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authorLogan <log.butt@gmail.com>2016-06-03 22:40:28 +1200
committereinstein95 <einstein95@users.noreply.github.com>2016-07-19 05:55:55 +1200
commit0cc486cefed1230b08a05e747e3e29829283faf1 (patch)
treedcb9056965b2fc3da9cbc24231867c632d197ce5
parentcef6459db617ad0863c856831ebcb9d745c43ddf (diff)
More text, filled out charmap.asm
-rw-r--r--charmap.asm29
-rwxr-xr-xengine/menu/league_pc.asm2
-rwxr-xr-xengine/menu/vending_machine.asm14
-rw-r--r--gfx/theend.interleave.pngbin139 -> 128 bytes
-rwxr-xr-xscripts/cinnabargym.asm4
-rwxr-xr-xscripts/fuchsiagym.asm2
-rwxr-xr-xscripts/viridiangym.asm2
-rw-r--r--text.asm191
-rwxr-xr-xtext/credits_text.asm81
-rw-r--r--text/maps/mt_moon_1f.asm113
-rw-r--r--text/maps/mt_moon_b1f.asm2
-rw-r--r--text/maps/mt_moon_b2f.asm128
-rw-r--r--text/maps/rocket_hideout_b1f.asm63
-rw-r--r--text/maps/rocket_hideout_b2f.asm20
-rw-r--r--text/maps/rocket_hideout_b3f.asm37
-rw-r--r--text/maps/rocket_hideout_b4f.asm75
-rw-r--r--text/maps/rocket_hideout_elevator.asm4
-rw-r--r--text/maps/silph_co_2f.asm101
-rw-r--r--text/maps/silph_co_3f.asm47
-rw-r--r--text/maps/silph_co_4f.asm50
-rw-r--r--text/maps/silph_co_5f_1.asm51
-rw-r--r--text/maps/ss_anne_1.asm28
-rw-r--r--text/maps/ss_anne_10.asm116
-rw-r--r--text/maps/ss_anne_2.asm86
-rw-r--r--text/maps/ss_anne_3.asm11
-rw-r--r--text/maps/ss_anne_5.asm54
-rw-r--r--text/maps/ss_anne_6.asm74
-rw-r--r--text/maps/ss_anne_7.asm75
-rw-r--r--text/maps/ss_anne_8.asm107
-rw-r--r--text/maps/ss_anne_9.asm119
-rw-r--r--text/maps/victory_road_3f.asm58
-rw-r--r--text/maps/viridian_forest.asm142
-rwxr-xr-xwram.asm4
33 files changed, 1032 insertions, 858 deletions
diff --git a/charmap.asm b/charmap.asm
index 5eb6ddcc..e9b354ff 100644
--- a/charmap.asm
+++ b/charmap.asm
@@ -226,8 +226,37 @@ charmap "w", $B6
charmap "x", $B7
charmap "y", $B8
charmap "z", $B9
+charmap "à", $BA
+charmap "è", $BB
charmap "é", $BC
+charmap "ù", $BD
+charmap "ß", $BE
+charmap "ç", $BF
+charmap "Ä", $C0
+charmap "Ö", $C1
+charmap "Ü", $C2
+charmap "ä", $C3
+charmap "ö", $C4
+charmap "ü", $C5
+charmap "ë", $C6
+charmap "ï", $C7
+charmap "â", $C8
+charmap "ô", $C9
+charmap "û", $CA
+charmap "ê", $CB
+charmap "î", $CC
+charmap "c'", $D4
+charmap "d'", $D5
+charmap "j'", $D6
+charmap "l'", $D7
+charmap "m'", $D8
charmap "n'", $D9
+charmap "p'", $DA
+charmap "s'", $DB
+charmap "'s", $DC
+charmap "t'", $DD
+charmap "u'", $DE
+charmap "y'", $DF
charmap "'", $E0
charmap "-", $E3
diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm
index 170c0ef3..826d9512 100755
--- a/engine/menu/league_pc.asm
+++ b/engine/menu/league_pc.asm
@@ -113,7 +113,7 @@ LeaguePCShowMon:
jpba HoFDisplayMonInfo
HallOfFameNoText:
- db "HALL OF FAME No @"
+ db " CELEBRITE No. @"
AccessedHoFPCText:
TX_FAR _AccessedHoFPCText
diff --git a/engine/menu/vending_machine.asm b/engine/menu/vending_machine.asm
index aab4adf4..dc6267c4 100755
--- a/engine/menu/vending_machine.asm
+++ b/engine/menu/vending_machine.asm
@@ -85,15 +85,15 @@ VendingMachineText1:
db "@"
DrinkText:
- db "FRESH WATER"
- next "SODA POP"
- next "LEMONADE"
- next "CANCEL@"
+ db "EAU FRAICHE"
+ next "SODA COOL"
+ next "LIMONADE"
+ next "RETOUR@"
DrinkPriceText:
- db "¥200"
- next "¥300"
- next "¥350"
+ db "200¥"
+ next "300¥"
+ next "350¥"
next "@"
VendingMachineText4:
diff --git a/gfx/theend.interleave.png b/gfx/theend.interleave.png
index 025ebb61..a85818d2 100644
--- a/gfx/theend.interleave.png
+++ b/gfx/theend.interleave.png
Binary files differ
diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm
index 8af7bbd3..1f3de6c6 100755
--- a/scripts/cinnabargym.asm
+++ b/scripts/cinnabargym.asm
@@ -23,9 +23,9 @@ CinnabarGymScript_75772:
jp LoadGymLeaderAndCityName
Gym7CityName:
- db "CINNABAR ISLAND@"
+ db "CRAMOIS'ILE@"
Gym7LeaderName:
- db "BLAINE@"
+ db "AUGUSTE@"
CinnabarGymScript_75792:
xor a
diff --git a/scripts/fuchsiagym.asm b/scripts/fuchsiagym.asm
index 5f9823ad..99703fd2 100755
--- a/scripts/fuchsiagym.asm
+++ b/scripts/fuchsiagym.asm
@@ -19,7 +19,7 @@ FuchsiaGymScript_75453:
ret
Gym5CityName:
- db "FUCHSIA CITY@"
+ db "PARMANIE@"
Gym5LeaderName:
db "KOGA@"
diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm
index 3d845c2a..8a42f210 100755
--- a/scripts/viridiangym.asm
+++ b/scripts/viridiangym.asm
@@ -11,7 +11,7 @@ ViridianGymScript:
ret
Gym8CityName:
- db "VIRIDIAN CITY@"
+ db "JADIELLE@"
Gym8LeaderName:
db "GIOVANNI@"
diff --git a/text.asm b/text.asm
index 866d4a7f..83c2c32b 100644
--- a/text.asm
+++ b/text.asm
@@ -26,13 +26,13 @@ _CardKeySuccessText1::
_CardKeySuccessText2::
text ""
- line "The CARD KEY"
- cont "opened the door!"
+ line "La CARTE MAGN. a"
+ cont "ouvert la porte!"
done
_CardKeyFailText::
- text "Darn! It needs a"
- line "CARD KEY!"
+ text "Zut! Il faut une"
+ line "CARTE MAGN.!"
done
_TrainerNameText::
@@ -40,17 +40,18 @@ _TrainerNameText::
text ": @@"
_NoNibbleText::
- text "Not even a nibble!"
+ text "Même pas une"
+ line "touche..."
prompt
_NothingHereText::
- text "Looks like there's"
- line "nothing here."
+ text "On dirait qu'il"
+ line "n'y a rien ici."
prompt
_ItsABiteText::
text "Oh!"
- line "It's a bite!"
+ line "Ca mord!!!"
prompt
_ExclamationText::
@@ -58,110 +59,120 @@ _ExclamationText::
done
_GroundRoseText::
- text "Ground rose up"
- line "somewhere!"
+ text "Le sol s'est levé"
+ line "dans le coin!"
done
_BoulderText::
- text "This requires"
- line "STRENGTH to move!"
+ text "Sans FORCE, ça"
+ line "ne bougera pas!"
done
_MartSignText::
- text "All your item"
- line "needs fulfilled!"
- cont "#MON MART"
+ text "Faites le plein"
+ line "d'objets!"
+ para "BOUTIQUE PKMN"
done
_PokeCenterSignText::
- text "Heal Your #MON!"
- line "#MON CENTER"
+ text "Soignez vos"
+ line "#MON!"
+ para "CENTRE PKMN"
done
_FoundItemText::
+<<<<<<< cef6459db617ad0863c856831ebcb9d745c43ddf
text "<PLAYER> found"
+=======
+ text $52, " obtient..."
+>>>>>>> More text, filled out charmap.asm
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!@@"
_NoMoreRoomForItemText::
- text "No more room for"
- line "items!"
+ text "Votre inventaire"
+ line "est plein!"
done
_OaksAideHiText::
- text "Hi! Remember me?"
- line "I'm PROF.OAK's"
- cont "AIDE!"
+ text "Salut! Tu te"
+ line "rappelles? Je"
+ cont "suis l'assistant"
+ cont "du Prof. Chen!"
- para "If you caught @"
+ para "Si tu attrapes "
+ line "@"
TX_NUM hOaksAideRequirement, 1, 3
- text ""
- line "kinds of #MON,"
- cont "I'm supposed to"
- cont "give you an"
+ text " #MON"
+ cont "différents, je"
+ cont "suis censé"
+ cont "t'offrir..."
cont "@"
TX_RAM wOaksAideRewardItemName
text "!"
- para "So, <PLAYER>! Have"
- line "you caught at"
- cont "least @"
+ para "Alors <PLAYER>,"
+ line "as-tu attrapé au"
+ cont "moins @"
TX_NUM hOaksAideRequirement, 1, 3
- text " kinds of"
- cont "#MON?"
+ text " #MON"
+ cont "différents?"
done
_OaksAideUhOhText::
- text "Let's see..."
- line "Uh-oh! You have"
- cont "caught only @"
+ text "Voyons voir..."
+ line "Oh! Tu n'as"
+ cont "attrapé que @"
TX_NUM hOaksAideNumMonsOwned, 1, 3
text ""
- cont "kinds of #MON!"
+ cont "#MON!"
- para "You need @"
+ para "Il t'en faut @"
TX_NUM hOaksAideRequirement, 1, 3
- text " kinds"
- line "if you want the"
+ text ""
+ line "différents pour"
+ cont "mériter..."
cont "@"
TX_RAM wOaksAideRewardItemName
text "."
done
_OaksAideComeBackText::
- text "Oh. I see."
+ text "Dans ce cas..."
