diff options
author | YamaArashi <shadow962@live.com> | 2015-07-19 11:56:13 -0700 |
---|---|---|
committer | YamaArashi <shadow962@live.com> | 2015-07-19 11:56:13 -0700 |
commit | 02bd91b7076165653a900a8e39c12a92a9bd2976 (patch) | |
tree | 90590dc9f3b05eb19697ba81ec3467ac533c8f1b | |
parent | 64b4cf624fe2175e2c7539b91bc41b6dae28a00e (diff) |
jpab/jpba macros
-rwxr-xr-x | engine/battle/core.asm | 76 | ||||
-rw-r--r-- | engine/battle/init_battle_variables.asm | 4 | ||||
-rw-r--r-- | engine/battle/moveEffects/focus_energy_effect.asm | 4 | ||||
-rw-r--r-- | engine/battle/moveEffects/mist_effect.asm | 4 | ||||
-rw-r--r-- | engine/battle/moveEffects/paralyze_effect.asm | 12 | ||||
-rw-r--r-- | engine/battle/moveEffects/substitute_effect.asm | 4 | ||||
-rwxr-xr-x | engine/hidden_object_functions3.asm | 4 | ||||
-rwxr-xr-x | engine/in_game_trades.asm | 4 | ||||
-rwxr-xr-x | engine/items/items.asm | 4 | ||||
-rwxr-xr-x | engine/menu/league_pc.asm | 4 | ||||
-rwxr-xr-x | engine/menu/naming_screen.asm | 4 | ||||
-rwxr-xr-x | engine/overworld/cable_club_npc.asm | 4 | ||||
-rwxr-xr-x | engine/overworld/saffron_guards.asm | 4 | ||||
-rwxr-xr-x | engine/titlescreen.asm | 4 | ||||
-rwxr-xr-x | engine/trade.asm | 4 | ||||
-rw-r--r-- | home.asm | 48 | ||||
-rw-r--r-- | home/overworld.asm | 12 | ||||
-rw-r--r-- | macros.asm | 12 | ||||
-rwxr-xr-x | scripts/celadonmartelevator.asm | 4 | ||||
-rwxr-xr-x | scripts/celadonmartroof.asm | 4 | ||||
-rwxr-xr-x | scripts/lab4.asm | 4 | ||||
-rwxr-xr-x | scripts/viridiangym.asm | 4 |
22 files changed, 66 insertions, 162 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 075bc179..93ccdef5 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -187,9 +187,7 @@ SlidePlayerAndEnemySilhouettesOnScreen: ; 3c04c (f:404c) ld b, $1 call GoPAL_SET call HideSprites - ld hl, PrintBeginningBattleText - ld b, BANK(PrintBeginningBattleText) - jp Bankswitch + jpab PrintBeginningBattleText ; when a battle is starting, silhouettes of the player's pic and the enemy's pic are slid onto the screen ; the lower of the player's pic (his body) is part of the background, but his head is a sprite @@ -359,9 +357,7 @@ EnemyRan: ; 3c202 (f:4202) call PlaySoundWaitForCurrent xor a ld [H_WHOSETURN], a - ld hl, AnimationSlideEnemyMonOut - ld b, BANK(AnimationSlideEnemyMonOut) - jp Bankswitch + jpab AnimationSlideEnemyMonOut WildRanText: ; 3c229 (f:4229) TX_FAR _WildRanText @@ -938,9 +934,7 @@ FaintEnemyPokemon: ; 0x3c567 jr nz, .gainExpFlagsLoop ld a, b ld [wPartyGainExpFlags], a - ld hl, GainExperience - ld b, BANK(GainExperience) - jp Bankswitch + jpab GainExperience EnemyMonFaintedText: ; 0x3c63e TX_FAR _EnemyMonFaintedText @@ -6462,14 +6456,10 