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authorscnorton <scnorton@biociphers.org>2017-12-17 15:56:14 -0500
committerscnorton <scnorton@biociphers.org>2017-12-17 15:56:14 -0500
commit6bc9b82b1b47a0d2a4bd87bd6d654a34866b9344 (patch)
treed1327bd67bdcc73adf476c1d73dc638f844176df
parent27ca4fb2944e86d71a28b04c7b16126ee6f248b8 (diff)
Fix CheckPathBetweenTrainerAndPlayer and remove MapObject2 struct definition and references
-rw-r--r--include/global.fieldmap.h71
-rw-r--r--src/field/field_map_obj.c38
-rw-r--r--src/field/overworld.c26
-rw-r--r--src/field/trainer_see.c22
4 files changed, 51 insertions, 106 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 488cc11d9..20190dcb7 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -224,7 +224,14 @@ struct MapObject
/*0x14*/ struct Coords16 coords3;
/*0x18*/ u8 mapobj_unk_18:4; //current direction?
/*0x18*/ u8 placeholder18:4;
- /*0x19*/ u8 mapobj_unk_19;
+ /*0x19*/ union __attribute__((packed)) {
+ u8 as_byte;
+ struct __attribute__((packed)) {
+ u8 x:4;
+ u8 y:4;
+ } __attribute((aligned (1))) as_nybbles;
+ } __attribute((aligned (1))) range;
+ // /*0x19*/ u8 mapobj_unk_19;
/*0x1A*/ u8 mapobj_unk_1A;
/*0x1B*/ u8 mapobj_unk_1B;
/*0x1C*/ u8 mapobj_unk_1C;
@@ -237,68 +244,6 @@ struct MapObject
/*size = 0x24*/
};
-// THIS IS NEEDED TO MAKE TRAINER_SEE.C MATCH, PLEASE DO NOT REMOVE UNLESS YOU FIX CHECKPATHBETWEENTRAINERANDPLAYER
-struct MapObject2
-{
- /*0x00*/ u32 active:1;
- u32 mapobj_bit_1:1;
- u32 mapobj_bit_2:1;
- u32 mapobj_bit_3:1;
- u32 mapobj_bit_4:1;
- u32 mapobj_bit_5:1;
- u32 mapobj_bit_6:1;
- u32 mapobj_bit_7:1;
- /*0x01*/ u32 mapobj_bit_8:1;
- u32 mapobj_bit_9:1;
- u32 mapobj_bit_10:1;
- u32 mapobj_bit_11:1;
- u32 mapobj_bit_12:1;
- u32 mapobj_bit_13:1;
- u32 mapobj_bit_14:1;
- u32 mapobj_bit_15:1;
- /*0x02*/ u32 mapobj_bit_16:1;
- u32 mapobj_bit_17:1;
- u32 mapobj_bit_18:1;
- u32 mapobj_bit_19:1;
- u32 mapobj_bit_20:1;
- u32 mapobj_bit_21:1;
- u32 mapobj_bit_22:1;
- u32 mapobj_bit_23:1;
- /*0x03*/ u32 mapobj_bit_24:1;
- u32 mapobj_bit_25:1;
- u32 mapobj_bit_26:1;
- u32 mapobj_bit_27:1;
- u32 mapobj_bit_28:1;
- u32 mapobj_bit_29:1;
- u32 mapobj_bit_30:1;
- u32 mapobj_bit_31:1;
- /*0x04*/ u8 spriteId;
- /*0x05*/ u8 graphicsId;
- /*0x06*/ u8 animPattern;
- /*0x07*/ u8 trainerType;
- /*0x08*/ u8 localId;
- /*0x09*/ u8 mapNum;
- /*0x0A*/ u8 mapGroup;
- /*0x0B*/ u8 mapobj_unk_0B_0:4;
- u8 elevation:4;
- /*0x0C*/ struct Coords16 coords1;
- /*0x10*/ struct Coords16 coords2;
- /*0x14*/ struct Coords16 coords3;
- /*0x18*/ u8 mapobj_unk_18:4;
- /*0x18*/ u8 placeholder18:4;
- /*0x19*/ u8 mapobj_unk_19:4;
- /*0x19*/ u8 mapobj_unk_19b:4;
- /*0x1A*/ u8 mapobj_unk_1A;
- /*0x1B*/ u8 mapobj_unk_1B;
- /*0x1C*/ u8 mapobj_unk_1C;
- /*0x1D*/ u8 trainerRange_berryTreeId;
- /*0x1E*/ u8 mapobj_unk_1E;
- /*0x1F*/ u8 mapobj_unk_1F;
- /*0x20*/ u8 mapobj_unk_20;
- /*0x21*/ u8 mapobj_unk_21;
- /*size = 0x24*/
-};
-
struct MapObjectGraphicsInfo
{
/*0x00*/ u16 tileTag;
diff --git a/src/field/field_map_obj.c b/src/field/field_map_obj.c
index 81c0c5854..ba7c3d68e 100644
--- a/src/field/field_map_obj.c
+++ b/src/field/field_map_obj.c
@@ -2020,7 +2020,7 @@ u8 GetFieldObjectIdByLocalId(u8 localId)
#ifdef NONMATCHING
u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
{
- struct MapObject2 *mapObj; //TODO: resolve the mapobj_unk_19b weirdness
