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authorluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2018-07-03 13:36:50 -0400
committerluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2018-07-03 13:36:50 -0400
commit75e4f784924393ccedb27f2831e5a36fe11bada5 (patch)
tree41b13a63cfc8c1df1244287a4158864874215b8d
parenta655783735e1bd652eb6eff61af092b0414f2913 (diff)
Merge branch 'master' of https://github.com/luckytyphlosion/pokegold-spaceworld
-rwxr-xr-xconstants/item_data_constants.asm258
-rwxr-xr-xconstants/name_constants.asm2
-rwxr-xr-xconstants/script_constants.asm36
-rwxr-xr-xengine/smallflag.asm142
-rw-r--r--gfx/pokemon/annon_pic_ptrs.asm110
-rwxr-xr-xhome/music.asm52
-rwxr-xr-xmacros/queue.asm34
-rwxr-xr-xmacros/scripts.asm28
8 files changed, 331 insertions, 331 deletions
diff --git a/constants/item_data_constants.asm b/constants/item_data_constants.asm
index bf8516d..1354a40 100755
--- a/constants/item_data_constants.asm
+++ b/constants/item_data_constants.asm
@@ -1,129 +1,129 @@
-; item_attributes struct members (see data/items/attributes.asm)
- const_def
- const ITEMATTR_PRICE
- const ITEMATTR_PRICE_HI
- const ITEMATTR_EFFECT
- const ITEMATTR_PARAM
- const ITEMATTR_PERMISSIONS
- const ITEMATTR_POCKET
- const ITEMATTR_HELP
-ITEMATTR_STRUCT_LENGTH EQU const_value
-
-; item types
- const_def 1
- const ITEM ; 1
- const KEY_ITEM ; 2
- const BALL ; 3
- const TM_HM ; 4
-
-; item menu types
-; UseItem.dw indexes (see engine/items/pack.asm)
-; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
-ITEMMENU_NOUSE EQU 0
-ITEMMENU_CURRENT EQU 4
-ITEMMENU_PARTY EQU 5
-ITEMMENU_CLOSE EQU 6
-
-; item actions
-CANT_SELECT_F EQU 6
-CANT_TOSS_F EQU 7
-
-NO_LIMITS EQU 0
-CANT_SELECT EQU 1 << CANT_SELECT_F
-CANT_TOSS EQU 1 << CANT_TOSS_F
-
-; pack pockets
- const_def
- const ITEM_POCKET ; 0
- const BALL_POCKET ; 1
- const KEY_ITEM_POCKET ; 2
- const TM_HM_POCKET ; 3
-NUM_POCKETS EQU const_value
-
-MAX_ITEMS EQU 20
-MAX_KEY_ITEMS EQU 20
-MAX_PC_ITEMS EQU 50
-
-; held item effects
- const_def
- const HELD_NONE
- const HELD_BERRY
- const HELD_2
- const HELD_LEFTOVERS
- const HELD_4
- const HELD_5
- const HELD_RESTORE_PP
- const HELD_RESTORE_ALL_PP
- const HELD_CLEANSE_TAG
-
- const_def 10
- const HELD_HEAL_POISON
- const HELD_HEAL_FREEZE
- const HELD_HEAL_BURN
- const HELD_HEAL_SLEEP
- const HELD_HEAL_PARALYZE
- const HELD_HEAL_STATUS
- const HELD_HEAL_CONFUSION
-
- const_def 20
- const HELD_PREVENT_POISON
- const HELD_PREVENT_BURN
- const HELD_PREVENT_FREEZE
- const HELD_PREVENT_SLEEP
- const HELD_PREVENT_PARALYZE
- const HELD_PREVENT_CONFUSE
-
- const_def 30
- const HELD_30
- const HELD_ATTACK_UP
- const HELD_DEFENSE_UP
- const HELD_SPEED_UP
- const HELD_SP_ATTACK_UP
- const HELD_SP_DEFENSE_UP
- const HELD_ACCURACY_UP
- const HELD_EVASION_UP
- const HELD_38
-
- const_def 40
- const HELD_40
- const HELD_41
- const HELD_METAL_POWDER
