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authorcamthesaxman <cameronghall@cox.net>2018-01-15 21:29:14 -0600
committercamthesaxman <cameronghall@cox.net>2018-01-15 21:29:14 -0600
commit15cffaecf34d93c99aa635586ad24fa9978a70a0 (patch)
tree9993a2ad6e2c7609763f5649d5417aa4f784b9a3
parent5d923c4d5f3d0786715663b3ad83bc9f3e778164 (diff)
match ChangeStatBuffs
-rw-r--r--include/battle.h22
-rw-r--r--include/battle_script_commands.h65
-rw-r--r--src/battle/battle_2.c2
-rw-r--r--src/battle/battle_4.c893
4 files changed, 265 insertions, 717 deletions
diff --git a/include/battle.h b/include/battle.h
index 8727f2eca..d3cbd24f5 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -73,16 +73,16 @@ struct AI_Stack
struct AI_ThinkingStruct /* 0x2016800 */
{
-/* 0x00 */ u8 aiState;
-/* 0x01 */ u8 movesetIndex;
-/* 0x02 */ u16 moveConsidered;
-/* 0x04 */ s8 score[4]; // score?
-/* 0x08 */ u32 funcResult;
-/* 0x0C */ u32 aiFlags;
-/* 0x10 */ u8 aiAction;
-/* 0x11 */ u8 aiLogicId;
-/* 0x12 */ u8 filler12[6];
-/* 0x18 */ u8 simulatedRNG[4];
+ /*0x00*/ u8 aiState;
+ /*0x01*/ u8 movesetIndex;
+ /*0x02*/ u16 moveConsidered;
+ /*0x04*/ s8 score[4]; // score?
+ /*0x08*/ u32 funcResult;
+ /*0x0C*/ u32 aiFlags;
+ /*0x10*/ u8 aiAction;
+ /*0x11*/ u8 aiLogicId;
+ /*0x12*/ u8 filler12[6];
+ /*0x18*/ u8 simulatedRNG[4];
};
struct BattleStruct /* 0x2000000 */
@@ -527,7 +527,7 @@ struct WishFutureKnock
u8 wishCounter[MAX_BANKS_BATTLE];
u8 wishUserID[MAX_BANKS_BATTLE];
u8 weatherDuration;
- u16 knockedOffPokes;
+ u8 knockedOffPokes[2];
};
extern struct UnkBattleStruct1 unk_2016A00;
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
new file mode 100644
index 000000000..030844ec3
--- /dev/null
+++ b/include/battle_script_commands.h
@@ -0,0 +1,65 @@
+#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
+#define GUARD_BATTLE_SCRIPT_COMMANDS_H
+
+#define NO_ACC_CALC 0xFFFE
+#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
+#define ACC_CURR_MOVE 0
+
+#define CMP_EQUAL 0x0
+#define CMP_NOT_EQUAL 0x1
+#define CMP_GREATER_THAN 0x2
+#define CMP_LESS_THAN 0x3
+#define CMP_COMMON_BITS 0x4
+#define CMP_NO_COMMON_BITS 0x5
+
+#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update
+#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability
+#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability
+
+#define ATK48_STAT_NEGATIVE 0x1
+#define ATK48_STAT_BY_TWO 0x2
+#define ATK48_BIT_x4 0x4
+#define ATK48_LOWER_FAIL_CHECK 0x8
+
+#define ATK4F_DONT_CHECK_STATUSES 0x80
+
+#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
+#define VARIOUS_SET_MAGIC_COAT_TARGET 1
+#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
+#define VARIOUS_GET_MOVE_TARGET 3
+#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5
+#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
+#define VARIOUS_EMIT_YESNOBOX 13
+#define VARIOUS_WAIT_CRY 18
+#define VARIOUS_RETURN_OPPONENT_MON1 19
+#define VARIOUS_RETURN_OPPONENT_MON2 20
+#define VARIOUS_SET_TELEPORT_OUTCOME 25
+#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
+
+#define ATK80_DMG_CHANGE_SIGN 0
+#define ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP 1
+#define ATK80_DMG_DOUBLED 2
+
+#define STAT_CHANGE_BS_PTR 0x1
+#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20
+
+#define STAT_CHANGE_WORKED 0
+#define STAT_CHANGE_DIDNT_WORK 1
+
+#define WINDOW_CLEAR 0x1
+#define WINDOW_x80 0x80
+
+void AI_CalcDmg(u8 bankAtk, u8 bankDef);
+u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
+u8 BankGetTurnOrder(u8 bank);
+void SetMoveEffect(bool8 primary, u8 certain);
+void BattleDestroyYesNoCursorAt(u8 cursorPosition);
+void BattleCreateYesNoCursorAt(u8 cursorPosition);
+void BufferMoveToLearnIntoBattleTextBuff2(void);
+void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
+bool8 UproarWakeUpCheck(u8 bank);
+
+extern void (* const gBattleScriptingCommandsTable[])(void);
+
+#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index 2368f58df..b00c35312 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -1664,7 +1664,7 @@ void sub_8010874(void)
}
}
-void SwitchInClearStructs(void)
+void SwitchInClearSetData(void)
{
struct DisableStruct sp0 = gDisableStructs[gActiveBank];
s32 i;
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index 0c5f5927e..3763fc309 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -2,6 +2,7 @@
