diff options
author | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-12 18:59:28 +0100 |
---|---|---|
committer | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-12 18:59:28 +0100 |
commit | da4e2bbd49eadfa084341dd11df39a392047e404 (patch) | |
tree | fdfc1ad35ca7dd69b1a4a06014ce5be8c110b987 | |
parent | 3a675d926fd28eebd44887e8646ba5f24b098347 (diff) |
labelled collision handlers
-rw-r--r-- | engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm | 4 | ||||
-rw-r--r-- | engine/pinball_game/catchem_mode/catchem_mode_red_field.asm | 4 | ||||
-rwxr-xr-x | engine/pinball_game/evolution_mode.asm | 16 | ||||
-rw-r--r-- | engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm | 4 | ||||
-rw-r--r-- | engine/pinball_game/evolution_mode/evolution_mode_red_field.asm | 26 | ||||
-rwxr-xr-x | engine/pinball_game/map_move.asm | 24 | ||||
-rw-r--r-- | engine/pinball_game/object_collision/blue_stage_resolve_collision.asm | 28 | ||||
-rw-r--r-- | engine/pinball_game/object_collision/red_stage_resolve_collision.asm | 36 | ||||
-rw-r--r-- | home/random.asm | 20 | ||||
-rw-r--r-- | main.asm | 26 | ||||
-rw-r--r-- | wram.asm | 20 |
11 files changed, 112 insertions, 96 deletions
diff --git a/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm b/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm index 10a9fc3..d331b61 100644 --- a/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm +++ b/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm @@ -1,5 +1,5 @@ -Func_202bc: ; 0x202bc
- ld a, [wd54c]
+HandleBlueCatchEmCollision: ; 0x202bc
+ ld a, [wSpecialModeCollisionID]
cp $4
jp z, Func_204f1
cp $c
diff --git a/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm b/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm index 4bdeda1..25e9f9f 100644 --- a/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm +++ b/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm @@ -1,5 +1,5 @@ -Func_20000: ; 0x20000
- ld a, [wd54c]
+HandleRedCatchEmCollision: ; 0x20000
+ ld a, [wSpecialModeCollisionID]
cp $4
jp z, Func_20230 ;if collided with voltorb
cp $c
diff --git a/engine/pinball_game/evolution_mode.asm b/engine/pinball_game/evolution_mode.asm index a6c594b..226ba48 100755 --- a/engine/pinball_game/evolution_mode.asm +++ b/engine/pinball_game/evolution_mode.asm @@ -1,13 +1,13 @@ -Func_10a95: ; 0x19a95
+HandleEvoModeCollision: ; 0x19a95
ld a, [wCurrentStage]
call CallInFollowingTable
-PointerTable_10a9b: ; 0x10a9b
- padded_dab Func_20581 ; STAGE_RED_FIELD_TOP
- padded_dab Func_20581 ; STAGE_RED_FIELD_BOTTOM
- padded_dab Func_20581
- padded_dab Func_20581
- padded_dab Func_20bae ; STAGE_BLUE_FIELD_TOP
- padded_dab Func_20bae ; STAGE_BLUE_FIELD_BOTTOM
+HandleEvoModeCollisionPointerTable: ; 0x10a9b
+ padded_dab HandleRedEvoModeCollision ; STAGE_RED_FIELD_TOP
+ padded_dab HandleRedEvoModeCollision ; STAGE_RED_FIELD_BOTTOM
+ padded_dab HandleRedEvoModeCollision
+ padded_dab HandleRedEvoModeCollision
+ padded_dab HandleBlueEvoModeCollision ; STAGE_BLUE_FIELD_TOP
+ padded_dab HandleBlueEvoModeCollision ; STAGE_BLUE_FIELD_BOTTOM
StartEvolutionMode: ; 0x10ab3
ld a, [wInSpecialMode]
diff --git a/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm b/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm index 128ea12..afcb9ea 100644 --- a/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm +++ b/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm @@ -1,5 +1,5 @@ -Func_20bae: ; 0x20bae
- ld a, [wd54c]
+HandleBlueEvoModeCollision: ; 0x20bae
+ ld a, [wSpecialModeCollisionID]
cp $4
jp z, Func_20e34
cp $1
diff --git a/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm b/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm index a78ceae..5bbf336 100644 --- a/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm +++ b/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm @@ -1,21 +1,21 @@ -Func_20581: ; 0x20581
- ld a, [wd54c]
+HandleRedEvoModeCollision: ; 0x20581
+ ld a, [wSpecialModeCollisionID]
cp $4
- jp z, Func_2080f
+ jp z, Func_2080f ;voltorb
cp $3
jp z, Func_20839
cp $5
- jp z, Func_2085a
+ jp z, Func_2085a ;bellsprout
cp $6
- jp z, Func_20887
+ jp z, Func_20887 ;staryu
cp $7
- jp z, Func_208a8
+ jp z, Func_208a8 ;diglett
cp $8
- jp z, Func_208c9
+ jp z, Func_208c9 ;diglett
cp $9
- jp z, Func_208ea
+ jp z, Func_208ea ;right rail?
