diff options
Diffstat (limited to 'include')
-rwxr-xr-x | include/ansidecl.h | 163 | ||||
-rwxr-xr-x | include/libiberty.h | 180 | ||||
-rwxr-xr-x | include/obstack.h | 594 | ||||
-rwxr-xr-x | include/splay-tree.h | 112 |
4 files changed, 1049 insertions, 0 deletions
diff --git a/include/ansidecl.h b/include/ansidecl.h new file mode 100755 index 0000000..cdb9fb7 --- /dev/null +++ b/include/ansidecl.h @@ -0,0 +1,163 @@ +/* ANSI and traditional C compatability macros + Copyright 1991, 1992, 1996 Free Software Foundation, Inc. + This file is part of the GNU C Library. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +/* ANSI and traditional C compatibility macros + + ANSI C is assumed if __STDC__ is #defined. + + Macro ANSI C definition Traditional C definition + ----- ---- - ---------- ----------- - ---------- + PTR `void *' `char *' + LONG_DOUBLE `long double' `double' + VOLATILE `volatile' `' + SIGNED `signed' `' + PTRCONST `void *const' `char *' + ANSI_PROTOTYPES 1 not defined + + CONST is also defined, but is obsolete. Just use const. + + obsolete -- DEFUN (name, arglist, args) + + Defines function NAME. + + ARGLIST lists the arguments, separated by commas and enclosed in + parentheses. ARGLIST becomes the argument list in traditional C. + + ARGS list the arguments with their types. It becomes a prototype in + ANSI C, and the type declarations in traditional C. Arguments should + be separated with `AND'. For functions with a variable number of + arguments, the last thing listed should be `DOTS'. + + obsolete -- DEFUN_VOID (name) + + Defines a function NAME, which takes no arguments. + + obsolete -- EXFUN (name, (prototype)) -- obsolete. + + Replaced by PARAMS. Do not use; will disappear someday soon. + Was used in external function declarations. + In ANSI C it is `NAME PROTOTYPE' (so PROTOTYPE should be enclosed in + parentheses). In traditional C it is `NAME()'. + For a function that takes no arguments, PROTOTYPE should be `(void)'. + + obsolete -- PROTO (type, name, (prototype) -- obsolete. + + This one has also been replaced by PARAMS. Do not use. + + PARAMS ((args)) + + We could use the EXFUN macro to handle prototype declarations, but + the name is misleading and the result is ugly. So we just define a + simple macro to handle the parameter lists, as in: + + static int foo PARAMS ((int, char)); + + This produces: `static int foo();' or `static int foo (int, char);' + + EXFUN would have done it like this: + + static int EXFUN (foo, (int, char)); + + but the function is not external...and it's hard to visually parse + the function name out of the mess. EXFUN should be considered + obsolete; new code should be written to use PARAMS. + + DOTS is also obsolete. + + Examples: + + extern int printf PARAMS ((const char *format, ...)); +*/ + +#ifndef _ANSIDECL_H + +#define _ANSIDECL_H 1 + + +/* Every source file includes this file, + so they will all get the switch for lint. */ +/* LINTLIBRARY */ + + +#if defined (__STDC__) || defined (_AIX) || (defined (__mips) && defined (_SYSTYPE_SVR4)) || defined(_WIN32) +/* All known AIX compilers implement these things (but don't always + define __STDC__). The RISC/OS MIPS compiler defines these things + in SVR4 mode, but does not define __STDC__. */ + +#define PTR void * +#define PTRCONST void *CONST +#define LONG_DOUBLE long double + +#ifndef IN_GCC +#define AND , +#define NOARGS void +#define VOLATILE volatile +#define SIGNED signed +#endif /* ! IN_GCC */ + +#define PARAMS(paramlist) paramlist +#define ANSI_PROTOTYPES 1 + +#define VPARAMS(ARGS) ARGS +#define VA_START(va_list,var) va_start(va_list,var) + +/* These are obsolete. Do not use. */ +#ifndef IN_GCC +#define CONST const +#define DOTS , ... +#define PROTO(type, name, arglist) type name arglist +#define EXFUN(name, proto) name proto +#define DEFUN(name, arglist, args) name(args) +#define DEFUN_VOID(name) name(void) +#endif /* ! IN_GCC */ + +#else /* Not ANSI C. */ + +#define PTR char * +#define PTRCONST PTR +#define LONG_DOUBLE double + +#ifndef IN_GCC +#define AND ; +#define NOARGS +#define VOLATILE +#define SIGNED +#endif /* !IN_GCC */ + +#ifndef const /* some systems define it in header files for non-ansi