- para "When you get @"
+ para "Reviens quand tu"
+ line "auras @"
TX_NUM hOaksAideRequirement, 1, 3
- text ""
- line "kinds, come back"
- cont "for @"
+ text " #MON"
+ cont "différents pour"
+ cont "obtenir"
+ cont "@"
TX_RAM wOaksAideRewardItemName
text "."
done
_OaksAideHereYouGoText::
- text "Great! You have"
- line "caught @"
+ text "Super! Tu as"
+ line "@"
TX_NUM hOaksAideNumMonsOwned, 1, 3
- text " kinds "
- cont "of #MON!"
- cont "Congratulations!"
+ text " #MON"
+ cont "différents!"
+ cont "Félicitations!"
- para "Here you go!"
+ para "Voici ta"
+ line "récompense!"
prompt
_OaksAideGotItemText::
- text "<PLAYER> got the"
+ text "<PLAYER> obtient"
line "@"
TX_RAM wOaksAideRewardItemName
text "!@@"
_OaksAideNoRoomText::
- text "Oh! I see you"
- line "don't have any"
- cont "room for the"
+ text "Oh! Tu n'as plus"
+ line "de place pour"
cont "@"
TX_RAM wOaksAideRewardItemName
text "."
@@ -249,7 +260,7 @@ _AIBattleUseItemText::
prompt
_TradeWentToText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text " went"
line "to @"
TX_RAM wGrassRate
@@ -259,7 +270,7 @@ _TradeWentToText::
_TradeForText::
text "For <PLAYER>'s"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text ","
done
@@ -301,7 +312,7 @@ _TradeWillTradeText::
_TradeforText::
text "for <PLAYER>'s"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "."
done
@@ -337,7 +348,7 @@ _OneMoreGoSlotMachineText::
_LinedUpText::
text " lined up!"
line "Scored @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text " coins!"
done
@@ -1310,7 +1321,7 @@ _InsteadText::
cont "@@"
_CF4BText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "@"
_ExclamationPoint1Text::
@@ -1761,7 +1772,7 @@ _DepositWhichMonText::
done
_MonWasStoredText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text " was"
line "stored in Box @"
TX_RAM wBoxNumString
@@ -1779,11 +1790,11 @@ _BoxFullText::
prompt
_MonIsTakenOutText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text " is"
line "taken out."
cont "Got @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "."
prompt
@@ -1808,19 +1819,19 @@ _ReleaseWhichMonText::
_OnceReleasedText::
text "Once released,"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text " is"
cont "gone forever. OK?"
done
_MonWasReleasedText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text " was"
line "released outside."
cont "Bye @"
_CF4BExclamationText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
prompt
@@ -2035,7 +2046,7 @@ _ChooseABoxText::
line "<pkmn> BOX.@@"
_EvolvedText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text " evolved"
done
@@ -2048,14 +2059,14 @@ _IntoText::
_StoppedEvolvingText::
text "Huh? @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text ""
line "stopped evolving!"
prompt
_IsEvolvingText::
text "What? @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text ""
line "is evolving!"
done
@@ -2098,7 +2109,7 @@ _FireDefrostedText::
_MonsStatsRoseText::
text "<USER>'s"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "@@"
_GreatlyRoseText::
@@ -2111,7 +2122,7 @@ _RoseText::
_MonsStatsFellText::
text "<TARGET>'s"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "@@"
_GreatlyFellText::
@@ -2456,7 +2467,7 @@ _PokemartBuyingGreetingText::
done
_PokemartTellBuyPriceText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "?"
line "That will be"
cont "¥@"
@@ -2514,7 +2525,7 @@ _LearnedMove1Text::
TX_RAM wLearnMoveMonName
text " learned"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!@@"
_WhichMoveToForgetText::
@@ -2525,7 +2536,7 @@ _WhichMoveToForgetText::
_AbandonLearningText::
text "Abandon learning"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "?"
done
@@ -2534,7 +2545,7 @@ _DidNotLearnText::
text ""
line "did not learn"
cont "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
prompt
@@ -2543,7 +2554,7 @@ _TryingToLearnText::
text " is"
line "trying to learn"
cont "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
para "But, @"
@@ -2555,7 +2566,7 @@ _TryingToLearnText::
para "Delete an older"
line "move to make room"
cont "for @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "?"
done
@@ -2735,7 +2746,7 @@ _SetToBoxText::
text " was"
cont "sent to #MON"
cont "BOX @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text " on PC!"
done
@@ -2834,7 +2845,7 @@ _VitaminStatRoseText::
TX_RAM wcd6d
text "'s"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text " rose."
prompt
@@ -2899,13 +2910,13 @@ _RestorePPWhichTechniqueText::
done
_PPMaxedOutText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "'s PP"
line "is maxed out."
prompt
_PPIncreasedText::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "'s PP"
line "increased."
prompt
@@ -2925,11 +2936,11 @@ _BootedUpHMText::
_TeachMachineMoveText::
text "It contained"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
para "Teach @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text ""
line "to a #MON?"
done
@@ -2939,12 +2950,12 @@ _MonCannotLearnMachineMoveText::
text " is not"
line "compatible with"
cont "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "."
para "It can't learn"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "."
prompt
@@ -2998,7 +3009,7 @@ _ItemUseText001::
text "<PLAYER> used@@"
_ItemUseText002::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
done
@@ -3006,7 +3017,7 @@ _GotOnBicycleText1::
text "<PLAYER> got on the@@"
_GotOnBicycleText2::
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
prompt
@@ -3015,7 +3026,7 @@ _GotOffBicycleText1::
_GotOffBicycleText2::
text "the @"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "."
prompt
@@ -3029,7 +3040,7 @@ _ThrewAwayItemText::
_IsItOKToTossItemText::
text "Is it OK to toss"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "?"
prompt
@@ -3042,7 +3053,7 @@ _AlreadyKnowsText::
TX_RAM wcd6d
text " knows"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!"
prompt
diff --git a/text/credits_text.asm b/text/credits_text.asm
index a68c33d3..794a7b50 100755
--- a/text/credits_text.asm
+++ b/text/credits_text.asm
@@ -47,26 +47,31 @@ CreditsTextPointers:
dw CredSaOota
dw CredYoshikawa
dw CredToOota
- dw CredUSStaff
- dw CredUSCoord
- dw CredTilden
+ dw CredEUStaff
+ dw CredEUCoord
+ dw CredMoyse
+ dw CredPfitzner
+ dw CredKraft
dw CredKawakami
- dw CredHiNakamura
- dw CredGiese
- dw CredOsborne
+ dw CredEdasawa
+ dw CredUesugi
+ dw CredYoshimura
dw CredTrans
- dw CredOgasawara
- dw CredIwata
+ dw CredBardakoff
+ dw CredFleury
+ dw CredNakamichi
dw CredIzushi
dw CredHarada
dw CredMurakawa
dw CredFukui
- dw CredClub
- dw CredPAAD
+ dw CredNoEProdTest
+ dw CredZehAndHugo
+ dw CredNoAProdTest
+ dw CredHudsonAndBuechele
-CredVersion: ; this 1 byte difference makes all bank addresses offset by 1 in the blue version
+CredVersion:
IF DEF(_RED)
- db -8, "RED VERSION STAFF@"
+ db -6, "VERSION ROUGE@"
ENDC
IF DEF(_BLUE)
db -8, "BLUE VERSION STAFF@"
@@ -165,26 +170,32 @@ CredYoshikawa:
db -6, "RENA YOSHIKAWA@"
CredToOota:
db -6, "TOMOMICHI OOTA@"
-CredUSStaff:
- db -7, "US VERSION STAFF@"
-CredUSCoord:
- db -7, "US COORDINATION@"
-CredTilden:
- db -5, "GAIL TILDEN@"
+CredEUStaff:
+ db -6, "EQUIPE EUROPE@"
+CredEUCoord:
+ db -9, "COORDINATION EUROPE@"
+CredMoyse:
+ db -7, "CLAUDE M. MOYSE@"
+CredPfitzner:
+ db -7, "MARKUS PFITZNER@"
+CredKraft:
+ db -6, "JOHN D. KRAFT@"
CredKawakami:
db -6, "NAOKO KAWAKAMI@"
-CredHiNakamura:
- db -6, "HIRO NAKAMURA@"
-CredGiese:
- db -6, "WILLIAM GIESE@"
-CredOsborne:
- db -5, "SARA OSBORNE@"
+CredEdasawa:
+ db -6, "YUSUKE EDASAWA@"
+CredUesugi:
+ db -5, "HIRO UESUGI@"
+CredYoshimura:
+ db -7, "KAMON YOSHIMURA@"
CredTrans:
- db -7, "TEXT TRANSLATION@"
-CredOgasawara:
- db -6, "NOB OGASAWARA@"
-CredIwata:
- db -5, "SATORU IWATA@"
+ db -7, "TEXTES FRANCAIS@"
+CredBardakoff:
+ db -7, "JULIEN BARDAKOFF@"
+CredFleury:
+ db -9, "JEAN-BAPTISTE FLEURY@"
+CredNakamichi:
+ db -7, "KIMIKO NAKAMICHI@"
CredIzushi:
db -7, "TAKEHIRO IZUSHI@"
CredHarada:
@@ -193,7 +204,11 @@ CredMurakawa:
db -7, "TERUKI MURAKAWA@"
CredFukui:
db -5, "KOHTA FUKUI@"
-CredClub:
- db -9, "NCL SUPER MARIO CLUB@"
-CredPAAD:
- db -5, "PAAD TESTING@"
+CredNoEProdTest:
+ db -9, "NOE PRODUCT TESTING@"
+CredZehAndHugo:
+ db -8, "KAI ZEH + MP.HUGO@"
+CredNoAProdTest:
+ db -9, "NOA PRODUCT TESTING@"
+CredHudsonAndBuechele:
+ db -9, "K.HUDSON+T.BUECHELE@"
diff --git a/text/maps/mt_moon_1f.asm b/text/maps/mt_moon_1f.asm
index 761a5240..d64c4ae8 100644
--- a/text/maps/mt_moon_1f.asm
+++ b/text/maps/mt_moon_1f.asm
@@ -1,119 +1,126 @@
_MtMoon1BattleText2::
- text "WHOA! You shocked"
- line "me! Oh, you're"
- cont "just a kid!"
+ text "YAHA! Tu m'as fait"
+ line "peur! Quoi? Mais"
+ cont "t'es qu'un mioche!"
done
_MtMoon1EndBattleText2::
- text "Wow!"
- line "Shocked again!"
+ text "Whoa!"
