diff options
author | Cheng Hann Gan <chenghanngan.us@gmail.com> | 2021-10-10 10:59:35 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-10 07:59:35 -0700 |
commit | 2d4c802d769f53462a2742a5c6afaad4d7f290fb (patch) | |
tree | ca8430d7e2b05f52ba6df4d6e704834f634fad48 /data/move/move_names.s | |
parent | fb7a3a03e71fc7f83ff5471067b7cbe2e069d0fc (diff) |
Extracted species/item/move strings (#63)
* Extracted species/item/move strings
* Used binary strings for bitwise flag variables
Diffstat (limited to 'data/move/move_names.s')
-rw-r--r-- | data/move/move_names.s | 3289 |
1 files changed, 3289 insertions, 0 deletions
diff --git a/data/move/move_names.s b/data/move/move_names.s new file mode 100644 index 0000000..c746231 --- /dev/null +++ b/data/move/move_names.s @@ -0,0 +1,3289 @@ +.global MoveNamePierce +MoveNamePierce: +.string "Pierce\0" +.align 2,0 + +.global MoveNameLongToss +MoveNameLongToss: +.string "Long Toss\0" +.align 2,0 + +.global MoveNameSeeStairs +MoveNameSeeStairs: +.string "See Stairs\0" +.align 2,0 + +.global MoveNameItemToss +MoveNameItemToss: +.string "Item-Toss\0" +.align 2,0 + +.global MoveNameMobile +MoveNameMobile: +.string "Mobile\0" +.align 2,0 + +.global MoveNameHurl +MoveNameHurl: +.string "Hurl\0" +.align 2,0 + +.global MoveNameItemize +MoveNameItemize: +.string "Itemize\0" +.align 2,0 + +.global MoveNamePossess +MoveNamePossess: +.string "Possess\0" +.align 2,0 + +.global MoveNameTrapper +MoveNameTrapper: +.string "Trapper\0" +.align 2,0 + +.global MoveNameFillIn +MoveNameFillIn: +.string "Fill-In\0" +.align 2,0 + +.global MoveNameOneRoom +MoveNameOneRoom: +.string "One-Room\0" +.align 2,0 + +.global MoveNameFamish +MoveNameFamish: +.string "Famish\0" +.align 2,0 + +.global MoveNameEcho +MoveNameEcho: +.string "Echo\0" +.align 2,0 + +.global MoveNameShocker +MoveNameShocker: +.string "Shocker\0" +.align 2,0 + +.global MoveNameReviver +MoveNameReviver: +.string "Reviver\0" +.align 2,0 + +.global MoveDescriptionVacuumCut +MoveDescriptionVacuumCut: +.string "Inflicts damage on all foes in the room.\0" +.align 2,0 + +.global MoveNameVacuumCut +MoveNameVacuumCut: +.string "Vacuum-Cut\0" +.align 2,0 + +.global MoveNameHPGauge +MoveNameHPGauge: +.string "HP Gauge\0" +.align 2,0 + +.global MoveNameOneShot +MoveNameOneShot: +.string "One-Shot\0" +.align 2,0 + +.global MoveNameInvisify +MoveNameInvisify: +.string "Invisify\0" +.align 2,0 + +.global MoveNameWildCall +MoveNameWildCall: +.string "Wild Call\0" +.align 2,0 + +.global MoveNameTrapBuster +MoveNameTrapBuster: +.string "Trap Buster\0" +.align 2,0 + +.global MoveNameDrought +MoveNameDrought: +.string "Drought\0" +.align 2,0 + +.global MoveNamePowerEars +MoveNamePowerEars: +.string "Power-Ears\0" +.align 2,0 + +.global MoveNameScan +MoveNameScan: +.string "Scan\0" +.align 2,0 + +.global MoveNameEscape +MoveNameEscape: +.string "Escape\0" +.align 2,0 + +.global MoveNameNoMove +MoveNameNoMove: +.string "No-Move\0" +.align 2,0 + +.global MoveNameTwoEdge +MoveNameTwoEdge: +.string "Two-Edge\0" +.align 2,0 + +.global MoveNameTotter +MoveNameTotter: +.string "Totter\0" +.align 2,0 + +.global MoveNameSiesta +MoveNameSiesta: +.string "Siesta\0" +.align 2,0 + +.global MoveNameDecoyMaker +MoveNameDecoyMaker: +.string "Decoy Maker\0" +.align 2,0 + +.global MoveNameObserver +MoveNameObserver: +.string "Observer\0" +.align 2,0 + +.global MoveNameCleanse +MoveNameCleanse: +.string "Cleanse\0" +.align 2,0 + +.global MoveNameTrawl +MoveNameTrawl: +.string "Trawl\0" +.align 2,0 + +.global MoveNamePounce +MoveNamePounce: +.string "Pounce\0" +.align 2,0 + +.global MoveNameStayAway +MoveNameStayAway: +.string "Stay Away\0" +.align 2,0 + +.global MoveNamePetrify +MoveNamePetrify: +.string "Petrify\0" +.align 2,0 + +.global MoveNameSearchlight +MoveNameSearchlight: +.string "Searchlight\0" +.align 2,0 + +.global MoveNameSpeedBoost +MoveNameSpeedBoost: +.string "Speed Boost\0" +.align 2,0 + +.global MoveNameSlowDown +MoveNameSlowDown: +.string "Slow Down\0" +.align 2,0 + +.global MoveNameTransfer +MoveNameTransfer: +.string "Transfer\0" +.align 2,0 + +.global MoveNameWarp +MoveNameWarp: +.string "Warp\0" +.align 2,0 + +.global MoveNameBlowback +MoveNameBlowback: +.string "Blowback\0" +.align 2,0 + +.global MoveNameSwitcher +MoveNameSwitcher: +.string "Switcher\0" +.align 2,0 + +.global MoveNameBloopSlash +MoveNameBloopSlash: +.string "Bloop Slash\0" +.align 2,0 + +.global MoveNameRebound +MoveNameRebound: +.string "Rebound\0" +.align 2,0 + +.global MoveNameTakeaway +MoveNameTakeaway: +.string "Takeaway\0" +.align 2,0 + +.global MoveNameSeeTrap +MoveNameSeeTrap: +.string "See-Trap\0" +.align 2,0 + +.global MoveNameSpinSlash +MoveNameSpinSlash: +.string "Spin Slash\0" +.align 2,0 + +.global MoveNameExcavate +MoveNameExcavate: +.string "Excavate\0" +.align 2,0 + +.global MoveDescriptionWideSlash +MoveDescriptionWideSlash: +.string "Inflicts damage on foes on the three\ntiles diagonally and directly in front.\0" +.align 2,0 + +.global MoveNameWideSlash +MoveNameWideSlash: +.string "Wide Slash\0" +.align 2,0 + +.global MoveDescriptionPlaceholder +MoveDescriptionPlaceholder: +.string "Reserved\n\n\0" +.align 2,0 + +.global MoveNamePlaceholder +MoveNamePlaceholder: +.string "-\0" +.align 2,0 + +.global MoveUseTextBide +MoveUseTextBide: +.string "$m0 can~27t take it anymore!\0" +.align 2,0 + +.global MoveNameBide2 +MoveNameBide2: +.byte 0x82, 0xaa, 0x82, 0xdc, 0x82, 0xf1 +.string "\0" +.align 2,0 + +.global MoveDescriptionIsWatching +MoveDescriptionIsWatching: +.string "Wait and see\n\n\0" +.align 2,0 + +.global MoveNameIsWatching +MoveNameIsWatching: +.byte 0x82, 0xe6, 0x82, 0xa4, 0x82, 0xb7, 0x82, 0xf0, 0x82, 0xdd, 0x82 +.string "é\0" +.align 2,0 + +.global MoveUseTextRegularAttack +MoveUseTextRegularAttack: +.string "$m0 attacked!\0" +.align 2,0 + +.global MoveDescriptionNull +MoveDescriptionNull: +.string "NULL\0" +.align 2,0 + +.global MoveNameRegularAttack +MoveNameRegularAttack: +.string "attack\0" +.align 2,0 + +.global MoveDescriptionVoltTackle +MoveDescriptionVoltTackle: +.string "Inflicts damage on the target~2c even at a\ndistance.\nHowever~2c it also hurts the user.\0" +.align 2,0 + +.global MoveNameVoltTackle +MoveNameVoltTackle: +.string "Volt Tackle\0" +.align 2,0 + +.global MoveNameAeroblast +MoveNameAeroblast: +.string "Aeroblast\0" +.align 2,0 + +.global MoveDescriptionStruggle +MoveDescriptionStruggle: +.string "Inflicts damage on the target.\nHowever~2c the user also takes damage one\nquarter of its #c6maximum HP#r.\0" +.align 2,0 + +.global MoveNameStruggle +MoveNameStruggle: +.string "Struggle\0" +.align 2,0 + +.global MoveNameCottonSpore +MoveNameCottonSpore: +.string "Cotton Spore\0" +.align 2,0 + +.global MoveNameRockBlast +MoveNameRockBlast: +.string "Rock Blast\0" +.align 2,0 + +.global MoveDescriptionLockOn +MoveDescriptionLockOn: +.string "Gives the user the #c5Sure Shot#r status~2c\nmaking all its moves and attacks\ncompletely accurate.\0" +.align 2,0 + +.global MoveNameLockOn +MoveNameLockOn: +.string "Lock-On\0" +.align 2,0 + +.global MoveDescriptionSkullBash +MoveDescriptionSkullBash: +.string "The user gains the #c5Skull Bash#r status~2c\ncausing it to attack strongly on the\nnext turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameSkullBash +MoveNameSkullBash: +.string "Skull Bash\0" +.align 2,0 + +.global MoveNameCometPunch +MoveNameCometPunch: +.string "Comet Punch\0" +.align 2,0 + +.global MoveNameFuryCutter +MoveNameFuryCutter: +.string "Fury Cutter\0" +.align 2,0 + +.global MoveDescriptionIceBeam +MoveDescriptionIceBeam: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5frozen#r and incapable of action.\0" +.align 2,0 + +.global MoveNameIceBeam +MoveNameIceBeam: +.string "Ice Beam\0" +.align 2,0 + +.global MoveNameIcePunch +MoveNameIcePunch: +.string "Ice Punch\0" +.align 2,0 + +.global MoveDescriptionDragonDance +MoveDescriptionDragonDance: +.string "Boosts the user~27s #c6Attack#r and #c6Movement\nSpeed#r by one level.\0" +.align 2,0 + +.global MoveNameDragonDance +MoveNameDragonDance: +.string "Dragon Dance\0" +.align 2,0 + +.global MoveDescriptionDragonbreath +MoveDescriptionDragonbreath: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause #c5paralysis#r~2c\npreventing any attacks or moves.\0" +.align 2,0 + +.global MoveNameDragonbreath +MoveNameDragonbreath: +.string "Dragonbreath\0" +.align 2,0 + +.global MoveDescriptionDragonRage +MoveDescriptionDragonRage: +.string "Inflicts a set amount of damage on the\ntarget.\0" +.align 2,0 + +.global MoveNameDragonRage +MoveNameDragonRage: +.string "Dragon Rage\0" +.align 2,0 + +.global MoveNameRevenge +MoveNameRevenge: +.string "Revenge\0" +.align 2,0 + +.global MoveDescriptionRefresh +MoveDescriptionRefresh: +.string "Heals all status problems of the user and\nits team members in the room.\0" +.align 2,0 + +.global MoveNameRefresh +MoveNameRefresh: +.string "Refresh\0" +.align 2,0 + +.global MoveDescriptionReflect +MoveDescriptionReflect: +.string "The user gains the #c5Reflect#r status~2c\nhalving the damage from all\n#c5Physical Attack moves#r and\nregular attacks.\0" +.align 2,0 + +.global MoveNameReflect +MoveNameReflect: +.string "Reflect\0" +.align 2,0 + +.global MoveDescriptionRecycle +MoveDescriptionRecycle: +.string "Repairs the item #c4" +.byte 0x87 +.string "NUsed TM#r and restores\nit to its original~2c unused state.\0" +.align 2,0 + +.global MoveNameRecycle +MoveNameRecycle: +.string "Recycle\0" +.align 2,0 + +.global MoveNameLeafBlade +MoveNameLeafBlade: +.string "Leaf Blade\0" +.align 2,0 + +.global MoveNameLusterPurge +MoveNameLusterPurge: +.string "Luster Purge\0" +.align 2,0 + +.global MoveDescriptionSnatch +MoveDescriptionSnatch: +.string "The user gains the #c5Snatch#r status.\nIt steals the moves of Pokémon on\nthe same floor.\0" +.align 2,0 + +.global MoveNameSnatch +MoveNameSnatch: +.string "Snatch\0" +.align 2,0 + +.global MoveDescriptionAcid +MoveDescriptionAcid: +.string "Inflicts damage on the target.\nIt may also lower the user~27s #c6Defense#r by\none level.