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authorMarcus Huderle <huderlem@gmail.com>2018-01-07 14:59:16 -0800
committerMarcus Huderle <huderlem@gmail.com>2018-01-07 20:07:36 -0800
commit82ab732d673946af609f896dc51639030eb1bd19 (patch)
tree573e62362edb0557353160c02909c1efddd28b41
parentc0e0004ffabfcb9bc9827bdce28e3c18a6e52922 (diff)
Finish decompiling battle_2
-rw-r--r--asm/battle_2.s2619
-rw-r--r--asm/contest_link_80C2020.s16
-rw-r--r--data/battle_scripts_1.s4
-rw-r--r--data/data2a.s40
-rw-r--r--include/battle.h15
-rw-r--r--include/battle_ai.h1
-rw-r--r--include/battle_message.h137
-rw-r--r--include/constants/battle_constants.h37
-rwxr-xr-xinclude/ewram.h5
-rw-r--r--include/pokemon.h12
-rw-r--r--include/roamer.h2
-rw-r--r--include/tv.h1
-rw-r--r--src/battle/battle_2.c1214
-rw-r--r--src/battle/battle_3.c24
-rw-r--r--src/battle/battle_4.c69
-rw-r--r--src/battle/battle_controller_linkopponent.c8
-rw-r--r--src/battle/battle_controller_linkpartner.c8
-rw-r--r--src/battle/battle_controller_opponent.c8
-rw-r--r--src/battle/battle_controller_player.c34
-rw-r--r--src/battle/battle_controller_safari.c14
-rw-r--r--src/battle/battle_controller_wally.c14
-rw-r--r--src/battle/reshow_battle_screen.c10
-rw-r--r--src/contest.c24
-rw-r--r--src/debug/matsuda_debug_menu.c12
-rw-r--r--src/field/tv.c2
-rw-r--r--src/scene/evolution_scene.c24
-rw-r--r--src/unknown_task.c8
-rw-r--r--sym_common.txt4
-rw-r--r--sym_ewram.txt6
29 files changed, 1534 insertions, 2838 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index f985f570b..8a1bd902f 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -5,2625 +5,6 @@
.text
- thumb_func_start sub_8013B64
-sub_8013B64: @ 8013B64
- push {r4,lr}
- ldr r1, _08013B9C @ =gCurrentActionFuncId
- movs r0, 0
- strb r0, [r1]
- ldr r0, _08013BA0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08013BB8
- ldr r1, _08013BA4 @ =gBattleTextBuff1
- ldr r4, _08013BA8 @ =gBattleOutcome
- ldrb r0, [r4]
- strb r0, [r1]
- movs r0, 0
- bl GetBankByIdentity
- ldr r1, _08013BAC @ =gBankAttacker
- strb r0, [r1]
- ldr r1, _08013BB0 @ =gBattlescriptCurrInstr
- ldr r0, _08013BB4 @ =gUnknown_081D8E02
- str r0, [r1]
- ldrb r1, [r4]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r4]
- b _08013BBE
- .align 2, 0
-_08013B9C: .4byte gCurrentActionFuncId
-_08013BA0: .4byte gBattleTypeFlags
-_08013BA4: .4byte gBattleTextBuff1
-_08013BA8: .4byte gBattleOutcome
-_08013BAC: .4byte gBankAttacker
-_08013BB0: .4byte gBattlescriptCurrInstr
-_08013BB4: .4byte gUnknown_081D8E02
-_08013BB8:
- ldr r1, _08013BCC @ =gBattlescriptCurrInstr
- ldr r0, _08013BD0 @ =BattleScript_LocalBattleLost
- str r0, [r1]
-_08013BBE:
- ldr r1, _08013BD4 @ =gBattleMainFunc
- ldr r0, _08013BD8 @ =sub_8013C9C
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08013BCC: .4byte gBattlescriptCurrInstr
-_08013BD0: .4byte BattleScript_LocalBattleLost
-_08013BD4: .4byte gBattleMainFunc
-_08013BD8: .4byte sub_8013C9C
- thumb_func_end sub_8013B64
-
- thumb_func_start sub_8013BDC
-sub_8013BDC: @ 8013BDC
- push {lr}
- ldr r1, _08013C04 @ =gCurrentActionFuncId
- movs r0, 0
- strb r0, [r1]
- ldr r1, _08013C08 @ =gProtectStructs
- ldr r0, _08013C0C @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x1]
- lsls r0, 27
- lsrs r0, 30
- cmp r0, 0x1
- beq _08013C18
- cmp r0, 0x2
- beq _08013C28
- ldr r1, _08013C10 @ =gBattlescriptCurrInstr
- ldr r0, _08013C14 @ =BattleScript_GotAwaySafely
- b _08013C2C
- .align 2, 0
-_08013C04: .4byte gCurrentActionFuncId
-_08013C08: .4byte gProtectStructs
-_08013C0C: .4byte gBankAttacker
-_08013C10: .4byte gBattlescriptCurrInstr
-_08013C14: .4byte BattleScript_GotAwaySafely
-_08013C18:
- ldr r1, _08013C20 @ =gBattlescriptCurrInstr
- ldr r0, _08013C24 @ =BattleScript_SmokeBallEscape
- b _08013C2C
- .align 2, 0
-_08013C20: .4byte gBattlescriptCurrInstr
-_08013C24: .4byte BattleScript_SmokeBallEscape
-_08013C28:
- ldr r1, _08013C38 @ =gBattlescriptCurrInstr
- ldr r0, _08013C3C @ =BattleScript_RanAwayUsingMonAbility
-_08013C2C:
- str r0, [r1]
- ldr r1, _08013C40 @ =gBattleMainFunc
- ldr r0, _08013C44 @ =sub_8013C9C
- str r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_08013C38: .4byte gBattlescriptCurrInstr
-_08013C3C: .4byte BattleScript_RanAwayUsingMonAbility
-_08013C40: .4byte gBattleMainFunc
-_08013C44: .4byte sub_8013C9C
- thumb_func_end sub_8013BDC
-
- thumb_func_start sub_8013C48
-sub_8013C48: @ 8013C48
- ldr r1, _08013C7C @ =gCurrentActionFuncId
- movs r0, 0
- strb r0, [r1]
- ldr r1, _08013C80 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x7
- strb r0, [r1, 0x1]
- ldr r2, _08013C84 @ =gBankAttacker
- ldrb r0, [r2]
- strb r0, [r1, 0x2]
- ldr r3, _08013C88 @ =gBattlePartyID
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _08013C8C @ =gBattlescriptCurrInstr
- ldr r0, _08013C90 @ =BattleScript_WildMonFled
- str r0, [r1]
- ldr r1, _08013C94 @ =gBattleMainFunc
- ldr r0, _08013C98 @ =sub_8013C9C
- str r0, [r1]
- bx lr
- .align 2, 0
-_08013C7C: .4byte gCurrentActionFuncId
-_08013C80: .4byte gBattleTextBuff1
-_08013C84: .4byte gBankAttacker
-_08013C88: .4byte gBattlePartyID
-_08013C8C: .4byte gBattlescriptCurrInstr
-_08013C90: .4byte BattleScript_WildMonFled
-_08013C94: .4byte gBattleMainFunc
-_08013C98: .4byte sub_8013C9C
- thumb_func_end sub_8013C48
-
- thumb_func_start sub_8013C9C
-sub_8013C9C: @ 8013C9C
- push {r4-r7,lr}
- ldr r0, _08013D00 @ =gCurrentActionFuncId
- ldrb r0, [r0]
- subs r0, 0xB
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _08013D7C
- ldr r0, _08013D04 @ =gBattleTypeFlags
- ldrh r0, [r0]
- ldr r1, _08013D08 @ =0x00000b92
- ands r1, r0
- cmp r1, 0
- bne _08013D4C
- ldr r2, _08013D0C @ =gActiveBank
- strb r1, [r2]
- ldr r0, _08013D10 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r1, r0
- bcs _08013D48
- adds r4, r2, 0
- ldr r6, _08013D14 @ =gBattleMons
- movs r5, 0x58
- adds r7, r6, 0
- adds r7, 0x30
-_08013CCE:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08013D36
- ldr r2, _08013D18 @ =gBattleResults
- ldrh r0, [r2, 0x6]
- cmp r0, 0
- bne _08013D1C
- ldrb r0, [r4]
- muls r0, r5
- adds r0, r6
- ldrh r0, [r0]
- strh r0, [r2, 0x6]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r7
- adds r0, r2, 0
- adds r0, 0x8
- bl StringCopy
- b _08013D36
- .align 2, 0
-_08013D00: .4byte gCurrentActionFuncId
-_08013D04: .4byte gBattleTypeFlags
-_08013D08: .4byte 0x00000b92
-_08013D0C: .4byte gActiveBank
-_08013D10: .4byte gNoOfAllBanks
-_08013D14: .4byte gBattleMons
-_08013D18: .4byte gBattleResults
-_08013D1C:
- ldrb r0, [r4]
- muls r0, r5
- adds r0, r6
- ldrh r0, [r0]
- strh r0, [r2, 0x26]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r1, r7
- adds r0, r2, 0
- adds r0, 0x14
- bl StringCopy
-_08013D36:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, _08013D68 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08013CCE
-_08013D48:
- bl sub_80BDEC8
-_08013D4C:
- movs r0, 0x3
- bl BeginFastPaletteFade
- movs r0, 0x5
- bl FadeOutMapMusic
- ldr r1, _08013D6C @ =gBattleMainFunc
- ldr r0, _08013D70 @ =sub_8013DA8
- str r0, [r1]
- ldr r1, _08013D74 @ =gCB2_AfterEvolution
- ldr r0, _08013D78 @ =sub_800F808
- str r0, [r1]
- b _08013D96
- .align 2, 0
-_08013D68: .4byte gNoOfAllBanks
-_08013D6C: .4byte gBattleMainFunc
-_08013D70: .4byte sub_8013DA8
-_08013D74: .4byte gCB2_AfterEvolution
-_08013D78: .4byte sub_800F808
-_08013D7C:
- ldr r0, _08013D9C @ =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08013D96
- ldr r1, _08013DA0 @ =gBattleScriptingCommandsTable
- ldr r0, _08013DA4 @ =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_08013D96:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08013D9C: .4byte gBattleExecBuffer
-_08013DA0: .4byte gBattleScriptingCommandsTable
-_08013DA4: .4byte gBattlescriptCurrInstr
- thumb_func_end sub_8013C9C
-
- thumb_func_start sub_8013DA8
-sub_8013DA8: @ 8013DA8
- push {lr}
- ldr r0, _08013DD0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08013DEA
- bl ResetSpriteData
- ldr r0, _08013DD4 @ =gLeveledUpInBattle
- ldrb r0, [r0]
- cmp r0, 0
- beq _08013DCA
- ldr r0, _08013DD8 @ =gBattleOutcome
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _08013DE4
-_08013DCA:
- ldr r1, _08013DDC @ =gBattleMainFunc
- ldr r0, _08013DE0 @ =c4_overworld
- b _08013DE8
- .align 2, 0
-_08013DD0: .4byte gPaletteFade
-_08013DD4: .4byte gLeveledUpInBattle
-_08013DD8: .4byte gBattleOutcome
-_08013DDC: .4byte gBattleMainFunc
-_08013DE0: .4byte c4_overworld
-_08013DE4:
- ldr r1, _08013DF0 @ =gBattleMainFunc
- ldr r0, _08013DF4 @ =bc_evolution_cutscene
-_08013DE8:
- str r0, [r1]
-_08013DEA:
- pop {r0}
- bx r0
- .align 2, 0
-_08013DF0: .4byte gBattleMainFunc
-_08013DF4: .4byte bc_evolution_cutscene
- thumb_func_end sub_8013DA8
-
- thumb_func_start bc_evolution_cutscene
-bc_evolution_cutscene: @ 8013DF8
- push {r4,r5,lr}
- ldr r0, _08013E4C @ =gLeveledUpInBattle
- ldrb r1, [r0]
- adds r3, r0, 0
- cmp r1, 0
- beq _08013E6E
-_08013E04:
- movs r5, 0
-_08013E06:
- ldrb r2, [r3]
- ldr r0, _08013E50 @ =gBitTable
- lsls r1, r5, 2
- adds r1, r0
- ldr r1, [r1]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _08013E60
- bics r2, r1
- strb r2, [r3]
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _08013E54 @ =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0
- bl GetEvolutionTargetSpecies
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0
- beq _08013E60
- ldr r0, _08013E58 @ =gBattleMainFunc
- ldr r1, _08013E5C @ =sub_8013E88
- str r1, [r0]
- lsls r3, r5, 24
- lsrs r3, 24
- adds r0, r4, 0
- adds r1, r2, 0
- movs r2, 0x81
- bl EvolutionScene
- b _08013E74
- .align 2, 0
-_08013E4C: .4byte gLeveledUpInBattle
-_08013E50: .4byte gBitTable
-_08013E54: .4byte gPlayerParty
-_08013E58: .4byte gBattleMainFunc
-_08013E5C: .4byte sub_8013E88
-_08013E60:
- adds r5, 0x1
- ldr r3, _08013E7C @ =gLeveledUpInBattle
- cmp r5, 0x5
- ble _08013E06
- ldrb r0, [r3]
- cmp r0, 0
- bne _08013E04
-_08013E6E:
- ldr r1, _08013E80 @ =gBattleMainFunc
- ldr r0, _08013E84 @ =c4_overworld
- str r0, [r1]
-_08013E74:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08013E7C: .4byte gLeveledUpInBattle
-_08013E80: .4byte gBattleMainFunc
-_08013E84: .4byte c4_overworld
- thumb_func_end bc_evolution_cutscene
-
- thumb_func_start sub_8013E88
-sub_8013E88: @ 8013E88
- push {lr}
- ldr r0, _08013EA0 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _08013EA4 @ =sub_800F808
- cmp r1, r0
- bne _08013E9A
- ldr r1, _08013EA8 @ =gBattleMainFunc
- ldr r0, _08013EAC @ =bc_evolution_cutscene
- str r0, [r1]
-_08013E9A:
- pop {r0}
- bx r0
- .align 2, 0
-_08013EA0: .4byte gMain
-_08013EA4: .4byte sub_800F808
-_08013EA8: .4byte gBattleMainFunc
-_08013EAC: .4byte bc_evolution_cutscene
- thumb_func_end sub_8013E88
-
- thumb_func_start c4_overworld
-c4_overworld: @ 8013EB0
- push {r4-r6,lr}
- ldr r5, _08013F30 @ =gBattleTypeFlags
- ldrh r1, [r5]
- movs r6, 0x2
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _08013ECE
- ldr r4, _08013F34 @ =gPlayerParty
- adds r0, r4, 0
- bl RandomlyGivePartyPokerus
- adds r0, r4, 0
- bl PartySpreadPokerus
-_08013ECE:
- ldrh r4, [r5]
- adds r0, r6, 0
- ands r0, r4
- cmp r0, 0
- beq _08013EE0
- ldr r0, _08013F38 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _08013F2A
-_08013EE0:
- ldr r1, _08013F3C @ =gSpecialVar_Result
- ldr r5, _08013F40 @ =gBattleOutcome
- ldrb r0, [r5]
- strh r0, [r1]
- ldr r3, _08013F44 @ =gMain
- ldr r0, _08013F48 @ =0x0000043d
- adds r2, r3, r0
- ldrb r1, [r2]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldr r0, _08013F4C @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r3]
- movs r0, 0x80
- lsls r0, 3
- ands r0, r4
- cmp r0, 0
- beq _08013F1C
- ldr r0, _08013F50 @ =gEnemyParty
- bl UpdateRoamerHPStatus
- ldrb r0, [r5]
- cmp r0, 0x1
- beq _08013F18
- cmp r0, 0x7
- bne _08013F1C
-_08013F18:
- bl SetRoamerInactive
-_08013F1C:
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r0, _08013F44 @ =gMain
- ldr r0, [r0, 0x8]
- bl SetMainCallback2
-_08013F2A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08013F30: .4byte gBattleTypeFlags
-_08013F34: .4byte gPlayerParty
-_08013F38: .4byte gReceivedRemoteLinkPlayers
-_08013F3C: .4byte gSpecialVar_Result
-_08013F40: .4byte gBattleOutcome
-_08013F44: .4byte gMain
-_08013F48: .4byte 0x0000043d
-_08013F4C: .4byte gPreBattleCallback1
-_08013F50: .4byte gEnemyParty
- thumb_func_end c4_overworld
-
- thumb_func_start sub_8013F54
-sub_8013F54: @ 8013F54
- push {lr}
- ldr r0, _08013F84 @ =gCurrentActionFuncId
- ldrb r0, [r0]
- subs r0, 0xB
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _08013F90
- ldr r2, _08013F88 @ =gSharedMem + 0x17140
- adds r1, r2, 0
- adds r1, 0x20
- ldrb r0, [r1]
- cmp r0, 0
- beq _08013F74
- subs r0, 0x1
- strb r0, [r1]
-_08013F74:
- ldr r0, _08013F8C @ =gBattleMainFunc
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- str r1, [r0]
- b _08013FAA
- .align 2, 0
-_08013F84: .4byte gCurrentActionFuncId
-_08013F88: .4byte gSharedMem + 0x17140
-_08013F8C: .4byte gBattleMainFunc
-_08013F90:
- ldr r0, _08013FB0 @ =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08013FAA
- ldr r1, _08013FB4 @ =gBattleScriptingCommandsTable
- ldr r0, _08013FB8 @ =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_08013FAA:
- pop {r0}
- bx r0
- .align 2, 0
-_08013FB0: .4byte gBattleExecBuffer
-_08013FB4: .4byte gBattleScriptingCommandsTable
-_08013FB8: .4byte gBattlescriptCurrInstr
- thumb_func_end sub_8013F54
-
- thumb_func_start sub_8013FBC
-sub_8013FBC: @ 8013FBC
- push {lr}
- ldr r0, _08013FDC @ =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _08013FD8
- ldr r1, _08013FE0 @ =gBattleScriptingCommandsTable
- ldr r0, _08013FE4 @ =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_08013FD8:
- pop {r0}
- bx r0
- .align 2, 0
-_08013FDC: .4byte gBattleExecBuffer
-_08013FE0: .4byte gBattleScriptingCommandsTable
-_08013FE4: .4byte gBattlescriptCurrInstr
- thumb_func_end sub_8013FBC
-
- thumb_func_start sub_8013FE8
-sub_8013FE8: @ 8013FE8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- movs r0, 0x4
- str r0, [sp]
- ldr r7, _08014028 @ =gBankAttacker
- ldr r1, _0801402C @ =gTurnOrder
- ldr r0, _08014030 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r7]
- ldr r1, _08014034 @ =gSharedMem
- mov r10, r1
- ldr r0, _08014038 @ =0x000160a6
- add r0, r10
- ldrb r2, [r0]
- ldr r1, _0801403C @ =gBitTable
- ldrb r0, [r7]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- beq _08014044
- ldr r1, _08014040 @ =gCurrentActionFuncId
- movs r0, 0xC
- b _080146CC
- .align 2, 0
-_08014028: .4byte gBankAttacker
-_0801402C: .4byte gTurnOrder
-_08014030: .4byte gCurrentTurnActionNumber
-_08014034: .4byte gSharedMem
-_08014038: .4byte 0x000160a6
-_0801403C: .4byte gBitTable
-_08014040: .4byte gCurrentActionFuncId
-_08014044:
- ldr r1, _080140B8 @ =gCritMultiplier
- movs r0, 0x1
- strb r0, [r1]
- ldr r1, _080140BC @ =0x0001601f
- add r1, r10
- movs r0, 0x1
- strb r0, [r1]
- ldr r0, _080140C0 @ =0x000160e7
- add r0, r10
- strb r2, [r0]
- ldr r0, _080140C4 @ =gBattleMoveFlags
- strb r2, [r0]
- ldr r0, _080140C8 @ =gMultiHitCounter
- strb r2, [r0]
- ldr r0, _080140CC @ =gBattleCommunication
- strb r2, [r0, 0x6]
- ldr r3, _080140D0 @ =gCurrMovePos
- ldrb r0, [r7]
- ldr r2, _080140D4 @ =0x0001608c
- adds r0, r2
- add r0, r10
- ldrb r0, [r0]
- ldr r4, _080140D8 @ =gUnknown_02024BE5
- strb r0, [r4]
- strb r0, [r3]
- ldr r1, _080140DC @ =gProtectStructs
- ldrb r2, [r7]
- lsls r0, r2, 4
- adds r5, r0, r1
- ldrb r1, [r5]
- lsls r0, r1, 29
- adds r4, r2, 0
- mov r8, r3
- cmp r0, 0
- bge _080140F0
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r5]
- ldr r2, _080140E0 @ =gCurrentMove
- ldr r1, _080140E4 @ =gChosenMove
- movs r0, 0xA5
