diff options
author | Logan <log.butt@gmail.com> | 2016-06-03 22:40:28 +1200 |
---|---|---|
committer | einstein95 <einstein95@users.noreply.github.com> | 2016-07-19 05:55:55 +1200 |
commit | 0cc486cefed1230b08a05e747e3e29829283faf1 (patch) | |
tree | dcb9056965b2fc3da9cbc24231867c632d197ce5 | |
parent | cef6459db617ad0863c856831ebcb9d745c43ddf (diff) |
More text, filled out charmap.asm
33 files changed, 1032 insertions, 858 deletions
diff --git a/charmap.asm b/charmap.asm index 5eb6ddcc..e9b354ff 100644 --- a/charmap.asm +++ b/charmap.asm @@ -226,8 +226,37 @@ charmap "w", $B6 charmap "x", $B7 charmap "y", $B8 charmap "z", $B9 +charmap "à", $BA +charmap "è", $BB charmap "é", $BC +charmap "ù", $BD +charmap "ß", $BE +charmap "ç", $BF +charmap "Ä", $C0 +charmap "Ö", $C1 +charmap "Ü", $C2 +charmap "ä", $C3 +charmap "ö", $C4 +charmap "ü", $C5 +charmap "ë", $C6 +charmap "ï", $C7 +charmap "â", $C8 +charmap "ô", $C9 +charmap "û", $CA +charmap "ê", $CB +charmap "î", $CC +charmap "c'", $D4 +charmap "d'", $D5 +charmap "j'", $D6 +charmap "l'", $D7 +charmap "m'", $D8 charmap "n'", $D9 +charmap "p'", $DA +charmap "s'", $DB +charmap "'s", $DC +charmap "t'", $DD +charmap "u'", $DE +charmap "y'", $DF charmap "'", $E0 charmap "-", $E3 diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm index 170c0ef3..826d9512 100755 --- a/engine/menu/league_pc.asm +++ b/engine/menu/league_pc.asm @@ -113,7 +113,7 @@ LeaguePCShowMon: jpba HoFDisplayMonInfo HallOfFameNoText: - db "HALL OF FAME No @" + db " CELEBRITE No. @" AccessedHoFPCText: TX_FAR _AccessedHoFPCText diff --git a/engine/menu/vending_machine.asm b/engine/menu/vending_machine.asm index aab4adf4..dc6267c4 100755 --- a/engine/menu/vending_machine.asm +++ b/engine/menu/vending_machine.asm @@ -85,15 +85,15 @@ VendingMachineText1: db "@" DrinkText: - db "FRESH WATER" - next "SODA POP" - next "LEMONADE" - next "CANCEL@" + db "EAU FRAICHE" + next "SODA COOL" + next "LIMONADE" + next "RETOUR@" DrinkPriceText: - db "¥200" - next "¥300" - next "¥350" + db "200¥" + next "300¥" + next "350¥" next "@" VendingMachineText4: diff --git a/gfx/theend.interleave.png b/gfx/theend.interleave.png Binary files differindex 025ebb61..a85818d2 100644 --- a/gfx/theend.interleave.png +++ b/gfx/theend.interleave.png diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index 8af7bbd3..1f3de6c6 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -23,9 +23,9 @@ CinnabarGymScript_75772: jp LoadGymLeaderAndCityName Gym7CityName: - db "CINNABAR ISLAND@" + db "CRAMOIS'ILE@" Gym7LeaderName: - db "BLAINE@" + db "AUGUSTE@" CinnabarGymScript_75792: xor a diff --git a/scripts/fuchsiagym.asm b/scripts/fuchsiagym.asm index 5f9823ad..99703fd2 100755 --- a/scripts/fuchsiagym.asm +++ b/scripts/fuchsiagym.asm @@ -19,7 +19,7 @@ FuchsiaGymScript_75453: ret Gym5CityName: - db "FUCHSIA CITY@" + db "PARMANIE@" Gym5LeaderName: db "KOGA@" diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index 3d845c2a..8a42f210 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -11,7 +11,7 @@ ViridianGymScript: ret Gym8CityName: - db "VIRIDIAN CITY@" + db "JADIELLE@" Gym8LeaderName: db "GIOVANNI@" @@ -26,13 +26,13 @@ _CardKeySuccessText1:: _CardKeySuccessText2:: text "" - line "The CARD KEY" - cont "opened the door!" + line "La CARTE MAGN. a" + cont "ouvert la porte!" done _CardKeyFailText:: - text "Darn! It needs a" - line "CARD KEY!" + text "Zut! Il faut une" + line "CARTE MAGN.!" done _TrainerNameText:: @@ -40,17 +40,18 @@ _TrainerNameText:: text ": @@" _NoNibbleText:: - text "Not even a nibble!" + text "Même pas une" + line "touche..." prompt _NothingHereText:: - text "Looks like there's" - line "nothing here." + text "On dirait qu'il" + line "n'y a rien ici." prompt _ItsABiteText:: text "Oh!" - line "It's a bite!" + line "Ca mord!!!" prompt _ExclamationText:: @@ -58,110 +59,120 @@ _ExclamationText:: done _GroundRoseText:: - text "Ground rose up" - line "somewhere!" + text "Le sol s'est levé" + line "dans le coin!" done _BoulderText:: - text "This requires" - line "STRENGTH to move!" + text "Sans FORCE, ça" + line "ne bougera pas!" done _MartSignText:: - text "All your item" - line "needs fulfilled!" - cont "#MON MART" + text "Faites le plein" + line "d'objets!" + para "BOUTIQUE PKMN" done _PokeCenterSignText:: - text "Heal Your #MON!" - line "#MON CENTER" + text "Soignez vos" + line "#MON!" + para "CENTRE PKMN" done _FoundItemText:: +<<<<<<< cef6459db617ad0863c856831ebcb9d745c43ddf text "<PLAYER> found" +======= + text $52, " obtient..." +>>>>>>> More text, filled out charmap.asm line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!@@" _NoMoreRoomForItemText:: - text "No more room for" - line "items!" + text "Votre inventaire" + line "est plein!" done _OaksAideHiText:: - text "Hi! Remember me?" - line "I'm PROF.OAK's" - cont "AIDE!" + text "Salut! Tu te" + line "rappelles? Je" + cont "suis l'assistant" + cont "du Prof. Chen!" - para "If you caught @" + para "Si tu attrapes " + line "@" TX_NUM hOaksAideRequirement, 1, 3 - text "" - line "kinds of #MON," - cont "I'm supposed to" - cont "give you an" + text " #MON" + cont "différents, je" + cont "suis censé" + cont "t'offrir..." cont "@" TX_RAM wOaksAideRewardItemName text "!" - para "So, <PLAYER>! Have" - line "you caught at" - cont "least @" + para "Alors <PLAYER>," + line "as-tu attrapé au" + cont "moins @" TX_NUM hOaksAideRequirement, 1, 3 - text " kinds of" - cont "#MON?" + text " #MON" + cont "différents?" done _OaksAideUhOhText:: - text "Let's see..." - line "Uh-oh! You have" - cont "caught only @" + text "Voyons voir..." + line "Oh! Tu n'as" + cont "attrapé que @" TX_NUM hOaksAideNumMonsOwned, 1, 3 text "" - cont "kinds of #MON!" + cont "#MON!" - para "You need @" + para "Il t'en faut @" TX_NUM hOaksAideRequirement, 1, 3 - text " kinds" - line "if you want the" + text "" + line "différents pour" + cont "mériter..." cont "@" TX_RAM wOaksAideRewardItemName text "." done _OaksAideComeBackText:: - text "Oh. I see." + text "Dans ce cas..." - para "When you get @" + para "Reviens quand tu" + line "auras @" TX_NUM hOaksAideRequirement, 1, 3 - text "" - line "kinds, come back" - cont "for @" + text " #MON" + cont "différents pour" + cont "obtenir" + cont "@" TX_RAM wOaksAideRewardItemName text "." done _OaksAideHereYouGoText:: - text "Great! You have" - line "caught @" + text "Super! Tu as" + line "@" TX_NUM hOaksAideNumMonsOwned, 1, 3 - text " kinds " - cont "of #MON!" - cont "Congratulations!" + text " #MON" + cont "différents!" + cont "Félicitations!" - para "Here you go!" + para "Voici ta" + line "récompense!" prompt _OaksAideGotItemText:: - text "<PLAYER> got the" + text "<PLAYER> obtient" line "@" TX_RAM wOaksAideRewardItemName text "!@@" _OaksAideNoRoomText:: - text "Oh! I see you" - line "don't have any" - cont "room for the" + text "Oh! Tu n'as plus" + line "de place pour" cont "@" TX_RAM wOaksAideRewardItemName text "." @@ -249,7 +260,7 @@ _AIBattleUseItemText:: prompt _TradeWentToText:: - TX_RAM wcf4b + TX_RAM wcf50 text " went" line "to @" TX_RAM wGrassRate @@ -259,7 +270,7 @@ _TradeWentToText:: _TradeForText:: text "For <PLAYER>'s" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "," done @@ -301,7 +312,7 @@ _TradeWillTradeText:: _TradeforText:: text "for <PLAYER>'s" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "." done @@ -337,7 +348,7 @@ _OneMoreGoSlotMachineText:: _LinedUpText:: text " lined up!" line "Scored @" - TX_RAM wcf4b + TX_RAM wcf50 text " coins!" done @@ -1310,7 +1321,7 @@ _InsteadText:: cont "@@" _CF4BText:: - TX_RAM wcf4b + TX_RAM wcf50 text "@" _ExclamationPoint1Text:: @@ -1761,7 +1772,7 @@ _DepositWhichMonText:: done _MonWasStoredText:: - TX_RAM wcf4b + TX_RAM wcf50 text " was" line "stored in Box @" TX_RAM wBoxNumString @@ -1779,11 +1790,11 @@ _BoxFullText:: prompt _MonIsTakenOutText:: - TX_RAM wcf4b + TX_RAM wcf50 text " is" line "taken out." cont "Got @" - TX_RAM wcf4b + TX_RAM wcf50 text "." prompt @@ -1808,19 +1819,19 @@ _ReleaseWhichMonText:: _OnceReleasedText:: text "Once released," line "@" - TX_RAM wcf4b + TX_RAM wcf50 text " is" cont "gone forever. OK?" done _MonWasReleasedText:: - TX_RAM wcf4b + TX_RAM wcf50 text " was" line "released outside." cont "Bye @" _CF4BExclamationText:: - TX_RAM wcf4b + TX_RAM wcf50 text "!" prompt @@ -2035,7 +2046,7 @@ _ChooseABoxText:: line "<pkmn> BOX.