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authorMarcus Huderle <huderlem@gmail.com>2017-12-27 15:43:22 -0600
committerMarcus Huderle <huderlem@gmail.com>2017-12-27 15:43:29 -0600
commit4767f21f2e72ae89ab542d61a86d5fbbe85df1a2 (patch)
tree985706af891626bcf4335ad26758dbdcef617cf5
parent16e0d8089194a8d098da47c7a7b07fbc4dcc0292 (diff)
Port updated battle_script macros from pokeemerald
-rw-r--r--asm/macros/battle_script.inc403
-rw-r--r--constants/battle_script_constants.inc13
-rw-r--r--constants/misc_constants.inc4
-rw-r--r--data/battle_scripts_1.s1729
-rw-r--r--data/battle_scripts_2.s85
-rw-r--r--include/battle.h2
-rw-r--r--include/field_fadetransition.h2
-rw-r--r--src/battle/battle_4.c696
-rw-r--r--src/field/field_fadetransition.c2
-rw-r--r--src/field/overworld.c2
10 files changed, 1529 insertions, 1409 deletions
diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc
index 5dd1d5a1a..3a6eccc99 100644
--- a/asm/macros/battle_script.inc
+++ b/asm/macros/battle_script.inc
@@ -34,19 +34,19 @@
.byte 0x04
.endm
- .macro atk5
+ .macro damagecalc
.byte 0x05
.endm
- .macro atk6
+ .macro typecalc
.byte 0x06
.endm
- .macro atk7
+ .macro adjustnormaldamage
.byte 0x07
.endm
- .macro atk8
+ .macro adjustnormaldamage2
.byte 0x08
.endm
@@ -58,7 +58,7 @@
.byte 0x0a
.endm
- .macro graphicalhpupdate bank
+ .macro healthbarupdate bank
.byte 0x0b
.byte \bank
.endm
@@ -72,7 +72,7 @@
.byte 0x0d
.endm
- .macro missmessage
+ .macro effectivenesssound
.byte 0x0e
.endm
@@ -85,7 +85,7 @@
.2byte \string
.endm
- .macro printstring2 string
+ .macro printselectionstring string
.byte 0x11
.2byte \string
.endm
@@ -100,41 +100,41 @@
.4byte \table
.endm
- .macro printfromtable2 table
+ .macro printselectionstringfromtable table
.byte 0x14
.4byte \table
.endm
- .macro seteffectwithchancetarget
+ .macro seteffectwithchance
.byte 0x15
.endm
- .macro seteffecttarget
+ .macro seteffectprimary
.byte 0x16
.endm
- .macro seteffectuser
+ .macro seteffectsecondary
.byte 0x17
.endm
- .macro clearstatus bank
+ .macro clearstatusfromeffect bank
.byte 0x18
.byte \bank
.endm
- .macro faintpokemon bank, param2, param3
+ .macro tryfaintmon bank, param2, param3
.byte 0x19
.byte \bank
.byte \param2
.4byte \param3
.endm
- .macro atk1a param1
+ .macro dofaintanimation param1
.byte 0x1a
.byte \param1
.endm
- .macro atk1b bank
+ .macro cleareffectsonfaint bank
.byte 0x1b
.byte \bank
.endm
@@ -146,7 +146,7 @@
.4byte \address
.endm
- .macro jumpifsecondarytstatus bank, status, address
+ .macro jumpifstatus2 bank, status, address
.byte 0x1d
.byte \bank
.4byte \status
@@ -160,7 +160,7 @@
.4byte \address
.endm
- .macro jumpifhalverset bank, status, address
+ .macro jumpifsideaffecting bank, status, address
.byte 0x1f
.byte \bank
.2byte \status
@@ -176,7 +176,7 @@
.4byte \address
.endm
- .macro jumpifspecialstatusflag bank, mask, status, address
+ .macro jumpifstatus3condition bank, mask, status, address
.byte 0x21
.byte \bank
.4byte \mask
@@ -191,7 +191,7 @@
.4byte \address
.endm
- .macro atk23 bank
+ .macro getexp bank
.byte 0x23
.byte \bank
.endm
@@ -201,21 +201,21 @@
.4byte \address
.endm
- .macro atk25
+ .macro movevaluescleanup
.byte 0x25
.endm
- .macro atk26 param1
+ .macro setmultihit param1
.byte 0x26
.byte \param1
.endm
- .macro atk27 address
+ .macro decrementmultihit address
.byte 0x27
.4byte \address
.endm
- .macro jump address
+ .macro goto address
.byte 0x28
.4byte \address
.endm
@@ -272,7 +272,7 @@
.byte \value
.endm
- .macro subtractbyte pointer, value
+ .macro subbyte pointer, value
.byte 0x30
.4byte \pointer
.byte \value
@@ -285,7 +285,7 @@
.byte \size
.endm
- .macro atk32 param1, param2, param3, byte
+ .macro copyarraywithindex param1, param2, param3, byte
.byte 0x32
.4byte \param1
.4byte \param2
@@ -334,11 +334,11 @@
.2byte \pause_duration
.endm
- .macro waitstateatk
+ .macro waitstate
.byte 0x3a
.endm
- .macro somethinghealatk3b bank
+ .macro healthbar_update bank
.byte 0x3b
.byte \bank
.endm
@@ -359,12 +359,12 @@
.byte 0x3f
.endm
- .macro atk40 address
+ .macro jumpifaffectedbyprotect address
.byte 0x40
.4byte \address
.endm
- .macro callatk address
+ .macro call address
.byte 0x41
.4byte \address
.endm
@@ -382,7 +382,7 @@
.4byte \address
.endm
- .macro atk44
+ .macro endselectionscript
.byte 0x44
.endm
@@ -393,14 +393,14 @@
.4byte \var_address
.endm
- .macro atk46 bank, address, int
+ .macro playanimation2 bank, address, int
.byte 0x46
.byte \bank
.4byte \address
.4byte \int
.endm
- .macro atk47
+ .macro setgraphicalstatchangevalues
.byte 0x47
.endm
@@ -411,37 +411,37 @@
.byte \byte
.endm
- .macro atk49 byte1, byte2
+ .macro moveend byte1, byte2
.byte 0x49
.byte \byte1
.byte \byte2
.endm
- .macro damagecalc2
+ .macro typecalc2
.byte 0x4a
.endm
- .macro atk4b
+ .macro returnatktoball
.byte 0x4b
.endm
- .macro switch1 bank
+ .macro getswitchedmondata bank
.byte 0x4c
.byte \bank
.endm
- .macro switch2 bank
+ .macro switchindataupdate bank
.byte 0x4d
.byte \bank
.endm
- .macro switch3 bank, byte
+ .macro switchinanim bank, byte
.byte 0x4e
.byte \bank
.byte \byte
.endm
- .macro jumpifcannotswitch bank, address
+ .macro jumpifcantswitch bank, address
.byte 0x4f
.byte \bank
.4byte \address
@@ -453,33 +453,33 @@
.4byte \address
.endm
- .macro atk51 bank, param2
+ .macro switchhandleorder bank, param2
.byte 0x51
.byte \bank
.byte \param2
.endm
- .macro atk52 bank
+ .macro switchineffects bank
.byte 0x52
.byte \bank
.endm
- .macro atk53 bank
+ .macro trainerslidein bank
.byte 0x53
.byte \bank
.endm
- .macro atk54 word
+ .macro playse word
.byte 0x54
.2byte \word
.endm
- .macro atk55 int
+ .macro fanfare int
.byte 0x55
.4byte \int
.endm
- .macro atk56 bank_or_side
+ .macro playfaintcry bank_or_side
.byte 0x56
.byte \bank_or_side
.endm
@@ -488,34 +488,34 @@
.byte 0x57
.endm
- .macro atk58 bank
+ .macro returntoball bank
.byte 0x58
.byte \bank
.endm
- .macro checkiflearnmoveinbattle param1, param2, bank_maybe
+ .macro handlelearnnewmove param1, param2, bank_maybe
.byte 0x59
.4byte \param1
.4byte \param2
.byte \bank_maybe
.endm
- .macro atk5a address
+ .macro yesnoboxlearnmove address
.byte 0x5a
.4byte \address
.endm
- .macro atk5b address
+ .macro yesnoboxstoplearningmove address
.byte 0x5b
.4byte \address
.endm
- .macro atk5c bank
+ .macro hitanimation bank
.byte 0x5c
.byte \bank
.endm
- .macro atk5d
+ .macro getmoneyreward
.byte 0x5d
.endm
@@ -528,12 +528,12 @@
.byte 0x5f
.endm
- .macro atk60 byte
+ .macro incrementgamestat byte
.byte 0x60
.byte \byte
.endm
- .macro atk61 bank_or_side
+ .macro drawpartystatussummary bank_or_side
.byte 0x61
.byte \bank_or_side
.endm
@@ -543,7 +543,7 @@
.byte \bank_or_side
.endm
- .macro jumptoattack bank
+ .macro jumptorandomattack bank
.byte 0x63
.byte \bank
.endm
@@ -553,28 +553,28 @@
.byte \bank
.endm
- .macro atk65 bank_or_side, address
+ .macro status2animation bank_or_side, address
.byte 0x65
.byte \bank_or_side
.4byte \address
.endm
- .macro atk66 bank_or_side, bank_or_side2, address
+ .macro chosenstatusanimation bank_or_side, bank_or_side2, address
.byte 0x66
.byte \bank_or_side
.byte \bank_or_side2
.4byte \address
.endm
- .macro atk67
+ .macro yesnobox
.byte 0x67
.endm
- .macro atk68
+ .macro cancelallactions
.byte 0x68
.endm
- .macro atk69
+ .macro adjustsetdamage
.byte 0x69
.endm
@@ -583,62 +583,62 @@
.byte \bank
.endm
- .macro atk6b
+ .macro atknameinbuff1
.byte 0x6b
.endm
- .macro atk6c
+ .macro drawlvlupbox
.byte 0x6c
.endm
- .macro atk6d
+ .macro resetsentmonsvalue
.byte 0x6d
.endm
- .macro atk6e
+ .macro setatktoplayer0
.byte 0x6e
.endm
- .macro atk6f bank
+ .macro makevisible bank
.byte 0x6f
.byte \bank
.endm
- .macro atk70 bank
+ .macro recordlastability bank
.byte 0x70
.byte \bank
.endm
- .macro atk71
+ .macro buffermovetolearn
.byte 0x71
.endm
- .macro atk72 address
+ .macro jumpifplayerran address
.byte 0x72
.4byte \address
.endm
- .macro atk73 bank
+ .macro hpthresholds bank
.byte 0x73
.byte \bank
.endm
- .macro atk74 bank
+ .macro hpthresholds2 bank
.byte 0x74
.byte \bank
.endm
- .macro atk75
+ .macro useitemonopponent
.byte 0x75
.endm
- .macro atk76 bank, byte
+ .macro various bank, byte
.byte 0x76
.byte \bank
.byte \byte
.endm
- .macro setprotect
+ .macro setprotectlike
.byte 0x77
.endm
@@ -646,22 +646,22 @@
.byte 0x78
.endm
- .macro setuserhptozero
+ .macro setatkhptozero
.byte 0x79
.endm
- .macro jumpwhiletargetvalid address
+ .macro jumpifnexttargetvalid address
.byte 0x7a
.4byte \address
.endm
- .macro setdamageasrestorehalfmaxhp address, byte
+ .macro tryhealhalfhealth address, byte
.byte 0x7b
.4byte \address
.byte \byte
.endm
- .macro jumptolastusedattack
+ .macro trymirrormove
.byte 0x7c
.endm
@@ -673,7 +673,7 @@
.byte 0x7e
.endm
- .macro setleechseed
+ .macro setseeded
.byte 0x7f
.endm
@@ -682,7 +682,7 @@
.byte \id
.endm
- .macro setrest address
+ .macro trysetrest address
.byte 0x81
.4byte \address
.endm
@@ -692,11 +692,11 @@
.4byte \address
.endm
- .macro nop3
+ .macro nop
.byte 0x83
.endm
- .macro jumpifcannotsleep address
+ .macro jumpifcantmakeasleep address
.byte 0x84
.4byte \address
.endm
@@ -710,7 +710,7 @@
.4byte \address
.endm
- .macro stockpiletohprecovery address
+ .macro stockpiletohpheal address
.byte 0x87
.4byte \address
.endm
@@ -737,12 +737,12 @@
.byte 0x8c
.endm
- .macro setloopcounter count
+ .macro setmultihitcounter count
.byte 0x8d
.byte \count
.endm
- .macro atk8e
+ .macro initmultihitstring
.byte 0x8e
.endm
@@ -751,12 +751,12 @@
.4byte \address
.endm
- .macro changetypestoenemyattacktype address
+ .macro tryconversiontypechange address
.byte 0x90
.4byte \address
.endm
- .macro givemoney
+ .macro givepaydaymoney
.byte 0x91
.endm
@@ -764,12 +764,12 @@
.byte 0x92
.endm
- .macro koplussomethings address
+ .macro tryKO address
.byte 0x93
.4byte \address
.endm
- .macro gethalfcurrentenemyhp
+ .macro damagetohalftargethp
.byte 0x94
.endm
@@ -781,21 +781,21 @@
.byte 0x96
.endm
- .macro tryinfatuatetarget address
+ .macro tryinfatuating address
.byte 0x97
.4byte \address
.endm
- .macro atk98 byte
+ .macro updatestatusicon byte
.byte 0x98
.byte \byte
.endm
- .macro setmisteffect
+ .macro setmist
.byte 0x99
.endm
- .macro setincreasedcriticalchance
+ .macro setfocusenergy
.byte 0x9a
.endm
@@ -803,20 +803,20 @@
.byte 0x9b
.endm
- .macro setsubstituteeffect
+ .macro setsubstitute
.byte 0x9c
.endm
- .macro copyattack address
+ .macro mimicattackcopy address
.byte 0x9d
.4byte \address
.endm
- .macro metronomeeffect
+ .macro metronome
.byte 0x9e
.endm
- .macro nightshadedamageeffect
+ .macro dmgtolevel
.byte 0x9f
.endm
@@ -839,12 +839,12 @@
.4byte \address
.endm
- .macro setencore address
+ .macro trysetencore address
.byte 0xa4
.4byte \address
.endm
- .macro painsplitdamagecalculator address
+ .macro painsplitdmgcalc address
.byte 0xa5
.4byte \address
.endm
@@ -863,16 +863,16 @@
.4byte \address
.endm
- .macro selectrandommovefromusermoves address
+ .macro trychoosesleeptalkmove address
.byte 0xa9
.4byte \address
.endm
- .macro destinybondeffect
+ .macro setdestinybond
.byte 0xaa
.endm
- .macro atkab
+ .macro trysetdestinybondtohappen
.byte 0xab
.endm
@@ -880,12 +880,12 @@
.byte 0xac
.endm
- .macro reducepprandom address
+ .macro tryspiteppreduce address
.byte 0xad
.4byte \address
.endm
- .macro clearstatusifnotsoundproofed
+ .macro healpartystatus
.byte 0xae
.endm
@@ -894,7 +894,7 @@
.4byte \address
.endm
- .macro setspikes address
+ .macro trysetspikes address
.byte 0xb0
.4byte \address
.endm
@@ -903,7 +903,7 @@
.byte 0xb1
.endm
- .macro setperishsong address
+ .macro trysetperishsong address
.byte 0xb2
.4byte \address
.endm
@@ -912,13 +912,13 @@
.byte 0xb3
.endm
- .macro jumpifconfusedandattackmaxed bank, address
+ .macro jumpifconfusedandstatmaxed bank, address
.byte 0xb4
.byte \bank
.4byte \address
.endm
- .macro furycutterdamagecalculation
+ .macro furycuttercalc
.byte 0xb5
.endm
@@ -938,7 +938,7 @@
.byte 0xb9
.endm
- .macro atkba address
+ .macro jumpifnopursuitswitchdmg address
.byte 0xba
.4byte \address
.endm
@@ -957,11 +957,11 @@
.4byte \address
.endm
- .macro breakfree
+ .macro rapidspinfree
.byte 0xbe
.endm
- .macro setcurled
+ .macro setdefensecurlbit
.byte 0xbf
.endm
@@ -970,30 +970,30 @@
.4byte \address
.endm
- .macro hiddenpowerdamagecalculation
+ .macro hiddenpowercalc
.byte 0xc1
.endm
- .macro selectnexttarget
+ .macro selectfirstvalidtarget
.byte 0xc2
.endm
- .macro setfutureattack address
+ .macro trysetfutureattack address
.byte 0xc3
.4byte \address
.endm
- .macro beatupcalculation address1, address2
+ .macro trydobeatup address1, address2
.byte 0xc4
.4byte \address1
.4byte \address2
.endm
- .macro hidepreattack
+ .macro setsemiinvulnerablebit
.byte 0xc5
.endm
- .macro unhidepostattack
+ .macro clearsemiinvulnerablebit
.byte 0xc6
.endm
@@ -1042,28 +1042,28 @@
.4byte \address
.endm
- .macro sethelpinghand address
+ .macro trysethelpinghand address
.byte 0xd1
.4byte \address
.endm
- .macro itemswap address
+ .macro tryswapitems address
.byte 0xd2
.4byte \address
.endm
- .macro copyability address
+ .macro trycopyability address
.byte 0xd3
.4byte \address
.endm
- .macro atkd4 byte, address
+ .macro trywish byte, address
.byte 0xd4
.byte \byte
.4byte \address
.endm
- .macro setroots address
+ .macro trysetroots address
.byte 0xd5
.4byte \address
.endm
@@ -1086,17 +1086,17 @@
.byte 0xd9
.endm
- .macro abilityswap address
+ .macro tryswapabilities address
.byte 0xda
.4byte \address
.endm
- .macro imprisoneffect address
+ .macro tryimprision address
.byte 0xdb
.4byte \address
.endm
- .macro setgrudge address
+ .macro trysetgrudge address
.byte 0xdc
.4byte \address
.endm
@@ -1110,45 +1110,45 @@
.4byte \address
.endm
- .macro setmagiccoat address
+ .macro trysetmagiccoat address
.byte 0xdf
.4byte \address
.endm
- .macro setstealstatchange address
+ .macro trysetsnatch address
.byte 0xe0
.4byte \address
.endm
- .macro atke1 address
+ .macro trygetintimidatetarget address
.byte 0xe1
.4byte \address
.endm
- .macro atke2 bank
+ .macro switchoutabilities bank
.byte 0xe2
.byte \bank
.endm
- .macro jumpiffainted bank, address
+ .macro jumpifhasnohp bank, address
.byte 0xe3
.byte \bank
.4byte \address
.endm
- .macro naturepowereffect
+ .macro getsecretpowereffect
.byte 0xe4
.endm
- .macro pickupitemcalculation
+ .macro pickup
.byte 0xe5
.endm
- .macro actualcastformswitch
+ .macro docastformchangeanimation
.byte 0xe6
.endm
- .macro castformswitch
+ .macro trycastformdatachange
.byte 0xe7
.endm
@@ -1157,11 +1157,11 @@
.4byte \address
.endm
- .macro seteffectbyweather
+ .macro setweatherballtype
.byte 0xe9
.endm
- .macro recycleitem address
+ .macro tryrecycleitem address
.byte 0xea
.4byte \address
.endm
@@ -1171,58 +1171,167 @@
.4byte \address
.endm
- .macro pursuitwhenswitched address
+ .macro pursuitrelated address
.byte 0xec
.4byte \address
.endm
- .macro snatchmove
+ .macro snatchsetbanks
.byte 0xed
.endm
- .macro removereflectlightscreen
+ .macro removelightscreenreflect
.byte 0xee
.endm
- .macro pokemoncatchfunction
+ .macro handleballthrow
.byte 0xef
.endm
- .macro catchpoke
+ .macro givecaughtmon
.byte 0xf0
.endm
- .macro capturesomethingf1 address
+ .macro trysetcaughtmondexflags address
.byte 0xf1
.4byte \address
.endm
- .macro capturesomethingf2
+ .macro displaydexinfo
.byte 0xf2
.endm
- .macro capturesomethingf3 address
+ .macro trygivecaughtmonnick address
.byte 0xf3
.4byte \address
.endm
- .macro removehp
+ .macro subattackerhpbydmg
.byte 0xf4
.endm
- .macro curestatusfirstword
+ .macro removeattackerstatus1
.byte 0xf5
.endm
- .macro atkf6
+ .macro finishaction
.byte 0xf6
.endm
- .macro activesidesomething
+ .macro finishturn
.byte 0xf7
.endm
- .macro atkf8 bank
+ .macro trainerslideout bank
.byte 0xf8
.byte \bank
.endm
+
+@ various command changed to more readable macros
+ .macro cancelmultiturnmoves bank
+ various \bank, VARIOUS_CANCEL_MULTI_TURN_MOVES
+ .endm
+
+ .macro setmagiccoattarget bank
+ various \bank, VARIOUS_SET_MAGIC_COAT_TARGET
+ .endm
+
+ .macro getifcantrunfrombattle bank
+ various \bank, VARIOUS_IS_RUNNING_IMPOSSIBLE
+ .endm
+
+ .macro getmovetarget bank
+ various \bank, VARIOUS_GET_MOVE_TARGET
+ .endm
+
+ .macro various4 bank
+ various \bank, 4
+ .endm
+
+ .macro resetintrimidatetracebits bank
+ various \bank, VARIOUS_RESET_INTIMIDATE_TRACE_BITS
+ .endm
+
+ .macro updatechoicemoveonlvlup bank
+ various \bank, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP
+ .endm
+
+ .macro various7 bank
+ various \bank, 7
+ .endm
+
+ .macro various8 bank
+ various \bank, 8
+ .endm
+
+ .macro various9 bank
+ various \bank, 9
+ .endm
+
+ .macro various10 bank
+ various \bank, 10
+ .endm
+
+ .macro various11 bank
+ various \bank, 11
+ .endm
+
+ .macro various12 bank
+ various \bank, 12
+ .endm
+
+ .macro forfeityesnobox bank
+ various \bank, VARIOUS_EMIT_YESNOBOX
+ .endm
+
+ .macro various14 bank
+ various \bank, 14
+ .endm
+
+ .macro various15 bank
+ various \bank, 15
+ .endm
+
+ .macro various16 bank
+ various \bank, 16
+ .endm
+
+ .macro various17 bank
+ various \bank, 17
+ .endm
+
+ .macro waitcry bank
+ various \bank, VARIOUS_WAIT_CRY
+ .endm
+
+ .macro returnopponentmon1toball bank
+ various \bank, VARIOUS_RETURN_OPPONENT_MON1
+ .endm
+
+ .macro returnopponentmon2toball bank
+ various \bank, VARIOUS_RETURN_OPPONENT_MON2
+ .endm
+
+ .macro various21 bank
+ various \bank, 21
+ .endm
+
+ .macro various22 bank
+ various \bank, 22
+ .endm
+
+ .macro various23 bank
+ various \bank, 23
+ .endm
+
+ .macro various24 bank
+ various \bank, 24
+ .endm
+
+ .macro setoutcomeonteleport bank
+ various \bank, VARIOUS_SET_TELEPORT_OUTCOME
+ .endm
+
+ .macro playtrainerdefeatbgm bank
+ various \bank, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC
+ .endm
diff --git a/constants/battle_script_constants.inc b/constants/battle_script_constants.inc
new file mode 100644
index 000000000..291807e0d
--- /dev/null
+++ b/constants/battle_script_constants.inc
@@ -0,0 +1,13 @@
+@ various
+ .set VARIOUS_CANCEL_MULTI_TURN_MOVES, 0
+ .set VARIOUS_SET_MAGIC_COAT_TARGET, 1
+ .set VARIOUS_IS_RUNNING_IMPOSSIBLE, 2
+ .set VARIOUS_GET_MOVE_TARGET, 3
+ .set VARIOUS_RESET_INTIMIDATE_TRACE_BITS, 5
+ .set VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP, 6
+ .set VARIOUS_EMIT_YESNOBOX, 13
+ .set VARIOUS_WAIT_CRY, 18
+ .set VARIOUS_RETURN_OPPONENT_MON1, 19
+ .set VARIOUS_RETURN_OPPONENT_MON2, 20
+ .set VARIOUS_SET_TELEPORT_OUTCOME, 25
+ .set VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC, 26
diff --git a/constants/misc_constants.inc b/constants/misc_constants.inc
index 5f4330928..bf90fcd1e 100644
--- a/constants/misc_constants.inc
+++ b/constants/misc_constants.inc
@@ -45,7 +45,3 @@
.equiv PLAYER_TYPE1, 2
.equiv PLAYER_TYPE2, 3
.equiv CURRENT_MOVE, 4
-
- .equiv LESS_THAN, 0
- .equiv GREATER_THAN, 1
- .equiv EQUAL, 2
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 4e41bcc20..3041e7a48 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -1,7 +1,8 @@
#include "constants/abilities.h"
.include "asm/macros.inc"
- .include "constants/constants.inc"
.include "asm/macros/battle_script.inc"
+ .include "constants/constants.inc"
+ .include "constants/battle_script_constants.inc"
.section script_data, "aw", %progbits
@@ -246,7 +247,7 @@ MoveEffect_Unused8D: @ 81D6F14
MoveEffect_UnusedA3: @ 81D6F14
MoveEffect_VitalThrow: @ 81D6F14
jumpifhalfword 1, gCurrentMove, 57, BattleScript_1D6F3A
- jumpifspecialstatusflag TARGET, 0x40000, 1, BattleScript_1D6F3A
+ jumpifstatus3condition TARGET, 0x40000, 1, BattleScript_1D6F3A
orword gHitMarker, 0x40000
setbyte gSharedMem + 0x1601F, 2
@@ -262,28 +263,28 @@ BattleScript_1D6F42: @ 81D6F42
BattleScript_1D6F44:: @ 81D6F44
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
BattleScript_1D6F48: @ 81D6F48
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
resultmessage
waitmessage 64
- seteffectwithchancetarget
- faintpokemon TARGET, 0, 0x0
+ seteffectwithchance
+ tryfaintmon TARGET, 0, 0x0
BattleScript_EndTurn:: @ 81D6F62
setbyte gSharedMem + 0x1600C, 0
- atk49 0, 0
+ moveend 0, 0
end
BattleScript_1D6F6C: @ 81D6F6C
@@ -297,49 +298,49 @@ BattleScript_1D6F74:: @ 81D6F74
pause 32
BattleScript_1D6F77: @ 81D6F77
- missmessage
+ effectivenesssound
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Sleep: @ 81D6F81
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus TARGET, SLP, BattleScript_1D6FC4
- jumpifcannotsleep BattleScript_1D6FE0
+ jumpifcantmakeasleep BattleScript_1D6FE0
jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 1
- seteffecttarget
- jump BattleScript_EndTurn
+ seteffectprimary
+ goto BattleScript_EndTurn
BattleScript_1D6FC4: @ 81D6FC4
pause 32
printstring BATTLE_TEXT_DefendingAsleep
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D6FD2: @ 81D6FD2
pause 32
printstring BATTLE_TEXT_WasntAffected
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D6FE0: @ 81D6FE0
pause 32
printfromtable BattleTextList_40156A
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_PoisonHit: @ 81D6FF0
MoveEffect_PoisonTail: @ 81D6FF0
setbyte gUnknown_02024D1F + 0x2, 2
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Absorb: @ 81D6FFB
attackcanceler
@@ -347,15 +348,15 @@ MoveEffect_Absorb: @ 81D6FFB
attackstring
ppreduce
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
@@ -365,83 +366,83 @@ MoveEffect_Absorb: @ 81D6FFB
orword gHitMarker, 0x100
jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_1D7037
setbyte gUnknown_02024D1F + 0x4, 0
- jump BattleScript_1D703F
+ goto BattleScript_1D703F
BattleScript_1D7037: @ 81D7037
manipulatedamage 0
setbyte gUnknown_02024D1F + 0x4, 1
BattleScript_1D703F: @ 81D703F
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D7056
printfromtable BattleTextList_4015D0
waitmessage 64
BattleScript_1D7056: @ 81D7056
- faintpokemon USER, 0, 0x0
- faintpokemon TARGET, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon USER, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
+ goto BattleScript_EndTurn
MoveEffect_BlazeKick: @ 81D7069
MoveEffect_BurnHit: @ 81D7069
setbyte gUnknown_02024D1F + 0x2, 3
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_FreezeHit: @ 81D7074
setbyte gUnknown_02024D1F + 0x2, 4
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_ParalyzeHit: @ 81D707F
setbyte gUnknown_02024D1F + 0x2, 5
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Explosion: @ 81D708A
attackcanceler
attackstring
ppreduce
faintifabilitynotdamp
- setuserhptozero