+ line "Tu m'as encore"
+ cont "fait peur!!!"
prompt
_MtMoon1AfterBattleText2::
- text "Kids like you"
- line "shouldn't be"
- cont "here!"
+ text "Cet endroit n'est"
+ line "pas pour les"
+ cont "mioches comme toi!"
done
_MtMoon1BattleText3::
- text "Did you come to"
- line "explore too?"
+ text "Tu es aussi venu"
+ line "pour explorer?"
done
_MtMoon1EndBattleText3::
- text "Losing"
- line "stinks!"
+ text "Hmm!"
+ line "Perdre c'est MAL!"
prompt
_MtMoon1AfterBattleText3::
- text "I came down here"
- line "to show off to"
- cont "girls."
+ text "J'suis là pour"
+ line "impressionner les"
+ cont "filles!"
+ cont "Ouais mon gars!"
done
_MtMoon1BattleText4::
- text "Wow! It's way"
- line "bigger in here"
- cont "than I thought!"
+ text "Houlà! C'est plus"
+ line "balèze que j'le"
+ cont "croyais, ici!"
done
_MtMoon1EndBattleText4::
- text "Oh!"
- line "I lost it!"
+ text "RHAA!"
+ line "J'ai perdu!"
prompt
_MtMoon1AfterBattleText4::
- text "How do you get"
- line "out of here?"
+ text "Comment on fait"
+ line "pour sortir d'ici?"
done
_MtMoon1BattleText5::
- text "What! Don't sneak"
- line "up on me!"
+ text "Ho!"
+ line "Tu m'cherches?"
done
_MtMoon1EndBattleText5::
- text "My"
- line "#MON won't do!"
+ text "Mes"
+ line "#MON"
+ cont "sont nuls!"
prompt
_MtMoon1AfterBattleText5::
- text "I have to find"
- line "stronger #MON."
+ text "J'dois m'trouver"
+ line "des #MON plus"
+ cont "costauds!"
done
_MtMoon1BattleText6::
- text "What? I'm waiting"
- line "for my friends to"
- cont "find me here."
+ text "De quoi? J'attends"
+ line "mes potes ici."
done
_MtMoon1EndBattleText6::
- text "I lost?"
+ text "Nan!"
+ line "J'ai perdu?"
prompt
_MtMoon1AfterBattleText6::
- text "I heard there are"
- line "some very rare"
- cont "fossils here."
+ text "Y paraît qu'il"
+ line "y a des fossiles"
+ cont "très anciens"
+ cont "dans le coin."
done
_MtMoon1BattleText7::
- text "Suspicious men"
- line "are in the cave."
- cont "What about you?"
+ text "Dans les grottes"
+ line "on trouve de la"
+ cont "racaille."
+ cont "T'en es?"
done
_MtMoon1EndBattleText7::
- text "You"
- line "got me!"
+ text "Ha!"
+ line "Tu m'as eu!"
prompt
_MtMoon1AfterBattleText7::
- text "I saw them! I'm"
- line "sure they're from"
+ text "Je les ai vus!"
+ line "C'était la"
cont "TEAM ROCKET!"
done
_MtMoon1BattleText8::
- text "Go through this"
- line "cave to get to"
- cont "CERULEAN CITY!"
+ text "Je traverse ces"
+ line "grottes pour"
+ cont "aller à AZURIA!"
done
_MtMoon1EndBattleText8::
- text "I"
- line "lost."
+ text "J'ai..."
+ line "Perdu..."
prompt
_MtMoon1AfterBattleText8::
- text "ZUBAT is tough!"
- line "But, it can be"
- cont "useful if you"
- cont "catch one."
+ text "Les NOSFERAPTI"
+ line "sont puissants!"
+ cont "En attraper un"
+ cont "peut être utile!"
done
_MtMoon1Text14::
- text "Beware! ZUBAT is"
- line "a blood sucker!"
+ text "Fais gaffe! Les"
+ line "NOSFERAPTI sont"
+ cont "des vampires!"
done
diff --git a/text/maps/mt_moon_b1f.asm b/text/maps/mt_moon_b1f.asm
index cd995ed5..38fb00fc 100644
--- a/text/maps/mt_moon_b1f.asm
+++ b/text/maps/mt_moon_b1f.asm
@@ -1,3 +1,3 @@
_MtMoonText1::
- db $0
+ db 0
done
diff --git a/text/maps/mt_moon_b2f.asm b/text/maps/mt_moon_b2f.asm
index 462c9d3c..ef68032d 100644
--- a/text/maps/mt_moon_b2f.asm
+++ b/text/maps/mt_moon_b2f.asm
@@ -1,122 +1,130 @@
_MtMoon3Text_49f24::
- text "You want the"
- line "DOME FOSSIL?"
+ text "Tu veux le"
+ line "fossile DOME?"
done
_MtMoon3Text_49f64::
- text "You want the"
- line "HELIX FOSSIL?"
+ text "Tu veux le"
+ line "fossile NAUTILE?"
done
_MtMoon3Text_49f6f::
- text $52, " got the"
+ text $52, " obtient"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!@@"
_MtMoon3Text_49f7f::
- text "Look, you've got"
- line "no room for this.@@"
+ text "Attends, ton"
+ line "inventaire est"
+ cont "plein!@@"
_MtMoon3Text_49f85::
- text "Hey, stop!"
+ text "Hep! Toi là!"
- para "I found these"
- line "fossils! They're"
- cont "both mine!"
+ para "Ces fossiles sont"
+ line "à moi!"
+ cont "Pas touche!"
done
_MtMoon3Text_49f8a::
- text "OK!"
- line "I'll share!"
+ text "Bon, OK!"
+ line "On partage!"
prompt
_MtMoon3Text_49f8f::
- text "We'll each take"
- line "one!"
- cont "No being greedy!"
+ text "Chacun le sien!"
+ line "Comme ça,"
+ cont "pas de jaloux!"
done
_MtMoon3Text_49f94::
- text "Far away, on"
- line "CINNABAR ISLAND,"
- cont "there's a #MON"
- cont "LAB."
-
- para "They do research"
- line "on regenerating"
- cont "fossils."
+ text "Loin d'ici, sur"
+ line "la CRAMOIS'ILE,"
+ cont "se trouve un"
+ cont "LABO #MON."
+
+ para "On essaye d'y"
+ line "régénérer des"
+ cont "fossiles de"
+ cont "#MON."
done
_MtMoon3Text_49f99::
- text "All right. Then"
- line "this is mine!@@"
+ text "OK, je prends"
+ line "celui-ci!@@"
_MtMoon3BattleText2::
- text "TEAM ROCKET will"
- line "find the fossils,"
- cont "revive and sell"
- cont "them for cash!"
+ text "La TEAM ROCKET"
+ line "trouvera les "
+ cont "fossiles et fera"
+ cont "fortune en les "
+ cont "vendant!"
done
_MtMoon3EndBattleText2::
- text "Urgh!"
- line "Now I'm mad!"
+ text "Grrr!"
+ line "J'suis vert!"
prompt
_MtMoon3AfterBattleText2::
- text "You made me mad!"
- line "TEAM ROCKET will"
- cont "blacklist you!"
+ text "A cause de toi"
+ line "j'suis vert!"
+ cont "La TEAM ROCKET me"
+ cont "vengera!"
done
_MtMoon3BattleText3::
- text "We, TEAM ROCKET,"
- line "are #MON"
- cont "gangsters!"
+ text "La TEAM ROCKET?"
+ line "C'est nous!"
+ cont "Les voleurs de"
+ cont "#MON!"
done
_MtMoon3EndBattleText3::
- text "I blew"
- line "it!"
+ text "NOOOONNN!"
+ line "J'ai perdu!"
prompt
_MtMoon3AfterBattleText3::
- text "Darn it all! My"
- line "associates won't"
- cont "stand for this!"
+ text "Hein? Mes"
+ line "compagnons vont"
+ cont "me venger!"
done
_MtMoon3BattleText4::
- text "We're pulling a"
- line "big job here!"
- cont "Get lost, kid!"
+ text "Ca bosse dur"
+ line "ici!"
+ cont "Alors du balai,"
+ cont "le mouflet!"
done
_MtMoon3EndBattleText4::
- text "So, you"
- line "are good."
+ text "OK,"
+ line "t'es pas mauvais!"
prompt
_MtMoon3AfterBattleText4::
- text "If you find a"
- line "fossil, give it"
- cont "to me and scram!"
+ text "Si tu trouves un"
+ line "fossile, tu me le"
+ cont "donnes et tu"
+ cont "décampes, pigé?"
done
_MtMoon3BattleText5::
- text "Little kids"
- line "should leave"
- cont "grown-ups alone!"
+ text "Les p'tits gamins"
+ line "ne s'occupent pas"
+ cont "des affaires"
+ cont "des grands!"
done
_MtMoon3EndBattleText5::
- text "I'm"
- line "steamed!"
+ text "..."
+ line "J'suis épuisé!"
prompt
_MtMoon3AfterBattleText5::
- text "#MON lived"
- line "here long before"
- cont "people came."
+ text "Les #MON"
+ line "existaient bien"
+ cont "avant l'homme..."
done
diff --git a/text/maps/rocket_hideout_b1f.asm b/text/maps/rocket_hideout_b1f.asm
index 36117804..9663b057 100644
--- a/text/maps/rocket_hideout_b1f.asm
+++ b/text/maps/rocket_hideout_b1f.asm
@@ -1,73 +1,76 @@
_RocketHideout1EndBattleText6::
- text "Why...?@@"
+ text "Quoi...?@@"
_RocketHideout1BattleText2::
- text "Who are you? How"
- line "did you get here?"
+ text "T'es qui? Comment"
+ line "t'es entré ici?"
done
_RocketHideout1EndBattleText2::
- text "Oww!"
- line "Beaten!"
+ text "Aïe!"
+ line "J'suis battu!"
prompt
_RocketHideout1AfterBattleTxt2::
- text "Are you dissing"
- line "TEAM ROCKET?"
+ text "Tu es pour ou"
+ line "contre la"
+ cont "TEAM ROCKET?"
done
_RocketHideout1BattleText3::
- text "You broke into"
- line "our operation?"
+ text "Tu as tout cassé"
+ line "nos plans!!!"
done
_RocketHideout1EndBattleText3::
- text "Burnt!"
+ text "Enfer!"
prompt
_RocketHideout1AfterBattleTxt3::
- text "You're not going"
- line "to get away with"
- cont "this, brat!"
+ text "Non, non! Tu ne"
+ line "t'en tireras pas"
+ cont "comme ça!"
done
_RocketHideout1BattleText4::
- text "Intruder alert!"
