, 75 percent, 10, 0 + move MOVE_SKY_ATTACK, EFFECT_RAZOR_WIND, 140, TYPE_FLYING, 90 percent, 5, 0 + move MOVE_TRANSFORM, EFFECT_TRANSFORM, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_BUBBLE, EFFECT_SPEED_DOWN_HIT, 20, TYPE_WATER, 100 percent, 30, 10 + move MOVE_DIZZY_PUNCH, EFFECT_NORMAL_HIT, 70, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SPORE, EFFECT_SLEEP, 0, TYPE_GRASS, 100 percent, 15, 0 + move MOVE_FLASH, EFFECT_ACCURACY_DOWN, 0, TYPE_NORMAL, 70 percent, 20, 0 + move MOVE_PSYWAVE, EFFECT_PSYWAVE, 1, TYPE_PSYCHIC, 80 percent, 15, 0 + move MOVE_SPLASH, EFFECT_SPLASH, 0, TYPE_NORMAL, 100 percent, 40, 0 + move MOVE_ACID_ARMOR, EFFECT_DEFENSE_UP_2, 0, TYPE_POISON, 100 percent, 40, 0 + move MOVE_CRABHAMMER, EFFECT_NORMAL_HIT, 90, TYPE_WATER, 85 percent, 10, 0 + move MOVE_EXPLOSION, EFFECT_SELFDESTRUCT, 250, TYPE_NORMAL, 100 percent, 5, 0 + move MOVE_FURY_SWIPES, EFFECT_MULTI_HIT, 18, TYPE_NORMAL, 80 percent, 15, 0 + move MOVE_BONEMERANG, EFFECT_DOUBLE_HIT, 50, TYPE_GROUND, 90 percent, 10, 0 + move MOVE_REST, EFFECT_HEAL, 0, TYPE_PSYCHIC, 100 percent, 10, 0 + move MOVE_ROCK_SLIDE, EFFECT_FLINCH_HIT, 75, TYPE_ROCK, 90 percent, 10, 30 + move MOVE_HYPER_FANG, EFFECT_FLINCH_HIT, 80, TYPE_NORMAL, 90 percent, 15, 10 + move MOVE_SHARPEN, EFFECT_ATTACK_UP, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_CONVERSION, EFFECT_CONVERSION, 0, TYPE_NORMAL, 100 percent, 30, 0 + move MOVE_TRI_ATTACK, EFFECT_NORMAL_HIT, 80, TYPE_NORMAL, 100 percent, 10, 30 + move MOVE_SUPER_FANG, EFFECT_SUPER_FANG, 1, TYPE_NORMAL, 90 percent, 10, 0 + move MOVE_SLASH, EFFECT_NORMAL_HIT, 70, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_SUBSTITUTE, EFFECT_SUBSTITUTE, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_STRUGGLE, EFFECT_RECOIL_HIT, 50, TYPE_NORMAL, 100 percent, 0, 0 + move MOVE_SKETCH, EFFECT_SKETCH, 0, TYPE_NORMAL, 100 percent, 1, 0 + move MOVE_TRIPLE_KICK, EFFECT_TRIPLE_KICK, 60, TYPE_FIGHTING, 100 percent, 10, 0 + move MOVE_THIEF, EFFECT_THIEF, 40, TYPE_DARK, 100 percent, 10, 0 + move MOVE_SPIDER_WEB, EFFECT_MEAN_LOOK, 0, TYPE_BUG, 100 percent, 10, 0 + move MOVE_MIND_READER, EFFECT_LOCK_ON, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_NIGHTMARE, EFFECT_NIGHTMARE, 50, TYPE_GHOST, 100 percent, 10, 0 + move MOVE_FLAME_WHEEL, EFFECT_FLAME_WHEEL, 60, TYPE_FIRE, 100 percent, 10, 0 + move MOVE_SNORE, EFFECT_SNORE, 40, TYPE_NORMAL, 100 percent, 10, 30 + move MOVE_NAIL_DOWN, EFFECT_NAIL_DOWN, 40, TYPE_GHOST, 100 percent, 10, 0 + move MOVE_FLAIL, EFFECT_REVERSAL, 1, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_CONVERSION2, EFFECT_CONVERSION2, 0, TYPE_NORMAL, 100 percent, 15, 0 + move MOVE_COIN_HURL, EFFECT_COIN_HURL, 40, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_COTTON_SPORE, EFFECT_SPEED_DOWN, 0, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_REVERSAL, EFFECT_REVERSAL, 1, TYPE_FIGHTING, 