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author | TiKevin83 <38826675+TiKevin83@users.noreply.github.com> | 2020-05-18 12:26:11 -0400 |
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committer | GitHub <noreply@github.com> | 2020-05-18 12:26:11 -0400 |
commit | 45576fef167039b9a26d48b93c54d77275957874 (patch) | |
tree | 067a25d52139fa282992740d72d764685e5b1c52 | |
parent | 08733d85ff358f38f80909b053e9adea6c3f1baa (diff) |
Update bugs_and_glitches.md
Sync with fixed duplicate label
-rw-r--r-- | docs/bugs_and_glitches.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index e1c0527a..a82a52a8 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -29,7 +29,7 @@ The bug also exists in pokegold and pokecrystal. DisplayOptionMenu_: + + call JoypadLowSensitivity - call InitOptions + call InitOptionsMenu ``` ## Battle Transitions Fail to Account for Scripted Battles @@ -56,4 +56,4 @@ A typical use for this would be to force the in game time to 255:59. Counter simply doubles the value of wDamage which can hold the last value of damage dealt whether it was from you, your opponent, a switched out opponent, or a player in another battle. This is because wDamage is used for both the player's damage and opponent's damage, and is not cleared out between switching or battles. -**Fix:** TBD in [engine/battle/core.asm#L4960](/engine/battle/core.asm#L4960)
\ No newline at end of file +**Fix:** TBD in [engine/battle/core.asm#L4960](/engine/battle/core.asm#L4960) |