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authorentrpntr <entrpntr@gmail.com>2020-03-22 13:13:22 -0400
committerentrpntr <entrpntr@gmail.com>2020-03-22 13:13:22 -0400
commit15890237493f06d266a3197357d42edf883355e2 (patch)
tree25a49309b08838c4af45e7dcb31f32daf3d450dd
parente67786a7a26ae7531301e928870b204043fb8a6a (diff)
Clean up wram constants and bad address labels/comments.
-rw-r--r--constants/wram_constants.asm187
-rw-r--r--engine/menus/start_menu.asm8
-rwxr-xr-xengine/overworld/player_movement.asm2
-rw-r--r--engine/pokemon/mon_menu.asm14
-rw-r--r--wram.asm88
5 files changed, 157 insertions, 142 deletions
diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm
index fba6f2ff..4ff9e2db 100644
--- a/constants/wram_constants.asm
+++ b/constants/wram_constants.asm
@@ -1,12 +1,19 @@
-; InputType: ; c2c7
+; wInputType:: ; c1c6
AUTO_INPUT EQU $ff
-; wDebugFlags:: ; c2cc
+; wDebugFlags:: ; c1cb
const_def
const DEBUG_BATTLE_F
const DEBUG_FIELD_F
-; wMonType:: ; cf5f
+; wCurDexMode::
+ const_def
+ const DEXMODE_NEW
+ const DEXMODE_OLD
+ const DEXMODE_ABC
+ const DEXMODE_UNOWN
+
+; wMonType:: ; ce5f
const_def
const PARTYMON ; 0
const OTPARTYMON ; 1
@@ -14,11 +21,11 @@ AUTO_INPUT EQU $ff
const TEMPMON ; 3
const WILDMON ; 4
-; wGameTimerPause:: ; cfbc
+; wGameTimerPause:: ; d8b8
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7
-; wOptions:: ; cfcc
+; wOptions:: ; d199
TEXT_DELAY_MASK EQU %111
const_def 4
const NO_TEXT_SCROLL ; 4
@@ -30,23 +37,35 @@ TEXT_DELAY_FAST EQU %001 ; 1
TEXT_DELAY_MED EQU %011 ; 3
TEXT_DELAY_SLOW EQU %101 ; 5
-; wOptions2::
+; wTextboxFrame:: ; d19b
const_def
- const MENU_ACCOUNT ; 0
-
-; wTextboxFlags::
+ const FRAME_1 ; 0
+ const FRAME_2 ; 1
+ const FRAME_3 ; 2
+ const FRAME_4 ; 3
+ const FRAME_5 ; 4
+ const FRAME_6 ; 5
+ const FRAME_7 ; 6
+ const FRAME_8 ; 7
+NUM_FRAMES EQU const_value
+
+; wTextboxFlags:: ; d19c
const_def
const FAST_TEXT_DELAY_F ; 0
const NO_TEXT_DELAY_F ; 1
-; GBPrinter:
-PRINT_LIGHTEST EQU $00
-PRINT_LIGHTER EQU $20
-PRINT_NORMAL EQU $40
-PRINT_DARKER EQU $60
-PRINT_DARKEST EQU $7f
+; wGBPrinterBrightness:: ; d19d
+GBPRINTER_LIGHTEST EQU $00
+GBPRINTER_LIGHTER EQU $20
+GBPRINTER_NORMAL EQU $40
+GBPRINTER_DARKER EQU $60
+GBPRINTER_DARKEST EQU $7f
+
+; wOptions2:: ; d19e
+ const_def
+ const MENU_ACCOUNT ; 0
-; WalkingDirection: ; d043
+; wWalkingDirection:: ; cf2e
const_def -1
const STANDING ; -1
const DOWN ; 0
@@ -60,70 +79,83 @@ UP_MASK EQU 1 << UP
LEFT_MASK EQU 1 << LEFT
RIGHT_MASK EQU 1 << RIGHT
-; FacingDirection: ; d044
