diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2015-06-01 22:13:46 -0500 |
---|---|---|
committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2015-06-01 22:13:46 -0500 |
commit | 08b939375ec2eac1512c4dbddd184de6bbca8b98 (patch) | |
tree | 64a4dbfe273fcac67e9f45316d6bd1ef7b0629e3 | |
parent | 1a69d6b888f9372060dad1af867c4a5c4113b40e (diff) |
EOL Windows->UNIX
-rwxr-xr-x | constants/connection_constants.asm | 10 | ||||
-rwxr-xr-x | constants/evolution_constants.asm | 8 | ||||
-rwxr-xr-x | constants/list_constants.asm | 28 | ||||
-rwxr-xr-x | constants/oam_constants.asm | 18 | ||||
-rwxr-xr-x | constants/sprite_constants.asm | 194 | ||||
-rwxr-xr-x | constants/status_constants.asm | 64 | ||||
-rwxr-xr-x | constants/type_constants.asm | 32 | ||||
-rw-r--r-- | home/serial.asm | 624 |
8 files changed, 489 insertions, 489 deletions
diff --git a/constants/connection_constants.asm b/constants/connection_constants.asm index 389ba867..916d6c4f 100755 --- a/constants/connection_constants.asm +++ b/constants/connection_constants.asm @@ -1,5 +1,5 @@ -; connection directions
-EAST EQU 1
-WEST EQU 2
-SOUTH EQU 4
-NORTH EQU 8
\ No newline at end of file +; connection directions +EAST EQU 1 +WEST EQU 2 +SOUTH EQU 4 +NORTH EQU 8 diff --git a/constants/evolution_constants.asm b/constants/evolution_constants.asm index 96b063cc..2e3f3613 100755 --- a/constants/evolution_constants.asm +++ b/constants/evolution_constants.asm @@ -1,4 +1,4 @@ -; Evolution types
-EV_LEVEL EQU 1
-EV_ITEM EQU 2
-EV_TRADE EQU 3
\ No newline at end of file +; Evolution types +EV_LEVEL EQU 1 +EV_ITEM EQU 2 +EV_TRADE EQU 3 diff --git a/constants/list_constants.asm b/constants/list_constants.asm index 1299f7d8..aab542ec 100755 --- a/constants/list_constants.asm +++ b/constants/list_constants.asm @@ -1,14 +1,14 @@ -; list menu ID's
-PCPOKEMONLISTMENU EQU $00 ; PC pokemon withdraw/deposit lists
-MOVESLISTMENU EQU $01 ; XXX where is this used?
-PRICEDITEMLISTMENU EQU $02 ; Pokemart buy menu / Pokemart buy/sell choose quantity menu
-ITEMLISTMENU EQU $03 ; Start menu Item menu / Pokemart sell menu
-SPECIALLISTMENU EQU $04 ; list of special "items" e.g. floor list in elevators / list of badges
-
-MONSTER_NAME EQU 1
-MOVE_NAME EQU 2
-; ???_NAME EQU 3
-ITEM_NAME EQU 4
-PLAYEROT_NAME EQU 5
-ENEMYOT_NAME EQU 6
-TRAINER_NAME EQU 7
\ No newline at end of file +; list menu ID's +PCPOKEMONLISTMENU EQU $00 ; PC pokemon withdraw/deposit lists +MOVESLISTMENU EQU $01 ; XXX where is this used? +PRICEDITEMLISTMENU EQU $02 ; Pokemart buy menu / Pokemart buy/sell choose quantity menu +ITEMLISTMENU EQU $03 ; Start menu Item menu / Pokemart sell menu +SPECIALLISTMENU EQU $04 ; list of special "items" e.g. floor list in elevators / list of badges + +MONSTER_NAME EQU 1 +MOVE_NAME EQU 2 +; ???_NAME EQU 3 +ITEM_NAME EQU 4 +PLAYEROT_NAME EQU 5 +ENEMYOT_NAME EQU 6 +TRAINER_NAME EQU 7 diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index a707e16d..ddf95648 100755 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -1,9 +1,9 @@ -; OAM flags used by this game
-OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
-OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
-OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
-; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
-
-; OAM attribute flags
-OAM_HFLIP EQU %00100000 ; horizontal flip
-OAM_VFLIP EQU %01000000 ; vertical flip
\ No newline at end of file +; OAM flags used by this game +OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic +OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic +OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. +; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down + +; OAM attribute flags +OAM_HFLIP EQU %00100000 ; horizontal flip +OAM_VFLIP EQU %01000000 ; vertical flip diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index b3ae8e21..dc249d59 100755 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -1,97 +1,97 @@ -; pokemon's overworld sprites
-SPRITE_MON EQU $0
-SPRITE_BALL_M EQU $1
-SPRITE_HELIX EQU $2
-SPRITE_FAIRY EQU $3
-SPRITE_BIRD_M EQU $4
-SPRITE_WATER EQU $5
-SPRITE_BUG EQU $6
-SPRITE_GRASS EQU $7
-SPRITE_SNAKE EQU $8
-SPRITE_QUADRUPED EQU $9
-
-; overworld sprites
-SPRITE_RED EQU $01
-SPRITE_BLUE EQU $02
-SPRITE_OAK EQU $03
-SPRITE_BUG_CATCHER EQU $04
-SPRITE_SLOWBRO EQU $05
-SPRITE_LASS EQU $06
-SPRITE_BLACK_HAIR_BOY_1 EQU $07
-SPRITE_LITTLE_GIRL EQU $08
-SPRITE_BIRD EQU $09
-SPRITE_FAT_BALD_GUY EQU $0a
-SPRITE_GAMBLER EQU $0b
-SPRITE_BLACK_HAIR_BOY_2 EQU $0c
-SPRITE_GIRL EQU $0d
-SPRITE_HIKER EQU $0e
-SPRITE_FOULARD_WOMAN EQU $0f
-SPRITE_GENTLEMAN EQU $10
-SPRITE_DAISY EQU $11
-SPRITE_BIKER EQU $12
-SPRITE_SAILOR EQU $13
-SPRITE_COOK EQU $14
-SPRITE_BIKE_SHOP_GUY EQU $15
-SPRITE_MR_FUJI EQU $16
-SPRITE_GIOVANNI EQU $17
-SPRITE_ROCKET EQU $18
-SPRITE_MEDIUM EQU $19
-SPRITE_WAITER EQU $1a
-SPRITE_ERIKA EQU $1b
-SPRITE_MOM_GEISHA EQU $1c
-SPRITE_BRUNETTE_GIRL EQU $1d
-SPRITE_LANCE EQU $1e
-SPRITE_OAK_SCIENTIST_AIDE EQU $1f
-SPRITE_OAK_AIDE EQU $20
-SPRITE_ROCKER EQU $21
-SPRITE_SWIMMER EQU $22
-SPRITE_WHITE_PLAYER EQU $23
-SPRITE_GYM_HELPER EQU $24
-SPRITE_OLD_PERSON EQU $25
-SPRITE_MART_GUY EQU $26
-SPRITE_FISHER EQU $27
-SPRITE_OLD_MEDIUM_WOMAN EQU $28
-SPRITE_NURSE EQU $29
-SPRITE_CABLE_CLUB_WOMAN EQU $2a
-SPRITE_MR_MASTERBALL EQU $2b
-SPRITE_LAPRAS_GIVER EQU $2c
-SPRITE_WARDEN EQU $2d
-SPRITE_SS_CAPTAIN EQU $2e
-SPRITE_FISHER2 EQU $2f
-SPRITE_BLACKBELT EQU $30
-SPRITE_GUARD EQU $31
-;SPRITE_COP_GUARD EQU $32
-SPRITE_MOM EQU $33
-SPRITE_BALDING_GUY EQU $34
-SPRITE_YOUNG_BOY EQU $35
-SPRITE_GAMEBOY_KID EQU $36
-SPRITE_GAMEBOY_KID_COPY EQU $37
-SPRITE_CLEFAIRY EQU $38
-SPRITE_AGATHA EQU $39
-SPRITE_BRUNO EQU $3a
-SPRITE_LORELEI EQU $3b
-SPRITE_SEEL EQU $3c
-SPRITE_BALL EQU $3d
-SPRITE_OMANYTE EQU $3e
-SPRITE_BOULDER EQU $3f
-SPRITE_PAPER_SHEET EQU $40
-SPRITE_BOOK_MAP_DEX EQU $41
-SPRITE_CLIPBOARD EQU $42
-SPRITE_SNORLAX EQU $43
-SPRITE_OLD_AMBER_COPY EQU $44
-SPRITE_OLD_AMBER EQU $45
-SPRITE_LYING_OLD_MAN_UNUSED_1 EQU $46
-SPRITE_LYING_OLD_MAN_UNUSED_2 EQU $47