- waitstateatk
+ setatkhptozero
+ waitstate
jumpifbyte 5, gBattleMoveFlags, 1, BattleScript_1D70A5
- callatk BattleScript_1D70FB
- jump BattleScript_1D70A7
+ call BattleScript_1D70FB
+ goto BattleScript_1D70A7
BattleScript_1D70A5: @ 81D70A5
attackanimation
waitanimation
BattleScript_1D70A7: @ 81D70A7
- atk25
+ movevaluescleanup
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
accuracycheck BattleScript_1D70E0, 0
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
resultmessage
waitmessage 64
- faintpokemon TARGET, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
- jumpwhiletargetvalid BattleScript_1D70A7
- faintpokemon USER, 0, 0x0
+ moveend 2, 16
+ jumpifnexttargetvalid BattleScript_1D70A7
+ tryfaintmon USER, 0, 0x0
end
BattleScript_1D70E0: @ 81D70E0
- missmessage
+ effectivenesssound
resultmessage
waitmessage 64
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
- jumpwhiletargetvalid BattleScript_1D70A7
- faintpokemon USER, 0, 0x0
+ moveend 2, 16
+ jumpifnexttargetvalid BattleScript_1D70A7
+ tryfaintmon USER, 0, 0x0
end
BattleScript_1D70FB: @ 81D70FB
@@ -453,29 +454,29 @@ BattleScript_1D70FB: @ 81D70FB
MoveEffect_DreamEater: @ 81D710A
attackcanceler
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D711F
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D711F
jumpifstatus TARGET, SLP, BattleScript_1D7129
BattleScript_1D711F: @ 81D711F
attackstring
ppreduce
waitmessage 64
- jump BattleScript_1D6FD2
+ goto BattleScript_1D6FD2
BattleScript_1D7129: @ 81D7129
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
@@ -483,38 +484,38 @@ BattleScript_1D7129: @ 81D7129
waitmessage 64
negativedamage
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D7167
printstring BATTLE_TEXT_DreamEaten
waitmessage 64
BattleScript_1D7167: @ 81D7167
- faintpokemon TARGET, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon TARGET, 0, 0x0
+ goto BattleScript_EndTurn
MoveEffect_MirrorMove: @ 81D7173
attackcanceler
attackstring
pause 64
- jumptolastusedattack
+ trymirrormove
ppreduce
orbyte gBattleMoveFlags, 32
printstring BATTLE_TEXT_MirrorFail
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_AttackUp: @ 81D718B
setbyte gSharedMem + 0x1601E, 17
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_DefenseUp: @ 81D7196
setbyte gSharedMem + 0x1601E, 18
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_SpecialAttackUp: @ 81D71A1
setbyte gSharedMem + 0x1601E, 20
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_EvasionUp: @ 81D71AC
setbyte gSharedMem + 0x1601E, 23
@@ -528,14 +529,14 @@ BattleScript_1D71B3: @ 81D71B3
statbuffchange 65, BattleScript_1D71E0
jumpifbyte 1, gUnknown_02024D1F + 0x4, 2, BattleScript_1D71CE
pause 32
- jump BattleScript_1D71D8
+ goto BattleScript_1D71D8
BattleScript_1D71CE: @ 81D71CE
attackanimation
waitanimation
BattleScript_1D71D0: @ 81D71D0
- atk47
+ setgraphicalstatchangevalues
playanimation USER, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
BattleScript_1D71D8: @ 81D71D8
@@ -543,7 +544,7 @@ BattleScript_1D71D8: @ 81D71D8
waitmessage 64
BattleScript_1D71E0: @ 81D71E0
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_StatUp:: @ 81D71E5
playanimation 2, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
@@ -553,26 +554,26 @@ BattleScript_StatUp:: @ 81D71E5
MoveEffect_AttackDown: @ 81D71F5
setbyte gSharedMem + 0x1601E, 145
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_DefenseDown: @ 81D7200
setbyte gSharedMem + 0x1601E, 146
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_SpeedDown: @ 81D720B
setbyte gSharedMem + 0x1601E, 147
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_AccuracyDown: @ 81D7216
setbyte gSharedMem + 0x1601E, 150
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_EvasionDown: @ 81D7221
setbyte gSharedMem + 0x1601E, 151
BattleScript_1D7227: @ 81D7227
attackcanceler
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D4
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D83D4
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
@@ -580,12 +581,12 @@ BattleScript_1D7227: @ 81D7227
jumpifbyte 3, gUnknown_02024D1F + 0x4, 2, BattleScript_1D725F
jumpifbyte 0, gUnknown_02024D1F + 0x4, 3, BattleScript_1D7271
pause 32
- jump BattleScript_1D7269
+ goto BattleScript_1D7269
BattleScript_1D725F: @ 81D725F
attackanimation
waitanimation
- atk47
+ setgraphicalstatchangevalues
playanimation TARGET, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
BattleScript_1D7269: @ 81D7269
@@ -593,7 +594,7 @@ BattleScript_1D7269: @ 81D7269
waitmessage 64
BattleScript_1D7271: @ 81D7271
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_StatDown:: @ 81D7276
playanimation 2, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
@@ -610,7 +611,7 @@ MoveEffect_Haze: @ 81D7286
normalisebuffs
printstring BATTLE_TEXT_StatElim
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Bide: @ 81D7297
attackcanceler
@@ -620,25 +621,25 @@ MoveEffect_Bide: @ 81D7297
waitanimation
orword gHitMarker, 0x8000000
setbide
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Rampage: @ 81D72AB
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D72BF
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D72BF
ppreduce
BattleScript_1D72BF: @ 81D72BF
confuseifrepeatingattackends
- jump BattleScript_1D6F44
+ goto BattleScript_1D6F44
MoveEffect_Roar: @ 81D72C5
attackcanceler
attackstring
ppreduce
jumpifability TARGET, ABILITY_SUCTION_CUPS, BattleScript_1D988D
- jumpifspecialstatusflag TARGET, 0x400, 0, BattleScript_1D93EC
+ jumpifstatus3condition TARGET, 0x400, 0, BattleScript_1D93EC
accuracycheck BattleScript_ButItFailed, 65535
accuracycheck BattleScript_1D6F77, 0
forcerandomswitch BattleScript_ButItFailed
@@ -648,30 +649,30 @@ MoveEffect_MultiHit: @ 81D72ED
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- setloopcounter 0
- atk8e
+ setmultihitcounter 0
+ initmultihitstring
setbyte gSharedMem + 0x16112, 0
BattleScript_1D7300: @ 81D7300
- jumpiffainted USER, BattleScript_1D7396
- jumpiffainted TARGET, BattleScript_1D7377
+ jumpifhasnohp USER, BattleScript_1D7396
+ jumpifhasnohp TARGET, BattleScript_1D7377
jumpifhalfword 0, gUnknown_02024BE8, 214, BattleScript_1D7322
jumpifstatus USER, SLP, BattleScript_1D7377
BattleScript_1D7322: @ 81D7322
- atk25
+ movevaluescleanup
copyarray gUnknown_02024D1F + 0x2, gSharedMem + 0x16112, 1
critcalc
- atk5
- atk6
+ damagecalc
+ typecalc
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D7374
- atk7
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
@@ -679,10 +680,10 @@ BattleScript_1D7322: @ 81D7322
waitmessage 1
addbyte gSharedMem + 0x160E4, 1
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
+ moveend 2, 16
jumpifbyte 4, gBattleMoveFlags, 64, BattleScript_1D7377
- atk27 BattleScript_1D7300
- jump BattleScript_1D7377
+ decrementmultihit BattleScript_1D7300
+ goto BattleScript_1D7377
BattleScript_1D7374: @ 81D7374
pause 32
@@ -696,150 +697,150 @@ BattleScript_1D7377: @ 81D7377
waitmessage 64
BattleScript_1D7396: @ 81D7396
- seteffectwithchancetarget
- faintpokemon TARGET, 0, 0x0
+ seteffectwithchance
+ tryfaintmon TARGET, 0, 0x0
setbyte gSharedMem + 0x1600C, 2
- atk49 1, 0
+ moveend 1, 0
setbyte gSharedMem + 0x1600C, 4
- atk49 0, 0
+ moveend 0, 0
end
MoveEffect_Conversion: @ 81D73B1
attackcanceler
attackstring
ppreduce
- changetypestoenemyattacktype BattleScript_ButItFailed
+ tryconversiontypechange BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_TypeTransform
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_FlinchHit: @ 81D73C6
setbyte gUnknown_02024D1F + 0x2, 8
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_RestoreHp: @ 81D73D1
attackcanceler
attackstring
ppreduce
- setdamageasrestorehalfmaxhp BattleScript_1D83B5, 1
+ tryhealhalfhealth BattleScript_1D83B5, 1
attackanimation
waitanimation
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_RegainedHealth
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Toxic: @ 81D73F4
attackcanceler
attackstring
ppreduce
jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_1D7463
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus TARGET, PSN, BattleScript_1D7455
jumpifstatus TARGET, TOX, BattleScript_1D7455
jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed
jumpiftype TARGET, TYPE_POISON, BattleScript_1D83E8
jumpiftype TARGET, TYPE_STEEL, BattleScript_1D83E8
accuracycheck BattleScript_ButItFailed, 0
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 6
- seteffecttarget
+ seteffectprimary
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D7455: @ 81D7455
pause 64
printstring BATTLE_TEXT_AlreadyPoisoned
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D7463: @ 81D7463
copyarray gEffectBank, gBankTarget, 1
setbyte gUnknown_02024D1F + 0x4, 0
- callatk BattleScript_PSNPrevention
- jump BattleScript_EndTurn
+ call BattleScript_PSNPrevention
+ goto BattleScript_EndTurn
MoveEffect_PayDay: @ 81D747D
setbyte gUnknown_02024D1F + 0x2, 11
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_LightScreen: @ 81D7488
attackcanceler
attackstring
ppreduce
setlightscreen
- jump BattleScript_1D7786
+ goto BattleScript_1D7786
MoveEffect_TriAttack: @ 81D7491
setbyte gUnknown_02024D1F + 0x2, 9
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Rest: @ 81D749C
attackcanceler
attackstring
ppreduce
jumpifstatus USER, SLP, BattleScript_1D74D6
- jumpifcannotsleep BattleScript_1D74C6
- setrest BattleScript_1D83B5
+ jumpifcantmakeasleep BattleScript_1D74C6
+ trysetrest BattleScript_1D83B5
pause 32
printfromtable BattleTextList_401556
waitmessage 64
- atk98 1
- waitstateatk
- jump BattleScript_1D839B
+ updatestatusicon 1
+ waitstate
+ goto BattleScript_1D839B
BattleScript_1D74C6: @ 81D74C6
pause 64
printfromtable BattleTextList_40156A
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D74D6: @ 81D74D6
pause 32
printstring BATTLE_TEXT_AttackingAsleep
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Ohko: @ 81D74E4
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 65535
- atk6
+ typecalc
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D6F48
- koplussomethings BattleScript_1D7505
- atkab
- jump BattleScript_1D6F48
+ tryKO BattleScript_1D7505
+ trysetdestinybondtohappen
+ goto BattleScript_1D6F48
BattleScript_1D7505: @ 81D7505
pause 64
printfromtable BattleTextList_4015C8
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_RazorWind: @ 81D7515
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D753D
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D753D
jumpifword 4, gHitMarker, 0x200, BattleScript_1D753D
setbyte gSharedMem + 0x16055, 0
- callatk BattleScript_1D756C
- jump BattleScript_EndTurn
+ call BattleScript_1D756C
+ goto BattleScript_EndTurn
BattleScript_1D753D: @ 81D753D
attackcanceler
setbyte gUnknown_02024D1F + 0x2, 12
setbyte gSharedMem + 0x16002, 1
- clearstatus USER
+ clearstatusfromeffect USER
orword gHitMarker, 0x800
jumpifhalfword 1, gCurrentMove, 143, BattleScript_1D6F3B
setbyte gUnknown_02024D1F + 0x2, 8
- jump BattleScript_1D6F3B
+ goto BattleScript_1D6F3B
BattleScript_1D756C: @ 81D756C
attackcanceler
@@ -849,7 +850,7 @@ BattleScript_1D756C: @ 81D756C
waitanimation
orword gHitMarker, 0x8000000
setbyte gUnknown_02024D1F + 0x2, 76
- seteffecttarget
+ seteffectprimary
copyarray gUnknown_02024D1F + 0x4, gSharedMem + 0x16055, 1
printfromtable BattleTextList_401584
waitmessage 64
@@ -860,49 +861,49 @@ MoveEffect_SuperFang: @ 81D7596
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gBattleMoveFlags, 6
- gethalfcurrentenemyhp
- jump BattleScript_1D6F48
+ damagetohalftargethp
+ goto BattleScript_1D6F48
MoveEffect_DragonRage: @ 81D75AD
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gBattleMoveFlags, 6
setbyte gBattleMoveDamage, 40
setbyte gBattleMoveDamage + 0x1, 0
setbyte gBattleMoveDamage + 0x2, 0
setbyte gBattleMoveDamage + 0x3, 0
- atk69
- jump BattleScript_1D6F48
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_Trap: @ 81D75DC
jumpifhalfword 1, gCurrentMove, 250, BattleScript_1D7602
- jumpifspecialstatusflag TARGET, 0x40000, 1, BattleScript_1D7602
+ jumpifstatus3condition TARGET, 0x40000, 1, BattleScript_1D7602
orword gHitMarker, 0x40000
setbyte gSharedMem + 0x1601F, 2
BattleScript_1D7602: @ 81D7602
setbyte gUnknown_02024D1F + 0x2, 13
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_DoubleHit: @ 81D760D
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- setloopcounter 2
- atk8e
+ setmultihitcounter 2
+ initmultihitstring
setbyte gSharedMem + 0x16112, 0
- jump BattleScript_1D7300
+ goto BattleScript_1D7300
MoveEffect_RecoilIfMiss: @ 81D7625
attackcanceler
accuracycheck BattleScript_1D7632, 0
- jump BattleScript_1D6F42
+ goto BattleScript_1D6F42
BattleScript_1D7632: @ 81D7632
attackstring
@@ -913,89 +914,89 @@ BattleScript_1D7632: @ 81D7632
jumpifbyte 4, gBattleMoveFlags, 8, BattleScript_EndTurn
printstring BATTLE_TEXT_KeptGoingCrash
waitmessage 64
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
manipulatedamage 1
bicbyte gBattleMoveFlags, 1
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
orbyte gBattleMoveFlags, 1
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Mist: @ 81D7676
attackcanceler
attackstring
ppreduce
- setmisteffect
+ setmist
attackanimation
waitanimation
printfromtable BattleTextList_4015A0
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_FocusEnergy: @ 81D7689
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus USER, S_FOCUS_ENERGY, BattleScript_ButItFailed
- setincreasedcriticalchance
+ jumpifstatus2 USER, S_FOCUS_ENERGY, BattleScript_ButItFailed
+ setfocusenergy
attackanimation
waitanimation
printfromtable BattleTextList_4015A4
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Recoil: @ 81D76A6
setbyte gUnknown_02024D1F + 0x2, 206
jumpifhalfword 1, gCurrentMove, 165, BattleScript_1D6F14
- atk60 27
- jump BattleScript_1D6F14
+ incrementgamestat 27
+ goto BattleScript_1D6F14
MoveEffect_Confuse: @ 81D76BF
attackcanceler
attackstring
ppreduce
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_1D98E5
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
- jumpifsecondarytstatus TARGET, S_CONFUSED, BattleScript_1D76FE
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_CONFUSED, BattleScript_1D76FE
accuracycheck BattleScript_ButItFailed, 0
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 7
- seteffecttarget
+ seteffectprimary
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D76FE: @ 81D76FE
pause 32
printstring BATTLE_TEXT_AlreadyConfused
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_AttackUp2: @ 81D770C
setbyte gSharedMem + 0x1601E, 33
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_DefenseUp2: @ 81D7717
setbyte gSharedMem + 0x1601E, 34
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_SpeedUp2: @ 81D7722
setbyte gSharedMem + 0x1601E, 35
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_SpecialAttackUp2: @ 81D772D
setbyte gSharedMem + 0x1601E, 36
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_SpecialDefenseUp2: @ 81D7738
setbyte gSharedMem + 0x1601E, 37
- jump BattleScript_1D71B2
+ goto BattleScript_1D71B2
MoveEffect_Transform: @ 81D7743
attackcanceler
@@ -1006,23 +1007,23 @@ MoveEffect_Transform: @ 81D7743
waitanimation
printfromtable BattleTextList_4015A8
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_AttackDown2: @ 81D7756
setbyte gSharedMem + 0x1601E, 161
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_DefenseDown2: @ 81D7761
setbyte gSharedMem + 0x1601E, 162
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_SpeedDown2: @ 81D776C
setbyte gSharedMem + 0x1601E, 163
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_SpecialDefenseDown2: @ 81D7777
setbyte gSharedMem + 0x1601E, 165
- jump BattleScript_1D7227
+ goto BattleScript_1D7227
MoveEffect_Reflect: @ 81D7782
attackcanceler
@@ -1035,95 +1036,95 @@ BattleScript_1D7786: @ 81D7786
waitanimation
printfromtable BattleTextList_401540
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Poison: @ 81D7795
attackcanceler
attackstring
ppreduce
jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_1D7463
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus TARGET, PSN, BattleScript_1D7455
jumpifstatus TARGET, TOX, BattleScript_1D7455
jumpiftype TARGET, TYPE_POISON, BattleScript_1D83E8
jumpiftype TARGET, TYPE_STEEL, BattleScript_1D83E8
jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 2
- seteffecttarget
+ seteffectprimary
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Paralyze: @ 81D77F6
attackcanceler
attackstring
ppreduce
jumpifability TARGET, ABILITY_LIMBER, BattleScript_1D7859
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
- atk6
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ typecalc
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_ButItFailed
jumpifstatus TARGET, PAR, BattleScript_1D784B
jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 5
- seteffecttarget
+ seteffectprimary
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D784B: @ 81D784B
pause 32
printstring BATTLE_TEXT_AlreadyParalyzed
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D7859: @ 81D7859
copyarray gEffectBank, gBankTarget, 1
setbyte gUnknown_02024D1F + 0x4, 0
- callatk BattleScript_PRLZPrevention
- jump BattleScript_EndTurn
+ call BattleScript_PRLZPrevention
+ goto BattleScript_EndTurn
MoveEffect_AttackDownHit: @ 81D7873
setbyte gUnknown_02024D1F + 0x2, 22
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_DefenseDownHit: @ 81D787E
setbyte gUnknown_02024D1F + 0x2, 23
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_SpeedDownHit: @ 81D7889
setbyte gUnknown_02024D1F + 0x2, 24
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_SpecialAttackDownHit: @ 81D7894
setbyte gUnknown_02024D1F + 0x2, 25
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_SpecialDefenseDownHit: @ 81D789F
setbyte gUnknown_02024D1F + 0x2, 26
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_AccuracyDownHit: @ 81D78AA
setbyte gUnknown_02024D1F + 0x2, 27
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_SkyAttack: @ 81D78B5
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D753D
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D753D
jumpifword 4, gHitMarker, 0x200, BattleScript_1D753D
setbyte gSharedMem + 0x16055, 3
- callatk BattleScript_1D756C
- jump BattleScript_EndTurn
+ call BattleScript_1D756C
+ goto BattleScript_EndTurn
MoveEffect_ConfuseHit: @ 81D78DD
setbyte gUnknown_02024D1F + 0x2, 7
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Twineedle: @ 81D78E8
attackcanceler
@@ -1131,74 +1132,74 @@ MoveEffect_Twineedle: @ 81D78E8
setbyte gSharedMem + 0x16112, 2
attackstring
ppreduce
- setloopcounter 2
- atk8e
- jump BattleScript_1D7300
+ setmultihitcounter 2
+ initmultihitstring
+ goto BattleScript_1D7300
MoveEffect_Substitute: @ 81D7900
attackcanceler
ppreduce
attackstring
- waitstateatk
- jumpifsecondarytstatus USER, S_SUBSTITUTE, BattleScript_1D7935
- setsubstituteeffect
+ waitstate
+ jumpifstatus2 USER, S_SUBSTITUTE, BattleScript_1D7935
+ setsubstitute
jumpifbyte 1, gUnknown_02024D1F + 0x4, 1, BattleScript_1D7922
pause 32
- jump BattleScript_1D7928
+ goto BattleScript_1D7928
BattleScript_1D7922: @ 81D7922
attackanimation
waitanimation
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
BattleScript_1D7928: @ 81D7928
printfromtable BattleTextList_4015AC
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D7935: @ 81D7935
pause 32
printstring BATTLE_TEXT_SubAlready
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Recharge: @ 81D7943
attackcanceler
accuracycheck BattleScript_1D6F72, 0
setbyte gUnknown_02024D1F + 0x2, 221
- jump BattleScript_1D6F42
+ goto BattleScript_1D6F42
BattleScript_MoveUsedMustRecharge:: @ 81D7956
printstring BATTLE_TEXT_MustRecharge
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Rage: @ 81D7961
attackcanceler
accuracycheck BattleScript_1D797B, 0
setbyte gUnknown_02024D1F + 0x2, 30
- seteffecttarget
+ seteffectprimary
setbyte gUnknown_02024D1F + 0x2, 0
- jump BattleScript_1D6F42
+ goto BattleScript_1D6F42
BattleScript_1D797B: @ 81D797B
setbyte gUnknown_02024D1F + 0x2, 30
- clearstatus USER
- jump BattleScript_1D6F72
+ clearstatusfromeffect USER
+ goto BattleScript_1D6F72
MoveEffect_Mimic: @ 81D7988
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 65535
- copyattack BattleScript_ButItFailed
+ mimicattackcopy BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_LearnedMove2
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Metronome: @ 81D79AE
attackcanceler
@@ -1208,23 +1209,23 @@ MoveEffect_Metronome: @ 81D79AE
waitanimation
setbyte gSharedMem + 0x16002, 0
setbyte gSharedMem + 0x160A1, 0
- metronomeeffect
+ metronome
MoveEffect_LeechSeed: @ 81D79C2
attackcanceler
attackstring
pause 32
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_1D79D9, 0
BattleScript_1D79D9: @ 81D79D9
- setleechseed
+ setseeded
attackanimation
waitanimation
printfromtable BattleTextList_40154C
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Splash: @ 81D79E9
attackcanceler
@@ -1232,10 +1233,10 @@ MoveEffect_Splash: @ 81D79E9
ppreduce
attackanimation
waitanimation
- atk60 26
+ incrementgamestat 26
printstring BATTLE_TEXT_Nothing
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Disable: @ 81D79FB
attackcanceler
@@ -1247,29 +1248,29 @@ MoveEffect_Disable: @ 81D79FB
waitanimation
printstring BATTLE_TEXT_MoveWasDisabled
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_LevelDamage: @ 81D7A17
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gBattleMoveFlags, 6
- nightshadedamageeffect
- atk69
- jump BattleScript_1D6F48
+ dmgtolevel
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_Psywave: @ 81D7A2F
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gBattleMoveFlags, 6
psywavedamageeffect
- atk69
- jump BattleScript_1D6F48
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_Counter: @ 81D7A47
attackcanceler
@@ -1277,46 +1278,46 @@ MoveEffect_Counter: @ 81D7A47
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- damagecalc2
- atk69
- jump BattleScript_1D6F48
+ typecalc2
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_Encore: @ 81D7A5D
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- setencore BattleScript_ButItFailed
+ trysetencore BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_EncoreGot
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_PainSplit: @ 81D7A79