@@" _EvolvedText:: - TX_RAM wcf4b + TX_RAM wcf50 text " evolved" done @@ -2048,14 +2059,14 @@ _IntoText:: _StoppedEvolvingText:: text "Huh? @" - TX_RAM wcf4b + TX_RAM wcf50 text "" line "stopped evolving!" prompt _IsEvolvingText:: text "What? @" - TX_RAM wcf4b + TX_RAM wcf50 text "" line "is evolving!" done @@ -2098,7 +2109,7 @@ _FireDefrostedText:: _MonsStatsRoseText:: text "<USER>'s" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "@@" _GreatlyRoseText:: @@ -2111,7 +2122,7 @@ _RoseText:: _MonsStatsFellText:: text "<TARGET>'s" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "@@" _GreatlyFellText:: @@ -2456,7 +2467,7 @@ _PokemartBuyingGreetingText:: done _PokemartTellBuyPriceText:: - TX_RAM wcf4b + TX_RAM wcf50 text "?" line "That will be" cont "¥@" @@ -2514,7 +2525,7 @@ _LearnedMove1Text:: TX_RAM wLearnMoveMonName text " learned" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!@@" _WhichMoveToForgetText:: @@ -2525,7 +2536,7 @@ _WhichMoveToForgetText:: _AbandonLearningText:: text "Abandon learning" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "?" done @@ -2534,7 +2545,7 @@ _DidNotLearnText:: text "" line "did not learn" cont "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!" prompt @@ -2543,7 +2554,7 @@ _TryingToLearnText:: text " is" line "trying to learn" cont "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!" para "But, @" @@ -2555,7 +2566,7 @@ _TryingToLearnText:: para "Delete an older" line "move to make room" cont "for @" - TX_RAM wcf4b + TX_RAM wcf50 text "?" done @@ -2735,7 +2746,7 @@ _SetToBoxText:: text " was" cont "sent to #MON" cont "BOX @" - TX_RAM wcf4b + TX_RAM wcf50 text " on PC!" done @@ -2834,7 +2845,7 @@ _VitaminStatRoseText:: TX_RAM wcd6d text "'s" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text " rose." prompt @@ -2899,13 +2910,13 @@ _RestorePPWhichTechniqueText:: done _PPMaxedOutText:: - TX_RAM wcf4b + TX_RAM wcf50 text "'s PP" line "is maxed out." prompt _PPIncreasedText:: - TX_RAM wcf4b + TX_RAM wcf50 text "'s PP" line "increased." prompt @@ -2925,11 +2936,11 @@ _BootedUpHMText:: _TeachMachineMoveText:: text "It contained" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!" para "Teach @" - TX_RAM wcf4b + TX_RAM wcf50 text "" line "to a #MON?" done @@ -2939,12 +2950,12 @@ _MonCannotLearnMachineMoveText:: text " is not" line "compatible with" cont "@" - TX_RAM wcf4b + TX_RAM wcf50 text "." para "It can't learn" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "." prompt @@ -2998,7 +3009,7 @@ _ItemUseText001:: text "<PLAYER> used@@" _ItemUseText002:: - TX_RAM wcf4b + TX_RAM wcf50 text "!" done @@ -3006,7 +3017,7 @@ _GotOnBicycleText1:: text "<PLAYER> got on the@@" _GotOnBicycleText2:: - TX_RAM wcf4b + TX_RAM wcf50 text "!" prompt @@ -3015,7 +3026,7 @@ _GotOffBicycleText1:: _GotOffBicycleText2:: text "the @" - TX_RAM wcf4b + TX_RAM wcf50 text "." prompt @@ -3029,7 +3040,7 @@ _ThrewAwayItemText:: _IsItOKToTossItemText:: text "Is it OK to toss" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "?" prompt @@ -3042,7 +3053,7 @@ _AlreadyKnowsText:: TX_RAM wcd6d text " knows" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!" prompt diff --git a/text/credits_text.asm b/text/credits_text.asm index a68c33d3..794a7b50 100755 --- a/text/credits_text.asm +++ b/text/credits_text.asm @@ -47,26 +47,31 @@ CreditsTextPointers: dw CredSaOota dw CredYoshikawa dw CredToOota - dw CredUSStaff - dw CredUSCoord - dw CredTilden + dw CredEUStaff + dw CredEUCoord + dw CredMoyse + dw CredPfitzner + dw CredKraft dw CredKawakami - dw CredHiNakamura - dw CredGiese - dw CredOsborne + dw CredEdasawa + dw CredUesugi + dw CredYoshimura dw CredTrans - dw CredOgasawara - dw CredIwata + dw CredBardakoff + dw CredFleury + dw CredNakamichi dw CredIzushi dw CredHarada dw CredMurakawa dw CredFukui - dw CredClub - dw CredPAAD + dw CredNoEProdTest + dw CredZehAndHugo + dw CredNoAProdTest + dw CredHudsonAndBuechele -CredVersion: ; this 1 byte difference makes all bank addresses offset by 1 in the blue version +CredVersion: IF DEF(_RED) - db -8, "RED VERSION STAFF@" + db -6, "VERSION ROUGE@" ENDC IF DEF(_BLUE) db -8, "BLUE VERSION STAFF@" @@ -165,26 +170,32 @@ CredYoshikawa: db -6, "RENA YOSHIKAWA@" CredToOota: db -6, "TOMOMICHI OOTA@" -CredUSStaff: - db -7, "US VERSION STAFF@" -CredUSCoord: - db -7, "US COORDINATION@" -CredTilden: - db -5, "GAIL TILDEN@" +CredEUStaff: + db -6, "EQUIPE EUROPE@" +CredEUCoord: + db -9, "COORDINATION EUROPE@" +CredMoyse: + db -7, "CLAUDE M. MOYSE@" +CredPfitzner: + db -7, "MARKUS PFITZNER@" +CredKraft: + db -6, "JOHN D. KRAFT@" CredKawakami: db -6, "NAOKO KAWAKAMI@" -CredHiNakamura: - db -6, "HIRO NAKAMURA@" -CredGiese: - db -6, "WILLIAM GIESE@" -CredOsborne: - db -5, "SARA OSBORNE@" +CredEdasawa: + db -6, "YUSUKE EDASAWA@" +CredUesugi: + db -5, "HIRO UESUGI@" +CredYoshimura: + db -7, "KAMON YOSHIMURA@" CredTrans: - db -7, "TEXT TRANSLATION@" -CredOgasawara: - db -6, "NOB OGASAWARA@" -CredIwata: - db -5, "SATORU IWATA@" + db -7, "TEXTES FRANCAIS@" +CredBardakoff: + db -7, "JULIEN BARDAKOFF@" +CredFleury: + db -9, "JEAN-BAPTISTE FLEURY@" +CredNakamichi: + db -7, "KIMIKO NAKAMICHI@" CredIzushi: db -7, "TAKEHIRO IZUSHI@" CredHarada: @@ -193,7 +204,11 @@ CredMurakawa: db -7, "TERUKI MURAKAWA@" CredFukui: db -5, "KOHTA FUKUI@" -CredClub: - db -9, "NCL SUPER MARIO CLUB@" -CredPAAD: - db -5, "PAAD TESTING@" +CredNoEProdTest: + db -9, "NOE PRODUCT TESTING@" +CredZehAndHugo: + db -8, "KAI ZEH + MP.HUGO@" +CredNoAProdTest: + db -9, "NOA PRODUCT TESTING@" +CredHudsonAndBuechele: + db -9, "K.HUDSON+T.BUECHELE@" diff --git a/text/maps/mt_moon_1f.asm b/text/maps/mt_moon_1f.asm index 761a5240..d64c4ae8 100644 --- a/text/maps/mt_moon_1f.asm +++ b/text/maps/mt_moon_1f.asm @@ -1,119 +1,126 @@ _MtMoon1BattleText2:: - text "WHOA! You shocked" - line "me! Oh, you're" - cont "just a kid!" + text "YAHA! Tu m'as fait" + line "peur! Quoi? Mais" + cont "t'es qu'un mioche!" done _MtMoon1EndBattleText2:: - text "Wow!" - line "Shocked again!" + text "Whoa!" + line "Tu m'as encore" + cont "fait peur!!!" prompt _MtMoon1AfterBattleText2:: - text "Kids like you" - line "shouldn't be" - cont "here!" + text "Cet endroit n'est" + line "pas pour les" + cont "mioches comme toi!" done _MtMoon1BattleText3:: - text "Did you come to" - line "explore too?" + text "Tu es aussi venu" + line "pour explorer?" done _MtMoon1EndBattleText3:: - text "Losing" - line "stinks!" + text "Hmm!" + line "Perdre c'est MAL!" prompt _MtMoon1AfterBattleText3:: - text "I came down here" - line "to show off to" - cont "girls." + text "J'suis là pour" + line "impressionner les" + cont "filles!" + cont "Ouais mon gars!" done _MtMoon1BattleText4:: - text "Wow! It's way" - line "bigger in here" - cont "than I thought!" + text "Houlà! C'est plus" + line "balèze que j'le" + cont "croyais, ici!" done _MtMoon1EndBattleText4:: - text "Oh!" - line "I lost it!" + text "RHAA!" + line "J'ai