-SPRITE_LYING_OLD_MAN EQU $48
-
-; different kinds of people events
-ITEM EQU $80
-TRAINER EQU $40
-
-BOULDER_MOVEMENT_BYTE_2 EQU $10
-
-; sprite facing directions
-SPRITE_FACING_DOWN EQU $00
-SPRITE_FACING_UP EQU $04
-SPRITE_FACING_LEFT EQU $08
-SPRITE_FACING_RIGHT EQU $0C
\ No newline at end of file +; pokemon's overworld sprites +SPRITE_MON EQU $0 +SPRITE_BALL_M EQU $1 +SPRITE_HELIX EQU $2 +SPRITE_FAIRY EQU $3 +SPRITE_BIRD_M EQU $4 +SPRITE_WATER EQU $5 +SPRITE_BUG EQU $6 +SPRITE_GRASS EQU $7 +SPRITE_SNAKE EQU $8 +SPRITE_QUADRUPED EQU $9 + +; overworld sprites +SPRITE_RED EQU $01 +SPRITE_BLUE EQU $02 +SPRITE_OAK EQU $03 +SPRITE_BUG_CATCHER EQU $04 +SPRITE_SLOWBRO EQU $05 +SPRITE_LASS EQU $06 +SPRITE_BLACK_HAIR_BOY_1 EQU $07 +SPRITE_LITTLE_GIRL EQU $08 +SPRITE_BIRD EQU $09 +SPRITE_FAT_BALD_GUY EQU $0a +SPRITE_GAMBLER EQU $0b +SPRITE_BLACK_HAIR_BOY_2 EQU $0c +SPRITE_GIRL EQU $0d +SPRITE_HIKER EQU $0e +SPRITE_FOULARD_WOMAN EQU $0f +SPRITE_GENTLEMAN EQU $10 +SPRITE_DAISY EQU $11 +SPRITE_BIKER EQU $12 +SPRITE_SAILOR EQU $13 +SPRITE_COOK EQU $14 +SPRITE_BIKE_SHOP_GUY EQU $15 +SPRITE_MR_FUJI EQU $16 +SPRITE_GIOVANNI EQU $17 +SPRITE_ROCKET EQU $18 +SPRITE_MEDIUM EQU $19 +SPRITE_WAITER EQU $1a +SPRITE_ERIKA EQU $1b +SPRITE_MOM_GEISHA EQU $1c +SPRITE_BRUNETTE_GIRL EQU $1d +SPRITE_LANCE EQU $1e +SPRITE_OAK_SCIENTIST_AIDE EQU $1f +SPRITE_OAK_AIDE EQU $20 +SPRITE_ROCKER EQU $21 +SPRITE_SWIMMER EQU $22 +SPRITE_WHITE_PLAYER EQU $23 +SPRITE_GYM_HELPER EQU $24 +SPRITE_OLD_PERSON EQU $25 +SPRITE_MART_GUY EQU $26 +SPRITE_FISHER EQU $27 +SPRITE_OLD_MEDIUM_WOMAN EQU $28 +SPRITE_NURSE EQU $29 +SPRITE_CABLE_CLUB_WOMAN EQU $2a +SPRITE_MR_MASTERBALL EQU $2b +SPRITE_LAPRAS_GIVER EQU $2c +SPRITE_WARDEN EQU $2d +SPRITE_SS_CAPTAIN EQU $2e +SPRITE_FISHER2 EQU $2f +SPRITE_BLACKBELT EQU $30 +SPRITE_GUARD EQU $31 +;SPRITE_COP_GUARD EQU $32 +SPRITE_MOM EQU $33 +SPRITE_BALDING_GUY EQU $34 +SPRITE_YOUNG_BOY EQU $35 +SPRITE_GAMEBOY_KID EQU $36 +SPRITE_GAMEBOY_KID_COPY EQU $37 +SPRITE_CLEFAIRY EQU $38 +SPRITE_AGATHA EQU $39 +SPRITE_BRUNO EQU $3a +SPRITE_LORELEI EQU $3b +SPRITE_SEEL EQU $3c +SPRITE_BALL EQU $3d +SPRITE_OMANYTE EQU $3e +SPRITE_BOULDER EQU $3f +SPRITE_PAPER_SHEET EQU $40 +SPRITE_BOOK_MAP_DEX EQU $41 +SPRITE_CLIPBOARD EQU $42 +SPRITE_SNORLAX EQU $43 +SPRITE_OLD_AMBER_COPY EQU $44 +SPRITE_OLD_AMBER EQU $45 +SPRITE_LYING_OLD_MAN_UNUSED_1 EQU $46 +SPRITE_LYING_OLD_MAN_UNUSED_2 EQU $47 +SPRITE_LYING_OLD_MAN EQU $48 + +; different kinds of people events +ITEM EQU $80 +TRAINER EQU $40 + +BOULDER_MOVEMENT_BYTE_2 EQU $10 + +; sprite facing directions +SPRITE_FACING_DOWN EQU $00 +SPRITE_FACING_UP EQU $04 +SPRITE_FACING_LEFT EQU $08 +SPRITE_FACING_RIGHT EQU $0C diff --git a/constants/status_constants.asm b/constants/status_constants.asm index 3b5aee06..e19973a0 100755 --- a/constants/status_constants.asm +++ b/constants/status_constants.asm @@ -1,32 +1,32 @@ -; non-volatile statuses
-SLP EQU %111 ; sleep counter
-PSN EQU 3
-BRN EQU 4
-FRZ EQU 5
-PAR EQU 6
-
-; volatile statuses 1
-StoringEnergy EQU 0 ; Bide