+; wFacingDirection:: ; cf2f
FACE_CURRENT EQU 0
FACE_DOWN EQU 8
FACE_UP EQU 4
FACE_LEFT EQU 2
FACE_RIGHT EQU 1
-; TimeOfDay: ; d269
-MORN_F EQU 0
-DAY_F EQU 1
-NITE_F EQU 2
-DARKNESS_F EQU 3
+; wPokemonWithdrawDepositParameter:: ; d008
+PC_WITHDRAW EQU 0
+PC_DEPOSIT EQU 1
+DAY_CARE_WITHDRAW EQU 2
+DAY_CARE_DEPOSIT EQU 3
+
+; wTimeOfDay:: ; d157
+ const_def
+ const MORN_F ; 0
+ const DAY_F ; 1
+ const NITE_F ; 2
+ const DARKNESS_F ; 3
+NUM_DAYTIMES EQU const_value
MORN EQU 1 << MORN_F
DAY EQU 1 << DAY_F
NITE EQU 1 << NITE_F
DARKNESS EQU 1 << DARKNESS_F
-; ScriptFlags: ; d434
+; wScriptFlags::
SCRIPT_RUNNING EQU 2
-; ScriptMode: ; d437
-SCRIPT_OFF EQU 0
-SCRIPT_READ EQU 1
-SCRIPT_WAIT_MOVEMENT EQU 2
-SCRIPT_WAIT EQU 3
-
-; CurDay: ; d4cb
-SUNDAY EQU 0
-MONDAY EQU 1
-TUESDAY EQU 2
-WEDNESDAY EQU 3
-THURSDAY EQU 4
-FRIDAY EQU 5
-SATURDAY EQU 6
+; wScriptMode::
+ const_def
+ const SCRIPT_OFF
+ const SCRIPT_READ
+ const SCRIPT_WAIT_MOVEMENT
+ const SCRIPT_WAIT
-; MapObjects: ; d71e
+; wSpawnAfterChampion::
+SPAWN_LANCE EQU 1
+SPAWN_RED EQU 2
+; wCurDay:: ; d1f2
+ const_def
+ const SUNDAY ; 0
+ const MONDAY ; 1
+ const TUESDAY ; 2
+ const WEDNESDAY ; 3
+ const THURSDAY ; 4
+ const FRIDAY ; 5
+ const SATURDAY ; 6
+
+; wMapObjects:: ; d445
PLAYER_OBJECT EQU 0
NUM_OBJECTS EQU 16
-; wStatusFlags::
- const_def
- const STATUSFLAGS_POKEDEX_F ; 0
- const STATUSFLAGS_UNOWN_DEX_F ; 1
- const STATUSFLAGS_FLASH_F ; 2
- const STATUSFLAGS_CAUGHT_POKERUS_F ; 3
- const STATUSFLAGS_ROCKET_SIGNAL_F ; 4
- const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5
- const STATUSFLAGS_HALL_OF_FAME_F ; 6
- const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7
-
-; wStatusFlags2::
- const_def
- const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0
- const STATUSFLAGS2_SAFARI_GAME_F ; 1
- const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2
- const STATUSFLAGS2_UNUSED_3_F ; 3
- const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4
- const STATUSFLAGS2_UNUSED_5_F ; 5
- const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6
- const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7
-
-; wJohtoBadges: ; d57c
+; wStatusFlags:: ; d571
+ const_def
+ const STATUSFLAGS_POKEDEX_F ; 0
+ const STATUSFLAGS_UNOWN_DEX_F ; 1
+ const STATUSFLAGS_FLASH_F ; 2
+ const STATUSFLAGS_CAUGHT_POKERUS_F ; 3
+ const STATUSFLAGS_ROCKET_SIGNAL_F ; 4
+ const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5
+ const STATUSFLAGS_HALL_OF_FAME_F ; 6
+ const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7