perdu!" prompt _MtMoon1AfterBattleText4:: - text "How do you get" - line "out of here?" + text "Comment on fait" + line "pour sortir d'ici?" done _MtMoon1BattleText5:: - text "What! Don't sneak" - line "up on me!" + text "Ho!" + line "Tu m'cherches?" done _MtMoon1EndBattleText5:: - text "My" - line "#MON won't do!" + text "Mes" + line "#MON" + cont "sont nuls!" prompt _MtMoon1AfterBattleText5:: - text "I have to find" - line "stronger #MON." + text "J'dois m'trouver" + line "des #MON plus" + cont "costauds!" done _MtMoon1BattleText6:: - text "What? I'm waiting" - line "for my friends to" - cont "find me here." + text "De quoi? J'attends" + line "mes potes ici." done _MtMoon1EndBattleText6:: - text "I lost?" + text "Nan!" + line "J'ai perdu?" prompt _MtMoon1AfterBattleText6:: - text "I heard there are" - line "some very rare" - cont "fossils here." + text "Y paraît qu'il" + line "y a des fossiles" + cont "très anciens" + cont "dans le coin." done _MtMoon1BattleText7:: - text "Suspicious men" - line "are in the cave." - cont "What about you?" + text "Dans les grottes" + line "on trouve de la" + cont "racaille." + cont "T'en es?" done _MtMoon1EndBattleText7:: - text "You" - line "got me!" + text "Ha!" + line "Tu m'as eu!" prompt _MtMoon1AfterBattleText7:: - text "I saw them! I'm" - line "sure they're from" + text "Je les ai vus!" + line "C'était la" cont "TEAM ROCKET!" done _MtMoon1BattleText8:: - text "Go through this" - line "cave to get to" - cont "CERULEAN CITY!" + text "Je traverse ces" + line "grottes pour" + cont "aller à AZURIA!" done _MtMoon1EndBattleText8:: - text "I" - line "lost." + text "J'ai..." + line "Perdu..." prompt _MtMoon1AfterBattleText8:: - text "ZUBAT is tough!" - line "But, it can be" - cont "useful if you" - cont "catch one." + text "Les NOSFERAPTI" + line "sont puissants!" + cont "En attraper un" + cont "peut être utile!" done _MtMoon1Text14:: - text "Beware! ZUBAT is" - line "a blood sucker!" + text "Fais gaffe! Les" + line "NOSFERAPTI sont" + cont "des vampires!" done diff --git a/text/maps/mt_moon_b1f.asm b/text/maps/mt_moon_b1f.asm index cd995ed5..38fb00fc 100644 --- a/text/maps/mt_moon_b1f.asm +++ b/text/maps/mt_moon_b1f.asm @@ -1,3 +1,3 @@ _MtMoonText1:: - db $0 + db 0 done diff --git a/text/maps/mt_moon_b2f.asm b/text/maps/mt_moon_b2f.asm index 462c9d3c..ef68032d 100644 --- a/text/maps/mt_moon_b2f.asm +++ b/text/maps/mt_moon_b2f.asm @@ -1,122 +1,130 @@ _MtMoon3Text_49f24:: - text "You want the" - line "DOME FOSSIL?" + text "Tu veux le" + line "fossile DOME?" done _MtMoon3Text_49f64:: - text "You want the" - line "HELIX FOSSIL?" + text "Tu veux le" + line "fossile NAUTILE?" done _MtMoon3Text_49f6f:: - text $52, " got the" + text $52, " obtient" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!@@" _MtMoon3Text_49f7f:: - text "Look, you've got" - line "no room for this.@@" + text "Attends, ton" + line "inventaire est" + cont "plein!@@" _MtMoon3Text_49f85:: - text "Hey, stop!" + text "Hep! Toi là!" - para "I found these" - line "fossils! They're" - cont "both mine!" + para "Ces fossiles sont" + line "à moi!" + cont "Pas touche!" done _MtMoon3Text_49f8a:: - text "OK!" - line "I'll share!" + text "Bon, OK!" + line "On partage!" prompt _MtMoon3Text_49f8f:: - text "We'll each take" - line "one!" - cont "No being greedy!" + text "Chacun le sien!" + line "Comme ça," + cont "pas de jaloux!" done _MtMoon3Text_49f94:: - text "Far away, on" - line "CINNABAR ISLAND," - cont "there's a #MON" - cont "LAB." - - para "They do research" - line "on regenerating" - cont "fossils." + text "Loin d'ici, sur" + line "la CRAMOIS'ILE," + cont "se trouve un" + cont "LABO #MON." + + para "On essaye d'y" + line "régénérer des" + cont "fossiles de" + cont "#MON." done _MtMoon3Text_49f99:: - text "All right. Then" - line "this is mine!@@" + text "OK, je prends" + line "celui-ci!@@" _MtMoon3BattleText2:: - text "TEAM ROCKET will" - line "find the fossils," - cont "revive and sell" - cont "them for cash!" + text "La TEAM ROCKET" + line "trouvera les " + cont "fossiles et fera" + cont "fortune en les " + cont "vendant!" done _MtMoon3EndBattleText2:: - text "Urgh!" - line "Now I'm mad!" + text "Grrr!" + line "J'suis vert!" prompt _MtMoon3AfterBattleText2:: - text "You made me mad!" - line "TEAM ROCKET will" - cont "blacklist you!" + text "A cause de toi" + line "j'suis vert!" + cont "La TEAM ROCKET me" + cont "vengera!" done _MtMoon3BattleText3:: - text "We, TEAM ROCKET," - line "are #MON" - cont "gangsters!" + text "La TEAM ROCKET?" + line "C'est nous!" + cont "Les voleurs de" + cont "#MON!" done _MtMoon3EndBattleText3:: - text "I blew" - line "it!" + text "NOOOONNN!" + line "J'ai perdu!" prompt _MtMoon3AfterBattleText3:: - text "Darn it all! My" - line "associates won't" - cont "stand for this!" + text "Hein? Mes" + line "compagnons vont" + cont "me venger!" done _MtMoon3BattleText4:: - text "We're pulling a" - line "big job here!" - cont "Get lost, kid!" + text "Ca bosse dur" + line "ici!" + cont "Alors du balai," + cont "le mouflet!" done _MtMoon3EndBattleText4:: - text "So, you" - line "are good." + text "OK," + line "t'es pas mauvais!" prompt _MtMoon3AfterBattleText4:: - text "If you find a" - line "fossil, give it" - cont "to me and scram!" + text "Si tu trouves un" + line "fossile, tu me le" + cont "donnes et tu" + cont "décampes, pigé?" done _MtMoon3BattleText5:: - text "Little kids" - line "should leave" - cont "grown-ups alone!" + text "Les p'tits gamins" + line "ne s'occupent pas" + cont "des affaires" + cont "des grands!" done _MtMoon3EndBattleText5:: - text "I'm" - line "steamed!" + text "..." + line "J'suis épuisé!" prompt _MtMoon3AfterBattleText5:: - text "#MON lived" - line "here long before" - cont "people came." + text "Les #MON" + line "existaient bien" + cont "avant l'homme..." done diff --git a/text/maps/rocket_hideout_b1f.asm b/text/maps/rocket_hideout_b1f.asm index 36117804..9663b057 100644 --- a/text/maps/rocket_hideout_b1f.asm +++ b/text/maps/rocket_hideout_b1f.asm @@ -1,73 +1,76 @@ _RocketHideout1EndBattleText6:: - text "Why...?@@" + text "Quoi...?@@" _RocketHideout1BattleText2:: - text "Who are you? How" - line "did you get here?" + text "T'es qui? Comment" + line "t'es entré ici?" done _RocketHideout1EndBattleText2:: - text "Oww!" - line "Beaten!" + text "Aïe!" + line "J'suis battu!" prompt _RocketHideout1AfterBattleTxt2:: - text "Are you dissing" - line "TEAM ROCKET?" + text "Tu es pour ou" + line "contre la" + cont "TEAM ROCKET?" done _RocketHideout1BattleText3:: - text "You broke into" - line "our operation?" + text "Tu as tout cassé" + line "nos plans!!!" done _RocketHideout1EndBattleText3:: - text "Burnt!" + text "Enfer!" prompt _RocketHideout1AfterBattleTxt3:: - text "You're not going" - line "to get away with" - cont "this, brat!" + text "Non, non! Tu ne" + line "t'en tireras pas" + cont "comme ça!" done _RocketHideout1BattleText4:: - text "Intruder alert!" + text "Intrus! " + line "ALERTE! ALERTE!" done _RocketHideout1EndBattleText4:: - text "I" - line "can't do it!" + text "J'ai... " + line "Echoué!!!" prompt _RocketHideout1AfterBattleTxt4:: - text "SILPH SCOPE?" - line "I don't know" - cont "where it is!" + text "SCOPE SYLPHE?" + line "C'est quoi donc?" done _RocketHideout1BattleText5:: - text "Why did you come" - line "here?" + text "Tiens, pourquoi" + line "t'es là?" done + _RocketHideout1EndBattleText5:: - text "This" - line "won't do!" + text "J'suis" + line "pas à la hauteur!" prompt _RocketHideout1AfterBattleTxt5:: - text "OK, I'll talk!" - line "Take the elevator" - cont "to see my BOSS!" + text "OK, OK, je parle!" + line "Prends