- const HELD_43
- const HELD_44
- const HELD_45
- const HELD_46
- const HELD_47
- const HELD_48
-
- const_def 50
- const HELD_NORMAL_BOOST
- const HELD_FIGHTING_BOOST
- const HELD_FLYING_BOOST
- const HELD_POISON_BOOST
- const HELD_GROUND_BOOST
- const HELD_ROCK_BOOST
- const HELD_BUG_BOOST
- const HELD_GHOST_BOOST
- const HELD_FIRE_BOOST
- const HELD_WATER_BOOST
- const HELD_GRASS_BOOST
- const HELD_ELECTRIC_BOOST
- const HELD_PSYCHIC_BOOST
- const HELD_ICE_BOOST
- const HELD_DRAGON_BOOST
- const HELD_DARK_BOOST
- const HELD_STEEL_BOOST
-
- const_def 70
- const HELD_CATCH_CHANCE
- const HELD_71
- const HELD_ESCAPE
- const HELD_CRITICAL_UP
- const HELD_QUICK_CLAW
- const HELD_FLINCH
- const HELD_AMULET_COIN
- const HELD_BRIGHTPOWDER
- const HELD_78
- const HELD_FOCUS_BAND
-
-
+; item_attributes struct members (see data/items/attributes.asm)
+ const_def
+ const ITEMATTR_PRICE
+ const ITEMATTR_PRICE_HI
+ const ITEMATTR_EFFECT
+ const ITEMATTR_PARAM
+ const ITEMATTR_PERMISSIONS
+ const ITEMATTR_POCKET
+ const ITEMATTR_HELP
+ITEMATTR_STRUCT_LENGTH EQU const_value
+
+; item types
+ const_def 1
+ const ITEM ; 1
+ const KEY_ITEM ; 2
+ const BALL ; 3
+ const TM_HM ; 4
+
+; item menu types
+; UseItem.dw indexes (see engine/items/pack.asm)
+; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
+ITEMMENU_NOUSE EQU 0
+ITEMMENU_CURRENT EQU 4
+ITEMMENU_PARTY EQU 5
+ITEMMENU_CLOSE EQU 6
+
+; item actions
+CANT_SELECT_F EQU 6
+CANT_TOSS_F EQU 7
+
+NO_LIMITS EQU 0
+CANT_SELECT EQU 1 << CANT_SELECT_F
+CANT_TOSS EQU 1 << CANT_TOSS_F
+
+; pack pockets
+ const_def
+ const ITEM_POCKET ; 0
+ const BALL_POCKET ; 1
+ const KEY_ITEM_POCKET ; 2
+ const TM_HM_POCKET ; 3
+NUM_POCKETS EQU const_value
+
+MAX_ITEMS EQU 20
+MAX_KEY_ITEMS EQU 20
+MAX_PC_ITEMS EQU 50
+
+; held item effects
+ const_def
+ const HELD_NONE
+ const HELD_BERRY
+ const HELD_2
+ const HELD_LEFTOVERS
+ const HELD_4
+ const HELD_5
+ const HELD_RESTORE_PP
+ const HELD_RESTORE_ALL_PP
+ const HELD_CLEANSE_TAG
+
+ const_def 10
+ const HELD_HEAL_POISON
+ const HELD_HEAL_FREEZE
+ const HELD_HEAL_BURN
+ const HELD_HEAL_SLEEP
+ const HELD_HEAL_PARALYZE
+ const HELD_HEAL_STATUS
+ const HELD_HEAL_CONFUSION
+
+ const_def 20
+ const HELD_PREVENT_POISON
+ const HELD_PREVENT_BURN
+ const HELD_PREVENT_FREEZE
+ const HELD_PREVENT_SLEEP
+ const HELD_PREVENT_PARALYZE
+ const HELD_PREVENT_CONFUSE
+
+ const_def 30
+ const HELD_30
+ const HELD_ATTACK_UP
+ const HELD_DEFENSE_UP
+ const HELD_SPEED_UP
+ const HELD_SP_ATTACK_UP
+ const HELD_SP_DEFENSE_UP
+ const HELD_ACCURACY_UP
+ const HELD_EVASION_UP
+ const HELD_38
+
+ const_def 40
+ const HELD_40
+ const HELD_41
+ const HELD_METAL_POWDER
+ const HELD_43
+ const HELD_44
+ const HELD_45
+ const HELD_46
+ const HELD_47
+ const HELD_48
+
+ const_def 50
+ const HELD_NORMAL_BOOST
+ const HELD_FIGHTING_BOOST
+ const HELD_FLYING_BOOST
+ const HELD_POISON_BOOST
+ const HELD_GROUND_BOOST
