diff options
author | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-09-03 14:42:46 -0400 |
---|---|---|
committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-09-03 14:42:46 -0400 |
commit | b7ed43bd568045f265fc96abee480ff8bb8e2177 (patch) | |
tree | 2fbfc9ff6bdd61ffc64ec0d94ee264a414f61f48 | |
parent | 6de043f87d500014c7cc9c85a203f387a9cd4c7a (diff) |
Make pokeyellow build correctly.
-rw-r--r-- | constants/tilesets.asm | 2 | ||||
-rw-r--r-- | engine/bank3d/bank3d_battle.asm | 12 | ||||
-rw-r--r-- | engine/bank3d/link_menu.asm | 12 | ||||
-rw-r--r-- | engine/bank3d/main.asm | 28 | ||||
-rw-r--r-- | engine/battle/battle_transitions.asm | 6 | ||||
-rw-r--r-- | engine/battle/common_text.asm | 2 | ||||
-rwxr-xr-x | engine/multiply_divide.asm | 4 | ||||
-rwxr-xr-x | engine/overworld/healing_machine.asm | 2 | ||||
-rwxr-xr-x | engine/palettes.asm | 30 | ||||
-rw-r--r-- | home.asm | 8 | ||||
-rw-r--r-- | home/audio.asm | 22 | ||||
-rw-r--r-- | home/copy2.asm | 4 | ||||
-rw-r--r-- | home/overworld.asm | 29 | ||||
-rw-r--r-- | text/maps/safari_zone_entrance.asm | 2 | ||||
-rwxr-xr-x | wram.asm | 3 | ||||
-rwxr-xr-x | yellow/main.asm | 5 |
16 files changed, 86 insertions, 85 deletions
diff --git a/constants/tilesets.asm b/constants/tilesets.asm index 12531145..b0bfade7 100644 --- a/constants/tilesets.asm +++ b/constants/tilesets.asm @@ -1,3 +1,5 @@ +const_value = 0 + const OVERWORLD ; 0 const REDS_HOUSE_1 ; 1 const MART ; 2 diff --git a/engine/bank3d/bank3d_battle.asm b/engine/bank3d/bank3d_battle.asm index 9a9b60f1..50df865e 100644 --- a/engine/bank3d/bank3d_battle.asm +++ b/engine/bank3d/bank3d_battle.asm @@ -24,7 +24,7 @@ asm_f6003: ; f6003 (3d:6003) asm_f601d: ; f601d (f:601d) ld a, [wMapPalOffset] push af - ld hl, wd358 + ld hl, wLetterPrintingDelayFlags ld a, [hl] push af res 1, [hl] @@ -109,7 +109,7 @@ InitWildBattle: ; f607c (3d:607c) ; common code that executes after init battle code specific to trainer or wild battles InitBattle_Common: ; f60eb (3d:60eb) ld b, $0 - call GoPAL_SET + call RunPaletteCommand callab SlidePlayerAndEnemySilhouettesOnScreen xor a ld [H_AUTOBGTRANSFERENABLED], a @@ -140,10 +140,10 @@ InitBattle_Common: ; f60eb (3d:60eb) callab StartBattle callab EndOfBattle pop af - ld [wd358], a + ld [wLetterPrintingDelayFlags], a pop af ld [wMapPalOffset], a - ld a, [wd0d4] + ld a, [wSavedTilesetType] ld [hTilesetType], a scf ret @@ -205,7 +205,7 @@ Func_f61a6: ; f61a6 (3d:f61a6) ld bc, -41 add hl, bc ld a, $1 - ld [wcd6c], a + ld [wNumMovesMinusOne], a ld bc, $303 predef Func_79aba ld c, $4 @@ -213,7 +213,7 @@ Func_f61a6: ; f61a6 (3d:f61a6) ld bc, -41 add hl, bc xor a - ld [wcd6c], a + ld [wNumMovesMinusOne], a ld bc, $505 predef Func_79aba ld c, $5 diff --git a/engine/bank3d/link_menu.asm b/engine/bank3d/link_menu.asm index 69d0458e..bd1f664c 100644 --- a/engine/bank3d/link_menu.asm +++ b/engine/bank3d/link_menu.asm @@ -22,7 +22,7 @@ Func_f531b:: ; f531b (3d:531b) call TextBoxBorder call UpdateSprites xor a - ld [wcd37],a + ld [wUnusedCD37],a ld [wd72d],a ld [wd11e],a ld hl,wTopMenuItemY @@ -634,7 +634,7 @@ ColosseumIneligibleText:: ; f5807 (3d:5807) LinkMenu: ; f580c (3d:580c) xor a - ld [wd358], a + ld [wLetterPrintingDelayFlags], a ld hl, wd72e set 6, [hl] ld hl, TextTerminator_f5a16 @@ -650,7 +650,7 @@ LinkMenu: ; f580c (3d:580c) ld de, TradeCenterText call PlaceString xor a - ld [wcd37], a + ld [wUnusedCD37], a ld [wd72d], a ld [wd11e], a ld hl, wTopMenuItemY @@ -765,9 +765,9 @@ LinkMenu: ; f580c (3d:580c) ld [wWalkBikeSurfState], a ; start walking ld a, [wCurrentMenuItem] and a - ld a, TRADE_CENTER + ld a, COLOSSEUM jr nz, .next - ld a, BATTLE_CENTER + ld a, TRADE_CENTER .next ld [wd72d], a ld hl, ColosseumPleaseWaitText @@ -786,7 +786,7 @@ LinkMenu: ; f580c (3d:580c) ld [wSerialExchangeNybbleSendData], a inc a ; LINK_STATE_IN_CABLE_CLUB ld [wLinkState], a - ld [wcc47], a + ld [wEnteringCableClub], a ld hl,Func_5ce4 ld b,BANK(Func_5ce4) jp Bankswitch diff --git a/engine/bank3d/main.asm b/engine/bank3d/main.asm index cdacf431..d93f16d2 100644 --- a/engine/bank3d/main.asm +++ b/engine/bank3d/main.asm @@ -273,7 +273,7 @@ INCLUDE "engine/bank3d/link_menu.asm" HandleMenuInputDouble:: ; f5a40 (3d:5a40) xor a - ld [wd09b],a + ld [wPartyMenuAnimMonEnabled],a HandleMenuInputPokemonSelectionDouble:: ; f5a44 (3d:5a44) ld a,[H_DOWNARROWBLINKCNT1] @@ -286,7 +286,7 @@ HandleMenuInputPokemonSelectionDouble:: ; f5a44 (3d:5a44) ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2 .loop1 xor a - ld [wPartyMonAnimCounter],a ; counter for pokemon shaking animation + ld [wAnimCounter],a ; counter for pokemon shaking animation call Func_f5ab0 call JoypadLowSensitivity ld a,[hJoy5] @@ -301,7 +301,7 @@ HandleMenuInputPokemonSelectionDouble:: ; f5a44 (3d:5a44) ret .keyPressed xor a - ld [wcc4b],a + ld [wCheckFor180DegreeTurn],a ld a,[hJoy5] ld b,a bit 6,a ; pressed Up key? @@ -460,7 +460,7 @@ Text_f5b6c:: ; f5b6c (3d:5b6c) db "@" AddItemToInventory_:: ; f5b70 (3d:5b70) - ld a,[wcf96] ; a = item quantity + ld a,[wItemQuantity] ; a = item quantity push af push bc push de @@ -508,12 +508,12 @@ AddItemToInventory_:: ; f5b70 (3d:5b70) add hl,bc ; hl = address to store the item ld a,[wcf91] ld [hli],a ; store item ID - ld a,[wcf96] + ld a,[wItemQuantity] ld [hli],a ; store item quantity ld [hl],$ff ; store terminator jp .success .increaseItemQuantity ; increase the quantity of an item already in the inventory - ld a,[wcf96] + ld a,[wItemQuantity] ld b,a ; b = quantity to add ld a,[hl] ; a = existing item quantity add b ; a = new item quantity @@ -522,7 +522,7 @@ AddItemToInventory_:: ; f5b70 (3d:5b70) ; if the new quantity is greater than or equal to 100, ; try to max out the current slot and add the rest in a new slot sub a,99 - ld [wcf96],a ; a = amount left over (to put in the new slot) + ld [wItemQuantity],a ; a = amount left over (to put in the new slot) ld a,d and a ; is there room for a new item slot? jr z,.increaseItemQuantityFailed @@ -545,14 +545,14 @@ AddItemToInventory_:: ; f5b70 (3d:5b70) pop bc pop bc ld a,b - ld [wcf96],a ; restore the initial value from when the function was called + ld [wItemQuantity],a ; restore the initial value from when the function was called ret ; function to remove an item (in varying quantities) from the player's bag or PC box ; INPUT: ; hl = address of inventory (either wNumBagItems or wNumBoxItems) ; [wWhichPokemon] = index (within the inventory) of the item to remove -; [wcf96] = quantity to remove +; [wItemQuantity] = quantity to remove RemoveItemFromInventory_: ; f5be1 (3d:5be1) push hl inc hl @@ -564,12 +564,12 @@ RemoveItemFromInventory_: ; f5be1 (3d:5be1) inc h .noCarry inc hl - ld a,[wcf96] ; quantity being removed + ld a,[wItemQuantity] ; quantity being removed ld e,a ld a,[hl] ; a = current quantity sub e ld [hld],a ; store new quantity - ld [wcf97],a + ld [wMaxItemQuantity],a and a jr nz,.skipMovingUpSlots ; if the remaining quantity is 0, @@ -589,13 +589,13 @@ RemoveItemFromInventory_: ; f5be1 (3d:5be1) xor a ld [wListScrollOffset],a ld [wCurrentMenuItem],a - ld [wcc2c],a - ld [wd07e],a + ld [wBagSavedMenuItem],a + ld [wSavedListScrollOffset],a pop hl ld a,[hl] ; a = number of items in inventory dec a ; decrement the number of items ld [hl],a ; store new number of items - ld [wd12a],a + ld [wListCount],a cp a,2 jr c,.done ld [wMaxMenuItem],a diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index f5af6826..2ff681dd 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -355,7 +355,7 @@ BattleTransition_OutwardSpiral_: ; 70b6c (1c:4b6c) jr .done FlashScreen: -BattleTransition_FlashScreen_: ; 70be8 (1c:4be8s) +BattleTransition_FlashScreen_: ; 70be8 (1c:4be8) ld hl, BattleTransition_FlashScreenPalettes .loop ld a, [hli] @@ -377,6 +377,7 @@ BattleTransition_FlashScreenPalettes: ; 70be8 (1c:4be8) ; used for low level trainer dungeon battles BattleTransition_Shrink: ; 70bf4 (1c:4bf4) + ld c,9 .loop push bc xor a @@ -410,6 +411,7 @@ BattleTransition_Shrink: ; 70bf4 (1c:4bf4) ; used for high level trainer dungeon battles BattleTransition_Split: ; 70c40 (1c:4c40) + ld c,$9 xor a ld [H_AUTOBGTRANSFERENABLED], a .loop @@ -471,7 +473,7 @@ BattleTransition_CopyTiles1: ; 70c88 (1c:4c88) jr nz, .loop2 ret -BattleTransition_CopyTiles2: ; 70cb5 (1c:4c3f) +BattleTransition_CopyTiles2: ; 70cb5 (1c:4cb5) ld a, c ld [wBattleTransitionCopyTilesOffset], a ld a, b diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index e3c7e1fa..fcc00376 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -79,7 +79,7 @@ PrintBeginningBattleText: ; f4000 (3d:4000) xor a ld [wFrequencyModifier], a ld a, $80 - ld [wc0f2], a + ld [wTempoModifier], a ld a, $e9 ; (SFX_08_77 - SFX_Headers_08) / 3 call PlaySound jp WaitForSoundToFinish diff --git a/engine/multiply_divide.asm b/engine/multiply_divide.asm index 7cb381b4..6ff427c6 100755 --- a/engine/multiply_divide.asm +++ b/engine/multiply_divide.asm @@ -58,10 +58,6 @@ _Multiply: ; f660e (3d:660e) ld [H_PRODUCT+1], a ; $ff96 ld a, [H_MULTIPLYBUFFER] ld [H_PRODUCT], a ; $ff95 - ld a, [H_MULTIPLYBUFFER+1] - ld [H_PRODUCT+1], a - ld a, [H_MULTIPLYBUFFER] - ld [H_PRODUCT], a ret _Divide: ; f6672 (3d:6672) diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm index 8269aefd..320cda73 100755 --- a/engine/overworld/healing_machine.asm +++ b/engine/overworld/healing_machine.asm @@ -47,7 +47,7 @@ AnimateHealingMachine: ; 7048b (1c:448b) ld d, $28 call FlashSprite8Times .waitLoop2 - ld a, [wc026] + ld a, [wChannelSoundIDs] cp $e8 ; MUSIC_PKMN_HEALED jr z, .waitLoop2 ld c, 32 diff --git a/engine/palettes.asm b/engine/palettes.asm index 810f8e77..2668236a 100755 --- a/engine/palettes.asm +++ b/engine/palettes.asm @@ -163,10 +163,10 @@ SetPal_Overworld: ; 71fa5 (1c:5fa5) jr z, .Lorelei cp BRUNOS_ROOM jr z, .caveOrBruno - cp BATTLE_CENTER - jr z,.asm_71ffd cp TRADE_CENTER jr z,.asm_71ffd + cp COLOSSEUM + jr z,.asm_71ffd .normalDungeonOrBuilding ld a, [wLastMap] ; town or route that current dungeon or building is located .townOrRoute @@ -321,14 +321,14 @@ Func_720ad:: ; 720ad (1c:60ad) ld a,[hGBC] and a jp z,Func_721b4 - jp Func_72346 + jp InitGBCPalettes Func_720bd:: ; 720bd (1c:60bd) ld hl,UnknownPalPacket_72811 ld a,[hGBC] and a jp z,Func_721b4 - call Func_72346 + call InitGBCPalettes ld hl,PalPacket_Generic inc hl ld a,[hli] @@ -345,29 +345,29 @@ Func_720bd:: ; 720bd (1c:60bd) Func_720e3:: ; 720e3 (1c:60e3) ld hl,PalPacket_Empty - ld de,wcf2d + ld de,wPalPacket ld bc,$10 call CopyData call Func_7213b - ld hl,wcf2e + ld hl,wPartyMenuBlkPacket ld [hl],a - ld hl,wcf30 + ld hl,wPartyMenuBlkPacket + 2 ld a,$26 ld [hl],a - ld hl,wcf2d + ld hl,wPalPacket ld a,[hGBC] and a jr nz,.asm_72109 call Func_721b4 jr .asm_7210c .asm_72109 - call Func_72346 + call InitGBCPalettes .asm_7210c ld hl,BlkPacket_WholeScreen - ld de,wcf2d + ld de,wPalPacket ld bc,$10 call CopyData - ld hl,wcf30 + ld hl,wPartyMenuBlkPacket + 2 ld a,$5 ld [hli],a ld a,$7 @@ -378,14 +378,14 @@ Func_720e3:: ; 720e3 (1c:60e3) ld [hli],a ld a,$a ld [hl],a - ld hl,wcf2d + ld hl,wPalPacket ld a,[hGBC] and a jr nz,.asm_72137 call Func_721b4 jr .asm_7213a .asm_72137 - call Func_72346 + call InitGBCPalettes .asm_7213a ret @@ -407,10 +407,10 @@ Func_7213b:: ; 7213b (1c:613b) jr z, .Lorelei cp BRUNOS_ROOM jr z, .caveOrBruno - cp BATTLE_CENTER - jr z,.battleOrTradeCenter cp TRADE_CENTER jr z,.battleOrTradeCenter + cp COLOSSEUM + jr z,.battleOrTradeCenter .normalDungeonOrBuilding ld a, [wLastMap] ; town or route that current dungeon or building is located .townOrRoute @@ -648,11 +648,11 @@ GetMonHeader:: ; 132f (0:132f) predef IndexToPokedex ; convert pokemon ID in [wd11e] to pokedex number ld a,[wd11e] dec a - ld bc,MonBaseStatsEnd - MonBaseStats + ld bc,28 ld hl,BaseStats call AddNTimes ld de,W_MONHEADER - ld bc,MonBaseStatsEnd - MonBaseStats + ld bc,28 call CopyData jr .done .specialID @@ -4858,8 +4858,6 @@ GivePokemon:: ; 3e59 (0:3e59) xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a jpba _GivePokemon ; 3d:66fa - ld hl, _GivePokemon - jp Bankswitch Random:: ; 3e6d (0:3e6d) ; Return a random number in a. @@ -4981,7 +4979,7 @@ SetMapTextPointer:: ; 3f54 (0:3f54) ret