\0" +.align 2,0 + +.global MoveNameAcid +MoveNameAcid: +.string "Acid\0" +.align 2,0 + +.global MoveDescriptionDreamEater +MoveDescriptionDreamEater: +.string "Inflicts damage on the target and restores\nthe user~27s #c6HP#r.\nEffective only against sleeping foes.\0" +.align 2,0 + +.global MoveNameDreamEater +MoveNameDreamEater: +.string "Dream Eater\0" +.align 2,0 + +.global MoveDescriptionMetronome +MoveDescriptionMetronome: +.string "Randomly looses a move from among all\nthe moves known to Pokémon.\0" +.align 2,0 + +.global MoveNameMetronome +MoveNameMetronome: +.string "Metronome\0" +.align 2,0 + +.global MoveDescriptionLeechSeed +MoveDescriptionLeechSeed: +.string "Inflicts the #c5Leech Seed#r status\non the target.\nThe target~27s #c6HP#r is leeched every several\nturns to restore the user~27s #c6HP#r.\0" +.align 2,0 + +.global MoveNameLeechSeed +MoveNameLeechSeed: +.string "Leech Seed\0" +.align 2,0 + +.global MoveDescriptionFrustration +MoveDescriptionFrustration: +.string "Inflicts damage on the target.\nIt inflicts greater damage if the user~27s\n#c6IQ#r is low.\0" +.align 2,0 + +.global MoveNameFrustration +MoveNameFrustration: +.string "Frustration\0" +.align 2,0 + +.global MoveDescriptionMimic +MoveDescriptionMimic: +.string "Makes the user deploy the same move as\nthe one last used by the foe facing it.\nSome moves cannot be mimicked.\0" +.align 2,0 + +.global MoveNameMimic +MoveNameMimic: +.string "Mimic\0" +.align 2,0 + +.global MoveDescriptionAttract +MoveDescriptionAttract: +.string "Inflicts the #c5Infatuated#r status on\nthe target.\0" +.align 2,0 + +.global MoveNameAttract +MoveNameAttract: +.string "Attract\0" +.align 2,0 + +.global MoveDescriptionMetalClaw +MoveDescriptionMetalClaw: +.string "Inflicts damage on the target.\nIt may also boost the user~27s #c6Attack#r by\none level.\0" +.align 2,0 + +.global MoveNameMetalClaw +MoveNameMetalClaw: +.string "Metal Claw\0" +.align 2,0 + +.global MoveDescriptionHiddenPower +MoveDescriptionHiddenPower: +.string "Inflicts damage on the target.\nIts type and power change with the\ndungeon.\0" +.align 2,0 + +.global MoveNameHiddenPower +MoveNameHiddenPower: +.string "Hidden Power\0" +.align 2,0 + +.global MoveNameMegahorn +MoveNameMegahorn: +.string "Megahorn\0" +.align 2,0 + +.global MoveNameMegaPunch +MoveNameMegaPunch: +.string "Mega Punch\0" +.align 2,0 + +.global MoveNameMegaKick +MoveNameMegaKick: +.string "Mega Kick\0" +.align 2,0 + +.global MoveNameMegaDrain +MoveNameMegaDrain: +.string "Mega Drain\0" +.align 2,0 + +.global MoveDescriptionCalmMind +MoveDescriptionCalmMind: +.string "Boosts the Pokémon~27s #c6Special Attack#r and\n#c6Special Defense#r by one level.\0" +.align 2,0 + +.global MoveNameCalmMind +MoveNameCalmMind: +.string "Calm Mind\0" +.align 2,0 + +.global MoveDescriptionMilkDrink +MoveDescriptionMilkDrink: +.string "Restores the #c6HP#r of the user and its\nteam members on the floor by one quarter\nof their #c6maximum HP#r.\0" +.align 2,0 + +.global MoveNameMilkDrink +MoveNameMilkDrink: +.string "Milk Drink\0" +.align 2,0 + +.global MoveNameFutureSight +MoveNameFutureSight: +.string "Future Sight\0" +.align 2,0 + +.global MoveDescriptionMirrorCoat +MoveDescriptionMirrorCoat: +.string "The user gains the #c5Mirror Coat#r status.\nThe user returns the damage it takes from\nany #c5Special Attack moves#r used\nby a foe beside it.\0" +.align 2,0 + +.global MoveNameMirrorCoat +MoveNameMirrorCoat: +.string "Mirror Coat\0" +.align 2,0 + +.global MoveDescriptionForesight +MoveDescriptionForesight: +.string "Resets the boosted #c6Evasion#r of the target.\nGhost-type foes become #c5exposed#r.\0" +.align 2,0 + +.global MoveNameForesight +MoveNameForesight: +.string "Foresight\0" +.align 2,0 + +.global MoveDescriptionFalseSwipe +MoveDescriptionFalseSwipe: +.string "Inflicts damage on the target.\nIt leaves the target with one #c6HP#r if its\ndamage would have made the target faint.\0" +.align 2,0 + +.global MoveNameFalseSwipe +MoveNameFalseSwipe: +.string "False Swipe\0" +.align 2,0 + +.global MoveDescriptionDestinyBond +MoveDescriptionDestinyBond: +.string "The user and the target gain the\n#c5Destiny Bond#r status.\nThe target sustains the same damage\nas the user in this state.\0" +.align 2,0 + +.global MoveNameDestinyBond +MoveNameDestinyBond: +.string "Destiny Bond\0" +.align 2,0 + +.global MoveNameFurySwipes +MoveNameFurySwipes: +.string "Fury Swipes\0" +.align 2,0 + +.global MoveNameFuryAttack +MoveNameFuryAttack: +.string "Fury Attack\0" +.align 2,0 + +.global MoveDescriptionWaterPulse +MoveDescriptionWaterPulse: +.string "Inflicts damage on the target~2c even at a\ndistance.\nIt may also leave the target #c5confused#r.\0" +.align 2,0 + +.global MoveNameWaterPulse +MoveNameWaterPulse: +.string "Water Pulse\0" +.align 2,0 + +.global MoveDescriptionMistBall +MoveDescriptionMistBall: +.string "Inflicts damage on the target.\nIt may lower the target~27s #c6Special Attack#r\nby one level.\0" +.align 2,0 + +.global MoveNameMistBall +MoveNameMistBall: +.string "Mist Ball\0" +.align 2,0 + +.global MoveNameWaterGun +MoveNameWaterGun: +.string "Water Gun\0" +.align 2,0 + +.global MoveDescriptionWaterSport +MoveDescriptionWaterSport: +.string "Changes the floor~27s status to #c5Water Sport#r~2c\nwhich halves the power of Fire-type\nmoves.\0" +.align 2,0 + +.global MoveNameWaterSport +MoveNameWaterSport: +.string "Water Sport\0" +.align 2,0 + +.global MoveNamePinMissile +MoveNamePinMissile: +.string "Pin Missile\0" +.align 2,0 + +.global MoveNameDetect +MoveNameDetect: +.string "Detect\0" +.align 2,0 + +.global MoveDescriptionSubstitute +MoveDescriptionSubstitute: +.string "The target gains the #c5Decoy#r status~2c\nmaking it the target of its fellow\nPokémon.\0" +.align 2,0 + +.global MoveNameSubstitute +MoveNameSubstitute: +.string "Substitute\0" +.align 2,0 + +.global MoveNameRollingKick +MoveNameRollingKick: +.string "Rolling Kick\0" +.align 2,0 + +.global MoveNameDefenseCurl +MoveNameDefenseCurl: +.string "Defense Curl\0" +.align 2,0 + +.global MoveDescriptionProtect +MoveDescriptionProtect: +.string "The user gains the #c5Protect#r status~2c\npreventing damage from enemy attacks\nand moves.\0" +.align 2,0 + +.global MoveNameProtect +MoveNameProtect: +.string "Protect\0" +.align 2,0 + +.global MoveNameMachPunch +MoveNameMachPunch: +.string "Mach Punch\0" +.align 2,0 + +.global MoveNameMudShot +MoveNameMudShot: +.string "Mud Shot\0" +.align 2,0 + +.global MoveDescriptionMagicCoat +MoveDescriptionMagicCoat: +.string "The user gains the #c5Magic Coat#r status.\nThe user reflects several moves directly\nback to the foes.\0" +.align 2,0 + +.global MoveNameMagicCoat +MoveNameMagicCoat: +.string "Magic Coat\0" +.align 2,0 + +.global MoveNameMagicalLeaf +MoveNameMagicalLeaf: +.string "Magical Leaf\0" +.align 2,0 + +.global MoveDescriptionMagnitude +MoveDescriptionMagnitude: +.string "Damages all Pokémon in the same room.\nThe amount of damage varies.\nIt inflicts double damage on any #c5digging#r\nPokémon.\0" +.align 2,0 + +.global MoveNameMagnitude +MoveNameMagnitude: +.string "Magnitude\0" +.align 2,0 + +.global MoveDescriptionSpikes +MoveDescriptionSpikes: +.string "The user places spikes underfoot.\nThe Spiked Tile inflicts damage on\nfoes that step on it.\0" +.align 2,0 + +.global MoveDescriptionWrap +MoveDescriptionWrap: +.string "The user gains the #c5Wrap#r status~2c and\nthe #c5Wrapped#r status is inflicted on\nthe target.\nBoth Pokémon become incapable of action.\0" +.align 2,0 + +.global MoveNameWrap +MoveNameWrap: +.string "Wrap\0" +.align 2,0 + +.global MoveDescriptionPerishSong +MoveDescriptionPerishSong: +.string "Inflicts the #c5Perish Song#r status on all foes\non the floor. The affected foes faint\nafter several turns.\0" +.align 2,0 + +.global MoveNamePerishSong +MoveNamePerishSong: +.string "Perish Song\0" +.align 2,0 + +.global MoveNameFirePunch +MoveNameFirePunch: +.string "Fire Punch\0" +.align 2,0 + +.global MoveDescriptionFireSpin +MoveDescriptionFireSpin: +.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r.\nIt thaws and frees frozen Pokémon.\0" +.align 2,0 + +.global MoveNameFireSpin +MoveNameFireSpin: +.string "Fire Spin\0" +.align 2,0 + +.global MoveDescriptionBonemerang +MoveDescriptionBonemerang: +.string "Strikes the target twice~2c even at a\ndistance.\0" +.align 2,0 + +.global MoveNameBonemerang +MoveNameBonemerang: +.string "Bonemerang\0" +.align 2,0 + +.global MoveNameBoneClub +MoveNameBoneClub: +.string "Bone Club\0" +.align 2,0 + +.global MoveDescriptionTailGlow +MoveDescriptionTailGlow: +.string "Boosts the user~27s #c6Special Attack#r by\ntwo levels.\0" +.align 2,0 + +.global MoveNameTailGlow +MoveNameTailGlow: +.string "Tail Glow\0" +.align 2,0 + +.global MoveNameCovet +MoveNameCovet: +.string "Covet\0" +.align 2,0 + +.global MoveDescriptionCamouflage +MoveDescriptionCamouflage: +.string "The user~27s type changes to match the\nterrain.\0" +.align 2,0 + +.global MoveNameCamouflage +MoveNameCamouflage: +.string "Camouflage\0" +.align 2,0 + +.global MoveNameBoneRush +MoveNameBoneRush: +.string "Bone Rush\0" +.align 2,0 + +.global MoveNameRoar +MoveNameRoar: +.string "Roar\0" +.align 2,0 + +.global MoveDescriptionPoisonTail +MoveDescriptionPoisonTail: +.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r.\nIt has a high critical-hit rate.\0" +.align 2,0 + +.global MoveNamePoisonTail +MoveNamePoisonTail: +.string "Poison Tail\0" +.align 2,0 + +.global MoveDescriptionTransform +MoveDescriptionTransform: +.string "The user gains the #c5Transformed#r status.\nThe user transforms into a hostile\nPokémon that appears on the floor.\0" +.align 2,0 + +.global MoveNameGlare +MoveNameGlare: +.string "Glare\0" +.align 2,0 + +.global MoveDescriptionSludgeBomb +MoveDescriptionSludgeBomb: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5poisoned#r~2c damaging it for several turns.\0" +.align 2,0 + +.global MoveNameSludgeBomb +MoveNameSludgeBomb: +.string "Sludge Bomb\0" +.align 2,0 + +.global MoveDescriptionSludge +MoveDescriptionSludge: +.