+ struct MapObject *mapObj; //TODO: resolve the mapobj_unk_19b weirdness
u8 var;
u16 r3;
u16 r2;
@@ -2029,8 +2029,8 @@ u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8
if (GetAvailableFieldObjectSlot(template->localId, b, c, &var) != 0)
return 16;
//_0805ACCE
- mapObj = (struct MapObject2 *)&gMapObjects[var];
- npc_clear_ids_and_state((struct MapObject *)mapObj);
+ mapObj = &gMapObjects[var];
+ npc_clear_ids_and_state(mapObj);
r3 = template->x + 7;
r2 = template->y + 7;
mapObj->active = TRUE;
@@ -2048,8 +2048,8 @@ u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8
mapObj->coords3.y = r2;
mapObj->mapobj_unk_0B_0 = template->elevation;
mapObj->elevation = template->elevation;
- mapObj->mapobj_unk_19 = template->unkA_0;
- mapObj->mapobj_unk_19b = template->unkA_4;
+ mapObj->range.as_nybbles.x = template->unkA_0;
+ mapObj->range.as_nybbles.y = template->unkA_4;
mapObj->trainerType = template->unkC;
mapObj->trainerRange_berryTreeId = template->unkE;
mapObj->mapobj_unk_20 = gUnknown_0836DC09[template->movementType];
@@ -2058,10 +2058,10 @@ u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8
//asm("":::"r5","r6");
if (gUnknown_0836DBBC[mapObj->animPattern] != 0)
{
- if (mapObj->mapobj_unk_19 == 0)
- mapObj->mapobj_unk_19++;
- if (mapObj->mapobj_unk_19b == 0)
- mapObj->mapobj_unk_19b++;
+ if (mapObj->range.as_nybbles.x == 0)
+ mapObj->range.as_nybbles.x++;
+ if (mapObj->range.as_nybbles.y == 0)
+ mapObj->range.as_nybbles.y++;
}
return var;
}
@@ -5464,7 +5464,7 @@ u8 sub_805FF20(struct MapObject *mapObject, u8 direction)
return npc_block_way(mapObject, x, y, direction);
}
-bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *mapObject, s16 x, s16 y);
+bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *mapObject, s16 x, s16 y);
static bool8 DoesObjectCollideWithObjectAt(struct MapObject *mapObject, s16 x, s16 y);
bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 y, u8 direction);
@@ -5472,7 +5472,7 @@ u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u32 dirn)
{
u8 direction;
direction = dirn;
- if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y))
+ if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y))
return 1;
else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction))
return 2;
@@ -5489,7 +5489,7 @@ u8 sub_8060024(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
{
u8 flags = 0;
- if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y))
+ if (IsCoordOutsideFieldObjectMovementRect(mapObject, x, y))
flags |= 1;
if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction) || (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction)))
flags |= 2;
@@ -5500,22 +5500,22 @@ u8 sub_8060024(struct MapObject *mapObject, s16 x, s16 y, u8 direction)
return flags;
}
-bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *mapObject, s16 x, s16 y)
+bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject *mapObject, s16 x, s16 y)
{
s16 minv;
s16 maxv;
- if (mapObject->mapobj_unk_19 != 0)
+ if (mapObject->range.as_nybbles.x != 0)
{
- minv = mapObject->coords1.x - (mapObject->mapobj_unk_19);
- maxv = mapObject->coords1.x + (mapObject->mapobj_unk_19);
+ minv = mapObject->coords1.x - (mapObject->range.as_nybbles.x);
+ maxv = mapObject->coords1.x + (mapObject->range.as_nybbles.x);
if (minv > x || maxv < x)