#include "battle.h"
#include "battle_message.h"
#include "battle_string_ids.h"
+#include "battle_script_commands.h"
#include "battle_util.h"
#include "constants/battle_move_effects.h"
#include "constants/moves.h"
@@ -204,7 +205,7 @@ void HandleLowHpMusicChange(struct Pokemon*, u8 bank);
void AdjustFriendship(struct Pokemon*, u8 value);
bool8 IsTradedMon(struct Pokemon*);
void BattleScriptPop(void);
-void SwitchInClearStructs(void);
+void SwitchInClearSetData(void);
u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8);
u8 GetSetPokedexFlag(u16 nationalNum, u8 caseID);
u16 SpeciesToNationalPokedexNum(u16 species);
@@ -348,7 +349,7 @@ extern u8 BattleScript_SelectingImprisionedMoveInPalace[];
#define RecordAbilitySetField6(ability, fieldValue) \
(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability))
-#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special)))
+#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)))
#define HP_ON_SWITCHOUT (((u16*)(ewram_addr + 0x160BC)))
@@ -387,7 +388,7 @@ static void atk1F_jumpifsideaffecting(void);
static void atk20_jumpifstat(void);
static void atk21_jumpifstatus3condition(void);
static void atk22_jumpiftype(void);
-void atk23_getexp(void);
+static void atk23_getexp(void);
static void atk24(void);
static void atk25_movevaluescleanup(void);
static void atk26_setmultihit(void);
@@ -425,7 +426,7 @@ static void atk45_playanimation(void);
static void atk46_playanimation2(void);
static void atk47_setgraphicalstatchangevalues(void);
static void atk48_playstatchangeanimation(void);
-static void atk49_moveend(void);
+void atk49_moveend(void);
static void atk4A_typecalc2(void);
static void atk4B_returnatktoball(void);
static void atk4C_getswitchedmondata(void);
@@ -489,7 +490,7 @@ static void atk85_stockpile(void);
static void atk86_stockpiletobasedamage(void);
static void atk87_stockpiletohpheal(void);
static void atk88_negativedamage(void);
-static u8 ChangeStatBuffs(s8, u8, u8, u8*);
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr);
static void atk89_statbuffchange(void);
static void atk8A_normalisebuffs(void);
static void atk8B_setbide(void);
@@ -5355,7 +5356,7 @@ static void atk22_jumpiftype(void) //u8 bank, u8 type, *ptr
gBattlescriptCurrInstr += 7;
}
-void atk23_getexp(void)
+static void atk23_getexp(void)
{
u16 item;
s32 i; // also used as stringId
@@ -6882,7 +6883,7 @@ static void atk49_moveend(void)
}
#else
__attribute__((naked))
-static void atk49_moveend(void)
+void atk49_moveend(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -8293,27 +8294,19 @@ static void atk4C_getswitchedmondata(void)
gBattlescriptCurrInstr += 2;
}
-static inline u8 get_knocked_off_byte(u8 bank)
-{
- register u32 side asm("r2") = GetBankSide(bank);
- register struct WishFutureKnock* dummy = &gWishFutureKnock;
- register u8* aa = ((u8*)((u8*)(dummy)));
- register u8* bb = aa + 0x29;
- register u8* cc asm("r0") = side + bb;
- return *cc;
-}
-
static void atk4D_switchindataupdate(void)
{
- struct BattlePokemon OldData;
- int i;
+ struct BattlePokemon oldData;
+ s32 i;
u8 *monData;
+
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
- OldData = gBattleMons[gActiveBank];
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ oldData = gBattleMons[gActiveBank];
monData = (u8*)(&gBattleMons[gActiveBank]);
+
for (i = 0; i < sizeof(struct BattlePokemon); i++)
{
monData[i] = gBattleBufferB[gActiveBank][4 + i];
@@ -8322,8 +8315,10 @@ static void atk4D_switchindataupdate(void)
gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility);
- //check knocked off item
- if (get_knocked_off_byte(gActiveBank) & gBitTable[gBattlePartyID[gActiveBank]])
+
+ // check knocked off item
+ i = GetBankSide(gActiveBank);
+ if (gWishFutureKnock.knockedOffPokes[i] & gBitTable[gBattlePartyID[gActiveBank]])
{
gBattleMons[gActiveBank].item = 0;
}
@@ -8332,17 +8327,16 @@ static void atk4D_switchindataupdate(void)
{
for (i = 0; i < 8; i++)
{
- gBattleMons[gActiveBank].statStages[i] = OldData.statStages[i];
+ gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i];
}
- gBattleMons[gActiveBank].status2 = OldData.status2;
+ gBattleMons[gActiveBank].status2 = oldData.status2;
}
- SwitchInClearStructs();
+
+ SwitchInClearSetData();
+
gBattleStruct->scriptingActive = gActiveBank;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 7;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = EOS;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]);