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it for several turns.\0" +.align 2,0 + +.global MoveDescriptionEruption +MoveDescriptionEruption: +.string "Inflicts damage on the target.\nThe higher the user~27s #c6HP#r~2c the greater\nthe damage.\nIt thaws and frees frozen Pokémon.\0" +.align 2,0 + +.global MoveDescriptionPresent +MoveDescriptionPresent: +.string "Either inflicts damage on the target\nor restores its #c6HP#r.\0" +.align 2,0 + +.global MoveNamePresent +MoveNamePresent: +.string "Present\0" +.align 2,0 + +.global MoveDescriptionBlazeKick +MoveDescriptionBlazeKick: +.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\nIt has a high critical-hit rate.\0" +.align 2,0 + +.global MoveNameBlazeKick +MoveNameBlazeKick: +.string "Blaze Kick\0" +.align 2,0 + +.global MoveNameCrushClaw +MoveNameCrushClaw: +.string "Crush Claw\0" +.align 2,0 + +.global MoveDescriptionTeeterDance +MoveDescriptionTeeterDance: +.string "Inflicts the #c5Confused#r status on all\nPokémon on the floor~2c making their attacks\nand movements erratic.\0" +.align 2,0 + +.global MoveNameTeeterDance +MoveNameTeeterDance: +.string "Teeter Dance\0" +.align 2,0 + +.global MoveNameFlash +MoveNameFlash: +.string "Flash\0" +.align 2,0 + +.global MoveDescriptionBlastBurn +MoveDescriptionBlastBurn: +.string "Inflicts damage on the target. However~2c it\nalso inflicts the #c5Paused#r status on the user.\nIt also thaws and frees frozen Pokémon.\0" +.align 2,0 + +.global MoveNameBlastBurn +MoveNameBlastBurn: +.string "Blast Burn\0" +.align 2,0 + +.global MoveNameStomp +MoveNameStomp: +.string "Stomp\0" +.align 2,0 + +.global MoveNameBlizzard +MoveNameBlizzard: +.string "Blizzard\0" +.align 2,0 + +.global MoveDescriptionBeatUp +MoveDescriptionBeatUp: +.string "Summons the team members around\nthe user.\0" +.align 2,0 + +.global MoveNameBeatUp +MoveNameBeatUp: +.string "Beat Up\0" +.align 2,0 + +.global MoveDescriptionWhirlwind +MoveDescriptionWhirlwind: +.string "Knocks the target flying.\nIf the target hits a wall or another\nPokémon~2c it sustains damage.\0" +.align 2,0 + +.global MoveNameWhirlwind +MoveNameWhirlwind: +.string "Whirlwind\0" +.align 2,0 + +.global MoveDescriptionFeatherdance +MoveDescriptionFeatherdance: +.string "Lowers the target~27s #c6Attack#r by two levels.\0" +.align 2,0 + +.global MoveNameFeatherdance +MoveNameFeatherdance: +.string "Featherdance\0" +.align 2,0 + +.global MoveDescriptionImprison +MoveDescriptionImprison: +.string "Inflicts the #c5Paused#r status on the target~2c\nmaking it incapable of action.\0" +.align 2,0 + +.global MoveNameImprison +MoveNameImprison: +.string "Imprison\0" +.align 2,0 + +.global MoveDescriptionBulkUp +MoveDescriptionBulkUp: +.string "Raises the user~27s #c6Attack#r and #c6Defense#r\nby one level.\0" +.align 2,0 + +.global MoveNameBulkUp +MoveNameBulkUp: +.string "Bulk Up\0" +.align 2,0 + +.global MoveNameDizzyPunch +MoveNameDizzyPunch: +.string "Dizzy Punch\0" +.align 2,0 + +.global MoveDescriptionSecretPower +MoveDescriptionSecretPower: +.string "Inflicts damage on the target.\nIt may also trigger other effects\ndepending on the terrain.\0" +.align 2,0 + +.global MoveNameSecretPower +MoveNameSecretPower: +.string "Secret Power\0" +.align 2,0 + +.global MoveNameEmber +MoveNameEmber: +.string "Ember\0" +.align 2,0 + +.global MoveNameHyperFang +MoveNameHyperFang: +.string "Hyper Fang\0" +.align 2,0 + +.global MoveNameScratch +MoveNameScratch: +.string "Scratch\0" +.align 2,0 + +.global MoveDescriptionLightScreen +MoveDescriptionLightScreen: +.string "The user gains the #c5Light Screen#r status.\nIt halves the damage from\n#c5Special Attack moves#r.\0" +.align 2,0 + +.global MoveNameLightScreen +MoveNameLightScreen: +.string "Light Screen\0" +.align 2,0 + +.global MoveDescriptionBellyDrum +MoveDescriptionBellyDrum: +.string "Boosts the user~27s #c6Attack#r to maximum~2c\nbut empties its #c6Belly#r to just one.\nIt has no effect if the #c6Belly#r is one or less.\0" +.align 2,0 + +.global MoveNameBellyDrum +MoveNameBellyDrum: +.string "Belly Drum\0" +.align 2,0 + +.global MoveDescriptionFixedDamage +MoveDescriptionFixedDamage: +.string "The user gains the #c5Set Damage#r status.\nIn this state~2c all damage inflicted by the\nuser will remain constant.\0" +.align 2,0 + +.global MoveNameDoomDesire +MoveNameDoomDesire: +.string "Doom Desire\0" +.align 2,0 + +.global MoveNameBubblebeam +MoveNameBubblebeam: +.string "Bubblebeam\0" +.align 2,0 + +.global MoveDescriptionSplash +MoveDescriptionSplash: +.string "Makes the user flop around as it moves.\nIf there is another Pokémon where it\nlands~2c both Pokémon are hurt.\0" +.align 2,0 + +.global MoveNameSplash +MoveNameSplash: +.string "Splash\0" +.align 2,0 + +.global MoveDescriptionPetalDance +MoveDescriptionPetalDance: +.string "Hits the target two to five times in\nsuccession. However it also makes the\nuser #c5confused#r.\0" +.align 2,0 + +.global MoveNamePetalDance +MoveNamePetalDance: +.string "Petal Dance\0" +.align 2,0 + +.global MoveDescriptionBatonPass +MoveDescriptionBatonPass: +.string "Successively switches the user~27s position\nwith the positions of other Pokémon in\nthe room.\0" +.align 2,0 + +.global MoveNameBatonPass +MoveNameBatonPass: +.string "Baton Pass\0" +.align 2,0 + +.global MoveDescriptionHighCriticalDistance +MoveDescriptionHighCriticalDistance: +.string "Inflicts damage on the target~2c even at a\ndistance.\nIt has a high critical-hit rate.\0" +.align 2,0 + +.global MoveNameRazorLeaf +MoveNameRazorLeaf: +.string "Razor Leaf\0" +.align 2,0 + +.global MoveNamePound +MoveNamePound: +.string "Pound\0" +.align 2,0 + +.global MoveDescriptionKnockOff +MoveDescriptionKnockOff: +.string "Knocks the target~27s hold item to\nthe ground.\0" +.align 2,0 + +.global MoveNameKnockOff +MoveNameKnockOff: +.string "Knock Off\0" +.align 2,0 + +.global MoveNameVicegrip +MoveNameVicegrip: +.string "Vicegrip\0" +.align 2,0 + +.global MoveNameGuillotine +MoveNameGuillotine: +.string "Guillotine\0" +.align 2,0 + +.global MoveDescriptionDynamicpunch +MoveDescriptionDynamicpunch: +.string "Inflicts damage on the target.\nIt also leaves the target #c5confused#r.\0" +.align 2,0 + +.global MoveNameDynamicpunch +MoveNameDynamicpunch: +.string "Dynamicpunch\0" +.align 2,0 + +.global MoveDescriptionSpitUp +MoveDescriptionSpitUp: +.string "Inflicts damage on the target.\nIts power depends on how often the move\n#c4Stockpile#r was used before.\0" +.align 2,0 + +.global MoveNameSpitUp +MoveNameSpitUp: +.string "Spit Up\0" +.align 2,0 + +.global MoveDescriptionSteelWing +MoveDescriptionSteelWing: +.string "Inflicts damage on the target.\nIt may also raise the user~27s #c6Defense#r by\none level.\0" +.align 2,0 + +.global MoveNameSteelWing +MoveNameSteelWing: +.string "Steel Wing\0" +.align 2,0 + +.global MoveDescriptionSuperpower +MoveDescriptionSuperpower: +.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s\n#c6Attack#r and #c6Defense#r by one level.\0" +.align 2,0 + +.global MoveDescriptionHyperBeam +MoveDescriptionHyperBeam: +.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the #c5Paused#r status\non the user~2c making it incapable of action.\0" +.align 2,0 + +.global MoveNameHyperBeam +MoveNameHyperBeam: +.string "Hyper Beam\0" +.align 2,0 + +.global MoveNameHyperVoice +MoveNameHyperVoice: +.string "Hyper Voice\0" +.align 2,0 + +.global MoveDescriptionHydroPump +MoveDescriptionHydroPump: +.string "Inflicts damage on the target~2c even at a\ndistance.\0" +.align 2,0 + +.global MoveNameHydroPump +MoveNameHydroPump: +.string "Hydro Pump\0" +.align 2,0 + +.global MoveDescriptionHydroCannon +MoveDescriptionHydroCannon: +.string "Inflicts damage on the target~2c even at a\ndistance. It also inflicts the #c5Paused#r\nstatus on the user~2c making it incapable\nof action.\0" +.align 2,0 + +.global MoveNameHydroCannon +MoveNameHydroCannon: +.string "Hydro Cannon\0" +.align 2,0 + +.global MoveDescriptionFrenzyPlant +MoveDescriptionFrenzyPlant: +.string "Inflicts damage on the target.\nHowever~2c it also inflicts the #c5Paused#r status\non the user~2c making it incapable of action.\0" +.align 2,0 + +.global MoveNameFrenzyPlant +MoveNameFrenzyPlant: +.string "Frenzy Plant\0" +.align 2,0 + +.global MoveDescriptionCurse +MoveDescriptionCurse: +.string "Boosts the user~27s #c6Attack#r and #c6Defense#r by\none level~2c but also lowers #c6Movement Speed#r\nby one level. If used by a Ghost type~2c the\ntarget is #c5cursed#r~2c and the user~27s #c6HP#r halved.\0" +.align 2,0 + +.global MoveNameCurse +MoveNameCurse: +.string "Curse\0" +.align 2,0 + +.global MoveDescriptionSwallow +MoveDescriptionSwallow: +.string "Restores the user~27s #c6HP#r.\nThe #c6HP#r recovered depends on how often\nthe move #c4Stockpile#r was used before.\0" +.align 2,0 + +.global MoveNameBodySlam +MoveNameBodySlam: +.string "Body Slam\0" +.align 2,0 + +.global MoveDescriptionConfuseChance +MoveDescriptionConfuseChance: +.string "Inflicts damage on the target.\nIt may also leave the target #c5confused#r.\0" +.align 2,0 + +.global MoveNameConfusion +MoveNameConfusion: +.string "Confusion\0" +.align 2,0 + +.global MoveDescriptionIngrain +MoveDescriptionIngrain: +.string "The user gains the #c5Ingrain#r status.\nThe user becomes incapable of moving~2c\nbut regains #c6HP#r over several turns.\0" +.align 2,0 + +.global MoveNameIngrain +MoveNameIngrain: +.string "Ingrain\0" +.align 2,0 + +.global MoveDescriptionRest +MoveDescriptionRest: +.string "The user gains the #c5Napping#r status.\nUpon awakening~2c the Pokémon regains #c6HP#r\nand recovers from any status problems.\0" +.align 2,0 + +.global MoveNameRest +MoveNameRest: +.string "Rest\0" +.align 2,0 + +.global MoveDescriptionSleepPowder +MoveDescriptionSleepPowder: +.string "Makes all foes around the user go to\n#c5sleep#r~2c making them incapable of action.\0" +.align 2,0 + +.global MoveNameSleepPowder +MoveNameSleepPowder: +.string "Sleep Powder\0" +.align 2,0 + +.global MoveDescriptionHeatWave +MoveDescriptionHeatWave: +.string "Inflicts damage on foes in the room.