donc" + cont "l'ascenseur et tu" + cont "verras mon chef!" done _RocketHideout1BattleText6:: - text "Are you lost, you" - line "little rat?" + text "Petit rat," + line "tu es perdu?" done _RocketHideout1AfterBattleTxt6:: - text "Uh-oh, that fight" - line "opened the door!" + text "Oups, ce combat à" + line "ouvert la porte!" done diff --git a/text/maps/rocket_hideout_b2f.asm b/text/maps/rocket_hideout_b2f.asm index c13c3593..752361c9 100644 --- a/text/maps/rocket_hideout_b2f.asm +++ b/text/maps/rocket_hideout_b2f.asm @@ -1,17 +1,19 @@ _RocketHideout2BattleText2:: - text "BOSS said you can" - line "see GHOSTs with" - cont "the SILPH SCOPE!" + text "Le chef dit qu'on" + line "peut voir les" + cont "fantômes avec un" + cont "SCOPE SYLPHE!" done _RocketHideout2EndBattleText2:: - text "I" - line "surrender!" + text "STOP!" + line "J'",$ac,"e rends!" ; Stop 'm being replaced by $E5 prompt _RocketHideout2AfterBattleTxt2:: - text "The TEAM ROCKET" - line "HQ has 4 basement" - cont "floors. Can you" - cont "reach the BOSS?" + text "Le repaire de la" + line "TEAM ROCKET a 4" + cont "étages. Pourras-" + cont "tu arriver" + cont "jusqu'au chef?" done diff --git a/text/maps/rocket_hideout_b3f.asm b/text/maps/rocket_hideout_b3f.asm index a146a383..2688bedb 100644 --- a/text/maps/rocket_hideout_b3f.asm +++ b/text/maps/rocket_hideout_b3f.asm @@ -1,35 +1,36 @@ _RocketHideout3BattleText2:: - text "Stop meddling in" - line "TEAM ROCKET's" - cont "affairs!" + text "Ne te mêle plus" + line "des affaires de" + cont "la TEAM ROCKET!" done _RocketHideout3EndBattleText2:: - text "Oof!" - line "Taken down!" + text "Paf!" + line "J'suis au tapis!" prompt _RocketHideout3AfterBattleTxt2:: - text "SILPH SCOPE?" - line "The machine the" - cont "BOSS stole. It's" - cont "here somewhere." + text "Le SCOPE SYLPHE?" + line "Le bidule que le" + cont "chef a volé?" + cont "Il est là," + cont "quelque part..." done _RocketHideout3BattleTxt:: - text "We got word from" - line "upstairs that you" - cont "were coming!" + text "On nous a" + line "prévenus de ton" + cont "arrivée!" done _RocketHideout3EndBattleText3:: - text "What?" - line "I lost? No!" + text "Quoi?" + line "J'ai perdu? NON!" prompt _RocketHide3AfterBattleText3:: - text "Go ahead and go!" - line "But, you need the" - cont "LIFT KEY to run" - cont "the elevator!" + text "Allez, continue!" + line "Mais il te faut" + cont "la CLE ASC. pour" + cont "l'ascenseur!" done diff --git a/text/maps/rocket_hideout_b4f.asm b/text/maps/rocket_hideout_b4f.asm index f3ba43f3..c75a2b72 100644 --- a/text/maps/rocket_hideout_b4f.asm +++ b/text/maps/rocket_hideout_b4f.asm @@ -1,74 +1,79 @@ _RocketHideout4Text_4557a:: - text "So! I must say, I" - line "am impressed you" - cont "got here!" + text "Hmm! Tu me" + line "surprends. T'es" + cont "dans le genre" + cont "PENIBLE!" done _RocketHideout4Text_4557f:: - text "WHAT!" - line "This cannot be!" + text "QUOI!" + line "Damnation!" prompt _RocketHideout4Text_45584:: - text "I see that you" - line "raise #MON" - cont "with utmost care." + text "Tu élèves tes" + line "#MON trop" + cont "soigneusement." - para "A child like you" - line "would never" - cont "understand what I" - cont "hope to achieve." + para "Un gosse comme" + line "toi ne peut" + cont "comprendre mes" + cont "plans!" - para "I shall step" - line "aside this time!" + para "Tu as gagné cette" + line "bataille, mais" + cont "pas la guerre..." - para "I hope we meet" - line "again..." + para "On se retrouvera," + line "et cette fois..." done _RocketHideout4BattleText2:: - text "I know you! You" - line "ruined our plans" - cont "at MT.MOON!" + text "Je te reconnais!" + line "Tu as ruiné nos" + cont "plans sur le" + cont "MONT SELENITE!" done _RocketHideout4EndBattleText2:: - text "Burned" - line "again!" + text "Enfer!" + line "Et encore enfer!" prompt _RocketHide4AfterBattleText2:: - text "Do you have" - line "something against" + text "Je comprends pas," + line "t'aimes pas la" cont "TEAM ROCKET?" done _RocketHideout4BattleText3:: - text "How can you not" - line "see the beauty of" - cont "our evil?" + text "Tu ne trouves pas" + line "que nos plans" + cont "maléfiques sont" + cont "super cool?" done _RocketHideout4EndBattleText3:: - text "Ayaya!" + text "Ayayargh!" prompt _RocketHide4AfterBattleText3:: - text "BOSS! I'm sorry I" - line "failed you!" + text "CHEF! Pardon!" + line "J'ai échoué..." done _RocketHideout4BattleText4:: - text "The elevator" - line "doesn't work? Who" - cont "has the LIFT KEY?" + text "L'ascenseur ne" + line "marche pas? Il" + cont "faut la CLE ASC.!" done _RocketHideout4EndBattleText4:: - text "No!" + text "Argh!" prompt _RocketHideout4Text_455ec:: - text "Oh no! I dropped" - line "the LIFT KEY!" + text "Mince! J'ai" + line "perdu la " + cont "CLE ASC.!" done diff --git a/text/maps/rocket_hideout_elevator.asm b/text/maps/rocket_hideout_elevator.asm index 6f2aa638..2efafea7 100644 --- a/text/maps/rocket_hideout_elevator.asm +++ b/text/maps/rocket_hideout_elevator.asm @@ -1,3 +1,3 @@ _RocketElevatorText_4578b:: - text "It appears to" - line "need a key.@@" + text "On dirait qu'il" + line "faut une clé!@@" diff --git a/text/maps/silph_co_2f.asm b/text/maps/silph_co_2f.asm index a48ebd23..f217917e 100644 --- a/text/maps/silph_co_2f.asm +++ b/text/maps/silph_co_2f.asm @@ -1,96 +1,103 @@ _SilphCo2Text_59ded:: - text "Eeek!" - line "No! Stop! Help!" - - para "Oh, you're not" - line "with TEAM ROCKET." - cont "I thought..." - cont "I'm sorry. Here," - cont "please take this!" + text "Au secours!" + line "A l'aide!" + + para "Quoi? Tu n'es pas" + line "de la TEAM?" + cont "Tant mieux!" + cont "Tiens prends ça!" prompt _ReceivedTM36Text:: - text $52, " got" + text $52, " obtient" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!@@" _TM36ExplanationText:: - text "TM36 is" - line "SELFDESTRUCT!" - - para "It's powerful, but" - line "the #MON that" - cont "uses it faints!" - cont "Be careful." + text "Voici la CT36:" + line "DESTRUCTION!" + + para "C'est une attaque" + line "très puissante!" + cont "Mais elle mettra" + cont "K.O. le #MON" + cont "qui l'utilise!!!" done _TM36NoRoomText:: - text "You don't have any" - line "room for this." + text "Plus de place" + line "pour cet objet!!!" done _SilphCo2BattleText1:: - text "Help! I'm a SILPH" - line "employee." + text "A l'aide! Je suis" + line "un employé de la" + cont "SYLPHE SARL!" done _SilphCo2EndBattleText1:: - text "How" - line "did you know I" - cont "was a ROCKET?" + text "???" + line "Comment t'as su" + cont "que j'étais de" + cont "La TEAM ROCKET?" prompt _SilphCo2AfterBattleText1:: - text "I work for both" - line "SILPH and TEAM" - cont "ROCKET!" + text "Je travaille pour" + line "la SYLPHE SARL et" + cont "la TEAM ROCKET!" done _SilphCo2BattleText2:: - text "It's off limits" - line "here! Go home!" + text "Hophop! Zone" + line "privée, dégage!" done _SilphCo2EndBattleText2:: - text "You're" - line "good." + text "OK." + line "J'suis battu!" prompt _SilphCo2AfterBattleText2:: - text "Can you solve the" - line "maze in here?" + text "Trouve la" + line "sortie du" + cont "Labyrinthe!" done _SilphCo2BattleText3:: - text "No kids are" - line "allowed in here!" + text "Hé! Pas de" + line "mioches ici!" done _SilphCo2EndBattleText3:: - text "Tough!" + text "La vache!" + line "Balèze le p'tit!" prompt _SilphCo2AfterBattleText3:: - text "Diamond shaped" - line "tiles are" - cont "teleport blocks!" + text "Les dalles en" + line "forme de diamant" + cont "sont des" + cont "téléporteurs!" - para "They're hi-tech" - line "transporters!" + para "C'est de la super" + line "technologie!" done _SilphCo2BattleText4:: - text "Hey kid! What are" - line "you doing here?" + text "Hé, p'tite tête!" + line "Qu'est-ce tu" + cont "fais là?" done _SilphCo2EndBattleText4:: - text "I goofed!" + text "Oups," + line "j'ai perdu!" prompt _SilphCo2AfterBattleText4:: - text "SILPH CO. will" - line "be merged with" - cont "TEAM ROCKET!" + text "La SYLPHE SARL et" + line "la TEAM ROCKET" + cont "vont fusionner!" done diff --git a/text/maps/silph_co_3f.asm b/text/maps/silph_co_3f.asm index a514d3ef..653b2eba 100644 --- a/text/maps/silph_co_3f.asm +++ b/text/maps/silph_co_3f.asm @@ -1,46 +1,49 @@ _SilphCo3Text_59ff9:: - text "I work for SILPH." - line "What should I do?" + text "Je travaille pour" + line "la SYLPHE SARL." + cont "Que faire d'autre?" done _SilphCo3Text_59ffe:: - text $52, "! You and" - line "your #MON" - cont "saved us!" + text $52, "! Toi et" + line "tes #MON," + cont "vous nous avez" + cont "sauvés!" done _SilphCo3BattleText1:: - text "Quit messing with" - line "us, kid!" + text "T'occupe pas de" + line "nos affaires!" done _SilphCo3EndBattleText1:: - text "I give" - line "up!" + text "Yaha!" + line "T'es trop fort!" prompt _SilphCo3AfterBattleText1:: - text "A hint? You can" - line "open doors with a" - cont "CARD KEY!" + text "Tu peux ouvrir" + line "les portes avec" + cont "la CARTE MAGN.!" done _SilphCo3BattleText2:: - text "I support TEAM" - line "ROCKET more than" - cont "I support SILPH!" + text "Je préfère" + line "la TEAM ROCKET à" + cont "la SYLPHE SARL!!!" done _SilphCo3EndBattleText2:: - text "You" - line "really got me!" + text "!!!" + line "Tu m'as eu!" prompt _SilphCo3AfterBattleText2:: - text "Humph..." + text "Hmmm..." - para "TEAM ROCKET said" - line "that if I helped" - cont "them, they'd let" - cont "me study #MON!" + para "J'aide la TEAM" + line "ROCKET et ils" + cont "me laissent" + cont "étudier les" + cont "#MON!" done diff --git a/text/maps/silph_co_4f.asm b/text/maps/silph_co_4f.asm index 5b484ec7..18841959 100644 --- a/text/maps/silph_co_4f.asm +++ b/text/maps/silph_co_4f.asm @@ -1,17 +1,18 @@ _SilphCo4Text_19de0:: - text "Sssh! Can't you" - line "see I'm hiding?" + text "Chut! Tu n'vois" + line "pas que je" + cont "suis caché?" done _SilphCo4Text_19de5:: - text "Huh? TEAM ROCKET" - line "is gone?" + text "La TEAM ROCKET" + line "est partie? COOL!" done _SilphCo4BattleText2:: - text "TEAM ROCKET has" - line "taken command of" - cont "SILPH CO.!" + text "La TEAM ROCKET" + line "contrôle" + cont "la SYLPHE SARL!!!" done _SilphCo4EndBattleText2:: @@ -19,38 +20,41 @@ _SilphCo4EndBattleText2:: prompt _SilphCo4AfterBattleText2:: - text "Fwahahaha!" - line "My BOSS has been" - cont "after this place!" + text "Le BOSS attend" + line "ce moment depuis" + cont "longtemps!" done _SilphCo4BattleText3:: - text "My #MON are my" - line "loyal soldiers!" + text "Mes #MON sont" + line "mes soldats!!!" done _SilphCo4EndBattleText3:: - text "Darn!" - line "You weak #MON!" + text "NAN!" + line "Mes #MON!" prompt _SilphCo4AfterBattleText3:: - text "The doors are" - line "electronically" - cont "locked! A CARD" - cont "KEY opens them!" + text "Les portes sont" + line "sécurisées! Il" + cont "te faut une" + cont "CARTE MAGN. pour" + cont "les ouvrir!" done _SilphCo4BattleText4:: - text "Intruder spotted!" + text "CONTACT!" + line "INTRUS DETECTE!" done _SilphCo4EndBattleText4:: - text "Who" - line "are you?" + text "Mais?" + line "Qui es-tu?" prompt _SilphCo4AfterBattleText4:: - text "I better tell the" - line "BOSS on 11F!" + text "Je dois prévenir" + line "le chef au 10ème" + cont "étage!" done diff --git a/text/maps/silph_co_5f_1.asm b/text/maps/silph_co_5f_1.asm index dab42539..807401b1 100644 --- a/text/maps/silph_co_5f_1.asm +++ b/text/maps/silph_co_5f_1.asm @@ -1,51 +1,52 @@ _SilphCo5Text_1a010:: - text "TEAM ROCKET is" - line "in an uproar over" - cont "some intruder." - cont "That's you right?" + text "La TEAM ROCKET" + line "cherche un" + cont "intrus. C'est" + cont "toi, non?" done _SilphCo5Text_1a015:: - text "TEAM ROCKET took" - line "off! You're our" - cont "hero! Thank you!" + text "La TEAM ROCKET" + line "est battue! Tu es" + cont "notre héros!" done _SilphCo5BattleText2:: - text "I heard a kid was" - line "wandering around." + text "Il paraît qu'un" + line "gosse se balade" + cont "dans le coin..." done _SilphCo5EndBattleText2:: - text "Boom!" + text "Vlan!" prompt _SilphCo5AfterBattleText2:: - text "It's not smart" - line "to pick a fight" - cont "with TEAM ROCKET!" + text "C'est pas très" + line "malin d'provoquer" + cont "la TEAM ROCKET!" done _SilphCo5BattleText3:: - text "We study #" - line "BALL technology" - cont "on this floor!" + text "Nous étudions la" + line "technologie des" + cont "# BALL!" done _SilphCo5EndBattleText3:: - text "Dang!" - line "Blast it!" + text "PAF!" + line "J'suis mauvais!" prompt _SilphCo5AfterBattleText3:: - text "We worked on the" - line "ultimate #" - cont "BALL which would" - cont "catch anything!" + text "Nous recherchons" + line "la # BALL" + cont "ultime, capable" + cont "de tout attraper!" done _SilphCo5BattleText4:: - text "Whaaat? There" - line "shouldn't be any" - cont "children here?" + text "Mais? C'est pas" + line "pour les p'tits" + cont "morveux ici!" done diff --git a/text/maps/ss_anne_1.asm b/text/maps/ss_anne_1.asm index 2bbdcbac..3eece840 100644 --- a/text/maps/ss_anne_1.asm +++ b/text/maps/ss_anne_1.asm @@ -1,21 +1,23 @@ _SSAnne1Text1:: - text "Bonjour!" - line "I am le waiter on" - cont "this ship!" + text "Bonjour! Je suis" + line "le serveur de ce" + cont "bateau!" - para "I will be happy" - line "to serve you any-" - cont "thing you please!" + para "Je me ferai une" + line "joie de vous" + cont "servir!" - para "Ah! Le strong" - line "silent type!" + para "Ha! L'air du" + line "grand large!" done _SSAnne1Text2:: - text "The passengers" - line "are restless!" + text "Les passagers" + line "sont en" + cont "ébullition!" - para "You might be" - line "challenged by the" - cont "more bored ones!" + para "Ils vont" + line "certainement vous" + cont "provoquer en" + cont "duel!" done diff --git a/text/maps/ss_anne_10.asm b/text/maps/ss_anne_10.asm index 7df629b5..2dbb4392 100644 --- a/text/maps/ss_anne_10.asm +++ b/text/maps/ss_anne_10.asm @@ -1,112 +1,122 @@ _SSAnne10Text8:: - text "MACHOKE: Gwoh!" - line "Goggoh!@@" + text "MACHOPEUR: Chop!" + line "Chop! Chop!@@" _SSAnne10BattleText1:: - text "You know what they" - line "say about sailors" - cont "and fighting!" + text "Tu sais ce que" + line "l'on raconte sur" + cont "les marins et" + cont "les duels!" done _SSAnne10EndBattleText1:: - text "Right!" - line "Good fight, mate!" + text "Ouaip!" + line "Beau combat!" prompt _SSAnne10AfterBattleText1:: - text "Haha! Want to be" - line "a sailor, mate?" + text "Alors, mousse, tu" + line "veux devenir" + cont "un marin?" done _SSAnne10BattleText2:: - text "My sailor's pride" - line "is at stake!" + text "Ma réputation de" + line "marin est en jeu!" done _SSAnne10EndBattleText2:: - text "Your" - line "spirit sank me!" + text "Ha!" + line "Je sombre!" prompt _SSAnne10AfterBattleText2:: - text "Did you see the" - line "FISHING GURU in" - cont "VERMILION CITY?" + text "As-tu rencontré le" + line "Maître Pêcheur à" + cont "CARMIN?" done _SSAnne10BattleText3:: - text "Us sailors have" - line "#MON too!" + text "Nous, les marins," + line "on a aussi des" + cont "#MON!" done _SSAnne10EndBattleText3:: - text "OK, " - line "you're not bad." + text "OK!" + line "T'es pas nul!" prompt _SSAnne10AfterBattleText3:: - text "We caught all our" - line "#MON while" - cont "out at sea!" + text "Tous nos #MON" + line "viennent des" + cont "hautes mers!" done _SSAnne10BattleText4:: - text "I like feisty" - line "kids like you!