cp $a
- jp z, Func_2090b
+ jp z, Func_2090b ;right rail?
cp $b
jp z, Func_2092c
cp $c
@@ -355,16 +355,16 @@ Func_20887: ; 0x20887 Func_208a8: ; 0x208a8
ld a, [wd551]
and a
- jr nz, .asm_208c7
+ jr nz, .asm_208c7 ;if ??? is NZ, skip
ld a, [wIndicatorStates + 13]
and a
- jr z, .asm_208c7
+ jr z, .asm_208c7 ;if indicator is off, skip
xor a
- ld [wIndicatorStates + 13], a
+ ld [wIndicatorStates + 13], a ;flick off indicator
ld a, [wd55d]
and a
ld a, $0
- ld [wd55d], a
+ ld [wd55d], a ;make ??? 0
jp nz, Func_20977
jp Func_209eb
diff --git a/engine/pinball_game/map_move.asm b/engine/pinball_game/map_move.asm index 30973fa..888388a 100755 --- a/engine/pinball_game/map_move.asm +++ b/engine/pinball_game/map_move.asm @@ -1,13 +1,13 @@ -Func_301ce: ; 0x301ce
+HandleMapModeCollision: ; 0x301ce
ld a, [wCurrentStage]
call CallInFollowingTable
-PointerTable_301d4: ; 0x301d4
- padded_dab Func_314ae ; STAGE_RED_FIELD_TOP
- padded_dab Func_314ae ; STAGE_RED_FIELD_BOTTOM
- padded_dab Func_314ae
- padded_dab Func_314ae
- padded_dab Func_3161b ; STAGE_BLUE_FIELD_TOP
- padded_dab Func_3161b ; STAGE_BLUE_FIELD_BOTTOM
+HandleMapModeCollisionPointerTable: ; 0x301d4
+ padded_dab HandleRedMapModeCollision ; STAGE_RED_FIELD_TOP
+ padded_dab HandleRedMapModeCollision ; STAGE_RED_FIELD_BOTTOM
+ padded_dab HandleRedMapModeCollision
+ padded_dab HandleRedMapModeCollision
+ padded_dab HandleBlueMapModeCollision ; STAGE_BLUE_FIELD_TOP
+ padded_dab HandleBlueMapModeCollision ; STAGE_BLUE_FIELD_BOTTOM
StartMapMoveMode: ; 0x301ec
ld a, [wInSpecialMode]
@@ -424,10 +424,10 @@ SecondMapMoveSet_BlueField: db SAFFRON_CITY
db CINNABAR_ISLAND
-Func_314ae: ; 0x314ae
+HandleRedMapModeCollision: ; 0x314ae
ld a, [wTimerActive]
and a
- ld a, [wd54c]
+ ld a, [wSpecialModeCollisionID]
jr z, .asm_314d0
cp $1
jp z, OpenRedMapMoveSlotFromLeft
@@ -574,10 +574,10 @@ ResolveSucsessfulRedMapMove: ; 0x315d5 scf
ret
-Func_3161b: ; 0x3161b
+HandleBlueMapModeCollision: ; 0x3161b
ld a, [wTimerActive]
and a
- ld a, [wd54c]
+ ld a, [wSpecialModeCollisionID]
jr z, .asm_3163d
cp $1
jp z, Func_31708
diff --git a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm index fd5992c..e2ac723 100644 --- a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm +++ b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm @@ -19,7 +19,7 @@ ResolveBlueFieldTopGameObjectCollisions: ; 0x1c715 call UpdateMapMoveCounters_BlueFieldTop
callba ShowExtraBallMessage
ld a, $0
- callba Func_10000
+ callba CheckSpecialModeColision
ret
ResolveBlueFieldBottomGameObjectCollisions: ; 0x1c769
@@ -44,7 +44,7 @@ ResolveBlueFieldBottomGameObjectCollisions: ; 0x1c769 call UpdateMapMoveCounters_BlueFieldBottom