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) ; does nothing since no stats are ever selected (barring glitches) DoubleOrHalveSelectedStats: ; 3ed02 (f:6d02) callab DoubleSelectedStats - ld hl, HalveSelectedStats - ld b, BANK(HalveSelectedStats) - jp Bankswitch + jpab HalveSelectedStats ScrollTrainerPicAfterBattle: ; 3ed12 (f:6d12) - ld hl, _ScrollTrainerPicAfterBattle - ld b, BANK(_ScrollTrainerPicAfterBattle) - jp Bankswitch + jpab _ScrollTrainerPicAfterBattle ApplyBurnAndParalysisPenaltiesToPlayer: ; 3ed1a (f:6d1a) ld a, $1 @@ -7372,9 +7362,7 @@ BadlyPoisonedText: ; 3f2e4 (f:72e4) db "@" DrainHPEffect: ; 3f2e9 (f:72e9) - ld hl, DrainHPEffect_ - ld b, BANK(DrainHPEffect_) - jp Bankswitch + jpab DrainHPEffect_ ExplodeEffect: ; 3f2f1 (f:72f1) ld hl, wBattleMonHP @@ -8209,9 +8197,7 @@ FlinchSideEffect: ; 3f85b (f:785b) ret OneHitKOEffect: ; 3f884 (f:7884) - ld hl, OneHitKOEffect_ - ld b, BANK(OneHitKOEffect_) - jp Bankswitch + jpab OneHitKOEffect_ ChargeEffect: ; 3f88c (f:788c) ld hl, W_PLAYERBATTSTATUS1 @@ -8321,19 +8307,13 @@ TrappingEffect: ; 3f917 (f:7917) ret MistEffect: ; 3f941 (f:7941) - ld hl, MistEffect_ - ld b, BANK(MistEffect_) - jp Bankswitch + jpab MistEffect_ FocusEnergyEffect: ; 3f949 (f:7949) - ld hl, FocusEnergyEffect_ - ld b, BANK(FocusEnergyEffect_) - jp Bankswitch + jpab FocusEnergyEffect_ RecoilEffect: ; 3f951 (f:7951) - ld hl, RecoilEffect_ - ld b, BANK(RecoilEffect_) - jp Bankswitch + jpab RecoilEffect_ ConfusionSideEffect: ; 3f959 (f:7959) call BattleRandom @@ -8387,14 +8367,10 @@ ConfusionEffectFailed: ; 3f9a6 (f:79a6) jp ConditionalPrintButItFailed ParalyzeEffect: ; 3f9b1 (f:79b1) - ld hl, ParalyzeEffect_ - ld b, BANK(ParalyzeEffect_) - jp Bankswitch + jpab ParalyzeEffect_ SubstituteEffect: ; 3f9b9 (f:79b9) - ld hl, SubstituteEffect_ - ld b, BANK(SubstituteEffect_) - jp Bankswitch + jpab SubstituteEffect_ HyperBeamEffect: ; 3f9c1 (f:79c1) ld hl, W_PLAYERBATTSTATUS2 @@ -8505,9 +8481,7 @@ MimicLearnedMoveText: ; 3fa77 (f:7a77) db "@" LeechSeedEffect: ; 3fa7c (f:7a7c) - ld hl, LeechSeedEffect_ - ld b, BANK(LeechSeedEffect_) - jp Bankswitch + jpab LeechSeedEffect_ SplashEffect: ; 3fa84 (f:7a84) call PlayCurrentMoveAnimation @@ -8601,34 +8575,22 @@ MoveWasDisabledText: ; 3fb09 (f:7b09) db "@" PayDayEffect: ; 3fb0e (f:7b0e) - ld hl, PayDayEffect_ - ld b, BANK(PayDayEffect_) - jp Bankswitch + jpab PayDayEffect_ ConversionEffect: ; 3fb16 (f:7b16) - ld hl, ConversionEffect_ - ld b, BANK(ConversionEffect_) - jp Bankswitch + jpab ConversionEffect_ HazeEffect: ; 3fb1e (f:7b1e) - ld hl, HazeEffect_ - ld b, BANK(HazeEffect_) - jp Bankswitch + jpab HazeEffect_ HealEffect: ; 3fb26 (f:7b26) - ld hl, HealEffect_ - ld