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 65535
- painsplitdamagecalculator BattleScript_ButItFailed
+ painsplitdmgcalc BattleScript_ButItFailed
attackanimation
waitanimation
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
copyarray gBattleMoveDamage, gSharedMem + 0x16014, 4
- graphicalhpupdate TARGET
+ healthbarupdate TARGET
datahpupdate TARGET
printstring BATTLE_TEXT_PainSplit
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Snore: @ 81D7AB0
attackcanceler
jumpifstatus USER, SLP, BattleScript_1D7AC2
attackstring
ppreduce
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_1D7AC2: @ 81D7AC2
jumpifhalfword 0, gUnknown_02024BE8, 214, BattleScript_1D7AD6
@@ -1329,7 +1330,7 @@ BattleScript_1D7AD6: @ 81D7AD6
ppreduce
accuracycheck BattleScript_1D6F77, 0
setbyte gUnknown_02024D1F + 0x2, 8
- jump BattleScript_1D6F44
+ goto BattleScript_1D6F44
MoveEffect_Conversion2: @ 81D7AEA
attackcanceler
@@ -1340,39 +1341,39 @@ MoveEffect_Conversion2: @ 81D7AEA
waitanimation
printstring BATTLE_TEXT_TypeTransform
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_LockOn: @ 81D7AFF
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0
setalwayshitflag
attackanimation
waitanimation
printstring BATTLE_TEXT_TookAim
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Sketch: @ 81D7B21
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
copymovepermanently BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_SketchedMove
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_SleepTalk: @ 81D7B40
attackcanceler
jumpifstatus USER, SLP, BattleScript_1D7B52
attackstring
ppreduce
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_1D7B52: @ 81D7B52
printstring BATTLE_TEXT_FastAsleep
@@ -1381,50 +1382,50 @@ BattleScript_1D7B52: @ 81D7B52
attackstring
ppreduce
orword gHitMarker, 0x800
- selectrandommovefromusermoves BattleScript_1D7B72
+ trychoosesleeptalkmove BattleScript_1D7B72
pause 64
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_1D7B72: @ 81D7B72
attackanimation
waitanimation
setbyte gSharedMem + 0x16002, 0
setbyte gSharedMem + 0x160A1, 0
- jumptoattack USER
+ jumptorandomattack USER
MoveEffect_DestinyBond: @ 81D7B82
attackcanceler
attackstring
ppreduce
- destinybondeffect
+ setdestinybond
attackanimation
waitanimation
printstring BATTLE_TEXT_DestinyBondTake
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Flail: @ 81D7B93
remaininghptopower
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Spite: @ 81D7B99
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0
- reducepprandom BattleScript_ButItFailed
+ tryspiteppreduce BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_ReducedBy
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_HealBell: @ 81D7BB5
attackcanceler
attackstring
ppreduce
- clearstatusifnotsoundproofed
- waitstateatk
+ healpartystatus
+ waitstate
attackanimation
waitanimation
printfromtable BattleTextList_4015D8
@@ -1440,9 +1441,9 @@ BattleScript_1D7BE1: @ 81D7BE1
waitmessage 64
BattleScript_1D7BF2: @ 81D7BF2
- atk98 4
- waitstateatk
- jump BattleScript_EndTurn
+ updatestatusicon 4
+ waitstate
+ goto BattleScript_EndTurn
MoveEffect_TripleKick: @ 81D7BFA
attackcanceler
@@ -1450,42 +1451,42 @@ MoveEffect_TripleKick: @ 81D7BFA
ppreduce
setbyte gSharedMem + 0x160DE, 0
setbyte gSharedMem + 0x160DF, 0
- atk8e
- atk26 3
+ initmultihitstring
+ setmultihit 3
BattleScript_1D7C0C: @ 81D7C0C
- jumpiffainted USER, BattleScript_1D7CAF
- jumpiffainted TARGET, BattleScript_1D7C8D
+ jumpifhasnohp USER, BattleScript_1D7CAF
+ jumpifhasnohp TARGET, BattleScript_1D7C8D
jumpifhalfword 0, gUnknown_02024BE8, 214, BattleScript_1D7C2E
jumpifstatus USER, SLP, BattleScript_1D7C8D
BattleScript_1D7C2E: @ 81D7C2E
- atk25
+ movevaluescleanup
accuracycheck BattleScript_1D7C8D, 0
addbyte gSharedMem + 0x160DE, 10
addbyte gSharedMem + 0x160E4, 1
copyarray gDynamicBasePower, gSharedMem + 0x160DE, 2
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D7C8D
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
printstring BATTLE_TEXT_Terminator2
waitmessage 1
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
+ moveend 2, 16
jumpifbyte 4, gBattleMoveFlags, 64, BattleScript_1D7C90
- atk27 BattleScript_1D7C0C
- jump BattleScript_1D7C90
+ decrementmultihit BattleScript_1D7C0C
+ goto BattleScript_1D7C90
BattleScript_1D7C8D: @ 81D7C8D
pause 32
@@ -1499,53 +1500,53 @@ BattleScript_1D7C90: @ 81D7C90
waitmessage 64
BattleScript_1D7CAF: @ 81D7CAF
- seteffectwithchancetarget
- faintpokemon TARGET, 0, 0x0
+ seteffectwithchance
+ tryfaintmon TARGET, 0, 0x0
setbyte gSharedMem + 0x1600C, 14
- atk49 0, 0
+ moveend 0, 0
end
MoveEffect_Thief: @ 81D7CC1
setbyte gUnknown_02024D1F + 0x2, 31
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_MeanLook: @ 81D7CCC
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 65534
- jumpifsecondarytstatus TARGET, S_MEAN_LOOK, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_MEAN_LOOK, BattleScript_ButItFailed
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 32
- seteffecttarget
+ seteffectprimary
printstring BATTLE_TEXT_CantEscapeNow
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Nightmare: @ 81D7CF4
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
- jumpifsecondarytstatus TARGET, S_NIGHTMARE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_NIGHTMARE, BattleScript_ButItFailed
jumpifstatus TARGET, SLP, BattleScript_1D7D1A
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_1D7D1A: @ 81D7D1A
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 33
- seteffecttarget
+ seteffectprimary
printstring BATTLE_TEXT_NightmareStart
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Minimize: @ 81D7D2E
attackcanceler
setminimize
setbyte gSharedMem + 0x1601E, 23
- jump BattleScript_1D71B3
+ goto BattleScript_1D71B3
MoveEffect_Curse: @ 81D7D3B
jumpiftype2 USER, TYPE_GHOST, BattleScript_1D7DB3
@@ -1579,51 +1580,51 @@ BattleScript_1D7D9A: @ 81D7D9A
waitmessage 64
BattleScript_1D7DAE: @ 81D7DAE
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D7DB3: @ 81D7DB3
jumpifarraynotequal gBankAttacker, gBankTarget, 1, BattleScript_1D7DC4
- atk76 USER, 3
+ getmovetarget USER
BattleScript_1D7DC4: @ 81D7DC4
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
cursetarget BattleScript_ButItFailed
orword gHitMarker, 0x100
setbyte gSharedMem + 0x16002, 0
attackanimation
waitanimation
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_CurseLay
waitmessage 64
- faintpokemon USER, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon USER, 0, 0x0
+ goto BattleScript_EndTurn
MoveEffect_Endure: @ 81D7DFD
MoveEffect_Protect: @ 81D7DFD
attackcanceler
attackstring
ppreduce
- setprotect
+ setprotectlike
attackanimation
waitanimation
printfromtable BattleTextList_40153A
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Spikes: @ 81D7E10
attackcanceler
- setspikes BattleScript_1D83D4
+ trysetspikes BattleScript_1D83D4
attackstring
ppreduce
attackanimation
waitanimation
printstring BATTLE_TEXT_SpikesScattered
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Foresight: @ 81D7E25
attackcanceler
@@ -1635,13 +1636,13 @@ MoveEffect_Foresight: @ 81D7E25
waitanimation
printstring BATTLE_TEXT_IdentifiedPoke
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_PerishSong: @ 81D7E3D
attackcanceler
attackstring
ppreduce
- setperishsong BattleScript_ButItFailed
+ trysetperishsong BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_PerishSong
@@ -1654,57 +1655,57 @@ BattleScript_1D7E53: @ 81D7E53
BattleScript_1D7E5A: @ 81D7E5A
addbyte gSharedMem + 0x16003, 1
jumpifarraynotequal gSharedMem + 0x16003, gNoOfAllBanks, 1, BattleScript_1D7E53
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D7E73: @ 81D7E73
printstring BATTLE_TEXT_BlocksOther2
waitmessage 64
- jump BattleScript_1D7E5A
+ goto BattleScript_1D7E5A
MoveEffect_Sandstorm: @ 81D7E7E
attackcanceler
attackstring
ppreduce
setsandstorm
- jump BattleScript_1D7FFA
+ goto BattleScript_1D7FFA
MoveEffect_Rollout: @ 81D7E87
attackcanceler
attackstring
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D7E94
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D7E94
ppreduce
BattleScript_1D7E94: @ 81D7E94
accuracycheck BattleScript_1D7E9B, 0
BattleScript_1D7E9B: @ 81D7E9B
- damagecalc2
+ typecalc2
rolloutdamagecalculation
- jump BattleScript_1D6F44
+ goto BattleScript_1D6F44
MoveEffect_Swagger: @ 81D7EA2
attackcanceler
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D6F6C
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D6F6C
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- jumpifconfusedandattackmaxed 1, BattleScript_ButItFailed
+ jumpifconfusedandstatmaxed 1, BattleScript_ButItFailed
attackanimation
waitanimation
setbyte gSharedMem + 0x1601E, 33
statbuffchange 1, BattleScript_1D7EE5
jumpifbyte 0, gUnknown_02024D1F + 0x4, 2, BattleScript_1D7EE5
- atk47
+ setgraphicalstatchangevalues
playanimation TARGET, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
printfromtable BattleTextList_401570
waitmessage 64
BattleScript_1D7EE5: @ 81D7EE5
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_1D98E5
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
setbyte gUnknown_02024D1F + 0x2, 7
- seteffecttarget
- jump BattleScript_EndTurn
+ seteffectprimary
+ goto BattleScript_EndTurn
MoveEffect_FuryCutter: @ 81D7F00
attackcanceler
@@ -1713,39 +1714,39 @@ MoveEffect_FuryCutter: @ 81D7F00
accuracycheck BattleScript_1D7F0A, 0
BattleScript_1D7F0A: @ 81D7F0A
- furycutterdamagecalculation
+ furycuttercalc
critcalc
- atk5
- atk6
+ damagecalc
+ typecalc
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D7F0A
- atk7
- jump BattleScript_1D6F48
+ adjustnormaldamage
+ goto BattleScript_1D6F48
MoveEffect_Attract: @ 81D7F1F
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0
- tryinfatuatetarget BattleScript_ButItFailed
+ tryinfatuating BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_FellLove
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Frustration: @ 81D7F3B
MoveEffect_Return: @ 81D7F3B
attackcanceler
accuracycheck BattleScript_1D6F72, 0
happinesstodamagecalculation
- jump BattleScript_1D6F42
+ goto BattleScript_1D6F42
MoveEffect_Present: @ 81D7F49
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- atk6
+ typecalc
presentdamagecalculation
MoveEffect_Safeguard: @ 81D7F55
@@ -1753,61 +1754,61 @@ MoveEffect_Safeguard: @ 81D7F55
attackstring
ppreduce
setsafeguard
- jump BattleScript_1D7786
+ goto BattleScript_1D7786
MoveEffect_ThawHit: @ 81D7F5E
setbyte gUnknown_02024D1F + 0x2, 3
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Magnitude: @ 81D7F69
attackcanceler
attackstring
ppreduce
- selectnexttarget
+ selectfirstvalidtarget
magnitudedamagecalculation
pause 32
printstring BATTLE_TEXT_MagnitudeCount
waitmessage 64
- jump BattleScript_1D80FD
+ goto BattleScript_1D80FD
MoveEffect_BatonPass: @ 81D7F7C
attackcanceler
attackstring
ppreduce
- jumpifcannotswitch 129, BattleScript_ButItFailed
+ jumpifcantswitch 129, BattleScript_ButItFailed
attackanimation
waitanimation
openpartyscreen USER, BattleScript_ButItFailed
- atke2 USER
- waitstateatk
- atk51 USER, 2
- atk58 USER
- switch1 USER
- switch2 USER
- atk73 USER
+ switchoutabilities USER
+ waitstate
+ switchhandleorder USER, 2
+ returntoball USER
+ getswitchedmondata USER
+ switchindataupdate USER
+ hpthresholds USER
printstring 3
- switch3 USER, 1
- waitstateatk
- atk52 USER
- jump BattleScript_EndTurn
+ switchinanim USER, 1
+ waitstate
+ switchineffects USER
+ goto BattleScript_EndTurn
MoveEffect_RapidSpin: @ 81D7FA9
setbyte gUnknown_02024D1F + 0x2, 163
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Sonicboom: @ 81D7FB4
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gBattleMoveFlags, 6
setbyte gBattleMoveDamage, 20
setbyte gBattleMoveDamage + 0x1, 0
setbyte gBattleMoveDamage + 0x2, 0
setbyte gBattleMoveDamage + 0x3, 0
- atk69
- jump BattleScript_1D6F48
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_Moonlight: @ 81D7FE3
MoveEffect_MorningSun: @ 81D7FE3
@@ -1816,11 +1817,11 @@ MoveEffect_Synthesis: @ 81D7FE3
attackstring
ppreduce
recoverbasedonsunlight BattleScript_1D83B5
- jump BattleScript_1D839B
+ goto BattleScript_1D839B
MoveEffect_HiddenPower: @ 81D7FF0
- hiddenpowerdamagecalculation
- jump BattleScript_1D6F14
+ hiddenpowercalc
+ goto BattleScript_1D6F14
MoveEffect_RainDance: @ 81D7FF6
attackcanceler
@@ -1833,27 +1834,27 @@ BattleScript_1D7FFA: @ 81D7FFA
waitanimation
printfromtable BattleTextList_40151C
waitmessage 64
- callatk BattleScript_1D9761
- jump BattleScript_EndTurn
+ call BattleScript_1D9761
+ goto BattleScript_EndTurn
MoveEffect_SunnyDay: @ 81D800E
attackcanceler
attackstring
ppreduce
setsunny
- jump BattleScript_1D7FFA
+ goto BattleScript_1D7FFA
MoveEffect_DefenseUpHit: @ 81D8017
setbyte gUnknown_02024D1F + 0x2, 80
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_AttackUpHit: @ 81D8022
setbyte gUnknown_02024D1F + 0x2, 79
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_AllStatsUpHit: @ 81D802D
setbyte gUnknown_02024D1F + 0x2, 98
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_BellyDrum: @ 81D8038
attackcanceler
@@ -1863,11 +1864,11 @@ MoveEffect_BellyDrum: @ 81D8038
orword gHitMarker, 0x100
attackanimation
waitanimation
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_CutHPMaxATK
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_PsychUp: @ 81D805A
attackcanceler
@@ -1878,7 +1879,7 @@ MoveEffect_PsychUp: @ 81D805A
waitanimation
printstring BATTLE_TEXT_CopyStatChanges
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_MirrorCoat: @ 81D806F
attackcanceler
@@ -1886,47 +1887,47 @@ MoveEffect_MirrorCoat: @ 81D806F
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- damagecalc2
- atk69
- jump BattleScript_1D6F48
+ typecalc2
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_SkullBash: @ 81D8085
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D753D
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D753D
jumpifword 4, gHitMarker, 0x200, BattleScript_1D753D
setbyte gSharedMem + 0x16055, 2
- callatk BattleScript_1D756C
+ call BattleScript_1D756C
setbyte gSharedMem + 0x1601E, 18
statbuffchange 65, BattleScript_1D80CF
jumpifbyte 0, gUnknown_02024D1F + 0x4, 2, BattleScript_1D80CF
- atk47
+ setgraphicalstatchangevalues
playanimation USER, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
printfromtable BattleTextList_401570
waitmessage 64
BattleScript_1D80CF: @ 81D80CF
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Twister: @ 81D80D4
- jumpifspecialstatusflag TARGET, 0x40, 1, BattleScript_1D80EE
+ jumpifstatus3condition TARGET, 0x40, 1, BattleScript_1D80EE
orword gHitMarker, 0x10000
setbyte gSharedMem + 0x1601F, 2
BattleScript_1D80EE: @ 81D80EE
setbyte gUnknown_02024D1F + 0x2, 8
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Earthquake: @ 81D80F9
attackcanceler
attackstring
ppreduce
- selectnexttarget
+ selectfirstvalidtarget
BattleScript_1D80FD: @ 81D80FD
- atk25
- jumpifspecialstatusflag TARGET, 0x80, 1, BattleScript_1D811D
+ movevaluescleanup
+ jumpifstatus3condition TARGET, 0x80, 1, BattleScript_1D811D
orword gHitMarker, 0x20000
setbyte gSharedMem + 0x1601F, 2
- jump BattleScript_1D812C
+ goto BattleScript_1D812C
BattleScript_1D811D: @ 81D811D
bicword gHitMarker, 0x20000
@@ -1935,15 +1936,15 @@ BattleScript_1D811D: @ 81D811D
BattleScript_1D812C: @ 81D812C
accuracycheck BattleScript_1D8165, 0
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
@@ -1951,44 +1952,44 @@ BattleScript_1D812C: @ 81D812C
waitmessage 64
printstring BATTLE_TEXT_Terminator2
waitmessage 1
- faintpokemon TARGET, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
- jumpwhiletargetvalid BattleScript_1D80FD
+ moveend 2, 16
+ jumpifnexttargetvalid BattleScript_1D80FD
end
BattleScript_1D8165: @ 81D8165
pause 32
- atk6
- missmessage
+ typecalc
+ effectivenesssound
resultmessage
waitmessage 64
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
- jumpwhiletargetvalid BattleScript_1D80FD
+ moveend 2, 16
+ jumpifnexttargetvalid BattleScript_1D80FD
end
MoveEffect_FutureSight: @ 81D817D
attackcanceler
attackstring
ppreduce
- setfutureattack BattleScript_ButItFailed
+ trysetfutureattack BattleScript_ButItFailed
attackanimation
waitanimation
printfromtable BattleTextList_4015E2
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Gust: @ 81D8194
- jumpifspecialstatusflag TARGET, 0x40, 1, BattleScript_1D6F14
+ jumpifstatus3condition TARGET, 0x40, 1, BattleScript_1D6F14
orword gHitMarker, 0x10000
setbyte gSharedMem + 0x1601F, 2
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_FlinchHit2: @ 81D81B3
- jumpifspecialstatusflag TARGET, 0x100, 1, BattleScript_1D80EE
+ jumpifstatus3condition TARGET, 0x100, 1, BattleScript_1D80EE
setbyte gSharedMem + 0x1601F, 2
- jump BattleScript_1D80EE
+ goto BattleScript_1D80EE
MoveEffect_Solarbeam: @ 81D81C9
jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_1D81E1
@@ -1996,30 +1997,30 @@ MoveEffect_Solarbeam: @ 81D81C9
jumpifhalfword 4, gBattleWeather, 96, BattleScript_1D8209
BattleScript_1D81E1: @ 81D81E1
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D753D
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D753D
jumpifword 4, gHitMarker, 0x200, BattleScript_1D753D
setbyte gSharedMem + 0x16055, 1
- callatk BattleScript_1D756C
- jump BattleScript_EndTurn
+ call BattleScript_1D756C
+ goto BattleScript_EndTurn
BattleScript_1D8209: @ 81D8209
orword gHitMarker, 0x8000000
setbyte gUnknown_02024D1F + 0x2, 76
- seteffecttarget
+ seteffectprimary
ppreduce
- jump BattleScript_1D753D
+ goto BattleScript_1D753D
MoveEffect_Thunder: @ 81D821F
setbyte gUnknown_02024D1F + 0x2, 5
orword gHitMarker, 0x10000
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Teleport: @ 81D8233
attackcanceler
attackstring
ppreduce
jumpifhalfword 4, gBattleTypeFlags, 8, BattleScript_ButItFailed
- atk76 USER, 2
+ getifcantrunfrombattle USER
jumpifbyte 0, gBattleCommunication, 1, BattleScript_ButItFailed
jumpifbyte 0, gBattleCommunication, 2, BattleScript_1D8839
attackanimation
@@ -2027,7 +2028,7 @@ MoveEffect_Teleport: @ 81D8233
printstring BATTLE_TEXT_FledBattle
waitmessage 64
setbyte gBattleOutcome, 5
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_BeatUp: @ 81D826E
attackcanceler
@@ -2038,82 +2039,82 @@ MoveEffect_BeatUp: @ 81D826E
setbyte gBattleCommunication, 0
BattleScript_1D8281: @ 81D8281
- atk25
- beatupcalculation BattleScript_1D82C4, BattleScript_ButItFailed
+ movevaluescleanup
+ trydobeatup BattleScript_1D82C4, BattleScript_ButItFailed
printstring BATTLE_TEXT_PokeAttack
critcalc
jumpifbyte 1, gCritMultiplier, 2, BattleScript_1D829C
manipulatedamage 2
BattleScript_1D829C: @ 81D829C
- atk7
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
resultmessage
waitmessage 64
- faintpokemon TARGET, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
- jump BattleScript_1D8281
+ moveend 2, 16
+ goto BattleScript_1D8281
BattleScript_1D82C4: @ 81D82C4
end
MoveEffect_Fly: @ 81D82C5
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D8333
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D8333
jumpifword 4, gHitMarker, 0x200, BattleScript_1D8333
jumpifhalfword 0, gCurrentMove, 19, BattleScript_1D8322
jumpifhalfword 0, gCurrentMove, 291, BattleScript_1D8317
jumpifhalfword 0, gCurrentMove, 340, BattleScript_1D830C
setbyte gSharedMem + 0x16055, 5
- jump BattleScript_1D8328
+ goto BattleScript_1D8328
BattleScript_1D830C: @ 81D830C
setbyte gSharedMem + 0x16055, 7
- jump BattleScript_1D8328
+ goto BattleScript_1D8328
BattleScript_1D8317: @ 81D8317
setbyte gSharedMem + 0x16055, 6
- jump BattleScript_1D8328
+ goto BattleScript_1D8328
BattleScript_1D8322: @ 81D8322
setbyte gSharedMem + 0x16055, 4
BattleScript_1D8328: @ 81D8328
- callatk BattleScript_1D756C
- hidepreattack
- jump BattleScript_EndTurn
+ call BattleScript_1D756C
+ setsemiinvulnerablebit
+ goto BattleScript_EndTurn
BattleScript_1D8333: @ 81D8333
attackcanceler
setbyte gUnknown_02024D1F + 0x2, 12
setbyte gSharedMem + 0x16002, 1
- clearstatus USER
+ clearstatusfromeffect USER
orword gHitMarker, 0x800
jumpifhalfword 1, gCurrentMove, 340, BattleScript_1D835D
setbyte gUnknown_02024D1F + 0x2, 5
BattleScript_1D835D: @ 81D835D
accuracycheck BattleScript_1D836A, 0
- unhidepostattack
- jump BattleScript_1D6F42
+ clearsemiinvulnerablebit
+ goto BattleScript_1D6F42
BattleScript_1D836A: @ 81D836A
- unhidepostattack
- jump BattleScript_1D6F72
+ clearsemiinvulnerablebit
+ goto BattleScript_1D6F72
MoveEffect_DefenseCurl: @ 81D8370
attackcanceler
attackstring
ppreduce
- setcurled
+ setdefensecurlbit
setbyte gSharedMem + 0x1601E, 18
statbuffchange 65, BattleScript_1D838D
jumpifbyte 0, gUnknown_02024D1F + 0x4, 2, BattleScript_1D71D8
@@ -2121,35 +2122,35 @@ MoveEffect_DefenseCurl: @ 81D8370
waitanimation
BattleScript_1D838D: @ 81D838D
- jump BattleScript_1D71D0
+ goto BattleScript_1D71D0
MoveEffect_Softboiled: @ 81D8392
attackcanceler
attackstring
ppreduce
- setdamageasrestorehalfmaxhp BattleScript_1D83B5, 0
+ tryhealhalfhealth BattleScript_1D83B5, 0
BattleScript_1D839B:: @ 81D839B
attackanimation
waitanimation
orword gHitMarker, 0x100
- graphicalhpupdate TARGET
+ healthbarupdate TARGET
datahpupdate TARGET
printstring BATTLE_TEXT_RegainedHealth
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D83B5:: @ 81D83B5
pause 32
printstring BATTLE_TEXT_HPFull
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_FakeOut: @ 81D83C3
attackcanceler
jumpifnotfirstturn BattleScript_1D83D4
setbyte gUnknown_02024D1F + 0x2, 136
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
BattleScript_1D83D4: @ 81D83D4
attackstring
@@ -2162,26 +2163,26 @@ BattleScript_ButItFailed:: @ 81D83D6
orbyte gBattleMoveFlags, 32
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D83E8: @ 81D83E8
pause 32
orbyte gBattleMoveFlags, 8
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Uproar: @ 81D83FA
attackcanceler
accuracycheck BattleScript_1D6F72, 0
setbyte gUnknown_02024D1F + 0x2, 74
attackstring
- jumpifsecondarytstatus USER, S_CONTINUE, BattleScript_1D8414
+ jumpifstatus2 USER, S_CONTINUE, BattleScript_1D8414
ppreduce
BattleScript_1D8414: @ 81D8414
- nop3
- jump BattleScript_1D6F44
+ nop
+ goto BattleScript_1D6F44
MoveEffect_Stockpile: @ 81D841A
attackcanceler
@@ -2192,7 +2193,7 @@ MoveEffect_Stockpile: @ 81D841A
waitanimation
printfromtable BattleTextList_40155E