TextPredefs:: ; 3f67 (0:3f67) - ;dr $3f67,$4000 + dr $3f67,$4000 ; add_tx_pre CardKeySuccessText ; 01 ; add_tx_pre CardKeyFailText ; 02 ; add_tx_pre RedBedroomPC ; 03 diff --git a/home/audio.asm b/home/audio.asm index 21f8bb2c..051fa0a1 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -86,7 +86,7 @@ Func_21c8:: ; 21c8 (0:21c8) scf ret -Func_21e3:: ; 21e5 (0:21e5) +Func_21e3:: ; 21e3 (0:21e3) ld c,$6 .loop push bc @@ -166,16 +166,16 @@ PlayMusic:: ; 2211 (0:2211) Func_2223:: ; 2223 (0:2223) xor a - ld [wc02a],a - ld [wc02b],a - ld [wc02c],a - ld [wc02d],a + ld [wChannelSoundIDs + CH4],a + ld [wChannelSoundIDs + CH5],a + ld [wChannelSoundIDs + CH6],a + ld [wChannelSoundIDs + CH7],a ld [rNR10],a ret StopAllMusic:: ; 2233 (0:2233) ld a,$FF - ld [wc0ee],a + ld [wNewSoundID],a ; plays music specified by a. If value is $ff, music is stopped PlaySound:: ; 2238 (0:2238) push hl @@ -186,10 +186,10 @@ PlaySound:: ; 2238 (0:2238) and a jr z, .next xor a - ld [wc02a], a - ld [wc02b], a - ld [wc02c], a - ld [wc02d], a + ld [wChannelSoundIDs + CH4], a + ld [wChannelSoundIDs + CH5], a + ld [wChannelSoundIDs + CH6], a + ld [wChannelSoundIDs + CH7], a .next ld a, [wAudioFadeOutControl] and a @@ -203,7 +203,7 @@ PlaySound:: ; 2238 (0:2238) cp $ff jr nz, .fadeOut xor a - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a .noFadeOut xor a ld [wNewSoundID], a diff --git a/home/copy2.asm b/home/copy2.asm index bd1c0f78..41ba3dea 100644 --- a/home/copy2.asm +++ b/home/copy2.asm @@ -1,10 +1,10 @@ FarCopyDataDouble:: ; 15d4 (0:15d4) ; Expand bc bytes of 1bpp image data ; from a:de to 2bpp data at hl. - ld [wd122+1],a + ld [wFarCopyDataSavedROMBank],a ld a,[H_LOADEDROMBANK] push af - ld a,[wd122+1] + ld a,[wFarCopyDataSavedROMBank] call BankswitchCommon ld a,h ; swap hl and de ld h,d diff --git a/home/overworld.asm b/home/overworld.asm index 314aa1b3..a36254ae 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -114,7 +114,7 @@ OverworldLoopLessDelay:: ; 0245 (0:0245) and a jr z,.checkForOpponent xor a - ld [wcc47],a + ld [wLinkTimeoutCounter],a jp EnterMap ; predef LoadSAV ; ld a,[W_CURMAP] @@ -194,8 +194,8 @@ OverworldLoopLessDelay:: ; 0245 (0:0245) set 2,[hl] xor a ld [wCheckFor180DegreeTurn],a - ld a,[wd52a] - ld [wd528],a + ld a,[wPlayerDirection] + ld [wPlayerMovingDirection],a call NewBattle jp c,.battleOccurred jp OverworldLoop @@ -742,7 +742,7 @@ HandleBlackOut:: ; 0762 (0:0762) jp SpecialEnterMap StopMusic:: ; 0788 (0:0788) - ld [wMusicHeaderPointer], a + ld [wAudioFadeOutControl], a call StopAllMusic .wait ld a, [wAudioFadeOutControl] @@ -864,7 +864,7 @@ LoadTileBlockMap:: ; 083c (0:083c) ; fill C6E8-CBFB with the background tile ld hl,wOverworldMap ld bc,$0514 - ld a,[wd3ad] ; background tile number + ld a,[wMapBackgroundTile] ; background tile number call FillMemory ; load tile map of current map (made of tile block IDs) ; a 3-byte border at the edges of the map is kept so that there is space for map connections @@ -1160,8 +1160,8 @@ IsSpriteInFrontOfPlayer2:: ; 0985 (0:0985) SignLoop:: ; 