b, BANK(HealEffect_) - jp Bankswitch + jpab HealEffect_ TransformEffect: ; 3fb2e (f:7b2e) - ld hl, TransformEffect_ - ld b, BANK(TransformEffect_) - jp Bankswitch + jpab TransformEffect_ ReflectLightScreenEffect: ; 3fb36 (f:7b36) - ld hl, ReflectLightScreenEffect_ - ld b, BANK(ReflectLightScreenEffect_) - jp Bankswitch + jpab ReflectLightScreenEffect_ NothingHappenedText: ; 3fb3e (f:7b3e) TX_FAR _NothingHappenedText diff --git a/engine/battle/init_battle_variables.asm b/engine/battle/init_battle_variables.asm index f10e9f5e..d5ee7816 100644 --- a/engine/battle/init_battle_variables.asm +++ b/engine/battle/init_battle_variables.asm @@ -35,6 +35,4 @@ InitBattleVariables: ; 525af (14:65af) ld a, $2 ; safari battle ld [W_BATTLETYPE], a .notSafariBattle - ld hl, PlayBattleMusic - ld b, BANK(PlayBattleMusic) - jp Bankswitch + jpab PlayBattleMusic diff --git a/engine/battle/moveEffects/focus_energy_effect.asm b/engine/battle/moveEffects/focus_energy_effect.asm index 20a0c07e..b8a783e4 100644 --- a/engine/battle/moveEffects/focus_energy_effect.asm +++ b/engine/battle/moveEffects/focus_energy_effect.asm @@ -14,9 +14,7 @@ FocusEnergyEffect_: ; 27f86 (9:7f86) .alreadyUsing ld c, 50 call DelayFrames - ld hl, PrintButItFailedText_ - ld b, BANK(PrintButItFailedText_) - jp Bankswitch + jpab PrintButItFailedText_ GettingPumpedText: ; 27fb3 (9:7fb3) db $0a diff --git a/engine/battle/moveEffects/mist_effect.asm b/engine/battle/moveEffects/mist_effect.asm index 8394eec1..1f8e40b0 100644 --- a/engine/battle/moveEffects/mist_effect.asm +++ b/engine/battle/moveEffects/mist_effect.asm @@ -12,9 +12,7 @@ MistEffect_: ; 33f2b (c:7f2b) ld hl, ShroudedInMistText jp PrintText .mistAlreadyInUse - ld hl, PrintButItFailedText_ - ld b, BANK(PrintButItFailedText_) - jp Bankswitch + jpab PrintButItFailedText_ ShroudedInMistText: ; 33f52 (c:7f52) TX_FAR _ShroudedInMistText diff --git a/engine/battle/moveEffects/paralyze_effect.asm b/engine/battle/moveEffects/paralyze_effect.asm index b88e6479..658b0c50 100644 --- a/engine/battle/moveEffects/paralyze_effect.asm +++ b/engine/battle/moveEffects/paralyze_effect.asm @@ -36,18 +36,12 @@ ParalyzeEffect_: ; 52601 (14:6601) ld c, 30 call DelayFrames callab PlayCurrentMoveAnimation - ld hl, PrintMayNotAttackText - ld b, BANK(PrintMayNotAttackText) - jp Bankswitch + jpab PrintMayNotAttackText .didntAffect ld c, 50 call DelayFrames - ld hl, PrintDidntAffectText - ld b, BANK(PrintDidntAffectText) - jp Bankswitch + jpab PrintDidntAffectText .doesntAffect ld c, 50 call DelayFrames - ld hl, PrintDoesntAffectText - ld b, BANK(PrintDoesntAffectText) - jp Bankswitch + jpab PrintDoesntAffectText diff --git a/engine/battle/moveEffects/substitute_effect.asm