@@" + text "J'aime les p'tits" + line "gars joyeux" + cont "comme toi!@@" _SSAnne10EndBattleText4:: - text "Argh!" - line "Lost it!" + text "Hein!" + line "J'ai perdu? Argh!" prompt _SSAnne10AfterBattleText4:: - text "Sea #MON live" - line "in deep water." - cont "You'll need a ROD!" + text "Les #MON d'eau" + line "vivent dans les" + cont "grands fonds!" + + para "J'ai besoin d'une" + line "CANNE!" done _SSAnne10BattleText5:: - text "Matey, you're" - line "walking the plank" - cont "if you lose!" + text "Si tu perds, on" + line "te balance aux" + cont "requins!" done _SSAnne10EndBattleText5:: - text "Argh!" - line "Beaten by a kid!" + text "Hein?" + line "Battu par toi?" prompt _SSAnne10AfterBattleText5:: - text "Jellyfish some-" - line "times drift into" - cont "the ship." + text "Souvent, quelques" + line "méduses sont" + cont "entraînées dans" + cont "le sillage" + cont "du bateau..." done _SSAnne10BattleText6:: - text "Hello stranger!" - line "Stop and chat!" + text "Salut étranger!" + line "Parlons un peu!" - para "All my #MON" - line "are from the sea!" + para "Tous mes #MON" + line "sont aquatiques!" done _SSAnne10EndBattleText6:: - text "Darn!" - line "I let that one" - cont "get away!" + text "Zut!" + line "Celui-là s'est" + cont "échappé!" prompt _SSAnne10AfterBattleText6:: - text "I was going to" - line "make you my" - cont "assistant too!" + text "J'allais faire de" + line "toi mon" + cont "assistant!" done _SSAnne10Text7:: - text "My buddy, MACHOKE," - line "is super strong!" + text "Mon #MON," + line "MACHOPEUR, est" + cont "super fort!!!" - para "He has enough" - line "STRENGTH to move" - cont "big rocks!" + para "Sa FORCE lui" + line "permet de bouger" + cont "les rochers!" done diff --git a/text/maps/ss_anne_2.asm b/text/maps/ss_anne_2.asm index ba231ac5..be8d7d7f 100644 --- a/text/maps/ss_anne_2.asm +++ b/text/maps/ss_anne_2.asm @@ -1,63 +1,71 @@ _SSAnne2Text1:: - text "This ship, she is" - line "a luxury liner" - cont "for trainers!" - - para "At every port, we" - line "hold parties with" - cont "invited trainers!" + text "Ce luxueux bateau" + line "accueille tous" + cont "les dresseurs!" + + para "Dans chaque port" + line "nous organisons" + cont "une fête pour" + cont "les dresseurs!" done _SSAnneRivalBeforeBattleText:: - text $53, ": Bonjour!" + text $53, ": Salut!" line $52, "!" - para "Imagine seeing" - line "you here!" + para "Toi! Ici!" + line "Sans blague!" - para $52, ", were you" - line "really invited?" + para $52, ", as-tu" + line "vraiment été" + cont "invité?" - para "So how's your" - line "#DEX coming?" + para "Où en es-tu avec" + line "ton #DEX?" - para "I already caught" - line "40 kinds, pal!" + para "Moi, j'ai déjà" + line "attrapé 40" + cont "#MON! Minable!" - para "Different kinds" - line "are everywhere!" + para "Y'en a partout!" - para "Crawl around in" - line "grassy areas!" + para "Tu n'as qu'à ramper" + line "dans les hautes" + cont "herbes!" done _SSAnneRivalDefeatedText:: - text "Humph!" + text "Mouaff!" - para "At least you're" - line "raising your" + para "Au moins, tu" + line "t'occupes de tes" cont "#MON!" prompt _SSAnneRivalWonText:: - text $52, "! What are" - line "you, seasick?" + text $52, "! Tu as" + line "le mal de mer?" - para "You should shape" - line "up, pal!" + para "Tu devrais te" + line "mettre au frais!" + cont "Minable!" prompt _SSAnneRivalCaptainText:: - text $53, ": I heard" - line "there was a CUT" - cont "master on board." - - para "But, he was just a" - line "seasick, old man!" - - para "But, CUT itself is" - line "really useful!" - - para "You should go see" - line "him! Smell ya!" + text $53, ": Il y" + line "a le maître de la" + cont "technique COUPE" + cont "à bord." + + para "Mais ce n'est" + line "qu'un vieil homme" + cont "malade et sénile!" + + para "La technique" + line "COUPE est très" + cont "utile!" + + para "Tu devrais le" + line "rencontrer!" + cont "Salut! Minable!" done diff --git a/text/maps/ss_anne_3.asm b/text/maps/ss_anne_3.asm index 76490594..e02e3b02 100644 --- a/text/maps/ss_anne_3.asm +++ b/text/maps/ss_anne_3.asm @@ -1,7 +1,10 @@ _SSAnne3Text1:: - text "Our CAPTAIN is a" - line "sword master!" + text "Notre CAPITAINE" + line "est un maître" + cont "d'armes!" - para "He even teaches" - line "CUT to #MON!" + para "Il enseigne" + line "à ses #MON" + cont "la technique" + cont "COUPE!" done diff --git a/text/maps/ss_anne_5.asm b/text/maps/ss_anne_5.asm index 76cd5631..f5f6333a 100644 --- a/text/maps/ss_anne_5.asm +++ b/text/maps/ss_anne_5.asm @@ -1,52 +1,58 @@ _SSAnne5Text1:: - text "The party's over." - line "The ship will be" - cont "departing soon." + text "La fête est" + line "finie! Nous" + + para "allons bientôt" + line "lever l'ancre!" done _SSAnne5Text2:: - text "Scrubbing decks" - line "is hard work!" + text "Nyah! Briquer le" + line "pont c'est un" + cont "travail épuisant!" done _SSAnne5Text3:: - text "Urf. I feel ill." + text "Gueuh! J'suis" + line "malaaaaade..." - para "I stepped out to" - line "get some air." + para "Je vais bientôt" + line "vom... (beurp)" done _SSAnne5BattleText1:: - text "Hey matey!" + text "Hé! Copain!" - para "Let's do a little" - line "jig!" + para "Tu danses?" + line "Un tango?" done _SSAnne5EndBattleText1:: - text "You're" - line "impressive!" + text "..." + line "T'es bon!" prompt _SSAnne5AfterBattleText1:: - text "How many kinds of" - line "#MON do you" - cont "think there are?" + text "Tu sais combien" + line "il y a de #MON" + cont "différents? Hein," + cont "tu l'sais, hein?" done _SSAnne5BattleText2:: - text "Ahoy there!" - line "Are you seasick?" + text "Hoho! Alors, on" + line "a le mal de mer? " done _SSAnne5EndBattleText2:: - text "I was" - line "just careless!" + text "Oh!" + line "Beau combat!" prompt _SSAnne5AfterBattleText2:: - text "My Pa said there" - line "are 100 kinds of" - cont "#MON. I think" - cont "there are more." + text "Mon Pôpa, y dit" + line "qu'y a 100 #MON" + cont "différents. J'suis" + cont "sûr qu'y en a" + cont "plus..." done diff --git a/text/maps/ss_anne_6.asm b/text/maps/ss_anne_6.asm index 7fcc9973..dcc7a39f 100644 --- a/text/maps/ss_anne_6.asm +++ b/text/maps/ss_anne_6.asm @@ -1,69 +1,77 @@ _SSAnne6Text1:: - text "You, mon petit!" - line "We're busy here!" - cont "Out of the way!" + text "Hé! Le mouflet," + line "y'en a qui bossent" + + para "dur ici!" + line "Alors dégage!" done _SSAnne6Text2:: - text "I saw an odd ball" - line "in the trash." + text "J'ai vu une Ball" + line "bizarre dans la" + cont "poubelle..." done _SSAnne6Text3:: - text "I'm so busy I'm" - line "getting dizzy!" + text "J'ai trop de" + line "boulot! J'en ai" + cont "des vertiges!" done _SSAnne6Text4:: - text "Hum-de-hum-de-" - line "ho..." + text "Pourquoi?" + line "Pourquoi moi?" - para "I peel spuds" - line "every day!" - cont "Hum-hum..." + para "J'suis tout" + line "l'temps d'corvée" + cont "d'patates..." done _SSAnne6Text5:: - text "Did you hear about" - line "SNORLAX?" + text "Tu connais" + line "RONFLEX?" - para "All it does is" - line "eat and sleep!" + para "Il passe ses" + line "journées à manger" + cont "et à pioncer!" done _SSAnne6Text6:: - text "Snivel...Sniff..." + text "Sniff... " + line "...sniff..." - para "I only get to" - line "peel onions..." - cont "Snivel..." + para "J'épluche" + line "des oignons..." done _SSAnne6Text_61807:: - text "Er-hem! Indeed I" - line "am le CHEF!" + text "Hm, hm! Je suis" + line "le chef cuistot!" - para "Le main course is" + para "Voilà le menu:" prompt _SSAnne6Text_6180c:: - text "Salmon du Salad!" + text "Salade de saumon!" - para "Les guests may" - line "gripe it's fish" - cont "again, however!" + para "Pour ceux qui ne" + line "sont pas contents" + cont "c'est la même" + cont "chose!" done _SSAnne6Text_61811:: - text "Eels au Barbecue!" + text "Pâté d'anguilles!" - para "Les guests will" - line "mutiny, I fear." + para "De quoi donner" + line "des envies de" + cont "mutinerie!" done _SSAnne6Text_61816:: - text "Prime Beef Steak!" + text "Côtes de boeuf!" - para "But, have I enough" - line "fillets du beef?" + para "Mais je crois" + line "que je n'ai plus" + cont "de viande?!" done diff --git a/text/maps/ss_anne_7.asm b/text/maps/ss_anne_7.asm index bb8ca042..fa35124d 100644 --- a/text/maps/ss_anne_7.asm +++ b/text/maps/ss_anne_7.asm @@ -1,62 +1,67 @@ _SSAnne7RubText:: - text "CAPTAIN: Ooargh..." - line "I feel hideous..." - cont "Urrp! Seasick..." + text "CAPITAINE: Blorf." + line "J'suis pas bien." + cont "Beurp..." - para $52, " rubbed" - line "the CAPTAIN's" - cont "back!" + para $52, " masse" + line "le dos du" + cont "CAPITAINE!" - para "Rub-rub..." - line "Rub-rub...