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_SpitUp: @ 81D842D
attackcanceler
@@ -2201,15 +2202,15 @@ MoveEffect_SpitUp: @ 81D842D
ppreduce
accuracycheck BattleScript_1D6F72, 0
stockpiletobasedamage BattleScript_1D844E
- atk6
- atk69
- jump BattleScript_1D6F48
+ typecalc
+ adjustsetdamage
+ goto BattleScript_1D6F48
BattleScript_1D844E: @ 81D844E
pause 32
printstring BATTLE_TEXT_SpitUpFail
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D845C: @ 81D845C
attackstring
@@ -2218,27 +2219,27 @@ BattleScript_1D845C: @ 81D845C
stockpiletobasedamage BattleScript_1D844E
resultmessage
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Swallow: @ 81D846F
attackcanceler
attackstring
ppreduce
- stockpiletohprecovery BattleScript_1D847C
- jump BattleScript_1D839B
+ stockpiletohpheal BattleScript_1D847C
+ goto BattleScript_1D839B
BattleScript_1D847C: @ 81D847C
pause 32
printfromtable BattleTextList_401566
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Hail: @ 81D848C
attackcanceler
attackstring
ppreduce
sethail
- jump BattleScript_1D7FFA
+ goto BattleScript_1D7FFA
MoveEffect_Torment: @ 81D8495
attackcanceler
@@ -2250,60 +2251,60 @@ MoveEffect_Torment: @ 81D8495
waitanimation
printstring BATTLE_TEXT_TormentSubject
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Flatter: @ 81D84B1
attackcanceler
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D6F6C
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D6F6C
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- jumpifconfusedandattackmaxed 4, BattleScript_ButItFailed
+ jumpifconfusedandstatmaxed 4, BattleScript_ButItFailed
attackanimation
waitanimation
setbyte gSharedMem + 0x1601E, 20
statbuffchange 1, BattleScript_1D84F4
jumpifbyte 0, gUnknown_02024D1F + 0x4, 2, BattleScript_1D84F4
- atk47
+ setgraphicalstatchangevalues
playanimation TARGET, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
printfromtable BattleTextList_401570
waitmessage 64
BattleScript_1D84F4: @ 81D84F4
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_1D98E5
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
setbyte gUnknown_02024D1F + 0x2, 7
- seteffecttarget
- jump BattleScript_EndTurn
+ seteffectprimary
+ goto BattleScript_EndTurn
MoveEffect_WillOWisp: @ 81D850F
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus TARGET, BRN, BattleScript_1D8575
jumpiftype TARGET, TYPE_FIRE, BattleScript_1D83E8
jumpifability TARGET, ABILITY_WATER_VEIL, BattleScript_1D855B
jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
attackanimation
waitanimation
setbyte gUnknown_02024D1F + 0x2, 3
- seteffecttarget
- jump BattleScript_EndTurn
+ seteffectprimary
+ goto BattleScript_EndTurn
BattleScript_1D855B: @ 81D855B
copyarray gEffectBank, gBankTarget, 1
setbyte gUnknown_02024D1F + 0x4, 0
- callatk BattleScript_BRNPrevention
- jump BattleScript_EndTurn
+ call BattleScript_BRNPrevention
+ goto BattleScript_EndTurn
BattleScript_1D8575: @ 81D8575
pause 32
printstring BATTLE_TEXT_AlreadyBurned
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Memento: @ 81D8583
attackcanceler
@@ -2311,10 +2312,10 @@ MoveEffect_Memento: @ 81D8583
attackstring
ppreduce
jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
- setuserhptozero
+ setatkhptozero
attackanimation
waitanimation
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D85FF
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D85FF
setbyte gSharedMem + 0x160DC, 0
playstatchangeanimation TARGET, 18, 7
playstatchangeanimation TARGET, 2, 3
@@ -2333,13 +2334,13 @@ BattleScript_1D85D0: @ 81D85D0
waitmessage 64
BattleScript_1D85F3: @ 81D85F3
- faintpokemon USER, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon USER, 0, 0x0
+ goto BattleScript_EndTurn
BattleScript_1D85FF: @ 81D85FF
printstring BATTLE_TEXT_NoEffect
waitmessage 64
- jump BattleScript_1D85F3
+ goto BattleScript_1D85F3
BattleScript_1D860A: @ 81D860A
attackstring
@@ -2347,21 +2348,21 @@ BattleScript_1D860A: @ 81D860A
jumpifattackandspecialattackcannotfall BattleScript_1D8611
BattleScript_1D8611: @ 81D8611
- setuserhptozero
+ setatkhptozero
pause 64
- missmessage
+ effectivenesssound
resultmessage
waitmessage 64
- faintpokemon USER, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon USER, 0, 0x0
+ goto BattleScript_EndTurn
MoveEffect_Facade: @ 81D8626
jumpifstatus USER, PSN | BRN | PAR | TOX, BattleScript_1D8635
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
BattleScript_1D8635: @ 81D8635
setbyte gSharedMem + 0x1601F, 2
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_FocusPunch: @ 81D8640
attackcanceler
@@ -2369,17 +2370,17 @@ MoveEffect_FocusPunch: @ 81D8640
ppreduce
printstring BATTLE_TEXT_LostFocus
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Smellingsalt: @ 81D8652
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D6F14
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D6F14
setbyte gUnknown_02024D1F + 0x2, 164
jumpifstatus TARGET, PAR, BattleScript_1D8671
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
BattleScript_1D8671: @ 81D8671
setbyte gSharedMem + 0x1601F, 2
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_FollowMe: @ 81D867C
attackcanceler
@@ -2390,7 +2391,7 @@ MoveEffect_FollowMe: @ 81D867C
waitanimation
printstring BATTLE_TEXT_CenterAttention
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_NaturePower: @ 81D868D
attackcanceler
@@ -2410,7 +2411,7 @@ MoveEffect_Charge: @ 81D869A
waitanimation
printstring BATTLE_TEXT_ChargingPower
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Taunt: @ 81D86AB
attackcanceler
@@ -2422,54 +2423,54 @@ MoveEffect_Taunt: @ 81D86AB
waitanimation
printstring BATTLE_TEXT_TauntFell
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_HelpingHand: @ 81D86C7
attackcanceler
attackstring
ppreduce
- sethelpinghand BattleScript_ButItFailed
+ trysethelpinghand BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_ReadyToHelp
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Trick: @ 81D86DC
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0
- itemswap BattleScript_ButItFailed
+ tryswapitems BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_SwitchedItems
waitmessage 64
printfromtable BattleTextList_401642
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_RolePlay: @ 81D870A
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 65535
- copyability BattleScript_ButItFailed
+ trycopyability BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_CopiedObject
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Wish: @ 81D8726
attackcanceler
attackstring
ppreduce
- atkd4 0, BattleScript_ButItFailed
+ trywish 0, BattleScript_ButItFailed
attackanimation
waitanimation
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Assist: @ 81D8736
attackcanceler
@@ -2479,59 +2480,59 @@ MoveEffect_Assist: @ 81D8736
waitanimation
setbyte gSharedMem + 0x16002, 0
setbyte gSharedMem + 0x160A1, 0
- jumptoattack USER
+ jumptorandomattack USER
MoveEffect_Ingrain: @ 81D874D
attackcanceler
attackstring
ppreduce
- setroots BattleScript_ButItFailed
+ trysetroots BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_PlantedRoots
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Superpower: @ 81D8762
setbyte gUnknown_02024D1F + 0x2, 229
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_MagicCoat: @ 81D876D
attackcanceler
- setmagiccoat BattleScript_1D83D4
+ trysetmagiccoat BattleScript_1D83D4
attackstring
ppreduce
attackanimation
waitanimation
printstring BATTLE_TEXT_ShroudedItself
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Recycle: @ 81D8782
attackcanceler
attackstring
ppreduce
- recycleitem BattleScript_ButItFailed
+ tryrecycleitem BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_FoundOne
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Revenge: @ 81D8797
doubledamagedealtifdamaged
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_BrickBreak: @ 81D879D
attackcanceler
accuracycheck BattleScript_1D6F72, 0
attackstring
ppreduce
- removereflectlightscreen
+ removelightscreenreflect
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
jumpifbyte 0, gSharedMem + 0x16002, 0, BattleScript_1D87BD
bicbyte gBattleMoveFlags, 9
@@ -2543,19 +2544,19 @@ BattleScript_1D87BD: @ 81D87BD
waitmessage 64
BattleScript_1D87D0: @ 81D87D0
- damagecalc2
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ typecalc2
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
resultmessage
waitmessage 64
- seteffectwithchancetarget
- faintpokemon TARGET, 0, 0x0
- jump BattleScript_EndTurn
+ seteffectwithchance
+ tryfaintmon TARGET, 0, 0x0
+ goto BattleScript_EndTurn
MoveEffect_Yawn: @ 81D87EE
attackcanceler
@@ -2563,16 +2564,16 @@ MoveEffect_Yawn: @ 81D87EE
ppreduce
jumpifability TARGET, ABILITY_VITAL_SPIRIT, BattleScript_1D882F
jumpifability TARGET, ABILITY_INSOMNIA, BattleScript_1D882F
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
- jumpifhalverset TARGET, 32, BattleScript_1D9037
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifsideaffecting TARGET, 32, BattleScript_1D9037
accuracycheck BattleScript_ButItFailed, 65535
- jumpifcannotsleep BattleScript_ButItFailed
+ jumpifcantmakeasleep BattleScript_ButItFailed
setyawn BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_DrowsyMade
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D882F: @ 81D882F
copyarray gSharedMem + 0x16003, gSharedMem + 0x160F8, 1
@@ -2581,11 +2582,11 @@ BattleScript_1D8839: @ 81D8839
pause 32
printstring BATTLE_TEXT_MadeIneffective2
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_KnockOff: @ 81D8847
setbyte gUnknown_02024D1F + 0x2, 54
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Endeavor: @ 81D8852
attackcanceler
@@ -2594,39 +2595,39 @@ MoveEffect_Endeavor: @ 81D8852
setdamagetohealthdifference BattleScript_ButItFailed
copyarray gHP_dealt, gBattleMoveDamage, 4
accuracycheck BattleScript_1D6F77, 0
- atk6
+ typecalc
jumpifbyte 4, gBattleMoveFlags, 41, BattleScript_1D6F48
bicbyte gBattleMoveFlags, 6
copyarray gBattleMoveDamage, gHP_dealt, 4
- atk69
- jump BattleScript_1D6F48
+ adjustsetdamage
+ goto BattleScript_1D6F48
MoveEffect_Eruption: @ 81D888D
scaledamagebyhealthratio
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_SkillSwap: @ 81D8893
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 65535
- abilityswap BattleScript_ButItFailed
+ tryswapabilities BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_AbilitySwap
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Imprison: @ 81D88AF
attackcanceler
attackstring
ppreduce
- imprisoneffect BattleScript_ButItFailed
+ tryimprision BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_SealedMove
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Refresh: @ 81D88C4
attackcanceler
@@ -2637,23 +2638,23 @@ MoveEffect_Refresh: @ 81D88C4
waitanimation
printstring BATTLE_TEXT_StatusNormal
waitmessage 64
- atk98 1
- jump BattleScript_EndTurn
+ updatestatusicon 1
+ goto BattleScript_EndTurn
MoveEffect_Grudge: @ 81D88DB
attackcanceler
attackstring
ppreduce
- setgrudge BattleScript_ButItFailed
+ trysetgrudge BattleScript_ButItFailed
attackanimation
waitanimation
printstring BATTLE_TEXT_GrudgeBear
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Snatch: @ 81D88F0
attackcanceler
- setstealstatchange BattleScript_1D83D4
+ trysetsnatch BattleScript_1D83D4
attackstring
ppreduce
attackanimation
@@ -2661,7 +2662,7 @@ MoveEffect_Snatch: @ 81D88F0
pause 32
printstring BATTLE_TEXT_AwaitMove
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_LowKick: @ 81D8908
attackcanceler
@@ -2669,15 +2670,15 @@ MoveEffect_LowKick: @ 81D8908
ppreduce
weightdamagecalculation
accuracycheck BattleScript_1D6F77, 0
- jump BattleScript_1D6F44
+ goto BattleScript_1D6F44
MoveEffect_SecretPower: @ 81D8918
- naturepowereffect
- jump BattleScript_1D6F14
+ getsecretpowereffect
+ goto BattleScript_1D6F14
MoveEffect_DoubleEdge: @ 81D891E
setbyte gUnknown_02024D1F + 0x2, 230
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_TeeterDance: @ 81D8929
attackcanceler
@@ -2686,23 +2687,23 @@ MoveEffect_TeeterDance: @ 81D8929
setbyte gBankTarget, 0
BattleScript_1D8932: @ 81D8932
- atk25
+ movevaluescleanup
setbyte gUnknown_02024D1F + 0x2, 7
jumpifarrayequal gBankAttacker, gBankTarget, 1, BattleScript_1D8978
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_1D8996
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D89B2
- jumpifsecondarytstatus TARGET, S_CONFUSED, BattleScript_1D89C0
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D89B2
+ jumpifstatus2 TARGET, S_CONFUSED, BattleScript_1D89C0
accuracycheck BattleScript_1D89CE, 0
- jumpifhalverset TARGET, 32, BattleScript_1D89A4
+ jumpifsideaffecting TARGET, 32, BattleScript_1D89A4
attackanimation
waitanimation
- seteffecttarget
+ seteffectprimary
resultmessage
waitmessage 64
BattleScript_1D8978: @ 81D8978
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
+ moveend 2, 16
addbyte gBankTarget, 1
jumpifarraynotequal gBankTarget, gNoOfAllBanks, 1, BattleScript_1D8932
end
@@ -2711,30 +2712,30 @@ BattleScript_1D8996: @ 81D8996
pause 32
printstring BATTLE_TEXT_PreventedConfusion
waitmessage 64
- jump BattleScript_1D8978
+ goto BattleScript_1D8978
BattleScript_1D89A4: @ 81D89A4
pause 32
printstring BATTLE_TEXT_SafeguardActive
waitmessage 64
- jump BattleScript_1D8978
+ goto BattleScript_1D8978
BattleScript_1D89B2: @ 81D89B2
pause 32
printstring BATTLE_TEXT_Failed
waitmessage 64
- jump BattleScript_1D8978
+ goto BattleScript_1D8978
BattleScript_1D89C0: @ 81D89C0
pause 32
printstring BATTLE_TEXT_AlreadyConfused
waitmessage 64
- jump BattleScript_1D8978
+ goto BattleScript_1D8978
BattleScript_1D89CE: @ 81D89CE
resultmessage
waitmessage 64
- jump BattleScript_1D8978
+ goto BattleScript_1D8978
MoveEffect_MudSport: @ 81D89D7
MoveEffect_WaterSport: @ 81D89D7
@@ -2746,19 +2747,19 @@ MoveEffect_WaterSport: @ 81D89D7
waitanimation
printfromtable BattleTextList_4015D4
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_PoisonFang: @ 81D89EE
setbyte gUnknown_02024D1F + 0x2, 6
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_WeatherBall: @ 81D89F9
- seteffectbyweather
- jump BattleScript_1D6F14
+ setweatherballtype
+ goto BattleScript_1D6F14
MoveEffect_Overheat: @ 81D89FF
setbyte gUnknown_02024D1F + 0x2, 251
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_Tickle: @ 81D8A0A
attackcanceler
@@ -2789,14 +2790,14 @@ BattleScript_1D8A55: @ 81D8A55
waitmessage 64
BattleScript_1D8A78: @ 81D8A78
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D8A7D: @ 81D8A7D
pause 32
orbyte gBattleMoveFlags, 32
printstring BATTLE_TEXT_StatNoLower
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_CosmicPower: @ 81D8A91
attackcanceler
@@ -2824,11 +2825,11 @@ BattleScript_1D8AD1: @ 81D8AD1
waitmessage 64
BattleScript_1D8AF0: @ 81D8AF0
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_SkyUppercut: @ 81D8AF5
orword gHitMarker, 0x10000
- jump BattleScript_1D6F14
+ goto BattleScript_1D6F14
MoveEffect_BulkUp: @ 81D8B03
attackcanceler
@@ -2856,7 +2857,7 @@ BattleScript_1D8B43: @ 81D8B43
waitmessage 64
BattleScript_1D8B62: @ 81D8B62
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_CalmMind: @ 81D8B67
attackcanceler
@@ -2884,14 +2885,14 @@ BattleScript_1D8BA7: @ 81D8BA7
waitmessage 64
BattleScript_1D8BC6: @ 81D8BC6
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D8BCB: @ 81D8BCB
pause 32
orbyte gBattleMoveFlags, 32
printstring BATTLE_TEXT_StatNoHigher
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_DragonDance: @ 81D8BDF
attackcanceler
@@ -2919,7 +2920,7 @@ BattleScript_1D8C1F: @ 81D8C1F
waitmessage 64
BattleScript_1D8C3E: @ 81D8C3E
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
MoveEffect_Camouflage: @ 81D8C43
attackcanceler
@@ -2930,27 +2931,27 @@ MoveEffect_Camouflage: @ 81D8C43
waitanimation
printstring BATTLE_TEXT_TypeTransform
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
gUnknown_081D8C58:: @ 81D8C58
- atk56 1
+ playfaintcry 1
pause 64
- atk1a 1
- atk1b 1
+ dofaintanimation 1
+ cleareffectsonfaint 1
printstring BATTLE_TEXT_AttackingFainted
return
gUnknown_081D8C65:: @ 81D8C65
- atk56 0
+ playfaintcry 0
pause 64
- atk1a 0
- atk1b 0
+ dofaintanimation 0
+ cleareffectsonfaint 0
printstring BATTLE_TEXT_DefendingFainted
return
gUnknown_081D8C72:: @ 81D8C72
setbyte gSharedMem + 0x1600F, 0
- atk23 0
+ getexp 0
end2
gUnknown_081D8C7B:: @ 81D8C7B
@@ -2960,60 +2961,60 @@ gUnknown_081D8C7B:: @ 81D8C7B
jumpifword 5, gHitMarker, 0x400000, BattleScript_1D8CC2
printstring BATTLE_TEXT_UseNext
setbyte gBattleCommunication, 0
- atk67
+ yesnobox
jumpifbyte 0, gUnknown_02024D1F, 0, BattleScript_1D8CC2
- atk72 BattleScript_1D8D86
+ jumpifplayerran BattleScript_1D8D86
printstring BATTLE_TEXT_CantEscape
BattleScript_1D8CC2: @ 81D8CC2
openpartyscreen 3, BattleScript_1D8D86
- atk51 3, 2
+ switchhandleorder 3, 2
jumpifhalfword 5, gBattleTypeFlags, 8, BattleScript_1D8D66
jumpifhalfword 4, gBattleTypeFlags, 2, BattleScript_1D8D66
jumpifhalfword 4, gBattleTypeFlags, 256, BattleScript_1D8D66
jumpifhalfword 4, gBattleTypeFlags, 1, BattleScript_1D8D66
jumpifword 4, gHitMarker, 0x400000, BattleScript_1D8D66
jumpifbyte 0, gSharedMem + 0x16084, 1, BattleScript_1D8D66
- jumpifcannotswitch USER, BattleScript_1D8D66
+ jumpifcantswitch USER, BattleScript_1D8D66
printstring BATTLE_TEXT_WillSwitch
setbyte gBattleCommunication, 0
- atk67
+ yesnobox
jumpifbyte 0, gUnknown_02024D1F, 1, BattleScript_1D8D66
- atk6e
+ setatktoplayer0
openpartyscreen 129, BattleScript_1D8D66
- atk51 USER, 2
+ switchhandleorder USER, 2
jumpifbyte 0, gBattleCommunication, 6, BattleScript_1D8D66
- atk6b
- atk76 USER, 5
- atk74 1
+ atknameinbuff1
+ resetintrimidatetracebits USER
+ hpthresholds2 1
printstring 2
- atke2 USER
- waitstateatk
- atk4b
- waitstateatk
- atk61 1
- switch1 USER
- switch2 USER
- atk73 USER
+ switchoutabilities USER
+ waitstate
+ returnatktoball
+ waitstate
+ drawpartystatussummary 1
+ getswitchedmondata USER
+ switchindataupdate USER
+ hpthresholds USER
printstring 3
atk62 1
- switch3 USER, 0
- waitstateatk
- atk52 USER
- atk6d
+ switchinanim USER, 0
+ waitstate
+ switchineffects USER
+ resetsentmonsvalue
BattleScript_1D8D66: @ 81D8D66
- atk61 3
- switch1 3
- switch2 3
- atk73 3
+ drawpartystatussummary 3
+ getswitchedmondata 3
+ switchindataupdate 3
+ hpthresholds 3
printstring 3
atk62 3
- switch3 3, 0
- waitstateatk
- atk52 3
+ switchinanim 3, 0
+ waitstate
+ switchineffects 3
jumpifhalfword 4, gBattleTypeFlags, 1, BattleScript_1D8D86
- atk68
+ cancelallactions
BattleScript_1D8D86: @ 81D8D86
end2
@@ -3022,21 +3023,21 @@ BattleScript_1D8D87: @ 81D8D87
openpartyscreen 5, BattleScript_1D8D8D
BattleScript_1D8D8D: @ 81D8D8D
- atk51 3, 0
+ switchhandleorder 3, 0
openpartyscreen 6, BattleScript_1D8DBD
- atk51 3, 0
+ switchhandleorder 3, 0
BattleScript_1D8D99: @ 81D8D99
- atk51 3, 2
- atk61 3
- switch1 3
- switch2 3
- atk73 3
+ switchhandleorder 3, 2
+ drawpartystatussummary 3
+ getswitchedmondata 3
+ switchindataupdate 3
+ hpthresholds 3
printstring 3
atk62 3
- switch3 3, 0
- waitstateatk
- atk52 5
+ switchinanim 3, 0
+ waitstate
+ switchineffects 5
jumpifarraynotequal gBank1, gNoOfAllBanks, 1, BattleScript_1D8D99
BattleScript_1D8DBD: @ 81D8DBD
@@ -3044,16 +3045,16 @@ BattleScript_1D8DBD: @ 81D8DBD
gUnknown_081D8DBE:: @ 81D8DBE
printstring BATTLE_TEXT_PlayerDefeatedTrainer2
- atk53 1
- waitstateatk
+ trainerslidein 1
+ waitstate
printstring BATTLE_TEXT_UnknownString
- atk5d
+ getmoneyreward
printstring BATTLE_TEXT_WinningPrize
waitmessage 64
gUnknown_081D8DCE:: @ 81D8DCE
- givemoney
- pickupitemcalculation
+ givepaydaymoney
+ pickup
end2
gUnknown_081D8DD1:: @ 81D8DD1
@@ -3077,8 +3078,8 @@ gUnknown_081D8E02:: @ 81D8E02
gUnknown_081D8E0D:: @ 81D8E0D
printstring BATTLE_TEXT_PlayerDefeatedTrainer2
- atk53 1
- waitstateatk
+ trainerslidein 1
+ waitstate
end2
gUnknown_081D8E14:: @ 81D8E14
@@ -3112,51 +3113,51 @@ gUnknown_081D8E3B:: @ 81D8E3B
end2
gUnknown_081D8E44:: @ 81D8E44
- printfromtable2 BattleTextList_401512
- atk44
+ printselectionstringfromtable BattleTextList_401512
+ endselectionscript
gUnknown_081D8E4A:: @ 81D8E4A
- printstring2 BATTLE_TEXT_BoxFull
- atk44
+ printselectionstring BATTLE_TEXT_BoxFull
+ endselectionscript
gUnknown_081D8E4E:: @ 81D8E4E
- atk74 1
+ hpthresholds2 1
printstring 2
setbyte gSharedMem + 0x1601F, 2
jumpifbyte 4, gBattleTypeFlags, 1, BattleScript_1D8E6B
- atk26 1
- jump BattleScript_1D8E6D
+ setmultihit 1
+ goto BattleScript_1D8E6D
BattleScript_1D8E6B: @ 81D8E6B
- atk26 2
+ setmultihit 2
BattleScript_1D8E6D: @ 81D8E6D
- atkba BattleScript_1D8E7A
+ jumpifnopursuitswitchdmg BattleScript_1D8E7A
atk5f
- atkab
- callatk BattleScript_1D8EAD
+ trysetdestinybondtohappen
+ call BattleScript_1D8EAD
atk5f
BattleScript_1D8E7A: @ 81D8E7A
- atk27 BattleScript_1D8E6D
- atke2 USER
- waitstateatk
- atk4b
- waitstateatk
- atk61 1
- atk51 USER, 1
- switch1 USER
- switch2 USER
- atk73 USER
+ decrementmultihit BattleScript_1D8E6D
+ switchoutabilities USER
+ waitstate
+ returnatktoball
+ waitstate
+ drawpartystatussummary 1
+ switchhandleorder USER, 1
+ getswitchedmondata USER
+ switchindataupdate USER
+ hpthresholds USER
printstring 3
atk62 1
- switch3 USER, 0
- waitstateatk
- atk52 USER
+ switchinanim USER, 0
+ waitstate
+ switchineffects USER
setbyte gSharedMem + 0x1600C, 4
- atk49 1, 0
+ moveend 1, 0
setbyte gSharedMem + 0x1600C, 15
- atk49 1, 0
+ moveend 1, 0
end2
BattleScript_1D8EAD: @ 81D8EAD
@@ -3164,27 +3165,27 @@ BattleScript_1D8EAD: @ 81D8EAD
attackstring
ppreduce
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
critmessage
waitmessage 64
resultmessage
waitmessage 64
- faintpokemon TARGET, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
setbyte gSharedMem + 0x1600C, 3
- atk49 2, 6
- atk76 TARGET, 4
+ moveend 2, 6
+ various TARGET, 4
jumpifbyte 0, gBattleCommunication, 0, BattleScript_1D8EEE
setbyte gSharedMem + 0x1600F, 0
- atk23 0
+ getexp 0
BattleScript_1D8EEE: @ 81D8EEE
return
@@ -3194,30 +3195,30 @@ BattleScript_Pausex20:: @ 81D8EEF
return
BattleScript_LevelUp:: @ 81D8EF3
- atk55 0xe10016f
+ fanfare 0xe10016f
attackcanceler
setbyte gSharedMem + 0x1609C, 0
- atk6c
- checkiflearnmoveinbattle BattleScript_1D8F4F, BattleScript_1D8F61, 1
- jump BattleScript_1D8F19
+ drawlvlupbox
+ handlelearnnewmove BattleScript_1D8F4F, BattleScript_1D8F61, 1
+ goto BattleScript_1D8F19
BattleScript_1D8F0F: @ 81D8F0F