+
+; wStatusFlags2:: ; d572
+ const_def
+ const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0
+ const STATUSFLAGS2_SAFARI_GAME_F ; 1
+ const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2
+ const STATUSFLAGS2_UNUSED_3_F ; 3
+ const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4
+ const STATUSFLAGS2_UNUSED_5_F ; 5
+ const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6
+ const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7
+
+; wJohtoBadges:: ; d57c
const_def
const ZEPHYRBADGE
const HIVEBADGE
@@ -150,10 +182,17 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
POKEGEAR_OBTAINED_F EQU 7
-; WhichRegisteredItem: ; d95b
+; wWhichRegisteredItem:: ; d680
REGISTERED_POCKET EQU %11000000
REGISTERED_NUMBER EQU %00111111
+; wPlayerState:: ; d682
+PLAYER_NORMAL EQU 0
+PLAYER_BIKE EQU 1
+PLAYER_SKATE EQU 2
+PLAYER_SURF EQU 4
+PLAYER_SURF_PIKA EQU 8
+
; wDayCareMan:: ; dc40
DAYCAREMAN_HAS_MON_F EQU 0
DAYCAREMAN_MONS_COMPATIBLE_F EQU 5
@@ -164,27 +203,3 @@ DAYCARELADY_HAS_MON_F EQU 0
; used with both wDayCareMan and wDayCareLady
DAYCARE_INTRO_SEEN_F EQU 7
-
-; PlayerState: ; d95d
-PLAYER_NORMAL EQU 0
-PLAYER_BIKE EQU 1
-PLAYER_SLIP EQU 2
-PLAYER_SURF EQU 4
-PLAYER_SURF_PIKA EQU 8
-
-; After-Champion Spawn
-SPAWN_LANCE EQU 1
-SPAWN_RED EQU 2
-
-; wPokemonWithdrawDepositParameter
-PC_WITHDRAW EQU 0
-PC_DEPOSIT EQU 1
-DAYCARE_WITHDRAW EQU 2
-DAYCARE_DEPOSIT EQU 3
-
-; wCurrentDexMode
- const_def
- const DEXMODE_NEW
- const DEXMODE_OLD
- const DEXMODE_ABC
- const DEXMODE_UNOWN
diff --git a/engine/menus/start_menu.asm b/engine/menus/start_menu.asm
index 2e5cec79..fa574d07 100644
--- a/engine/menus/start_menu.asm
+++ b/engine/menus/start_menu.asm
@@ -433,10 +433,10 @@ StartMenu_Save:
call BufferScreen
farcall SaveMenu
- jr nc, .asm_12919
+ jr nc, .asm_12ce0
ld a, 0
ret
-.asm_12919
+.asm_12ce0
ld a, 1
ret
@@ -460,13 +460,13 @@ StartMenu_Status:
StartMenu_Pokedex:
ld a, [wPartyCount]
and a
- jr z, .asm_12949
+ jr z, .asm_12de0
call FadeToMenu
farcall Pokedex
call CloseSubmenu
-.asm_12949
+.asm_12de0
ld a, 0
ret
diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm
index e05fbb9d..579ae6f9 100755
--- a/engine/overworld/player_movement.asm
+++ b/engine/overworld/player_movement.asm
@@ -33,7 +33,7 @@ Function1002d: ; 1002d (4:402d)
jr z, .asm_10060
cp PLAYER_BIKE
jr z, .asm_10044
- cp PLAYER_SLIP
+ cp PLAYER_SKATE
jr z, .asm_10074
.asm_10044
call Function102cb
diff --git a/engine/pokemon/mon_menu.asm b/engine/pokemon/mon_menu.asm
index 71b86a8a..6cc65879 100644