callba ShowExtraBallMessage
ld a, $0
- callba Func_10000
+ callba CheckSpecialModeColision
ret
InitBlueFieldCollisionAttributes: ; 0x1c7c7
@@ -339,7 +339,7 @@ ResolveShellderCollision: ; 0x1c9c1 sub $3
ld [wWhichAnimatedShellder], a
ld a, $4
- callba Func_10000
+ callba CheckSpecialModeColision
ld bc, FiveHundredPoints
callba AddBigBCD6FromQueueWithBallMultiplier
ret
@@ -398,7 +398,7 @@ ResolveBlueStageSpinnerCollision: ; 0x1ca5f ld a, b
ld [wd50c], a
ld a, $c
- callba Func_10000
+ callba CheckSpecialModeColision
; fall through
UpdateBlueStageSpinner: ; 0x1ca85
@@ -659,7 +659,7 @@ HandleSecondaryLeftAlleyTrigger_BlueField: ; 0x1d010 xor a
ld [wLeftAlleyTrigger], a
ld a, $1
- callba Func_10000
+ callba CheckSpecialModeColision
ret c
ld a, [wLeftAlleyCount]
cp $3
@@ -688,7 +688,7 @@ HandleSecondaryRightAlleyTrigger_BlueField: ; 0x1d047 xor a
ld [wRightAlleyTrigger], a
ld a, $2
- callba Func_10000
+ callba CheckSpecialModeColision
ret c
ld a, [wRightAlleyCount]
cp $3
@@ -1003,7 +1003,7 @@ ResolveSlowpokeCollision: ; 0x1d216 cp $0
jr nz, .asm_1d2f8
ld a, $f
- callba Func_10000
+ callba CheckSpecialModeColision
.asm_1d2f8
xor a
ld [wd642], a
@@ -1122,7 +1122,7 @@ ResolveCloysterCollision: ; 0x1d32d lb de, $00, $06
call PlaySoundEffect
ld a, $e
- callba Func_10000
+ callba CheckSpecialModeColision
xor a
ld [wBlueFieldForceFieldFrameCounter], a
ld [wBlueFieldForceFieldSecondsCounter], a
@@ -1176,7 +1176,7 @@ ResolveBonusMultiplierCollision_BlueField: ; 0x1d438 ld a, $3c
ld [wBonusMultiplierRailingEndLightDuration], a
ld a, $9
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wd610]
cp $3
jp nz, asm_1d4fa
@@ -1203,7 +1203,7 @@ ResolveBonusMultiplierCollision_BlueField: ; 0x1d438 ld a, $1e
ld [wBonusMultiplierRailingEndLightDuration], a
ld a, $a
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wd611]
cp $3
jr nz, asm_1d4fa
@@ -1539,7 +1539,7 @@ ResolvePsyduckPoliwagCollision: ; 0x1dbd2 ld a, [wLeftMapMoveCounter]
cp $3
ld a, $7
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, $2
ld [wPoliwagState], a
ld a, $78
@@ -1576,7 +1576,7 @@ ResolvePsyduckPoliwagCollision: ; 0x1dbd2 ld a, [wRightMapMoveCounter]
cp $3
ld a, $8
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wRightMapMoveCounter]
cp $3
ccf
@@ -2043,7 +2043,7 @@ ResolveBallUpgradeTriggersCollision_BlueField: ; 0x1e356 ld [wLeftAlleyTrigger], a
ld [wSecondaryLeftAlleyTrigger], a
ld a, $b
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wWhichPinballUpgradeTriggerId]
sub $13
ld c, a
@@ -2594,7 +2594,7 @@ DoSlotLogic_BlueField: ; 0x1e830 xor a
ld [wIndicatorStates + 4], a
ld a, $d
- callba Func_10000