+ const HELD_ROCK_BOOST
+ const HELD_BUG_BOOST
+ const HELD_GHOST_BOOST
+ const HELD_FIRE_BOOST
+ const HELD_WATER_BOOST
+ const HELD_GRASS_BOOST
+ const HELD_ELECTRIC_BOOST
+ const HELD_PSYCHIC_BOOST
+ const HELD_ICE_BOOST
+ const HELD_DRAGON_BOOST
+ const HELD_DARK_BOOST
+ const HELD_STEEL_BOOST
+
+ const_def 70
+ const HELD_CATCH_CHANCE
+ const HELD_71
+ const HELD_ESCAPE
+ const HELD_CRITICAL_UP
+ const HELD_QUICK_CLAW
+ const HELD_FLINCH
+ const HELD_AMULET_COIN
+ const HELD_BRIGHTPOWDER
+ const HELD_78
+ const HELD_FOCUS_BAND
+
+
diff --git a/constants/name_constants.asm b/constants/name_constants.asm
index 7e35ebb..1db3e75 100755
--- a/constants/name_constants.asm
+++ b/constants/name_constants.asm
@@ -1,2 +1,2 @@
-; Name Lists
+; Name Lists
ITEM_NAME EQU 4 \ No newline at end of file
diff --git a/constants/script_constants.asm b/constants/script_constants.asm
index 15a08c0..5dc3e8d 100755
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -1,18 +1,18 @@
-
-; Script IDs
- const_def
- const SCRIPT_ID_00 ; 00
- const SCRIPT_ID_01 ; 01
- const SCRIPT_ID_02 ; 02
- const SCRIPT_ID_03 ; 03
- const SCRIPT_ID_04 ; 04
- const SCRIPT_ID_05 ; 05
-
-; Flags
-SCRIPT_FINISHED_F EQU 7
-
-; Masks/Return Values
-SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F
-SCRIPT_SUCCESS EQU $f
-SCRIPT_FAIL EQU 0
-
+
+; Script IDs
+ const_def
+ const SCRIPT_ID_00 ; 00
+ const SCRIPT_ID_01 ; 01
+ const SCRIPT_ID_02 ; 02
+ const SCRIPT_ID_03 ; 03
+ const SCRIPT_ID_04 ; 04
+ const SCRIPT_ID_05 ; 05
+
+; Flags
+SCRIPT_FINISHED_F EQU 7
+
+; Masks/Return Values
+SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F
+SCRIPT_SUCCESS EQU $f
+SCRIPT_FAIL EQU 0
+
diff --git a/engine/smallflag.asm b/engine/smallflag.asm
index dfce475..a231d0b 100755
--- a/engine/smallflag.asm
+++ b/engine/smallflag.asm
@@ -1,72 +1,72 @@
-SECTION "SmallFarFlagAction", ROMX[$4d33], BANK[$03]
-
-SmallFarFlagAction: ; 03:4d33
-; Perform action b on bit c in flag array hl.
-; If checking a flag, check flag array d:hl unless d is 0.
-
-; For longer flag arrays, see FlagAction.
-
- push hl
- push bc
-
-; Divide by 8 to get the byte we want.
- push bc
- srl c
- srl c
- srl c
- ld b, 0
- add hl, bc
- pop bc
-
-; Which bit we want from the byte
- ld a, c
- and 7
- ld c, a
-
-; Shift left until we can mask the bit
- ld a, 1
- jr z, .shifted
-.shift
- add a
- dec c
- jr nz, .shift
-.shifted
- ld c, a
-
-; What are we doing to this flag?
- dec b
- jr z, .set ; 1
- dec b
- jr z, .check ; 2
-
-.reset
- ld a, c
- cpl
- and [hl]
- ld [hl], a
- jr .done
-
-.set
- ld a, [hl]
- or c
- ld [hl], a
- jr .done
-
-.check
- ld a, d
- cp 0
- jr nz, .farcheck
-
- ld a, [hl]
- and c
- jr .done
-
-.farcheck
- call GetFarByte
- and c
-
-.done
- pop bc
- pop hl
- ld c, a
+SECTION "SmallFarFlagAction", ROMX[$4d33], BANK[$03]
+
+SmallFarFlagAction: ; 03:4d33
+; Perform action b on bit c in flag array hl.