+ text "Intrus! "
+ line "ALERTE! ALERTE!"
done
_RocketHideout1EndBattleText4::
- text "I"
- line "can't do it!"
+ text "J'ai... "
+ line "Echoué!!!"
prompt
_RocketHideout1AfterBattleTxt4::
- text "SILPH SCOPE?"
- line "I don't know"
- cont "where it is!"
+ text "SCOPE SYLPHE?"
+ line "C'est quoi donc?"
done
_RocketHideout1BattleText5::
- text "Why did you come"
- line "here?"
+ text "Tiens, pourquoi"
+ line "t'es là?"
done
+
_RocketHideout1EndBattleText5::
- text "This"
- line "won't do!"
+ text "J'suis"
+ line "pas à la hauteur!"
prompt
_RocketHideout1AfterBattleTxt5::
- text "OK, I'll talk!"
- line "Take the elevator"
- cont "to see my BOSS!"
+ text "OK, OK, je parle!"
+ line "Prends donc"
+ cont "l'ascenseur et tu"
+ cont "verras mon chef!"
done
_RocketHideout1BattleText6::
- text "Are you lost, you"
- line "little rat?"
+ text "Petit rat,"
+ line "tu es perdu?"
done
_RocketHideout1AfterBattleTxt6::
- text "Uh-oh, that fight"
- line "opened the door!"
+ text "Oups, ce combat à"
+ line "ouvert la porte!"
done
diff --git a/text/maps/rocket_hideout_b2f.asm b/text/maps/rocket_hideout_b2f.asm
index c13c3593..752361c9 100644
--- a/text/maps/rocket_hideout_b2f.asm
+++ b/text/maps/rocket_hideout_b2f.asm
@@ -1,17 +1,19 @@
_RocketHideout2BattleText2::
- text "BOSS said you can"
- line "see GHOSTs with"
- cont "the SILPH SCOPE!"
+ text "Le chef dit qu'on"
+ line "peut voir les"
+ cont "fantômes avec un"
+ cont "SCOPE SYLPHE!"
done
_RocketHideout2EndBattleText2::
- text "I"
- line "surrender!"
+ text "STOP!"
+ line "J'",$ac,"e rends!" ; Stop 'm being replaced by $E5
prompt
_RocketHideout2AfterBattleTxt2::
- text "The TEAM ROCKET"
- line "HQ has 4 basement"
- cont "floors. Can you"
- cont "reach the BOSS?"
+ text "Le repaire de la"
+ line "TEAM ROCKET a 4"
+ cont "étages. Pourras-"
+ cont "tu arriver"
+ cont "jusqu'au chef?"
done
diff --git a/text/maps/rocket_hideout_b3f.asm b/text/maps/rocket_hideout_b3f.asm
index a146a383..2688bedb 100644
--- a/text/maps/rocket_hideout_b3f.asm
+++ b/text/maps/rocket_hideout_b3f.asm
@@ -1,35 +1,36 @@
_RocketHideout3BattleText2::
- text "Stop meddling in"
- line "TEAM ROCKET's"
- cont "affairs!"
+ text "Ne te mêle plus"
+ line "des affaires de"
+ cont "la TEAM ROCKET!"
done
_RocketHideout3EndBattleText2::
- text "Oof!"
- line "Taken down!"
+ text "Paf!"
+ line "J'suis au tapis!"
prompt
_RocketHideout3AfterBattleTxt2::
- text "SILPH SCOPE?"
- line "The machine the"
- cont "BOSS stole. It's"
- cont "here somewhere."
+ text "Le SCOPE SYLPHE?"
+ line "Le bidule que le"
+ cont "chef a volé?"
+ cont "Il est là,"
+ cont "quelque part..."
done
_RocketHideout3BattleTxt::
- text "We got word from"
- line "upstairs that you"
- cont "were coming!"
+ text "On nous a"
+ line "prévenus de ton"
+ cont "arrivée!"
done
_RocketHideout3EndBattleText3::
- text "What?"
- line "I lost? No!"
+ text "Quoi?"
+ line "J'ai perdu? NON!"
prompt
_RocketHide3AfterBattleText3::
- text "Go ahead and go!"
- line "But, you need the"
- cont "LIFT KEY to run"
- cont "the elevator!"
+ text "Allez, continue!"
+ line "Mais il te faut"
+ cont "la CLE ASC. pour"
+ cont "l'ascenseur!"
done
diff --git a/text/maps/rocket_hideout_b4f.asm b/text/maps/rocket_hideout_b4f.asm
index f3ba43f3..c75a2b72 100644
--- a/text/maps/rocket_hideout_b4f.asm
+++ b/text/maps/rocket_hideout_b4f.asm
@@ -1,74 +1,79 @@
_RocketHideout4Text_4557a::
- text "So! I must say, I"
- line "am impressed you"
- cont "got here!"
+ text "Hmm! Tu me"
+ line "surprends. T'es"
+ cont "dans le genre"
+ cont "PENIBLE!"
done
_RocketHideout4Text_4557f::
- text "WHAT!"
- line "This cannot be!"
+ text "QUOI!"
+ line "Damnation!"
prompt
_RocketHideout4Text_45584::
- text "I see that you"
- line "raise #MON"
- cont "with utmost care."
+ text "Tu élèves tes"
+ line "#MON trop"
+ cont "soigneusement."
- para "A child like you"
- line "would never"
- cont "understand what I"
- cont "hope to achieve."
+ para "Un gosse comme"
+ line "toi ne peut"
+ cont "comprendre mes"
+ cont "plans!"
- para "I shall step"
- line "aside this time!"
+ para "Tu as gagné cette"
+ line "bataille, mais"
+ cont "pas la guerre..."
- para "I hope we meet"
- line "again..."
+ para "On se retrouvera,"
+ line "et cette fois..."
done
_RocketHideout4BattleText2::
- text "I know you! You"
- line "ruined our plans"
- cont "at MT.MOON!"
+ text "Je te reconnais!"
+ line "Tu as ruiné nos"
+ cont "plans sur le"
+ cont "MONT SELENITE!"
done
_RocketHideout4EndBattleText2::
- text "Burned"
- line "again!"
+ text "Enfer!"
+ line "Et encore enfer!"
prompt
_RocketHide4AfterBattleText2::
- text "Do you have"
- line "something against"
+ text "Je comprends pas,"
+ line "t'aimes pas la"
cont "TEAM ROCKET?"
done
_RocketHideout4BattleText3::
- text "How can you not"
- line "see the beauty of"
- cont "our evil?"
+ text "Tu ne trouves pas"
+ line "que nos plans"
+ cont "maléfiques sont"
+ cont "super cool?"
done
_RocketHideout4EndBattleText3::
- text "Ayaya!"
+ text "Ayayargh!"
prompt
_RocketHide4AfterBattleText3::
- text "BOSS! I'm sorry I"
- line "failed you!"
+ text "CHEF! Pardon!"
+ line "J'ai échoué..."
done
_RocketHideout4BattleText4::
- text "The elevator"
- line "doesn't work? Who"
- cont "has the LIFT KEY?"
+ text "L'ascenseur ne"
+ line "marche pas? Il"
+ cont "faut la CLE ASC.!"
done
_RocketHideout4EndBattleText4::
- text "No!"
+ text "Argh!"
prompt
_RocketHideout4Text_455ec::
- text "Oh no! I dropped"
- line "the LIFT KEY!"
+ text "Mince! J'ai"
+ line "perdu la "
+ cont "CLE ASC.!"
done
diff --git a/text/maps/rocket_hideout_elevator.asm b/text/maps/rocket_hideout_elevator.asm
index 6f2aa638..2efafea7 100644
--- a/text/maps/rocket_hideout_elevator.asm
+++ b/text/maps/rocket_hideout_elevator.asm
@@ -1,3 +1,3 @@
_RocketElevatorText_4578b::
- text "It appears to"
- line "need a key.@@"
+ text "On dirait qu'il"
+ line "faut une clé!@@"
diff --git a/text/maps/silph_co_2f.asm b/text/maps/silph_co_2f.asm
index a48ebd23..f217917e 100644
--- a/text/maps/silph_co_2f.asm
+++ b/text/maps/silph_co_2f.asm
@@ -1,96 +1,103 @@
_SilphCo2Text_59ded::
- text "Eeek!"
- line "No! Stop! Help!"
-
- para "Oh, you're not"
- line "with TEAM ROCKET."
- cont "I thought..."
- cont "I'm sorry. Here,"
- cont "please take this!"
+ text "Au secours!"
+ line "A l'aide!"
+
+ para "Quoi? Tu n'es pas"
+ line "de la TEAM?"
+ cont "Tant mieux!"
+ cont "Tiens prends ça!"
prompt
_ReceivedTM36Text::
- text $52, " got"
+ text $52, " obtient"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!@@"
_TM36ExplanationText::
- text "TM36 is"
- line "SELFDESTRUCT!"
-
- para "It's powerful, but"
- line "the #MON that"
- cont "uses it faints!"
- cont "Be careful."
+ text "Voici la CT36:"
+ line "DESTRUCTION!"
+
+ para "C'est une attaque"
+ line "très puissante!"
+ cont "Mais elle mettra"
+ cont "K.O. le #MON"
+ cont "qui l'utilise!!!"
done
_TM36NoRoomText::
- text "You don't have any"
- line "room for this."
+ text "Plus de place"
+ line "pour cet objet!!!"
done
_SilphCo2BattleText1::
- text "Help! I'm a SILPH"
- line "employee."
+ text "A l'aide! Je suis"
+ line "un employé de la"
+ cont "SYLPHE SARL!"
done
_SilphCo2EndBattleText1::
- text "How"
- line "did you know I"
- cont "was a ROCKET?"
+ text "???"
+ line "Comment t'as su"
+ cont "que j'étais de"
+ cont "La TEAM ROCKET?"
prompt
_SilphCo2AfterBattleText1::
- text "I work for both"
- line "SILPH and TEAM"
- cont "ROCKET!"
+ text "Je travaille pour"
+ line "la SYLPHE SARL et"
+ cont "la TEAM ROCKET!"
done
_SilphCo2BattleText2::
- text "It's off limits"
- line "here! Go home!"
+ text "Hophop! Zone"
+ line "privée, dégage!"
done
_SilphCo2EndBattleText2::
- text "You're"
- line "good."
+ text "OK."
+ line "J'suis battu!"
prompt
_SilphCo2AfterBattleText2::
- text "Can you solve the"
- line "maze in here?"