- checkiflearnmoveinbattle BattleScript_1D8F4F, BattleScript_1D8F61, 0
+ handlelearnnewmove BattleScript_1D8F4F, BattleScript_1D8F61, 0
BattleScript_1D8F19: @ 81D8F19
- atk71
+ buffermovetolearn
printstring BATTLE_TEXT_TryingToLearnMove
printstring BATTLE_TEXT_CantLearnMore
printstring BATTLE_TEXT_DeleteMove
- waitstateatk
+ waitstate
setbyte gSharedMem + 0x1601A, 0
- atk5a BattleScript_1D8F46
+ yesnoboxlearnmove BattleScript_1D8F46
printstring BATTLE_TEXT_StopLearning
- waitstateatk
+ waitstate
setbyte gSharedMem + 0x1601A, 0
- atk5b BattleScript_1D8F19
+ yesnoboxstoplearningmove BattleScript_1D8F19
printstring BATTLE_TEXT_DidNotLearn
- jump BattleScript_1D8F0F
+ goto BattleScript_1D8F0F
BattleScript_1D8F46: @ 81D8F46
printstring BATTLE_TEXT_MoveForget123
@@ -3225,12 +3226,12 @@ BattleScript_1D8F46: @ 81D8F46
printstring BATTLE_TEXT_MoveForgetAnd
BattleScript_1D8F4F: @ 81D8F4F
- atk71
- atk55 0xf10016f
+ buffermovetolearn
+ fanfare 0xf10016f
attackcanceler
waitmessage 64
- atk76 USER, 6
- jump BattleScript_1D8F0F
+ updatechoicemoveonlvlup USER
+ goto BattleScript_1D8F0F
BattleScript_1D8F61: @ 81D8F61
return
@@ -3247,21 +3248,21 @@ BattleScript_1D8F7C: @ 81D8F7C
gUnknown_081D8F7D:: @ 81D8F7D
printfromtable BattleTextList_401528
waitmessage 64
- atk46 1, gSharedMem + 0x160A4, 0x0
+ playanimation2 1, gSharedMem + 0x160A4, 0x0
setbyte gBattleCommunication, 0
BattleScript_1D8F95: @ 81D8F95
- atk32 gBankAttacker, gTurnOrder, gBattleCommunication, 1
+ copyarraywithindex gBankAttacker, gTurnOrder, gBattleCommunication, 1
weatherdamage
jumpifword 0, gBattleMoveDamage, 0x0, BattleScript_1D8FD6
printfromtable BattleTextList_40152C
waitmessage 64
orword gHitMarker, 0x1100120
- missmessage
- atk5c USER
- graphicalhpupdate USER
+ effectivenesssound
+ hitanimation USER
+ healthbarupdate USER
datahpupdate USER
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
atk24 BattleScript_1D8FD6
BattleScript_1D8FD6: @ 81D8FD6
@@ -3292,7 +3293,7 @@ gUnknown_081D9016:: @ 81D9016
gUnknown_081D901D:: @ 81D901D
printfromtable BattleTextList_4015EE
waitmessage 64
- atk46 1, gSharedMem + 0x160A4, 0x0
+ playanimation2 1, gSharedMem + 0x160A4, 0x0
end3
gUnknown_081D9030:: @ 81D9030
@@ -3315,76 +3316,76 @@ gUnknown_081D9041:: @ 81D9041
BattleScript_LeechSeedTurnDrain:: @ 81D904B
playanimation USER, B_ANIM_LEECH_SEED_DRAIN, gSharedMem + 0x160A4
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
copyarray gBattleMoveDamage, gHP_dealt, 4
jumpifability USER, ABILITY_LIQUID_OOZE, BattleScript_1D907D
manipulatedamage 0
setbyte gUnknown_02024D1F + 0x4, 3
- jump BattleScript_1D9083
+ goto BattleScript_1D9083
BattleScript_1D907D: @ 81D907D
setbyte gUnknown_02024D1F + 0x4, 4
BattleScript_1D9083: @ 81D9083
orword gHitMarker, 0x100100
- graphicalhpupdate TARGET
+ healthbarupdate TARGET
datahpupdate TARGET
printfromtable BattleTextList_40154C
waitmessage 64
- faintpokemon USER, 0, 0x0
- faintpokemon TARGET, 0, 0x0
+ tryfaintmon USER, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
end2
BattleScript_BideStoringEnergy:: @ 81D90A7
printstring BATTLE_TEXT_StoringEnergy
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_BideAttack:: @ 81D90B2
printstring BATTLE_TEXT_UnleashedEnergy
waitmessage 64
accuracycheck BattleScript_1D6F77, 0
- atk6
+ typecalc
bicbyte gBattleMoveFlags, 6
copyarray gBattleMoveDamage, gSharedMem + 0x16090, 4
- atk69
+ adjustsetdamage
setbyte gSharedMem + 0x16002, 1
attackanimation
waitanimation
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
resultmessage
waitmessage 64
- faintpokemon TARGET, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon TARGET, 0, 0x0
+ goto BattleScript_EndTurn
BattleScript_BideNoEnergyToAttack:: @ 81D90F1
printstring BATTLE_TEXT_UnleashedEnergy
waitmessage 64
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
gUnknown_081D90FC:: @ 81D90FC
attackanimation
waitanimation
- atke2 TARGET
- atk58 TARGET
- waitstateatk
+ switchoutabilities TARGET
+ returntoball TARGET
+ waitstate
jumpifhalfword 4, gBattleTypeFlags, 8, BattleScript_1D9116
setbyte gBattleOutcome, 5
- atkf6
+ finishaction
BattleScript_1D9116: @ 81D9116
- switch1 TARGET
- switch2 TARGET
- switch3 TARGET, 0
- waitstateatk
+ getswitchedmondata TARGET
+ switchindataupdate TARGET
+ switchinanim TARGET, 0
+ waitstate
printstring BATTLE_TEXT_DraggedOut
- atk52 TARGET
- jump BattleScript_EndTurn
+ switchineffects TARGET
+ goto BattleScript_EndTurn
BattleScript_MistProtected:: @ 81D9128
pause 32
@@ -3400,11 +3401,11 @@ gUnknown_081D9132:: @ 81D9132
BattleScript_MoveUsedIsDisabled:: @ 81D9139
printstring BATTLE_TEXT_MoveIsDisabled
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveSelectionDisabledMove:: @ 81D9144
- printstring2 BATTLE_TEXT_MoveIsDisabled
- atk44
+ printselectionstring BATTLE_TEXT_MoveIsDisabled
+ endselectionscript
BattleScript_DisabledNoMore:: @ 81D9148
printstring BATTLE_TEXT_DisabledNoMore
@@ -3420,52 +3421,52 @@ gUnknown_081D9156:: @ 81D9156
printstring BATTLE_TEXT_DestinyBondTaken
waitmessage 64
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
return
gUnknown_081D9171:: @ 81D9171
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
- callatk BattleScript_1D91FB
- faintpokemon USER, 0, 0x0
- faintpokemon USER, 1, BattleScript_1D9192
+ call BattleScript_1D91FB
+ tryfaintmon USER, 0, 0x0
+ tryfaintmon USER, 1, BattleScript_1D9192
return
BattleScript_1D9192: @ 81D9192
setbyte gSharedMem + 0x1600F, 0
- atk23 1
- jump gUnknown_081D8C7B
+ getexp 1
+ goto gUnknown_081D8C7B
gUnknown_081D919F:: @ 81D919F
orword gHitMarker, 0x100100
- graphicalhpupdate TARGET
+ healthbarupdate TARGET
datahpupdate TARGET
- callatk BattleScript_1D91FB
- faintpokemon TARGET, 0, 0x0
- faintpokemon TARGET, 1, BattleScript_1D91C0
+ call BattleScript_1D91FB
+ tryfaintmon TARGET, 0, 0x0
+ tryfaintmon TARGET, 1, BattleScript_1D91C0
return
BattleScript_1D91C0: @ 81D91C0
setbyte gSharedMem + 0x1600F, 0
- atk23 0
- jump gUnknown_081D8C7B
+ getexp 0
+ goto gUnknown_081D8C7B
gUnknown_081D91CD:: @ 81D91CD
orword gHitMarker, 0x100100
- graphicalhpupdate 3
+ healthbarupdate 3
datahpupdate 3
- callatk BattleScript_1D91FB
- faintpokemon 3, 0, 0x0
- faintpokemon 3, 1, BattleScript_1D91EE
+ call BattleScript_1D91FB
+ tryfaintmon 3, 0, 0x0
+ tryfaintmon 3, 1, BattleScript_1D91EE
return
BattleScript_1D91EE: @ 81D91EE
setbyte gSharedMem + 0x1600F, 0
- atk23 3
- jump gUnknown_081D8C7B
+ getexp 3
+ goto gUnknown_081D8C7B
BattleScript_1D91FB: @ 81D91FB
printstring BATTLE_TEXT_SpikesHurt
@@ -3476,9 +3477,9 @@ BattleScript_PerishSongHits:: @ 81D9202
printstring BATTLE_TEXT_PerishSongFell
waitmessage 64
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
end2
BattleScript_PerishSongTimerGoesDown:: @ 81D921D
@@ -3529,7 +3530,7 @@ BattleScript_1D92BF: @ 81D92BF
return
BattleScript_RapidSpinAway:: @ 81D92C0
- breakfree
+ rapidspinfree
return
BattleScript_WrapFree:: @ 81D92C2
@@ -3552,36 +3553,36 @@ BattleScript_FutureSightHits:: @ 81D92D7
waitmessage 64
jumpifbyte 1, gUnknown_02024D1F + 0x4, 0, BattleScript_1D92F4
accuracycheck BattleScript_1D934B, 248
- jump BattleScript_1D92FB
+ goto BattleScript_1D92FB
BattleScript_1D92F4: @ 81D92F4
accuracycheck BattleScript_1D934B, 353
BattleScript_1D92FB: @ 81D92FB
- atk8
+ adjustnormaldamage2
jumpifbyte 1, gUnknown_02024D1F + 0x4, 0, BattleScript_1D9313
playanimation USER, B_ANIM_FUTURE_SIGHT_HIT, 0x0
- jump BattleScript_1D931A
+ goto BattleScript_1D931A
BattleScript_1D9313: @ 81D9313
playanimation USER, B_ANIM_DOOM_DESIRE_HIT, 0x0
BattleScript_1D931A: @ 81D931A
- missmessage
- atk5c TARGET
- waitstateatk
- graphicalhpupdate TARGET
+ effectivenesssound
+ hitanimation TARGET
+ waitstate
+ healthbarupdate TARGET
datahpupdate TARGET
resultmessage
waitmessage 64
- faintpokemon TARGET, 0, 0x0
+ tryfaintmon TARGET, 0, 0x0
atk24 BattleScript_1D9332
BattleScript_1D9332: @ 81D9332
setbyte gSharedMem + 0x1600C, 0
- atk49 1, 0
+ moveend 1, 0
setbyte gSharedMem + 0x1600C, 8
- atk49 2, 14
+ moveend 2, 14
setbyte gBattleMoveFlags, 0
end2
@@ -3595,43 +3596,43 @@ BattleScript_1D934B: @ 81D934B
end2
BattleScript_NoMovesLeft:: @ 81D9365
- printstring2 BATTLE_TEXT_NoMovesLeft
- atk44
+ printselectionstring BATTLE_TEXT_NoMovesLeft
+ endselectionscript
BattleScript_MoveSelectionNoPP:: @ 81D9369
- printstring2 BATTLE_TEXT_NoPP1
- atk44
+ printselectionstring BATTLE_TEXT_NoPP1
+ endselectionscript
BattleScript_NoPPForMove:: @ 81D936D
attackstring
pause 32
printstring BATTLE_TEXT_NoPP2
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveSelectionTormented:: @ 81D937C
- printstring2 BATTLE_TEXT_TormentNoUse
- atk44
+ printselectionstring BATTLE_TEXT_TormentNoUse
+ endselectionscript
printstring BATTLE_TEXT_TormentNoUse
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveSelectionTaunted:: @ 81D938B
- printstring2 BATTLE_TEXT_TauntNoUse
- atk44
+ printselectionstring BATTLE_TEXT_TauntNoUse
+ endselectionscript
BattleScript_MoveUsedIsTaunted:: @ 81D938F
printstring BATTLE_TEXT_TauntNoUse
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_WishComesTrue:: @ 81D939A
- atkd4 1, BattleScript_1D93C1
+ trywish 1, BattleScript_1D93C1
playanimation TARGET, B_ANIM_WISH_HEAL, 0x0
printstring BATTLE_TEXT_WishTrue
waitmessage 64
orword gHitMarker, 0x100
- graphicalhpupdate TARGET
+ healthbarupdate TARGET
datahpupdate TARGET
printstring BATTLE_TEXT_RegainedHealth
waitmessage 64
@@ -3650,7 +3651,7 @@ BattleScript_IngrainTurnHeal:: @ 81D93D1
printstring BATTLE_TEXT_AbsorbNutrients
waitmessage 64
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
end2
@@ -3658,7 +3659,7 @@ BattleScript_1D93EC: @ 81D93EC
pause 32
printstring BATTLE_TEXT_AnchoredItself
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_AtkDefDown:: @ 81D93FA
setbyte gSharedMem + 0x160DC, 0
@@ -3690,11 +3691,11 @@ BattleScript_KnockedOff:: @ 81D944B
BattleScript_MoveUsedIsImprisoned:: @ 81D9459
printstring BATTLE_TEXT_SealedNoUse
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveSelectionImprisoned:: @ 81D9464
- printstring2 BATTLE_TEXT_SealedNoUse
- atk44
+ printselectionstring BATTLE_TEXT_SealedNoUse
+ endselectionscript
gUnknown_081D9468:: @ 81D9468
printstring BATTLE_TEXT_GrudgeLosePP
@@ -3708,13 +3709,13 @@ BattleScript_MagicCoatBounce:: @ 81D946F
printstring BATTLE_TEXT_MagicCoatBounce
waitmessage 64
orword gHitMarker, 0x800c00
- atk76 USER, 1
+ setmagiccoattarget USER
return
BattleScript_SnatchedMove:: @ 81D9487
attackstring
ppreduce
- snatchmove
+ snatchsetbanks
playanimation TARGET, B_ANIM_SNATCH_MOVE, 0x0
printstring BATTLE_TEXT_SnatchedMove
waitmessage 64
@@ -3756,19 +3757,19 @@ BattleScript_MoveUsedIsAsleep:: @ 81D94EE
printstring BATTLE_TEXT_FastAsleep
waitmessage 64
statusanimation USER
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveUsedWokeUp:: @ 81D94FB
bicword gHitMarker, 0x10
printfromtable BattleTextList_401562
waitmessage 64
- atk98 1
+ updatestatusicon 1
return
gUnknown_081D950F:: @ 81D950F
printstring BATTLE_TEXT_UproarWoke
waitmessage 64
- atk98 1
+ updatestatusicon 1
end2
BattleScript_PoisonTurnDmg:: @ 81D9518
@@ -3780,9 +3781,9 @@ BattleScript_1D951E: @ 81D951E
BattleScript_1D9520: @ 81D9520
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
atk24 BattleScript_1D9539
BattleScript_1D9539: @ 81D9539
@@ -3791,36 +3792,36 @@ BattleScript_1D9539: @ 81D9539
BattleScript_BurnTurnDmg:: @ 81D953A
printstring BATTLE_TEXT_BurnHurt
waitmessage 64
- jump BattleScript_1D951E
+ goto BattleScript_1D951E
BattleScript_MoveUsedIsFrozen:: @ 81D9545
printstring BATTLE_TEXT_FrozenSolid
waitmessage 64
statusanimation USER
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveUsedUnfroze:: @ 81D9552
printfromtable BattleTextList_4015C4
waitmessage 64
- atk98 1
+ updatestatusicon 1
return
gUnknown_081D955D:: @ 81D955D
printstring BATTLE_TEXT_DefendingDefrosted
waitmessage 64
- atk98 0
+ updatestatusicon 0
return
BattleScript_MoveUsedIsParalyzed:: @ 81D9566
printstring BATTLE_TEXT_Paralyzed3
waitmessage 64
statusanimation USER
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveUsedFlinched:: @ 81D9573
printstring BATTLE_TEXT_Flinched
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
gUnknown_081D957E:: @ 81D957E
printfromtable BattleTextList_40155A
@@ -3828,7 +3829,7 @@ gUnknown_081D957E:: @ 81D957E
end2
BattleScript_ThrashConfuses:: @ 81D9587
- atk66 1, 1, S_CONFUSED
+ chosenstatusanimation 1, 1, S_CONFUSED
printstring BATTLE_TEXT_FatigueConfuse
waitmessage 64
end2
@@ -3836,22 +3837,22 @@ BattleScript_ThrashConfuses:: @ 81D9587
BattleScript_MoveUsedIsConfused:: @ 81D9595
printstring BATTLE_TEXT_Confused
waitmessage 64
- atk65 1, 0x7
+ status2animation 1, 0x7
jumpifbyte 0, gUnknown_02024D1F + 0x4, 0, BattleScript_1D95D3
BattleScript_1D95AC: @ 81D95AC
- atk76 USER, 0
- atk8
+ cancelmultiturnmoves USER
+ adjustnormaldamage2
printstring BATTLE_TEXT_HurtItself
waitmessage 64
- missmessage
- atk5c USER
- waitstateatk
+ effectivenesssound
+ hitanimation USER
+ waitstate
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
- faintpokemon USER, 0, 0x0
- jump BattleScript_EndTurn
+ tryfaintmon USER, 0, 0x0
+ goto BattleScript_EndTurn
BattleScript_1D95D3: @ 81D95D3
return
@@ -3870,7 +3871,7 @@ BattleScript_WrapTurnDmg:: @ 81D95E2
playanimation USER, B_ANIM_TURN_TRAP, gSharedMem + 0x160A4
printstring BATTLE_TEXT_HurtBy
waitmessage 64
- jump BattleScript_1D9520
+ goto BattleScript_1D9520
BattleScript_WrapEnds:: @ 81D95F4
printstring BATTLE_TEXT_FreedFrom
@@ -3880,30 +3881,30 @@ BattleScript_WrapEnds:: @ 81D95F4
BattleScript_MoveUsedIsInLove:: @ 81D95FB
printstring BATTLE_TEXT_InLoveWith
waitmessage 64
- atk65 1, 0xf0000
+ status2animation 1, 0xf0000
return
BattleScript_MoveUsedIsParalyzedCantAttack:: @ 81D9608
printstring BATTLE_TEXT_ImmobilizedBy
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_NightmareTurnDmg:: @ 81D9613
printstring BATTLE_TEXT_NightmareLock
waitmessage 64
- atk65 1, Start
- jump BattleScript_1D9520
+ status2animation 1, Start
+ goto BattleScript_1D9520
BattleScript_CurseTurnDmg:: @ 81D9624
printstring BATTLE_TEXT_CurseAfflict
waitmessage 64
- atk65 1, 0x10000000
- jump BattleScript_1D9520
+ status2animation 1, 0x10000000
+ goto BattleScript_1D9520
BattleScript_TargetPRLZHeal:: @ 81D9635
printstring BATTLE_TEXT_ParalysisHealed
waitmessage 64
- atk98 0
+ updatestatusicon 0
return
BattleScript_1D963E:: @ 81D963E
@@ -3912,42 +3913,42 @@ BattleScript_1D963E:: @ 81D963E
waitmessage 64
BattleScript_1D9648: @ 81D9648
- atk98 2
- waitstateatk
+ updatestatusicon 2
+ waitstate
return
BattleScript_YawnMakesAsleep:: @ 81D964C
statusanimation 2
printstring BATTLE_TEXT_FellAsleep
waitmessage 64
- atk98 2
- waitstateatk
- atk6f 2
+ updatestatusicon 2
+ waitstate
+ makevisible 2
end2
BattleScript_1D965A:: @ 81D965A
statusanimation 2
printfromtable BattleTextList_4015B0
waitmessage 64
- jump BattleScript_1D9648
+ goto BattleScript_1D9648
BattleScript_1D9669:: @ 81D9669
statusanimation 2
printfromtable BattleTextList_4015BC
waitmessage 64
- jump BattleScript_1D9648
+ goto BattleScript_1D9648
BattleScript_1D9678:: @ 81D9678
statusanimation 2
printfromtable BattleTextList_4015C0
waitmessage 64
- jump BattleScript_1D9648
+ goto BattleScript_1D9648
BattleScript_1D9687:: @ 81D9687
statusanimation 2
printfromtable BattleTextList_4015B4
waitmessage 64
- jump BattleScript_1D9648
+ goto BattleScript_1D9648
BattleScript_1D9696:: @ 81D9696
printstring BATTLE_TEXT_UproarCaused
@@ -3958,7 +3959,7 @@ BattleScript_1D969D:: @ 81D969D
statusanimation 2
printstring BATTLE_TEXT_BadlyPoisoned
waitmessage 64
- jump BattleScript_1D9648
+ goto BattleScript_1D9648
BattleScript_1D96AA:: @ 81D96AA
printstring BATTLE_TEXT_CoinScatter
@@ -3971,7 +3972,7 @@ BattleScript_1D96B1:: @ 81D96B1
return
BattleScript_1D96BA:: @ 81D96BA
- atk66 2, 1, S_CONFUSED
+ chosenstatusanimation 2, 1, S_CONFUSED
printstring BATTLE_TEXT_BecameConfused
waitmessage 64
return
@@ -3982,11 +3983,11 @@ BattleScript_1D96C8:: @ 81D96C8
BattleScript_1D96DB: @ 81D96DB
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_HitRecoil
waitmessage 64
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
BattleScript_1D96F5: @ 81D96F5
return
@@ -4000,9 +4001,9 @@ BattleScript_ItemSteal:: @ 81D96F6
BattleScript_DrizzleActivates:: @ 81D9704
pause 32
printstring BATTLE_TEXT_RainMade
- waitstateatk
+ waitstate
playanimation 7, B_ANIM_RAIN_CONTINUES, 0x0
- callatk BattleScript_1D9761
+ call BattleScript_1D9761
end3
BattleScript_SpeedBoostActivates:: @ 81D9718
@@ -4021,46 +4022,46 @@ BattleScript_RainDishActivates:: @ 81D9730
printstring BATTLE_TEXT_RestoredHPByItem
waitmessage 64
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
end3
BattleScript_SandstreamActivates:: @ 81D9744
pause 32
printstring BATTLE_TEXT_WhipSandstorm
- waitstateatk
+ waitstate
playanimation 7, B_ANIM_SANDSTORM_CONTINUES, 0x0
- callatk BattleScript_1D9761
+ call BattleScript_1D9761
end3
BattleScript_ShedSkinActivates:: @ 81D9758
printstring BATTLE_TEXT_CuredProblem
waitmessage 64
- atk98 1
+ updatestatusicon 1
end3
BattleScript_1D9761: @ 81D9761
setbyte gSharedMem + 0x16003, 0
BattleScript_1D9767: @ 81D9767
- castformswitch
+ trycastformdatachange
addbyte gSharedMem + 0x16003, 1
jumpifarraynotequal gSharedMem + 0x16003, gNoOfAllBanks, 1, BattleScript_1D9767
return
BattleScript_CastformChange:: @ 81D977D
- callatk BattleScript_1D9783
+ call BattleScript_1D9783
end3
BattleScript_1D9783: @ 81D9783
- actualcastformswitch
- waitstateatk
+ docastformchangeanimation
+ waitstate
printstring BATTLE_TEXT_Transformed2
waitmessage 64
return
gUnknown_081D978C:: @ 81D978C
- callatk BattleScript_1D9792
+ call BattleScript_1D9792
end3
BattleScript_1D9792: @ 81D9792
@@ -4071,21 +4072,21 @@ gUnknown_081D9795:: @ 81D9795
setbyte gSharedMem + 0x1601E, 145
BattleScript_1D97A1: @ 81D97A1
- atke1 BattleScript_1D97EF
- jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D97E4
+ trygetintimidatetarget BattleScript_1D97EF
+ jumpifstatus2 TARGET, S_SUBSTITUTE, BattleScript_1D97E4
jumpifability TARGET, ABILITY_CLEAR_BODY, BattleScript_1D97F0
jumpifability TARGET, ABILITY_HYPER_CUTTER, BattleScript_1D97F0
jumpifability TARGET, ABILITY_WHITE_SMOKE, BattleScript_1D97F0
statbuffchange 33, BattleScript_1D97E4
jumpifbyte 2, gUnknown_02024D1F + 0x4, 1, BattleScript_1D97E4
- atk47
+ setgraphicalstatchangevalues
playanimation TARGET, B_ANIM_STATS_CHANGE, gSharedMem + 0x160A4
printstring BATTLE_TEXT_CutsAttack
waitmessage 64
BattleScript_1D97E4: @ 81D97E4
addbyte gBankTarget, 1
- jump BattleScript_1D97A1
+ goto BattleScript_1D97A1
BattleScript_1D97EF: @ 81D97EF
return
@@ -4094,14 +4095,14 @@ BattleScript_1D97F0: @ 81D97F0
pause 32
printstring BATTLE_TEXT_PreventedOther
waitmessage 64
- jump BattleScript_1D97E4
+ goto BattleScript_1D97E4
BattleScript_DroughtActivates:: @ 81D97FE
pause 32
printstring BATTLE_TEXT_SunIntensified
- waitstateatk
+ waitstate
playanimation 7, B_ANIM_SUN_CONTINUES, 0x0
- callatk BattleScript_1D9761
+ call BattleScript_1D9761
end3
BattleScript_TookAttack:: @ 81D9812
@@ -4116,13 +4117,13 @@ gUnknown_081D9826:: @ 81D9826
pause 32
printstring BATTLE_TEXT_ProtectedBy
pause 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
gUnknown_081D9834:: @ 81D9834
pause 32
printstring BATTLE_TEXT_PreventedBy
pause 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveHPDrain_PPLoss:: @ 81D9842
ppreduce
@@ -4131,12 +4132,12 @@ BattleScript_MoveHPDrain:: @ 81D9843
attackstring
pause 32
orword gHitMarker, 0x100
- graphicalhpupdate TARGET
+ healthbarupdate TARGET
datahpupdate TARGET
printstring BATTLE_TEXT_HPRestoredUsing
waitmessage 64
orbyte gBattleMoveFlags, 8
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_MoveHPDrain_FullHP_PPLoss:: @ 81D9865
ppreduce
@@ -4147,7 +4148,7 @@ BattleScript_MoveHPDrain_FullHP:: @ 81D9866
printstring BATTLE_TEXT_MadeUseless
waitmessage 64
orbyte gBattleMoveFlags, 8
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_FlashFireBoost_PPLoss:: @ 81D987B
ppreduce
@@ -4157,13 +4158,13 @@ BattleScript_FlashFireBoost:: @ 81D987C
pause 32
printfromtable BattleTextList_401648
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D988D: @ 81D988D
pause 32
printstring BATTLE_TEXT_AnchorsItself
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_AbilityNoStatLoss:: @ 81D989B
pause 32
@@ -4193,19 +4194,19 @@ BattleScript_ObliviousPreventsAttraction:: @ 81D98C9
pause 32
printstring BATTLE_TEXT_PreventedRomance
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_FlinchPrevention:: @ 81D98D7
pause 32
printstring BATTLE_TEXT_PreventedFlinching
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_1D98E5: @ 81D98E5
pause 32
printstring BATTLE_TEXT_PreventedConfusion
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_SoundproofProtected:: @ 81D98F3
attackstring
@@ -4213,7 +4214,7 @@ BattleScript_SoundproofProtected:: @ 81D98F3
pause 32
printstring BATTLE_TEXT_BlocksOther
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_AbilityNoSpecificStatLoss:: @ 81D9903
pause 32
@@ -4226,7 +4227,7 @@ BattleScript_NoItemSteal:: @ 81D9913
pause 32
printstring BATTLE_TEXT_MadeIneffective
waitmessage 64
- jump BattleScript_EndTurn
+ goto BattleScript_EndTurn
BattleScript_ColorChangeActivates:: @ 81D9921
printstring BATTLE_TEXT_MadeType
@@ -4235,67 +4236,67 @@ BattleScript_ColorChangeActivates:: @ 81D9921
BattleScript_RoughSkinActivates:: @ 81D9928
orword gHitMarker, 0x100100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_HurtOther
waitmessage 64
- faintpokemon USER, 0, 0x0
+ tryfaintmon USER, 0, 0x0
return
BattleScript_CuteCharmActivates:: @ 81D9943
- atk65 1, 0xf0000
+ status2animation 1, 0xf0000
printstring BATTLE_TEXT_InfatuatedPoke
waitmessage 64
return
BattleScript_ApplySecondaryEffect:: @ 81D9950
- waitstateatk
- seteffectuser
+ waitstate
+ seteffectsecondary
return
BattleScript_SynchronizeActivates:: @ 81D9953
- waitstateatk
- seteffecttarget
+ waitstate
+ seteffectprimary
return
gUnknown_081D9956:: @ 81D9956
printstring BATTLE_TEXT_CuredOfProblem
waitmessage 64
- atk98 10
+ updatestatusicon 10
return
gUnknown_081D995F:: @ 81D995F
printstring BATTLE_TEXT_IgnoredOrdersSLP
waitmessage 64
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
+ moveend 2, 16
end
gUnknown_081D996F:: @ 81D996F
printstring BATTLE_TEXT_IgnoredOrders
waitmessage 64
- jumptoattack TARGET
+ jumptorandomattack TARGET
BattleScript_MoveUsedLoafingAround:: @ 81D9977
printfromtable BattleTextList_40160E