09f2 (0:09f2) ; search if a player is facing a sign - ld hl,wd4b1 ; start of sign coordinates - ld a,[wd4b0] ; number of signs in the map + ld hl,wSignCoords ; start of sign coordinates + ld a,[wNumSigns] ; number of signs in the map ld b,a ld c,$00 .signLoop @@ -1179,7 +1179,7 @@ SignLoop:: ; 09f2 (0:09f2) ; found sign push hl push bc - ld hl,wd4d1 ; start of sign text ID's + ld hl,wSignTextIDs ; start of sign text ID's ld b,$00 dec c add hl,bc @@ -1463,7 +1463,7 @@ ScheduleNorthRowRedraw:: ; 0b95 (0:0b95) coord hl, 0, 0 call CopyToRedrawRowOrColumnSrcTiles ld a,[wMapViewVRAMPointer] - ld [H_SCREENEDGEREDRAWADDR],a + ld [hRedrawRowOrColumnDest],a ld a,[wMapViewVRAMPointer + 1] ld [hRedrawRowOrColumnDest + 1],a ld a,REDRAW_ROW @@ -1761,6 +1761,7 @@ LoadWalkingPlayerSpriteGraphics:: ; 0d5e (0:0d5e) ld [wd473],a ld b,BANK(RedSprite) ld de,RedSprite ; $4180 + jr LoadPlayerSpriteGraphicsCommon LoadSurfingPlayerSpriteGraphics2:: ; 0d69 (0:0d69) ld a,[wd473] @@ -1949,9 +1950,9 @@ CopyMapConnectionHeader:: ; 0eaa (0:0eaa) ret CopySignData:: ; 0eb3 (0:0eb3) - ld de,wd4b1 ; start of sign coords - ld bc,wd4d1 ; start of sign text ids - ld a,[wd4b0] ; number of signs + ld de,wSignCoords ; start of sign coords + ld bc,wSignTextIDs ; start of sign text ids + ld a,[wNumSigns] ; number of signs .signcopyloop push af ld a,[hli] @@ -1983,7 +1984,7 @@ LoadMapData:: ; 1241 (0:1241) ld [wUpdateSpritesEnabled],a call EnableLCD ld b,$09 - call GoPAL_SET + call RunPaletteCommand call LoadPlayerSpriteGraphics ld a,[wd732] and a,1 << 4 | 1 << 3 ; fly warp or dungeon warp @@ -1992,7 +1993,7 @@ LoadMapData:: ; 1241 (0:1241) bit 1,a jr nz,.restoreRomBank call Func_21e3 ; music related - call Func_2176 ; music related + call PlayDefaultMusicFadeOutCurrent ; music related .restoreRomBank pop af call BankswitchCommon diff --git a/text/maps/safari_zone_entrance.asm b/text/maps/safari_zone_entrance.asm index 2998a9f9..065de6a9 100644 --- a/text/maps/safari_zone_entrance.asm +++ b/text/maps/safari_zone_entrance.asm @@ -33,7 +33,7 @@ SafariZoneEntranceText_9e6e4:: SafariZoneEntranceText_9e747:: text "That'll be ¥@" - TX_BCD wSubtrahend, $c3 + TX_BCD wPriceTemp, $c3 text "," line "please!" @@ -1323,7 +1323,8 @@ wScriptedNPCWalkCounter:: ; cf18 wOnSGB:: ; cf1b ; if running on SGB, it's 1, else it's 0 - + ds 1 + wDefaultPaletteCommand:: ; cf1c ds 1 diff --git a/yellow/main.asm b/yellow/main.asm index bc3c79ef..3b8a2a85 100755 --- a/yellow/main.asm +++ b/yellow/main.asm @@ -95,8 +95,8 @@ ClearVariablesAfterLoadingMapData: ; c07c (3:407c) ld [hJoyPressed], a ld [hJoyReleased], a ld [hJoyHeld], a - ld [wcd6a], a - ld [wd5a3], a + ld [wActionResultOrTookBattleTurn], a + ld [wUnusedD5A3], a ld hl, wCardKeyDoorY ld [hli], a ld [hl], a @@ -399,6 +399,7 @@ TextBoxGraphics: INCBIN "gfx/text_box.2bpp" TextBoxGraphicsEnd: PokedexTileGraphics: INCBIN "gfx/pokedex.2bpp" WorldMapTileGraphics: INCBIN "gfx/town_map.2bpp" +WorldMapTileGraphicsEnd: PlayerCharacterTitleGraphics: INCBIN "gfx/player_title.2bpp" dr $11468,$11875 |