--- a/engine/pokemon/mon_menu.asm
+++ b/engine/pokemon/mon_menu.asm
@@ -346,11 +346,11 @@ TakePartyItem:
call GetPartyItemLocation
ld a, [hl]
and a
- jr z, .asm_12c8c
+ jr z, .asm_13053
ld [wCurItem], a
call ReceiveItemFromPokemon
- jr nc, .asm_12c94
+ jr nc, .asm_1305b
farcall ItemIsMail
call GetPartyItemLocation
@@ -360,18 +360,18 @@ TakePartyItem:
call GetItemName
ld hl, PokemonTookItemText
call MenuTextboxBackup
- jr .asm_12c9a
+ jr .asm_13061
-.asm_12c8c
+.asm_13053
ld hl, PokemonNotHoldingText
call MenuTextboxBackup
- jr .asm_12c9a
+ jr .asm_13061
-.asm_12c94
+.asm_1305b
ld hl, ItemStorageFullText
call MenuTextboxBackup
-.asm_12c9a
+.asm_13061
ret
GiveTakeItemMenuData:
diff --git a/wram.asm b/wram.asm
index ff178310..6a2ad8e6 100644
--- a/wram.asm
+++ b/wram.asm
@@ -9,21 +9,21 @@ SECTION "Audio RAM", WRAM0
wMusic::
; nonzero if playing
-wMusicPlaying:: db ; c100
+wMusicPlaying:: db ; c000
wChannels::
-wChannel1:: channel_struct wChannel1 ; c101
-wChannel2:: channel_struct wChannel2 ; c133
-wChannel3:: channel_struct wChannel3 ; c165
-wChannel4:: channel_struct wChannel4 ; c197
+wChannel1:: channel_struct wChannel1 ; c001
+wChannel2:: channel_struct wChannel2 ; c033
+wChannel3:: channel_struct wChannel3 ; c065
+wChannel4:: channel_struct wChannel4 ; c097
wSFXChannels::
-wChannel5:: channel_struct wChannel5 ; c1c9
-wChannel6:: channel_struct wChannel6 ; c1fb
-wChannel7:: channel_struct wChannel7 ; c22d
-wChannel8:: channel_struct wChannel8 ; c25f
+wChannel5:: channel_struct wChannel5 ; c0c9
+wChannel6:: channel_struct wChannel6 ; c0fb
+wChannel7:: channel_struct wChannel7 ; c12d
+wChannel8:: channel_struct wChannel8 ; c15f
- ds 1 ; c291
+ ds 1 ; c191
wCurTrackDuty:: db
wCurTrackVolumeEnvelope:: db
@@ -31,9 +31,9 @@ wCurTrackFrequency:: dw
wUnusedBCDNumber:: db ; BCD value, dummied out
wCurNoteDuration:: db ; used in MusicE0 and LoadNote
-wCurMusicByte:: db ; c298
-wCurChannel:: db ; c299
-wVolume:: ; c29a
+wCurMusicByte:: db ; c198
+wCurChannel:: db ; c199
+wVolume:: ; c19a
; corresponds to rNR50
; Channel control / ON-OFF / Volume (R/W)
; bit 7 - Vin->SO2 ON/OFF
@@ -41,12 +41,12 @@ wVolume:: ; c29a
; bit 3 - Vin->SO1 ON/OFF
; bit 2-0 - SO1 output level (volume) (# 0-7)
db
-wSoundOutput:: ; c29b
+wSoundOutput:: ; c19b
; corresponds to rNR51
; bit 4-7: ch1-4 so2 on/off
; bit 0-3: ch1-4 so1 on/off
db
-wPitchSweep:: ; c29c
+wPitchSweep:: ; c19c
; corresponds to rNR10
; bit 7: unused
; bit 4-6: sweep time
@@ -54,38 +54,38 @@ wPitchSweep:: ; c29c
; but 0-2: sweep shift
db