gBattlescriptCurrInstr += 2;
}
@@ -10160,6 +10154,76 @@ _08024190: .4byte gBattlescriptCurrInstr\n\
}
#endif //NONMATCHING
+/*
+static u32 GetTrainerMoneyToGive(u16 trainerId)
+{
+ u32 i = 0;
+ u32 lastMonLevel = 0;
+ u32 moneyReward = 0;
+
+ if (trainerId == SECRET_BASE_OPPONENT)
+ {
+ moneyReward = 20 * eSecretBaseRecord->partyLevels[0] * gBattleStruct->moneyMultiplier;
+ }
+ else
+ {
+ switch (gTrainers[trainerId].partyFlags)
+ {
+ case 0:
+ {
+ const struct TrainerMonNoItemDefaultMoves *party = gTrainers[trainerId].party.NoItemDefaultMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case F_TRAINER_PARTY_CUSTOM_MOVESET:
+ {
+ const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case F_TRAINER_PARTY_HELD_ITEM:
+ {
+ const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
+ {
+ const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ }
+
+ for (; gTrainerMoneyTable[i].classId != 0xFF; i++)
+ {
+ if (gTrainerMoneyTable[i].classId == gTrainers[trainerId].trainerClass)
+ break;
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * 2 * gTrainerMoneyTable[i].value;
+ else
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * gTrainerMoneyTable[i].value;
+ }
+
+ return moneyReward;
+}
+
+static void atk5D_getmoneyreward(void)
+{
+ u32 moneyReward = GetTrainerMoneyToGive(gTrainerBattleOpponent_A);
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ moneyReward += GetTrainerMoneyToGive(gTrainerBattleOpponent_B);
+
+ AddMoney(&gSaveBlock1Ptr->money, moneyReward);
+
+ PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff1, 5, moneyReward)
+
+ gBattlescriptCurrInstr++;
+}
+*/
+
static void atk5E_8025A70(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
@@ -11423,756 +11487,175 @@ static void atk88_negativedamage(void)
gBattlescriptCurrInstr++;
}
-#ifdef NONMATCHING
-u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr)
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
{
- u8 r9 = 0;
- u8 r10 = 0;
- u8 index;
- if (flags & 0x40)
+ bool8 certain = FALSE;
+ bool8 notProtectAffected = FALSE;
+ u32 index;
+
+ if (flags & MOVE_EFFECT_AFFECTS_USER)
gActiveBank = gBankAttacker;
else
gActiveBank = gBankTarget;
- flags &= ~(0x40);
- if (flags & 0x80)
- r9++;
- flags &= ~(0x80);
- if (flags & 0x20)
- r10++;
- flags &= ~(0x20);
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = stat;
- gBattleTextBuff1[3] = 0xFF;
+ flags &= ~(MOVE_EFFECT_AFFECTS_USER);
+
+ if (flags & MOVE_EFFECT_CERTAIN)
+ certain++;
+ flags &= ~(MOVE_EFFECT_CERTAIN);
- if ((statchanger << 0x18) < 0) //stat decrease
+ if (flags & STAT_CHANGE_NOT_PROTECT_AFFECTED)
+ notProtectAffected++;
+ flags &= ~(STAT_CHANGE_NOT_PROTECT_AFFECTED);
+
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, statId)
+
+ if ((statValue << 0x18) < 0) // stat decrease
{
- if (gSideTimers[GetBankIdentity(gActiveBank) & 1].mistTimer && !r9 && gCurrentMove != MOVE_CURSE)
+ if (gSideTimers[GET_BANK_SIDE(gActiveBank)].mistTimer
+ && !certain && gCurrentMove != MOVE_CURSE)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- if (gSpecialStatuses[gActiveBank].statloweringflag)
- gBattlescriptCurrInstr = bs_ptr;
+ if (gSpecialStatuses[gActiveBank].statLowered)
+ {
+ gBattlescriptCurrInstr = BS_ptr;
+ }
else
{
- BattleScriptPush(bs_ptr);
+ BattleScriptPush(BS_ptr);
gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_MistProtected;
- gSpecialStatuses[gActiveBank].statloweringflag = 1;
+ gSpecialStatuses[gActiveBank].statLowered = 1;
}
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if (gCurrentMove != MOVE_CURSE && r10 != 1 && JumpIfMoveAffectedByProtect(0))
+ else if (gCurrentMove != MOVE_CURSE
+ && notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
{
gBattlescriptCurrInstr = BattleScript_ButItFailed;
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE) && !r9 && gCurrentMove != MOVE_CURSE)
+ else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY
+ || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE)
+ && !certain && gCurrentMove != MOVE_CURSE)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- if (gSpecialStatuses[gActiveBank].statloweringflag)
- gBattlescriptCurrInstr = bs_ptr;
+ if (gSpecialStatuses[gActiveBank].statLowered)
+ {
+ gBattlescriptCurrInstr = BS_ptr;