- strh r0, [r1]
- strh r0, [r2]
- ldr r2, _080140E8 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 4
- orrs r0, r1
- str r0, [r2]
- movs r0, 0xA5
- movs r1, 0
- bl GetMoveTarget
- ldrb r1, [r7]
- ldr r2, _080140EC @ =0x00016010
- adds r1, r2
- b _08014200
- .align 2, 0
-_080140B8: .4byte gCritMultiplier
-_080140BC: .4byte 0x0001601f
-_080140C0: .4byte 0x000160e7
-_080140C4: .4byte gBattleMoveFlags
-_080140C8: .4byte gMultiHitCounter
-_080140CC: .4byte gBattleCommunication
-_080140D0: .4byte gCurrMovePos
-_080140D4: .4byte 0x0001608c
-_080140D8: .4byte gUnknown_02024BE5
-_080140DC: .4byte gProtectStructs
-_080140E0: .4byte gCurrentMove
-_080140E4: .4byte gChosenMove
-_080140E8: .4byte gHitMarker
-_080140EC: .4byte 0x00016010
-_080140F0:
- ldr r1, _08014128 @ =gBattleMons
- movs r0, 0x58
- adds r5, r4, 0
- muls r5, r0
- adds r0, r1, 0
- adds r0, 0x50
- adds r0, r5, r0
- ldr r2, [r0]
- movs r0, 0x80
- lsls r0, 5
- ands r0, r2
- cmp r0, 0
- bne _08014114
- movs r6, 0x80
- lsls r6, 15
- ands r6, r2
- cmp r6, 0
- beq _08014138
-_08014114:
- ldr r3, _0801412C @ =gCurrentMove
- ldr r2, _08014130 @ =gChosenMove
- ldr r1, _08014134 @ =gLockedMove
- lsls r0, r4, 1
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2]
- strh r0, [r3]
- b _08014280
- .align 2, 0
-_08014128: .4byte gBattleMons
-_0801412C: .4byte gCurrentMove
-_08014130: .4byte gChosenMove
-_08014134: .4byte gLockedMove
-_08014138:
- ldr r3, _08014188 @ =gDisableStructs
- mov r12, r3
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- adds r2, r0, r3
- ldrh r4, [r2, 0x6]
- adds r1, r4, 0
- cmp r1, 0
- beq _08014218
- ldrb r3, [r2, 0xC]
- lsls r0, r3, 1
- adds r0, r5
- str r0, [sp, 0x8]
- ldr r0, _0801418C @ =gBattleMons
- adds r0, 0xC
- mov r9, r0
- ldr r0, [sp, 0x8]
- add r0, r9
- ldrh r0, [r0]
- cmp r1, r0
- bne _080141A0
- ldr r1, _08014190 @ =gCurrentMove
- ldr r0, _08014194 @ =gChosenMove
- strh r4, [r0]
- strh r4, [r1]
- ldrb r0, [r2, 0xC]
- ldr r2, _08014198 @ =gUnknown_02024BE5
- strb r0, [r2]
- mov r3, r8
- strb r0, [r3]
- ldrh r0, [r1]
- movs r1, 0
- bl GetMoveTarget
- ldrb r1, [r7]
- ldr r4, _0801419C @ =0x00016010
- adds r1, r4
- b _08014200
- .align 2, 0
-_08014188: .4byte gDisableStructs
-_0801418C: .4byte gBattleMons
-_08014190: .4byte gCurrentMove
-_08014194: .4byte gChosenMove
-_08014198: .4byte gUnknown_02024BE5
-_0801419C: .4byte 0x00016010
-_080141A0:
- cmp r1, 0
- beq _08014218
- cmp r1, r0
- beq _08014218
- ldr r0, _08014208 @ =gUnknown_02024BE5
- strb r3, [r0]
- mov r1, r8
- strb r3, [r1]
- ldr r3, _0801420C @ =gCurrentMove
- ldr r1, _08014210 @ =gChosenMove
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r5
- add r0, r9
- ldrh r0, [r0]
- strh r0, [r1]
- strh r0, [r3]
- ldrb r1, [r7]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- movs r2, 0
- strh r6, [r0, 0x6]
- ldrb r1, [r7]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- strb r2, [r0, 0xC]
- ldrb r0, [r7]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- add r1, r12
- ldrb r2, [r1, 0xE]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xE]
- ldrh r0, [r3]
- movs r1, 0
- bl GetMoveTarget
- ldrb r1, [r7]
- ldr r3, _08014214 @ =0x00016010
- adds r1, r3
-_08014200:
- add r1, r10
- strb r0, [r1]
- b _08014280
- .align 2, 0
-_08014208: .4byte gUnknown_02024BE5
-_0801420C: .4byte gCurrentMove
-_08014210: .4byte gChosenMove
-_08014214: .4byte 0x00016010
-_08014218:
- mov r4, r8
- ldrb r0, [r4]
- lsls r0, 1
- ldr r4, _0801425C @ =gBankAttacker
- ldrb r2, [r4]
- movs r1, 0x58
- muls r1, r2
- adds r0, r1
- ldr r1, _08014260 @ =gBattleMons
- adds r1, 0xC
- adds r0, r1
- ldr r1, _08014264 @ =gChosenMovesByBanks
- lsls r2, 1
- adds r2, r1
- ldrh r3, [r0]
- ldrh r2, [r2]
- cmp r3, r2
- beq _08014278
- ldr r1, _08014268 @ =gCurrentMove
- ldr r0, _0801426C @ =gChosenMove
- strh r3, [r0]
- strh r3, [r1]
- ldrh r0, [r1]
- movs r1, 0
- bl GetMoveTarget
- ldr r2, _08014270 @ =gSharedMem
- ldrb r1, [r4]
- ldr r3, _08014274 @ =0x00016010
- adds r1, r3
- adds r1, r2
- strb r0, [r1]
- b _08014280
- .align 2, 0
-_0801425C: .4byte gBankAttacker
-_08014260: .4byte gBattleMons
-_08014264: .4byte gChosenMovesByBanks
-_08014268: .4byte gCurrentMove
-_0801426C: .4byte gChosenMove
-_08014270: .4byte gSharedMem
-_08014274: .4byte 0x00016010
-_08014278:
- ldr r1, _08014298 @ =gCurrentMove
- ldr r0, _0801429C @ =gChosenMove
- strh r3, [r0]
- strh r3, [r1]
-_08014280:
- ldr r0, _080142A0 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080142A8
- ldr r0, _080142A4 @ =gBattleResults
- ldr r1, _08014298 @ =gCurrentMove
- ldrh r1, [r1]
- strh r1, [r0, 0x22]
- b _080142B0
- .align 2, 0
-_08014298: .4byte gCurrentMove
-_0801429C: .4byte gChosenMove
-_080142A0: .4byte gBankAttacker
-_080142A4: .4byte gBattleResults
-_080142A8:
- ldr r0, _08014314 @ =gBattleResults
- ldr r1, _08014318 @ =gCurrentMove
- ldrh r1, [r1]
- strh r1, [r0, 0x24]
-_080142B0:
- ldr r4, _0801431C @ =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08014320 @ =gSideTimers
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- adds r5, r0, r1
- ldrb r0, [r5, 0x8]
- adds r3, r4, 0
- cmp r0, 0
- beq _08014330
- ldr r2, _08014324 @ =gBattleMoves
- ldr r0, _08014318 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x6]
- cmp r0, 0
- bne _08014330
- ldrb r0, [r3]
- bl GetBankSide
- adds r4, r0, 0
- ldrb r0, [r5, 0x9]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- beq _08014330
- ldr r1, _08014328 @ =gBattleMons
- ldrb r2, [r5, 0x9]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08014330
- ldr r0, _0801432C @ =gBankTarget
- strb r2, [r0]
- b _080146AC
- .align 2, 0
-_08014314: .4byte gBattleResults
-_08014318: .4byte gCurrentMove
-_0801431C: .4byte gBankAttacker
-_08014320: .4byte gSideTimers
-_08014324: .4byte gBattleMoves
-_08014328: .4byte gBattleMons
-_0801432C: .4byte gBankTarget
-_08014330:
- ldr r2, _08014454 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x1
- ands r0, r1
- ldr r3, _08014458 @ =gBankAttacker
- mov r9, r2
- cmp r0, 0
- bne _08014342
- b _0801461C
-_08014342:
- ldr r1, _0801445C @ =gSideTimers
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- adds r0, r1
- ldrb r7, [r0, 0x8]
- cmp r7, 0
- beq _08014354
- b _08014570
-_08014354:
- ldr r2, _08014460 @ =gBattleMoves
- ldr r0, _08014464 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _08014370
- ldrb r0, [r4, 0x6]
- cmp r0, 0x10
- bne _08014370
- b _08014570
-_08014370:
- ldr r3, _08014468 @ =gBattleMons
- ldr r0, _0801446C @ =gSharedMem
- mov r8, r0
- ldr r2, _08014458 @ =gBankAttacker
- ldrb r5, [r2]
- ldr r1, _08014470 @ =0x00016010
- adds r0, r5, r1
- add r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r2, 0
- cmp r0, 0x1F
- bne _08014394
- b _08014570
-_08014394:
- ldrb r0, [r4, 0x2]
- cmp r0, 0xD
- beq _0801439C
- b _08014570
-_0801439C:
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08014474 @ =gActiveBank
- strb r7, [r1]
- ldr r0, _08014478 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcs _08014416
- adds r4, r1, 0
- mov r5, r8
-_080143B6:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r6, r0
- beq _08014404
- ldr r0, _08014458 @ =gBankAttacker
- ldrb r0, [r0]
- ldr r2, _08014470 @ =0x00016010
- adds r0, r2
- adds r0, r5
- ldrb r0, [r0]
- ldrb r3, [r4]
- cmp r0, r3
- beq _08014404
- ldr r1, _08014468 @ =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1F
- bne _08014404
- adds r0, r2, 0
- bl BankGetTurnOrder
- lsls r0, 24
- lsrs r0, 24
- ldr r1, [sp]
- cmp r0, r1
- bcs _08014404
- ldrb r0, [r4]
- bl BankGetTurnOrder
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
-_08014404:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, _08014478 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bcc _080143B6
-_08014416:
- ldr r2, [sp]
- cmp r2, 0x4
- beq _0801441E
- b _08014522
-_0801441E:
- ldr r2, _08014460 @ =gBattleMoves
- ldr r0, _0801447C @ =gChosenMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x6]
- ldr r3, [sp]
- ands r3, r0
- cmp r3, 0
- beq _080144A4
- ldr r0, _08014458 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08014484
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08014480
- movs r0, 0x1
- b _08014496
- .align 2, 0
-_08014454: .4byte gBattleTypeFlags
-_08014458: .4byte gBankAttacker
-_0801445C: .4byte gSideTimers
-_08014460: .4byte gBattleMoves
-_08014464: .4byte gCurrentMove
-_08014468: .4byte gBattleMons
-_0801446C: .4byte gSharedMem
-_08014470: .4byte 0x00016010
-_08014474: .4byte gActiveBank
-_08014478: .4byte gNoOfAllBanks
-_0801447C: .4byte gChosenMove
-_08014480:
- movs r0, 0x3
- b _08014496
-_08014484:
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08014494
- movs r0, 0
- b _08014496
-_08014494:
- movs r0, 0x2
-_08014496:
- bl GetBankByIdentity
- ldr r1, _080144A0 @ =gBankTarget
- strb r0, [r1]
- b _080144B6
- .align 2, 0
-_080144A0: .4byte gBankTarget
-_080144A4:
- ldr r2, _080144EC @ =gBankTarget
- ldr r1, _080144F0 @ =gSharedMem
- ldr r0, _080144F4 @ =gBankAttacker
- ldrb r0, [r0]
- ldr r4, _080144F8 @ =0x00016010
- adds r0, r4
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
-_080144B6:
- ldr r7, _080144FC @ =gAbsentBankFlags
- ldrb r0, [r7]
- ldr r1, _08014500 @ =gBitTable
- mov r8, r1
- ldr r5, _080144EC @ =gBankTarget
- ldrb r1, [r5]
- lsls r1, 2
- add r1, r8
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _080144D0
- b _080146AC
-_080144D0:
- ldr r6, _080144F4 @ =gBankAttacker
- ldrb r0, [r6]
- bl GetBankSide
- adds r4, r0, 0
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- beq _08014504
- ldrb r0, [r5]
- b _0801469A
- .align 2, 0
-_080144EC: .4byte gBankTarget
-_080144F0: .4byte gSharedMem
-_080144F4: .4byte gBankAttacker
-_080144F8: .4byte 0x00016010
-_080144FC: .4byte gAbsentBankFlags
-_08014500: .4byte gBitTable
-_08014504:
- ldrb r0, [r6]
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- strb r0, [r5]
- ldrb r1, [r7]
- ldrb r2, [r5]
- lsls r0, r2, 2
- add r0, r8
- b _08014690
-_08014522:
- ldr r4, _0801455C @ =gActiveBank
- ldr r0, _08014560 @ =gTurnOrder
- ldr r2, [sp]
- adds r0, r2, r0
- ldrb r0, [r0]
- strb r0, [r4]
- ldrb r0, [r4]
- ldr r2, _08014564 @ =gBattleMons
- movs r1, 0x58
- muls r1, r0
- adds r1, r2
- adds r1, 0x20
- ldrb r1, [r1]
- bl RecordAbilityBattle
- ldr r2, _08014568 @ =gSpecialStatuses
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x2
- orrs r1, r2
- strb r1, [r0]
- ldr r1, _0801456C @ =gBankTarget
- ldrb r0, [r4]
- strb r0, [r1]
- b _080146AC
- .align 2, 0
-_0801455C: .4byte gActiveBank
-_08014560: .4byte gTurnOrder
-_08014564: .4byte gBattleMons
-_08014568: .4byte gSpecialStatuses
-_0801456C: .4byte gBankTarget
-_08014570:
- mov r4, r9
- ldrh r1, [r4]
- movs r4, 0x1
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- beq _0801461C
- ldr r2, _080145B4 @ =gBattleMoves
- ldr r0, _080145B8 @ =gChosenMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x6]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0801461C
- ldrb r0, [r3]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080145C0
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _080145BC
- movs r0, 0x1
- b _080145D2
- .align 2, 0
-_080145B4: .4byte gBattleMoves
-_080145B8: .4byte gChosenMove
-_080145BC:
- movs r0, 0x3
- b _080145D2
-_080145C0:
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _080145D0
- movs r0, 0
- b _080145D2
-_080145D0:
- movs r0, 0x2
-_080145D2:
- bl GetBankByIdentity
- ldr r1, _0801460C @ =gBankTarget
- strb r0, [r1]
- ldr r0, _08014610 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _08014614 @ =gBitTable
- ldr r5, _0801460C @ =gBankTarget
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080146AC
- ldr r0, _08014618 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- adds r4, r0, 0
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- beq _080146AC
- ldrb r0, [r5]
- b _0801469A
- .align 2, 0
-_0801460C: .4byte gBankTarget
-_08014610: .4byte gAbsentBankFlags
-_08014614: .4byte gBitTable
-_08014618: .4byte gBankAttacker
-_0801461C:
- ldr r5, _08014660 @ =gBankTarget
- ldr r1, _08014664 @ =gSharedMem
- adds r2, r3, 0
- ldrb r0, [r2]
- ldr r4, _08014668 @ =0x00016010
- adds r0, r4
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r5]
- ldr r6, _0801466C @ =gAbsentBankFlags
- ldrb r1, [r6]
- ldr r7, _08014670 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r7
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080146AC
- ldrb r0, [r2]
- str r3, [sp, 0x4]
- bl GetBankSide
- adds r4, r0, 0
- ldrb r0, [r5]
- bl GetBankSide
- lsls r4, 24
- lsls r0, 24
- ldr r3, [sp, 0x4]
- cmp r4, r0
- beq _08014674
- ldrb r0, [r5]
- b _0801469A
- .align 2, 0
-_08014660: .4byte gBankTarget
-_08014664: .4byte gSharedMem
-_08014668: .4byte 0x00016010
-_0801466C: .4byte gAbsentBankFlags
-_08014670: .4byte gBitTable
-_08014674:
- ldrb r0, [r3]
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- strb r0, [r5]
- ldrb r1, [r6]
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r0, r7
-_08014690:
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080146AC
- adds r0, r2, 0
-_0801469A:
- bl GetBankIdentity
- movs r1, 0x2
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByIdentity
- strb r0, [r5]
-_080146AC:
- ldr r4, _080146E0 @ =gBattlescriptCurrInstr
- ldr r3, _080146E4 @ =gBattleScriptsForMoveEffects
- ldr r2, _080146E8 @ =gBattleMoves
- ldr r0, _080146EC @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- str r0, [r4]
- ldr r1, _080146F0 @ =gCurrentActionFuncId
- movs r0, 0xA
-_080146CC:
- strb r0, [r1]
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080146E0: .4byte gBattlescriptCurrInstr
-_080146E4: .4byte gBattleScriptsForMoveEffects
-_080146E8: .4byte gBattleMoves
-_080146EC: .4byte gCurrentMove
-_080146F0: .4byte gCurrentActionFuncId
- thumb_func_end sub_8013FE8
-
- thumb_func_start sub_80146F4
-sub_80146F4: @ 80146F4
- push {r4,lr}
- ldr r3, _08014764 @ =gBankAttacker
- ldr r1, _08014768 @ =gTurnOrder
- ldr r0, _0801476C @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r3]
- ldr r0, _08014770 @ =gUnknown_030042A4
- movs r2, 0
- strh r2, [r0]
- ldr r0, _08014774 @ =gUnknown_030042A0
- strh r2, [r0]
- ldr r1, _08014778 @ =gActionSelectionCursor
- ldrb r0, [r3]
- adds r0, r1
- strb r2, [r0]
- ldr r1, _0801477C @ =gMoveSelectionCursor
- ldrb r0, [r3]
- adds r0, r1
- strb r2, [r0]
- ldr r2, _08014780 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x7
- strb r0, [r2, 0x1]
- ldrb r4, [r3]
- strb r4, [r2, 0x2]
- ldr r1, _08014784 @ =gSharedMem
- ldrb r0, [r3]
- ldr r3, _08014788 @ =0x00016064
- adds r0, r3
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2, 0x3]
- movs r0, 0xFF
- strb r0, [r2, 0x4]
- ldr r0, _0801478C @ =0x00016003
- adds r1, r0
- strb r4, [r1]
- ldr r1, _08014790 @ =gBattlescriptCurrInstr
- ldr r0, _08014794 @ =BattleScript_ActionSwitch
- str r0, [r1]
- ldr r1, _08014798 @ =gCurrentActionFuncId
- movs r0, 0xA
- strb r0, [r1]
- ldr r1, _0801479C @ =gBattleResults
- ldrb r0, [r1, 0x2]
- cmp r0, 0xFE
- bhi _0801475C
- adds r0, 0x1
- strb r0, [r1, 0x2]
-_0801475C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08014764: .4byte gBankAttacker
-_08014768: .4byte gTurnOrder
-_0801476C: .4byte gCurrentTurnActionNumber
-_08014770: .4byte gUnknown_030042A4
-_08014774: .4byte gUnknown_030042A0
-_08014778: .4byte gActionSelectionCursor
-_0801477C: .4byte gMoveSelectionCursor
-_08014780: .4byte gBattleTextBuff1
-_08014784: .4byte gSharedMem
-_08014788: .4byte 0x00016064
-_0801478C: .4byte 0x00016003
-_08014790: .4byte gBattlescriptCurrInstr
-_08014794: .4byte BattleScript_ActionSwitch
-_08014798: .4byte gCurrentActionFuncId
-_0801479C: .4byte gBattleResults
- thumb_func_end sub_80146F4
-
- thumb_func_start sub_80147A0