+ callba CheckSpecialModeColision
jr nc, .asm_1e84b
ld a, $1
ld [wPinballIsVisible], a
diff --git a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm index df0118b..7d9774e 100644 --- a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm +++ b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm @@ -18,7 +18,7 @@ ResolveRedFieldTopGameObjectCollisions: ; 0x1460e call UpdateMapMoveCounters_RedFieldTop
callba ShowExtraBallMessage
ld a, $0
- callba Func_10000
+ callba CheckSpecialModeColision
ret
ResolveRedFieldBottomGameObjectCollisions: ; 0x14652
@@ -43,7 +43,7 @@ ResolveRedFieldBottomGameObjectCollisions: ; 0x14652 call UpdatePokeballs_RedField
callba ShowExtraBallMessage
ld a, $0
- callba Func_10000
+ callba CheckSpecialModeColision
ret
UpdateBallSaver: ; 0x146a2
@@ -259,7 +259,7 @@ ResolveDiglettCollision: ; 0x147aa add $4
call LoadDiglettNumberGraphics
ld a, $8
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wRightMapMoveCounter]
cp $3
call z, HitRightDiglett3Times
@@ -275,7 +275,7 @@ ResolveDiglettCollision: ; 0x147aa ld a, [wLeftMapMoveCounter]
call LoadDiglettNumberGraphics
ld a, $7
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wLeftMapMoveCounter]
cp $3
call z, HitLeftDiglett3Times
@@ -566,7 +566,7 @@ ResolveVoltorbCollision: ; 0x14d85 sub $3
ld [wWhichAnimatedVoltorb], a
ld a, $4
- callba Func_10000
+ callba CheckSpecialModeColision
ld bc, FiveHundredPoints
callba AddBigBCD6FromQueueWithBallMultiplier
ret
@@ -613,7 +613,7 @@ ResolveRedStageSpinnerCollision: ; 0x14dea ld a, b
ld [wd50c], a
ld a, $c
- callba Func_10000
+ callba CheckSpecialModeColision
; fall through
UpdateRedStageSpinner: ; 0x14e10
@@ -937,7 +937,7 @@ ResolveBallUpgradeTriggersCollision_RedField: ; 0x1535d ld [wSecondaryLeftAlleyTrigger], a
call UpdateFieldStructures_RedField
ld a, $b
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wWhichPinballUpgradeTriggerId]
sub $e
ld c, a
@@ -1301,7 +1301,7 @@ HandleSecondaryLeftAlleyTrigger_RedField: ; 0x1587c xor a
ld [wLeftAlleyTrigger], a
ld a, $1
- callba Func_10000
+ callba CheckSpecialModeColision
ret c
ld a, [wLeftAlleyCount]
cp $3
@@ -1331,7 +1331,7 @@ HandleThirdLeftAlleyTrigger_RedField: ; 0x158c0 xor a
ld [wLeftAlleyTrigger], a
ld a, $1
- callba Func_10000
+ callba CheckSpecialModeColision
ret c
ld a, [wLeftAlleyCount]
cp $3
@@ -1360,7 +1360,7 @@ HandleSecondaryStaryuAlleyTrigger_RedField: ; 0x15904 xor a
ld [wSecondaryLeftAlleyTrigger], a
ld a, $3
- callba Func_10000
+ callba CheckSpecialModeColision
ret
HandleLeftAlleyTrigger_RedField: ; 0x1591e
@@ -1395,7 +1395,7 @@ HandleSecondaryRightAlleyTrigger_RedField: ; 0x15944 xor a
ld [wRightAlleyTrigger], a
ld a, $2