waitmessage 64
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
+ moveend 2, 16
end
gUnknown_081D9989:: @ 81D9989
printstring BATTLE_TEXT_BeganNap
waitmessage 64
setbyte gUnknown_02024D1F + 0x2, 65
- seteffecttarget
+ seteffectprimary
setbyte gSharedMem + 0x1600C, 0
- atk49 2, 16
+ moveend 2, 16
end
gUnknown_081D99A0:: @ 81D99A0
printstring BATTLE_TEXT_WontObey
waitmessage 64
- jump BattleScript_1D95AC
+ goto BattleScript_1D95AC
BattleScript_SubstituteFade:: @ 81D99AB
playanimation TARGET, B_ANIM_SUBSTITUTE_FADE, 0x0
@@ -4303,67 +4304,67 @@ BattleScript_SubstituteFade:: @ 81D99AB
return
BattleScript_BerryCurePrlzEnd2:: @ 81D99B6
- callatk BattleScript_BerryCureParRet
+ call BattleScript_BerryCureParRet
end2
BattleScript_BerryCureParRet:: @ 81D99BC
playanimation 10, B_ANIM_ITEM_EFFECT, 0x0
printstring BATTLE_TEXT_CuredParalysis
waitmessage 64
- atk98 10
+ updatestatusicon 10
removeitem 10
return
BattleScript_BerryCurePsnEnd2:: @ 81D99CE
- callatk BattleScript_BerryCurePsnRet
+ call BattleScript_BerryCurePsnRet
end2
BattleScript_BerryCurePsnRet:: @ 81D99D4
playanimation 10, B_ANIM_ITEM_EFFECT, 0x0
printstring BATTLE_TEXT_CuredPoison
waitmessage 64
- atk98 10
+ updatestatusicon 10
removeitem 10
return
BattleScript_BerryCureBrnEnd2:: @ 81D99E6
- callatk BattleScript_BerryCureBrnRet
+ call BattleScript_BerryCureBrnRet
end2
BattleScript_BerryCureBrnRet:: @ 81D99EC
playanimation 10, B_ANIM_ITEM_EFFECT, 0x0
printstring BATTLE_TEXT_CuredBurn
waitmessage 64
- atk98 10
+ updatestatusicon 10
removeitem 10
return
BattleScript_BerryCureFrzEnd2:: @ 81D99FE
- callatk BattleScript_BerryCureFrzRet
+ call BattleScript_BerryCureFrzRet
end2
BattleScript_BerryCureFrzRet:: @ 81D9A04
playanimation 10, B_ANIM_ITEM_EFFECT, 0x0
printstring BATTLE_TEXT_CuredFreeze
waitmessage 64
- atk98 10
+ updatestatusicon 10
removeitem 10
return
BattleScript_BerryCureSlpEnd2:: @ 81D9A16
- callatk BattleScript_BerryCureSlpRet
+ call BattleScript_BerryCureSlpRet
end2
BattleScript_BerryCureSlpRet:: @ 81D9A1C
playanimation 10, B_ANIM_ITEM_EFFECT, 0x0
printstring BATTLE_TEXT_CuredSleep
waitmessage 64
- atk98 10
+ updatestatusicon 10
removeitem 10
return
BattleScript_BerryCureConfusionEnd2:: @ 81D9A2E
- callatk BattleScript_BerryCureConfusionRet
+ call BattleScript_BerryCureConfusionRet
end2
BattleScript_BerryCureConfusionRet:: @ 81D9A34
@@ -4374,19 +4375,19 @@ BattleScript_BerryCureConfusionRet:: @ 81D9A34
return
gUnknown_081D9A44:: @ 81D9A44
- callatk gUnknown_081D9A4A
+ call gUnknown_081D9A4A
end2
gUnknown_081D9A4A:: @ 81D9A4A
playanimation 10, B_ANIM_ITEM_EFFECT, 0x0
printfromtable BattleTextList_40162C
waitmessage 64
- atk98 10
+ updatestatusicon 10
removeitem 10
return
BattleScript_WhiteHerbEnd2:: @ 81D9A5E
- callatk BattleScript_WhiteHerbRet
+ call BattleScript_WhiteHerbRet
end2
BattleScript_WhiteHerbRet:: @ 81D9A64
@@ -4401,7 +4402,7 @@ BattleScript_ItemHealHP_RemoveItem:: @ 81D9A74
printstring BATTLE_TEXT_RestoredHealth
waitmessage 64
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
removeitem USER
end2
@@ -4414,7 +4415,7 @@ BattleScript_BerryPPHealEnd2:: @ 81D9A91
end2
BattleScript_ItemHealHP_End2:: @ 81D9AA1
- callatk BattleScript_ItemHealHP_Ret
+ call BattleScript_ItemHealHP_Ret
end2
BattleScript_ItemHealHP_Ret:: @ 81D9AA7
@@ -4422,13 +4423,13 @@ BattleScript_ItemHealHP_Ret:: @ 81D9AA7
printstring BATTLE_TEXT_RestoredHPLittle
waitmessage 64
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
return
BattleScript_MoveSelectionChoiceBanded:: @ 81D9AC2
- printstring2 BATTLE_TEXT_ChoiceBand
- atk44
+ printselectionstring BATTLE_TEXT_ChoiceBand
+ endselectionscript
BattleScript_HangedOnMsg:: @ 81D9AC6
playanimation TARGET, B_ANIM_HANGED_ON, 0x0
@@ -4441,12 +4442,12 @@ BattleScript_BerryConfuseHealEnd2:: @ 81D9AD4
printstring BATTLE_TEXT_RestoredHealth
waitmessage 64
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_UnknownString2
waitmessage 64
setbyte gUnknown_02024D1F + 0x2, 71
- seteffecttarget
+ seteffectprimary
removeitem USER
end2
@@ -4456,7 +4457,7 @@ BattleScript_BerryStatRaiseEnd2:: @ 81D9AFE
BattleScript_1D9B0B: @ 81D9B0B
setbyte gUnknown_02024D1F + 0x4, 4
- callatk BattleScript_StatUp
+ call BattleScript_StatUp
removeitem USER
end2
@@ -4468,8 +4469,8 @@ BattleScript_BerryFocusEnergyEnd2:: @ 81D9B19
end2
gUnknown_081D9B29:: @ 81D9B29
- printstring2 BATTLE_TEXT_CantUseItems
- atk44
+ printselectionstring BATTLE_TEXT_CantUseItems
+ endselectionscript
gUnknown_081D9B2D:: @ 81D9B2D
printstring BATTLE_TEXT_Terminator2
diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s
index 22ecc7769..c6112fdd3 100644
--- a/data/battle_scripts_2.s
+++ b/data/battle_scripts_2.s
@@ -1,6 +1,7 @@
.include "asm/macros.inc"
- .include "constants/constants.inc"
.include "asm/macros/battle_script.inc"
+ .include "constants/constants.inc"
+ .include "constants/battle_script_constants.inc"
.section script_data, "aw", %progbits
@@ -40,46 +41,46 @@ gBattlescriptsForSafariActions:: @ 81D9E98
BattleScript_1D9EA8: @ 81D9EA8
jumpifhalfword 4, gBattleTypeFlags, 512, BattleScript_1D9EB8
printstring BATTLE_TEXT_Used1
- pokemoncatchfunction
+ handleballthrow
BattleScript_1D9EB8: @ 81D9EB8
printstring BATTLE_TEXT_TutorialUsed
- pokemoncatchfunction
+ handleballthrow
BattleScript_1D9EBC: @ 81D9EBC
printstring BATTLE_TEXT_Used1
- atk98 1
- pokemoncatchfunction
+ updatestatusicon 1
+ handleballthrow
BattleScript_SuccessBallThrow:: @ 81D9EC2
jumpifhalfword 0, gLastUsedItem, 5, BattleScript_1D9ED0
- atk60 11
+ incrementgamestat 11
BattleScript_1D9ED0: @ 81D9ED0
printstring BATTLE_TEXT_BallCaught1
- capturesomethingf1 BattleScript_1D9EE3
+ trysetcaughtmondexflags BattleScript_1D9EE3
printstring BATTLE_TEXT_AddedToDex
- waitstateatk
+ waitstate
setbyte gBattleCommunication, 0
- capturesomethingf2
+ displaydexinfo
BattleScript_1D9EE3: @ 81D9EE3
printstring BATTLE_TEXT_GiveNickname
- waitstateatk
+ waitstate
setbyte gBattleCommunication, 0
- capturesomethingf3 BattleScript_1D9EF8
+ trygivecaughtmonnick BattleScript_1D9EF8
printstring BATTLE_TEXT_SentToPC
waitmessage 64
BattleScript_1D9EF8: @ 81D9EF8
- catchpoke
+ givecaughtmon
setbyte gBattleOutcome, 7
- activesidesomething
+ finishturn
BattleScript_WallyBallThrow:: @ 81D9F00
printstring BATTLE_TEXT_BallCaught2
setbyte gBattleOutcome, 7
- activesidesomething
+ finishturn
BattleScript_ShakeBallThrow:: @ 81D9F0A
printfromtable BattleTextList_4015E6
@@ -91,7 +92,7 @@ BattleScript_ShakeBallThrow:: @ 81D9F0A
setbyte gBattleOutcome, 8
BattleScript_1D9F34: @ 81D9F34
- atkf6
+ finishaction
BattleScript_TrainerBallBlock:: @ 81D9F35
waitmessage 64
@@ -99,70 +100,70 @@ BattleScript_TrainerBallBlock:: @ 81D9F35
waitmessage 64
printstring BATTLE_TEXT_DontBeAThief
waitmessage 64
- atkf6
+ finishaction
BattleScript_1D9F45: @ 81D9F45
setbyte gSharedMem + 0x1600C, 15
- atk49 1, 0
+ moveend 1, 0
end
BattleScript_1D9F4F: @ 81D9F4F
pause 48
- atk54 1
+ playse 1
printstring BATTLE_TEXT_Used2
waitmessage 64
- atk75
+ useitemonopponent
orword gHitMarker, 0x100
- graphicalhpupdate USER
+ healthbarupdate USER
datahpupdate USER
printstring BATTLE_TEXT_RestoredHealth
waitmessage 64
- atk98 1
+ updatestatusicon 1
setbyte gSharedMem + 0x1600C, 15
- atk49 1, 0
- atkf6
+ moveend 1, 0
+ finishaction
BattleScript_1D9F7B: @ 81D9F7B
pause 48
- atk54 1
+ playse 1
printstring BATTLE_TEXT_Used2
waitmessage 64
- atk75
+ useitemonopponent
printfromtable BattleTextList_401620
waitmessage 64
- atk98 1
+ updatestatusicon 1
setbyte gSharedMem + 0x1600C, 15
- atk49 1, 0
- atkf6
+ moveend 1, 0
+ finishaction
BattleScript_1D9F9C: @ 81D9F9C
pause 48
- atk54 1
+ playse 1
printstring BATTLE_TEXT_Used2
waitmessage 64
- atk75
+ useitemonopponent
printfromtable BattleTextList_401570
waitmessage 64
setbyte gSharedMem + 0x1600C, 15
- atk49 1, 0
- atkf6
+ moveend 1, 0
+ finishaction
BattleScript_1D9FBB: @ 81D9FBB
pause 48
- atk54 1
+ playse 1
printstring BATTLE_TEXT_Used2
waitmessage 64
- atk75
+ useitemonopponent
printfromtable BattleTextList_4015A0
waitmessage 64
setbyte gSharedMem + 0x1600C, 15
- atk49 1, 0
- atkf6
+ moveend 1, 0
+ finishaction
BattleScript_1D9FDA: @ 81D9FDA
- atk54 17
+ playse 17
setbyte gBattleOutcome, 4
- activesidesomething
+ finishturn
BattleScript_1D9FE4: @ 81D9FE4
printstring BATTLE_TEXT_WatchingCarefully
@@ -185,10 +186,10 @@ BattleScript_1D9FF4: @ 81D9FF4
BattleScript_1DA00A: @ 81DA00A
printstring 2
waitmessage 64
- atk4b
- waitstateatk
- atk53 0
- waitstateatk
+ returnatktoball
+ waitstate
+ trainerslidein 0
+ waitstate
printstring BATTLE_TEXT_WallyBall
waitmessage 64
end2
diff --git a/include/battle.h b/include/battle.h
index febb5807a..dd44e0172 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -312,7 +312,7 @@ struct BattleStruct /* 0x2000000 */
/*0x1600C*/ u8 cmd49StateTracker;
/*0x1600D*/ u8 unk1600D;
/*0x1600E*/ u8 turncountersTracker;
- /*0x1600F*/ u8 atk23StateTracker;
+ /*0x1600F*/ u8 getexpStateTracker;
/*0x16010*/ u8 moveTarget[4];
/*0x16014*/ u8 unk16014;
/*0x16015*/ u8 unk16015;
diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h
index 111dc92a6..4377367f7 100644
--- a/include/field_fadetransition.h
+++ b/include/field_fadetransition.h
@@ -13,7 +13,7 @@ void sub_8080A3C(void);
void sub_8080AC4(void);
void mapldr_default();
void sub_8080B60(void);
-void atk17_seteffectuser(void);
+void atk17_seteffectsecondary(void);
void sub_8080E28(void);
void sub_8080E44(void);
bool32 sub_8080E70(void);
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index 18585cebb..f37ba8682 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -282,41 +282,41 @@ static void atk01_accuracycheck(void);
static void atk02_attackstring(void);
static void atk03_ppreduce(void);
static void atk04_critcalc(void);
-static void atk05_damagecalc1(void);
+static void atk05_damagecalc(void);
static void atk06_typecalc(void);
-static void atk07_dmg_adjustment(void);
-static void atk08_dmg_adjustment2(void);
+static void atk07_adjustnormaldamage(void);
+static void atk08_adjustnormaldamage2(void);
static void atk09_attackanimation(void);
static void atk0A_waitanimation(void);
static void atk0B_healthbarupdate(void);
static void atk0C_datahpupdate(void);
static void atk0D_critmessage(void);
-static void atk0E_effectiveness_sound(void);
+static void atk0E_effectivenesssound(void);
static void atk0F_resultmessage(void);
static void atk10_printstring(void);
-static void atk11_printstring_playeronly(void);
+static void atk11_printselectionstring(void);
static void atk12_waitmessage(void);
static void atk13_printfromtable(void);
-static void atk14_printfromtable_playeronly(void);
-static void atk15_seteffectwithchancetarget(void);
+static void atk14_printselectionstringfromtable(void);
+static void atk15_seteffectwithchance(void);
static void atk16_seteffectprimary(void);
static void atk17_seteffectsecondary(void);
-static void atk18_status_effect_clear(void);
-static void atk19_faint_pokemon(void);
-static void atk1A_faint_animation(void);
-static void atk1B_faint_effects_clear(void);
+static void atk18_clearstatusfromeffect(void);
+static void atk19_tryfaintmon(void);
+static void atk1A_dofaintanimation(void);
+static void atk1B_cleareffectsonfaint(void);
static void atk1C_jumpifstatus(void);
static void atk1D_jumpifstatus2(void);
static void atk1E_jumpifability(void);
static void atk1F_jumpifsideaffecting(void);
static void atk20_jumpifstat(void);
-static void atk21_jumpifstatus3(void);
+static void atk21_jumpifstatus3condition(void);
static void atk22_jumpiftype(void);
static void atk23_getexp(void);
static void atk24(void);
-static void atk25_move_values_cleanup(void);
-static void atk26_set_multihit(void);
-static void atk27_decrement_multihit(void);
+static void atk25_movevaluescleanup(void);
+static void atk26_setmultihit(void);
+static void atk27_decrementmultihit(void);
static void atk28_goto(void);
static void atk29_jumpifbyte(void);
static void atk2A_jumpifhalfword(void);
@@ -327,7 +327,7 @@ static void atk2E_setbyte(void);
static void atk2F_addbyte(void);
static void atk30_subbyte(void);
static void atk31_copyarray(void);
-static void atk32_copyarray_withindex(void);
+static void atk32_copyarraywithindex(void);
static void atk33_orbyte(void);
static void atk34_orhalfword(void);
static void atk35_orword(void);
@@ -341,75 +341,75 @@ static void atk3C_return(void);
static void atk3D_end(void);
static void atk3E_end2(void);
static void atk3F_end3(void);
-static void atk40_jump_if_move_affected_by_protect(void);
+static void atk40_jumpifaffectedbyprotect(void);
static void atk41_call(void);
static void atk42_jumpiftype2(void);
static void atk43_jumpifabilitypresent(void);
-static void atk44(void);
+static void atk44_endselectionscript(void);
static void atk45_playanimation(void);
static void atk46_playanimation2(void);
static void atk47_setgraphicalstatchangevalues(void);
static void atk48_playstatchangeanimation(void);
-static void atk49_moveendturn(void);
+static void atk49_moveend(void);
static void atk4A_typecalc2(void);
-static void atk4B_return_atk_to_ball(void);
-static void atk4C_copy_poke_data(void);
-static void atk4D_switch_data_update(void);
-static void atk4E_switchin_anim(void);
-static void atk4F_jump_if_cannot_switch(void);
+static void atk4B_returnatktoball(void);
+static void atk4C_getswitchedmondata(void);
+static void atk4D_switchindataupdate(void);
+static void atk4E_switchinanim(void);
+static void atk4F_jumpifcantswitch(void);
static void atk50_openpartyscreen(void);
-static void atk51_switch_handle_order(void);
-static void atk52_switch_in_effects(void);
-static void atk53_trainer_slide(void);
-static void atk54_effectiveness_sound(void);
-static void atk55_play_sound(void);
-static void atk56_fainting_cry(void);
+static void atk51_switchhandleorder(void);
+static void atk52_switchineffects(void);
+static void atk53_trainerslidein(void);
+static void atk54_playse(void);
+static void atk55_fanfare(void);
+static void atk56_playfaintcry(void);
static void atk57(void);
-static void atk58_return_to_ball(void);
-void atk59_learnmove_inbattle(void);
-static void atk5A(void);
-static void atk5B_80256E0(void);
+static void atk58_returntoball(void);
+void atk59_handlelearnnewmove(void);
+static void atk5A_yesnoboxlearnmove(void);
+static void atk5B_yesnoboxstoplearningmove(void);
static void atk5C_hitanimation(void);
static void atk5D_getmoneyreward(void);
static void atk5E_8025A70(void);
static void atk5F_8025B24(void);
-static void atk60_increment_gamestat(void);
-static void atk61_8025BA4(void);
+static void atk60_incrementgamestat(void);
+static void atk61_drawpartystatussummary(void);
static void atk62_08025C6C(void);
static void atk63_jumptorandomattack(void);
static void atk64_statusanimation(void);
static void atk65_status2animation(void);
static void atk66_chosenstatusanimation(void);
-static void atk67_8025ECC(void);
-static void atk68_80246A0(void);
-static void atk69_dmg_adjustment2(void);
+static void atk67_yesnobox(void);
+static void atk68_cancelallactions(void);
+static void atk69_adjustsetdamage(void);
void atk6A_removeitem(void);
static void atk6B_atknameinbuff1(void);
-static void atk6C_lvlbox_display(void);
-static void atk6D_set_sentpokes_values(void);
-static void atk6E_set_atk_to_player0(void);
-static void atk6F_set_visible(void);
-static void atk70_record_ability(void);
-static void atk71_buffer_move_to_learn(void);
-static void atk72_jump_if_can_run_frombattle(void);
-static void atk73_hp_thresholds(void);
-static void atk74_hp_thresholds2(void);
-static void atk75_8026A58(void);
+static void atk6C_drawlvlupbox(void);
+static void atk6D_resetsentmonsvalue(void);
+static void atk6E_setatktoplayer0(void);
+static void atk6F_makevisible(void);
+static void atk70_recordlastability(void);
+static void atk71_buffermovetolearn(void);
+static void atk72_jumpifplayerran(void);
+static void atk73_hpthresholds(void);
+static void atk74_hpthresholds2(void);
+static void atk75_useitemonopponent(void);
static void atk76_various(void);
-static void atk77_setprotect(void);
+static void atk77_setprotectlike(void);
static void atk78_faintifabilitynotdamp(void);
static void atk79_setatkhptozero(void);
-static void atk7A_jumpwhiletargetvalid(void);
-static void atk7B_healhalfHP_if_possible(void);
-static void atk7C_8025508(void);
-static void atk7D_set_rain(void);
+static void atk7A_jumpifnexttargetvalid(void);
+static void atk7B_tryhealhalfhealth(void);
+static void atk7C_trymirrormove(void);
+static void atk7D_setrain(void);
static void atk7E_setreflect(void);
static void atk7F_setseeded(void);
static void atk80_manipulatedamage(void);
-static void atk81_setrest(void);
+static void atk81_trysetrest(void);
static void atk82_jumpifnotfirstturn(void);
static void atk83_nop(void);
-static void atk84_jump_if_cant_sleep(void);
+static void atk84_jumpifcantmakeasleep(void);
static void atk85_stockpile(void);
static void atk86_stockpiletobasedamage(void);
static void atk87_stockpiletohpheal(void);
@@ -419,64 +419,64 @@ static void atk89_statbuffchange(void);
static void atk8A_normalisebuffs(void);
static void atk8B_setbide(void);
static void atk8C_confuseifrepeatingattackends(void);
-static void atk8D_setmultihit_counter(void);
-static void atk8E_prepare_multihit(void);
+static void atk8D_setmultihitcounter(void);
+static void atk8E_initmultihitstring(void);
static void atk8F_forcerandomswitch(void);
-static void atk90_conversion_type_change(void);
+static void atk90_tryconversiontypechange(void);
static void atk91_givepaydaymoney(void);
static void atk92_setlightscreen(void);
-static void atk93_ko_move(void);
-static void atk94_gethalfcurrentenemyhp(void);
+static void atk93_tryKO(void);
+static void atk94_damagetohalftargethp(void);
static void atk95_setsandstorm(void);
static void atk96_weatherdamage(void);
-static void atk97_try_infatuation(void);
-static void atk98_status_icon_update(void);
+static void atk97_tryinfatuating(void);
+static void atk98_updatestatusicon(void);
static void atk99_setmist(void);
-static void atk9A_set_focusenergy(void);
+static void atk9A_setfocusenergy(void);
static void atk9B_transformdataexecution(void);
-static void atk9C_set_substitute(void);
-static void atk9D_copyattack(void);
+static void atk9C_setsubstitute(void);
+static void atk9D_mimicattackcopy(void);
static void atk9E_metronome(void);
static void atk9F_dmgtolevel(void);
static void atkA0_psywavedamageeffect(void);
static void atkA1_counterdamagecalculator(void);
static void atkA2_mirrorcoatdamagecalculator(void);
static void atkA3_disablelastusedattack(void);
-static void atkA4_setencore(void);
+static void atkA4_trysetencore(void);
static void atkA5_painsplitdmgcalc(void);
static void atkA6_settypetorandomresistance(void);
static void atkA7_setalwayshitflag(void);
static void atkA8_copymovepermanently(void);
-static void atkA9_sleeptalk_choose_move(void);
-static void atkAA_set_destinybond(void);
-static void atkAB_DestinyBondFlagUpdate(void);
+static void atkA9_trychoosesleeptalkmove(void);
+static void atkAA_setdestinybond(void);
+static void atkAB_trysetdestinybondtohappen(void);
static void atkAC_remaininghptopower(void);
-static void atkAD_spite_ppreduce(void);
-static void atkAE_heal_party_status(void);
+static void atkAD_tryspiteppreduce(void);
+static void atkAE_healpartystatus(void);
static void atkAF_cursetarget(void);
-static void atkB0_set_spikes(void);
-static void atkB1_set_foresight(void);
-static void atkB2_setperishsong(void);
+static void atkB0_trysetspikes(void);
+static void atkB1_setforesight(void);
+static void atkB2_trysetperishsong(void);
static void atkB3_rolloutdamagecalculation(void);
static void atkB4_jumpifconfusedandstatmaxed(void);
static void atkB5_furycuttercalc(void);
static void atkB6_happinesstodamagecalculation(void);
static void atkB7_presentdamagecalculation(void);
-static void atkB8_set_safeguard(void);
+static void atkB8_setsafeguard(void);
static void atkB9_magnitudedamagecalculation(void);
static void atkBA_jumpifnopursuitswitchdmg(void);
static void atkBB_setsunny(void);
static void atkBC_maxattackhalvehp(void);
static void atkBD_copyfoestats(void);
-static void atkBE_breakfree(void);
-static void atkBF_set_defense_curl(void);
+static void atkBE_rapidspinfree(void);
+static void atkBF_setdefensecurlbit(void);
static void atkC0_recoverbasedonsunlight(void);
-static void atkC1_hidden_power(void);
-static void atkC2_selectnexttarget(void);
-static void atkC3_setfutureattack(void);
-static void atkC4_beat_up(void);
-static void atkC5_hidepreattack(void);
-static void atkC6_unhidepostattack(void);
+static void atkC1_hiddenpowercalc(void);
+static void atkC2_selectfirstvalidtarget(void);
+static void atkC3_trysetfutureattack(void);
+static void atkC4_trydobeatup(void);
+static void atkC5_setsemiinvulnerablebit(void);
+static void atkC6_clearsemiinvulnerablebit(void);
static void atkC7_setminimize(void);
static void atkC8_sethail(void);
static void atkC9_jumpifattackandspecialattackcannotfall(void);
@@ -487,45 +487,45 @@ static void atkCD_cureifburnedparalysedorpoisoned(void);
static void atkCE_settorment(void);
static void atkCF_jumpifnodamage(void);
static void atkD0_settaunt(void);
-static void atkD1_set_helpinghand(void);
-static void atkD2_swap_items(void);
-static void atkD3_copy_ability(void);
-static void atkD4_wish_effect(void);
-static void atkD5_setroots(void);
+static void atkD1_trysethelpinghand(void);
+static void atkD2_tryswapitems(void);
+static void atkD3_trycopyability(void);
+static void atkD4_trywish(void);
+static void atkD5_trysetroots(void);
static void atkD6_doubledamagedealtifdamaged(void);
static void atkD7_setyawn(void);
static void atkD8_setdamagetohealthdifference(void);
static void atkD9_scaledamagebyhealthratio(void);
-static void atkDA_abilityswap(void);
-static void atkDB_imprisoneffect(void);
-static void atkDC_setgrudge(void);
+static void atkDA_tryswapabilities(void);
+static void atkDB_tryimprision(void);
+static void atkDC_trysetgrudge(void);
static void atkDD_weightdamagecalculation(void);
static void atkDE_asistattackselect(void);
-static void atkDF_setmagiccoat(void);
-static void atkE0_setstealstatchange(void);
-static void atkE1_intimidate_string_loader(void);
-static void atkE2_switchout_abilities(void);
-static void atkE3_jumpiffainted(void);