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0" +.align 2,0 + +.global MoveNameHeatWave +MoveNameHeatWave: +.string "Heat Wave\0" +.align 2,0 + +.global MoveUseTextAssist +MoveUseTextAssist: +.string "$m0 chose $i0!\0" +.align 2,0 + +.global MoveDescriptionAssist +MoveDescriptionAssist: +.string "Makes the user randomly use one move\nout of all the moves of the Pokémon on\nthe floor.\0" +.align 2,0 + +.global MoveNameAssist +MoveNameAssist: +.string "Assist\0" +.align 2,0 + +.global MoveDescriptionPayDay +MoveDescriptionPayDay: +.string "Inflicts damage on the target.\nIf the foe faints~2c it will drop money.\0" +.align 2,0 + +.global MoveNamePayDay +MoveNamePayDay: +.string "Pay Day\0" +.align 2,0 + +.global MoveDescriptionSleepTalk +MoveDescriptionSleepTalk: +.string "Makes the user deploy one of its moves\nagainst a foe that attacks it while it is\nsleeping.\0" +.align 2,0 + +.global MoveNameSleepTalk +MoveNameSleepTalk: +.string "Sleep Talk\0" +.align 2,0 + +.global MoveDescriptionFakeOut +MoveDescriptionFakeOut: +.string "Inflicts damage on the target.\nIt may also make the target #c5cringe#r.\nIt reaches up to two tiles ahead.\0" +.align 2,0 + +.global MoveNameFakeOut +MoveNameFakeOut: +.string "Fake Out\0" +.align 2,0 + +.global MoveDescriptionWish +MoveDescriptionWish: +.string "The user gains the #c5Wish#r status.\nIt boosts the user~27s #c6HP#r recovery rate.\0" +.align 2,0 + +.global MoveNameLeer +MoveNameLeer: +.string "Leer\0" +.align 2,0 + +.global MoveDescriptionSunnyDay +MoveDescriptionSunnyDay: +.string "Changes the dungeon floor~27s weather to\n#c5Sunny#r over several turns.\0" +.align 2,0 + +.global MoveNameSunnyDay +MoveNameSunnyDay: +.string "Sunny Day\0" +.align 2,0 + +.global MoveDescriptionHitTwice +MoveDescriptionHitTwice: +.string "Attacks the target twice in succession.\0" +.align 2,0 + +.global MoveNameDoubleKick +MoveNameDoubleKick: +.string "Double Kick\0" +.align 2,0 + +.global MoveNameNeedleArm +MoveNameNeedleArm: +.string "Needle Arm\0" +.align 2,0 + +.global MoveDescriptionRolePlay +MoveDescriptionRolePlay: +.string "Copies the target~27s #c6Special Ability#r.\nThe user regains its own #c6Special Ability#r\nwhen it leaves the floor.\0" +.align 2,0 + +.global MoveNameRolePlay +MoveNameRolePlay: +.string "Role Play\0" +.align 2,0 + +.global MoveDescriptionSurf +MoveDescriptionSurf: +.string "Inflicts damage on the target.\nInflicts double damage on a #c5diving#r foe.\0" +.align 2,0 + +.global MoveNameSurf +MoveNameSurf: +.string "Surf\0" +.align 2,0 + +.global MoveNameSlackOff +MoveNameSlackOff: +.string "Slack Off\0" +.align 2,0 + +.global MoveDescriptionGrowl +MoveDescriptionGrowl: +.string "Lowers the #c6Attack#r of all foes in the room\nby one level.\0" +.align 2,0 + +.global MoveNameGrowl +MoveNameGrowl: +.string "Growl\0" +.align 2,0 + +.global MoveDescriptionNightShade +MoveDescriptionNightShade: +.string "Damages all foes around the user.\nThe amount of damage depends on the\nuser~27s #c6level#r.\0" +.align 2,0 + +.global MoveNameNightShade +MoveNameNightShade: +.string "Night Shade\0" +.align 2,0 + +.global MoveDescriptionAmnesia +MoveDescriptionAmnesia: +.string "Boosts the user~27s #c6Special Defense#r by\ntwo levels.\0" +.align 2,0 + +.global MoveNameAmnesia +MoveNameAmnesia: +.string "Amnesia\0" +.align 2,0 + +.global MoveDescriptionThief +MoveDescriptionThief: +.string "Inflicts damage on the target.\nIt also snatches the target~27s hold item\nto make it the user~27s.\0" +.align 2,0 + +.global MoveNameThief +MoveNameThief: +.string "Thief\0" +.align 2,0 + +.global MoveDescriptionMudSlap +MoveDescriptionMudSlap: +.string "Inflicts damage on the target.\nIt also lowers the target~27s #c6Accuracy#r by\none level.\0" +.align 2,0 + +.global MoveNameMudSlap +MoveNameMudSlap: +.string "Mud-Slap\0" +.align 2,0 + +.global MoveDescriptionMudSport +MoveDescriptionMudSport: +.string "Changes the floor~27s status to #c5Mud Sport#r~2c\nwhich halves the power of Electric-type\nmoves.\0" +.align 2,0 + +.global MoveNameMudSport +MoveNameMudSport: +.string "Mud Sport\0" +.align 2,0 + +.global MoveNameDrillPeck +MoveNameDrillPeck: +.string "Drill Peck\0" +.align 2,0 + +.global MoveDescriptionTripleKick +MoveDescriptionTripleKick: +.string "Kicks the target three times.\nIts power rises with every kick.\0" +.align 2,0 + +.global MoveNameTripleKick +MoveNameTripleKick: +.string "Triple Kick\0" +.align 2,0 + +.global MoveDescriptionTrick +MoveDescriptionTrick: +.string "Switches the user~27s hold item with the\ntarget~27s hold item.\nIt only works if both Pokémon hold items.\0" +.align 2,0 + +.global MoveNameTrick +MoveNameTrick: +.string "Trick\0" +.align 2,0 + +.global MoveNameDragonClaw +MoveNameDragonClaw: +.string "Dragon Claw\0" +.align 2,0 + +.global MoveDescriptionTriAttack +MoveDescriptionTriAttack: +.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r~2c\n#c5paralysis#r~2c or leave the target #c5frozen#r.\0" +.align 2,0 + +.global MoveNameTriAttack +MoveNameTriAttack: +.string "Tri Attack\0" +.align 2,0 + +.global MoveNameHiJumpKick +MoveNameHiJumpKick: +.string "Hi Jump Kick\0" +.align 2,0 + +.global MoveDescriptionBounce +MoveDescriptionBounce: +.string "The user gains the #c5Bouncing#r status~2c\nmaking it attack strongly on the next turn.\nIt may also cause #c5paralysis#r.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveDescriptionJumpKick +MoveDescriptionJumpKick: +.string "Inflicts damage on the target~2c but hurts\nthe user if it misses.\0" +.align 2,0 + +.global MoveNameJumpKick +MoveNameJumpKick: +.string "Jump Kick\0" +.align 2,0 + +.global MoveDescriptionTakeDown +MoveDescriptionTakeDown: +.string "Inflicts damage on the target~2c but also\nhurts the user.\0" +.align 2,0 + +.global MoveNameTakeDown +MoveNameTakeDown: +.string "Take Down\0" +.align 2,0 + +.global MoveNameAcidArmor +MoveNameAcidArmor: +.string "Acid Armor\0" +.align 2,0 + +.global MoveNameSpikeCannon +MoveNameSpikeCannon: +.string "Spike Cannon\0" +.align 2,0 + +.global MoveNamePoisonSting +MoveNamePoisonSting: +.string "Poison Sting\0" +.align 2,0 + +.global MoveNamePoisonpowder +MoveNamePoisonpowder: +.string "Poisonpowder\0" +.align 2,0 + +.global MoveDescriptionPoisonFang +MoveDescriptionPoisonFang: +.string "Inflicts damage on the target.\nIt may also leave the target\n#c5badly poisoned#r~2c damaging it over\nseveral turns.\0" +.align 2,0 + +.global MoveNamePoisonFang +MoveNamePoisonFang: +.string "Poison Fang\0" +.align 2,0 + +.global MoveDescriptionToxic +MoveDescriptionToxic: +.string "#c5Badly poisons#r the target.\nIf a Pokémon is #c5badly poisoned#r~2c it\nsustains damage over several turns.\0" +.align 2,0 + +.global MoveNameToxic +MoveNameToxic: +.string "Toxic\0" +.align 2,0 + +.global MoveDescriptionPoison +MoveDescriptionPoison: +.string "#c5Poisons#r the target.\nIf a Pokémon is #c5poisoned#r~2c it sustains\ndamage over several turns.\0" +.align 2,0 + +.global MoveNameHowl +MoveNameHowl: +.string "Howl\0" +.align 2,0 + +.global MoveDescriptionBlock +MoveDescriptionBlock: +.string "Inflicts the #c5Leg Hold#r status on the\ntarget~2c making it incapable of movement.\0" +.align 2,0 + +.global MoveNameBlock +MoveNameBlock: +.string "Block\0" +.align 2,0 + +.global MoveDescriptionZapCannon +MoveDescriptionZapCannon: +.string "Inflicts damage on the target~2c even at a\ndistance. It also causes #c5paralysis#r~2c\npreventing any attacks or moves.\0" +.align 2,0 + +.global MoveNameZapCannon +MoveNameZapCannon: +.string "Zap Cannon\0" +.align 2,0 + +.global MoveNameThunderWave +MoveNameThunderWave: +.string "Thunder Wave\0" +.align 2,0 + +.global MoveNameSweetKiss +MoveNameSweetKiss: +.string "Sweet Kiss\0" +.align 2,0 + +.global MoveNameQuickAttack +MoveNameQuickAttack: +.string "Quick Attack\0" +.align 2,0 + +.global MoveDescriptionShockWave +MoveDescriptionShockWave: +.string "Inflicts damage on the target~2c even at a\ndistance.\nIt never misses.\0" +.align 2,0 + +.global MoveNameShockWave +MoveNameShockWave: +.string "Shock Wave\0" +.align 2,0 + +.global MoveNameThundershock +MoveNameThundershock: +.string "Thundershock\0" +.align 2,0 + +.global MoveDescriptionTeleport +MoveDescriptionTeleport: +.string "Warps the user to another spot on the\nsame floor.\0" +.align 2,0 + +.global MoveNameTeleport +MoveNameTeleport: +.string "Teleport\0" +.align 2,0 + +.global MoveDescriptionBoostDefenseTwo +MoveDescriptionBoostDefenseTwo: +.string "Boosts the user~27s #c6Defense#r by two levels.\0" +.align 2,0 + +.global MoveNameIronDefense +MoveNameIronDefense: +.string "Iron Defense\0" +.align 2,0 + +.global MoveDescriptionHelpingHand +MoveDescriptionHelpingHand: +.string "Boosts the #c6Attack#r and #c6Special Attack#r of\nteam members in the same room by one\nlevel.\0" +.align 2,0 + +.global MoveNameHelpingHand +MoveNameHelpingHand: +.string "Helping Hand\0" +.align 2,0 + +.global MoveDescriptionConversion2 +MoveDescriptionConversion2: +.string "The user gains the #c5Conversion 2#r status.\nIt changes the user~27s type to one that is\nstrong against the move type it took last.\0" +.align 2,0 + +.global MoveNameConversion2 +MoveNameConversion2: +.string "Conversion 2\0" +.align 2,0 + +.global MoveDescriptionConversion +MoveDescriptionConversion: +.string "Changes the user~27s type into the same\ntype as one of its moves.\0" +.align 2,0 + +.global MoveNameConversion +MoveNameConversion: +.string "Conversion\0" +.align 2,0 + +.global MoveNameVineWhip +MoveNameVineWhip: +.string "Vine Whip\0" +.align 2,0 + +.global MoveDescriptionSwordsDance +MoveDescriptionSwordsDance: +.string "Boosts the user~27s #c6Attack#r by two levels.\0" +.align 2,0 + +.global MoveNameSwordsDance +MoveNameSwordsDance: +.string "Swords Dance\0" +.align 2,0 + +.global MoveNameIcicleSpear +MoveNameIcicleSpear: +.string "Icicle Spear\0" +.align 2,0 + +.global MoveNameAerialAce +MoveNameAerialAce: +.string "Aerial Ace\0" +.align 2,0 + +.global MoveNameWingAttack +MoveNameWingAttack: +.string "Wing Attack\0" +.align 2,0 + +.global MoveDescriptionOneHit +MoveDescriptionOneHit: +.string "Defeats the target in one shot--if it hits.