diff options
author | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2018-07-03 13:36:50 -0400 |
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committer | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2018-07-03 13:36:50 -0400 |
commit | 75e4f784924393ccedb27f2831e5a36fe11bada5 (patch) | |
tree | 41b13a63cfc8c1df1244287a4158864874215b8d | |
parent | a655783735e1bd652eb6eff61af092b0414f2913 (diff) |
Merge branch 'master' of https://github.com/luckytyphlosion/pokegold-spaceworld
-rwxr-xr-x | constants/item_data_constants.asm | 258 | ||||
-rwxr-xr-x | constants/name_constants.asm | 2 | ||||
-rwxr-xr-x | constants/script_constants.asm | 36 | ||||
-rwxr-xr-x | engine/smallflag.asm | 142 | ||||
-rw-r--r-- | gfx/pokemon/annon_pic_ptrs.asm | 110 | ||||
-rwxr-xr-x | home/music.asm | 52 | ||||
-rwxr-xr-x | macros/queue.asm | 34 | ||||
-rwxr-xr-x | macros/scripts.asm | 28 |
8 files changed, 331 insertions, 331 deletions
diff --git a/constants/item_data_constants.asm b/constants/item_data_constants.asm index bf8516d..1354a40 100755 --- a/constants/item_data_constants.asm +++ b/constants/item_data_constants.asm @@ -1,129 +1,129 @@ -; item_attributes struct members (see data/items/attributes.asm)
- const_def
- const ITEMATTR_PRICE
- const ITEMATTR_PRICE_HI
- const ITEMATTR_EFFECT
- const ITEMATTR_PARAM
- const ITEMATTR_PERMISSIONS
- const ITEMATTR_POCKET
- const ITEMATTR_HELP
-ITEMATTR_STRUCT_LENGTH EQU const_value
-
-; item types
- const_def 1
- const ITEM ; 1
- const KEY_ITEM ; 2
- const BALL ; 3
- const TM_HM ; 4
-
-; item menu types
-; UseItem.dw indexes (see engine/items/pack.asm)
-; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
-ITEMMENU_NOUSE EQU 0
-ITEMMENU_CURRENT EQU 4
-ITEMMENU_PARTY EQU 5
-ITEMMENU_CLOSE EQU 6
-
-; item actions
-CANT_SELECT_F EQU 6
-CANT_TOSS_F EQU 7
-
-NO_LIMITS EQU 0
-CANT_SELECT EQU 1 << CANT_SELECT_F
-CANT_TOSS EQU 1 << CANT_TOSS_F
-
-; pack pockets
- const_def
- const ITEM_POCKET ; 0
- const BALL_POCKET ; 1
- const KEY_ITEM_POCKET ; 2
- const TM_HM_POCKET ; 3
-NUM_POCKETS EQU const_value
-
-MAX_ITEMS EQU 20
-MAX_KEY_ITEMS EQU 20
-MAX_PC_ITEMS EQU 50
-
-; held item effects
- const_def
- const HELD_NONE
- const HELD_BERRY
- const HELD_2
- const HELD_LEFTOVERS
- const HELD_4
- const HELD_5
- const HELD_RESTORE_PP
- const HELD_RESTORE_ALL_PP
- const HELD_CLEANSE_TAG
-
- const_def 10
- const HELD_HEAL_POISON
- const HELD_HEAL_FREEZE
- const HELD_HEAL_BURN
- const HELD_HEAL_SLEEP
- const HELD_HEAL_PARALYZE
- const HELD_HEAL_STATUS
- const HELD_HEAL_CONFUSION
-
- const_def 20
- const HELD_PREVENT_POISON
- const HELD_PREVENT_BURN
- const HELD_PREVENT_FREEZE
- const HELD_PREVENT_SLEEP
- const HELD_PREVENT_PARALYZE
- const HELD_PREVENT_CONFUSE
-
- const_def 30
- const HELD_30
- const HELD_ATTACK_UP