-ThrashingAbout EQU 1 ; e.g. Thrash
-AttackingMultipleTimes EQU 2 ; e.g. Double Kick, Fury Attack
-Flinched EQU 3
-ChargingUp EQU 4 ; e.g. Solar Beam, Fly
-UsingTrappingMove EQU 5 ; e.g. Wrap
-Invulnerable EQU 6 ; charging up Fly/Dig
-Confused EQU 7
-
-; volatile statuses 2
-UsingXAccuracy EQU 0
-ProtectedByMist EQU 1
-GettingPumped EQU 2 ; Focus Energy
-; EQU 3 ; unused?
-HasSubstituteUp EQU 4
-NeedsToRecharge EQU 5 ; Hyper Beam
-UsingRage EQU 6
-Seeded EQU 7
-
-; volatile statuses 3
-BadlyPoisoned EQU 0
-HasLightScreenUp EQU 1
-HasReflectUp EQU 2
-Transformed EQU 3
+; non-volatile statuses +SLP EQU %111 ; sleep counter +PSN EQU 3 +BRN EQU 4 +FRZ EQU 5 +PAR EQU 6 + +; volatile statuses 1 +StoringEnergy EQU 0 ; Bide +ThrashingAbout EQU 1 ; e.g. Thrash +AttackingMultipleTimes EQU 2 ; e.g. Double Kick, Fury Attack +Flinched EQU 3 +ChargingUp EQU 4 ; e.g. Solar Beam, Fly +UsingTrappingMove EQU 5 ; e.g. Wrap +Invulnerable EQU 6 ; charging up Fly/Dig +Confused EQU 7 + +; volatile statuses 2 +UsingXAccuracy EQU 0 +ProtectedByMist EQU 1 +GettingPumped EQU 2 ; Focus Energy +; EQU 3 ; unused? +HasSubstituteUp EQU 4 +NeedsToRecharge EQU 5 ; Hyper Beam +UsingRage EQU 6 +Seeded EQU 7 + +; volatile statuses 3 +BadlyPoisoned EQU 0 +HasLightScreenUp EQU 1 +HasReflectUp EQU 2 +Transformed EQU 3 diff --git a/constants/type_constants.asm b/constants/type_constants.asm index 7ded18c3..b36dc179 100755 --- a/constants/type_constants.asm +++ b/constants/type_constants.asm @@ -1,16 +1,16 @@ -; Elemental types
-NORMAL EQU $00
-FIGHTING EQU $01
-FLYING EQU $02
-POISON EQU $03
-GROUND EQU $04
-ROCK EQU $05
-BUG EQU $07
-GHOST EQU $08
-FIRE EQU $14
-WATER EQU $15
-GRASS EQU $16
-ELECTRIC EQU $17
-PSYCHIC EQU $18
-ICE EQU $19
-DRAGON EQU $1A
\ No newline at end of file +; Elemental types +NORMAL EQU $00 +FIGHTING EQU $01 +FLYING EQU $02 +POISON EQU $03 +GROUND EQU $04 +ROCK EQU $05 +BUG EQU $07 +GHOST EQU $08 +FIRE EQU $14 +WATER EQU $15 +GRASS EQU $16 +ELECTRIC EQU $17 +PSYCHIC EQU $18 +ICE EQU $19 +DRAGON EQU $1A diff --git a/home/serial.asm b/home/serial.asm index 86d74040..1f0146d9 100644 --- a/home/serial.asm +++ b/home/serial.asm @@ -1,312 +1,312 @@ -Serial:: ; 2125 (0:2125)
- push af
- push bc
- push de
- push hl
- ld a, [hSerialConnectionStatus]
- inc a
- jr z, .connectionNotYetEstablished
- ld a, [rSB]
- ld [hSerialReceiveData], a
- ld a, [hSerialSendData]
- ld [rSB], a
- ld a, [hSerialConnectionStatus]
- cp USING_INTERNAL_CLOCK
- jr z, .done
-; using external clock
- ld a, START_TRANSFER_EXTERNAL_CLOCK
- ld [rSC], a
- jr .done
-.connectionNotYetEstablished
- ld a, [rSB]
- ld [hSerialReceiveData], a
- ld [hSerialConnectionStatus], a
- cp USING_INTERNAL_CLOCK
- jr z, .usingInternalClock
-; using external clock
- xor a
- ld [rSB], a
- ld a, $3
- ld [rDIV], a
-.waitLoop
- ld a, [rDIV]
- bit 7, a
- jr nz, .waitLoop
- ld a, START_TRANSFER_EXTERNAL_CLOCK
- ld [rSC], a
- jr .done
-.usingInternalClock
- xor a
- ld [rSB], a
-.done
- ld a, $1
- ld [hSerialReceivedNewData], a