return TRUE;
}
- if (mapObject->mapobj_unk_19b != 0)
+ if (mapObject->range.as_nybbles.y != 0)
{
- minv = mapObject->coords1.y - (mapObject->mapobj_unk_19b);
- maxv = mapObject->coords1.y + (mapObject->mapobj_unk_19b);
+ minv = mapObject->coords1.y - (mapObject->range.as_nybbles.y);
+ maxv = mapObject->coords1.y + (mapObject->range.as_nybbles.y);
if (minv > y || maxv < y)
return TRUE;
}
diff --git a/src/field/overworld.c b/src/field/overworld.c
index 21f3f98ef..b9a40488e 100644
--- a/src/field/overworld.c
+++ b/src/field/overworld.c
@@ -287,7 +287,7 @@ void LoadMapObjTemplatesFromHeader(void)
{
// Clear map object templates
CpuFill32(0, gSaveBlock1.mapObjectTemplates, sizeof(gSaveBlock1.mapObjectTemplates));
-
+
// Copy map header events to save block
CpuCopy32(gMapHeader.events->mapObjects,
gSaveBlock1.mapObjectTemplates,
@@ -981,7 +981,7 @@ static void PlayAmbientCry(void)
s16 x, y;
s8 pan;
s8 volume;
-
+
PlayerGetDestCoords(&x, &y);
if (sIsAmbientCryWaterMon == TRUE
&& !MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y)))
@@ -1158,7 +1158,7 @@ void OverworldBasic(void)
sub_8072EDC();
}
-// This CB2 is used when starting
+// This CB2 is used when starting
void CB2_OverworldBasic(void)
{
OverworldBasic();
@@ -2430,7 +2430,7 @@ void SpawnLinkPlayerMapObject(u8 linkPlayerId, s16 x, s16 y, u8 a4)
mapObj->active = 1;
mapObj->mapobj_bit_1 = a4;
- mapObj->mapobj_unk_19 = 2;
+ mapObj->range.as_byte = 2;
mapObj->spriteId = 64;
InitLinkPlayerMapObjectPos(mapObj, x, y);
@@ -2453,7 +2453,7 @@ void unref_sub_8055A6C(u8 linkPlayerId, u8 a2)
{
u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId;
struct MapObject *mapObj = &gMapObjects[mapObjId];
- mapObj->mapobj_unk_19 = a2;
+ mapObj->range.as_byte = a2;
}
}
@@ -2487,7 +2487,7 @@ u8 sub_8055B30(u8 linkPlayerId)
{
u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId;
struct MapObject *mapObj = &gMapObjects[mapObjId];
- return mapObj->mapobj_unk_19;
+ return mapObj->range.as_byte;
}
u8 sub_8055B50(u8 linkPlayerId)
@@ -2559,10 +2559,10 @@ static u8 sub_8055CB0(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapOb
{
s16 x, y;
- mapObj->mapobj_unk_19 = npc_something3(a3, mapObj->mapobj_unk_19);
- FieldObjectMoveDestCoords(mapObj, mapObj->mapobj_unk_19, &x, &y);
+ mapObj->range.as_byte = npc_something3(a3, mapObj->range.as_byte);
+ FieldObjectMoveDestCoords(mapObj, mapObj->range.as_byte, &x, &y);
- if (LinkPlayerDetectCollision(linkPlayerMapObj->mapObjId, mapObj->mapobj_unk_19, x, y))
+ if (LinkPlayerDetectCollision(linkPlayerMapObj->mapObjId, mapObj->range.as_byte, x, y))
{
return 0;
}
@@ -2577,7 +2577,7 @@ static u8 sub_8055CB0(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapOb
static u8 sub_8055D18(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3)
{
- mapObj->mapobj_unk_19 = npc_something3(a3, mapObj->mapobj_unk_19);
+ mapObj->range.as_byte = npc_something3(a3, mapObj->range.as_byte);
return 0;
}
@@ -2590,7 +2590,7 @@ static void sub_8055D38(struct LinkPlayerMapObject *linkPlayerMapObj, struct Map
{
mapObj->mapobj_unk_21--;
linkPlayerMapObj->mode = 1;
- MoveCoords(mapObj->mapobj_unk_19, &mapObj->coords1.x, &mapObj->coords1.y);
+ MoveCoords(mapObj->range.as_byte, &mapObj->coords1.x, &mapObj->coords1.y);
if (!mapObj->mapobj_unk_21)
{
npc_coords_shift_still(mapObj);