\nIt has no effect on a Ghost-type foe.\0" +.align 2,0 + +.global MoveNameHornDrill +MoveNameHornDrill: +.string "Horn Drill\0" +.align 2,0 + +.global MoveNameHornAttack +MoveNameHornAttack: +.string "Horn Attack\0" +.align 2,0 + +.global MoveNamePeck +MoveNamePeck: +.string "Peck\0" +.align 2,0 + +.global MoveDescriptionMoonlight +MoveDescriptionMoonlight: +.string "Restores the #c6HP#r of the user and team\nmembers on the same floor. The amount of\n#c6HP#r recovered depends on the weather.\0" +.align 2,0 + +.global MoveDescriptionTaunt +MoveDescriptionTaunt: +.string "Inflicts the #c5Taunted#r status\non the targeted Pokémon.\0" +.align 2,0 + +.global MoveNameTaunt +MoveNameTaunt: +.string "Taunt\0" +.align 2,0 + +.global MoveDescriptionConfuse +MoveDescriptionConfuse: +.string "Inflicts the #c5Confused#r status on the\ntarget~2c making its attacks and\nmovements erratic.\0" +.align 2,0 + +.global MoveNameSupersonic +MoveNameSupersonic: +.string "Supersonic\0" +.align 2,0 + +.global MoveDescriptionSeismicToss +MoveDescriptionSeismicToss: +.string "Inflicts damage on the target.\nThe amount of damage depends on the\nuser~27s #c6level#r.\0" +.align 2,0 + +.global MoveNameSeismicToss +MoveNameSeismicToss: +.string "Seismic Toss\0" +.align 2,0 + +.global MoveNameMinimize +MoveNameMinimize: +.string "Minimize\0" +.align 2,0 + +.global MoveNameBarrage +MoveNameBarrage: +.string "Barrage\0" +.align 2,0 + +.global MoveNameFaintAttack +MoveNameFaintAttack: +.string "Faint Attack\0" +.align 2,0 + +.global MoveNameEggBomb +MoveNameEggBomb: +.string "Egg Bomb\0" +.align 2,0 + +.global MoveDescriptionSoftboiled +MoveDescriptionSoftboiled: +.string "Restores the #c6HP#r of the user and team\nmembers in the same room by one quarter\nof their #c6maximum HP#r.\0" +.align 2,0 + +.global MoveNameSoftboiled +MoveNameSoftboiled: +.string "Softboiled\0" +.align 2,0 + +.global MoveDescriptionTwineedle +MoveDescriptionTwineedle: +.string "Hits the target twice~2c even at a distance.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it over several turns.\0" +.align 2,0 + +.global MoveNameTwineedle +MoveNameTwineedle: +.string "Twineedle\0" +.align 2,0 + +.global MoveDescriptionMultiHitDistance +MoveDescriptionMultiHitDistance: +.string "Inflicts damage on the target~2c even at a\ndistance.\nIt hits two to five times in succession.\0" +.align 2,0 + +.global MoveNameBulletSeed +MoveNameBulletSeed: +.string "Bullet Seed\0" +.align 2,0 + +.global MoveDescriptionTwister +MoveDescriptionTwister: +.string "Inflicts damage on the target. It may also\ncause the target to #c5cringe#r~2c making\nit incapable of action. Doubles damage\non a #c5flying#r or #c5bouncing#r Pokémon.\0" +.align 2,0 + +.global MoveNameTwister +MoveNameTwister: +.string "Twister\0" +.align 2,0 + +.global MoveNameSlam +MoveNameSlam: +.string "Slam\0" +.align 2,0 + +.global MoveDescriptionStockpile +MoveDescriptionStockpile: +.string "Stockpiles power for up to three turns.\nThe stored power boosts the performance\nof the moves #c4Swallow#r and #c4Spit Up#r.\0" +.align 2,0 + +.global MoveNameStockpile +MoveNameStockpile: +.string "Stockpile\0" +.align 2,0 + +.global MoveDescriptionMuddyWater +MoveDescriptionMuddyWater: +.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Accuracy#r\nby one level.\0" +.align 2,0 + +.global MoveNameMuddyWater +MoveNameMuddyWater: +.string "Muddy Water\0" +.align 2,0 + +.global MoveNameWaterfall +MoveNameWaterfall: +.string "Waterfall\0" +.align 2,0 + +.global MoveNameFireBlast +MoveNameFireBlast: +.string "Fire Blast\0" +.align 2,0 + +.global MoveDescriptionDive +MoveDescriptionDive: +.string "The user gains the #c5Diving#r status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\nIt can~27t be used without water.\0" +.align 2,0 + +.global MoveNameDive +MoveNameDive: +.string "Dive\0" +.align 2,0 + +.global MoveDescriptionExplosion +MoveDescriptionExplosion: +.string "Makes the user blow up in\na #c5huge explosion#r~2c inflicting damage on all\nsurrounding Pokémon. It also destroys\nsurrounding items and walls.\0" +.align 2,0 + +.global MoveNameExplosion +MoveNameExplosion: +.string "Explosion\0" +.align 2,0 + +.global MoveNameTackle +MoveNameTackle: +.string "Tackle\0" +.align 2,0 + +.global MoveDescriptionFly +MoveDescriptionFly: +.string "The user gains the #c5Flying#r status~2c \nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameFly +MoveNameFly: +.string "Fly\0" +.align 2,0 + +.global MoveDescriptionSonicboom +MoveDescriptionSonicboom: +.string "Inflicts a set amount of damage on the\ntarget~2c even at a distance.\0" +.align 2,0 + +.global MoveNameSonicboom +MoveNameSonicboom: +.string "Sonicboom\0" +.align 2,0 + +.global MoveDescriptionSolarbeam +MoveDescriptionSolarbeam: +.string "The user gains the #c5Solarbeam#r status~2c\nmaking it attack strongly on the next turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameSolarbeam +MoveNameSolarbeam: +.string "Solarbeam\0" +.align 2,0 + +.global MoveDescriptionSheerCold +MoveDescriptionSheerCold: +.string "Defeats the target in one shot--if it hits.\0" +.align 2,0 + +.global MoveNameSheerCold +MoveNameSheerCold: +.string "Sheer Cold\0" +.align 2,0 + +.global MoveDescriptionSacredFire +MoveDescriptionSacredFire: +.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\0" +.align 2,0 + +.global MoveNameSacredFire +MoveNameSacredFire: +.string "Sacred Fire\0" +.align 2,0 + +.global MoveDescriptionGrowth +MoveDescriptionGrowth: +.string "Boosts the user~27s #c6Special Attack#r by one\nlevel.\0" +.align 2,0 + +.global MoveNameGrowth +MoveNameGrowth: +.string "Growth\0" +.align 2,0 + +.global MoveDescriptionPoisonChance +MoveDescriptionPoisonChance: +.string "Inflicts damage on the target.\nIt may also leave the target #c5poisoned#r~2c\ndamaging it over several turns.\0" +.align 2,0 + +.global MoveNameSmog +MoveNameSmog: +.string "Smog\0" +.align 2,0 + +.global MoveNameKinesis +MoveNameKinesis: +.string "Kinesis\0" +.align 2,0 + +.global MoveNameSwift +MoveNameSwift: +.string "Swift\0" +.align 2,0 + +.global MoveNameSpark +MoveNameSpark: +.string "Spark\0" +.align 2,0 + +.global MoveNameSandTomb +MoveNameSandTomb: +.string "Sand Tomb\0" +.align 2,0 + +.global MoveDescriptionLowerAccuracy +MoveDescriptionLowerAccuracy: +.string "Lowers the target~27s #c6Accuracy#r by one level.\0" +.align 2,0 + +.global MoveNameSandAttack +MoveNameSandAttack: +.string "Sand-Attack\0" +.align 2,0 + +.global MoveDescriptionSandstorm +MoveDescriptionSandstorm: +.string "Changes the dungeon floor~27s weather to\n#c5Sandstorm#r for several turns.\0" +.align 2,0 + +.global MoveNameSandstorm +MoveNameSandstorm: +.string "Sandstorm\0" +.align 2,0 + +.global MoveNameDoubleEdge +MoveNameDoubleEdge: +.string "Double-Edge\0" +.align 2,0 + +.global MoveNameHeadbutt +MoveNameHeadbutt: +.string "Headbutt\0" +.align 2,0 + +.global MoveDescriptionSketch +MoveDescriptionSketch: +.string "Copies the move last used by the target\nand makes it the user~27s.\n#c4Sketch#r disappears after it copies a move.\0" +.align 2,0 + +.global MoveNameSketch +MoveNameSketch: +.string "Sketch\0" +.align 2,0 + +.global MoveDescriptionSkillSwap +MoveDescriptionSkillSwap: +.string "Switches the user~27s #c6Special Ability#r with\nthat of the target.\0" +.align 2,0 + +.global MoveNameSkillSwap +MoveNameSkillSwap: +.string "Skill Swap\0" +.align 2,0 + +.global MoveDescriptionSkyUppercut +MoveDescriptionSkyUppercut: +.string "Inflicts damage on the target.\nIt hits even a Pokémon that is either\n#c5flying#r or #c5bouncing#r.\0" +.align 2,0 + +.global MoveNameSkyUppercut +MoveNameSkyUppercut: +.string "Sky Uppercut\0" +.align 2,0 + +.global MoveNameAbsorb +MoveNameAbsorb: +.string "Absorb\0" +.align 2,0 + +.global MoveDescriptionSafeguard +MoveDescriptionSafeguard: +.string "The user and team members in the same\nroom gain the #c5Safeguard#r status~2c\nwhich prevents status problems.\0" +.align 2,0 + +.global MoveNameSafeguard +MoveNameSafeguard: +.string "Safeguard\0" +.align 2,0 + +.global MoveDescriptionExtrasensory +MoveDescriptionExtrasensory: +.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c\nmaking it incapable of attacking\nor using moves.\0" +.align 2,0 + +.global MoveNameExtrasensory +MoveNameExtrasensory: +.string "Extrasensory\0" +.align 2,0 + +.global MoveDescriptionTwoTilesAhead +MoveDescriptionTwoTilesAhead: +.string "Inflicts damage on a target up to\ntwo tiles ahead.\0" +.align 2,0 + +.global MoveNameExtremespeed +MoveNameExtremespeed: +.string "Extremespeed\0" +.align 2,0 + +.global MoveDescriptionFissure +MoveDescriptionFissure: +.string "Defeats the target in one shot--if it hits.\nIt has no effect on a flying foe.\0" +.align 2,0 + +.global MoveNameFissure +MoveNameFissure: +.string "Fissure\0" +.align 2,0 + +.global MoveDescriptionMist +MoveDescriptionMist: +.string "The user gains the #c5Mist#r status.\nIt prevents #c6Attack#r~2c #c6Defense#r~2c #c6Special\nAttack#r~2c #c6Special Defense#r~2c #c6Accuracy#r~2c and\n#c6Evasion#r from being reduced.\0" +.align 2,0 + +.global MoveNameMist +MoveNameMist: +.string "Mist\0" +.align 2,0 + +.global MoveDescriptionThunderbolt +MoveDescriptionThunderbolt: +.string "Damages all foes around the user.\nIt may also cause #c5paralysis#r and prevent\nany attacks or moves.\0" +.align 2,0 + +.global MoveNameThunderbolt +MoveNameThunderbolt: +.string "Thunderbolt\0" +.align 2,0 + +.global MoveDescriptionCharge +MoveDescriptionCharge: +.string "The user gains the #c5Charging#r status.\nIt boosts the power of the Electric-type\nmove to be used next.\0" +.align 2,0 + +.global MoveNameCharge +MoveNameCharge: +.string "Charge\0" +.align 2,0 + +.global MoveDescriptionShadowBall +MoveDescriptionShadowBall: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Special Defense#r by one level.\0" +.align 2,0 + +.global MoveNameShadowBall +MoveNameShadowBall: +.string "Shadow Ball\0" +.align 2,0 + +.global MoveDescriptionNeverMiss +MoveDescriptionNeverMiss: +.string "Inflicts damage on the target.