- ld a, SERIAL_NO_DATA_BYTE
- ld [hSerialSendData], a
- pop hl
- pop de
- pop bc
- pop af
- reti
-
-; hl = send data
-; de = receive data
-; bc = length of data
-Serial_ExchangeBytes:: ; 216f (0:216f)
- ld a, 1
- ld [hSerialIgnoringInitialData], a
-.loop
- ld a, [hl]
- ld [hSerialSendData], a
- call Serial_ExchangeByte
- push bc
- ld b, a
- inc hl
- ld a, 48
-.waitLoop
- dec a
- jr nz, .waitLoop
- ld a, [hSerialIgnoringInitialData]
- and a
- ld a, b
- pop bc
- jr z, .storeReceivedByte
- dec hl
- cp SERIAL_PREAMBLE_BYTE
- jr nz, .loop
- xor a
- ld [hSerialIgnoringInitialData], a
- jr .loop
-.storeReceivedByte
- ld [de], a
- inc de
- dec bc
- ld a, b
- or c
- jr nz, .loop
- ret
-
-Serial_ExchangeByte:: ; 219a (0:219a)
- xor a
- ld [hSerialReceivedNewData], a
- ld a, [hSerialConnectionStatus]
- cp USING_INTERNAL_CLOCK
- jr nz, .asm_21a7
- ld a, START_TRANSFER_INTERNAL_CLOCK
- ld [rSC], a
-.asm_21a7
- ld a, [hSerialReceivedNewData]
- and a
- jr nz, .asm_21f1
- ld a, [hSerialConnectionStatus]
- cp USING_EXTERNAL_CLOCK
- jr nz, .asm_21cc
- call IsUnknownCounterZero
- jr z, .asm_21cc
- call WaitLoop_15Iterations
- push hl
- ld hl, wUnknownSerialCounter + 1
- inc [hl]
- jr nz, .asm_21c3
- dec hl
- inc [hl]
-.asm_21c3
- pop hl
- call IsUnknownCounterZero
- jr nz, .asm_21a7
- jp SetUnknownCounterToFFFF
-.asm_21cc
- ld a, [rIE]
- and (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK)
- cp (1 << SERIAL)
- jr nz, .asm_21a7
- ld a, [wUnknownSerialCounter2]
- dec a
- ld [wUnknownSerialCounter2], a
- jr nz, .asm_21a7
- ld a, [wUnknownSerialCounter2 + 1]
- dec a
- ld [wUnknownSerialCounter2 + 1], a
- jr nz, .asm_21a7
- ld a, [hSerialConnectionStatus]
- cp USING_EXTERNAL_CLOCK
- jr z, .asm_21f1
- ld a, 255
-.waitLoop
- dec a
- jr nz, .waitLoop
-.asm_21f1
- xor a
- ld [hSerialReceivedNewData], a
- ld a, [rIE]
- and (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK)
- sub (1 << SERIAL)
- jr nz, .asm_2204
- ld [wUnknownSerialCounter2], a
- ld a, $50
- ld [wUnknownSerialCounter2 + 1], a
-.asm_2204
- ld a, [hSerialReceiveData]
- cp SERIAL_NO_DATA_BYTE
- ret nz
- call IsUnknownCounterZero
- jr z, .asm_221f
- push hl
- ld hl, wUnknownSerialCounter + 1
- ld a, [hl]
- dec a
- ld [hld], a
- inc a
- jr nz, .asm_2219
- dec [hl]
-.asm_2219
- pop hl
- call IsUnknownCounterZero
- jr z, SetUnknownCounterToFFFF
-.asm_221f
- ld a, [rIE]
- and (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK)
- cp (1 << SERIAL)
- ld a, SERIAL_NO_DATA_BYTE
- ret z
- ld a, [hl]
- ld [hSerialSendData], a
- call DelayFrame
- jp Serial_ExchangeByte
-
-WaitLoop_15Iterations:: ; 2231 (0:2231)
- ld a, 15
-.waitLoop
- dec a
- jr nz, .waitLoop
- ret
-
-IsUnknownCounterZero:: ; 2237 (0:2237)
- push hl
- ld hl, wUnknownSerialCounter
- ld a, [hli]
- or [hl]
- pop hl
- ret
-
-; a is always 0 when this is called
-SetUnknownCounterToFFFF:: ; 223f (0:223f)
- dec a
- ld [wUnknownSerialCounter], a
- ld [wUnknownSerialCounter + 1], a
- ret
-
-; This is used to exchange the button press and selected menu item on the link menu.