b/engine/battle/moveEffects/substitute_effect.asm index 444c755b..c72fffbe 100644 --- a/engine/battle/moveEffects/substitute_effect.asm +++ b/engine/battle/moveEffects/substitute_effect.asm @@ -55,9 +55,7 @@ SubstituteEffect_: ; 17dad (5:7dad) call Bankswitch ; jump to routine depending on animation setting ld hl, SubstituteText call PrintText - ld hl, DrawHUDsAndHPBars - ld b, BANK(DrawHUDsAndHPBars) - jp Bankswitch + jpab DrawHUDsAndHPBars .alreadyHasSubstitute ld hl, HasSubstituteText jr .printText diff --git a/engine/hidden_object_functions3.asm b/engine/hidden_object_functions3.asm index 8502cea8..80251b94 100755 --- a/engine/hidden_object_functions3.asm +++ b/engine/hidden_object_functions3.asm @@ -34,9 +34,7 @@ PrintBookshelfText: ; fb50 (3:7b50) .noMatch ld a, $ff ld [$ffdb], a - ld b, BANK(PrintCardKeyText) - ld hl, PrintCardKeyText - jp Bankswitch + jpba PrintCardKeyText ; format: db tileset id, bookshelf tile id, text id BookshelfTileIDs: ; fb8b (3:7b8b) diff --git a/engine/in_game_trades.asm b/engine/in_game_trades.asm index 6f1167d0..fffaedcf 100755 --- a/engine/in_game_trades.asm +++ b/engine/in_game_trades.asm @@ -159,9 +159,7 @@ InGameTrade_RestoreScreen: ; 71ca2 (1c:5ca2) call LoadGBPal ld c, 10 call DelayFrames - ld b, BANK(LoadWildData) - ld hl, LoadWildData - jp Bankswitch + jpba LoadWildData InGameTrade_PrepareTradeData: ; 71cc1 (1c:5cc1) ld hl, wTradedPlayerMonSpecies diff --git a/engine/items/items.asm b/engine/items/items.asm index 704e6034..f9f76278 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -499,9 +499,7 @@ ItemUseTownMap: ; d968 (3:5968) ld a,[W_ISINBATTLE] and a jp nz,ItemUseNotTime - ld b, BANK(DisplayTownMap) - ld hl, DisplayTownMap - jp Bankswitch ; display Town Map + jpba DisplayTownMap ItemUseBicycle: ; d977 (3:5977) ld a,[W_ISINBATTLE] diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm index 06a7894c..1f5cf8e0 100755 --- a/engine/menu/league_pc.asm +++ b/engine/menu/league_pc.asm @@ -110,9 +110,7 @@ LeaguePCShowMon: ; 76610 (1d:6610) ld de, wHoFTeamNo ld bc, $0103 call PrintNumber - ld b, BANK(HoFDisplayMonInfo) - ld hl, HoFDisplayMonInfo - jp Bankswitch + jpba HoFDisplayMonInfo HallOfFameNoText: ; 76670 (1d:6670) db "HALL OF FAME No @" diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm index 9a608491..6037329e 100755 --- a/engine/menu/naming_screen.asm +++ b/engine/menu/naming_screen.asm @@ -172,9 +172,7 @@ DisplayNamingScreen: ; 6596 (1:6596) ld a, [W_ISINBATTLE] and a jp z, LoadTextBoxTilePatterns - ld hl, LoadHudTilePatterns - ld b, BANK(LoadHudTilePatterns) - jp Bankswitch + jpab LoadHudTilePatterns .namingScreenButtonFunctions dw .dPadReturnPoint diff --git a/engine/overworld/cable_club_npc.asm