+; If checking a flag, check flag array d:hl unless d is 0.
+
+; For longer flag arrays, see FlagAction.
+
+ push hl
+ push bc
+
+; Divide by 8 to get the byte we want.
+ push bc
+ srl c
+ srl c
+ srl c
+ ld b, 0
+ add hl, bc
+ pop bc
+
+; Which bit we want from the byte
+ ld a, c
+ and 7
+ ld c, a
+
+; Shift left until we can mask the bit
+ ld a, 1
+ jr z, .shifted
+.shift
+ add a
+ dec c
+ jr nz, .shift
+.shifted
+ ld c, a
+
+; What are we doing to this flag?
+ dec b
+ jr z, .set ; 1
+ dec b
+ jr z, .check ; 2
+
+.reset
+ ld a, c
+ cpl
+ and [hl]
+ ld [hl], a
+ jr .done
+
+.set
+ ld a, [hl]
+ or c
+ ld [hl], a
+ jr .done
+
+.check
+ ld a, d
+ cp 0
+ jr nz, .farcheck
+
+ ld a, [hl]
+ and c
+ jr .done
+
+.farcheck
+ call GetFarByte
+ and c
+
+.done
+ pop bc
+ pop hl
+ ld c, a
ret \ No newline at end of file
diff --git a/gfx/pokemon/annon_pic_ptrs.asm b/gfx/pokemon/annon_pic_ptrs.asm
index 45e5873..b128aee 100644
--- a/gfx/pokemon/annon_pic_ptrs.asm
+++ b/gfx/pokemon/annon_pic_ptrs.asm
@@ -1,55 +1,55 @@
-AnnonPicPtrs::
-AnnonPicPtrsFront::
- dw AnnonAPicFront
-AnnonPicPtrsBack::
- dw AnnonAPicBack
- dw AnnonBPicFront
- dw AnnonBPicBack
- dw AnnonCPicFront
- dw AnnonCPicBack
- dw AnnonDPicFront
- dw AnnonDPicBack
- dw AnnonEPicFront
- dw AnnonEPicBack
- dw AnnonFPicFront
- dw AnnonFPicBack
- dw AnnonGPicFront
- dw AnnonGPicBack
- dw AnnonHPicFront
- dw AnnonHPicBack
- dw AnnonIPicFront
- dw AnnonIPicBack
- dw AnnonJPicFront
- dw AnnonJPicBack
- dw AnnonKPicFront
- dw AnnonKPicBack
- dw AnnonLPicFront
- dw AnnonLPicBack
- dw AnnonMPicFront
- dw AnnonMPicBack
- dw AnnonNPicFront
- dw AnnonNPicBack
- dw AnnonOPicFront
- dw AnnonOPicBack
- dw AnnonPPicFront
- dw AnnonPPicBack
- dw AnnonQPicFront
- dw AnnonQPicBack
- dw AnnonRPicFront
- dw AnnonRPicBack
- dw AnnonSPicFront
- dw AnnonSPicBack
- dw AnnonTPicFront
- dw AnnonTPicBack
- dw AnnonUPicFront
- dw AnnonUPicBack
- dw AnnonVPicFront
- dw AnnonVPicBack
- dw AnnonWPicFront
- dw AnnonWPicBack
- dw AnnonXPicFront
- dw AnnonXPicBack
- dw AnnonYPicFront
- dw AnnonYPicBack
- dw AnnonZPicFront
- dw AnnonYPicBack ; typo in original list
+AnnonPicPtrs::
+AnnonPicPtrsFront::
+ dw AnnonAPicFront
+AnnonPicPtrsBack::
+ dw AnnonAPicBack
+ dw AnnonBPicFront
+ dw AnnonBPicBack
+ dw AnnonCPicFront
+ dw AnnonCPicBack
+ dw AnnonDPicFront
+ dw AnnonDPicBack
+ dw AnnonEPicFront
+ dw AnnonEPicBack
+ dw AnnonFPicFront
+ dw AnnonFPicBack
+ dw AnnonGPicFront
+ dw AnnonGPicBack
+ dw AnnonHPicFront
+ dw AnnonHPicBack
+ dw AnnonIPicFront
+ dw AnnonIPicBack
+ dw AnnonJPicFront
+ dw AnnonJPicBack
+ dw AnnonKPicFront