+ }
else
{
- BattleScriptPush(bs_ptr);
+ BattleScriptPush(BS_ptr);
gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_AbilityNoStatLoss;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
- gSpecialStatuses[gActiveBank].statloweringflag = 1;
+ gSpecialStatuses[gActiveBank].statLowered = 1;
}
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE && !r9 && stat == STAT_STAGE_ACC)
+ else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE
+ && !certain && statId == STAT_STAGE_ACC)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- BattleScriptPush(bs_ptr);
+ BattleScriptPush(BS_ptr);
gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER && !r9 && stat == STAT_STAGE_ATK)
+ else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER
+ && !certain && statId == STAT_STAGE_ATK)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- BattleScriptPush(bs_ptr);
+ BattleScriptPush(BS_ptr);
gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
else if (gBattleMons[gActiveBank].ability == ABILITY_SHIELD_DUST && flags == 0)
- return 1;
- else //decrease
{
- statchanger = -((statchanger >> 4) & (7));
- gBattleTextBuff2[0] = 0xFD;
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else // try to decrease
+ {
+ statValue = -GET_STAT_BUFF_VALUE(statValue);
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
index = 1;
- if (statchanger == -2)
+ if (statValue == -2)
{
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = 0xD3; //harshly
- gBattleTextBuff2[3] = 0x0;
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = STRINGID_STATHARSHLY;
+ gBattleTextBuff2[3] = STRINGID_STATHARSHLY >> 8;
index = 4;
}
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = B_BUFF_STRING;
index++;
- gBattleTextBuff2[index] = 0xD4; //fell
+ gBattleTextBuff2[index] = STRINGID_STATFELL;
index++;
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = STRINGID_STATFELL >> 8;
index++;
- gBattleTextBuff2[index] = 0xFF;
+ gBattleTextBuff2[index] = B_BUFF_EOS;
- if (gBattleMons[gActiveBank].statStages[stat] == 0)
- {
+ if (gBattleMons[gActiveBank].statStages[statId] == 0)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
- }
else
- {
- u8 stringID = 0;
- if (gBankTarget == gActiveBank)
- stringID = 1;
- gBattleCommunication[MULTISTRING_CHOOSER] = stringID;
- }
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank);
+
}
}
- else //stat increase
+ else // stat increase
{
- statchanger = (statchanger >> 4) & (7);
- gBattleTextBuff2[0] = 0xFD;
+ statValue = GET_STAT_BUFF_VALUE(statValue);
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
index = 1;
- if (statchanger == 2)
+ if (statValue == 2)
{
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = 0xD1; //sharply
- gBattleTextBuff2[3] = 0x0;
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = STRINGID_STATSHARPLY;
+ gBattleTextBuff2[3] = STRINGID_STATSHARPLY >> 8;
index = 4;
}
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = B_BUFF_STRING;
index++;
- gBattleTextBuff2[index] = 0xD2; //rose
+ gBattleTextBuff2[index] = STRINGID_STATROSE;
index++;
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = STRINGID_STATROSE >> 8;
index++;
- gBattleTextBuff2[index] = 0xFF;
+ gBattleTextBuff2[index] = B_BUFF_EOS;
- if (gBattleMons[gActiveBank].statStages[stat] == 0xC)
- {
+ if (gBattleMons[gActiveBank].statStages[statId] == 0xC)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
- }
else
- {
- u8 stringID = 0;
- if (gBankTarget == gActiveBank)
- stringID = 1;
- gBattleCommunication[MULTISTRING_CHOOSER] = stringID;
- }
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank);
}
- gBattleMons[gActiveBank].statStages[stat] += statchanger;
- if (gBattleMons[gActiveBank].statStages[stat] < 0)
- gBattleMons[gActiveBank].statStages[stat] = 0;
- if (gBattleMons[gActiveBank].statStages[stat] > 0xC)
- gBattleMons[gActiveBank].statStages[stat] = 0xC;
+ gBattleMons[gActiveBank].statStages[statId] += statValue;
+ if (gBattleMons[gActiveBank].statStages[statId] < 0)
+ gBattleMons[gActiveBank].statStages[statId] = 0;
+ if (gBattleMons[gActiveBank].statStages[statId] > 0xC)
+ gBattleMons[gActiveBank].statStages[statId] = 0xC;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2)
- {
- if (flags & 1)
- gBattleMoveFlags |= MOVESTATUS_MISSED;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & 1)) //what the actual fuck gamefreak...