-; The data is sent thrice and read twice to increase reliability.
-Serial_ExchangeLinkMenuSelection:: ; 2247 (0:2247)
- ld hl, wLinkMenuSelectionSendBuffer
- ld de, wLinkMenuSelectionReceiveBuffer
- ld c, 2 ; number of bytes to save
- ld a, 1
- ld [hSerialIgnoringInitialData], a
-.loop
- call DelayFrame
- ld a, [hl]
- ld [hSerialSendData], a
- call Serial_ExchangeByte
- ld b, a
- inc hl
- ld a, [hSerialIgnoringInitialData]
- and a
- ld a, 0
- ld [hSerialIgnoringInitialData], a
- jr nz, .loop
- ld a, b
- ld [de], a
- inc de
- dec c
- jr nz, .loop
- ret
-
-Serial_PrintWaitingTextAndSyncAndExchangeNybble:: ; 226e (0:226e)
- call SaveScreenTilesToBuffer1
- callab PrintWaitingText
- call Serial_SyncAndExchangeNybble
- jp LoadScreenTilesFromBuffer1
-
-Serial_SyncAndExchangeNybble:: ; 227f (0:227f)
- ld a, $ff
- ld [wSerialExchangeNybbleReceiveData], a
-.loop1
- call Serial_ExchangeNybble
- call DelayFrame
- call IsUnknownCounterZero
- jr z, .next1
- push hl
- ld hl, wUnknownSerialCounter + 1
- dec [hl]
- jr nz, .next2
- dec hl
- dec [hl]
- jr nz, .next2
- pop hl
- xor a
- jp SetUnknownCounterToFFFF
-.next2
- pop hl
-.next1
- ld a, [wSerialExchangeNybbleReceiveData]
- inc a
- jr z, .loop1
- ld b, 10
-.loop2
- call DelayFrame
- call Serial_ExchangeNybble
- dec b
- jr nz, .loop2
- ld b, 10
-.loop3
- call DelayFrame
- call Serial_SendZeroByte
- dec b
- jr nz, .loop3
- ld a, [wSerialExchangeNybbleReceiveData]
- ld [wSerialSyncAndExchangeNybbleReceiveData], a
- ret
-
-Serial_ExchangeNybble:: ; 22c3 (0:22c3)
- call .doExchange
- ld a, [wSerialExchangeNybbleSendData]
- add $60
- ld [hSerialSendData], a
- ld a, [hSerialConnectionStatus]
- cp USING_INTERNAL_CLOCK
- jr nz, .doExchange
- ld a, START_TRANSFER_INTERNAL_CLOCK
- ld [rSC], a
-.doExchange
- ld a, [hSerialReceiveData]
- ld [wSerialExchangeNybbleTempReceiveData], a
- and $f0
- cp $60
- ret nz
- xor a
- ld [hSerialReceiveData], a
- ld a, [wSerialExchangeNybbleTempReceiveData]
- and $f
- ld [wSerialExchangeNybbleReceiveData], a
- ret
-
-Serial_SendZeroByte:: ; 22ed (0:22ed)
- xor a
- ld [hSerialSendData], a
- ld a, [hSerialConnectionStatus]
- cp USING_INTERNAL_CLOCK
- ret nz
- ld a, START_TRANSFER_INTERNAL_CLOCK
- ld [rSC], a
- ret
-
-Serial_TryEstablishingExternallyClockedConnection:: ; 22fa (0:22fa)
- ld a, ESTABLISH_CONNECTION_WITH_EXTERNAL_CLOCK
- ld [rSB], a
- xor a
- ld [hSerialReceiveData], a
- ld a, START_TRANSFER_EXTERNAL_CLOCK
- ld [rSC], a
- ret
\ No newline at end of file +Serial:: ; 2125 (0:2125) + push af + push bc + push de + push hl + ld a, [hSerialConnectionStatus] + inc a + jr z, .connectionNotYetEstablished + ld a, [rSB] + ld [hSerialReceiveData], a + ld a, [hSerialSendData] + ld [rSB], a + ld a, [hSerialConnectionStatus] + cp USING_INTERNAL_CLOCK + jr z, .done +; using external clock + ld a, START_TRANSFER_EXTERNAL_CLOCK + ld [rSC], a + jr .done +.connectionNotYetEstablished + ld a, [rSB] + ld [hSerialReceiveData], a + ld [hSerialConnectionStatus], a + cp USING_INTERNAL_CLOCK + jr z, .usingInternalClock +; using external clock + xor a + ld [rSB], a + ld a, $3 + ld [rDIV], a +.waitLoop + ld a, [rDIV] + bit 7, a + jr nz, .waitLoop + ld a, START_TRANSFER_EXTERNAL_CLOCK + ld [rSC], a + jr .done +.usingInternalClock + xor a + ld [rSB], a +.done + ld a, $1 + ld [hSerialReceivedNewData], a + ld a, SERIAL_NO_DATA_BYTE + ld [hSerialSendData], a + pop hl + pop de + pop bc + pop af + reti + +; hl = send data +; de = receive data +; bc = length of data +Serial_ExchangeBytes:: ; 216f (0:216f) + ld a, 1 + ld [hSerialIgnoringInitialData], a +.loop + ld a, [hl] + ld [hSerialSendData], a + call Serial_ExchangeByte + push bc + ld b, a + inc hl + ld a, 48 +.waitLoop + dec a + jr nz, .waitLoop + ld a, [hSerialIgnoringInitialData] + and a + ld a, b + pop bc + jr z, .storeReceivedByte + dec hl + cp SERIAL_PREAMBLE_BYTE + jr nz, .loop + xor a + ld [hSerialIgnoringInitialData], a + jr .loop +.storeReceivedByte + ld [de], a + inc de + dec bc + ld a, b + or c + jr nz, .loop + ret + +Serial_ExchangeByte:: ; 219a (0:219a) + xor a + ld [hSerialReceivedNewData], a + ld a, [hSerialConnectionStatus] + cp USING_INTERNAL_CLOCK + jr nz, .asm_21a7 + ld a, START_TRANSFER_INTERNAL_CLOCK + ld [rSC], a +.asm_21a7 + ld a, [hSerialReceivedNewData] + and a + jr nz, .asm_21f1 + ld a, [hSerialConnectionStatus] + cp USING_EXTERNAL_CLOCK + jr nz, .asm_21cc + call IsUnknownCounterZero + jr z, .asm_21cc + call WaitLoop_15Iterations + push hl + ld hl, wUnknownSerialCounter + 1 + inc [hl] + jr nz, .asm_21c3 + dec hl + inc [hl] +.asm_21c3 + pop hl + call IsUnknownCounterZero + jr nz, .asm_21a7 + jp SetUnknownCounterToFFFF +.asm_21cc + ld a, [rIE] + and (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK) + cp (1 << SERIAL) + jr nz, .asm_21a7 + ld a, [wUnknownSerialCounter2] + dec a + ld [wUnknownSerialCounter2], a + jr nz, .asm_21a7 + ld a, [wUnknownSerialCounter2 + 1] + dec a + ld [wUnknownSerialCounter2 + 1], a + jr nz, .asm_21a7 + ld a, [hSerialConnectionStatus] + cp USING_EXTERNAL_CLOCK + jr z, .asm_21f1 + ld a, 255 +.waitLoop + dec a + jr nz, .waitLoop +.asm_21f1 + xor a + ld [hSerialReceivedNewData], a + ld a, [rIE] + and (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK) + sub (1 << SERIAL) + jr nz, .asm_2204 + ld [wUnknownSerialCounter2], a + ld a, $50 + ld [wUnknownSerialCounter2 + 1], a +.asm_2204 + ld a, [hSerialReceiveData] + cp SERIAL_NO_DATA_BYTE + ret nz + call IsUnknownCounterZero + jr z, .asm_221f + push hl + ld hl, wUnknownSerialCounter + 1 + ld a, [hl] + dec a + ld [hld], a + inc a + jr nz, .asm_2219 + dec [hl] +.asm_2219 + pop hl + call IsUnknownCounterZero + jr z, SetUnknownCounterToFFFF +.asm_221f + ld a, [rIE] + and (1 << SERIAL) | (1 << TIMER) | (1 << LCD_STAT) | (1 << VBLANK) + cp (1 << SERIAL) + ld a, SERIAL_NO_DATA_BYTE + ret z + ld a, [hl] + ld [hSerialSendData], a + call DelayFrame + jp