diff options
author | SaveState <pgattic@gmail.com> | 2019-05-15 10:33:13 -0400 |
---|---|---|
committer | SaveState <pgattic@gmail.com> | 2019-05-15 10:33:13 -0400 |
commit | f79d53baec56ae2214d1a14990056aa5f3455c25 (patch) | |
tree | 5c9e3a1867e2db297f8132bd230d3bc63bf5818e | |
parent | e06ea51234aa72dfba604cec4c5fbd881f78b758 (diff) |
Updated Remove Artificial Save Delay (markdown)
-rw-r--r-- | Remove-Artificial-Save-Delay.md | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/Remove-Artificial-Save-Delay.md b/Remove-Artificial-Save-Delay.md index d6ac3fd..86652ef 100644 --- a/Remove-Artificial-Save-Delay.md +++ b/Remove-Artificial-Save-Delay.md @@ -1,6 +1,6 @@ Pokemon Red saves quicker than Pokemon Crystal on its own. However, it is still putting in an artificial delay. This is a much simpler fix than Pokemon Crystal's, and here it is: -Open up [engine/save.asm](https://github.com/pret/pokered/blob/master/engine/save.asm) and scroll down to about line 160, and you will have to remove these four lines: +Open up [engine/save.asm](https://github.com/pret/pokered/blob/master/engine/save.asm) and scroll down to about line 160, and you will have to remove these lines: ```diff SaveSAV: @@ -33,5 +33,30 @@ SaveSAVConfirm: coord hl, 0, 7 ... ``` +Optionally, if you want to remove the "Would you like to save the game?" part, you could also remove these: +[engine/save.asm](https://github.com/pret/pokered/blob/master/engine/save.asm): +```diff + +SaveSAV: + callba PrintSaveScreenText +- ld hl, WouldYouLikeToSaveText +- call SaveSAVConfirm +- and a ;|0 = Yes|1 = No| +- ret nz + ld a, [wSaveFileStatus] + dec a +... + +-WouldYouLikeToSaveText: +- TX_FAR _WouldYouLikeToSaveText +- db "@" +``` +and [text.asm](https://github.com/pret/pokered/blob/master/text.asm) (about line 2012): +```diff +-_WouldYouLikeToSaveText:: +- text "Would you like to" +- line "SAVE the game?" +- done +``` There! It's as simple as that! The game should save quickly without having to say "Now saving...". Enjoy!
\ No newline at end of file |