diff options
author | entrpntr <entrpntr@gmail.com> | 2020-03-22 13:13:22 -0400 |
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committer | entrpntr <entrpntr@gmail.com> | 2020-03-22 13:13:22 -0400 |
commit | 15890237493f06d266a3197357d42edf883355e2 (patch) | |
tree | 25a49309b08838c4af45e7dcb31f32daf3d450dd | |
parent | e67786a7a26ae7531301e928870b204043fb8a6a (diff) |
Clean up wram constants and bad address labels/comments.
-rw-r--r-- | constants/wram_constants.asm | 187 | ||||
-rw-r--r-- | engine/menus/start_menu.asm | 8 | ||||
-rwxr-xr-x | engine/overworld/player_movement.asm | 2 | ||||
-rw-r--r-- | engine/pokemon/mon_menu.asm | 14 | ||||
-rw-r--r-- | wram.asm | 88 |
5 files changed, 157 insertions, 142 deletions
diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index fba6f2ff..4ff9e2db 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -1,12 +1,19 @@ -; InputType: ; c2c7 +; wInputType:: ; c1c6 AUTO_INPUT EQU $ff -; wDebugFlags:: ; c2cc +; wDebugFlags:: ; c1cb const_def const DEBUG_BATTLE_F const DEBUG_FIELD_F -; wMonType:: ; cf5f +; wCurDexMode:: + const_def + const DEXMODE_NEW + const DEXMODE_OLD + const DEXMODE_ABC + const DEXMODE_UNOWN + +; wMonType:: ; ce5f const_def const PARTYMON ; 0 const OTPARTYMON ; 1 @@ -14,11 +21,11 @@ AUTO_INPUT EQU $ff const TEMPMON ; 3 const WILDMON ; 4 -; wGameTimerPause:: ; cfbc +; wGameTimerPause:: ; d8b8 GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0 GAMETIMERPAUSE_MOBILE_7_F EQU 7 -; wOptions:: ; cfcc +; wOptions:: ; d199 TEXT_DELAY_MASK EQU %111 const_def 4 const NO_TEXT_SCROLL ; 4 @@ -30,23 +37,35 @@ TEXT_DELAY_FAST EQU %001 ; 1 TEXT_DELAY_MED EQU %011 ; 3 TEXT_DELAY_SLOW EQU %101 ; 5 -; wOptions2:: +; wTextboxFrame:: ; d19b const_def - const MENU_ACCOUNT ; 0 - -; wTextboxFlags:: + const FRAME_1 ; 0 + const FRAME_2 ; 1 + const FRAME_3 ; 2 + const FRAME_4 ; 3 + const FRAME_5 ; 4 + const FRAME_6 ; 5 + const FRAME_7 ; 6 + const FRAME_8 ; 7 +NUM_FRAMES EQU const_value + +; wTextboxFlags:: ; d19c const_def const FAST_TEXT_DELAY_F ; 0 const NO_TEXT_DELAY_F ; 1 -; GBPrinter: -PRINT_LIGHTEST EQU $00 -PRINT_LIGHTER EQU $20 -PRINT_NORMAL EQU $40 -PRINT_DARKER EQU $60 -PRINT_DARKEST EQU $7f +; wGBPrinterBrightness:: ; d19d +GBPRINTER_LIGHTEST EQU $00 +GBPRINTER_LIGHTER EQU $20 +GBPRINTER_NORMAL EQU $40 +GBPRINTER_DARKER EQU $60 +GBPRINTER_DARKEST EQU $7f + +; wOptions2:: ; d19e + const_def + const MENU_ACCOUNT ; 0 -; WalkingDirection: ; d043 +; wWalkingDirection:: ; cf2e const_def -1 const STANDING ; -1 const DOWN ; 0 @@ -60,70 +79,83 @@ UP_MASK EQU 1 << UP LEFT_MASK EQU 1 << LEFT RIGHT_MASK EQU 1 << RIGHT -; FacingDirection: ; d044 +; wFacingDirection:: ; cf2f FACE_CURRENT EQU 0 FACE_DOWN EQU 8 FACE_UP EQU 4 FACE_LEFT EQU 2 FACE_RIGHT EQU 1 -; TimeOfDay: ; d269 -MORN_F EQU 0 -DAY_F EQU 1 -NITE_F EQU 2 -DARKNESS_F EQU 3 +; wPokemonWithdrawDepositParameter:: ; d008 +PC_WITHDRAW EQU 0 +PC_DEPOSIT EQU 1 +DAY_CARE_WITHDRAW EQU 2 +DAY_CARE_DEPOSIT EQU 3 + +; wTimeOfDay:: ; d157 + const_def + const MORN_F ; 0 + const DAY_F ; 1 + const NITE_F ; 2 + const DARKNESS_F ; 3 +NUM_DAYTIMES EQU const_value MORN EQU 1 << MORN_F DAY EQU 1 << DAY_F NITE EQU 1 << NITE_F DARKNESS EQU 1 << DARKNESS_F -; ScriptFlags: ; d434 +; wScriptFlags:: SCRIPT_RUNNING EQU 2 -; ScriptMode: ; d437 -SCRIPT_OFF EQU 0 -SCRIPT_READ EQU 1 -SCRIPT_WAIT_MOVEMENT EQU 2 -SCRIPT_WAIT EQU 3 - -; CurDay: ; d4cb -SUNDAY EQU 0 -MONDAY EQU 1 -TUESDAY EQU 2 -WEDNESDAY EQU 3 -THURSDAY EQU 4 -FRIDAY EQU 5 -SATURDAY EQU 6 +; wScriptMode:: + const_def + const SCRIPT_OFF + const SCRIPT_READ + const SCRIPT_WAIT_MOVEMENT + const SCRIPT_WAIT -; MapObjects: ; d71e +; wSpawnAfterChampion:: +SPAWN_LANCE EQU 1 +SPAWN_RED EQU 2 +; wCurDay:: ; d1f2 + const_def + const SUNDAY ; 0 + const MONDAY ; 1 + const TUESDAY ; 2 + const WEDNESDAY ; 3 + const THURSDAY ; 4 + const FRIDAY ; 5 + const SATURDAY ; 6 + +; wMapObjects:: ; d445 PLAYER_OBJECT EQU 0 NUM_OBJECTS EQU 16 -; wStatusFlags:: - const_def - const STATUSFLAGS_POKEDEX_F ; 0 - const STATUSFLAGS_UNOWN_DEX_F ; 1 - const STATUSFLAGS_FLASH_F ; 2 - const STATUSFLAGS_CAUGHT_POKERUS_F ; 3 - const STATUSFLAGS_ROCKET_SIGNAL_F ; 4 - const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5 - const STATUSFLAGS_HALL_OF_FAME_F ; 6 - const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7 - -; wStatusFlags2:: - const_def - const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0 - const STATUSFLAGS2_SAFARI_GAME_F ; 1 - const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2 - const STATUSFLAGS2_UNUSED_3_F ; 3 - const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4 - const STATUSFLAGS2_UNUSED_5_F ; 5 - const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6 - const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7 - -; wJohtoBadges: ; d57c +; wStatusFlags:: ; d571 + const_def + const STATUSFLAGS_POKEDEX_F ; 0 + const STATUSFLAGS_UNOWN_DEX_F ; 1 + const STATUSFLAGS_FLASH_F ; 2 + const STATUSFLAGS_CAUGHT_POKERUS_F ; 3 + const STATUSFLAGS_ROCKET_SIGNAL_F ; 4 + const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5 + const STATUSFLAGS_HALL_OF_FAME_F ; 6 + const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7 + +; wStatusFlags2:: ; d572 + const_def + const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0 + const STATUSFLAGS2_SAFARI_GAME_F ; 1 + const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2 + const STATUSFLAGS2_UNUSED_3_F ; 3 + const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4 + const STATUSFLAGS2_UNUSED_5_F ; 5 + const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6 + const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7 + +; wJohtoBadges:: ; d57c const_def const ZEPHYRBADGE const HIVEBADGE @@ -150,10 +182,17 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES POKEGEAR_OBTAINED_F EQU 7 -; WhichRegisteredItem: ; d95b +; wWhichRegisteredItem:: ; d680 REGISTERED_POCKET EQU %11000000 REGISTERED_NUMBER EQU %00111111 +; wPlayerState:: ; d682 +PLAYER_NORMAL EQU 0 +PLAYER_BIKE EQU 1 +PLAYER_SKATE EQU 2 +PLAYER_SURF EQU 4 +PLAYER_SURF_PIKA EQU 8 + ; wDayCareMan:: ; dc40 DAYCAREMAN_HAS_MON_F EQU 0 DAYCAREMAN_MONS_COMPATIBLE_F EQU 5 @@ -164,27 +203,3 @@ DAYCARELADY_HAS_MON_F EQU 0 ; used with both wDayCareMan and wDayCareLady DAYCARE_INTRO_SEEN_F EQU 7 - -; PlayerState: ; d95d -PLAYER_NORMAL EQU 0 -PLAYER_BIKE