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diff --git a/spaceworld/index.html b/spaceworld/index.html new file mode 100644 index 0000000..1f1f6d2 --- /dev/null +++ b/spaceworld/index.html @@ -0,0 +1,120 @@ +<!doctype html> +<meta charset=utf-8> +<title>Space World is Real 2401</title> +<style> +body { + max-width: 75em; +} +</style> + +<p>2018‐05‐31 + +<p> +I came back from hiking on Memorial Day weekend to a handful of days‐old IRC +queries saying the SpaceWorld demo had leaked. +One of the queries was from Sanqui. +Apparently someone anonymous had posted in the pret discord a link to the ROMs +that was limited to 20 downloads. +Sanqui downloaded it, +realized what it was and started preparing for a TCRF release. + +<p> +Why not release it right away? + +<ul> +<li>The news would make a bigger splash if the scope of the new content were known from the start. +<li>Gaming news sites and YouTubers are parasites. +TCRF actually reverse engineers games and does original research. +And yes, <a href="http://tcrfwiki.tumblr.com/post/145420915583/prototype-release-thqs-unreleased-tetris-ds">they</a> +<a href="https://tcrf.net/Sound_Factory">release</a> +<a href="http://tcrfwiki.tumblr.com/post/172494662843/air-fortress-fds-prototype">protos</a>. +They deserve to break the story once in a while. +<li>It would be cool for English speakers playing through the demo +(such as it is) +at the same time as everyone else to understand what’s going on. +</ul> + +<p> +Sanqui sent me an invite to a new private discord. +The plan was to simultaneously +① datamine the ROMs and write a TCRF page +② disassemble enough of the ROM to support a translation patch +③ translate the text. +Hard deadline was one month—Sanqui and I emphasized this repeatedly. + +<p> +We knew from the start it would probably get leaked before that. +At least a dozen people might have downloaded from the link. +There were lots of people in the pret discord who saw the resulting discussion +even if they didn’t download it. +One guy who had the ROM posted screenshots in other channels, +spreading the story even more. +This led to +<a href="https://boards.4chan.org/vp/thread/35690955#p35690955"> +the first 4chan thread</a>. +Next thread someone from the private discord posted a couple of things including Pichu, +but apparently stopped there. +Later someone else who had the Gold ROM, probably one of the original 20 downloaders, +leaked it to 4chan. +After that we posted the half‐finished docs and wiki page publicly. + +<h2>Where did the guy who leaked them to Sanqui get them?</h2> +<p> +Not a clue. + +<h2>Was there an old collector in Japan whose collection spread after he died?</h2> +<p> +Don’t know for sure. +I doubt it. +Only ever heard it on 4chan, never privately. + +<h2>Are they real?</h2> +<p> +Yes. + +<ul> +<li>I <a href="https://github.com/pret/pokered/commit/df2b3b739c9cf8a5d63d6f8f342e63bc67525ebc">started</a> the first Pokémon disassembly in 2010; +the project has grown into fully reverse engineered source code of Red, Blue, Yellow, Crystal, Ruby, Sapphire, Emerald, Pinball, and TCG, +and in‐progress disassemblies of many more. +The SpaceWorld ROMs share a significant amount of code with the Japanese versions, +which have never been disassembled. +They’re too similar to Pokémon code to be homebrew games. +But they’re different enough from any released version to +have been impractical to fake. +And they don’t bear any of the distinguishing characteristics of hand‐modified ROMs. + +<li>The details of the demo match. +The Pikachu minigame, Pokémon graphics, +and gameplay descriptions fit all the accounts I’ve read +(and have heard about for years). +The Super Game Boy borders, title screen, +and overworld and battle graphics match known screenshots and video clips. + +<li>Studying the ROMs brought to light unnoticed content in the final GSC release. +Somebody noticed that Sunflora and Pikachu play the shiny animation. +I checked the code +and saw that there are two special animations when sending out Pokémon, +a fade‐in used by Hoothoot and a wave effect that is totally unused. +I checked GSC’s code to see if the animations still exist, +<a href="https://tcrf.net/index.php?title=Pokémon_Gold_and_Silver&diff=569383&oldid=557898">and they do</a>. +Nobody has ever noticed this before. +That’s not fakeable. + +<li> +Leaked prototypes happen. +It’s not surprising to see them every now and then, +especially for a high‐profile game. +Convincingly faked ROMs don’t happen. +</ul> + +<h2>Is there a Green beta?</h2> +<p> +No. + +<h2>You’re attention whores!</h2> +<p> +Nobody cares. + +<h2>The translation would have taken longer than a month, and then they’d never have been released!</h2> +<p> +If it had taken longer than a month I would have leaked them myself. |