-sub_80147A0: @ 80147A0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r4, _08014804 @ =gBankAttacker
- ldr r2, _08014808 @ =gBankTarget
- ldr r1, _0801480C @ =gTurnOrder
- ldr r0, _08014810 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- strb r0, [r4]
- ldr r0, _08014814 @ =gUnknown_030042A4
- movs r2, 0
- strh r2, [r0]
- ldr r0, _08014818 @ =gUnknown_030042A0
- strh r2, [r0]
- ldr r3, _0801481C @ =gDisableStructs
- ldrb r1, [r4]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- strb r2, [r0, 0x10]
- ldr r5, _08014820 @ =gLastUsedItem
- ldr r2, _08014824 @ =gBattleBufferB
- ldrb r1, [r4]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r3, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r0, [r1]
- lsls r0, 8
- orrs r3, r0
- strh r3, [r5]
- cmp r3, 0xC
- bhi _08014830
- ldr r2, _08014828 @ =gBattlescriptCurrInstr
- ldr r1, _0801482C @ =gBattlescriptsForBallThrow
- ldrh r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- str r0, [r2]
- b _08014A8C
- .align 2, 0
-_08014804: .4byte gBankAttacker
-_08014808: .4byte gBankTarget
-_0801480C: .4byte gTurnOrder
-_08014810: .4byte gCurrentTurnActionNumber
-_08014814: .4byte gUnknown_030042A4
-_08014818: .4byte gUnknown_030042A0
-_0801481C: .4byte gDisableStructs
-_08014820: .4byte gLastUsedItem
-_08014824: .4byte gBattleBufferB
-_08014828: .4byte gBattlescriptCurrInstr
-_0801482C: .4byte gBattlescriptsForBallThrow
-_08014830:
- adds r0, r3, 0
- subs r0, 0x50
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bhi _0801484C
- ldr r0, _08014844 @ =gBattlescriptCurrInstr
- ldr r1, _08014848 @ =gBattlescriptsForRunningByItem
- b _0801485C
- .align 2, 0
-_08014844: .4byte gBattlescriptCurrInstr
-_08014848: .4byte gBattlescriptsForRunningByItem
-_0801484C:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0801486C
- ldr r0, _08014864 @ =gBattlescriptCurrInstr
- ldr r1, _08014868 @ =gBattlescriptsForUsingItem
-_0801485C:
- ldr r1, [r1]
- str r1, [r0]
- b _08014A8C
- .align 2, 0
-_08014864: .4byte gBattlescriptCurrInstr
-_08014868: .4byte gBattlescriptsForUsingItem
-_0801486C:
- ldr r2, _080148A0 @ =gSharedMem
- ldrb r0, [r4]
- ldr r3, _080148A4 @ =0x00016003
- adds r1, r2, r3
- strb r0, [r1]
- lsls r0, 24
- lsrs r0, 25
- ldr r1, _080148A8 @ =0x000160d8
- adds r0, r1
- adds r0, r2
- ldrb r0, [r0]
- subs r0, 0x1
- mov r8, r4
- ldr r3, _080148AC @ =gBattlescriptCurrInstr
- mov r9, r3
- ldr r1, _080148B0 @ =gBattlescriptsForUsingItem
- mov r10, r1
- adds r7, r2, 0
- cmp r0, 0x4
- bls _08014896
- b _08014A74
-_08014896:
- lsls r0, 2
- ldr r1, _080148B4 @ =_080148B8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080148A0: .4byte gSharedMem
-_080148A4: .4byte 0x00016003
-_080148A8: .4byte 0x000160d8
-_080148AC: .4byte gBattlescriptCurrInstr
-_080148B0: .4byte gBattlescriptsForUsingItem
-_080148B4: .4byte _080148B8
- .align 2, 0
-_080148B8:
- .4byte _08014A74
- .4byte _08014A74
- .4byte _080148CC
- .4byte _08014958
- .4byte _08014A30
-_080148CC:
- ldr r2, _08014904 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r2, 0x5]
- ldr r1, _08014908 @ =gBankAttacker
- ldrb r0, [r1]
- lsrs r0, 1
- ldr r6, _0801490C @ =0x000160da
- adds r0, r6
- adds r0, r7
- ldrb r3, [r0]
- movs r0, 0x1
- ands r0, r3
- mov r8, r1
- cmp r0, 0
- beq _08014918
- movs r0, 0x3E
- ands r0, r3
- ldr r3, _08014910 @ =gBattlescriptCurrInstr
- mov r9, r3
- ldr r1, _08014914 @ =gBattlescriptsForUsingItem
- mov r10, r1
- cmp r0, 0
- bne _080148FC
- b _08014A74
-_080148FC:
- movs r0, 0x5
- strb r0, [r2, 0x5]
- b _08014A74
- .align 2, 0
-_08014904: .4byte gBattleCommunication
-_08014908: .4byte gBankAttacker
-_0801490C: .4byte 0x000160da
-_08014910: .4byte gBattlescriptCurrInstr
-_08014914: .4byte gBattlescriptsForUsingItem
-_08014918:
- ldr r3, _08014950 @ =gBattlescriptCurrInstr
- mov r9, r3
- ldr r0, _08014954 @ =gBattlescriptsForUsingItem
- mov r10, r0
- adds r5, r7, 0
- mov r4, r8
- adds r3, r6, 0
-_08014926:
- ldrb r0, [r4]
- lsrs r0, 1
- adds r0, r3
- adds r0, r5
- ldrb r1, [r0]
- lsrs r1, 1
- strb r1, [r0]
- ldrb r0, [r2, 0x5]
- adds r0, 0x1
- strb r0, [r2, 0x5]
- ldrb r0, [r4]
- lsrs r0, 1
- adds r0, r3
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08014926
- b _08014A74
- .align 2, 0
-_08014950: .4byte gBattlescriptCurrInstr
-_08014954: .4byte gBattlescriptsForUsingItem
-_08014958:
- ldr r3, _0801498C @ =gBattleCommunication
- movs r0, 0x4
- strb r0, [r3, 0x5]
- ldr r2, _08014990 @ =gBankAttacker
- ldrb r0, [r2]
- lsrs r0, 1
- ldr r1, _08014994 @ =0x000160da
- mov r12, r1
- add r0, r12
- adds r6, r0, r7
- ldrb r1, [r6]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r8, r2
- cmp r5, 0
- beq _080149A0
- movs r0, 0x5
- strb r0, [r3, 0x5]
- ldr r2, _08014998 @ =gBattlescriptCurrInstr
- mov r9, r2
- ldr r3, _0801499C @ =gBattlescriptsForUsingItem
- mov r10, r3
- b _08014A74
- .align 2, 0
-_0801498C: .4byte gBattleCommunication
-_08014990: .4byte gBankAttacker
-_08014994: .4byte 0x000160da
-_08014998: .4byte gBattlescriptCurrInstr
-_0801499C: .4byte gBattlescriptsForUsingItem
-_080149A0:
- ldr r3, _08014A18 @ =gBattleTextBuff1
- movs r4, 0xFD
- strb r4, [r3]
- movs r0, 0x5
- strb r0, [r3, 0x1]
- movs r2, 0x1
- strb r2, [r3, 0x2]
- movs r0, 0xFF
- strb r0, [r3, 0x3]
- ldr r1, _08014A1C @ =gBattleTextBuff2
- strb r4, [r1]
- strb r5, [r1, 0x1]
- movs r0, 0xD2
- strb r0, [r1, 0x2]
- strb r5, [r1, 0x3]
- subs r0, 0xD3
- strb r0, [r1, 0x4]
- ldrb r0, [r6]
- ands r2, r0
- ldr r0, _08014A20 @ =gBattlescriptCurrInstr
- mov r9, r0
- ldr r1, _08014A24 @ =gBattlescriptsForUsingItem
- mov r10, r1
- adds r6, r3, 0
- cmp r2, 0
- bne _08014A02
- adds r3, r7, 0
- mov r5, r8
- mov r4, r12
- adds r2, r6, 0
-_080149DC:
- ldrb r0, [r5]
- lsrs r0, 1
- adds r0, r4
- adds r0, r3
- ldrb r1, [r0]
- lsrs r1, 1
- strb r1, [r0]
- ldrb r0, [r2, 0x2]
- adds r0, 0x1
- strb r0, [r2, 0x2]
- ldrb r0, [r5]
- lsrs r0, 1
- adds r0, r4
- adds r0, r3
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080149DC
-_08014A02:
- ldrb r0, [r6, 0x2]
- adds r0, 0xE
- ldr r2, _08014A28 @ =0x000160a4
- adds r1, r7, r2
- movs r2, 0
- strb r0, [r1]
- ldr r3, _08014A2C @ =0x000160a5
- adds r0, r7, r3
- strb r2, [r0]
- b _08014A74
- .align 2, 0
-_08014A18: .4byte gBattleTextBuff1
-_08014A1C: .4byte gBattleTextBuff2
-_08014A20: .4byte gBattlescriptCurrInstr
-_08014A24: .4byte gBattlescriptsForUsingItem
-_08014A28: .4byte 0x000160a4
-_08014A2C: .4byte 0x000160a5
-_08014A30:
- ldr r0, _08014A50 @ =gBattleTypeFlags
- ldrh r0, [r0]
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08014A64
- ldr r1, _08014A54 @ =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- ldr r0, _08014A58 @ =gBankAttacker
- mov r8, r0
- ldr r1, _08014A5C @ =gBattlescriptCurrInstr
- mov r9, r1
- ldr r2, _08014A60 @ =gBattlescriptsForUsingItem
- mov r10, r2
- b _08014A74
- .align 2, 0
-_08014A50: .4byte gBattleTypeFlags
-_08014A54: .4byte gBattleCommunication
-_08014A58: .4byte gBankAttacker
-_08014A5C: .4byte gBattlescriptCurrInstr
-_08014A60: .4byte gBattlescriptsForUsingItem
-_08014A64:
- ldr r0, _08014AA0 @ =gBattleCommunication
- strb r1, [r0, 0x5]
- ldr r3, _08014AA4 @ =gBankAttacker
- mov r8, r3
- ldr r0, _08014AA8 @ =gBattlescriptCurrInstr
- mov r9, r0
- ldr r1, _08014AAC @ =gBattlescriptsForUsingItem
- mov r10, r1
-_08014A74:
- mov r2, r8
- ldrb r0, [r2]
- lsrs r0, 1
- ldr r3, _08014AB0 @ =0x000160d8
- adds r0, r3
- adds r0, r7
- ldrb r0, [r0]
- lsls r0, 2
- add r0, r10
- ldr r0, [r0]
- mov r1, r9
- str r0, [r1]
-_08014A8C:
- movs r0, 0xA
- ldr r2, _08014AB4 @ =gCurrentActionFuncId
- strb r0, [r2]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08014AA0: .4byte gBattleCommunication
-_08014AA4: .4byte gBankAttacker
-_08014AA8: .4byte gBattlescriptCurrInstr
-_08014AAC: .4byte gBattlescriptsForUsingItem
-_08014AB0: .4byte 0x000160d8
-_08014AB4: .4byte gCurrentActionFuncId
- thumb_func_end sub_80147A0
-
- thumb_func_start sub_8014AB8
-sub_8014AB8: @ 8014AB8
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r5, 0
- ldr r1, _08014ADC @ =gBattleMons
- movs r0, 0x58
- muls r0, r4
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _08014AE4
- ldr r1, _08014AE0 @ =gEnigmaBerries
- lsls r0, r4, 3
- subs r0, r4
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x7]
- b _08014AEE
- .align 2, 0
-_08014ADC: .4byte gBattleMons
-_08014AE0: .4byte gEnigmaBerries
-_08014AE4:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r1, r0, 24
-_08014AEE:
- ldr r0, _08014B18 @ =gStringBank
- strb r4, [r0]
- cmp r1, 0x25
- bne _08014B28
- ldr r2, _08014B1C @ =gLastUsedItem
- ldr r1, _08014B20 @ =gBattleMons
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r2]
- ldr r0, _08014B24 @ =gProtectStructs
- lsls r2, r4, 4
- adds r2, r0
- ldrb r1, [r2, 0x1]
- movs r0, 0x19
- negs r0, r0
- ands r0, r1
- movs r1, 0x8
- b _08014B50
- .align 2, 0
-_08014B18: .4byte gStringBank
-_08014B1C: .4byte gLastUsedItem
-_08014B20: .4byte gBattleMons
-_08014B24: .4byte gProtectStructs
-_08014B28:
- ldr r6, _08014B5C @ =gBattleMons
- movs r2, 0x58
- adds r0, r4, 0
- muls r0, r2
- adds r3, r0, r6
- adds r0, r3, 0
- adds r0, 0x20
- ldrb r1, [r0]
- cmp r1, 0x32
- bne _08014B68
- ldr r0, _08014B60 @ =gLastUsedAbility
- strb r1, [r0]
- ldr r0, _08014B64 @ =gProtectStructs
- lsls r2, r4, 4
- adds r2, r0
- ldrb r1, [r2, 0x1]
- movs r0, 0x19
- negs r0, r0
- ands r0, r1
- movs r1, 0x10
-_08014B50:
- orrs r0, r1
- strb r0, [r2, 0x1]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- b _08014BC2
- .align 2, 0
-_08014B5C: .4byte gBattleMons
-_08014B60: .4byte gLastUsedAbility
-_08014B64: .4byte gProtectStructs
-_08014B68:
- ldr r0, _08014BDC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08014BB6
- movs r1, 0x1
- adds r0, r4, 0
- eors r0, r1
- muls r0, r2
- adds r2, r0, r6
- ldrh r0, [r3, 0x6]
- ldrh r1, [r2, 0x6]
- cmp r0, r1
- bcs _08014BB0
- lsls r0, 7
- ldrh r1, [r2, 0x6]
- bl __divsi3
- adds r4, r0, 0
- ldr r0, _08014BE0 @ =gSharedMem
- ldr r1, _08014BE4 @ =0x00016078
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 1
- adds r4, r0
- lsls r4, 24
- lsrs r4, 24
- bl Random
- movs r1, 0xFF
- ands r1, r0
- cmp r4, r1
- bls _08014BB6
-_08014BB0:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
-_08014BB6:
- ldr r1, _08014BE0 @ =gSharedMem
- ldr r0, _08014BE4 @ =0x00016078
- adds r1, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08014BC2:
- cmp r5, 0
- beq _08014BD4
- ldr r1, _08014BE8 @ =gCurrentTurnActionNumber
- ldr r0, _08014BEC @ =gNoOfAllBanks
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r1, _08014BF0 @ =gBattleOutcome
- movs r0, 0x4
- strb r0, [r1]
-_08014BD4:
- adds r0, r5, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08014BDC: .4byte gBattleTypeFlags
-_08014BE0: .4byte gSharedMem
-_08014BE4: .4byte 0x00016078
-_08014BE8: .4byte gCurrentTurnActionNumber
-_08014BEC: .4byte gNoOfAllBanks
-_08014BF0: .4byte gBattleOutcome
- thumb_func_end sub_8014AB8
-
- thumb_func_start sub_8014BF4
-sub_8014BF4: @ 8014BF4
- push {r4-r6,lr}
- ldr r4, _08014C44 @ =gBankAttacker
- ldr r1, _08014C48 @ =gTurnOrder
- ldr r5, _08014C4C @ =gCurrentTurnActionNumber
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, _08014C50 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08014C9C
- ldr r0, _08014C54 @ =gNoOfAllBanks
- ldrb r1, [r0]
- strb r1, [r5]
- ldr r2, _08014C58 @ =gActiveBank
- movs r0, 0
- strb r0, [r2]
- lsls r1, 24
- cmp r1, 0
- beq _08014C88
- adds r4, r2, 0
- ldr r6, _08014C5C @ =gActionForBanks
- ldr r5, _08014C60 @ =gBattleOutcome
-_08014C28:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08014C64
- ldrb r0, [r4]
- adds r0, r6
- ldrb r0, [r0]
- cmp r0, 0x3
- bne _08014C76
- ldrb r0, [r5]
- movs r1, 0x2
- b _08014C72
- .align 2, 0
-_08014C44: .4byte gBankAttacker
-_08014C48: .4byte gTurnOrder
-_08014C4C: .4byte gCurrentTurnActionNumber
-_08014C50: .4byte gBattleTypeFlags
-_08014C54: .4byte gNoOfAllBanks
-_08014C58: .4byte gActiveBank
-_08014C5C: .4byte gActionForBanks
-_08014C60: .4byte gBattleOutcome
-_08014C64:
- ldrb r0, [r4]
- adds r0, r6
- ldrb r0, [r0]
- cmp r0, 0x3
- bne _08014C76
- ldrb r0, [r5]
- movs r1, 0x1
-_08014C72:
- orrs r0, r1
- strb r0, [r5]
-_08014C76:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r1, _08014C94 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08014C28
-_08014C88:
- ldr r0, _08014C98 @ =gBattleOutcome
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- b _08014D40
- .align 2, 0
-_08014C94: .4byte gNoOfAllBanks
-_08014C98: .4byte gBattleOutcome
-_08014C9C:
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08014CF4
- ldrb r0, [r4]
- bl sub_8014AB8
- lsls r0, 24
- cmp r0, 0
- bne _08014D40
- ldr r1, _08014CDC @ =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, _08014CE0 @ =0xfdffffff
- ands r0, r1
- str r0, [r2]
- ldr r1, _08014CE4 @ =gBattleCommunication
- movs r0, 0x3
- strb r0, [r1, 0x5]
- ldr r1, _08014CE8 @ =gBattlescriptCurrInstr
- ldr r0, _08014CEC @ =BattleScript_PrintFailedToRunString
- str r0, [r1]
- ldr r1, _08014CF0 @ =gCurrentActionFuncId
- movs r0, 0xA
- b _08014D3E
- .align 2, 0
-_08014CDC: .4byte gBattleMons
-_08014CE0: .4byte 0xfdffffff
-_08014CE4: .4byte gBattleCommunication
-_08014CE8: .4byte gBattlescriptCurrInstr
-_08014CEC: .4byte BattleScript_PrintFailedToRunString
-_08014CF0: .4byte gCurrentActionFuncId
-_08014CF4:
- ldr r1, _08014D1C @ =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- ldr r1, _08014D20 @ =0x0400e000
- ands r0, r1
- cmp r0, 0
- beq _08014D34
- ldr r1, _08014D24 @ =gBattleCommunication
- movs r0, 0x4
- strb r0, [r1, 0x5]
- ldr r1, _08014D28 @ =gBattlescriptCurrInstr
- ldr r0, _08014D2C @ =BattleScript_PrintFailedToRunString
- str r0, [r1]
- ldr r1, _08014D30 @ =gCurrentActionFuncId
- movs r0, 0xA
- b _08014D3E
- .align 2, 0
-_08014D1C: .4byte gBattleMons
-_08014D20: .4byte 0x0400e000
-_08014D24: .4byte gBattleCommunication
-_08014D28: .4byte gBattlescriptCurrInstr
-_08014D2C: .4byte BattleScript_PrintFailedToRunString
-_08014D30: .4byte gCurrentActionFuncId
-_08014D34:
- ldr r0, _08014D48 @ =gNoOfAllBanks
- ldrb r0, [r0]
- strb r0, [r5]
- ldr r1, _08014D4C @ =gBattleOutcome
- movs r0, 0x6
-_08014D3E:
- strb r0, [r1]
-_08014D40:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08014D48: .4byte gNoOfAllBanks
-_08014D4C: .4byte gBattleOutcome
- thumb_func_end sub_8014BF4
-
- thumb_func_start sub_8014D50
-sub_8014D50: @ 8014D50
- ldr r2, _08014D78 @ =gBankAttacker
- ldr r1, _08014D7C @ =gTurnOrder
- ldr r0, _08014D80 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r0, _08014D84 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _08014D88 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r1, _08014D8C @ =gBattlescriptCurrInstr
- ldr r0, _08014D90 @ =gBattlescriptsForSafariActions
- ldr r0, [r0]
- str r0, [r1]
- ldr r1, _08014D94 @ =gCurrentActionFuncId
- movs r0, 0xA
- strb r0, [r1]
- bx lr
- .align 2, 0
-_08014D78: .4byte gBankAttacker
-_08014D7C: .4byte gTurnOrder
-_08014D80: .4byte gCurrentTurnActionNumber
-_08014D84: .4byte gUnknown_030042A4
-_08014D88: .4byte gUnknown_030042A0
-_08014D8C: .4byte gBattlescriptCurrInstr
-_08014D90: .4byte gBattlescriptsForSafariActions
-_08014D94: .4byte gCurrentActionFuncId
- thumb_func_end sub_8014D50
-
- thumb_func_start sub_8014D98
-sub_8014D98: @ 8014D98
- ldr r2, _08014DD0 @ =gBankAttacker
- ldr r1, _08014DD4 @ =gTurnOrder
- ldr r0, _08014DD8 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r0, _08014DDC @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _08014DE0 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r1, _08014DE4 @ =gNumSafariBalls
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- ldr r1, _08014DE8 @ =gLastUsedItem