100 percent, 10, 0 + move MOVE_SPITE, EFFECT_SPITE, 0, TYPE_GHOST, 100 percent, 5, 0 + move MOVE_POWDER_SNOW, EFFECT_NORMAL_HIT, 40, TYPE_ICE, 100 percent, 10, 10 + move MOVE_PROTECT, EFFECT_PROTECT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_MACH_PUNCH, EFFECT_PRIORITY_HIT, 40, TYPE_FIGHTING, 100 percent, 15, 0 + move MOVE_SCARY_FACE, EFFECT_DEFENSE_DOWN_2, 0, TYPE_NORMAL, 85 percent, 40, 0 + move MOVE_FAINT_ATTACK, EFFECT_NORMAL_HIT, 60, TYPE_DARK, 100 percent, 10, 0 + move MOVE_SWEET_KISS, EFFECT_CONFUSE, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_BELLY_DRUM, EFFECT_ATTACK_UP, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SLUDGE_BOMB, EFFECT_NORMAL_HIT, 90, TYPE_POISON, 100 percent, 10, 0 + move MOVE_MUD_SLAP, EFFECT_ACCURACY_DOWN, 20, TYPE_NORMAL, 100 percent, 10, 100 + move MOVE_OCTAZOOKA, EFFECT_NORMAL_HIT, 65, TYPE_WATER, 100 percent, 10, 0 + move MOVE_SPIKES, EFFECT_SPIKES, 40, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_ZAP_CANNON, EFFECT_PARALYZE_HIT, 100, TYPE_ELECTRIC, 50 percent, 5, 100 + move MOVE_FORESIGHT, EFFECT_FORESIGHT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_DESTINY_BOND, EFFECT_DESTINY_BOND, 0, TYPE_GHOST, 100 percent, 5, 0 + move MOVE_PERISH_SONG, EFFECT_PERISH_SONG, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SYNCHRONIZE, EFFECT_CONVERSION, 0, TYPE_PSYCHIC, 100 percent, 10, 0 + move MOVE_DETECT, EFFECT_LOCK_ON, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_BONE_LOCK, EFFECT_NORMAL_HIT, 25, TYPE_GROUND, 100 percent, 10, 0 + move MOVE_LOCK_ON, EFFECT_LOCK_ON, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_OUTRAGE, EFFECT_RAMPAGE, 90, TYPE_DRAGON, 100 percent, 10, 0 + move MOVE_SANDSTORM, EFFECT_SANDSTORM, 20, TYPE_ROCK, 100 percent, 10, 0 + move MOVE_GIGA_DRAIN, EFFECT_NORMAL_HIT, 60, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_ENDURE, EFFECT_ENDURE, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_CHARM, EFFECT_ATTACK_DOWN_2, 0, TYPE_NORMAL, 85 percent, 40, 0 + move MOVE_ROLLOUT, EFFECT_ROLLOUT, 30, TYPE_ROCK, 79 percent - 1, 10, 0 + move MOVE_FALSE_SWIPE, EFFECT_FALSE_SWIPE, 40, TYPE_NORMAL, 100 percent, 20, 0 + move MOVE_SWAGGER, EFFECT_SWAGGER, 0, TYPE_NORMAL, 100 percent, 10, 100 + move MOVE_MILK_DRINK, EFFECT_HEAL, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SPARK, EFFECT_PARALYZE_HIT, 65, TYPE_ELECTRIC, 100 percent, 20, 10 + move MOVE_FURY_CUTTER, EFFECT_FURY_CUTTER, 25, TYPE_BUG, 100 percent, 20, 20 + move MOVE_STEEL_WING, EFFECT_NORMAL_HIT, 70, TYPE_METAL, 100 percent, 10, 0 + move MOVE_STALKER, EFFECT_CONFUSE, 0, TYPE_PSYCHIC, 100 percent, 10, 0 + move MOVE_ATTRACT, EFFECT_ATTRACT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SLEEP_TALK, EFFECT_SLEEP_TALK, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_BELL_CHIME, EFFECT_BELL_CHIME, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_RETURN, EFFECT_RETURN, 50, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_PRESENT, EFFECT_PRESENT, 50, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_FRUSTRATION, EFFECT_FRUSTRATION, 50, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SAFEGUARD, EFFECT_SAFEGUARD, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_PAIN_SPLIT, EFFECT_PAIN_SPLIT, 1, TYPE_NORMAL, 100 percent, 5, 0 + move MOVE_SACRED_FIRE, EFFECT_SACRED_FIRE, 80, TYPE_FIRE, 100 percent, 10, 0 + move MOVE_MAGNITUDE, EFFECT_MAGNITUDE, 1, TYPE_GROUND, 100 percent, 10, 0 + move MOVE_DYNAMICPUNCH, EFFECT_NORMAL_HIT, 100, TYPE_FIGHTING, 100 percent, 10, 0 + move MOVE_MEGAPHONE, EFFECT_MEGAPHONE, 0, TYPE_NORMAL, 85 percent, 40, 0 + move MOVE_DRAGONBREATH, EFFECT_NORMAL_HIT, 40, TYPE_DRAGON, 100 percent, 10, 0 + move MOVE_BATON_PASS, EFFECT_BATON_PASS, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_ENCORE, EFFECT_ENCORE, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_PURSUIT, EFFECT_PURSUIT, 40, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_RAPID_SPIN, EFFECT_RAPID_SPIN, 20, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_TEMPT, EFFECT_TEMPT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_IRON_TAIL, EFFECT_IRON_TAIL, 60, TYPE_METAL, 100 percent, 10, 0 + move MOVE_ROCK_HEAD, EFFECT_NORMAL_HIT, 90, TYPE_ROCK, 100 percent, 10, 0 + move MOVE_VITAL_THROW, EFFECT_VITAL_THROW, 50, TYPE_FIGHTING, 100 percent, 10, 0 + move MOVE_MORNING_SUN, EFFECT_MORNING_SUN, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SYNTHESIS, EFFECT_SYNTHESIS, 0, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_MOONLIGHT, EFFECT_MOONLIGHT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_HIDDEN_POWER, EFFECT_HIDDEN_POWER, 1, TYPE_UNKNOWN, 100 percent, 10, 0 + move MOVE_CROSS_CUTTER, EFFECT_NORMAL_HIT, 50, TYPE_BUG, 100 percent, 10, 0 + move MOVE_TWISTER, EFFECT_NORMAL_HIT, 60, TYPE_DRAGON, 100 percent, 10, 0 + move MOVE_RAIN_DANCE, EFFECT_RAIN_DANCE, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_SUNNY_DAY, EFFECT_SUNNY_DAY, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_F2, EFFECT_NORMAL_HIT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_F3, EFFECT_NORMAL_HIT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_F4, EFFECT_NORMAL_HIT, 0, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_UPROOT, EFFECT_NORMAL_HIT, 30, TYPE_NORMAL, 100 percent, 10, 0 + move MOVE_WIND_RIDE, EFFECT_NORMAL_HIT, 40, TYPE_FLYING, 100 percent, 10, 0 + move MOVE_WATER_SPORT, EFFECT_NORMAL_HIT, 30, TYPE_WATER, 100 percent, 10, 0 + move MOVE_STRONG_ARM, EFFECT_NORMAL_HIT, 30, TYPE_METAL, 100 percent, 10, 0 + move MOVE_BRIGHT_MOSS, EFFECT_ACCURACY_DOWN, 0, TYPE_GRASS, 100 percent, 10, 0 + move MOVE_WHIRLPOOL, EFFECT_NORMAL_HIT, 30, TYPE_WATER, 100 percent, 10, 0 + move MOVE_BOUNCE, EFFECT_NORMAL_HIT, 0, TYPE_WATER, 100 percent, 10, 0 |