- return 1;
- }
- return 0;
-}
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_CHANGE_BS_PTR)
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
-#else
-__attribute__((naked))
-u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- mov r8, r3\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- lsls r1, 24\n\
- lsrs r7, r1, 24\n\
- lsls r2, 24\n\
- lsrs r5, r2, 24\n\
- movs r0, 0\n\
- mov r9, r0\n\
- mov r10, r0\n\
- movs r0, 0x40\n\
- ands r0, r5\n\
- cmp r0, 0\n\
- beq _08025E54\n\
- ldr r0, _08025E4C @ =gActiveBank\n\
- ldr r1, _08025E50 @ =gBankAttacker\n\
- b _08025E58\n\
- .align 2, 0\n\
-_08025E4C: .4byte gActiveBank\n\
-_08025E50: .4byte gBankAttacker\n\
-_08025E54:\n\
- ldr r0, _08025EF8 @ =gActiveBank\n\
- ldr r1, _08025EFC @ =gBankTarget\n\
-_08025E58:\n\
- ldrb r1, [r1]\n\
- strb r1, [r0]\n\
- movs r0, 0xBF\n\
- ands r5, r0\n\
- movs r0, 0x80\n\
- ands r0, r5\n\
- cmp r0, 0\n\
- beq _08025E72\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08025E72:\n\
- movs r0, 0x7F\n\
- ands r5, r0\n\
- movs r0, 0x20\n\
- ands r0, r5\n\
- cmp r0, 0\n\
- beq _08025E88\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
-_08025E88:\n\
- movs r0, 0xDF\n\
- ands r5, r0\n\
- ldr r1, _08025F00 @ =gBattleTextBuff1\n\
- movs r4, 0\n\
- movs r2, 0xFD\n\
- strb r2, [r1]\n\
- movs r0, 0x5\n\
- strb r0, [r1, 0x1]\n\
- strb r7, [r1, 0x2]\n\
- movs r3, 0x1\n\
- negs r3, r3\n\
- mov r12, r3\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- lsls r0, r6, 24\n\
- cmp r0, 0\n\
- blt _08025EAC\n\
- b _080261B0\n\
-_08025EAC:\n\
- ldr r4, _08025F04 @ =gSideTimers\n\
- ldr r1, _08025EF8 @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- ands r1, r0\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r0, [r0, 0x2]\n\
- cmp r0, 0\n\
- beq _08025F54\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _08025F54\n\
- ldr r0, _08025F08 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xAE\n\
- beq _08025F84\n\
- cmp r5, 0x1\n\
- bne _08025F74\n\
- ldr r4, _08025F0C @ =gSpecialStatuses\n\
- ldr r3, _08025EF8 @ =gActiveBank\n\
- ldrb r0, [r3]\n\
- lsls r1, r0, 2\n\
- adds r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4\n\
- ldrb r0, [r1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08025F14\n\
- ldr r0, _08025F10 @ =gBattlescriptCurrInstr\n\
- mov r4, r8\n\
- str r4, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08025EF8: .4byte gActiveBank\n\
-_08025EFC: .4byte gBankTarget\n\
-_08025F00: .4byte gBattleTextBuff1\n\
-_08025F04: .4byte gSideTimers\n\
-_08025F08: .4byte gCurrentMove\n\
-_08025F0C: .4byte gSpecialStatuses\n\
-_08025F10: .4byte gBattlescriptCurrInstr\n\
-_08025F14:\n\
- mov r0, r8\n\
- bl BattleScriptPush\n\
- ldr r0, _08025F40 @ =gSharedMem\n\
- ldr r6, _08025F44 @ =gActiveBank\n\
- ldrb r1, [r6]\n\
- ldr r2, _08025F48 @ =0x00016003\n\
- adds r0, r2\n\
- strb r1, [r0]\n\
- ldr r1, _08025F4C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08025F50 @ =BattleScript_MistProtected\n\
- str r0, [r1]\n\
- ldrb r1, [r6]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08025F40: .4byte gSharedMem\n\
-_08025F44: .4byte gActiveBank\n\