b/engine/overworld/cable_club_npc.asm index b9e3102a..2a9b19fe 100755 --- a/engine/overworld/cable_club_npc.asm +++ b/engine/overworld/cable_club_npc.asm @@ -111,9 +111,7 @@ Func_72a8: ; 72a8 (1:72a8) xor a ld [hld], a ld [hl], a - ld hl, LinkMenu - ld b, BANK(LinkMenu) - jp Bankswitch + jpab LinkMenu CableClubNPCAreaReservedFor2FriendsLinkedByCableText: ; 72b3 (1:72b3) TX_FAR _CableClubNPCAreaReservedFor2FriendsLinkedByCableText diff --git a/engine/overworld/saffron_guards.asm b/engine/overworld/saffron_guards.asm index 8e584a2d..c0d6a985 100755 --- a/engine/overworld/saffron_guards.asm +++ b/engine/overworld/saffron_guards.asm @@ -10,9 +10,7 @@ RemoveGuardDrink: ; 5a59f (16:659f) call IsItemInBag pop hl jr z, .drinkLoop - ld b, BANK(RemoveItemByID) - ld hl, RemoveItemByID - jp Bankswitch + jpba RemoveItemByID GuardDrinksList: ; 5a5b7 (16:65b7) db FRESH_WATER, SODA_POP, LEMONADE, $00 diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index 729e16bb..84c0cdf7 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -262,9 +262,7 @@ ENDC jp MainMenu .doClearSaveDialogue - ld b, BANK(DoClearSaveDialogue) - ld hl, DoClearSaveDialogue - jp Bankswitch + jpba DoClearSaveDialogue TitleScreenPickNewMon: ; 4496 (1:4496) ld a, vBGMap0 / $100 diff --git a/engine/trade.asm b/engine/trade.asm index 68baaa16..ba8de4ff 100755 --- a/engine/trade.asm +++ b/engine/trade.asm @@ -199,9 +199,7 @@ LoadTradingGFXAndMonNames: ; 411a1 (10:51a1) Trade_LoadMonPartySpriteGfx: ; 4120b (10:520b) ld a, %11010000 ld [rOBP1], a - ld b, BANK(LoadMonPartySpriteGfx) - ld hl, LoadMonPartySpriteGfx - jp Bankswitch + jpba LoadMonPartySpriteGfx Trade_SwapNames: ; 41217 (10:5217) ld hl, wPlayerName @@ -253,9 +253,7 @@ DrawHPBar:: ; 1336 (0:1336) ; wLoadedMon = base address of pokemon data ; W_MONHDEXNUM = base address of base stats LoadMonData:: ; 1372 (0:1372) - ld hl, LoadMonData_ - ld b, BANK(LoadMonData_) - jp Bankswitch + jpab LoadMonData_ OverwritewMoves:: ; 137a (0:137a) @@ -1317,9 +1315,7 @@ CountSetBits:: ; 2b7f (0:2b7f) ; subtracts the amount the player paid from their money ; sets carry flag if there is enough money and unsets carry flag if not SubtractAmountPaidFromMoney:: ; 2b96 (0:2b96) - ld b,BANK(SubtractAmountPaidFromMoney_) - ld hl,SubtractAmountPaidFromMoney_ - jp Bankswitch + jpba SubtractAmountPaidFromMoney_ ; adds the amount the player sold to their money AddAmountSoldToMoney:: ; 2b9e (0:2b9e) @@ -2077,9 +2073,7 @@ ReloadTilesetTilePatterns:: ; 3090 (0:3090) ChooseFlyDestination:: ; 30a9 (0:30a9) ld hl,wd72e res 4,[hl] - ld b, BANK(LoadTownMap_Fly) - ld hl, LoadTownMap_Fly - jp Bankswitch + jpba LoadTownMap_Fly ; causes the text box to close without