EQU 1 -PLAYER_SLIP EQU 2 -PLAYER_SURF EQU 4 -PLAYER_SURF_PIKA EQU 8 - -; After-Champion Spawn -SPAWN_LANCE EQU 1 -SPAWN_RED EQU 2 - -; wPokemonWithdrawDepositParameter -PC_WITHDRAW EQU 0 -PC_DEPOSIT EQU 1 -DAYCARE_WITHDRAW EQU 2 -DAYCARE_DEPOSIT EQU 3 - -; wCurrentDexMode - const_def - const DEXMODE_NEW - const DEXMODE_OLD - const DEXMODE_ABC - const DEXMODE_UNOWN diff --git a/engine/menus/start_menu.asm b/engine/menus/start_menu.asm index 2e5cec79..fa574d07 100644 --- a/engine/menus/start_menu.asm +++ b/engine/menus/start_menu.asm @@ -433,10 +433,10 @@ StartMenu_Save: call BufferScreen farcall SaveMenu - jr nc, .asm_12919 + jr nc, .asm_12ce0 ld a, 0 ret -.asm_12919 +.asm_12ce0 ld a, 1 ret @@ -460,13 +460,13 @@ StartMenu_Status: StartMenu_Pokedex: ld a, [wPartyCount] and a - jr z, .asm_12949 + jr z, .asm_12de0 call FadeToMenu farcall Pokedex call CloseSubmenu -.asm_12949 +.asm_12de0 ld a, 0 ret diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm index e05fbb9d..579ae6f9 100755 --- a/engine/overworld/player_movement.asm +++ b/engine/overworld/player_movement.asm @@ -33,7 +33,7 @@ Function1002d: ; 1002d (4:402d) jr z, .asm_10060 cp PLAYER_BIKE jr z, .asm_10044 - cp PLAYER_SLIP + cp PLAYER_SKATE jr z, .asm_10074 .asm_10044 call Function102cb diff --git a/engine/pokemon/mon_menu.asm b/engine/pokemon/mon_menu.asm index 71b86a8a..6cc65879 100644 --- a/engine/pokemon/mon_menu.asm +++ b/engine/pokemon/mon_menu.asm @@ -346,11 +346,11 @@ TakePartyItem: call GetPartyItemLocation ld a, [hl] and a - jr z, .asm_12c8c + jr z, .asm_13053 ld [wCurItem], a call ReceiveItemFromPokemon - jr nc, .asm_12c94 + jr nc, .asm_1305b farcall ItemIsMail call GetPartyItemLocation @@ -360,18 +360,18 @@ TakePartyItem: call GetItemName ld hl, PokemonTookItemText call MenuTextboxBackup - jr .asm_12c9a + jr .asm_13061 -.asm_12c8c +.asm_13053 ld hl, PokemonNotHoldingText call MenuTextboxBackup - jr .asm_12c9a + jr .asm_13061 -.asm_12c94 +.asm_1305b ld hl, ItemStorageFullText call MenuTextboxBackup -.asm_12c9a +.asm_13061 ret GiveTakeItemMenuData: @@ -9,21 +9,21 @@ SECTION "Audio RAM", WRAM0 wMusic:: ; nonzero if playing -wMusicPlaying:: db ; c100 +wMusicPlaying:: db ; c000 wChannels:: -wChannel1:: channel_struct wChannel1 ; c101 -wChannel2:: channel_struct wChannel2 ; c133 -wChannel3:: channel_struct wChannel3 ; c165 -wChannel4:: channel_struct wChannel4 ; c197 +wChannel1:: channel_struct wChannel1 ; c001 +wChannel2:: channel_struct wChannel2 ; c033 +wChannel3:: channel_struct wChannel3 ; c065 +wChannel4:: channel_struct wChannel4 ; c097 wSFXChannels:: -wChannel5:: channel_struct wChannel5 ; c1c9 -wChannel6:: channel_struct wChannel6 ; c1fb -wChannel7:: channel_struct wChannel7 ; c22d -wChannel8:: channel_struct wChannel8 ; c25f +wChannel5:: channel_struct wChannel5 ; c0c9 +wChannel6:: channel_struct wChannel6 ; c0fb +wChannel7:: channel_struct wChannel7 ; c12d +wChannel8:: channel_struct wChannel8 ; c15f - ds 1 ; c291 + ds 1 ; c191 wCurTrackDuty:: db wCurTrackVolumeEnvelope:: db @@ -31,9 +31,9 @@ wCurTrackFrequency:: dw wUnusedBCDNumber:: db ; BCD value, dummied out wCurNoteDuration:: db ; used in MusicE0 and LoadNote -wCurMusicByte:: db ; c298 -wCurChannel:: db ; c299 -wVolume:: ; c29a +wCurMusicByte:: db ; c198 +wCurChannel:: db ; c199 +wVolume:: ; c19a ; corresponds to rNR50 ; Channel control / ON-OFF / Volume (R/W) ; bit 7 - Vin->SO2 ON/OFF @@ -41,12 +41,12 @@ wVolume:: ; c29a ; bit 3 - Vin->SO1 ON/OFF ; bit 2-0 - SO1 output level (volume) (# 0-7) db -wSoundOutput:: ; c29b +wSoundOutput:: ; c19b ; corresponds to rNR51 ; bit 4-7: ch1-4 so2 on/off ; bit 0-3: ch1-4 so1 on/off db -wPitchSweep:: ; c29c +wPitchSweep:: ; c19c ; corresponds to rNR10 ; bit 7: unused ; bit 4-6: sweep time @@ -54,38 +54,38 @@ wPitchSweep:: ; c29c ; but 0-2: sweep shift db -wMusicID:: dw ; c29d -wMusicBank:: db ; c29f -wNoiseSampleAddress:: dw ; c2a0 -wNoiseSampleDelay:: db ; c2a2 - ds 1 ; c2a3 -wMusicNoiseSampleSet:: db ; c2a4 -wSFXNoiseSampleSet:: db ; c2a5 +wMusicID:: dw ; c19d +wMusicBank:: db ; c19f +wNoiseSampleAddress:: dw ; c1a0 +wNoiseSampleDelay:: db ; c1a2 + ds 1 ; c1a3 +wMusicNoiseSampleSet:: db ; c1a4 +wSFXNoiseSampleSet:: db ; c1a5 -wLowHealthAlarm:: ; c2a6 +wLowHealthAlarm:: ; c1a6 ; bit 7: on/off ; bit 4: pitch ; bit 0-3: counter db -wMusicFade:: ; c2a7 +wMusicFade:: ; c1a7 ; fades volume over x frames ; bit 7: fade in/out ; bit 0-5: number of frames for each volume level ; $00 = none (default) db -wMusicFadeCount:: db ; c2a8 -wMusicFadeID:: dw ; c2a9 +wMusicFadeCount:: db ; c1a8 +wMusicFadeID:: dw ; c1a9 ds 5 -wCryPitch:: dw ; c2b0 -wCryLength:: dw ; c2b2 +wCryPitch:: dw ; c1b0 +wCryLength:: dw ; c1b2 -wLastVolume:: db ; c2b4 -wUnusedMusicF9Flag:: db ; c2b5 +wLastVolume:: db ; c1b4 +wUnusedMusicF9Flag:: db ; c1b5 -wSFXPriority:: ; c2b6 +wSFXPriority:: ; c1b6 ; if nonzero, turn off music when playing sfx db @@ -96,20 +96,20 @@ wChannel2JumpCondition:: db wChannel3JumpCondition:: db wChannel4JumpCondition:: db -wStereoPanningMask:: db ; c2bc +wStereoPanningMask:: db ; c1bc -wCryTracks:: ; c2bd +wCryTracks:: ; c1bd ; plays only in left or right track depending on what side the monster is on ; both tracks active outside of battle db wSFXDuration:: db -wCurSFX:: ; c2bf +wCurSFX:: ; c1bf ; id of sfx currently playing db wChannelsEnd:: -wMapMusic:: db ; c2c0 +wMapMusic:: db ; c1c0 wDontPlayMapMusicOnReload:: db wMusicEnd:: @@ -117,15 +117,15 @@ wMusicEnd:: SECTION "WRAM", WRAM0 -wLZAddress:: dw ; c2c2 -wLZBank:: db ; c2c4 +wLZAddress:: dw ; c1c2 +wLZBank:: db ; c1c4 -wBoxAlignment:: db ; c2c5 +wBoxAlignment:: db ; c1c5 -wInputType:: db ; c2c6 -wAutoInputAddress:: dw ; c2c7 -wAutoInputBank:: db ; c2c9 -wAutoInputLength:: db ; c2ca +wInputType:: db ; c1c6 +wAutoInputAddress:: dw ; c1c7 +wAutoInputBank:: db ; c1c9 +wAutoInputLength:: db ; c1ca wDebugFlags:: ds 1 ; c1cb wGameLogicPaused:: ds 1 ; c1cc @@ -2836,7 +2836,7 @@ wd14e:: ds 1 ; d14e wWildMon:: ds 1 ; d14f wd150:: ds 1 ; d150 -; d265 has many different short-term uses +; d151 has many different short-term uses wNamedObjectIndexBuffer:: wDeciramBuffer:: wTempByteValue:: @@ -2947,7 +2947,7 @@ wTextboxFlags:: ; d19c ; bit 0: 1-frame text delay ; bit 1: when unset, no text delay ds 1 -wGBPrinter:: ; d19d +wGBPrinterBrightness:: ; d19d ; bit 0-6: brightness ; lightest: $00 ; lighter: $20 |