\nIt never misses.\0" +.align 2,0 + +.global MoveNameShadowPunch +MoveNameShadowPunch: +.string "Shadow Punch\0" +.align 2,0 + +.global MoveNameBind +MoveNameBind: +.string "Bind\0" +.align 2,0 + +.global MoveDescriptionStunSpore +MoveDescriptionStunSpore: +.string "Causes #c5paralysis#r in surrounding foes.\nA Pokémon affected by #c5paralysis#r is\nincapable of attacking or using moves.\0" +.align 2,0 + +.global MoveNameStunSpore +MoveNameStunSpore: +.string "Stun Spore\0" +.align 2,0 + +.global MoveDescriptionSelfdestruct +MoveDescriptionSelfdestruct: +.string "Makes the user #c5explode#r~2c inflicting\ndamage on all surrounding Pokémon.\nIt also destroys surrounding items.\0" +.align 2,0 + +.global MoveNameSelfdestruct +MoveNameSelfdestruct: +.string "Selfdestruct\0" +.align 2,0 + +.global MoveDescriptionLowerDefense +MoveDescriptionLowerDefense: +.string "Lowers the target~27s #c6Defense#r by one level.\0" +.align 2,0 + +.global MoveNameTailWhip +MoveNameTailWhip: +.string "Tail Whip\0" +.align 2,0 + +.global MoveDescriptionFlail +MoveDescriptionFlail: +.string "Inflicts damage on the target.\nThe lower the user~27s #c6HP#r~2c the greater\nthe damage.\0" +.align 2,0 + +.global MoveNameFlail +MoveNameFlail: +.string "Flail\0" +.align 2,0 + +.global MoveNameLick +MoveNameLick: +.string "Lick\0" +.align 2,0 + +.global MoveDescriptionNaturePower +MoveDescriptionNaturePower: +.string "Looses a variety of moves depending\non the dungeon terrain.\0" +.align 2,0 + +.global MoveNameNaturePower +MoveNameNaturePower: +.string "Nature Power\0" +.align 2,0 + +.global MoveDescriptionEarthquake +MoveDescriptionEarthquake: +.string "Damages all Pokémon in the same room.\nIt inflicts double damage on any #c5digging#r\nPokémon.\0" +.align 2,0 + +.global MoveNameEarthquake +MoveNameEarthquake: +.string "Earthquake\0" +.align 2,0 + +.global MoveDescriptionRecover +MoveDescriptionRecover: +.string "Restores the user~27s #c6HP#r by half its\n#c6maximum HP#r.\0" +.align 2,0 + +.global MoveNameRecover +MoveNameRecover: +.string "Recover\0" +.align 2,0 + +.global MoveDescriptionRecoil +MoveDescriptionRecoil: +.string "Inflicts damage on the target.\nHowever~2c it also damages the user.\0" +.align 2,0 + +.global MoveNameSubmission +MoveNameSubmission: +.string "Submission\0" +.align 2,0 + +.global MoveDescriptionPsychUp +MoveDescriptionPsychUp: +.string "Copies the target~27s levels for stats such\nas #c6Attack#r and #c6Defense#r.\0" +.align 2,0 + +.global MoveNamePsychUp +MoveNamePsychUp: +.string "Psych Up\0" +.align 2,0 + +.global MoveNameSignalBeam +MoveNameSignalBeam: +.string "Signal Beam\0" +.align 2,0 + +.global MoveDescriptionWaterSpout +MoveDescriptionWaterSpout: +.string "Inflicts damage on the target.\nThe higher the user~27s #c6HP#r~2c the greater\nthe damage.\0" +.align 2,0 + +.global MoveNameWaterSpout +MoveNameWaterSpout: +.string "Water Spout\0" +.align 2,0 + +.global MoveDescriptionUproar +MoveDescriptionUproar: +.string "The user and team members in the room\ngain the #c5Sleepless#r status~2c\nso they cannot fall asleep.\nIt also awakens sleeping team members.\0" +.align 2,0 + +.global MoveNameUproar +MoveNameUproar: +.string "Uproar\0" +.align 2,0 + +.global MoveDescriptionPsychoBoost +MoveDescriptionPsychoBoost: +.string "Inflicts damage on the target.\nHowever~2c it also lowers the user~27s #c6Special\nAttack#r by two levels.\0" +.align 2,0 + +.global MoveNamePsychoBoost +MoveNamePsychoBoost: +.string "Psycho Boost\0" +.align 2,0 + +.global MoveNamePsychic +MoveNamePsychic: +.string "Psychic\0" +.align 2,0 + +.global MoveDescriptionPsywave +MoveDescriptionPsywave: +.string "Inflicts damage on the target~2c even at a\ndistance. The amount of damage depends\non the user~27s #c6level#r.\0" +.align 2,0 + +.global MoveNamePsywave +MoveNamePsywave: +.string "Psywave\0" +.align 2,0 + +.global MoveDescriptionConfuseChanceDistance +MoveDescriptionConfuseChanceDistance: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also leave the target\n#c5confused#r.\0" +.align 2,0 + +.global MoveNamePsybeam +MoveNamePsybeam: +.string "Psybeam\0" +.align 2,0 + +.global MoveDescriptionLowerSpeed +MoveDescriptionLowerSpeed: +.string "Lowers the target~27s #c6Movement Speed#r by\none level.\0" +.align 2,0 + +.global MoveNameScaryFace +MoveNameScaryFace: +.string "Scary Face\0" +.align 2,0 + +.global MoveNameRollout +MoveNameRollout: +.string "Rollout\0" +.align 2,0 + +.global MoveDescriptionEndure +MoveDescriptionEndure: +.string "The user gains the #c5Enduring#r status.\nThe user will survive any attack with just\none #c6HP#r.\0" +.align 2,0 + +.global MoveNameEndure +MoveNameEndure: +.string "Endure\0" +.align 2,0 + +.global MoveDescriptionMeteorMash +MoveDescriptionMeteorMash: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also boost the user~27s\n#c6Attack#r by one level.\0" +.align 2,0 + +.global MoveNameMeteorMash +MoveNameMeteorMash: +.string "Meteor Mash\0" +.align 2,0 + +.global MoveDescriptionFollowMe +MoveDescriptionFollowMe: +.string "The user gains the #c5Decoy#r status~2c\nmaking it the primary target of foes.\0" +.align 2,0 + +.global MoveNameFollowMe +MoveNameFollowMe: +.string "Follow Me\0" +.align 2,0 + +.global MoveDescriptionFreezeChanceRoom +MoveDescriptionFreezeChanceRoom: +.string "Inflicts damage on the target.\nIt may also leave the target #c5frozen#r and\nincapable of action.\0" +.align 2,0 + +.global MoveNamePowderSnow +MoveNamePowderSnow: +.string "Powder Snow\0" +.align 2,0 + +.global MoveDescriptionSkyAttack +MoveDescriptionSkyAttack: +.string "The user gains the #c5Sky Attack#r status~2c\nand it attacks strongly on the next turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameSkyAttack +MoveNameSkyAttack: +.string "Sky Attack\0" +.align 2,0 + +.global MoveDescriptionCosmicPower +MoveDescriptionCosmicPower: +.string "Boosts the user~27s #c6Defense#r and #c6Special\nDefense#r by one level.\0" +.align 2,0 + +.global MoveNameCosmicPower +MoveNameCosmicPower: +.string "Cosmic Power\0" +.align 2,0 + +.global MoveDescriptionMindReader +MoveDescriptionMindReader: +.string "Gives the user #c5Sure Shot#r status~2c making\nall its moves and attacks completely\naccurate.\0" +.align 2,0 + +.global MoveNameMindReader +MoveNameMindReader: +.string "Mind Reader\0" +.align 2,0 + +.global MoveDescriptionIcyWind +MoveDescriptionIcyWind: +.string "Inflicts damage on the target~2c even at a\ndistance. It also lowers the target~27s\n#c6Movement Speed#r by one level.\0" +.align 2,0 + +.global MoveNameIcyWind +MoveNameIcyWind: +.string "Icy Wind\0" +.align 2,0 + +.global MoveDescriptionRapidSpin +MoveDescriptionRapidSpin: +.string "Inflicts damage on the target.\nIt also frees the user from #c5Leech Seed#r~2c\n#c5Leg Hold#r~2c #c5Ingrain#r~2c or #c5Constriction#r.\0" +.align 2,0 + +.global MoveNameRapidSpin +MoveNameRapidSpin: +.string "Rapid Spin\0" +.align 2,0 + +.global MoveDescriptionAgility +MoveDescriptionAgility: +.string "Boosts by one level the #c6Movement Speed#r\nof the user and team members in the\nsame room.\0" +.align 2,0 + +.global MoveNameAgility +MoveNameAgility: +.string "Agility\0" +.align 2,0 + +.global MoveDescriptionSynthesis +MoveDescriptionSynthesis: +.string "Restores the user~27s #c6HP#r.\nThe amount of #c6HP#r regained depends on\nthe weather.\0" +.align 2,0 + +.global MoveNameSynthesis +MoveNameSynthesis: +.string "Synthesis\0" +.align 2,0 + +.global MoveDescriptionAncientpower +MoveDescriptionAncientpower: +.string "Inflicts damage on the target.\nIt may also simultaneously raise by one\nlevel #c6Attack#r~2c #c6Special Attack#r~2c #c6Defense#r~2c\n#c6Special Defense#r~2c and #c6Movement Speed#r.\0" +.align 2,0 + +.global MoveNameAncientpower +MoveNameAncientpower: +.string "Ancientpower\0" +.align 2,0 + +.global MoveDescriptionLowKick +MoveDescriptionLowKick: +.string "Inflicts damage on the target.\nThe heavier the target~2c the greater the\ndamage.\0" +.align 2,0 + +.global MoveNameLowKick +MoveNameLowKick: +.string "Low Kick\0" +.align 2,0 + +.global MoveDescriptionOutrage +MoveDescriptionOutrage: +.string "Hits the target two to five times in\nsuccession. However~2c it also makes the\nuser #c5confused#r.\0" +.align 2,0 + +.global MoveNameOutrage +MoveNameOutrage: +.string "Outrage\0" +.align 2,0 + +.global MoveNameCrossChop +MoveNameCrossChop: +.string "Cross Chop\0" +.align 2,0 + +.global MoveNameMeanLook +MoveNameMeanLook: +.string "Mean Look\0" +.align 2,0 + +.global MoveDescriptionHaze +MoveDescriptionHaze: +.string "Resets the #c6Attack#r~2c #c6Defense#r~2c etc.~2c of all\nPokémon on the floor whether they were\nboosted or lowered.\0" +.align 2,0 + +.global MoveNameHaze +MoveNameHaze: +.string "Haze\0" +.align 2,0 + +.global MoveNameCrabhammer +MoveNameCrabhammer: +.string "Crabhammer\0" +.align 2,0 + +.global MoveDescriptionLegHolder +MoveDescriptionLegHolder: +.string "Inflicts the #c5Leg Hold#r status on the target~2c\nmaking it incapable of movement.\0" +.align 2,0 + +.global MoveNameSpiderWeb +MoveNameSpiderWeb: +.string "Spider Web\0" +.align 2,0 + +.global MoveDescriptionTickle +MoveDescriptionTickle: +.string "Reduces the target~27s #c6Attack#r and #c6Defense#r\nby one level.\0" +.align 2,0 + +.global MoveNameTickle +MoveNameTickle: +.string "Tickle\0" +.align 2,0 + +.global MoveDescriptionSleep +MoveDescriptionSleep: +.string "Makes the target go to #c5sleep#r~2c causing it\nto be incapable of action.\0" +.align 2,0 + +.global MoveNameGrasswhistle +MoveNameGrasswhistle: +.string "Grasswhistle\0" +.align 2,0 + +.global MoveDescriptionMetalSound +MoveDescriptionMetalSound: +.string "Reduces the target~27s #c6Special Defense#r by\nthree levels.\0" +.align 2,0 + +.global MoveNameMetalSound +MoveNameMetalSound: +.string "Metal Sound\0" +.align 2,0 + +.global MoveDescriptionSilverWind +MoveDescriptionSilverWind: +.string "Inflicts damage on foes in the same room.