- const HELD_DEFENSE_UP
- const HELD_SPEED_UP
- const HELD_SP_ATTACK_UP
- const HELD_SP_DEFENSE_UP
- const HELD_ACCURACY_UP
- const HELD_EVASION_UP
- const HELD_38
-
- const_def 40
- const HELD_40
- const HELD_41
- const HELD_METAL_POWDER
- const HELD_43
- const HELD_44
- const HELD_45
- const HELD_46
- const HELD_47
- const HELD_48
-
- const_def 50
- const HELD_NORMAL_BOOST
- const HELD_FIGHTING_BOOST
- const HELD_FLYING_BOOST
- const HELD_POISON_BOOST
- const HELD_GROUND_BOOST
- const HELD_ROCK_BOOST
- const HELD_BUG_BOOST
- const HELD_GHOST_BOOST
- const HELD_FIRE_BOOST
- const HELD_WATER_BOOST
- const HELD_GRASS_BOOST
- const HELD_ELECTRIC_BOOST
- const HELD_PSYCHIC_BOOST
- const HELD_ICE_BOOST
- const HELD_DRAGON_BOOST
- const HELD_DARK_BOOST
- const HELD_STEEL_BOOST
-
- const_def 70
- const HELD_CATCH_CHANCE
- const HELD_71
- const HELD_ESCAPE
- const HELD_CRITICAL_UP
- const HELD_QUICK_CLAW
- const HELD_FLINCH
- const HELD_AMULET_COIN
- const HELD_BRIGHTPOWDER
- const HELD_78
- const HELD_FOCUS_BAND
-
-
+; item_attributes struct members (see data/items/attributes.asm) + const_def + const ITEMATTR_PRICE + const ITEMATTR_PRICE_HI + const ITEMATTR_EFFECT + const ITEMATTR_PARAM + const ITEMATTR_PERMISSIONS + const ITEMATTR_POCKET + const ITEMATTR_HELP +ITEMATTR_STRUCT_LENGTH EQU const_value + +; item types + const_def 1 + const ITEM ; 1 + const KEY_ITEM ; 2 + const BALL ; 3 + const TM_HM ; 4 + +; item menu types +; UseItem.dw indexes (see engine/items/pack.asm) +; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm) +ITEMMENU_NOUSE EQU 0 +ITEMMENU_CURRENT EQU 4 +ITEMMENU_PARTY EQU 5 +ITEMMENU_CLOSE EQU 6 + +; item actions +CANT_SELECT_F EQU 6 +CANT_TOSS_F EQU 7 + +NO_LIMITS EQU 0 +CANT_SELECT EQU 1 << CANT_SELECT_F +CANT_TOSS EQU 1 << CANT_TOSS_F + +; pack pockets + const_def + const ITEM_POCKET ; 0 + const BALL_POCKET ; 1 + const KEY_ITEM_POCKET ; 2 + const TM_HM_POCKET ; 3 +NUM_POCKETS EQU const_value + +MAX_ITEMS EQU 20 +MAX_KEY_ITEMS EQU 20 +MAX_PC_ITEMS EQU 50 + +; held item effects + const_def + const HELD_NONE + const HELD_BERRY + const HELD_2 + const HELD_LEFTOVERS + const HELD_4 + const HELD_5 + const HELD_RESTORE_PP + const HELD_RESTORE_ALL_PP + const HELD_CLEANSE_TAG + + const_def 10 + const HELD_HEAL_POISON + const HELD_HEAL_FREEZE + const HELD_HEAL_BURN + const HELD_HEAL_SLEEP + const HELD_HEAL_PARALYZE + const HELD_HEAL_STATUS + const HELD_HEAL_CONFUSION + + const_def 20 + const HELD_PREVENT_POISON + const HELD_PREVENT_BURN + const HELD_PREVENT_FREEZE + const HELD_PREVENT_SLEEP + const HELD_PREVENT_PARALYZE + const HELD_PREVENT_CONFUSE + + const_def 30 + const HELD_30 + const HELD_ATTACK_UP + const HELD_DEFENSE_UP + const HELD_SPEED_UP + const HELD_SP_ATTACK_UP + const HELD_SP_DEFENSE_UP + const HELD_ACCURACY_UP + const HELD_EVASION_UP + const HELD_38 + + const_def 40 + const HELD_40 + const HELD_41 + const HELD_METAL_POWDER + const HELD_43 + const HELD_44 + const HELD_45 + const HELD_46 + const HELD_47 + const HELD_48 + + const_def 50 + const HELD_NORMAL_BOOST + const HELD_FIGHTING_BOOST + const HELD_FLYING_BOOST + const HELD_POISON_BOOST + const HELD_GROUND_BOOST + const HELD_ROCK_BOOST + const HELD_BUG_BOOST + const HELD_GHOST_BOOST + const HELD_FIRE_BOOST + const HELD_WATER_BOOST + const HELD_GRASS_BOOST + const HELD_ELECTRIC_BOOST + const HELD_PSYCHIC_BOOST + const HELD_ICE_BOOST + const HELD_DRAGON_BOOST + const HELD_DARK_BOOST + const HELD_STEEL_BOOST + + const_def 70 + const HELD_CATCH_CHANCE + const HELD_71 + const HELD_ESCAPE + const HELD_CRITICAL_UP + const HELD_QUICK_CLAW + const HELD_FLINCH + const HELD_AMULET_COIN + const HELD_BRIGHTPOWDER + const HELD_78 + const HELD_FOCUS_BAND + + diff --git a/constants/name_constants.asm b/constants/name_constants.asm index 7e35ebb..1db3e75 100755 --- a/constants/name_constants.asm +++ b/constants/name_constants.asm @@ -1,2 +1,2 @@ -; Name Lists
+; Name Lists ITEM_NAME EQU 4
\ No newline at end of file diff --git a/constants/script_constants.asm b/constants/script_constants.asm index 15a08c0..5dc3e8d 100755 --- a/constants/script_constants.asm +++ b/constants/script_constants.asm @@ -1,18 +1,18 @@ -
-; Script IDs
- const_def
- const SCRIPT_ID_00 ; 00
- const SCRIPT_ID_01 ; 01
- const SCRIPT_ID_02 ; 02
- const SCRIPT_ID_03 ; 03
- const SCRIPT_ID_04 ; 04
- const SCRIPT_ID_05 ; 05
-
-; Flags
-SCRIPT_FINISHED_F EQU 7
-
-; Masks/Return Values
-SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F
-SCRIPT_SUCCESS EQU $f
-SCRIPT_FAIL EQU 0
-
+ +; Script IDs + const_def + const SCRIPT_ID_00 ; 00 + const SCRIPT_ID_01 ; 01 + const SCRIPT_ID_02 ; 02 + const SCRIPT_ID_03 ; 03 + const SCRIPT_ID_04 ; 04 + const SCRIPT_ID_05 ; 05 + +; Flags +SCRIPT_FINISHED_F EQU 7 + +; Masks/Return Values +SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F +SCRIPT_SUCCESS EQU $f +SCRIPT_FAIL EQU 0 + diff --git a/engine/smallflag.asm b/engine/smallflag.asm index dfce475..a231d0b 100755 --- a/engine/smallflag.asm +++ b/engine/smallflag.asm @@ -1,72 +1,72 @@ -SECTION "SmallFarFlagAction", ROMX[$4d33], BANK[$03]
-
-SmallFarFlagAction: ; 03:4d33
-; Perform action b on bit c in flag array hl.
-; If checking a flag, check flag array d:hl unless d is 0.
-
-; For longer flag arrays, see FlagAction.
-
- push hl
- push bc
-
-; Divide by 8 to get the byte we want.
- push bc
- srl c
- srl c
- srl c
- ld b, 0
- add hl, bc
- pop bc
-
-; Which bit we want from the byte
- ld a, c
- and 7
- ld c, a
-
-; Shift left until we can mask the bit
- ld a, 1
- jr z, .shifted
-.shift
- add a
- dec c
- jr nz, .shift
-.shifted
- ld c, a
-
-; What are we doing to this flag?