+ dw AnnonKPicBack
+ dw AnnonLPicFront
+ dw AnnonLPicBack
+ dw AnnonMPicFront
+ dw AnnonMPicBack
+ dw AnnonNPicFront
+ dw AnnonNPicBack
+ dw AnnonOPicFront
+ dw AnnonOPicBack
+ dw AnnonPPicFront
+ dw AnnonPPicBack
+ dw AnnonQPicFront
+ dw AnnonQPicBack
+ dw AnnonRPicFront
+ dw AnnonRPicBack
+ dw AnnonSPicFront
+ dw AnnonSPicBack
+ dw AnnonTPicFront
+ dw AnnonTPicBack
+ dw AnnonUPicFront
+ dw AnnonUPicBack
+ dw AnnonVPicFront
+ dw AnnonVPicBack
+ dw AnnonWPicFront
+ dw AnnonWPicBack
+ dw AnnonXPicFront
+ dw AnnonXPicBack
+ dw AnnonYPicFront
+ dw AnnonYPicBack
+ dw AnnonZPicFront
+ dw AnnonYPicBack ; typo in original list
diff --git a/home/music.asm b/home/music.asm
index 8d908f0..4ad9d06 100755
--- a/home/music.asm
+++ b/home/music.asm
@@ -1,26 +1,26 @@
-SECTION "PlayMapMusic", ROM0[$3de1]
-
-PlayMapMusic: ; 00:3de1
- push hl
- push de
- push bc
- push af
- call GetMapMusic
- ld a, [wMapMusic]
- cp e
- jr z, .dont_play
- push de
- ld de, 0
- call PlayMusic
- call DelayFrame
- pop de
- ld a, e
- ld [wMapMusic], a
- call PlayMusic
-
-.dont_play
- pop af
- pop bc
- pop de
- pop hl
- ret
+SECTION "PlayMapMusic", ROM0[$3de1]
+
+PlayMapMusic: ; 00:3de1
+ push hl
+ push de
+ push bc
+ push af
+ call GetMapMusic
+ ld a, [wMapMusic]
+ cp e
+ jr z, .dont_play
+ push de
+ ld de, 0
+ call PlayMusic
+ call DelayFrame
+ pop de
+ ld a, e
+ ld [wMapMusic], a
+ call PlayMusic
+
+.dont_play
+ pop af
+ pop bc
+ pop de
+ pop hl
+ ret
diff --git a/macros/queue.asm b/macros/queue.asm
index c868dc8..37fb1cb 100755
--- a/macros/queue.asm
+++ b/macros/queue.asm
@@ -1,17 +1,17 @@
-queue_ab: MACRO
- ld hl, \1
- ldh a, [hROMBank]
- call QueueScript
-ENDM
-
-queue_ba: MACRO
- ldh a, [hROMBank]
- ld hl, \1
- call QueueScript
-ENDM
-
-far_queue: MACRO
- ld hl, \1
- ld a, BANK(\1)
- call QueueScript
-ENDM
+queue_ab: MACRO
+ ld hl, \1
+ ldh a, [hROMBank]
+ call QueueScript
+ENDM
+
+queue_ba: MACRO
+ ldh a, [hROMBank]
+ ld hl, \1
+ call QueueScript
+ENDM
+
+far_queue: MACRO
+ ld hl, \1
+ ld a, BANK(\1)
+ call QueueScript
+ENDM
diff --git a/macros/scripts.asm b/macros/scripts.asm
index 73ad461..e392391 100755
--- a/macros/scripts.asm
+++ b/macros/scripts.asm
@@ -1,14 +1,14 @@
-init_script_table: MACRO
-script_id = 0
-ENDM
-
-add_script: MACRO
- dw \1
-\1ScriptID = script_id
-script_id = script_id + 1
-ENDM
-
-set_script: MACRO
- ld a, \1ScriptID
- ld [wFieldMoveScriptID], a
-ENDM
+init_script_table: MACRO
+script_id = 0
+ENDM
+
+add_script: MACRO
+ dw \1
+\1ScriptID = script_id
+script_id = script_id + 1
+ENDM
+
+set_script: MACRO
+ ld a, \1ScriptID
+ ld [wFieldMoveScriptID], a
+ENDM