waiting for a button press after displaying text DisableWaitingAfterTextDisplay:: ; 30b6 (0:30b6) @@ -2097,9 +2091,7 @@ DisableWaitingAfterTextDisplay:: ; 30b6 (0:30b6) ; 01: successful ; 02: not able to be used right now, no extra menu displayed (only certain items use this) UseItem:: ; 30bc (0:30bc) - ld b,BANK(UseItem_) - ld hl,UseItem_ - jp Bankswitch + jpba UseItem_ ; confirms the item toss and then tosses the item ; INPUT: @@ -2201,14 +2193,10 @@ RunNPCMovementScript:: ; 310e (0:310e) dw PewterMuseumGuyMovementScriptPointerTable dw PewterGymGuyMovementScriptPointerTable .playerStepOutFromDoor - ld b, BANK(PlayerStepOutFromDoor) - ld hl, PlayerStepOutFromDoor - jp Bankswitch + jpba PlayerStepOutFromDoor EndNPCMovementScript:: ; 314e (0:314e) - ld b, BANK(_EndNPCMovementScript) - ld hl, _EndNPCMovementScript - jp Bankswitch + jpba _EndNPCMovementScript EmptyFunc2:: ; 3156 (0:3156) ret @@ -2434,9 +2422,7 @@ ResetButtonPressedAndMapScript:: ; 32c1 (0:32c1) ; calls TrainerWalkUpToPlayer TrainerWalkUpToPlayer_Bank0:: ; 32cf (0:32cf) - ld b, BANK(TrainerWalkUpToPlayer) - ld hl, TrainerWalkUpToPlayer - jp Bankswitch + jpba TrainerWalkUpToPlayer ; sets opponent type and mon set/lvl based on the engaging trainer data InitBattleEnemyParameters:: ; 32d7 (0:32d7) @@ -2726,9 +2712,7 @@ IsItemInBag:: ; 3493 (0:3493) DisplayPokedex:: ; 349b (0:349b) ld [wd11e], a - ld b, BANK(_DisplayPokedex) - ld hl, _DisplayPokedex - jp Bankswitch + jpba _DisplayPokedex SetSpriteFacingDirectionAndDelay:: ; 34a6 (0:34a6) call SetSpriteFacingDirection @@ -2937,9 +2921,7 @@ GetTrainerInformation:: ; 3566 (0:3566) ret GetTrainerName:: ; 359e (0:359e) - ld b, BANK(GetTrainerName_) - ld hl, GetTrainerName_ - jp Bankswitch + jpba GetTrainerName_ HasEnoughMoney:: @@ -3604,9 +3586,7 @@ CopyDataUntil:: ; 3913 (0:3913) ; [wRemoveMonFromBox] == 0 specifies the party. ; [wRemoveMonFromBox] != 0 specifies the current box. RemovePokemon:: ; 391f (0:391f) - ld hl, _RemovePokemon - ld b, BANK(_RemovePokemon) - jp Bankswitch + jpab _RemovePokemon AddPartyMon:: ; 3927 (0:3927) push hl @@ -4590,9 +4570,7 @@ GivePokemon:: ld [W_CURENEMYLVL], a xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a - ld b, BANK(_GivePokemon) - ld hl, _GivePokemon - jp Bankswitch + jpba _GivePokemon Random:: @@ -4613,9 +4591,7 @@ INCLUDE "home/predef.asm" Func_3ead:: ; 3ead (0:3ead) - ld b, BANK(CinnabarGymQuiz_1eb0a) - ld hl, CinnabarGymQuiz_1eb0a - jp Bankswitch + jpba CinnabarGymQuiz_1eb0a CheckForHiddenObjectOrBookshelfOrCardKeyDoor:: ; 3eb5 (0:3eb5) ld a, [H_LOADEDROMBANK] diff --git a/home/overworld.asm b/home/overworld.asm index 13cce7ee..5b8759dd 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1,9 +1,7 @@ HandleMidJump:: ; Handle the player jumping down ; a ledge in the overworld. - ld b, BANK(_HandleMidJump) - ld hl, _HandleMidJump - jp Bankswitch + jpba _HandleMidJump EnterMap:: ; Load a new map. @@ -355,9 +353,7 @@ NewBattle:: ; 0683 (0:0683) ld a,[wd72e] bit 4,a jr nz,.noBattle - ld b, BANK(InitBattle) - ld hl, InitBattle - jp Bankswitch + jpba InitBattle .noBattle and a ret @@ -783,9 +779,7 @@ HandleFlyWarpOrDungeonWarp:: jp SpecialEnterMap LeaveMapAnim:: - ld b, BANK(_LeaveMapAnim) - ld hl, _LeaveMapAnim - jp Bankswitch + jpba _LeaveMapAnim LoadPlayerSpriteGraphics:: ; Load sprite graphics based on whether the player is standing, biking, or surfing. @@ -53,6 +53,18 @@ callab: MACRO call Bankswitch ENDM +jpba: MACRO + ld b, BANK(\1) + ld hl, \1 + jp Bankswitch + ENDM + +jpab: MACRO + ld hl, \1 + ld b, BANK(\1) + jp Bankswitch + ENDM + bcd2: MACRO dn ((\1) / 1000) % 10, ((\1) / 100) % 10 dn ((\1) / 10) % 10, (\1) % 10 diff --git a/scripts/celadonmartelevator.asm b/scripts/celadonmartelevator.asm index a0aa576d..c8ff1a6d 100755 --- a/scripts/celadonmartelevator.asm +++ b/scripts/celadonmartelevator.asm @@ -55,9 +55,7 @@ CeldaonMartElevatorWarpMaps: ; 4864a (12:464a) db $02, CELADON_MART_5 CeladonMartElevatorScript_48654: ; 48654 (12:4654) - ld b, BANK(ShakeElevator) - ld hl, ShakeElevator - jp Bankswitch + jpba ShakeElevator CeladonMartElevatorTextPointers: ; 4865c (12:465c) dw CeladonMartElevatorText1 diff --git a/scripts/celadonmartroof.asm b/scripts/celadonmartroof.asm index b0afbee0..f83e466d 100755 --- a/scripts/celadonmartroof.asm +++ b/scripts/celadonmartroof.asm @@ -135,9 +135,7 @@ CeladonMartRoofScript_4840c: ; 4840c (12:440c) jp PrintText RemoveItemByIDBank12: ; 484e6 (12:44e6) - ld b, BANK(RemoveItemByID) - ld hl, RemoveItemByID - jp Bankswitch + jpba RemoveItemByID CeladonMartRoofText_484ee: ; 484ee (12:44ee) TX_FAR _CeladonMartRoofText_484ee diff --git a/scripts/lab4.asm b/scripts/lab4.asm index 6d4bd923..21fee0c6 100755 --- a/scripts/lab4.asm +++ b/scripts/lab4.asm @@ -112,6 +112,4 @@ Lab4Text2: ; 75dda (1d:5dda) jp TextScriptEnd LoadFossilItemAndMonNameBank1D: ; 75de8 (1d:5de8) - ld b, BANK(LoadFossilItemAndMonName) - ld hl, LoadFossilItemAndMonName - jp Bankswitch + jpba LoadFossilItemAndMonName diff --git a/scripts/viridiangym.asm b/scripts/viridiangym.asm index 7a577095..40484d21 100755 --- a/scripts/viridiangym.asm +++ b/scripts/viridiangym.asm @@ -128,9 +128,7 @@ ViridianGymScript4: ; 7496b (1d:496b) ld [W_CURMAPSCRIPT], a ret .asm_74980 - ld b, BANK(LoadSpinnerArrowTiles) - ld hl, LoadSpinnerArrowTiles - jp Bankswitch + jpba LoadSpinnerArrowTiles ViridianGymScript3: ; 74988 (1d:4988) ld a, [W_ISINBATTLE] |