@@" + para "Scratch..." + line "Scratch...@@" _ReceivingHM01Text:: - text "CAPTAIN: Whew!" - line "Thank you! I" - cont "feel much better!" + text "CAPITAINE: Merci" + line "moussaillon!" + cont "Ca va beaucoup" + cont "mieux..." - para "You want to see" - line "my CUT technique?" + para "Mille sabords!" + line "Tu veux voir" + cont "la technique" + cont "COUPE?" - para "I could show you" - line "if I wasn't ill..." + para "Je pourrais te la" + line "montrer, mais" + cont "j'suis malade." - para "I know! You can" - line "have this!" + para "Je sais!" + line "Prends ça!" - para "Teach it to your" - line "#MON and you" - cont "can see it CUT" - cont "any time!" + para "C'est la technique" + line "COUPE." + cont "Enseigne-la à" + cont "tes #MON!" prompt _ReceivedHM01Text:: - text $52, " got" + text $52, " obtient" line "@" - TX_RAM wcf4b + TX_RAM wcf50 text "!@@" _SSAnne7Text_61932:: - text "CAPTAIN: Whew!" + text "CAPITAINE: Haaaa!" - para "Now that I'm not" - line "sick any more, I" - cont "guess it's time." + para "Maintenant que" + line "je suis guéri, on" + cont "va lever l'ancre!" done _HM01NoRoomText:: - text "Oh no! You have" - line "no room for this!" + text "Ha zut! Tu n'as" + line "plus de place" + cont "pour cet objet!" done _SSAnne7Text2:: - text "Yuck! Shouldn't" - line "have looked!" + text "Quoi?!?" + line "Il a mangé ça???" done _SSAnne7Text3:: - text "How to Conquer" - line "Seasickness..." - cont "The CAPTAIN's" - cont "reading this!" + text "Comment guérir" + line "le mal de mer..." + cont "Le CAPITAINE lit" + cont "ce manuel!" done diff --git a/text/maps/ss_anne_8.asm b/text/maps/ss_anne_8.asm index 7a09303e..2b6dfb47 100644 --- a/text/maps/ss_anne_8.asm +++ b/text/maps/ss_anne_8.asm @@ -1,104 +1,115 @@ _SSAnne8Text8:: - text "WIGGLYTUFF: Puup" - line "pupuu!@@" + text "GRODOUDOU: Gro!" + line "Douuuuuuu!@@" _SSAnne8BattleText1:: - text "I travel alone" - line "on my journeys!" + text "Je voyage" + line "toujours en" + cont "solitaire!" - para "My #MON are my" - line "only friends!" + para "Mes #MON" + line "sont mes amis!" done _SSAnne8EndBattleText1:: - text "My, my" - line "friends..." + text "Non!" + line "Mes p'tits amis!" prompt _SSAnne8AfterBattleText1:: - text "You should be" - line "nice to friends!" + text "Il faut être" + line "gentil avec ses" + cont "#MON!" done _SSAnne8BattleText2:: - text "You pup! How dare" - line "you barge in!" + text "Toi, jeune sot! Tu" + line "oses entrer ici!?" done _SSAnne8EndBattleText2:: - text "Humph!" - line "You rude child!" + text "Huf!" + line "Tu es mal élevé!!" prompt _SSAnne8AfterBattleText2:: - text "I wish to be left" - line "alone! Get out!" + text "J'aimerais être" + line "seul! Va-t'en!" done _SSAnne8BattleText3:: - text "I love #MON!" - line "Do you?" + text "J'aime les" + line "#MON! Et toi?" done _SSAnne8EndBattleText3:: - text "Wow! " - line "You're great!" + text "Woo!" + line "T'es cool, toi!" prompt _SSAnne8AfterBattleText3:: - text "Let me be your" - line "friend, OK?" + text "Soyons amis," + line "OK?" - para "Then we can trade" - line "#MON!" + para "On pourra alors" + line "échanger nos" + cont "#MON!" done _SSAnne8BattleText4:: - text "I collected these" - line "#MON from all" - cont "around the world!" + text "J'ai déniché" + line "ces #MON" + cont "un peu partout" + cont "dans le monde!" done _SSAnne8EndBattleText4:: - text "Oh no!" - line "I went around the" - cont "world for these!" + text "Quoi!" + line "Un tour du monde" + cont "pour ce résultat!" + cont "C'est nul!" prompt _SSAnne8AfterBattleText4:: - text "You hurt my poor" - line "worldly #MON!" + text "Tu as fait mal" + line "à mes #MON!" - para "I demand that you" - line "heal them at a" - cont "#MON CENTER!" + para "Il faut que" + line "tu les soignes" + cont "dans un" + cont "CENTRE #MON!!!" done _SSAnne8Text5:: - text "Waiter, I would" - line "like a cherry pie" - cont "please!" + text "Serveur," + line "amenez-moi une" + cont "tarte aux poires!" done _SSAnne8Text6:: - text "A cruise is so" - line "elegant yet cozy!" + text "Ha! Une croisière!" + line "C'est tellement" + cont "romantique!" done _SSAnne8Text7:: - text "I always travel" - line "with WIGGLYTUFF!" + text "Je voyage" + line "toujours avec" + cont "GRODOUDOU!" done _SSAnne8Text9:: - text "We are cruising" - line "around the world." + text "Nous parcourons" + line "les mers du" + cont "monde entier!" done _SSAnne8Text11:: - text "Ssh! I'm a GLOBAL" - line "POLICE agent!" + text "Pst! Je suis de" + line "l'INTERPOLICE!" - para "I'm on the trail" - line "of TEAM ROCKET!" + para "Je suis sur la" + line "trace de la" + cont "TEAM ROCKET!" + cont "Chut!" done diff --git a/text/maps/ss_anne_9.asm b/text/maps/ss_anne_9.asm index a9be8cee..685d7fc6 100644 --- a/text/maps/ss_anne_9.asm +++ b/text/maps/ss_anne_9.asm @@ -1,113 +1,122 @@ _SSAnne9Text_61bf2:: - text "In all my travels" - line "I've never seen" - cont "any #MON sleep" - cont "like this one!" - - para "It was something" - line "like this!" + text "Dans tous mes" + line "voyages, je n'ai" + cont "jamais vu un" + cont "#MON dormir" + cont "autant!" + + para "Il était un" + line "peu comme ça..." prompt _SSAnne9Text_61c01:: - text "Ah yes, I have" - line "seen some #MON" - cont "ferry people" - cont "across the water!" + text "Oui! J'ai vu des" + line "gens transporter" + cont "des #MON par-" + cont "delà les eaux!" done _SSAnne9Text_61c10:: - text "#MON can CUT" - line "down small bushes." + text "Les #MON" + line "peuvent couper des" + cont "petits buissons" + cont "avec la technique" + cont "COUPE." done _SSAnne9Text_61c1f:: - text "Have you gone to" - line "the SAFARI ZONE" - cont "in FUCHSIA CITY?" + text "As-tu déjà vu" + line "le PARC SAFARI" + cont "à PARMANIE?" - para "It had many rare" - line "kinds of #MON!!" + para "On y trouve plein" + line "de #MON rares!" done _SSAnne9Text_61c2e:: - text "Me and my Daddy" - line "think the SAFARI" - cont "ZONE is awesome!" + text "Mon Pôpa et moi," + line "on pense que le" + cont "PARC SAFARI" + cont "il est génial!" done _SSAnne9Text_61c3d:: - text "The CAPTAIN looked" - line "really sick and" - cont "pale!" + text "Le CAPITAINE" + line "avait l'air tout" + cont "pâlot!" done _SSAnne9Text_61c4c:: - text "I hear many people" - line "get seasick!" + text "C'est assez" + line "fréquent d'avoir" + cont "le mal de mer!" done _SSAnne9BattleText1:: - text "Competing against" - line "the young keeps" - cont "me youthful." + text "Les duels contre" + line "les jeunes