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authorMarcus Huderle <huderlem@gmail.com>2017-07-14 10:29:47 -0700
committerMarcus Huderle <huderlem@gmail.com>2017-07-14 10:29:47 -0700
commit8887222e60f6af052e1da709851254cc63e6625f (patch)
treec6aa8a196b66bbabbd33e392869d6644ba65a73a
parent37eb934ee355fecf853cc1f085299529ab03b55b (diff)
Label Bonus Stage transition stuff
-rw-r--r--constants.asm1
-rwxr-xr-xconstants/bonus_stage_order_constants.asm6
-rw-r--r--constants/stage_constants.asm2
-rw-r--r--engine/pinball_game.asm16
-rw-r--r--engine/pinball_game/ball_init/ball_init_blue_field.asm4
-rw-r--r--engine/pinball_game/ball_init/ball_init_red_field.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm4
-rw-r--r--engine/pinball_game/draw_sprites/draw_red_field_sprites.asm2
-rw-r--r--engine/pinball_game/load_stage_data/load_blue_field.asm2
-rw-r--r--engine/pinball_game/load_stage_data/load_red_field.asm2
-rw-r--r--engine/pinball_game/object_collision/blue_stage_resolve_collision.asm6
-rw-r--r--engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm2
-rw-r--r--engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm8
-rw-r--r--engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/object_collision/red_stage_resolve_collision.asm6
-rw-r--r--engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/slot.asm2
-rw-r--r--engine/pinball_game/stage_init/init_blue_field.asm6
-rw-r--r--engine/pinball_game/stage_init/init_red_field.asm4
-rw-r--r--engine/pinball_game/stage_init/init_stages.asm2
-rw-r--r--wram.asm16
26 files changed, 70 insertions, 53 deletions
diff --git a/constants.asm b/constants.asm
index f91532d..b4349bc 100644
--- a/constants.asm
+++ b/constants.asm
@@ -3,6 +3,7 @@ INCLUDE "vram.asm"
INCLUDE "gbhw.asm"
INCLUDE "constants/ball_types.asm"
+INCLUDE "constants/bonus_stage_order_constants.asm"
INCLUDE "constants/diglett_stage_constants.asm"
INCLUDE "constants/evolution_line_constants.asm"
INCLUDE "constants/evolution_type_constants.asm"
diff --git a/constants/bonus_stage_order_constants.asm b/constants/bonus_stage_order_constants.asm
new file mode 100755
index 0000000..dd226a5
--- /dev/null
+++ b/constants/bonus_stage_order_constants.asm
@@ -0,0 +1,6 @@
+; See wNextBonusStage
+BONUS_STAGE_ORDER_GENGAR EQU 0
+BONUS_STAGE_ORDER_MEWTWO EQU 1
+BONUS_STAGE_ORDER_MEOWTH EQU 2
+BONUS_STAGE_ORDER_DIGLETT EQU 3
+BONUS_STAGE_ORDER_SEEL EQU 4
diff --git a/constants/stage_constants.asm b/constants/stage_constants.asm
index 600abf9..7f4cd73 100644
--- a/constants/stage_constants.asm
+++ b/constants/stage_constants.asm
@@ -4,6 +4,8 @@ STAGE_RED_FIELD_BOTTOM EQU $1
; XXX EQU $3
STAGE_BLUE_FIELD_TOP EQU $4
STAGE_BLUE_FIELD_BOTTOM EQU $5
+
+FIRST_BONUS_STAGE EQU $6
; STAGE_GENGAR_BONUS EQU $6 ; buggy
STAGE_GENGAR_BONUS EQU $7
; STAGE_MEWTWO_BONUS EQU $8 ; buggy
diff --git a/engine/pinball_game.asm b/engine/pinball_game.asm
index 66ff1de..466a01f 100644
--- a/engine/pinball_game.asm
+++ b/engine/pinball_game.asm
@@ -224,12 +224,12 @@ GameScreenFunction_EndBall: ; 0xdab2
ld a, [wGameOver]
and a
jp nz, TransitionToHighScoresScreen
- ld a, [wd495]
+ ld a, [wGoingToBonusStage]
and a
- jr nz, .asm_dae6
- ld a, [wd496]
+ jr nz, .goingToBonusStage
+ ld a, [wReturningFromBonusStage]
and a
- jr nz, .asm_db28
+ jr nz, .returningFromBonusStage
call FadeOut
ld a, [wUpdateAudioEngineUsingTimerInterrupt]
and a
@@ -243,7 +243,7 @@ GameScreenFunction_EndBall: ; 0xdab2
ld [wScreenState], a
ret
-.asm_dae6
+.goingToBonusStage
ld de, $0000
call PlaySong
ld bc, $0004
@@ -264,13 +264,13 @@ GameScreenFunction_EndBall: ; 0xdab2
ld a, [wNextStage]
ld [wCurrentStage], a
xor a
- ld [wd496], a