- callba Func_10000
+ callba CheckSpecialModeColision
ret c
ld a, [wRightAlleyCount]
cp $3
@@ -1434,7 +1434,7 @@ HandleThirdRightAlleyTrigger_RedField: ; 0x15990 xor a
ld [wRightAlleyTrigger], a
ld a, $2
- callba Func_10000
+ callba CheckSpecialModeColision
ret c
ld a, [wRightAlleyCount]
cp $3
@@ -1606,7 +1606,7 @@ ResolveBellsproutCollision: ; 0x15e93 lb de, $00, $06
call PlaySoundEffect
ld a, $5
- callba Func_10000
+ callba CheckSpecialModeColision
ret
BellsproutAnimationData: ; 0x15f69
@@ -2040,7 +2040,7 @@ DoSlotLogic_RedField: ; 0x16352 xor a
ld [wIndicatorStates + 4], a
ld a, $d
- callba Func_10000
+ callba CheckSpecialModeColision
jr nc, .asm_1636d
ld a, $1
ld [wPinballIsVisible], a
@@ -2513,7 +2513,7 @@ ResolveStaryuCollision_Top: ; 0x16781 ld [wd503], a
call LoadStaryuGraphics_Top
ld a, $6
- callba Func_10000
+ callba CheckSpecialModeColision
ret
.asm_167bd
@@ -2562,7 +2562,7 @@ ResolveStaryuCollision_Bottom: ; 0x167ff ld [wd503], a
call LoadStaryuGraphics_Bottom
ld a, $6
- callba Func_10000
+ callba CheckSpecialModeColision
ret
.noCollision
@@ -2695,7 +2695,7 @@ ResolveRedStageBonusMultiplierCollision: ; 016d9d sub $21
jr nz, .hitRightRailing
ld a, $9
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wd610]
cp $3
jr nz, .asm_16e35
@@ -2710,7 +2710,7 @@ ResolveRedStageBonusMultiplierCollision: ; 016d9d .hitRightRailing
ld a, $a
- callba Func_10000
+ callba CheckSpecialModeColision
ld a, [wd611]
cp $3
jr nz, .asm_16e35
diff --git a/home/random.asm b/home/random.asm index 84e4571..e2b8c32 100644 --- a/home/random.asm +++ b/home/random.asm @@ -4,16 +4,16 @@ GenRandom: ; 0x959 push hl ld a, [wd811] ld c, a - ld b, $0 + ld b, $0 ;load ??? into c inc a - cp 54 + 1 + cp 54 + 1 ;inc ???, if ??? is 55 do alot of subtraction and make ??? 0 jr nz, .asm_96e call Func_9fa xor a ld bc, $0000 .asm_96e - ld [wd811], a - ld hl, wd812 + ld [wd811], a ;place wd811 + 1 back in + ld hl, wd812 ;choose number generated based on wd811 and all the subtraction add hl, bc ld a, [hl] pop hl @@ -79,11 +79,11 @@ Func_9fa: ; 0x9fa ld a, [wd810] ld d, a ld bc, wd812 - ld hl, wd812 + $1f + ld hl, wd812 + $1f ;d831 ld e, $18 .asm_a06 ld a, [bc] - sub [hl] + sub [hl] ;sub d831 from wd812, add wd810 if it does not carry, put result in wd812. repeat 24 times jr nc, .asm_a0b add d .asm_a0b @@ -109,11 +109,11 @@ Func_a21: ; 0xa21 push hl ld c, a ld b, $0 - ld hl, Data_a38 + ld hl, Data_a38 ;jump to c in table, load (twice c?) into l add hl, bc ld l, [hl] - call GenRandom - call Func_dd4 + call GenRandom ;a = a psuedo random number + call Func_dd4 ;a * l inc h srl h ld a, h @@ -121,7 +121,7 @@ Func_a21: ; 0xa21 pop bc ret -Data_a38: +Data_a38: ;starting from 0, go up 2 each byte x = 0 REPT 128 db x | ((x >> 7) & 1) @@ -102,31 +102,31 @@ INCLUDE "engine/pinball_game/end_of_ball_bonus.asm" SECTION "bank4", ROMX -Func_10000: ; 0x10000 +CheckSpecialModeColision: ; 0x10000 ld c, a ld a, [wInSpecialMode] ;special mode in c and a ret z ;if mot in special mode, ret ld a, c - ld [wd54c], a + ld [wSpecialModeCollisionID], a ld a, [wSpecialMode] cp SPECIAL_MODE_CATCHEM ;branch based on mode - jp z, Func_10a95 + jp z, HandleEvoModeCollision ;call evo mode logic cp SPECIAL_MODE_EVOLUTION - jr nz, .next - callba Func_301ce + jr nz, .CatchMode ;call catch mode logic + callba HandleMapModeCollision ;call map move logic ret -.next +.CatchMode ld a, [wCurrentStage] call CallInFollowingTable -CallTable_10027: ; 0x10027 - padded_dab Func_20000 ; STAGE_RED_FIELD_TOP - padded_dab Func_20000 ; STAGE_RED_FIELD_BOTTOM - padded_dab Func_20000 - padded_dab Func_20000 - padded_dab Func_202bc ; STAGE_BLUE_FIELD_TOP - padded_dab Func_202bc ; STAGE_BLUE_FIELD_BOTTOM +HandleCatchEmCollisionCallTable: ; 0x10027 + padded_dab HandleRedCatchEmCollision ; STAGE_RED_FIELD_TOP + padded_dab HandleRedCatchEmCollision ; STAGE_RED_FIELD_BOTTOM + padded_dab HandleRedCatchEmCollision + padded_dab HandleRedCatchEmCollision + padded_dab HandleBlueCatchEmCollision ; STAGE_BLUE_FIELD_TOP + padded_dab HandleBlueCatchEmCollision ; STAGE_BLUE_FIELD_BOTTOM INCLUDE "engine/pinball_game/catchem_mode.asm" INCLUDE "engine/pinball_game/evolution_mode.asm" @@ -566,7 +566,23 @@ wInSpecialMode:: ; 0xd54b ; Set to 1 if currently in special game mode. See wSpecialMode. ds $1 -wd54c:: ; 0xd54c 10000 sets it to a input, records what the ball has collided with. 7 and 8 from the digletts, 4 from voltorb, b = upper cave lights?, 1 is upper left red trigger, 2 is a right trigger, 5 is bellsprout, d = slot, 6 = staryu, 9/a = right railing multiplier?, +wSpecialModeCollisionID:: ; 0xd54c 10000 sets it to a input, records what the ball has collided with +;0 nothing hit? +;1 upper left red trigger (under ditto) | secondary left trigger on blue +;2 second right trigger +;3 second staryu ally trigger +;4 any voltob | any shellder +;5 bellsprout | N/A +;6 staryu | N/A +;7 left diglett | poliwag +;8 right diglett | psyduck +;9 hit right railing (33 multiplier) +;a hit right railing (otherwise) +;b upper cave lights (ball upgrade) +;c Spinner +;d slot hole +;e N/A | cloyster +;f N/A | slowpoke ds $1 wd54d:: ; 0xd54d catch mode progress? @@ -1908,7 +1924,7 @@ wOBP1:: ; 0xd80e wd80f:: ; 0xd80f ds $1 -wd810:: ; 0xd810 +wd810:: ; 0xd810 loaded by Func_9fa, RNG related ds $1 wd811:: ; 0xd811 |