mode */ +#define const +#endif + +#define PARAMS(paramlist) () + +#define VPARAMS(ARGS) (va_alist) va_dcl +#define VA_START(va_list,var) va_start(va_list) + +/* These are obsolete. Do not use. */ +#ifndef IN_GCC +#define CONST +#define DOTS +#define PROTO(type, name, arglist) type name () +#define EXFUN(name, proto) name() +#define DEFUN(name, arglist, args) name arglist args; +#define DEFUN_VOID(name) name() +#endif /* ! IN_GCC */ + +#endif /* ANSI C. */ + +#endif /* ansidecl.h */ diff --git a/include/libiberty.h b/include/libiberty.h new file mode 100755 index 0000000..ca0043d --- /dev/null +++ b/include/libiberty.h @@ -0,0 +1,180 @@ +/* Function declarations for libiberty. + Written by Cygnus Support, 1994. + + The libiberty library provides a number of functions which are + missing on some operating systems. We do not declare those here, + to avoid conflicts with the system header files on operating + systems that do support those functions. In this file we only + declare those functions which are specific to libiberty. */ + +#ifndef LIBIBERTY_H +#define LIBIBERTY_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "ansidecl.h" + +/* Build an argument vector from a string. Allocates memory using + malloc. Use freeargv to free the vector. */ + +extern char **buildargv PARAMS ((char *)); + +/* Free a vector returned by buildargv. */ + +extern void freeargv PARAMS ((char **)); + +/* Duplicate an argument vector. Allocates memory using malloc. Use + freeargv to free the vector. */ + +extern char **dupargv PARAMS ((char **)); + + +/* Return the last component of a path name. Note that we can't use a + prototype here because the parameter is declared inconsistently + across different systems, sometimes as "char *" and sometimes as + "const char *" */ + +#if defined (__GNU_LIBRARY__ ) || defined (__linux__) || defined (__FreeBSD__) +extern char *basename PARAMS ((const char *)); +#else +extern char *basename (); +#endif + +/* Concatenate an arbitrary number of strings, up to (char *) NULL. + Allocates memory using xmalloc. */ + +extern char *concat PARAMS ((const char *, ...)); + +/* Check whether two file descriptors refer to the same file. */ + +extern int fdmatch PARAMS ((int fd1, int fd2)); + +/* Get the amount of time the process has run, in microseconds. */ + +extern long get_run_time PARAMS ((void)); + +/* Choose a temporary directory to use for scratch files. */ + +extern char *choose_temp_base PARAMS ((void)); + +/* Allocate memory filled with spaces. Allocates using malloc. */ + +extern const char *spaces PARAMS ((int count)); + +/* Return the maximum error number for which strerror will return a + string. */ + +extern int errno_max PARAMS ((void)); + +/* Return the name of an errno value (e.g., strerrno (EINVAL) returns + "EINVAL"). */ + +extern const char *strerrno PARAMS ((int)); + +/* Given the name of an errno value, return the value. */ + +extern int strtoerrno PARAMS ((const char *)); + +/* ANSI's strerror(), but more robust. */ + +extern char *xstrerror PARAMS ((int)); + +/* Return the maximum signal number for which strsignal will return a + string. */ + +extern int signo_max PARAMS ((void)); + +/* Return a signal message string for a signal number + (e.g., strsignal (SIGHUP) returns something like "Hangup"). */ +/* This is commented out as it can conflict with one in system headers. + We still document its existence though. */ + +/*extern const char *strsignal PARAMS ((int));*/ + +/* Return the name of a signal number (e.g., strsigno (SIGHUP) returns + "SIGHUP"). */ + +extern const char *strsigno PARAMS ((int)); + +/* Given the name of a signal, return its number. */ + +extern int strtosigno PARAMS ((const char *)); + +/* Register a function to be run by xexit. Returns 0 on success. */ + +extern int xatexit PARAMS ((void (*fn) (void))); + +/* Exit, calling all the functions registered with xatexit. */ + +#ifndef __GNUC__ +extern void xexit PARAMS ((int status)); +#else +void xexit PARAMS ((int status)) __attribute__ ((noreturn)); +#endif + +/* Set the program name used by xmalloc. */ + +extern void xmalloc_set_program_name PARAMS ((const char *)); + +/* Allocate memory without fail. If malloc