-_08025F48: .4byte 0x00016003\n\
-_08025F4C: .4byte gBattlescriptCurrInstr\n\
-_08025F50: .4byte BattleScript_MistProtected\n\
-_08025F54:\n\
- ldr r0, _08025F78 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xAE\n\
- beq _08025F84\n\
- mov r3, r10\n\
- cmp r3, 0x1\n\
- beq _08025F84\n\
- movs r0, 0\n\
- bl JumpIfMoveAffectedByProtect\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08025F84\n\
- ldr r1, _08025F7C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08025F80 @ =BattleScript_ButItFailed\n\
- str r0, [r1]\n\
-_08025F74:\n\
- movs r0, 0x1\n\
- b _080262A4\n\
- .align 2, 0\n\
-_08025F78: .4byte gCurrentMove\n\
-_08025F7C: .4byte gBattlescriptCurrInstr\n\
-_08025F80: .4byte BattleScript_ButItFailed\n\
-_08025F84:\n\
- ldr r2, _08025FCC @ =gBattleMons\n\
- ldr r1, _08025FD0 @ =gActiveBank\n\
- ldrb r3, [r1]\n\
- movs r4, 0x58\n\
- adds r0, r3, 0\n\
- muls r0, r4\n\
- adds r0, r2\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- mov r10, r2\n\
- cmp r0, 0x1D\n\
- beq _08025FA0\n\
- cmp r0, 0x49\n\
- bne _08026040\n\
-_08025FA0:\n\
- mov r0, r9\n\
- cmp r0, 0\n\
- bne _08026040\n\
- ldr r0, _08025FD4 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xAE\n\
- beq _08026040\n\
- cmp r5, 0x1\n\
- bne _08025F74\n\
- ldr r4, _08025FD8 @ =gSpecialStatuses\n\
- lsls r0, r3, 2\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r0, [r0]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08025FE0\n\
- ldr r0, _08025FDC @ =gBattlescriptCurrInstr\n\
- mov r1, r8\n\
- str r1, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08025FCC: .4byte gBattleMons\n\
-_08025FD0: .4byte gActiveBank\n\
-_08025FD4: .4byte gCurrentMove\n\
-_08025FD8: .4byte gSpecialStatuses\n\
-_08025FDC: .4byte gBattlescriptCurrInstr\n\
-_08025FE0:\n\
- mov r0, r8\n\
- bl BattleScriptPush\n\
- ldr r0, _08026028 @ =gSharedMem\n\
- ldr r2, _0802602C @ =gActiveBank\n\
- ldrb r1, [r2]\n\
- ldr r3, _08026030 @ =0x00016003\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
- ldr r1, _08026034 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08026038 @ =BattleScript_AbilityNoStatLoss\n\
- str r0, [r1]\n\
- ldr r1, _0802603C @ =gLastUsedAbility\n\
- ldrb r0, [r2]\n\
- movs r6, 0x58\n\
- muls r0, r6\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- ldrb r1, [r1]\n\
- bl RecordAbilityBattle\n\
- ldr r0, _0802602C @ =gActiveBank\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08026028: .4byte gSharedMem\n\
-_0802602C: .4byte gActiveBank\n\
-_08026030: .4byte 0x00016003\n\
-_08026034: .4byte gBattlescriptCurrInstr\n\
-_08026038: .4byte BattleScript_AbilityNoStatLoss\n\
-_0802603C: .4byte gLastUsedAbility\n\
-_08026040:\n\
- ldr r1, _08026090 @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- movs r4, 0x58\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x33\n\
- bne _080260A8\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _080260A8\n\
- cmp r7, 0x6\n\
- bne _080260A8\n\
- cmp r5, 0x1\n\
- bne _08025F74\n\
- mov r0, r8\n\
- bl BattleScriptPush\n\
- ldr r0, _08026094 @ =gSharedMem\n\
- ldr r3, _08026090 @ =gActiveBank\n\
- ldrb r1, [r3]\n\
- ldr r6, _08026098 @ =0x00016003\n\
- adds r0, r6\n\