- ld [wd495], a
+ ld [wReturningFromBonusStage], a
+ ld [wGoingToBonusStage], a
ld a, $0
ld [wScreenState], a
ret
-.asm_db28
+.returningFromBonusStage
ld de, $0000
call PlaySong
ld bc, $0004
diff --git a/engine/pinball_game/ball_init/ball_init_blue_field.asm b/engine/pinball_game/ball_init/ball_init_blue_field.asm
index c2142e2..9728be0 100644
--- a/engine/pinball_game/ball_init/ball_init_blue_field.asm
+++ b/engine/pinball_game/ball_init/ball_init_blue_field.asm
@@ -1,5 +1,5 @@
InitBallBlueField: ; 0x1c08d
- ld a, [wd496]
+ ld a, [wReturningFromBonusStage]
and a
jp nz, StartBallAfterBonusStageBlueField
ld a, $0
@@ -78,7 +78,7 @@ StartBallAfterBonusStageBlueField: ; 0x1c129
ld [wBallYVelocity + 1], a
ld [wBallXVelocity], a
ld [wBallXVelocity + 1], a
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld [wSCX], a
ld [wd7be], a
ld a, [wBallTypeBackup]
diff --git a/engine/pinball_game/ball_init/ball_init_red_field.asm b/engine/pinball_game/ball_init/ball_init_red_field.asm
index 34d94b5..c37e21c 100644
--- a/engine/pinball_game/ball_init/ball_init_red_field.asm
+++ b/engine/pinball_game/ball_init/ball_init_red_field.asm
@@ -1,5 +1,5 @@
InitBallRedField: ; 0x3007d
- ld a, [wd496]
+ ld a, [wReturningFromBonusStage]
and a
jp nz, StartBallAfterBonusStageRedField
ld a, $0
@@ -83,7 +83,7 @@ StartBallAfterBonusStageRedField: ; 0x30128
ld [wBallYVelocity + 1], a
ld [wBallXVelocity], a
ld [wBallXVelocity + 1], a
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld [wSCX], a
ld [wd7be], a
ld a, [wBallTypeBackup]
diff --git a/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm
index 6827c19..b4e341f 100644
--- a/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm
@@ -6,9 +6,9 @@ HandleBallLossDiglettBonus: ; 0xe056
lb de, $00, $0b
call PlaySoundEffect
xor a
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld a, $1
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld a, $2
ld [wd4c8], a
xor a
diff --git a/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm
index 4c37222..59bc3d3 100644
--- a/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm
@@ -32,9 +32,9 @@ HandleBallLossGengarBonus: ; 0xdf1a
.asm_df57
xor a
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld a, $1
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld a, $2
ld [wd4c8], a
xor a
diff --git a/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm
index 1bc7035..05d731b 100644
--- a/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm
@@ -38,9 +38,9 @@ HandleBallLossMeowthBonus: ; 0xdfe2
ld [wTimeRanOut], a
ld [wTimerActive], a
xor a
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld a, $1
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld a, $2
ld [wd4c8], a
xor a
diff --git a/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm
index 07a51f0..949f8a8 100644
--- a/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm
@@ -32,9 +32,9 @@ HandleBallLossMewtwoBonus: ; 0xdf7e
.asm_dfbb
xor a
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld a, $1
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld a, $2
ld [wd4c8], a
xor a
diff --git a/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm
index 59d4bd7..ee2e41a 100644
--- a/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm
@@ -37,9 +37,9 @@ HandleBallLossSeelBonus: ; 0xe08b
xor a
ld [wTimerActive], a
ld [wTimerActive], a ; duplicate instruction
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld a, $1
- ld [wd496], a
+ ld [wReturningFromBonusStage], a
ld a, $2
ld [wd4c8], a
xor a
diff --git a/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm b/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm
index cc57f8d..17f1d2c 100644
--- a/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm
+++ b/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm
@@ -102,7 +102,7 @@ DrawTimerDigit: ; 0x17627
Func_1762f: ; 0x1762f
lb de, $60, $0c
ld a, [wCurrentStage]
- cp STAGE_BLUE_FIELD_BOTTOM + 1
+ cp FIRST_BONUS_STAGE
ret nc
lb de, $00, $00
bit 0, a
diff --git a/engine/pinball_game/load_stage_data/load_blue_field.asm b/engine/pinball_game/load_stage_data/load_blue_field.asm
index de5c455..f9eb138 100644
--- a/engine/pinball_game/load_stage_data/load_blue_field.asm
+++ b/engine/pinball_game/load_stage_data/load_blue_field.asm
@@ -435,7 +435,7 @@ Func_1c4b6: ; 0x1c4b6
ld a, [wOpenedSlotByGetting3Pokeballs]
and a
jr z, .asm_1c4d2
- ld a, [wd498]
+ ld a, [wNextBonusStage]
add $15
callba LoadBillboardTileData
ret
diff --git a/engine/pinball_game/load_stage_data/load_red_field.asm b/engine/pinball_game/load_stage_data/load_red_field.asm
index 51a00c9..f195f92 100644
--- a/engine/pinball_game/load_stage_data/load_red_field.asm
+++ b/engine/pinball_game/load_stage_data/load_red_field.asm
@@ -441,7 +441,7 @@ Func_14377: ; 0x14377
ld a, [wOpenedSlotByGetting3Pokeballs]
and a
jr z, .asm_14393
- ld a, [wd498]
+ ld a, [wNextBonusStage]
add $15
callba LoadBillboardTileData
ret
diff --git a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
index e2ac723..8d80360 100644
--- a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
@@ -2620,9 +2620,9 @@ DoSlotLogic_BlueField: ; 0x1e830
xor a
ld [wBonusStageSlotRewardActive], a
ld a, $1
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld [wMoveToNextScreenState], a
- ld a, [wd498]
+ ld a, [wNextBonusStage]
ld c, a
ld b, $0
ld hl, BonusStages_BlueField
@@ -2726,7 +2726,7 @@ OpenSlotCave_BlueField: ; 0x1e9c0
ld a, [wOpenedSlotByGetting3Pokeballs]
and a
jr z, .asm_1e9dc
- ld a, [wd498]
+ ld a, [wNextBonusStage]
add $15
jr .asm_1e9e3
diff --git a/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm
index 738010d..bf48d71 100644
--- a/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm
@@ -672,7 +672,7 @@ Func_1ab30: ; 0x1ab30
call InitAnimation
xor a
ld [wDugrioState], a
- ld [wd498], a
+ ld [wNextBonusStage], a ; BONUS_STAGE_ORDER_GENGAR
ld a, $1
ld [wCompletedBonusStage], a
call FillBottomMessageBufferWithBlackTile
diff --git a/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
index 10afcd3..0ddb3c4 100644
--- a/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
@@ -999,8 +999,8 @@ Func_189af: ; 0x189af
ret nz
ld a, $1
ld [wd6a8], a
- ld a, $1
- ld [wd498], a
+ ld a, BONUS_STAGE_ORDER_MEWTWO
+ ld [wNextBonusStage], a
ld a, $1
ld [wCompletedBonusStage], a
call FillBottomMessageBufferWithBlackTile
diff --git a/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm
index 85b4598..95cd4b5 100644
--- a/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm
@@ -188,12 +188,12 @@ ResolveMeowthBonusGameObjectCollisions: ; 0x2442a
ld a, [wd712]
cp $2
jr nc, .asm_24498
- ld a, [wd498]
- cp $4
+ ld a, [wNextBonusStage]
+ cp BONUS_STAGE_ORDER_SEEL
ret z
- ld a, $4
+ ld a, BONUS_STAGE_ORDER_SEEL
ld [wd712], a
- ld [wd498], a
+ ld [wNextBonusStage], a
ld a, $96
ld [wd739], a
ld de, $0000
diff --git a/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm
index 17e0b0b..119ffa3 100644
--- a/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm
@@ -339,8 +339,8 @@ Func_19638: ; 0x19638
ret nz
ld a, $1
ld [wd6b3], a
- ld a, [wd499]
- ld [wd498], a
+ ld a, [wInitialNextBonusStage]
+ ld [wNextBonusStage], a
ld a, [wNumMewtwoBonusCompletions]
cp $2 ; only counts up to 2. Gets reset to 0 when Mew is encountered in Catch 'Em Mode.