fails, this will print a + message to stderr (using the name set by xmalloc_set_program_name, + if any) and then call xexit. */ + +#ifdef ANSI_PROTOTYPES +/* Get a definition for size_t. */ +#include <stddef.h> +#endif +extern PTR xmalloc PARAMS ((size_t)); + +/* Reallocate memory without fail. This works like xmalloc. + + FIXME: We do not declare the parameter types for the same reason as + xmalloc. */ + +extern PTR xrealloc PARAMS ((PTR, size_t)); + +/* Allocate memory without fail and set it to zero. This works like + xmalloc. */ + +extern PTR xcalloc PARAMS ((size_t, size_t)); + +/* Copy a string into a memory buffer without fail. */ + +extern char *xstrdup PARAMS ((const char *)); + +/* hex character manipulation routines */ + +#define _hex_array_size 256 +#define _hex_bad 99 +extern char _hex_value[_hex_array_size]; +extern void hex_init PARAMS ((void)); +#define hex_p(c) (hex_value (c) != _hex_bad) +/* If you change this, note well: Some code relies on side effects in + the argument being performed exactly once. */ +#define hex_value(c) (_hex_value[(unsigned char) (c)]) + +/* Definitions used by the pexecute routine. */ + +#define PEXECUTE_FIRST 1 +#define PEXECUTE_LAST 2 +#define PEXECUTE_ONE (PEXECUTE_FIRST + PEXECUTE_LAST) +#define PEXECUTE_SEARCH 4 +#define PEXECUTE_VERBOSE 8 + +/* Execute a program. */ + +extern int pexecute PARAMS ((const char *, char * const *, const char *, + const char *, char **, char **, int)); + +/* Wait for pexecute to finish. */ + +extern int pwait PARAMS ((int, int *, int)); + +#ifdef __cplusplus +} +#endif + + +#endif /* ! defined (LIBIBERTY_H) */ diff --git a/include/obstack.h b/include/obstack.h new file mode 100755 index 0000000..09f1422 --- /dev/null +++ b/include/obstack.h @@ -0,0 +1,594 @@ +/* obstack.h - object stack macros + Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc. + + + NOTE: The canonical source of this file is maintained with the GNU C Library. + Bugs can be reported to bug-glibc@gnu.org. + + This program is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by the + Free Software Foundation; either version 2, or (at your option) any + later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, + USA. */ + +/* Summary: + +All the apparent functions defined here are macros. The idea +is that you would use these pre-tested macros to solve a +very specific set of problems, and they would run fast. +Caution: no side-effects in arguments please!! They may be +evaluated MANY times!! + +These macros operate a stack of objects. Each object starts life +small, and may grow to maturity. (Consider building a word syllable +by syllable.) An object can move while it is growing. Once it has +been "finished" it never changes address again. So the "top of the +stack" is typically an immature growing object, while the rest of the +stack is of mature, fixed size and fixed address objects. + +These routines grab large chunks of memory, using a function you +supply, called `obstack_chunk_alloc'. On occasion, they free chunks, +by calling `obstack_chunk_free'. You must define them and declare +them before using any obstack macros. + +Each independent stack is represented by a `struct obstack'. +Each of the obstack macros expects a pointer to such a structure +as the first argument. + +One motivation for this package is the problem of growing char strings +in symbol tables. Unless you are "fascist pig with a read-only mind" +--Gosper's immortal quote from HAKMEM item 154, out of context--you +would not like to put any arbitrary upper limit on the length of your +symbols. + +In practice this often means you will build many short symbols and a +few long symbols. At the time you are reading a symbol you don't know +how long it is. One traditional method is to read a symbol into a +buffer, realloc()ating the buffer every time you try to read a symbol +that is longer than the buffer. This is beaut, but you still will +want to copy the symbol from the buffer to a more permanent +symbol-table entry say about half the time. + +With obstacks, you can work differently. Use one obstack for all symbol +names. As you read a symbol, grow the name in the obstack gradually. +When