- strb r1, [r0]\n\
- ldr r1, _0802609C @ =gBattlescriptCurrInstr\n\
- ldr r0, _080260A0 @ =BattleScript_AbilityNoSpecificStatLoss\n\
- str r0, [r1]\n\
- ldr r1, _080260A4 @ =gLastUsedAbility\n\
- ldrb r0, [r3]\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldrb r0, [r3]\n\
- ldrb r1, [r1]\n\
- bl RecordAbilityBattle\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08026090: .4byte gActiveBank\n\
-_08026094: .4byte gSharedMem\n\
-_08026098: .4byte 0x00016003\n\
-_0802609C: .4byte gBattlescriptCurrInstr\n\
-_080260A0: .4byte BattleScript_AbilityNoSpecificStatLoss\n\
-_080260A4: .4byte gLastUsedAbility\n\
-_080260A8:\n\
- ldr r1, _080260FC @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- movs r4, 0x58\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x34\n\
- bne _08026114\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _08026114\n\
- cmp r7, 0x1\n\
- bne _08026114\n\
- cmp r5, 0x1\n\
- beq _080260CA\n\
- b _08025F74\n\
-_080260CA:\n\
- mov r0, r8\n\
- bl BattleScriptPush\n\
- ldr r0, _08026100 @ =gSharedMem\n\
- ldr r3, _080260FC @ =gActiveBank\n\
- ldrb r1, [r3]\n\
- ldr r6, _08026104 @ =0x00016003\n\
- adds r0, r6\n\
- strb r1, [r0]\n\
- ldr r1, _08026108 @ =gBattlescriptCurrInstr\n\
- ldr r0, _0802610C @ =BattleScript_AbilityNoSpecificStatLoss\n\
- str r0, [r1]\n\
- ldr r1, _08026110 @ =gLastUsedAbility\n\
- ldrb r0, [r3]\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldrb r0, [r3]\n\
- ldrb r1, [r1]\n\
- bl RecordAbilityBattle\n\
- b _08025F74\n\
- .align 2, 0\n\
-_080260FC: .4byte gActiveBank\n\
-_08026100: .4byte gSharedMem\n\
-_08026104: .4byte 0x00016003\n\
-_08026108: .4byte gBattlescriptCurrInstr\n\
-_0802610C: .4byte BattleScript_AbilityNoSpecificStatLoss\n\
-_08026110: .4byte gLastUsedAbility\n\
-_08026114:\n\
- ldr r0, _080261A0 @ =gActiveBank\n\
- ldrb r1, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x13\n\
- bne _0802612C\n\
- cmp r5, 0\n\
- bne _0802612C\n\
- b _08025F74\n\
-_0802612C:\n\
- lsls r0, r6, 24\n\
- asrs r0, 28\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- negs r0, r0\n\
- lsls r0, 24\n\
- ldr r3, _080261A4 @ =gBattleTextBuff2\n\
- movs r4, 0\n\
- movs r1, 0xFD\n\
- strb r1, [r3]\n\
- movs r2, 0x1\n\
- lsrs r6, r0, 24\n\
- asrs r0, 24\n\
- subs r1, 0xFF\n\
- cmp r0, r1\n\
- bne _08026156\n\
- strb r4, [r3, 0x1]\n\
- movs r0, 0xD3\n\
- strb r0, [r3, 0x2]\n\
- strb r4, [r3, 0x3]\n\
- movs r2, 0x4\n\
-_08026156:\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- movs r0, 0xD4\n\
- strb r0, [r1]\n\
- adds r2, 0x1\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- movs r0, 0xFF\n\
- strb r0, [r1]\n\
- ldr r1, _080261A0 @ =gActiveBank\n\
- ldrb r2, [r1]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r7, r0\n\
- mov r1, r10\n\
- adds r1, 0x18\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- cmp r0, 0\n\
- beq _08026206\n\
- movs r1, 0\n\
- ldr r0, _080261A8 @ =gBankTarget\n\
- ldrb r0, [r0]\n\
- ldr r3, _080261AC @ =gBattleCommunication\n\
- mov r8, r3\n\
- cmp r0, r2\n\
- bne _0802619A\n\
- movs r1, 0x1\n\
-_0802619A:\n\
- mov r4, r8\n\
- strb r1, [r4, 0x5]\n\
- b _08026234\n\
- .align 2, 0\n\