+ text "Trouve la"
+ line "sortie du"
+ cont "Labyrinthe!"
done
_SilphCo2BattleText3::
- text "No kids are"
- line "allowed in here!"
+ text "Hé! Pas de"
+ line "mioches ici!"
done
_SilphCo2EndBattleText3::
- text "Tough!"
+ text "La vache!"
+ line "Balèze le p'tit!"
prompt
_SilphCo2AfterBattleText3::
- text "Diamond shaped"
- line "tiles are"
- cont "teleport blocks!"
+ text "Les dalles en"
+ line "forme de diamant"
+ cont "sont des"
+ cont "téléporteurs!"
- para "They're hi-tech"
- line "transporters!"
+ para "C'est de la super"
+ line "technologie!"
done
_SilphCo2BattleText4::
- text "Hey kid! What are"
- line "you doing here?"
+ text "Hé, p'tite tête!"
+ line "Qu'est-ce tu"
+ cont "fais là?"
done
_SilphCo2EndBattleText4::
- text "I goofed!"
+ text "Oups,"
+ line "j'ai perdu!"
prompt
_SilphCo2AfterBattleText4::
- text "SILPH CO. will"
- line "be merged with"
- cont "TEAM ROCKET!"
+ text "La SYLPHE SARL et"
+ line "la TEAM ROCKET"
+ cont "vont fusionner!"
done
diff --git a/text/maps/silph_co_3f.asm b/text/maps/silph_co_3f.asm
index a514d3ef..653b2eba 100644
--- a/text/maps/silph_co_3f.asm
+++ b/text/maps/silph_co_3f.asm
@@ -1,46 +1,49 @@
_SilphCo3Text_59ff9::
- text "I work for SILPH."
- line "What should I do?"
+ text "Je travaille pour"
+ line "la SYLPHE SARL."
+ cont "Que faire d'autre?"
done
_SilphCo3Text_59ffe::
- text $52, "! You and"
- line "your #MON"
- cont "saved us!"
+ text $52, "! Toi et"
+ line "tes #MON,"
+ cont "vous nous avez"
+ cont "sauvés!"
done
_SilphCo3BattleText1::
- text "Quit messing with"
- line "us, kid!"
+ text "T'occupe pas de"
+ line "nos affaires!"
done
_SilphCo3EndBattleText1::
- text "I give"
- line "up!"
+ text "Yaha!"
+ line "T'es trop fort!"
prompt
_SilphCo3AfterBattleText1::
- text "A hint? You can"
- line "open doors with a"
- cont "CARD KEY!"
+ text "Tu peux ouvrir"
+ line "les portes avec"
+ cont "la CARTE MAGN.!"
done
_SilphCo3BattleText2::
- text "I support TEAM"
- line "ROCKET more than"
- cont "I support SILPH!"
+ text "Je préfère"
+ line "la TEAM ROCKET à"
+ cont "la SYLPHE SARL!!!"
done
_SilphCo3EndBattleText2::
- text "You"
- line "really got me!"
+ text "!!!"
+ line "Tu m'as eu!"
prompt
_SilphCo3AfterBattleText2::
- text "Humph..."
+ text "Hmmm..."
- para "TEAM ROCKET said"
- line "that if I helped"
- cont "them, they'd let"
- cont "me study #MON!"
+ para "J'aide la TEAM"
+ line "ROCKET et ils"
+ cont "me laissent"
+ cont "étudier les"
+ cont "#MON!"
done
diff --git a/text/maps/silph_co_4f.asm b/text/maps/silph_co_4f.asm
index 5b484ec7..18841959 100644
--- a/text/maps/silph_co_4f.asm
+++ b/text/maps/silph_co_4f.asm
@@ -1,17 +1,18 @@
_SilphCo4Text_19de0::
- text "Sssh! Can't you"
- line "see I'm hiding?"
+ text "Chut! Tu n'vois"
+ line "pas que je"
+ cont "suis caché?"
done
_SilphCo4Text_19de5::
- text "Huh? TEAM ROCKET"
- line "is gone?"
+ text "La TEAM ROCKET"
+ line "est partie? COOL!"
done
_SilphCo4BattleText2::
- text "TEAM ROCKET has"
- line "taken command of"
- cont "SILPH CO.!"
+ text "La TEAM ROCKET"
+ line "contrôle"
+ cont "la SYLPHE SARL!!!"
done
_SilphCo4EndBattleText2::
@@ -19,38 +20,41 @@ _SilphCo4EndBattleText2::
prompt
_SilphCo4AfterBattleText2::
- text "Fwahahaha!"
- line "My BOSS has been"
- cont "after this place!"
+ text "Le BOSS attend"
+ line "ce moment depuis"
+ cont "longtemps!"
done
_SilphCo4BattleText3::
- text "My #MON are my"
- line "loyal soldiers!"
+ text "Mes #MON sont"
+ line "mes soldats!!!"
done
_SilphCo4EndBattleText3::
- text "Darn!"
- line "You weak #MON!"
+ text "NAN!"
+ line "Mes #MON!"
prompt
_SilphCo4AfterBattleText3::
- text "The doors are"
- line "electronically"
- cont "locked! A CARD"
- cont "KEY opens them!"
+ text "Les portes sont"
+ line "sécurisées! Il"
+ cont "te faut une"
+ cont "CARTE MAGN. pour"
+ cont "les ouvrir!"
done
_SilphCo4BattleText4::
- text "Intruder spotted!"
+ text "CONTACT!"
+ line "INTRUS DETECTE!"
done
_SilphCo4EndBattleText4::
- text "Who"
- line "are you?"
+ text "Mais?"
+ line "Qui es-tu?"
prompt
_SilphCo4AfterBattleText4::
- text "I better tell the"
- line "BOSS on 11F!"
+ text "Je dois prévenir"
+ line "le chef au 10ème"
+ cont "étage!"
done
diff --git a/text/maps/silph_co_5f_1.asm b/text/maps/silph_co_5f_1.asm
index dab42539..807401b1 100644
--- a/text/maps/silph_co_5f_1.asm
+++ b/text/maps/silph_co_5f_1.asm
@@ -1,51 +1,52 @@
_SilphCo5Text_1a010::
- text "TEAM ROCKET is"
- line "in an uproar over"
- cont "some intruder."
- cont "That's you right?"
+ text "La TEAM ROCKET"
+ line "cherche un"
+ cont "intrus. C'est"
+ cont "toi, non?"
done
_SilphCo5Text_1a015::
- text "TEAM ROCKET took"
- line "off! You're our"
- cont "hero! Thank you!"
+ text "La TEAM ROCKET"
+ line "est battue! Tu es"
+ cont "notre héros!"
done
_SilphCo5BattleText2::
- text "I heard a kid was"
- line "wandering around."
+ text "Il paraît qu'un"
+ line "gosse se balade"
+ cont "dans le coin..."
done
_SilphCo5EndBattleText2::
- text "Boom!"
+ text "Vlan!"
prompt
_SilphCo5AfterBattleText2::
- text "It's not smart"
- line "to pick a fight"
- cont "with TEAM ROCKET!"
+ text "C'est pas très"
+ line "malin d'provoquer"
+ cont "la TEAM ROCKET!"
done
_SilphCo5BattleText3::
- text "We study #"
- line "BALL technology"
- cont "on this floor!"
+ text "Nous étudions la"
+ line "technologie des"
+ cont "# BALL!"
done
_SilphCo5EndBattleText3::
- text "Dang!"
- line "Blast it!"
+ text "PAF!"
+ line "J'suis mauvais!"
prompt
_SilphCo5AfterBattleText3::
- text "We worked on the"
- line "ultimate #"
- cont "BALL which would"
- cont "catch anything!"
+ text "Nous recherchons"
+ line "la # BALL"
+ cont "ultime, capable"
+ cont "de tout attraper!"
done
_SilphCo5BattleText4::
- text "Whaaat? There"
- line "shouldn't be any"
- cont "children here?"
+ text "Mais? C'est pas"
+ line "pour les p'tits"
+ cont "morveux ici!"
done
diff --git a/text/maps/ss_anne_1.asm b/text/maps/ss_anne_1.asm
index 2bbdcbac..3eece840 100644
--- a/text/maps/ss_anne_1.asm
+++ b/text/maps/ss_anne_1.asm
@@ -1,21 +1,23 @@
_SSAnne1Text1::
- text "Bonjour!"
- line "I am le waiter on"
- cont "this ship!"
+ text "Bonjour! Je suis"
+ line "le serveur de ce"
+ cont "bateau!"
- para "I will be happy"
- line "to serve you any-"
- cont "thing you please!"
+ para "Je me ferai une"
+ line "joie de vous"
+ cont "servir!"
- para "Ah! Le strong"
- line "silent type!"
+ para "Ha! L'air du"
+ line "grand large!"
done
_SSAnne1Text2::
- text "The passengers"
- line "are restless!"
+ text "Les passagers"
+ line "sont en"
+ cont "ébullition!"
- para "You might be"
- line "challenged by the"
- cont "more bored ones!"
+ para "Ils vont"
+ line "certainement vous"
+ cont "provoquer en"
+ cont "duel!"
done
diff --git a/text/maps/ss_anne_10.asm b/text/maps/ss_anne_10.asm
index 7df629b5..2dbb4392 100644
--- a/text/maps/ss_anne_10.asm
+++ b/text/maps/ss_anne_10.asm
@@ -1,112 +1,122 @@
_SSAnne10Text8::
- text "MACHOKE: Gwoh!"
- line "Goggoh!@@"
+ text "MACHOPEUR: Chop!"
+ line "Chop! Chop!@@"
_SSAnne10BattleText1::
- text "You know what they"
- line "say about sailors"
- cont "and fighting!"
+ text "Tu sais ce que"
+ line "l'on raconte sur"
+ cont "les marins et"
+ cont "les duels!"
done
_SSAnne10EndBattleText1::
- text "Right!"
- line "Good fight, mate!"
+ text "Ouaip!"
+ line "Beau combat!"
prompt
_SSAnne10AfterBattleText1::
- text "Haha! Want to be"
- line "a sailor, mate?"
+ text "Alors, mousse, tu"
+ line "veux devenir"
+ cont "un marin?"
done
_SSAnne10BattleText2::
- text "My sailor's pride"
- line "is at stake!"
+ text "Ma réputation de"
+ line "marin est en jeu!"
done
_SSAnne10EndBattleText2::
- text "Your"
- line "spirit sank me!"
+ text "Ha!"
+ line "Je sombre!"
prompt
_SSAnne10AfterBattleText2::
- text "Did you see the"
- line "FISHING GURU in"
- cont "VERMILION CITY?"