the name is complete, finalize it. Then, if the symbol exists already, +free the newly read name. + +The way we do this is to take a large chunk, allocating memory from +low addresses. When you want to build a symbol in the chunk you just +add chars above the current "high water mark" in the chunk. When you +have finished adding chars, because you got to the end of the symbol, +you know how long the chars are, and you can create a new object. +Mostly the chars will not burst over the highest address of the chunk, +because you would typically expect a chunk to be (say) 100 times as +long as an average object. + +In case that isn't clear, when we have enough chars to make up +the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) +so we just point to it where it lies. No moving of chars is +needed and this is the second win: potentially long strings need +never be explicitly shuffled. Once an object is formed, it does not +change its address during its lifetime. + +When the chars burst over a chunk boundary, we allocate a larger +chunk, and then copy the partly formed object from the end of the old +chunk to the beginning of the new larger chunk. We then carry on +accreting characters to the end of the object as we normally would. + +A special macro is provided to add a single char at a time to a +growing object. This allows the use of register variables, which +break the ordinary 'growth' macro. + +Summary: + We allocate large chunks. + We carve out one object at a time from the current chunk. + Once carved, an object never moves. + We are free to append data of any size to the currently + growing object. + Exactly one object is growing in an obstack at any one time. + You can run one obstack per control block. + You may have as many control blocks as you dare. + Because of the way we do it, you can `unwind' an obstack + back to a previous state. (You may remove objects much + as you would with a stack.) +*/ + + +/* Don't do the contents of this file more than once. */ + +#ifndef _OBSTACK_H +#define _OBSTACK_H 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* We use subtraction of (char *) 0 instead of casting to int + because on word-addressable machines a simple cast to int + may ignore the byte-within-word field of the pointer. */ + +#ifndef __PTR_TO_INT +# define __PTR_TO_INT(P) ((P) - (char *) 0) +#endif + +#ifndef __INT_TO_PTR +# define __INT_TO_PTR(P) ((P) + (char *) 0) +#endif + +/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is + defined, as with GNU C, use that; that way we don't pollute the + namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is + available, include it and use ptrdiff_t. In traditional C, long is + the best that we can do. */ + +#ifdef __PTRDIFF_TYPE__ +# define PTR_INT_TYPE __PTRDIFF_TYPE__ +#else +# ifdef HAVE_STDDEF_H +# include <stddef.h> +# define PTR_INT_TYPE ptrdiff_t +# else +# define PTR_INT_TYPE long +# endif +#endif + +#if defined _LIBC || defined HAVE_STRING_H +# include <string.h> +# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) +#else +# ifdef memcpy +# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) +# else +# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N)) +# endif +#endif + +struct _obstack_chunk /* Lives at front of each chunk. */ +{ + char *limit; /* 1 past end of this chunk */ + struct _obstack_chunk *prev; /* address of prior chunk or NULL */ + char contents[4]; /* objects begin here */ +}; + +struct obstack /* control current object in current chunk */ +{ + long chunk_size; /* preferred size to allocate chunks in */ + struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ + char *object_base; /* address of object we are building */ + char *next_free; /* where to add next char to current object */ + char *chunk_limit; /* address of char after current chunk */ + PTR_INT_TYPE temp; /* Temporary for some macros. */ + int alignment_mask; /* Mask of alignment for each object. */ +#if defined __STDC__ && __STDC__ + /* These prototypes vary based on `use_extra_arg', and we use + casts to the prototypeless function type in all assignments, + but having prototypes here quiets -Wstrict-prototypes. */ + struct _obstack_chunk *(*chunkfun) (void *, long); + void (*freefun) (void *, struct _obstack_chunk *); + void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ +#else + struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ + void (*freefun) (); /* User's function to free a chunk. */ + char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ +#endif + unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ + unsigned maybe_empty_object:1;/* There is a possibility that the current + chunk contains a zero-length object. This + prevents freeing the chunk if we allocate + a bigger chunk to replace it. */ + unsigned alloc_failed:1; /* No longer used, as we now call the failed + handler on error, but retained for binary + compatibility. */ +}; + +/* Declare the external functions we use; they are in obstack.c. */ + +#if defined __STDC__ && __STDC__ +extern void _obstack_newchunk (struct obstack *, int); +extern void _obstack_free (struct obstack *, void *); +extern int _obstack_begin (struct obstack *, int, int, + void *(*) (long), void (*) (void *)); +extern int _obstack_begin_1 (struct obstack *, int, int, + void *(*) (void *, long), + void (*) (void *, void *), void *); +extern int _obstack_memory_used (struct obstack *); +#else +extern void _obstack_newchunk (); +extern void _obstack_free (); +extern int _obstack_begin (); +extern int _obstack_begin_1 (); +extern int _obstack_memory_used (); +#endif + +#if defined __STDC__ && __STDC__ + +/* Do the function-declarations after the structs + but before defining the macros. */ + +void obstack_init (struct obstack *obstack); + +void * obstack_alloc (struct obstack *obstack, int size); + +void * obstack_copy (struct obstack *obstack, void *address, int size); +void * obstack_copy0 (struct obstack *obstack, void *address, int size); + +void obstack_free (struct obstack *obstack, void *block); + +void obstack_blank (struct obstack *obstack, int size); + +void obstack_grow (struct obstack *obstack, void *data, int size); +void obstack_grow0 (struct obstack *obstack, void *data, int size); + +void obstack_1grow (struct obstack *obstack, int data_char); +void obstack_ptr_grow (struct obstack *obstack, void *data); +void obstack_int_grow (struct obstack *obstack, int data); + +void * obstack_finish (struct obstack *obstack); + +int obstack_object_size (struct obstack *obstack); + +int obstack_room (struct obstack *obstack); +void obstack_make_room (struct obstack *obstack, int size); +void obstack_1grow_fast (struct obstack *obstack, int data_char); +void obstack_ptr_grow_fast (struct obstack *obstack, void *data); +void obstack_int_grow_fast (struct obstack *obstack, int data); +void obstack_blank_fast (struct obstack *obstack, int size); + +void * obstack_base (struct obstack *obstack); +void * obstack_next_free (struct obstack *obstack); +int obstack_alignment_mask (struct obstack *obstack); +int obstack_chunk_size (struct obstack *obstack); +int obstack_memory_used (struct obstack *obstack); + +#endif /* __STDC__ */ + +/* Non-ANSI C cannot really support alternative functions for these macros, + so we do not declare them. */ + +/* Error handler called when `obstack_chunk_alloc' failed to allocate + more memory. This can be set to a user defined function. The + default action is to print a message and abort. */ +#if defined __STDC__ && __STDC__ +extern void (*obstack_alloc_failed_handler) (void); +#else +extern void (*obstack_alloc_failed_handler) (); +#endif + +/* Exit value used when `print_and_abort' is used. */ +extern int obstack_exit_failure; + +/* Pointer to beginning of object being allocated or to be allocated next. + Note that this might not be the final address of the object + because a new chunk might be needed to hold the final size. */ + +#define obstack_base(h) ((h)->object_base) + +/* Size for allocating ordinary chunks. */ + +#define obstack_chunk_size(h) ((h)->chunk_size) + +/* Pointer to next byte not yet allocated in current chunk. */ + +#define obstack_next_free(h) ((h)->next_free) + +/* Mask specifying low bits that should be clear in address of an object. */ + +#define obstack_alignment_mask(h) ((h)->alignment_mask) + +/* To prevent prototype warnings provide complete