- movs r0, 0x5
- strh r0, [r1]
- ldr r1, _08014DEC @ =gBattlescriptCurrInstr
- ldr r0, _08014DF0 @ =gBattlescriptsForBallThrow
- ldr r0, [r0, 0x14]
- str r0, [r1]
- ldr r1, _08014DF4 @ =gCurrentActionFuncId
- movs r0, 0xA
- strb r0, [r1]
- bx lr
- .align 2, 0
-_08014DD0: .4byte gBankAttacker
-_08014DD4: .4byte gTurnOrder
-_08014DD8: .4byte gCurrentTurnActionNumber
-_08014DDC: .4byte gUnknown_030042A4
-_08014DE0: .4byte gUnknown_030042A0
-_08014DE4: .4byte gNumSafariBalls
-_08014DE8: .4byte gLastUsedItem
-_08014DEC: .4byte gBattlescriptCurrInstr
-_08014DF0: .4byte gBattlescriptsForBallThrow
-_08014DF4: .4byte gCurrentActionFuncId
- thumb_func_end sub_8014D98
-
- thumb_func_start sub_8014DF8
-sub_8014DF8: @ 8014DF8
- push {r4-r6,lr}
- ldr r3, _08014E68 @ =gBankAttacker
- ldr r1, _08014E6C @ =gTurnOrder
- ldr r0, _08014E70 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r3]
- ldr r0, _08014E74 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _08014E78 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r6, _08014E7C @ =gBattleCommunication
- ldr r2, _08014E80 @ =gBattleBufferB
- ldrb r0, [r3]
- lsls r0, 9
- adds r1, r2, 0x1
- adds r0, r1
- ldrb r0, [r0]
- subs r0, 0x1
- strb r0, [r6, 0x5]
- ldr r1, _08014E84 @ =gLastUsedItem
- ldrb r0, [r3]
- lsls r0, 9
- adds r2, 0x2
- adds r0, r2
- ldrb r0, [r0]
- strh r0, [r1]
- ldr r2, _08014E88 @ =gSharedMem
- ldr r0, _08014E8C @ =0x00016087
- adds r1, r2, r0
- ldrb r0, [r1]
- cmp r0, 0x2
- bhi _08014E42
- adds r0, 0x1
- strb r0, [r1]
-_08014E42:
- ldr r0, _08014E90 @ =0x00016088
- adds r4, r2, r0
- ldrb r5, [r4]
- adds r3, r5, 0
- cmp r3, 0x1
- bls _08014E9C
- ldr r2, _08014E94 @ =gUnknown_081FA70C
- ldrb r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- ldrb r6, [r6, 0x5]
- adds r0, r6
- adds r0, r2
- ldrb r0, [r0]
- cmp r3, r0
- bcs _08014E98
- movs r0, 0x1
- b _08014E9A
- .align 2, 0
-_08014E68: .4byte gBankAttacker
-_08014E6C: .4byte gTurnOrder
-_08014E70: .4byte gCurrentTurnActionNumber
-_08014E74: .4byte gUnknown_030042A4
-_08014E78: .4byte gUnknown_030042A0
-_08014E7C: .4byte gBattleCommunication
-_08014E80: .4byte gBattleBufferB
-_08014E84: .4byte gLastUsedItem
-_08014E88: .4byte gSharedMem
-_08014E8C: .4byte 0x00016087
-_08014E90: .4byte 0x00016088
-_08014E94: .4byte gUnknown_081FA70C
-_08014E98:
- subs r0, r5, r0
-_08014E9A:
- strb r0, [r4]
-_08014E9C:
- ldr r1, _08014EB0 @ =gBattlescriptCurrInstr
- ldr r0, _08014EB4 @ =gBattlescriptsForSafariActions
- ldr r0, [r0, 0x8]
- str r0, [r1]
- ldr r1, _08014EB8 @ =gCurrentActionFuncId
- movs r0, 0xA
- strb r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08014EB0: .4byte gBattlescriptCurrInstr
-_08014EB4: .4byte gBattlescriptsForSafariActions
-_08014EB8: .4byte gCurrentActionFuncId
- thumb_func_end sub_8014DF8
-
- thumb_func_start sub_8014EBC
-sub_8014EBC: @ 8014EBC
- push {r4,r5,lr}
- ldr r2, _08014F28 @ =gBankAttacker
- ldr r1, _08014F2C @ =gTurnOrder
- ldr r0, _08014F30 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r0, _08014F34 @ =gUnknown_030042A4
- movs r5, 0
- strh r5, [r0]
- ldr r0, _08014F38 @ =gUnknown_030042A0
- strh r5, [r0]
- ldr r3, _08014F3C @ =gSharedMem
- ldr r0, _08014F40 @ =0x00016089
- adds r2, r3, r0
- ldr r1, _08014F44 @ =gUnknown_081FA71B
- subs r0, 0x3
- adds r4, r3, r0
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- ldrb r1, [r2]
- adds r0, r1
- strb r0, [r2]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x14
- bls _08014EFA
- movs r0, 0x14
- strb r0, [r2]
-_08014EFA:
- ldr r0, _08014F48 @ =0x00016088
- adds r2, r3, r0
- ldr r1, _08014F4C @ =gUnknown_081FA71F
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- ldrb r1, [r2]
- adds r0, r1
- strb r0, [r2]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x14
- bls _08014F18
- movs r0, 0x14
- strb r0, [r2]
-_08014F18:
- ldrb r0, [r4]
- cmp r0, 0x2
- bhi _08014F54
- adds r0, 0x1
- strb r0, [r4]
- ldr r0, _08014F50 @ =gBattleCommunication
- strb r5, [r0, 0x5]
- b _08014F5A
- .align 2, 0
-_08014F28: .4byte gBankAttacker
-_08014F2C: .4byte gTurnOrder
-_08014F30: .4byte gCurrentTurnActionNumber
-_08014F34: .4byte gUnknown_030042A4
-_08014F38: .4byte gUnknown_030042A0
-_08014F3C: .4byte gSharedMem
-_08014F40: .4byte 0x00016089
-_08014F44: .4byte gUnknown_081FA71B
-_08014F48: .4byte 0x00016088
-_08014F4C: .4byte gUnknown_081FA71F
-_08014F50: .4byte gBattleCommunication
-_08014F54:
- ldr r1, _08014F70 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08014F5A:
- ldr r1, _08014F74 @ =gBattlescriptCurrInstr
- ldr r0, _08014F78 @ =gBattlescriptsForSafariActions
- ldr r0, [r0, 0x4]
- str r0, [r1]
- ldr r1, _08014F7C @ =gCurrentActionFuncId
- movs r0, 0xA
- strb r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08014F70: .4byte gBattleCommunication
-_08014F74: .4byte gBattlescriptCurrInstr
-_08014F78: .4byte gBattlescriptsForSafariActions
-_08014F7C: .4byte gCurrentActionFuncId
- thumb_func_end sub_8014EBC
-
- thumb_func_start bs8_exit_by_flight
-bs8_exit_by_flight: @ 8014F80
- push {r4,lr}
- ldr r2, _08014FA8 @ =gBankAttacker
- ldr r1, _08014FAC @ =gTurnOrder
- ldr r4, _08014FB0 @ =gCurrentTurnActionNumber
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- movs r0, 0x11
- bl PlaySE
- ldr r0, _08014FB4 @ =gNoOfAllBanks
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r1, _08014FB8 @ =gBattleOutcome
- movs r0, 0x4
- strb r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08014FA8: .4byte gBankAttacker
-_08014FAC: .4byte gTurnOrder
-_08014FB0: .4byte gCurrentTurnActionNumber
-_08014FB4: .4byte gNoOfAllBanks
-_08014FB8: .4byte gBattleOutcome
- thumb_func_end bs8_exit_by_flight
-
- thumb_func_start sub_8014FBC
-sub_8014FBC: @ 8014FBC
- ldr r3, _08015008 @ =gBankAttacker
- ldr r1, _0801500C @ =gTurnOrder
- ldr r0, _08015010 @ =gCurrentTurnActionNumber
- ldrb r0, [r0]
- adds r0, r1
- ldrb r2, [r0]
- strb r2, [r3]
- ldr r0, _08015014 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _08015018 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r1, _0801501C @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x7
- strb r0, [r1, 0x1]
- strb r2, [r1, 0x2]
- ldr r2, _08015020 @ =gBattlePartyID
- ldrb r0, [r3]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _08015024 @ =gBattlescriptCurrInstr
- ldr r0, _08015028 @ =gBattlescriptsForSafariActions
- ldr r0, [r0, 0xC]
- str r0, [r1]
- ldr r1, _0801502C @ =gCurrentActionFuncId
- movs r0, 0xA
- strb r0, [r1]
- ldr r1, _08015030 @ =gUnknown_02024A76
- movs r0, 0xC
- strb r0, [r1, 0x1]
- bx lr
- .align 2, 0
-_08015008: .4byte gBankAttacker
-_0801500C: .4byte gTurnOrder
-_08015010: .4byte gCurrentTurnActionNumber
-_08015014: .4byte gUnknown_030042A4
-_08015018: .4byte gUnknown_030042A0
-_0801501C: .4byte gBattleTextBuff1
-_08015020: .4byte gBattlePartyID
-_08015024: .4byte gBattlescriptCurrInstr
-_08015028: .4byte gBattlescriptsForSafariActions
-_0801502C: .4byte gCurrentActionFuncId
-_08015030: .4byte gUnknown_02024A76
- thumb_func_end sub_8014FBC
-
- thumb_func_start bsB_exit_by_move
-bsB_exit_by_move: @ 8015034
- push {lr}
- bl sub_80173A4
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _08015050
- ldr r0, _08015054 @ =gSharedMem
- ldr r2, _08015058 @ =0x00016059
- adds r0, r2
- strb r1, [r0]
- ldr r1, _0801505C @ =gCurrentActionFuncId
- movs r0, 0xC
- strb r0, [r1]
-_08015050:
- pop {r0}
- bx r0
- .align 2, 0
-_08015054: .4byte gSharedMem
-_08015058: .4byte 0x00016059
-_0801505C: .4byte gCurrentActionFuncId
- thumb_func_end bsB_exit_by_move
-
- thumb_func_start sub_8015060
-sub_8015060: @ 8015060
- ldr r1, _08015080 @ =gCurrentTurnActionNumber
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r3, _08015084 @ =gCurrentActionFuncId
- ldr r2, _08015088 @ =gUnknown_02024A76
- ldrb r0, [r1]
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r3]
- ldr r2, _0801508C @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _08015090 @ =0xf1e892af
- ands r0, r1
- str r0, [r2]
- bx lr
- .align 2, 0
-_08015080: .4byte gCurrentTurnActionNumber
-_08015084: .4byte gCurrentActionFuncId
-_08015088: .4byte gUnknown_02024A76
-_0801508C: .4byte gHitMarker
-_08015090: .4byte 0xf1e892af
- thumb_func_end sub_8015060
-
- thumb_func_start bsC_8016D70
-bsC_8016D70: @ 8015094
- push {r4,r5,lr}
- ldr r1, _0801510C @ =gCurrentTurnActionNumber
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r3, _08015110 @ =gCurrentActionFuncId
- ldr r2, _08015114 @ =gUnknown_02024A76
- ldrb r0, [r1]
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r3]
- bl SpecialStatusesClear
- ldr r2, _08015118 @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _0801511C @ =0xf1e892af
- ands r0, r1
- str r0, [r2]
- ldr r0, _08015120 @ =gBattleMoveDamage
- movs r4, 0
- str r4, [r0]
- ldr r1, _08015124 @ =gSharedMem
- ldr r2, _08015128 @ =0x00016002
- adds r0, r1, r2
- strb r4, [r0]
- ldr r3, _0801512C @ =0x000160a1
- adds r0, r1, r3
- strb r4, [r0]
- ldr r2, _08015130 @ =gMoveHitWith
- ldr r5, _08015134 @ =gBankAttacker
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r2
- movs r2, 0
- strh r4, [r0]
- ldr r3, _08015138 @ =gUnknown_02024C44
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r3
- strh r4, [r0]
- ldr r3, _0801513C @ =0x0001601c
- adds r0, r1, r3
- strb r2, [r0]
- ldr r0, _08015140 @ =gDynamicBasePower
- strh r4, [r0]
- subs r3, 0x10
- adds r0, r1, r3
- strb r2, [r0]
- ldr r0, _08015144 @ =gBattleCommunication
- strb r2, [r0, 0x3]
- strb r2, [r0, 0x4]
- ldr r3, _08015148 @ =0x00016112
- adds r0, r1, r3
- strb r2, [r0]
- ldr r0, _0801514C @ =0x00017130
- adds r1, r0
- strb r2, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0801510C: .4byte gCurrentTurnActionNumber
-_08015110: .4byte gCurrentActionFuncId
-_08015114: .4byte gUnknown_02024A76
-_08015118: .4byte gHitMarker
-_0801511C: .4byte 0xf1e892af
-_08015120: .4byte gBattleMoveDamage
-_08015124: .4byte gSharedMem
-_08015128: .4byte 0x00016002
-_0801512C: .4byte 0x000160a1
-_08015130: .4byte gMoveHitWith
-_08015134: .4byte gBankAttacker
-_08015138: .4byte gUnknown_02024C44
-_0801513C: .4byte 0x0001601c
-_08015140: .4byte gDynamicBasePower
-_08015144: .4byte gBattleCommunication
-_08015148: .4byte 0x00016112
-_0801514C: .4byte 0x00017130
- thumb_func_end bsC_8016D70
-
thumb_func_start GetBattleBank
GetBattleBank: @ 8015150
push {lr}
diff --git a/asm/contest_link_80C2020.s b/asm/contest_link_80C2020.s
index 6bd98cc8a..608daba87 100644
--- a/asm/contest_link_80C2020.s
+++ b/asm/contest_link_80C2020.s
@@ -82,9 +82,9 @@ sub_80C2020: @ 80C2020
adds r1, r3, 0
orrs r0, r1
strh r0, [r5]
- ldr r0, _080C2114 @ =gUnknown_030042A4
+ ldr r0, _080C2114 @ =gBattle_BG0_X
strh r2, [r0]
- ldr r0, _080C2118 @ =gUnknown_030042A0
+ ldr r0, _080C2118 @ =gBattle_BG0_Y
strh r2, [r0]
ldr r0, _080C211C @ =gBattle_BG1_X
strh r2, [r0]
@@ -119,8 +119,8 @@ _080C2104: .4byte 0x00003a03
_080C2108: .4byte REG_MOSAIC
_080C210C: .4byte 0x00003f3f
_080C2110: .4byte REG_WIN0H
-_080C2114: .4byte gUnknown_030042A4
-_080C2118: .4byte gUnknown_030042A0
+_080C2114: .4byte gBattle_BG0_X
+_080C2118: .4byte gBattle_BG0_Y
_080C211C: .4byte gBattle_BG1_X
_080C2120: .4byte gBattle_BG1_Y
_080C2124: .4byte gBattle_BG2_X
@@ -482,11 +482,11 @@ sub_80C2430: @ 80C2430
sub_80C2448: @ 80C2448
push {lr}
ldr r1, _080C24C0 @ =REG_BG0HOFS
- ldr r0, _080C24C4 @ =gUnknown_030042A4
+ ldr r0, _080C24C4 @ =gBattle_BG0_X
ldrh r0, [r0]
strh r0, [r1]
adds r1, 0x2
- ldr r0, _080C24C8 @ =gUnknown_030042A0
+ ldr r0, _080C24C8 @ =gBattle_BG0_Y
ldrh r0, [r0]
strh r0, [r1]
adds r1, 0x2
@@ -537,8 +537,8 @@ sub_80C2448: @ 80C2448
bx r0
.align 2, 0
_080C24C0: .4byte REG_BG0HOFS
-_080C24C4: .4byte gUnknown_030042A4
-_080C24C8: .4byte gUnknown_030042A0
+_080C24C4: .4byte gBattle_BG0_X
+_080C24C8: .4byte gBattle_BG0_Y
_080C24CC: .4byte gBattle_BG1_X
_080C24D0: .4byte gBattle_BG1_Y
_080C24D4: .4byte gBattle_BG2_X
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 3c255b461..41edcb514 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -3065,7 +3065,7 @@ BattleScript_LocalBattleLost:: @ 81D8DD1
BattleScript_LocalBattleLostEnd: @ 81D8E01
end2
-gUnknown_081D8E02:: @ 81D8E02
+BattleScript_LinkBattleWonOrLost:: @ 81D8E02
printstring 5
waitmessage 64
atk57
@@ -3248,7 +3248,7 @@ BattleScript_DamagingWeatherContinues:: @ 81D8F7D
setbyte gBattleCommunication, 0
BattleScript_DamagingWeatherLoop: @ 81D8F95
- copyarraywithindex gBankAttacker, gTurnOrder, gBattleCommunication, 1
+ copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 1
weatherdamage
jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_DamagingWeatherLoopIncrement
printfromtable gSandStormHailDmgStringIds
diff --git a/data/data2a.s b/data/data2a.s
index 3bd3f6ebd..bd455ce29 100644
--- a/data/data2a.s
+++ b/data/data2a.s
@@ -946,32 +946,32 @@ gSpriteAffineAnimTable_81F971C:: @ 81F971C
.align 2
gUnknown_081FA640:: @ 81FA640
- .4byte sub_8013FE8
- .4byte sub_80147A0
- .4byte sub_80146F4
- .4byte sub_8014BF4
- .4byte sub_8014D50
- .4byte sub_8014D98
- .4byte sub_8014DF8
- .4byte sub_8014EBC
- .4byte bs8_exit_by_flight
- .4byte sub_8014FBC
+ .4byte HandleAction_UseMove
+ .4byte HandleAction_UseItem
+ .4byte HandleAction_Switch
+ .4byte HandleAction_Run
+ .4byte HandleAction_WatchesCarefully
+ .4byte HandleAction_SafariZoneBallThrow
+ .4byte HandleAction_ThrowPokeblock
+ .4byte HandleAction_GoNear
+ .4byte HandleAction_SafriZoneRun
+ .4byte HandleAction_Action9
.4byte sub_801B594
- .4byte bsB_exit_by_move
- .4byte bsC_8016D70
- .4byte sub_8015060
+ .4byte HandleAction_Action11
+ .4byte HandleAction_ActionFinished
+ .4byte HandleAction_NothingIsFainted
.align 2
gUnknown_081FA678:: @ 81FA678
.4byte bc_8013B1C
.4byte HandleEndTurn_BattleWon
- .4byte sub_8013B64
- .4byte sub_8013B64
- .4byte sub_8013BDC
- .4byte sub_8013C9C
- .4byte sub_8013C48
- .4byte sub_8013C9C
- .4byte sub_8013C9C
+ .4byte HandleEndTurn_BattleLost
+ .4byte HandleEndTurn_BattleLost
+ .4byte HandleEndTurn_RanFromBattle
+ .4byte HandleEndTurn_FinishBattle
+ .4byte HandleEndTurn_MonFled
+ .4byte HandleEndTurn_FinishBattle
+ .4byte HandleEndTurn_FinishBattle
gStatusConditionString_PoisonJpn:: @ 81FA69C
.string "どく$$$$$$"
diff --git a/include/battle.h b/include/battle.h
index dd35cc303..4bcdfa6a9 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -227,10 +227,8 @@ struct BattleStruct /* 0x2000000 */
/*0x160D5*/ u8 unk160D5;
/*0x160D6*/ u8 unk160D6;
/*0x160D7*/ u8 unk160D7;
- /*0x160D8*/ u8 unk160D8;
- /*0x160D9*/ u8 unk160D9;
- /*0x160DA*/ u8 unk160DA;
- /*0x160DB*/ u8 unk160DB;
+ /*0x160D8*/ u8 unk160D8[2];
+ /*0x160DA*/ u8 unk160DA[2];
/*0x160DC*/ u8 unk160DC;
/*0x160DD*/ u8 intimidateBank;
/*0x160DE*/ u8 unk160DE;
@@ -606,7 +604,7 @@ void InitBattle(void);
void sub_800EC9C(void);
void sub_800F104(void);
void sub_800F298(void);
-void sub_800F808(void);
+void BattleMainCB2(void);
void sub_800F838(struct Sprite *);
u8 CreateNPCTrainerParty(struct Pokemon *, u16);
void sub_800FCFC(void);
@@ -638,6 +636,9 @@ void sub_8011970(void);
void sub_80119B4(void);
void BattleBeginFirstTurn(void);
void BattleTurnPassed(void);
+void RunBattleScriptCommands_PopCallbacksStack(void);
+void RunBattleScriptCommands(void);
+bool8 TryRunFromBattle(u8 bank);
// asm/battle_2.o
void sub_8012324(void);
@@ -654,14 +655,16 @@ u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check);
u8 UpdateTurnCounters(void);
u8 TurnBasedEffects(void);
u8 sub_80170DC();
-u8 sub_80173A4();
+u8 HandleFaintedMonActions();
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 move);
u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
void b_clear_atk_up_if_hit_flag_unless_enraged(void);
+u8 GetMoveTarget(u16 move, u8 useMoveTarget);
// asm/battle_4.o
void AI_CalcDmg(u8, u8);