Serial_ExchangeByte + +WaitLoop_15Iterations:: ; 2231 (0:2231) + ld a, 15 +.waitLoop + dec a + jr nz, .waitLoop + ret + +IsUnknownCounterZero:: ; 2237 (0:2237) + push hl + ld hl, wUnknownSerialCounter + ld a, [hli] + or [hl] + pop hl + ret + +; a is always 0 when this is called +SetUnknownCounterToFFFF:: ; 223f (0:223f) + dec a + ld [wUnknownSerialCounter], a + ld [wUnknownSerialCounter + 1], a + ret + +; This is used to exchange the button press and selected menu item on the link menu. +; The data is sent thrice and read twice to increase reliability. +Serial_ExchangeLinkMenuSelection:: ; 2247 (0:2247) + ld hl, wLinkMenuSelectionSendBuffer + ld de, wLinkMenuSelectionReceiveBuffer + ld c, 2 ; number of bytes to save + ld a, 1 + ld [hSerialIgnoringInitialData], a +.loop + call DelayFrame + ld a, [hl] + ld [hSerialSendData], a + call Serial_ExchangeByte + ld b, a + inc hl + ld a, [hSerialIgnoringInitialData] + and a + ld a, 0 + ld [hSerialIgnoringInitialData], a + jr nz, .loop + ld a, b + ld [de], a + inc de + dec c + jr nz, .loop + ret + +Serial_PrintWaitingTextAndSyncAndExchangeNybble:: ; 226e (0:226e) + call SaveScreenTilesToBuffer1 + callab PrintWaitingText + call Serial_SyncAndExchangeNybble + jp LoadScreenTilesFromBuffer1 + +Serial_SyncAndExchangeNybble:: ; 227f (0:227f) + ld a, $ff + ld [wSerialExchangeNybbleReceiveData], a +.loop1 + call Serial_ExchangeNybble + call DelayFrame + call IsUnknownCounterZero + jr z, .next1 + push hl + ld hl, wUnknownSerialCounter + 1 + dec [hl] + jr nz, .next2 + dec hl + dec [hl] + jr nz, .next2 + pop hl + xor a + jp SetUnknownCounterToFFFF +.next2 + pop hl +.next1 + ld a, [wSerialExchangeNybbleReceiveData] + inc a + jr z, .loop1 + ld b, 10 +.loop2 + call DelayFrame + call Serial_ExchangeNybble + dec b + jr nz, .loop2 + ld b, 10 +.loop3 + call DelayFrame + call Serial_SendZeroByte + dec b + jr nz, .loop3 + ld a, [wSerialExchangeNybbleReceiveData] + ld [wSerialSyncAndExchangeNybbleReceiveData], a + ret + +Serial_ExchangeNybble:: ; 22c3 (0:22c3) + call .doExchange + ld a, [wSerialExchangeNybbleSendData] + add $60 + ld [hSerialSendData], a + ld a, [hSerialConnectionStatus] + cp USING_INTERNAL_CLOCK + jr nz, .doExchange + ld a, START_TRANSFER_INTERNAL_CLOCK + ld [rSC], a +.doExchange + ld a, [hSerialReceiveData] + ld [wSerialExchangeNybbleTempReceiveData], a + and $f0 + cp $60 + ret nz + xor a + ld [hSerialReceiveData], a + ld a, [wSerialExchangeNybbleTempReceiveData] + and $f + ld [wSerialExchangeNybbleReceiveData], a + ret + +Serial_SendZeroByte:: ; 22ed (0:22ed) + xor a + ld [hSerialSendData], a + ld a, [hSerialConnectionStatus] + cp USING_INTERNAL_CLOCK + ret nz + ld a, START_TRANSFER_INTERNAL_CLOCK + ld [rSC], a + ret + +Serial_TryEstablishingExternallyClockedConnection:: ; 22fa (0:22fa) + ld a, ESTABLISH_CONNECTION_WITH_EXTERNAL_CLOCK + ld [rSB], a + xor a + ld [hSerialReceiveData], a + ld a, START_TRANSFER_EXTERNAL_CLOCK + ld [rSC], a + ret |