@@ -2662,9 +2662,9 @@ void SpriteCB_LinkPlayer(struct Sprite *sprite)
SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1);
sprite->oam.priority = ZCoordToPriority(mapObj->elevation);
if (!linkPlayerMapObj->mode)
- StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObj->mapobj_unk_19));
+ StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObj->range.as_byte));
else
- StartSpriteAnimIfDifferent(sprite, get_go_image_anim_num(mapObj->mapobj_unk_19));
+ StartSpriteAnimIfDifferent(sprite, get_go_image_anim_num(mapObj->range.as_byte));
sub_806487C(sprite, 0);
if (mapObj->mapobj_bit_2)
{
diff --git a/src/field/trainer_see.c b/src/field/trainer_see.c
index 4e92d95ca..3034b2b65 100644
--- a/src/field/trainer_see.c
+++ b/src/field/trainer_see.c
@@ -14,7 +14,7 @@ static void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3);
static void objc_exclamation_mark_probably(struct Sprite *sprite);
static bool8 TrainerCanApproachPlayer(struct MapObject *);
static void sub_80842C8(struct MapObject *, u8);
-static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approachDistance, u8 direction);
+static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction);
static void RunTrainerSeeFuncList(u8 taskId);
const u8 gSpriteImage_839B308[] = INCBIN_U8("graphics/unknown_sprites/839B4E0/0.4bpp");
@@ -84,14 +84,14 @@ static bool8 TrainerCanApproachPlayer(struct MapObject *trainerObj)
if (trainerObj->trainerType == 1) // can only see in one direction
{
approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
- return CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, approachDistance, trainerObj->mapobj_unk_18);
+ return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->mapobj_unk_18);
}
else // can see in all directions
{
for (i = 0; i < 4; i++)
{
approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
- if (CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
+ if (CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
return approachDistance;
}
}
@@ -148,7 +148,7 @@ static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range
#define COLLISION_MASK 1
#endif
-static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approachDistance, u8 direction)
+static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction)
{
s16 x, y;
u8 unk19_temp;
@@ -164,21 +164,21 @@ static bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8
for (i = 0; i <= approachDistance - 1; i++, MoveCoords(direction, &x, &y))
{
- collision = sub_8060024((struct MapObject *)trainerObj, x, y, direction);
+ collision = sub_8060024(trainerObj, x, y, direction);
if (collision != 0 && (collision & COLLISION_MASK))
return FALSE;
}
// preserve mapobj_unk_19 before clearing.
- unk19_temp = trainerObj->mapobj_unk_19;
- unk19b_temp = trainerObj->mapobj_unk_19b;
- trainerObj->mapobj_unk_19 = 0;
- trainerObj->mapobj_unk_19b = 0;
+ unk19_temp = trainerObj->range.as_nybbles.x;
+ unk19b_temp = trainerObj->range.as_nybbles.y;
+ trainerObj->range.as_nybbles.x = 0;
+ trainerObj->range.as_nybbles.y = 0;
collision = npc_block_way((struct MapObject *)trainerObj, x, y, direction);
- trainerObj->mapobj_unk_19 = unk19_temp;
- trainerObj->mapobj_unk_19b = unk19b_temp;
+ trainerObj->range.as_nybbles.x = unk19_temp;
+ trainerObj->range.as_nybbles.y = unk19b_temp;
if (collision == 4)
return approachDistance;