u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def);
+u8 BankGetTurnOrder(u8 bank);
// asm/battle_5.o
void nullsub_91(void);
diff --git a/include/battle_ai.h b/include/battle_ai.h
index 60ca5d000..c22ca8633 100644
--- a/include/battle_ai.h
+++ b/include/battle_ai.h
@@ -24,5 +24,6 @@ void sub_810745C(void);
void AIStackPushVar(u8 *);
u8 AIStackPop(void);
void BattleAI_HandleItemUseBeforeAISetup(void);
+void RecordAbilityBattle(u8 a, u8 b);
#endif
diff --git a/include/battle_message.h b/include/battle_message.h
index 3e37a1ccd..9c27994ee 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -16,6 +16,143 @@ struct StringInfoBattle
u8 textBuffs[3][0x10];
};
+// for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3
+
+#define B_BUFF_STRING 0
+#define B_BUFF_NUMBER 1
+#define B_BUFF_MOVE 2
+#define B_BUFF_TYPE 3
+#define B_BUFF_MON_NICK_WITH_PREFIX 4
+#define B_BUFF_STAT 5
+#define B_BUFF_SPECIES 6
+#define B_BUFF_MON_NICK 7
+#define B_BUFF_NEGATIVE_FLAVOR 8
+#define B_BUFF_ABILITY 9
+#define B_BUFF_ITEM 10
+
+#define B_BUFF_PLACEHOLDER_BEGIN 0xFD
+#define B_BUFF_EOS 0xFF
+
+#define PREPARE_FLAVOR_BUFFER(textVar, flavorId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_NEGATIVE_FLAVOR; \
+ textVar[2] = flavorId; \
+ textVar[3] = B_BUFF_EOS; \
+}
+
+#define PREPARE_STAT_BUFFER(textVar, statId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_STAT; \
+ textVar[2] = statId; \
+ textVar[3] = B_BUFF_EOS; \
+}
+
+#define PREPARE_ABILITY_BUFFER(textVar, abilityId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_ABILITY; \
+ textVar[2] = abilityId; \
+ textVar[3] = B_BUFF_EOS; \
+}
+
+#define PREPARE_TYPE_BUFFER(textVar, typeId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_TYPE; \
+ textVar[2] = typeId; \
+ textVar[3] = B_BUFF_EOS; \
+}
+
+#define PREPARE_BYTE_NUMBER_BUFFER(textVar, maxDigits, number) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_NUMBER; \
+ textVar[2] = 1; \
+ textVar[3] = maxDigits; \
+ textVar[4] = (number); \
+ textVar[5] = B_BUFF_EOS; \
+}
+
+#define PREPARE_HWORD_NUMBER_BUFFER(textVar, maxDigits, number) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_NUMBER; \
+ textVar[2] = 2; \
+ textVar[3] = maxDigits; \
+ textVar[4] = (number); \
+ textVar[5] = (number & 0x0000FF00) >> 8; \
+ textVar[6] = B_BUFF_EOS; \
+}
+
+#define PREPARE_WORD_NUMBER_BUFFER(textVar, maxDigits, number) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_NUMBER; \
+ textVar[2] = 4; \
+ textVar[3] = maxDigits; \
+ textVar[4] = (number); \
+ textVar[5] = (number & 0x0000FF00) >> 8; \
+ textVar[6] = (number & 0x00FF0000) >> 16; \
+ textVar[7] = (number & 0xFF000000) >> 24; \
+ textVar[8] = B_BUFF_EOS; \
+}
+
+#define PREPARE_STRING_BUFFER(textVar, stringId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_STRING; \
+ textVar[2] = stringId; \
+ textVar[3] = (stringId & 0xFF00) >> 8; \
+ textVar[4] = B_BUFF_EOS; \
+}
+
+#define PREPARE_MOVE_BUFFER(textVar, move) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_MOVE; \
+ textVar[2] = move; \
+ textVar[3] = (move & 0xFF00) >> 8; \
+ textVar[4] = B_BUFF_EOS; \
+}
+
+#define PREPARE_ITEM_BUFFER(textVar, item) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_ITEM; \
+ textVar[2] = item; \
+ textVar[3] = (item & 0xFF00) >> 8; \
+ textVar[4] = B_BUFF_EOS; \
+}
+
+#define PREPARE_SPECIES_BUFFER(textVar, species) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_SPECIES; \
+ textVar[2] = species; \
+ textVar[3] = (species & 0xFF00) >> 8; \
+ textVar[4] = B_BUFF_EOS; \
+}
+
+#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, bank, partyId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_MON_NICK_WITH_PREFIX; \
+ textVar[2] = bank; \
+ textVar[3] = partyId; \
+ textVar[4] = B_BUFF_EOS; \
+}
+
+#define PREPARE_MON_NICK_BUFFER(textVar, bank, partyId) \
+{ \
+ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
+ textVar[1] = B_BUFF_MON_NICK; \
+ textVar[2] = bank; \
+ textVar[3] = partyId; \
+ textVar[4] = B_BUFF_EOS; \
+}
+
void BufferStringBattle(u16 stringID);
u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
u32 StrCpyDecodeBattle(const u8* src, u8* dst);
diff --git a/include/constants/battle_constants.h b/include/constants/battle_constants.h
index 892b3e7f6..2b973b4d9 100644
--- a/include/constants/battle_constants.h
+++ b/include/constants/battle_constants.h
@@ -1,6 +1,13 @@
#ifndef GUARD_CONSTANTS_BATTLE_CONSTANTS_H
#define GUARD_CONSTANTS_BATTLE_CONSTANTS_H
+// Bank sides
+#define SIDE_PLAYER 0x0
+#define SIDE_OPPONENT 0x1
+
+#define BIT_SIDE 0x1
+#define BIT_MON 0x2
+
#define STATUS_SLEEP 0x7
#define STATUS_POISON 0x8
#define STATUS_BURN 0x10
@@ -76,6 +83,7 @@
#define HITMARKER_x800000 0x00800000
#define HITMARKER_GRUDGE 0x01000000
#define HITMARKER_OBEYS 0x02000000
+#define HITMARKER_x4000000 0x04000000
#define HITMARKER_x8000000 0x08000000
#define HITMARKER_FAINTED(bank) ((gBitTable[bank] << 0x1C))
#define HITMARKER_UNK(bank) ((0x10000000 << bank))
@@ -216,6 +224,27 @@
#define WEATHER_SUN_ANY ((WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT))
#define WEATHER_HAIL (1 << 7)
+#define MOVE_TARGET_SELECTED 0x0
+#define MOVE_TARGET_DEPENDS 0x1
+#define MOVE_TARGET_USER 0x2
+#define MOVE_TARGET_RANDOM 0x4
+#define MOVE_TARGET_x10 0x10
+#define MOVE_TARGET_BOTH 0x8
+#define MOVE_TARGET_FOES_AND_ALLY 0x20
+#define MOVE_TARGET_OPPONENTS_FIELD 0x40
+
+// array entries for battle communication
+#define MULTIUSE_STATE 0x0
+#define CURSOR_POSITION 0x1
+#define TASK_ID 0x1 // task Id and cursor position share the same field
+#define SPRITES_INIT_STATE1 0x1 // shares the Id as well
+#define SPRITES_INIT_STATE2 0x2
+#define MOVE_EFFECT_BYTE 0x3
+#define ACTIONS_CONFIRMED_COUNT 0x4
+#define MULTISTRING_CHOOSER 0x5
+#define MSG_DISPLAY 0x7
+#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
+
// status animation table
#define B_ANIM_STATUS_PSN 0x0
#define B_ANIM_STATUS_CONFUSION 0x1
@@ -262,4 +291,12 @@
#define B_ANIM_SUBSTITUTE_TO_MON 0x5
#define B_ANIM_MON_TO_SUBSTITUTE 0x6
+// AI switch items
+#define AI_ITEM_FULL_RESTORE 1
+#define AI_ITEM_HEAL_HP 2
+#define AI_ITEM_CURE_CONDITION 3
+#define AI_ITEM_X_STAT 4
+#define AI_ITEM_GUARD_SPECS 5
+#define AI_ITEM_NOT_RECOGNIZABLE 6
+
#endif // GUARD_CONSTANTS_BATTLE_CONSTANTS_H
diff --git a/include/ewram.h b/include/ewram.h
index d5e53393b..17ca3508a 100755
--- a/include/ewram.h
+++ b/include/ewram.h
@@ -134,6 +134,8 @@ extern u8 gSharedMem[];
#define ewram1608Carr(bank) (gSharedMem[0x1608C + bank])
#define EWRAM_1609D (gSharedMem[0x1609D])
#define ewram160A1 (gSharedMem[0x160A1])
+#define ewram160A4 (gSharedMem[0x160A4])
+#define ewram160A5 (gSharedMem[0x160A5])
#define ewram160A6 (gSharedMem[0x160A6])
#define ewram160A8 (gSharedMem[0x160A8])
#define ewram160A9 (gSharedMem[0x160A9])
@@ -156,9 +158,12 @@ extern u8 gSharedMem[];
#define USED_HELD_ITEM(bank) ((((u16*)(&gSharedMem[0x160CC + bank * 2]))))
#define USED_HELD_ITEMS(bank) (*(u16 *)&gSharedMem[0x160CC + 2 * (bank)])
#define ewram160D4(bank) (gSharedMem[0x160D4 + (bank / 2) * 2])
+#define ewram160D8(bank) (gSharedMem[0x160D8 + (bank / 2)])
+#define ewram160DA(bank) (gSharedMem[0x160DA + (bank / 2)])
#define ewram160DD (gSharedMem[0x160DD])
#define ewram160E0(i) (gSharedMem[0x160E0 + i])
#define ewram160E6 (gSharedMem[0x160E6])
+#define ewram160E7 (gSharedMem[0x160E7])
#define CHOICED_MOVE(bank) (((u16*)(&gSharedMem[0x160E8 + bank * 2])))
#define ewram160E8 ((u8 *)(gSharedMem + 0x160E8))
#define ewram160E8arr(i) (gSharedMem[0x160E8 + i])
diff --git a/include/pokemon.h b/include/pokemon.h
index b6c6e0030..71b35e65c 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -363,6 +363,16 @@ enum
STAT_STAGE_EVASION, // 7
};
+enum
+{
+ STAT_HP, // 0
+ STAT_ATK, // 1
+ STAT_DEF, // 2
+ STAT_SPD, // 3
+ STAT_SPATK, // 4
+ STAT_SPDEF, // 5
+};
+
struct BaseStats
{
/*0x00*/ u8 baseHP;
@@ -613,6 +623,8 @@ bool8 IsPokeSpriteNotFlipped(u16);
u8 GetLevelUpMovesBySpecies(u16, u16 *);
u8 TryIncrementMonLevel(struct Pokemon *);
bool8 IsShiny(struct Pokemon *mon);
+void RandomlyGivePartyPokerus(struct Pokemon *party);
+void PartySpreadPokerus(struct Pokemon *party);
struct Sprite *sub_80F7920(u16, u16, const u16 *);
diff --git a/include/roamer.h b/include/roamer.h
index 9d5f3c4ed..86908bd00 100644
--- a/include/roamer.h
+++ b/include/roamer.h
@@ -7,5 +7,7 @@ void UpdateLocationHistoryForRoamer(void);
void RoamerMoveToOtherLocationSet(void);
void RoamerMove();
u8 TryStartRoamerEncounter(void);
+void UpdateRoamerHPStatus(struct Pokemon *mon);
+void SetRoamerInactive(void);
#endif
diff --git a/include/tv.h b/include/tv.h
index 91b871f71..2edccb365 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -107,5 +107,6 @@ void UpdateTVShowsPerDay(u16);
void sub_80C045C();
void sub_80BF088(u8, s32);
void sub_80BFD20(void);
+void PutPokemonTodayCaughtOnAir(void);
#endif // GUARD_TV_H
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index 92e9e3e1d..a30245081 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -1,13 +1,17 @@
#include "global.h"
#include "constants/abilities.h"
#include "battle.h"
+#include "battle_ai.h"
#include "battle_interface.h"
+#include "battle_message.h"
#include "battle_setup.h"
#include "data2.h"
#include "event_data.h"
+#include "evolution_scene.h"
#include "item.h"
#include "link.h"
#include "main.h"
+#include "m4a.h"
#include "name_string_util.h"
#include "palette.h"
#include "party_menu.h"
@@ -15,6 +19,7 @@
#include "pokedex.h"
#include "pokemon.h"
#include "random.h"
+#include "roamer.h"
#include "rom3.h"
#include "rom_8077ABC.h"
#include "rom_8094928.h"
@@ -22,10 +27,12 @@
#include "sound.h"
#include "constants/species.h"
#include "sprite.h"
+#include "string_util.h"
#include "task.h"
#include "text.h"
#include "trainer.h"
#include "trig.h"
+#include "tv.h"
#include "unknown_task.h"
#include "util.h"
#include "constants/battle_move_effects.h"
@@ -60,7 +67,7 @@ extern const u16 gUnknown_08D004E0[];
extern const struct MonCoords gCastformFrontSpriteCoords[];
extern u8 gStatStageRatios[][2];
-extern u8 gUnknown_02024A76[4];
+extern u8 gActionsByTurnOrder[4];
extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
extern u8 gBattleBufferB[][0x200];
extern u8 gActiveBank;
@@ -68,7 +75,7 @@ extern u32 gBattleExecBuffer;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
extern u8 gCurrentActionFuncId;
-extern u8 gTurnOrder[];
+extern u8 gBanksByTurnOrder[];
extern struct UnknownStruct12 gUnknown_02024AD0[];
extern u8 gObjectBankIDs[];
extern u16 gCurrentMove;
@@ -82,7 +89,7 @@ extern u16 gLastUsedMove[];
extern u16 gMoveHitWith[];
extern u16 gUnknown_02024C44[];
extern u16 gUnknown_02024C4C[];
-extern u16 gLockedMove[];
+extern u16 gLockedMoves[];
extern u8 gUnknown_02024C5C[];
extern u16 gChosenMovesByBanks[];
extern u32 gHitMarker;
@@ -112,8 +119,8 @@ extern u16 gBattle_WIN0V;
extern u16 gBattle_BG2_Y;
extern u32 gUnknown_03004284;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gBattle_WIN0H;
extern MainCallback gPreBattleCallback1;
@@ -140,10 +147,33 @@ extern u8 gCurrentTurnActionNumber;
extern void (* const gUnknown_081FA640[])(void);
extern void (* const gUnknown_081FA678[])(void);
extern u8* gBattlescriptCurrInstr;
-extern u8 gUnknown_081D8E02[];
+extern u8 BattleScript_LinkBattleWonOrLost[];
extern u8 BattleScript_PayDayMoneyAndPickUpItems[];
extern u8 gUnknown_081D8E0D[];
extern u8 BattleScript_LocalTrainerBattleWon[];
+extern u8 BattleScript_LocalBattleLost[];
+extern u8 BattleScript_GotAwaySafely[];
+extern u8 BattleScript_SmokeBallEscape[];
+extern u8 BattleScript_RanAwayUsingMonAbility[];
+extern u8 BattleScript_WildMonFled[];
+extern u8 BattleScript_ActionSwitch[];
+extern u8 BattleScript_PrintFailedToRunString[];
+extern const BattleCmdFunc gBattleScriptingCommandsTable[];
+extern u8 gCritMultiplier;
+extern u8 gCurrMovePos;
+extern u8 gUnknown_02024BE5;
+extern u16 gChosenMove;
+extern u8* gBattleScriptsForMoveEffects[];
+extern u16 gLastUsedItem;
+extern u8 * const gBattlescriptsForBallThrow[];
+extern u8 * const gBattlescriptsForRunningByItem[];
+extern u8 * const gBattlescriptsForUsingItem[];
+extern u8 * const gBattlescriptsForSafariActions[];
+extern u8 gBattleTextBuff2[];
+extern u8 gNumSafariBalls;
+extern u8 gUnknown_081FA70C[][3];
+extern u8 gUnknown_081FA71B[];
+extern u8 gUnknown_081FA71F[];
void b_call_bc_move_exec(const u8* BS_ptr);
@@ -153,7 +183,11 @@ void SetActionsAndBanksTurnOrder(void);
static void TurnValuesCleanUp(u8);
void SpecialStatusesClear(void);
static void RunTurnActionsFunctions(void);
-void sub_8013C9C();
+void HandleEndTurn_FinishBattle();
+static void FreeResetData_ReturnToOvOrDoEvolutions(void);
+void TryEvolvePokemon(void);
+static void ReturnFromBattleToOverworld(void);
+static void WaitForEvoSceneToFinish(void);
void sub_800E7C4(void)
{
@@ -202,8 +236,8 @@ void InitBattle(void)
sub_80895F8(gUnknown_081F9674);
SetUpWindowConfig(&gWindowConfig_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -491,7 +525,7 @@ void sub_800EC9C(void)
{
gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = sub_8010824;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
gTrainerBattleOpponent = 0x800;
@@ -849,7 +883,7 @@ void sub_800F298(void)
{
gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = sub_8010824;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
gTrainerBattleOpponent = 0x800;
@@ -860,7 +894,7 @@ void sub_800F298(void)
}
}
-void sub_800F808(void)
+void BattleMainCB2(void)
{
AnimateSprites();
BuildOamBuffer();
@@ -1024,8 +1058,8 @@ void sub_800FCD4(void)
void sub_800FCFC(void)
{
Random(); // unused return value
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
@@ -1178,8 +1212,8 @@ void c2_8011A1C(void)
}
SetUpWindowConfig(&gWindowConfig_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -1549,7 +1583,7 @@ void sub_8010874(void)
gUnknown_02024C44[i] = 0;
gUnknown_02024C4C[i] = 0;
gUnknown_02024C5C[i] = 0xFF;
- gLockedMove[i] = 0;
+ gLockedMoves[i] = 0;
gUnknown_02024C2C[i] = 0;
eFlashFireArr.arr[i] = 0;
}
@@ -2098,12 +2132,12 @@ void BattleBeginFirstTurn(void)
if (ewram16058 == 0)
{
for (i = 0; i < gNoOfAllBanks; i++)
- gTurnOrder[i] = i;
+ gBanksByTurnOrder[i] = i;
for (i = 0; i < gNoOfAllBanks - 1; i++)
{
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0)
+ if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 1) != 0)
SwapTurnOrder(i, j);
}
}
@@ -2115,7 +2149,7 @@ void BattleBeginFirstTurn(void)
}
while (ewram16058 < gNoOfAllBanks)
{
- if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0)
+ if (AbilityBattleEffects(0, gBanksByTurnOrder[ewram16058], 0, 0, 0) != 0)
r9++;
ewram16058++;
if (r9 != 0)
@@ -2127,7 +2161,7 @@ void BattleBeginFirstTurn(void)
return;
while (ewram160F9 < gNoOfAllBanks)
{
- if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0)
+ if (ItemBattleEffects(0, gBanksByTurnOrder[ewram160F9], 0) != 0)
r9++;
ewram160F9++;
if (r9 != 0)
@@ -2199,7 +2233,7 @@ void BattleTurnPassed(void)
if (TurnBasedEffects() != 0)
return;
}
- if (sub_80173A4() != 0)
+ if (HandleFaintedMonActions() != 0)
return;
ewram16059 = 0;
if (sub_80170DC() != 0)
@@ -3861,13 +3895,13 @@ void SwapTurnOrder(u8 a, u8 b)
{
int temp;
- temp = gUnknown_02024A76[a];
- gUnknown_02024A76[a] = gUnknown_02024A76[b];
- gUnknown_02024A76[b] = temp;
+ temp = gActionsByTurnOrder[a];
+ gActionsByTurnOrder[a] = gActionsByTurnOrder[b];
+ gActionsByTurnOrder[b] = temp;
- temp = gTurnOrder[a];
- gTurnOrder[a] = gTurnOrder[b];
- gTurnOrder[b] = temp;
+ temp = gBanksByTurnOrder[a];
+ gBanksByTurnOrder[a] = gBanksByTurnOrder[b];
+ gBanksByTurnOrder[b] = temp;
}
// Determines which of the two given mons will strike first in a battle.