- dec b
- jr z, .set ; 1
- dec b
- jr z, .check ; 2
-
-.reset
- ld a, c
- cpl
- and [hl]
- ld [hl], a
- jr .done
-
-.set
- ld a, [hl]
- or c
- ld [hl], a
- jr .done
-
-.check
- ld a, d
- cp 0
- jr nz, .farcheck
-
- ld a, [hl]
- and c
- jr .done
-
-.farcheck
- call GetFarByte
- and c
-
-.done
- pop bc
- pop hl
- ld c, a
+SECTION "SmallFarFlagAction", ROMX[$4d33], BANK[$03] + +SmallFarFlagAction: ; 03:4d33 +; Perform action b on bit c in flag array hl. +; If checking a flag, check flag array d:hl unless d is 0. + +; For longer flag arrays, see FlagAction. + + push hl + push bc + +; Divide by 8 to get the byte we want. + push bc + srl c + srl c + srl c + ld b, 0 + add hl, bc + pop bc + +; Which bit we want from the byte + ld a, c + and 7 + ld c, a + +; Shift left until we can mask the bit + ld a, 1 + jr z, .shifted +.shift + add a + dec c + jr nz, .shift +.shifted + ld c, a + +; What are we doing to this flag? + dec b + jr z, .set ; 1 + dec b + jr z, .check ; 2 + +.reset + ld a, c + cpl + and [hl] + ld [hl], a + jr .done + +.set + ld a, [hl] + or c + ld [hl], a + jr .done + +.check + ld a, d + cp 0 + jr nz, .farcheck + + ld a, [hl] + and c + jr .done + +.farcheck + call GetFarByte + and c + +.done + pop bc + pop hl + ld c, a ret
\ No newline at end of file diff --git a/gfx/pokemon/annon_pic_ptrs.asm b/gfx/pokemon/annon_pic_ptrs.asm index 45e5873..b128aee 100644 --- a/gfx/pokemon/annon_pic_ptrs.asm +++ b/gfx/pokemon/annon_pic_ptrs.asm @@ -1,55 +1,55 @@ -AnnonPicPtrs::
-AnnonPicPtrsFront::
- dw AnnonAPicFront
-AnnonPicPtrsBack::
- dw AnnonAPicBack
- dw AnnonBPicFront
- dw AnnonBPicBack
- dw AnnonCPicFront
- dw AnnonCPicBack
- dw AnnonDPicFront
- dw AnnonDPicBack
- dw AnnonEPicFront
- dw AnnonEPicBack
- dw AnnonFPicFront
- dw AnnonFPicBack
- dw AnnonGPicFront
- dw AnnonGPicBack
- dw AnnonHPicFront
- dw AnnonHPicBack
- dw AnnonIPicFront
- dw AnnonIPicBack
- dw AnnonJPicFront
- dw AnnonJPicBack
- dw AnnonKPicFront
- dw AnnonKPicBack
- dw AnnonLPicFront
- dw AnnonLPicBack
- dw AnnonMPicFront
- dw AnnonMPicBack
- dw AnnonNPicFront
- dw AnnonNPicBack
- dw AnnonOPicFront
- dw AnnonOPicBack
- dw AnnonPPicFront
- dw AnnonPPicBack
- dw AnnonQPicFront
- dw AnnonQPicBack
- dw AnnonRPicFront
- dw AnnonRPicBack
- dw AnnonSPicFront
- dw AnnonSPicBack
- dw AnnonTPicFront
- dw AnnonTPicBack
- dw AnnonUPicFront
- dw AnnonUPicBack
- dw AnnonVPicFront
- dw AnnonVPicBack
- dw AnnonWPicFront
- dw AnnonWPicBack
- dw AnnonXPicFront
- dw AnnonXPicBack
- dw AnnonYPicFront
- dw AnnonYPicBack
- dw AnnonZPicFront
- dw AnnonYPicBack ; typo in original list