\nIt may also simultaneously raise by one\nlevel #c6Attack#r~2c #c6Special Attack#r~2c #c6Defense#r~2c\n#c6Special Defense#r~2c and #c6Movement Speed#r.\0" +.align 2,0 + +.global MoveNameSilverWind +MoveNameSilverWind: +.string "Silver Wind\0" +.align 2,0 + +.global MoveNameSlash +MoveNameSlash: +.string "Slash\0" +.align 2,0 + +.global MoveNameLeechLife +MoveNameLeechLife: +.string "Leech Life\0" +.align 2,0 + +.global MoveDescriptionSpore +MoveDescriptionSpore: +.string "Makes all the foes in the room go to\n#c5sleep#r.\0" +.align 2,0 + +.global MoveNameSpore +MoveNameSpore: +.string "Spore\0" +.align 2,0 + +.global MoveDescriptionSmellingsalt +MoveDescriptionSmellingsalt: +.string "Inflicts damage on the target.\nIt inflicts greater damage if the target\nhas #c5paralysis#r~2c but it also heals #c5paralysis#r.\0" +.align 2,0 + +.global MoveNameSmellingsalt +MoveNameSmellingsalt: +.string "Smellingsalt\0" +.align 2,0 + +.global MoveDescriptionReversal +MoveDescriptionReversal: +.string "Inflicts damage on the target.\nThe lower the user~27s #c6HP#r~2c the greater the\ndamage it inflicts.\0" +.align 2,0 + +.global MoveNameReversal +MoveNameReversal: +.string "Reversal\0" +.align 2,0 + +.global MoveDescriptionDrain +MoveDescriptionDrain: +.string "Inflicts damage on the target.\nIt also restores the user~27s #c6HP#r based\non the damage it inflicted.\0" +.align 2,0 + +.global MoveNameGigaDrain +MoveNameGigaDrain: +.string "Giga Drain\0" +.align 2,0 + +.global MoveDescriptionFocusPunch +MoveDescriptionFocusPunch: +.string "The user gains the #c5Focus Punch#r status~2c\nand it attacks on the next turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameFocusPunch +MoveNameFocusPunch: +.string "Focus Punch\0" +.align 2,0 + +.global MoveDescriptionFocusEnergy +MoveDescriptionFocusEnergy: +.string "The user gains the #c5Focus Energy#r status~2c\nraising its critical-hit rate.\0" +.align 2,0 + +.global MoveNameFocusEnergy +MoveNameFocusEnergy: +.string "Focus Energy\0" +.align 2,0 + +.global MoveDescriptionDamageLowerSpeed +MoveDescriptionDamageLowerSpeed: +.string "Inflicts damage on the target.\nIt also lowers the target~27s #c6Movement\nSpeed#r by one level.\0" +.align 2,0 + +.global MoveNameRockTomb +MoveNameRockTomb: +.string "Rock Tomb\0" +.align 2,0 + +.global MoveDescriptionBrickBreak +MoveDescriptionBrickBreak: +.string "Shatters the target~27s #c5Reflect#r\nor #c5Light Screen#r to inflict damage.\0" +.align 2,0 + +.global MoveNameBrickBreak +MoveNameBrickBreak: +.string "Brick Break\0" +.align 2,0 + +.global MoveDescriptionConstrict +MoveDescriptionConstrict: +.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Movement\nSpeed#r by one level.\0" +.align 2,0 + +.global MoveNameConstrict +MoveNameConstrict: +.string "Constrict\0" +.align 2,0 + +.global MoveNameWithdraw +MoveNameWithdraw: +.string "Withdraw\0" +.align 2,0 + +.global MoveDescriptionConstriction +MoveDescriptionConstriction: +.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r~2c making the\nfoe incapable of movement.\0" +.align 2,0 + +.global MoveNameClamp +MoveNameClamp: +.string "Clamp\0" +.align 2,0 + +.global MoveNameKarateChop +MoveNameKarateChop: +.string "Karate Chop\0" +.align 2,0 + +.global MoveDescriptionFacade +MoveDescriptionFacade: +.string "Inflicts damage on the target.\nIf the user is #c5poisoned#r~2c #c5badly poisoned#r~2c\nor has a #c5burn#r~2c its power is doubled.\0" +.align 2,0 + +.global MoveNameFacade +MoveNameFacade: +.string "Facade\0" +.align 2,0 + +.global MoveDescriptionEndeavor +MoveDescriptionEndeavor: +.string "The difference between the foe~27s #c6HP#r and\nthe user~27s #c6HP#r is applied as this move~27s\ndamage.\0" +.align 2,0 + +.global MoveNameEndeavor +MoveNameEndeavor: +.string "Endeavor\0" +.align 2,0 + +.global MoveDescriptionParalyzeChance +MoveDescriptionParalyzeChance: +.string "Inflicts damage on the target.\nIt may also cause #c5paralysis#r and prevent\nany attacks or moves.\0" +.align 2,0 + +.global MoveNameThunderpunch +MoveNameThunderpunch: +.string "Thunderpunch\0" +.align 2,0 + +.global MoveDescriptionThunder +MoveDescriptionThunder: +.string "Inflicts damage on the target. It may also\ncause #c5paralysis#r. Its accuracy is affected\nby the weather. It even hits a Pokémon\nthat is #c5flying#r or #c5bouncing#r.\0" +.align 2,0 + +.global MoveDescriptionLowerSpecialDefenseChance +MoveDescriptionLowerSpecialDefenseChance: +.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Special\nDefense#r by one level.\0" +.align 2,0 + +.global MoveNameCrunch +MoveNameCrunch: +.string "Crunch\0" +.align 2,0 + +.global MoveDescriptionBide +MoveDescriptionBide: +.string "The user gains the #c5Bide#r status.\nWhen #c5Bide#r is released~2c the user looses an\nattack double the damage it took\nwhile waiting.\0" +.align 2,0 + +.global MoveNameBide +MoveNameBide: +.string "Bide\0" +.align 2,0 + +.global MoveDescriptionRazorWind +MoveDescriptionRazorWind: +.string "The user gains the #c5Razor Wind#r status~2c\nand it looses a powerful attack with a\nhigh critical-hit rate on the next turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameRazorWind +MoveNameRazorWind: +.string "Razor Wind\0" +.align 2,0 + +.global MoveDescriptionParalyze +MoveDescriptionParalyze: +.string "Causes #c5paralysis#r in the target.\nA Pokémon affected by #c5paralysis#r is\nincapable of attacking or using moves.\0" +.align 2,0 + +.global MoveNameDisable +MoveNameDisable: +.string "Disable\0" +.align 2,0 + +.global MoveDescriptionBoostDefense +MoveDescriptionBoostDefense: +.string "Boosts the user~27s #c6Defense#r by one level.\0" +.align 2,0 + +.global MoveNameHarden +MoveNameHarden: +.string "Harden\0" +.align 2,0 + +.global MoveDescriptionGust +MoveDescriptionGust: +.string "Inflicts damage on the target.\nDoubles damage on a #c5flying#r or #c5bouncing#r\nPokémon.\0" +.align 2,0 + +.global MoveNameGust +MoveNameGust: +.string "Gust\0" +.align 2,0 + +.global MoveDescriptionBoostEvasion +MoveDescriptionBoostEvasion: +.string "Boosts the user~27s #c6Evasion#r by one level.\0" +.align 2,0 + +.global MoveNameDoubleTeam +MoveNameDoubleTeam: +.string "Double Team\0" +.align 2,0 + +.global MoveDescriptionBoostAttack +MoveDescriptionBoostAttack: +.string "Boosts the user~27s #c6Attack#r by one level.\0" +.align 2,0 + +.global MoveNameSharpen +MoveNameSharpen: +.string "Sharpen\0" +.align 2,0 + +.global MoveDescriptionOdorSleuth +MoveDescriptionOdorSleuth: +.string "Resets the boosted #c6Evasion#r of foes in\nthe same room.\nGhost-type foes are #c5exposed#r.\0" +.align 2,0 + +.global MoveNameOdorSleuth +MoveNameOdorSleuth: +.string "Odor Sleuth\0" +.align 2,0 + +.global MoveDescriptionFlamethrower +MoveDescriptionFlamethrower: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0" +.align 2,0 + +.global MoveNameFlamethrower +MoveNameFlamethrower: +.string "Flamethrower\0" +.align 2,0 + +.global MoveDescriptionBurnChance +MoveDescriptionBurnChance: +.string "Inflicts damage on the target.\nIt may also cause a #c5burn#r.\nIt thaws and frees frozen Pokémon.\0" +.align 2,0 + +.global MoveNameFlameWheel +MoveNameFlameWheel: +.string "Flame Wheel\0" +.align 2,0 + +.global MoveNameCounter +MoveNameCounter: +.string "Counter\0" +.align 2,0 + +.global MoveDescriptionStrength +MoveDescriptionStrength: +.string "Hurls the target at another hostile\nPokémon to inflict damage.\0" +.align 2,0 + +.global MoveNameStrength +MoveNameStrength: +.string "Strength\0" +.align 2,0 + +.global MoveDescriptionGrudge +MoveDescriptionGrudge: +.string "The user gains the #c5Grudge#r status.\nIf the user is defeated~2c it zeroes the #c6PP#r\nof the move last used by the foe.\0" +.align 2,0 + +.global MoveNameGrudge +MoveNameGrudge: +.string "Grudge\0" +.align 2,0 + +.global MoveDescriptionReturn +MoveDescriptionReturn: +.string "Inflicts damage on the target.\nIts power rises with the user~27s\n#c6IQ#r.\0" +.align 2,0 + +.global MoveNameReturn +MoveNameReturn: +.string "Return\0" +.align 2,0 + +.global MoveDescriptionWillOWisp +MoveDescriptionWillOWisp: +.string "Inflicts a #c5burn#r on the target.\nA #c5burn#r inflicts damage every few turns.\0" +.align 2,0 + +.global MoveNameWillOWisp +MoveNameWillOWisp: +.string "Will-O-Wisp\0" +.align 2,0 + +.global MoveDescriptionCringe +MoveDescriptionCringe: +.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c\nmaking it incapable of action.\0" +.align 2,0 + +.global MoveNameAstonish +MoveNameAstonish: +.string "Astonish\0" +.align 2,0 + +.global MoveDescriptionFlatter +MoveDescriptionFlatter: +.string "Inflicts the #c5Confused#r status on the\ntarget~2c but also raises its #c6Special\nAttack#r by one level.\0" +.align 2,0 + +.global MoveNameFlatter +MoveNameFlatter: +.string "Flatter\0" +.align 2,0 + +.global MoveDescriptionOctazooka +MoveDescriptionOctazooka: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Accuracy#r by one level.\0" +.align 2,0 + +.global MoveNameOctazooka +MoveNameOctazooka: +.string "Octazooka\0" +.align 2,0 + +.global MoveDescriptionMemento +MoveDescriptionMemento: +.string "Sharply reduces the #c6Attack#r and #c6Special\nAttack#r of all foes in the room. It also\ncuts the user~27s #c6HP#r to one and warps the\nuser to a different place on the floor.\n\0" +.align 2,0 + +.global MoveNameMemento +MoveNameMemento: +.string "Memento\0" +.align 2,0 + +.global MoveDescriptionAuroraBeam +MoveDescriptionAuroraBeam: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also halve the \ntarget~27s #c6Attack#r.\0" +.align 2,0 + +.global MoveNameAuroraBeam +MoveNameAuroraBeam: +.string "Aurora Beam\0" +.align 2,0 + +.global MoveDescriptionOverheat +MoveDescriptionOverheat: +.string "Damages all foes around the user~2c but\nalso lowers the user~27s #c6Special Defense#r\nby two levels and thaws frozen Pokémon.\0" +.align 2,0 + +.global MoveNameOverheat +MoveNameOverheat: +.string "Overheat\0" +.align 2,0 + +.global MoveDescriptionMirrorMove +MoveDescriptionMirrorMove: +.string "The user gains the #c5Mirror Move#r status.\nAny move used against the user is\ncountered with the same move.