+static void atkDF_trysetmagiccoat(void);
+static void atkE0_trysetsnatch(void);
+static void atkE1_trygetintimidatetarget(void);
+static void atkE2_switchoutabilities(void);
+static void atkE3_jumpifhasnohp(void);
static void atkE4_getsecretpowereffect(void);
static void atkE5_pickup(void);
-static void atkE6_castform_change_animation(void);
-static void atkE7_castform_data_change(void);
+static void atkE6_docastformchangeanimation(void);
+static void atkE7_trycastformdatachange(void);
static void atkE8_settypebasedhalvers(void);
static void atkE9_setweatherballtype(void);
-static void atkEA_recycleitem(void);
+static void atkEA_tryrecycleitem(void);
static void atkEB_settypetoterrain(void);
-static void atkEC_pursuit_sth(void);
-static void atkED_802B4B4(void);
+static void atkEC_pursuitrelated(void);
+static void atkED_snatchsetbanks(void);
static void atkEE_removelightscreenreflect(void);
-void atkEF_pokeball_catch_calculation(void);
-static void atkF0_copy_caught_poke(void);
-static void atkF1_setpoke_as_caught(void);
-static void atkF2_display_dex_info(void);
-static void atkF3_nickname_caught_poke(void);
-static void atkF4_802BEF0(void);
+void atkEF_handleballthrow(void);
+static void atkF0_givecaughtmon(void);
+static void atkF1_trysetcaughtmondexflags(void);
+static void atkF2_displaydexinfo(void);
+static void atkF3_trygivecaughtmonnick(void);
+static void atkF4_subattackerhpbydmg(void);
static void atkF5_removeattackerstatus1(void);
-static void atkF6_802BF48(void);
-static void atkF7_802BF54(void);
+static void atkF6_finishaction(void);
+static void atkF7_finishturn(void);
const BattleCmdFunc gBattleScriptingCommandsTable[] =
{
@@ -534,41 +534,41 @@ const BattleCmdFunc gBattleScriptingCommandsTable[] =
atk02_attackstring,
atk03_ppreduce,
atk04_critcalc,
- atk05_damagecalc1,
+ atk05_damagecalc,
atk06_typecalc,
- atk07_dmg_adjustment,
- atk08_dmg_adjustment2,
+ atk07_adjustnormaldamage,
+ atk08_adjustnormaldamage2,
atk09_attackanimation,
atk0A_waitanimation,
atk0B_healthbarupdate,
atk0C_datahpupdate,
atk0D_critmessage,
- atk0E_effectiveness_sound,
+ atk0E_effectivenesssound,
atk0F_resultmessage,
atk10_printstring,
- atk11_printstring_playeronly,
+ atk11_printselectionstring,
atk12_waitmessage,
atk13_printfromtable,
- atk14_printfromtable_playeronly,
- atk15_seteffectwithchancetarget,
+ atk14_printselectionstringfromtable,
+ atk15_seteffectwithchance,
atk16_seteffectprimary,
atk17_seteffectsecondary,
- atk18_status_effect_clear,
- atk19_faint_pokemon,
- atk1A_faint_animation,
- atk1B_faint_effects_clear,
+ atk18_clearstatusfromeffect,
+ atk19_tryfaintmon,
+ atk1A_dofaintanimation,
+ atk1B_cleareffectsonfaint,
atk1C_jumpifstatus,
atk1D_jumpifstatus2,
atk1E_jumpifability,
atk1F_jumpifsideaffecting,
atk20_jumpifstat,
- atk21_jumpifstatus3,
+ atk21_jumpifstatus3condition,
atk22_jumpiftype,
atk23_getexp,
atk24,
- atk25_move_values_cleanup,
- atk26_set_multihit,
- atk27_decrement_multihit,
+ atk25_movevaluescleanup,
+ atk26_setmultihit,
+ atk27_decrementmultihit,
atk28_goto,
atk29_jumpifbyte,
atk2A_jumpifhalfword,
@@ -579,7 +579,7 @@ const BattleCmdFunc gBattleScriptingCommandsTable[] =
atk2F_addbyte,
atk30_subbyte,
atk31_copyarray,
- atk32_copyarray_withindex,
+ atk32_copyarraywithindex,
atk33_orbyte,
atk34_orhalfword,
atk35_orword,
@@ -593,75 +593,75 @@ const BattleCmdFunc gBattleScriptingCommandsTable[] =
atk3D_end,
atk3E_end2,
atk3F_end3,
- atk40_jump_if_move_affected_by_protect,
+ atk40_jumpifaffectedbyprotect,
atk41_call,
atk42_jumpiftype2,
atk43_jumpifabilitypresent,
- atk44,
+ atk44_endselectionscript,
atk45_playanimation,
atk46_playanimation2,
atk47_setgraphicalstatchangevalues,
atk48_playstatchangeanimation,
- atk49_moveendturn,
+ atk49_moveend,
atk4A_typecalc2,
- atk4B_return_atk_to_ball,
- atk4C_copy_poke_data,
- atk4D_switch_data_update,
- atk4E_switchin_anim,
- atk4F_jump_if_cannot_switch,
+ atk4B_returnatktoball,
+ atk4C_getswitchedmondata,
+ atk4D_switchindataupdate,
+ atk4E_switchinanim,
+ atk4F_jumpifcantswitch,
atk50_openpartyscreen,
- atk51_switch_handle_order,
- atk52_switch_in_effects,
- atk53_trainer_slide,
- atk54_effectiveness_sound,
- atk55_play_sound,
- atk56_fainting_cry,
+ atk51_switchhandleorder,
+ atk52_switchineffects,
+ atk53_trainerslidein,
+ atk54_playse,
+ atk55_fanfare,
+ atk56_playfaintcry,
atk57,
- atk58_return_to_ball,
- atk59_learnmove_inbattle,
- atk5A,
- atk5B_80256E0,
+ atk58_returntoball,
+ atk59_handlelearnnewmove,
+ atk5A_yesnoboxlearnmove,
+ atk5B_yesnoboxstoplearningmove,
atk5C_hitanimation,
atk5D_getmoneyreward,
atk5E_8025A70,
atk5F_8025B24,
- atk60_increment_gamestat,
- atk61_8025BA4,
+ atk60_incrementgamestat,
+ atk61_drawpartystatussummary,
atk62_08025C6C,
atk63_jumptorandomattack,
atk64_statusanimation,
atk65_status2animation,
atk66_chosenstatusanimation,
- atk67_8025ECC,
- atk68_80246A0,
- atk69_dmg_adjustment2,
+ atk67_yesnobox,
+ atk68_cancelallactions,
+ atk69_adjustsetdamage,
atk6A_removeitem,
atk6B_atknameinbuff1,
- atk6C_lvlbox_display,
- atk6D_set_sentpokes_values,
- atk6E_set_atk_to_player0,
- atk6F_set_visible,
- atk70_record_ability,
- atk71_buffer_move_to_learn,
- atk72_jump_if_can_run_frombattle,
- atk73_hp_thresholds,
- atk74_hp_thresholds2,
- atk75_8026A58,
+ atk6C_drawlvlupbox,
+ atk6D_resetsentmonsvalue,
+ atk6E_setatktoplayer0,
+ atk6F_makevisible,
+ atk70_recordlastability,
+ atk71_buffermovetolearn,
+ atk72_jumpifplayerran,
+ atk73_hpthresholds,
+ atk74_hpthresholds2,
+ atk75_useitemonopponent,
atk76_various,
- atk77_setprotect,
+ atk77_setprotectlike,
atk78_faintifabilitynotdamp,
atk79_setatkhptozero,
- atk7A_jumpwhiletargetvalid,
- atk7B_healhalfHP_if_possible,
- atk7C_8025508,
- atk7D_set_rain,
+ atk7A_jumpifnexttargetvalid,
+ atk7B_tryhealhalfhealth,
+ atk7C_trymirrormove,
+ atk7D_setrain,
atk7E_setreflect,
atk7F_setseeded,
atk80_manipulatedamage,
- atk81_setrest,
+ atk81_trysetrest,
atk82_jumpifnotfirstturn,
atk83_nop,
- atk84_jump_if_cant_sleep,
+ atk84_jumpifcantmakeasleep,
atk85_stockpile,
atk86_stockpiletobasedamage,
atk87_stockpiletohpheal,
@@ -670,64 +670,64 @@ const BattleCmdFunc gBattleScriptingCommandsTable[] =
atk8A_normalisebuffs,
atk8B_setbide,
atk8C_confuseifrepeatingattackends,
- atk8D_setmultihit_counter,
- atk8E_prepare_multihit,
+ atk8D_setmultihitcounter,
+ atk8E_initmultihitstring,
atk8F_forcerandomswitch,
- atk90_conversion_type_change,
+ atk90_tryconversiontypechange,
atk91_givepaydaymoney,
atk92_setlightscreen,
- atk93_ko_move,
- atk94_gethalfcurrentenemyhp,
+ atk93_tryKO,
+ atk94_damagetohalftargethp,
atk95_setsandstorm,
atk96_weatherdamage,
- atk97_try_infatuation,
- atk98_status_icon_update,
+ atk97_tryinfatuating,
+ atk98_updatestatusicon,
atk99_setmist,
- atk9A_set_focusenergy,
+ atk9A_setfocusenergy,
atk9B_transformdataexecution,
- atk9C_set_substitute,
- atk9D_copyattack,
+ atk9C_setsubstitute,
+ atk9D_mimicattackcopy,
atk9E_metronome,
atk9F_dmgtolevel,
atkA0_psywavedamageeffect,
atkA1_counterdamagecalculator,
atkA2_mirrorcoatdamagecalculator,
atkA3_disablelastusedattack,
- atkA4_setencore,
+ atkA4_trysetencore,
atkA5_painsplitdmgcalc,
atkA6_settypetorandomresistance,
atkA7_setalwayshitflag,
atkA8_copymovepermanently,
- atkA9_sleeptalk_choose_move,
- atkAA_set_destinybond,
- atkAB_DestinyBondFlagUpdate,
+ atkA9_trychoosesleeptalkmove,
+ atkAA_setdestinybond,
+ atkAB_trysetdestinybondtohappen,
atkAC_remaininghptopower,
- atkAD_spite_ppreduce,
- atkAE_heal_party_status,
+ atkAD_tryspiteppreduce,
+ atkAE_healpartystatus,
atkAF_cursetarget,
- atkB0_set_spikes,
- atkB1_set_foresight,
- atkB2_setperishsong,
+ atkB0_trysetspikes,
+ atkB1_setforesight,
+ atkB2_trysetperishsong,
atkB3_rolloutdamagecalculation,
atkB4_jumpifconfusedandstatmaxed,
atkB5_furycuttercalc,
atkB6_happinesstodamagecalculation,
atkB7_presentdamagecalculation,
- atkB8_set_safeguard,
+ atkB8_setsafeguard,
atkB9_magnitudedamagecalculation,
atkBA_jumpifnopursuitswitchdmg,
atkBB_setsunny,
atkBC_maxattackhalvehp,
atkBD_copyfoestats,
- atkBE_breakfree,
- atkBF_set_defense_curl,
+ atkBE_rapidspinfree,
+ atkBF_setdefensecurlbit,
atkC0_recoverbasedonsunlight,
- atkC1_hidden_power,
- atkC2_selectnexttarget,
- atkC3_setfutureattack,
- atkC4_beat_up,
- atkC5_hidepreattack,
- atkC6_unhidepostattack,
+ atkC1_hiddenpowercalc,
+ atkC2_selectfirstvalidtarget,
+ atkC3_trysetfutureattack,
+ atkC4_trydobeatup,
+ atkC5_setsemiinvulnerablebit,
+ atkC6_clearsemiinvulnerablebit,
atkC7_setminimize,
atkC8_sethail,
atkC9_jumpifattackandspecialattackcannotfall,
@@ -738,45 +738,45 @@ const BattleCmdFunc gBattleScriptingCommandsTable[] =
atkCE_settorment,
atkCF_jumpifnodamage,
atkD0_settaunt,
- atkD1_set_helpinghand,
- atkD2_swap_items,
- atkD3_copy_ability,
- atkD4_wish_effect,
- atkD5_setroots,
+ atkD1_trysethelpinghand,
+ atkD2_tryswapitems,
+ atkD3_trycopyability,
+ atkD4_trywish,
+ atkD5_trysetroots,
atkD6_doubledamagedealtifdamaged,
atkD7_setyawn,
atkD8_setdamagetohealthdifference,
atkD9_scaledamagebyhealthratio,
- atkDA_abilityswap,
- atkDB_imprisoneffect,
- atkDC_setgrudge,
+ atkDA_tryswapabilities,
+ atkDB_tryimprision,
+ atkDC_trysetgrudge,
atkDD_weightdamagecalculation,
atkDE_asistattackselect,
- atkDF_setmagiccoat,
- atkE0_setstealstatchange,
- atkE1_intimidate_string_loader,
- atkE2_switchout_abilities,
- atkE3_jumpiffainted,
+ atkDF_trysetmagiccoat,
+ atkE0_trysetsnatch,
+ atkE1_trygetintimidatetarget,
+ atkE2_switchoutabilities,
+ atkE3_jumpifhasnohp,
atkE4_getsecretpowereffect,
atkE5_pickup,
- atkE6_castform_change_animation,
- atkE7_castform_data_change,
+ atkE6_docastformchangeanimation,
+ atkE7_trycastformdatachange,
atkE8_settypebasedhalvers,
atkE9_setweatherballtype,
- atkEA_recycleitem,
+ atkEA_tryrecycleitem,
atkEB_settypetoterrain,
- atkEC_pursuit_sth,
- atkED_802B4B4,
+ atkEC_pursuitrelated,
+ atkED_snatchsetbanks,
atkEE_removelightscreenreflect,
- atkEF_pokeball_catch_calculation,
- atkF0_copy_caught_poke,
- atkF1_setpoke_as_caught,
- atkF2_display_dex_info,
- atkF3_nickname_caught_poke,
- atkF4_802BEF0,
+ atkEF_handleballthrow,
+ atkF0_givecaughtmon,
+ atkF1_trysetcaughtmondexflags,
+ atkF2_displaydexinfo,
+ atkF3_trygivecaughtmonnick,
+ atkF4_subattackerhpbydmg,
atkF5_removeattackerstatus1,
- atkF6_802BF48,
- atkF7_802BF54,
+ atkF6_finishaction,
+ atkF7_finishturn,
};
struct statFractions
@@ -1127,7 +1127,7 @@ static void JumpIfMoveFailed(u8 adder, u16 move)
gBattlescriptCurrInstr = to_store;
}
-static void atk40_jump_if_move_affected_by_protect(void)
+static void atk40_jumpifaffectedbyprotect(void)
{
if (TargetProtectAffected)
{
@@ -1383,7 +1383,7 @@ static void atk04_critcalc(void)
gBattlescriptCurrInstr++;
}
-static void atk05_damagecalc1(void)
+static void atk05_damagecalc(void)
{
u16 side_hword = gSideAffecting[GetBankIdentity(gBankTarget) & 1];
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove,
@@ -1744,7 +1744,7 @@ void Unused_ApplyRandomDmgMultiplier(void)
ApplyRandomDmgMultiplier();
}
-static void atk07_dmg_adjustment(void)
+static void atk07_adjustnormaldamage(void)
{
u8 hold_effect, quality;
ApplyRandomDmgMultiplier();
@@ -1791,7 +1791,7 @@ static void atk07_dmg_adjustment(void)
gBattlescriptCurrInstr++;
}
-static void atk08_dmg_adjustment2(void) //literally the same as 0x7 except it doesn't check for false swipe move effect...
+static void atk08_adjustnormaldamage2(void) //literally the same as 0x7 except it doesn't check for false swipe move effect...
{
u8 hold_effect, quality;
ApplyRandomDmgMultiplier();
@@ -2050,7 +2050,7 @@ static void atk0D_critmessage(void)
}
}
-static void atk0E_effectiveness_sound(void)
+static void atk0E_effectivenesssound(void)
{
if (gBattleExecBuffer)
return;
@@ -2192,7 +2192,7 @@ static void atk10_printstring(void)
}
}
-static void atk11_printstring_playeronly(void)
+static void atk11_printselectionstring(void)
{
gActiveBank = gBankAttacker;
EmitPrintStringPlayerOnly(0, T2_READ_16(gBattlescriptCurrInstr + 1));
@@ -2234,7 +2234,7 @@ static void atk13_printfromtable(void)
}
}
-static void atk14_printfromtable_playeronly(void)
+static void atk14_printselectionstringfromtable(void)
{
if (gBattleExecBuffer == 0)
{
@@ -4919,7 +4919,7 @@ _0801F610: .4byte BattleScript_SAtkDown2\n\
#endif // NONMATCHING
-static void atk15_seteffectwithchancetarget(void)
+static void atk15_seteffectwithchance(void)
{
u32 PercentChance;
if (gBattleMons[gBankAttacker].ability == ABILITY_SERENE_GRACE)
@@ -4954,7 +4954,7 @@ static void atk17_seteffectsecondary(void)
SetMoveEffect(0, 0);
}
-static void atk18_status_effect_clear(void)
+static void atk18_clearstatusfromeffect(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6)
@@ -4967,7 +4967,7 @@ static void atk18_status_effect_clear(void)
BATTLE_STRUCT->unk16112 = 0;
}
-static void atk19_faint_pokemon(void)
+static void atk19_tryfaintmon(void)
{
u8 *r4;
@@ -5070,7 +5070,7 @@ static void atk19_faint_pokemon(void)
}
}
-static void atk1A_faint_animation(void)
+static void atk1A_dofaintanimation(void)
{
if (gBattleExecBuffer == 0)
{
@@ -5081,7 +5081,7 @@ static void atk1A_faint_animation(void)
}
}
-static void atk1B_faint_effects_clear(void)
+static void atk1B_cleareffectsonfaint(void)
{
//Clears things like attraction or trapping to other banks
if (gBattleExecBuffer == 0)
@@ -5220,7 +5220,7 @@ static void atk20_jumpifstat(void)
gBattlescriptCurrInstr += 9;
}
-static void atk21_jumpifstatus3(void)
+static void atk21_jumpifstatus3condition(void)
{
u32 flags;
void* jump_loc;
@@ -5265,14 +5265,14 @@ static void atk23_getexp(void)
u16* exp = &BATTLE_STRUCT->exp;
gBank1 = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
sent_in = gSentPokesToOpponent[(gBank1 & 2) >> 1];
- switch (BATTLE_STRUCT->atk23StateTracker)
+ switch (BATTLE_STRUCT->getexpStateTracker)
{
case 0: //check if should receive exp at all
if (GetBankSide(gBank1) != 1 || (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- BATTLE_STRUCT->atk23StateTracker = 6; //goto last case
+ BATTLE_STRUCT->getexpStateTracker = 6; //goto last case
else
{
- BATTLE_STRUCT->atk23StateTracker++;
+ BATTLE_STRUCT->getexpStateTracker++;
((u8*)ewram)[0x16113] |= gBitTable[gBattlePartyID[gBank1]];
}
break;
@@ -5317,7 +5317,7 @@ static void atk23_getexp(void)
*exp = 1;
gExpShareExp = 0;
}
- BATTLE_STRUCT->atk23StateTracker++;
+ BATTLE_STRUCT->getexpStateTracker++;
BATTLE_STRUCT->expGetterID = 0;
BATTLE_STRUCT->sentInPokes = sent_in;
} //no break statement
@@ -5334,7 +5334,7 @@ static void atk23_getexp(void)
if ((hold_effect != HOLD_EFFECT_EXP_SHARE && !(BATTLE_STRUCT->sentInPokes & 1)))
{
BATTLE_STRUCT->sentInPokes >>= 1;
- tracker = &BATTLE_STRUCT->atk23StateTracker;
+ tracker = &BATTLE_STRUCT->getexpStateTracker;
zero = 0;
*tracker = 5; //increment looper
gBattleMoveDamage = zero; //used for exp
@@ -5342,7 +5342,7 @@ static void atk23_getexp(void)
else if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) == 100)
{
BATTLE_STRUCT->sentInPokes >>= 1;
- tracker = &BATTLE_STRUCT->atk23StateTracker;
+ tracker = &BATTLE_STRUCT->getexpStateTracker;
zero = 0;
*tracker = 5; //increment looper
gBattleMoveDamage = zero; //used for exp
@@ -5428,7 +5428,7 @@ static void atk23_getexp(void)
MonGainEVs(&gPlayerParty[BATTLE_STRUCT->expGetterID], gBattleMons[gBank1].species);
}
BATTLE_STRUCT->sentInPokes >>= 1;
- BATTLE_STRUCT->atk23StateTracker++;
+ BATTLE_STRUCT->getexpStateTracker++;
}
}
break;
@@ -5450,7 +5450,7 @@ static void atk23_getexp(void)
EmitExpBarUpdate(0, BATTLE_STRUCT->expGetterID, gBattleMoveDamage);
MarkBufferBankForExecution(gActiveBank);
}
- BATTLE_STRUCT->atk23StateTracker++;
+ BATTLE_STRUCT->getexpStateTracker++;
}
break;
case 4: //lvl up if necessary
@@ -5508,24 +5508,24 @@ static void atk23_getexp(void)
gBattleMons[2].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED /*RIP*/);
gBattleMons[2].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
}
- BATTLE_STRUCT->atk23StateTracker = 5;
+ BATTLE_STRUCT->getexpStateTracker = 5;
}
else
{
gBattleMoveDamage = 0;
- BATTLE_STRUCT->atk23StateTracker = 5;
+ BATTLE_STRUCT->getexpStateTracker = 5;
}
}
break;
case 5: //looper increment
if (gBattleMoveDamage) //there is exp to give, goto case 3 that gives exp
- BATTLE_STRUCT->atk23StateTracker = 3;
+ BATTLE_STRUCT->getexpStateTracker = 3;
else
{
if (++BATTLE_STRUCT->expGetterID <= 5)
- BATTLE_STRUCT->atk23StateTracker = 2; //loop again
+ BATTLE_STRUCT->getexpStateTracker = 2; //loop again
else
- BATTLE_STRUCT->atk23StateTracker = 6; //we're done
+ BATTLE_STRUCT->getexpStateTracker = 6; //we're done
}
break;
case 6: //increment instruction
@@ -6966,19 +6966,19 @@ static void MoveValuesCleanUp(void)
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
}
-static void atk25_move_values_cleanup(void)
+static void atk25_movevaluescleanup(void)
{
MoveValuesCleanUp();
gBattlescriptCurrInstr += 1;
}
-static void atk26_set_multihit(void)
+static void atk26_setmultihit(void)
{
gMultiHitCounter = T2_READ_8(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr += 2;
}
-static void atk27_decrement_multihit(void)
+static void atk27_decrementmultihit(void)
{
if (--gMultiHitCounter == 0)
gBattlescriptCurrInstr += 5;
@@ -7184,7 +7184,7 @@ static void atk31_copyarray(void)
gBattlescriptCurrInstr += 10;
}
-static void atk32_copyarray_withindex(void)
+static void atk32_copyarraywithindex(void)
{
u8* mem1 = T2_READ_PTR(gBattlescriptCurrInstr + 1);
u8* mem2 = T2_READ_PTR(gBattlescriptCurrInstr + 5);
@@ -7332,7 +7332,7 @@ static void atk43_jumpifabilitypresent(void)
gBattlescriptCurrInstr += 6;
}
-static void atk44(void)
+static void atk44_endselectionscript(void)
{
ewram16060(gBankAttacker) = 1;
}
@@ -7796,7 +7796,7 @@ _080217E6:\n\
#endif // NONMATCHING
#ifdef NONMATCHING
-static void atk49_moveendturn(void)
+static void atk49_moveend(void)
{
int i;
int effect = 0;
@@ -7936,7 +7936,7 @@ static void atk49_moveendturn(void)
}
#else
__attribute__((naked))
-static void atk49_moveendturn(void)
+static void atk49_moveend(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -9322,7 +9322,7 @@ static void atk4A_typecalc2(void)
gBattlescriptCurrInstr++;
}
-static void atk4B_return_atk_to_ball(void)
+static void atk4B_returnatktoball(void)
{
gActiveBank = gBankAttacker;
if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank)))
@@ -9333,7 +9333,7 @@ static void atk4B_return_atk_to_ball(void)
gBattlescriptCurrInstr++;
}
-static void atk4C_copy_poke_data(void)
+static void atk4C_getswitchedmondata(void)
{
if (gBattleExecBuffer)
return;
@@ -9357,7 +9357,7 @@ static inline u8 get_knocked_off_byte(u8 bank)
return *cc;
}
-static void atk4D_switch_data_update(void)
+static void atk4D_switchindataupdate(void)
{
struct BattlePokemon OldData;
int i;
@@ -9401,7 +9401,7 @@ static void atk4D_switch_data_update(void)
gBattlescriptCurrInstr += 2;
}
-static void atk4E_switchin_anim(void)
+static void atk4E_switchinanim(void)
{
if (gBattleExecBuffer)
return;
@@ -9417,7 +9417,7 @@ static void atk4E_switchin_anim(void)
gBattlescriptCurrInstr += 3;
}
-static void atk4F_jump_if_cannot_switch(void)
+static void atk4F_jumpifcantswitch(void)
{
int val, to_cmp;
register struct Pokemon *party;
@@ -10565,7 +10565,7 @@ _08023318: .4byte gBitTable\n\
.syntax divided");
}
-static void atk51_switch_handle_order(void)
+static void atk51_switchhandleorder(void)
{
int i;
if (gBattleExecBuffer)
@@ -10616,7 +10616,7 @@ static void atk51_switch_handle_order(void)
gBattlescriptCurrInstr += 3;
}
-static void atk52_switch_in_effects(void)
+static void atk52_switchineffects(void)
{
int i;
@@ -10687,7 +10687,7 @@ static void atk52_switch_in_effects(void)
}
}
-static void atk53_trainer_slide(void)
+static void atk53_trainerslidein(void)
{
if (!T2_READ_8(gBattlescriptCurrInstr + 1))
gActiveBank = GetBankByPlayerAI(0);
@@ -10699,7 +10699,7 @@ static void atk53_trainer_slide(void)
gBattlescriptCurrInstr += 2;
}
-static void atk54_effectiveness_sound(void)
+static void atk54_playse(void)
{
gActiveBank = gBankAttacker;
EmitEffectivenessSound(0, T2_READ_16(gBattlescriptCurrInstr + 1));
@@ -10707,7 +10707,7 @@ static void atk54_effectiveness_sound(void)
gBattlescriptCurrInstr += 3;
}
-static void atk55_play_sound(void)
+static void atk55_fanfare(void)
{
gActiveBank = gBankAttacker;
Emitcmd44(0, T2_READ_16(gBattlescriptCurrInstr + 1));
@@ -10715,7 +10715,7 @@ static void atk55_play_sound(void)
gBattlescriptCurrInstr += 3;
}
-static void atk56_fainting_cry(void)
+static void atk56_playfaintcry(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitFaintingCry(0);
@@ -10731,7 +10731,7 @@ static void atk57(void)
gBattlescriptCurrInstr += 1;
}
-static void atk58_return_to_ball(void)
+static void atk58_returntoball(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitReturnPokeToBall(0, 1);
@@ -10739,7 +10739,7 @@ static void atk58_return_to_ball(void)
gBattlescriptCurrInstr += 2;
}
-void atk59_learnmove_inbattle(void)
+void atk59_handlelearnnewmove(void)
{
u8* loc1 = T1_READ_PTR(gBattlescriptCurrInstr + 1);
u8* loc2 = T1_READ_PTR(gBattlescriptCurrInstr + 5);
@@ -10785,7 +10785,7 @@ void sub_8023AD8(void)
DestroyMenuCursor();
}
-static void atk5A(void)
+static void atk5A_yesnoboxlearnmove(void)
{
gActiveBank = 0;
switch (BATTLE_STRUCT->atk5A_StateTracker)
@@ -10898,7 +10898,7 @@ static void atk5A(void)
}
}
-static void atk5B_80256E0(void)
+static void atk5B_yesnoboxstoplearningmove(void)
{
switch (BATTLE_STRUCT->atk5A_StateTracker)
{
@@ -11253,7 +11253,7 @@ static void atk5F_8025B24(void)
gBattlescriptCurrInstr++;
}
-static void atk60_increment_gamestat(void)
+static void atk60_incrementgamestat(void)
{
if (GetBankSide(gBankAttacker) == 0)
{
@@ -11262,7 +11262,7 @@ static void atk60_increment_gamestat(void)
gBattlescriptCurrInstr += 2;
}
-static void atk61_8025BA4(void)
+static void atk61_drawpartystatussummary(void)
{
int i;
struct Pokemon* party;
@@ -11357,7 +11357,7 @@ static void atk66_chosenstatusanimation(void)
}
}
-static void atk67_8025ECC(void)
+static void atk67_yesnobox(void)
{
switch (gBattleCommunication[0])
{
@@ -11399,7 +11399,7 @@ static void atk67_8025ECC(void)
}
}
-static void atk68_80246A0(void)
+static void atk68_cancelallactions(void)
{
int i;
for (i = 0; i < gNoOfAllBanks; i++)
@@ -11409,7 +11409,7 @@ static void atk68_80246A0(void)
gBattlescriptCurrInstr++;
}
-static void atk69_dmg_adjustment2(void) //literally a copy of atk07 except theres no rand dmg modifier...