+AnnonPicPtrs:: +AnnonPicPtrsFront:: + dw AnnonAPicFront +AnnonPicPtrsBack:: + dw AnnonAPicBack + dw AnnonBPicFront + dw AnnonBPicBack + dw AnnonCPicFront + dw AnnonCPicBack + dw AnnonDPicFront + dw AnnonDPicBack + dw AnnonEPicFront + dw AnnonEPicBack + dw AnnonFPicFront + dw AnnonFPicBack + dw AnnonGPicFront + dw AnnonGPicBack + dw AnnonHPicFront + dw AnnonHPicBack + dw AnnonIPicFront + dw AnnonIPicBack + dw AnnonJPicFront + dw AnnonJPicBack + dw AnnonKPicFront + dw AnnonKPicBack + dw AnnonLPicFront + dw AnnonLPicBack + dw AnnonMPicFront + dw AnnonMPicBack + dw AnnonNPicFront + dw AnnonNPicBack + dw AnnonOPicFront + dw AnnonOPicBack + dw AnnonPPicFront + dw AnnonPPicBack + dw AnnonQPicFront + dw AnnonQPicBack + dw AnnonRPicFront + dw AnnonRPicBack + dw AnnonSPicFront + dw AnnonSPicBack + dw AnnonTPicFront + dw AnnonTPicBack + dw AnnonUPicFront + dw AnnonUPicBack + dw AnnonVPicFront + dw AnnonVPicBack + dw AnnonWPicFront + dw AnnonWPicBack + dw AnnonXPicFront + dw AnnonXPicBack + dw AnnonYPicFront + dw AnnonYPicBack + dw AnnonZPicFront + dw AnnonYPicBack ; typo in original list diff --git a/home/music.asm b/home/music.asm index 8d908f0..4ad9d06 100755 --- a/home/music.asm +++ b/home/music.asm @@ -1,26 +1,26 @@ -SECTION "PlayMapMusic", ROM0[$3de1]
-
-PlayMapMusic: ; 00:3de1
- push hl
- push de
- push bc
- push af
- call GetMapMusic
- ld a, [wMapMusic]
- cp e
- jr z, .dont_play
- push de
- ld de, 0
- call PlayMusic
- call DelayFrame
- pop de
- ld a, e
- ld [wMapMusic], a
- call PlayMusic
-
-.dont_play
- pop af
- pop bc
- pop de
- pop hl
- ret
+SECTION "PlayMapMusic", ROM0[$3de1] + +PlayMapMusic: ; 00:3de1 + push hl + push de + push bc + push af + call GetMapMusic + ld a, [wMapMusic] + cp e + jr z, .dont_play + push de + ld de, 0 + call PlayMusic + call DelayFrame + pop de + ld a, e + ld [wMapMusic], a + call PlayMusic + +.dont_play + pop af + pop bc + pop de + pop hl + ret diff --git a/macros/queue.asm b/macros/queue.asm index c868dc8..37fb1cb 100755 --- a/macros/queue.asm +++ b/macros/queue.asm @@ -1,17 +1,17 @@ -queue_ab: MACRO
- ld hl, \1
- ldh a, [hROMBank]
- call QueueScript
-ENDM
-
-queue_ba: MACRO
- ldh a, [hROMBank]
- ld hl, \1
- call QueueScript
-ENDM
-
-far_queue: MACRO
- ld hl, \1
- ld a, BANK(\1)
- call QueueScript
-ENDM
+queue_ab: MACRO + ld hl, \1 + ldh a, [hROMBank] + call QueueScript +ENDM + +queue_ba: MACRO + ldh a, [hROMBank] + ld hl, \1 + call QueueScript +ENDM + +far_queue: MACRO + ld hl, \1 + ld a, BANK(\1) + call QueueScript +ENDM diff --git a/macros/scripts.asm b/macros/scripts.asm index 73ad461..e392391 100755 --- a/macros/scripts.asm +++ b/macros/scripts.asm @@ -1,14 +1,14 @@ -init_script_table: MACRO
-script_id = 0
-ENDM
-
-add_script: MACRO
- dw \1
-\1ScriptID = script_id
-script_id = script_id + 1
-ENDM
-
-set_script: MACRO
- ld a, \1ScriptID
- ld [wFieldMoveScriptID], a
-ENDM
+init_script_table: MACRO +script_id = 0 +ENDM + +add_script: MACRO + dw \1 +\1ScriptID = script_id +script_id = script_id + 1 +ENDM + +set_script: MACRO + ld a, \1ScriptID + ld [wFieldMoveScriptID], a +ENDM |