@@ -4024,8 +4058,8 @@ void SetActionsAndBanksTurnOrder(void)
{
for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
- gUnknown_02024A76[var] = gActionForBanks[gActiveBank];
- gTurnOrder[var] = gActiveBank;
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
var++;
}
}
@@ -4053,15 +4087,15 @@ void SetActionsAndBanksTurnOrder(void)
if (var == 5)
{
- gUnknown_02024A76[0] = gActionForBanks[gActiveBank];
- gTurnOrder[0] = gActiveBank;
+ gActionsByTurnOrder[0] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[0] = gActiveBank;
var = 1;
for (i = 0; i < gNoOfAllBanks; i++)
{
if (i != gActiveBank)
{
- gUnknown_02024A76[var] = gActionForBanks[i];
- gTurnOrder[var] = i;
+ gActionsByTurnOrder[var] = gActionForBanks[i];
+ gBanksByTurnOrder[var] = i;
var++;
}
}
@@ -4075,8 +4109,8 @@ void SetActionsAndBanksTurnOrder(void)
{
if (gActionForBanks[gActiveBank] == ACTION_USE_ITEM || gActionForBanks[gActiveBank] == ACTION_SWITCH)
{
- gUnknown_02024A76[var] = gActionForBanks[gActiveBank];
- gTurnOrder[var] = gActiveBank;
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
var++;
}
}
@@ -4084,8 +4118,8 @@ void SetActionsAndBanksTurnOrder(void)
{
if (gActionForBanks[gActiveBank] != ACTION_USE_ITEM && gActionForBanks[gActiveBank] != ACTION_SWITCH)
{
- gUnknown_02024A76[var] = gActionForBanks[gActiveBank];
- gTurnOrder[var] = gActiveBank;
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
var++;
}
}
@@ -4093,12 +4127,12 @@ void SetActionsAndBanksTurnOrder(void)
{
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- u8 bank1 = gTurnOrder[i];
- u8 bank2 = gTurnOrder[j];
- if (gUnknown_02024A76[i] != ACTION_USE_ITEM
- && gUnknown_02024A76[j] != ACTION_USE_ITEM
- && gUnknown_02024A76[i] != ACTION_SWITCH
- && gUnknown_02024A76[j] != ACTION_SWITCH)
+ u8 bank1 = gBanksByTurnOrder[i];
+ u8 bank2 = gBanksByTurnOrder[j];
+ if (gActionsByTurnOrder[i] != ACTION_USE_ITEM
+ && gActionsByTurnOrder[j] != ACTION_USE_ITEM
+ && gActionsByTurnOrder[i] != ACTION_SWITCH
+ && gActionsByTurnOrder[j] != ACTION_SWITCH)
{
if (GetWhoStrikesFirst(bank1, bank2, FALSE))
SwapTurnOrder(i, j);
@@ -4184,7 +4218,7 @@ void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
{
// something stupid needed to match
u8 zero;
- gCurrentActionFuncId = gUnknown_02024A76[(zero = 0)];
+ gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)];
}
gDynamicBasePower = 0;
@@ -4227,7 +4261,7 @@ void HandleEndTurn_BattleWon(void)
{
gBattleTextBuff1[0] = gBattleOutcome;
gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
- gBattlescriptCurrInstr = gUnknown_081D8E02;
+ gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost;
gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN);
}
else if (gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))
@@ -4266,5 +4300,1091 @@ void HandleEndTurn_BattleWon(void)
gBattlescriptCurrInstr = BattleScript_PayDayMoneyAndPickUpItems;
}
- gBattleMainFunc = sub_8013C9C;
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_BattleLost(void)
+{
+ gCurrentActionFuncId = 0;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleTextBuff1[0] = gBattleOutcome;
+ gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost;
+ gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN);
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BattleScript_LocalBattleLost;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_RanFromBattle(void)
+{
+ gCurrentActionFuncId = 0;
+
+ switch (gProtectStructs[gBankAttacker].fleeFlag)
+ {
+ default:
+ gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
+ break;
+ case 1:
+ gBattlescriptCurrInstr = BattleScript_SmokeBallEscape;
+ break;
+ case 2:
+ gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility;
+ break;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_MonFled(void)
+{
+ gCurrentActionFuncId = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]);
+ gBattlescriptCurrInstr = BattleScript_WildMonFled;
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_FinishBattle(void)
+{
+ if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
+ {
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_FIRST_BATTLE
+ | BATTLE_TYPE_SAFARI
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_WALLY_TUTORIAL
+ | BATTLE_TYPE_BATTLE_TOWER)))
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gBattleResults.poke1Species == SPECIES_NONE)
+ {
+ gBattleResults.poke1Species = gBattleMons[gActiveBank].species;
+ StringCopy(gBattleResults.pokeString1, gBattleMons[gActiveBank].nickname);
+ }
+ else
+ {
+ gBattleResults.opponentSpecies = gBattleMons[gActiveBank].species;
+ StringCopy(gBattleResults.pokeString2, gBattleMons[gActiveBank].nickname);
+ }
+ }
+ }
+ PutPokemonTodayCaughtOnAir();
+ }
+
+ BeginFastPaletteFade(3);
+ FadeOutMapMusic(5);
+ gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions;
+ gCB2_AfterEvolution = BattleMainCB2;
+ }
+ else
+ {
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+}
+
+static void FreeResetData_ReturnToOvOrDoEvolutions(void)
+{
+ if (!gPaletteFade.active)
+ {
+ ResetSpriteData();
+ if (gLeveledUpInBattle == 0 || gBattleOutcome != BATTLE_WON)
+ {
+ gBattleMainFunc = ReturnFromBattleToOverworld;
+ return;
+ }
+ else
+ {
+ gBattleMainFunc = TryEvolvePokemon;
+ }
+ }
+}
+
+void TryEvolvePokemon(void)
+{
+ s32 i;
+
+ while (gLeveledUpInBattle != 0)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (gLeveledUpInBattle & gBitTable[i])
+ {
+ u16 species;
+ u8 levelUpBits = gLeveledUpInBattle;
+
+ levelUpBits &= ~(gBitTable[i]);
+ gLeveledUpInBattle = levelUpBits;
+
+ species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits);
+ if (species != SPECIES_NONE)
+ {
+ gBattleMainFunc = WaitForEvoSceneToFinish;
+ EvolutionScene(&gPlayerParty[i], species, 0x81, i);
+ return;
+ }
+ }
+ }
+ }
+
+ gBattleMainFunc = ReturnFromBattleToOverworld;
+}
+
+static void WaitForEvoSceneToFinish(void)
+{
+ if (gMain.callback2 == BattleMainCB2)
+ gBattleMainFunc = TryEvolvePokemon;
+}
+
+static void ReturnFromBattleToOverworld(void)
+{
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ RandomlyGivePartyPokerus(gPlayerParty);
+ PartySpreadPokerus(gPlayerParty);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK && gReceivedRemoteLinkPlayers != 0)
+ return;
+
+ gSpecialVar_Result = gBattleOutcome;
+ gMain.inBattle = 0;
+ gMain.callback1 = gPreBattleCallback1;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ROAMER)
+ {
+ UpdateRoamerHPStatus(&gEnemyParty[0]);
+ if (gBattleOutcome == BATTLE_WON || gBattleOutcome == BATTLE_CAUGHT)
+ SetRoamerInactive();
+ }
+
+ m4aSongNumStop(0x5A);
+ SetMainCallback2(gMain.savedCallback);
+}
+
+void RunBattleScriptCommands_PopCallbacksStack(void)
+{
+ if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
+ {
+ if (B_FUNCTION_STACK->size != 0)
+ B_FUNCTION_STACK->size--;
+ gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size];
+ }
+ else
+ {
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+}
+
+void RunBattleScriptCommands(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+}
+
+void HandleAction_UseMove(void)
+{
+ u8 side;
+ u8 var = 4;
+
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+
+ if (ewram160A6 & gBitTable[gBankAttacker])
+ {
+ gCurrentActionFuncId = ACTION_FINISHED;
+ return;
+ }
+
+ gCritMultiplier = 1;
+ eDmgMultiplier = 1;
+ ewram160E7 = 0;
+ gBattleMoveFlags = 0;
+ gMultiHitCounter = 0;
+ gBattleCommunication[6] = 0;
+ gCurrMovePos = gUnknown_02024BE5 = ewram1608Carr(gBankAttacker);
+
+ // choose move
+ if (gProtectStructs[gBankAttacker].onlyStruggle)
+ {
+ gProtectStructs[gBankAttacker].onlyStruggle = 0;
+ gCurrentMove = gChosenMove = MOVE_STRUGGLE;
+ gHitMarker |= HITMARKER_NO_PPDEDUCT;
+ ewram16010arr(gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
+ }
+ else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
+ {
+ gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker];
+ }
+ // encore forces you to use the same move
+ else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
+ && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
+ {
+ gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove;
+ gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos;
+ ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ // check if the encored move wasn't overwritten
+ else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
+ && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
+ {
+ gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos;
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE;
+ gDisableStructs[gBankAttacker].encoredMovePos = 0;
+ gDisableStructs[gBankAttacker].encoreTimer1 = 0;
+ ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker])
+ {
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ else
+ {
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ }
+
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ gBattleResults.lastUsedMove = gCurrentMove;
+ else
+ gBattleResults.opponentMove = gCurrentMove;
+
+ // choose target
+ side = GetBankSide(gBankAttacker) ^ BIT_SIDE;
+ if (gSideTimers[side].followmeTimer != 0
+ && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED
+ && GetBankSide(gBankAttacker) != GetBankSide(gSideTimers[side].followmeTarget)
+ && gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
+ {
+ gBankTarget = gSideTimers[side].followmeTarget;
+ }
+ else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && gSideTimers[side].followmeTimer == 0
+ && (gBattleMoves[gCurrentMove].power != 0
+ || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10)
+ && gBattleMons[ewram16010arr(gBankAttacker)].ability != ABILITY_LIGHTNING_ROD
+ && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
+ {
+ side = GetBankSide(gBankAttacker);
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (side != GetBankSide(gActiveBank)
+ && ewram16010arr(gBankAttacker) != gActiveBank
+ && gBattleMons[gActiveBank].ability == ABILITY_LIGHTNING_ROD
+ && BankGetTurnOrder(gActiveBank) < var)
+ {
+ var = BankGetTurnOrder(gActiveBank);
+ }
+ }
+ if (var == 4)
+ {
+ if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+ }
+ else
+ {
+ gBankTarget = ewram16010arr(gBankAttacker);
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ {
+ if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ else
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ }
+ else
+ {
+ gActiveBank = gBanksByTurnOrder[var];
+ RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability);
+ gSpecialStatuses[gActiveBank].lightningRodRedirected = 1;
+ gBankTarget = gActiveBank;
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankTarget]
+ && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ else
+ {
+ gBankTarget = ewram16010arr(gBankAttacker);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ {
+ if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ else
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ }
+
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_Switch(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gActionSelectionCursor[gBankAttacker] = 0;
+ gMoveSelectionCursor[gBankAttacker] = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, ewram16064arr(gBankAttacker))
+
+ ewram16003 = gBankAttacker;
+ gBattlescriptCurrInstr = BattleScript_ActionSwitch;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+
+ if (gBattleResults.unk2 < 255)
+ gBattleResults.unk2++;
+}
+
+#ifdef NONMATCHING
+void HandleAction_UseItem(void)
+{
+ gBankAttacker = gBankTarget = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gDisableStructs[gBankAttacker].furyCutterCounter = 0;
+ gLastUsedItem = gBattleBufferB[gBankAttacker][1] | (gBattleBufferB[gBankAttacker][2] << 8);
+
+ if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem];
+ }
+ else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL)
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0];
+ }
+ else if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0];
+ }
+ else
+ {
+ ewram16003 = gBankAttacker;
+
+ switch (ewram160D8(gBankAttacker))
+ {
+ case AI_ITEM_FULL_RESTORE:
+ case AI_ITEM_HEAL_HP:
+ break;
+ case AI_ITEM_CURE_CONDITION:
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ if (ewram160DA(gBankAttacker) & 1)
+ {
+ if (ewram160DA(gBankAttacker) & 0x3E)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+ else
+ {
+ while (!(ewram160DA(gBankAttacker) & 1))
+ {
+ ewram160DA(gBankAttacker) /= 2;
+ gBattleCommunication[MULTISTRING_CHOOSER]++;
+ }
+ }
+ break;
+ case AI_ITEM_X_STAT:
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ if (ewram160DA(gBankAttacker) & 0x80)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+ else
+ {
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2)
+
+ while (!(ewram160DA(gBankAttacker) & 1))
+ {
+ ewram160DA(gBankAttacker) /= 2;
+ gBattleTextBuff1[2]++;
+ }
+
+ ewram160A4 = gBattleTextBuff1[2] + 14;
+ ewram160A5 = 0;
+ }
+ break;
+ case AI_ITEM_GUARD_SPECS:
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ break;
+ }
+
+ gBattlescriptCurrInstr = gBattlescriptsForUsingItem[ewram160D8(gBankAttacker)];
+ }
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+#else
+__attribute__((naked))
+void HandleAction_UseItem(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ ldr r4, _08014804 @ =gBankAttacker\n\
+ ldr r2, _08014808 @ =gBankTarget\n\
+ ldr r1, _0801480C @ =gBanksByTurnOrder\n\
+ ldr r0, _08014810 @ =gCurrentTurnActionNumber\n\
+ ldrb r0, [r0]\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ strb r0, [r4]\n\
+ ldr r0, _08014814 @ =gBattle_BG0_X\n\
+ movs r2, 0\n\
+ strh r2, [r0]\n\
+ ldr r0, _08014818 @ =gBattle_BG0_Y\n\
+ strh r2, [r0]\n\
+ ldr r3, _0801481C @ =gDisableStructs\n\
+ ldrb r1, [r4]\n\
+ lsls r0, r1, 3\n\
+ subs r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r3\n\
+ strb r2, [r0, 0x10]\n\
+ ldr r5, _08014820 @ =gLastUsedItem\n\
+ ldr r2, _08014824 @ =gBattleBufferB\n\
+ ldrb r1, [r4]\n\
+ lsls r1, 9\n\
+ adds r0, r2, 0x1\n\
+ adds r0, r1, r0\n\
+ ldrb r3, [r0]\n\
+ adds r2, 0x2\n\
+ adds r1, r2\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 8\n\
+ orrs r3, r0\n\
+ strh r3, [r5]\n\
+ cmp r3, 0xC\n\
+ bhi _08014830\n\
+ ldr r2, _08014828 @ =gBattlescriptCurrInstr\n\
+ ldr r1, _0801482C @ =gBattlescriptsForBallThrow\n\
+ ldrh r0, [r5]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ str r0, [r2]\n\
+ b _08014A8C\n\
+ .align 2, 0\n\
+_08014804: .4byte gBankAttacker\n\
+_08014808: .4byte gBankTarget\n\
+_0801480C: .4byte gBanksByTurnOrder\n\
+_08014810: .4byte gCurrentTurnActionNumber\n\
+_08014814: .4byte gBattle_BG0_X\n\
+_08014818: .4byte gBattle_BG0_Y\n\
+_0801481C: .4byte gDisableStructs\n\
+_08014820: .4byte gLastUsedItem\n\
+_08014824: .4byte gBattleBufferB\n\
+_08014828: .4byte gBattlescriptCurrInstr\n\
+_0801482C: .4byte gBattlescriptsForBallThrow\n\
+_08014830:\n\
+ adds r0, r3, 0\n\
+ subs r0, 0x50\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, 0x1\n\
+ bhi _0801484C\n\
+ ldr r0, _08014844 @ =gBattlescriptCurrInstr\n\
+ ldr r1, _08014848 @ =gBattlescriptsForRunningByItem\n\
+ b _0801485C\n\
+ .align 2, 0\n\
+_08014844: .4byte gBattlescriptCurrInstr\n\
+_08014848: .4byte gBattlescriptsForRunningByItem\n\
+_0801484C:\n\
+ ldrb r0, [r4]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _0801486C\n\
+ ldr r0, _08014864 @ =gBattlescriptCurrInstr\n\
+ ldr r1, _08014868 @ =gBattlescriptsForUsingItem\n\
+_0801485C:\n\
+ ldr r1, [r1]\n\
+ str r1, [r0]\n\
+ b _08014A8C\n\
+ .align 2, 0\n\
+_08014864: .4byte gBattlescriptCurrInstr\n\
+_08014868: .4byte gBattlescriptsForUsingItem\n\
+_0801486C:\n\
+ ldr r2, _080148A0 @ =gSharedMem\n\
+ ldrb r0, [r4]\n\
+ ldr r3, _080148A4 @ =0x00016003\n\
+ adds r1, r2, r3\n\
+ strb r0, [r1]\n\
+ lsls r0, 24\n\
+ lsrs r0, 25\n\
+ ldr r1, _080148A8 @ =0x000160d8\n\
+ adds r0, r1\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ mov r8, r4\n\
+ ldr r3, _080148AC @ =gBattlescriptCurrInstr\n\
+ mov r9, r3\n\
+ ldr r1, _080148B0 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+ adds r7, r2, 0\n\
+ cmp r0, 0x4\n\
+ bls _08014896\n\
+ b _08014A74\n\
+_08014896:\n\
+ lsls r0, 2\n\
+ ldr r1, _080148B4 @ =_080148B8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_080148A0: .4byte gSharedMem\n\
+_080148A4: .4byte 0x00016003\n\
+_080148A8: .4byte 0x000160d8\n\
+_080148AC: .4byte gBattlescriptCurrInstr\n\
+_080148B0: .4byte gBattlescriptsForUsingItem\n\
+_080148B4: .4byte _080148B8\n\
+ .align 2, 0\n\
+_080148B8:\n\
+ .4byte _08014A74\n\
+ .4byte _08014A74\n\
+ .4byte _080148CC\n\
+ .4byte _08014958\n\
+ .4byte _08014A30\n\
+_080148CC:\n\
+ ldr r2, _08014904 @ =gBattleCommunication\n\
+ movs r0, 0\n\
+ strb r0, [r2, 0x5]\n\
+ ldr r1, _08014908 @ =gBankAttacker\n\
+ ldrb r0, [r1]\n\
+ lsrs r0, 1\n\