+ text "As-tu rencontré le"
+ line "Maître Pêcheur à"
+ cont "CARMIN?"
done
_SSAnne10BattleText3::
- text "Us sailors have"
- line "#MON too!"
+ text "Nous, les marins,"
+ line "on a aussi des"
+ cont "#MON!"
done
_SSAnne10EndBattleText3::
- text "OK, "
- line "you're not bad."
+ text "OK!"
+ line "T'es pas nul!"
prompt
_SSAnne10AfterBattleText3::
- text "We caught all our"
- line "#MON while"
- cont "out at sea!"
+ text "Tous nos #MON"
+ line "viennent des"
+ cont "hautes mers!"
done
_SSAnne10BattleText4::
- text "I like feisty"
- line "kids like you!@@"
+ text "J'aime les p'tits"
+ line "gars joyeux"
+ cont "comme toi!@@"
_SSAnne10EndBattleText4::
- text "Argh!"
- line "Lost it!"
+ text "Hein!"
+ line "J'ai perdu? Argh!"
prompt
_SSAnne10AfterBattleText4::
- text "Sea #MON live"
- line "in deep water."
- cont "You'll need a ROD!"
+ text "Les #MON d'eau"
+ line "vivent dans les"
+ cont "grands fonds!"
+
+ para "J'ai besoin d'une"
+ line "CANNE!"
done
_SSAnne10BattleText5::
- text "Matey, you're"
- line "walking the plank"
- cont "if you lose!"
+ text "Si tu perds, on"
+ line "te balance aux"
+ cont "requins!"
done
_SSAnne10EndBattleText5::
- text "Argh!"
- line "Beaten by a kid!"
+ text "Hein?"
+ line "Battu par toi?"
prompt
_SSAnne10AfterBattleText5::
- text "Jellyfish some-"
- line "times drift into"
- cont "the ship."
+ text "Souvent, quelques"
+ line "méduses sont"
+ cont "entraînées dans"
+ cont "le sillage"
+ cont "du bateau..."
done
_SSAnne10BattleText6::
- text "Hello stranger!"
- line "Stop and chat!"
+ text "Salut étranger!"
+ line "Parlons un peu!"
- para "All my #MON"
- line "are from the sea!"
+ para "Tous mes #MON"
+ line "sont aquatiques!"
done
_SSAnne10EndBattleText6::
- text "Darn!"
- line "I let that one"
- cont "get away!"
+ text "Zut!"
+ line "Celui-là s'est"
+ cont "échappé!"
prompt
_SSAnne10AfterBattleText6::
- text "I was going to"
- line "make you my"
- cont "assistant too!"
+ text "J'allais faire de"
+ line "toi mon"
+ cont "assistant!"
done
_SSAnne10Text7::
- text "My buddy, MACHOKE,"
- line "is super strong!"
+ text "Mon #MON,"
+ line "MACHOPEUR, est"
+ cont "super fort!!!"
- para "He has enough"
- line "STRENGTH to move"
- cont "big rocks!"
+ para "Sa FORCE lui"
+ line "permet de bouger"
+ cont "les rochers!"
done
diff --git a/text/maps/ss_anne_2.asm b/text/maps/ss_anne_2.asm
index ba231ac5..be8d7d7f 100644
--- a/text/maps/ss_anne_2.asm
+++ b/text/maps/ss_anne_2.asm
@@ -1,63 +1,71 @@
_SSAnne2Text1::
- text "This ship, she is"
- line "a luxury liner"
- cont "for trainers!"
-
- para "At every port, we"
- line "hold parties with"
- cont "invited trainers!"
+ text "Ce luxueux bateau"
+ line "accueille tous"
+ cont "les dresseurs!"
+
+ para "Dans chaque port"
+ line "nous organisons"
+ cont "une fête pour"
+ cont "les dresseurs!"
done
_SSAnneRivalBeforeBattleText::
- text $53, ": Bonjour!"
+ text $53, ": Salut!"
line $52, "!"
- para "Imagine seeing"
- line "you here!"
+ para "Toi! Ici!"
+ line "Sans blague!"
- para $52, ", were you"
- line "really invited?"
+ para $52, ", as-tu"
+ line "vraiment été"
+ cont "invité?"
- para "So how's your"
- line "#DEX coming?"
+ para "Où en es-tu avec"
+ line "ton #DEX?"
- para "I already caught"
- line "40 kinds, pal!"
+ para "Moi, j'ai déjà"
+ line "attrapé 40"
+ cont "#MON! Minable!"
- para "Different kinds"
- line "are everywhere!"
+ para "Y'en a partout!"
- para "Crawl around in"
- line "grassy areas!"
+ para "Tu n'as qu'à ramper"
+ line "dans les hautes"
+ cont "herbes!"
done
_SSAnneRivalDefeatedText::
- text "Humph!"
+ text "Mouaff!"
- para "At least you're"
- line "raising your"
+ para "Au moins, tu"
+ line "t'occupes de tes"
cont "#MON!"
prompt
_SSAnneRivalWonText::
- text $52, "! What are"
- line "you, seasick?"
+ text $52, "! Tu as"
+ line "le mal de mer?"
- para "You should shape"
- line "up, pal!"
+ para "Tu devrais te"
+ line "mettre au frais!"
+ cont "Minable!"
prompt
_SSAnneRivalCaptainText::
- text $53, ": I heard"
- line "there was a CUT"
- cont "master on board."
-
- para "But, he was just a"
- line "seasick, old man!"
-
- para "But, CUT itself is"
- line "really useful!"
-
- para "You should go see"
- line "him! Smell ya!"
+ text $53, ": Il y"
+ line "a le maître de la"
+ cont "technique COUPE"
+ cont "à bord."
+
+ para "Mais ce n'est"
+ line "qu'un vieil homme"
+ cont "malade et sénile!"
+
+ para "La technique"
+ line "COUPE est très"
+ cont "utile!"
+
+ para "Tu devrais le"
+ line "rencontrer!"
+ cont "Salut! Minable!"
done
diff --git a/text/maps/ss_anne_3.asm b/text/maps/ss_anne_3.asm
index 76490594..e02e3b02 100644
--- a/text/maps/ss_anne_3.asm
+++ b/text/maps/ss_anne_3.asm
@@ -1,7 +1,10 @@
_SSAnne3Text1::
- text "Our CAPTAIN is a"
- line "sword master!"
+ text "Notre CAPITAINE"
+ line "est un maître"
+ cont "d'armes!"
- para "He even teaches"
- line "CUT to #MON!"
+ para "Il enseigne"
+ line "à ses #MON"
+ cont "la technique"
+ cont "COUPE!"
done
diff --git a/text/maps/ss_anne_5.asm b/text/maps/ss_anne_5.asm
index 76cd5631..f5f6333a 100644
--- a/text/maps/ss_anne_5.asm
+++ b/text/maps/ss_anne_5.asm
@@ -1,52 +1,58 @@
_SSAnne5Text1::
- text "The party's over."
- line "The ship will be"
- cont "departing soon."
+ text "La fête est"
+ line "finie! Nous"
+
+ para "allons bientôt"
+ line "lever l'ancre!"
done
_SSAnne5Text2::
- text "Scrubbing decks"
- line "is hard work!"
+ text "Nyah! Briquer le"
+ line "pont c'est un"
+ cont "travail épuisant!"
done
_SSAnne5Text3::
- text "Urf. I feel ill."
+ text "Gueuh! J'suis"
+ line "malaaaaade..."
- para "I stepped out to"
- line "get some air."
+ para "Je vais bientôt"
+ line "vom... (beurp)"
done
_SSAnne5BattleText1::
- text "Hey matey!"
+ text "Hé! Copain!"
- para "Let's do a little"
- line "jig!"
+ para "Tu danses?"
+ line "Un tango?"
done
_SSAnne5EndBattleText1::
- text "You're"
- line "impressive!"
+ text "..."
+ line "T'es bon!"
prompt
_SSAnne5AfterBattleText1::
- text "How many kinds of"
- line "#MON do you"
- cont "think there are?"
+ text "Tu sais combien"
+ line "il y a de #MON"
+ cont "différents? Hein,"
+ cont "tu l'sais, hein?"
done
_SSAnne5BattleText2::
- text "Ahoy there!"
- line "Are you seasick?"
+ text "Hoho! Alors, on"
+ line "a le mal de mer? "
done
_SSAnne5EndBattleText2::
- text "I was"
- line "just careless!"
+ text "Oh!"
+ line "Beau combat!"
prompt
_SSAnne5AfterBattleText2::
- text "My Pa said there"
- line "are 100 kinds of"
- cont "#MON. I think"
- cont "there are more."
+ text "Mon Pôpa, y dit"
+ line "qu'y a 100 #MON"
+ cont "différents. J'suis"
+ cont "sûr qu'y en a"
+ cont "plus..."
done
diff --git a/text/maps/ss_anne_6.asm b/text/maps/ss_anne_6.asm
index 7fcc9973..dcc7a39f 100644
--- a/text/maps/ss_anne_6.asm
+++ b/text/maps/ss_anne_6.asm
@@ -1,69 +1,77 @@
_SSAnne6Text1::
- text "You, mon petit!"
- line "We're busy here!"
- cont "Out of the way!"
+ text "Hé! Le mouflet,"
+ line "y'en a qui bossent"
+
+ para "dur ici!"
+ line "Alors dégage!"
done
_SSAnne6Text2::
- text "I saw an odd ball"
- line "in the trash."
+ text "J'ai vu une Ball"
+ line "bizarre dans la"
+ cont "poubelle..."
done
_SSAnne6Text3::
- text "I'm so busy I'm"
- line "getting dizzy!"
+ text "J'ai trop de"
+ line "boulot! J'en ai"
+ cont "des vertiges!"
done
_SSAnne6Text4::
- text "Hum-de-hum-de-"
- line "ho..."
+ text "Pourquoi?"
+ line "Pourquoi moi?"
- para "I peel spuds"
- line "every day!"
- cont "Hum-hum..."
+ para "J'suis tout"
+ line "l'temps d'corvée"
+ cont "d'patates..."
done
_SSAnne6Text5::
- text "Did you hear about"
- line "SNORLAX?"
+ text "Tu connais"
+ line "RONFLEX?"
- para "All it does is"
- line "eat and sleep!"
+ para "Il passe ses"
+ line "journées à manger"
+ cont "et à pioncer!"
done
_SSAnne6Text6::
- text "Snivel...Sniff..."
+ text "Sniff... "
+ line "...sniff..."