-wMusicID:: dw ; c29d
-wMusicBank:: db ; c29f
-wNoiseSampleAddress:: dw ; c2a0
-wNoiseSampleDelay:: db ; c2a2
- ds 1 ; c2a3
-wMusicNoiseSampleSet:: db ; c2a4
-wSFXNoiseSampleSet:: db ; c2a5
+wMusicID:: dw ; c19d
+wMusicBank:: db ; c19f
+wNoiseSampleAddress:: dw ; c1a0
+wNoiseSampleDelay:: db ; c1a2
+ ds 1 ; c1a3
+wMusicNoiseSampleSet:: db ; c1a4
+wSFXNoiseSampleSet:: db ; c1a5
-wLowHealthAlarm:: ; c2a6
+wLowHealthAlarm:: ; c1a6
; bit 7: on/off
; bit 4: pitch
; bit 0-3: counter
db
-wMusicFade:: ; c2a7
+wMusicFade:: ; c1a7
; fades volume over x frames
; bit 7: fade in/out
; bit 0-5: number of frames for each volume level
; $00 = none (default)
db
-wMusicFadeCount:: db ; c2a8
-wMusicFadeID:: dw ; c2a9
+wMusicFadeCount:: db ; c1a8
+wMusicFadeID:: dw ; c1a9
ds 5
-wCryPitch:: dw ; c2b0
-wCryLength:: dw ; c2b2
+wCryPitch:: dw ; c1b0
+wCryLength:: dw ; c1b2
-wLastVolume:: db ; c2b4
-wUnusedMusicF9Flag:: db ; c2b5
+wLastVolume:: db ; c1b4
+wUnusedMusicF9Flag:: db ; c1b5
-wSFXPriority:: ; c2b6
+wSFXPriority:: ; c1b6
; if nonzero, turn off music when playing sfx
db
@@ -96,20 +96,20 @@ wChannel2JumpCondition:: db
wChannel3JumpCondition:: db
wChannel4JumpCondition:: db
-wStereoPanningMask:: db ; c2bc
+wStereoPanningMask:: db ; c1bc
-wCryTracks:: ; c2bd
+wCryTracks:: ; c1bd
; plays only in left or right track depending on what side the monster is on
; both tracks active outside of battle
db
wSFXDuration:: db
-wCurSFX:: ; c2bf
+wCurSFX:: ; c1bf
; id of sfx currently playing
db
wChannelsEnd::
-wMapMusic:: db ; c2c0
+wMapMusic:: db ; c1c0
wDontPlayMapMusicOnReload:: db
wMusicEnd::
@@ -117,15 +117,15 @@ wMusicEnd::
SECTION "WRAM", WRAM0
-wLZAddress:: dw ; c2c2
-wLZBank:: db ; c2c4
+wLZAddress:: dw ; c1c2
+wLZBank:: db ; c1c4
-wBoxAlignment:: db ; c2c5
+wBoxAlignment:: db ; c1c5
-wInputType:: db ; c2c6
-wAutoInputAddress:: dw ; c2c7
-wAutoInputBank:: db ; c2c9
-wAutoInputLength:: db ; c2ca
+wInputType:: db ; c1c6
+wAutoInputAddress:: dw ; c1c7
+wAutoInputBank:: db ; c1c9
+wAutoInputLength:: db ; c1ca
wDebugFlags:: ds 1 ; c1cb
wGameLogicPaused:: ds 1 ; c1cc
@@ -2836,7 +2836,7 @@ wd14e:: ds 1 ; d14e
wWildMon:: ds 1 ; d14f
wd150:: ds 1 ; d150
-; d265 has many different short-term uses
+; d151 has many different short-term uses
wNamedObjectIndexBuffer::
wDeciramBuffer::
wTempByteValue::
@@ -2947,7 +2947,7 @@ wTextboxFlags:: ; d19c
; bit 0: 1-frame text delay
; bit 1: when unset, no text delay
ds 1
-wGBPrinter:: ; d19d
+wGBPrinterBrightness:: ; d19d
; bit 0-6: brightness
; lightest: $00
; lighter: $20