+ ldr r6, _0801490C @ =0x000160da\n\
+ adds r0, r6\n\
+ adds r0, r7\n\
+ ldrb r3, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r3\n\
+ mov r8, r1\n\
+ cmp r0, 0\n\
+ beq _08014918\n\
+ movs r0, 0x3E\n\
+ ands r0, r3\n\
+ ldr r3, _08014910 @ =gBattlescriptCurrInstr\n\
+ mov r9, r3\n\
+ ldr r1, _08014914 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+ cmp r0, 0\n\
+ bne _080148FC\n\
+ b _08014A74\n\
+_080148FC:\n\
+ movs r0, 0x5\n\
+ strb r0, [r2, 0x5]\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014904: .4byte gBattleCommunication\n\
+_08014908: .4byte gBankAttacker\n\
+_0801490C: .4byte 0x000160da\n\
+_08014910: .4byte gBattlescriptCurrInstr\n\
+_08014914: .4byte gBattlescriptsForUsingItem\n\
+_08014918:\n\
+ ldr r3, _08014950 @ =gBattlescriptCurrInstr\n\
+ mov r9, r3\n\
+ ldr r0, _08014954 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r0\n\
+ adds r5, r7, 0\n\
+ mov r4, r8\n\
+ adds r3, r6, 0\n\
+_08014926:\n\
+ ldrb r0, [r4]\n\
+ lsrs r0, 1\n\
+ adds r0, r3\n\
+ adds r0, r5\n\
+ ldrb r1, [r0]\n\
+ lsrs r1, 1\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2, 0x5]\n\
+ adds r0, 0x1\n\
+ strb r0, [r2, 0x5]\n\
+ ldrb r0, [r4]\n\
+ lsrs r0, 1\n\
+ adds r0, r3\n\
+ adds r0, r5\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08014926\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014950: .4byte gBattlescriptCurrInstr\n\
+_08014954: .4byte gBattlescriptsForUsingItem\n\
+_08014958:\n\
+ ldr r3, _0801498C @ =gBattleCommunication\n\
+ movs r0, 0x4\n\
+ strb r0, [r3, 0x5]\n\
+ ldr r2, _08014990 @ =gBankAttacker\n\
+ ldrb r0, [r2]\n\
+ lsrs r0, 1\n\
+ ldr r1, _08014994 @ =0x000160da\n\
+ mov r12, r1\n\
+ add r0, r12\n\
+ adds r6, r0, r7\n\
+ ldrb r1, [r6]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ mov r8, r2\n\
+ cmp r5, 0\n\
+ beq _080149A0\n\
+ movs r0, 0x5\n\
+ strb r0, [r3, 0x5]\n\
+ ldr r2, _08014998 @ =gBattlescriptCurrInstr\n\
+ mov r9, r2\n\
+ ldr r3, _0801499C @ =gBattlescriptsForUsingItem\n\
+ mov r10, r3\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_0801498C: .4byte gBattleCommunication\n\
+_08014990: .4byte gBankAttacker\n\
+_08014994: .4byte 0x000160da\n\
+_08014998: .4byte gBattlescriptCurrInstr\n\
+_0801499C: .4byte gBattlescriptsForUsingItem\n\
+_080149A0:\n\
+ ldr r3, _08014A18 @ =gBattleTextBuff1\n\
+ movs r4, 0xFD\n\
+ strb r4, [r3]\n\
+ movs r0, 0x5\n\
+ strb r0, [r3, 0x1]\n\
+ movs r2, 0x1\n\
+ strb r2, [r3, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r3, 0x3]\n\
+ ldr r1, _08014A1C @ =gBattleTextBuff2\n\
+ strb r4, [r1]\n\
+ strb r5, [r1, 0x1]\n\
+ movs r0, 0xD2\n\
+ strb r0, [r1, 0x2]\n\
+ strb r5, [r1, 0x3]\n\
+ subs r0, 0xD3\n\
+ strb r0, [r1, 0x4]\n\
+ ldrb r0, [r6]\n\
+ ands r2, r0\n\
+ ldr r0, _08014A20 @ =gBattlescriptCurrInstr\n\
+ mov r9, r0\n\
+ ldr r1, _08014A24 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+ adds r6, r3, 0\n\
+ cmp r2, 0\n\
+ bne _08014A02\n\
+ adds r3, r7, 0\n\
+ mov r5, r8\n\
+ mov r4, r12\n\
+ adds r2, r6, 0\n\
+_080149DC:\n\
+ ldrb r0, [r5]\n\
+ lsrs r0, 1\n\
+ adds r0, r4\n\
+ adds r0, r3\n\
+ ldrb r1, [r0]\n\
+ lsrs r1, 1\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2, 0x2]\n\
+ adds r0, 0x1\n\
+ strb r0, [r2, 0x2]\n\
+ ldrb r0, [r5]\n\
+ lsrs r0, 1\n\
+ adds r0, r4\n\
+ adds r0, r3\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080149DC\n\
+_08014A02:\n\
+ ldrb r0, [r6, 0x2]\n\
+ adds r0, 0xE\n\
+ ldr r2, _08014A28 @ =0x000160a4\n\
+ adds r1, r7, r2\n\
+ movs r2, 0\n\
+ strb r0, [r1]\n\
+ ldr r3, _08014A2C @ =0x000160a5\n\
+ adds r0, r7, r3\n\
+ strb r2, [r0]\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014A18: .4byte gBattleTextBuff1\n\
+_08014A1C: .4byte gBattleTextBuff2\n\
+_08014A20: .4byte gBattlescriptCurrInstr\n\
+_08014A24: .4byte gBattlescriptsForUsingItem\n\
+_08014A28: .4byte 0x000160a4\n\
+_08014A2C: .4byte 0x000160a5\n\
+_08014A30:\n\
+ ldr r0, _08014A50 @ =gBattleTypeFlags\n\
+ ldrh r0, [r0]\n\
+ movs r1, 0x1\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ beq _08014A64\n\
+ ldr r1, _08014A54 @ =gBattleCommunication\n\
+ movs r0, 0x2\n\
+ strb r0, [r1, 0x5]\n\
+ ldr r0, _08014A58 @ =gBankAttacker\n\
+ mov r8, r0\n\
+ ldr r1, _08014A5C @ =gBattlescriptCurrInstr\n\
+ mov r9, r1\n\
+ ldr r2, _08014A60 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r2\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014A50: .4byte gBattleTypeFlags\n\
+_08014A54: .4byte gBattleCommunication\n\
+_08014A58: .4byte gBankAttacker\n\
+_08014A5C: .4byte gBattlescriptCurrInstr\n\
+_08014A60: .4byte gBattlescriptsForUsingItem\n\
+_08014A64:\n\
+ ldr r0, _08014AA0 @ =gBattleCommunication\n\
+ strb r1, [r0, 0x5]\n\
+ ldr r3, _08014AA4 @ =gBankAttacker\n\
+ mov r8, r3\n\
+ ldr r0, _08014AA8 @ =gBattlescriptCurrInstr\n\
+ mov r9, r0\n\
+ ldr r1, _08014AAC @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+_08014A74:\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ lsrs r0, 1\n\
+ ldr r3, _08014AB0 @ =0x000160d8\n\
+ adds r0, r3\n\
+ adds r0, r7\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 2\n\
+ add r0, r10\n\
+ ldr r0, [r0]\n\
+ mov r1, r9\n\
+ str r0, [r1]\n\
+_08014A8C:\n\
+ movs r0, 0xA\n\
+ ldr r2, _08014AB4 @ =gCurrentActionFuncId\n\
+ strb r0, [r2]\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08014AA0: .4byte gBattleCommunication\n\
+_08014AA4: .4byte gBankAttacker\n\
+_08014AA8: .4byte gBattlescriptCurrInstr\n\
+_08014AAC: .4byte gBattlescriptsForUsingItem\n\
+_08014AB0: .4byte 0x000160d8\n\
+_08014AB4: .4byte gCurrentActionFuncId\n\
+ .syntax divided\n");
+}
+#endif // NONMATCHING
+
+bool8 TryRunFromBattle(u8 bank)
+{
+ bool8 effect = FALSE;
+ u8 holdEffect;
+ u8 speedVar;
+
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+
+ gStringBank = bank;
+
+ if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ {
+ gLastUsedItem = gBattleMons[bank].item ;
+ gProtectStructs[bank].fleeFlag = 1;
+ effect++;
+ }
+ else if (gBattleMons[bank].ability == ABILITY_RUN_AWAY)
+ {
+ gLastUsedAbility = ABILITY_RUN_AWAY;
+ gProtectStructs[bank].fleeFlag = 2;
+ effect++;
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ if (gBattleMons[bank].speed < gBattleMons[bank ^ BIT_SIDE].speed)
+ {
+ speedVar = (gBattleMons[bank].speed * 128) / (gBattleMons[bank ^ BIT_SIDE].speed) + (ewram16078 * 30);
+ if (speedVar > (Random() & 0xFF))
+ effect++;
+ }
+ else // same speed or faster
+ {
+ effect++;
+ }
+ }
+
+ ewram16078++;
+ }
+
+ if (effect)
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_RAN;
+ }
+
+ return effect;
+}
+
+void HandleAction_Run(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ gBattleOutcome |= BATTLE_LOST;
+ }
+ else
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ gBattleOutcome |= BATTLE_WON;
+ }
+ }
+
+ gBattleOutcome |= OUTCOME_LINK_BATTLE_RUN;
+ }
+ else
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (!TryRunFromBattle(gBankAttacker)) // failed to run away
+ {
+ gBattleMons[gBankAttacker].status2 &= ~STATUS2_DESTINY_BOND;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ }
+ }
+ else
+ {
+ if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ }
+ else
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_POKE_FLED;
+ }
+ }
+ }
+}
+
+void HandleAction_WatchesCarefully(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_SafariZoneBallThrow(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gNumSafariBalls--;
+ gLastUsedItem = ITEM_SAFARI_BALL;
+ gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_ThrowPokeblock(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1;
+ gLastUsedItem = gBattleBufferB[gBankAttacker][2];
+
+ if (ewram16087 < 3)
+ ewram16087++;
+ if (ewram16088 > 1)
+ {
+ if (ewram16088 < gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]])
+ ewram16088 = 1;
+ else
+ ewram16088 -= gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]];
+ }
+
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_GoNear(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+
+ ewram16089 += gUnknown_081FA71B[ewram16086];
+ if (ewram16089 > 20)
+ ewram16089 = 20;
+
+ ewram16088 += gUnknown_081FA71F[ewram16086];
+ if (ewram16088 > 20)
+ ewram16088 = 20;
+
+ if (ewram16086 < 3)
+ {
+ ewram16086++;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_SafriZoneRun(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ PlaySE(SE_NIGERU);
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_RAN;
+}
+
+void HandleAction_Action9(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker])
+
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ gActionsByTurnOrder[1] = ACTION_FINISHED;
+}
+
+void HandleAction_Action11(void)
+{
+ if (!HandleFaintedMonActions())
+ {
+ ewram16059 = 0;
+ gCurrentActionFuncId = ACTION_FINISHED;
+ }
+}
+
+void HandleAction_NothingIsFainted(void)
+{
+ gCurrentTurnActionNumber++;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
+ gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
+ | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
+ | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
+ | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
+ | HITMARKER_x8000000 | HITMARKER_x4000000);
+}
+
+void HandleAction_ActionFinished(void)
+{
+ gCurrentTurnActionNumber++;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
+ SpecialStatusesClear();
+ gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
+ | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
+ | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
+ | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
+ | HITMARKER_x8000000 | HITMARKER_x4000000);
+
+ gBattleMoveDamage = 0;
+ ewram16002 = 0;
+ ewram160A1 = 0;
+ gMoveHitWith[gBankAttacker] = 0;
+ gUnknown_02024C44[gBankAttacker] = 0;
+ eDynamicMoveType = 0;
+ gDynamicBasePower = 0;
+ ewram1600C = 0;
+ gBattleCommunication[3] = 0;
+ gBattleCommunication[4] = 0;
+ eMultihitMoveEffect = 0;
+ ewram17130 = 0;
}
diff --git a/src/battle/battle_3.c b/src/battle/battle_3.c
index cfa188fa4..92e0404cc 100644
--- a/src/battle/battle_3.c
+++ b/src/battle/battle_3.c
@@ -33,7 +33,7 @@ extern u8 gNoOfAllBanks;
extern u32 gStatuses3[4];
extern u8 gBankAttacker;
extern u8 gBankTarget;
-extern u8 gTurnOrder[4];
+extern u8 gBanksByTurnOrder[4];
extern u16 gSideAffecting[2];
extern u16 gBattleWeather;
extern void (*gBattleMainFunc)(void);
@@ -87,8 +87,6 @@ u8 weather_get_current(void);
void b_push_move_exec(u8* BS_ptr);
void RecordAbilityBattle(u8 bank, u8 ability);
void RecordItemBattle(u8 bank, u8 holdEffect);
-void sub_8013F54(void);
-void sub_8013FBC(void);
s8 GetPokeFlavourRelation(u32 pid, u8 flavor);
extern u8 BattleScript_MoveSelectionDisabledMove[];
@@ -372,14 +370,14 @@ u8 UpdateTurnCounters(void)
case 0:
for (i = 0; i < gNoOfAllBanks; i++)
{
- gTurnOrder[i] = i;
+ gBanksByTurnOrder[i] = i;
}
for (i = 0; i < gNoOfAllBanks - 1; i++)
{
s32 j;
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 0))
+ if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 0))
SwapTurnOrder(i, j);
}
}
@@ -496,7 +494,7 @@ u8 UpdateTurnCounters(void)
case 5:
while (BATTLE_STRUCT->turnSideTracker < gNoOfAllBanks)
{
- gActiveBank = gTurnOrder[BATTLE_STRUCT->turnSideTracker];
+ gActiveBank = gBanksByTurnOrder[BATTLE_STRUCT->turnSideTracker];
if (gWishFutureKnock.wishCounter[gActiveBank] && --gWishFutureKnock.wishCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp)
{
gBankTarget = gActiveBank;
@@ -606,7 +604,7 @@ u8 TurnBasedEffects(void)
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
while (BATTLE_STRUCT->turnEffectsBank < gNoOfAllBanks && BATTLE_STRUCT->turnEffectsTracker <= TURNBASED_MAX_CASE)
{
- gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->turnEffectsBank];
+ gActiveBank = gBankAttacker = gBanksByTurnOrder[BATTLE_STRUCT->turnEffectsBank];
if (gAbsentBankFlags & gBitTable[gActiveBank])
{
BATTLE_STRUCT->turnEffectsBank++;
@@ -948,7 +946,7 @@ bool8 sub_80170DC(void) // handle future sight and perish song
case 1: // perish song
while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks)
{
- gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->sub80170DC_Bank];
+ gActiveBank = gBankAttacker = gBanksByTurnOrder[BATTLE_STRUCT->sub80170DC_Bank];
if (gAbsentBankFlags & gBitTable[gActiveBank])
BATTLE_STRUCT->sub80170DC_Bank++;
else
@@ -984,9 +982,9 @@ bool8 sub_80170DC(void) // handle future sight and perish song
return 0;
}
-#define sub_80173A4_MAX_CASE 7
+#define HandleFaintedMonActions_MAX_CASE 7
-bool8 sub_80173A4(void)
+bool8 HandleFaintedMonActions(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
return 0;
@@ -1053,7 +1051,7 @@ bool8 sub_80173A4(void)
case 7:
break;
}
- } while (BATTLE_STRUCT->sub80173A4_Tracker != sub_80173A4_MAX_CASE);
+ } while (BATTLE_STRUCT->sub80173A4_Tracker != HandleFaintedMonActions_MAX_CASE);
return 0;
}
@@ -2255,7 +2253,7 @@ void b_call_bc_move_exec(u8* BS_ptr)
{
gBattlescriptCurrInstr = BS_ptr;
B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc;
- gBattleMainFunc = sub_8013F54;
+ gBattleMainFunc = RunBattleScriptCommands_PopCallbacksStack;
gCurrentActionFuncId = 0;
}
@@ -2264,7 +2262,7 @@ void b_push_move_exec(u8* BS_ptr)
b_movescr_stack_push_cursor();
gBattlescriptCurrInstr = BS_ptr;
B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc;
- gBattleMainFunc = sub_8013FBC;
+ gBattleMainFunc = RunBattleScriptCommands;
}
enum
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index d9789f76d..3b1092e45 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -35,8 +35,8 @@ extern u8 gActiveBank;
extern u32 gBattleExecBuffer;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[4];
-extern u8 gTurnOrder[4];
-extern u8 gUnknown_02024A76[4];
+extern u8 gBanksByTurnOrder[4];
+extern u8 gActionsByTurnOrder[4];
extern u16 gCurrentMove;
extern u8 gLastUsedAbility;
extern u16 gBattleWeather;
@@ -45,7 +45,7 @@ extern u8 gEffectBank;
extern u8 gAbsentBankFlags;
extern u8 gMultiHitCounter;
extern u16 gLastUsedMove[4];
-extern u16 gLockedMove[4];
+extern u16 gLockedMoves[4];
extern u16 gChosenMovesByBanks[4];
extern u16 gSideAffecting[2];
extern u16 gPauseCounterBattle;
@@ -145,10 +145,9 @@ bool32 IsHMMove2(u16 move);
void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0);
void nullsub_6(void);
void ReshowBattleScreenAfterMenu(void);
-void sub_800F808(void);
+void BattleMainCB2(void);
void AddMoney(u32* moneySaveblock, u32 to_give);
void sub_80156DC(void); //set sentpokes value
-bool8 sub_8014AB8(u8 bank); //can run from battle
u8 CountAliveMons(u8 caseID);
void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp);
u8 CanRunFromBattle(void);
@@ -1074,11 +1073,11 @@ static void atk00_attackcanceler(void)
}
for (i = 0; i < gNoOfAllBanks; i++)
{
- if ((gProtectStructs[gTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED)
+ if ((gProtectStructs[gBanksByTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED)
{
- PressurePPLose(gBankAttacker, gTurnOrder[i], MOVE_SNATCH);
- gProtectStructs[gTurnOrder[i]].stealMove = 0;
- BATTLE_STRUCT->scriptingActive = gTurnOrder[i];
+ PressurePPLose(gBankAttacker, gBanksByTurnOrder[i], MOVE_SNATCH);
+ gProtectStructs[gBanksByTurnOrder[i]].stealMove = 0;
+ BATTLE_STRUCT->scriptingActive = gBanksByTurnOrder[i];
b_movescr_stack_push_cursor();
gBattlescriptCurrInstr = BattleScript_SnatchedMove;
return;
@@ -2253,7 +2252,7 @@ u8 BankGetTurnOrder(u8 bank)
int i;
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gTurnOrder[i] == bank)
+ if (gBanksByTurnOrder[i] == bank)
break;
}
return i;
@@ -2527,7 +2526,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (gBattleMons[gEffectBank].status2 & STATUS2_UPROAR)
{gBattlescriptCurrInstr++; return;}
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4;
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
@@ -2551,7 +2550,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
break;
case 12: //charging move
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gProtectStructs[gEffectBank].chargingTurn = 1;
gBattlescriptCurrInstr++;
break;
@@ -2619,7 +2618,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
case 29: //recharge
gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE;
gDisableStructs[gEffectBank].rechargeCounter = 2;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gBattlescriptCurrInstr++;
break;
case 30: //rage
@@ -2711,7 +2710,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (!(gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE))
{
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gBattleMons[gEffectBank].status2 |= (((Random() & 1) + 2) << 0xA);
}
else
@@ -3909,7 +3908,7 @@ _0801ED7C:\n\
lsls r0, 5\n\
orrs r1, r0\n\
str r1, [r2]\n\
- ldr r1, _0801EDC8 @ =gLockedMove\n\
+ ldr r1, _0801EDC8 @ =gLockedMoves\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