- para "I only get to"
- line "peel onions..."
- cont "Snivel..."
+ para "J'épluche"
+ line "des oignons..."
done
_SSAnne6Text_61807::
- text "Er-hem! Indeed I"
- line "am le CHEF!"
+ text "Hm, hm! Je suis"
+ line "le chef cuistot!"
- para "Le main course is"
+ para "Voilà le menu:"
prompt
_SSAnne6Text_6180c::
- text "Salmon du Salad!"
+ text "Salade de saumon!"
- para "Les guests may"
- line "gripe it's fish"
- cont "again, however!"
+ para "Pour ceux qui ne"
+ line "sont pas contents"
+ cont "c'est la même"
+ cont "chose!"
done
_SSAnne6Text_61811::
- text "Eels au Barbecue!"
+ text "Pâté d'anguilles!"
- para "Les guests will"
- line "mutiny, I fear."
+ para "De quoi donner"
+ line "des envies de"
+ cont "mutinerie!"
done
_SSAnne6Text_61816::
- text "Prime Beef Steak!"
+ text "Côtes de boeuf!"
- para "But, have I enough"
- line "fillets du beef?"
+ para "Mais je crois"
+ line "que je n'ai plus"
+ cont "de viande?!"
done
diff --git a/text/maps/ss_anne_7.asm b/text/maps/ss_anne_7.asm
index bb8ca042..fa35124d 100644
--- a/text/maps/ss_anne_7.asm
+++ b/text/maps/ss_anne_7.asm
@@ -1,62 +1,67 @@
_SSAnne7RubText::
- text "CAPTAIN: Ooargh..."
- line "I feel hideous..."
- cont "Urrp! Seasick..."
+ text "CAPITAINE: Blorf."
+ line "J'suis pas bien."
+ cont "Beurp..."
- para $52, " rubbed"
- line "the CAPTAIN's"
- cont "back!"
+ para $52, " masse"
+ line "le dos du"
+ cont "CAPITAINE!"
- para "Rub-rub..."
- line "Rub-rub...@@"
+ para "Scratch..."
+ line "Scratch...@@"
_ReceivingHM01Text::
- text "CAPTAIN: Whew!"
- line "Thank you! I"
- cont "feel much better!"
+ text "CAPITAINE: Merci"
+ line "moussaillon!"
+ cont "Ca va beaucoup"
+ cont "mieux..."
- para "You want to see"
- line "my CUT technique?"
+ para "Mille sabords!"
+ line "Tu veux voir"
+ cont "la technique"
+ cont "COUPE?"
- para "I could show you"
- line "if I wasn't ill..."
+ para "Je pourrais te la"
+ line "montrer, mais"
+ cont "j'suis malade."
- para "I know! You can"
- line "have this!"
+ para "Je sais!"
+ line "Prends ça!"
- para "Teach it to your"
- line "#MON and you"
- cont "can see it CUT"
- cont "any time!"
+ para "C'est la technique"
+ line "COUPE."
+ cont "Enseigne-la à"
+ cont "tes #MON!"
prompt
_ReceivedHM01Text::
- text $52, " got"
+ text $52, " obtient"
line "@"
- TX_RAM wcf4b
+ TX_RAM wcf50
text "!@@"
_SSAnne7Text_61932::
- text "CAPTAIN: Whew!"
+ text "CAPITAINE: Haaaa!"
- para "Now that I'm not"
- line "sick any more, I"
- cont "guess it's time."
+ para "Maintenant que"
+ line "je suis guéri, on"
+ cont "va lever l'ancre!"
done
_HM01NoRoomText::
- text "Oh no! You have"
- line "no room for this!"
+ text "Ha zut! Tu n'as"
+ line "plus de place"
+ cont "pour cet objet!"
done
_SSAnne7Text2::
- text "Yuck! Shouldn't"
- line "have looked!"
+ text "Quoi?!?"
+ line "Il a mangé ça???"
done
_SSAnne7Text3::
- text "How to Conquer"
- line "Seasickness..."
- cont "The CAPTAIN's"
- cont "reading this!"
+ text "Comment guérir"
+ line "le mal de mer..."
+ cont "Le CAPITAINE lit"
+ cont "ce manuel!"
done
diff --git a/text/maps/ss_anne_8.asm b/text/maps/ss_anne_8.asm
index 7a09303e..2b6dfb47 100644
--- a/text/maps/ss_anne_8.asm
+++ b/text/maps/ss_anne_8.asm
@@ -1,104 +1,115 @@
_SSAnne8Text8::
- text "WIGGLYTUFF: Puup"
- line "pupuu!@@"
+ text "GRODOUDOU: Gro!"
+ line "Douuuuuuu!@@"
_SSAnne8BattleText1::
- text "I travel alone"
- line "on my journeys!"
+ text "Je voyage"
+ line "toujours en"
+ cont "solitaire!"
- para "My #MON are my"
- line "only friends!"
+ para "Mes #MON"
+ line "sont mes amis!"
done
_SSAnne8EndBattleText1::
- text "My, my"
- line "friends..."
+ text "Non!"
+ line "Mes p'tits amis!"
prompt
_SSAnne8AfterBattleText1::
- text "You should be"
- line "nice to friends!"
+ text "Il faut être"
+ line "gentil avec ses"
+ cont "#MON!"
done
_SSAnne8BattleText2::
- text "You pup! How dare"
- line "you barge in!"
+ text "Toi, jeune sot! Tu"
+ line "oses entrer ici!?"
done
_SSAnne8EndBattleText2::
- text "Humph!"
- line "You rude child!"
+ text "Huf!"
+ line "Tu es mal élevé!!"
prompt
_SSAnne8AfterBattleText2::
- text "I wish to be left"
- line "alone! Get out!"
+ text "J'aimerais être"
+ line "seul! Va-t'en!"
done
_SSAnne8BattleText3::
- text "I love #MON!"
- line "Do you?"
+ text "J'aime les"
+ line "#MON! Et toi?"
done
_SSAnne8EndBattleText3::
- text "Wow! "
- line "You're great!"
+ text "Woo!"
+ line "T'es cool, toi!"
prompt
_SSAnne8AfterBattleText3::
- text "Let me be your"
- line "friend, OK?"
+ text "Soyons amis,"
+ line "OK?"
- para "Then we can trade"
- line "#MON!"
+ para "On pourra alors"
+ line "échanger nos"
+ cont "#MON!"
done
_SSAnne8BattleText4::
- text "I collected these"
- line "#MON from all"
- cont "around the world!"
+ text "J'ai déniché"
+ line "ces #MON"
+ cont "un peu partout"
+ cont "dans le monde!"
done
_SSAnne8EndBattleText4::
- text "Oh no!"
- line "I went around the"
- cont "world for these!"
+ text "Quoi!"
+ line "Un tour du monde"
+ cont "pour ce résultat!"
+ cont "C'est nul!"
prompt
_SSAnne8AfterBattleText4::
- text "You hurt my poor"
- line "worldly #MON!"
+ text "Tu as fait mal"
+ line "à mes #MON!"
- para "I demand that you"
- line "heal them at a"
- cont "#MON CENTER!"
+ para "Il faut que"
+ line "tu les soignes"
+ cont "dans un"
+ cont "CENTRE #MON!!!"
done
_SSAnne8Text5::
- text "Waiter, I would"
- line "like a cherry pie"
- cont "please!"
+ text "Serveur,"
+ line "amenez-moi une"
+ cont "tarte aux poires!"
done
_SSAnne8Text6::
- text "A cruise is so"
- line "elegant yet cozy!"
+ text "Ha! Une croisière!"
+ line "C'est tellement"
+ cont "romantique!"
done
_SSAnne8Text7::
- text "I always travel"
- line "with WIGGLYTUFF!"
+ text "Je voyage"
+ line "toujours avec"
+ cont "GRODOUDOU!"
done
_SSAnne8Text9::
- text "We are cruising"
- line "around the world."
+ text "Nous parcourons"
+ line "les mers du"
+ cont "monde entier!"
done
_SSAnne8Text11::
- text "Ssh! I'm a GLOBAL"
- line "POLICE agent!"
+ text "Pst! Je suis de"
+ line "l'INTERPOLICE!"
- para "I'm on the trail"
- line "of TEAM ROCKET!"
+ para "Je suis sur la"
+ line "trace de la"
+ cont "TEAM ROCKET!"
+ cont "Chut!"
done
diff --git a/text/maps/ss_anne_9.asm b/text/maps/ss_anne_9.asm
index a9be8cee..685d7fc6 100644
--- a/text/maps/ss_anne_9.asm
+++ b/text/maps/ss_anne_9.asm
@@ -1,113 +1,122 @@
_SSAnne9Text_61bf2::
- text "In all my travels"
- line "I've never seen"
- cont "any #MON sleep"
- cont "like this one!"
-
- para "It was something"
- line "like this!"
+ text "Dans tous mes"
+ line "voyages, je n'ai"
+ cont "jamais vu un"
+ cont "#MON dormir"
+ cont "autant!"
+
+ para "Il était un"
+ line "peu comme ça..."
prompt
_SSAnne9Text_61c01::
- text "Ah yes, I have"
- line "seen some #MON"
- cont "ferry people"
- cont "across the water!"
+ text "Oui! J'ai vu des"
+ line "gens transporter"
+ cont "des #MON par-"
+ cont "delà les eaux!"
done
_SSAnne9Text_61c10::
- text "#MON can CUT"
- line "down small bushes."
+ text "Les #MON"
+ line "peuvent couper des"
+ cont "petits buissons"
+ cont "avec la technique"
+ cont "COUPE."
done
_SSAnne9Text_61c1f::
- text "Have you gone to"
- line "the SAFARI ZONE"
- cont "in FUCHSIA CITY?"
+ text "As-tu déjà vu"
+ line "le PARC SAFARI"
+ cont "à PARMANIE?"
- para "It had many rare"
- line "kinds of #MON!!"
+ para "On y trouve plein"
+ line "de #MON rares!"
done
_SSAnne9Text_61c2e::
- text "Me and my Daddy"
- line "think the SAFARI"
- cont "ZONE is awesome!"
+ text "Mon Pôpa et moi,"
+ line "on pense que le"
+ cont "PARC SAFARI"
+ cont "il est génial!"
done
_SSAnne9Text_61c3d::
- text "The CAPTAIN looked"
- line "really sick and"
- cont "pale!"
+ text "Le CAPITAINE"
+ line "avait l'air tout"
+ cont "pâlot!"
done
_SSAnne9Text_61c4c::
- text "I hear many people"
- line "get seasick!"