jr z, .asm_1965e
diff --git a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
index 7d9774e..8134d0e 100644
--- a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
@@ -2066,9 +2066,9 @@ DoSlotLogic_RedField: ; 0x16352
xor a
ld [wBonusStageSlotRewardActive], a
ld a, $1
- ld [wd495], a
+ ld [wGoingToBonusStage], a
ld [wMoveToNextScreenState], a
- ld a, [wd498]
+ ld a, [wNextBonusStage]
ld c, a
ld b, $0
ld hl, BonusStages_RedField
@@ -2178,7 +2178,7 @@ OpenSlotCave_RedField: ; 0x164e3
ld a, [wOpenedSlotByGetting3Pokeballs]
and a
jr z, .asm_164ff
- ld a, [wd498]
+ ld a, [wNextBonusStage]
add $15
jr .asm_16506
diff --git a/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm
index 39e8044..df40da0 100644
--- a/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm
@@ -7,8 +7,8 @@ ResolveSeelBonusGameObjectCollisions: ; 0x25c5a
ld a, [wd794]
cp $2
jr nc, .asm_25c98
- ld a, $1
- ld [wd498], a
+ ld a, BONUS_STAGE_ORDER_MEWTWO
+ ld [wNextBonusStage], a
ld de, $0000
call PlaySong
ld a, $1
diff --git a/engine/pinball_game/slot.asm b/engine/pinball_game/slot.asm
index 11998fa..0cf52d2 100644
--- a/engine/pinball_game/slot.asm
+++ b/engine/pinball_game/slot.asm
@@ -219,7 +219,7 @@ Func_eef9: ; 0xeef9
cp $d
ret nz
push hl
- ld hl, wd498
+ ld hl, wNextBonusStage
add [hl]
pop hl
ret
diff --git a/engine/pinball_game/stage_init/init_blue_field.asm b/engine/pinball_game/stage_init/init_blue_field.asm
index 0200f2d..ed624c5 100644
--- a/engine/pinball_game/stage_init/init_blue_field.asm
+++ b/engine/pinball_game/stage_init/init_blue_field.asm
@@ -30,9 +30,9 @@ InitBlueField: ; 0x1c000
ld a, $3
ld [wd49e], a
ld [wd610], a
- ld a, $2
- ld [wd498], a
- ld [wd499], a
+ ld a, BONUS_STAGE_ORDER_MEOWTH
+ ld [wNextBonusStage], a
+ ld [wInitialNextBonusStage], a
ld a, $80
ld [wIndicatorStates], a
ld [wIndicatorStates + 3], a
diff --git a/engine/pinball_game/stage_init/init_red_field.asm b/engine/pinball_game/stage_init/init_red_field.asm
index a40ace1..82778c3 100644
--- a/engine/pinball_game/stage_init/init_red_field.asm
+++ b/engine/pinball_game/stage_init/init_red_field.asm
@@ -30,8 +30,8 @@ InitRedField: ; 0x30000
ld a, $3
ld [wd49e], a
ld [wd610], a
- ld [wd498], a
- ld [wd499], a
+ ld [wNextBonusStage], a ; BONUS_STAGE_ORDER_DIGLETT
+ ld [wInitialNextBonusStage], a ; BONUS_STAGE_ORDER_DIGLETT
ld a, $4
ld [wStageCollisionState], a
ld [wd7ad], a
diff --git a/engine/pinball_game/stage_init/init_stages.asm b/engine/pinball_game/stage_init/init_stages.asm
index 5e26639..621a828 100644
--- a/engine/pinball_game/stage_init/init_stages.asm
+++ b/engine/pinball_game/stage_init/init_stages.asm
@@ -53,7 +53,7 @@ ResetDataForStageInitialization: ; 0x8388
ret
.asm_8398
ld a, [wCurrentStage]
- cp STAGE_BLUE_FIELD_BOTTOM + 1
+ cp FIRST_BONUS_STAGE
ret nc ; Check if bonus stage
ld hl, wPartyMons
ld bc, $0170
diff --git a/wram.asm b/wram.asm
index b45f4f7..8e80515 100644
--- a/wram.asm
+++ b/wram.asm
@@ -159,20 +159,28 @@ wd489:: ; 0xd489
wd48f:: ; 0xd48f
ds $6
-wd495:: ; 0xd495
+wGoingToBonusStage:: ; 0xd495
+; Set to 1 when the player's pinball enters the Slot cave to go to a Bonus Stage.
ds $1
-wd496:: ; 0xd496
+wReturningFromBonusStage:: ; 0xd496
+; Set to 1 when a bonus stage is is finished. This is used when the main field logic is determining
+; where to start the ball, since it falls out of the Slot cave after a bonus stage.
ds $1
wNextStage:: ; 0xd497
; Holds the id of the next stage to go to. Used for transitioning between bonus stage and the main red/blue field.
ds $1
-wd498:: ; 0xd498
+wNextBonusStage:: ; 0xd498
+; Holds id of the next Bonus Stage the player is eligible to go to.
+; This is not the raw stage id (e.g. STAGE_MEOWTH_BONUS), rather, its the id in the order the STAGE constants are defined.
+; See constants/bonus_stage_order_constants.asm for list of values.
ds $1
-wd499:: ; 0xd499
+wInitialNextBonusStage:: ; 0xd499
+; Holds the id of the first Bonus Stage for the current field. This is used to "wrap around" back to the start of the bonus stages
+; after defeating the Mewtwo stage. See wNextBonusStage.
ds $1
wCompletedBonusStage:: ; 0xd49a