me" + cont "maintiennent en" + cont "forme!" done _SSAnne9EndBattleText1:: - text "Good" - line "fight! Ah, I feel" - cont "young again!" + text "Woah!" + line "Ha! Je me sens" + cont "en pleine forme!" prompt _SSAnne9AfterBattleText1:: - text "15 years ago, I" - line "would have won!" + text "Hmm! Il y a 15" + line "ans, j'aurais" + cont "gagné..." done _SSAnne9BattleText2:: - text "Check out what I" - line "fished up!" + text "Hé! Regarde ce" + line "que j'ai pêché!" done _SSAnne9EndBattleText2:: - text "I'm" - line "all out!" + text "OK!" + line "J'suis fait!!" prompt _SSAnne9AfterBattleText2:: - text "Party?" + text "Une fête?" - para "The cruise ship's" - line "party should be" - cont "over by now." + para "Elle doit être" + line "finie maintenant." done _SSAnne9BattleText3:: - text "Which do you like," - line "a strong or a" - cont "rare #MON?" + text "Que veux-tu?" + line "Un #MON" + cont "costaud ou rare?" done _SSAnne9EndBattleText3:: - text "I must" - line "salute you!" + text "Bravo!" + line "Tu es très fort!" prompt _SSAnne9AfterBattleText3:: - text "I prefer strong" - line "and rare #MON." + text "Je préfère les" + line "#MON rares" + cont "et costauds!" done _SSAnne9BattleText4:: - text "I never saw you" - line "at the party." + text "Je ne t'ai pas vu" + line "à la fête." done _SSAnne9EndBattleText4:: - text "Take" - line "it easy!" + text "Relax!" + line "T'énerve pas!!!" prompt _SSAnne9AfterBattleText4:: - text "Oh, I adore your" - line "strong #MON!" + text "Woah! Tes #MON" + line "sont super forts!" + cont "Je les adore!" done diff --git a/text/maps/victory_road_3f.asm b/text/maps/victory_road_3f.asm index 07e0be70..8f787522 100644 --- a/text/maps/victory_road_3f.asm +++ b/text/maps/victory_road_3f.asm @@ -1,63 +1,67 @@ _VictoryRoad3BattleText2:: - text "I heard rumors of" - line "a child prodigy!" + text "J'ai entendu" + line "parler d'un jeune" + cont "prodige!" done _VictoryRoad3EndBattleText2:: - text "The" - line "rumors were true!" + text "..." + line "C'était vrai!" prompt _VictoryRoad3AfterBattleText2:: - text "You beat GIOVANNI" - line "of TEAM ROCKET?" + text "Tu as battu" + line "GIOVANNI de la" + cont "TEAM ROCKET?" done _VictoryRoad3BattleText3:: - text "I'll show you just" - line "how good you are!" + text "Je vais te" + line "montrer ma" + cont "puissance!" done _VictoryRoad3EndBattleText3:: - text "I'm" - line "furious!" + text "Non!" + line "Je suis furieuse!" prompt _VictoryRoad3AfterBattleText3:: - text "You showed me just" - line "how good I was!" + text "Ben, j'suis pas" + line "si forte que ça!" done _VictoryRoad3BattleText4:: - text "Only the chosen" - line "can pass here!" + text "Seuls les élus" + line "peuvent passer!" done _VictoryRoad3EndBattleText4:: - text "I" - line "don't believe it!" + text "Oh!" + line "J'y crois pas!" prompt _VictoryRoad3AfterBattleText4:: - text "All trainers here" - line "are headed to the" - cont "#MON LEAGUE!" - cont "Be careful!" + text "Ces dresseurs" + line "sont de la" + cont "LIGUE #MON!" + cont "Fais attention!" done _VictoryRoad3BattleText5:: - text "Trainers live to" - line "seek stronger" - cont "opponents!" + text "Un dresseur est" + line "toujours en quête" + cont "d'adversaires plus" + cont "puissants!" done _VictoryRoad3EndBattleText5:: text "Oh!" - line "So strong!" + line "T'es un dur toi!" prompt _VictoryRoad3AfterBattleText5:: - text "By fighting tough" - line "battles, you get" - cont "stronger!" + text "Bats-toi bien," + line "et tu seras" + cont "un bon dresseur!" done diff --git a/text/maps/viridian_forest.asm b/text/maps/viridian_forest.asm index 813b193a..9684beef 100644 --- a/text/maps/viridian_forest.asm +++ b/text/maps/viridian_forest.asm @@ -1,123 +1,133 @@ _ViridianForestText1:: - text "I came here with" - line "some friends!" + text "Je suis ici" + line "avec des amis!" - para "They're out for" - line "#MON fights!" + para "Ils sont ici" + line "pour se battre!" done + _ViridianForestBattleText1:: - text "Hey! You have" - line "#MON! Come on!" - cont "Let's battle'em!" + text "Hé! Mais tu as" + line "des #MON!" + cont "Yah! A l'attaque!" done _ViridianForestEndBattleText1:: - text "No!" - line "CATERPIE can't" - cont "cut it!" + text "NON!" + line "CHENIPAN n'y" + cont "arrivera pas!" prompt _ViridianFrstAfterBattleText1:: - text "Ssh! You'll scare" - line "the bugs away!" + text "Chut! Tu fais" + line "peur aux" + cont "insectes..." done _ViridianForestBattleText2:: - text "Yo! You can't jam" - line "out if you're a" - cont "#MON trainer!" + text "Haha! Un dresseur" + line "de #MON, un" + cont "vrai, ne se" + cont "débine jamais!!!" done _ViridianForestEndBattleText2:: - text "Huh?" - line "I ran out of" - cont "#MON!" + text "Oups!" + line "N'en n'a plus des" + cont "#MON, moi!" prompt _ViridianFrstAfterBattleText2:: - text "Darn! I'm going" - line "to catch some" - cont "stronger ones!" + text "Fichtre! J'vais" + line "en choper des" + cont "plus balèzes!" done _ViridianForestBattleText3:: - text "Hey, wait up!" - line "What's the hurry?" + text "Hop, hop! Minute!" + line "On n'est pas" + cont "pressé!" done _ViridianForestEndBattleText3:: - text "I" - line "give! You're good" - cont "at this!" + text "Houlà!" + line "J'abandonne!" + cont "T'es trop fort!" prompt _ViridianFrstAfterBattleText3:: - text "Sometimes, you" - line "can find stuff on" - cont "the ground!" + text "Tu trouveras" + line "peut-être des" + cont "objets par terre!" - para "I'm looking for" - line "the stuff I" - cont "dropped!" + para "Je cherche les" + line "objets que j'ai" + cont "laissé tomber..." done _ViridianForestText8:: - text "I ran out of #" - line "BALLs to catch" - cont "#MON with!" + text "J'suis à court de" + line "# BALL!" + cont "Je ne peux plus" + cont "attraper de" + cont "#MON!" - para "You should carry" - line "extras!" + para "Il t'en faut" + line "toujours un max!" done _ViridianForestText9:: - text "TRAINER TIPS" + text "ASTUCE" - para "If you want to" - line "avoid battles," - cont "stay away from" - cont "grassy areas!" + para "Pour éviter les" + line "combats, ne " + cont "marchez pas dans" + cont "les hautes herbes!" done _ViridianForestText10:: - text "For poison, use" - line "ANTIDOTE! Get it" - cont "at #MON MARTs!" + text "L'ANTIDOTE vendu" + line "dans les" + cont "BOUTIQUES PKMN" + cont "guérit du poison." done _ViridianForestText11:: - text "TRAINER TIPS" + text "ASTUCE" - para "Contact PROF.OAK" - line "via PC to get" - cont "your #DEX" - cont "evaluated!" + para "Pour évaluer" + line "votre #DEX," + cont "appelez le Prof." + cont "Chen via un PC!" done _ViridianForestText12:: - text "TRAINER TIPS" - - para "No stealing of" - line "#MON from" - cont "other trainers!" - cont "Catch only wild" - cont "#MON!" + text "ASTUCE" + + para "Interdiction de" + line "capturer les" + cont "#MON d'un" + cont "autre dresseur!" + cont "La capture se" + cont "fait à l'état" + cont "sauvage!" done _ViridianForestText13:: - text "TRAINER TIPS" + text "ASTUCE" - para "Weaken #MON" - line "before attempting" - cont "capture!" + para "Un #MON" + line "blessé se capture" + cont "plus facilement!" - para "When healthy," - line "they may escape!" + para "En pleine forme," + line "il peut s'enfuir!" done _ViridianForestText14:: - text "LEAVING" - line "VIRIDIAN FOREST" - cont "PEWTER CITY AHEAD" + text "VOUS QUITTEZ LA" + line "FORET DE JADE." + cont "VOUS ALLEZ VERS" + cont "ARGENTA." done @@ -1435,7 +1435,9 @@ wcf4b:: ds 2 ; storage buffer for various strings wGainBoostedExp:: ; cf4d ds 1 - ds 17 + ds 2 + +wcf50:: ds 15 ; storage buffer for various strings wGymCityName:: ; cf5f ds 17 |