adds r0, r1\n\
@@ -3941,7 +3940,7 @@ _0801ED7C:\n\
ldr r0, [r0]\n\
bl _0801F5F8\n\
.align 2, 0\n\
-_0801EDC8: .4byte gLockedMove\n\
+_0801EDC8: .4byte gLockedMoves\n\
_0801EDCC: .4byte gCurrentMove\n\
_0801EDD0: .4byte gBattlescriptCurrInstr\n\
_0801EDD4: .4byte gMoveEffectBS_Ptrs\n\
@@ -4035,7 +4034,7 @@ _0801EE84:\n\
lsls r1, 5\n\
orrs r0, r1\n\
str r0, [r2]\n\
- ldr r1, _0801EEC0 @ =gLockedMove\n\
+ ldr r1, _0801EEC0 @ =gLockedMoves\n\
mov r2, r8\n\
ldrb r0, [r2]\n\
lsls r0, 1\n\
@@ -4053,7 +4052,7 @@ _0801EE84:\n\
strb r0, [r1, 0x1]\n\
b _0801F5DC\n\
.align 2, 0\n\
-_0801EEC0: .4byte gLockedMove\n\
+_0801EEC0: .4byte gLockedMoves\n\
_0801EEC4: .4byte gCurrentMove\n\
_0801EEC8: .4byte gProtectStructs\n\
_0801EECC:\n\
@@ -4365,7 +4364,7 @@ _0801F13C:\n\
adds r0, r2\n\
movs r1, 0x2\n\
strb r1, [r0, 0x19]\n\
- ldr r1, _0801F17C @ =gLockedMove\n\
+ ldr r1, _0801F17C @ =gLockedMoves\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
adds r0, r1\n\
@@ -4375,7 +4374,7 @@ _0801F13C:\n\
b _0801F5DC\n\
.align 2, 0\n\
_0801F178: .4byte gDisableStructs\n\
-_0801F17C: .4byte gLockedMove\n\
+_0801F17C: .4byte gLockedMoves\n\
_0801F180: .4byte gCurrentMove\n\
_0801F184:\n\
ldr r0, _0801F1A0 @ =gBankAttacker\n\
@@ -4764,7 +4763,7 @@ _0801F4C4:\n\
lsls r0, 5\n\
orrs r1, r0\n\
str r1, [r2]\n\
- ldr r1, _0801F4F8 @ =gLockedMove\n\
+ ldr r1, _0801F4F8 @ =gLockedMoves\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
adds r0, r1\n\
@@ -4787,7 +4786,7 @@ _0801F4F2:\n\
str r0, [r2]\n\
b _0801F5FA\n\
.align 2, 0\n\
-_0801F4F8: .4byte gLockedMove\n\
+_0801F4F8: .4byte gLockedMoves\n\
_0801F4FC: .4byte gCurrentMove\n\
_0801F500:\n\
mov r5, r8\n\
@@ -10660,8 +10659,8 @@ static void atk52_switchineffects(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gTurnOrder[i] == gActiveBank)
- gUnknown_02024A76[i] = 0xC;
+ if (gBanksByTurnOrder[i] == gActiveBank)
+ gActionsByTurnOrder[i] = 0xC;
}
for (i = 0; i < gNoOfAllBanks; i++)
@@ -10838,7 +10837,7 @@ static void atk5A_yesnoboxlearnmove(void)
}
break;
case 3:
- if (!gPaletteFade.active && gMain.callback2 == sub_800F808)
+ if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2)
{
u8 move_pos = sub_809FA30();
if (move_pos == 4)
@@ -11404,7 +11403,7 @@ static void atk68_cancelallactions(void)
int i;
for (i = 0; i < gNoOfAllBanks; i++)
{
- gUnknown_02024A76[i] = 0xC;
+ gActionsByTurnOrder[i] = 0xC;
}
gBattlescriptCurrInstr++;
}
@@ -11943,7 +11942,7 @@ static void atk71_buffermovetolearn(void)
static void atk72_jumpifplayerran(void)
{
- if (sub_8014AB8(gBank1))
+ if (TryRunFromBattle(gBank1))
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
@@ -13251,7 +13250,7 @@ static void atk8A_normalisebuffs(void) //haze
static void atk8B_setbide(void)
{
gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gBankAttacker] = gCurrentMove;
+ gLockedMoves[gBankAttacker] = gCurrentMove;
gTakenDmg[gBankAttacker] = 0;
gBattleMons[gBankAttacker].status2 |= (STATUS2_BIDE - 0x100); //2 turns
gBattlescriptCurrInstr++;
@@ -15075,7 +15074,7 @@ static void atkB3_rolloutdamagecalculation(void)
gDisableStructs[gBankAttacker].rolloutTimer1 = 5;
gDisableStructs[gBankAttacker].rolloutTimer2 = 5;
gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gBankAttacker] = gCurrentMove;
+ gLockedMoves[gBankAttacker] = gCurrentMove;
}
if (--gDisableStructs[gBankAttacker].rolloutTimer1 == 0)
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
@@ -15252,8 +15251,8 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
int i;
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gTurnOrder[i] == gBankTarget)
- gUnknown_02024A76[i] = 11;
+ if (gBanksByTurnOrder[i] == gBankTarget)
+ gActionsByTurnOrder[i] = 11;
}
gCurrentMove = MOVE_PURSUIT;
gBattlescriptCurrInstr += 5;
@@ -17014,7 +17013,7 @@ static void atkEC_pursuitrelated(void)
gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]) && gActionForBanks[gActiveBank] == 0 && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT)
{
- gUnknown_02024A76[gActiveBank] = 11;
+ gActionsByTurnOrder[gActiveBank] = 11;
gCurrentMove = MOVE_PURSUIT;
gBattlescriptCurrInstr += 5;
BATTLE_STRUCT->animTurn = 1;
@@ -17230,7 +17229,7 @@ static void atkF2_displaydexinfo(void)
}
break;
case 2:
- if (!gPaletteFade.active && gMain.callback2 == sub_800F808 && !gTasks[gBattleCommunication[1]].isActive)
+ if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2 && !gTasks[gBattleCommunication[1]].isActive)
{
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(0x06008000));
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(0x0600d000));
@@ -17394,12 +17393,12 @@ static void atkF3_trygivecaughtmonnick(void)
if (!gPaletteFade.active)
{
GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick);
- DoNamingScreen(2, BATTLE_STRUCT->caughtNick, GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_SPECIES), GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]), GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_PERSONALITY, 0), sub_800F808);
+ DoNamingScreen(2, BATTLE_STRUCT->caughtNick, GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_SPECIES), GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]), GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_PERSONALITY, 0), BattleMainCB2);
gBattleCommunication[0]++;
}
break;
case 3:
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active )
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active )
{
SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index 35d8f33c8..54181bc21 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -48,8 +48,8 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern u32 gBattleExecBuffer;
extern MainCallback gPreBattleCallback1;
@@ -1410,8 +1410,8 @@ void sub_8039B64(void)
void LinkOpponentHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_8037C2C;
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index adc3c1c85..2c78d4a82 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -48,8 +48,8 @@ extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern MainCallback gPreBattleCallback1;
extern void (*gBattleBankFunc[])(void);
extern u8 gHealthboxIDs[];
@@ -1355,8 +1355,8 @@ void sub_811FF30(void)
void LinkPartnerHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_811DFA0;
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index 477b600ac..ab7b6944b 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -50,8 +50,8 @@ extern u8 gAnimMoveTurn;
extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gDisplayedStringBattle[];
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
@@ -1404,8 +1404,8 @@ void sub_8035238(void)
void OpponentHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_80331D0;
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index 62a38311a..f992e3e51 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -35,8 +35,8 @@ struct MovePpInfo
#define SUB_803037C_TILE_DATA_OFFSET 444
#endif
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern struct Window gUnknown_03004210;
@@ -72,7 +72,7 @@ extern u16 gBattle_BG1_Y;
extern u16 gUnknown_030041B8;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u8 gUnknown_03004344;
extern u8 gUnknown_0300434C[];
@@ -148,8 +148,8 @@ extern u8 gAbsentBankFlags;
extern u8 gUnknown_03004344;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern struct Window gUnknown_03004210;
extern const u8 BattleText_SwitchWhich[];
extern u8 gUnknown_03004348;
@@ -679,8 +679,8 @@ void sub_802C68C(void)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
Emitcmd33(1, 10, 0xFFFF);
PlayerBufferExecCompleted();
}
@@ -1495,7 +1495,7 @@ void sub_802DF30(void)
void sub_802DF88(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
if (gUnknown_0202E8F4 == 1)
Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470);
@@ -1519,7 +1519,7 @@ void sub_802E004(void)
void sub_802E03C(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
PlayerBufferExecCompleted();
@@ -1695,8 +1695,8 @@ void b_link_standby_message(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
sub_8002EB0(&gUnknown_03004210, BattleText_LinkStandby, 0x90, 2, 15);
}
}
@@ -2559,8 +2559,8 @@ void sub_8030190(void)
void PlayerHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
gBattleBankFunc[gActiveBank] = sub_802DF18;
@@ -2578,8 +2578,8 @@ void PlayerHandlecmd18(void)
{
int r4;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
@@ -2612,8 +2612,8 @@ void PlayerHandlecmd20(void)
void sub_80304A8(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
sub_802E1B0();
gUnknown_03004344 = 0xFF;
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c
index 37c58f951..0a629ba4d 100644
--- a/src/battle/battle_controller_safari.c
+++ b/src/battle/battle_controller_safari.c
@@ -23,8 +23,8 @@ extern u8 gActiveBank;
extern const u8 BattleText_MenuOptionsSafari[];
extern void *gBattleBankFunc[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gBattleBufferA[][0x200];
extern bool8 gDoingBattleAnim;
extern u8 gObjectBankIDs[];
@@ -313,7 +313,7 @@ void sub_812B724(void)
void sub_812B758(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
SafariBufferExecCompleted();
@@ -450,8 +450,8 @@ void SafariHandleMoveAnimation(void)
void SafariHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_812B694;
@@ -469,8 +469,8 @@ void SafariHandlecmd18(void)
{
int i;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
gUnknown_03004210.paletteNum = 0;
FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index be40f968c..bd2b4a45b 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -53,8 +53,8 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern const u8 BattleText_WallyMenu[];
extern const u8 BattleText_MenuOptions[];
@@ -363,7 +363,7 @@ void sub_81374C4(void)
void sub_81374FC(void)
{
- if (gMain.callback2 == sub_800F808
+ if (gMain.callback2 == BattleMainCB2
&& !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
@@ -1240,8 +1240,8 @@ void WallyHandlePrintString(void)
{
u16 *ptr;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
ptr = (u16 *)&gBattleBufferA[gActiveBank][2];
if (*ptr == 2)
DestroyMenuCursor();
@@ -1262,8 +1262,8 @@ void WallyHandlecmd18(void)
{
s32 i;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
gUnknown_03004210.paletteNum = 0;
FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
index a7646e78b..6a6d7a137 100644
--- a/src/battle/reshow_battle_screen.c
+++ b/src/battle/reshow_battle_screen.c
@@ -13,12 +13,12 @@ extern struct SpriteTemplate gUnknown_02024E8C;
extern struct Window gUnknown_03004210;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gUnknown_030041B0;
extern u16 gBattle_BG1_Y;
extern u16 gUnknown_030041B8;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_Y;
extern u8 gReservedSpritePaletteCount;
extern u8 gActionSelectionCursor[4];
extern u8 gBankInMenu;
@@ -81,8 +81,8 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
SetUpWindowConfig(&gWindowConfig_81E6C58);
ResetPaletteFade();
InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -190,7 +190,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
sub_807B06C();
BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
gPaletteFade.bufferTransferDisabled = 0;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
break;
}
gReshowState++;
diff --git a/src/contest.c b/src/contest.c
index 365f92538..c32719648 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -60,8 +60,8 @@ extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1V;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gBattle_WIN0H;
extern u32 gUnknown_03005D28; // saved RNG value
@@ -324,8 +324,8 @@ void ResetContestGpuRegs(void)
REG_WINOUT = 0x3F3F;
REG_DISPCNT |= 0x7F00;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -620,8 +620,8 @@ void ContestMainCallback2(void)
void ContestVBlankCallback(void)
{
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
@@ -640,7 +640,7 @@ void ContestVBlankCallback(void)
void sub_80ABB70(u8 taskId)
{
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
sub_80B0D7C();
DmaCopy32Defvars(3, gPlttBufferUnfaded, shared18000.unk18204, 0x400);
@@ -684,7 +684,7 @@ void sub_80ABCDC(u8 taskId)
u8 i;
u8 sp8[32];
- gUnknown_030042A0 = 0xA0;
+ gBattle_BG0_Y = 0xA0;
gBattle_BG2_Y = 0xA0;
FillWindowRect_DefaultPalette(
&gUnknown_03004210,
@@ -772,7 +772,7 @@ void sub_80ABEA0(u8 taskId)
sub_80AF138();
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
sub_8003460(&gMenuWindow, gStringVar4, 776, 1, 15);
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
gTasks[taskId].func = sub_80ABC70;
break;
@@ -846,7 +846,7 @@ void sub_80AC15C(u8 taskId)
void sub_80AC188(u8 taskId)
{
sub_80AF138();
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
sub_80AFFE0(FALSE);
DmaCopy32Defvars(3, gPlttBufferFaded, shared18000.unk18604, 0x400);
@@ -1804,7 +1804,7 @@ void sub_80ADDA4(u8 taskId)
{
s32 i;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
for (i = 0; i < 4; i++)
gUnknown_02038680[i] = sContestantStatus[i].unk4;
@@ -2950,7 +2950,7 @@ bool8 sub_80AF828(s32 a, s32 b, struct UnknownContestStruct6 *c)
void sub_80AF860(void)
{
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
sub_80AF138();
sub_8003460(&gMenuWindow, gUnknownText_LinkStandbyAndWinner, 776, 1, 15);
diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c
index bb80de6fe..49fe6864b 100644
--- a/src/debug/matsuda_debug_menu.c
+++ b/src/debug/matsuda_debug_menu.c
@@ -29,8 +29,8 @@ extern u8 gContestPlayerMonIndex;
extern u16 gSpecialVar_ContestCategory;
extern u16 gSpecialVar_ContestRank;
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
@@ -457,8 +457,8 @@ static void sub_80A9F50(void)
REG_BLDY = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -505,8 +505,8 @@ static void sub_80AA064(void)
static void sub_80AA090(void)
{
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
diff --git a/src/field/tv.c b/src/field/tv.c
index d7a75a709..e88e3c72b 100644
--- a/src/field/tv.c
+++ b/src/field/tv.c
@@ -811,7 +811,7 @@ u8 sub_80BDEAC(u8 *a0)
return lang;
}
-void sub_80BDEC8(void)
+void PutPokemonTodayCaughtOnAir(void)
{
u8 i;
u16 total;
diff --git a/src/scene/evolution_scene.c b/src/scene/evolution_scene.c
index f307f5979..4ee601360 100644
--- a/src/scene/evolution_scene.c
+++ b/src/scene/evolution_scene.c
@@ -65,8 +65,8 @@ void nullsub_6(void);
bool32 IsHMMove2(u16 move);
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
@@ -200,8 +200,8 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
SetUpWindowConfig(&gWindowConfig_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -308,8 +308,8 @@ static void CB2_EvolutionSceneLoadGraphics(void)
REG_WINOUT = 0;
SetUpWindowConfig(&gWindowConfig_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -362,8 +362,8 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 4;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
@@ -3923,8 +3923,8 @@ static void EvoDummyFunc(void)
static void VBlankCB_EvolutionScene(void)
{
REG_BG0CNT = BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x256 | BGCNT_AFF512x512 | BGCNT_PRIORITY(3); // 0x9803
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
@@ -3939,8 +3939,8 @@ static void VBlankCB_EvolutionScene(void)
static void VBlankCB_TradeEvolutionScene(void)
{
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
diff --git a/src/unknown_task.c b/src/unknown_task.c
index 62245502a..2c71bfb08 100644
--- a/src/unknown_task.c
+++ b/src/unknown_task.c
@@ -12,8 +12,8 @@ extern u16 gBattle_BG1_Y;
extern u16 gUnknown_030041B8;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u8 gUnknown_0202FFA4;
@@ -120,10 +120,10 @@ static void task00_for_dp12(u8 taskId)
switch (gTasks[taskId].data[6])
{
case 0x0:
- value = gUnknown_030042A4;
+ value = gBattle_BG0_X;
break;
case 0x2:
- value = gUnknown_030042A0;
+ value = gBattle_BG0_Y;
break;
case 0x4:
value = gBattle_BG1_X;
diff --git a/sym_common.txt b/sym_common.txt
index 87b411ff4..f620e9e49 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -53,10 +53,10 @@ gBattleTerrain: @ 300428C
gBattleTextBuff2: @ 3004290
.space 0x10
-gUnknown_030042A0: @ 30042A0
+gBattle_BG0_Y: @ 30042A0
.space 0x4
-gUnknown_030042A4: @ 30042A4
+gBattle_BG0_X: @ 30042A4
.space 0xC
gBattleTextBuff3: @ 30042B0
diff --git a/sym_ewram.txt b/sym_ewram.txt
index bb5d56686..fc4ea94ef 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -65,10 +65,10 @@ gBattlePartyID: @ 2024A6A
gBanksBySide: @ 2024A72
.space 0x4
-gUnknown_02024A76: @ 2024A76
+gActionsByTurnOrder: @ 2024A76
.space 0x4
-gTurnOrder: @ 2024A7A
+gBanksByTurnOrder: @ 2024A7A
.space 0x4
gCurrentTurnActionNumber: @ 2024A7E
@@ -179,7 +179,7 @@ gUnknown_02024C44: @ 2024C44
gUnknown_02024C4C: @ 2024C4C
.space 0x8
-gLockedMove: @ 2024C54
+gLockedMoves: @ 2024C54
.space 0x8
gUnknown_02024C5C: @ 2024C5C