argument list in + standard C version. */ +#if defined __STDC__ && __STDC__ + +# define obstack_init(h) \ + _obstack_begin ((h), 0, 0, \ + (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) + +# define obstack_begin(h, size) \ + _obstack_begin ((h), (size), 0, \ + (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) + +# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ + _obstack_begin ((h), (size), (alignment), \ + (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) + +# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ + _obstack_begin_1 ((h), (size), (alignment), \ + (void *(*) (void *, long)) (chunkfun), \ + (void (*) (void *, void *)) (freefun), (arg)) + +# define obstack_chunkfun(h, newchunkfun) \ + ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) + +# define obstack_freefun(h, newfreefun) \ + ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) + +#else + +# define obstack_init(h) \ + _obstack_begin ((h), 0, 0, \ + (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) + +# define obstack_begin(h, size) \ + _obstack_begin ((h), (size), 0, \ + (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) + +# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ + _obstack_begin ((h), (size), (alignment), \ + (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) + +# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ + _obstack_begin_1 ((h), (size), (alignment), \ + (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) + +# define obstack_chunkfun(h, newchunkfun) \ + ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) + +# define obstack_freefun(h, newfreefun) \ + ((h) -> freefun = (void (*)()) (newfreefun)) + +#endif + +#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) + +#define obstack_blank_fast(h,n) ((h)->next_free += (n)) + +#define obstack_memory_used(h) _obstack_memory_used (h) + +#if defined __GNUC__ && defined __STDC__ && __STDC__ +/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and + does not implement __extension__. But that compiler doesn't define + __GNUC_MINOR__. */ +# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) +# define __extension__ +# endif + +/* For GNU C, if not -traditional, + we can define these macros to compute all args only once + without using a global variable. + Also, we can avoid using the `temp' slot, to make faster code. */ + +# define obstack_object_size(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (unsigned) (__o->next_free - __o->object_base); }) + +# define obstack_room(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (unsigned) (__o->chunk_limit - __o->next_free); }) + +# define obstack_make_room(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + if (__o->chunk_limit - __o->next_free < __len) \ + _obstack_newchunk (__o, __len); \ + (void) 0; }) + +# define obstack_empty_p(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) + +# define obstack_grow(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + if (__o->next_free + __len > __o->chunk_limit) \ + _obstack_newchunk (__o, __len); \ + _obstack_memcpy (__o->next_free, (char *) (where), __len); \ + __o->next_free += __len; \ + (void) 0; }) + +# define obstack_grow0(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + if (__o->next_free + __len + 1 > __o->chunk_limit) \ + _obstack_newchunk (__o, __len + 1); \ + _obstack_memcpy (__o->next_free, (char *) (where), __len); \ + __o->next_free += __len; \ + *(__o->next_free)++ = 0; \ + (void) 0; }) + +# define obstack_1grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + if (__o->next_free + 1 > __o->chunk_limit) \ + _obstack_newchunk (__o, 1); \ + *(__o->next_free)++ = (datum); \ + (void) 0; }) + +/* These assume that the obstack alignment is good enough for pointers or ints, + and that the data added so far to the current object + shares that much alignment. */ + +# define obstack_ptr_grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ + _obstack_newchunk (__o, sizeof (void *)); \ + *((void **)__o->next_free) = ((void *)datum); \ + __o->next_free += sizeof (void *); \ + (void) 0; }) + +# define obstack_int_grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + if (__o->next_free + sizeof (int) > __o->chunk_limit) \ + _obstack_newchunk (__o, sizeof (int)); \ + *((int *)__o->next_free)++ = ((int)datum); \ + (void) 0; }) + +# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr) +# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint) + +# define obstack_blank(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + if (__o->chunk_limit - __o->next_free < __len) \ + _obstack_newchunk (__o, __len); \ + __o->next_free += __len; \ + (void) 0; }) + +# define obstack_alloc(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_blank (__h, (length)); \ + obstack_finish (__h); }) + +# define obstack_copy(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_grow (__h, (where), (length)); \ + obstack_finish (__h); }) + +# define obstack_copy0(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_grow0 (__h, (where), (length)); \ + obstack_finish (__h); }) + +/* The local variable is named __o1 to avoid a name conflict + when obstack_blank is called. */ +# define obstack_finish(OBSTACK) \ +__extension__ \ +({ struct obstack *__o1 = (OBSTACK); \ + void *value; \ + value = (void *) __o1->object_base; \ + if (__o1->next_free == value) \ + __o1->maybe_empty_object = 1; \ + __o1->next_free \ + = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ + & ~ (__o1->alignment_mask)); \ + if (__o1->next_free - (char *)__o1->chunk \ + > __o1->chunk_limit - (char *)__o1->chunk) \ + __o1->next_free = __o1->chunk_limit; \ + __o1->object_base = __o1->next_free; \ + value; }) + +# define obstack_free(OBSTACK, OBJ) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + void *__obj = (OBJ); \ + if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ + __o->next_free = __o->object_base = __obj; \ + else (obstack_free) (__o, __obj); }) + +#else /* not __GNUC__ or not __STDC__ */ + +# define obstack_object_size(h) \ + (unsigned) ((h)->next_free - (h)->object_base) + +# define obstack_room(h) \ + (unsigned) ((h)->chunk_limit - (h)->next_free) + +# define obstack_empty_p(h) \ + ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) + +/* Note that the call to _obstack_newchunk is enclosed in (..., 0) + so that we can avoid having void expressions + in the arms of the conditional expression. + Casting the third operand to void was tried before, + but some compilers won't accept it. */ + +# define obstack_make_room(h,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) + +# define obstack_grow(h,where,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ + _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \ + (h)->next_free += (h)->temp) + +# define obstack_grow0(h,where,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ + _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \ + (h)->next_free += (h)->temp, \ + *((h)->next_free)++ = 0) + +# define obstack_1grow(h,datum) \ +( (((h)->next_free + 1 > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), 1), 0) : 0), \ + (*((h)->next_free)++ = (datum))) + +# define obstack_ptr_grow(h,datum) \ +( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ + (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum))) + +# define obstack_int_grow(h,datum) \ +( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ + (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum))) + +# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr) +# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint) + +# define obstack_blank(h,length) \ +( (h)->temp = (length), \ + (((h)->chunk_limit - (h)->next_free < (h)->temp) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ + ((h)->next_free += (h)->temp)) + +# define obstack_alloc(h,length) \ + (obstack_blank ((h), (length)), obstack_finish ((h))) + +# define obstack_copy(h,where,length) \ + (obstack_grow ((h), (where), (length)), obstack_finish ((h))) + +# define obstack_copy0(h,where,length) \ + (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) + +# define obstack_finish(h) \ +( ((h)->next_free == (h)->object_base \ + ? (((h)->maybe_empty_object = 1), 0) \ + : 0), \ + (h)->temp = __PTR_TO_INT ((h)->object_base), \ + (h)->next_free \ + = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ + & ~ ((h)->alignment_mask)), \ + (((h)->next_free - (char *) (h)->chunk \ + > (h)->chunk_limit - (char *) (h)->chunk) \ + ? ((h)->next_free = (h)->chunk_limit) : 0), \ + (h)->object_base = (h)->next_free, \ + __INT_TO_PTR ((h)->temp)) + +# if defined __STDC__ && __STDC__ +# define obstack_free(h,obj) \ +( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ + (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ + ? (int) ((h)->next_free = (h)->object_base \ + = (h)->temp + (char *) (h)->chunk) \ + : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) +# else +# define obstack_free(h,obj) \ +( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ + (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ + ? (int) ((h)->next_free = (h)->object_base \ + = (h)->temp + (char *) (h)->chunk) \ + : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) +# endif + +#endif /* not __GNUC__ or not __STDC__ */ + +#ifdef __cplusplus +} /* C++ */ +#endif + +#endif /* obstack.h */ diff --git a/include/splay-tree.h b/include/splay-tree.h new file mode 100755 index 0000000..1aaaf09 --- /dev/null +++ b/include/splay-tree.h @@ -0,0 +1,112 @@ +/* A splay-tree datatype. + Copyright (C) 1998 Free Software Foundation, Inc. + Contributed by Mark Mitchell (mark@markmitchell.com). + +This file is part of GNU CC. + +GNU CC is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU CC is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU CC; see the file COPYING. If not, write to +the Free Software Foundation, 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + +/* For an easily readable description of splay-trees, see: + + Lewis, Harry R. and Denenberg, Larry. Data Structures and Their + Algorithms. Harper-Collins, Inc. 1991. + + The major feature of splay trees is that all basic tree operations + are amortized O(log n) time for a tree with n nodes. */ + +#ifndef _SPLAY_TREE_H +#define _SPLAY_TREE_H + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +#include <ansidecl.h> + +/* Use typedefs for the key and data types to facilitate changing + these types, if necessary. These types should be sufficiently wide + that any pointer or scalar can be cast to these types, and then + cast back, without loss of precision. */ +typedef unsigned long int splay_tree_key; +typedef unsigned long int splay_tree_value; + +/* Forward declaration for a node in the tree. */ +typedef struct splay_tree_node *splay_tree_node; + +/* The type of a function which compares two splay-tree keys. The + function should return values as for qsort. */ +typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key)); + +/* The type of a function used to deallocate any resources associated + with the key. */ +typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key)); + +/* The type of a function used to deallocate any resources associated + with the value. */ +typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value)); + +/* The type of a function used to iterate over the tree. */ +typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*)); + +/* The nodes in the splay tree. */ +struct splay_tree_node +{ + /* The key. */ + splay_tree_key key; + + /* The value. */ + splay_tree_value value; + + /* The left and right children, respectively. */ + splay_tree_node left; + splay_tree_node right; +}; + +/* The splay tree itself. */ +typedef struct splay_tree +{ + /* The root of the tree. */ + splay_tree_node root; + + /* The comparision function. */ + splay_tree_compare_fn comp; + + /* The deallocate-key function. NULL if no cleanup is necessary. */ + splay_tree_delete_key_fn delete_key; + + /* The deallocate-value function. NULL if no cleanup is necessary. */ + splay_tree_delete_value_fn delete_value; +} *splay_tree; + +extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn, + splay_tree_delete_key_fn, + splay_tree_delete_value_fn)); +extern void splay_tree_delete PARAMS((splay_tree)); +extern void splay_tree_insert PARAMS((splay_tree, + splay_tree_key, + splay_tree_value)); +extern splay_tree_node splay_tree_lookup + PARAMS((splay_tree, + splay_tree_key)); +extern int splay_tree_foreach PARAMS((splay_tree, + splay_tree_foreach_fn, + void*)); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* _SPLAY_TREE_H */ |