+ text "C'est assez"
+ line "fréquent d'avoir"
+ cont "le mal de mer!"
done
_SSAnne9BattleText1::
- text "Competing against"
- line "the young keeps"
- cont "me youthful."
+ text "Les duels contre"
+ line "les jeunes me"
+ cont "maintiennent en"
+ cont "forme!"
done
_SSAnne9EndBattleText1::
- text "Good"
- line "fight! Ah, I feel"
- cont "young again!"
+ text "Woah!"
+ line "Ha! Je me sens"
+ cont "en pleine forme!"
prompt
_SSAnne9AfterBattleText1::
- text "15 years ago, I"
- line "would have won!"
+ text "Hmm! Il y a 15"
+ line "ans, j'aurais"
+ cont "gagné..."
done
_SSAnne9BattleText2::
- text "Check out what I"
- line "fished up!"
+ text "Hé! Regarde ce"
+ line "que j'ai pêché!"
done
_SSAnne9EndBattleText2::
- text "I'm"
- line "all out!"
+ text "OK!"
+ line "J'suis fait!!"
prompt
_SSAnne9AfterBattleText2::
- text "Party?"
+ text "Une fête?"
- para "The cruise ship's"
- line "party should be"
- cont "over by now."
+ para "Elle doit être"
+ line "finie maintenant."
done
_SSAnne9BattleText3::
- text "Which do you like,"
- line "a strong or a"
- cont "rare #MON?"
+ text "Que veux-tu?"
+ line "Un #MON"
+ cont "costaud ou rare?"
done
_SSAnne9EndBattleText3::
- text "I must"
- line "salute you!"
+ text "Bravo!"
+ line "Tu es très fort!"
prompt
_SSAnne9AfterBattleText3::
- text "I prefer strong"
- line "and rare #MON."
+ text "Je préfère les"
+ line "#MON rares"
+ cont "et costauds!"
done
_SSAnne9BattleText4::
- text "I never saw you"
- line "at the party."
+ text "Je ne t'ai pas vu"
+ line "à la fête."
done
_SSAnne9EndBattleText4::
- text "Take"
- line "it easy!"
+ text "Relax!"
+ line "T'énerve pas!!!"
prompt
_SSAnne9AfterBattleText4::
- text "Oh, I adore your"
- line "strong #MON!"
+ text "Woah! Tes #MON"
+ line "sont super forts!"
+ cont "Je les adore!"
done
diff --git a/text/maps/victory_road_3f.asm b/text/maps/victory_road_3f.asm
index 07e0be70..8f787522 100644
--- a/text/maps/victory_road_3f.asm
+++ b/text/maps/victory_road_3f.asm
@@ -1,63 +1,67 @@
_VictoryRoad3BattleText2::
- text "I heard rumors of"
- line "a child prodigy!"
+ text "J'ai entendu"
+ line "parler d'un jeune"
+ cont "prodige!"
done
_VictoryRoad3EndBattleText2::
- text "The"
- line "rumors were true!"
+ text "..."
+ line "C'était vrai!"
prompt
_VictoryRoad3AfterBattleText2::
- text "You beat GIOVANNI"
- line "of TEAM ROCKET?"
+ text "Tu as battu"
+ line "GIOVANNI de la"
+ cont "TEAM ROCKET?"
done
_VictoryRoad3BattleText3::
- text "I'll show you just"
- line "how good you are!"
+ text "Je vais te"
+ line "montrer ma"
+ cont "puissance!"
done
_VictoryRoad3EndBattleText3::
- text "I'm"
- line "furious!"
+ text "Non!"
+ line "Je suis furieuse!"
prompt
_VictoryRoad3AfterBattleText3::
- text "You showed me just"
- line "how good I was!"
+ text "Ben, j'suis pas"
+ line "si forte que ça!"
done
_VictoryRoad3BattleText4::
- text "Only the chosen"
- line "can pass here!"
+ text "Seuls les élus"
+ line "peuvent passer!"
done
_VictoryRoad3EndBattleText4::
- text "I"
- line "don't believe it!"
+ text "Oh!"
+ line "J'y crois pas!"
prompt
_VictoryRoad3AfterBattleText4::
- text "All trainers here"
- line "are headed to the"
- cont "#MON LEAGUE!"
- cont "Be careful!"
+ text "Ces dresseurs"
+ line "sont de la"
+ cont "LIGUE #MON!"
+ cont "Fais attention!"
done
_VictoryRoad3BattleText5::
- text "Trainers live to"
- line "seek stronger"
- cont "opponents!"
+ text "Un dresseur est"
+ line "toujours en quête"
+ cont "d'adversaires plus"
+ cont "puissants!"
done
_VictoryRoad3EndBattleText5::
text "Oh!"
- line "So strong!"
+ line "T'es un dur toi!"
prompt
_VictoryRoad3AfterBattleText5::
- text "By fighting tough"
- line "battles, you get"
- cont "stronger!"
+ text "Bats-toi bien,"
+ line "et tu seras"
+ cont "un bon dresseur!"
done
diff --git a/text/maps/viridian_forest.asm b/text/maps/viridian_forest.asm
index 813b193a..9684beef 100644
--- a/text/maps/viridian_forest.asm
+++ b/text/maps/viridian_forest.asm
@@ -1,123 +1,133 @@
_ViridianForestText1::
- text "I came here with"
- line "some friends!"
+ text "Je suis ici"
+ line "avec des amis!"
- para "They're out for"
- line "#MON fights!"
+ para "Ils sont ici"
+ line "pour se battre!"
done
+
_ViridianForestBattleText1::
- text "Hey! You have"
- line "#MON! Come on!"
- cont "Let's battle'em!"
+ text "Hé! Mais tu as"
+ line "des #MON!"
+ cont "Yah! A l'attaque!"
done
_ViridianForestEndBattleText1::
- text "No!"
- line "CATERPIE can't"
- cont "cut it!"
+ text "NON!"
+ line "CHENIPAN n'y"
+ cont "arrivera pas!"
prompt
_ViridianFrstAfterBattleText1::
- text "Ssh! You'll scare"
- line "the bugs away!"
+ text "Chut! Tu fais"
+ line "peur aux"
+ cont "insectes..."
done
_ViridianForestBattleText2::
- text "Yo! You can't jam"
- line "out if you're a"
- cont "#MON trainer!"
+ text "Haha! Un dresseur"
+ line "de #MON, un"
+ cont "vrai, ne se"
+ cont "débine jamais!!!"
done
_ViridianForestEndBattleText2::
- text "Huh?"
- line "I ran out of"
- cont "#MON!"
+ text "Oups!"
+ line "N'en n'a plus des"
+ cont "#MON, moi!"
prompt
_ViridianFrstAfterBattleText2::
- text "Darn! I'm going"
- line "to catch some"
- cont "stronger ones!"
+ text "Fichtre! J'vais"
+ line "en choper des"
+ cont "plus balèzes!"
done
_ViridianForestBattleText3::
- text "Hey, wait up!"
- line "What's the hurry?"
+ text "Hop, hop! Minute!"
+ line "On n'est pas"
+ cont "pressé!"
done
_ViridianForestEndBattleText3::
- text "I"
- line "give! You're good"
- cont "at this!"
+ text "Houlà!"
+ line "J'abandonne!"
+ cont "T'es trop fort!"
prompt
_ViridianFrstAfterBattleText3::
- text "Sometimes, you"
- line "can find stuff on"
- cont "the ground!"
+ text "Tu trouveras"
+ line "peut-être des"
+ cont "objets par terre!"
- para "I'm looking for"
- line "the stuff I"
- cont "dropped!"
+ para "Je cherche les"
+ line "objets que j'ai"
+ cont "laissé tomber..."
done
_ViridianForestText8::
- text "I ran out of #"
- line "BALLs to catch"
- cont "#MON with!"
+ text "J'suis à court de"
+ line "# BALL!"
+ cont "Je ne peux plus"
+ cont "attraper de"
+ cont "#MON!"
- para "You should carry"
- line "extras!"
+ para "Il t'en faut"
+ line "toujours un max!"
done
_ViridianForestText9::
- text "TRAINER TIPS"
+ text "ASTUCE"
- para "If you want to"
- line "avoid battles,"
- cont "stay away from"
- cont "grassy areas!"
+ para "Pour éviter les"
+ line "combats, ne "
+ cont "marchez pas dans"
+ cont "les hautes herbes!"
done
_ViridianForestText10::
- text "For poison, use"
- line "ANTIDOTE! Get it"
- cont "at #MON MARTs!"
+ text "L'ANTIDOTE vendu"
+ line "dans les"
+ cont "BOUTIQUES PKMN"
+ cont "guérit du poison."
done
_ViridianForestText11::
- text "TRAINER TIPS"
+ text "ASTUCE"
- para "Contact PROF.OAK"
- line "via PC to get"
- cont "your #DEX"
- cont "evaluated!"
+ para "Pour évaluer"
+ line "votre #DEX,"
+ cont "appelez le Prof."
+ cont "Chen via un PC!"
done
_ViridianForestText12::
- text "TRAINER TIPS"
-
- para "No stealing of"
- line "#MON from"
- cont "other trainers!"
- cont "Catch only wild"
- cont "#MON!"
+ text "ASTUCE"
+
+ para "Interdiction de"
+ line "capturer les"
+ cont "#MON d'un"
+ cont "autre dresseur!"
+ cont "La capture se"
+ cont "fait à l'état"
+ cont "sauvage!"
done
_ViridianForestText13::
- text "TRAINER TIPS"
+ text "ASTUCE"
- para "Weaken #MON"
- line "before attempting"
- cont "capture!"
+ para "Un #MON"
+ line "blessé se capture"
+ cont "plus facilement!"
- para "When healthy,"
- line "they may escape!"
+ para "En pleine forme,"
+ line "il peut s'enfuir!"
done
_ViridianForestText14::
- text "LEAVING"
- line "VIRIDIAN FOREST"
- cont "PEWTER CITY AHEAD"
+ text "VOUS QUITTEZ LA"
+ line "FORET DE JADE."
+ cont "VOUS ALLEZ VERS"
+ cont "ARGENTA."
done
diff --git a/wram.asm b/wram.asm
index 0321545c..67326248 100755
--- a/wram.asm
+++ b/wram.asm
@@ -1435,7 +1435,9 @@ wcf4b:: ds 2 ; storage buffer for various strings
wGainBoostedExp:: ; cf4d
ds 1
- ds 17
+ ds 2
+
+wcf50:: ds 15 ; storage buffer for various strings
wGymCityName:: ; cf5f
ds 17