+static void atk69_adjustsetdamage(void) //literally a copy of atk07 except theres no rand dmg modifier...
{
u8 hold_effect, quality;
if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
@@ -11474,7 +11474,7 @@ static void atk6B_atknameinbuff1(void)
}
#ifdef NONMATCHING
-static void atk6C_lvlbox_display(void)
+static void atk6C_drawlvlupbox(void)
{
u8 r1 = 0;
u8 r7 = 0;
@@ -11489,7 +11489,7 @@ static void atk6C_lvlbox_display(void)
#else
__attribute__((naked))
-static void atk6C_lvlbox_display(void)
+static void atk6C_drawlvlupbox(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -11899,19 +11899,19 @@ _08024C48: .4byte gBattlescriptCurrInstr\n\
#endif
-static void atk6D_set_sentpokes_values(void)
+static void atk6D_resetsentmonsvalue(void)
{
sub_80156DC();
gBattlescriptCurrInstr++;
}
-static void atk6E_set_atk_to_player0(void)
+static void atk6E_setatktoplayer0(void)
{
gBankAttacker = GetBankByPlayerAI(0);
gBattlescriptCurrInstr++;
}
-static void atk6F_set_visible(void)
+static void atk6F_makevisible(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
EmitSpriteInvisibility(0, 0);
@@ -11919,7 +11919,7 @@ static void atk6F_set_visible(void)
gBattlescriptCurrInstr += 2;
}
-static void atk70_record_ability(void)
+static void atk70_recordlastability(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
@@ -11935,13 +11935,13 @@ void sub_8024CEC(void)
gBattleTextBuff2[4] = 0xFF;
}
-static void atk71_buffer_move_to_learn(void)
+static void atk71_buffermovetolearn(void)
{
sub_8024CEC();
gBattlescriptCurrInstr++;
}
-static void atk72_jump_if_can_run_frombattle(void)
+static void atk72_jumpifplayerran(void)
{
if (sub_8014AB8(gBank1))
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -11949,7 +11949,7 @@ static void atk72_jump_if_can_run_frombattle(void)
gBattlescriptCurrInstr += 5;
}
-static void atk73_hp_thresholds(void)
+static void atk73_hpthresholds(void)
{
u8 opposing_bank;
s32 result;
@@ -11975,7 +11975,7 @@ static void atk73_hp_thresholds(void)
gBattlescriptCurrInstr += 2;
}
-static void atk74_hp_thresholds2(void)
+static void atk74_hpthresholds2(void)
{
u8 opposing_bank;
u8 hp_switchout;
@@ -12000,7 +12000,7 @@ static void atk74_hp_thresholds2(void)
gBattlescriptCurrInstr += 2;
}
-static void atk75_8026A58(void)
+static void atk75_useitemonopponent(void)
{
gBankInMenu = gBankAttacker;
sub_803E1B0(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1);
@@ -12073,7 +12073,7 @@ static void atk76_various(void)
gBattlescriptCurrInstr += 3;
}
-static void atk77_setprotect(void) //protect and endure
+static void atk77_setprotectlike(void) //protect and endure
{
bool8 not_last_turn = 1;
u16 last_move = gUnknown_02024C4C[gBankAttacker];
@@ -12155,7 +12155,7 @@ static void atk79_setatkhptozero(void)
gBattlescriptCurrInstr++;
}
-static void atk7A_jumpwhiletargetvalid(void) //used by intimidate to loop through all targets
+static void atk7A_jumpifnexttargetvalid(void) //used by intimidate to loop through all targets
{
u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -12178,7 +12178,7 @@ static void atk7A_jumpwhiletargetvalid(void) //used by intimidate to loop throug
gBattlescriptCurrInstr += 5;
}
-static void atk7B_healhalfHP_if_possible(void)
+static void atk7B_tryhealhalfhealth(void)
{
u8* fail_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -12196,7 +12196,7 @@ static void atk7B_healhalfHP_if_possible(void)
gBattlescriptCurrInstr += 6;
}
-static void atk7C_8025508(void)
+static void atk7C_trymirrormove(void)
{
u16 r7 = ewram160ACarr2(0, gBankAttacker) | (ewram160ACarr2(1, gBankAttacker) << 8);
u16 r6 = ewram16100arr2(0, gBankAttacker) | (ewram16100arr2(1, gBankAttacker) << 8);
@@ -12240,7 +12240,7 @@ static void atk7C_8025508(void)
}
}
-static void atk7D_set_rain(void)
+static void atk7D_setrain(void)
{
if (gBattleWeather & WEATHER_RAIN_ANY)
{
@@ -12319,7 +12319,7 @@ static void atk80_manipulatedamage(void)
gBattlescriptCurrInstr += 2;
}
-static void atk81_setrest(void)
+static void atk81_trysetrest(void)
{
u8* fail_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
gActiveBank = gBankTarget = gBankAttacker;
@@ -12377,7 +12377,7 @@ bool8 UproarWakeUpCheck(u8 bank)
return 1;
}
-static void atk84_jump_if_cant_sleep(void)
+static void atk84_jumpifcantmakeasleep(void)
{
u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 1);
if (UproarWakeUpCheck(gBankTarget))
@@ -13264,7 +13264,7 @@ static void atk8C_confuseifrepeatingattackends(void)
gBattlescriptCurrInstr++;
}
-static void atk8D_setmultihit_counter(void)
+static void atk8D_setmultihitcounter(void)
{
if (T2_READ_8(gBattlescriptCurrInstr + 1))
gMultiHitCounter = T2_READ_8(gBattlescriptCurrInstr + 1);
@@ -13279,7 +13279,7 @@ static void atk8D_setmultihit_counter(void)
gBattlescriptCurrInstr += 2;
}
-static void atk8E_prepare_multihit(void)
+static void atk8E_initmultihitstring(void)
{
ewram160E0(0) = 0xFD;
ewram160E0(1) = 1;
@@ -13399,7 +13399,7 @@ static void atk8F_forcerandomswitch(void)
}
}
-static void atk90_conversion_type_change(void)
+static void atk90_tryconversiontypechange(void)
{
//randomly changes user's type to one of its moves' type
u8 valid_moves = 0;
@@ -13498,7 +13498,7 @@ static void atk92_setlightscreen(void)
}
#ifdef NOTMATCHING
-static void atk93_ko_move(void)
+static void atk93_tryKO(void)
{
if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam;
@@ -13552,7 +13552,7 @@ MOVESTATUS_MISSED_LABEL:
#else
__attribute((naked))
-static void atk93_ko_move(void)
+static void atk93_tryKO(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -13903,7 +13903,7 @@ _08026E54: .4byte gBattlescriptCurrInstr\n\
}
#endif // NOTMATCHING
-static void atk94_gethalfcurrentenemyhp(void) //super fang
+static void atk94_damagetohalftargethp(void) //super fang
{
gBattleMoveDamage = gBattleMons[gBankTarget].hp / 2;
if (gBattleMoveDamage == 0)
@@ -13969,7 +13969,7 @@ static void atk96_weatherdamage(void)
gBattlescriptCurrInstr++;
}
-static void atk97_try_infatuation(void)
+static void atk97_tryinfatuating(void)
{
struct Pokemon *attacker, *target;
u16 atk_species, def_species;
@@ -14012,7 +14012,7 @@ static void atk97_try_infatuation(void)
}
}
-static void atk98_status_icon_update(void)
+static void atk98_updatestatusicon(void)
{
if (gBattleExecBuffer)
return;
@@ -14061,7 +14061,7 @@ static void atk99_setmist(void)
gBattlescriptCurrInstr++;
}
-static void atk9A_set_focusenergy(void)
+static void atk9A_setfocusenergy(void)
{
if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY)
{
@@ -14122,7 +14122,7 @@ static void atk9B_transformdataexecution(void)
}
}
-static void atk9C_set_substitute(void)
+static void atk9C_setsubstitute(void)
{
u32 hp = gBattleMons[gBankAttacker].maxHP / 4;
if (gBattleMons[gBankAttacker].maxHP / 4 == 0)
@@ -14153,7 +14153,7 @@ static bool8 IsMoveUncopyable(u16 move)
return (sUnknown_081FACFE[i] != 0xFFFE);
}
-static void atk9D_copyattack(void)
+static void atk9D_mimicattackcopy(void)
{
gUnknown_02024BE8 = 0xFFFF;
if (IsMoveUncopyable(gLastUsedMove[gBankTarget]) || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED
@@ -14375,7 +14375,7 @@ static void atkA3_disablelastusedattack(void)
}
}
-static void atkA4_setencore(void)
+static void atkA4_trysetencore(void)
{
int i;
for (i = 0; i < 4; i++)
@@ -14813,7 +14813,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) //Note: returns 1 if it's a chargin
return 2;
}
-static void atkA9_sleeptalk_choose_move(void)
+static void atkA9_trychoosesleeptalkmove(void)
{
u8 unusable_moves = 0;
int i;
@@ -14843,7 +14843,7 @@ static void atkA9_sleeptalk_choose_move(void)
}
}
-static void atkAA_set_destinybond(void)
+static void atkAA_setdestinybond(void)
{
gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND;
gBattlescriptCurrInstr++;
@@ -14857,7 +14857,7 @@ static void DestinyBondFlagUpdate(void)
gHitMarker |= HITMARKER_DESTINYBOND;
}
-static void atkAB_DestinyBondFlagUpdate(void)
+static void atkAB_trysetdestinybondtohappen(void)
{
DestinyBondFlagUpdate();
gBattlescriptCurrInstr++;
@@ -14876,7 +14876,7 @@ static void atkAC_remaininghptopower(void)
gBattlescriptCurrInstr++;
}
-static void atkAD_spite_ppreduce(void)
+static void atkAD_tryspiteppreduce(void)
{
if (gLastUsedMove[gBankTarget] != 0 && gLastUsedMove[gBankTarget] != 0xFFFF && !(gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE))
{
@@ -14922,7 +14922,7 @@ static void atkAD_spite_ppreduce(void)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
-static void atkAE_heal_party_status(void)
+static void atkAE_healpartystatus(void)
{
register u32 zero2 asm("r4") = 0;
u32 zero = zero2;
@@ -15015,7 +15015,7 @@ static void atkAF_cursetarget(void)
}
}
-static void atkB0_set_spikes(void)
+static void atkB0_trysetspikes(void)
{
u8 side = GetBankSide(gBankAttacker) ^ 1;
if (gSideTimer[side].spikesAmount == 3)
@@ -15031,13 +15031,13 @@ static void atkB0_set_spikes(void)
}
}
-static void atkB1_set_foresight(void)
+static void atkB1_setforesight(void)
{
gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT;
gBattlescriptCurrInstr++;
}
-static void atkB2_setperishsong(void)
+static void atkB2_trysetperishsong(void)
{
int not_affected_pokes = 0, i;
@@ -15157,7 +15157,7 @@ static void atkB7_presentdamagecalculation(void)
}
}
-static void atkB8_set_safeguard(void)
+static void atkB8_setsafeguard(void)
{
if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_SAFEGUARD)
{
@@ -15310,7 +15310,7 @@ static void atkBD_copyfoestats(void) //psych up
gBattlescriptCurrInstr += 5; //why not 1? possible unused fail possibility?
}
-static void atkBE_breakfree(void) //rapid spin
+static void atkBE_rapidspinfree(void) //rapid spin
{
if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED)
{
@@ -15342,7 +15342,7 @@ static void atkBE_breakfree(void) //rapid spin
gBattlescriptCurrInstr++;
}
-static void atkBF_set_defense_curl(void)
+static void atkBF_setdefensecurlbit(void)
{
gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL;
gBattlescriptCurrInstr++;
@@ -15371,7 +15371,7 @@ static void atkC0_recoverbasedonsunlight(void)
}
__attribute__((naked))
-static void atkC1_hidden_power(void)
+static void atkC1_hiddenpowercalc(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -15519,7 +15519,7 @@ _080298A8: .4byte gBattlescriptCurrInstr\n\
.syntax divided");
}
-static void atkC2_selectnexttarget(void)
+static void atkC2_selectfirstvalidtarget(void)
{
for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++)
{
@@ -15531,7 +15531,7 @@ static void atkC2_selectnexttarget(void)
gBattlescriptCurrInstr++;
}
-static void atkC3_setfutureattack(void)
+static void atkC3_trysetfutureattack(void)
{
if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0)
{
@@ -15559,7 +15559,7 @@ static void atkC3_setfutureattack(void)
}
#ifdef NONMATCHING
-static void atkC4_beat_up(void)
+static void atkC4_trydobeatup(void)
{
register struct Pokemon* party asm("r7");
if (GetBankSide(gBankAttacker) == 0)
@@ -15605,7 +15605,7 @@ static void atkC4_beat_up(void)
}
#else
__attribute__((naked))
-static void atkC4_beat_up(void)
+static void atkC4_trydobeatup(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -15858,7 +15858,7 @@ _08029C54: .4byte gBattlescriptCurrInstr\n\
}
#endif // NONMATCHING
-static void atkC5_hidepreattack(void)
+static void atkC5_setsemiinvulnerablebit(void)
{
switch (gCurrentMove)
{
@@ -15876,7 +15876,7 @@ static void atkC5_hidepreattack(void)
gBattlescriptCurrInstr++;
}
-static void atkC6_unhidepostattack(void)
+static void atkC6_clearsemiinvulnerablebit(void)
{
switch (gCurrentMove)
{
@@ -16002,7 +16002,7 @@ static void atkD0_settaunt(void)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
-static void atkD1_set_helpinghand(void)
+static void atkD1_trysethelpinghand(void)
{
gBankTarget = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gBankTarget])
@@ -16016,7 +16016,7 @@ static void atkD1_set_helpinghand(void)
}
#ifdef NONMATCHING
-static void atkD2_swap_items(void)
+static void atkD2_tryswapitems(void)
{
if ((GetBankSide(gBankAttacker) != 1 || gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER) || gTrainerBattleOpponent == 0x400))
{
@@ -16029,7 +16029,7 @@ static void atkD2_swap_items(void)
#else
__attribute__((naked))
-static void atkD2_swap_items(void)
+static void atkD2_tryswapitems(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -16348,7 +16348,7 @@ _0802A4AC: .4byte gBattleCommunication\n\
}
#endif // NONMATCHING
-static void atkD3_copy_ability(void) //role play
+static void atkD3_trycopyability(void) //role play
{
if (gBattleMons[gBankTarget].ability != 0 && gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD)
{
@@ -16360,7 +16360,7 @@ static void atkD3_copy_ability(void) //role play
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
-static void atkD4_wish_effect(void)
+static void atkD4_trywish(void)
{
switch (T2_READ_8(gBattlescriptCurrInstr + 1))
{
@@ -16392,7 +16392,7 @@ static void atkD4_wish_effect(void)
}
}
-static void atkD5_setroots(void) //ingrain
+static void atkD5_trysetroots(void) //ingrain
{
if (gStatuses3[gBankAttacker] & STATUS3_ROOTED)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -16447,7 +16447,7 @@ static void atkD9_scaledamagebyhealthratio(void)
gBattlescriptCurrInstr++;
}
-static void atkDA_abilityswap(void)
+static void atkDA_tryswapabilities(void)
{
if ((gBattleMons[gBankAttacker].ability == 0 && gBattleMons[gBankTarget].ability == 0)
|| gBattleMons[gBankAttacker].ability == ABILITY_WONDER_GUARD || gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD
@@ -16462,7 +16462,7 @@ static void atkDA_abilityswap(void)
}
}
-static void atkDB_imprisoneffect(void)
+static void atkDB_tryimprision(void)
{
u8 r8 = 0;
if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISIONED))
@@ -16502,7 +16502,7 @@ static void atkDB_imprisoneffect(void)
}
}
-static void atkDC_setgrudge(void)
+static void atkDC_trysetgrudge(void)
{
if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -16770,7 +16770,7 @@ _0802ABF8: .4byte gBattlescriptCurrInstr\n\
#endif // NONMATCHING
-static void atkDF_setmagiccoat(void)
+static void atkDF_trysetmagiccoat(void)
{
gBankTarget = gBankAttacker;
gSpecialStatuses[gBankAttacker].flag20 = 1;
@@ -16783,7 +16783,7 @@ static void atkDF_setmagiccoat(void)
}
}
-static void atkE0_setstealstatchange(void)
+static void atkE0_trysetsnatch(void)
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn
@@ -16795,7 +16795,7 @@ static void atkE0_setstealstatchange(void)
}
}
-static void atkE1_intimidate_string_loader(void)
+static void atkE1_trygetintimidatetarget(void)
{
u8 side;
@@ -16820,7 +16820,7 @@ static void atkE1_intimidate_string_loader(void)
gBattlescriptCurrInstr += 5;
}
-static void atkE2_switchout_abilities(void)
+static void atkE2_switchoutabilities(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
switch (gBattleMons[gActiveBank].ability)
@@ -16834,7 +16834,7 @@ static void atkE2_switchout_abilities(void)
gBattlescriptCurrInstr += 2;
}
-static void atkE3_jumpiffainted(void)
+static void atkE3_jumpifhasnohp(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleMons[gActiveBank].hp == 0)
@@ -16906,7 +16906,7 @@ static void atkE5_pickup(void)
gBattlescriptCurrInstr++;
}
-static void atkE6_castform_change_animation(void)
+static void atkE6_docastformchangeanimation(void)
{
gActiveBank = BATTLE_STRUCT->scriptingActive;
if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE)
@@ -16916,7 +16916,7 @@ static void atkE6_castform_change_animation(void)
gBattlescriptCurrInstr++;
}
-static void atkE7_castform_data_change(void)
+static void atkE7_trycastformdatachange(void)
{
u8 form;
gBattlescriptCurrInstr++;
@@ -16975,7 +16975,7 @@ static void atkE9_setweatherballtype(void)
gBattlescriptCurrInstr++;
}
-static void atkEA_recycleitem(void)
+static void atkEA_tryrecycleitem(void)
{
u16* used_item;
gActiveBank = gBankAttacker;
@@ -17009,7 +17009,7 @@ static void atkEB_settypetoterrain(void)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
-static void atkEC_pursuit_sth(void)
+static void atkEC_pursuitrelated(void)
{
gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]) && gActionForBanks[gActiveBank] == 0 && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT)
@@ -17025,7 +17025,7 @@ static void atkEC_pursuit_sth(void)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
-static void atkED_802B4B4(void)
+static void atkED_snatchsetbanks(void)
{
gEffectBank = gBankAttacker;
if (gBankAttacker == gBankTarget)
@@ -17056,7 +17056,7 @@ static void atkEE_removelightscreenreflect(void) //brick break
gBattlescriptCurrInstr++;
}
-void atkEF_pokeball_catch_calculation(void)
+void atkEF_handleballthrow(void)
{
u8 ball_multiplier = 0;
if (gBattleExecBuffer)
@@ -17187,7 +17187,7 @@ void atkEF_pokeball_catch_calculation(void)
}
}
-static void atkF0_copy_caught_poke(void)
+static void atkF0_givecaughtmon(void)
{
GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]);
gBattleResults.caughtPoke = gBattleMons[gBankAttacker ^ 1].species;
@@ -17195,7 +17195,7 @@ static void atkF0_copy_caught_poke(void)
gBattlescriptCurrInstr++;
}
-static void atkF1_setpoke_as_caught(void)
+static void atkF1_trysetcaughtmondexflags(void)
{
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -17214,7 +17214,7 @@ extern const u32 gBattleTerrainTiles_Building[];
extern const u32 gBattleTerrainTilemap_Building[];
extern const u32 gBattleTerrainPalette_BattleTower[];
-static void atkF2_display_dex_info(void)
+static void atkF2_displaydexinfo(void)
{
switch (gBattleCommunication[0])
{
@@ -17348,7 +17348,7 @@ void nullsub_6(void)
return;
}
-static void atkF3_nickname_caught_poke(void)
+static void atkF3_trygivecaughtmonnick(void)
{
switch (gBattleCommunication[0])
{
@@ -17414,7 +17414,7 @@ static void atkF3_nickname_caught_poke(void)
}
}
-static void atkF4_802BEF0(void)
+static void atkF4_subattackerhpbydmg(void)
{
gBattleMons[gBankAttacker].hp -= gBattleMoveDamage;
gBattlescriptCurrInstr++;
@@ -17426,12 +17426,12 @@ static void atkF5_removeattackerstatus1(void)
gBattlescriptCurrInstr++;
}
-static void atkF6_802BF48(void)
+static void atkF6_finishaction(void)
{
gFightStateTracker = 0xC;
}
-static void atkF7_802BF54(void)
+static void atkF7_finishturn(void)
{
gFightStateTracker = 0xC;
gCurrentMoveTurn = gNoOfAllBanks;
diff --git a/src/field/field_fadetransition.c b/src/field/field_fadetransition.c
index 829ce2dfa..5014e97e3 100644
--- a/src/field/field_fadetransition.c
+++ b/src/field/field_fadetransition.c
@@ -327,7 +327,7 @@ void sub_8080DC4(u8 taskId)
}
}
-void atk17_seteffectuser(void)
+void atk17_seteffectsecondary(void)
{
pal_fill_black();
CreateStartMenuTask(sub_8080DC4);
diff --git a/src/field/overworld.c b/src/field/overworld.c
index d0e40eac3..c4d01f907 100644
--- a/src/field/overworld.c
+++ b/src/field/overworld.c
@@ -1329,7 +1329,7 @@ void sub_805465C(void)
void sub_805469C(void)
{
FieldClearVBlankHBlankCallbacks();
- gFieldCallback = atk17_seteffectuser;
+ gFieldCallback = atk17_seteffectsecondary;
c2_exit_to_overworld_2_switch();
}