-_080261A0: .4byte gActiveBank\n\
-_080261A4: .4byte gBattleTextBuff2\n\
-_080261A8: .4byte gBankTarget\n\
-_080261AC: .4byte gBattleCommunication\n\
-_080261B0:\n\
- asrs r6, r0, 28\n\
- movs r0, 0x7\n\
- ands r6, r0\n\
- ldr r3, _08026210 @ =gBattleTextBuff2\n\
- strb r2, [r3]\n\
- movs r2, 0x1\n\
- cmp r6, 0x2\n\
- bne _080261CA\n\
- strb r4, [r3, 0x1]\n\
- movs r0, 0xD1\n\
- strb r0, [r3, 0x2]\n\
- strb r4, [r3, 0x3]\n\
- movs r2, 0x4\n\
-_080261CA:\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- movs r0, 0xD2\n\
- strb r0, [r1]\n\
- adds r2, 0x1\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- ldrb r0, [r1]\n\
- mov r2, r12\n\
- orrs r0, r2\n\
- strb r0, [r1]\n\
- ldr r2, _08026214 @ =gBattleMons\n\
- ldr r4, _08026218 @ =gActiveBank\n\
- ldrb r3, [r4]\n\
- movs r0, 0x58\n\
- muls r0, r3\n\
- adds r0, r7, r0\n\
- adds r1, r2, 0\n\
- adds r1, 0x18\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- mov r10, r2\n\
- cmp r0, 0xC\n\
- bne _08026220\n\
-_08026206:\n\
- ldr r1, _0802621C @ =gBattleCommunication\n\
- movs r0, 0x2\n\
- strb r0, [r1, 0x5]\n\
- mov r8, r1\n\
- b _08026234\n\
- .align 2, 0\n\
-_08026210: .4byte gBattleTextBuff2\n\
-_08026214: .4byte gBattleMons\n\
-_08026218: .4byte gActiveBank\n\
-_0802621C: .4byte gBattleCommunication\n\
-_08026220:\n\
- movs r1, 0\n\
- ldr r0, _080262B4 @ =gBankTarget\n\
- ldrb r0, [r0]\n\
- ldr r2, _080262B8 @ =gBattleCommunication\n\
- mov r8, r2\n\
- cmp r0, r3\n\
- bne _08026230\n\
- movs r1, 0x1\n\
-_08026230:\n\
- mov r3, r8\n\
- strb r1, [r3, 0x5]\n\
-_08026234:\n\
- ldr r2, _080262BC @ =gActiveBank\n\
- ldrb r0, [r2]\n\
- movs r4, 0x58\n\
- adds r1, r0, 0\n\
- muls r1, r4\n\
- adds r1, r7, r1\n\
- mov r3, r10\n\
- adds r3, 0x18\n\
- adds r1, r3\n\
- lsls r0, r6, 24\n\
- asrs r0, 24\n\
- ldrb r6, [r1]\n\
- adds r0, r6\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- muls r0, r4\n\
- adds r0, r7, r0\n\
- adds r1, r0, r3\n\
- movs r0, 0\n\
- ldrsb r0, [r1, r0]\n\
- cmp r0, 0\n\
- bge _08026264\n\
- movs r0, 0\n\
- strb r0, [r1]\n\
-_08026264:\n\
- ldr r1, _080262BC @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- muls r0, r4\n\
- adds r0, r7, r0\n\
- adds r1, r0, r3\n\
- movs r0, 0\n\
- ldrsb r0, [r1, r0]\n\
- cmp r0, 0xC\n\
- ble _0802627A\n\
- movs r0, 0xC\n\
- strb r0, [r1]\n\
-_0802627A:\n\
- mov r2, r8\n\
- ldrb r0, [r2, 0x5]\n\
- cmp r0, 0x2\n\
- bne _080262A2\n\
- movs r3, 0x1\n\
- ands r3, r5\n\
- cmp r3, 0\n\
- beq _08026294\n\
- ldr r0, _080262C0 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
-_08026294:\n\
- mov r4, r8\n\
- ldrb r0, [r4, 0x5]\n\
- cmp r0, 0x2\n\
- bne _080262A2\n\
- cmp r3, 0\n\
- bne _080262A2\n\
- b _08025F74\n\
-_080262A2:\n\
- movs r0, 0\n\
-_080262A4:\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080262B4: .4byte gBankTarget\n\
-_080262B8: .4byte gBattleCommunication\n\
-_080262BC: .4byte gActiveBank\n\
-_080262C0: .4byte gBattleMoveFlags\n\
- .syntax divided");
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_CHANGE_BS_PTR))
+ return STAT_CHANGE_DIDNT_WORK;
+
+ return STAT_CHANGE_WORKED;
}
-#endif // NONMATCHING
static void atk89_statbuffchange(void)
{