\0" +.align 2,0 + +.global MoveNameMirrorMove +MoveNameMirrorMove: +.string "Mirror Move\0" +.align 2,0 + +.global MoveDescriptionMultiHit +MoveDescriptionMultiHit: +.string "Inflicts damage on the target.\nIt hits two to five times in succession.\0" +.align 2,0 + +.global MoveNameDoubleslap +MoveNameDoubleslap: +.string "Doubleslap\0" +.align 2,0 + +.global MoveDescriptionCounter +MoveDescriptionCounter: +.string "The user gains the #c5Counter#r status.\nAny damage from #c5Physical Attack moves#r\nor a regular attack is partially returned.\0" +.align 2,0 + +.global MoveNamePursuit +MoveNamePursuit: +.string "Pursuit\0" +.align 2,0 + +.global MoveDescriptionSmokescreen +MoveDescriptionSmokescreen: +.string "Inflicts the #c5Whiffer#r status on the target~2c\nmaking it miss almost all of its attacks\nand moves.\0" +.align 2,0 + +.global MoveNameSmokescreen +MoveNameSmokescreen: +.string "Smokescreen\0" +.align 2,0 + +.global MoveDescriptionHighCritical +MoveDescriptionHighCritical: +.string "Inflicts damage on the target.\nIt has a high critical-hit rate.\0" +.align 2,0 + +.global MoveNameAirCutter +MoveNameAirCutter: +.string "Air Cutter\0" +.align 2,0 + +.global MoveDescriptionSpite +MoveDescriptionSpite: +.string "Zeroes the #c6PP#r of the move last used by\nthe target~2c making it unusable.\0" +.align 2,0 + +.global MoveNameSpite +MoveNameSpite: +.string "Spite\0" +.align 2,0 + +.global MoveDescriptionSing +MoveDescriptionSing: +.string "Makes the target go to #c5sleep#r~2c causing\nit to be incapable of action.\0" +.align 2,0 + +.global MoveNameSing +MoveNameSing: +.string "Sing\0" +.align 2,0 + +.global MoveDescriptionFakeTears +MoveDescriptionFakeTears: +.string "Lowers the target~27s #c6Special Defense#r by\ntwo levels.\0" +.align 2,0 + +.global MoveNameFakeTears +MoveNameFakeTears: +.string "Fake Tears\0" +.align 2,0 + +.global MoveDescriptionWhirlpool +MoveDescriptionWhirlpool: +.string "Inflicts damage on the target.\nIt may also cause #c5constriction#r~2c making the\nfoe incapable of movement.\nInflicts double damage on a #c5diving#r foe.\0" +.align 2,0 + +.global MoveNameWhirlpool +MoveNameWhirlpool: +.string "Whirlpool\0" +.align 2,0 + +.global MoveDescriptionWeatherBall +MoveDescriptionWeatherBall: +.string "Inflicts damage on the target~2c even at a\ndistance~2c using the weather~27s power.\0" +.align 2,0 + +.global MoveNameWeatherBall +MoveNameWeatherBall: +.string "Weather Ball\0" +.align 2,0 + +.global MoveDescriptionRockSlide +MoveDescriptionRockSlide: +.string "Inflicts damage on the target.\nIt may also cause the target to #c5cringe#r~2c \nmaking it incapable of action.\0" +.align 2,0 + +.global MoveNameRockSlide +MoveNameRockSlide: +.string "Rock Slide\0" +.align 2,0 + +.global MoveDescriptionRockSmash +MoveDescriptionRockSmash: +.string "Digs through the wall the user is facing.\0" +.align 2,0 + +.global MoveNameRockSmash +MoveNameRockSmash: +.string "Rock Smash\0" +.align 2,0 + +.global MoveDescriptionDamage +MoveDescriptionDamage: +.string "Inflicts damage on the target.\0" +.align 2,0 + +.global MoveNameRockThrow +MoveNameRockThrow: +.string "Rock Throw\0" +.align 2,0 + +.global MoveDescriptionScreech +MoveDescriptionScreech: +.string "Sharply lowers the target~27s #c6Defense#r.\0" +.align 2,0 + +.global MoveNameHealBell +MoveNameHealBell: +.string "Heal Bell\0" +.align 2,0 + +.global MoveDescriptionSnore +MoveDescriptionSnore: +.string "If the user is attacked while asleep~2c it\ncounterattacks. It may also cause the\ntarget to #c5cringe#r~2c making it incapable\nof action.\0" +.align 2,0 + +.global MoveNameSnore +MoveNameSnore: +.string "Snore\0" +.align 2,0 + +.global MoveDescriptionSwagger +MoveDescriptionSwagger: +.string "Inflicts the #c5Confused#r status on the\ntarget~2c but also raises its #c6Attack#r by\ntwo levels.\0" +.align 2,0 + +.global MoveNameSwagger +MoveNameSwagger: +.string "Swagger\0" +.align 2,0 + +.global MoveDescriptionStringShot +MoveDescriptionStringShot: +.string "Reduces the target~27s #c6Movement Speed#r by\none level~2c even at a distance.\0" +.align 2,0 + +.global MoveNameStringShot +MoveNameStringShot: +.string "String Shot\0" +.align 2,0 + +.global MoveDescriptionTorment +MoveDescriptionTorment: +.string "Prevents the targeted Pokémon~2c\nwhile it remains on the floor~2c from \nusing the last move it used.\0" +.align 2,0 + +.global MoveNameTorment +MoveNameTorment: +.string "Torment\0" +.align 2,0 + +.global MoveDescriptionPainSplit +MoveDescriptionPainSplit: +.string "Adds the #c6HP#r of the user and the target~2c\nthen shares it equally.\0" +.align 2,0 + +.global MoveNamePainSplit +MoveNamePainSplit: +.string "Pain Split\0" +.align 2,0 + +.global MoveDescriptionSuperFang +MoveDescriptionSuperFang: +.string "Halves the target~27s #c6HP#r.\0" +.align 2,0 + +.global MoveNameSuperFang +MoveNameSuperFang: +.string "Super Fang\0" +.align 2,0 + +.global MoveDescriptionRage +MoveDescriptionRage: +.string "The user gains the #c5Enraged#r status.\nIts #c6Attack#r rises by one level every time\nthe user takes damage.\0" +.align 2,0 + +.global MoveNameRage +MoveNameRage: +.string "Rage\0" +.align 2,0 + +.global MoveDescriptionCut +MoveDescriptionCut: +.string "Damages all foes around the user.\0" +.align 2,0 + +.global MoveNameCut +MoveNameCut: +.string "Cut\0" +.align 2,0 + +.global MoveDescriptionEncore +MoveDescriptionEncore: +.string "Inflicts the #c5Encore#r status on the target~2c\nmaking it capable of using only\nthe move it last used.\0" +.align 2,0 + +.global MoveNameEncore +MoveNameEncore: +.string "Encore\0" +.align 2,0 + +.global MoveDescriptionLowerSpeedChanceDistance +MoveDescriptionLowerSpeedChanceDistance: +.string "Inflicts damage on the target~2c even at a\ndistance. It may also lower the target~27s\n#c6Movement Speed#r by one level.\0" +.align 2,0 + +.global MoveNameBubble +MoveNameBubble: +.string "Bubble\0" +.align 2,0 + +.global MoveDescriptionHealTeamStatus +MoveDescriptionHealTeamStatus: +.string "Heals all status problems of the user and\nteam members in the room.\0" +.align 2,0 + +.global MoveNameAromatherapy +MoveNameAromatherapy: +.string "Aromatherapy\0" +.align 2,0 + +.global MoveDescriptionHail +MoveDescriptionHail: +.string "Changes the dungeon floor~27s weather to\n#c5Hail#r for several turns.\0" +.align 2,0 + +.global MoveNameHail +MoveNameHail: +.string "Hail\0" +.align 2,0 + +.global MoveDescriptionConfuseRay +MoveDescriptionConfuseRay: +.string "Inflicts the #c5Confused#r status on\nthe target~2c making its attacks and\nmovements erratic.\0" +.align 2,0 + +.global MoveNameConfuseRay +MoveNameConfuseRay: +.string "Confuse Ray\0" +.align 2,0 + +.global MoveDescriptionRainDance +MoveDescriptionRainDance: +.string "Changes the dungeon floor~27s weather to\n#c5Rain#r over several turns.\0" +.align 2,0 + +.global MoveNameRainDance +MoveNameRainDance: +.string "Rain Dance\0" +.align 2,0 + +.global MoveDescriptionCharm +MoveDescriptionCharm: +.string "Lowers the #c6Attack#r of the target\nby two levels.\0" +.align 2,0 + +.global MoveNameCharm +MoveNameCharm: +.string "Charm\0" +.align 2,0 + +.global MoveDescriptionSweetScent +MoveDescriptionSweetScent: +.string "Lowers the #c6Evasion#r of foes in the same\nroom by one level.\0" +.align 2,0 + +.global MoveNameSweetScent +MoveNameSweetScent: +.string "Sweet Scent\0" +.align 2,0 + +.global MoveDescriptionThrash +MoveDescriptionThrash: +.string "Attacks three times in random directions.\0" +.align 2,0 + +.global MoveNameThrash +MoveNameThrash: +.string "Thrash\0" +.align 2,0 + +.global MoveDescriptionDig +MoveDescriptionDig: +.string "The user gains the #c5Digging#r status~2c\nand it attacks on the next turn.\nIt is not possible to #c5link#r this move.\0" +.align 2,0 + +.global MoveNameDig +MoveNameDig: +.string "Dig\0" +.align 2,0 + +.global MoveDescriptionVitalThrow +MoveDescriptionVitalThrow: +.string "The user gains the #c5Vital Throw#r status.\nFoes that attack the user are hurled at\nother foes.\0" +.align 2,0 + +.global MoveNameVitalThrow +MoveNameVitalThrow: +.string "Vital Throw\0" +.align 2,0 + +.global MoveDescriptionMorningSun +MoveDescriptionMorningSun: +.string "Restores the #c6HP#r of the user and team\nmembers on the floor.\nThe amount of #c6HP#r regained depends on\nthe weather.\0" +.align 2,0 + +.global MoveNameMorningSun +MoveNameMorningSun: +.string "Morning Sun\0" +.align 2,0 + +.global MoveDescriptionNightmare +MoveDescriptionNightmare: +.string "Inflicts the #c5Nightmare#r status\non the target~2c making it incapable\nof action.\0" +.align 2,0 + +.global MoveNameNightmare +MoveNameNightmare: +.string "Nightmare\0" +.align 2,0 + +.global MoveDescriptionLovelyKiss +MoveDescriptionLovelyKiss: +.string "Makes all foes around the user go to #c5sleep#r~2c\ncausing them to be incapable of action.\0" +.align 2,0 + +.global MoveNameLovelyKiss +MoveNameLovelyKiss: +.string "Lovely Kiss\0" +.align 2,0 + +.global MoveDescriptionYawn +MoveDescriptionYawn: +.string "Inflicts the #c5Yawning#r status on the target.\nA #c5yawning#r Pokémon falls\nasleep sometime later.\0" +.align 2,0 + +.global MoveNameYawn +MoveNameYawn: +.string "Yawn\0" +.align 2,0 + +.global MoveDescriptionMultiHitUntilMiss +MoveDescriptionMultiHitUntilMiss: +.string "Hits the target in succession until it\nmisses. Its power rises with every hit.\nIt may hit up to five times.\0" +.align 2,0 + +.global MoveNameIceBall +MoveNameIceBall: +.string "Ice Ball\0" +.align 2,0 + +.global MoveUseTextUse +MoveUseTextUse: +.string "$m0 used $i0!\0" +.align 2,0 + +.global MoveDescriptionLowerDefenseChance +MoveDescriptionLowerDefenseChance: +.string "Inflicts damage on the target.\nIt may also lower the target~27s #c6Defense#r\nby one level.\0" +.align 2,0 + +.global MoveNameIronTail +MoveNameIronTail: +.string "Iron Tail\0" +.align 2,0 + +.global MoveDescriptionNone +MoveDescriptionNone: +.string "\0" +.align 2,0 + +.global MoveNameNone +MoveNameNone: +.byte 0x82, 0xc8, 0x82, 0xc9, 0x82, 0xe0, 0x82, 0xcc, 0x81 +.string "H\0" +.align 2,0 |